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Posted: Sun Jul 17, 2011 1:54 pm
._._._._._._._._._._._._._._|._______________________________________________. |_#_#_#_#_#_#_#_#_#|_________RPC Description & History________________./ |_#_#_#_#_#_#_#_#_#| 
Name: Aqua Laurent Nickname(s): Princess Aqua Age: 16 Birthdate: 10/31 Gender: Female Sexuality: Bisexual Relationship Status: Single Ethnicity: Japanese
Height: 1.524 m (5'5 ft) Weight: 54.5 kg (120 lbs) Body Build: Skinny and athletic build Eye Color: Blue Hair Color: Blue
Physical Description: Her eyes are a deep shade of blue, with short blue hair. Her hair is shown spiking near the back of her head and falling just past her neck.
Personality: Aqua has a serious, kind, strong willed, and responsible personality. Leading a life in which she was always in the spotlight, she maintained a sense of poise and responsibility in which she wore extremely well. She feels responsible for her friends and allies, and even her village; serious to a fault when it regards the safety of the village. She is loyal to both her friends and the people of Konohagakure.
Behavior: Aqua is caring, kindhearted and not afraid to speak her mind. However, she is determined and courageous when someone she cares about is in danger, often risking her own safety to help that person. Being always in the spotlight, she is more withdrawn, having obtained wisdom usually beyond someone of her age. Aqua is also very charismatic, quickly befriending others with her cheerful and upbeat nature. She is loyal and headstrong, and she can be rather stubborn sometimes, putting her village and others before herself.
Nindo: "No one is ever truly gone from this world...they will forever live on in our hearts"
Theme song: Hero
Character History: The Sleeping Beauty
Village: Konohagakure
Rank: Genin
._._._._._._._._._._._._._._|._______________________________________________. |_#_#_#_#_#_#_#_#_#|______Ninja Characteristics & Shinobi Skills__________./ |_#_#_#_#_#_#_#_#_#| Bijuu: Hokou-Five Tails Approval Bijuu Stage Mastery: Stage 1
Bijuu Abilities: Houkou is a bijuu which looks like a five-tailed dog. Each tail of this creature represents one elemental power: Wind, Water, Earth, Lightning and Fire. They can cause catastrophic damage when used. • Can use any of the 5 elements. • Small speed increase. • Only one element can be used at a time. • Enhanced sense of smell.
Ninja Class:Weapon Master
Special Ability: Energy Slice: The Weapon Master Ninja Class is able to utilize a similar technique to the Samurai's Ki Strike, called the [Energy Slice]. Instead of channeling the attack through their bodies however, the attack is channeled through their weapon of choice, or any weapon they get their hands on. Channeling their chakra through their blades, they can project an energy attack through their blades which carries the properties of any element they control. Some Weapon Masters have even learned to control this ability to such a degree that they can channel other people's elements through their weapons, or, if they can attain them, place specifically made tags on their weapons to absorb an element and utilize that element's Energy Slice.
One Handed Seal: On achieving the rank of Special Jounin, Weapon Masters are capable of performing one-handed hand seals, which will enable them to use ninjutsu while still holding onto a weapon. Tweak: Dropping Taijutsu Style up to B-Rank for 9 Extra Ninjutsu
From entering the academy, Aqua has shown to have a natural affinity to weapons. She wields them both skillfully and gracefully. She believes that your weapon is an extension of your heart and should only be raised when used to protect someone or something you truly care for. To raise a sword without reason is weak. Able to manipulate her multiple elements through her weapons, Aqua makes for an excellent and formidable weapon master.
Attributes:
Primary Attribute: Toughness
Benefit: Taijutsu strikes against these ninja count as if they were -1 in rank (effectively, user gets +1 rank to Toughness), and any Taijutsu strike which is considered 3 ranks below their effective defense rank will have no effect whatsoever (Unless performed by a ninja with the 'Strength' attribute in either their Primary or Secondary attribute slot). Any jutsu with a 'Stun' effect at your rank or below will have only a minor effect. Also, though ninjutsu still act as their respective ranks and the Toughness Ninja takes full damage from them, they can more easily withstand the attacks and continue to fight.
Combat Ability: Once per Combat, a ninja with this attribute can "Hold the Line', which allows them to remain focused and maintain their concentration even when under heavy physical or mental stress. Using this ability, they can completely stop any physical attack, or even ninjutsu used against them with budging an inch, ceasing all forward momentum of a person or object thrown against them (though they still take full damage from the attack).
Poison Resistance - Toughness ninja are also naturally more resistant to the effects of poison, meaning that although the poison still affects their body in the same way, they are able to act as if the poison was only half as strong as it was (decreasing the duration of the poison's effects and doubling the amount of time it takes for the poison to effect them).
Secondary Attribute: Speed
Benefit: Speed Ninja receive a +1 rank bonus to their speed, but can even outperform those above their rank by a fair amount. As a Genin, they would be faster in their movements then even the average Chuunin, requiring somewhat of Sp. Jounin to keep up with or catch up to them. Their speed makes their movements blindingly fast, but it does not increase their reaction speed, and therefore does not increase their ability to evade incoming attacks. Higher level ninja with this attribute have been described as simply disappearing only to re-appear closer without showing any sign of movement in between.
However, not just movement speed is enhanced, but attack speed and tactile manipulation as well. With such an increase to the movement speed of their arms and hands, the deadliness of their strikes is enhanced, making such attacks difficult to keep up with as their movements seem like only a blur.
Tertiary Attribute: Strong Willed
→ Aqua, being that of a strong mind refuses to let herself be defeated and pressess forwards against any odds. To her, deafeat means not only the death of herself, but the death of those she cares for.
Aqua's combat style is that she takes the hits for her teammates, formulating a plan in her mind in order to counterattack. Using her tough and strong willed nature, once she formulates a battle tactic, she instructs her teammates and uses her exceptional speed to strike fast and true. This stubborness also affects her personal life, often times making her seem headstrong.
Specialties:
Offensive: Offensive Ninjutsu, Taijutsu, and Kenjutsu all act as if they were +1 rank stronger, but have a 1.5x increased chakra/stamina cost [rounded up] as well. In addition, all techniques require 1 extra post to learn.)
Tactical Support: All techniques, Taijutsu/Ninjutsu/Genjutsu/Bloodline etc... require 3 fewer posts to learn. In combat, they are particularly adept at evading incoming attacks (+1 to Evade) and they can easily identify the tactics and abilities being used by their opponents in combat (allowing them to identify tactical maneuvers and the breadth and power of the jutsu an enemy is signing). Teammates under a tactical support specialist's leadership gain +1 rank bonus to Evasion and Speed, and can combo more effectively, allowing their allies perform two jutsu per post... so long as they have had the plan laid out to them directly.
# Chakra Elements: Primary --> Suiton Secondary --> Fuuton Tertiary --> Katon Fourth --> Raiton Fifth --> Doton
Chakra Color: White
Total Chakra: 35 Total Stamina: 28
._._._._._._._._._._._._._._|_______________________________________________. |_#_#_#_#_#_#_#_#_#|______Squad Information & Mission Logs____________./ |_#_#_#_#_#_#_#_#_#| Squad Name/number: N/A Sensei: Team Mate: Team Mate:
Completed Missions Log:
Total Mission Points (MP) acquired: 0
E-rank Missions: 0 D-rank Missions: 0 C-rank Missions: 0 B-rank Missions: 0 A-rank Missions: 0 S-rank Missions: 0
._._._._._._._._._._._._._._|_______________________________________________. |_#_#_#_#_#_#_#_#_#|._______________Jutsu Information________________./ |_#_#_#_#_#_#_#_#_#| Non-Elemental Rank E - (Basic)
• Henge no Jutsu (Transformation Technique) • Nawanuke No Jutsu (Rope Untying Technique) •
Rank D - (Genin)
•
Rank C - (Chuunin)
•
Rank B - (Special Jounin)
•
Rank A - (Jounin)
•
Rank S - (Sannin/Kage)
•
Suiton (Water) Rank E - (Basic)
• Mist Clone • Mizu Soujuu (Water Manipulation)
Rank D - (Genin)
•
Rank C - (Chuunin)
•
Rank B - (Special Jounin)
•
Rank A - (Jounin)
•
Rank S - (Sannin/Kage)
•
Fuuton (Wind) Rank E - (Basic)
•
Rank D - (Genin)
•
Rank C - (Chuunin)
•
Rank B - (Special Jounin)
•
Rank A - (Jounin)
•
Rank S - (Sannin/Kage)
•
Katon (Fire) Rank E - (Basic)
•
Rank D - (Genin)
•
Rank C - (Chuunin)
•
Rank B - (Special Jounin)
•
Rank A - (Jounin)
•
Rank S - (Sannin/Kage)
•
Raiton (Lightning) Rank E - (Basic)
•
Rank D - (Genin)
•
Rank C - (Chuunin)
•
Rank B - (Special Jounin)
•
Rank A - (Jounin)
•
Rank S - (Sannin/Kage)
•
Doton (Earth) Rank E - (Basic)
•
Rank D - (Genin)
•
Rank C - (Chuunin)
•
Rank B - (Special Jounin)
•
Rank A - (Jounin)
•
Rank S - (Sannin/Kage)
•
Bijuu Abilities
• • •
._._._._._._._._._._._._._._|._______________________________________________. |_#_#_#_#_#_#_#_#_#|__________Taijutsu: Styles & Techniques____________./ |_#_#_#_#_#_#_#_#_#| Taijutsu Styles Allowed: 0
Primary Style: → Current level of Mastery:
____________________________________
._._._._._._._._._._._._._._|._______________________________________________. |_#_#_#_#_#_#_#_#_#|___________Kenjutsu & Custom Weapons____________./ |_#_#_#_#_#_#_#_#_#| Kenjutsu Styles Allowed: 3
Primary Style: → Current level of Mastery:
____________________________________
# Custom Weapons Allowed: 4
Custom Weapon 1:
Weapon Type: Weapon Range: Weapon Location:
Weapon Description:
Special Properties:
Associated Kenjutsu/Taijutsu Style:
._._._._._._._._._._._._._._|_______________________________________________. |_#_#_#_#_#_#_#_#_#|____________Apparel & Ninja Tools_________________/ |_#_#_#_#_#_#_#_#_#| Headband Location | Style | Color: Right arm | Standard | Silver | Outfit | Style: High-collared halter top. Intersecting belts over her chest, and shorts. White bell-sleeves and tan, fingerless gloves. She wears what appear to be black stockings or socks on her legs which reach to about halfway up her thighs, leaving a small area of bare skin on her upper thighs. Aqua also bears two strips of blue cloth that drape over either side of her hips, along with a smaller, white strip of cloth tied around her waist, draped in the same manner. Finally, she wears pointed, armored, silver boots with a sharp "hook" on the outer side of each. | Outfit | Color: Black and Blue | Kunai Holster Location | Color: Right Thigh | Black | Projectile Holster Location | Color: Left Thigh | Blue | Scroll Holster Location | Color: Back hip | Black
Kunai: 7 Shuriken: 10 Senbon: 0 Makibishi: 0 Smoke Bomb: 3 Flash Bombs: 0
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Posted: Sun Jul 24, 2011 9:39 pm
._._._._._._._._._._._._._._|._______________________________________________. |_#_#_#_#_#_#_#_#_#|_________RPC Description & History________________./ |_#_#_#_#_#_#_#_#_#|
 Name: Daichi Mayu Nickname(s): None Age: 17 Birthdate: 4/22 Gender: Male Sexuality: Heterosexual Relationship Status: Single, not interested. Ethnicity: Japanese
Height: 1.580 m (5'2") Weight: 45.4 kilos (100 lbs) Body Build: Very Skinny Eye Color: Cyan Hair Color: None (naturally bald)
Physical Description: Daichi is very short, and very skinny. He constantly wears thicker or better insulated clothing because of his body's inability to contain heat very well. Customarily he wears a black cloak over his frame, and his extended custom leather helmet is somewhat visible from underneath the hood. The cloak has a big slit down the sides which allow him easy access to his ninja tools and weapons. Underneath the cloak is a long sleeve t-shirt and cargo pants, and it's not uncommon to see him using a walking stick.
