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jeremiah mercer // open-eyed inquisitor // noble Goto Page: 1 2 [>] [»|]

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azuredreams
Crew

Snarky OTP

33,025 Points
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PostPosted: Mon Mar 07, 2016 7:08 pm
User Image
Jeremiah Mercer
Chief of Police

the open-eyed inquisitor

text thead



take my heart and put it in your pocket
wear it like a locket and hide the key
at sundown when we're only dry bones
sleeping under tombstones, lay by me
 
PostPosted: Mon Mar 07, 2016 7:10 pm
                    User Image

                                  ๐“ณ๐“ฎ๐“ป๐“ฎ๐“ถ๐“ฒ๐“ช๐“ฑ ๐“ถ๐“ฎ๐“ป๐“ฌ๐“ฎ๐“ป
                                  โ”Žโ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”’

                          โ‡ข the open-eyed inquisitor
                          xxxxShaped by the trials that are behind him, Jeremiah has lost most of the insecurities that plagued him. Eyes opened to the knowledge that the world is not what it appears, he continues to question and pursue the truth with a single-minded purpose to see things through. Whatever it takes to make these cycles end, to see the cage open and walk into the dawn of a day outside of it, is what must be done. To do anything less is unacceptable and a betrayal to those who have been lost along the way and the sacrifices that have been made.


                          โ‡ข the end is never in sightUser Image
                          xxxxDespite the well put-together, dependable front that Jeremiah presents - the appearance of a man who knows himself, his limitations, and how to carry himself with purpose in every step - he continues to stretch himself thin. His edges may no longer be frayed, instead sharpened by his ordeals, he has a tendency to still bite off more than he can chew. He continues to learn that he may have to take a step back, to breathe, or he will find himself sinking when there's no time to do so. With his responsibilities on both sides, as Chief of Police and a Noble of the Court, there are only so many hours in a day.

                          But being entrenched keeps him going, and he thrives on the fact that there is a continual goal to be reached. He is fueled by the need to keep those close to him safe and pulled along by every connection he's made along the way (even if those connections and those close to him are what keep him grounded).

                          He remains well aware that with power come responsibility and, in this case, changes there may be no going back from. The magic takes it's toll and there may be no return as the rabbit hole gets deeper.


                          โ‡ข anything else
                          xxxxFormally a Detective Lieutenant for years, Jeremiah is now Chief of Police of Ashdown PD after the previous Chief Edwards decided to retire. He is well known within the community, has been for years, as someone with morals and a strong sense of right and wrong. Recent months has shown him to have something of a soft spot for the more troubled youths that populate Ashdown but that doesn't mean he goes easy on them. If anything he actually expects more of them.

                          -late forties, 6'3" (without shoes), silver hair, blue-green eyes, tall and thin and keeps in shape because of work and his own personal preference. influence album is here.
                          - has been silver haired since he was sixteen. been called distinguished often enough that he loathes hearing it.
                          - wears three rings, almost all the time: his wedding band on his left ring finger, Algie's signet ring on the right ring finger, and the bone ring given to him by Ezra on his right pinky.
                          - from a family with land and a title back in England, not that that matters much here or worth talking about.
                          - resides in a lovely house with his husband Algernon Mercer (nee Mixlin) and their two flower cats.
                          - despite his personal dislike with nicknames has found that some people simply cannot be denied. he will shut you down if he doesn't know you.
                          - jeremiah is an amazing cook, to the point that he will - and does - look down on restaurants if they do not cook to his standard. will also possibly dislike you greatly if you try to bribe his husband with baked goods.
                          - will never touch coffee, never give him a cup, and drinks his tea black with a dash of cream.
                          - loves a good pint as much as a good cup of tea, finds it hard to find both sometimes.
                          - has a weird handshake. you'll know if it happens to you. it probably won't happen to you.
                          - can play the piano; especially fond of playing rolling stones.
                          - can speak italian, russian and spanish fluently; speaks enough in some other languages to help someone out but that is it; knows how to say special snowflake in just about any language
                          - HE DONE ******** UP 15 TIMES. *SPOOPY HANDS*


                                  โ”–โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”š
 

azuredreams
Crew

Snarky OTP

33,025 Points
  • Married 100
  • Falling For You 25
  • OTP 200

azuredreams
Crew

Snarky OTP

33,025 Points
  • Married 100
  • Falling For You 25
  • OTP 200
PostPosted: Mon Mar 07, 2016 9:56 pm
                    User Image

                                  xxxx๐“น๐“ธ๐”€๐“ฎ๐“ป๐“ผ
                                  โ”Žโ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”’

                          โ‡ข know your place
                            upgraded noble major power
                          The rise of noble power has given Jeremiah the ability to appear in any place he has been before within Ashdown and other ashdown. No place is beyond his reach if he heโ€™s ever visited and is familiar with it, though he is restricted to the limits of towns on both sides and game locked locations. Places of personal residence, Jeremiah must request permission to teleport directly into. Itโ€™s a matter of respect and Jeremiah adheres to that above all else.

                          With proper focus on an individual, Jeremiah can move someone that he is familiar with without having to ride along. Small groups of people, no more than five, can be moved as well but extensive popping around will still result in him needing to either recharge or take a break.

                          From his strong bonds with those who are close to him, Jeremiah now has an innate sense/awareness of when he is needed or wanted. This manifests as a faint knowledge, a sensation in the back of his mind, that grows depending on the person as the urgency increases.

                          โ‡ข born of fire
                            beyond upgraded noble minor power
                          More than just impervious to fire: Jeremiah is envigorated by it. Fire or burning of any sort grants him an energy boost (or recharge if he's drained) and, if for some reason he suffers injuries, can heal him. It also appears that his impreviousness extends to the clothing and other items worn on his body, not just the man himself.

                          โ‡ข truth seeker
                            noble minor power
                          Jeremiah can compel someone to answer him truthfully when he asks them a direct question. He cannot be vague or otherwise hint at what he wants to know but must ask specifically. While being compelled characters will feel as if a heavy gaze is upon them. It feels slightly unnerving and jarring, that the sooner you answer, the sooner it will stop. (All of this is by player choice and will never be implemented without prior consent!)

                          โ‡ข lucky shot
                            dreamer power
                          Ever met that person who seems to have an amazing aim? Makes those lucky shots you wouldn't think even possible? That's Jeremiah. A good shot in his own right from years of experience, no one's aim is perfect. Still, when he misses, no matter with a bullet or being nudged while throwing a paper ball into the trash can- It could be a lucky ricochet or even piercing just the right pipe to keep the odds in his favor. Even the obstacles somehow work in his benefit.

                          โ‡ข danger, danger
                            riser power
                          User Image
                          Jeremiah is aware of impending danger to himself at all times. This manifests as a physical sensation on his body; hair on the back of his neck standing or a knot in his stomach, something. He can ignore it or approach it as he chooses (but this is Jeremiah and he will likely walk right to it; the sensation getting worse). This impending danger must be an attempt at harming him in some way, be it physical or magical for him to sense it. Self-injury is a no-go. If he's going to stub his toe on the corner of his desk, hit his head on a low hanging branch, he's s**t out of luck.

                          โ‡ข dragon hide
                            upgraded beyonder power
                          As if other ashdown is trying to tell him something, or perhaps he is simply favored, Jeremiah is now tougher and harder to damage. His skin may not look like dragon scales but it is now naturally resistant to damage. A knife stab would not penetrate, claws would not scratch, and fire would not scorch his skin (hair might be lost regardless). He will still feel the pain of those things (as if it was an annoying pinch or poke) and perhaps get a red blemish on his skin, but the damage will otherwise not show. Physical sensation is not negated, simply the damage done negated. Major physical or magical damage, however, will injure and result in mid-to-low tier damage on him.

