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A faint smile
Vice Captain

Dedicated Friend

PostPosted: Wed Sep 15, 2010 6:12 pm


Mokuton - Senjuu Clan
Life, Wood, Water & Earth

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Mokuton

Senju (Thousand Arms) of the Forest were one of the founding clans of Konoha. Under Senju Hashirama, they allied with other clans including the Uchiha to found the Fire Country's ninja village. It is unknown if Senju retains a clan structure in the current Konoha. Tsunade is the only known living descendant of founding clan of Konoha.

The Mokuton Jutsu are techniques that combine earth and water-based chakra to create plants, specifically trees of varying size and shape. Mokuton techniques can be produced from anywhere, including the user's body, as the user's chakra is literally converted into a source of life. The First Hokage, the first known possessor of the technique, used the ability to grow the trees that served as the foundation of Konohagakure, the primary reason for his being given the title of Hokage. After the First's death, Yamato was injected with the First's DNA in an attempt to replicate the ability. Yamato survived the experiment and is the only known living user of Mokuton.


Rules

• Water and Earth are the must have Elements for this Bloodline.
• Even though your Wood is filled with Chakra you have a bit of a weakness against Katon.


Senju Clan Jutsu

User ImageUser ImageDaijurin no Jutsu (Great Forest Technique)
Rank: C
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Attack, Defense
Mokuton • Daijurin no Jutsu is a unique Ninjutsu technique used by Yamato. Using his ability to utilize Mokuton (wood release) techniques, Yamato will extend a large mass of spikes from his arm. These spikes can act both to impale his target and as a barrier to protect a comrade.








User ImageUser ImageJubaku no Jutsu (Tree Restraints)
Rank: C
Note:
Range: -
Type: Defense, Supplementary
Mokuton • Jubaku no Jutsu is a unique Ninjutsu technique used by Yamato. Using his ability to utilize Mokuton (wood release) techniques, Yamato will form handseals and cause beams of wood to emerge from the ground. These beams will wrap around his target to bind them.







User ImageUser ImageJukai Koutan (Birth of Dense Woodland)
Rank: A
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Attack, Defense, Supplementary
Mokuton Hijutsu ~ Jukai Koutan is a Ninjutsu technique unique to the First Hokage which uses the Wood Element. The First Hokage does the necessary hand seals and a dense growth of forest and branches grows from the ground to entangle his target.







User ImageUser ImageMoku Bunshin no Jutsu (Wood Clone Technique)
Rank: D
Range: Self
Type: Supplementary
Moku Bunshin no Jutsu is a unique Ninjutsu technique used by Yamato. Using his ability to utilize Mokuton (wood release) techniques, Yamato will form handseals and cause beams of wood to emerge from his body. This wood will morph and form a clone of Yamato, capable of utilizing all the same Mokuton techniques as the original.






User ImageUser ImageMoku Shouheki no Jutsu (Wood Barrier Technique)
Rank: B
Range: Close (0m ~ 5m)
Type: Attack, Defense
Mokuton • Moku Jouheki no Jutsu is a unique Ninjutsu technique used by Yamato. Using his ability to utilize Mokuton (wood release) techniques, Yamato will form handseals and cause beams of wood to emerge from the ground. The beams can converge to form a half spherical barrier to deflect an incoming blast.






User ImageUser ImageMokuton - Henge (Wood Element - Transformation)
Rank: C
Range: Self
Type: Supplementary
Mokuton • Henge is a unique Ninjutsu technique used by Yamato. Using his ability to utilize Mokuton (wood release) techniques, Yamato will form handseals and cause beams of wood to emerge from the ground. The beams will converge around his body to form the shape or individual he wishes to transform into. Unlike regular Henge which just transforms ones appearance, Mokuton Henge creates a physical material to hide ones appearance. This technique works best when the copied person is at least partially made out of wood.





User ImageUser ImageShichuuka no Jutsu (Four Pillar Home Technique)
Rank: B
Range: Close (0m ~ 5m)
Type: Supplementary
Mokuton • Shichuuka no Jutsu is a unique Ninjutsu technique used by Yamato. Using his ability to utilize Mokuton (wood release) techniques, Yamato will form handseals and cause beams of wood to emerge from the ground. These beams will converge and combine to form a dwelling of his choosing. This dwelling will resemble a normal home, with rooms and doors on the inside. In essence the technique allows Yamato to conjure a home from nothing, and not even have to summon it.





User ImageUser ImageShichuurou no Jutsu (Four Pillar Prison Technique)
Rank: A
Range: Close (0m ~ 5m)
Type: Supplementary
Mokuton • Shichuurou no Jutsu is a unique Ninjutsu technique used by Yamato. Using his ability to utilize Mokuton (wood release) techniques, Yamato will form handseals and cause beams of wood to emerge from the ground. These beams will converge and combine to form a prison. In essence the technique allows Yamato to conjure a prison from nothing, and not even have to summon it.






The Senju Clan











Property of Jaded_Propaganda
Information via Leafninja, and thats it!
 
PostPosted: Sat Oct 09, 2010 9:52 am


{u/c}

Hyouton
Cold, Ice, Deadly



History: This unnamed Ice Style ability is the blood inheritance limit of the Clan Haku hailed from in the Water Country. This unique Ice style is formed through Haku's simultaneous usage of the Water and Wind elemental styles. The citizens of the Water Country blamed the bloodline clans for the constant wars and strife. They turned against the bloodlines and murdered many of them. Clan members fled into hiding and tried to avoid using their bloodline abilities anymore for fear of being killed. Haku's mother fled her clan and married a citizen of the Water Country. When he found out that she had passed on these abilities to her son, he murdered her and came after Haku. Haku was ill-prepared to control his powers, and lashed out to protect himself. His powers took the surrounding water and formed it into an ice spike protective prison. Though his life was spared, his knee jerk response to protect himself killed his father in the process. A homeless Haku was later found by Momochi Zabuza, who saw he could exploit Haku's bloodline abilities for his own nefarious ends.

Rules:
• All Hyouton users have Water and Wind Elements only.
• Hyouton user's have the ability to make hand signs using only one hand.
• The Ice created can only be melted by Demonic flame or the flames of Amateratsu due to the intensity of the coldness of the ice formed.

Requirements:
• You have to discover that you have this bloodline through a fight (Serious Fight) then post fifteen times training it after the fight.

Clan Members:
- Heliel Luster {iAkura-kun}
- Nero Hyouton {SK Loda}
- Naomi Nakashima {Beatriz-chan}

Clan Techniques:

User ImageUser Image
Name: Tsubame Fubuki - Snow Storm Swallows
Rank: D
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Attack
Description: Hyouton • Tsubame Fubuki is a Ninjutsu technique utilizing the Ice Element. Fubuki will create ice swallows which she can launch at her opponent. As they fly through the air, these deadly birds can hone in on their target. A sufficiently hot enough counter can melt the ice swallows.





