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A faint smile
Vice Captain

Dedicated Friend

PostPosted: Mon Jan 02, 2012 9:38 pm



User Image
--Profiles--



The Will of Fire burns brightly. Post your profile after, and only after it has been approved. You will always be able to edit your information, such as new jutsu learned, or new equipment gained. Do not tamper with them in any way, shape, or form. Also, please use the document format when posting your profile. Please refrain from stretching the page as well. Pictures can be edited via photobucket.com
 
PostPosted: Mon Jan 02, 2012 9:41 pm


User Image._._._._._._._._._._._._._._|._______________________________________________.
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Name: Setsuna Watanuki
Nickname(s): too many to list
Age: 11
Birthdate: 4/1
Gender: Female
Sexuality: Straight if not asexual
Relationship Status: Not Interested
Ethnicity: some kind of Asian

Height: 1.30 m (4' 5")
Weight: 34.93 kg (77 lb)
Body Build: slim and light
Eye Color: light blue
Hair Color: white

Physical Description: Pale, bright blue eyes underneath white, airy hair and above an almost constantly smiling face surrounded by black whisker marks (the result of being Kyuubi's host) are just about the only things about Setsuna that stand out. Her skin is light, but a normal light and while she isn't very large, she isn't in danger of being blown away by the wind or anything. Slender fingers attest to Setsuna's dexterity and slim limbs that appear as a weakness at first actually prove to be quite supple and agile. When the girl moves, very little stays constant thanks to her efforts to be unpredictable. What does stay constant, however, is the light movements of her hair, the one part of the body that the girl can't control because there are no muscles in hair. The feathery hair tends to move a lot more than most other hair does when Setsuna moves, looking like the little specks of dead-white ash that flutter in the slightest breeze. The comparison of Setsuna's hair to ashes fits in nicely with the comparison of Setsuna's eyes to a bright blue flame.
Clothing-wise, Setsuna's usually chooses usefulness over fashion for two reasons: firstly because that just makes more sense and secondly because . However, she also understands that as a kunoichi she needs to keep her appearances up, so while her clothes may seem slightly worn out and faded, they are always neat. Being an orphan with no real money, Setsuna has no special gear and makes do with what she has. As a result, she really only has a couple sets of one everyday outfit. On the top, the outfit is composed of a black long-sleeved hoodie without a zipper over a black t-shirt. A dull gray scarf is wrapped around the neck, allowing for easy hiding of the lower half of the face when needed, and the hands are covered with gray, fingerless gloves. The t-shirt is of a normal length, but the hoodie stretches over the pants and all the way down to the mid-thigh and a gray utility belt that wraps around the hip rests on top of the hoodie. The pants are black, boot-cut jeans that extend to about an inch from the ground when shoes are worn, so they drag a little when the shoes are taken off. There are the traditional two pockets in the back and two in the front. For foot-ware, sneakers that were once white but are now gray are worn instead of the traditional sandals. Like the sneakers, pretty much all of Setsuna's outfit is a bit faded from so much use but they are not dirty or torn. On the contrary, they are kept clean and in one piece thanks to the girl's neat and meticulous care. The standard blue Konohagakure headband, which the girl wears on her forehead as a headband, is just about the only new piece of clothing Setsuna has and that's only because she was given it upon graduating the academy.
Storage-wise, Setsuna uses the various pockets on her clothing for everyday use. More dangerous items go either in the holsters on her arms, hidden by her jacket, or in one of the standard pouches that most shinobi have. The standard thigh-holster is located on the right thigh and the standard hip-pouch is attached to the back-left side of the utility belt. The utility belt itself has several clips and pouches to hold various knick-knacks; it also has a length of rope wound around it’s right side.

Personality: Despite her ever-changing behavior that gives her a reputation for being semi-insane at times, Setsuna has a strong core that matches her strong will. However, even she herself doesn't know much about what she really thinks past her actions. Setsuna has simply been acting the way she has for too long to trace back to the original reasons for her behavior.
Even if she doesn't know what exactly it is, Setsuna's core personality still exists. Setsuna is a realist, who doesn't shy away from anything about herself, even if it hurts her. At the same time, the girl is sensitive and has low self-esteem. She accepts and takes for truth the worst that people say about her, without being prepared to stand up for herself or even keep herself from sinking into depression. However, while Setsuna is practically nothing in defending herself, she is something when it comes to caring for others and that is where things get muddled. The girl refuses to have anyone trouble themselves and worry about her even though she can't help but feel what she feels, so she forces herself to hide what she feels despite feeling them so acutely. Thus, Setsuna smiles and because she has been hiding what she thinks for so long, she's gotten so used to creating masks of words, expressions, and just about anything else that she can shift between lying and telling the truth with a freakish ease.
While the many years of having played this act might have erased from Setsuna's memory her original reason for acting as she does, the core still remain strong and parts of it show every now and then--although, it can be hard to tell if they are genuine or not. Always, even if she doesn't show it, Setsuna always accepts even the hardest facts, never stops trying to improve herself, and always puts others before her.

Behavior:
Alone- Usually doing some quiet activity like drawing or listening to music. Sometimes she'll also be doing more troublesome, but still quiet, activities like planning pranks but she doesn't do such activities nearly as much as people would expect her to. Sometimes, when she is as certain as she can be that no one is around her, Setsuna will also play some music.
With Others- This is where things get insanely complicated, and when Setsuna herself seems quite insane. For the most part, the girl is smiling. However, she has mastered a seemingly impossible range of emotions with a simple smile, to the point that at times she can even express sadness with a smile. Of course, she has other expression as well, and is well-trained in each of those as well. Randomly changing between realistic and unrealistic faces, the girl's face can never be trusted. Sometimes it'll display what she is really feeling. At other times, it won't. Likewise, her words are the same. Sometimes she'll speak the truth, other times she won't, and there are still more times when she won't lie but she won't reveal everything either. However, she does end up being reliable when the situation calls for it… sometimes. Even combined, her face and words can't be trusted. Sometimes they'll be in sync, lying and telling the truth together. However, such an outcome happens just as many times as they aren't in sync, one might be lying while the other is telling the truth. Setsuna doesn't have a single behavior when with others. Instead, she has a multitude of them and her habit of constantly switching through fake names when meeting others showcases her unstable behaviour.
In Combat/Out of Combat- Thanks to the complexity that Setsuna acts with when with others, there isn't much of a difference between her in combat attitude and out of combat attitude. She fluctuates so much, that the only difference is that in one she's fighting and in the other she isn't.

Nindo: "I am the master of my fate:
I am the captain of my soul."

Theme song: Nyan Cat {orchestra version} {smooth jazz version}

Character History: 0.00000001

Village: Konohagakure

Rank: Genin


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Clan/Bloodline: n/a
Stage: n/a

Cursemark: n/a

Bijuu: Kyuubi {Application) {Approval}
Bijuu Stage Mastery: Stage 1

Bijuu Abilities: The Kyuubi, ninth and strongest of the nine bijuus, has a knack for appearing wherever malice is present. A nine-tailed demon fox, the Kyuubi's power is thought to be immeasurable. However, while the bijuu may have unlimited power, the body of the host limits the amount of power that can be used.
•Chakra-based attacks (aka: chakra element), which is neither weak nor strong to anything, in demon form.
•Constant stream of chakra/stamina rather than a set chakra/stamina boost.
•Regenerative abilities
•Boosts to physical abilities.
•Total of nine chakra tails.


Ninja Class: Weapon Master

Special Ability: [ENERGY SLICE], [ONE-HANDED SEALS]

The Weapon Master Ninja Class is able to utilize a similar technique to the Samurai's Ki Strike, called the [Energy Slice]. Instead of channeling the attack through their bodies however, the attack is channeled through their weapon of choice, or any weapon they get their hands on. Channeling their chakra through their blades, they can project an energy attack through their blades which carries the properties of any element they control. Weapon Masters can control this chakra channeling ability to such a degree that they can channel other people's elements through their weapons, or, if they can attain them, place specifically made tags on their weapons to absorb an element and utilize that element's Energy Slice.

Different element's have different effects. An Energy Slice costs an equal amount of chakra/stamina as a jutsu at the Weapon Master's current rank and it does an equivalent amount of damage to an opponent as a jutsu at that rank would. Higher level ninja (Chuunin +) however can modulate the power of the Energy Slice to act as a lower rank, reducing the cost and power of the technique. After using an [Energy Slice], the Weapon Master requires a cooldown of 2 posts before they can use the technique again.

Each element creates a different effect:

Katon: Energy Slice is red and will light combustibles on fire. Dissipates/Slices through Offensive Fuuton Ninjutsu equal to rank of the Energy Slice.

Fuuton: Energy Slice is green and travels with great speed and exact precision, with the strongest cutting power (can cut through bone). Dissipates/Slices through Offensive Raiton Ninjutsu equal to rank of the Energy Slice.

Raiton: Energy Slice is a mingling of light blue and yellow and strikes in an erratic pattern, splitting into up to 3 attacks against multiple foes. Dissipates/Slices through Offensive Doton Ninjutsu equal to rank of the Energy Slice.

Doton: Energy Slice is brown and travels across the ground at great speed, ripping up the earth and carrying the debris with it as it goes, creating a wave of earth. Dissipates/Slices through Offensive Suiton Ninjutsu equal to rank of the Energy Slice.

Suiton: Energy Slice is blue and spreads into a rippled rushing wave of energy in the air. Dissipates/Slices through Offensive Katon Ninjutsu equal to rank of the Energy Slice.

[Channeling another RPC's element] - The RPC must be in contact with the Weapon Master's weapon to infuse their element into it. This requires an amount of chakra equal to one rank below the Weapon Master's rank, and the Weapon Master must still spend chakra equal to his own rank to propel the Energy Slice.

[Element Tags] - These items must be crafted by a Weapon Master and they can only infuse it with the elements they have an affinity for. Weapon Masters can only carry up to 3 tags at any point in time, and the tags themselves are Single-use items, meaning it is used up after one Energy Slice. The tag itself, only carries the elemental affinity that will be infused into the weapon, not the chakra itself. The Weapon Master's chakra is still required to activate the tag and utilize the infused element's Energy Slice.

Tweak: Dropping a Kenjutsu style up to A-rank to gain additional Genjutsu techniques.
- Dropping a Taijutsu/Kenjutsu style lets you learn an additional 3 Ninjutsu or Genjutsu per rank dropped (So, if you drop a full style, that is an additional 15 jutsu total, 3 jutsu per rank).


Honestly, the majority of Setsuna's traits lean more towards the assassin class. The girl's unpredictability, cunning, and knack for hiding all gave those around her the impression that she would seek to become an assassin. However, as usual, she was, as mentioned, unpredictable, and chose to master weapons rather than stealth; although, she still remained quite good at hiding herself. Of course, that's not to say Setsuna isn't all that good with weapons. Actually, she has quite the talent for using weapons in a variety of creative ways. It was simply assumed that her behavior seemed more like an assassin's behavior than a weapon master's behavior.


Attributes:

Primary Attribute: Cunning

Benefit: +1/2 rank to all Genjutsu (making all of their Genjutsu more difficult and convincing then normal). Able to think quickly to dodge/counter incoming attacks, and able to more easily detect traps set by an enemy. Their traps are also more effective then others, increasing their chances of working. Cunning ninja are also affected less by the manipulative effects of those with the 'Sexy Attribute'... though they would still be rather attracted to them.

Combat Ability: Once per combat, so long as the opponent is not more than 2 ranks above you, a ninja with this attribute can utilize "Insight" to either escape from a trap, jutsu, or attack which would otherwise hit them using some crazy maneuver, or through insight gained in fighting your opponent, make your next attack much more likely to hit through a brilliant tactic. (The RP maneuver used to escape or hit however, has to at least be somewhat legitimate, at least in theory.)

Secondary Attribute: Strong Willed

Benefit: Ninja with this attribute treat themselves as if they were 1 ranks higher when resisting Genjutsu. Also, these ninja are capable of learning one ninjutsu which is 2 ranks higher then their current level, but it requires 1.5x the normal posts to learn. Additionally, certain bloodlines which are mentally taxing to the user, or jinchuuriki will find it easier to resist falling to their own weaknesses in times of stress. (The exact benefits will be determined when relevant and on a case by case basis).

Tertiary Attribute: Agility

Those with light bodies and a tendency to appear/disappear in unexpected places at unexpected times have a natural agility. However this unrefined agility doesn't rival the agility of others who are more talented and practiced in the attribute.


Setsuna is a well-balanced human, despite the unnatural imbalances within her caused by the presence of the Kyuubi and the seemingly natural imbalance that her behavior usually portrays. Mind, body, and soul are all strong: cunning for the mind, agility for the body, and strong willed for the mind. This balance allows Setsuna to change her fighting style as she wishes. Her strong will allows her to take hits if she chooses to. Her agility allows her to dodge if she chooses to. Her cunning allows her to trick and trap if she chooses to. Combined, the possibilities are as many as the faces Setsuna can make her own. Talking about her ability to change her expression so freely, her three attributes also play a key role in that. Cunning allows the girl to create expression that seem real--or even fake if she chooses to--and agility gives the girl the reaction to effortlessly change from one emotional mask to the other should she need to. Strong will is what keeps Setsuna from going completely insane with her constantly changing face, what keeps her personality intact. All in all, the balance Setsuna has with her attributes is what allows her to live with the imbalance of her life.


Specialties:

Stealth: Though Stealth ninja cannot make themselves seemingly invisible as Assassins can, they still find many ways to hide their presence. Stealth ninja have the ability to completely mute their footsteps and are extremely adept at moving without making any noise. Also, although they cannot disappear as an Assassin in [Stealth], they can still hide their chakra signatures to avoid being detected by a Sensor, or a shinobi with a detection bloodline (To detect a Stealth ninja via chakra signature, you must be an equal ranked Sensor ninja, or have a bloodline which puts you at an effective equal rank in terms of detection).

Stealth ninja also have a series of unique abilities which help them to hide their intentions and true identities in when they are in plain sight. When performing jutsu, they need not 'announce' the title of their technique, allowing them merely to use the necessary hand seals to create the effect. All Stealth ninja also have the ability to use Slight of Hand, allowing them to make small objects (shuriken, kunai, a scroll, etc...) appear and disappear in their hands seemingly instantaneously. This allows them to make subtle movements, removing or placing items in their pockets/pouches behind their backs without even the keenest observer noticing.

Additionally, Stealth ninja can 'infuse' any clone they make with their own chakra signature, which can throw pursuing sensors off their trail. If a stealth ninja is 'marked' by a sensor, the mark also appears on the clone, making the Sensor see a 'double' image. This forces them to make a choice as to which 'marked' target they will attempt to track down, giving the Stealth Ninja a better chance to escape.

Summoner: Allows a ninja to sign a Summoning Contract and gain access to the summons within it. To call the summons, the users must still be trained by the Summoning's Scroll Carrier (Summoning/Contract Sage), and they can only learn summons up to their current rank. No shinobi can access summons without this specialty.

______ Contract {Signing Ritual}


# Chakra Elements: 2

Primary --> Katon
Secondary --> Raiton {Not obtained}
Additional --> Fuuinjutsu

Chakra Color: Extremely bright blue that looks white at first glance.