                          Time, immersion, training and acceptance of magic has lead Jeremiah to greater control of his dragon hide. When the need arrives he is able to amplify the dragon hide ability to make himself impervious to all physical/mundane and most magical harm (excluding GM shenanigans and other situations where harm is A Thing That Will Happen). The downside is that the excessive use of magic chills Jeremiah, ice appearing on him like scales true to the dragon hide name.

                          โ‡ข behind blue eyes
                            upgraded bonus power
                          DETECT MAGIC EYES. Wait, no, it's not quite that simple. Extended trips and multiple visits to other ashdown (and coming into contact with other things) has left Jeremiah's eyes with an innate ability to detect the places where the veil is thin and passage to or from other ashdown is possible. His eyes also have a natural sensitivity to the magic of other ashdown, the detective finding his eyes drawn to it or picking it up where others might miss it.

                          Further use of this ability has resulted in Jeremiah being more sensitive to noticing magic when itโ€™s in his vision cone as well as an ability to see in the dark. This has also resulted in a tapetum lucidum (eye shine) effect to his eyes. He's not happy about it.

                          โ‡ข through the fire and the flames
                            bonus power
                          Jeremiah can now summon cold fire on either side of the veil (and sometimes, when he gets annoyed, he might just smolder a bit).

                          โ‡ข shroud of the shriven
                            quest reward trinket
                          A heavy lace-edged veil, edged generously in dangling... tears? Jeremiah finds it in a neatly folded box on the sweater chair, wrapped in white paper. When worn, it grants Jeremiah the ability to see through glamors and transformations (save for those of a fetch). It's rather noticeable, however... The gift giver must not be current on modern styles.

                          โ‡ข bone of the father
                            bonus magical trinket
                          Jeremiah is in possession of a bone ring that seems to resize itself to fit any of Jeremiah's fingers. When he wears the ring, he is capable of learning one fact previously unknown to him about another character. You may only use this power with permission from the player of the character. It speaks cryptically, and in a familiar voice. The ring must be worn on a finger, not on a necklace or carried in a pocket. It is obviously bone, not any less mundane material, and others find it unnerving.

                          โ‡ข ezra's resolve (emotiopath)
                            marked by power
                          Jeremiah can not only read the emotions of others, he can cause others to feel them too. Within a twenty-five foot radius of himself, he can select the emotions of one particular person and spread them to everyone in that area. The feelings are stronger nearest to Jeremiah and his target, and weaker near the edges of his circle. This power can be maintained as long as Jeremiah focuses on it. He cannot use his own emotions as the base of this power; it must be someone else's.

                          โ‡ข in his steps
                            bonus power
                          Jeremiah now has the ability to teleport any direction without being seen. The distance covered can be no more that his natural line of sight without potential harm or severe drain on Jeremiah. Should there be barriers in his way they cannot be any more than something he could normally break through (with his own abilities; magical or otherwise). This does include people.

                          Within Ashdown this appears as if the air glimmers briefly, Jeremiah disappearing and reappearing at his intended destination. Within other ashdown this is also an offensive maneuver. A trail of cold fire is left in his wake should he will it. If he phases through a being it is not at all a comfortable sensation for them. Cold fire prickles at their skin and, in some cases, fire will actually break out along their being (if Jeremiah intends it).

                          โ‡ข the chill fades
                            bonus power
                          With touch and intent, Jeremiah can briefly pass his cold fire chill (the pain he feels stays with him) off onto someone/thing else. It will leave them/it with chill for a period of time. This could be beneficial in some cases but detrimental in others.

                          โ‡ข truth of his heart
                            bonus power
                          Jeremiah can, with those who he truly cares for, share what he feels with touch. This only can be felt while in physical contact with someone and only happens when touching skin. He can't influence anyone with this, it just lets them know how he feels at the moment he touches them.

                          โ‡ข skittle, dittle, ker--
                            bonus power
                          Jeremiah now has the capability of performing a double jump, essentially resetting his momentum to its most powerful point in mid-jump to double his movement distance. He cannot triple-jump, but he can do a long jump if he gets a running start!

                          (Jeremiah was a bullfrog. A real good friend of mine.)

                          โ‡ข grey streak~ speeds by~ jerry the bullfrog
                            bonus power
                          You can now run at up to twice your top speed with no change in exertion! There's just one caveat though: in order to do so, you must constantly be making an audible whoosh noise.)

User Image
                          โ‡ข hagfish
                            bonus power
                          It's really, really hard to grab or restrain Jeremiah without his consent. He just slips out of your grip!

                          โ‡ข fetch detection
                            challenge month power
                          You can tell when someone is a fetch. You don't know how you know. You just do.

                          โ‡ข ridiculous hammerspace
                            challenge month power
                          Jeremiah can, by thinking about it, store up to 250 pounds of objects in a personal hammerspace. He can also withdraw it. It's mostly his notebooks.

                          โ‡ข instant-instant message
                            superlative meta bonus power
                          Adfero! ... You can now send brief thoughts or sentiments to other people within your line of sight. They can't message you back, but this would be killer in a game of Bullshit.

                          โ‡ข mending
                            meta bonus power
                          When your clothes tear, you can fix them. Just pinch the edges together--tadaa!! Like new!!

                          โ‡ข black phoenix alchemist
                            meta bonus power
                          Holy s**t. You smell incredible. Jeremiah always smells good, even without cologne, and tends to have a scent of something earthy, like his garden, with a touch of tea and a pleasant smelling smoke.

                          โ‡ข shadow shield glyph
                            taught power
                          The item marked with this glyph will allow the user to hide within a small pocket of shadows, blocking them from being seen and protecting against a single attack.The user may only hide themselves in it. The item may be tossed at the ground and used as an escape, disorienting a foe, or tossed at another person to protect them but the item will be sacrificed and another must be made.

                          The magic will fade with repeated use and will need to be refreshed. it can later be upgraded to be more effective.

                          Note: The learned version is a slightly weaker than America's. Glyphs learned from her may only be created (and refreshed) in other ashdown.


                                  โ”–โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”š
 
PostPosted: Sat Mar 12, 2016 6:44 pm
    effects.
    personal narrative story changes

      โ‡ข a chilled spine
          Pax's cold fire has left scars on Jeremiah's back, down along his spine. They are noticeably cold to the touch, giving him a perpetual chill and residual pain. Moral of the story: don't anger the Peaceful One (they got hella temper). Over time it has become apparent that the chill is far worse than it initially appeared. When in high stress or extremely magical situations, the cold spreads and chills Jeremiah to the core; pain rising with it. It appears, in a not so strange turn of events, that Algie's ability to warm and sooth is particularly effective on Jeremiah and - so long as they are in contact - eases away the chill to just being down along his spine, the pain becoming something more manageable.

      โ‡ข a calla lily
          Jeremiah is in possession of a single calla lily that does not wilt. It did sit in a vase, on his piano of all things, with no water on it. Now, however, he has clipped the flower and wears it regularly as part of his normal clothing attire. The flower was found on the beach shortly before he met Sunny for the first time, part of an arrangement left for the missing teens.

      โ‡ข a changed tattoo
          Jeremiah's dragon tattoo now, on the occasion, feels as if there are actual scales there to touch. The tattoo is also noticeably warmer to the touch than the rest of his body all the time. It also moves; slightly animate. It's weird.

