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Henryk Adamiak - [Permanently Retired]

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Ghost254

Dangerous Lunatic

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PostPosted: Tue Jul 03, 2018 5:25 pm


[Ghost254 & Henryk Adamiak]
User Image



â–ˆ â–ˆ â•« C O R E â•«


        â–ˆ *NAME â–¬ Henryk Adamiak Buckley Crimsonhorn
        â–ˆ *AGE â–¬20
        â–ˆ *FACTION â–¬ The Circus, His team, Voracious
        â–ˆ *ROLE â–¬ Student
        â–ˆ *SEX â–¬ Male
        â–ˆ *SPECIES â–¬ Faunus (Siberian Ibex)

        â–ˆ *CURRENT TEAM â–¬ HARE (Harem)
        â–ˆ *PARTNER(S) â–¬ Chloris Acantha Robles, Remus Reinhart, Eleaner Alexis Fletcher
        â–ˆ NICKNAME(S) â–¬ Ram, Buck
        â–ˆ OCCUPATION â–¬ Student



â–ˆ â–ˆ â•« A F F E C T A T I O N â•«

        â–ˆ HEIGHT â–¬ 5'7
        â–ˆ WEIGHT â–¬ 160

        â–ˆ HAIR â–¬ White
        â–ˆ CLOTHING â–¬ Same as picture
        â–ˆ ACCESSORIES â–¬Same as picture
        â–ˆ EYES â–¬ Golden
        â–ˆ BUILD â–¬ Lean
        â–ˆ TATTOOS â–¬ None
        â–ˆ SCARS â–¬ None
        â–ˆ MARKINGS/Faunus Features â–¬ Two large curved horns
        â–ˆ Demon Faunus (Cosmetic Effects) â–¬ Henryk's demon heritage triggers in periods of strong emotion, be it anger or even just extreme happiness. As long as it is a really strong emotion, his features will start showing. But it does not always come within one post; it sometimes take a few posts.
        â–¬ His horns turn a dark red color (hence the family name Crimsonhorn)
        â–¬ His hair goes from white to black.
        â–¬ His eyes turn completely red, with just the black pupil remaining. This is only when angry.


â–ˆ â–ˆ â•« A R C H E T Y P E â•«

        â–ˆ NATURAL ABILITIES
        â–ˆ Primary Talent â–¬ Acrobatic: Having spent many years in the circus, Henryk has had gone through a lot of stunt and acrobatic training. Because of this, even outside of a circus, the world is his playground in terms of the ways he can traverse it.
        â–ˆ Faunus Trait/Bonus Talent â–¬ Sure footing- Able to scale/traverse difficult/steep terrain with ease. The ibex he is from has been known to scale sheer cliffs with ease, both up and down. This has transferred to him, being able to scale surfaces most would never be able to.
        â–ˆ Other Talents â–¬
        - Strong: Due to his demon heritage, Henryk was born naturally strong. While he isn't as strong as some of the other demons, having honed his abilities more for a circus, he has not neglected it either.
        - Speed: Henryk is a fast individual. When you live in the circus and have to run around a bit, you learn speed is key. Especially if you want your stunts to look even better. And if you had to be on the run from grimm since you were part of a traveling circus. Suffice it to say, Henryk can run. Combined with his other abilities, he can run pretty well in most terrains.
        â–ˆ LEARNT ABILITIES
        â–ˆ Strongest Skill â–¬ Performer: Having spent his life in a circus, Henryk has learned a variety of circus tricks and knows how to do new performances on the fly. He was raised as a showman/ stuntman, and he keeps these skills well practiced.
        â–ˆ Weakest Skill â–¬ Remaining focused (he is easily distracted).
        â–ˆ Other Skills â–¬
        - Improvisation: Henryk can and will use anything at his disposal. Be it an empty can for a distraction, a stick as an improvised weapon, or a spontaneous performance to draw attention. He is very resourceful when the need arises, be it life threatening or more for fun.
        - Whip combat: Having practiced with the lion tamer for performance and his own weapon, Henryk knows the ins and outs of fighting with it from the advantages to the limitations.
        - Unarmed combat: While Henryk usually uses his special cane or improvised weapons, he has learned to rely on his body as well. Be it using his horns for headbutts, punching, kicking, or biting...He knows how to tussle even when he has no conventional weapons around.

        â–ˆ LIKES
        â–ˆ â–¬ (Hobbies/Talents) Mountain climbing
        â–ˆ â–¬ A good prank
        â–ˆ â–¬ (Foods) Spicy
        â–ˆ â–¬ (Objects) Jewelry
        â–ˆ â–¬ Circuses
        â–ˆ DISLIKES
        â–ˆ â–¬ (People) Snobby, Self centered, Entitled, Cruel
        â–ˆ â–¬ (Foods) Very Sweet ones
        â–ˆ â–¬ Kissing males
        â–ˆ â–¬ Being alone in the forest
        â–ˆ â–¬ (Fears) Captivity
        â–ˆ PERSONALITY TRAITS
        â–ˆ Nature â–¬ Henryk is a mischievous person, having spent the latter half his life in the company of performers, so he may pull the odd prank or two. He is outgoing, social and generally kind to most people he meets though if you earn his ire expect some form of retribution.
        â–ˆ Vernacular â–¬ Relaxed tone with a mischievous hint at times.
        â–ˆ Positive Traits â–¬ Kind hearted, tenacious, Optimistic
        â–ˆ Negative Traits â–¬ Stubborn, Short attention span, Forgetful

User Image

â–ˆ â–ˆ â•« H I S T O R Y â•«

        â–ˆ BACKGROUND â–¬
        -Henryk was born to a family of five, having an older brother and a younger sister. They lived in the nation of Vacuo in a small and remote village, a place known to be open to any who could survive its landscape, faunus included. He lived a happy and peaceful with them until he was 9 years old. Even as the main cities and nation fell his village lasted a little longer, due to their village being remote and small enough. Though the life was happy, it was not without some struggles. Food grew scarcer the older he grew, especially with all of his siblings, and so they could not live there forever.

        -After his 9th year of age, while on a family trip to atlas due to declining conditions in Vacuo which seemed to have no future, they were ambushed by slavers. While the rest of his family was captured, he narrowly managed to escape, but never saw them again.

        -For a year, Henryk was left having to fend for himself on the streets of atlas, resorting to stealing and a number of illegal acts in order to survive.

        -His one escape from this life was a wandering circus. It offered him an escape from a life of just stealing enough to survive with the threat of death to do so. So he took it without hesitation, and with time, he formed a tight knit with all those in his troupe. Especially as he began to discover his semblance and how to use it for showmanship. Their time in atlas did not last long, and sensing an imminent decline and increase of danger, they had moved to vale to continue their performances, thankfully leaving a bit before the fall of atlas.

        -At 19 years old, Henryk wanted to not have to rely on others as much as he had used to. They had their share of Grimm attacks in the troupe, and most times he was not allowed to help out as his semblance was not that ideal for combat. So he decided to take matters into his own hands and decided to go to beacon so he could train to be strong enough to help defend his troupe if need be.

â–ˆ â–ˆ â•« I N V E N T O R Y â•«

        â–ˆ PRIMARY WEAPON
        â–ˆ â–¬ The RingLeader
        â–ˆ â–¬ The weapon is a threaded cane which has two forms. One being the base compact form of a cane, the other being a a whip with multiple, yet small, triangle piece of the blade within the cane running the length of it. The weapon transforms by pressing a button on the handle of the cane, causing it to go from its rigid cane form to loosen into a whip. There are blades across the whip form because the metal of the blades was hidden in the cane itself, only being revealed and usable when in whip form,
        â–ˆ Melee Form â–¬ Cane
        â–ˆ Ranged Form â–¬ Whip
        â–ˆ Other Form(s) â–¬ N/A
        â–ˆ Ammo Type â–¬ N/A
        â–ˆ â–¬ (Drawback) The whip has a limited range of 10 feet extension at the most.

        â–ˆ OTHER WEAPONS
        â–ˆ â–¬
        â–ˆ â–¬
        â–ˆ â–¬
        â–ˆ ITEMS
        â–ˆ â–¬ Scroll
        â–ˆ â–¬
        â–ˆ â–¬


â–ˆ â–ˆ â•« S E M B L A N C E â•«

        â–ˆ *NAME â–¬ Mimic
        â–ˆ *AURA COLOR â–¬ Rainbow
        â–ˆ *DESCRIPTION
        â–ˆ â–¬ Mimic is, as the name implies, the ability to mimic an aspect of someone else. This requires Henryk to kiss the person in order to gain the characteristic he desires. This works by his aura, given its ever shifting nature, to take on that of the person he kissed. The physical contact and intimacy of a kiss lending his aura the general form of the person in questions aura. His aura would then mimic theirs in order to either retain physical abilities, mental or their very semblance.
        â–ˆ *LEVEL 0 (Manifest) â–¬ Upon kissing someone, Henryk can take either their primary talent or Faunus ability, depending on which is desired.
        â–ˆ *LEVEL 1 (Copycat)â–¬ Upon kissing someone, Henryk gains their semblance albeit at one rank lower than Henryk's current level in his own semblance.
        â–ˆ *LEVEL 2 (Intimate)â–¬ After kissing someone that he is particularly close to (whether it be a close friendship or more), and having them kiss him in return, Henryk's mimicry is amplified. This is due to the fact that his aura is better able to specifically copy the other persons semblance, due to the intimacy of a kiss making their own aura more receptive of his own. When this happens, Henryk can use the mimicked semblance of that specific person at his own level rather than one less.This only works for a sincere kiss, if the intent of the person is just so he can better mimic their abilities it will not work. With the person who did sincerely kiss him in return he will always mimic their semblance at his own current level.
        â–ˆ *LEVEL 3 (Sync) â–¬ TBD
        â–ˆ *DRAWBACKS
        â–¬ Henryk has to kiss whoever he desires the abilities from.
        â–¬ Further, he can only keep two semblances of the people he has kissed at any time. If he were to kiss a third person and take theirs, he would need to discard one of the others and have to kiss that original person again to get it back. Further, as a result of the price of his ability he gains one physical characteristic of whoever he kisses (this is his aura visibly manifesting the feature).
        â–¬ He cannot have both semblances active at once, and to change which semblance he is using requires one post in which he has neither before he can use the new one, automatically cancelling any ongoing effects of the previous one (positive or negative). He can only do this once per day at level one (increasing by one additional switch with each level), and it also cancels out the drawback of the first semblance if he does so. It also takes one post for him to manifest a new semblance, primary talent or faunus skill before he can use it.
        â–¬ If someone is in combat or actively have their defenses up in terms of their aura, I cannot gain their semblance or abilities but it has the adverse affect of draining a bit of their aura.
        â–¬ He can only gain a new ability from at most one person per day.

