Height: 6'3 & (6'7 While Powered due to 4in Heels!)
Weight: 210lb
Birthday: November 16th
Sign: Scorpio
Gemstone: Citrine
Blood Type: A - Fav. Food: Waru is choosy about his daily intake. The only kind of fish he'll touch is the red/pink fleshed kind, no bottom feeders. Otherwise it's plethora of vegis, protein shakes, and nuts! Kale apple smoothies are delicious, and so is green tea ice cream! Lemon pepper with spinach, pasta, and a little oil..Also eff yes to boba tea! Hated Food: Any kind of bottom feeding or carrion eating animal. Food is what it eats, and so are people. Something that eats only mango's and avocados tastes way better than something that eats garbage. Waru won’t do anything weird either. No brains, intestines, what have you. If s**t runs through it he doesn’t want it in his body. He’s heard to many horror stories about ur improperly butchered meats and things that aren’t cleaned well enough to want to venture into eating it.
Jobs: Does part time work at various places. Bouncer, personal trainer, etc.
Hobbies:
Tae Bo - He likes staying in shape, dancing and looking good, but he wouldn't be caught dead at a zoomba class. Tae Bo combines a little bit of all his favorite things, plus the punching part, gotta love the punching part. Waru likes working out in general, he enjoys taking care of his body, all that entails.
Outdoorsy Stuff: Hiking, camping, hunting, fishing. Swimming and diving. Waru loves the ocean and the beach. Loves thrill seeking adventures. Roughing it with just a few supplies, good friends, and a halfway working truck. He enjoys true mishaps as much as he enjoys the successes. Whatever leads to a better story down the line. He’s absolutely the guy who you can dare to pet the shark or poke the bear. He loves it. That feeling before taking a plunge into the unknown, the way the terror twists into something beautiful when he survives it.
Virtues:
Protective and Fair -- He's a firm believer in the goodness of people, especially the youth. That one can't truly blame others for all their actions without getting a little backstory first, because chances are there's some hard stuff driving said person towards those actions. He especially hates seeing others treat someone with few problems like they're incapable of change. He's more willing to stand up and be the voice or protector of a wronged child than he is an adult. To go on and give the child a pass entirely, at least the first time, simply because he believes the young and innocent are easily led into doing things they don't truly understand.
He tries to keep his judgements of others as fair as they can be; especially when dealing with adults. Knowing that he tends to judge someone more harshly due to their age, and his own personal expectations of them. Having to reign himself in because he knows that's the wrong way to go about it. He want's to be able to step up and support everyone who truly deserves it, to offer his protection to those who've proven they need it the most, and then kick the asses of all those who absolutely don't.
Humorous -- He laughs at absolutely everything, including the corniest jokes. He makes terrible puns. Once saw a kid sneeze into a bag of Nacho Doritos called em 'Nacho Sneeze' doritos; everyone laughed, it was priceless! He giggles at "Dog of Wisdom", looses his mind over "Simon the Cat", and that adorable kitten! Of course that's also led to him laughing at inappropriate things..and times...yeah...
Encouraging -- Cheer master right here, he'll cheer you on and then get right down in the dirt and do whatever hard terrible thing it is with you. Your on a diet? Lets do it together! You want a running buddy? Hell yes! Gotta dump your evil girlfriend? Tissues and drinks at the ready! He likes seeing people work for what they want, and enjoys helping them achieve it. Goals, dreams, whatever, he's down for it so long as it looks like it could have a positive outcome or effect on the person doing said thing.
Flaws:
Vain -- He likes himself, a lot. He likes putting in ridiculous amounts of work to keep himself looking just the way he want's to look; diet, hair, nails, body, tattoos! He's got regiments, tonics and powders! He's a firm believer of the "If you've got it, flaunt it" method, and he's more than happy to show, tell, and 'advise' others on how they could be all that he is; because he did it and so can they! His advice is often ill appreciated, his vision of how the world could look distorted by his own personal insecurities. Talking about all that time he's devoted to himself 'self-love, self-improvement, etc.' makes him come off as shallow and vain.