Total Chakra: 25
Total Stamina: 25


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Squad Name/number:
Sensei:
Team Mate:
Team Mate:


Completed Missions Log:

Total Mission Points (MP) acquired: 2

E-rank Missions:
D-rank Missions: 2
C-rank Missions:
B-rank Missions:
A-rank Missions:
S-rank Missions:


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Fuuinjutsu (Sealing)

Rank E - (Basic)


Rank D - (Genin)


Rank C - (Chuunin)


Rank B - (Special Jounin)


Rank A - (Jounin)


Rank S - (Sannin/Kage)



Universal Ninjutsu

Rank E - (Basic)
• Henge no Jutsu (Transformation Technique)
• Fukushi no Jutsu (Double Vision Technique)


Rank D - (Genin)


Rank C - (Chuunin)


Rank B - (Special Jounin)


Rank A - (Jounin)


Rank S - (Sannin/Kage)



Katon (fire) Ninjutsu

Rank E - (Basic)
• Katon: Fukumen no Jutsu (Fire Release: Veil Technique)
• Katon: Tanebi no Jutsu (Fire Release: Cinder Technique)


Rank D - (Genin)


Rank C - (Chuunin)


Rank B - (Special Jounin)


Rank A - (Jounin)


Rank S - (Sannin/Kage)



Raiton (Electric) Ninjutsu

Rank E - (Basic)


Rank D - (Genin)


Rank C - (Chuunin)


Rank B - (Special Jounin)


Rank A - (Jounin)


Rank S - (Sannin/Kage)



Universal Genjutsu

Rank E - (Basic)
• Bunshin no Jutsu (Clone Technique)


Rank D - (Genin)


Rank C - (Chuunin)


Rank B - (Special Jounin)


Rank A - (Jounin)


Rank S - (Sannin/Kage)



Bijuu Abilities






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Taijutsu Styles Allowed: 1

Primary Style:
Current level of Mastery:







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Kenjutsu Styles Allowed: 2

Primary Style:
Current level of Mastery:







Secondary Style:
Current level of Mastery:








# Custom Weapons Allowed: 4

Custom Weapon 1:

Weapon Type:
Weapon Range:
Weapon Location:

Weapon Description:

Special Properties:

Associated Kenjutsu/Taijutsu Style:


Custom Weapon 2:

Weapon Type:
Weapon Range:
Weapon Location:

Weapon Description:

Special Properties:

Associated Kenjutsu/Taijutsu Style:


Custom Weapon 3:

Weapon Type:
Weapon Range:
Weapon Location:

Weapon Description:

Special Properties:

Associated Kenjutsu/Taijutsu Style:


Custom Weapon 4:

Weapon Type:
Weapon Range:
Weapon Location:

Weapon Description:

Special Properties:

Associated Kenjutsu/Taijutsu Style:


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Headband Location | Style | Color: Forehead | Headband | Blue
|
Outfit | Style: Black hoodie, black t-shirt, gray scarf, utility belt, black jeans, gray sneakers.
|
Outfit | Color: Black with bits of gray.
|
Kunai Holster Location | Color: The main kunai holster is on the right thigh. However, a total of two kunais can also be stored in small holsters underneath each forearm and hidden by the jacket sleeve. | Gray with metal clasps.
|
Projectile Holster Location | Color: The main projectile holster is on the left hip. However, several senbon can also be stored in small holsters above each forearm and hidden by the jacket sleeve. | Gray with metal clasps.
|
Scroll Holster Location | Color: The various pockets and such on the utility belt hold the smaller scrolls. As for larger scrolls, there are no holsters available for them. Although, the rope could me tied to create a hasty harness for larger scrolls. |

Kunai: 7
Shuriken: 10
Senbon: 0
Makibishi: 0
Smoke Bomb: 3
Flash Bombs: 0



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HeadlessKoko
Vice Captain

Invisible Regular

12,125 Points
  • Invisibility 100
  • Inquisitor 200
  • Alchemy Level 2 100

A faint smile
Vice Captain

Dedicated Friend

PostPosted: Mon Jan 02, 2012 9:42 pm


User Image._._._._._._._._._._._._._._|._______________________________________________.
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Name: Saiyuri Mayu
Nickname(s): Sai, Saiya
Age: 14
Birthdate: 2/12
Gender: Female
Sexuality: Straight
Relationship Status: Dating Takashi Shishigami
Ethnicity: Japanese

Height: 1.6 m (5 ft. 2in.)
Weight: 46.3 kg (102 lbs)
Body Build: l Flexible l Slight l
Eye Color: Light Blue
Hair Color: Black

Physical Description: Saiyuri seems small in every way. She's vertically challenged, and her body isn't built like a normal kunoichi. Her dark hair only falls to her shoulders as well. Saiyuri's attire seems bland, a plain shirt, pants, and the standard ninja shoes. She carries a few pouches on her for medical equipment as well as other miscellaneous ninja tools.

Personality: Saiyuri is very quiet, though not due to being shy. She can't speak. Most people see this as a low self-esteem problem, but truthfully, Saiyuri is very calm. It takes a lot to upset her. She's very expressive, due to the lack of speech abilities. Even though she can speak telepathically, Saiyuri reserves that talent. Most people don't enjoy someone in their head, so Saiya stays out of it. When she is 'conversing' with others, she uses body language even more than actual 'speech'. Other than that, she's peaceful, and very intuitive.

Behavior: In most situations, Saiyuri is quiet. When in the company of a friend, she'll talk more, and even have fun. Large groups tend to make her reserved, for that many minds milling about is a hard thing to deal with. When in the company of elders or higher ups, Saiyuri is very respectful.

Nindo: "I'll follow you through Hell and back, level the entire shinobi world, or tear down the sky if you only wish it so."

Theme song: -

Character History: The Life and Times of a Humble Kunoichi

Village: Konoha

Rank: Genin


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Clan/Bloodline: Mayu Clan
Stage: 1

Cursemark: N/A

Ninja Class: Medical

Special Ability: [AUGMENT]

The Medical Ninja Class is able to utilize a specialized technique wherein they can concentrate immense amounts of chakra into a single spot, generating an incredible amount of force behind any one of their attacks. This enhanced strike, or [Augment] allows the medical shinobi to channel their energy into a single devastating attack which can reduce stone, earth, or wood to rubble, or leave an opponent completely crippled, or worse. Beyond this, they can also use the ability to grant a kind of super-human strength, allowing them to, for a brief period, accomplish tasks no one normally could, such as lifting heavy slabs of stone, or ripping a tree from it's roots and swinging it around. An augmentation costs 3 chakra points to perform and this cost cannot be reduced by any means of chakra cost reduction. The [AUGMENT] lasts for only one attack/action, and the Medical Ninja must allow for a one post cooldown between uses.

Tweak: Dropping Genjutsu for 3 extra techs on my elements for each rank

Saiyuri has always been one to help others, and now she may apply her powers to saving people. Her special increased intelligence allows her to understand much about the human body that people her age wouldn't understand. She gets people, so coupled with her talent for healing them, Saiyuri will make an excellent medical ninja.


Attributes:

Primary Attribute: Intelligence

Benefit: All jutsu, for the purposes of learning, are considered one rank lower and can be learned at an accelerated rate, of 3 fewer posts required.

Combat Ability: Additionally, a ninja with this attribute can spend a post to "Analyze" an opponent allowing them to learn something specific about them, or understand the secret behind a technique or style. This also allows them to more easily dodge whatever attack is coming next, or make their next attack more likely to hit.

Secondary Attribute: Agile

Benefit: An Agility Ninja receives a +1 rank to their evasion, and enables them to more easily dodge techniques, effectively making them more reactive and quicker to respond to an attack then even the typical Chuunin . Projectiles thrown by an agility ninja very rarely miss, and therefore must be in some way deflected rather then dodged. Agility ninja also cannot be knocked off their feet and can balance quite naturally on even the thinnest of wires without requiring the use of chakra. Somehow these ninja always seem to land on their feet, just like cats.

Tertiary Attribute (1): Sexy

Having Saiyuri's brain power and sexiness together will provide for the ultimate mind screw

Tertiary Attribute (2): Great Chakra Reserves

User receives an additional +1/10 chakra points. [For every 10 points of chakra a user has, they receive an additional 1 point of chakra]

Saiyuri tends to view the world from an objective point of view. She likes to know things, and enjoys solving puzzles due to her intelligence level. Saiya observes people as if they were puzzles, and tries her hardest to solve them. Other than that, she's a dead shot when it comes to throwing projectiles. Her speed is only noticeable when another her rank, who isn't speedy is running with her. The chakra reserves come in handy when there just happens to be a busy day in the hospital, or she's on a particularly dangerous mission.


Specialties:

Tactical Support: All techniques, Taijutsu/Ninjutsu/Genjutsu/Bloodline etc... require 3 fewer posts to learn. In combat, they are particularly adept at evading incoming attacks (+1 to Evade) and they can easily identify the tactics and abilities being used by their opponents in combat (allowing them to identify tactical maneuvers and the breadth and power of the jutsu an enemy is signing). Teammates under a tactical support specialist's leadership gain +1 rank bonus to Evasion and Speed, and can combo more effectively, allowing their allies perform two jutsu per post... so long as they have had the plan laid out to them directly

Chakra Control: All Nin-/Gen-/Tai-/Ken-jutsu techniques are reduced in cost as if they were one rank lower (for Chakra only) at Genin, and at Special Jounin and above, they cost one rank lower (for Chakra only) minus an additional 1 chakra point. Use of chakra control techniques such as Wall/Water walking cost nothing. Also, ninjutsu 2 ranks below the user and below do not require hand seals to perform.

# Chakra Elements: 1

Primary --> Suiton, (gained at character creation)

Chakra Color: Gold

Total Chakra: 27
Total Stamina: 25
Mental Stamina: 25


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|_#_#_#_#_#_#_#_#_#|______Squad Information & Mission Logs____________./
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Squad Name/number: Team [Hot Potato] 2
Leader: Saiyuri Mayu
Team Mate: Takashi Shishigami
Team Mate: Nakaya Shouta
Team Mate: Manami Toushusai

Completed Missions Log:

Total Mission Points (MP) acquired: 16

E-rank Missions:
D-rank Missions: 6
C-rank Missions: 1
B-rank Missions:
A-rank Missions:
S-rank Missions:



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|_#_#_#_#_#_#_#_#_#|._______________Jutsu Information________________./
|_#_#_#_#_#_#_#_#_#|

Non-Elemental

Rank E - (Basic)

• Henge no Jutsu (Transformation Technique)
• Unlocking Technique



Rank D - (Genin)




Rank C - (Chuunin)




Rank B - (Special Jounin)




Rank A - (Jounin)




Rank S - (Sannin/Kage)





Suiton {Water}

Rank E - (Basic)
Trick of Water
Water Mirror Technique
Fish Spit
Water Clone
Water Manipulation

Rank D - (Genin)
Water Love
Water Pellet
Water Puddle Technique
Water Shuriken Technique
Beach Crab
Water Shield Technique

Rank C - (Chuunin)




Rank B - (Special Jounin)




Rank A - (Jounin)




Rank S - (Sannin/Kage)




Medical

Rank E - (Basic)
Diagnosis
Cleanse
Massage
Power of Resistance
Extraction
Quarantine Technique
Life Preservation Technique

Rank D - (Genin)
Blood Coagulation
Oxygen Supply
Bandage Skill
Numbing Technique
Fleshbinding Technique
Fleshrending Technique
Poison Removal
Healing Hands: Minor
Rank C - (Chuunin)
Healing Hands

Rank B - (Special Jounin)



Rank A - (Jounin)



Rank S - (Sannin/Kage)





Bloodline Abilities
Basic Telepathy
Telekinetic Push
Light Telekinetic Shield
Levitation
Telekinetic Enhancement
Light Telekinetic Pull



._._._._._._._._._._._._._._|_______________________________________________.
|_#_#_#_#_#_#_#_#_#|____________Apparel & Ninja Tools_________________/
|_#_#_#_#_#_#_#_#_#|

Headband Location | Style | Color:
| Neck l Straight l Black l
Outfit | Style:
| White tank top/black lining l Dark Pants l
Outfit | Color:
|
Kunai Holster Location | Color:
| Left Thigh l Tan l
Projectile Holster Location | Color:
| Right Thigh l Tan l
Scroll Holster Location | Color:
l Left Hip l Tan l

Kunai: 7
Shuriken: 10
Senbon: 0
Makibishi: 0
Smoke Bomb: 3
Flash Bombs: 0


._._._._._._._._._._._._._._|_______________________________________________.
|_#_#_#_#_#_#_#_#_#|.____________Posting Format_____________________./
|_#_#_#_#_#_#_#_#_#|



[imgright]http://i954.photobucket.com/albums/ae30/nekozorro/Anime/Anime girls/Gia_by_WarrenLouw-1.jpg[/imgright][align=left][u][size=20][color=#5e8dcf]S[/color][color=#4cc9eb]aiyuri[/color] [color=#5e8dcf]M[/color][color=#4cc9eb]ayu[/color][/size][/u]
[color=#5e8dcf][[/color][color=#4cc9eb]Genin[/color][color=#5e8dcf]] [ [/color][color=#4cc9eb]Mayu Clan[/color][color=#5e8dcf]] [[/color] [color=#4cc9eb]Konoha[/color][color=#5e8dcf]] [/color] [color=#5e8dcf]] [[/color] [color=#4cc9eb]Team Hot Potato Leader[/color] [color=#5e8dcf]] [/color]
[/align]

[color=#5e8dcf][size=9][align=center]

[/color][/size][/align]


[align=right][size=10][u][color=#5e8dcf]"[/color][color=#4cc9eb]I'll follow you through Hell and back, level the entire shinobi world, or tear down the sky if you only wish it so.[/color][color=#5e8dcf]"[/u][/color][/align][/size]

[align=left][size=10]
[color=#4cc9eb][b]Class:[/b][/color] Medical [Augment]
[color=#4cc9eb][b]Primary Attribute:[/b][/color] Intelligence [Analyze] [-3 Posts]
[color=#4cc9eb][b]Secondary Attribute:[/b][/color] Agile [+1 Rank to Evasion] [Deadshot]
[color=#4cc9eb][b]Tertiary Attribute:[/b][/color] Sexy [+ Attraction]
[color=#4cc9eb][b]Quaternary Attribute:[/b][/color] Great Chakra Reserves [+1/10 Chakra Points]

[color=#4cc9eb][b]Chakra Points:[/b][/color] 27
[color=#4cc9eb][b]Stamina:[/b][/color] 25
[color=#4cc9eb][b]Mental Stamina:[/b][/color] 25

[color=#4cc9eb][b]Kunai::[/b][/color] 7
[color=#4cc9eb][b]Shuriken:[/b][/color] 10
[color=#4cc9eb][b]Senbon:[/b][/color] 0
[color=#4cc9eb][b]Makibishi:[/b][/color] 0
[color=#4cc9eb][b]Smoke Bomb:[/b][/color] 3
[color=#4cc9eb][b]Flash Bombs:[/b][/color] 0
[/align][/size]
 
PostPosted: Mon Jan 02, 2012 9:44 pm


._._._._._._._._._._._._._._|._______________________________________________.
|_#_#_#_#_#_#_#_#_#|_________RPC Description & History________________./
|_#_#_#_#_#_#_#_#_#|

User Image
Name: Daichi Mayu
Nickname(s): None
Age: 17
Birthdate: 4/22
Gender: Male
Sexuality: Heterosexual
Relationship Status: Single, not interested.
Ethnicity: Japanese

Height: 1.580 m (5'2")
Weight: 45.4 kilos (100 lbs)
Body Build: Very Skinny
Eye Color: Cyan
Hair Color: None (naturally bald)

Physical Description: Daichi is very short, and very skinny. He constantly wears thicker or better insulated clothing because of his body's inability to contain heat very well. Customarily he wears a black cloak over his frame, and his extended custom leather helmet is somewhat visible from underneath the hood. The cloak has a big slit down the sides which allow him easy access to his ninja tools and weapons. Underneath the cloak is a long sleeve t-shirt and cargo pants, and it's not uncommon to see him using a walking stick.

Personality: Daichi is very attentive and curious, however he does sometimes get bored because his telepathy and quick mind essentially allow him to figure out whatever a person is going to say just as they begin saying it. He enjoys mentally challenging tasks, however it is difficult to find many that are actually difficult to solve. His telepathic tone is usually neutral and clear, which works great for giving directions while in combat and for intimidation purposes since his face is hidden by his helmet with the Polaroid lens. He doesn't get frustrated unless he finds a problem he can't solve, and he doesn't do a ton of socializing during his free time.

Behavior:
He usually trains or tests his mental capabilities with puzzles when he's alone, and also likes to come up with battle scenarios. Reading is one of his favorite hobbies. He's somewhat awkward in public because of his helmet and the fact that he's too "sterile" for most people. He seems somewhat disconnected from the conversation when it's about something serious because for him, no problem seems too difficult to solve. He's a natural tactician in combat, and usually sits off at range while using his bloodline abilities to direct the battle and mess with opponents. When out of combat, he usually relaxes and plays with his hobbies.

Nindo: "No weapon can match the sharpness of my mind."

Theme song: Three Days Grace: One X

Character History: The Hidden Hacker

Village: Leaf

Rank: Genin


._._._._._._._._._._._._._._|._______________________________________________.
|_#_#_#_#_#_#_#_#_#|______Ninja Characteristics & Shinobi Skills__________./
|_#_#_#_#_#_#_#_#_#|

Clan/Bloodline: Mayu
Stage: Genin

Cursemark: N/A

Ninja Class: Weapon Master

Special Ability: [Energy Slice]

You can channel elements through the blade by using a special tag and perform specialized strikes infused with elemental abilities.

Special Ability: [One-Handed-Seals]

You can perform all the signs for ninjutsu with only one hand.

Tweak: Tweaked away the second kenjutsu style for 15 more ninjutsu.


Daichi like to use many different tools to his advantage, and the weapon master class's 4 custom weapons allow for him to maximize his choices. The ability to master sealing also fits his personality because he likes to be in control, and seals allow the user to control the situation better.


Attributes:

Primary Attribute: Intelligence

Benefit: All jutsu, for the purposes of learning, are considered one rank lower and can be learned at an accelerated rate, of 3 fewer posts required. (Example: If a Genin wishes to learn a Chuunin technique, it counts as a D-rank and has a -3 learning counter... meaning he can learn it in 2 posts, when others would require 8.)

Combat Ability: A ninja with this attribute can spend a post to "Analyze" an opponent allowing them to learn something specific about them, or understand the secret behind a technique or style. This also allows them to more easily dodge whatever attack is coming next, or make their next attack more likely to hit.

Secondary Attribute: Cunning

Benefit: +1/2 rank to all Genjutsu (making all of their Genjutsu more difficult and convincing then normal). Able to think quickly to dodge/counter incoming attacks, and able to more easily detect traps set by an enemy. Their traps are also more effective then others, increasing their chances of working. Cunning ninja are also affected less by the manipulative effects of those with the 'Sexy Attribute'... though they would still be rather attracted to them.

Tertiary Attribute: Strong Willed

This attribute allows the cost of hacking an enemy's mind with Telepathy to be reduced by one mental stamina point.

Tertiary Attribute: Endurance

Because Daichi is a Mayu, this attribute in this slot gives him 3 more mental stamina per rank.

Daichi's attributes reflect those of a quick and smart thinker, thus this attribute setup along with the tactical specialty allows him to command squads and provide battle strategies very quickly even in the thick of a fight. Once he gets to chuunin rank, the strong will and endurance attributes will allow him to hack an entire enemy squad for much longer than he normally could without them. As such he likes to play with timed puzzles a lot to test his intelligence, and often spends time coming up with combat strategies.