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narxfang

xLulie

Deadly_Tiger

Ghost254

1234boo75

Aeval_Silvertongue

PostPosted: Sun Jul 08, 2018 3:20 am


>Review<


So here is one thing I do want to mention about the profile. Everything seems all good for the most part. Though my gripe comes from within the semblance. While the semblance itself is something I want to see I gotta bring up a few things.

-Specifically I can't accept a semblance when at level 2 is still considered 'to be determined' while the level 3 is determined already. This needs to be fixed.
-Secondly lets take about the level 3, completely negating drawbacks is extremely powerful, something I would be iffy about accepting.
-Finally going to leave off with a question to make sure this works the way I am thinking. Lets say Henryk kisses a person who has a level 3 semblance while he has a level 1 mimic. Does this mean he acquires a level 1 version of the other persons semblance or a level 0 version?


Ghost254
[Ghost254 & Henryk Adamiak]
User Image



â–ˆ â–ˆ â•« C O R E â•«


        â–ˆ *NAME â–¬ Henryk Adamiak
        â–ˆ *AGE â–¬19
        █ *FACTION ▬ Vącùo
        â–ˆ *ROLE â–¬ Student
        â–ˆ *SEX â–¬ Male
        â–ˆ *SPECIES â–¬ Faunus, Siberian Ibex

        â–ˆ *CURRENT TEAM â–¬ (Leave blank if you do not have a team yet)
        â–ˆ *PARTNER(S) â–¬ (Teammates, if you have any)
        â–ˆ NICKNAME(S) â–¬ Ram
        â–ˆ OCCUPATION â–¬ N/A



â–ˆ â–ˆ â•« A F F E C T A T I O N â•«

        â–ˆ HEIGHT â–¬ 5'7
        â–ˆ WEIGHT â–¬ 160

        â–ˆ HAIR â–¬ White
        â–ˆ CLOTHING â–¬ Same as picture
        â–ˆ ACCESSORIES â–¬Same as picture
        â–ˆ EYES â–¬ Golden
        â–ˆ BUILD â–¬ Lean
        â–ˆ TATTOOS â–¬ None
        â–ˆ SCARS â–¬ None
        â–ˆ MARKINGS â–¬ None


â–ˆ â–ˆ â•« A R C H E T Y P E â•«

        â–ˆ SKILLS & TALENTS
        â–ˆ Primary Talent â–¬ Acrobatic
        â–ˆ Other Talents â–¬ High endurance, Agile, Demonclan strength, Performer
        â–ˆ Faunas Attributes â–¬ His hair turns black and his horns turn a dark red color. This is only happens when he is extremely angry.
        â–ˆ Faunus Skill â–¬ Sure footing- Able to scale/traverse difficult/steep terrain with ease.
        â–ˆ Strongest Skill â–¬ Quick thinking (adaptive)
        â–ˆ Weakest Skill â–¬ Impulsive

        â–ˆ LIKES
        â–ˆ â–¬ (Hobbies/Talents) Mountain climbing
        â–ˆ â–¬ A good prank
        â–ˆ â–¬ (Foods) Spicy
        â–ˆ â–¬ (Objects) Jewelry
        â–ˆ â–¬ Circuses
        â–ˆ DISLIKES
        â–ˆ â–¬ (People) Snobby, Self centered, Entitled, Cruel
        â–ˆ â–¬ (Foods) Very Sweet ones
        â–ˆ â–¬ Kissing males
        â–ˆ â–¬
        â–ˆ â–¬ (Fears) Captivity
        â–ˆ PERSONALITY TRAITS
        â–ˆ Nature â–¬ Henryk is a mischievous person, having spent the latter half his life in the company of performers, so he may pull the odd prank or two. He is outgoing, social and generally kind to most people he meets though if you earn his ire expect some form of retribution.
        â–ˆ Vernacular â–¬ Relaxed tone with a mischievous hint at times.
        â–ˆ Positive Traits â–¬ Kind hearted, tenacious
        â–ˆ Negative Traits â–¬ Stubborn

â–ˆ â–ˆ â•« H I S T O R Y â•«

        â–ˆ BACKGROUND â–¬
        -Henryk was born to a family of five, having an older brother and a younger sister. They lived in the nation of Vacuo, a place known to be open to any who could survive its landscape, faunus included. He lived a happy and peaceful with them until he was 9 years old.

        -After his 9th year of age, while on a family trip, they were ambushed by slavers. While the rest of his family was captured, he narrowly managed to escape, but never saw them again.

        -For a year, Henryk was left having to fend for himself on the streets, resorting to stealing and a number of illegal acts in order to survive.

        -His one escape from this life was a wandering circus. It offered him an escape from a life of just stealing enough to survive with the threat of death to do so. So he took it without hesitation, and with time, he formed a tight knit with all those in his troupe. Especially as he began to discover his semblance and how to use it for showmanship.

        -At 19 years old, Henryk wanted to not have to rely on others as much as he had used to. They had their share of Grimm attacks in the troupe, and most times he was not allowed to help out as his semblance was not that ideal for combat. So he decided to take matters into his own hands and decided to go to beacon so he could train to be strong enough to help defend his troupe if need be.

â–ˆ â–ˆ â•« I N V E N T O R Y â•«

        â–ˆ PRIMARY WEAPON
        â–ˆ â–¬ The RingLeader
        â–ˆ â–¬ The weapon is a threaded cane which has two forms. One being the base compact form of a cane, the other being a a whip with multiple, yet small, triangle piece of the blade within the cane running the length of it. The weapon transforms by pressing a button on the handle of the cane, causing it to go from its rigid cane form to loosen into a whip. There are blades across the whip form because the metal of the blades was hidden in the cane itself, only being revealed and usable when in whip form,
        â–ˆ Melee Form â–¬ Cane
        â–ˆ Ranged Form â–¬ Whip
        â–ˆ Other Form(s) â–¬ N/A
        â–ˆ Ammo Type â–¬ N/A
        â–ˆ â–¬ (Drawback) The whip has a limited range of 10 feet extension at the most.

        â–ˆ OTHER WEAPONS
        â–ˆ â–¬
        â–ˆ â–¬
        â–ˆ â–¬
        â–ˆ ITEMS
        â–ˆ â–¬
        â–ˆ â–¬
        â–ˆ â–¬


â–ˆ â–ˆ â•« S E M B L A N C E â•«

        â–ˆ *NAME â–¬ Mimic
        â–ˆ *AURA COLOR â–¬ Rainbow
        â–ˆ *DESCRIPTION
        â–ˆ â–¬ Mimic is, as the name implies, the ability to mimic an aspect of someone else. This requires Henryk to kiss the person in order to gain the characteristic he desires. This works by his aura, given its ever shifting nature, to take on that of the person he kissed. The physical contact and intimacy of a kiss lending his aura the general form of the person in questions aura. His aura would then mimic theirs in order to either retain physical abilities, mental or their very semblance.
        â–ˆ *LEVEL 0 â–¬ Upon kissing someone, Henryk can take either their primary talent or Faunus ability, depending on which is desired.
        â–ˆ *LEVEL 1â–¬ Upon kissing someone, Henryk gains their semblance albeit at one rank lower than Henryk's current level in his semblance.
        â–ˆ *LEVEL 2â–¬ TBD.
        â–ˆ *LEVEL 3 â–¬ At this rank, Henryk no longer gains the drawbacks of the person he is mimicking the semblance of. Because of his aura's adaptive nature, he had learned how to refine it to improve upon the persons semblance and counteract the drawback.
        â–ˆ *DRAWBACKS
        â–¬ Henryk has to kiss whoever he desires the abilities from.
        â–¬ Further, he can only keep two semblances of the people he has kissed at any time. If he were to kiss a third person and take theirs, he would need to discard one of the others and have to kiss that original person again to get it back. Further, as a result of the price of his ability he gains one physical characteristic of whoever he kisses (this is his aura visibly manifesting the feature).
        â–¬ He cannot have both semblances active at once, and to change which semblance he is using requires one post in which he has neither before he can use the new one, automatically cancelling any ongoing effects of the previous one (positive or negative). He can only do this once per day at level one (increasing by one additional switch with each level), and it also cancels out the drawback of the first semblance if he does so (as whichever semblance he is left with he does suffer the drawback until level 3). It also takes one post for him to manifest a new semblance, primary talent or faunus skill before he can use it.
        â–¬ If someone is in combat or actively have their defenses up in terms of their aura, I cannot gain their semblance or abilities but it has the adverse affect of draining a bit of their aura.
        â–¬ He can only gain a new ability from at most one person per day.
        â–¬ Until level 3, Henryk gains the drawbacks along with the semblance of others.