Sensitive -- With all that work and care he puts into himself, he takes criticism very badly. He's very much someone who can't take what he occasionally dishes out. It either pisses him off outright, or sends him into a ' I can fix that!' frenzy. A lot of his need to 'look good and feel good' really stem from others opinions. He likes the attention, the ooh's and ahhs, the 'can I get your number, or is that your real hair?' As much as he loves himself, he wouldn't do half of what he does if he didn't crave the positive attention it garnered; negative attention in regards to his one personal achievement screws with him.
No Uggos -- Waru doesn't do 'ugly', and that doesn't mean the physical, because he's a firm believer that physical imperfections can always be improved either through hard work, and if that fails (which it doesn't!) then having a good spirit is enough. No, he doesn't do people who are ugly on the inside. Will not associate with, and will judge them harshly. He doesn't handle people who get down on themselves very well either. He wants to pep talk, and not everyone wants that. He wants to solve problems, and sometimes people just want to talk. He has poor patience for those sorts of things, and quickly becomes snappish when people dismiss his ideas or solutions.
Challenge: "You're all bark and no bite!" or "Let your deeds bind you!"
Senshi: Formerly Sailor Praxidike Senshi of Retribution
Praxidike - Goddess of Exacting Justice, a watcher of justice; ensuring it is done accordingly.
Passive Enhancement:Radons Echo When Albite wills it, he is accompanied by the distant and unnerving sounds of a metal tipped skitter-screech. It sounds like an army of rusty blades being improperly unsheathed, the noise married horrifically to the the steady buildup of icepick insect tipped feet careening along a cliff-side. It can be unnerving and unfamiliar, and create a sense of uncertainty and dread. This effect is particularly prominent when Albite is using the Rugose Pendant. An item which has become part of his routine to wear for how often he uses it.
Permanent Enhancement:Ethereal Armor- The Praxidicae's Punishing Gorget A throat guard passed down through the ages to the reigning ‘Praxidike’ after completing a set of trials. The item appears to be burnt-orange with a center set stone round the throat. The collar comes up high and the ring fans low over the upper chest. A version of it can be seen on *The Final Praxidikes* PL art. The Gorget can be summoned for up to two minutes during battle, once per day. Though it will not protect against magical attacks, it can counter a physical blow. Albite can still feel the blunt force behind the attack, but sharp weapons cannot slice or puncture the armor.
Rugose Pendant: Youma Form - Fleshy Snarl A blackened, wrinkled rock set into a silver pendant with an indigo glow trapped inside. An agent or Negaverse senshi must energy drain the rock. Once drained, the rock will crack and disintegrate. The rock's violet light will then envelop the user, cloaking them in the appearance of a youma. A youma aura will overwhelm the user's natural aura, though it will not disguise their aura. Their youma appearance must adhere to youma guidelines for personal or player youma. The user does not gain any special abilities while under the effects of the item, and their current abilities are not typically hampered by the item. The Rugose Pendant's effects last until the character powers down or until three hours have passed, whichever is sooner. The Pendant may be used once a day.
Personal Flavor-text Items: Wedding Rings
🔗 - ‘I fell into a burning ring of fire’ i.e - A lovely, painstakingly scrimshawed piece of art. A quiet declaration of an eternal bond. Faustite's hand-carved finger bone wedding ring bearing Faustite's signature colors; a pitch black band, and a stunningly embossed red flame. A ring after Waru's own heart, (though it looks nothing like a wedding ring). *Albite wears it always.* The nature of a Glamour seems to shift the hues and form between transformations, but he’s always got a ring on now.
🔗 - 'I went down, down, down, and the flames went higher!' i.e - Proof that Taenites cares, a beautifully designed meteoric-ring. The outside is dark, silvery taenite, the inner part of the taenite band seems to flicker with magic, meteoric flames. The ring is inlaid with crystal that Taenite found in the Rift, shattered with his own magic. So Albite won’t have to worry about getting caught in the crossfire of Tae’s magic, then had reformed and woven seamlessly into an expensive ring. Altered at least once, as if it was always meant to be between them. As if Taenite was always sure -- even when Waru made him wait. Fire in solid, eye-catching form. It's hard to catch that aspect from an outsiders view, unless he takes the ring off (but lets be real here, when would he ever do that?) The colors and energy are reminiscent of Taenites Phoenix Charm. The nature of a Glamour seems to shift the hues and form between transformations, but he’s always got two rings on now.