Personality: Daichi is very attentive and curious, however he does sometimes get bored because his telepathy and quick mind essentially allow him to figure out whatever a person is going to say just as they begin saying it. He enjoys mentally challenging tasks, however it is difficult to find many that are actually difficult to solve. His telepathic tone is usually neutral and clear, which works great for giving directions while in combat and for intimidation purposes since his face is hidden by his helmet with the Polaroid lens. He doesn't get frustrated unless he finds a problem he can't solve, and he doesn't do a ton of socializing during his free time.
Behavior: He usually trains or tests his mental capabilities with puzzles when he's alone, and also likes to come up with battle scenarios. Reading is one of his favorite hobbies. He's somewhat awkward in public because of his helmet and the fact that he's too "sterile" for most people. He seems somewhat disconnected from the conversation when it's about something serious because for him, no problem seems too difficult to solve. He's a natural tactician in combat, and usually sits off at range while using his bloodline abilities to direct the battle and mess with opponents. When out of combat, he usually relaxes and plays with his hobbies.
Nindo: "No weapon can match the sharpness of my mind."
Theme song: Three Days Grace: One X
Character History: The Hidden Hacker
Village: Leaf
Rank: Genin
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Clan/Bloodline: Mayu Stage: Genin
Cursemark: N/A
Ninja Class: Weapon Master
Special Ability: [Energy Slice]
You can channel elements through the blade by using a special tag and perform specialized strikes infused with elemental abilities.
Special Ability: [One-Handed-Seals]
You can perform all the signs for ninjutsu with only one hand.
Tweak: Tweaked away the second kenjutsu style for 15 more ninjutsu.
Daichi like to use many different tools to his advantage, and the weapon master class's 4 custom weapons allow for him to maximize his choices. The ability to master sealing also fits his personality because he likes to be in control, and seals allow the user to control the situation better.
Attributes:
Primary Attribute: Intelligence
Benefit: All jutsu, for the purposes of learning, are considered one rank lower and can be learned at an accelerated rate, of 3 fewer posts required. (Example: If a Genin wishes to learn a Chuunin technique, it counts as a D-rank and has a -3 learning counter... meaning he can learn it in 2 posts, when others would require 8.)
Combat Ability: A ninja with this attribute can spend a post to "Analyze" an opponent allowing them to learn something specific about them, or understand the secret behind a technique or style. This also allows them to more easily dodge whatever attack is coming next, or make their next attack more likely to hit.
Secondary Attribute: Cunning
Benefit: +1/2 rank to all Genjutsu (making all of their Genjutsu more difficult and convincing then normal). Able to think quickly to dodge/counter incoming attacks, and able to more easily detect traps set by an enemy. Their traps are also more effective then others, increasing their chances of working. Cunning ninja are also affected less by the manipulative effects of those with the 'Sexy Attribute'... though they would still be rather attracted to them.
Tertiary Attribute: Strong Willed
→ This attribute allows the cost of hacking an enemy's mind with Telepathy to be reduced by one mental stamina point.
Tertiary Attribute: Endurance
→ Because Daichi is a Mayu, this attribute in this slot gives him 3 more mental stamina per rank.
Daichi's attributes reflect those of a quick and smart thinker, thus this attribute setup along with the tactical specialty allows him to command squads and provide battle strategies very quickly even in the thick of a fight. Once he gets to chuunin rank, the strong will and endurance attributes will allow him to hack an entire enemy squad for much longer than he normally could without them. As such he likes to play with timed puzzles a lot to test his intelligence, and often spends time coming up with combat strategies.
Specialties:
Tactical Support: All techniques, Taijutsu/Ninjutsu/Genjutsu/Bloodline etc... require 3 fewer posts to learn. In combat, they are particularly adept at evading incoming attacks (+1 to Evade) and they can easily identify the tactics and abilities being used by their opponents in combat (allowing them to identify tactical maneuvers and the breadth and power of the jutsu an enemy is signing). Teammates under a tactical support specialist's leadership gain +1 rank bonus to Evasion and Speed, and can combo more effectively, allowing their allies perform two jutsu per post... so long as they have had the plan laid out to them directly.
Chakra Control: All Nin-/Gen-/Tai-/Ken-jutsu techniques are reduced in cost as if they were one rank lower (for Chakra only) at Genin, and at Special Jounin and above, they cost one rank lower (for Chakra only) minus an additional 1 chakra point. Use of chakra control techniques such as Wall/Water walking cost nothing. Also, ninjutsu 2 ranks below the user and below do not require hand seals to perform.
# Chakra Elements: 2
Primary --> Fuuton [Genin] Secondary --> Suiton [Will be acquired at Chuunin]
Chakra Color: Cyan
Total Chakra:25 Total Stamina: 25 Total Mental Stamina: 28
._._._._._._._._._._._._._._|_______________________________________________. |_#_#_#_#_#_#_#_#_#|______Squad Information & Mission Logs____________./ |_#_#_#_#_#_#_#_#_#|
Squad Name/number: Sensei: Team Mate: Team Mate:
Completed Missions Log:
Total Mission Points (MP) acquired: 0
E-rank Missions: 0 D-rank Missions: 0 C-rank Missions: 0 B-rank Missions: 0 A-rank Missions: 0 S-rank Missions: 0
._._._._._._._._._._._._._._|_______________________________________________. |_#_#_#_#_#_#_#_#_#|._______________Jutsu Information________________./ |_#_#_#_#_#_#_#_#_#|
Non-Elemental
Rank E - (Basic)
• Henge no Jutsu (Transformation Technique) • Nawanuke No Jutsu (Rope Untying Technique) [Free] •
Rank D - (Genin)
•
Rank C - (Chuunin)
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Rank B - (Special Jounin)
•
Rank A - (Jounin)
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Rank S - (Sannin/Kage)
•
Fuuton (Wind)
Rank E - (Basic)
• Yadama Furooseigyo (Projectile Control Skill) [Free] • Kaze Bunshin (Wind Clone) [Free] • Kaze Fuuchuufuyuu (Wind Levitation) >>> Trained • Hanpatsu Kaze no Jutsu (Retrieving Wind Technique) >>> Trained
Rank D - (Genin)
• Kaze no Yoroi (Armor of Wind) >>> Trained • Bouseki Tate no Kaze (Spinning Shield of Winds) >>> Trained •
Rank C - (Chuunin)
•
Rank B - (Special Jounin)
•
Rank A - (Jounin)
•
Rank S - (Sannin/Kage)
•
Katon
Rank E - (Basic)
•
Rank D - (Genin)
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Rank C - (Chuunin)
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Rank B - (Special Jounin)
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Rank A - (Jounin)
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Rank S - (Sannin/Kage)
•
Bloodline Abilities
• Basic Telepathy (Passive/No Rank) • Self-Levitation (Passive/No Rank) • Light Telekinetic Push (E-rank) > Proof • Light Telekinetic Pull (E-rank) > Proof • Light Telekinetic Shield (D-rank) > Proof • Telekinetic Enhancment (E-rank) > Proof
._._._._._._._._._._._._._._|._______________________________________________. |_#_#_#_#_#_#_#_#_#|___________Kenjutsu & Custom Weapons____________./ |_#_#_#_#_#_#_#_#_#|
Kenjutsu Styles Allowed: 2
Primary Style: → Current level of Mastery: ____________________________________
# Custom Weapons Allowed: 4
Custom Weapon 1: Mighty Moss >>> Approval Weapon Type: Biological Weapon Range: None Weapon Location: Head
Weapon Description: Moss inside a black leather helmet with a Polaroid lens to look out of. The lens is a 3 inch radius disk in the front of the leather helmet, and the helmet is air tight. The helmet reaches all the way from the top of the head to the upper portion of the sternum, and is air tight.
Special Properties: The moss purifies and re-oxidizes the air in the helmet, and renders his head invisible to chakra detection.
Custom Weapon 2: Akbar Kuni >>> Approved Weapon Type: Kunai Weapon Range: As far as you can throw it + 3 meter radius of the explosion. Weapon Location: 4 are in a cargo pocket below the kunai holster, and 2 are in the regular holster.
Weapon Description: It looks exactly like a regular kuni and has the same weight, but the handle feels grainy.
Special Properties: The user can pay one chakra point to have the kuni explode with the next object it hits.
._._._._._._._._._._._._._._|._______________________________________________. |_#_#_#_#_#_#_#_#_#|_________Apparel & Ninja Tools________________./ |_#_#_#_#_#_#_#_#_#|
Headband Location | Style | Color: The plate is built into the forehead of the leather helmet. | Outfit | Style | Color: A head-to-toe black cloak covers his body, and has long slits down the sides to allow him to reach his ninja tools. Underneath the cloak is his helmet. He also wears a black long sleeve t-shirt and black cargo pants. For shoes he uses black tongs with black socks. | Kunai Holster Location | Color: Outer side of the right thigh, black | Projectile Holster Location | Color: Outer side of the left thigh, black | Scroll Holster Location | Color: Lower back, black
Regular Kunai: 7 Akbar Kunai: 6 Shuriken: 10 Senbon: 0 Makibishi: 0 Smoke Bomb: 3 Flash Bombs: 0
._._._._._._._._._._._._._._|_______________________________________________. |_#_#_#_#_#_#_#_#_#|.____________Posting Format_____________________./ |_#_#_#_#_#_#_#_#_#|
[align=center][color=cyan][size=18][u]Daichi Mayu[/u][/size] | Leaf Genin | Weapon Master Class | Mayu Bloodline |[/align][/color]
[align=left][color=cyan] | Regular Kuni: 7 | Akbar Kunai (Custom Weapon): 6 | Shuriken: 10 | Smoke Bomb: 3 | Chakra: 25/25 | Stamina: 25/25 | Mental Stamina: 28/28 | Intelligence | Cunning | Strong Will | Endurance | | Tactical Shinobi | Chakra Control |[/align][/color] [align=right][i]"No weapon can match the sharpness of my mind"[/i][/align]
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Posted: Fri Jul 29, 2011 10:02 am
 ._._._._._._._._._._._._._._|._______________________________________________. |_#_#_#_#_#_#_#_#_#|_________RPC Description & History________________./ |_#_#_#_#_#_#_#_#_#|
Name: Miho Nickname(s):None yet Age:16 Birthdate:01/01 Gender:Female Sexuality:Bisexual Relationship Status: Meh (Would be her reply if she was asked if she was dating anyone.) Ethnicity: Hispanic/white
Height: 5' 7/ 1.69 meters Weight: 120 / 54.43 Kg Body Build: Shot and thin, with large hips. Eye Color:black Hair Color:purple
Physical Description: Darkly cute Miho attractiveness does not so much come from her looks, but the way she acts, and handles herself. Even with that said, she is still quite the site, short, and thin the only real remarkable thing about Miho's figure his her hips. Thick, and round there are sure to draw attention away from her left fulfilled area's.