Bowiethenifty

Interesting Dabbler


Ghost254

Dangerous Lunatic

7,500 Points
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  • Contributor 150
PostPosted: Sun Jul 08, 2018 3:57 am


Xcon299
>Review<


1: I have added a level 2 ability.

2: I took out the level 3 ability for now so I can think of something for it in the future.

3: He would get a level 0 version. "Henryk gains their semblance albeit at one rank lower than Henryk's current level in his semblance." When i say his semblance, I refer to mimic, not one he has mimicked from someone else.
PostPosted: Fri Jul 13, 2018 7:23 am



So sense level 3 is going to take a lot of posts to obtain. Leaving it open is fine for the time being. Once you decide on a level 3 we will have to reevaluate Henryk. Though for now.....

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Ghost254
[Ghost254 & Henryk Adamiak]
User Image



â–ˆ â–ˆ â•« C O R E â•«


        â–ˆ *NAME â–¬ Henryk Adamiak
        â–ˆ *AGE â–¬19
        █ *FACTION ▬ Vącùo
        â–ˆ *ROLE â–¬ Student
        â–ˆ *SEX â–¬ Male
        â–ˆ *SPECIES â–¬ Faunus, Siberian Ibex

        â–ˆ *CURRENT TEAM â–¬ (Leave blank if you do not have a team yet)
        â–ˆ *PARTNER(S) â–¬ (Teammates, if you have any)
        â–ˆ NICKNAME(S) â–¬ Ram
        â–ˆ OCCUPATION â–¬ N/A



â–ˆ â–ˆ â•« A F F E C T A T I O N â•«

        â–ˆ HEIGHT â–¬ 5'7
        â–ˆ WEIGHT â–¬ 160

        â–ˆ HAIR â–¬ White
        â–ˆ CLOTHING â–¬ Same as picture
        â–ˆ ACCESSORIES â–¬Same as picture
        â–ˆ EYES â–¬ Golden
        â–ˆ BUILD â–¬ Lean
        â–ˆ TATTOOS â–¬ None
        â–ˆ SCARS â–¬ None
        â–ˆ MARKINGS â–¬ None


â–ˆ â–ˆ â•« A R C H E T Y P E â•«

        â–ˆ SKILLS & TALENTS
        â–ˆ Primary Talent â–¬ Acrobatic
        â–ˆ Other Talents â–¬ High endurance, Agile, Demonclan strength, Performer
        â–ˆ Faunas Attributes â–¬ His hair turns black and his horns turn a dark red color. This is only happens when he is extremely angry.
        â–ˆ Faunus Skill â–¬ Sure footing- Able to scale/traverse difficult/steep terrain with ease.
        â–ˆ Strongest Skill â–¬ Quick thinking (adaptive)
        â–ˆ Weakest Skill â–¬ Impulsive

        â–ˆ LIKES
        â–ˆ â–¬ (Hobbies/Talents) Mountain climbing
        â–ˆ â–¬ A good prank
        â–ˆ â–¬ (Foods) Spicy
        â–ˆ â–¬ (Objects) Jewelry
        â–ˆ â–¬ Circuses
        â–ˆ DISLIKES
        â–ˆ â–¬ (People) Snobby, Self centered, Entitled, Cruel
        â–ˆ â–¬ (Foods) Very Sweet ones
        â–ˆ â–¬ Kissing males
        â–ˆ â–¬
        â–ˆ â–¬ (Fears) Captivity
        â–ˆ PERSONALITY TRAITS
        â–ˆ Nature â–¬ Henryk is a mischievous person, having spent the latter half his life in the company of performers, so he may pull the odd prank or two. He is outgoing, social and generally kind to most people he meets though if you earn his ire expect some form of retribution.
        â–ˆ Vernacular â–¬ Relaxed tone with a mischievous hint at times.
        â–ˆ Positive Traits â–¬ Kind hearted, tenacious
        â–ˆ Negative Traits â–¬ Stubborn

â–ˆ â–ˆ â•« H I S T O R Y â•«

        â–ˆ BACKGROUND â–¬
        -Henryk was born to a family of five, having an older brother and a younger sister. They lived in the nation of Vacuo, a place known to be open to any who could survive its landscape, faunus included. He lived a happy and peaceful with them until he was 9 years old.

        -After his 9th year of age, while on a family trip, they were ambushed by slavers. While the rest of his family was captured, he narrowly managed to escape, but never saw them again.

        -For a year, Henryk was left having to fend for himself on the streets, resorting to stealing and a number of illegal acts in order to survive.

        -His one escape from this life was a wandering circus. It offered him an escape from a life of just stealing enough to survive with the threat of death to do so. So he took it without hesitation, and with time, he formed a tight knit with all those in his troupe. Especially as he began to discover his semblance and how to use it for showmanship.

        -At 19 years old, Henryk wanted to not have to rely on others as much as he had used to. They had their share of Grimm attacks in the troupe, and most times he was not allowed to help out as his semblance was not that ideal for combat. So he decided to take matters into his own hands and decided to go to beacon so he could train to be strong enough to help defend his troupe if need be.

â–ˆ â–ˆ â•« I N V E N T O R Y â•«

        â–ˆ PRIMARY WEAPON
        â–ˆ â–¬ The RingLeader
        â–ˆ â–¬ The weapon is a threaded cane which has two forms. One being the base compact form of a cane, the other being a a whip with multiple, yet small, triangle piece of the blade within the cane running the length of it. The weapon transforms by pressing a button on the handle of the cane, causing it to go from its rigid cane form to loosen into a whip. There are blades across the whip form because the metal of the blades was hidden in the cane itself, only being revealed and usable when in whip form,
        â–ˆ Melee Form â–¬ Cane
        â–ˆ Ranged Form â–¬ Whip
        â–ˆ Other Form(s) â–¬ N/A
        â–ˆ Ammo Type â–¬ N/A
        â–ˆ â–¬ (Drawback) The whip has a limited range of 10 feet extension at the most.

        â–ˆ OTHER WEAPONS
        â–ˆ â–¬
        â–ˆ â–¬
        â–ˆ â–¬
        â–ˆ ITEMS
        â–ˆ â–¬
        â–ˆ â–¬
        â–ˆ â–¬


â–ˆ â–ˆ â•« S E M B L A N C E â•«

        â–ˆ *NAME â–¬ Mimic
        â–ˆ *AURA COLOR â–¬ Rainbow
        â–ˆ *DESCRIPTION
        â–ˆ â–¬ Mimic is, as the name implies, the ability to mimic an aspect of someone else. This requires Henryk to kiss the person in order to gain the characteristic he desires. This works by his aura, given its ever shifting nature, to take on that of the person he kissed. The physical contact and intimacy of a kiss lending his aura the general form of the person in questions aura. His aura would then mimic theirs in order to either retain physical abilities, mental or their very semblance.
        â–ˆ *LEVEL 0 (Manifest) â–¬ Upon kissing someone, Henryk can take either their primary talent or Faunus ability, depending on which is desired.
        â–ˆ *LEVEL 1 (Copycat)â–¬ Upon kissing someone, Henryk gains their semblance albeit at one rank lower than Henryk's current level in his own semblance.
        â–ˆ *LEVEL 2 (Intimate)â–¬ After kissing someone that he is particularly close to (whether it be a close friendship or more), and having them kiss him in return, Henryk's mimicry is amplified. This is due to the fact that his aura is better able to specifically copy the other persons semblance, due to the intimacy of a kiss making their own aura more receptive of his own. When this happens, Henryk can use the mimicked semblance of that specific person at his own level rather than one less.This only works for a sincere kiss, if the intent of the person is just so he can better mimic their abilities it will not work. With the person who did sincerely kiss him in return he will always mimic their semblance at his own current level.
        â–ˆ *LEVEL 3 (Sync) â–¬ TBD
        â–ˆ *DRAWBACKS
        â–¬ Henryk has to kiss whoever he desires the abilities from.
        â–¬ Further, he can only keep two semblances of the people he has kissed at any time. If he were to kiss a third person and take theirs, he would need to discard one of the others and have to kiss that original person again to get it back. Further, as a result of the price of his ability he gains one physical characteristic of whoever he kisses (this is his aura visibly manifesting the feature).
        â–¬ He cannot have both semblances active at once, and to change which semblance he is using requires one post in which he has neither before he can use the new one, automatically cancelling any ongoing effects of the previous one (positive or negative). He can only do this once per day at level one (increasing by one additional switch with each level), and it also cancels out the drawback of the first semblance if he does so. It also takes one post for him to manifest a new semblance, primary talent or faunus skill before he can use it.
        â–¬ If someone is in combat or actively have their defenses up in terms of their aura, I cannot gain their semblance or abilities but it has the adverse affect of draining a bit of their aura.
        â–¬ He can only gain a new ability from at most one person per day.




