//Name: Chelsea Craft //Gender: Female // Entry level: Trainee //Status: Snow White //Clearance: Approved for entry
Posted: Fri Jun 14, 2013 9:57 pm
DEUS EX MACHINA PERSONNEL FORM
The Hunter Name: Chelsea Aaron Hawthorn (formerly Chelsea Craft) Nicknames: Chel Gender: female Age: 19
Category: Death
Personalities: Chelsea: A bit arrogant and headstrong, Chelsea always knows exactly what she wants. She's very goal-reward oriented; if she does something, she expects something in return. If she trains hard, she expects a gain from it. If she beats a level, she expects experience.
Outside of her personal time, Chelsea is relatively sociable. She likes socializing, likes idle chit chat; the more she can talk the more she can fill her time- she feels less bored that way. That's the key with Chelsea- she never wants to feel bored. She doesn't like long, awkward expanses where no one is saying anything. The idle, meaningless banter is the most important for her.
Which causes her to sometimes come across as a bit of a busybody. She'll ask about you, your hobbies, the weather, the time- she doesn't mean to pester, she just wants something to talk about. Anything to fill the time. A good time is a good time, no matter who its coming from.
Why did your human character choose to become a Hunter? Chel's cousin Chris was her best friend. They were both sort of failures in the human world, and their plan was to stick together and bum around forever (at least in Chel's mind). Chris decided he wanted something more with his life, so he joined the military. Infuriated and alone, Chel was approached by hunters. They tricked her into coming, promising that if she joined Deus Ex, Chris wouldn't be approached about joining Deus Ex, and he could continue to live a normal, human life. Though Chel didn't support his choice to join the military, she wanted to protect his choices and freedom, so she gave up her own life for his. You can see how well that turned out, since now Chris is on the island too.
Seeing as both cousins were duped, Chel is furious. She wishes she never joined the hunters at all, but has no way of escaping.
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Posted: Fri Jun 14, 2013 10:05 pm
Name: Tenebrae Nicknames: -- Type of Weapon: Bow and Arrow Former species of weapon: Beholder Gender: Male Unsummoned: An eyeball shaped keychain.
A highly calculated individual. He thinks in percents and proportions, usually emphatically. Tenebrae loves math, especially anything to do with calculations. He's somewhat like a little math nerd. His humor is somewhat dry, a bit like an old man's, but it's usually backed by a mirthful laugh.
He is also the world's hugest d**k. His sister was chosen to be clan queen, and although they came from the same pumpkin and are exact twins, he was sent to the slave caste. He resented this so much that he sided with the hunters to see them destroyed. Though he remembers none of this, the lingering feeling of wanting to destroy things has stayed; he wants to watch the world burn (quite literally) and will do anything to harm anything. He is an entirely hostile being.
Tenebrae only chose Chel because she matched his clan colors and was a particularly fragile individual. He knows she's an easy target and wishes to destroy her from the inside out.
One Shot: Chel charges up a single, powerful arrow. It tends to fail a lot because it requires a concentration that chel definitely lacks. xxxxx- Mechanic: Y3 Gambler's Chance
Tier Three: Dice: 10d12 First Dice: xxxxx 1-3: Miss xxxxx 4-12: Hit Damage: Total of second, third, fourth, and fifth dice. Sixth Dice: 1: Take the full 100% damage. 2-3: Take 80% damage (multiply result by .8) 4-5: Take 75% damage (multiply result by .75.) 6-9: Take 50% damage (multiply result by .5 or divide by 2) 10-12: Take 25% damage (multiply result by .25) Damage to Self: Total of last four dice multiplied or divided by the modifier. This always hits you! Average Damage to Opponent: 25
Many Shots: Chel rains down a showering of arrows, all with a pinkish tint. xxxxx- Mechanic: Y2 Swift Strikes
Tier Two: Dice: 9d4 First Dice: xxxxx 1: Miss xxxxx 2 - 3: HIT however the resulting damage is divided by 2. Only 50% of the damage is dealt. xxxxx 4: HIT however the resulting damage is multiplied by .8. Only 80% of the damage is dealt. Damage: Ignore the first dice, total up the remaining dice. Divide or multiply the total by the modifier depending. Average Damage: 10 (50%), 16 (80%)
Posted: Fri Jun 14, 2013 10:06 pm
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Posted: Fri Jun 14, 2013 10:13 pm
FULL HUNTER -> ? 1 point can be:
- One piece of fanart drawn by you for anything related to shop (max 5 points this way) [x] [x] [x] [x] [x] - One complete regular rp [57] [11] - One full solo rp [9] - One complete classroom/mission rp [12] [2] - One complete battle, with just rolls [x]
2 points:
- One complete 'battle' roleplay with filled out roleplay actions [16] - One gm-modded event with point prizes (to be linked), where you included your character [18] - Character 'plot assistance' (ie for events) [x]
- Leftover from Intermediate: 8
- Custom Artifact: -100
xxxxxTOTAL: 33
INTERMEDIATE -> FULL
1 point can be:
- One piece of fanart drawn by you for anything related to shop (max 5 points this way) [1] [2] [3] [4] [5] - One complete regular rp [27] [1] - One full solo rp [1] - One complete classroom/mission rp [17] [11] - One complete battle, with just rolls [x]
2 points:
- One complete 'battle' roleplay with filled out roleplay actions [24] - One gm-modded event with point prizes (to be linked), where you included your character [47] - Character 'plot assistance' (ie for events) [x]
- One piece of fanart drawn by you for anything related to shop (max 5 points this way) [x] [x] [x] [x] [x] - 5 - One complete regular rp [8] [10] - One full solo rp [1] - One complete classroom/mission rp [4] [4] - One complete battle, with just rolls [x]
2 points:
- One complete 'battle' roleplay with filled out roleplay actions [18] - One gm-modded event with point prizes (to be linked), where you included your character [25] - Character 'plot assistance' (ie for events) [x]
--- Full ✔ | Last Man Standing - + 4 ✔ | Halloween Costume Party - + 1 ✔ | Merlin/Protection Conflict - + 3 ✔ | A Day in the Life - + 2 ✔ | Infirmary Chel - + 1
Basic Barrier Daggers Battle Effect: When planted onto the ground/ on something solid really, they have the ability to deflect Fear. Roll one 8-sided dice and quote a target. This is the damage that you AND YOUR TARGET will deflect next turn from your opponent. Non-battle Effect: A character can icly temporarily ward of weaker Halloween/ Fear creatures. The dagger acts as a sort of lightning rod to drain Fear nearby, tiring out creatures that do have Fear.