Specialties:

Tactical Support: All techniques, Taijutsu/Ninjutsu/Genjutsu/Bloodline etc... require 3 fewer posts to learn. In combat, they are particularly adept at evading incoming attacks (+1 to Evade) and they can easily identify the tactics and abilities being used by their opponents in combat (allowing them to identify tactical maneuvers and the breadth and power of the jutsu an enemy is signing). Teammates under a tactical support specialist's leadership gain +1 rank bonus to Evasion and Speed, and can combo more effectively, allowing their allies perform two jutsu per post... so long as they have had the plan laid out to them directly.

Chakra Control: All Nin-/Gen-/Tai-/Ken-jutsu techniques are reduced in cost as if they were one rank lower (for Chakra only) at Genin, and at Special Jounin and above, they cost one rank lower (for Chakra only) minus an additional 1 chakra point. Use of chakra control techniques such as Wall/Water walking cost nothing. Also, ninjutsu 2 ranks below the user and below do not require hand seals to perform.

# Chakra Elements: 2

Primary --> Fuuton [Genin]
Secondary --> Suiton [Will be acquired at Chuunin]


Chakra Color: Cyan

Total Chakra:25
Total Stamina: 25
Total Mental Stamina: 28


._._._._._._._._._._._._._._|_______________________________________________.
|_#_#_#_#_#_#_#_#_#|______Squad Information & Mission Logs____________./
|_#_#_#_#_#_#_#_#_#|

Squad Name/number:
Sensei:
Team Mate:
Team Mate:


Completed Missions Log:

Total Mission Points (MP) acquired: 6

E-rank Missions: 0
D-rank Missions: 3 Gates Reconstruction - Hokage Office Reconstruction - Fire Temple Reconstruction
C-rank Missions: 0
B-rank Missions: 0
A-rank Missions: 0
S-rank Missions: 0


._._._._._._._._._._._._._._|_______________________________________________.
|_#_#_#_#_#_#_#_#_#|._______________Jutsu Information________________./
|_#_#_#_#_#_#_#_#_#|

Non-Elemental

Rank E - (Basic)

• Henge no Jutsu (Transformation Technique)
• Nawanuke No Jutsu (Rope Untying Technique) [Free]



Rank D - (Genin)




Rank C - (Chuunin)




Rank B - (Special Jounin)




Rank A - (Jounin)




Rank S - (Sannin/Kage)





Fuuton (Wind)

Rank E - (Basic)

• Yadama Furooseigyo (Projectile Control Skill) [Free]
• Kaze Bunshin (Wind Clone) [Free]
• Kaze Fuuchuufuyuu (Wind Levitation) >>> Trained
• Hanpatsu Kaze no Jutsu (Retrieving Wind Technique) >>> Trained


Rank D - (Genin)

• Kaze no Yoroi (Armor of Wind) >>> Trained
• Bouseki Tate no Kaze (Spinning Shield of Winds) >>> Trained



Rank C - (Chuunin)




Rank B - (Special Jounin)




Rank A - (Jounin)




Rank S - (Sannin/Kage)




Katon

Rank E - (Basic)




Rank D - (Genin)




Rank C - (Chuunin)




Rank B - (Special Jounin)




Rank A - (Jounin)




Rank S - (Sannin/Kage)




Bloodline Abilities

• Basic Telepathy (Passive/No Rank)
• Self-Levitation (Passive/No Rank)
• Light Telekinetic Push (E-rank) > Proof
• Light Telekinetic Pull (E-rank) > Proof
• Light Telekinetic Shield (D-rank) > Proof
• Telekinetic Enhancment (E-rank) > Proof


._._._._._._._._._._._._._._|._______________________________________________.
|_#_#_#_#_#_#_#_#_#|___________Kenjutsu & Custom Weapons____________./
|_#_#_#_#_#_#_#_#_#|

Kenjutsu Styles Allowed: 2

Primary Style:
Current level of Mastery:

____________________________________




# Custom Weapons Allowed: 4

Custom Weapon 1: Mighty Moss >>> Approval
Weapon Type: Biological
Weapon Range: None
Weapon Location: Head

Weapon Description: Moss inside a black leather helmet with a Polaroid lens to look out of. The lens is a 3 inch radius disk in the front of the leather helmet, and the helmet is air tight. The helmet reaches all the way from the top of the head to the upper portion of the sternum, and is air tight.

Special Properties: The moss purifies and re-oxidizes the air in the helmet, and renders his head invisible to chakra detection.

Custom Weapon 2: Akbar Kuni >>> Approved
Weapon Type: Kunai
Weapon Range: As far as you can throw it + 3 meter radius of the explosion.
Weapon Location: 4 are in a cargo pocket below the kunai holster, and 2 are in the regular holster.

Weapon Description: It looks exactly like a regular kuni and has the same weight, but the handle feels grainy.

Special Properties: The user can pay one chakra point to have the kuni explode with the next object it hits.


._._._._._._._._._._._._._._|._______________________________________________.
|_#_#_#_#_#_#_#_#_#|_________Apparel & Ninja Tools________________./
|_#_#_#_#_#_#_#_#_#|

Headband Location | Style | Color: The plate is built into the forehead of the leather helmet.
|
Outfit | Style | Color: A head-to-toe black cloak covers his body, and has long slits down the sides to allow him to reach his ninja tools. Underneath the cloak is his helmet. He also wears a black long sleeve t-shirt and black cargo pants. For shoes he uses black tongs with black socks.
|
Kunai Holster Location | Color: Outer side of the right thigh, black
|
Projectile Holster Location | Color: Outer side of the left thigh, black
|
Scroll Holster Location | Color: Lower back, black

Regular Kunai: 7
Akbar Kunai: 6
Shuriken: 10
Senbon: 0
Makibishi: 0
Smoke Bomb: 3
Flash Bombs: 0


._._._._._._._._._._._._._._|_______________________________________________.
|_#_#_#_#_#_#_#_#_#|.____________Posting Format_____________________./
|_#_#_#_#_#_#_#_#_#|


[align=center][color=cyan][size=18][u]Daichi Mayu[/u][/size]
| Leaf Genin | Weapon Master Class | Mayu Bloodline |[/align][/color]


[align=left][color=cyan]
| Regular Kuni: 7 | Akbar Kunai (Custom Weapon): 6 | Shuriken: 10 | Smoke Bomb: 3 | Chakra: 25/25 | Stamina: 25/25 | Mental Stamina: 28/28
| Intelligence | Cunning | Strong Will | Endurance |
| Tactical Shinobi | Chakra Control |[/align][/color]
[align=right][i]"No weapon can match the sharpness of my mind"[/i][/align]
 

Deil Grist
Vice Captain


Boku_ha_Ronnel

Shirtless Shapeshifter

PostPosted: Mon Jan 02, 2012 9:47 pm



User Image



._._._._._._._._._._._._._._|._______________________________________________.
|_#_#_#_#_#_#_#_#_#|_________RPC Description & History________________./
|_#_#_#_#_#_#_#_#_#|

Name: Ronnel Kamisama
Nickname(s): None yet
Age: 17
Birthdate:
Gender: Male
Sexuality: Undecided
Relationship Status: Single
Ethnicity: Caucasian

Height: 181.61cm (71.5 in)
Weight: 71.21kg (157 lbs)
Body Build: Lean, Muscular
Eye Color: Dark Brown
Hair Color: Red/brown

Physical Description: Ronnel stands at just under six feet tall, and typically covers his body completely with clothes. He has a thin scar at the base of his neck that wraps around the front, as well as two scars on his back on the inside, down the shoulder blades. He has thin, angular features, and looks thin at first glance. If his torso is exposed one can see muscles in prominent display – while not as strong as a someone who is devoted to their body, he has taken the time to work out and keep himself in excellent shape.
He also tends to wear a white turtleneck shirt that covers his scar completely, along with a thin black jacket with long sleeves. He leaves the jacket half-zipped, revealing the golden symbol on a necklace that he wears. He wears black form-fitting gloves, as well as thin-rimmed half-glasses. He wears close-fitting dark-blue trousers, as well as black combat boots. His gear is kept on a belt with numerous pouches, as well as a small backpack that he uses, that has one black strap that descends from his right shoulder to his left hip.

Personality: Ronnel is slightly religious, in part due to his bloodline. While he does not preach, he will often take time out of his day to pray in a place of solitude. He is calm and collected, and reacts to situations with sarcasm rather than anger. He is also an extremely loyal person, and will go to great lengths to defend his friends.

Behavior: When alone Ronnel will often be reading or training, or praying. If he is around others he is affable, but does not go out of his way to make new friends. In combat he looks for any advantage he can have, and will try to defend any allies in the best way possible.

Nindo: “There are monsters in the darkness. And the only way to destroy them is to drag them kicking and screaming into the light, and confront them head on. Who am I? I am a monster hunter.”

Theme song: Hero's Rise

Character History: Lux Eques


Village: Konoha

Rank: Genin


._._._._._._._._._._._._._._|._______________________________________________.
|_#_#_#_#_#_#_#_#_#|______Ninja Characteristics & Shinobi Skills__________./
|_#_#_#_#_#_#_#_#_#|

Clan/Bloodline: Kamisama Clan

Kamisama approval
Stage: Stage 1




Ninja Class: Ninjutsu

Special Ability: Element Trinity

This class can utilize three elements, barring bloodline/clan abilities. They can master the first two completely, but the third can only master up to A-rank for the third element.


Tweak: None yet


Ronnel has dedicated himself to being able to react in as many situations as possible, in order to defend himself and his village no matter what threat arises. The sheer versatility of his elemental usage means that when he is skilled enough, he will be able to face nearly every foe without fear of being defeated due to type-advantage. He is also capable of acting at nearly every range due to the variety of elemental techniques.


Attributes:

Primary Attribute: Great Chakra Reserves

Benefit: Depending on whether this attribute is placed as the Primary, or Secondary attribute of a character, they recieve different boosts to their chakra levels...

Primary - User receives an additional +5/10 chakra points. [For every 10 points of chakra a user has, they receive an additional 5 points of chakra]

Combat Ability:
Combat Ability - Once per combat, even if the user has been completely drained of their chakra, the user can still complete one final jutsu which they already know by utilizing their "Overdraft" ability. [This jutsu costs no Stamina to use]

Secondary Attribute: Intelligence

Benefit: All jutsu, for the purposes of learning, are considered one rank lower and can be learned at an accelerated rate, of 3 fewer posts required. (Example: If a Genin wishes to learn a Chuunin technique, it counts as a D-rank and has a -3 learning counter... meaning he can learn it in 2 posts, when others would require 8.)

Tertiary Attribute: Endurance

Has +3 Stamina points per rank


Ronnel has trained his body hard, trying to prepare for any threat that might come for his friends and family. He is quick-witted and determined, which helps him when learning new things or tactics. His body is also tougher than normal - which in part leads to a higher level of chakra reserves, but also lets him go for longer periods of time than some might manage. His high chakra reserves also aid him as he is a ninjutsu wielder, and lets him have a wider repertoire.


Specialties:

Sensei (Teaching Master): All techniques taught by a Sensei require 2 fewer posts to learn, 3 fewer posts if the Sensei already knows the technique. they can teach any technique, even if it is of an element they cannot wield so long as they have a scroll (with the exception of Medical ninjutsu). All techniques learned by the Sensei require 2 fewer posts to learn and at Special Jounin, they can learn additional skills which would normally be outside their ability. (Has full access to Sealing jutsu of their rank, and can learn up to 2 ninjutsu/genjutsu one rank below themselves of a chosen element. [This is gained again, for a different element at Jounin.]

Custom jutsu which could not be normally learned by a ninja, can be accessed by a sensei so long as they have seen it used at least once. (However, this requires 5 more posts then normal, -1 post for every time beyond the first it is seen used. (This does not apply to Bloodline ninjutsu, or to Clan Hiden jutsu, such as Nara/Akimichi techniques) Once learned however, these techniques can be taught to students.

Summoner: Being rather rare in the shinobi world, Summoners are few and far between, but wield incredible power and versatility through the creatures they can summon. After signing a contract in blood on the Summoning Sage's scroll, the user can then be trained to call upon a wide variety of creatures which can come to their aid in a variety of situations. These ninja are almost always ready for any situation and often prefer to use their summons to fight alongside them, rather then fighting alone.

Benefit(s): Allows a ninja to sign a Summoning Contract and gain access to the summons within it. To call the summons, the users must still be trained by the Summoning's Scroll Carrier (Summoning/Contract Sage), and they can only learn summons up to their current rank. No shinobi can access summons without this specialty.


No Contract Yet

# Chakra Elements: 3

Primary --> Wind [Automatic from character creation]
Secondary --> Doton [Chuunin, 5 posts training to gain]
Tertiary --> Raiton [ Jounin, 10 posts training to gain]

Chakra Color: Dark green with streaks of white

Total Chakra: 35 (G.C.R. primary)
Total Stamina: 28 (End. Tertiary)


._._._._._._._._._._._._._._|_______________________________________________.
|_#_#_#_#_#_#_#_#_#|______Squad Information & Mission Logs____________./
|_#_#_#_#_#_#_#_#_#|

Squad Name/number: N/A
Sensei: N/A
Team Mate: N/A
Team Mate: N/A


Completed Missions Log:

Total Mission Points (MP) acquired: 0

E-rank Missions: 0
D-rank Missions: 0
C-rank Missions: 0
B-rank Missions: 0
A-rank Missions: 0
S-rank Missions: 0



._._._._._._._._._._._._._._|_______________________________________________.
|_#_#_#_#_#_#_#_#_#|._______________Jutsu Information________________./
|_#_#_#_#_#_#_#_#_#|

Non-Elemental

Rank E - (Basic)

• Henge no Jutsu (Transformation Technique)
• Anrokku no Jutsu (Unlocking Technique): A relatively easy jutsu to perform, this is used mostly on stealth and espionage missions to gain access to locked areas. By concentrating chakra on a basic lock such as a door lock or on a safe, the user can force the mechanism to unlock even without the key or knowing the code. Nothing about the lock will have changed other than it will open once before it locks up again. This skill leaves no signs of tampering.



Rank D - (Genin)




Rank C - (Chuunin)




Rank B - (Special Jounin)




Rank A - (Jounin)




Rank S - (Sannin/Kage)





Fuuton (Wind release)

Rank E - (Basic)

• Kaze Bunshin (Wind Clone)
Description: Basically your typical clone, formed from wind. It is easily bested by any sort of skill, but this clone is still better than the average bunshin as it is able to attack and be attacked.

• Yadama Furooseigyo (Projectile Control Skill)
Description: A basic skill for those learning to master the art of wind control. With the ability to control air currents the user can utilize them to their advantage when throwing projectiles such as kunai or shuriken, using the wind to aid the speed and trajectory of their weapon.




Rank D - (Genin)




Rank C - (Chuunin)




Rank B - (Special Jounin)




Rank A - (Jounin)




Rank S - (Sannin/Kage)




Doton (Earth Release)

Rank E - (Basic)




Rank D - (Genin)




Rank C - (Chuunin)




Rank B - (Special Jounin)




Rank A - (Jounin)




Rank S - (Sannin/Kage)




Raiton (Lightning Release)

Rank E - (Basic)




Rank D - (Genin)




Rank C - (Chuunin)




Rank B - (Special Jounin)




Rank A - (Jounin)




Rank S - (Sannin/Kage)




Genjutsu

Rank E - (Basic)
• Bunshin no Jutsu (Clone Technique)



Rank D - (Genin)




Rank C - (Chuunin)




Rank B - (Special Jounin)




Rank A - (Jounin)




Rank S - (Sannin/Kage)




Bloodline Abilities






._._._._._._._._._._._._._._|._______________________________________________.
|_#_#_#_#_#_#_#_#_#|__________Taijutsu: Styles & Techniques____________./
|_#_#_#_#_#_#_#_#_#|

Taijutsu Styles Allowed: 1

Primary Style: None Yet
Current level of Mastery:



._._._._._._._._._._._._._._|._______________________________________________.
|_#_#_#_#_#_#_#_#_#|___________Kenjutsu & Custom Weapons____________./
|_#_#_#_#_#_#_#_#_#|

Kenjutsu Styles Allowed: 1

Primary Style: None Yet
Current level of Mastery:



____________________________________




# Custom Weapons Allowed: 1

Custom Weapon 1:

Weapon Type:
Weapon Range:
Weapon Location:

Weapon Description:

Special Properties:

Associated Kenjutsu/Taijutsu Style:


._._._._._._._._._._._._._._|_______________________________________________.
|_#_#_#_#_#_#_#_#_#|____________Apparel & Ninja Tools_________________/
|_#_#_#_#_#_#_#_#_#|

Headband Location | Style | Color: Upper left arm | Arm Band | Black
|
Outfit | Style: White turtleneck, thin black jacket, dark blue trousers, black combat boots.
|
Outfit | Color: Dark.
|
Kunai Holster Location | Color: Left hip | dark blue
|
Projectile Holster Location | Color: Right hip | dark blue
|
Scroll Holster Location | Color: small of back | black

Kunai: 7
Shuriken: 10
Senbon: 0
Makibishi: 0
Smoke Bomb: 3
Flash Bombs: 0


._._._._._._._._._._._._._._|_______________________________________________.
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(Approval Link: Approved by White Water Lilly )  
PostPosted: Mon Jan 02, 2012 10:54 pm


User Image

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Name: Toshusai Manami
Nickname(s): Nami, Mana, Tosh, Shu
Age: 15
Birthdate: May 4th
Gender: Male
Sexuality: Heterosexual
Relationship Status: Not Interested
Ethnicity: Japanese

Height: 1.65 m [5'5”]
Weight: 54.8 kg [121 lbs.]
Body Build: Skinny, Lean
Eye Color: Blood Red
Hair Color: White

Physical Description: Manami, at a first or casual glance, would seem like a woman to most. He isn't, but rather a very feminine man. His figure is skinny and lean, a hint of feminine curves cursing his body if he were to wear any remotely tight clothing. (Hence the constant wearing of male kimonos.) How he looks is partly due to his specialization, largely lacking in physical training, but the biggest reason is his genetics. A gift from his mother some would say. Typically he'll be wearing a loose, open shirt with a type of silk undershirt with it which goes along with his kimono. The color scheme of most, if not all of his clothes is purple and its several shades. Manami has long (for a guy) silky blond locks which reach just below his chin. However, despite its length it rarely ever covers his eyes. They're most likely his most striking feature. Two crimson red hues surrounded by thick, feminine lashes.