Bowiethenifty

Interesting Dabbler


Ghost254

Dangerous Lunatic

7,500 Points
  • Forum Dabbler 200
  • Signature Look 250
  • Contributor 150
PostPosted: Sat Aug 18, 2018 8:27 pm


â–ˆ â–ˆ â•« Q U E S T P O I N T S â•«


â–ˆ â–ˆ â•« G R I M M â•«


        â–ˆ *Total Killed â–¬ None yet
        â–ˆ *Beowolf â–¬ None yet
        â–ˆ *Boarbatusk â–¬ None yet
        â–ˆ *Ursa â–¬ None Yet



â–ˆ â–ˆ â•« S E M B L A N C E â•«


        â–ˆ *Semblance 1 â–¬ None yet
        â–ˆ *Semblance 2 â–¬ None yet
        â–ˆ *Faunus Ability/ Primary Talent 1 â–¬ Chloris'
        â–ˆ *Faunus Ability/ Primary Talent 2 â–¬ None Yet



â–ˆ â–ˆ â•« P O S T S â•«


        â–ˆ *TOTAL â–¬ 117

        â–ˆ *1-10 â–¬
        1 2 3 4 5 6 7 8 9 10

        â–ˆ *11-20 â–¬

        â–ˆ *21-30 â–¬

        â–ˆ *31-40 â–¬

        â–ˆ *41-50 â–¬

        â–ˆ *51-60 â–¬

        â–ˆ *61-70 â–¬

        â–ˆ *71-80 â–¬

        â–ˆ *81-90 â–¬

        â–ˆ *91-100 â–¬

        â–ˆ *11-110 â–¬

        â–ˆ *111-120 â–¬

        111 112 113 114 115 116 117 118 119 120

        â–ˆ *121-130 â–¬

        121 122 123 124 125 126 127 128 129 130

        â–ˆ *131-140 â–¬

        131 132 133 134 135 136 137 138 139 140

        â–ˆ *141-150 â–¬

        141 142 143 144 145 146 147 148 149 150

        â–ˆ *151-160 â–¬

        151 152 153 154 155 156 157 158 159 160

        â–ˆ *161-170 â–¬

        161 162 163 164 165 166 167 168 169 170

        â–ˆ *171-180 â–¬

        171 172 173 174 175 176 177 178 179 180

        â–ˆ *181-190 â–¬

        181 182 183 184 185 186 187 188 189 190

        â–ˆ *191-200 â–¬

        191 192 193 194 195 196 197 198 199 200


PostPosted: Tue Oct 09, 2018 7:05 pm


Ghost254
[Ghost254 & Henryk Adamiak]
User Image
â–ˆ â–ˆ â•« C O R E â•«


        â–ˆ *NAME â–¬ Henryk Adamiak
        â–ˆ *AGE â–¬19
        █ *FACTION ▬ Vącùo
        â–ˆ *ROLE â–¬ Student
        â–ˆ *SEX â–¬ Male
        â–ˆ *SPECIES â–¬ Faunus, Siberian Ibex

        â–ˆ *CURRENT TEAM â–¬ HARE (Harem)
        â–ˆ *PARTNER(S) â–¬ Chloris Acantha Robles, Remus Reinhart, Eleaner Alexis Fletcher
        [
        color=#800000]â–ˆ NICKNAME(S) â–¬ Ram
        â–ˆ OCCUPATION â–¬ Student



â–ˆ â–ˆ â•« A F F E C T A T I O N â•«

        â–ˆ HEIGHT â–¬ 5'7
        â–ˆ WEIGHT â–¬ 160

        â–ˆ HAIR â–¬ White
        â–ˆ CLOTHING â–¬ Same as picture
        â–ˆ ACCESSORIES â–¬Same as picture
        â–ˆ EYES â–¬ Golden
        â–ˆ BUILD â–¬ Lean
        â–ˆ TATTOOS â–¬ None
        â–ˆ SCARS â–¬ None
        â–ˆ MARKINGS/Faunus Features â–¬ Two large curved horns
        â–ˆ Cosmetic effects of the Demon Faunus â–¬ His hair turns black and his horns turn a dark red color. This is only happens when he is feeling a very strong emotion.


â–ˆ â–ˆ â•« A R C H E T Y P E â•«

        â–ˆ NATURAL ABILITIES
        â–ˆ Primary Talent â–¬ Acrobatic
        â–ˆ Faunus Trait/Bonus Talent â–¬ Sure footing- Able to scale/traverse difficult/steep terrain with ease.
        â–ˆ Other Talents â–¬ Demonclan Strength, Agile
        â–ˆ LEARNT ABILITIES
        â–ˆ Strongest Skill â–¬ Performer
        â–ˆ Weakest Skill â–¬ Penmanship
        â–ˆ Other Skills â–¬ Quick thinker, Trap making, Bluff

        â–ˆ LIKES
        â–ˆ â–¬ (Hobbies/Talents) Mountain climbing
        â–ˆ â–¬ A good prank
        â–ˆ â–¬ (Foods) Spicy
        â–ˆ â–¬ (Objects) Jewelry
        â–ˆ â–¬ Circuses
        â–ˆ DISLIKES
        â–ˆ â–¬ (People) Snobby, Self centered, Entitled, Cruel
        â–ˆ â–¬ (Foods) Very Sweet ones
        â–ˆ â–¬ Kissing males
        â–ˆ â–¬ Being alone in the forest
        â–ˆ â–¬ (Fears) Captivity
        â–ˆ PERSONALITY TRAITS
        â–ˆ Nature â–¬ Henryk is a mischievous person, having spent the latter half his life in the company of performers, so he may pull the odd prank or two. He is outgoing, social and generally kind to most people he meets though if you earn his ire expect some form of retribution.
        â–ˆ Vernacular â–¬ Relaxed tone with a mischievous hint at times.
        â–ˆ Positive Traits â–¬ Kind hearted, tenacious
        â–ˆ Negative Traits â–¬ Stubborn

â–ˆ â–ˆ â•« H I S T O R Y â•«

        â–ˆ BACKGROUND â–¬
        -Henryk was born to a family of five, having an older brother and a younger sister. They lived in the nation of Vacuo, a place known to be open to any who could survive its landscape, faunus included. He lived a happy and peaceful with them until he was 9 years old.

        -After his 9th year of age, while on a family trip, they were ambushed by slavers. While the rest of his family was captured, he narrowly managed to escape, but never saw them again.

        -For a year, Henryk was left having to fend for himself on the streets, resorting to stealing and a number of illegal acts in order to survive.

        -His one escape from this life was a wandering circus. It offered him an escape from a life of just stealing enough to survive with the threat of death to do so. So he took it without hesitation, and with time, he formed a tight knit with all those in his troupe. Especially as he began to discover his semblance and how to use it for showmanship.

        -At 19 years old, Henryk wanted to not have to rely on others as much as he had used to. They had their share of Grimm attacks in the troupe, and most times he was not allowed to help out as his semblance was not that ideal for combat. So he decided to take matters into his own hands and decided to go to beacon so he could train to be strong enough to help defend his troupe if need be.

â–ˆ â–ˆ â•« I N V E N T O R Y â•«

        â–ˆ PRIMARY WEAPON
        â–ˆ â–¬ The RingLeader
        â–ˆ â–¬ The weapon is a threaded cane which has two forms. One being the base compact form of a cane, the other being a a whip with multiple, yet small, triangle piece of the blade within the cane running the length of it. The weapon transforms by pressing a button on the handle of the cane, causing it to go from its rigid cane form to loosen into a whip. There are blades across the whip form because the metal of the blades was hidden in the cane itself, only being revealed and usable when in whip form,
        â–ˆ Melee Form â–¬ Cane
        â–ˆ Ranged Form â–¬ Whip
        â–ˆ Other Form(s) â–¬ N/A
        â–ˆ Ammo Type â–¬ N/A
        â–ˆ â–¬ (Drawback) The whip has a limited range of 10 feet extension at the most.

        â–ˆ OTHER WEAPONS
        â–ˆ â–¬
        â–ˆ â–¬
        â–ˆ â–¬
        â–ˆ ITEMS
        â–ˆ â–¬
        â–ˆ â–¬
        â–ˆ â–¬


â–ˆ â–ˆ â•« S E M B L A N C E â•«

        â–ˆ *NAME â–¬ Mimic
        â–ˆ *AURA COLOR â–¬ Rainbow
        â–ˆ *DESCRIPTION
        â–ˆ â–¬ Mimic is, as the name implies, the ability to mimic an aspect of someone else. This requires Henryk to kiss the person in order to gain the characteristic he desires. This works by his aura, given its ever shifting nature, to take on that of the person he kissed. The physical contact and intimacy of a kiss lending his aura the general form of the person in questions aura. His aura would then mimic theirs in order to either retain physical abilities, mental or their very semblance.
        â–ˆ *LEVEL 0 (Manifest) â–¬ Upon kissing someone, Henryk can take either their primary talent or Faunus ability, depending on which is desired.
        â–ˆ *LEVEL 1 (Copycat)â–¬ Upon kissing someone, Henryk gains their semblance albeit at one rank lower than Henryk's current level in his own semblance.
        â–ˆ *LEVEL 2 (Intimate)â–¬ After kissing someone that he is particularly close to (whether it be a close friendship or more), and having them kiss him in return, Henryk's mimicry is amplified. This is due to the fact that his aura is better able to specifically copy the other persons semblance, due to the intimacy of a kiss making their own aura more receptive of his own. When this happens, Henryk can use the mimicked semblance of that specific person at his own level rather than one less.This only works for a sincere kiss, if the intent of the person is just so he can better mimic their abilities it will not work. With the person who did sincerely kiss him in return he will always mimic their semblance at his own current level.
        â–ˆ *LEVEL 3 (Sync) â–¬ TBD
        â–ˆ *DRAWBACKS
        â–¬ Henryk has to kiss whoever he desires the abilities from.
        â–¬ Further, he can only keep two semblances of the people he has kissed at any time. If he were to kiss a third person and take theirs, he would need to discard one of the others and have to kiss that original person again to get it back. Further, as a result of the price of his ability he gains one physical characteristic of whoever he kisses (this is his aura visibly manifesting the feature).
        â–¬ He cannot have both semblances active at once, and to change which semblance he is using requires one post in which he has neither before he can use the new one, automatically cancelling any ongoing effects of the previous one (positive or negative). He can only do this once per day at level one (increasing by one additional switch with each level), and it also cancels out the drawback of the first semblance if he does so. It also takes one post for him to manifest a new semblance, primary talent or faunus skill before he can use it.
        â–¬ If someone is in combat or actively have their defenses up in terms of their aura, I cannot gain their semblance or abilities but it has the adverse affect of draining a bit of their aura.
        â–¬ He can only gain a new ability from at most one person per day.