Basic Hand Torch Battle Effect: Once per battle, a player may choose to roll a 4-sided dice. This is the amount of additional damage that the player does for the next TWO turns. The torch will add additional fire damage to the Hunter's existing weapon. Non-battle Effect: The torch will act as additional fire damage stacked on to a Hunter's weapon. It also functions well on its own as a beacon.
Basic Weighted Chains Battle Effect: Once per battle, you can choose to target an opponent. For the next turn, the opponent's damage is halved. Non-battle Effect: The weighted chains wrap around the opponent, snaring their movability and making all their attacks harder to use.
Basic Trapping Gun Battle Effect: Once per battle, a player may choose to roll a 6-sided dice. If odd, they trap their opponent for one turn, making their opponent unable to attack for that turn. Non-battle Effect: The gun may snare a target, trapping them. This is also very useful for collecting specimens
Toxic Scale of Lernaen: Battle Effect: Once per OOC week, rolling doubles at any point allows you to take a second attack. Roll the dice below yours. (IE: Roll 2d8 normally? Roll 2d6.) Does not affect FEAR attacks.
Agyo's Mantle: Non-Battle Effect: Non-Battle: Chel can take herself and/or 1 other person to a headspace that changes from attempt to attempt (it’s always a sort of trance/dream creation though- never real places and they’re sort of wavy in a way).. Bodies remain unconscious/comatose- headspace ends if they stop touching the artifact. Users can use the artifact for as long as they want, but their bodies still have physical needs so ... While in the headspace you can’t properly meld with another person but you can feel whispers of memories and REALLY strong emotions. Essentially like a very mild momentary connection. Can be made into a proper meld but only w/ the person wielding Ungyo’s mantle. Battle Effect: When in the same space as Ungyo’s mantle, attack dice modifier is -4 instead of -6
Rajni Patel Non Battle & Battle Effect: See Details Here. CHARGE: 10/10
A Large Runic Battery: These are VERY useful and rare. They can power large items, especially portals. You may use this for one portal run, if you choose to keep it. Obtained Here. - Used
Aspirin: Pain Medication, small bottle. Obtained Here.
A small carved horse: Given to her by Dawson. Obtained Here.
A stupid arm pillow: a (hopefully joke) gift given to her by Lydia. Chel thinks its hilarious. Obtained Here.
A very nice coat and handbag, undoubtedly buried somewhere in her closet. They aren't really her style. Obtained Here.
Dorian:Dude who lives next door. He's pretty great. < Abused. By Chel, that is. >
Nevada:My girlfriend. ********' hottie.Well, I broke up with her and then she died. Still not really sure what I'm feeling.I miss her. < A distraction. >
Jason:My bud! He's pretty great. Fun to tease, too. < Esteemed. >
Jack:Beanstalk! He's uh. Hard to describe. I feel like I need to ... earn his attention?It's ... complicated. His shirt's made of husband material. < Diligent. >
Finn:A good friend. My bro. Just can't call him for booty anymore. < Pigheaded. >
Ripley:Dude who's ******** Finn in some way or shape. A really nice dude. I like him a lot. < Courteous, weak. >
Abbi:Aww she's so cute and excitable. A real darlin'. < Energetic, to say the least. >
Evan:Really confused on this one. Too much has changed. < A threat. >
Milo:Green ranger! He's kinda funny, but super sweet. Good for hugging. < Uses strange language I am not familiar with. >
Candace:Badass. Seriously, one of the only good hunters. < Well-liked. >
Ian:A limp d**k. Hope I didn't get him in too much trouble. < Hardly commendable. >
DerykSort of uh ... twitchy? But he's a good guy. Assassino. < Completely underwhelming. >
ChrisMy cousin. Biggest d**k on the island. < Worrying. >
---
PenumbraA group of people I met during the wonderland fiasco. Pretty cool people. Still unsure about the identity of many of them. < Problematic, at best. >
ShunGuild leader. He's way too paranoid and gruff, but he's got a good head on his shoulders. I trust him more than a lot of people. Saved me on more than one occasion. < Commendable. >
EdelFrosty as hell in more ways than one holy s**t. < Dangerous. >
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Posted: Fri Jun 14, 2013 11:25 pm
TiH Ideas and what not (c) all the amazing artists listed on the front page Tih B/C Shop (c) Zoomutt, Lizbot, and Marushii Chel's Official Art (c) lilwolfpard, bittiface, chiickadee Chel (c) Me :'D