Username: LOLTERNATIVE Ideas for the foal's Name: Chlorr (Claw)
Personality: Chlorr is horrible. Evil. She loves to toy with her victims; letting them escape before capturing them again and bringing them back to her den. She kills because she can - greedy and wasteful. She loves separating children from their families and watching as the search parties desperately searched for the lost; all the while she has the child in her den - dead or alive. She has grown up on her own - as most skinwalkers do - and she prefers to stay that way. It means she doesn't have to share - food, glory or the thrill of the hunt.
She isn't the brightest of the bunch - not to say she's stupid - but she prefers to rely on brute strength and ferocity rather than calculative strategy. It's for this reason that she can sometimes be outsmarted - stomping through a forest gives warning and sometimes victims outrun her. Sometimes, if she's particularly fond of one victim she'll adapt, changing her approach to ensure the kill.
She has a temper - unsurprising giving her violent nature. She tends to enter a beserker mode when enraged - whether it be the result of a hunt gone wrong or someone just getting in her way. It is rare for anyone to escape unscathed let alone alive during her rampages. She destroys everything in her sight until she's calmed down - usually after a nap which she awakes from hungry and proceeds to hunt. She loves to keep trophies of her victims - locks of hair, bones, personal items. They all line her den and she remembers each kill in vivid detail - despite the rapidly increasing number of trophies. Her trophies remind her of who she is - how powerful she is.
Rough Plot ideas: - Definitely causing a lot of chaos just because she can. - A particular victim continuously escaping her, causing Chlorr to perhaps re-think her tactics and try to be a little more.. sneaky. - RP with her getting her name - either as a foal or as an adult, I'm unsure as of yet. - Encounters / fights with other skinwalkers.
I swear to follow all Skinwalker rules, and keep anything that doesn't fit shop canon out of the shop threads and guilds: Yes~
-------QUESTIONNAIRE------ It is required to answer these questions to have a chance.
Question: If someone you wish to breed your skinwalker with insists on all three breedings being together, how would you explain this in story canon? And How should this be handled in breeding forms? Answer: If the two walkers had an agreement on their offspring being rather strong / vicious / pleasing - a begrudging agreement on two walkers who had copulated before and were like 'hey why not the last ones turned out pretty evil and not weaklings.'
It would be handled as multiple flings - not lifemate or lovemate.
Question: Do Skinwalkers form family units or care what their family thinks? Answer: Negative. They don't feel love and rarely make connections, even with offspring or relatives. Most walkers are abandoned as baskets to fend for themselves.
Question: If you have a hard time RPing a skinwalker in character, what can you do?. Answer: Read the guides, contact Uta or another staff member, talk with other purewalker owners.
Question: Skinwalkers can, on rare occasions, form packs/herds to organize an attack, but they always break apart shortly afterwards or sometimes even before they manage to stage the raid. What do you think happens to cause these breakups? Answer: A lack of loyalty. Clashing personalities. Impatience. It's rare for a reason - it usually doesn't work. They're unlikely to listen to one walker give orders or directions.
Question: In your own words, please explain the nature of Skinwalkers. Answer: They're evil incarnate. Incapable of feeling anything other than their own desires; which are to kill, eat meat and cause whatever chaos they wish.
Posted: Fri Dec 05, 2014 8:23 pm
Bearitches? Don't you mean Bit-*mauled*~!
Username: Kara Asumie Ideas for the foal's Name: Kurai Teisei [ Meaning: Dark Whisper - Japanese ]
Personality: This young thing likes to act like she is a damsel in distress in order to get Stallions to follow her voice. After all males are stupid and she gets them to fall for it and as they get close she either moves to kill them or take them as her toys. But it is a sad life for her toys. She tortures them to see just how much they can handle. If she gets bored of them it is either death or she leaves them to die while she moves to find a new target. Though she loves to torture stallions. This doesn't mean that she isn't above targeting a mare to toy with. If she gets a toy of each gender, She will con the male into torturing the female as she watches. Making him think that if he does as she asks then he would be allowed to go free. But that isn't so.
Well that is what she does for fun. But when alone this young lady is quite and listens to the sounds around her like the lone hunter that she is. She tries to stay in her territory after all going into another's territory could mean a full out fight and though she isn't against a fight she will pick her fights wisely and only those that she has the upper hand. Although she knows that sometimes she will have to take on fights were she has the under hand and that means using her brain to think about out smarting the others. With her bloodline that should be easy for her unless it is family that she is fighting.
Calm and collective most of the time but when something fun comes across her then that changes.
Rough Plot ideas: **A New Toy to kill boredom. --This is where she will look for a stallion to play with and torture him so that her boredom dies. Because she hates to be bored. **A fun Twisted Game. --This is where she has a male and female victims and cons the male to torture the female as she watches.
I swear to follow all Skinwalker rules, and keep anything that doesn't fit shop canon out of the shop threads and guilds: Yes
-------QUESTIONNAIRE------ It is required to answer these questions to have a chance.
Question: If someone you wish to breed your skinwalker with insists on all three breedings being together, how would you explain this in story canon? And How should this be handled in breeding forms? Answer: It would be set up as flings only because these sick and twisted creatures don't lifemate. Though all flings can go to the same Pony. It would be a plot where that pony is a victim that the Skinwalker keeps to toy with and when in the mood to breed then uses said pony. Though It wouldn't be a pleasured life for the Pony. Being a toy and tortured day in and out.
Question: Do Skinwalkers form family units or care what their family thinks? Answer: No.. Unless they are hunting a big target I don't see why they would form a family unit.
Question: If you have a hard time RPing a skinwalker in character, what can you do?. Answer: One you can chose to just not RP it. Two you can ask Uta or someone who RPs one for advise on how to RP it.
Question: Skinwalkers can, on rare occasions, form packs/herds to organize an attack, but they always break apart shortly afterwards or sometimes even before they manage to stage the raid. What do you think happens to cause these breakups? Answer: Infighting or boredom. Maybe one found another victim to toy with and has no interest in letting it's new toy to escape so it leaves.
Question: In your own words, please explain the nature of Skinwalkers. Answer: In my own words a Skinwalker is a dangerous cursed creature that isn't above killing it's own offspring or family just for the pleasure of the kill. It's main goal is just to live for itself and does what pleases it. Twisted and sick characters but I guess that is what attracts me to them.
Kara Asumie Crew
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Posted: Fri Dec 05, 2014 10:05 pm
Bearitches? Don't you mean Bit-*mauled*~!
Username: XBlind-DarknessX Ideas for the foal's Name: Bleeding Snow
Personality: Born in blood from the womb of her mother, and left to marinate in it as she became whole. It was the first scent she had ever known, the first scent that introduced her to the world, the scent that charted her future before she had even begun. A creature so accustomed to blood was sure to form an addiction; a taste for it.
For Bleeding Snow the hunt is a labor of love, a sacred ritual that requires the utmost devotion and effort. Rather than slinking around in the bushes or turning to deceit, she prefers to be straightforward in her intentions. She sees no value in dishonesty, especially in a world where more information about her kind is becoming public knowledge with each rise and fall of the sun. Attempting to rest in obscurity is simply not as possible as it once was, and the prey is much smarter than in the past.
Before emerging from her basket the only thing that remained a constant for Bleeding Snow was the scent of the blood her mother had smeared upon the wicker. To her, this smell became more of a mother to her than anything in her life ever would. Hence her obsession.
As a foal she spent much time haphazardly spilling it just to once more become enfolded in it's warm familiarity, but she always knew there was some way of doing it that would give her more satisfaction. A way that would pay more homage to the divine nectar. As she grew she changed her killing style multiple times until one day, the snow gave her the answer she had been so desperately seeking.