narxfang

xLulie

Deadly_Tiger

Youroka Kage

Xcon299

Alysian Virago

1234boo75

Eddy_Soul5






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Youroka Kage

Devoted Guildswoman

16,240 Points
  • Battle: Knight 100
  • Marathon 300
  • Cool Cat 500

Eddy_Soul5

Skilled Hunter

4,300 Points
  • Befriended 100
  • Brandisher 100
  • Treasure Hunter 100
PostPosted: Wed Oct 10, 2018 3:48 am


[Ghost254 & Henryk Adamiak]
User Image



â–ˆ â–ˆ â•« C O R E â•«


        â–ˆ *NAME â–¬ Henryk Adamiak
        â–ˆ *AGE â–¬19
        █ *FACTION ▬ Vącùo
        â–ˆ *ROLE â–¬ Student
        â–ˆ *SEX â–¬ Male
        â–ˆ *SPECIES â–¬ Faunus, Siberian Ibex

        â–ˆ *CURRENT TEAM â–¬ HARE (Harem)
        â–ˆ *PARTNER(S) â–¬ Chloris Acantha Robles, Remus Reinhart, Eleaner Alexis Fletcher
        [
        color=#800000]â–ˆ NICKNAME(S) â–¬ Ram
        â–ˆ OCCUPATION â–¬ Student



â–ˆ â–ˆ â•« A F F E C T A T I O N â•«

        â–ˆ HEIGHT â–¬ 5'7
        â–ˆ WEIGHT â–¬ 160

        â–ˆ HAIR â–¬ White
        â–ˆ CLOTHING â–¬ Same as picture
        â–ˆ ACCESSORIES â–¬Same as picture
        â–ˆ EYES â–¬ Golden
        â–ˆ BUILD â–¬ Lean
        â–ˆ TATTOOS â–¬ None
        â–ˆ SCARS â–¬ None
        â–ˆ MARKINGS/Faunus Features â–¬ Two large curved horns
        â–ˆ Cosmetic effects of the Demon Faunus â–¬ His hair turns black and his horns turn a dark red color. This is only happens when he is feeling a very strong emotion.


â–ˆ â–ˆ â•« A R C H E T Y P E â•«

        â–ˆ NATURAL ABILITIES
        â–ˆ Primary Talent â–¬ Acrobatic
        â–ˆ Faunus Trait/Bonus Talent â–¬ Sure footing- Able to scale/traverse difficult/steep terrain with ease.
        â–ˆ Other Talents â–¬ Strong, Agile
        â–ˆ LEARNT ABILITIES
        â–ˆ Strongest Skill â–¬ Performer
        â–ˆ Weakest Skill â–¬ Penmanship
        â–ˆ Other Skills â–¬ Quick thinker, Trap making, Bluff

        â–ˆ LIKES
        â–ˆ â–¬ (Hobbies/Talents) Mountain climbing
        â–ˆ â–¬ A good prank
        â–ˆ â–¬ (Foods) Spicy
        â–ˆ â–¬ (Objects) Jewelry
        â–ˆ â–¬ Circuses
        â–ˆ DISLIKES
        â–ˆ â–¬ (People) Snobby, Self centered, Entitled, Cruel
        â–ˆ â–¬ (Foods) Very Sweet ones
        â–ˆ â–¬ Kissing males
        â–ˆ â–¬ Being alone in the forest
        â–ˆ â–¬ (Fears) Captivity
        â–ˆ PERSONALITY TRAITS
        â–ˆ Nature â–¬ Henryk is a mischievous person, having spent the latter half his life in the company of performers, so he may pull the odd prank or two. He is outgoing, social and generally kind to most people he meets though if you earn his ire expect some form of retribution.
        â–ˆ Vernacular â–¬ Relaxed tone with a mischievous hint at times.
        â–ˆ Positive Traits â–¬ Kind hearted, tenacious
        â–ˆ Negative Traits â–¬ Stubborn

â–ˆ â–ˆ â•« H I S T O R Y â•«

        â–ˆ BACKGROUND â–¬
        -Henryk was born to a family of five, having an older brother and a younger sister. They lived in the nation of Vacuo, a place known to be open to any who could survive its landscape, faunus included. He lived a happy and peaceful with them until he was 9 years old.

        -After his 9th year of age, while on a family trip, they were ambushed by slavers. While the rest of his family was captured, he narrowly managed to escape, but never saw them again.

        -For a year, Henryk was left having to fend for himself on the streets, resorting to stealing and a number of illegal acts in order to survive.

        -His one escape from this life was a wandering circus. It offered him an escape from a life of just stealing enough to survive with the threat of death to do so. So he took it without hesitation, and with time, he formed a tight knit with all those in his troupe. Especially as he began to discover his semblance and how to use it for showmanship.

        -At 19 years old, Henryk wanted to not have to rely on others as much as he had used to. They had their share of Grimm attacks in the troupe, and most times he was not allowed to help out as his semblance was not that ideal for combat. So he decided to take matters into his own hands and decided to go to beacon so he could train to be strong enough to help defend his troupe if need be.

â–ˆ â–ˆ â•« I N V E N T O R Y â•«

        â–ˆ PRIMARY WEAPON
        â–ˆ â–¬ The RingLeader
        â–ˆ â–¬ The weapon is a threaded cane which has two forms. One being the base compact form of a cane, the other being a a whip with multiple, yet small, triangle piece of the blade within the cane running the length of it. The weapon transforms by pressing a button on the handle of the cane, causing it to go from its rigid cane form to loosen into a whip. There are blades across the whip form because the metal of the blades was hidden in the cane itself, only being revealed and usable when in whip form,
        â–ˆ Melee Form â–¬ Cane
        â–ˆ Ranged Form â–¬ Whip
        â–ˆ Other Form(s) â–¬ N/A
        â–ˆ Ammo Type â–¬ N/A
        â–ˆ â–¬ (Drawback) The whip has a limited range of 10 feet extension at the most.

        â–ˆ OTHER WEAPONS
        â–ˆ â–¬
        â–ˆ â–¬
        â–ˆ â–¬
        â–ˆ ITEMS
        â–ˆ â–¬
        â–ˆ â–¬
        â–ˆ â–¬


â–ˆ â–ˆ â•« S E M B L A N C E â•«

        â–ˆ *NAME â–¬ Mimic
        â–ˆ *AURA COLOR â–¬ Rainbow
        â–ˆ *DESCRIPTION
        â–ˆ â–¬ Mimic is, as the name implies, the ability to mimic an aspect of someone else. This requires Henryk to kiss the person in order to gain the characteristic he desires. This works by his aura, given its ever shifting nature, to take on that of the person he kissed. The physical contact and intimacy of a kiss lending his aura the general form of the person in questions aura. His aura would then mimic theirs in order to either retain physical abilities, mental or their very semblance.
        â–ˆ *LEVEL 0 (Manifest) â–¬ Upon kissing someone, Henryk can take either their primary talent or Faunus ability, depending on which is desired.
        â–ˆ *LEVEL 1 (Copycat)â–¬ Upon kissing someone, Henryk gains their semblance albeit at one rank lower than Henryk's current level in his own semblance.
        â–ˆ *LEVEL 2 (Intimate)â–¬ After kissing someone that he is particularly close to (whether it be a close friendship or more), and having them kiss him in return, Henryk's mimicry is amplified. This is due to the fact that his aura is better able to specifically copy the other persons semblance, due to the intimacy of a kiss making their own aura more receptive of his own. When this happens, Henryk can use the mimicked semblance of that specific person at his own level rather than one less.This only works for a sincere kiss, if the intent of the person is just so he can better mimic their abilities it will not work. With the person who did sincerely kiss him in return he will always mimic their semblance at his own current level.
        â–ˆ *LEVEL 3 (Sync) â–¬ TBD
        â–ˆ *DRAWBACKS
        â–¬ Henryk has to kiss whoever he desires the abilities from.
        â–¬ Further, he can only keep two semblances of the people he has kissed at any time. If he were to kiss a third person and take theirs, he would need to discard one of the others and have to kiss that original person again to get it back. Further, as a result of the price of his ability he gains one physical characteristic of whoever he kisses (this is his aura visibly manifesting the feature).
        â–¬ He cannot have both semblances active at once, and to change which semblance he is using requires one post in which he has neither before he can use the new one, automatically cancelling any ongoing effects of the previous one (positive or negative). He can only do this once per day at level one (increasing by one additional switch with each level), and it also cancels out the drawback of the first semblance if he does so. It also takes one post for him to manifest a new semblance, primary talent or faunus skill before he can use it.
        â–¬ If someone is in combat or actively have their defenses up in terms of their aura, I cannot gain their semblance or abilities but it has the adverse affect of draining a bit of their aura.
        â–¬ He can only gain a new ability from at most one person per day.

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PostPosted: Sat Oct 20, 2018 4:38 am


[Ghost254 & Henryk Adamiak]
User Image



â–ˆ â–ˆ â•« C O R E â•«


        â–ˆ *NAME â–¬ Henryk Adamiak
        â–ˆ *AGE â–¬19
        █ *FACTION ▬ Vącùo
        â–ˆ *ROLE â–¬ Student
        â–ˆ *SEX â–¬ Male
        â–ˆ *SPECIES â–¬ Faunus, Siberian Ibex

        â–ˆ *CURRENT TEAM â–¬ HARE (Harem)
        â–ˆ *PARTNER(S) â–¬ Chloris Acantha Robles, Remus Reinhart, Eleaner Alexis Fletcher
        [
        color=#800000]â–ˆ NICKNAME(S) â–¬ Ram
        â–ˆ OCCUPATION â–¬ Student



â–ˆ â–ˆ â•« A F F E C T A T I O N â•«

        â–ˆ HEIGHT â–¬ 5'7
        â–ˆ WEIGHT â–¬ 160

        â–ˆ HAIR â–¬ White
        â–ˆ CLOTHING â–¬ Same as picture
        â–ˆ ACCESSORIES â–¬Same as picture
        â–ˆ EYES â–¬ Golden
        â–ˆ BUILD â–¬ Lean
        â–ˆ TATTOOS â–¬ None
        â–ˆ SCARS â–¬ None
        â–ˆ MARKINGS/Faunus Features â–¬ Two large curved horns
        â–ˆ Cosmetic effects of the Demon Faunus â–¬ His hair turns black and his horns turn a dark red color. This is only happens when he is feeling a very strong emotion.