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Personal Item:Faustites Fire-Opal Collar In place of his original Senshi collar now exists a Faustite-centric fireproof collar, allowing him to be unaffected by Faustite’s fires, though only in a non-battle setting. A precious ‘gift’ from Almadel’s *personal collection*; when in his early days he was a much softer being. It’s expertly crafted, with a material that feels ageless and durable. The construction is impeccable, no doubt designed by a skilled professional, but even that expertise pales in comparison to the blazing opal set dead center.
Player Distributed Item:Motivational Mau Stickers! Sheets of emotive Mau Stickers with encouraging sayings made by Haymitch under Albites artistic direction (or lack thereof): the cats all have varying colors of stars, stripes, and attire. They seem to vaguely resemble the way Albite might describe a magical cat, if you squinted sideways at one while hanging upside down. The stickers claim to be 110% motivational! The glitter never sheds! THE GLUE LASTS 10,000 YEARS! In truth, the stickers are simply decorative and may brighten ones day with their silly yet effervescent speech bubbles full of good words and the wiggliness of their googly-eyes! Any claims that they brighten lights on lamp posts, make dull mirrors extra shiny, or improve ones mood for hours at a time are simply placebo and balderdash---
Unless you believe!!
And sometimes -- in Destiny City -- isn't belief what's needed most?
Player Distributed Item:Albite’s Car-Changing Crystal A Mau designed crystal gleaming with Albite’s signature greens, the crystal is to be installed somewhere within the player-characters car. It comes paired with a matching key-fob for quick, on the go use. The crystal in question allows the user to, once every two weeks and for up to six hours at a time *max*, glamor their vehicle! Keep in mind that while the crystal can change the outward appearance of the vehicle, it cannot change the vehicle itself!
For example; while your Buick may suddenly gain the look of a Ford, or your pink Avalon suddenly take on the image of a green Camaro? It will still have the same space inside and cannot adjust dimensions.The gimmick is illusory in nature. Plus? Any damage done to the car while glamoured will still reflect on the vehicle after the glamor fades. The device can also hide all auric traces of whomever is within the vehicle at the time, in order to make that magically unexpected trip to the nearest hospital extra easy--
The crystal is meant to be used primarily in emergencies and aids in ensuring the survivability of those who use it. Course? It also makes for a great 'get outta jail free' card, just in case all those breakneck-hospital trips catch the wrong kinda cops attention.
Player Distributed Item:Albite’s Summoning Emerald of Friendship! A forest green kite emerald set into a character-chosen piece of jewelry: earring, broach, necklace, bracelet, lapel pin, piercing, etc. If the character chooses to wear the item in an un-glamored state, visible to all, then the emblazoned symbol of Praxidike clearly shows in its center. The item appears to contain an infinitesimally small piece of Albites aura within its shimmering confines as well. A tiny, yet obvious signal that - No, this person is not to be touched. He likes his various ‘friends’, healthy, alive, chatty and utterly without hands in their chests!
Unless that hand is his own—
When pressed upon by the player-character, the gem in question will warm and signal to Albite a desire to meet at a pre-arranged location known only to himself and that player. In turn, Albite (owning the gems match like any good friendship-charm hoarder would!) may also use that same method to signal his desire to meet. Albite can only hand out one ‘gem’ every two months. The gem siphons a bit of the character's energy in order to keep it charged up and working, a small sacrifice in the name of open-communication and friendship!