In the mountains where her basket had been left, there were deep scars carved into the rock that would fill with ice. One day as she gave chase to an adolescent Soquili she found that the ice helped her more than hindered her. She was able to use it to drive him into a corner and slaughter him. But the most important part of that experience, was how the blood shown brilliantly upon the snow. Glistening as the sun lit the snow upon the earth, giving a truly divine appearance to the substance. On that day, she discovered her name: Bleeding Snow, and one major piece of her ritual.
Eventually simply seeing the blood on the snow was not enough. She had often observed the intelligence of her prey and decided that playing on that would add another layer to her ritual. Eventually she carved a Labyrinth of ice, an elaborate yet simple path that lead to her killing field. This Labyrinth tested the victims level of intelligence as they were forced into various situations. Pitfalls, working with other victims to escape, granting them opportunities to outsmart her. The pursuit catered to her adrenaline, and her prize was their blood on the snow; their prize was either death or freedom. Precious few won their freedom. She is always challenging herself, so each game changes a little and her style evolves ever more.
She either pursues her victims into the Labyrinth or takes them there against their will. She also tends to draw images in the blood if she is able. Just more ways to express her religious devotion to the sanguine. And with each new snowfall, her canvas is wiped clean and she is free to start over once more.
Rough Plot ideas:
Instinct: Bleeding Snow's basket was left near the snow covered mountains, and though there were travelers nearby she was never lucky enough to have been discovered by any. When she emerges from her basket she is left to face the new world alone, relying on only her will to survive and the deep predatory nature throbbing in her veins. This is the emergence of the solitary beast.
Pelt and Claws: The young Skinwalker knows her purpose, but she has no idea how to fulfill it. This rp will be about how her hunting style moves from attempting to be deceptive. She will run into a few potential victims who know exactly what she is, and this will teach her that hiding herself will not be possible.
The Ice Labyrinth: I do want to have an rp where she constructs her ice Labyrinth in order to get a better image of it, and also to go more in depth as to how the idea came to her and what she did with it.
Competition: I would like to have her meet up with another Skinwalker just so that she may interact with one. At first she will be pleased to see another like herself, but then her nature will reveal to her just how much she despises the company.
I swear to follow all Skinwalker rules, and keep anything that doesn't fit shop canon out of the shop threads and guilds: I solemnly swear so to do.
-------QUESTIONNAIRE------ It is required to answer these questions to have a chance.
Question: If someone you wish to breed your skinwalker with insists on all three breedings being together, how would you explain this in story canon? And How should this be handled in breeding forms? Answer: It is very uncommon for Skinwalkers to share three breedings with the same partner, but if the two came to some sort of agreement it is possible. This would never be similar to a lifemate in any way, simply multiple flings with the same partner. No strings attached. This could be explained by something along the lines of fitness; two Skinwalkers coming together to share strong genes in order to create future generations of monsters. Monsters who would be able to survive and keep the line going. Otherwise, it could be something like one being subjugated by the other. Even so, it is highly likely the two would happily separate once the seed was planted, coming together again only to expand their lineage. NO LOVE. On the breeding forms these would be classified as flings.
Question: Do Skinwalkers form family units or care what their family thinks? Answer: The more Skinwalkers in the same area, the more competition for superiority or prey. So, no. The only loyalty the majority of Skinwalkers have is to the hunt. They are driven by their predatory nature, there is no room for family units, or for concerns over what others think. The further away from one another they are, the better. In most cases they hardly have an inkling who their family is; they may even kill a member of their own bloodline should they get in their way or encroach on their territory.
Question: If you have a hard time RPing a skinwalker in character, what can you do?. Answer: Read up more on the breed, check out the compendium Mindsend is in the process of compiling, or even ask a member of staff or someone more familiar with the breed for assistance when concocting plots. When in doubt, it is always a good idea to reach out for help and clarification before charging blindly ahead.
Question: Skinwalkers can, on rare occasions, form packs/herds to organize an attack, but they always break apart shortly afterwards or sometimes even before they manage to stage the raid. What do you think happens to cause these breakups? Answer: My answer to the family question above can also be incorporated into this one. A competition of egos or differences in hunting styles might cause conflict. Not only that, but the more in the group, the more sharing must be done. Something Skinwalkers are not a fan of. They are solitary beings that work best on their own. When together they only appear to clash. They are also likely to turn on one another at the drop of a hat, so there is no trust between them.
Question: In your own words, please explain the nature of Skinwalkers. Answer: Much like the animals Skinwalkers resemble, they are true predators. Driven by a need to hunt and a dark desire for blood and flesh. They are so dangerous that they cannot even form long term groups with those of their own breed. They are often times masters of manipulation and deception, precise killing machines with not a sliver of sincerity or mercy. They thrive on the pain of those around them; always with their fangs placed right on the pulse of the land.
Posted: Sat Dec 06, 2014 2:06 pm
Bearitches? Don't you mean Bit-*mauled*~!
Username: xXToxicIllusionsXx Ideas for the foal's Name: Brigh[Pronounced Bree] (Means One with Power)
Personality: Brigh is cold in nature, with little emotions that she really shows towards others. She seldom gets along with others, except her family, and even then it can be rare. She has not desire to be evil nor good, she is just there, doing as she pleases. She walks that thin line between good and evil without wavering.
Though just because the bear does not show her emotions does not mean she does not have them. Easier to be cold and emotionless then always in anger and hate. She has little need for family, but still respects them for they are her blood, but she would still attack them for being in her territory, just less likely to kill them for it. She prefers to keep to herself, to prevent seeming weak, or emotional.
Rough Plot ideas: First Hunt --This would be her first hunt, her and her siblings learning to hunt and kill like their parents. Showing the bear that they are. Terror has a name --Brigh earns her name, not chosen, but given to her by the Soq. Haven attacken many in a single area She has become a nightmare to them, haunting their dreams as she hunts their lives. Growing up -- Time to grow up and leave the den. Brigh has reached the age to be left alone, her and her siblings having to fend for their own. Walker grounds -- Brigh finds another walker in her territory and hunts them down, getting into a fight, the loser has to leave the land permanently. Sibbling rivalry -- Brigh gets in a fight with one of her siblings. This causes a fight to extend through their lives.
I swear to follow all Skinwalker rules, and keep anything that doesn't fit shop canon out of the shop threads and guilds: Yes
-------QUESTIONNAIRE------ It is required to answer these questions to have a chance.
Question: If someone you wish to breed your skinwalker with insists on all three breedings being together, how would you explain this in story canon? And How should this be handled in breeding forms? Answer: I would say that the only way she would have multi-breedings is if they prove they will have good offspring and live in a close territory to her own, being the best choice to have multiple children with.
Question: Do Skinwalkers form family units or care what their family thinks? Answer: No, they really are solitaire creatures, never forming bonds.
Question: If you have a hard time RPing a skinwalker in character, what can you do?. Answer: Ask other walker owners for ideas, or ask for their walker rps to read up on for further ideas.
Question: Skinwalkers can, on rare occasions, form packs/herds to organize an attack, but they always break apart shortly afterwards or sometimes even before they manage to stage the raid. What do you think happens to cause these breakups? Answer: Being all loaners, it is rare that they could stay close, the supply of food being low, and the anger bubbling to cause them to but heads. These would just be a few small examples as to why they could not stand one another long enough to form a full pack.
Question: In your own words, please explain the nature of Skinwalkers. Answer: Skinwalkers are loners, hunters, and others their prey. They are a beauty of power, and with this comes the anger that drives them. Though they come off as dark evil creatures, you can not truly call one evil for doing what it is a natural predator does. It is after all their animistic nature.