      โ‡ข a used favor
          The detective is not allowed to, under any circumstances, befriend Ascension Shore. While he can visit her on business, understand and safeguard her, the detective is not allowed any social visits - he cannot be her friend. This is due to a favor he can call in with something. Anything he wants at any time he wants it. The favor as was called in for knowledge of the pieces of The Enemy. This knowledge left Jeremiah in a state of chronic flashbacks to what he was shown that look as if he is having a seizure or fainting. He is also capable of being triggered into one while in the presence of a shop NPC.

      โ‡ข a ghosty umbrella
          A particularly blinding fiery red umbrella with ghosts that hang from it has found it's way into Jeremiah's ownership. He found the umbrella while traversing other ashdown and used it to keep himself dry while there. It was later that he found out the umbrella belonged to Heliodora Winters. She told him that he could keep it and so he does (never mind that he is actually attached to the thing now).

      โ‡ข a perfect miniloaf
          User Image
 

azuredreams
Crew

Snarky OTP

33,025 Points
  • Married 100
  • Falling For You 25
  • OTP 200

azuredreams
Crew

Snarky OTP

33,025 Points
  • Married 100
  • Falling For You 25
  • OTP 200
PostPosted: Sat Mar 12, 2016 6:45 pm
    roleplays et timeline.

      as a civilian | โ–ก in progress โ–  complete โ–  meta/event req โ–  used growth req โ–  used bonus req โ–  used class change req

        โ–  didn't hear anything, officer [aleksy] [prp]
        โ–ก just the one thing ... [rosie] [prp]
        โ–  background checks [algie] [prp]
        โ–  a change in the wind [finn] [prp]
        โ–  old habits die hard [wil] [prp]
        โ–  sifting through the dark [sunny] [prp]
        โ–  devil, devil [algie] [prp]
        โ–  a nightmare [algie] [prp]

      as a dreamer | โ–ก in progress โ–  complete โ–  meta/event req โ–  used growth req โ–  used bonus req โ–  used class change req

        โ–  after the nightmare [algie] [drabble]
        โ–  office days [leila] [prp]
        โ–  about this flower [aleksy] [prp]
        โ–  far-away [sunny] [prp]
        โ–  the other side [zac] [meta]
        โ–  it's not there [drabble] [meta]
        โ–  just what i needed [drabble] [meta]
        โ–  rain of brass petals [zac] [meta]
        โ–  lost and found [algie & zac] [meta]
        โ–  pavement shining like silver [meta event] [orp]
        โ–  the forest [meta event] [orp]

      as a riser | โ–ก in progress โ–  complete โ–  meta/event req โ–  used growth req โ–  used bonus req โ–  used class change req

        โ–  black and blue [algie] [prp]
        โ–  woke the f*ck up [algie] [prp]
        โ–  burning out [zac] [prp]
        โ–ก text exchange [zac] [text]
        โ–  white flag [algie] [prp]
        โ–  something about us [algie] [prp]
        โ–  a tagalong foot [leila & eve] [prp]
        โ–  vodka is the best apology [aleksy] [prp]
        โ–  hey chief! [autumn] [prp]
        โ–  before the fire takes them all [solo drabble] [quest]
        โ–  chasing the dark [sunny] [quest]
        โ–  iron [dad?!?!?!] [quest]
        โ–  weight of living [solo drabble] [quest]

      as a riser; memory restricted RPs | โ–ก in progress โ–  complete โ–  meta/event req โ–  used growth req โ–  used bonus req โ–  used class change req

        โ–  slow show [algie] [quest]
        โ–  where's the buff [asiya] [prp]
        โ–  time off [autumn] [prp]
        โ–  again [borr] [prp]
        โ–  wanna raise kittens together? [algie] [prp]
        โ–  the round table [algie & zac]
        โ–  some kind of magic [heliodora] [prp]

      as a riser | โ–ก in progress โ–  complete โ–  meta/event req โ–  used growth req โ–  used bonus req โ–  used class change req

        โ–  (you are) enough [algie] [prp]
        โ–  unfortunate discovery [autumn] [prp]
        โ–  worn out faces [autumn] [prp]
        โ–  broken things [sunny] [prp]
        โ–  fashion week [meta event] [orp]
        โ–  two hot dudes in a forest [finn] [prp]
        โ–  delivery kitty [chris & algie] [prp]
        โ–  the bitter season [solo drabble]
        โ–  the 411 on the 911 [preacher] [prp]
        โ–  the call [event] [orp]
        โ–  the garden [event] [orp]
        โ–  ??? [event] [prp]
        โ–  the house [event] [prp]
        โ–  black & gold [algie] [prp]
        โ–  not(ice) me [zac] [prp]
        โ–  the good old gays [algie & eve & leila] [drabble rp]
        โ–  proposals [america] [text rp]
        โ–  pure imagination [america] [prp]
        โ–  disturbed peace [aleksy] [drabble rp]
        โ–ก bend and break [lucas] [prp]
        โ–  missing persons report [thorne] [prp]
        โ–  i'm not through [chris] [drabble rp]
        โ–  the new guy [shun] [prp]
        โ–  under pressure [falco] [prp]
        โ–ก a tattered line of string [taym] [prp]
        โ–  the apples i was told to never eat [alexis] [prp]
        โ–  the truth is out there [shun & chel & sunny & leila] [prp]
        โ–  it wasn't a dream [alois] [prp]
        โ–  the concourse [meta event] [orp]
        โ–  second and third floor: capture right [meta event] [orp]
        โ–  second and third floor: capture left [meta event] [orp]

      beyond | โ–ก in progress โ–  complete โ–  meta/event req โ–  used growth req โ–  used bonus req โ–  used class change req

        โ–  undone [algie] [prp]
        โ–  from eden [algie] [drabble rp]
        โ–ก new phone who dis [algie & america] [text rp]
        โ–ก ground-pounder thinks he can fly [algie & carson & jude] [prp]
        โ–  dog walkers [finn] [prp]
        โ–  the statement [shun] [prp]
        โ–ก a hospital visit [falco] [prp]
        โ–  in the garden that grows [pax] [prp]
        โ–  reporting in [june] [prp]
        โ–  about that near death experience [shiloh] [prp]
        โ–ก boom chocolata [autumn] [drabble rp]
        โ–  teashop tales: no tea for the enemy [eve] [drabble prp]
        โ–  this time is unlike the other time [marcus] [prp]
        โ–  buying information [jamie] [prp]
        โ–  closet catboys [preacher] [prp]
        โ–  the fairy alley [algie] [quest]
        โ–  down the rabbit hole [shun] [quest]
        โ–  jackrabbit [sunny] [quest]
        โ–  even the wildest river winds somewhere safe to sea [chris] [quest]
        โ–ก makeshift family group text chat [chris & thorne & jamie & shiloh & algie] [text rp]
        โ–ก contact: grandad #1 / contact: trash son [thorne] [text rp]
        โ–  into the wild [algie] [quest]
        โ–  the battle for calm [zac] [quest]
        โ–  magic mentor [zac] [quest]
        โ–  ghost lights [???] [prp]
        โ–  this sacred line [algie] [prp]
        โ–  cages [solo drabble]
        โ–  wounded warsong [dad?!?!?!] [quest]
        โ–  not so sorry to bother you [wil] [prp]
        โ–ก sir yes magic sir [june] [prp]
        โ–  death without wrongdoing [aleksy] [quest]
        โ–  pressing pause [algie] [drabble rp]
        โ–  hello my old heart [algie] [drabble rp]
        โ–  on your left [shun] [prp]
        โ–  different strokes [zac & renard] [prp]
        โ–  cause ... [alg] [prp]

      beyond; mind overwhelmed RPs | โ–ก in progress โ–  complete โ–  meta/event req โ–  used growth req โ–  used bonus req โ–  used class change req