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Attacks: Albite uses his attack to keep those deserving his special brand of 'justice' from escaping just long enough for him to start exacting it with his fists..or feet. To drag them in close, or hold them still enough for someone else to take them out. The target and him are locked in a deadly dance, that only stretches of the length of the attack; neither able to go further than it's range. Unless it's severed, or Albite drops the magic. Sailor Scout Attack: Binding Retribution! Albites tattoos appear to come alive, slithering off his arm like ethereal magical ribbons. The tattoo ribbons wrap around an intended opponents body part and tie the two together for a duration of 15 seconds. Leaving neither able to escape the other until the magic is ended, or the weak ribbons are severed. (Ex. Albite's opponent has a weapon/magical attack, and uses it on said ribbons or Albite is interrupted in casting/cancels the magic early.) Range: 3 Feet Duration: 15 seconds Number of uses: 3 Number of targets: 1 Super Sailor Scout Attack: Choking Retribution! Albites tattoos appear to come alive, slithering off his harm like ethereal magical ribbons. The tattoo ribbons wrap around his intended opponent (pick a body part) and tie the two together for a duration of 20 seconds. The bindings slowly begin to tighten on said opponent, squeezing a bit like a boa constrictor would. Neither is able to escape the other until the magic is ended, or the weak ribbons are severed. He can now use the attack twice in battle, but can still only focus on one target at a time. Effect: Instantaneous Range: 6 Feet Duration: 20 seconds Number of uses: 2 Number of targets: 1
Super Sailor Scout Attack B: Lash of Retribution! Albite’s tattoos appear to tear from his form, lightning quick, and lash out at his nearest opponent like mindless rabid animals. The magical bindings crack loudly through the air, creating a startling warning noise, just before they coil and yank across the opponent like an angry living whip. The player feels as though they've received a mild rope burn (pick body part) for up to thirty seconds, though no physical or lasting damage is done; only the very uncomfortable mental sensation of such, unless the target’s player wants to sustain any lasting damage. The whipcrack loud noise prior to the attack striking serves as warning so the attack can be dodged. Effect: Instantaneous Range: 6ft Duration: 30 Seconds Usage: 3x Times Targets: 1
Eternal Sailor Attack:Praxidikes Exacting Justice! All of Albites tattoos appear to tear from his skin, lashing him to his three nearest enemies. They weigh like chains, and can squeeze to the point of bruising. The magic in the tattoos creates the feeling of being choked and beaten by a heavy hand; giving an opponent the sensation of being driven down and short of breath. Albites opponents can still move/fight, but remain bound to Albite until the magic is ended, or the bonds severed. The tattoo tethers are still magical and so can draw no blood. No physical or lasting damage is done, unless the target’s player wishes it. The illusion ends after 25 seconds. In which the bindings vanish along with the sensations. Range: 15 Feet Duration: 25 seconds Number of uses: 1 Number of targets: 3
Waru and his siblings all have different fathers, which would technically make them half siblings, but Waru doesn’t think of people in halves. His family is his family - wholesale - full stop. Whether he gets to see them often or not, whether he loves all of them or not. He doesn’t split hairs and part bloodlines with water.
He lived with his mother Sheabell in ———- until he was eight years old. She was loving, kind, wove cowry shell bracelets. Let them play by the beach together with the other children. Taught him how to swim - encouraged him to be big and strong and open - to be just as loving as she was. Which was maybe a little to open and loving for his fathers tastes.
Where she taught him warmth and freedom - his father? Cold, stern, a smothering creature, a product of his own society which was so different than his mothers with how things were done. Waru was his son though, his only son, and so when his parents separated he went with his father; his sisters stayed behind.
Waru is glad for that - sad beneath it for the loss of her and them - but ultimately glad it was only him who was demanded to leave to live in the states. Girls needed soft warm things. Needed their moms. He calls, video chats, talks about visiting - going home. Talks about sending things and receiving them - though he never does. Will always be sad he missed felicitous first steps, and words, and didn’t get to teach her how to swim.
Info: Though Waru was born and raised in Cameroon. His mother is from Sudan, pre-divide. Due to the, at the time, state of the civil war going on in her homeland Sheabell decided to leave to live in Kribi, Cameroon. Initially she stayed with a great aunt on her father's side. She decided to; both for the climate and its relative closeness to the main city of Douala (where she has other relatives - though none she felt as close to), remain in Cameroon even after her aunt had passed away. Shea' later met a nice tourist visiting the beach during a business retreat. Had a wonderful one night stand of a time--- And thus? A Waru was born!
Languages Waru Speaks: Camfranglish; a combination pidgin language. It’s often an English learning language taught in grade-school, as French is the one of the official languages in Cameroon and English is the secondary language. French: (poorly) English: (also poorly if we’re being honest!) Dialects Spoken: Basaa (from his great aunt) & Mabi (the regional dialect in Kribi) He recognizes Oroko and Duala dialects (cousin languages) as the main city is just a few hours up from where he grew up.