Username: Angelique DelaMort Ideas for the foal's Name: Silk (named for something she liked taken from an early victim - Silk: Oh...what is it? *paws silk scarf* Bloodied Soquili: I-if you l-like it...p-please t-take it! Just let me go! Silk: I like it. I take it. I take you. *slash slash*)
Personality: Silk is a child like walker, meaning she is a self indulged little sociopath who cares for no one but herself (so, a typical walker).. She is focused on her senses, fascinated by the way the light plays in a pool of fresh blood or the texture of blood as it dries between her paws. She might actually just be obsessed with blood. She's not much of a deep thinker in other areas. After blood it's mostly kill, sleep, kill, eat, kill...ect. She's also a bit of a magpie collecting different items touched by the blood of her kills. Her favorite is her soft, swishy scarf - it was the first of her collection.
Rough Plot ideas:
Little Silk likes to play (with blood)! As a growing cub she'll need lots of opportunities to play and learn so that she can grow up into a strong, sociopathic skinwalker. Some of these opportunities include killing different types of animals (big ones, small ones - she needs to practice) and learning how their bodies and blood differs. She also need to work on how to take them down with most of their blood still in their bodies so she can play with it - it's harder than it looks.
Silk wants more silk, enough to roll around in! She knows the traders sometimes have silk, but every time she kills a caravan they just change their routes! Silk needs to figure out a better way to get more silk...or spend a lot of time hunting down traders.
Silk needs a new home. Her pretties just don't stay nice here in the low lands. She wants to move to higher ground where her pretties won't be so quick to loose their vibrant red colors. But once there she'll have to find a new home and make sure her pretties get there all in once piece (for the most part). I feel bad for anyone who tries to mess with her pretties.
Silk has seen the merponies swimming in the streams and it awakens some deep instinct within her. Now she wants to know what color mer blood is! But fist she'll have to catch one and they are slippery little fishies!
I swear to follow all Skinwalker rules, and keep anything that doesn't fit shop canon out of the shop threads and guilds: I promise!
-------QUESTIONNAIRE------ It is required to answer these questions to have a chance.
Question: If someone you wish to breed your skinwalker with insists on all three breedings being together, how would you explain this in story canon? And How should this be handled in breeding forms? Answer: In canon I think there could be a few options. One would be the skinwalkers are seeking to populate the lands with the strongest offspring so they seek a strong sire for their children, and in finding one they will fight to keep that sire for themselves (or like lions, eat any rival‘s children). They might also have a desire to breed and whollop another skinwalker in a battle – maybe after that they’ll decide, “I own you“ and consider the defeated walker as a type of pet and breeding source (it’s a bit less violent than their typical mating practices). Aside from that....in canon they could just keep coming across each other whenever we’re in the breeding season and it’s the convienient option or one desires specific traits of the other for the offspring and that’s the reason.
Selective Permission agreement to breed seems appropriate and they certainly can't be lifemates
Question: Do Skinwalkers form family units or care what their family thinks? Answer: It’s generally a bad idea to have a bunch of skinwalkers in the same area...they might just eat each other. And skinwalkers don't care what anyone thinks - they want fear, pain, and their next meal - that's all they care about.
Question: If you have a hard time RPing a skinwalker in character, what can you do?. Answer: Read the Species info, find a nice villain archetype to base your character on (I still think Megatron from Beast Wars would make a delightful walker), read the Dexter series to really get in the mind of someone who is twisted, evil and loves it. And talk to the RP staff members and others who own walkers – they can help. We’re a community in this shop, people around here are usually pretty willing to offer advice and assistance.
Question: Skinwalkers can, on rare occasions, form packs/herds to organize an attack, but they always break apart shortly afterwards or sometimes even before they manage to stage the raid. What do you think happens to cause these breakups? Answer: They don't follow orders well and they're not really social creatures by nature. I imagine while for a brief time they may think working together is going to be a good idea, but like any other pure evil, self-serving creature – the bottom line is they want what they want and in a group someone’s always going to get in the way. They don't see others as people or beings of value - they are tools, objects, a means to get what they want and when they have it the tools are disposable (some walkers even enjoy the disposable part).
Question: In your own words, please explain the nature of Skinwalkers. Answer: Skinwalkers are evil – their calling cards are torture, fear, and death. The rules of society mean nothing to them - the like to trample those rules in order to meet their own needs. They come in all varieties, but at the end of the day the walker wants what the walker wants and if you get in the way you’re dead. Even if you don’t get in the way you could be dead – actually you’re most likely dead if you’re in the same area as a walker. The four horsemen of the apocalypse would go running scared from these guys.
Void entry - Just won the fox walker heart
Posted: Sat Dec 06, 2014 7:08 pm
Bearitches? Don't you mean Bit-*mauled*~!
Username: Cheyriddle4 Ideas for the foal's Name: Bearclaw
Personality: Bloodthirsty and very territorial. She has a very quick mind. Loves to toy with her food. Yet also loves the feeling of flesh and bones falling and breaking away. Finding the noise to be most satisfying. Her thirst for blood being a constant companion.
Rough Plot ideas: One day Bearclaw comes across someone in her territory. Highly displeased and very furious she attacks. Yet the soquili manages to get away so Bearclaw hunts down the soquili to end it's life. Having to stay away from other walkers and kill the soquili before she herself is detected.
- Another purewalker stumbles across her territory. A male walker in particular. Attacking right off the other is clever and they are forced to fight in a brutal and gory fight. The other mentions a particular object in which perks Bearclaw's attention. Making a short term truce when he turns around she attacks him again and kills him to go in search of this thing herself.
- Her thirst for blood and mayhem is at a all time high. Her hunting isn't quite cutting it. So to ease her thirst she goes off to find larger game.. Find a villiage to attack. Killing off one by one. Or perhaps she goes all in.
- A strange male comes along. Being in a peculiar mindset she decides to play with this food. Make it sweat. she starts to stalk and terrorize him. Eventually capturing him and sending him to a bloody end.
- Babbins are on her mind. The timing is right and she thinks that babbins would be interesting. Perhaps make more chaos spread. Though she must find a male that is worthy. Who is strong and of equal status. Finding this stallion she uses him and then tries to attack him before going off to have children in her territory.
- Having the kids she must figure out what to do with the baskets. Will she leave some alone to be found by others? Will she raise them to foalhood then send them off attacking them to get away from her territory?
I swear to follow all Skinwalker rules, and keep anything that doesn't fit shop canon out of the shop threads and guilds: I swear I will
-------QUESTIONNAIRE------ It is required to answer these questions to have a chance.
Question: If someone you wish to breed your skinwalker with insists on all three breedings being together, how would you explain this in story canon? And How should this be handled in breeding forms? Answer: I personally couldn't see Bearclaw in that kind of situation. That would somewhat either suggest she had some sort of fondness for the stallion. Which wouldn't happen. But if we are talking hypothetically. Perhaps it would be in some sort of they use one another just for to get foals. He takes one and she disperses the rest. A mutual agreement to cause chaos among the soquili. As such they would be flings. Using each other as a means to an end to create strong walkers. Hence using the selective breedings form.
Question: Do Skinwalkers form family units or care what their family thinks? Answer: No. They don't form any sort of bonds.
Question: If you have a hard time RPing a skinwalker in character, what can you do?. Answer: Well I would look into the nature of the animal pelt on which she has. To dive deeper into that animals predator nature. Along with pm Uta or other walker owners as taking leads from the guidelines if I get stuck.
Question: Skinwalkers can, on rare occasions, form packs/herds to organize an attack, but they always break apart shortly afterwards or sometimes even before they manage to stage the raid. What do you think happens to cause these breakups? Answer: Ones patience and tolerance of lower beings is a very big variable. Perhaps there was never an intention to fully go through with the raid. Instead forming these to get a big feast in one place. Yet other ideas would include who the leader would be and such.