Accompanying her small frame is her odd skin tone, a pale brown, like the foam of a cappichino. This tone fits perfect for the hue of purple she dies her hair, and helps show off how truly dark her eyes are. Other than her physical appearance Miho doesn't do much make up wise, other than a deep purple eye liner, witch she is very rarely seen without.
Personality: Evil, and mean would be the way most people describe Miho, but it would be only because she tends to say what she thinks. in a brutal and final manner. Truly she doesn't care enough to be evil, mostly looking for a good fight Miho general pushes away the people around her, not because she doesn't like them, but more because there to weak, and lame for her to feel like she needs to deal with. There is a special place for people that can make her laugh though, but they are few and far between since most people don't like her, so don't try.
Behavior: Alone Miho like to keep moving, or practicing her ability's. She will make mundane, everyday activity's into something hard, and training worthy. This helps keeps her easily bored tendency down, which also help her pick less fights with innocent bystanders.
When around others she normally try's to find out what she can about the way they fight, or what she can say/do to get them to fight. Miho is also prone to angry out bursts when people be blatantly mean, or cruel, to herself, or those she decided to make friends with.
Miho's combat tactic are all meant for high speeds, and hard twists. She uses her feminine body to twist, or spin to achieve angles, and power she wouldn't normally be able to reach. This combined with her iron sand attacks, and the ability to coat weapons with poisons, or venom makes her a hard person to predict in combat.
Nindo: "Your about to get pwnd."
Theme song: Tainted Love
Character History: [x]
Village:Konoha
Rank: Genin
._._._._._._._._._._._._._._|._______________________________________________. |_#_#_#_#_#_#_#_#_#|______Ninja Characteristics & Shinobi Skills__________./ |_#_#_#_#_#_#_#_#_#|
Clan/Bloodline: Satetsu Bloodline Page Approval Stage: Stage 1
Cursemark: N/A
Ninja Class: Assassin Class
Special Ability: [STEALTH] , [CRAFT POISON]
Members of the Assassin Ninja Class can utilize [STEALTH]. Stealth enables an Assassin Class Ninja to wrap themselves in a cloak of chakra which makes them become invisible to all those around them. This can be done at any time of the day and there is no limitation on how long a character can stay in Stealth. (See additional Stealth Guidelines and Rules below)
...in keeping with the concept above, all Assassins are capable of muting their footsteps and minimizing the sounds they make when they move. Only someone with well attuned senses would be able to detect their approach. When running, their footsteps are not muted, but still make only a quiet pitter-patter noise against the ground.
Members of the Assassin Ninja Class are also the ONLY ninja who can [CRAFT POISON]. These ninja have the ability to submit custom Poisons in the [Custom Technology] thread. These ninja are immune to the poisons they create.
- Assassins can create up to 3 'Public' Poisons, which any other assassin can obtain in some way or another, and which ordinary ninja can access the antidotes for within their villages.
- Additionally, an Assassin can create 1 'Private' Poison, which only they have access to, and which only they have the antidote for. (Only Medical Class ninja can develop antidotes for these poisons, and it takes 10 posts to create ONE vial of Antidote, which cannot be mass produced.)
Tweak: Replace all genjutsu for 3 more jutsu per rank up to A rank.
Never standing out to much in the crowd, and always wiggling her way out of getting in trouble as a child it is easy to see why Miho took to the cloak and dagger aspect of the kunoichi path. Leaning more toward hiding in plan sigh Miho normally avoids shadows since it is expected of most assassin to attack from there, this helps her get the jump on her enemy in a very different way than most, but if needed she knows how to utilize the shadows around her.
Attributes:
Primary Attribute: Speed
Benefit: Speed Ninja receive a +1 rank bonus to their speed, but can even outperform those above their rank by a fair amount. As a Genin, they would be faster in their movements then even the average Chuunin, requiring somewhat of Sp. Jounin to keep up with or catch up to them. Their speed makes their movements blindingly fast, but it does not increase their reaction speed, and therefore does not increase their ability to evade incoming attacks. Higher level ninja with this attribute have been described as simply disappearing only to re-appear closer without showing any sign of movement in between.
However, not just movement speed is enhanced, but attack speed and tactile manipulation as well. With such an increase to the movement speed of their arms and hands, the deadliness of their strikes is enhanced, making such attacks difficult to keep up with as their movements seem like only a blur.
Combat Ability: Combat Ability - Once per combat, a ninja with this attribute can utilize a 'Burst' technique, which enables them either to increase their speed by an additional rank (Putting a Genin's speed above that of a Sp. Jounin) for one post or perform an additional action for that round, enabling them to string together combo maneuvers. (Normally, most shinobi would only be able to use one jutsu per combat post.)
Secondary Attribute: Strong willed
Benefit: Ninja with this attribute treat themselves as if they were 1 ranks higher when resisting Genjutsu. Also, these ninja are capable of learning one ninjutsu which is 2 ranks higher then their current level, but it requires 1.5x the normal posts to learn. Additionally, certain bloodlines which are mentally taxing to the user, or jinchuuriki will find it easier to resist falling to their own weaknesses in times of stress. (The exact benefits will be determined when relevant and on a case by case basis)
Tertiary Attribute: Sexy
→ Miho does not go about being sexy the same way most girls do, she uses her body yes, but more how she can kick you a** with it rather than the way she looks. This intimidates many, but to some, this is a very intriguing feature and can draw the opponent into a fight they wouldn't normally enter.
Being very forceful, and confident in herself Miho uses her strong willed to make others cower from her, and if they don't she will use her speed and bloodline to crush them with unyielding persistence. This, to a small few is something sexier than looks alone.
Specialties:
Stealth:: Benefit(s): Though Stealth ninja cannot make themselves seemingly invisible as Assassins can, they still find many ways to hide their presence. Stealth ninja have the ability to completely mute their footsteps and are extremely adept at moving without making any noise. Also, although they cannot disappear as an Assassin in [Stealth], they can still hide their chakra signatures to avoid being detected by a Sensor, or a shinobi with a detection bloodline (To detect a Stealth ninja via chakra signature, you must be an equal ranked Sensor ninja, or have a bloodline which puts you at an effective equal rank in terms of detection).
Stealth ninja also have a series of unique abilities which help them to hide their intentions and true identities in when they are in plain sight. When performing jutsu, they need not 'announce' the title of their technique, allowing them merely to use the necessary hand seals to create the effect. All Stealth ninja also have the ability to use Slight of Hand, allowing them to make small objects (shuriken, kunai, a scroll, etc...) appear and disappear in their hands seemingly instantaneously. This allows them to make subtle movements, removing or placing items in their pockets/pouches behind their backs without even the keenest observer noticing.
Additionally, Stealth ninja can 'infuse' any clone they make with their own chakra signature, which can throw pursuing sensors off their trail. If a stealth ninja is 'marked' by a sensor, the mark also appears on the clone, making the Sensor see a 'double' image. This forces them to make a choice as to which 'marked' target they will attempt to track down, giving the Stealth Ninja a better chance to escape.
Combo: Whereas the average shinobi can only perform a single Nin-/Gen-/Tai-/Ken-jutsu in a post, Combo Specialists can perform 2 such jutsu in any combination they wish. In addition to this, when jutsu are performed back to back, one immediately after the other, both attacks always occur. The first attack can be blocked, dodged, or parried, but it cannot be negated or diverted in such a way that the second attack no longer occurs. The second attack always occurs after the first, making the Combo Specialist's opponent forced to deal with both attacks.
# Chakra Elements: 2 Primary --> Ration Secondary --> Doton
Chakra Color: Light purple
Total Chakra:25 Total Stamina:25
._._._._._._._._._._._._._._|_______________________________________________. |_#_#_#_#_#_#_#_#_#|______Squad Information & Mission Logs____________./ |_#_#_#_#_#_#_#_#_#|
Squad Name/number: Sensei: Team Mate: Team Mate:
Completed Missions Log:
Total Mission Points (MP) acquired:
E-rank Missions: 0 D-rank Missions: 0 C-rank Missions: 0 B-rank Missions: 0 A-rank Missions: 0 S-rank Missions: 0
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Non-Elemental
Rank E - (Basic)
• Henge no Jutsu (Transformation Technique) •Nawanuke No Jutsu (Rope Untying Technique) •
Rank D - (Genin)
•
Rank C - (Chuunin)
•
Rank B - (Special Jounin)
•
Rank A - (Jounin)
•
Rank S - (Sannin/Kage)
•
Ration (Lightning)
Rank E - (Basic)
•Teikou no Kuntou (Electricity Resistance Training) •Raikou Bunshin no Jutsu (Lightning Clone Technique)
Rank D - (Genin)
•
Rank C - (Chuunin)
•
Rank B - (Special Jounin)
•
Rank A - (Jounin)
•
Rank S - (Sannin/Kage)
•
Doton (Earth)
Rank E - (Basic)
•
Rank D - (Genin)
•
Rank C - (Chuunin)
•
Rank B - (Special Jounin)
•
Rank A - (Jounin)
•
Rank S - (Sannin/Kage)
•
Genjutsu
Rank E - (Basic) • Bunshin no Jutsu (Clone Technique) •
Rank D - (Genin)
•
Rank C - (Chuunin)
•
Rank B - (Special Jounin)
•
Rank A - (Jounin)
•
Rank S - (Sannin/Kage)
•
Bloodline Abilities
• • •
._._._._._._._._._._._._._._|._______________________________________________. |_#_#_#_#_#_#_#_#_#|__________Taijutsu: Styles & Techniques____________./ |_#_#_#_#_#_#_#_#_#|
Taijutsu Styles Allowed: 1
Primary Style: → Current level of Mastery:
._._._._._._._._._._._._._._|._______________________________________________. |_#_#_#_#_#_#_#_#_#|___________Kenjutsu & Custom Weapons____________./ |_#_#_#_#_#_#_#_#_#|
Kenjutsu Styles Allowed: 1
Primary Style: → Current level of Mastery:
1 Custom Weapons Allowed:
Custom Weapon 1: Weapon Type: Weapon Range: Weapon Location:
Weapon Description: Special Properties:
Associated Kenjutsu/Taijutsu Style:
._._._._._._._._._._._._._._|_______________________________________________. |_#_#_#_#_#_#_#_#_#|____________Apparel & Ninja Tools_________________/ |_#_#_#_#_#_#_#_#_#|
Headband Location | Style | Color: In her hair (the band that is in the pic.) | Outfit | Style: A light dress with loose furly sleeves, the dress shows off her curves but lets her hide things in her sleeves. | Outfit | Color:black, and white. | Kunai Holster Location | Color: Hidden in a ruffle above her right hip. | Projectile Holster Location | Color: Hidden in ruffle over her left hip. | Scroll Holster Location | Color: Hides any scrolls in her sleeves.