Personality: The first thing some people may notice about Manami is that he is rather laid back. He prefers to sit and listen others instead of jumping into the fray, and conversing with everyone. As a result, few people have ever actually heard his voice, and he likes to keep it that way. When he does decide to talk, it's usually in the form of carefully dictated words. He likes to hold himself to higher standards than others, but is by no means stuck up or a snob. He has no issue with befriending people in the village, although he won't be the person to initiate contact unless it's for some type of goal or mission. Lastly, he doesn't believe in killing another human being, and will never willingly do so himself.

Behavior: When alone Manami isn't a very nice person, but that usually depends on whether or not you can get a glimpse at what goes on in his head. Being a genjutsu specialist he is focused on creating debilitating illusions, and as such, is always trying to think of new ways to weave disgust, terror, and outright horror into the minds of others. A 'sick' hobby of his is torturing/tormenting people both physical and mentally. If he enters a battle/fight, Manami develops a calculated but ferocious attitude, cornering his prey and having his way with them. He is ruthless, and will do whatever it takes, save killing, to finish his objective. As such, his abilities are best displayed in a torture room.

Nindo: “Illusions are what form the world. It is shaped by what people think of it, and can easily be changed. All it takes is some proper... motivation."

Character History: The Illusionist of Konoha - [x]

Village: Konohagakure

Rank: Genin


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Clan/Bloodline: Ranmaru – [x]
Stage: N/A

Cursemark: N/A


Ninja Class: Genjutsu – [x]

Special Ability: Intricate Deception

Genjutsu Class ninja are especially skilled at crafting the illusions they inflict on others. This makes all Genjutsu Class ninja act as if they are one rank higher when determining the effectiveness of their Genjutsu and it multiplies the Stamina Drain caused by the Genjutsu by 1.5x .

Tweak: Dropping a Taijutsu Style for Kenjutsu.


Attributes:

Primary Attribute: Agility

Benefit: An Agility Ninja receives a +1 rank to their evasion, and enables them to more easily dodge techniques, effectively making them more reactive and quicker to respond to an attack then even the typical Chuunin . Projectiles thrown by an agility ninja very rarely miss, and therefore must be in some way deflected rather then dodged. Agility ninja also cannot be knocked off their feet and can balance quite naturally on even the thinnest of wires without requiring the use of chakra. Somehow these ninja always seem to land on their feet, just like cats.

Combat Ability: Once per combat, a ninja with this attribute is able to invoke an 'Evade', whereby, even in the most impossible situation, they are able to find a way out of an attack or grapple hold, maneuvering their body nimbly in such a way to take almost no damage from an incoming attack and either completely avoid it, or maneuver around it to their advantage. (Cannot 'Evade' an attack from an opponent 3 ranks of speed higher then your own.)

Secondary Attribute: Sexy

Benefit: Ninja with this attribute are so attractive, that anyone who would normally be attracted to the user`s gender will be unable to lie to the user, and will be much more likely to believe what the Sexy Ninja is saying. This makes any Genjutsu used by a Sexy ninja to act as if it were one rank stronger against a susceptible foe.

Tertiary Attribute: Speed

Speed sort of goes hand in hand with agility.


Specialties:

Chakra Control: All Nin-/Gen-/Tai-/Ken-jutsu techniques are reduced in cost as if they were one rank lower (for Chakra only) at Genin, and at Special Jounin and above, they cost one rank lower (for Chakra only) minus an additional 1 chakra point. Use of chakra control techniques such as Wall/Water walking cost nothing. Also, ninjutsu 2 ranks below the user and below do not require hand seals to perform.

Sensei: All techniques taught by a Sensei require 2 fewer posts to learn, 3 fewer posts if the Sensei already knows the technique. they can teach any technique, even if it is of an element they cannot wield so long as they have a scroll (with the exception of Medical ninjutsu). All techniques learned by the Sensei require 2 fewer posts to learn and at Special Jounin, they can learn additional skills which would normally be outside their ability. (Has full access to Sealing jutsu of their rank, and can learn up to 2 ninjutsu/genjutsu one rank below themselves of a chosen element. [This is gained again, for a different element at Jounin.]

Custom jutsu which could not be normally learned by a ninja, can be accessed by a sensei so long as they have seen it used at least once. (However, this requires 5 more posts then normal, -1 post for every time beyond the first it is seen used. (This does not apply to Bloodline ninjutsu, or to Clan Hiden jutsu, such as Nara/Akimichi techniques) Once learned however, these techniques can be taught to students.


# Chakra Elements: 2

Primary --> Raiton [Character Creation]
Secondary --> Suiton [Chuunin]

Chakra Color: Black, traced with red.

Total Chakra: 25
Total Stamina: 25


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Squad Name/number:
Sensei:
Team Mate:
Team Mate:


Completed Missions Log:

Total Mission Points (MP) acquired:

E-rank Missions: 0
D-rank Missions: 0
C-rank Missions: 0
B-rank Missions: 0
A-rank Missions: 0
S-rank Missions: 0


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Non-Elemental

Rank E - (Basic)

• Henge no Jutsu (Transformation Technique)




Rank D - (Genin)




Rank C - (Chuunin)




Rank B - (Special Jounin)




Rank A - (Jounin)




Rank S - (Sannin/Kage)





Raiton (Lightning)

Rank E - (Basic)




Rank D - (Genin)




Rank C - (Chuunin)




Rank B - (Special Jounin)




Rank A - (Jounin)




Rank S - (Sannin/Kage)




Katon (Fire)

Rank E - (Basic)




Rank D - (Genin)




Rank C - (Chuunin)




Rank B - (Special Jounin)




Rank A - (Jounin)




Rank S - (Sannin/Kage)





Genjutsu

Rank E - (Basic)
• Bunshin no Jutsu (Clone Technique)
• Bouzenjishitsu no Jutsu (Stupification Technique)
• Raimei Wana Fuu (Thunder Trap Seal)
• Hibanahouden no Jutsu (Discharge Technique)
• Fukushi no Jutsu (Double Vision Technique) - [x]
• Ikamono Chishio (Fake blood) - [x]
• Kumo Monokage no Jutsu (Cloud Cover Technique) - [x]
• Hekireki Koe no Jutsu (Thunder Voice Technique) - [x]


Rank D - (Genin)

• Magen: Kokuni Arazu No Jutsu (Demonic Illusion: False Surroundings Technique) - [x]
• Bakuretsu Kunai (Exploding Kunai) - [x]
• Magen: Narakumi No Jutsu (Demonic Illusion: Vision of Hell Technique) - [x]
• Kori Shinchuu no Jutsu (Sly Fellow Mind Skill) - [x]


Rank C - (Chuunin)




Rank B - (Special Jounin)




Rank A - (Jounin)




Rank S - (Sannin/Kage)




Bloodline Abilities






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|_#_#_#_#_#_#_#_#_#|___________Kenjutsu & Custom Weapons____________./
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Kenjutsu Styles Allowed: 1

Primary Style:
Current level of Mastery:






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# Custom Weapons Allowed: 1

Custom Weapon 1:

Weapon Type:
Weapon Range:
Weapon Location:

Weapon Description:

Special Properties:

Associated Kenjutsu/Taijutsu Style:


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Headband Location | Style | Color: Waist | Belt | Black
|
Kunai Holster Location | Color: Left Thigh | Black
|
Projectile Holster Location | Color: Under Clothing | Black
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Scroll Holster Location | Color: Right Thigh | Black

Kunai: 7
Shuriken: 10
Senbon: 0
Makibishi: 0
Smoke Bomb: 3
Flash Bombs: 0
 

Unrelinquished Despair
Crew


White Water Lilly
Vice Captain

PostPosted: Tue Jan 03, 2012 10:17 am


User Image
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Name: Sindoue Misuki
Nickname(s): Suki
Age: 19
Birthdate: August 31
Gender: Female
Sexuality: Straight
Relationship Status: Dating - Deil Grist
Ethnicity: Japanese

Height: 5'5" (1.68m)
Weight: 123 lbs (55.79 kg)
Body Build: Slender | Flexible
Eye Color: Smoky Gray
Hair Color: Black

Physical Description: Misuki is of your average body built, she's tall, and slender. Misuki has long black hair usually tied back by a rose color ribbon. Her daily attire consists of a white sleeveless kimono top reaching her thighs; accessorized with a rose colored obi and white kimono sleeves held to her arm by tan colored clamps. She also wears black knee length shorts and to finish, ankle high beige boots with heels. On the left side of her waist is the sound device that Misuki was given as a child. That sound device is used to keep her heartbeat alive while she fights so Misuki will rarely go anywhere without it.

Personality: Misuki is reclusive in some ways but it mostly ties in with her fears of trusting others. Though she's learned to open up more during her time in Suna, there is still only a few people who she'll completely let in. Aside from her trusting issue, Misuki is very diligent and hardworking, she's very goal oriented and will always strive for perfection. Misuki is very sincere in what she does and she is not one to go for the kill unless necessary. She's protective of those she hold dear and as Hokage, Misuki will do anything to prevent harm from coming to her village. Generally calm and collected, Misuki will rarely raise her voice but she can become very out-spoken when the need arises.

Behavior: In general, Misuki is a sweet, soft-spoken individual who runs on emotion more that logic but in reality, Misuki is very cunning and sly. She plans everything out in her head and rarely reveals her calculative side. With others she tends to hold up a barrier due to her trust issue and it'll take awhile before she'll lower the wall and that is only after someone proves that they are loyal and trustworthy. That in itself can take awhile. She puts up a professional front when it comes to Hokage matters but when teaching, she'll be the patient, understanding teacher who'll take her time to teach others. She is very gentle with others and rarely will she ever give a direct and hurtful comment. When alone, Misuki allows all walls to drop and she reverts back to the serene, innocent, hateful child that she became after her parent's death. Her manipulative and cunning nature take hold during this time and Misuki could sometimes spend hours alone thinking up plans - most of which she'll never carry through. When surrounded by those she gave her complete trust too, Misuki will appear more relax and just happier in general. Combat wise, Misuki becomes a serious fighter intent of surviving. She'll try to let nothing slip pass her and will become irritated if she did. She uses her cunning mind to her advantage during fights and her goal is to outlast or go for a quick finish. During a fight, Misuki will rarely speak unless in charge of a group and it'll take a lot of annoying tactics to pull her away from her state of calm. Clear headed and attentive, Misuki does her best to think things through in a fight and will generally avoid any risky or just plain stupid moves.

Nindo: "Everything in life has a purpose no matter how small or insignificant it may seem."

Theme song: Luminous Arc OST#30 - The Nights We Can't Meet With

Character History: Sindoue Misuki - Resonating Heartache

Village: Konohagakure

Rank: Hokage (Sp. Jounin)


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Clan/Bloodline: Vibrating Heart
Stage: 1

Cursemark: N/A

Ninja Class: Medical

Special Ability: [AUGMENT]

The Medical Ninja Class is able to utilize a specialized technique wherein they can concentrate immense amounts of chakra into a single spot, generating an incredible amount of force behind any one of their attacks. This enhanced strike, or [Augment] allows the medical shinobi to channel their energy into a single devastating attack which can reduce stone, earth, or wood to rubble, or leave an opponent completely crippled, or worse. Beyond this, they can also use the ability to grant a kind of super-human strength, allowing them to, for a brief period, accomplish tasks no one normally could, such as lifting heavy slabs of stone, or ripping a tree from it's roots and swinging it around. An augmentation costs 3 chakra points to perform and this cost cannot be reduced by any means of chakra cost reduction. The [AUGMENT] lasts for only one attack/action, and the Medical Ninja must allow for a one post cooldown between uses.

Misuki had always been interested in medicine and aiding others. Even as a child, Misuki always helped with taking care of her neighbour's younger kids even though she was only 6 years in age. Pretty much a child herself. The murder of her family changed everything, for awhile Misuki feared the sight of blood but upon helping a poor family heal their injured child, Misuki's love for aiding others was rekindled. It was after that time that Misuki really wished to learn the art of medicine so that she may prevent death from happening to those she care for.


Attributes:

Primary Attribute: Agility

Benefit: An Agility Ninja receives a +1 rank to their evasion, and enables them to more easily dodge techniques, effectively making them more reactive and quicker to respond to an attack then even the typical Chuunin . Projectiles thrown by an agility ninja very rarely miss, and therefore must be in some way deflected rather then dodged. Agility ninja also cannot be knocked off their feet and can balance quite naturally on even the thinnest of wires without requiring the use of chakra. Somehow these ninja always seem to land on their feet, just like cats.

Combat Ability: Once per combat, a ninja with this attribute is able to invoke an 'Evade', whereby, even in the most impossible situation, they are able to find a way out of an attack or grapple hold, maneuvering their body nimbly in such a way to take almost no damage from an incoming attack and either completely avoid it, or maneuver around it to their advantage. (Cannot 'Evade' an attack from an opponent 3 ranks of speed higher then your own.)

Secondary Attribute: Cunning

Benefit: +1/2 rank to all Genjutsu (making all of their Genjutsu more difficult and convincing then normal). Able to think quickly to dodge/counter incoming attacks, and able to more easily detect traps set by an enemy. Their traps are also more effective then others, increasing their chances of working. Cunning ninja are also affected less by the manipulative effects of those with the 'Sexy Attribute'... though they would still be rather attracted to them.

Tertiary Attribute: Endurance

Ninja gains an additional 3 stamina per rank.

A cautious person by nature, Misuki prefers to avoid direct conflict and as such her specialities lie in range/mid-range combat. Agile and Cunning help Misuki in her attempt to avoid direct conflict as her agile body allows for her to dodge much easier than most. Add in her cunning mind and Misuki can think up plans on the fly. Endurance helps Misuki to endure longing training/working hours. An increae in endurance also helps Misuki to outlast most in a fight.


Specialties:

Sensor: Sensor ninja have an innate bonus to detect the chakra signatures of those around them at all times. They are the only ninja who can intuit another shinobi's position or movement purely by detecting their chakra. In all situations regarding [Stealth], Sensor ninja act as if they were one rank higher then their actual rank. Sensor ninja can also innately detect any ninja that does not have the stealth specialty or the [stealth] ability active that is in topic as them. Information gathered by the sensor includes:
1. Rough direction of the target (you could point toward the target, but not directly at him/her).
2. Distance from you to the target.
3. Current general chakra reserve levels: (0-40 = low)(41-100 = medium)(101-150 = High)(151+ = Massive)
Inactive cursemarks do not add to the passive total of your opponent, but you can sense the chakra of active cursemarks and classify that target as having "Evil Chakra." Jinchuuriki (bijuu hosts) and Konaga members always show up as having Massive reserves and are marked as having "Evil Chakra."
4. Sensors can tell when chakra is being manipulated.
5. Chakra signatures are like fingerprints that only exist inside the body. You can tell who someone is based off of their chakra signature if you have been with that person and sensed his/her chakra signature at the same time.
Note: A chakra signature cannot be described like a person's body can. If another sensor were to feel a person's chakra and have heard what that signature feels like and who it belongs to, they would not know who it is based off that information. You HAVE to have been with the target before while sensing their chakra signature to be able to identify someone purely through the sensor ability.

Note: Chakra Control is one of the specialties on this list that allows the user to control the flow of chakra in the body more easily. If a shinobi has Chakra Control and Sensor as his/her two specialties, then the user gains +1 effective rank to detecting ninja with the Stealth specialty.

Tactical Support: All techniques, Taijutsu/Ninjutsu/Genjutsu/Bloodline etc... require 3 fewer posts to learn. In combat, they are particularly adept at evading incoming attacks (+1 to Evade) and they can easily identify the tactics and abilities being used by their opponents in combat (allowing them to identify tactical maneuvers and the breadth and power of the jutsu an enemy is signing). Teammates under a tactical support specialist's leadership gain +1 rank bonus to Evasion and Speed, and can combo more effectively, allowing their allies perform two jutsu per post... so long as they have had the plan laid out to them directly.


