DEUS EX MACHINA PERSONNEL FORM
The Hunter Name: Robert Morris
Nicknames: A7,
Bobbie (If your name is not Petra and you call me this I WILL ******** KILL YOU-)) ((Please don't ever call him that. ): ))
Gender: Male
Age: 24
Hometown: Bourbon County, Kansas
Category Life
Life - Related to "research", including research specifically OF Halloween, its specimens, and ultimately Fear and the abilities of Fear and Hunters.
The Weapon Name: Jezebel
Nicknames: Robert's 'other' weapon, Jazzy
Type of Weapon: Double bladed Batleth YEAAAH STAR TREK REFERENCEFormer species of weapon:? Demon - Fallen Angel
Gender: Female
Personalities: Robert is a simple man. He's a large, lumbering, laughing, simple man. He likes working out, making dirty jokes, flexing for
the ladies, and showing off just how
not scared of anything he is. Let's walk down a dark alley some time, and we'll see which one of us gets scared of the creepy crawlies in the shadows first. Hint: It's you.
Robert once had a dream. It was a stupid dream, and he'll never admit to anyone that it crushed him deep down inside to give it up. He was going to be a professional dancer on Broadway. The kind that wears those fruity tights and flings women dressed like swans around?
Hell no, he was going to be the greatest Guy in Guys and Dolls, the baddest Jet in West Side Story,
and the prettiest princess in well, you get the picture. He was going to be a dancer. He gave it up, and now he's not. Wanna fight about it? He'll be glad to oblige.
Every man has two sides to him. Even the simple ones. His two sides just happen to belong to two very separate women. He made the mistake of trying to keep them both once - he's not making that mistake again.
Maybe.
As for his new life, just give Robert a job, point him in the right direction, and your job will get done. No questions asked, no problems unsolved, he will put on his juggernaut helmet and bash through any wall you put in his way. He is, in essence, the perfect weapon himself. He plans to be the most efficient hunter this program has ever seen - not that he understands why, or really cares. It's not his job to care - it's his job to
do.
Weapon Personality: Jezebel hadn't been mentally stable
before she was a weapon. She'd been prone to fits of anxiety and depression, stemming generally from imposing loneliness generated by being -fallen- in the first place. Her very name indicated failure, before she'd even begun to try. With no ability to trust anyone, she turned inward, and started to talk to herself for company. Unfortunately, while Jezebel wanted nothing more than to do what's right, she would often talk herself out of the right decisions. Becoming a weapon solidified her indecision. When Robert holds Jezebel up, she often tries to steer him on the right path. When he flips the blade around, her darker sensibilities whisper sweet nothings of evil in his ear. Jezebel's mind was a breeding haven for mental disorder, and her conflicting advice really isn't helping Robert make any of his choices at all.
Why did your human character choose to become a Hunter? Metaplot Solo Located HereRobert made the wrong choices in his life at every turn. The last one was unforgivable, and a new start was exactly what he needed. He might not have really been listening when they told him what he'd be doing, but then they gave him a shiny weapon, and he knew he was in business.
Fear Mechanics:-(Category: Double Take) Robert twirls the weapon, and in Jezebel's confusion she lets out a blinding light and deafening scream, disorienting the opponents senses so they are temporarily easy prey for a second attack.
Tier Three: DT3
Dice: 4d10
First Two Dice: Add the first two dice and subtract 6. This is the damage of the first attack.
Last Two Dice: Add these two dice together and subtract 6. This is the damage of your second attack.
xxxxx Example: Say I roll 2, 5, 4, 6.
xxxxx 2+5=7-6= 1 for first attack.
xxxxx 4+6=10-6= 4 for second attack.
-(Category: The Chill) He heals the target ok. (He has two uses of this)
Tier Two:CHL2
Dice: 8d4
First Dice:
xxxxx 1: Miss
xxxxx 2-4: Success!
Amount Healed: Add up the remaining dice.
Note #1: You cannot go over your maximum HP.
Note #2: You cannot restore Barrier HP.
Note #3: You cannot give excess HP to another character. You can only heal one character at a time with this Fear.
Weapon Item Transformation: Unsummoned, Jezebel is a silver coin. The faces of the coin are the
theatre mask logo faces. To summon his weapon, Robert flips the coin in the air. The dominant personality of the weapon at the time of summon depends on the flip itself. It's left to chance, though Robert can easily change the dominant personality by turning the weapon around.