Kunai: 7 Shuriken: 10 Senbon: 0 Makibishi: 0 Smoke Bomb: 3 Flash Bombs: 0
._._._._._._._._._._._._._._|_______________________________________________. |_#_#_#_#_#_#_#_#_#|.____________Posting Format_____________________./ |_#_#_#_#_#_#_#_#_#|
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Posted: Fri Jul 29, 2011 10:25 am
._._._._._._._._._._._._._._|._______________________________________________. |_#_#_#_#_#_#_#_#_#|_________RPC Description & History________________./ |_#_#_#_#_#_#_#_#_#| Name: Setsuna Watanuki Nickname(s): too many to list Age: 11 Birthdate: 4/1 Gender: Female Sexuality: Straight if not asexual Relationship Status: Not Interested Ethnicity: some kind of Asian
Height: 1.30 m (4' 5") Weight: 34.93 kg (77 lb) Body Build: slim and light Eye Color: light blue Hair Color: white
Physical Description: Pale, bright blue eyes underneath white, airy hair and above an almost constantly smiling face surrounded by black whisker marks (the result of being Kyuubi's host) are just about the only things about Setsuna that stand out. Her skin is light, but a normal light and while she isn't very large, she isn't in danger of being blown away by the wind or anything. Slender fingers attest to Setsuna's dexterity and slim limbs that appear as a weakness at first actually prove to be quite supple and agile. When the girl moves, very little stays constant thanks to her efforts to be unpredictable. What does stay constant, however, is the light movements of her hair, the one part of the body that the girl can't control because there are no muscles in hair. The feathery hair tends to move a lot more than most other hair does when Setsuna moves, looking like the little specks of dead-white ash that flutter in the slightest breeze. The comparison of Setsuna's hair to ashes fits in nicely with the comparison of Setsuna's eyes to a bright blue flame. Clothing-wise, Setsuna's usually chooses usefulness over fashion for two reasons: firstly because that just makes more sense and secondly because . However, she also understands that as a kunoichi she needs to keep her appearances up, so while her clothes may seem slightly worn out and faded, they are always neat. Being an orphan with no real money, Setsuna has no special gear and makes do with what she has. As a result, she really only has a couple sets of one everyday outfit. On the top, the outfit is composed of a black long-sleeved hoodie without a zipper over a black t-shirt. A dull gray scarf is wrapped around the neck, allowing for easy hiding of the lower half of the face when needed, and the hands are covered with gray, fingerless gloves. The t-shirt is of a normal length, but the hoodie stretches over the pants and all the way down to the mid-thigh and a gray utility belt that wraps around the hip rests on top of the hoodie. The pants are black, boot-cut jeans that extend to about an inch from the ground when shoes are worn, so they drag a little when the shoes are taken off. There are the traditional two pockets in the back and two in the front. For foot-ware, sneakers that were once white but are now gray are worn instead of the traditional sandals. Like the sneakers, pretty much all of Setsuna's outfit is a bit faded from so much use but they are not dirty or torn. On the contrary, they are kept clean and in one piece thanks to the girl's neat and meticulous care. The standard blue Konohagakure headband, which the girl wears on her forehead as a headband, is just about the only new piece of clothing Setsuna has and that's only because she was given it upon graduating the academy. Storage-wise, Setsuna uses the various pockets on her clothing for everyday use. More dangerous items go either in the holsters on her arms, hidden by her jacket, or in one of the standard pouches that most shinobi have. The standard thigh-holster is located on the right thigh and the standard hip-pouch is attached to the back-left side of the utility belt. The utility belt itself has several clips and pouches to hold various knick-knacks; it also has a length of rope wound around it’s right side.
Personality: Despite her ever-changing behavior that gives her a reputation for being semi-insane at times, Setsuna has a strong core that matches her strong will. However, even she herself doesn't know much about what she really thinks past her actions. Setsuna has simply been acting the way she has for too long to trace back to the original reasons for her behavior. Even if she doesn't know what exactly it is, Setsuna's core personality still exists. Setsuna is a realist, who doesn't shy away from anything about herself, even if it hurts her. At the same time, the girl is sensitive and has low self-esteem. She accepts and takes for truth the worst that people say about her, without being prepared to stand up for herself or even keep herself from sinking into depression. However, while Setsuna is practically nothing in defending herself, she is something when it comes to caring for others and that is where things get muddled. The girl refuses to have anyone trouble themselves and worry about her even though she can't help but feel what she feels, so she forces herself to hide what she feels despite feeling them so acutely. Thus, Setsuna smiles and because she has been hiding what she thinks for so long, she's gotten so used to creating masks of words, expressions, and just about anything else that she can shift between lying and telling the truth with a freakish ease. While the many years of having played this act might have erased from Setsuna's memory her original reason for acting as she does, the core still remain strong and parts of it show every now and then--although, it can be hard to tell if they are genuine or not. Always, even if she doesn't show it, Setsuna always accepts even the hardest facts, never stops trying to improve herself, and always puts others before her.
Behavior: Alone- Usually doing some quiet activity like drawing or listening to music. Sometimes she'll also be doing more troublesome, but still quiet, activities like planning pranks but she doesn't do such activities nearly as much as people would expect her to. Sometimes, when she is as certain as she can be that no one is around her, Setsuna will also play some music. With Others- This is where things get insanely complicated, and when Setsuna herself seems quite insane. For the most part, the girl is smiling. However, she has mastered a seemingly impossible range of emotions with a simple smile, to the point that at times she can even express sadness with a smile. Of course, she has other expression as well, and is well-trained in each of those as well. Randomly changing between realistic and unrealistic faces, the girl's face can never be trusted. Sometimes it'll display what she is really feeling. At other times, it won't. Likewise, her words are the same. Sometimes she'll speak the truth, other times she won't, and there are still more times when she won't lie but she won't reveal everything either. However, she does end up being reliable when the situation calls for it… sometimes. Even combined, her face and words can't be trusted. Sometimes they'll be in sync, lying and telling the truth together. However, such an outcome happens just as many times as they aren't in sync, one might be lying while the other is telling the truth. Setsuna doesn't have a single behavior when with others. Instead, she has a multitude of them and her habit of constantly switching through fake names when meeting others showcases her unstable behaviour. In Combat/Out of Combat- Thanks to the complexity that Setsuna acts with when with others, there isn't much of a difference between her in combat attitude and out of combat attitude. She fluctuates so much, that the only difference is that in one she's fighting and in the other she isn't.
Nindo: "I am the master of my fate: I am the captain of my soul."
Theme song: Nyan Cat {orchestra version} {smooth jazz version}
Character History: 0.00000001
Village: Konohagakure
Rank: Genin
._._._._._._._._._._._._._._|._______________________________________________. |_#_#_#_#_#_#_#_#_#|______Ninja Characteristics & Shinobi Skills__________./ |_#_#_#_#_#_#_#_#_#| Clan/Bloodline: n/a Stage: n/a
Cursemark: n/a
Bijuu: Kyuubi {Application) {Approval} Bijuu Stage Mastery: Stage 1
Bijuu Abilities: The Kyuubi, ninth and strongest of the nine bijuus, has a knack for appearing wherever malice is present. A nine-tailed demon fox, the Kyuubi's power is thought to be immeasurable. However, while the bijuu may have unlimited power, the body of the host limits the amount of power that can be used. •Chakra-based attacks (aka: chakra element), which is neither weak nor strong to anything, in demon form. •Constant stream of chakra/stamina rather than a set chakra/stamina boost. •Regenerative abilities •Boosts to physical abilities. •Total of nine chakra tails.
Ninja Class: Weapon Master
Special Ability: [ENERGY SLICE], [ONE-HANDED SEALS]
The Weapon Master Ninja Class is able to utilize a similar technique to the Samurai's Ki Strike, called the [Energy Slice]. Instead of channeling the attack through their bodies however, the attack is channeled through their weapon of choice, or any weapon they get their hands on. Channeling their chakra through their blades, they can project an energy attack through their blades which carries the properties of any element they control. Weapon Masters can control this chakra channeling ability to such a degree that they can channel other people's elements through their weapons, or, if they can attain them, place specifically made tags on their weapons to absorb an element and utilize that element's Energy Slice.
Different element's have different effects. An Energy Slice costs an equal amount of chakra/stamina as a jutsu at the Weapon Master's current rank and it does an equivalent amount of damage to an opponent as a jutsu at that rank would. Higher level ninja (Chuunin +) however can modulate the power of the Energy Slice to act as a lower rank, reducing the cost and power of the technique. After using an [Energy Slice], the Weapon Master requires a cooldown of 2 posts before they can use the technique again.
Each element creates a different effect:
Katon: Energy Slice is red and will light combustibles on fire. Dissipates/Slices through Offensive Fuuton Ninjutsu equal to rank of the Energy Slice.
Fuuton: Energy Slice is green and travels with great speed and exact precision, with the strongest cutting power (can cut through bone). Dissipates/Slices through Offensive Raiton Ninjutsu equal to rank of the Energy Slice.
Raiton: Energy Slice is a mingling of light blue and yellow and strikes in an erratic pattern, splitting into up to 3 attacks against multiple foes. Dissipates/Slices through Offensive Doton Ninjutsu equal to rank of the Energy Slice.
Doton: Energy Slice is brown and travels across the ground at great speed, ripping up the earth and carrying the debris with it as it goes, creating a wave of earth. Dissipates/Slices through Offensive Suiton Ninjutsu equal to rank of the Energy Slice.
Suiton: Energy Slice is blue and spreads into a rippled rushing wave of energy in the air. Dissipates/Slices through Offensive Katon Ninjutsu equal to rank of the Energy Slice.
[Channeling another RPC's element] - The RPC must be in contact with the Weapon Master's weapon to infuse their element into it. This requires an amount of chakra equal to one rank below the Weapon Master's rank, and the Weapon Master must still spend chakra equal to his own rank to propel the Energy Slice.
[Element Tags] - These items must be crafted by a Weapon Master and they can only infuse it with the elements they have an affinity for. Weapon Masters can only carry up to 3 tags at any point in time, and the tags themselves are Single-use items, meaning it is used up after one Energy Slice. The tag itself, only carries the elemental affinity that will be infused into the weapon, not the chakra itself. The Weapon Master's chakra is still required to activate the tag and utilize the infused element's Energy Slice.