        โ–  the darkness that lurks in our mind [dad?!?!?!] [prp]
        โ–  ... and effect [algie] [prp]
        โ–  uneternal sleep [algie] [prp]
        โ–  the silver foxes [eve] [prp]
        โ–  always on my mind [algie] [prp]
        โ–ก weight of the world [chris] [drp]
        โ–  sickness until foolish death [zac] [prp]
        โ–  small sanctuary [nathaniel] [prp]
        โ–  checking in [shun] [prp]
        โ–ก behind the wall of sleep [aleksy] [prp]
        โ–  the poet and the muse [algie] [prp]

      beyond; the fairy ball meta RPs | โ–ก in progress โ–  complete โ–  meta/event req โ–  used growth req โ–  used bonus req โ–  used class change req

        โ–  manor gates [meta event] [orp]
        โ–  ivory hall [meta event] [orp]
        โ–  the burning man [meta event] [favor]
        โ–  the spinel lady [meta event] [favor]
        โ–  forever [meta event] [favor]
        โ–  the sinister survivor [meta event] [favor]
        โ–  the spectral artist [meta event] [favor]
        โ–  the prideful one [meta event] [favor]
        โ–  the peaceful one [meta event] [favor]
        โ–  it's thievery, boogie woogie woogie [meta event] [favor rp]
        โ–  scarlet foyer [meta event] [orp]
        โ–  the eldritch gentleman [meta event] [favor]
        โ–  cops and robbers [meta event] [prp]
        โ–  plum parlor [meta event] [orp]
        โ–  10 PM: sinister survivor [meta event] [favor]
        โ–  10 PM: lace [meta event] [favor]
        โ–  10 PM: july and september [meta event] [favor]
        โ–  10 PM: noeh [meta event] [favor]
        โ–  10 PM: vivien [meta event] [favor]
        โ–  dance yourself clean [meta event] [prp]
        โ–  somebody that i used to know [meta event] [prp]
        โ–  round 2 - fight [meta event] [prp]
        โ–  2 AM: plum parlor [meta event] [favor]
        โ–  2 AM: silver hall [meta event] [orp]
        โ–  traversing the portals of reality [meta event] [prp]
        โ–ก gingerbread crumbs [escape - algie & leila & eve] [prp]

      beyond; after the fairy ball | โ–ก in progress โ–  complete โ–  meta/event req โ–  used growth req โ–  used bonus req โ–  used class change req

        โ–  falling [algie] [prp]
        โ–  for once a visitor he wants [shun] [prp]
        โ–  kerosene dreams [thorne] [prp]
        โ–ก hold me up [lucas] [prp]
        โ–  scales and arpeggios [kaleb] [prp]
        โ–ก newsflash a-hole [chris & thorne] [prp]
        โ–ก they're ridiculous [alois] [prp]
        โ–  ashes and ghosts [dad?!?!?!] [prp] [noble path]
        โ–  how to train your detectives [june] [prp] [noble path]
        โ–  red sky at night [juniper] [prp] [noble path]
        โ–  tea purist [preacher] [prp] [noble path]
        โ–  moral, ethical, legal [temperance] [prp] [noble path]
        โ–  theory in motion [chris] [prp] [noble path]
        โ–  the reverse will [thorne] [prp] [noble path]
        โ–ก float up from dream [nathaniel] [prp] [noble path]
        โ–  quiet before the storm [america] [prp] [noble path]
        โ–  real solution [lady] [prp] [noble path]
        โ–  ordinary vanity [julian & moms] [prp] [noble path]
        โ–  waverer [zac] [prp] [noble path]
        โ–  just a (pleasant) talk [shun] [prp] [noble path]
        โ–  silent circus [vega] [prp] [noble path]
        โ–  lives wasted away [connor] [prp] [noble path]
        โ–  different persons [aleksy] [prp] [noble path]
        โ–  follow the leader [chester] [prp] [noble path]
        โ–  like ... y'know, nyah [preacher] [prp] [noble path]
        โ–ก wake up, america [gwen] [prp] [noble path]
        โ–  a million miles [jordan] [prp] [noble path]
        โ–  pulsating ambience [algie] [prp] [noble path]
        โ–  devil's laughter [spinel lady] [prp] [noble path]
        โ–  prisonic fairytale [jeremiah] [drabble rp] [noble path]
        โ–  hell frozen rain [algie] [prp]
        โ–  nightmarish waltz [jeremiah & fell] [drabble rp] [noble path]
        โ–  a silver lining [george] [prp] [prp]
        โ–  raw power [shun] [prp]
        โ–  a little too much [julian & moms] [prp]
        โ–  no thing of consequence can grow [alexis] [prp]
        โ–  not the happiest place on earth [zac] [prp]
        โ–  and so it goes [america] [prp]
        โ–  the downpour [vega] [prp]
        โ–  visiting hours [zac] [prp]
        โ–  broken locks and ticking clocks [shun] [prp]
        โ–  ten thousand emerald pools [algie] [prp]
        โ–  i will follow you into the dark [algie] [drabble rp]
        โ–  seeing past the sunlight [marcus] [prp]
        โ–  courtly affairs [algie] [prp]
        โ–  flatlining [aleksy] [prp]
        โ–ก soldier's order [thorne] [prp]
        โ–  sparkfire [shun] [prp]
        โ–  before the fall [sunny] [prp]
        โ–  fear not this night [algie] [drabble rp]
        โ–  happy birthdays [leila & others] [drabble rp]
        โ–  a meeting with ... [renard] [prp]
        โ–  hidden knowledge [thorne & shun] [prp]
        โ–  magical studies [juniper] [prp]
        โ–  (not) juvenile delinquency [alexis] [prp]
        โ–  intersection [preacher] [prp]
        โ–ก here we go [vega] [prp]
        โ–  sad friends [leila & eve] [prp]
        โ–  dream a dream [jordan] [prp]
        โ–  heirloom [zac] [prp]
        โ–  a fire put out [shun] [prp]
        โ–  hey pretty [algie] [drp]
        โ–  beanie baby [preacher] [prp]

      beyond; meta four | โ–ก in progress โ–  complete โ–  meta/event req โ–  used growth req โ–  used bonus req โ–  used class change req

        โ–  a hole in the world [meta event] [orp]
        โ–  sunday [meta event] [orp]
        โ–  sunrise [meta event] [orp]