Cursemark: - N/A -

Chakra Element(s): 2

Primary --> Fuuton , (gained at charcter creation)
Secondary --> Katon , (acquired at Special Jounin)

Additional --> Medical - Ninja Class
Additional --> Sealing - Ninja Class

Chakra Color: Crimson

Total Chakra: 60
Total Stamina: 69 [Tertiary Endurance: +3/rank]


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Squad Name/number: Squad 1
Student: Tsukiakari Hikaru
Student: Daichi Mayu
Student: Setsuna Watanuki


Completed Missions Log:

Total Mission Points (MP) acquired: -

E-rank Missions: - 0
D-rank Missions: - 0
C-rank Missions: - 0
B-rank Missions: - 0
A-rank Missions: - 0
S-rank Missions: - 0


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|_#_#_#_#_#_#_#_#_#|._______________Jutsu Information________________./
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Non-Elemental

Rank E - (Basic)

• Henge no Jutsu (Transformation Technique) - Starting Tech.
• Kawarimi No Jutsu (Body Switch Technique)



Rank D - (Genin)

• Chakra Hikari no Jutsu (Chakra Light Technique)
• Kinobori no Jutsu (Tree Walking Technique)/Kabenobori no Jutsu (Wall Walking Technique)



Rank C - (Chuunin)

• Suimen Hokou no Gyou (The Art of Water Walking)



Rank B - (Special Jounin)

• Sen Hokou no Jutsu (The Art of Wire Walking)



Rank A - (Jounin)




Rank S - (Sannin/Kage)




Fuuton (Wind)

Rank E - (Basic)

• Kaze Bunshin (Wind Clone) - [Training Post]
• Kaze Fuuchuufuyuu (Wind Levitation) - [Training Post]
• Yadama Furooseigyo (Projectile Control Skill) - [Training Post]



Rank D - (Genin)

• Kaze no Yoroi (Armor of Wind) - [Training Post]




Rank C - (Chuunin)

• Fuuton: Furyuu no Jutsu (Wind Release: Wind Dragon) - [Training Post]
• Kaze Shunshin no Jutsu (Wind Instantaneous Body Skill)
• Daikamaitachi no Jutsu (Grand Slashing Wind Skill)



Rank B - (Special Jounin)

• Boufuu Bakuhatsu Bunshin no Jutsu (Wind Explosion Clone)
• Akki Boufuu (Demon Gale)



Rank A - (Jounin)




Rank S - (Sannin/Kage)




Katon - Fire

Rank E - (Basic)




Rank D - (Genin)

• Katon: Bounetsu no Jutsu (Fire Release: Flame-Resistance Technique)



Rank C - (Chuunin)

• Katon: Kaen Hisame no Jutsu (Fire Release: Incinerating Hail Technique)



Rank B - (Special Jounin)




Rank A - (Jounin)




Rank S - (Sannin/Kage)




Medical

Rank E - (Basic)

• Shindan (Diagnosis) - [Training Post]
• Kiyomaru (Cleanse) - [Training Post]
• Shiatsu (Massage) - [Training Post]
• Teikouryoku (Power of Resistance) - [Training Post]
• Tekishutsu (Extraction) - [Training Post]



Rank D - (Genin)

• Gantai no Jutsu (Bandage Skill) - [Training Post]
• Keksuki Gyouko (Blood Coagulation) - [Training Post]
• Dokunuki (Poison Removal) - [Training Post]
• Chiyute No Jutsu: Karui (Healing Hands Technique: Minor) - [Training Post]
• Jinto no Jutsu (Numbing Technique) - [Training Post]
• Ikimi Baindingu no Jutsu (Fleshbinding Technique) - [Training Post]
• Ikimi Tekiyaku no Jutsu (Fleshrending Technique) - [Training Post]



Rank C - (Chuunin)




Rank B - (Special Jounin)

• Chakra no Mesu (Chakra Scalpel) - [Training Post]



Rank A - (Jounin)




Rank S - (Sannin/Kage)




Sealing

Rank E - (Basic)




Rank D - (Genin)




Rank C - (Chuunin)




Rank B - (Special Jounin)




Rank A - (Jounin)




Rank S - (Sannin/Kage)




Genjutsu

Universal

Rank E - (Basic)
• Bunshin no Jutsu (Clone Technique) - Starting Tech.



Rank D - (Genin)

• Magen: Narakumi no Jutsu (Demonic Illusion: Vision of Hell Technique) - [Training Post]



Rank C - (Chuunin)

• Genjutsu Kai - [Training Post]
• Nemuri (Sleep)



Rank B - (Special Jounin)




Rank A - (Jounin)




Rank S - (Sannin/Kage)





Fuuton

Rank E - (Basic)




Rank D - (Genin)




Rank C - (Chuunin)




Rank B - (Special Jounin)




Rank A - (Jounin)




Rank S - (Sannin/Kage)





Katon

Rank E - (Basic)




Rank D - (Genin)




Rank C - (Chuunin)




Rank B - (Special Jounin)




Rank A - (Jounin)




Rank S - (Sannin/Kage)





Bloodline Abilities

• Dead Silence - [Training Post]
• Hermes' Assistant - [Training Post]
• Shield of Sound - [Training Post]
• Block Out - [Training Post]



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|_#_#_#_#_#_#_#_#_#|__________Taijutsu: Styles & Techniques____________./
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Taijutsu Styles Allowed: 1

Primary Style: Kunochi Combat Style
Current level of Mastery:
Stage 1

Focusing on the natural ablilities/body type of females, which includes their natural shortness, lighter frame and flexibility, the techniques of this style work to enhance those abilities through a series of dodges, kicks, attacking pressure points, and counter techniques.

Maneuvers:

• Split
• Twist-dodge
• Roundhouse
• Leg Blocks
• Light Feet
• Karate Chop
• ECT
• Ear-Clap
• Die Foot Die


Special Techniques:

• Chess Pressure Points
• Leg Pressure Points


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|_#_#_#_#_#_#_#_#_#|___________Kenjutsu & Custom Weapons____________./
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Kenjutsu Styles Allowed: 1

Primary Style: - N/A -
Current level of Mastery:
- N/A -





____________________________________


# Custom Weapons Allowed: 1

Custom Weapon 1: - N/A -
Weapon Type: - N/A -
Weapon Range: - N/A -
Weapon Location: - N/A -

Weapon Description: - N/A -

Special Properties: - N/A -

Associated Kenjutsu/Taijutsu Style: - N/A -

____________________________________

General Weapon(s):

Weapon Type: Kusarigama (chain sickle)
Weapon Range: handle (full length) - 1.7 metres / handle (shortened) - 36 cm / chain - 3.4 metres
Weapon Description: The handle is made of hardwood and the blade and chain are made of solid metal. The chain is attached to the handle right below the blade. full length / shortened
Special Properties: The wooden staff is able to split into two, thus shortening the length of the handle. The chain is also able to disconnect from the sickle.
Weapon Location: Inside a scroll


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|_#_#_#_#_#_#_#_#_#|____________Apparel & Ninja Tools_________________/
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Headband Location | Style | Color: Above Right Elbow | Suna - Standard | Chestnut Brown
|
Outfit | Style: Sleeveless Kimono Top with Attachable Sleeves | Black Shorts | Ankle High Boots with Heels
|
Outfit | Color: Top - White | Clamps - Tan | Shorts - Black | Boots - Beige
|
Kunai Holster Location | Color: Right Thigh | Hazel
|
Projectile Holster Location | Color: Left Thigh | Hazel
|
Scroll Holster Location | Color: Back Right Hip | Rose
|
Headset Location | Color: Left Side of Waist | Dark Gray

Kunai: 7
Shuriken: 10
Senbon: 0
Makibishi: 0
Smoke Bomb: 3
Flash Bombs: 0


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[imgright]http://i258.photobucket.com/albums/hh263/Tenshi_Yume_Girl/97393660tz7.jpg[/imgright][size=24][color=indigo][u]Misuki Sindoue[/u][/color][/size]
[color=brown]Sindoue clan | Suna | Chuunin[/color]

[size=11][color=indigo]"text"[/color]

[color=brown]Total Chakra points: [60/60]
[Staima Pool: 69/69[/color]
[/size]
 
PostPosted: Tue Jan 03, 2012 4:19 pm


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User Image

Name: Aqua Laurent
Nickname(s): Princess Aqua
Age: 16
Birthdate: 10/31
Gender: Female
Sexuality: Bisexual
Relationship Status: Single
Ethnicity: Japanese

Height: 1.524 m (5'5 ft)
Weight: 54.5 kg (120 lbs)
Body Build: Skinny and athletic build
Eye Color: Blue
Hair Color: Blue

Physical Description: Her eyes are a deep shade of blue, with short blue hair. Her hair is shown spiking near the back of her head and falling just past her neck.

Personality: Aqua has a serious, kind, strong willed, and responsible personality. Leading a life in which she was always in the spotlight, she maintained a sense of poise and responsibility in which she wore extremely well. She feels responsible for her friends and allies, and even her village; serious to a fault when it regards the safety of the village. She is loyal to both her friends and the people of Konohagakure.

Behavior: Aqua is caring, kindhearted and not afraid to speak her mind. However, she is determined and courageous when someone she cares about is in danger, often risking her own safety to help that person. Being always in the spotlight, she is more withdrawn, having obtained wisdom usually beyond someone of her age. Aqua is also very charismatic, quickly befriending others with her cheerful and upbeat nature. She is loyal and headstrong, and she can be rather stubborn sometimes, putting her village and others before herself.

Nindo: "No one is ever truly gone from this world...they will forever live on in our hearts"

Theme song: Hero

Character History: The Sleeping Beauty

Village: Konohagakure

Rank: Genin


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Bijuu: Hokou-Five Tails Approval
Bijuu Stage Mastery: Stage 1

Bijuu Abilities: Houkou is a bijuu which looks like a five-tailed dog. Each tail of this creature represents one elemental power: Wind, Water, Earth, Lightning and Fire. They can cause catastrophic damage when used.
• Can use any of the 5 elements.
• Small speed increase.
• Only one element can be used at a time.
• Enhanced sense of smell.

Ninja Class:Weapon Master

Special Ability:
Energy Slice: The Weapon Master Ninja Class is able to utilize a similar technique to the Samurai's Ki Strike, called the [Energy Slice]. Instead of channeling the attack through their bodies however, the attack is channeled through their weapon of choice, or any weapon they get their hands on. Channeling their chakra through their blades, they can project an energy attack through their blades which carries the properties of any element they control. Some Weapon Masters have even learned to control this ability to such a degree that they can channel other people's elements through their weapons, or, if they can attain them, place specifically made tags on their weapons to absorb an element and utilize that element's Energy Slice.

One Handed Seal: On achieving the rank of Special Jounin, Weapon Masters are capable of performing one-handed hand seals, which will enable them to use ninjutsu while still holding onto a weapon.

Tweak: Dropping Taijutsu Style up to B-Rank for 9 Extra Ninjutsu


From entering the academy, Aqua has shown to have a natural affinity to weapons. She wields them both skillfully and gracefully. She believes that your weapon is an extension of your heart and should only be raised when used to protect someone or something you truly care for. To raise a sword without reason is weak. Able to manipulate her multiple elements through her weapons, Aqua makes for an excellent and formidable weapon master.


Attributes:

Primary Attribute: Toughness

Benefit: Taijutsu strikes against these ninja count as if they were -1 in rank (effectively, user gets +1 rank to Toughness), and any Taijutsu strike which is considered 3 ranks below their effective defense rank will have no effect whatsoever (Unless performed by a ninja with the 'Strength' attribute in either their Primary or Secondary attribute slot). Any jutsu with a 'Stun' effect at your rank or below will have only a minor effect. Also, though ninjutsu still act as their respective ranks and the Toughness Ninja takes full damage from them, they can more easily withstand the attacks and continue to fight.

Combat Ability: Once per Combat, a ninja with this attribute can "Hold the Line', which allows them to remain focused and maintain their concentration even when under heavy physical or mental stress. Using this ability, they can completely stop any physical attack, or even ninjutsu used against them with budging an inch, ceasing all forward momentum of a person or object thrown against them (though they still take full damage from the attack).

Poison Resistance - Toughness ninja are also naturally more resistant to the effects of poison, meaning that although the poison still affects their body in the same way, they are able to act as if the poison was only half as strong as it was (decreasing the duration of the poison's effects and doubling the amount of time it takes for the poison to effect them).

Secondary Attribute: Speed

Benefit: Speed Ninja receive a +1 rank bonus to their speed, but can even outperform those above their rank by a fair amount. As a Genin, they would be faster in their movements then even the average Chuunin, requiring somewhat of Sp. Jounin to keep up with or catch up to them. Their speed makes their movements blindingly fast, but it does not increase their reaction speed, and therefore does not increase their ability to evade incoming attacks. Higher level ninja with this attribute have been described as simply disappearing only to re-appear closer without showing any sign of movement in between.

However, not just movement speed is enhanced, but attack speed and tactile manipulation as well. With such an increase to the movement speed of their arms and hands, the deadliness of their strikes is enhanced, making such attacks difficult to keep up with as their movements seem like only a blur.

Tertiary Attribute: Strong Willed

Aqua, being that of a strong mind refuses to let herself be defeated and pressess forwards against any odds. To her, deafeat means not only the death of herself, but the death of those she cares for.

Aqua's combat style is that she takes the hits for her teammates, formulating a plan in her mind in order to counterattack. Using her tough and strong willed nature, once she formulates a battle tactic, she instructs her teammates and uses her exceptional speed to strike fast and true. This stubborness also affects her personal life, often times making her seem headstrong.

Specialties:

Offensive: Offensive Ninjutsu, Taijutsu, and Kenjutsu all act as if they were +1 rank stronger, but have a 1.5x increased chakra/stamina cost [rounded up] as well. In addition, all techniques require 1 extra post to learn.)

Tactical Support: All techniques, Taijutsu/Ninjutsu/Genjutsu/Bloodline etc... require 3 fewer posts to learn. In combat, they are particularly adept at evading incoming attacks (+1 to Evade) and they can easily identify the tactics and abilities being used by their opponents in combat (allowing them to identify tactical maneuvers and the breadth and power of the jutsu an enemy is signing). Teammates under a tactical support specialist's leadership gain +1 rank bonus to Evasion and Speed, and can combo more effectively, allowing their allies perform two jutsu per post... so long as they have had the plan laid out to them directly.



# Chakra Elements:
Primary --> Suiton
Secondary --> Fuuton
Tertiary --> Katon
Fourth --> Raiton
Fifth --> Doton

Chakra Color: White

Total Chakra: 35
Total Stamina: 28


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Squad Name/number: N/A
Sensei:
Team Mate:
Team Mate:


Completed Missions Log:

Total Mission Points (MP) acquired: 0

E-rank Missions: 0
D-rank Missions: 0
C-rank Missions: 0
B-rank Missions: 0
A-rank Missions: 0
S-rank Missions: 0



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Non-Elemental

Rank E - (Basic)

• Henge no Jutsu (Transformation Technique)
• Nawanuke No Jutsu (Rope Untying Technique)



Rank D - (Genin)




Rank C - (Chuunin)




Rank B - (Special Jounin)




Rank A - (Jounin)




Rank S - (Sannin/Kage)





Suiton (Water)

Rank E - (Basic)

• Mist Clone
• Mizu Soujuu (Water Manipulation)


Rank D - (Genin)




Rank C - (Chuunin)




Rank B - (Special Jounin)




Rank A - (Jounin)




Rank S - (Sannin/Kage)




Fuuton (Wind)

Rank E - (Basic)




Rank D - (Genin)




Rank C - (Chuunin)




Rank B - (Special Jounin)




Rank A - (Jounin)




Rank S - (Sannin/Kage)




Katon (Fire)

Rank E - (Basic)




Rank D - (Genin)




Rank C - (Chuunin)




Rank B - (Special Jounin)




Rank A - (Jounin)




Rank S - (Sannin/Kage)




Raiton (Lightning)

Rank E - (Basic)




Rank D - (Genin)




Rank C - (Chuunin)




Rank B - (Special Jounin)




Rank A - (Jounin)




Rank S - (Sannin/Kage)





Doton (Earth)

Rank E - (Basic)




Rank D - (Genin)




Rank C - (Chuunin)




Rank B - (Special Jounin)




Rank A - (Jounin)




Rank S - (Sannin/Kage)





Bijuu Abilities






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Taijutsu Styles Allowed: 0

Primary Style:
Current level of Mastery:






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|_#_#_#_#_#_#_#_#_#|___________Kenjutsu & Custom Weapons____________./
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Kenjutsu Styles Allowed: 3

Primary Style:
Current level of Mastery:






____________________________________




# Custom Weapons Allowed: 4

Custom Weapon 1:

Weapon Type:
Weapon Range:
Weapon Location:

Weapon Description:

Special Properties:

Associated Kenjutsu/Taijutsu Style:


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Headband Location | Style | Color: Right arm | Standard | Silver
|
Outfit | Style: High-collared halter top. Intersecting belts over her chest, and shorts. White bell-sleeves and tan, fingerless gloves. She wears what appear to be black stockings or socks on her legs which reach to about halfway up her thighs, leaving a small area of bare skin on her upper thighs. Aqua also bears two strips of blue cloth that drape over either side of her hips, along with a smaller, white strip of cloth tied around her waist, draped in the same manner. Finally, she wears pointed, armored, silver boots with a sharp "hook" on the outer side of each.
|
Outfit | Color: Black and Blue
|
Kunai Holster Location | Color: Right Thigh | Black
|
Projectile Holster Location | Color: Left Thigh | Blue
|
Scroll Holster Location | Color: Back hip | Black

Kunai: 7
Shuriken: 10
Senbon: 0
Makibishi: 0
Smoke Bomb: 3
Flash Bombs: 0


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Yelena the Light Reaper


Novoa_Dragon

PostPosted: Tue Jan 03, 2012 11:46 pm


User Image._._._._._._._._._._._._._._|._______________________________________________.
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Name: Claire Farron Akishino
Nickname(s): Claire
Age: 20
Birthdate: 05/01/1991
Gender: Female
Sexuality: Straight, if not Asexual
Relationship Status: Single
Ethnicity: Japanese/European

Height: 171.45cm ( 5'7.5" )
Weight: 67.13kg ( 148lbs )
Body Build: Lean, athletic build
Eye Color: Pale Aqua
Hair Color: Light pink

Physical Description: Claire is a female who stands at a height of five foot seven inches and weights approximately one-hundred and forty-eight pounds. She has long, light pink hair that falls just past the shoulders and her eye color is that of an pale, aquatic shade. She wears a sleeveless white overcoat over a brown shirt with a single black sleeve on her left arm and knee high leather boots. She wears a mini skirt over high-topped black shorts, and two black bands can be seen strapped to her right bicep and has a silver naval piercing. Underneath the clothing, her body is that of someone with a slender yet athletic build. While not as sculpted as that of someone who focuses on muscle build like taijutsu its clear she is in excellent shape as a result of training and exercise. Lastly, she has a necklace with a small lightning bolt symbol, japanese symbols around it with the family royalty insignia etched into the center of it. It was said to be a gift from her father, as he was a member of a military division that specialized in swift hit and runs to leave the enemy in disarray as the attack force hit them in confusion. He gave Claire her very own "dogtags" for her birthday. A gift from him and the division to her.