Question: In your own words, please explain the nature of Skinwalkers. Answer: The nature of Skinwalkers. Solitary creatures who only care for themselves and will do anything to stay on top. They care for their skin only and will use others. Very much into killing those that dare come upon their territory. Evil in the most purest sense.
Username: PixelDeerest Ideas for the foal's Name: Frostflesh (or Icebite)
Personality: (Perhaps Pizzly didn’t drop her off right in the mountains, but instead the Soquili found her and were suspicious, and instead dropped her off there instead. Will work out more later)
When Frostflesh was born, she was dropped off in the snowy high of the mountains. After waking from her basket she was immediately plopped into the deep snow of the peaks. With nowhere to go, she was desperately hungry and slowly freezing to death. As the cold was overtaking her, a feeling of exuberance and crazed ecstasy welled up inside her – a forceful, desperate breath escaped from her, chilling her soul into a smile, and she felt....alive.
Frostflesh believes the only way to live is to die. Cold. Freezing. Desperate, and chilled to the core. After his near-death from being dropped as a foal in the crest of the mountains, he gained energy and the feeling of excellence from the cold – this gave him the energy to keep going, soon finding his way to his first kill and the taste of flesh. However, after breaking the skin and tasting the delicious screams of others, he felt....oddly disappointed. Soundly dissatisfied, to the brink of rampage, he realized what was missing. The sweet bliss of frost.
Frostflesh devises plans to lure unsuspecting Soquili into his trap of deceit. His makes the sounds of an injured creature, ensnaring them into following the sounds to find a ‘pile’ of snow (looking like an avalanche accident) – which is usually him hiding out in his feral form (sometimes a rigged trap), and then overpowers them – taking them into his ‘freezer’ where he traps them until they’re....properly refrigerated.
From the start, Frostflesh never believed himself to be female. With no one to tell him otherwise, and steadily stalking (and periodically devouring) the other Soquili at his younger ages, he saw Soquili call the most respected and strongest, “him” or “he” and called, “male” - and so believed himself to be a him or a he because he was the strongest and had no rival. After repeatedly downing the supposed ‘strongest’, he crowned himself, “Male.” If one were to call Frostflesh a female, ‘she’ or ‘her’ – perhaps, ‘mare’, then the Purewalker would immediately respond with unchecked fury – negating all enticement of ice and cold, resulting in the abrupt onset of a hot and fiery death. (This is also because his muse will not let me call him a her.)
Rough Plot ideas:
-Have him wake up for the first time in the snow, about to die of hypothermia – but then, as he’s about to die from the cold he has this warmth and crazed sense of ecstasy rise up within him, making him become completely enamored with the cold. Obsessed with it, I should say.
-A rp where Frostflesh overhears Soquili talking of males and females and where he decides that her is male, and not female, and killing the other top most males to further secure his rank as top male.
-Have Frostflesh (or Icebite) get into a confrontation with someone who calls him a her (it would be interesting for it to come from a meal) – most likely ending in the shedding of blood, due to his tendency to become highly enraged at the misinterpretation of his gender.
-Going through the acquisition of his affinity for encasing other soquili in snow and ice, having their body become entirely cold and slightly frosted over – his favorite way of devouring his their flesh.
-Induce a confrontation that requires Frostflesh to have no other choice but kill (and/or eat) a meal when warm, and his disgusted and high pissed off reaction to having to do this.
I swear to follow all Skinwalker rules, and keep anything that doesn't fit shop canon out of the shop threads and guilds: Of course!
-------RP examples?------
[x] [x] [x] [x] I have more, but usually I’m the only one who posted (people don’t reply) but you can see them here: Teepee
-------QUESTIONNAIRE------ It is required to answer these questions to have a chance.
Question: If someone you wish to breed your skinwalker with insists on all three breedings being together, how would you explain this in story canon? And How should this be handled in breeding forms? Answer: They would say, canonically, that the walkers most likely have territories that neighbor each other. And they cannot be called mates, because there is no love involved.
Question: Do Skinwalkers form family units or care what their family thinks? Answer: No
Question: If you have a hard time RPing a skinwalker in character, what can you do?. Answer: Go outside the shop to rp, or vaguely rp the character on their ‘bad days’ so that it appears that they are acting like a skinwalker. Always identify that you are not rping them in the shop canon.
Question: Skinwalkers can, on rare occasions, form packs/herds to organize an attack, but they always break apart shortly afterwards or sometimes even before they manage to stage the raid. What do you think happens to cause these breakups? Answer: Fights begin to break out over who is leader, who gets kills, and territory – and even just pure hatred or disagreement with everyone else.
Question: In your own words, please explain the nature of Skinwalkers. Answer: Entirely, inherently, evil carnivores who act on instinct and kill either for the enjoyment of it, or the next meal (however often). However, just because of their evil, instinctive behavior, this doesn’t negate their intellect – Skinwalkers can still be choosy, vindictive and evil.
Posted: Sat Dec 06, 2014 7:30 pm
Bearitches? Don't you mean Bit-*mauled*~!
Username: SwordOfTheDarkOnes Ideas for the foal's Name: Winter (named for the season she enjoys the most)
Personality: Manipulative- As a foal/cub she'll use those big eyes of her to convince others she won't harm them. Maybe get them to do some tasks to allow her a peaceful rest. She'll twist her words to sound honey sweet, even if mentally she'ls gagging and debating on what to do with the meal before her. Depending on the season she'll most likely trick others into giving her a hibernation hideout. As a Adult, this would of developed into more of a art for her. She would be able to weave her words to lure. Maybe use her looks to deceive. Either way...she's going to manipulate to her hearts content.
Vindictive- Don't cross her, don't even hint at a betrayal even jokingly. For all she's evil, betrayal is something she would NEVER forgive. As a foal/cub this is cute. Until her claws break your neck. She doesn't make friends, she gathers servants. She can't do much for herself, but she'll gather those who can. Till they do something to spark this trait and then she'll pounce. As a Adult this will manifest in how she'll play with her meals. A game of wits. The moment she feels tricked is the moment she ends the game and their life. This will also dictate how she deals with other skinwalkers. Strike her, she'll strike back.
Calculating- If she's watching you. just. Move. MOVE! As a foal/cub this will give her a seemingly playful edge. She'll bat at a small meal before crouching to see their reaction. She'll perch watching an larger meal before either skittering away or pouncing. She also will stop to think of what story to spin for the next sap. As an Adult, this will be showcased in how she'll pick her meals and display her games.
Rough Plot ideas: >> if I say lots of fights with parents that would be too obvious. But..I totes have plans for her to get outwitted by a Soq she wasn't expecting to get outwitted by. Maybe have her meet her Uncle Bear and take a few tips from watching him for a year.
I swear to follow all Skinwalker rules, and keep anything that doesn't fit shop canon out of the shop threads and guilds: Yes!!!
-------QUESTIONNAIRE------ It is required to answer these questions to have a chance.
Question: If someone you wish to breed your skinwalker with insists on all three breedings being together, how would you explain this in story canon? And How should this be handled in breeding forms? Answer: In story...it would be more of a series of maybe heats or the stallion being really dominate. As for forms, Selective Breeding ...since Purewalkers can't lifemate.
Question: Do Skinwalkers form family units or care what their family thinks? Answer: Nope and heck no.
Question: If you have a hard time RPing a skinwalker in character, what can you do?. Answer: Take a step back, clear my head. Then either throw all morals out the window or just look at your Unofficial Guide XD
Question: Skinwalkers can, on rare occasions, form packs/herds to organize an attack, but they always break apart shortly afterwards or sometimes even before they manage to stage the raid. What do you think happens to cause these breakups? Answer: Most likely who wants to be king of the pack. They all do, but can't seem to bend to one getting the bigger ego.