â–ˆ â–ˆ â•« A R C H E T Y P E â•«

        â–ˆ NATURAL ABILITIES
        â–ˆ Primary Talent â–¬ Acrobatic
        â–ˆ Faunus Trait/Bonus Talent â–¬ Sure footing- Able to scale/traverse difficult/steep terrain with ease.
        â–ˆ Other Talents â–¬ Strong, Agile
        â–ˆ LEARNT ABILITIES
        â–ˆ Strongest Skill â–¬ Performer
        â–ˆ Weakest Skill â–¬ Remaining focused (he is easily distracted)
        â–ˆ Other Skills â–¬ Quick thinker, Trap making, Bluff

        â–ˆ LIKES
        â–ˆ â–¬ (Hobbies/Talents) Mountain climbing
        â–ˆ â–¬ A good prank
        â–ˆ â–¬ (Foods) Spicy
        â–ˆ â–¬ (Objects) Jewelry
        â–ˆ â–¬ Circuses
        â–ˆ DISLIKES
        â–ˆ â–¬ (People) Snobby, Self centered, Entitled, Cruel
        â–ˆ â–¬ (Foods) Very Sweet ones
        â–ˆ â–¬ Kissing males
        â–ˆ â–¬ Being alone in the forest
        â–ˆ â–¬ (Fears) Captivity
        â–ˆ PERSONALITY TRAITS
        â–ˆ Nature â–¬ Henryk is a mischievous person, having spent the latter half his life in the company of performers, so he may pull the odd prank or two. He is outgoing, social and generally kind to most people he meets though if you earn his ire expect some form of retribution.
        â–ˆ Vernacular â–¬ Relaxed tone with a mischievous hint at times.
        â–ˆ Positive Traits â–¬ Kind hearted, tenacious
        â–ˆ Negative Traits â–¬ Stubborn

â–ˆ â–ˆ â•« H I S T O R Y â•«

        â–ˆ BACKGROUND â–¬
        -Henryk was born to a family of five, having an older brother and a younger sister. They lived in the nation of Vacuo in a small and remote village, a place known to be open to any who could survive its landscape, faunus included. He lived a happy and peaceful with them until he was 9 years old. Even as the main cities and nation fell his village lasted a little longer, due to their village being remote and small enough. Though the life was happy, it was not without some struggles. Food grew scarcer the older he grew, especially with all of his siblings, and so they could not live there forever.

        -After his 9th year of age, while on a family trip to atlas due to declining conditions in Vacuo which seemed to have no future, they were ambushed by slavers. While the rest of his family was captured, he narrowly managed to escape, but never saw them again.

        -For a year, Henryk was left having to fend for himself on the streets of atlas, resorting to stealing and a number of illegal acts in order to survive.

        -His one escape from this life was a wandering circus. It offered him an escape from a life of just stealing enough to survive with the threat of death to do so. So he took it without hesitation, and with time, he formed a tight knit with all those in his troupe. Especially as he began to discover his semblance and how to use it for showmanship. Their time in atlas did not last long, and sensing an imminent decline and increase of danger, they had moved to vale to continue their performances, thankfully leaving a bit before the fall of atlas.

        -At 19 years old, Henryk wanted to not have to rely on others as much as he had used to. They had their share of Grimm attacks in the troupe, and most times he was not allowed to help out as his semblance was not that ideal for combat. So he decided to take matters into his own hands and decided to go to beacon so he could train to be strong enough to help defend his troupe if need be.

â–ˆ â–ˆ â•« I N V E N T O R Y â•«

        â–ˆ PRIMARY WEAPON
        â–ˆ â–¬ The RingLeader
        â–ˆ â–¬ The weapon is a threaded cane which has two forms. One being the base compact form of a cane, the other being a a whip with multiple, yet small, triangle piece of the blade within the cane running the length of it. The weapon transforms by pressing a button on the handle of the cane, causing it to go from its rigid cane form to loosen into a whip. There are blades across the whip form because the metal of the blades was hidden in the cane itself, only being revealed and usable when in whip form,
        â–ˆ Melee Form â–¬ Cane
        â–ˆ Ranged Form â–¬ Whip
        â–ˆ Other Form(s) â–¬ N/A
        â–ˆ Ammo Type â–¬ N/A
        â–ˆ â–¬ (Drawback) The whip has a limited range of 10 feet extension at the most.

        â–ˆ OTHER WEAPONS
        â–ˆ â–¬
        â–ˆ â–¬
        â–ˆ â–¬
        â–ˆ ITEMS
        â–ˆ â–¬
        â–ˆ â–¬
        â–ˆ â–¬


â–ˆ â–ˆ â•« S E M B L A N C E â•«

        â–ˆ *NAME â–¬ Mimic
        â–ˆ *AURA COLOR â–¬ Rainbow
        â–ˆ *DESCRIPTION
        â–ˆ â–¬ Mimic is, as the name implies, the ability to mimic an aspect of someone else. This requires Henryk to kiss the person in order to gain the characteristic he desires. This works by his aura, given its ever shifting nature, to take on that of the person he kissed. The physical contact and intimacy of a kiss lending his aura the general form of the person in questions aura. His aura would then mimic theirs in order to either retain physical abilities, mental or their very semblance.
        â–ˆ *LEVEL 0 (Manifest) â–¬ Upon kissing someone, Henryk can take either their primary talent or Faunus ability, depending on which is desired.
        â–ˆ *LEVEL 1 (Copycat)â–¬ Upon kissing someone, Henryk gains their semblance albeit at one rank lower than Henryk's current level in his own semblance.
        â–ˆ *LEVEL 2 (Intimate)â–¬ After kissing someone that he is particularly close to (whether it be a close friendship or more), and having them kiss him in return, Henryk's mimicry is amplified. This is due to the fact that his aura is better able to specifically copy the other persons semblance, due to the intimacy of a kiss making their own aura more receptive of his own. When this happens, Henryk can use the mimicked semblance of that specific person at his own level rather than one less.This only works for a sincere kiss, if the intent of the person is just so he can better mimic their abilities it will not work. With the person who did sincerely kiss him in return he will always mimic their semblance at his own current level.
        â–ˆ *LEVEL 3 (Sync) â–¬ TBD
        â–ˆ *DRAWBACKS
        â–¬ Henryk has to kiss whoever he desires the abilities from.
        â–¬ Further, he can only keep two semblances of the people he has kissed at any time. If he were to kiss a third person and take theirs, he would need to discard one of the others and have to kiss that original person again to get it back. Further, as a result of the price of his ability he gains one physical characteristic of whoever he kisses (this is his aura visibly manifesting the feature).
        â–¬ He cannot have both semblances active at once, and to change which semblance he is using requires one post in which he has neither before he can use the new one, automatically cancelling any ongoing effects of the previous one (positive or negative). He can only do this once per day at level one (increasing by one additional switch with each level), and it also cancels out the drawback of the first semblance if he does so. It also takes one post for him to manifest a new semblance, primary talent or faunus skill before he can use it.
        â–¬ If someone is in combat or actively have their defenses up in terms of their aura, I cannot gain their semblance or abilities but it has the adverse affect of draining a bit of their aura.
        â–¬ He can only gain a new ability from at most one person per day.

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Eddy_Soul5

Skilled Hunter

4,300 Points
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Aeval_Silvertongue

Timid Hunter

PostPosted: Wed Aug 19, 2020 6:26 pm


Ghost254
[Ghost254 & Henryk Adamiak]
User Image



â–ˆ â–ˆ â•« C O R E â•«


        â–ˆ *NAME â–¬ Henryk Adamiak Buckley Crimsonhorn
        â–ˆ *AGE â–¬19
        â–ˆ *FACTION â–¬ The Circus, His team, Voracious
        â–ˆ *ROLE â–¬ Student
        â–ˆ *SEX â–¬ Male
        â–ˆ *SPECIES â–¬ Faunus (Siberian Ibex)

        â–ˆ *CURRENT TEAM â–¬ HARE (Harem)
        â–ˆ *PARTNER(S) â–¬ Chloris Acantha Robles, Remus Reinhart, Eleaner Alexis Fletcher
        â–ˆ NICKNAME(S) â–¬ Ram, Buck
        â–ˆ OCCUPATION â–¬ Student



â–ˆ â–ˆ â•« A F F E C T A T I O N â•«

        â–ˆ HEIGHT â–¬ 5'7
        â–ˆ WEIGHT â–¬ 160

        â–ˆ HAIR â–¬ White
        â–ˆ CLOTHING â–¬ Same as picture
        â–ˆ ACCESSORIES â–¬Same as picture
        â–ˆ EYES â–¬ Golden
        â–ˆ BUILD â–¬ Lean
        â–ˆ TATTOOS â–¬ None
        â–ˆ SCARS â–¬ None
        â–ˆ MARKINGS/Faunus Features â–¬ Two large curved horns
        â–ˆ Demon Faunus (Cosmetic Effects) â–¬ Henryk's demon heritage triggers in periods of strong emotion, be it anger or even just extreme happiness. As long as it is a really strong emotion, his features will start showing. But it does not always come within one post; it sometimes take a few posts.
        â–¬ His horns turn a dark red color (hence the family name Crimsonhorn)
        â–¬ His hair goes from white to black.
        â–¬ His eyes turn completely red, with just the black pupil remaining. This is only when angry.