Tweak: Dropping a Kenjutsu style up to A-rank to gain additional Genjutsu techniques. - Dropping a Taijutsu/Kenjutsu style lets you learn an additional 3 Ninjutsu or Genjutsu per rank dropped (So, if you drop a full style, that is an additional 15 jutsu total, 3 jutsu per rank).
Honestly, the majority of Setsuna's traits lean more towards the assassin class. The girl's unpredictability, cunning, and knack for hiding all gave those around her the impression that she would seek to become an assassin. However, as usual, she was, as mentioned, unpredictable, and chose to master weapons rather than stealth; although, she still remained quite good at hiding herself. Of course, that's not to say Setsuna isn't all that good with weapons. Actually, she has quite the talent for using weapons in a variety of creative ways. It was simply assumed that her behavior seemed more like an assassin's behavior than a weapon master's behavior.
Attributes:
Primary Attribute: Cunning
Benefit: +1/2 rank to all Genjutsu (making all of their Genjutsu more difficult and convincing then normal). Able to think quickly to dodge/counter incoming attacks, and able to more easily detect traps set by an enemy. Their traps are also more effective then others, increasing their chances of working. Cunning ninja are also affected less by the manipulative effects of those with the 'Sexy Attribute'... though they would still be rather attracted to them.
Combat Ability: Once per combat, so long as the opponent is not more than 2 ranks above you, a ninja with this attribute can utilize "Insight" to either escape from a trap, jutsu, or attack which would otherwise hit them using some crazy maneuver, or through insight gained in fighting your opponent, make your next attack much more likely to hit through a brilliant tactic. (The RP maneuver used to escape or hit however, has to at least be somewhat legitimate, at least in theory.)
Secondary Attribute: Strong Willed
Benefit: Ninja with this attribute treat themselves as if they were 1 ranks higher when resisting Genjutsu. Also, these ninja are capable of learning one ninjutsu which is 2 ranks higher then their current level, but it requires 1.5x the normal posts to learn. Additionally, certain bloodlines which are mentally taxing to the user, or jinchuuriki will find it easier to resist falling to their own weaknesses in times of stress. (The exact benefits will be determined when relevant and on a case by case basis).
Tertiary Attribute: Agility
→ Those with light bodies and a tendency to appear/disappear in unexpected places at unexpected times have a natural agility. However this unrefined agility doesn't rival the agility of others who are more talented and practiced in the attribute.
Setsuna is a well-balanced human, despite the unnatural imbalances within her caused by the presence of the Kyuubi and the seemingly natural imbalance that her behavior usually portrays. Mind, body, and soul are all strong: cunning for the mind, agility for the body, and strong willed for the mind. This balance allows Setsuna to change her fighting style as she wishes. Her strong will allows her to take hits if she chooses to. Her agility allows her to dodge if she chooses to. Her cunning allows her to trick and trap if she chooses to. Combined, the possibilities are as many as the faces Setsuna can make her own. Talking about her ability to change her expression so freely, her three attributes also play a key role in that. Cunning allows the girl to create expression that seem real--or even fake if she chooses to--and agility gives the girl the reaction to effortlessly change from one emotional mask to the other should she need to. Strong will is what keeps Setsuna from going completely insane with her constantly changing face, what keeps her personality intact. All in all, the balance Setsuna has with her attributes is what allows her to live with the imbalance of her life.
Specialties:
Stealth: Though Stealth ninja cannot make themselves seemingly invisible as Assassins can, they still find many ways to hide their presence. Stealth ninja have the ability to completely mute their footsteps and are extremely adept at moving without making any noise. Also, although they cannot disappear as an Assassin in [Stealth], they can still hide their chakra signatures to avoid being detected by a Sensor, or a shinobi with a detection bloodline (To detect a Stealth ninja via chakra signature, you must be an equal ranked Sensor ninja, or have a bloodline which puts you at an effective equal rank in terms of detection).
Stealth ninja also have a series of unique abilities which help them to hide their intentions and true identities in when they are in plain sight. When performing jutsu, they need not 'announce' the title of their technique, allowing them merely to use the necessary hand seals to create the effect. All Stealth ninja also have the ability to use Slight of Hand, allowing them to make small objects (shuriken, kunai, a scroll, etc...) appear and disappear in their hands seemingly instantaneously. This allows them to make subtle movements, removing or placing items in their pockets/pouches behind their backs without even the keenest observer noticing.
Additionally, Stealth ninja can 'infuse' any clone they make with their own chakra signature, which can throw pursuing sensors off their trail. If a stealth ninja is 'marked' by a sensor, the mark also appears on the clone, making the Sensor see a 'double' image. This forces them to make a choice as to which 'marked' target they will attempt to track down, giving the Stealth Ninja a better chance to escape.
Summoner: Allows a ninja to sign a Summoning Contract and gain access to the summons within it. To call the summons, the users must still be trained by the Summoning's Scroll Carrier (Summoning/Contract Sage), and they can only learn summons up to their current rank. No shinobi can access summons without this specialty.
______ Contract {Signing Ritual}
# Chakra Elements: 2
Primary --> Katon Secondary --> Raiton {Not obtained} Additional --> Fuuinjutsu
Chakra Color: Extremely bright blue that looks white at first glance.
Total Chakra: 25 Total Stamina: 25
._._._._._._._._._._._._._._|_______________________________________________. |_#_#_#_#_#_#_#_#_#|______Squad Information & Mission Logs____________./ |_#_#_#_#_#_#_#_#_#| Squad Name/number: Sensei: Team Mate: Team Mate:
Completed Missions Log:
Total Mission Points (MP) acquired: 2
E-rank Missions: D-rank Missions: 2 C-rank Missions: B-rank Missions: A-rank Missions: S-rank Missions:
._._._._._._._._._._._._._._|_______________________________________________. |_#_#_#_#_#_#_#_#_#|._______________Jutsu Information________________./ |_#_#_#_#_#_#_#_#_#| Fuuinjutsu (Sealing) Rank E - (Basic) •
Rank D - (Genin) •
Rank C - (Chuunin) •
Rank B - (Special Jounin) •
Rank A - (Jounin) •
Rank S - (Sannin/Kage) •
Universal Ninjutsu Rank E - (Basic) • Henge no Jutsu (Transformation Technique) • Fukushi no Jutsu (Double Vision Technique) •
Rank D - (Genin) •
Rank C - (Chuunin) •
Rank B - (Special Jounin) •
Rank A - (Jounin) •
Rank S - (Sannin/Kage) • Katon (fire) Ninjutsu Rank E - (Basic) • Katon: Fukumen no Jutsu (Fire Release: Veil Technique) • Katon: Tanebi no Jutsu (Fire Release: Cinder Technique) •
Rank D - (Genin) •
Rank C - (Chuunin) •
Rank B - (Special Jounin) •
Rank A - (Jounin) •
Rank S - (Sannin/Kage) •
Raiton (Electric) Ninjutsu Rank E - (Basic) •
Rank D - (Genin) •
Rank C - (Chuunin) •
Rank B - (Special Jounin) •
Rank A - (Jounin) •
Rank S - (Sannin/Kage) •
Universal Genjutsu Rank E - (Basic) • Bunshin no Jutsu (Clone Technique) •
Rank D - (Genin) •
Rank C - (Chuunin) •
Rank B - (Special Jounin) •
Rank A - (Jounin) •
Rank S - (Sannin/Kage) •
Bijuu Abilities
• • •
._._._._._._._._._._._._._._|._______________________________________________. |_#_#_#_#_#_#_#_#_#|__________Taijutsu: Styles & Techniques____________./ |_#_#_#_#_#_#_#_#_#| Taijutsu Styles Allowed: 1
Primary Style: → Current level of Mastery:
._._._._._._._._._._._._._._|._______________________________________________. |_#_#_#_#_#_#_#_#_#|___________Kenjutsu & Custom Weapons____________./ |_#_#_#_#_#_#_#_#_#| Kenjutsu Styles Allowed: 2
Primary Style: → Current level of Mastery:
Secondary Style: → Current level of Mastery:
# Custom Weapons Allowed: 4
Custom Weapon 1:
Weapon Type: Weapon Range: Weapon Location:
Weapon Description:
Special Properties:
Associated Kenjutsu/Taijutsu Style:
Custom Weapon 2:
Weapon Type: Weapon Range: Weapon Location:
Weapon Description:
Special Properties:
Associated Kenjutsu/Taijutsu Style:
Custom Weapon 3:
Weapon Type: Weapon Range: Weapon Location:
Weapon Description:
Special Properties:
Associated Kenjutsu/Taijutsu Style:
Custom Weapon 4:
Weapon Type: Weapon Range: Weapon Location:
Weapon Description:
Special Properties:
Associated Kenjutsu/Taijutsu Style:
._._._._._._._._._._._._._._|_______________________________________________. |_#_#_#_#_#_#_#_#_#|____________Apparel & Ninja Tools_________________/ |_#_#_#_#_#_#_#_#_#| Headband Location | Style | Color: Forehead | Headband | Blue | Outfit | Style: Black hoodie, black t-shirt, gray scarf, utility belt, black jeans, gray sneakers. | Outfit | Color: Black with bits of gray. | Kunai Holster Location | Color: The main kunai holster is on the right thigh. However, a total of two kunais can also be stored in small holsters underneath each forearm and hidden by the jacket sleeve. | Gray with metal clasps. | Projectile Holster Location | Color: The main projectile holster is on the left hip. However, several senbon can also be stored in small holsters above each forearm and hidden by the jacket sleeve. | Gray with metal clasps. | Scroll Holster Location | Color: The various pockets and such on the utility belt hold the smaller scrolls. As for larger scrolls, there are no holsters available for them. Although, the rope could me tied to create a hasty harness for larger scrolls. |
Kunai: 7 Shuriken: 10 Senbon: 0 Makibishi: 0 Smoke Bomb: 3 Flash Bombs: 0
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HeadlessKoko Vice Captain
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klgirebdnchajdelfianemdke
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Posted: Fri Jul 29, 2011 11:15 am
 ._._._._._._._._._._._._._._|._______________________________________________. |_#_#_#_#_#_#_#_#_#|_________RPC Description & History________________./ |_#_#_#_#_#_#_#_#_#| Name: Takeshi Hatake Nickname(s): N/A Age: 16 Birthdate: 3/25 Gender: Male Sexuality: Straight Relationship Status: Single Ethnicity: Caucasian
Height: 1.8m (5’11”) Weight: 95.3 kg (210 lbs) Body Build: Tall | Muscular | Agile Eye Color: Baby Blue Hair Color: White
Physical Description: Takeshi is a tall, muscular person. He has snow white hair that goes down to the bottom of his neck and baby blue eyes. He wears a red tunic and black kung fu pants. Unlike other ninja he wears traditional Kun fu shoes. Around his right hand, and neck, he has a rope bracelet and neckless. He wears a black sash under his tunic so that he can carry his weapons on his, unless they can be put on his back.