User ImageUser Image
Name: Haryuu Mouko - Destruction Dragon Fierce Tiger
Rank: C
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Attack
Description: Hyouton • Haryuu Mouko is a Ninjutsu technique utilizing the Ice Element. After forming the needed handseals, an ice tiger will rise from the surrounding ice to strike out against its target. Its cold nature can freeze any nearby water, and its large mass can cause a large amount of damage when it impacts.









User ImageUser ImageName: Hyourou no Jutsu - Ice Prison Technique
Rank: C
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Attack, Defense
Description: Hyourou no Jutsu is a Ninjutsu technique used by the Snow ninja Kakuyoku Fubuki. After forming the needed handseals, Fubuki will touch the ground, causing columns of ice to rise from the ground at her foe. If caught, the ice will rise up around her target and imprison them. She can also use this technique as a defensive measure, raising the ice to form a shield against incoming attacks.








User ImageUser ImageName:Rouga Nadare no Jutsu - Wolf Fang Avalanche Technique
Rank: B
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Attack
Description: Hyouton • Rouga Nadare is a Ninjutsu technique utilizing the Ice Element. After forming the needed handseals, an avalanche of snow will rain down towards Rouga's opponent. As the snow slides down, it will coalesce into large snow wolves. These wolves can follow Rouga's bidding and attack his opponent. A sufficiently powerful straight thrust can disrupt the wolves and return them to snow.




User ImageUser ImageName:Itsukaku Hakuegei - One Horned White Whale
Rank: A
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Attack
Description:Hyouton • Itsukaku Hakuegei is a Ninjutsu technique utilizing the Ice Element. After forming the needed handseals, a gigantic horned white whale made of ice will rise from the surrounding snow to come thundering down on an opponent, crushing them and the surrounding area under its large mass.







User ImageUser ImageName: Kokuryuu Boufuusetsu - Black Dragon Blizzard
Rank: A
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Attack
Description: Hyouton • Kokuryuu Boufuusetsu is a Ninjutsu technique utilizing the Ice Element. After forming the needed handseals, Dotou will thrust his arm to send out a black ether-like dragon to strike his opponent. As it flies through the air it will begin to turn, when it hits the target it will use its motion to launch the opponent high into the air.






User ImageUser ImageName: Sensatsu Suishou - Death by a Thousand Flying Water Needles
Rank: B
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Attack
Description: Sensatsu Suishou is a Ninjutsu technique unique to Haku's bloodline. Unlike every other hand seal, Haku is able to create the technique by forming hand seals on only one hand. To create the needles, Haku forms the needed hand seal and then kicks water into the air with his foot. The water then rises into the air and takes the form of a thousand needles. These needles then come raining down on his target.








User ImageUser ImageName: Makyou Hyoushou - Demonic Ice Crystal Mirrors
Rank: S
Note: Special Bloodline Technique
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Attack
Description: Makyou Hyoushou is a Ninjutsu technique unique to Haku's bloodline. After forming the necessary hand seals, nearby water forms long flat mirrors 360 degrees around the target. Haku himself then places himself inside one of the mirrors. Once inside the mirror, Haku can then using the mirror reflections to confuse his target. Utilizing the reflections, Haku can then almost instantaneously move from one mirror to the other. Due to the speed, his target will appear to be moving in slow motion. Because of this he can then unleash numerous needles into his opponent with little difficulty. Using this technique for long periods of time however, will quickly use up Haku's chakra.
 

A faint smile
Vice Captain

Dedicated Friend


A faint smile
Vice Captain

Dedicated Friend

PostPosted: Sat Oct 09, 2010 10:13 am


Kaguya Clan
Deadly, Graceful, Unbreakable

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Kaguya Clan History
Shikotsu Myaku is the blood inheritance limit of the Kaguya Clan. The Kaguya clan hailed from the Water Country and they were known for their love of battle. This clan has the ability to manipulate their bone structure, this ability is called Shikotsu Myaku (Corpse Bone Pathways). They can remove their bones at will to create weapons as strong as steel and also use their ability to spurn the creation of new bones, utilizing dances which took advantage of this ability. These taijutsu techniques would mix body movement with his ability to extend bones.

Shikotsu Myaku
Shikotsu Myaku is the bloodline limit of the Kaguya clan. From this limit, numerous jutsus and techniques have been formed. However, there are still level and stages that form the basis of the technique. To learn any of the clan's jutsus, all of the levels that have the same rank or lower as the wanted jutsu must be learned. Each level takes the same number of posts to master as a jutsu of equivalent rank. Unless otherwise stated, chakra must be used to use the effects of each level. However, the amount of chakra used depends on the level that is used (ex: simply making a bullet will always cost the chakra equivalent to one D-rank jutsu even if the user has mastered up to level 3). Chakra is not used to manipulate or change the density of the bone during listed jutsus.

Density- Level 1
Rank: E
The first level of density is the natural density of a Kaguya's bones. Because of their bloodline limit, Kaguya's have naturally tougher bones even without strengthening them with chakra. Naturally, Kaguya bones are three times as strong as normal bones while keeping the same weight.

Density- Level 2
Rank: C
By channeling chakra into the bones around their body, Kaguya clan members can further strengthen their bones, making it as dense and as strong as steel while remaining as light as natural bones.

Density- Level 3
Rank: A
At level 3, Kaguya clan members can now channel huge amounts of extremely concentrated chakra into their bones, making their skeletal system even more dense. However, the weight of the bones do not increase, despite being as hard to slice as diamonds and just as hard to crush.

Manipulation- Level 1
Rank: D
The user is able to manipulate their bone at the most basic level. While they can form general shapes like bullets and spears that are only sharp at the tip or just simple plates of bone for defense, anything more complicated like a blade or a whip is still out of their grasp. It is also impossible for them to control their bones skillfully enough to manipulate them around the vital organs without causing any harm. As a result, the only bones that can be used at this level, are those in the arms and legs, far away from any important organs.

Manipulation- Level 2
Rank: C
The second level of manipulation allows the user to form more specific objects. In this level, the skill required to create a sword blade or even spiked variations of the simple plates has bee achieved. However, the skill required to harmlessly move bone around vital organs has still not been achieved. As with the last stage, the only bones that can be used at this level, are those in the arms and legs, far away from any important organs.

Manipulation- Level 3
Rank: B
Finally, the clan member is able to control the bones that are close to or even surround the vital organs of the body. This includes the ribs, the skull, the ulna, the pelvis, and the spine among others. The level of manipulation once these bones are outside of the body, however, remain the same.

Manipulation- Level 4
Rank: A
Kaguya clan members at the fourth level of manipulation are now able to further push the limits of their bone and create precisely balanced structures that can remain stable despite their huge size and/or extreme complexity. At this stage, items such as whips, giant drills, chain mail, and full-body plate armor can be created purely from bones.