ASL: He learned to speak it well enough through YouTube videos and the gracious patience of his husband bearing with him. He might have also legit, if secretly so, signed up for one of those master classes as it’s not like he’s spending his nega bucks anywhere else.
He did not inherit his mothers polyglot abilities, nor her mother tongue, though he dearly wishes he had. As he left to come to the states when he was around eight years old? English is his primary language.
Posted: Mon May 23, 2016 11:58 am
Introductions and Relations
Firebrand: A fever *yes*, forever *blessed*, the burner rings flicker round fingers turned up to a-hundred-and-four. Climbing up into the tens, and the twenties, and forties. I don't want it to end! Cause this madness ain't sickness, nah, it's love till the end! The whole world can come with us, again and again and - I love the smell of gasoline. I light the match to taste the heat. I've always liked to play with fire. (Faustite)
Succubabe: If a sunset felt like the midday sun? Like that - except softer, except sleepy? Sherpa lined throw-blankets laid out in front of a fire - all the best things. Kisses that put a person down, and if I asked for it? And I'll always ask for it. Every time. The way her horns got me hungry, starved, hunting for that next good time. (Alphekka Meridiana)
Sunshine of the Spotless Mind: Kama, kama, kama, kama, kama chameleon. He comes and goes, the ******** does he goo-oh-ooo! Loving would be easy if only he could be seen, but he's a 'solar beam'. Gotta' wear sunscre-ee-een! (Kamacite)
Harujuku: Fishnet feels on a Senshi Fuku - High hemmed skirts make them cat-call 'woo-hoo'. Boys for real - Call him Haru, thankyou~ (Alkmene)
HeyMitchel: It'll still be two days 'til we say we're sorry~ It'll still be two days 'til we say, "Wasabi" (Haymitch)
Winters in Alaska are Warmer: Still ********' hawt tho. Third degree frostbite all wrapped up in narrowed glances that feel like ice picks tipped in poison. Too much responsibility wrapped round wants that need a bit of exploring. N' I'm all for it. (Fafnir)
What's Blue n' Green: N' glares like some girls smolder? Pretty, pretty, pretty thing - soul that ******** shines - gotta love it when their mean, n also tow the line. (Xenia)
Kaleid-O-Nope: A girl with kaleidoscope eyes. Lucy with diamonds? She ain't in this sky. There's only one Mood. One Voice. One Queen, n she changes her colors faster than you can blink. (Chrysocolla)
Axed and Answered: She doesn't split hairs, hairs got no split-ends, asks and answers with ease cause she knows all his questions. Her style? Straight tens. N then there's her intent, the way it hits like a blow to the back of the head - that she still has to say it? Wasn't she being obvious? As the yes, as the dress, as the *back - to - her - place* --- He thinks she looks best with that *knowing* smile on her face. (Jadarite)
Tae'k-on-me: (Taenite)
Pax-Upon-the-Wicked: (Pax)
Knife to Know You: (Borax)
(Aqua)
(Jet)
(Hestia)
(Tama)
(Bloodstone)
(Spots/Leopard one senshi)
- - - - - - - - - - - - All these traitors turnin me: Better to Erase 'em from my Memories - - - - - - - - - - - -
FullofSpite: (Fulgurite)
Always bet on a Dark Horse: (Lysithea)
Pro-Gamer tips on Accentuating the Assets: An e-girl that ain't e-asy. Brains bigger than her cup size - don't be sleazy - her eyes are up there, she'll make you beg for air, and if you touch her you might get queasy. (Lilith of Kelpie)
Bubblegum Pink: Popped buttons, bows, n' brains. Girls got knives n' smiles for days. Spec-ops worthy ninja skills, secret fukin abs?! Kissed me and stopped me from shaking. Oh, all the ways I need to say it. (Sylvite)
Waterfall at Sunset: Bossette-insert mass of soft squishy friendship, bulldog, baby brother type feelings. Like a drawing with ketchup packets on the tablecloth at an expensive restaurant, just, ketchup based hearts, but with teeth? Draw 'em alll right heeeereeee-My Girl (Nembus)
Bossette's Blond Friend: Liked beans, was a youma for half a sec'. Poor guy probably needs more hugs with a name that rhymes with ransom? (Ransomite)
Newsboy from the 1920's: What tastes like a lightning strike and looks like rainbows? Threw down his hammer and picked up a cane - set's sunburns on high. Now I miss him like the desert misses the rain. Cause I had all, and then most of him. Some, and now none of him - Take me back to the night we met. Cause I'm not done with the feelings yet. (Thorite/Amsvartnir)