Question: In your own words, please explain the nature of Skinwalkers. Answer: Skinwalkers contain all the pain, rage and hatred a Soquili has when twisted by evil. These emotions are given form with that Soquili is forced to fuse with a Familiar. If you wanted my honest opinion, I would think that their all the rage Mother Nature has for all humans has done to her and her children. Skinwalkers go after all living things because all living things affect one another. So, what would be the greatest revenge for Humans who consider themselves the greatest hunters? Give them a Hunter which does not rest and plays with their emotions.
Username: Strawberri Stardust Ideas for the foal's Name: Bear Down (because she likes to use her paws to bear down on the necks of her victims uwu)
Personality: Bloodthirsty. Savage. For the most part, her only desire is to cause as much bloodshed as she possibly can. If she has a chance to kill and eat something, she will. She is a wanderer, leaving bloody trails behind her as she travels. She has an eye for shiny things and will kill for something she wants. She is impulsive and will always do as she pleases, using her superior strength and skills to win her way and cause pain and misery. When given the opportunity to, she will play with her prey though not for long. She enjoys pinning them to the ground and asking them what they think of her or perhaps what she might do to be a better killer, letting them think that if they answer correctly she will let them go. She has no intention of such; their answers don't matter to her at all, and she will press her heavy paw into their neck, reveling in the way they choke and gasp for breath. Watching eyes glaze over as life leaves them is one of her favorite feelings in the world.
As a foal she is curious, toying more with her victims to see what can cause the most pain and bloodshed before they pass out or die. She amuses herself by hiding near small territories and pretending to be a hurt foal to draw Soquili away from safety and into her traps. Though she may be smaller than a full grown Soquili at this point in her life, she hides until she can dart out to bite legs and ankles, handicapping her prey so they can't run or fight back. Then she will take her time and experiment with claws and teeth. She is very careful, however. If she hears others coming to the rescue, she will make quick work of killing her victim and take her leave. As she grows older, she grows bolder and sometimes will wait to the very last second to leave, or will see how many are coming. If it's only one, or maybe two, she will try to overpower them and add them to her sadistic experiments.
Similar to her mother, Bear likes to take trophies from her victims. She doesn't make art with them, unless you count decorating herself and her home with them.
She has no long term goals as yet. She will live her life as it comes to her, one bloody day at a time. Rough Plot ideas: Not usually my forte but x3
More Alike Than Not As a foal, Bear meets up with a Kalona, possibly walking in on him/her killing something. She's intrigued and wants to learn more about this Soquili who is obviously not a 'walker but seems to have a taste for blood similar to her own. She stalks them, and may eventually attempt to lure them into a trap so she can kill them. Curiousity Killed the Cat, Not the Bear Bear wonders if she can improve her methods and takes to stalking Kalonas and other 'walkers for tips and tricks. Maybe she gets caught? Chaos ensues! Why Do You Look So Familiar...? Bear meets a member of her family. Could be her mother, father, uncle, any of her siblings or cousins. The blood tie doesn't mean much to Bear, but she may be curious about the other 'walker. For about a minute. Then she'll probably try to kill them. Which, depending on who's physically stronger, could leave Bear feeling more superior than usual or could leave her feeling shame and anger and planning her vengeance. Who Would Win? Bear seems to have a tendency to pick fights with those who may very well best her in a physical confrontation. She does this because of her curiousity. She wants to see who would win. I could see this being a plot for a breeding maybe, where she picks a fight with a giant 'walker male and he ends up dominating her and then SURPRISE! My Pride or My Shame? Like any 'walker mother, like her own mother, Bear would likely abandon her baskets at the edge of territories as she travels. I could maybe see her being curious enough to wonder what became of them. Whether they became of anything or if they were weak and killed off as foals. She would never actively seek them out, but if they ever met she might ask a question or two. And then probably try to kill them, to see who would win. Wounded Bear is older now and though she would hate to admit it, maybe slower than she used to be. She becomes wounded and holes herself up in a cave or mountainside, depending on where she is when it happens. After this, she would likely set up a camp and travel less. She'd be ashamed of herself for allowing herself to become wounded to begin with, and would train to become faster, better, stronger than she was before. She would probably enjoy becoming a ghost/horror story to any nearby herds.
I swear to follow all Skinwalker rules, and keep anything that doesn't fit shop canon out of the shop threads and guilds: Absotively posilutely!!
-------QUESTIONNAIRE------ It is required to answer these questions to have a chance.
Question: If someone you wish to breed your skinwalker with insists on all three breedings being together, how would you explain this in story canon? And How should this be handled in breeding forms? Answer: Honestly, if they were pushy about it, I probably wouldn't have any breedings with them. Though since that doesn't really answer the question, here's another answer. It would have to be RP'd or plotted. Usually if a female 'walker breeds with the same stallion more than once, it means their paths cross more often than not, or he's stronger than she is and enjoys asserting his dominance over her when they meet. (Though if the latter happened once, Bear would make it her goal in life to kill him slowly and very, very painfully. For the former, it would depend on if he's any good at his "job" so to speak. If he's not then she'll just kill him. If he is, she may leave him alive.)
Question: Do Skinwalkers form family units or care what their family thinks? Answer: Nope
Question: If you have a hard time RPing a skinwalker in character, what can you do?. Answer: First I'd research as much as possible. I'd talk to my friends who own 'walkers and others who own them for tips and tricks. Or, if for some reason I have a 'walker that doesn't fit the shop canon, then I would need to label it as such, and take all RP for that 'walker out of the guild/thread.
Question: Skinwalkers can, on rare occasions, form packs/herds to organize an attack, but they always break apart shortly afterwards or sometimes even before they manage to stage the raid. What do you think happens to cause these breakups? Answer: I think it's because every 'walker prefers to look out for themselves. Being in a herd means there's other Soquili you're supposed to protect and help and care for and what self-respecting 'walker would want any part of that? They are only loyal to themselves, and feel themselves the most dominant in a group of anything. Because of that, infighting can and does happen which quickly makes the pack/herd dissolve into really just wanting to kill everyone else in the group.
Question: In your own words, please explain the nature of Skinwalkers. Answer: They are evil to the core, and don't give a s**t about anyone or anything else. Everything they do is for their own benefit, and that's the way they like it. They are murderous and bloodthirsty, savage and evil. And I love it. They feel zero remorse or mercy. They only love themselves. They are evil incarnate, purely malignant beings that only want to cause fear, panic, pain, bloodshed, devastation. When they feel joy it is because they've caused some or all of that and it pleased them, not because of anything that would make a normal Soquili happy. They are cunning and smart, though sometimes they can be driven to insanity.
Posted: Sat Dec 06, 2014 8:28 pm
Bearitches? Don't you mean Bit-*mauled*~!
Username: saedusk Ideas for the foal's Name: Sand (Because there sure is a lot of it and it sure does gather in her fur often and sometimes it even rubs her skin raw and pisses her off to the point where it’s all she can think about for a while. She fixates on it, and though it’s obnoxious to her, she started calling herself Sand anyway. The thought just won’t leave her head...)
Personality: Animalistic and needs-driven, Sand rarely thinks of much beyond what is necessary to comfortably survive, and so acts on instinct and lives heavily in the moment. Emotions and moods tend to come in short spurts and are often the result of some outside stimuli. One of her favorite pastimes, stomping scorpions, snakes, and other small desert animals, is a perfect example. She could go days without seeking out this heartless entertainment, but as soon as one scuttles underfoot, it alights the passion in her anew and the game begins once more. Likewise, she’s quick to lose interest once the prey removes itself from her sight.