Manipulation- Level 5
Rank: S
At the fifth and final level of bone manipulation, a clan member has such control and power that he/she can extend their bone throughout an entire village if need be. However, extending the bone over such a wide radius weakens the strength of the bone by one rank while keeping the chakra cost the same. The bone can only retain its original strength while being extended within a radius of 20 meters.

Kaguya Clan Jutsu

User ImageUser ImageTeshi Sendan - Ten Finger Drilling Bullets
Rank: D
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Supplementary
Teshi Sendan is a Taijutsu technique utilized by the Kaguya clan. Using their bloodline abilitie's unique Shikotsu Myaku (Corpse Bone Pathways) ability, user will use his fingers to fire his distal phalange bones as bullets. As the bones fly through the air, they will rotate and drill into their target once they make contact.






User ImageUser ImageYanagi no Mai - Dance of the Willows
Rank: D
Range: Close (0m ~ 5m)
Type: Attack
Special Note: First of Five Dance Forms
Yanagi no Mai is a form of Taijutsu developed by the clan to take advantange of their bloodline ability. It is the first of five dance forms. Using their ability to manipulate his bone structure, clan members will grow and extend a forearm bone through the palm of their hands to form a stabbing instrument. Using fluid and precise movements, they will then impale their opponents.





User ImageUser ImageTsubaki no Mai - Dance of the Camellia
Rank: C
Range: Close (0m ~ 5m)
Type: Attack
Special Note: Second of Five Dance Forms
Tsubaki no Mai is a form of Taijutsu developed by the Kaguya clan to take advantage of their bloodline ability. It is the second of five dance forms. The clan member will remove a long bone in the form of a sword from his/her shoulder. Because of the bloodline, the density of the bone can be increased many times so that it is even as hard as steel depending on the level of the user. Using fluid and precise movements, the user will then cut through any opponent within striking distance.




User ImageUser ImageKaramatsu no Mai - Dance of the Larch
Rank: B
Range: Close (0m ~ 5m)
Type: Attack, Defense
Special Note: Third of Five Dance Forms
Karamatsu no Mai is a form of Taijutsu developed by the Kaguya clan. It is the third of five dance forms. The user will begin to extend multiple bones from his body, even from his/her rib cage, radius, and ulna. Because they are hard as steel, these bones can act as a strong defensive mechanism against incoming strikes. Due to this they will also serve as an offensive attack to allow Kaguya clan members to move with little effort to impale their opponent.




User ImageUser ImageTessenka no Mai - Dance of the Clematis
Member Use: Kaguya Kimimaro
Rank: A
Range: Close (0m ~ 5m)
Type: Attack
Special Note: Fourth of Five Dance Forms
Tessenka no Mai is a form of Taijutsu developed by Kimimaro to take advantage of his cursed seal and bloodline ability. It is the fourth of five dance forms. He performs it after activating his level two cursed seal form. There are two variations to it:
Tessenka no Mai • Hana - Dance of the Clematis • Flower- Using this dance will also form a large flowering bone spear which he can also use to pierce any shield his opponent raises. The spear is said to be nearly indestructible by the time that the user reaches the final stage.
Tessenka no Mai • Tsuru - Dance of the Clematis • Vine- The Kaguya member will remove his/her spinal column from his/her back to create a flexible bone vine. Because the vine is flexible, it can wrap itself around an opponent to rip them to pieces.

User ImageUser ImageSawarabi no Mai - Dance of the Young Ferns
Rank: S
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Attack
Special Note: Fifth of Five Dance Forms
Sawarabi no Mai is the fifth of five dance forms. The user quickly grows a multitude of tall spikes from his body to create a large forest of bone. While in this form the user can merge into the bone trees to attack his target from whichever spike he/she wants.







The Kaguya Clan





Property of Kagetsukiko
No other guilds were used in the making of this Bloodline
Information via Leafninja.com
 
PostPosted: Sun Oct 10, 2010 3:09 pm


Satetsu - (Stage One)
Magnetic, Iron, Sand

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Iron Sand

A special technique used by the Third Kazekage. The Third Kazekage studied a host of the One-Tailed Shukaku and learned to imitate the power to control sand. However, when he imitated sand techniques, he used iron dust instead, thanks to his special Magnetic Powers. It is unknown the origins of the magnetic powers, but it is likely it has something to do with lightning element Chakra.

Rules:

- Each user of this Bloodline must have Earth(Doton) and Lightning(Raiton) only.
- Fire melts your sand
- You cannot control Metal within the human body.
- You can control tiny pieces of Metal such as Kunai, Shuriken, and Metal Wire.
- To get iron sand from the earth, you must send a large amount of metal sand to get it. It takes at least one post to reach the metal deep in the earth


Iron Sand Jutsu


Name: Ninja Bihin Ejin Giryou (Ninja Equipment Conversion Skill)
Rank: D
Range: Contact
Type: Supplementary
Description: Contact by using chakra, the user will take something metal, and turn it into iron dust. This allows the user to use the techniques without searching under-ground. You may also create other things out of the dust, which is another bonus to this justu, allowing them to turn the metal dust into something completely different. The drawback of this jutsu is that the user MUST be touching the chosen metal item before conversion.


Name:Satetsu Kesshuu (Iron Sand Joint Attacks)
Rank: C
Range: Close-Long
Type: Attack
Description: Using the Sandaime Kazekage puppet's ability to manipulate Iron Sand, Sasori will draw together a mass of Iron Sand to form huge shapes. These shapes can extend to form gigantic piercing cones or heavy crushing blocks.


Name: Kaneton Release - Hagane Dama (Metal Release - Steel Bullet)
Rank: C
Range: Long
Type: Attack
Description: A skill where the user can create pellets of steel within their hands, being able to fire them off towards their opponent and having them fly at relatively high speeds.

Name:Kaneton - Hagane Bunshin no Jutsu (Metal Release - Steel Clone Skill)
Rank: C
Range: N/A
Type: Supplementary
Description: A skill which the user creates a tangible clone from their metal dust. The clone is mainly an offensive clone, having various metal upon its body shaped in various ways that the user will make when making it to help the bunshin in some way for its taijutsu.


Name:Kaneton - Hagane Ame no Jutsu (Metal Release - Steel Rain Skill)
Rank: B
Range: Long
Type: Attack
Description: A skill in which the user gathers a large amount of ore and metals within the ground, creating water droplet sized balls. These balls can either be created from the ground itself and launched upwards hitting from below, launched into the air to fall back down and hit from above, or even from the side of a wall like a spray of projectiles.

Name:Satetsu Shigure (Iron Sand Autumnal Showers)
Rank: B
Range: Long
Type: Attack
Description: Using the Sandaime Kazekage puppet's ability to manipulate Iron Sand, Sasori will form the sand into small piercing clumps which can rain down on his opponent. Because of the deadliness of the attack, a ninja must do all they can to avoid it, rather than make any attempt to block it.