Personality: Takeshi is a unusually determined person. People think it is because of what he was told as a child. Because of that knowledge he strives to be the best at everything he can. Unlike most people who are like this though, he knows humility. He does not believe himself to be better than others, but he shows that he is better than others. He works well with others, and will help anyone if they ask for it. Takeshi tried not to hold any grudges, for he believes that they ruin people.
Behavior: Takeshi behaves like a fine gentleman when he isn’t preoccupied. He treats others fairly, and doesn’t try to make people angry with him. When he fights, he fights fairly. He wouldn’t attempt to cheat someone, and wouldn’t pull a dirty trick. It makes him quite angry when other ninja use Genjutsu on him because he finds it a nuisance, and only a weakling would use it. Takeshi tends to either sleep or train when he is alone. He has been taught to devote his entire being into the ways of a Samurai.
Nindo: “To be the best that he can.”
Theme song:
Character History: The Story of a Samurai
Village: Konohagakure
Rank: Genin
._._._._._._._._._._._._._._|._______________________________________________. |_#_#_#_#_#_#_#_#_#|______Ninja Characteristics & Shinobi Skills__________./ |_#_#_#_#_#_#_#_#_#| Clan/Bloodline: Hatake Approval Listing Stage: N/A
Cursemark: N/A
Ninja Class: Samurai Class
Special Ability: [CHANNEL] , [KI STRIKE]
Members of the Samurai Ninja Class can utilize the [CHANNEL] ability. Typically, ninja are not capable of using all of their energies, both Stamina and Chakra to their full potential, but being cunning warriors of both body and mind, Samurai are capable of fusing the two using their inner Ki strength. For a Samurai, values of Stamina and Chakra are interchangeable. They may channel physical stamina into chakra to fuel their ninjutsu techniques, or vice versa, channeling chakra to enhance their stamina for use in Taijutsu.
The Samurai Ninja Class also gains the ability to use a channeled energy blast, called the [Ki Strike]. The Ki strike is a channeled energy blast brought forth from the Samurai's inner strength which can be channeled through a focused melee taijutsu attack. The Ki Strike costs an amount of chakra equal to a technique one level higher than their current rank and is regarded as a jutsu of that level in terms of strength. (Higher level ninja, Chuunin +, can modulate the power of the Ki Strike to act as a lower rank, reducing the cost and power of the technique.)
The Ki Strike has several effects:
- The strike counts as a combination jutsu, carrying the strengths of both of the elements under the Samurai's control.
- The force behind the strike is immense, equaling about the same amount of force as an explosion tag, meaning that any opponent struck by a Ki Strike will be sent flying backwards at least ten feet. (The force increases with rank, to 2 explosion tags at Special Jounin, and 3 at Sannin/Kage)
- Anyone struck by a Ki Strike will be unable to utilize Ninjutsu or channel chakra properly on their next post. (and will obviously be rather hurt by the force and element of the strike as well)
Tweak: None
With Takeshi’s training at a young age in the ways of a Samurai it would be only natural that he goes down the path of a Samurai. He has focused his abilities in his physical attacks that he has lost touch with one of his elements. This doesn’t hinder him, as he can still last longer than others.
Attributes:
Primary Attribute: Strength
Benefit: +1 rank to all Offensive Taijutsu techniques. Strength ninja can also easily match the strength of others, surpassing their rank and beyond. Though the effective rank of their Taijutsu strikes only rises by 1 rank, it is difficult, even for those 2 ranks above them to contend with their raw physical power. Effectively, a Genin with the Strength benefit would be considered even more powerful than a typical Chuunin.
Combat Ability: Combat Ability - Once per combat, a ninja with this attribute can "Pump Up", using the almighty power of screaming to increase the power of any Taijutsu attack by an additional +1 rank. (This stacks with [TRAIN] boosts as well) >
Secondary Attribute: Endurance
Benefit: Ninja with this attribute treat themselves as having stamina which is one rank higher than their current rank when placed in the Primary or Secondary Attribute slot.
Tertiary Attribute: Great Chakra Reserves
→ Tertiary - User receives an additional +1/10 chakra points. [For every 10 points of chakra a user has, they receive an additional 1 point of chakra]
Takeshi uses kenjutsu and taijutsu to the maximum. He tends to use his physical strength to overcome problems instead of his ninjutsu. Takeshi has an increased reserve of physical energy, making it so that he can fight longer than others at his rank. He even has a slight boost to his chakra so that he can use his Ki strike more often.
Specialties:
Chakra Control: All Nin-/Gen-/Tai-/Ken-jutsu techniques are reduced in cost as if they were one rank lower (for Chakra only) at Genin, and at Special Jounin and above, they cost one rank lower (for Chakra only) minus an additional 1 chakra point. Use of chakra control techniques such as Wall/Water walking cost nothing. Also, ninjutsu 2 ranks below the user and below do not require hand seals to perform.
Tactical Support: All techniques, Taijutsu/Ninjutsu/Genjutsu/Bloodline etc... require 3 fewer posts to learn. In combat, they are particularly adept at evading incoming attacks (+1 to Evade) and they can easily identify the tactics and abilities being used by their opponents in combat (allowing them to identify tactical maneuvers and the breadth and power of the jutsu an enemy is signing). Teammates under a tactical support specialist's leadership gain +1 rank bonus to Evasion and Speed, and can combo more effectively, allowing their allies perform two jutsu per post... so long as they have had the plan laid out to them directly.
# Chakra Elements: 2
Primary --> Raiton Seconday --> Suiton
Chakra Color: White
Total Chakra: 27 Total Stamina: 40
._._._._._._._._._._._._._._|_______________________________________________. |_#_#_#_#_#_#_#_#_#|______Squad Information & Mission Logs____________./ |_#_#_#_#_#_#_#_#_#| Squad Name/number: Squad 4 Sensei: Nexus Uchiha Team Mate: Miho Team Mate: Aqua Laurent
Completed Missions Log:
Total Mission Points (MP) acquired:
E-rank Missions: 0 D-rank Missions: 0 C-rank Missions: 0 B-rank Missions: 0 A-rank Missions: 0 S-rank Missions: 0
._._._._._._._._._._._._._._|_______________________________________________. |_#_#_#_#_#_#_#_#_#|._______________Jutsu Information________________./ |_#_#_#_#_#_#_#_#_#| Non-Elemental Rank E - (Basic) • Henge no Jutsu (Transformation Technique) • Anrokku no Jutsu (Unlocking Technique) •
Rank D - (Genin) •
Rank C - (Chuunin) •
Rank B - (Special Jounin) •
Rank A - (Jounin) •
Rank S - (Sannin/Kage) •
Raiton (Lightning Release) Rank E - (Basic) • Teikou no Kuntou [Electricity Resistance Training] • Yurayura Ranpu no Jutsu [Flickering Light Technique] - X • Raikou Bunshin no Jutsu [Lightning Clone Technique] - X • Seiteki Suji no Jutsu [Static Strings Technique] - X
Rank D - (Genin) • Heki no Jutsu (Burst Technique) - X
Rank C - (Chuunin) •
Rank B - (Special Jounin) •
Rank A - (Jounin) •
Rank S - (Sannin/Kage) •
Suiton [Water Release]
Rank E - (Basic) • Mizu Kagami no Jutsu (Water Mirror Technique)
Rank D - (Genin) •
Rank C - (Chuunin) •
Rank B - (Special Jounin) •
Rank A - (Jounin) •
Rank S - (Sannin/Kage) •
Bloodline Abilities • • •
._._._._._._._._._._._._._._|._______________________________________________. |_#_#_#_#_#_#_#_#_#|__________Taijutsu: Styles & Techniques____________./ |_#_#_#_#_#_#_#_#_#| Taijutsu Styles Allowed: 1
Primary Style: → Current level of Mastery:
._._._._._._._._._._._._._._|._______________________________________________. |_#_#_#_#_#_#_#_#_#|___________Kenjutsu & Custom Weapons____________./ |_#_#_#_#_#_#_#_#_#| Kenjutsu Styles Allowed: 2
Primary Style: → Current level of Mastery:
____________________________________
Secondary Style: → Current level of Mastery:
# Custom Weapons Allowed: 2
Custom Weapon 1:
Weapon Type: Weapon Range: Weapon Location:
Weapon Description:
Special Properties:
Associated Kenjutsu/Taijutsu Style:
Custom Weapon 2:
Weapon Type: Weapon Range: Weapon Location:
Weapon Description:
Special Properties:
Associated Kenjutsu/Taijutsu Style:
Normal Weapons
Weapon Type: Katana Weapon Range: 66.5 Weapon Location: Left Hip
Weapon Description: Plain Katana ._._._._._._._._._._._._._._|_______________________________________________. |_#_#_#_#_#_#_#_#_#|____________Apparel & Ninja Tools_________________/ |_#_#_#_#_#_#_#_#_#| Headband Location | Style | Color: Forehead | Headband | Black | Outfit | Style: Red Tunic | Black Kung Fu pants | Black kung fu shoes | Outfit | Color: Red | Black | Kunai Holster Location | Color: Left leg | back | Projectile Holster Location | Color: Left leg | black | Scroll Holster Location | Color: Lower back | red
Kunai: 7 Shuriken: 10 Senbon: 0 Makibishi: 0 Smoke Bomb: 3 Flash Bombs: 0
._._._._._._._._._._._._._._|_______________________________________________. |_#_#_#_#_#_#_#_#_#|.____________Posting Format_____________________./ |_#_#_#_#_#_#_#_#_#|
[imgleft]http://i743.photobucket.com/albums/xx75/punk126/moe202659020sample-2.jpg[/imgleft] [align=center][color=darkred][size=18][[/size][/color][color=black][size=16] T [/size][/color][color=darkred][size=18]][/size][/color][color=black][size=14] a k e s h i [/size][/color][color=darkred][size=18][[/size][/color][color=black][size=16] H [/size][/color][color=darkred][size=18]][/size][/color][color=black][size=14] a t a k e [/size][/color]
[size=9][color=black]Konohagakure[/color][/size][/align]
[color=black][size=10][align=right]Genin Samurai Chakra: 27/27 Stamina: 40/40[/align][/size][/color]
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Hmm...better?