â–ˆ â–ˆ â•« A R C H E T Y P E â•«

        â–ˆ NATURAL ABILITIES
        â–ˆ Primary Talent â–¬ Acrobatic: Having spent many years in the circus, Henryk has had gone through a lot of stunt and acrobatic training. Because of this, even outside of a circus, the world is his playground in terms of the ways he can traverse it.
        â–ˆ Faunus Trait/Bonus Talent â–¬ Sure footing- Able to scale/traverse difficult/steep terrain with ease. The ibex he is from has been known to scale sheer cliffs with ease, both up and down. This has transferred to him, being able to scale surfaces most would never be able to.
        â–ˆ Other Talents â–¬
        - Strong: Due to his demon heritage, Henryk was born naturally strong. While he isn't as strong as some of the other demons, having honed his abilities more for a circus, he has not neglected it either.
        - Speed: Henryk is a fast individual. When you live in the circus and have to run around a bit, you learn speed is key. Especially if you want your stunts to look even better. And if you had to be on the run from grimm since you were part of a traveling circus. Suffice it to say, Henryk can run. Combined with his other abilities, he can run pretty well in most terrains.
        â–ˆ LEARNT ABILITIES
        â–ˆ Strongest Skill â–¬ Performer: Having spent his life in a circus, Henryk has learned a variety of circus tricks and knows how to do new performances on the fly. He was raised as a showman/ stuntman, and he keeps these skills well practiced.
        â–ˆ Weakest Skill â–¬ Remaining focused (he is easily distracted).
        â–ˆ Other Skills â–¬
        - Improvisation: Henryk can and will use anything at his disposal. Be it an empty can for a distraction, a stick as an improvised weapon, or a spontaneous performance to draw attention. He is very resourceful when the need arises, be it life threatening or more for fun.
        - Whip combat: Having practiced with the lion tamer for performance and his own weapon, Henryk knows the ins and outs of fighting with it from the advantages to the limitations.
        - Unarmed combat: While Henryk usually uses his special cane or improvised weapons, he has learned to rely on his body as well. Be it using his horns for headbutts, punching, kicking, or biting...He knows how to tussle even when he has no conventional weapons around.

        â–ˆ LIKES
        â–ˆ â–¬ (Hobbies/Talents) Mountain climbing
        â–ˆ â–¬ A good prank
        â–ˆ â–¬ (Foods) Spicy
        â–ˆ â–¬ (Objects) Jewelry
        â–ˆ â–¬ Circuses
        â–ˆ DISLIKES
        â–ˆ â–¬ (People) Snobby, Self centered, Entitled, Cruel
        â–ˆ â–¬ (Foods) Very Sweet ones
        â–ˆ â–¬ Kissing males
        â–ˆ â–¬ Being alone in the forest
        â–ˆ â–¬ (Fears) Captivity
        â–ˆ PERSONALITY TRAITS
        â–ˆ Nature â–¬ Henryk is a mischievous person, having spent the latter half his life in the company of performers, so he may pull the odd prank or two. He is outgoing, social and generally kind to most people he meets though if you earn his ire expect some form of retribution.
        â–ˆ Vernacular â–¬ Relaxed tone with a mischievous hint at times.
        â–ˆ Positive Traits â–¬ Kind hearted, tenacious, Optimistic
        â–ˆ Negative Traits â–¬ Stubborn, Short attention span, Forgetful

User Image

â–ˆ â–ˆ â•« H I S T O R Y â•«

        â–ˆ BACKGROUND â–¬
        -Henryk was born to a family of five, having an older brother and a younger sister. They lived in the nation of Vacuo in a small and remote village, a place known to be open to any who could survive its landscape, faunus included. He lived a happy and peaceful with them until he was 9 years old. Even as the main cities and nation fell his village lasted a little longer, due to their village being remote and small enough. Though the life was happy, it was not without some struggles. Food grew scarcer the older he grew, especially with all of his siblings, and so they could not live there forever.

        -After his 9th year of age, while on a family trip to atlas due to declining conditions in Vacuo which seemed to have no future, they were ambushed by slavers. While the rest of his family was captured, he narrowly managed to escape, but never saw them again.

        -For a year, Henryk was left having to fend for himself on the streets of atlas, resorting to stealing and a number of illegal acts in order to survive.

        -His one escape from this life was a wandering circus. It offered him an escape from a life of just stealing enough to survive with the threat of death to do so. So he took it without hesitation, and with time, he formed a tight knit with all those in his troupe. Especially as he began to discover his semblance and how to use it for showmanship. Their time in atlas did not last long, and sensing an imminent decline and increase of danger, they had moved to vale to continue their performances, thankfully leaving a bit before the fall of atlas.

        -At 19 years old, Henryk wanted to not have to rely on others as much as he had used to. They had their share of Grimm attacks in the troupe, and most times he was not allowed to help out as his semblance was not that ideal for combat. So he decided to take matters into his own hands and decided to go to beacon so he could train to be strong enough to help defend his troupe if need be.

â–ˆ â–ˆ â•« I N V E N T O R Y â•«

        â–ˆ PRIMARY WEAPON
        â–ˆ â–¬ The RingLeader
        â–ˆ â–¬ The weapon is a threaded cane which has two forms. One being the base compact form of a cane, the other being a a whip with multiple, yet small, triangle piece of the blade within the cane running the length of it. The weapon transforms by pressing a button on the handle of the cane, causing it to go from its rigid cane form to loosen into a whip. There are blades across the whip form because the metal of the blades was hidden in the cane itself, only being revealed and usable when in whip form,
        â–ˆ Melee Form â–¬ Cane
        â–ˆ Ranged Form â–¬ Whip
        â–ˆ Other Form(s) â–¬ N/A
        â–ˆ Ammo Type â–¬ N/A
        â–ˆ â–¬ (Drawback) The whip has a limited range of 10 feet extension at the most.

        â–ˆ OTHER WEAPONS
        â–ˆ â–¬
        â–ˆ â–¬
        â–ˆ â–¬
        â–ˆ ITEMS
        â–ˆ â–¬ Scroll
        â–ˆ â–¬
        â–ˆ â–¬


â–ˆ â–ˆ â•« S E M B L A N C E â•«

        â–ˆ *NAME â–¬ Mimic
        â–ˆ *AURA COLOR â–¬ Rainbow
        â–ˆ *DESCRIPTION
        â–ˆ â–¬ Mimic is, as the name implies, the ability to mimic an aspect of someone else. This requires Henryk to kiss the person in order to gain the characteristic he desires. This works by his aura, given its ever shifting nature, to take on that of the person he kissed. The physical contact and intimacy of a kiss lending his aura the general form of the person in questions aura. His aura would then mimic theirs in order to either retain physical abilities, mental or their very semblance.
        â–ˆ *LEVEL 0 (Manifest) â–¬ Upon kissing someone, Henryk can take either their primary talent or Faunus ability, depending on which is desired.
        â–ˆ *LEVEL 1 (Copycat)â–¬ Upon kissing someone, Henryk gains their semblance albeit at one rank lower than Henryk's current level in his own semblance.
        â–ˆ *LEVEL 2 (Intimate)â–¬ After kissing someone that he is particularly close to (whether it be a close friendship or more), and having them kiss him in return, Henryk's mimicry is amplified. This is due to the fact that his aura is better able to specifically copy the other persons semblance, due to the intimacy of a kiss making their own aura more receptive of his own. When this happens, Henryk can use the mimicked semblance of that specific person at his own level rather than one less.This only works for a sincere kiss, if the intent of the person is just so he can better mimic their abilities it will not work. With the person who did sincerely kiss him in return he will always mimic their semblance at his own current level.
        â–ˆ *LEVEL 3 (Sync) â–¬ TBD
        â–ˆ *DRAWBACKS
        â–¬ Henryk has to kiss whoever he desires the abilities from.
        â–¬ Further, he can only keep two semblances of the people he has kissed at any time. If he were to kiss a third person and take theirs, he would need to discard one of the others and have to kiss that original person again to get it back. Further, as a result of the price of his ability he gains one physical characteristic of whoever he kisses (this is his aura visibly manifesting the feature).
        â–¬ He cannot have both semblances active at once, and to change which semblance he is using requires one post in which he has neither before he can use the new one, automatically cancelling any ongoing effects of the previous one (positive or negative). He can only do this once per day at level one (increasing by one additional switch with each level), and it also cancels out the drawback of the first semblance if he does so. It also takes one post for him to manifest a new semblance, primary talent or faunus skill before he can use it.
        â–¬ If someone is in combat or actively have their defenses up in terms of their aura, I cannot gain their semblance or abilities but it has the adverse affect of draining a bit of their aura.
        â–¬ He can only gain a new ability from at most one person per day.