Name: Satetsu Kaihou (Iron Sand World Method)
Rank: B
Type: Attack
Range: Close - Long
Description: Using a massive amount of iron sand, Sasori will cause a huge 3D lattice work of spikes to form, piercing most anything in its path.

Name:Kaneton Release - Kane Shouheki (Metal Release - Metal Barrier)
Rank: B
Range: Close
Type: Defense
Description: A skill where the user creates a metallic barrier, in which can withstand a great deal of attacks. The barrier has its own tolerance to which it can break, and after that tolerance is exceeded it will break.


Name:Kaneton Release - Haganeryuu Rendan (Metal Release - Steel Dragon Barrage)
Rank: A
Range: Long
Type: Attack
Description: A skill where the user, can have a large, long, and slender steel dragon emerge from the ground. This large incarnation of metal has a Bunshin type capacity to think, and weights approximately 3000 lbs. It has the power to shoot large Metal pellets from its mouth and is able to bind its foes. It only last for (Three Post).




Iron Sand

• Miho



___________________________________________________________________________


Satetsu - (Stage Two)
Far more deadly

User Image

Kekkai Genkai History:


The user is very adept at controlling metal dust, making them much more powerful. Metal sand controlled by the person is far more durable, fast, and precise when it comes to moving. Overall, the person has more control over their sand. At this stage, the user can also control slightly bigger objects, but nothing the size of a fuuma shuriken.

Rules:

1. Must have Satetsu for at least a month, very active.
2. Must defeat three ninja, all at your rank or higher
3. Must be at least Jounin
4. Same rules as stage one

Iron Sand Stage Two Jutsu:


Name: Tekkoudan (Armor Piercing Ammunition)
Rank: C
Range: Long
Type: Attack
Description: An improvement upon the Hagane Dama technique. The user creates a single, slender, and sharp spear like object. The spear is only five inches long, but can pierce armor and bone relatively easily. Kaguya bone can be pierced, but with a bit of difficulty.


Name:Satetsu Irekawari (Metal Sand Substitution)
Rank: C
Range: Self
Type: Supplementary
Description: The user performs a single handseal, which can be performed with one hand. This handsign is just enough to get the chakra spurring and have the user substitute themselves for some of their iron sand. This technique cannot be used in rapid succession, so the user must wait four posts before doing it again.


Name:Kurogane Chiri Bakugou (Iron Dust Detonation)
Rank: B
Range: On Clone
Type: Supplementary
Description: The user accumulates a Kaneton - Hagane Bunshin no Jutsu first, then performs the needed handsigns. Upon finishing the handsigns, Kaneton - Hagane Bunshin no Jutsu will explode, sending peices of metal everywhere. The detonation of the clone itself doesn't hurt, but the metal peices do as the detonation is the equivalent to a fragmentation grenade shrapnel.

Name: Satetsu Yoroi (Iron sand armor)
Rank: B
Range: Self
Type: Supplementary
Description: The user envelopes themselves in iron sand, providing an extremely tough armor that repels all lower-ranking taijutsu attacks and ninja. However, this armor renders the user unable to perform other jutsu until the armor is dispelled.

Name:Erai Gyokushou Kane Kame (Great King Metal Turtle)
Rank: A
Range: Self
Type: Defense
Description: This move requires a lot of metal sand and chakra. The user accumulates a large amount of iron dust around them. This creates a giant, metal turtle about the size of a cruise-liner. Ninja utilizing this technique reside in the turtle's mouth, and can fully operate the turtle as if it were the reptile. The technique is great for sieges upon villages, and causing great amounts of destruction. Erai Gyokushou Kane Kame is so heavy, Gamabunta nor Manda can lift it.



Iron Sand - (Stage Two)





 

A faint smile
Vice Captain

Dedicated Friend


A faint smile
Vice Captain

Dedicated Friend

PostPosted: Sun Oct 10, 2010 3:18 pm




Crystal Release
Beautiful, Crystal, Destructive

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History: 
In a long dead town there were people that mined crystal out of caves to make a living. The Crystal Release was created by a clan of shinobi that specialized in Doton Elemental Jutsu. They learned to manipulate the earth and crystals that were in the caves and began to learn they're structure so that they could create crystal particles from the earth, chakra, and moisture in the air. When another village learned of their crystal mines they sent a group of shinobi to take over the mines, but they were defeated easily by the Crystal Shinobi. When the leader of their village learned of this, he sent a much larger force to kill everyone in the village. When they attacked the village many people died, including those of the Crystal Release users and the village was burned to the ground. Only a small group of people in the village managed to escape and spread to the corners of every nation. Only a small handful of Crystal users escaped and each of them went their separate ways to find a place to live. Many settled in small woodland areas and shorelines and a small few hid in the other villages such as Leaf and Sand.


Abilities: The Crystal Release is a specialized field of Ninjutsu that can create crystal as well as manipulate already-existing crystals and crystalline structures.



Rules For Kekkei Genkai/Clan:

- Doton must be your main element
- Ninjutsu class only

Weakness:
- Cannot crystallize either raw energy or chakra as they have no physical mass to crystallize. (Wind, Fire, Lightning)
- Susceptible to high frequency sound waves
- Weak against Raiton elemental jutsu



Strengths:
- Earth, Water, and Wood Release techniques are practically useless against it.

----------------------------------------------------------------------------------


Stage One
At stage one the user is able to manipulate crystal to a degree but is not able to perform the more complex jutsu. At the moment they cannot crystalize wood or water and are only capable of creating crystals from the earth.


// Stage 1 - Kekki Genkai Techniques //


Jutsu Name: Crystal Release: Shōton: Suishō Kyō (Crystal Release: Jade Crystal Mirror)
Rank: E

Type: Ninjutsu
Element: Crystal
Description: The user forms a large mirror in the shape of a snowflake, which they can then use to perform the Jade Crystal Clone Jutsu.




Jutsu Name: Suishō Bunshin no Jutsu (Crystal Release: Jade Crystal Clone Technique)
Rank: D

Type: Ninjutsu
Element: Crystal
Description: After the user performs the Crystal Release: Jade Crystal Mirror jutsu, they can make multiple clones of them self emerge from the mirror. These clones are made of crystal, and crumble into many crystals after they are destroyed. Clones made by this jutsu are also able to deceive Byakugan users.




Jutsu Name: Shōton: Suishō Tō (Crystal Release: Jade Crystal Blade)
Rank: D

Type: Ninjutsu
Element: Crystal
Description: The user can quickly form a blade made of crystal on their arm, and use it almost similar to how a ninja would use a Tanto. Blades can be formed on both arms if needed.