Personality: Claire is a independant, determined and concentrated individual. She usually will keep to herself, being quiet among others and will say something here and there if the subject deems interesting enough for her to say something. To friends, she is very loyal and will do what she can to protect them or help them.

Behavior: When by herself, she usually is training or studying. Or even a combination of the two. To her there's no limitation to one's ability to learn. In her spare time, while studying she enjoys beautiful sceneries. When with others, she's quiet but observant. She isn't the most social person but will make conversation if situation deems it so or if her interest is tickled. When in combat, she is serious and will pick out any advantages possible. She aims to fight until the target is incapitated, surrenders, or if the intentions of the fight is serious enough, kill them. When defending her friends, or her own life should she see it threaten, she will incapitate the target...no matter what it takes.

Nindo: "Its not a question of can or can't. There's just somethings in life you just do"

Theme song: Battle [Temporary, still looking for some]

Character History: [X]

Village: Konohagakure

Rank: Genin


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Clan/Bloodline: Ato Saukura No Ki No
Bloodline Approval
Stage: Stage One

Cursemark: N/A

Ninja Class: Weapon Class

Special Ability: [ENERGY SLICE | One Handed Seals]
The Weapon Master Ninja Class is able to utilize a similar technique to the Samurai's Ki Strike, called the [Energy Slice]. Instead of channeling the attack through their bodies however, the attack is channeled through their weapon of choice, or any weapon they get their hands on. Channeling their chakra through their blades, they can project an energy attack through their blades which carries the properties of any element they control. Weapon Masters can control this chakra channeling ability to such a degree that they can channel other people's elements through their weapons, or, if they can attain them, place specifically made tags on their weapons to absorb an element and utilize that element's Energy Slice.

Different element's have different effects. An Energy Slice costs an equal amount of chakra/stamina as a jutsu at the Weapon Master's current rank and it does an equivalent amount of damage to an opponent as a jutsu at that rank would. Higher level ninja (Chuunin +) however can modulate the power of the Energy Slice to act as a lower rank, reducing the cost and power of the technique. After using an [Energy Slice], the Weapon Master requires a cooldown of 2 posts before they can use the technique again.

Each element creates a different effect:

Katon: Energy Slice is red and will light combustibles on fire. Dissipates/Slices through Offensive Fuuton Ninjutsu equal to rank of the Energy Slice.

Fuuton: Energy Slice is green and travels with great speed and exact precision, with the strongest cutting power (can cut through bone). Dissipates/Slices through Offensive Raiton Ninjutsu equal to rank of the Energy Slice.

Raiton: Energy Slice is a mingling of light blue and yellow and strikes in an erratic pattern, splitting into up to 3 attacks against multiple foes. Dissipates/Slices through Offensive Doton Ninjutsu equal to rank of the Energy Slice.

Doton: Energy Slice is brown and travels across the ground at great speed, ripping up the earth and carrying the debris with it as it goes, creating a wave of earth. Dissipates/Slices through Offensive Suiton Ninjutsu equal to rank of the Energy Slice.

Suiton: Energy Slice is blue and spreads into a rippled rushing wave of energy in the air. Dissipates/Slices through Offensive Katon Ninjutsu equal to rank of the Energy Slice.

[Channeling another RPC's element] - The RPC must be in contact with the Weapon Master's weapon to infuse their element into it. This requires an amount of chakra equal to one rank below the Weapon Master's rank, and the Weapon Master must still spend chakra equal to his own rank to propel the Energy Slice.

[Element Tags] - These items must be crafted by a Weapon Master and they can only infuse it with the elements they have an affinity for. Weapon Masters can only carry up to 3 tags at any point in time, and the tags themselves are Single-use items, meaning it is used up after one Energy Slice. The tag itself, only carries the elemental affinity that will be infused into the weapon, not the chakra itself. The Weapon Master's chakra is still required to activate the tag and utilize the infused element's Energy Slice.

Tweak: Dropping taijutsu for ninjutsu would be an additional three for every rank. Since the taijutsu style goes up to B-rank I get 3 E/D/C/B


[Claire dedicated herself to being able to adapt to different situations, so she may never be ill-prepared and fully equiped to fight any battle, may it be her own or for the sake of her village. Through effective training she will be able to use a sword as if it was a part of her body, she'll be able to use jutsu one handed while utalizing a weapon in the other making her truely a force to reckon with. As she grows, she'll be able to use a large array of weapons, and through that be capable of dealing with enemies of all sorts with different styles of fighting. ]


Attributes:

Primary Attribute: Strong Willed

Benefit: Ninja with this attribute treat themselves as if they were 1 ranks higher when resisting Genjutsu. Also, these ninja are capable of learning one ninjutsu which is 2 ranks higher then their current level, but it requires 1.5x the normal posts to learn. Additionally, certain bloodlines which are mentally taxing to the user, or jinchuuriki will find it easier to resist falling to their own weaknesses in times of stress. (The exact benefits will be determined when relevant and on a case by case basis)

Combat Ability: Once per combat, a user can use their extraordinary "Will Power" to conquer the seemingly impossible, including: 1) Resisting Genjutsu up to 2 ranks above their rank automatically, or 2) Pushing through their normal limits of chakra or stamina to complete one last rallying action. Another use, could be to 3) Utilize a jutsu one rank above their own of any element they can control, even if they have not yet learned it. [This does not auto-learn the technique for them however... it must still be trained

Secondary Attribute: Cunning

Benefit: +1/2 rank to all Genjutsu (making all of their Genjutsu more difficult and convincing then normal). Able to think quickly to dodge/counter incoming attacks, and able to more easily detect traps set by an enemy. Their traps are also more effective then others, increasing their chances of working. Cunning ninja are also affected less by the manipulative effects of those with the 'Sexy Attribute'... though they would still be rather attracted to them

Tertiary Attribute: Endurance

Gives an additional 3 stamina per rank.

[Claire has always been very independant and strong minded since she was young. Being relentless in the pursuit of whatever her objective may be or goal with little to nothing being able to sway her from its path. Through her time spent vigorously studying and training in the confines of her home of the royal family she developed an adaptness in her performance and thinks on the fly, always conjuring counters or preparing possible assaults on the way. Her body is tougher then normal, allowing her to last longer then others and perform feats that others who do not have the same if not better conditioning cannot.]


Specialties:

Tatical Support: All techniques, Taijutsu/Ninjutsu/Genjutsu/Bloodline etc... require 3 fewer posts to learn. In combat, they are particularly adept at evading incoming attacks (+1 to Evade) and they can easily identify the tactics and abilities being used by their opponents in combat (allowing them to identify tactical maneuvers and the breadth and power of the jutsu an enemy is signing). Teammates under a tactical support specialist's leadership gain +1 rank bonus to Evasion and Speed, and can combo more effectively, allowing their allies perform two jutsu per post... so long as they have had the plan laid out to them directly.

Chakra Control: All Nin-/Gen-/Tai-/Ken-jutsu techniques are reduced in cost as if they were one rank lower (for Chakra only) at Genin, and at Special Jounin and above, they cost one rank lower (for Chakra only) minus an additional 1 chakra point. Use of chakra control techniques such as Wall/Water walking cost nothing. Also, ninjutsu 2 ranks below the user and below do not require hand seals to perform.

# Chakra Elements: 2

Primary --> Fuuton [Wind] | Attained at character creation
Secondary --> Raiton [Lightning] | Attained at Chunin rank, 5 posts of training to draw out the element

Chakra Color:
Rich Eletric Blue

Total Chakra: 25
Total Stamina: 28 [End. Tertiary]


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|_#_#_#_#_#_#_#_#_#|______Squad Information & Mission Logs____________./
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Squad Name/number:
Sensei:
Team Mate:
Team Mate:


Completed Missions Log:

Total Mission Points (MP) acquired:

E-rank Missions: 0
D-rank Missions: 0
C-rank Missions: 0
B-rank Missions: 0
A-rank Missions: 0
S-rank Missions: 0



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Non-Elemental

Rank E - (Basic)

• Henge no Jutsu (Transformation Technique)
• Anrokku no Jutsu (Unlocking Technique)



Rank D - (Genin)




Rank C - (Chuunin)




Rank B - (Special Jounin)




Rank A - (Jounin)




Rank S - (Sannin/Kage)





Fuuton (Wind)

Rank E - (Basic)

• Kaze Bunshin (Wind Clone)
• Yadama Furooseigyo (Projectile Control Skill)

Rank D - (Genin)




Rank C - (Chuunin)




Rank B - (Special Jounin)




Rank A - (Jounin)




Rank S - (Sannin/Kage)




Raiton [Lightning]

Rank E - (Basic)




Rank D - (Genin)




Rank C - (Chuunin)




Rank B - (Special Jounin)




Rank A - (Jounin)




Rank S - (Sannin/Kage)





Genjutsu

Rank E - (Basic)
• Bunshin no Jutsu (Clone Technique)



Rank D - (Genin)




Rank C - (Chuunin)




Rank B - (Special Jounin)




Rank A - (Jounin)




Rank S - (Sannin/Kage)




Bloodline Abilities






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|_#_#_#_#_#_#_#_#_#|__________Taijutsu: Styles & Techniques____________./
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Taijutsu Styles Allowed: 0 (due to tweak)

Primary Style: n/a
Current level of Mastery:
n/a


____________________________________



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|_#_#_#_#_#_#_#_#_#|___________Kenjutsu & Custom Weapons____________./
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Kenjutsu Styles Allowed: 3

Primary Style: none uet
Current level of Mastery:




____________________________________




# Custom Weapons Allowed: 4

Custom Weapon 1: [coming soon]

Weapon Type:
Weapon Range:
Weapon Location:

Weapon Description:

Special Properties:

Associated Kenjutsu/Taijutsu Style:


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|_#_#_#_#_#_#_#_#_#|____________Apparel & Ninja Tools_________________/
|_#_#_#_#_#_#_#_#_#|

Headband Location | Style | Color: Upper right arm | Arm Band | Black
|
Outfit | Style: White overcoat, brown shirt, single black sleeve on left arm, knee high leather boots, mini skirt over high topped black shorts,
|
Outfit | Color: dark
|
Kunai Holster Location | Color: Left hip | Black
|
Projectile Holster Location | Color: Right Hip | Black
|
Scroll Holster Location | Color: small of back | Dark red

Kunai: 7
Shuriken: 10
Senbon: 0
Makibishi: 0
Smoke Bomb: 3
Flash Bombs: 0


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[imgleft]http://i961.photobucket.com/albums/ae92/TUP1/lightning_pose_png_by_weskerfreak105-d49pyj5.png[/imgleft][align=center][u][size=18][color=black]C L A I R E[/color][color=#f065e0] ●[/color] [color=#a3a3a3]F A R R O N[/color][color=#f065e0] ●[/color] [color=black]A K I S H I N O[/color][color=white]xxxxxxxx[/color][color=black][b]ク [/b][/color][color=#a3a3a3][b]レ [/b][/color][color=#f065e0][b]ア [/b][/color][color=white]xxx[/color][/size][/align][/u][align=right][size=15][color=black][[/color][color=#f065e0]Genin[/color][color=black]][/color][color=#a3a3a3] ●[/color] [color=black][[/color][color=#f065e0]Konoha[/color][color=black]][/color][color=#a3a3a3] ●[/color] [color=black][[/color][color=#f065e0]Ato Sakuro no ki no[/color][color=black]][/color] [color=#a3a3a3] ●[/color] [color=black][[/color][color=#f065e0]Weapon Master[/color][color=black]][/color]
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[color=#f065e0]"Dialogue Dialogue Dialogue Dialogue Dialogue Dialogue ."[/color]

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[align=center][u][size=14][color=#f065e0]"[/color][color=#a3a3a3]It's not a question of can or can't, there's some things in life you just do.[/color][color=#f065e0]"[/color][/size][/u][/align]

[align=left][color=black][[/color][color=#f065e0]Elements[/color][color=black]][/color][color=#a3a3a3] Fuuton, Raiton[/color]
[color=black][[/color][color=#f065e0]Primary Attribute[/color][color=black]][/color][color=#a3a3a3] Strong Willed[/color]
[color=black][[/color][color=#f065e0]Secondary Attribute[/color][color=black]][/color][color=#a3a3a3] Cunning[/color]
[color=black][[/color][color=#f065e0]Tertiary Attribute[/color][color=black]][/color][color=#a3a3a3] Endurance[/color]
[color=black][[/color][color=#f065e0]Specialties[/color][color=black]][/color][color=#a3a3a3] Tactical Support, Chakra Control[/color]

[color=black][[/color][color=#f065e0] Chakra Points[/color][color=black]][/color][color=#a3a3a3]25[/color]
[color=black][[/color][color=#f065e0] Stamina Points[/color][color=black]][/color][color=#a3a3a3]28[/color]
[color=black][[/color][color=#f065e0]Custom Weapons[/color][color=black]][/color][color=#a3a3a3] [url=]Name[/url][/color]
[color=black][[/color][color=#f065e0] Equipment[/color][color=black]][/color][color=#a3a3a3] Kunai: 7[/color][color=white]
xxxxxxxxxxx[/color][color=#a3a3a3]Shuriken: 10[/color]
[color=white]xxxxxxxxxxx[/color][color=#a3a3a3]Senbon: 0[/color]
[color=white]xxxxxxxxxxx[/color][color=#a3a3a3]Makibishi: 0[/color]
[color=white]xxxxxxxxxxx[/color][color=#a3a3a3]Smoke Bomb: 3[/color]
[color=white]xxxxxxxxxxx[/color][color=#a3a3a3]Flash Bombs: 0 [/color]
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PostPosted: Fri Jan 06, 2012 4:44 pm


._._._._._._._._._._._._._._|._______________________________________________.
|_#_#_#_#_#_#_#_#_#|_________RPC Description & History________________./
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User Image
Name: Matsuryuu Ten'yo
Nickname(s): Enro Sengoku,
Age: 19
Birthdate: December 23
Gender: Male
Sexuality: Heterosexual
Relationship Status: Single, Uninterested
Ethnicity: Arabian-Japanese

Height: 6'3 [2.1 meters]
Weight: 187 lbs [85 kg]
Body Build: Athletic | Muscular | Swimmers build
Eye Color: Intense Amber, freckled with Gold
Hair Color: Light brown

Physical Description: Enro, at a glance, has the appearence of the common vilage hunter-merchant and he looks to be in his mid-twenties with a perpetual five o' clock shadow. He stands well above modest height with stocky shoulders and a barrel chest that taper down to a slim waist, the results of strenuous and brutal training regime. Unlike most shinobi his skin Enro has dusky skin but aside from this he doesn't stand out much in a crowd and would be completely innocuous if it wasn't for the refined intensity in his piercing amber gaze and aura of intimidation. He has short spiky hair with two locks of hair wrapped in bandages framed either side of his face in a similar manner to his brother. He isn't exactly handsome but his features are somewhat striking, especially when he grins.

Enro bears several dozen pale scars that stretch all over his body, the most prominent extending from the left side of his mouth to the jaw. Stitches often bind the worst of the scars but for the most part they have all been healed.

As a wanderer and completely unaffiliated with any village, Enro does not wear a marked forehead protector. Shinobi weaponry such as senbon and makibishi are concealed within subtle pockets concealed within his cloak and clothing. He wears a belt carrying pouches but when opened they only reveal hunter equipment. Searching the packs he carries reveals the same sort of equipment a hunter would carry such as material, rope, a skinning knife, wet stone, provisions, water pouch, herbs, medical salves, clothing, flint and tender, bedroll, folded tent, ect. (Nothing stupid random and convenient though). The only weapon Enro clearly displays is a recurve bow, which fits his occupation as a hunter-merchant.


Personality: Enro was born a gentle and light-hearted child, always smiling and always happy. However sometime later in life Enro became a very stern and serious child. He is very reluctant to open up to anyone as all those he once loved are now out of his reach. He speaks very bluntly, even on sensitive topics and is held in a negative light as emotionless and dispassionate. However, Enro is still somewhat gentle [in his own way] and he does show guarded compassion and some caring for long-time comrades though at the moment he has none of these. He isn't afraid of sharing his views but that doesn't mean he will always offer advice or even tell the truth.