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[color=black][size=10][align=right][ Primary Attribute: Strength ] [ Secondary Attribute: Endurance ] [ Tertiary Attribute: Great Chakra Reserves ][/align] [align=left][ OOC: ] [ Jutsu used: ][/align] [align=right][ Primary Specialty: Chakra Control ] [ Primary Specialty: Tactical Support ] [/align] [align=left][ {Attribute: Strength} Strength: +1 ] [ {Bloodline: Hatake} Speed: +1 ] [ {Specialty: Tactical Support} Evade: +1 ] [/align][/size][/color]
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Posted: Wed Sep 07, 2011 10:01 am
._._._._._._._._._._._._._._|._______________________________________________. |_#_#_#_#_#_#_#_#_#|_________RPC Description & History________________./ |_#_#_#_#_#_#_#_#_#|
 Name: Tsukiakari Hikaru Nickname(s): Prince Hikaru Age: 18 Birthdate: March 17th Gender: Male Sexuality: Heterosexual Relationship Status: Single Ethnicity: Japanese
Height: 180.34 cm [1.8 m] (5 ft. 11 in.) Weight: 65.8 kg (145 lbs) Body Build: Lean and muscular Eye Color: Dark Blue Hair Color: Blue
Physical Description: Hikaru is a fair individual well in accordance with his privileged and pampered upbringing. As a commander on the field of battle however, he is also somewhat muscular, though more lean and well toned than bulking out with muscle. The most distinguishing feature of Hikaru however is that he is always pristinely groomed, his long blue hair well kempt and combed and his features well defined and equally pure. He always wears a full kamishimo which is always spotlessly clean, even after battles. The kamishimo itself is blue and has some white tracings on it. Hikaru also normally wears a pair of white fingerless gloves.
Personality: As the prince of a royal family, Hikaru has been trained to hide his true self behind a mask of etiquette and refined action. Even in informal settings, Hikaru is continuously gracious, polite, and gentle in his manner, keeping to a calm tone when speaking, even in critical matters of importance. His countenance and cool demeanor has been praised as making him mature beyond his years, but it is in fact the burden he carries in the family which has matured him beyond the average man his age. Despite his upbringing however, he never flaunts his wealth or position and always defers to others and their wishes. The only time where he would confront someone would be to defend someone's honor, as he is fiercely protective of women in all regards, whether he knows them or not.
On the field of battle however his personality shifts and Hikaru becomes incredibly serious, dropping all etiquette to serve as a commander. His decisions are made confidently and quickly, making him an excellent field commander and he believes firmly that those who expect others to follow, must first risk themselves as well. Hikaru is a true warrior prince and one who his men highly respect as a man of the people. At all times Hikaru feels the weight of the well being of others around him, making him unwilling to allow even one life to fall under his command. Naturally, this is an impossible goal, but Hikaru's empathy for others is what makes him the greatest commander that one could ask for.
Behavior: When around others, Hikaru is always gracious and proper, always deferring to others and doing what he can to serve them that they might enjoy themselves more. Other then that, he is quiet and refined, keeping to himself while wearing a mask of social graces which he has been taught all his life. This is not to say that he does not smile, or cannot act like 'one of the men' at a bar... but in honestly, all of it feels like a mask compared to how he was with his sisters and by himself.
When alone, Hikaru studies a wide variety of subjects, but particularly enjoys history and poetry. He is well read, incredibly refined and highly learned. when he is not studying or training, he often simply sits and meditates.
In combat, Hikaru is fiercely impulsive, but not in a foolhardy manner. He is quick to think and quick to act. he tends to make the first move. He tends not to speak when fighting, but rather he focuses on the field and puts himself in positions to assist and protect others. He is a strong believer however, that a defender is not one who stands back and guards, but rather one who acts to destroy a threat before it becomes one.
Nindo: "I will not allow my family to be destroyed."
Theme song: Bleach OST: Here to Stay
Character History: The Shinobi Samurai
Village: Sunagakure (sanctioned transfer to) Konohagakure
Rank: Genin
._._._._._._._._._._._._._._|._______________________________________________. |_#_#_#_#_#_#_#_#_#|______Ninja Characteristics & Shinobi Skills__________./ |_#_#_#_#_#_#_#_#_#|
Clan/Bloodline: Senbonzakura - Tsukiakari line Stage: Stage 1
Ninja Class: Samurai
Special Ability: [Channel and Ki-Strike]
[Channel] - Typically, ninja are not capable of using all of their energies, both Stamina and Chakra to their full potential, but being cunning warriors of both body and mind, Samurai are capable of fusing the two using their inner Ki strength. For a Samurai, values of Stamina and Chakra are interchangeable. They may channel physical stamina into chakra to fuel their ninjutsu techniques, or vice versa, channeling chakra to enhance their stamina for use in Taijutsu.
[Ki-Strike] - The Ki strike is a channeled energy blast brought forth from the Samurai's inner strength which can be channeled through a focused melee taijutsu attack. The Ki Strike costs an amount of chakra equal to a technique one level higher then their current rank and is regarded as a jutsu of that level in terms of strength (Higher level ninja, Chuunin +, can modulate the power of the Ki Strike to act as a lower rank, reducing the cost and power of the technique). It also has the following properties:
1. The strike counts as a combination jutsu, carrying the strengths of both of the elements involved.
2. The force behind the strike is immense, equaling about the same amount of force as an explosion tag, meaning that any opponent struck by a Ki Strike will be sent flying backwards at least ten feet. (The force increases with rank, to 2 explosion tags at Special Jounin, and 3 at Sannin/Kage)
3. Anyone struck by a Ki Strike will be unable to utilize Ninjutsu or channel chakra properly on their next post (and will obviously be rather hurt by the force and element of the strike as well).
Tweak: Remove second Kenjutsu style for extra ninjutsu (12 ninjutsu total, 3 - D/C/B/A)
Hikaru knew nothing of the ninja arts other then their existence for the majority of his life. However, when his family came under attack and a new defense was necessary, Hikaru was taken out of harms way and brought to the Kazekage who the family had loose ties with. Agreeing to take Hikaru in and teach him the ways of ninjutsu, Hikaru has found himself split between two worlds. A true Samurai at heart in terms of nature, demeanor, and bushido... Hikaru does what he can to learn the ways of the ninja and fuse them with his own beliefs so that he may return strong and defend his country, his people, and above all else his family.
Attributes:
Primary Attribute: Cunning
Benefit: Able to think quickly to dodge/counter incoming attacks, and able to more easily detect traps set by an enemy. Their traps are also more effective then others, increasing their chances of working. Cunning ninja are also affected less by the manipulative effects of those with the 'Sexy Attribute'... though they would still be rather attracted to them.
Combat Ability: Once per combat, so long as the opponent is not more than 2 ranks above you, a ninja with this attribute can utilize "Insight" to either escape from a trap, jutsu, or attack which would otherwise hit them using some crazy maneuver, or through insight gained in fighting your opponent, make your next attack much more likely to hit through a brilliant tactic. (The RP maneuver used to escape or hit however, has to at least be somewhat legitimate, at least in theory)
Secondary Attribute: Speed
Benefit: Speed Ninja receive a +1 rank bonus to their speed, but can even outperform those above their rank by a fair amount. As a Genin, they would be faster in their movements then even the average Chuunin, requiring somewhat of Sp. Jounin to keep up with or catch up to them. Their speed makes their movements blindingly fast, but it does not increase their reaction speed, and therefore does not increase their ability to evade incoming attacks. Higher level ninja with this attribute have been described as simply disappearing only to re-appear closer without showing any sign of movement in between.
...however, not just movement speed is enhanced, but attack speed and tactile manipulation as well. With such an increase to the movement speed of their arms and hands, the deadliness of their strikes is enhanced, making such attacks difficult to keep up with as their movements seem like only a blur.
Tertiary Attribute: Intelligence
- Hikaru is very intelligent, especially in regards to book learning and knowledge regarding history and other facts about the world. Due to his upbringing, he has a lot of knowledge across a broad spectrum of subjects from politics, to battle tactics, to poetry and many subjects in between.
Though he is certainly not as intelligent as some, it is Hikaru's unique blend of Cunning and Intelligence which gives him a keen insight into many things and his natural speed allows him to execute those insights. A warrior of cunning and intelligence, Hikaru performs well on the battlefield, but where he shines in in commanding others. Even at his young age, the young prince as served as a commander on the battlefield against several attempted invasions of his homelands and on his own life in particular. His unique blend of attributes makes him a natural born leader and his insights guide those he commands to victory.
Specialties:
Tactical Support: All techniques, Taijutsu/Ninjutsu/Genjutsu/Bloodline etc... require 3 fewer posts to learn. In combat, they are particularly adept at evading incoming attacks (+1 to Evade) and they can easily identify the tactics and abilities being used by their opponents in combat (allowing them to identify tactical maneuvers and the breadth and power of the jutsu an enemy is signing). Teammates under a tactical support specialist's leadership gain +1 rank bonus to Evasion and Speed, and can combo more effectively, allowing their allies perform two jutsu per post... so long as they have had the plan laid out to them directly.
Chakra Control: All Nin-/Gen-/Tai-/Ken-jutsu techniques are reduced in cost as if they were one rank lower (for Chakra only) at Genin, and at Special Jounin and above, they cost one rank lower (for Chakra only) minus an additional 1 chakra point. Use of chakra control techniques such as Wall/Water walking cost nothing. Also, ninjutsu 2 ranks below the user and below do not require hand seals to perform.
# Chakra Elements: 2
Primary --> Fuuton Secondary --> Doton
Chakra Color: Dark Blue
Total Chakra: 25 Total Stamina: 25
._._._._._._._._._._._._._._|_______________________________________________. |_#_#_#_#_#_#_#_#_#|______Squad Information & Mission Logs____________./ |_#_#_#_#_#_#_#_#_#|
Squad Name/number: Sensei: Team Mate: Team Mate:
Completed Missions Log:
Total Mission Points (MP) acquired:
E-rank Missions: 10 D-rank Missions: 5 C-rank Missions: 7 B-rank Missions: 3 A-rank Missions: 1 S-rank Missions: 1
._._._._._._._._._._._._._._|_______________________________________________. |_#_#_#_#_#_#_#_#_#|._______________Jutsu Information________________./ |_#_#_#_#_#_#_#_#_#|
Non-Elemental
Rank E - (Basic)
• Henge no Jutsu (Transformation Technique) • Nawanuke No Jutsu (Rope Untying Technique) • Anrokku no Jutsu (Unlocking Technique)
Rank D - (Genin)
• Kinobori/Kabenobori no Jutsu (Tree/Wall Walking Technique) • Chakra Hikari no Jutsu (Chakra Light Technique)
Fuuton (Wind Release)
Rank E - (Basic)
• Kaze Bunshin (Wind Clone) • Yadama Furooseigyo (Projectile Control Skill) • Hanpatsu Kaze no Jutsu (Retrieving Wind Technique) • Kaze Fuuchuufuyuu (Wind Levitation)
Rank D - (Genin)
• Kaze Bakuhatsu (Wind Explosion) • Okuridashi Kaze (Propelling Winds) • Kaze no Yoroi (Armor of Wind) • Bouseki Tate no Kaze (Spinning Shield of Winds)
Doton (Earth Release)
Rank E - (Basic)
• Koujin Bunshin no Jutsu (Dust Clone Technique) • Doton Bunshin no Jutsu (Earth Clone Skill) • Doroku Gaeshi (Rock Shield) • Ishi Yoroi no Ude (Stone Bracers) • Gou no Doro (Mud Moat) • Tsuchi Tou Tou (Swift Earth) • Tsuchi Gunjikoudou no Jutsu (Earth Military Movement Technique)
Rank D - (Genin)
• Shuriken no Jutsu (Stone Shuriken Skill) • Ohitsuji Kashira (Ram's Head) • Kajuu No Doro (Mud Weights) • Jihibiki Kansei no Jutsu (Earth Tremor Sense Technique)
Senbonzakura Bloodline Jutsu
• Senbonzakura Hotaru no jutsu (Thousand Cherry Blossoms Firefly technique) • Senbozakura Kagami Bunshin (Thousand Cherry Blossoms Mirror Clone) •
._._._._._._._._._._._._._._|._______________________________________________. |_#_#_#_#_#_#_#_#_#|__________Taijutsu: Styles & Techniques____________./ |_#_#_#_#_#_#_#_#_#|
Taijutsu Styles Allowed: 1
Primary Style: (Not Yet selected - but when I do, I reserve the right to auto-rank the Genin stage) ? Current level of Mastery:
._._._._._._._._._._._._._._|._______________________________________________. |_#_#_#_#_#_#_#_#_#|___________Kenjutsu & Custom Weapons____________./ |_#_#_#_#_#_#_#_#_#|
Kenjutsu Styles Allowed: 2 1
Primary Style: Tsukiakari Ryu (Moonlight Dragon Style) - Current level of Mastery: Quarter Moon Mastery
Over time, a style of sword play was developed to accompany the bloodline ability and the great legend, one which accentuated the grace of the blade's movement and the speed at which the moonlight glinted off of it. The art was always developed to keep peace, and to protect. The style was not taught to anyone who had an aggressive heart and was passed down through scrolls which detailed it's secrets. It is said that all forms of Iaijutsu and Battoujutsu originally had this sword style as their base, as this style focuses on speed and the graceful draw and return of the blade over all else.