Jutsu Name: Kesshō no Yoroi (Crystal Armor)
Rank: C
Type: Ninjutsu
Element: Crystal

Description: This jutsu allows the user to become encased in a thin sheet of crystal to protect her from blunt force trauma. This armor can also aid the user in performing stronger physical attacks. The crystal is transparent and can only be noticed by light reflecting off it.




Jutsu Name: Suishō Rō no Jutsu (Crystal Release: Jade Crystal Prison) 

Rank: C
Type: Ninjutsu
Element: Crystal

Description: This technique is where the user completely encases an opponent in crystal.




Jutsu Name: Kesshō: Rokkaku Shuriken: Ranbu (Crystal Release: Crystal: Hexagonal Shuriken: Wild Dance) 

Rank: C

Type: Ninjutsu
Element: Crystal

Description: The user throws a vast amount of crystal shuriken to her opponent. They can use a much advanced form of the attack where crystal particles surround her and condense into numerous shuriken.




Jutsu Name: Shōton: Kesshō Senbon (Crystal Release: Crystal Needles)
Rank: C
Type: Ninjutsu
Element: Crystal
Description: The user creates long, sharp, and pointed bright pink and white crystals that shoot at the target at extremely high speeds.




Jutsu Name: Shōton: Kurenai no Kajitsu (Crystal Release: Crimson Fruit)
Rank : C
Type: Ninjutsu
Element: Crystal

Description: The user can create a dome of crystal to surround a target. It is highly durable from both external and internal attacks. Unlike the Suishō Rō no Jutsu (Crystal Release: Jade Crystal Prison) it does not crystallize the target.



Members Of This Stage
• Orion Ekisho {Illusion158}




----------------------------------------------------------------------------------


Stage Two
At this stage the user is able to manipulate and create crystal particles and crystallize even wood and water.

Rules:
- To reach this stage you must defeat someone at your rank or higher using a crystal Release technique in a high stakes battle.
- You must train for 10 posts on how to crystallize wood and water.


// Stage 2 - Kekki Genkai Techniques //


Jutsu Name: Shōton: Shuriken Ranbu (Crystal Release: Shuriken Wild Dance)
Rank: C
Type: Ninjutsu
Element: Crystal

Description: The user surrounds them self in crystal particles and then condenses them all into numerous shuriken which are then launched at the opponent.




Jutsu Name: Shōton: Rokkaku Shuriken (Crystal Release: Hexagonal Shuriken)
Rank: C
Type: Ninjutsu
Element: Crystal

Description: The user creates shuriken with six sides with spikes at the sides of each blade, as they resemble snowflakes.


Jutsu Name: Shōton: Kyodai Rokkaku Shuriken (Crystal Release: Giant Hexagonal Shuriken) 

Rank: C

Type: Ninjutsu
Element: Crystal

Description: The user creates a giant crystal shuriken, resembling a snowflake, and throws it at the enemy.


Jutsu Name: Shōton: Kesshō Gokakurō (Crystal Release: Crystal Pentagonal Prison)
Rank: B
Type: Ninjutsu
Element: Crystal
Description: The user completely encases her opponents in crystal. When the crystal is shattered, the bodies of the victims disintegrate along with the crystal particles.




Jutsu Name: Shōton: Kesshō Keikyoku Hayashi (Crystal Release: Crystal Thorn Grove)
Rank: B
Type: Ninjutsu
Element: Crystal
Description: The user creates growing thorn-like crystals that follows the opponent wherever they're going.




Jutsu Name: Shōton: Hashō Kōryū (Crystal Release: Tearing Crystal Falling Dragon) 

Rank: B

Type: Ninjutsu
Element: Crystal

Description: The user crystallizes a material in the area, and then turns it into a dragon. It can be used as a means to travel or to attack a target. Several dragons can also be made and manipulated at once.


Jutsu Name: Shōton: Suishōheki Hachi no Jin (Crystal Release: Jade Crystal Wall Eighth Formation) 

Rank: B
Type: Ninjutsu
Element: Crystal
Description: This jutsu will crystallize a large area and everything within it. This jutsu is capable of holding someone with a demon for a short time. (2 posts)




Jutsu Name: Shōton: Omiwatari no Jutsu (Crystal Release: The God’s Crossings Technique)
Rank: B
Type: Ninjutsu
Element: Crystal
Description: This jutsu will create a long stream of sharp crystals to bind or pierce a target.


Members Of This Stage
----------------------------------------------------------------------------------


Stage Three
At the third and final stage the user is able to create an enormous amount of crystal particles.

Rules:
- You must defeat someone with the crystal release that is at a higher rank than you in a high stakes battle to achieve this stage.


// Stage 3 - Kekki Genkai Techniques //


Jutsu Name: (Crystal Release: Crystal Encampment Wall)
Rank: A
Type: Ninjutsu
Element: Crystal
Description: The user creates a wave of chakra which then turns into an almost impenetrable wall which also mends itself.




Jutsu Name: (Crystal Release: Giant Crystal Dart) 

Rank: A
Type: Ninjutsu
Element: Crystal

Description: This jutsu allows the user to create a large sharp rod attached to their wrist which they can used to impale a target. It resembles the Dance of the Clematis: Flower.




Jutsu Name: Shōton: Suishō Meikyū no Jutsu (Crystal Release: Jade Crystal Labyrinth)
Rank: S
Type: Ninjutsu
Element: Crystal

Description: First the user creates a number of crystal flowers. Then they grows these flowers into a gigantic labyrinth consisting of red crystals, confusing all enemies inside of it. The enemies will mostly be lost because of the fact that the red crystals reflect their personal image as well as generate mirror images of the routes, paths, and details within the labyrinth, confusing and intimidating them. It is even capable of confusing the Byakugan.

Because of the crystal's stable molecular structure, a simple attack focused at one point is rendered useless, as its wide surface will evenly disperse the force of the attack, reducing the attacks effectiveness. To overcome this technique, an attack that’s impact force is already both wide and powerful is required to smash through it.




Members Of This Stage





----------------------------------------------------------------------------------

Members Of Kekkei Genkai/Clan
• Orion Ekisho {Illusion158}




 
PostPosted: Sun Oct 10, 2010 3:53 pm


The Hoshigaki Clan

Ruthless,Inivative,Water Loving
User Image


DESCRIPTION
The Hoshigaki Clan originates from the Mist Village and descends from a long line of suiton masters.The members of this clan have an odd hereditary trait; each member has rough, blue skin, razor sharp teeth, and gills. The children of the Hoshigaki all learn to master suiton and like their predecessors, they're all born with massive amounts of chakra. Hoshigaki are known for their appetites for danger and excitement as well as their love of water. Hoshigaki have incredibly tough skin which can deflect a number of attacks while dampening others. Hoshigaki are, however, much more susceptible to Raiton justu than regular Shinobi because they constantly surround themselves with water. A Hoshigaki is fiercely loyal to one person in their life and will follow any command given by that person without question.The Hoshigaki are still a thriving tribe in the Mist Village continuing their Age old traditions.