Because of her tendency to live in the moment, Sand also sometimes inconveniences herself rather than aids. Despite disliking both the intense sun and heat of the desert day, she doesn't think long term enough to leave, at least not at first. Instead, she adapted by becoming largely nocturnal, as she enjoys the biting cold of the harsh desert night and feels most at home with a chill in the air. She will still venture out while the sun is up, but it becomes somewhat rarer with age, and even the night isn't totally without flaw. There's still plenty of sand and grit and dirt to mat up her fur and dig between her toes.
While relatively comfortable in her horse-skin, Sand often prefers to remain in her bear form once able to do so, as it feels most natural to her. Like bears and skinwalkers alike, she is a loner by nature and prefers to keep to herself within her own territory. Extremely defensive and protective of her space, she will attack without notice a majority of the time, though it may be possible to catch her when she isn't hungry and get a few words in before she decides to lunge. This is especially true when she is found outside of her own territory, where the urge to safeguard "what's hers" is lessened.
Despite being driven largely by need, there is still a sport to many things she does. Sand hunts when she is hungry, which is often, devouring whatever is edible and sometimes even parts that aren't, but she also finds a deep seated pleasure in torturing her prey before she does so. Quite like the "games" she plays with the small dessert creatures, her dinner is usually subjected to long bouts of stomping and having all of her weight thrown against them. Sand is especially fond of the sound of breaking bones. One thing she doesn't like, however, is when her prey runs. She'd much rather immobilize them permanently before playing with them.
Overall, Sand is best left alone, as even the slightest stimulation can set her to rampaging. Once she's started the chase, it's near impossible to stop her assault unless one can manage to slip from her sight.
Rough Plot ideas:
Whoever heard of a polar bear in the desert? - Sand is just not sure she enjoys growing up in the desert, in the harsh mixture of blinding sun, overwhelming heat, and annoying grit everywhere. This is Sand’s overarching foalhood story, where she’ll slowly become about 80% nocturnal, learn about what creatures are poisonous or dangerous and which are good for food, and develop on her journey as a little terror.
A Dangerous Game - Exploring a newly discovered cave she claimed as home, the filly comes across countless scorpions and snakes, and one of the little devils nicks her enough for her to notice. It’s a sickening experience, but when she recovers, the ever adventurous child finds a twisted sense of entertainment in dancing around and smashing the creatures before they can catch her. This game persists into adulthood and is eventually adapted into the way she often chooses to torment other soquili.
Let’s Play - Possible encounters with foals from desert-dwelling herds or families that don’t realize what she is (or maybe they do?). The "play" gets a little too rough, unsurprisingly, and a few children might end up worse for wear before their parents come to their rescue.
Ever More Prey - While Sand lives a relatively secluded life, more than one soq has wandered unknowingly into her territory, and each unfortunate soul finds themselves met by a fearsome hunter with only two things in mind: protect and eat; at least, that is, until she realizes she revels in stomping and bruising and breaking the bones of other horses as much as she enjoyed crushing the small animals.
ENOUGH IS ENOUGH - Despite living in the desert for a good chunk of her life, a grown Sand will eventually tire of it completely and decide to move on to a new territory more suited to her tastes. For some unfortunate family or individual, that’ll mean losing the place they call home. Once Sand decides she wants something, she’s grossly determined to make it hers.
I swear to follow all Skinwalker rules, and keep anything that doesn't fit shop canon out of the shop threads and guilds: Yes
-------QUESTIONNAIRE------ It is required to answer these questions to have a chance.
Question: If someone you wish to breed your skinwalker with insists on all three breedings being together, how would you explain this in story canon? And How should this be handled in breeding forms? Answer: While I’d love to get a little genetic diversity with my breedings, if someone wanted to keep our pair together for all of them, they’d be treated as individual flings. In canon, there would be no love or true familial ties, likely just the convenience of nearby territories, strength in their shared genetics, or some kind of crazy coincidence.
Question: Do Skinwalkers form family units or care what their family thinks? Answer: Not at all. Skinwalkers can form temporary units for a shared goal, but they don’t last long, and the only thing that truly matters to walkers are themselves.
Question: If you have a hard time RPing a skinwalker in character, what can you do?. Answer: Ask staff for help, choose not to rp, or keep any non-fitting rps in private places out of the shop canon.
Question: Skinwalkers can, on rare occasions, form packs/herds to organize an attack, but they always break apart shortly afterwards or sometimes even before they manage to stage the raid. What do you think happens to cause these breakups? Answer: It can be a lot of things. A few of these are that walkers are loners by nature and don’t usually work well in groups, sometimes their hatred for the others can overpower their will to achieve their goal, or that once the common enemy is out of the way, the previous allies become the new enemies.
Question: In your own words, please explain the nature of Skinwalkers. Answer: Skinwalkers are completely and totally evil, have no ability to form emotional attachments or bonds or feel anything other than hatred for another creature, and are violent, abusive characters who care for nothing but themselves and their own goals at all times.
Username: Nyx Queen of Darkness Ideas for the foal's Name: Bane or Bear Bane or The Bane
Personality:
Blood. From the moment Bane came out of her basket, she has found a beauty in it. She is often cool, almost glacial in her actions until the blood frenzy hits her. Vain and self-important, she believes that her coming was foretold long ago and that she is the one who is meant to paint the Kawani lands in palettes of red. She is an artist--the world her canvas. She is the only one who can paint it perfectly as the prophecy she's adopted has claimed.
She can be both fickle and suddenly rageful when "painting", her normally cool demeanor gone. She collects jars of blood that she adds elements to in order to find the perfect shade. There is beauty in an arterial blood spray, each victim brings a unique pattern when the arteries are severed. Each spurt of blood hitting the back of her throat is a different type of decadence. Just like any true master of the arts, she seeks perfection.
Rough Plot ideas:
My little monster... As a basket, Bane was found abandoned and desolate by a mare who'd lost her own foals. The "mother" eager to have any foal tries to overcome nature with nurture. Bane plays coy in the "mother's" sight long enough to be able to attack the "mother". (This plot will have a deluded grief stricken mare try to ignore the fact that her new foal is a pure skinwalker. Late maiming will likely occur with the other owner's permission).
The Master
After leaving her "mother" to hopefully die, Bane goes on a bloody getting-to-know-how-to-kill-you rampage. Being still young, she'll be testing her limits on small things. Eventually, she'll try to kill someone (familiar or soquili) that tries to barter for their life. The creature will tell Bane of an ancient prophecy that foretells of a great artist that will bring fresh color to the Kawani lands. Hearing this tale, Bane decides that she will become that Master and paint the world in blood.
Just the Right Shade
Some soquili need an exact shade of silk or jewels to make them happy--but Bane is always looking for just that right shade of blood that will colour her paints in the shades she wants. So a quest begins.
The Holy Grail
The quest is achieved. Bane finds herself in a unique position of fighting her basic nature not to kill a captive. If she kills her captive, she will not have access to fresh supplies of the perfect shade of blood she's found. But killing is her nature and death is beauty. Bane will have to fight her own artistic nature/pyschosis and her killing nature to try to keep her perfect specimen alive but destroyed.
I swear to follow all Skinwalker rules, and keep anything that doesn't fit shop canon out of the shop threads and guilds: Yes
-------RP examples?------
Master RP List This is a WIP. I'm contacting people about to see who wants to continue some old ones that happened before shop blow-up. Some of my more recent ones are not up yet as I've not finished fixing the list.
-------QUESTIONNAIRE------ It is required to answer these questions to have a chance.