Swan Song: Swans shouldn't cry. Let whatever tears she's shed over those who don't deserve 'em, become a wellspring. Deep enough to drown out the silence of space. N' let her dance, in soft soled slippers and lacey ties. Eternal pirouettes on her planet - on the graves of those who seeded doubt. (Albireo)
A Doe, a Dear, a Huntress to fear : A princess whose packing a midevil gun. Pastel fawn that's on one, and she's everything a Senshi should be. Cause a kick in the teeth is good for some, but a kiss with a fist is better than none. (Cybele)
Goose go Honk:R. U. D. E. !!? Foul on the Fowl, because RUDEE!! Holy ********, I think I'm concussed from that hit... Senshi of Rudegoose. (Anser)
General Shovel Knight + Lampshade's n Bead curtains for headgear!?: You owe me an asskicking! Such an absolute unit, but then he pulls out? Is there a word for that? Is that like - a thing? It's a thing - battletease. There, now it's a goddamned thing. All the knights n pages are battle-teases. Just blanket labeling 'em until I meet one who's more like a Senshi. Until I meet this guy again. A ******** lion in the weeds looking like he's ready to murder me. Just one more time! Lemme get at it! (General Uranophane - Asphodel Knight)
Shotgun-Lass: Someone get the number of the Van that hit me! Miami Five-Oh-Man, that sunsets pretty. A long gait, at 6'8, and her double barrel? It's a twenty gauge. She'll put you down with a bang bang, that's how she got that double name~ (Fae-Fae)
Lavender Draddy, but actually a Demicubus in disguise: The Almondjoys wrapped in blood n' chocolate. Not a Dragon, but a Demon - a devil? Is his tongue forked like his tail? Does he do soul pacts for fun? Wants to touch the fire to see if it burns - c l e a r l y. If its trading space rocks for star travel, sign me the ******** up! But also - explain wispzilla? Seriously, messing with my sweet innocent babies! Thank goodness they came right back to me, or I swear. Don't care how hot n’ slick that slice of a smile is. Nobody messes with my orbies. (Almadel)
BattleAxinite: Alright former Spec-ops - I see you. Now may I please have - like - thirty more orders of those cookies? I've got a s**t ton of people to apologize to. Not for anything bad! Just, uh, pre-emptive apology cookies. N people tend not to refuse when I insist their from you..sooooooo...its not..It's absolutely not 'blackmail or a bribe', to tell them I have 'axinite cookies'. It's called, strategy. Like, strategic bakery based warfare? That's uh - its a tactical thing - I swear it! (Axinite)
- - - - - - - - Creature Features - - - - - - - -
Squeaks: Hestia's bitty bat outta hell! Eternal cosmic companion, best battarang in a tough situation!
Cerberborbus:ORBIE EVOLUTION! Cerbs, the three headed tribis. Albites Perma-Pal!
Info from when the wisps were still wisps: O R B I E S: Hol up - There's ten of them, and they can glorb into one solid mass, but its really ten small glowups in one? They all have names! They're individuals goddamnit, not a hivemind of bees on a single wavelength. They've got personalities n' s**t. So - it goes like - Sara, Portia, The Twin Beas, The Tripplemint Triplets, Benji, Saving and Grace. That makes ten. By their powers combined they are orbies! Sweetest little glorbs that ever were. N you gotta be delicate with 'em? Cause they're real sensitive to - everything - but also the absolute best listener's.
IC RP ITEMS COTTON CANDY Stardust Cotton Candy - Purple and blue cotton candy with edible glitter ‘stardust’ sprinkled into it. This cotton candy is packaged in a cute plastic bag and has an unusually long lifespan as long as it’s kept dry. It tastes like ordinary cotton candy, but once consumed, anyone who has tasted even just one bite can only say sweet things for the rest of the day. It will be impossible for them to say anything cruel or unkind, and it will magically come out of their mouth sounding kind. The user may or may not even be aware of this; this can lead to frustration at being unable to properly express themselves or absolute obliviousness. It only affects spoken words, and the cotton candy can be shared amongst others. The cotton candy must all be used in one roleplay, and when it is gone the user can keep the beautiful golden, faux-gem encrusted wand the cotton candy was spun onto as a memento.