Rules


•Suiton Jutsu are one Rank Stronger
•Must Have The Main Element of Water
•Can Learn Suiton and The Mist Style in One Less Post
•Raiton Jutsu used on a Hoshigaki are one rank stronger
•They are easy to goad into fighting because they crave combat.
•They have the chakra equivalent of the rank above them
I.E.-A Genin's chakra is equivalent to that a Chuunin
•Must Pick one Person to give their loyalty to before they become a chuunin.
•The skin of the Hoshigaki allows them to be immune to un-named taijutsu from people two ranks below them, and they take half the damage of un-named taijutsu 1 rank below them. Also, ninja tools that are simply thrown without modifiers or without the "agility" or "strength" attributes will not pierce the skin.


Jutsu


Name: Suiton:Rishino no Dianot(Lake Creation)
Rank: E-S
Range: Close
Type: Creation
Description: One of the Most Adaptable and adversable Suiton Techniques of the Hoshigaki. This technique was a favorite of Kisame who would use it to fill the landscape with water. The user will do a handsign and hold it while he builds up the water in his gut. After successfully building up the Water. he will let it out in one massive burst from his mouth. He can let it out horizontally being able to repel many things at once or down able to form a column of water which he can rise upon. The amount of water formed depends upon rank and amount of Chakra.


Academy Student: About 25 Gallons Worth;Very Minimal
Genin: Normally about 50 Gallons enough to preform most D rank Water Jutsu
Chunin: 500-1,000 Gallons; Can saturate an area the size of a large school. This is where the volume of water greatly increases.
Jounin: 5,000-10,000 Gallons; Enough to Flood a Reasonably sized area (topic, 10 feet of water deep)
S Ranked: 50,000 Gallons: Enough to flood entire areas of villages,complete mastery of all water techniques is required to produce this amount. (Current and all immediately surrounding topics will be filled with 50 meters of water) Takes 20 posts to dissipate.

Name: Suiton:Mizu Hashu Shiniti(Water Spit Technique)
Rank: D
Range: Close - Mid
Type: Attack
Description: This is quite the basic jutsu of the Hoshigaki.They take a rather large inhale and quickly release three to five small bullets of water at their opponent. It is similar to the Water Bullets jutsu except this requires no handsign.

Name: Suion:Mizu Nishti Hokaru(Water Levitating Defense)
Rank: D
Range: Self
Type: Defensive
Description: This Technique utilizes the Hoshigakis Mastery of Water.They perform the handsigns and spit out a small amount of water which hovers around their body.The water will automatically block one un-named physical strike or one jutsu of the same rank as the jutsu or lower each time it is used before dissipating into the ground.

Name: Mizu Nami Jutsu(Water Wave Jutsu)
Rank: C
Range: Close-Mid
Type: Attack
Description: After the necessary handsigns are performed, a "X" is formed with the arms. Then, the arms or uncrossed quickly which results in a 20 feett tall by 30 feet wide wave rocketing toward whatever the X was facing.

Name: Mizu Nechinechi Tama Jutsu(Water Sticky Bullets Jutsu)
Rank: C
Type: Attack
Description: Similiar to the Suiton:Mizu Hashu Shiniti(Water Spit Technique) the Mizu Nechinechi Tame Jutsu utilizes the Same concept, except this time the Projectiles are larger, about 1 foot across and stick to the thing it hits. If it were to hit a enemy it would cling to them slowing their movements the more that piles up. If it connects to the ground and someone steps in it then it will be transferred to them. This jutsu is deadly in the hands of a master but also is great for incapacitating a opponent.

Name: Shiniko Mizu Buki Jutsu(True Water Weapon Jutsu)
Rank: B
Range: Self
Type: Supplementary
Description: The User will perform a handsign and water will wrap itself around the arms. The water will form at user's will and take the form of any simple weapon at any size that is desired as long as there is enough water to form it. The water can form any solid hand-to-hand weapon.

Name: Kyo Bokafu Jutsu(Large Waterfall Jutsu)
Rank: B
Range: Mid
Type: Attack/Supplementary
Description: After the necessary handsigns are formed, the user can shoot a high pressure blast of water out of the mouth as a source of propulsion. The force is great enough to more the user dozens of meters if airborne.

Name: Sugoi Mizu Kabe Jutsu (Great Wall of Water Jutsu)
Rank: A
Range: Self
Type: Defense
Description: The User will preform the handsigns and take use of a source of water at hand. It will then cause a wall of water to rise 10 Meters across and a Meter Thick. Most all projectiles will be stopped by this body of water that is, like the prison jutsu, as tough as steel.If someone attempted to charge through it they would enter and find themselves unable to move. This jutsu will last for a moderate time(3 Posts).

Name: Mizu Fuma Bakuden Jutsu(Water Shark Bomb Jutsu)
Rank: A
Range: Close-Long
Type: Attack
Description: The User will preform the handsigns and spit out a body of water resembling a shark.The Shark will then either leap at its target or fall into a body of pre-existing water. The shark can be controlled when in water at will, and it will explode with the force of three explosive tags if it connects with an object.


Name:Mizu Ryoshi Kira Jutsu(Water Hunter Killer Jutsu)
Rank: A
Range: Close
Type: Attack
Description: If the ground is saturated, three clones can be formed out of the moisture surrounding the user. These clones are very sturdy, and it would take 2 solid blows to destroy one. However, if there is a body of water nearby, the clone can regenerate 1 solid blow of damage every 2 posts.



Member List

• Kishin Hoshigaki {Electric Parfait}









The Hoshigaki Clan [Stage 2]

Ruthless,Initiative,Water Loving

DESCRIPTION
This stage can only be attained by those who have mastered all the first stage's jutsu as well as all available suiton jutsu. Only the infamous Kisame has managed to achieve the level of mastery necessary to unlock the second stage of this bloodline, and the jutsu associated with it are quite complex.
Rules


•Must be a jounin
•Must have learned all Suiton Jutsu
•Must have mastered previous stage
•Must have killed a Jounin
•Custom Jutsu can be applied to this bloodline once this stage is achieved, but only if it is approved in the Custom Jutsu section, by Cobra_X, and by the creator of this bloodline.



Jutsu

Name: Mizu Nagai Kabe Jutsu(Water Extending Wall Jutsu)
Rank: B
Range: Close
Type: Defensive
Description: The User will form a handsign and Walls of water will form around them 15 feet high and a half meter thick.The Jutsu can block most attacks and after the user is done with its defensive capabilities he does another handsign and the water walls form waves which rocket around them in literally all directions as a ring of waves rocket all around them.