Enro has few friend because he does not require interaction with others to enjoy himself. He has an even-temper and appears to be at ease even in uncomfortable situations. Many note that he is unpassionate and unflappable, always stoic in the face of danger or despair. He isn't the type of person to console another and is very unsentimental. Enro is usualy unswayed by either praise or criticism and can confidently come to terms with his own behavior, living his life through a personal creed assembled through his life. Additionally, Enro does not conform to the typically sense of morality that bind ninja and can easily sleep even after witnessing or taking part in the massacre of innocents.

Behavior: Enro wears a very lazy expression and speaks with a relaxed, unconcerned voice. He is very aloof and has a minimalistic attitude but during serious situations he becomes stern and very intimidating. He is a little shady and odd, never allowing himself to be followed and often arriving exactly on time to his appointments. He has a very cruel sense of humor, mostly because no subject is to sensitive to earn comment from him. He keeps most of his borderline sadistic thoughts to himself but sometimes the dark glint in his eye is enough. It's not as if Enro is insane, he just finds dark humor alot more appealing to him than other ninja.


Nindo:
"I will either find a way or make one,"


Theme song: Wandering

Character History: The Road Not Taken - Enro Sengoku

Village: Temproary Leaf Instructor | Wanderer

Rank: Chuunin


._._._._._._._._._._._._._._|._______________________________________________.
|_#_#_#_#_#_#_#_#_#|______Ninja Characteristics & Shinobi Skills__________./
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Clan/Bloodline: Rinnegan (link awaiting revamp)
Stage: Until revamp, access to all elements only

Cursemark: None yet [Cursemark of Heaven may be applied for in the future]

Ninja Class: Medical
Special Ability: Augment

The Medical Ninja Class is able to utilize a specialized technique wherein they can concentrate immense amounts of chakra into a single spot, generating an incredible amount of force behind any one of their attacks. This enhanced strike, or [Augment] allows the medical shinobi to channel their energy into a single devastating attack which can reduce stone, earth, or wood to rubble, or leave an opponent completely crippled, or worse. Beyond this, they can also use the ability to grant a kind of super-human strength, allowing them to, for a brief period, accomplish tasks no one normally could, such as lifting heavy slabs of stone, or ripping a tree from it's roots and swinging it around.

An augmentation costs 3 chakra points to perform and this cost cannot be reduced by any means of chakra cost reduction. The [AUGMENT] lasts for only one attack/action, and the Medical Ninja must allow for a one post cooldown between uses.

Enro's surrogate father was opposed to Enro even becoming a shinobi so he forced the young Enro to pursue a seemingly harmless career as a medic. Initially Enro thought he would be stuck in a hospital for the rest of his life but he quickly realized it was just another facet of the broad spectrum of shinobi skills he wanted to master and stuck by his choice though in recent years he has spent more years developing skills as a hunter, trapper, and tracker.

Attributes:

Primary Attribute:
Benefit(s): → +1/2 rank to all Genjutsu (making all of their Genjutsu more difficult and convincing then normal). Able to think quickly to dodge/counter incoming attacks, and able to more easily detect traps set by an enemy. Their traps are also more effective then others, increasing their chances of working. Cunning ninja are also affected less by the manipulative effects of those with the 'Sexy Attribute'... though they would still be rather attracted to them.

Combat Ability→ Once per combat, so long as the opponent is not more than 2 ranks above you, a ninja with this attribute can utilize "Insight" to either escape from a trap, jutsu, or attack which would otherwise hit them using some crazy maneuver, or through insight gained in fighting your opponent, make your next attack much more likely to hit through a brilliant tactic. (The RP maneuver used to escape or hit however, has to at least be somewhat legitimate, at least in theory)

Secondary Attribute:
Benefit→ Speed Ninja receive a +1 rank bonus to their speed, but can even outperform those above their rank by a fair amount. As a Genin, they would be faster in their movements then even the average Chuunin, requiring somewhat of Sp. Jounin to keep up with or catch up to them. Their speed makes their movements blindingly fast, but it does not increase their reaction speed, and therefore does not increase their ability to evade incoming attacks. Higher level ninja with this attribute have been described as simply disappearing only to re-appear closer without showing any sign of movement in between.

...however, not just movement speed is enhanced, but attack speed and tactile manipulation as well. With such an increase to the movement speed of their arms and hands, the deadliness of their strikes is enhanced, making such attacks difficult to keep up with as their movements seem like only a blur.

Tertiary Attribute:

Enro's mother was a scholar and ninja, she made it mandatory for him to begin learning as soon as possible. As his father was a noble, he also received training in the ways of a noble until he decided to follow in his mothers line of work. When he was under the care of ninja-monks he continued his education in their temple, developing advanced ninja skills and assimilating a great deal of knowledge on the origin of chakra and bijuu, which has led to his 'professin' as a ninja-scholar searching for methods to study a Bijuu through the host.

Enro is a ninja who prefers to strategically plan his actions only moments before quickly putting them into action, thinking while moving and still having enough time to consider multiple options. His speed allows him to quickly deliver multiple attacks while at the same time making plans for the enemies next move. He combines multiple facets of ninja training while in combat and is capable of performing most ninja tecniques

Specialties:

:
Custom jutsu which could not be normally learned by a ninja, can be accessed by a sensei so long as they have seen it used at least once. (However, this requires 5 more posts then normal, -1 post for every time beyond the first it is seen used. (This does not apply to Bloodline ninjutsu, or to Clan Hiden jutsu, such as Nara/Akimichi techniques) Once learned however, these techniques can be taught to students. >

:


Chakra Element(s): Six Primary Chakra Natures

Primary --& All Six Primary Chakra Natures

Chakra Color: Sepia

Total Chakra: 40
Total Stamina: 40


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|_#_#_#_#_#_#_#_#_#|______Squad Information & Mission Logs____________./
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Squad Name/number:
Sensei:
Team Mate:
Team Mate:


Completed Missions Log:

Total Mission Points (MP) acquired:

E-rank Missions: 0
D-rank Missions: 0
C-rank Missions: 0
B-rank Missions: 0
A-rank Missions: 0
S-rank Missions: 0


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|_#_#_#_#_#_#_#_#_#|._______________Jutsu Information________________./
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Non-Elemental

Rank E - (Basic)

• Henge no Jutsu (Transformation Technique)

Rank D - (Genin)
Walking on Walls

Rank C - (Chuunin)
Water Walking


Rank B - (Special Jounin)




Rank A - (Jounin)




Rank S - (Sannin/Kage)





Six Primary Chakra Natures-

Rank E - (Basic)
Static Strings
Lightning Clone
Electricity Resistance Training
Water Clone
Fish Spit
Katon Fukumen No Jutsu
Doroku Gaeshi (Rock Shield) [Replace Katon: Ichi]
Tsuchi Gunjikoudou no Jutsu (Earth Military Movement Technique) Tsuchi Tou Tou (Swift Earth)

Rank D - (Genin)
Current Transfer
Lightning Bolt
Lightning Transformation
Katon: Bounetsu no Jutsu (Fire Release: Flame Resistance)
Mizu Tate no Jutsu (Water Shield Technique) [Replaced Katon: Ni]


Rank C - (Chuunin)
Raiton: Raikou Kousen no Jutsu (Lightning Release: Lightning Blast
Kanri Soushitsu no Jutsu (Control Loss Technique)
Water Breathing
Hidden Mist Technique
Water Binding Chains
(Earth Release: Stone Spear)
Katon Ryuuka no jutsu ( Fire Style: Dragon Fire Technique

Rank B - (Special Jounin)




Rank A - (Jounin)




Rank S - (Sannin/Kage)




Medical Techniques

Rank E - (Basic)


Shidan
Extraction

Rank D - (Genin)

• Flesh-Binding


Rank C - (Chuunin)




Rank B - (Special Jounin)




Rank A - (Jounin)




Rank S - (Sannin/Kage)






Fuinjutsu (Sealing Jutsu)

Rank E - (Basic)




Rank D - (Genin)




Rank C - (Chuunin)




Rank B - (Special Jounin)




Rank A - (Jounin)




Rank S - (Sannin/Kage)





Genjutsu

Rank E - (Basic)
• Bunshin no Jutsu (Clone Technique)



Rank D - (Genin)
Demonic Illusion: False Surroundings


Rank C - (Chuunin)
Kai - Dispell



Rank B - (Special Jounin)




Rank A - (Jounin)




Rank S - (Sannin/Kage)




Bloodline Abilities






._._._._._._._._._._._._._._|._______________________________________________.
|_#_#_#_#_#_#_#_#_#|__________Taijutsu: Styles & Techniques____________./
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Taijutsu Styles Allowed: <1>

Primary Style:
Current level of Mastery:



____________________________________



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|_#_#_#_#_#_#_#_#_#|___________Kenjutsu & Custom Weapons____________./
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Kenjutsu Styles Allowed: <1>

Primary Style: Current level of Mastery:


____________________________________



# Custom Weapons Allowed: 1

Custom Weapon 1:

Weapon Type:
Weapon Range:
Weapon Location:

Weapon Description:

Special Properties:

Weapon Type: Recurve Bow
Weapon Location: Back-mounted

Weapon Description:Its design a shorter length from end to end with a significantly higher range than that of a longbow double to triple its size. Fully drawn it offers a resistance of a hundred fifty pounds, triple that of a normal hunting bow. The extreme draw resistance allows for a rapid release and higher take off speed of the arrow which in turn grants a higher velocity. The bow itself is stained a very dark black with a charcoal stain. It is a composite bow, meaning it’s made of multiple layers of laminated wood, giving it a greater capability than that of the solid core bows.

Bow stats: Unstrung: 55 Inches
Strung: 53 Inches
Draw weight: 150 lbs
Arrow speed: 350 FPS[Feet per second]*
(* Speed at release.)


Associated Kenjutsu/Taijutsu Style:


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|_#_#_#_#_#_#_#_#_#|____________Apparel & Ninja Tools_________________/
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Headband Location | Style | Color: N/A
|
Outfit | Style: Shinobi garb
|
Outfit | Color: Dark gray
|
Kunai Holster Location | Color: Concealed within pouch
|
Projectile Holster Location | Color: Concealed within pouch
|
Scroll Holster Location | Color: Concealed in backpack

Kunai: 7
Shuriken: 10
Senbon: 0
Makibishi: 0
Smoke Bomb: 3
Flash Bombs: 0


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Martin Spiralwave
Crew


Azeiel The Risen

Feline Pumpkin

5,425 Points
  • Millionaire 200
  • Hygienic 200
  • Cat Fancier 100
PostPosted: Sat Jan 07, 2012 8:33 am


._._._._._._._._._._._._._._|._______________________________________________.User Image
|_#_#_#_#_#_#_#_#_#|_________RPC Description & History________________./
|_#_#_#_#_#_#_#_#_#|

Name: Uchiha Mifune
Nickname(s): The Prince of Dreams
Age:18
Birthdate: March Third
Gender:Male
Sexuality:Heterosexual
Relationship Status: Single/Looking
Ethnicity:Italian

Height: 1.8 m (5 ft. 10 in.)
Weight: 80 kg (176 lbs)
Body Build: Skinny/Toned
Eye Color: Blue
Hair Color: Light black that fades to white as it reaches the tips of his hair.

Physical Description: The most prominent feature that Mifune possesses is without a doubt his bright blue eyes. Some say they are pretty others say they are just plain creepy. Secondly would be his wardrobe. He prefers to wear extravagant silk cloths and firs when he can. He also has a very defined jaw and slightly pale skin.

Personality: Mifune has a very complex personality. He is a harsh and unrelenting realist. With a deep hatred for weakness and stupidity. Life means nothing to him in any way. For him those who stand against him are fools for doing so and treats death as a mercy for them. He will help someone if there is a point and reason behind what he is helping with, if not then you have a better chance of getting water from a stone. He takes a deep sadistic pleasure in manipulating people and playing to their weakness as well as outwitting them. He is also very cold and calculating and just as ruthless to match.

Behavior: When he is engaged in combat he never holds back and will exploit every single weakness he can to gain victory. To him it matters not what the cost of completing a mission is as long as it is completed successfully. Out of combat he is calculating and gathers information almost passively using every action a person makes to build a mental profile of the person.
On the off chance that he gets close to someone and becomes friends then he will do what ever is needed to aid them.

Nindo: "Your first mistake was thinking I would let you live to make a second."

Theme song: Demons By Avenged Sevenfold

Character History: The Birth of a Prince

Village: Konohagakure

Rank: Genin


._._._._._._._._._._._._._._|._______________________________________________.
|_#_#_#_#_#_#_#_#_#|______Ninja Characteristics & Shinobi Skills__________./
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Clan/Bloodline: Sharingan/ Uchiha Approval
Stage: Inactive


Ninja Class: Genjutsu

Special Ability: [Intricate Deception]

- Genjutsu Class ninja are especially skilled at crafting the illusions they inflict on others. This makes all Genjutsu Class ninja act as if they are one rank higher when determining the effectiveness of their Genjutsu and it multiplies the Stamina Drain caused by the Genjutsu by 1.5x .

Tweak:
2. Dropping a Taijutsu/Kenjutsu style, to gain additional Ninjutsu techniques.
- Dropping a Taijutsu/Kenjutsu style lets you learn an additional 3 Ninjutsu per rank dropped (So, if you drop a full style, that is an additional 15 jutsu total, 3 jutsu per rank)

Mifune enjoys mentally tearing apart his enemy's and takes a small sadistic pleasure from watching those who stand against him suffer even more so if they are suffering due to his manipulations. Furthermore due to his high intelligence and incredible degree of cunning makes him a natural genjutsu user.

Attributes:

Primary Attribute: Cunning:
Ninja with this attribute are masters of thinking on the fly, using their quick wits to think up and apply counters amidst chaotic circumstances. Not only are they able to think on their feet, enabling them to more easily dodge/counter the opponent by predicting their movements, but they are also masters of setting their own traps, luring their enemies into their own setups naturally. Their Genjutsu are also usually a step above the rest, as the illusions they cast are particularly clever and harder to break free from.

Benefit(s): +1/2 rank to all Genjutsu (making all of their Genjutsu more difficult and convincing then normal). Able to think quickly to dodge/counter incoming attacks, and able to more easily detect traps set by an enemy. Their traps are also more effective then others, increasing their chances of working. Cunning ninja are also affected less by the manipulative effects of those with the 'Sexy Attribute'... though they would still be rather attracted to them.

Combat Ability: Once per combat, so long as the opponent is not more than 2 ranks above you, a ninja with this attribute can utilize "Insight" to either escape from a trap, jutsu, or attack which would otherwise hit them using some crazy maneuver, or through insight gained in fighting your opponent, make your next attack much more likely to hit through a brilliant tactic. (The RP maneuver used to escape or hit however, has to at least be somewhat legitimate, at least in theory)


Secondary Attribute: Intelligence:
Ninja with this attribute are the strategists who can read several moves ahead. They are able to use their vast trained knowledge to gain an edge in battle, or innately understand the underlying principles behind even completely foreign situations. Through study and a training of the mind, their minds have been sharpened and honed to in a sense, see into the future of what will most likely occur.

Benefit: All jutsu, for the purposes of learning, are considered one rank lower and can be learned at an accelerated rate, of 3 fewer posts required. (Example: If a Genin wishes to learn a Chuunin technique, it counts as a D-rank and has a -3 learning counter... meaning he can learn it in 2 posts, when others would require 8.)

Tertiary Attribute:

Strong Willed:

Mifune is many things but complacent is not among them. When ever his ambition and his resolve are focused on the same ends he will let nothing and no one stand in his way.

Mifune learned very early on that if he was to succeed as a genjutsu user he would need to outlast his enemy's and that meant having an advanced level of control of his chakra. From an early age he dove head first into books and learned every thing he could and continues to learn all that he can at all times. From this he also developed the ability to perceive the world easier than others.He enjoys cumming up with plans on how to do certain things. Because of this he is an adapt leader and a formidable strategist. He was born a cunning man and he soon learned to use this to his advantage as he began to learn the base instincts of humans and learning to manipulate them. He takes a sadistic pleasure in manipulating others to do his work and if he can manipulate someone he WILL do so. Because of this he will do what ever it takes to get what he wants and his resolve to do so is just as terrifying as his mind is.

Specialties:

Tactical Support: Ninja with this specialty are masters of combat and of reading and understanding their enemies. They are naturally intelligent and make excellent team leaders, assisting their allies and making them stronger and more capable by extension. Due to their intelligence, they also learn all techniques at a faster rate.

Benefit(s): All techniques, Taijutsu/Ninjutsu/Genjutsu/Bloodline etc... require 3 fewer posts to learn. In combat, they are particularly adept at evading incoming attacks (+1 to Evade) and they can easily identify the tactics and abilities being used by their opponents in combat (allowing them to identify tactical maneuvers and the breadth and power of the jutsu an enemy is signing). Teammates under a tactical support specialist's leadership gain +1 rank bonus to Evasion and Speed, and can combo more effectively, allowing their allies perform two jutsu per post... so long as they have had the plan laid out to them directly.