      beyond +; the changed reality | โ–ก in progress โ–  complete โ–  meta/event req โ–  used growth req โ–  used bonus req โ–  used class change req
User Image
        โ–  we glow [algie] [prp]
        โ–ก pink ego box [zac] [chat prp]
        โ–  rogue machine: come and see [jeremiah] [drabble] [quest]
        โ–  rogue machine: the missing [jeremiah] [drabble] [quest]
        โ–  rogue machine: school's out [jeremiah] [drabble] [quest]
        โ–  rogue machine: the fairy ball [jeremiah] [drabble] [quest]
        โ–  rogue machine: the consequences [jeremiah] [drabble] [quest]
        โ–  how's your mind [shun] [prp]
        โ–  what we once knew [leila] [prp]
        โ–  the color of magic [america] [prp]
        โ–  TKO [shiloh] [prp]
        โ–ก look at this photograph [jack] [prp]
        โ–  you are what happens / after the war [alexis] [prp]
        โ–  just another day [rabbit & squeeps] [prp]
        โ–  the dawn of a new day [jamie] [prp]
        โ–  out to lunch [preacher] [prp]
        โ–  what's behind door #32 [kaleb] [prp]
        โ–  beneath the brine [noeh] [prp]
        โ–  the apples fell far [algie & leila & eve] [prp]
        โ–  somebody told me [liam] [prp]
        โ–  eye see you [player personal plot] [orp]
        โ–  gone from sight [shun] [prp]
        โ–  where it all goes [shiloh] [drp]
        โ–  the rules for lovers [algie] [drp]
        โ–  excuse me [oliver] [prp]
        โ–  lost pride [jamie & pride] [prp] [incentivized]
        โ–  okay, ophelia [alexis] [prp]
        โ–  primum non nocere [temperance] [prp]
        โ–  problem solving [shun & america] [prp]
        โ–  hellfire [jeremiah] [drabble] [quest]
        โ–  such great heights [nobles] [prp]
        โ–  underground dawn [aleksy] [prp]
        โ–  a path for courage to follow [fox] [prp]
        โ–  i hate worrying about the future [alexis] [prp]
        โ–ก not quite familiars [nathaniel] [prp]
        โ–  what must be done [shun] [prp] [quest]
        โ–ก potential repercussions [liam] [prp] [incentivized]
        โ–  vera causa [temperance] [prp]
        โ–  a pack of smokes [sonny] [prp] [incentivized] [path two]
        โ–  howling at nothing [shiloh & noeh] [prp]
        โ–  more furthering of a report [fox] [prp]
        โ–  bad dreams [cass] [prp]
        โ–  a split focus [ezra] [prp] [incentivized] [path two] [quest]
        โ–  missed [shun] [prp]
        โ–  that big nerd brain [america] [prp]
        โ–  where art thou [america] [prp]
        โ–  fetchpatrick & fitzpatrick [eve & julian] [prp]
        โ–  a circled date [aleksy] [prp]
        โ–  trustful hands [algie] [drp]
        โ–  re: the special character [???] [email rp]
        โ–  rabbit holes [shun] [prp]
        โ–  ketchup [rabbit] [prp]
        โ–  tampered path [chester] [prp]
        โ–  the charted path [shiloh & silk] [prp]
        โ–  the next step [shiloh & beel & fell] [prp]
        โ–  blood calls to blood [info gathering] [prp]
        โ–  told to get talkin' [lily] [prp]
        โ–  proper meetings [cass] [prp] [quest]
        โ–  terrible horrible no good very bad day [algie] [prp]
        โ–  middle fingers [lady] [prp]
        โ–  never forgive me, never forget me [???] [email rp]
        โ–  ground work [shun] [info prp]
        โ–  update 2.0 [fox] [prp]
        โ–  it never fails [preacher] [prp]
        โ–  update 2.1 [fox] [prp]
        โ–  in the grey [melany] [prp] [incentivized] [path two]
        โ–  hope in the air [nobles] [prp]
        โ–  where the river flows [alexis & nasir & wil] [prp]
        โ–  long time no see [zac] [prp]
        โ–  with taste and scent [algie] [prp]
        โ–  need to know [temperance] [prp]
        โ–  what's going on [shun] [prp]
        โ–  two steps, three steps [shiloh] [prp]
        โ–  bottom of the deep [noeh] [prp] [incentivized] [path two]
        โ–  mercermergency [algie & sy & nev] [prp]
        โ–  welcome to my parlor [renard] [prp]
        โ–ก the skills to be [jamie] [prp]
        โ–  hello sunshine [america] [prp]
        โ–  seasonal allergy [wil] [prp]
        โ–  witching amateur hour [eve] [prp]
        โ–  all these things [aleksy] [prp]
        โ–  they bargained with death [shun] [PRP]
        โ–ก what you once knew [erin] [prp]
        โ–  the conference [differentiated] [orp] [incentivized] [path two]
        โ–  an authentic recipe [cass] [PRP]
        โ–  kitchen takeover [cass] [PRP]
        โ–  too much to talk about [shiloh] [PRP]
        โ–  a silent beat [leila] [PRP]
        โ–  beginning of the end [algie] [PRP] [meta 5 quest]
        โ–  walk on vanity ruins [pride & algie] [PRP] [meta 5 quest]
        โ–  while you were gone [shun] [PRP]
        โ–  to turn black [roman] [PRP]
        โ–  melancholy requiem [algie] [PRP] [meta 5 quest]
        โ–  white and gold [algie] [PRP] [meta 5 quest]
        โ–  a show of consent [silk & algie] [PRP] [meta 5 quest]
        โ–ก depths of self-discovery [temperance] [prp]
        โ–  kentucky fried mink [preacher] [PRP]
        โ–  siren's call [rabbit] [prp]
        โ–  the empty tomb [liam & fox & shun] [prp]
        โ–  first move [shun & fox] [player personal plot] [prp]
        โ–  shot down in flames [others] [drabble]
        โ–  bones + joints [algie] [prp]
        โ–  another day at the station [fox & preacher & shun] [player personal plot] [prp]
        โ–  air time [cass] [prp] [meta 5 quest]
        โ–  the floating market [cass] [prp] [meta 5 quest]
        โ–  plants, bees, and incense [cass] [prp] [meta 5 quest]
        โ–  a scent on the breeze [cass] [prp] [meta 5 quest]
        โ–  you get the idea [ezra] [prp]
        โ–ก midnight snack [cass] [prp]
        โ–  won't you please, please [america & others] [prp]
        โ–ก story of a girl [america & leanne] [drp]
        โ–  and i see fire, hollowing souls [ezra & others] [drp]
        โ–  i see fire [shun] [prp]
        โ–  deadlights [alexis] [prp]
        โ–  something old, something new [america & others] [drp]
        โ–  congregation [meta event] [orp]
        โ–  home base [meta event] [orp]
        โ–  it has been, and it always will be [meta event] [orp]
        โ–  burned out [shun] [meta event] [prp]
        โ–  fire cleanses [cass] [meta event] [prp]
        โ–  sleeping at last [algie] [meta event] [prp]
        โ–  renewal [meta event] [orp]
        โ–  the fire and the flame [burning man] [meta event] [prp]
        โ–ก the highest boughs [pax burial] [prp]
        โ–ก your song [algie] [prp]
        โ–ก the path of retribution [shun & others] [player personal plot] [orp]
        โ–ก time trials [eve] [prp]
        โ–ก smoldering burns [preacher] [prp]
        โ–ก after the hunt [shun] [prp]
        โ–  to find our way again [silk & algie] [prp]
        โ–  trials [silk & nobles] [orp]
        โ–ก a new world of magic [chester] [prp]
        โ–ก a flight path [rabbit & sirens] [prp]

    backstory.

      set prior to game start or otherwise noted | โ–ก in progress โ–  complete โ–  meta/event req โ–  used growth req โ–  used bonus req โ–  used class change req

        โ–  starstrukk [jeremiah] [drabble rp]
        โ–  first meeting [zac] [drabble]
        โ–  not by blood but circumstance [zac] [drabble]
        โ–  not traditional [zac] [drabble]
        โ–  ten years ago [aleksy] [prp]

unused credits: seven civilian; thirty-three visitor; five path two
โ–ก title [name] [arpee]  
PostPosted: Sat Mar 12, 2016 7:35 pm
    ART / OFFICIAL

      official character art

        User Image User Image User Image

    ART / OTHER

      art by other artists

      • smoldering [LINKU] | [by endejester]
      • so done [LINKU] | [by endejester]
      • rescuing mogget [LINKU] | [by endejester]
 

azuredreams
Crew

Snarky OTP

33,025 Points
  • Married 100
  • Falling For You 25
  • OTP 200

azuredreams
Crew

Snarky OTP

33,025 Points
  • Married 100
  • Falling For You 25
  • OTP 200
PostPosted: Mon Mar 28, 2016 5:43 pm
    & BEYOND3 / RP & OTHER

      twenty-five needed for & beyond; these cannot count towards any other requirements