Name: Shinsei Mizu Ryoshi Kira Jutsu(True Water Hunter Killer Jutsu)
Rank: A
Range: Close
Description: This Jutsu is similiar to the Mizu Ryoshi Kira Jutsu in all ways except for a few.The Clones formed in this Jutsu will not dissipate and cannot be destroyed,the blows will simply go right through them,as long as the user maintains a handsign and does not move. The downside is that this jutsu leaves you open and if you move slightly the jutsu ends.

Name: Mizu Bushin Gokusha Jutsu(Water Clone Prison Jutsu)
Rank: A
Range: Close/Contact
Description: The User Will form a single water clone after doing the Handsigns.The Clone Will be Slower and Weaker then Normal ones but this one if hit will hold the users body part in its watery form as the water making the clone up will consume the enemy,trapping him in a water prison jutsu which the clone holds while the user keeps distance.

Name: Mizu Itsuitsu Seshoku Same(Water Five Feeding Sharks)
Rank: S
Range: Mid-Long
Type: Attack
Description: Much Like the Water Shark Bomb Jutsu but these Sharks will Regenerate if they come into contact with any body of water. The Sharks move faster then The Shark Bomb and are larger.The force delivered is equivalent to 5 Exploding Tags, more then enough to kill of an opponent.The User Must However retain the handsign while the jutsu is active and must be rooted in the same spot.

Name: Mizu Saikuron Renda Jutsu(Water Cyclone Barrage Jutsu)
Rank: S
Description: The User Will perform a handsign as Water Vapor is formed from the air along with ground water and water from nearby bodies for water to form a huge cyclone that descends upon the opponent.The Cyclone then begins to spit rapidly and close at the top thus preventing escape.The User,whom is on the outside of the cyclone can enter and exit at will. The User then preforms a single handsign and Water Pellets are fired at the enemy trapped inside from all sides making dodging them extremely difficult.

Name: Mizu Boshu Same Dansu Jutsu(Water Prison Shark Dance Jutsu)
Rank: SS
Range: Close/Contact
Type: Attack/Prison
Description: The user performs a handsign and collects water from the ground, air, himself, and bodies of Water to form a giant bubble of water with the user in the center. The User then can attack the enemy whom is trapped and cannot breath. The Dome of water follows the User as he swims making sure to keep him in its center.The User has total control of the environment at this point.





Member List






 

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Dedicated Friend


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Vice Captain

Dedicated Friend

PostPosted: Mon Oct 11, 2010 9:34 am


Mind's Eye of the Kagura
Medical, Chakra, Sensing

User Image


History: The 'Mind's Eye of Kagura' is a technique utilized by the character 'Karin' who displayed several unique and impressive abilities, especially in the realm of chakra sensing and healing abilities. Karin was charged with operating Orochimaru's southern base, located on a small island in the sea. There she made sure Orochimaru's prisoners behaved. She along with Suigetsu were both experimented upon by Orochimaru due to their special abilities. After joining 'Hebi' (Sasuke's organization, later called 'Taka'), Karin used her abilities to help Sasuke achieve his goals and followed him around, while being obsessively infatuated with him.

Description: Karin showed several unique and highly useful jutsu which made her an incredible support to 'Hebi' (or 'Taka'). Using the Mind's Eye of the Kagura, she displayed the ability to detect chakra with incredible accuracy and precision, allowing her to track them over large distances. Karin also displayed a unique healing ability, which after allowing someone to bite her arm, chest or neck, would allow them to suck her chakra out and completely heal themselves. Additionally, she was shown to be able to suppress her own chakra so as to make her nearly impossible to detect.



Requirements:
• Must be a medical ninja



Abilities/Skills:
• Has excellent Chakra Control. --> [-1 chakra point cost for all jutsu]
• Has the ability to "read" chakra, which allows them to distinguish people based on chakra signature alone.
• Is able to tell how much chakra someone has, and if they are a Bijuu host. (though they cannot specifically tell which Bijuu)
• Able to sense incoming shinobi from a distance and track others.
• Can heal almost any injury, except death (for another person)
• Able to suppress one's own Chakra to become near invisible.
• Slightly increased Healing Factor.


// Bloodline Jutsu //


User Image

Jutsu Name: Mind's Eye of the Kagura
Jutsu Rank: D
Type: Chakra Sensing

Description: This ability allows the user to find, sense, and track individuals through their chakra over vast range. This is done by closing their eyes and opening the mind's eye. The ability extends to telling when a person is lying from the fluctuations in a person's chakra made from dishonest emotions or if someone is under a genjutsu. Also by focusing on a particular chakra they can perceive its location and movement with great detail.






User Image
Jutsu Name: Heal Bite
Jutsu Rank: D
Type: Medical, Healing
Description: The user can heal other's wounds by having them bite into their skin and suck out their chakra. In addition to rapidly depleting their chakra reserves, the user is left with a permanent bite mark every time they uses it. Due to this depletion of chakra, it is dangerous for them to use this ability more than once a day.



Jutsu Name: Chakra Suppression technique
Jutsu Rank: D
Type: Chakra Control

Description: This ability allows the user to suppress their chakra until it is undetectable. This makes it impossible, or at least very difficult, for sensing-type shinobi to track them. The downside of this ability is that since the user is suppressing their chakra, they are unable to use their Mind's Eye of the Kagura.

Clan Head:
1. Axel Hajime
2.
3.



Property of TUP
 
PostPosted: Mon Oct 11, 2010 9:38 am


Suigetsu Clan
Water, Adept, Fluid

User Image



History: This clan started out in Hidden Mist Village where the clan learned to transform their bodies into water. This clan worked towards taking over the village, but failed as the Mizukage learned of their plans and sent an assassin squad to destroy the entire clan. Fortunately some of the clan members managed to escape the massacre and scattered to the other villages. The clan members that survived hid and trained in their clans art in secret.

Abilities: The user can transform their body into water and can merge with a water source (puddle, river, ect.). They can also reshape their body for more power.

Rules For Kekkei Genkai/Clan :
- Suiton must be your main element
- Only members this clan can learn their special Ninjutsu
- Can learn Suiton Elemental Jutsu with one less post

Weakness:
- Raiton Elemental Weakness

Strengths:
- Suiton techniques stronger by 1 Rank


Jutsu

Jutsu Name: Suika no Jutsu (Hydration Technique)
Rank: D
Range: Self
Description: The user can reduce all or part of their body to a watery form, avoiding and absorbing attacks. They re-solidify at will. Using this, the user can also re-shape their body parts for suitable situations. When the user passes out, they are turned into a jelly-like state.
(Can stay in this form for 2 posts, and cannot use it again until 3 posts after it ended)

Jutsu Name: Suiton: Teichi Mizu Ryokou (Water Release: Spying Water Travel)
Rank: C
Range: Contact/Self
Description: After using Suika no Jutsu (Hydration Technique) to merge with a water source, they can travel from place to place, similar to Mizutamari Yusuo no Jutsu (Water Puddle Transportation) but they can use this to spy on others so long as they are near water and the user is merged with that water source.