Chakra Control:
Though central to the art of Ninjutsu itself, molding chakra is not always easy for all. Only Chakra Control specialists have truly mastered the art and are capable of using their chakra truly efficiently. Masters of control, they can utilize all techniques with less cost to themselves. As master's of chakra they are also able to mold it nearly effortlessly and training techniques comes more naturally to them then it does to others. Higher level shinobi even begin to learn how to utilize ninjutsu without the need for hand seals by forming the ninjutsu and molding it within their bodies naturally.

Benefit(s): All Nin-/Gen-/Tai-/Ken-jutsu techniques are reduced in cost as if they were one rank lower (for Chakra only) at Genin, and at Special Jounin and above, they cost one rank lower (for Chakra only) minus an additional 1 chakra point. Use of chakra control techniques such as Wall/Water walking cost nothing. Also, ninjutsu 2 ranks below the user and below do not require hand seals to perform.

# Chakra Elements: 2

Primary --> Katon
Secondary --> Raiton (Chuunin)


Chakra Color: Orange with flecks of red

Total Chakra: 25
Total Stamina: 25


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|_#_#_#_#_#_#_#_#_#|______Squad Information & Mission Logs____________./
|_#_#_#_#_#_#_#_#_#|

Squad Name/number:
Sensei:
Team Mate:
Team Mate:


Completed Missions Log:

Total Mission Points (MP) acquired:

E-rank Missions:
D-rank Missions:
C-rank Missions:
B-rank Missions:
A-rank Missions:
S-rank Missions:




._._._._._._._._._._._._._._|_______________________________________________.
|_#_#_#_#_#_#_#_#_#|._______________Jutsu Information________________./
|_#_#_#_#_#_#_#_#_#|

Non-Elemental

Rank E - (Basic)

• Henge no Jutsu (Transformation Technique)




Rank D - (Genin)




Rank C - (Chuunin)




Rank B - (Special Jounin)




Rank A - (Jounin)




Rank S - (Sannin/Kage)





Katon (Fire)

Rank E - (Basic)
• Katon: Shuriken no Jutsu (Fire Release: Shuriken Technique)(Auto-learned)
• Katon: Tanebi no Jutsu (Fire Release: Cinder Technique)(Auto-learned)


Rank D - (Genin)






Rank C - (Chuunin)




Rank B - (Special Jounin)




Rank A - (Jounin)




Rank S - (Sannin/Kage)




Raiton (Lightning )(Only At Chunin )

Rank E - (Basic)




Rank D - (Genin)




Rank C - (Chuunin)




Rank B - (Special Jounin)




Rank A - (Jounin)




Rank S - (Sannin/Kage)





Genjutsu

Rank E - (Basic)
• Bunshin no Jutsu (Clone Technique) (Starter Jutsu)
Type: Distraction
• Ikamono Chishio (Fake blood) [x]
Type: Distraction
• Fukushi no Jutsu (Double Vision Technique) [x]
Type: Distraction
• Suiganmourou no Jutsu (Drunken Sight Technique)
Type: Distraction [x]
• Bouzenjishitsu no Jutsu (Stupification Technique)
Type: Reality Change [x]

Rank D - (Genin)
• Narakumi No Jutsu (Demonic Illusion: Vision of Hell Technique)
Type: Painful Reality Change [x]
• Magen: Kokuni Arazu No Jutsu (Demonic Illusion: False Surroundings Technique)
Type: Distraction [x]






Rank C - (Chuunin)





Rank B - (Special Jounin)




Rank A - (Jounin)




Rank S - (Sannin/Kage)




Bloodline Abilities






._._._._._._._._._._._._._._|._______________________________________________.
|_#_#_#_#_#_#_#_#_#|__________Taijutsu: Styles & Techniques____________./
|_#_#_#_#_#_#_#_#_#|

Taijutsu Styles Allowed:

Primary Style:
Current level of Mastery:






____________________________________



._._._._._._._._._._._._._._|._______________________________________________.
|_#_#_#_#_#_#_#_#_#|___________Custom Weapons____________./
|_#_#_#_#_#_#_#_#_#|


# Custom Weapons Allowed:1

Custom Weapon 1: None

Weapon Type: None
Weapon Range:
Weapon Location:
Weapon Description:

Special Properties:



._._._._._._._._._._._._._._|_______________________________________________.
|_#_#_#_#_#_#_#_#_#|____________Apparel & Ninja Tools_________________/
|_#_#_#_#_#_#_#_#_#|

Headband Location | Style | Color: On forehead | Normal | Black

Outfit | Style: Specified in the personality and in the picture.
|
Outfit | Color: (see above)
|
Kunai Holster Location | Color: On a belt on his right hip
| Black
Projectile Holster Location | Color: On his belt on his left hip
| Black
Scroll Holster Location | Color: Strapped in a holster on his left Bicep | Black

Kunai: 7
Shuriken: 10
Senbon: 0
Makibishi: 0
Smoke Bomb: 3
Flash Bombs: 0


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|_#_#_#_#_#_#_#_#_#|.____________Posting Format_____________________./
|_#_#_#_#_#_#_#_#_#|


[imgright]http://i1204.photobucket.com/albums/bb411/Douglas_Troop/581604-1-1-1-1.jpg[/imgright]
[color=maroon][align=center][b]Mifune Uchiha
Genin۞ Genjutsu ۞ Konohagakure ۞ Inactive Sharingan
Primary: Cunning ۞ Secondary: Intelligence ۞ Tertiary Strong Willed ۞ Chakra Control ۞ Tactical Ninja
۞ Chakra : 25 ۞ Stamina: 25 [/b] [/align]

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PostPosted: Thu Feb 02, 2012 10:44 am


User Image
._._._._._._._._._._._._._._|._______________________________________________.
|_#_#_#_#_#_#_#_#_#|_________RPC Description & History________________./
|_#_#_#_#_#_#_#_#_#|

Name: Miho
Nickname(s):None yet
Age:16
Birthdate:01/01
Gender:Female
Sexuality:Bisexual
Relationship Status: Meh (Would be her reply if she was asked if she was dating anyone.)
Ethnicity: Hispanic/white

Height: 5' 7/ 1.69 meters
Weight: 120 / 54.43 Kg
Body Build: Shot and thin, with large hips.
Eye Color:black
Hair Color:purple

Physical Description: Darkly cute Miho attractiveness does not so much come from her looks, but the way she acts, and handles herself. Even with that said, she is still quite the site, short, and thin the only real remarkable thing about Miho's figure his her hips. Thick, and round there are sure to draw attention away from her left fulfilled area's.

Accompanying her small frame is her odd skin tone, a pale brown, like the foam of a cappichino. This tone fits perfect for the hue of purple she dies her hair, and helps show off how truly dark her eyes are. Other than her physical appearance Miho doesn't do much make up wise, other than a deep purple eye liner, witch she is very rarely seen without.

Personality: Evil, and mean would be the way most people describe Miho, but it would be only because she tends to say what she thinks. in a brutal and final manner. Truly she doesn't care enough to be evil, mostly looking for a good fight Miho general pushes away the people around her, not because she doesn't like them, but more because there to weak, and lame for her to feel like she needs to deal with. There is a special place for people that can make her laugh though, but they are few and far between since most people don't like her, so don't try.

Behavior: Alone Miho like to keep moving, or practicing her ability's. She will make mundane, everyday activity's into something hard, and training worthy. This helps keeps her easily bored tendency down, which also help her pick less fights with innocent bystanders.

When around others she normally try's to find out what she can about the way they fight, or what she can say/do to get them to fight. Miho is also prone to angry out bursts when people be blatantly mean, or cruel, to herself, or those she decided to make friends with.

Miho's combat tactic are all meant for high speeds, and hard twists. She uses her feminine body to twist, or spin to achieve angles, and power she wouldn't normally be able to reach. This combined with her iron sand attacks, and the ability to coat weapons with poisons, or venom makes her a hard person to predict in combat.

Nindo: "Your about to get pwnd."

Theme song: Tainted Love

Character History: [x]


Village:Konoha

Rank: Genin


._._._._._._._._._._._._._._|._______________________________________________.
|_#_#_#_#_#_#_#_#_#|______Ninja Characteristics & Shinobi Skills__________./
|_#_#_#_#_#_#_#_#_#|

Clan/Bloodline: Satetsu Bloodline Page Approval
Stage: Stage 1

Cursemark: N/A


Ninja Class: Assassin Class

Special Ability: [STEALTH] , [CRAFT POISON]

Members of the Assassin Ninja Class can utilize [STEALTH]. Stealth enables an Assassin Class Ninja to wrap themselves in a cloak of chakra which makes them become invisible to all those around them. This can be done at any time of the day and there is no limitation on how long a character can stay in Stealth. (See additional Stealth Guidelines and Rules below)

...in keeping with the concept above, all Assassins are capable of muting their footsteps and minimizing the sounds they make when they move. Only someone with well attuned senses would be able to detect their approach. When running, their footsteps are not muted, but still make only a quiet pitter-patter noise against the ground.

Members of the Assassin Ninja Class are also the ONLY ninja who can [CRAFT POISON]. These ninja have the ability to submit custom Poisons in the [Custom Technology] thread. These ninja are immune to the poisons they create.

- Assassins can create up to 3 'Public' Poisons, which any other assassin can obtain in some way or another, and which ordinary ninja can access the antidotes for within their villages.

- Additionally, an Assassin can create 1 'Private' Poison, which only they have access to, and which only they have the antidote for. (Only Medical Class ninja can develop antidotes for these poisons, and it takes 10 posts to create ONE vial of Antidote, which cannot be mass produced.)

Tweak: Replace all genjutsu for 3 more jutsu per rank up to A rank.


Never standing out to much in the crowd, and always wiggling her way out of getting in trouble as a child it is easy to see why Miho took to the cloak and dagger aspect of the kunoichi path. Leaning more toward hiding in plan sigh Miho normally avoids shadows since it is expected of most assassin to attack from there, this helps her get the jump on her enemy in a very different way than most, but if needed she knows how to utilize the shadows around her.

Attributes:

Primary Attribute: Speed

Benefit: Speed Ninja receive a +1 rank bonus to their speed, but can even outperform those above their rank by a fair amount. As a Genin, they would be faster in their movements then even the average Chuunin, requiring somewhat of Sp. Jounin to keep up with or catch up to them. Their speed makes their movements blindingly fast, but it does not increase their reaction speed, and therefore does not increase their ability to evade incoming attacks. Higher level ninja with this attribute have been described as simply disappearing only to re-appear closer without showing any sign of movement in between.

However, not just movement speed is enhanced, but attack speed and tactile manipulation as well. With such an increase to the movement speed of their arms and hands, the deadliness of their strikes is enhanced, making such attacks difficult to keep up with as their movements seem like only a blur.

Combat Ability: Combat Ability - Once per combat, a ninja with this attribute can utilize a 'Burst' technique, which enables them either to increase their speed by an additional rank (Putting a Genin's speed above that of a Sp. Jounin) for one post or perform an additional action for that round, enabling them to string together combo maneuvers. (Normally, most shinobi would only be able to use one jutsu per combat post.)

Secondary Attribute: Strong willed

Benefit: Ninja with this attribute treat themselves as if they were 1 ranks higher when resisting Genjutsu. Also, these ninja are capable of learning one ninjutsu which is 2 ranks higher then their current level, but it requires 1.5x the normal posts to learn. Additionally, certain bloodlines which are mentally taxing to the user, or jinchuuriki will find it easier to resist falling to their own weaknesses in times of stress. (The exact benefits will be determined when relevant and on a case by case basis)

Tertiary Attribute: Sexy

Miho does not go about being sexy the same way most girls do, she uses her body yes, but more how she can kick you a** with it rather than the way she looks. This intimidates many, but to some, this is a very intriguing feature and can draw the opponent into a fight they wouldn't normally enter.

Being very forceful, and confident in herself Miho uses her strong willed to make others cower from her, and if they don't she will use her speed and bloodline to crush them with unyielding persistence. This, to a small few is something sexier than looks alone.


Specialties:

Stealth:: Benefit(s): Though Stealth ninja cannot make themselves seemingly invisible as Assassins can, they still find many ways to hide their presence. Stealth ninja have the ability to completely mute their footsteps and are extremely adept at moving without making any noise. Also, although they cannot disappear as an Assassin in [Stealth], they can still hide their chakra signatures to avoid being detected by a Sensor, or a shinobi with a detection bloodline (To detect a Stealth ninja via chakra signature, you must be an equal ranked Sensor ninja, or have a bloodline which puts you at an effective equal rank in terms of detection).

Stealth ninja also have a series of unique abilities which help them to hide their intentions and true identities in when they are in plain sight. When performing jutsu, they need not 'announce' the title of their technique, allowing them merely to use the necessary hand seals to create the effect. All Stealth ninja also have the ability to use Slight of Hand, allowing them to make small objects (shuriken, kunai, a scroll, etc...) appear and disappear in their hands seemingly instantaneously. This allows them to make subtle movements, removing or placing items in their pockets/pouches behind their backs without even the keenest observer noticing.

Additionally, Stealth ninja can 'infuse' any clone they make with their own chakra signature, which can throw pursuing sensors off their trail. If a stealth ninja is 'marked' by a sensor, the mark also appears on the clone, making the Sensor see a 'double' image. This forces them to make a choice as to which 'marked' target they will attempt to track down, giving the Stealth Ninja a better chance to escape.

Combo: Whereas the average shinobi can only perform a single Nin-/Gen-/Tai-/Ken-jutsu in a post, Combo Specialists can perform 2 such jutsu in any combination they wish. In addition to this, when jutsu are performed back to back, one immediately after the other, both attacks always occur. The first attack can be blocked, dodged, or parried, but it cannot be negated or diverted in such a way that the second attack no longer occurs. The second attack always occurs after the first, making the Combo Specialist's opponent forced to deal with both attacks.


# Chakra Elements: 2
Primary --> Ration
Secondary --> Doton

Chakra Color: Light purple

Total Chakra:25
Total Stamina:25


._._._._._._._._._._._._._._|_______________________________________________.
|_#_#_#_#_#_#_#_#_#|______Squad Information & Mission Logs____________./
|_#_#_#_#_#_#_#_#_#|

Squad Name/number:
Sensei:
Team Mate:
Team Mate:


Completed Missions Log:

Total Mission Points (MP) acquired: 2

E-rank Missions: 0
D-rank Missions: 1
C-rank Missions: 0
B-rank Missions: 0
A-rank Missions: 0
S-rank Missions: 0




._._._._._._._._._._._._._._|_______________________________________________.
|_#_#_#_#_#_#_#_#_#|._______________Jutsu Information________________./
|_#_#_#_#_#_#_#_#_#|

Non-Elemental

Rank E - (Basic)

• Henge no Jutsu (Transformation Technique)
•Nawanuke No Jutsu (Rope Untying Technique)



Rank D - (Genin)




Rank C - (Chuunin)




Rank B - (Special Jounin)




Rank A - (Jounin)




Rank S - (Sannin/Kage)





Ration (Lightning)

Rank E - (Basic)

•Teikou no Kuntou (Electricity Resistance Training)
•Raikou Bunshin no Jutsu (Lightning Clone Technique)

Rank D - (Genin)




Rank C - (Chuunin)




Rank B - (Special Jounin)




Rank A - (Jounin)




Rank S - (Sannin/Kage)




Doton (Earth)

Rank E - (Basic)




Rank D - (Genin)




Rank C - (Chuunin)




Rank B - (Special Jounin)




Rank A - (Jounin)




Rank S - (Sannin/Kage)





Genjutsu

Rank E - (Basic)
• Bunshin no Jutsu (Clone Technique)



Rank D - (Genin)




Rank C - (Chuunin)




Rank B - (Special Jounin)




Rank A - (Jounin)




Rank S - (Sannin/Kage)




Bloodline Abilities






._._._._._._._._._._._._._._|._______________________________________________.
|_#_#_#_#_#_#_#_#_#|__________Taijutsu: Styles & Techniques____________./
|_#_#_#_#_#_#_#_#_#|

Taijutsu Styles Allowed: 1

Primary Style:
Current level of Mastery:



._._._._._._._._._._._._._._|._______________________________________________.
|_#_#_#_#_#_#_#_#_#|___________Kenjutsu & Custom Weapons____________./
|_#_#_#_#_#_#_#_#_#|

Kenjutsu Styles Allowed: 1

Primary Style:
Current level of Mastery:



1 Custom Weapons Allowed:

Custom Weapon 1:
Weapon Type:
Weapon Range:
Weapon Location:

Weapon Description:
Special Properties:

Associated Kenjutsu/Taijutsu Style:


._._._._._._._._._._._._._._|_______________________________________________.
|_#_#_#_#_#_#_#_#_#|____________Apparel & Ninja Tools_________________/
|_#_#_#_#_#_#_#_#_#|

Headband Location | Style | Color: In her hair (the band that is in the pic.)
|
Outfit | Style: A light dress with loose furly sleeves, the dress shows off her curves but lets her hide things in her sleeves.
|
Outfit | Color:black, and white.
|
Kunai Holster Location | Color: Hidden in a ruffle above her right hip.
|
Projectile Holster Location | Color: Hidden in ruffle over her left hip.
|
Scroll Holster Location | Color: Hides any scrolls in her sleeves.

Kunai: 7
Shuriken: 10
Senbon: 0
Makibishi: 0
Smoke Bomb: 3
Flash Bombs: 0


._._._._._._._._._._._._._._|_______________________________________________.
|_#_#_#_#_#_#_#_#_#|.____________Posting Format_____________________./
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-o-Havik-o-
Vice Captain

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