      • ( 1 ) come and see [LINKU] [QUEST SOLO] [FIN]
      • ( 2 ) the missing [LINKU] [QUEST SOLO] [FIN]
      • ( 3 ) school's out [LINKU] [QUEST SOLO] [FIN]
      • ( 4 ) the fairy ball [LINKU] [QUEST SOLO] [FIN]
      • ( 5 ) the consequences [LINKU] [QUEST SOLO] [FIN]
      • ( 6 ) hellfire [LINKU] [QUEST DRABBLE] [FIN]
      • ( 7 ) what must be done [LINKU] [QUEST PRP] [FIN]
      • ( 8 ) a split focus [LINKU] [QUEST PRP] [FIN]
      • ( 9 ) proper meetings [LINKU] [QUEST PRP] [FIN]
      • ( 10 ) how's your mind [LINKU] [PRP] [FIN]
      • ( 11 ) what we once knew [LINKU] [PRP] [FIN]
      • ( 12 ) the color of magic [LINKU] [PRP] [FIN]
      • ( 13 ) TKO [LINKU] [PRP] [FIN]
      • ( 14 ) you are what happens / after the war [LINKU] [PRP] [FIN]
      • ( 15 ) just another day [LINKU] [PRP] [FIN]
      • ( 16 ) the dawn of a new day [LINKU] [PRP] [FIN]
      • ( 17 ) out to lunch [LINKU] [PRP] [FIN]
      • ( 18 ) what's behind door #32 [LINKU] [PRP] [FIN]
      • ( 19 ) beneath the brine [LINKU] [PRP] [FIN]
      • ( 20 ) the apples fell far [LINKU] [PRP] [FIN]
      • ( 21 ) somebody told me [LINKU] [PRP] [FIN]
      • ( 22 ) eye see you [LINKU] [ORP] [FIN]
      • ( 23 ) gone from sight [LINKU] [PRP] [FIN]
      • ( 24 ) where it all goes [LINKU] [DRP] [FIN]
      • ( 25 ) you get the idea [LINKU] [PRP] [FIN]

    & BEYOND3 / EVENT

      four meta event participation needed for & beyond; this cannot count towards any other requirements

      • SPRING CHALLENGE MONTH: challenges completed [LINKU]
      • META 5 QUEST: a method of consent [LINKU]
      • META 5 QUEST: elemental air [LINKU]
      • META 5: RENEWAL [LINKU]

    & BEYOND2 / RP & OTHER

      twenty needed for & beyond; these cannot count towards any other requirements

      1. QUEST: the fairy alley [LINKU] [PRP] [FIN]
      2. QUEST: down the rabbit hole [LINKU] [PRP] [FIN]
      3. QUEST: jackrabbit [LINKU] [PRP] [FIN]
      4. QUEST: even the wildest river winds somewhere safe to sea [LINKU] [PRP] [FIN]
      5. QUEST: into the wild [LINKU] [PRP] [FIN]
      6. QUEST: the battle for calm [LINKU] [PRP] [FIN]
      7. QUEST: magic mentor [LINKU] [PRP] [FIN]
      8. QUEST: wounded warsong [LINKU] [PRP] [FIN]
      9. QUEST: death without wrongdoing [LINKU] [PRP] [FIN]
      10. broken locks and ticking clocks [LINKU] [PRP] [FIN]
      11. i will follow you into the dark [LINKU] [PRP] [FIN]
      12. seeing past the sunlight [LINKU] [PRP] [FIN]
      13. flatlining [LINKU] [PRP] [FIN]
      14. sparkfire [LINKU] [PRP] [FIN]
      15. before the fall [LINKU] [PRP] [FIN]
      16. (not) juvenile deliquency [LINKU] [PRP] [FIN]
      17. intersection [LINKU] [PRP] [FIN]
      18. heirloom [LINKU] [PRP] [FIN]
      19. a fire put out [LINKU] [PRP] [FIN]
      20. hey pretty [LINKU] [PRP] [FIN]

    & BEYOND2 / EVENT

      three meta event participation needed for & beyond; this cannot count towards any other requirements

      • META-EVENT: fairy ball [LINKU]
      • CHALLENGE MONTH: challenges completed [LINKU]
      • META-EVENT: sunny sunny sunny [LINKU]

    & BEYOND / RP & OTHER

      fifteen needed for & beyond; these cannot count towards any other requirements

      • a tagalong foot [LINKU] [PRP] [FIN]
      • QUEST: before the fire takes them all [LINKU] [SOLO DRP] [FIN]
      • QUEST: chasing the dark [LINKU] [PRP] [FIN]
      • QUEST: iron [LINKU] [PRP] [FIN]
      • QUEST: weight of living [LINKU] [SOLO DRP] [FIN]
      • QUEST: slow show [LINKU] [PRP] [FIN]
      • again [LINKU] [PRP] [FIN]
      • wanna raise kittens together? [LINKU] [PRP] [FIN]
      • the round table [LINKU] [PRP] [FIN]
      • (you are) enough [LINKU] [PRP] [FIN]
      • unfortunate discovery [LINKU] [PRP] [FIN]
      • worn out faces [LINKU] [PRP] [FIN]
      • broken things [LINKU] [PRP] [FIN]
      • two hot dudes in a forest [LINKU] [PRP] [FIN]
      • The new guy [LINKU] [PRP] [FIN]

    & BEYOND / EVENT

      two meta event participation needed for & beyond; this cannot count towards any other requirements

      • META-EVENT: fashion week - the bad streets of ashdown [LINKU] [ORP]
      • META-EVENT: the concourse [LINKU] [ORP]
      • META-EVENT: second and third floor: capture right [LINKU] [ORP]
      • META-EVENT: second and third floor: capture left [LINKU] [ORP]

    RISER REQUIREMENTS / RP & OTHER

      ten needed for riser; these cannot count towards any other requirements

      • first meetings [LINKU] [BACKSTORY SHORT STORY] [FIN]
      • not by blood but circumstance [LINKU] [BACKSTORY DRABBLE] [FIN]
      • after the nightmare [LINKU] [SOLO DRABBLE] [FIN]
      • Office Days [LINKU] [PRP] [FIN]
      • About this flower ... [LINKU] [PRP] [FIN]
      • Far-away [LINKU] [PRP] [FIN]
      • META: the other side [LINKU] [PRP] [FIN]
      • META: it's not there [LINKU] [SOLO DRABBLE] [FIN]
      • META: just what i needed [LINKU] [SOLO DRABBLE] [FIN]
      • META: rain of brass petals [LINKU] [DRP] [[FIN]
      • META: Lost and Found [LINKU] [PRP] [FIN]

    RISER REQUIREMENTS / EVENT

      one meta event participation needed for riser; this cannot count towards any other requirements

      • META-EVENT: Pavement shining like silver [LINKU] [ORP] [FIN]
      • META-EVENT: THE FOREST [LINKU] [ORP] [FIN]

    EXTRA POWERS et META KNOWLEDGE / RP & OTHER

      behind blue eyes // five needed for an extra power; these cannot count towards any other requirements

      • not traditional [LINKU] [BACKSTORY SHORT STORY] [FIN]
      • Black and Blue [LINKU] [PRP] [FIN]
      • woke the f*ck up [LINKU] [PRP] [FIN]
      • Burning Out [LINKU] [PRP] [FIN]
      • white flag [LINKU] [PRP] [FIN]

      skittle, dittle, ker- // five needed for an extra power; these cannot count towards any other requirements

      • something about us [LINKU] [PRP] [FIN]
      • vodka is the best apology [LINKU] [PRP] [FIN]
      • hey chief! [LINKU] [PRP] [FIN]
      • where's the buff [LINKU] [PRP] [FIN]
      • time off [LINKU] [PRP] [FIN]

      behind blue eyes upgrade // five needed for an extra power; these cannot count towards any other requirements