Question: If someone you wish to breed your skinwalker with insists on all three breedings being together, how would you explain this in story canon? And How should this be handled in breeding forms? Answer:
They do not lifemate, and they would NOT stick together. However, there are many ways in which breeding with the same "stock" could happen. Either Bane or the stallion could come across each other at the right time when horniness outweighed murder or either could seek to humilate or manipulate the other by the breeding. It can also merely be that the stallion was just the lucky one of any amount of males she'd had the urge to merge with. Strongest swimmers and all that.
Question: Do Skinwalkers form family units or care what their family thinks? Answer: No. They do not care. She would probably drive off her offspring as soon as possible. She's equal opportunist--she hates her family just as much as everyone else, which is a lot. (Granted she doesn't know her real parents or siblings, but she would hate them anyways.)
Question: If you have a hard time RPing a skinwalker in character, what can you do?. Answer: Talk to Rp staff! Find out what is allowed, touch base with them about RP guidelines, make sure it's doable. Look at Mind's guide. Then go to your dark place. Maybe watch movies about serial killers?
Question: Skinwalkers can, on rare occasions, form packs/herds to organize an attack, but they always break apart shortly afterwards or sometimes even before they manage to stage the raid. What do you think happens to cause these breakups? Answer: They can't live together for long.. The urge to kill is the strongest desire. It can be overcome for a short time ONLY for a goal that means a lot. A skinwalker's loyalty is only to his or herself, no one else. There are no feelings of connection or love. They are mercenaries who will only cooperate as long as it suits them--then the strongest/quickest/brightest or a combo thereof will dispose of loose ends.
Question: In your own words, please explain the nature of Skinwalkers. Answer: Skinwalkers are evil, violent sadists. Some of them have rituals or even psychosis that is also present in their character. They care only for themselves--this is absolute, no wiggle room.
Posted: Sat Dec 06, 2014 11:54 pm
Bearitches? Don't you mean Bit-*mauled*~!
Username: SilverShieldwolf Ideas for the foal's Name: Paw Swipe
Personality: Territorial. She doesn't like any others to come into her area. Do so at your own peril. She marks her area with large swipes of her paws except on one side to let her food enter and fatten up so she has enough to last through the rougher seasons. She takes from others, where it is ways to survive the weather or to keep her food around longer. She will never ask, she will just take.
Rough Plot ideas: Foal: The Ugly Soq: Realizing she is different and strange compared to the others, she learns to survive in the woods/mountain/forest area. First by attempting to watch others survive, but her nature takes over and she goes into a rage.
Adult: Returning Home: Swipe returns back to the lands where she broke free of her basket. Claiming it as her own, she uses what was learned as a foal to cow the current herd to be HERS.
I swear to follow all Skinwalker rules, and keep anything that doesn't fit shop canon out of the shop threads and guilds: Yes
-------QUESTIONNAIRE------ It is required to answer these questions to have a chance.
Question: If someone you wish to breed your skinwalker with insists on all three breedings being together, how would you explain this in story canon? And How should this be handled in breeding forms? Answer: Either because they want to torment the other so much that the use breeding as a humiliation, or their territories are so close that it just happens for the release. Though I would like to see Paw Swipe with different Walker males when/if she breeds that often. It would be under the selective breeding form.
Question: Do Skinwalkers form family units or care what their family thinks? Answer: Family? What is that? They don't care or even know what that is.
Question: If you have a hard time RPing a skinwalker in character, what can you do?. Answer: Take the RP's to other forms, such as IM, Non-Canon RP thread. Also reading other Walker RP's, talking to Uta or Mind to make sure it is correct. If not, you have to post that they don't follow shop canon.
Question: Skinwalkers can, on rare occasions, form packs/herds to organize an attack, but they always break apart shortly afterwards or sometimes even before they manage to stage the raid. What do you think happens to cause these breakups? Answer: To many alpha personalities. Each one demands they are correct or deserve more of the loot, causing them to turn on each other.
Question: In your own words, please explain the nature of Skinwalkers. Answer: Pure evil.
SilverShieldwolf
Alien Shapeshifter
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Moxxiie
Crew
Questionable Explorer
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Posted: Sun Dec 07, 2014 12:38 am
Bearitches? Don't you mean Bit-*mauled*~!
Username:Moxxiie Ideas for the foal's Name: Honey Bear She kind of named herself, using the ironic honey part of her name to lure those around her into a false sense of security. Most hear her name is Honey, and assume she's sweet like her name, but in this case, Honey is deadly.
Personality: Honey is small for her breed; the runt of the brood. She doesn't let that stop her from taking on the big prey though. If nothing else, it challenges her to use her cunning wiles and small stature to her advantage. Sometimes she will "befriend" her prey before making them her meal. She uses her sweet name to lure others into a false sense of security. With a name like Honey, who would think she's a cold blooded killer? She puts on her sweet voice, lulling her victim with a song she hums.
Quote:
"Mmmm mmmm mmm mmm Quiet little bug No need to fly away mmm mmm .. mmm mmm Hush now, don't worry I'm not gonna eat you today mmm mmm... mmm mmm Quiet little critter It's not your day to die mmm mmm... mmm mmm Hush now, don't worry I won't make you cry. mmm mmm... mmm mmm Quiet little Soquili Don't be afraid mmm mmm... mmm mmm Hush now, it's okay No need to run away. mmm mmm... mmm mmm."
Honey prefers to kill in feral form, climbing up into trees and waiting to ambush her prey. She uses her "hunting song" to lure unsuspecting Soquili into her "web" before pouncing.
Rough Plot ideas: - A Rough Childhood: Left alone in her basket, she was born into the world with nothing. After she emerged, she had to fend for herself. Half-starved, her first kill was an unfortunate squirrel that happened across her path. -- One day she will stumble into one of her parent's territories, crossing paths with them and barely manages to escape with her life.
- Hunting 101: Having no one to teach her the ropes of the kill, she has to learn things the hard way. While in her parent's territory, she did manage to watch and learn from them, gaining some knowledge of how to stalk and kill prey. She uses what little she learned before the confrontation and adds her own techniques to hone her hunting skills.
- Two Legs Taste Better Than Four: Honey picks up a scent unknown to her one day. The smell is so inticing that she follows it, leading her to a human village. The smell from nearby campfires and cooking meat make her mouth water. She comes into contact with the humans there, which doesn't end well for her or the village. They attack and she must flee, only to regroup and strategize for an attack. During her attack she will be injured, barely escaping with her life, but only after taking a few of her own. -- This incident will lead to her obsession with finding and attacking humans
- Who's Afraid of A Big Bad Bear?: Someday Honey will come across a fearless opponent who confronts her for the death of their loved one. This will spark a long feud in which both Honey and the opponent will be hurt and/or maimed. - (If this opponent is male) This opponent would impress Honey enough that she may seek to breed with them, only because they proved themselves worthy to sire her line. Her sadistic tendencies wouldn't allow for them to survive long afterward, unless by some miracle they escaped her. -- (If this opponent is female) If this opponent is female and survives, Honey will continue to stalk her until she has baskets. If Honey catches wind that her nemesis has had baskets, she will make it her goal to kill each and every one of their children, whether it be while they're still in their basket, or as they get older.
I swear to follow all Skinwalker rules, and keep anything that doesn't fit shop canon out of the shop threads and guilds: Yes! I do.
-------QUESTIONNAIRE------ It is required to answer these questions to have a chance.
Question: If someone you wish to breed your skinwalker with insists on all three breedings being together, how would you explain this in story canon? And How should this be handled in breeding forms? Answer: The only reason Honey would ever consider breeding with the same stallion would be because he survived the first time, and they somehow end up back in her territory while she is ready to breed. This stallion would have to be really strong to withstand even one time with her. A second time would be astonishing, and rare. It would be handled like any other fling in breeding forms.