Jutsu Name: Suiton: Gōesuiwan no Jutsu (Water Release: Great Water Arm)
Rank: C
Type: Supplementary
Description: Using the ability to transform their body into water, the user will reform therein a more muscular form. This stronger arm allows them to deliver more powerful attacks.

Jutsu Name: Suiton: Mizu Ude (Water Release: Water Arms)
Rank: B
Type: Creation/Supplementary
Description: After using Suika no Jutsu (Hydration Technique) to merge with a water source, the user can form several arms made of water to attack their opponents. These arms are made of water so a single hit can destroy them but they can reform again and again so long as there is water.

Jutsu Name: Suiton: Akki Uo Nami Kurasshu (Water Release: Demon Fish Wave Crash)
Rank: A
Range: Close-Mid
Description: After using Suika no Jutsu (Hydration Technique) to merge with a water source, the user can form a giant wave that looks like a demon-like fish. The user can use this form to crash into their opponents, or they can use it to shield allies from attack.

Jutsu Name: Suiton: Mizu Kyūin (Water Release: Water Absortion)
Rank: A
Type: Healing
Description: The user, when severely wounded uses Suika no Jutsu (Hydration Technique) and absorbs nearby water from plants, dirt, or any water source to heal their wounds. (Take 4 posts to heal)


Members Of Kekkei Genkai/Clan









...Bloodline/Clan developed by Feral Demoness
Property of TUP
 

A faint smile
Vice Captain

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Vice Captain

Dedicated Friend

PostPosted: Mon Oct 11, 2010 9:41 am


Explosive Clan


This clan loves to make things EXPLODE! It has two branches, and the branch you want to use needs to be decided when you apply for the clan.
Note: you can only be in one branch.

Amount of Clay:

Each rank has a limit of Clay Points [CU], and each level of the explosions [C1-4] takes a certain amount of CU.

Genin: 10
Chunin: 15
Special Jounin: 20
Jounin: 25
S-Rank: 30

Cost of CU

Genin: 2
Chunin: 3
Special Jounin: 4
Jounin: 7
S-Rank: 10

Branch One Explosive Clay:
This branch makes special clay that, when chakra is added, becomes explosive. As the user gains rank, he/she will be able to create better clay and add more chakra to make larger explosives. This clay can also be molded to form creatures that carry out the orders of the user. The host can detonate these clay bombs at any range. When the clay is used, it expands, meaning the creatures are hollow. The amount of clay used in the sculptures compared to the size of the finished product is rather small, but the chakra kneaded into it makes it swell like a sponge and grow much larger. The range of explosion varies by rank, starting at fifteen and rising by fifteen for each rank. This however changes to twenty if you are a sensor.

Weakness/Strength
If a Ration jutsu of one rank below or higher than the level of the explosive (so C2 being hit by a D rank) hits your clay directly it will be defused and useless. However if it is an area of effect technique, the technique counts as one rank lower against the explosive clay.

Suiton causes the clay to swell and reduces it's speed by one rank but increases blast force by one explosive tag X the level of the explosive.

Genin [C1 Explosives]: The host is able to create small creatures, such as rats or pigeons, that can move around on their own and explode with the force of about half an explosive tag. The host can make the special clay needed for these explosions by gathering the amount of clay and paying 2 chakra and 1 stamina by chewing the substance with chakra mouths to form enough explosive clay to form 1 small creature or explosive. It then costs an additional 1 chakra point to detonate. At this stage each explosive has the force of half an explosive tag.

Chuunin [C2 Explosive]: The host can create bigger explosives, such as dogs or falcons, that have the explosive force of 1 explosive tag. It takes the necessary mass clay and 3 chakra points to form the explosive clay needed for the material. The user has an option of supplying an extra chakra point to make lightweight clay, which can be used to fly upon. Exposiosn from C 2 are equal to three explosive tags.

Jounin [C3 Explosive]: The user is now able to create larger models out of their explosive clay. They can create things the size of lions and larger birds. It takes the necessary clay and 7 chakra points to form the explosive clay needed for the material. The explosions are equal to the force of ten paper tags.

S-Rank [C4 Explosive]: The user is able to create massive clay explosives, but each creation will take a third of the user's clay to create. It costs 10 points to form the explosive from their clay. These explosions are on par with fifty paper tags.

Branch Two: Explosive Touch
This clan can create explosions between their hands and the objects each hand touches, and the explosion becomes bigger the higher rank the user has and more surface area the hand has in contact with the object. This branch is also immune to the force and heat of its explosions caused by the clan technique.

Cost
Explosions cost the same amount as the number of paper tags relative to the explosion, rounded UP to the nearest whole number. (So 1/6 would be 1 whole chakra point.) Your palm and thumb count as fingers in addition to your actual fingers.

Genin:
At this rank, the user isn't very skillful at creating an explosion with their hands. It takes enough chakra that creating explosions becomes tiresome. If the user is able to lay a finger on the opponent the explosion would be equivalent of 1/6th of an explosive tag. If the user is able to get their entire hand and all fingers on the opponent, the explosion would be equivalent to 1 explosive tag.

Chuunin:
The user is becoming more used to creating explosions, thus they cost less to actually create. If they were able to lay a finger on the opponent, it would be equivalent to 1/3 of an explosive tag. An entire hand or fist on the opponent would result in an explosion with the force of 2 paper tags. The cost is now 6 chakra points (a relatively small amount based on the fact that the cost barely increased at all.)

Special Jounin
At this rank the user is much more enduring, able to pull off multiple, high ranking explosions with ease. A finger on the opponent would be equivalent to half an explosive tag, while an entire hand or fist would cause an explosion equaling that of four explosive tags.

Jounin
The true potential of the explosion release becomes evident here as a large jump in power comes into play from the matured body and level of endurance compared to lower levels. The user should by now be able to pull off higher numbers of stronger, and more deadly explosions. One finger would allow for the force of 1 paper tag, while a whole fist or hand would bring in the force of 6 explosive tags.

S-Ranked
True masters of the art of explosions, S ranked explosion release masters have access to a large amount of very deadly and high level explosions. S ranked shinobi will pull off the explosive force of 2 exploding tags, and an entire fist or hand would result in an explosion the size and force of 12 paper tags at once.


An iJwlz-kun, Deil Grist, iSix-kun collaboration project.  
PostPosted: Mon Oct 11, 2010 9:43 am


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PostPosted: Mon Oct 11, 2010 7:59 pm


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PostPosted: Mon Oct 11, 2010 8:06 pm


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PostPosted: Mon Oct 11, 2010 8:08 pm


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[Starter Forum] Bloodlines, Demons, Curse Marks, Summonings and More

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