      • Proposals [LINKU] [PRP] [FIN]
      • FAEVENT: the call [LINKU] [ORP] [FIN]
      • FAEVENT: the garden [LINKU] [ORP] [FIN]
      • EVENT: ??? [LINKU] [PRP] [FIN]
      • FAEVENT: the house [LINKU] [ORP] [FIN]
      • black & gold [LINKU] [PRP] [FIN]
      • not(ice) me [LINKU] [PRP] [FIN]

      sunny shore must die // five needed for knowledge; these cannot count towards any other requirements

      • the 411 on the 911 [LINKU] [PRP] [FIN]
      • the truth is out there [LINKU] [ORP] [FIN]
      • under pressure [LINKU] [PRP] [FIN]
      • undone [LINKU] [PRP] [FIN]
      • the statement [LINKU] [PRP] [FIN]

      bone of the father // five needed for a magical trinket; these cannot count towards any other requirements

      • ten years ago [LINKU] [PRP] [FIN]
      • not so sorry to bother you [LINKU] [PRP] [FIN]
      • ghost lights [LINKU] [PRP] [FIN]
      • this sacred line [LINKU] [PRP] [FIN]
      • cages [LINKU] [SOLO DRP] [FIN]

      in his steps // five needed for an extra power; these cannot count towards any other requirements

      • delivery kitty [LINKU] [PRP] [FIN]
      • the bitter season [LINKU] [DRP] [FIN]
      • the apples i was told never to eat [LINKU] [PRP] [FIN]
      • reporting in [LINKU] [PRP] [FIN]
      • the darkness that lurks in our mind [LINKU] [PRP] [FIN]

      the chill fades // five needed for an extra power; these cannot count towards any other requirements

      • missing persons report [LINKU] [PRP] [FIN]
      • it wasn't a dream [LINKU] [DRP] [FIN]
      • dog walkers [LINKU] [PRP] [FIN]
      • in the garden that grows [LINKU] [PRP] [FIN]
      • cause ... [LINKU] [PRP] [FIN]

      hagfish // five needed for an extra power; these cannot count towards any other requirements

      • some kind of magic [LINKU] [PRP] [FIN]
      • pure imagination [LINKU] [PRP] [FIN]
      • buying information [LINKU] [PRP] [FIN]
      • closet catboys [LINKU] [PRP] [FIN]
      • different strokes [LINKU] [PRP] [FIN]

      truth of his heart // seven needed for an extra power; these cannot count towards any other requirements

      • disturbed peace [LINKU] [DRP] [2 RP] [FIN]
      • i'm not through [LINKU] [PRP] [FIN]
      • from eden [LINKU] [PRP] [FIN]
      • pressing pause [LINKU] [PRP] [FIN]
      • ... and effect [LINKU] [PRP] [FIN]
      • uneternal sleep [LINKU] [PRP] [FIN]

      know your place upgrade one // nine needed for an extra power; these cannot count towards any other requirements

      • the good old gays [LINKU] [DRP] [FIN]
      • for once a visitor he wants [LINKU] [PRP] [FIN]
      • kerosene dreams [LINKU] [PRP] [FIN]
      • about that near death experience [LINKU] [PRP] [FIN]
      • this time is unlike the other time [LINKU] [PRP] [FIN]
      • hello my old heart [LINKU] [PRP] [FIN]
      • on your left [LINKU] [PRP] [FIN]
      • the silver foxes [LINKU] [PRP] [FIN]
      • always on my mind [LINKU] [PRP] [FIN]

      through the fire and the flames // eleven needed for an extra power; these cannot count towards any other requirements

      • sickness until foolish death [LINKU] [PRP] [FIN]
      • small sanctuary [LINKU] [PRP] [FIN]
      • checking in [LINKU] [PRP] [FIN]
      • the poet and the muse [LINKU] [PRP] [FIN]
      • falling [LINKU] [PRP] [FIN]
      • hell frozen rain [LINKU] [PRP] [FIN]
      • a silver lining [LINKU] [PRP] [FIN]
      • raw power [LINKU] [PRP] [FIN]
      • no thing of consequence can grow [LINKU] [PRP] [FIN]
      • the downpour [LINKU] [PRP] [FIN]
      • visiting hours [LINKU] [PRP] [FIN]

      know your place upgrade two // thirteen needed for an extra power; these cannot count towards any other requirements

      • teashop tales [LINKU] [DRP] [FIN]
      • scales and arpeggios [LINKU] [PRP] [FIN]
      • how to train your detectives [LINKU] [PRP] [FIN]
      • quiet before the storm [LINKU] [PRP] [FIN]
      • real solution [LINKU] [PRP] [FIN]
      • silent circus [LINKU] [PRP] [FIN]
      • lives wasted away [LINKU] [PRP] [FIN]
      • nightmarish waltz [LINKU] [SOLO] [FIN]
      • fear not this night [LINKU] [DRP] [FIN]
      • dream a dream [LINKU] [PRP] [FIN]
      • beanie baby [LINKU] [PRP] [FIN]
      • we glow [LINKU] [DRP] [FIN]
      • how's your mind [LINKU] [PRP] [FIN]

      know your place upgrade three // fifteen needed for an extra power; these cannot count towards any other requirements

      • ( 1 ) a meeting with ... [LINKU] [PRP]
      • ( 2 ) hidden knowledge [LINKU] [PRP]
      • ( 3 ) magical studies [LINKU] [PRP]
      • ( 4 ) the rules for lovers [LINKU] [DRP]
      • ( 5 ) excuse me [LINKU] [PRP]
      • ( 6, 7 ) lost pride [LINKU] [PRP] [INCENTIVIZED]
      • ( 8 ) okay, ophelia [LINKU] [PRP]
      • ( 9 ) primum non nocere [LINKU] [PRP]
      • ( 10 ) problem solving [LINKU] [PRP]
      • ( 11 ) such great heights [LINKU] [NOBLE ORP]
      • ( 12 ) underground dawn [LINKU] [PRP]
      • ( 13 ) vera causa [LINKU] [PRP]
      • ( 14 ) bad dreams [LINKU] [PRP]
      • ( 15 ) where art thou [LINKU] [PRP]

      know your place upgrade four // seventeen needed for an extra power; these cannot count towards any other requirements

      • ( 1 ) fetchpatrick and fitzpatrick [LINKU] [PRP]
      • ( 2 ) a circled date [LINKU] [PRP]
      • ( 3 ) trustful hands [LINKU] [DRP]
      • ( 4 ) re: that special character [LINKU] [PRP]
      • ( 5 ) rabbit holes [LINKU] [PRP]
      • ( 6 ) ketchup [LINKU] [PRP]
      • ( 7 ) tampered path [LINKU] [PRP]
      • ( 8 ) the charted path [LINKU] [PRP]
      • ( 9 ) the next step [LINKU] [PRP]
      • ( 10 ) blood calls to blood [LINKU] [PRP]
      • ( 11 ) told to get talkin' [LINKU] [PRP]
      • ( 12 ) terrible horrible no good very bad day [LINKU] [PRP]
      • ( 13 ) middle fingers [LINKU] [PRP]
      • ( 14 ) never forgive me, never forget me [LINKU] [PRP]
      • ( 15 ) ground work [LINKU] [PRP]
      • ( 16 ) update 2.0 [LINKU] [PRP]
      • ( 17 ) it never fails [LINKU] [PRP]

      born of fire upgrade two // nineteen needed for an extra power; these cannot count towards any other requirements