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PostPosted: Sat Jan 09, 2021 11:39 pm


Ghost254
[Ghost254 & Henryk Adamiak]
User Image



â–ˆ â–ˆ â•« C O R E â•«


        â–ˆ *NAME â–¬ Henryk Adamiak Buckley Crimsonhorn
        â–ˆ *AGE â–¬20
        â–ˆ *FACTION â–¬ The Circus, His team, Voracious
        â–ˆ *ROLE â–¬ Student
        â–ˆ *SEX â–¬ Male
        â–ˆ *SPECIES â–¬ Faunus (Siberian Ibex)

        â–ˆ *CURRENT TEAM â–¬ HARE (Harem)
        â–ˆ *PARTNER(S) â–¬ Chloris Acantha Robles, Remus Reinhart, Eleaner Alexis Fletcher
        â–ˆ NICKNAME(S) â–¬ Ram, Buck
        â–ˆ OCCUPATION â–¬ Student



â–ˆ â–ˆ â•« A F F E C T A T I O N â•«

        â–ˆ HEIGHT â–¬ 5'7
        â–ˆ WEIGHT â–¬ 160

        â–ˆ HAIR â–¬ White
        â–ˆ CLOTHING â–¬ Same as picture
        â–ˆ ACCESSORIES â–¬Same as picture
        â–ˆ EYES â–¬ Golden
        â–ˆ BUILD â–¬ Lean
        â–ˆ TATTOOS â–¬ None
        â–ˆ SCARS â–¬ None
        â–ˆ MARKINGS/Faunus Features â–¬ Two large curved horns
        â–ˆ Demon Faunus (Cosmetic Effects) â–¬ Henryk's demon heritage triggers in periods of strong emotion, be it anger or even just extreme happiness. As long as it is a really strong emotion, his features will start showing. But it does not always come within one post; it sometimes take a few posts.
        â–¬ His horns turn a dark red color (hence the family name Crimsonhorn)
        â–¬ His hair goes from white to black.
        â–¬ His eyes turn completely red, with just the black pupil remaining. This is only when angry.


â–ˆ â–ˆ â•« A R C H E T Y P E â•«

        â–ˆ NATURAL ABILITIES
        â–ˆ Primary Talent â–¬ Acrobatic: Having spent many years in the circus, Henryk has had gone through a lot of stunt and acrobatic training. Because of this, even outside of a circus, the world is his playground in terms of the ways he can traverse it.
        â–ˆ Faunus Trait/Bonus Talent â–¬ Sure footing- Able to scale/traverse difficult/steep terrain with ease. The ibex he is from has been known to scale sheer cliffs with ease, both up and down. This has transferred to him, being able to scale surfaces most would never be able to.
        â–ˆ Other Talents â–¬
        - Strong: Due to his demon heritage, Henryk was born naturally strong. While he isn't as strong as some of the other demons, having honed his abilities more for a circus, he has not neglected it either.
        - Speed: Henryk is a fast individual. When you live in the circus and have to run around a bit, you learn speed is key. Especially if you want your stunts to look even better. And if you had to be on the run from grimm since you were part of a traveling circus. Suffice it to say, Henryk can run. Combined with his other abilities, he can run pretty well in most terrains.
        â–ˆ LEARNT ABILITIES
        â–ˆ Strongest Skill â–¬ Performer: Having spent his life in a circus, Henryk has learned a variety of circus tricks and knows how to do new performances on the fly. He was raised as a showman/ stuntman, and he keeps these skills well practiced.
        â–ˆ Weakest Skill â–¬ Remaining focused (he is easily distracted).
        â–ˆ Other Skills â–¬
        - Improvisation: Henryk can and will use anything at his disposal. Be it an empty can for a distraction, a stick as an improvised weapon, or a spontaneous performance to draw attention. He is very resourceful when the need arises, be it life threatening or more for fun.
        - Whip combat: Having practiced with the lion tamer for performance and his own weapon, Henryk knows the ins and outs of fighting with it from the advantages to the limitations.
        - Unarmed combat: While Henryk usually uses his special cane or improvised weapons, he has learned to rely on his body as well. Be it using his horns for headbutts, punching, kicking, or biting...He knows how to tussle even when he has no conventional weapons around.

        â–ˆ LIKES
        â–ˆ â–¬ (Hobbies/Talents) Mountain climbing
        â–ˆ â–¬ A good prank
        â–ˆ â–¬ (Foods) Spicy
        â–ˆ â–¬ (Objects) Jewelry
        â–ˆ â–¬ Circuses
        â–ˆ DISLIKES
        â–ˆ â–¬ (People) Snobby, Self centered, Entitled, Cruel
        â–ˆ â–¬ (Foods) Very Sweet ones
        â–ˆ â–¬ Kissing males
        â–ˆ â–¬ Being alone in the forest
        â–ˆ â–¬ (Fears) Captivity
        â–ˆ PERSONALITY TRAITS
        â–ˆ Nature â–¬ Henryk is a mischievous person, having spent the latter half his life in the company of performers, so he may pull the odd prank or two. He is outgoing, social and generally kind to most people he meets though if you earn his ire expect some form of retribution.
        â–ˆ Vernacular â–¬ Relaxed tone with a mischievous hint at times.
        â–ˆ Positive Traits â–¬ Kind hearted, tenacious, Optimistic
        â–ˆ Negative Traits â–¬ Stubborn, Short attention span, Forgetful

User Image

â–ˆ â–ˆ â•« H I S T O R Y â•«

        â–ˆ BACKGROUND â–¬
        -Henryk was born to a family of five, having an older brother and a younger sister. They lived in the nation of Vacuo in a small and remote village, a place known to be open to any who could survive its landscape, faunus included. He lived a happy and peaceful with them until he was 9 years old. Even as the main cities and nation fell his village lasted a little longer, due to their village being remote and small enough. Though the life was happy, it was not without some struggles. Food grew scarcer the older he grew, especially with all of his siblings, and so they could not live there forever.

        -After his 9th year of age, while on a family trip to atlas due to declining conditions in Vacuo which seemed to have no future, they were ambushed by slavers. While the rest of his family was captured, he narrowly managed to escape, but never saw them again.

        -For a year, Henryk was left having to fend for himself on the streets of atlas, resorting to stealing and a number of illegal acts in order to survive.

        -His one escape from this life was a wandering circus. It offered him an escape from a life of just stealing enough to survive with the threat of death to do so. So he took it without hesitation, and with time, he formed a tight knit with all those in his troupe. Especially as he began to discover his semblance and how to use it for showmanship. Their time in atlas did not last long, and sensing an imminent decline and increase of danger, they had moved to vale to continue their performances, thankfully leaving a bit before the fall of atlas.

        -At 19 years old, Henryk wanted to not have to rely on others as much as he had used to. They had their share of Grimm attacks in the troupe, and most times he was not allowed to help out as his semblance was not that ideal for combat. So he decided to take matters into his own hands and decided to go to beacon so he could train to be strong enough to help defend his troupe if need be.

â–ˆ â–ˆ â•« I N V E N T O R Y â•«

        â–ˆ PRIMARY WEAPON
        â–ˆ â–¬ The RingLeader
        â–ˆ â–¬ The weapon is a threaded cane which has two forms. One being the base compact form of a cane, the other being a a whip with multiple, yet small, triangle piece of the blade within the cane running the length of it. The weapon transforms by pressing a button on the handle of the cane, causing it to go from its rigid cane form to loosen into a whip. There are blades across the whip form because the metal of the blades was hidden in the cane itself, only being revealed and usable when in whip form,
        â–ˆ Melee Form â–¬ Cane
        â–ˆ Ranged Form â–¬ Whip
        â–ˆ Other Form(s) â–¬ N/A
        â–ˆ Ammo Type â–¬ N/A
        â–ˆ â–¬ (Drawback) The whip has a limited range of 10 feet extension at the most.

        â–ˆ OTHER WEAPONS
        â–ˆ â–¬
        â–ˆ â–¬
        â–ˆ â–¬
        â–ˆ ITEMS
        â–ˆ â–¬ Scroll
        â–ˆ â–¬
        â–ˆ â–¬


â–ˆ â–ˆ â•« S E M B L A N C E â•«

        â–ˆ *NAME â–¬ Mimic
        â–ˆ *AURA COLOR â–¬ Rainbow
        â–ˆ *DESCRIPTION
        â–ˆ â–¬ Mimic is, as the name implies, the ability to mimic an aspect of someone else. This requires Henryk to kiss the person in order to gain the characteristic he desires. This works by his aura, given its ever shifting nature, to take on that of the person he kissed. The physical contact and intimacy of a kiss lending his aura the general form of the person in questions aura. His aura would then mimic theirs in order to either retain physical abilities, mental or their very semblance.
        â–ˆ *LEVEL 0 (Manifest) â–¬ Upon kissing someone, Henryk can take either their primary talent or Faunus ability, depending on which is desired.
        â–ˆ *LEVEL 1 (Copycat)â–¬ Upon kissing someone, Henryk gains their semblance albeit at one rank lower than Henryk's current level in his own semblance.
        â–ˆ *LEVEL 2 (Intimate)â–¬ After kissing someone that he is particularly close to (whether it be a close friendship or more), and having them kiss him in return, Henryk's mimicry is amplified. This is due to the fact that his aura is better able to specifically copy the other persons semblance, due to the intimacy of a kiss making their own aura more receptive of his own. When this happens, Henryk can use the mimicked semblance of that specific person at his own level rather than one less.This only works for a sincere kiss, if the intent of the person is just so he can better mimic their abilities it will not work. With the person who did sincerely kiss him in return he will always mimic their semblance at his own current level.
        â–ˆ *LEVEL 3 (Sync) â–¬ TBD
        â–ˆ *DRAWBACKS
        â–¬ Henryk has to kiss whoever he desires the abilities from.
        â–¬ Further, he can only keep two semblances of the people he has kissed at any time. If he were to kiss a third person and take theirs, he would need to discard one of the others and have to kiss that original person again to get it back. Further, as a result of the price of his ability he gains one physical characteristic of whoever he kisses (this is his aura visibly manifesting the feature).
        â–¬ He cannot have both semblances active at once, and to change which semblance he is using requires one post in which he has neither before he can use the new one, automatically cancelling any ongoing effects of the previous one (positive or negative). He can only do this once per day at level one (increasing by one additional switch with each level), and it also cancels out the drawback of the first semblance if he does so. It also takes one post for him to manifest a new semblance, primary talent or faunus skill before he can use it.
        â–¬ If someone is in combat or actively have their defenses up in terms of their aura, I cannot gain their semblance or abilities but it has the adverse affect of draining a bit of their aura.
        â–¬ He can only gain a new ability from at most one person per day.

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KnightsRoyal

Desirable Hunter

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