The box is black with a smooth finish, and the top flips open like an overly large ring box. The inside is black satin with a built in holder, displaying an elegant, expensive wristwatch in dark monotone gun-metal. The metal strap is jointed and the face is smooth and blank, the time marked in little ticks of raised metal and long, narrow hands.
Albite gets: a matte black gift bag with a glittery design of a flaming heart (think like the emoji ❤️🔥!), addressed to him and containing a hand-crocheted scarf done in alternating stripes of black and foresty green like Albite’s fuku (made with care but not distinctive enough to be traced between powered/civilian identities); a solid quality metal water bottle, green with a shimmery black design of plum blossoms; and a plushie with a hand-crocheted body, a black wolf with violet eyes and black bat wings stitched to his back (a post-it note fixed to the plush’s head reads “I meant to ask if you have a favorite animal or not, but never got around to it. I think these might have existed on Murikabushi-That-Was a thousand years ago, but I might have just imagined that? Hope you like this very good boy 🖤”).
Sparkling Earrings - A pair of matching earrings. When shared between two people, one worn per person, it allows an immediate connection between their minds for up to two hours per day. These earrings allow the wearers to transfer thoughts and images, and is good for discreet communication as it cannot be tracked or monitored by anyone else. When the magic ends, the earring disappears from the shared partner and returns to the owner. The earrings must be together to recharge. The earrings can be used regardless of distance or location.
Rugose Pendant - A blackened, wrinkled rock set into a silver pendant with an indigo glow trapped inside. It can be found discarded in Negaspace or the Rift. To use the item, an agent or Negaverse senshi must energy drain the rock. Once drained, the rock will crack and disintegrate. The rock's violet light will then envelop the user, cloaking them in the appearance of a youma. A youma aura will overwhelm the user's natural aura, though it will not disguise their aura. Their youma appearance must adhere to youma guidelines for personal or player youma. The user does not gain any special abilities while under the effects of the item, and their current abilities are not typically hampered by the item. The Rugose Pendant's effects last until the character powers down or until 3 hours have passed, whichever is sooner. The Pendant may be used once a day.
Soothing Bell -A small, round bell with a tiny metal charm dangling from it. The bell can be rung once per day and for one full hour the ringer will be overtaken by the sensation of a serene peace and will find that all of their worries seem to be gone and they are incredibly clear headed. If a powered character uses this item while in their respective place of power they will receive additional benefits; A Senshi or Knight using this on their Homeworld or Wonder they will find that restoration significantly improves while using the bell (allowing restoration akin to two visits), Negaverse characters will find that the Rift is easier to navigate and youma are more agreeable (and may even lose significant interest in Corrupted Senshi), Mirrorspace is easier to navigate and Mirrorscape Realms may flourish a bit more. Mauvians may have more past life memories while on their Bonded Senshi’s worlds and may also improve restoration somewhat, and Vanguardians may find that their Source Stones seem to naturally replenish energy and can provide a greater output towards their projects.
A fragment of an obsidian blade set in an ornate tungsten hilt. Centuries of exposure to the elements has completely blunted its edge. It can be found anywhere in the Dark Kingdom or Destiny City. To activate its latent magic, the character must offer the hilt to a youma. Doing so will compel the youma to obey the character's basic commands for the next five minutes, regardless of the character's rank or affiliation. This item will not work on greater youma. Permission must be obtained for this item to work on event youma or personal youma. Once the time concludes, the blade disintegrates, leaving behind the tungsten hilt.
Momentos: A Used Crystalized Wisp - A palm sized glass glass stone with a wisp that sometimes seems to dart about inside. The crystalized wisp can be kept as a memento. Albite uses it as a paperweight in Faustites office.
Shiningamisgirl
Ruthless Consumer
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Shiningamisgirl
Ruthless Consumer
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Posted: Mon May 23, 2016 12:14 pm
Lookit this trove, treasures untold!
'Elex Worth the Risk' - Albites wedding ring for Faustite made of: Faustite, Amethyst, Steel and Rift-Bits.