      • ( 1 ) update 2.1 [LINKU] [PRP]
      • ( 2 ) hope in the air [LINKU] [ORP]
      • ( 3 ) where the river flows [LINKU] [DRP]
      • ( 4 ) long time no see [LINKU] [PRP]
      • ( 5 ) with taste and scent [LINKU] [PRP]
      • ( 6 ) need to know [LINKU] [PRP]
      • ( 7 ) what's going on [LINKU] [PRP]
      • ( 8 ) two steps, three steps [LINKU] [PRP]
      • ( 9 ) mercermergency [LINKU] [PRP]
      • ( 10 ) welcome to my parlor [LINKU] [PRP]
      • ( 11 ) hello sunshine [LINKU] [PRP]
      • ( 12 ) seasonal allergy [LINKU] [PRP]
      • ( 13 ) witching amateur hour [LINKU] [PRP]
      • ( 14 ) all these things [LINKU] [PRP]
      • ( 15 ) they bargained with death [LINKU] [PRP]
      • ( 16 ) an authentic recipe [LINKU] [PRP]
      • ( 17 ) kitchen takeover [LINKU] [PRP]
      • ( 18 ) too much to talk about [LINKU] [PRP]
      • ( 19 ) a silent beat [LINKU] [PRP]
 
PostPosted: Mon Mar 28, 2016 5:43 pm
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azuredreams
Crew

Snarky OTP

33,025 Points
  • Married 100
  • Falling For You 25
  • OTP 200

azuredreams
Crew

Snarky OTP

33,025 Points
  • Married 100
  • Falling For You 25
  • OTP 200
PostPosted: Mon Mar 28, 2016 5:44 pm
ashdown (c) shibrogane et silverah
jeremiah mercer (c) azuredreams
all art (c) respective artists
instagram account thing of awesomeness made by PeanutButterpies.
jeremiah mercer facecast = tom pricone
 
PostPosted: Mon Mar 28, 2016 5:45 pm
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azuredreams
Crew

Snarky OTP

33,025 Points
  • Married 100
  • Falling For You 25
  • OTP 200

azuredreams
Crew

Snarky OTP

33,025 Points
  • Married 100
  • Falling For You 25
  • OTP 200
PostPosted: Mon Mar 28, 2016 5:46 pm
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PostPosted: Mon Mar 28, 2016 5:51 pm
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azuredreams
Crew

Snarky OTP

33,025 Points
  • Married 100
  • Falling For You 25
  • OTP 200

azuredreams
Crew

Snarky OTP

33,025 Points
  • Married 100
  • Falling For You 25
  • OTP 200
PostPosted: Mon Mar 28, 2016 5:51 pm
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PostPosted: Mon Mar 28, 2016 5:51 pm
                        ใ€Ž ๐“ณ๐“ฎ๐“ป๐“ฎ๐“ถ๐“ฒ๐“ช๐“ฑ ๐“ถ๐“ฎ๐“ป๐“ฌ๐“ฎ๐“ป
                            xxxโ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’

                              the ornery detective โ—ฃ
                                  xxxโ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘

                            tab Jeremiah is very much the hard-nosed detective. Blunt and to the point, he does not mince words. It's not that he is above small talk, it's that he hates bullshit (and there is a massive difference between bullshit and lying and god help you if he finds out you're lying to him without a good reason). With him being so blunt it also means he is painfully honest, sometimes to his own detriment and occasionally others.

                              @!&$ your mold โ—ฃ
                                  xxxโ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘

                            tab It has never failed, even when he was younger, that Jeremiah has rankled against being labeled or placed into some sort of mold. Whether it was fitting into the perfect gentleman that his mother wanted or the amazing football player (and don't think for a minute it's American football, what's wrong with you) he could have been, he rebelled against it. It's been a point of contention forever, even causing him to abandon his home across the pond and find a place for himself in Ashdown years and years ago.

                            Even then it was a place that he made. Where there are cliques and groups, Jeremiah makes his own and it can make enemies as quickly as it can make friends. Worse, in the end, the British man finds he would sometimes just want to fit in - except that that isn't him and the cycle of self-flagellation begins again as he looks for ways to improve upon his life and make things better.

                            As he's made his life here he has found himself with a reputation of being difficult to deal with - another label, another mold - and while it's expected it also means he does not have many friends. It rankles him, drives him batty, but there's little to be done when he's made himself this way. Sometimes he's the one sitting alone, eyes cutting to the others that are able to easily navigate people, but that would involve letting people in and ...

                            Well, that's just not him.

                              additional information โ—ฃ
                                  xxxโ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘

                            tab Formally a Detective Lieutenant for years, Jeremiah is now Chief of Police of Ashdown PD after the previous Chief Edwards decided to retire. He is well known within the community, has been for years, as someone with morals and a strong sense of right and wrong. Recent months has shown him to have something of a soft spot for the more troubled youths that populate Ashdown but that doesn't mean he goes easy on them. If anything he actually expects more of them.

                            -46 (19 JAN 1971), 6'3" (without shoes), silver hair, blue-green eyes, tall and thin and keeps in shape because of work and his own personal preference. influence album is here.User Image
                            - has been silver haired since he was sixteen. been called distinguished often enough that he loathes hearing it.
                            - from a family with land and a title back in England, not that that matters much here or worth talking about.
                            - resides in a lovely house with his husband Algernon Mercer (nee Mixlin) and their two flower cats.
                            - despite his personal dislike with nicknames has found that some people simply cannot be denied. he will shut you down if he doesn't know you.
                            - jeremiah is an amazing cook, to the point that he will - and does - look down on restaurants if they do not cook to his standard. will also possibly dislike you greatly if you try to bribe his husband with baked goods.
                            - will never touch coffee, never give him a cup, and drinks his tea black with a dash of cream.
                            - loves a good pint as much as a good cup of tea, finds it hard to find both sometimes.
                            - has a weird handshake. you'll know if it happens to you. it probably won't happen to you.
                            - can play the piano; especially fond of playing rolling stones.
                            - can speak italian, russian and spanish fluently; speaks enough in some other languages to help someone out but that is it; knows how to say special snowflake in just about any language
                            - HE DONE ******** UP 15 TIMES. *SPOOPY HANDS*




                        ใ€Ž ๐“ท๐“ธ๐“ซ๐“ต๐“ฎ ๐“ธ๐“ฏ ๐“ฝ๐“ฑ๐“ฎ ๐“ฌ๐“ธ๐“พ๐“ป๐“ฝ
                            xxxโ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’โ–’

                              tithe et patron โ—ฃ
                                  xxxโ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘โ–‘

                            tab In the aftermath of the fairy ball, a masquerade dance that was held on the eve of the red room, Jeremiah found himself at loose ends. Feeling without a sense of purpose and the direction he was once following no longer so clear cut, he found himself with a patron in Ezra, the Burning Man. Promised both discipline and capability, Jeremiah took the offer made by Ezra and became a tithe (unaware of this until far too late). Stripped of his magic, Jeremiah served within Ezra's household for what felt like more than just the not quite two months he was gone.

                            While there he was not allowed a moment to himself and had to adhere to a strict schedule (as well as share a room with the twins July and September). Under constant pressure, he thrived and found himself stronger for not being allowed to coast or be comfortable with where he was. Jeremiah grew into someone that was both capable and willing to do what is necessary for the path he is on as well as those he has taken under his protection.


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azuredreams
Crew

Snarky OTP

33,025 Points
  • Married 100
  • Falling For You 25
  • OTP 200

azuredreams
Crew

Snarky OTP

33,025 Points
  • Married 100
  • Falling For You 25
  • OTP 200
PostPosted: Mon Mar 28, 2016 5:52 pm
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