Question: Do Skinwalkers form family units or care what their family thinks? Answer: No, they do not form family units, but might group together for a short period of time for a specific (plot) kill or attack.
Question: If you have a hard time RPing a skinwalker in character, what can you do?. Answer: RP elsewhere out of Soquili threads/guilds such as AIM, or a personal guild or PMs.
Question: Skinwalkers can, on rare occasions, form packs/herds to organize an attack, but they always break apart shortly afterwards or sometimes even before they manage to stage the raid. What do you think happens to cause these breakups? Answer: Too much bloodlust in one location is BAD news. The thrill of the kill gets to them, making them turn on each other so that working together can only last for a short period of time. After the goal is achieved, the walkers who are only out for themselves, will most likely try to show dominance over others, and so would mostly likely end up fighting amongst themselves.
Question: In your own words, please explain the nature of Skinwalkers. Answer: Skinwalkers are the embodiment of evil. While some may use emotions as a con or scare tactic, they have no emotions other than the joy of a good kill. Skinwalkers are born killers, needing meat to survive. They relish in the fear and pain they inflict upon their prey. They feel very few emotions, such as pride or vain in themselves, sometimes jealousy of others, anger, superiority, and lust. Most of which come from a wicked place. They can use "good" emotions in cunning and deceitful ways against their enemies and prey to their own advantages, but never in a loving or nice way.
Posted: Sun Dec 07, 2014 12:39 am
Bearitches? Don't you mean Bit-*mauled*~!
Username: Wasteland Wyvern Ideas for the foal's Name: Hunger (She named herself. It was the first thing she felt upon exiting her basket.)
Personality: Born a mute the creature known as Hunger is a vindictive and hateful creature. Her lack of a voice makes her even more violent than a normal Purewalker might be. She cannot roar her frustration, she cannot make even the smallest sound. A dreadful aura surrounds this creature, a pure untamed seething anger that can almost be seen. She is however a silent predator. Stalking and sneaking are her art and she is a master of them. A perfectionist to the core if she misses prey she will harm herself. Self inflicted scars, one for each failure, something to make her remember she failed then and force her to do better. Because of this she is covered in scars, but she will also never forget how and why she failed. A story for every scar. Rough Plot ideas:
Hunger: Her introduction and how she names herself. A basic RP on what she experiences when she comes from her basket.
Anger: How she responds when she realizes she cannot utter a single word. This RP will be very violent for even as a youngster she could cause a good deal of damage.
Malevolence: Her first encounter with another of her kind. Might be her first mating, might be as a youngster, I am still unsure. She will however not take it well for the other will insult her lack of a voice.
I swear to follow all Skinwalker rules, and keep anything that doesn't fit shop canon out of the shop threads and guilds: Yes!
-------QUESTIONNAIRE------ It is required to answer these questions to have a chance.
Question: If someone you wish to breed your skinwalker with insists on all three breedings being together, how would you explain this in story canon? And How should this be handled in breeding forms? Answer: I would refuse such a thing, and find a different breeding partner should this occur, but if I had to do such a thing I would use a 'Selective Breeding Permission Form'. Explanation for story cannon could be that my walker found the others walker to be useful in creating strong offspring to further the Purewalker Race any anytime she is in heat she tracks him down and uses him. Then walks away or chases him away afterward.
Question: Do Skinwalkers form family units or care what their family thinks? Answer: No. Neither Skin or Purewalkers care for family or love. They are hateful malevolent beasts that thrive in death and destruction. Family is a pointless distraction.
Question: If you have a hard time RPing a skinwalker in character, what can you do?. Answer: PM Uta or Mind or any RP Manager and figure out a way to fix your RP style to fit that of a Purewalker. Doing something wrong on purpose can result in loss of right to RP your walker. Best do it right the first time. ^_^
Question: Skinwalkers can, on rare occasions, form packs/herds to organize an attack, but they always break apart shortly afterwards or sometimes even before they manage to stage the raid. What do you think happens to cause these breakups? Answer: Creatures like Purewalkers and Skinwalkers are so evil, violent, and power hungry that in-fighting occurs commonly and is often the very thing that causes the herds to break up before the actual raid can occur.
Question: In your own words, please explain the nature of Skinwalkers. Answer: In short terms they are evil, malevolent, hateful monsters. They feel no love for others, not even their own spawn. They enjoy destruction and chaos, revel in it really, and will stop at nothing to get what they want, be it death, power or something else.
Wasteland Wyvern
Dangerous Demigod
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xxx Yuki Bear xxx Crew
Rampaging Bear
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Posted: Sun Dec 07, 2014 12:54 am
Bearitches? Don't you mean Bit-*mauled*~!
Username: xxx Yuki Bear xxx Ideas for the foal's Name: Krov' (Blood/Gore - Russian)
Personality:
Vicious and venomous; Krov' dislikes manipulation and is more of a paws-and-claws-before-words sort of mare. Krov' would not succeed in manipulation anyway, because she rarely speaks, and when she does it's in short, choppy sentences that seldom make sense. She stutters and grunts, finding speech difficult and unnecessary.
Krov' would rather tear another limb from limb than put any effort into knowing her prey. Playing with her food is so droll to her. She is somewhat of a Purewalker blitzkrieg. Being quiet and unnoticeable allowed her to survive to adulthood, so she uses this to her advantage. She'll stalk her prey from down wind, await their weakest moment, and burst in without warning with a lightning-fast flurry of claws and teeth. Her quickness and blitzkrieg strategy tend to make up for her smaller size in most situations.
Rough Plot ideas:
► Krov' will grow to become the main antagonist for my soq that need some, well, antagonizing.
► Krov' growing up and surviving as a runt purewalker. Grisly foal murder and drama will ensue.
► Demonstrations of her Blitzkrieg method of killing and subsequent corpse-eating
► Encounters with other walkers; this will make Krov' uncomfortable because of her small size and may force her to talk herself out of a situation when she can be overpowered physically
► Encounters with other soquili in general that will force her out of her element. Failed blitzing results in a tense battle. Krov' needing to actually talk.
I swear to follow all Skinwalker rules, and keep anything that doesn't fit shop canon out of the shop threads and guilds: I swear!
Question: If someone you wish to breed your skinwalker with insists on all three breedings being together, how would you explain this in story canon? And How should this be handled in breeding forms? Answer: In this case I would decline and look elsewhere for a breeding partner, as this would walk the line of establishing a relationship - which is a no-no. Skinwalkers are fling-only, ain't no lovey-dovey stuff going on here.
Question: Do Skinwalkers form family units or care what their family thinks? Answer: No!
Question: If you have a hard time RPing a skinwalker in character, what can you do?. Answer: Well I would say try for a Kalona or other breed that has evil tendencies/lore, but more wiggle room in terms of character/RP. Also, don't be afraid to ask for some help from others in thread or even the RP staff if you don't know if you're doing something that's not in the Skinwalker character realm.
Question: Skinwalkers can, on rare occasions, form packs/herds to organize an attack, but they always break apart shortly afterwards or sometimes even before they manage to stage the raid. What do you think happens to cause these breakups? Answer: Put enough evil in a room and something is going to go kaboom. As solitary creatures, they're going to get a bit twitchy surrounded by others, especially others that are just like them. The paranoia of whether another, bigger Skinwalker will take you out when your back is turned would probably be what would dissuade Bear from ever actively seeking to pack up with other walkers, given her size in comparison.
Question: In your own words, please explain the nature of Skinwalkers. Answer: Skinwalkers are awful creatures that lack the capacity for deep relationship-based emotions, and are instead only in possession of the baser, more animalistic drives (and they just wanna watch the world burn).