Maneuver(s) Learned:
[QM] Iaijutsu Mastery - This is the primary and most fundamental technique of the Tsukiakari Ryuu. This technique allows for a lightning fast draw of the sword, couple with a diagonal, or horizontal strike accompanying the draw. The blade is then immediately returned to the sheath instantly. The draw and return of the blade are barely distinguishable from each other as the slash of the blade catches the light, illuminating the blade during it's travel, which is the only sign of it's presence.
Technique(s) Learned:
[QM] Tsukiakari Do-Ryu Kire (Moonlight Ground Dragon Slice) - The natural progression of the Iaijutsu maneuver, this technique utilizes the same motions, but focuses a chakra enhanced blade in a vertical strike which sends a blade of energy along the ground in an explosive move which carries across the ground, tearing the earth up and spreading debris as it races towards it's target with destructive force. To perform the attack, the user attacks with a normal Iaijutsu stirke, but then, instead of returning the blade to their sheath, they thrust the sword down, digging it's edge into the ground as if the earth were it's scabbard. Then channeling chakra into the blade, they perform a vertical Iaijutsu strike upwards, sending the Do-Ryu Sen hurtling towards the enemy as the user returns the blade to the sheath immediately following. (In addition to the D-rank stamina cost, this technique costs 2 chakra or a usage of the Weapon Master's [Energy Slice] ability.)
# Custom Weapons Allowed: 2
Custom Weapon 1: Kazesenkou, (Weapon's original design Grandfathered in, Official Approval Pending)
Weapon Type: Katana Weapon Range: 5 ft reach , 7 ft reach on lunge Weapon Location: Left Hip, positioned between his Robe and Obi
Weapon Description: Kazesenkou has an impressively elegant design as would be expected of a sword made for the prince of a royal family. Being about 6 inches longer then your average katana, the blade has an unusually sleek design make it perfect for fast draws. the blade was designed with a razor sharp edge and was designed with a chakra enhanced material which gave it a bluish tint, causing all strikes with the blade to reflect a light blue arc through the air as it is swung. The blade is also rather skillfully polished, making it much easier to angle the blade properly and produce a sharp light off the blade to momentarily distract an enemy.
Special Properties: Kazesenkou also carries a hidden power which allows the user to push their own chakra into the blade and activate the Flash Wind, the technique which gives the sword it's name.
Flash Wind - With a D-rank amount of chakra, the blade reacts, enhancing the chakra of the user and sending it back through the arm gripping the blade as the user's arm is wrapped in swirling wind. The next three strikes from the user are 2x the speed of normal, which when added to a normal Iaijutsu strike's speed is barely even visible excepting for the light blue glints the blade leaves in the air as it strikes. These strikes are so fast, and the blade so sharp, that it can easily slice through metal and other physical barriers which would normally not be penetrable to a metal sword. When the blade is returned to the sheath, the wind dissipates and leaves the user's arm fatigued for 1 post, slowing sword draw speed by 50%. (As a Tsukiakari weapon, during this augmentation, the user can choose to extend the wind surrounding his arm over the blade as well, making the attacking edge blunt, rather then sharp to prevent killing the opponent.)
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Custom Weapon 1: Daichi, (Weapon's original design Grandfathered in, Official Approval Pending)
Weapon Type: Wakizashi Weapon Range: 3 ft reach Weapon Weight: 2 lbs Weapon Location: Across Waist, hilt facing left.
Weapon Description: Compared with Kazesenkou's design and make, Daichi is average in it's appeal, but the blade's strength cannot be argued. Made with reinforced material, this blade is excessively strong and is perfect for defense. Upon being drawn, the blade takes on a dark brown tint and does not reflect light at all. The blade then has multiple effects at the user's control, albeit with a somewhat heavy toll on the user's chakra.
Special Properties: Gravity, Quake, Melt
Gravity - With a D-rank amount of chakra, when the blade strikes a target, it adds weight. If it strikes flesh, the wound is instantly closed and crusted over with mud and rock, adding about 25 lbs of condensed weight to affected area. If it strikes a blade, it does the same thing, but with no noticeable effect. (Every successful strike which delivers the affect above, causes Daichi to double in weight and requires a post of rest in it's sheath to recover. Multiple uses stack the multipliers. 1 post of rest, restores one counter against it's weight)
Quake - With a C-rank amount of chakra, the blade can be thrown into the ground to create a localized earthquake, which knocks enemies within a 25 foot radius off balance and slows them down, giving Hikaru a chance to capitalize with Kazesenkou.
Melt - With a C-rank amount of chakra, the blade's edge turns dark brown as Hikaru stabs it into his gut, appearing to have committed seppuku, but instead, his body melts into a mud form as he sinks into the ground, allowing him to escape from battle by passing through the earth to reform at a safe distance. (Which takes 2 posts)
Associated Kenjutsu/Taijutsu Style: N/A
._._._._._._._._._._._._._._|_______________________________________________. |_#_#_#_#_#_#_#_#_#|____________Apparel & Ninja Tools_________________/ |_#_#_#_#_#_#_#_#_#|
Headband Location | Style | Color: Tied around his right arm. He wears the Sunagakure headband and the Konoha headband next to each other, both of which conceal his ROOT tattoo. | Outfit | Style: He always wears a full kamishimo which is always spotlessly clean, even after battles. Hikaru also normally wears a pair of white fingerless gloves. [Lately however, in Konoha, Hikaru always wears an ANBU mask and black full body cloak to hide his identity] | Outfit | Color: The kamishimo itself is blue and has some white tracings on it. | Kunai Holster Location | Color: Back right hip | Projectile Holster Location | Color: Back right hip | Scroll Holster Location | Color: N/A
Kunai: 7 Shuriken: 10 Senbon: 0 Makibishi: 0 Smoke Bomb: 3 Flash Bombs: 0
[Etched Weapons]:
- 3 etched shuriken
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[imgleft]http://i75.photobucket.com/albums/i304/Cobra_007/NPC Avatars/anbu1.gif[/imgleft] [imgright]http://i75.photobucket.com/albums/i304/Cobra_007/ANBU_Hikaru.png[/imgright] [imgleft]http://i75.photobucket.com/albums/i304/Cobra_007/NPC Avatars/Blank2.jpg[/imgleft][u][color=#151B8D][size=24]Hasu[/size][/color][color=white]...[/color][color=#151B8D][size=9](Tsukiakari Hikaru - [url=http://www.gaiaonline.com/guilds/viewtopic.php?page=2&t=19103275#318609015][RPC Profile][/url])[/size][/color][/u] [color=#990033]Konohagakure | ANBU (ROOT division)[/color]
[size=11][color=darkblue] Place Text Here[/color]
[align=center][color=#151B8D][i]"I protect that which is most precious to me."[/i][/color][/align][/size] [align=center][IMG]http://i75.photobucket.com/albums/i304/Cobra_007/spacer.png[/IMG][/align] [size=10][color=green][Chakra: 25/25][/color][color=darkred] <==> [/color][color=green][Stamina: 25/25][/color]
[color=#151B8D][Senbonzakura, Currently: Inactive] --- [Active Duration: 0/3 , (-2cp, -1sp) /post] --- [Cooldown: 5/5][/color]
[color=green][Chakra Control: Reduce Chakra costs by 1 rank ... Free Kinobori/Kabenobori no Jutsu][/color]
[color=darkblue][Attributes: Cunning, Speed (+1 rank Speed), Intelligence][/color] [color=indigo][Combat Ability: Insight ... Evade any one attack OR Make next attack more likely to hit][/color]
[color=darkred][Tactical Support: (+1 Evasion) , Leadership Bonus: (+1 Speed/Evasion + 1 additional jutsu) , -3 posts for training][/color]
[color=black][u]Weapons:[/u][/color]
[color=green][url=http://www.gaiaonline.com/guilds/viewtopic.php?page=1&t=20975887#306736711][Kazesenkou][/url] ... Katana, positioned between his Robe and Obi.[/color]
[color=brown][url=http://www.gaiaonline.com/guilds/viewtopic.php?page=1&t=20975887#306736711][Daichi][/url] ... Wakizashi, Across Waist, hilt facing left. --- [Weight Counters: 0 , (each counter doubles weight of the weapon)[/color]
[color=green]Kunai: 7 ... Shuriken: 10 ... Smoke Bomb(s): 3 ... Flash Bomb(s): 0[/color]
[color=#151B8D]Etched Kunai: 1 ... Etched Shuriken: 2[/color] [/size]
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Posted: Tue Oct 11, 2011 2:56 pm
 ._._._._._._._._._._._._._._|._______________________________________________. |_#_#_#_#_#_#_#_#_#|_________RPC Description & History________________./ |_#_#_#_#_#_#_#_#_#| Name: Akura Sorikata Nickname(s): The Berseker, Sabertooth, The False Samurai Age: 16 Birthdate: April 18 Gender: Male Sexuality: Straight Relationship Status: Single - Uninterested Ethnicity: German
Height: 5'11 ( 180.34 cm ) Weight: 156 pounds ( 70.76 kg ) Body Build: Muscular; very well built Eye Color: Light Red Hair Color: A somewhat dark shade of white.
Physical Description: Tall, cream hair light red eyes. Akura is the picture of physical fitness.
Personality: Akura looks like a mellow person, the type that couldn't harm a fly; but in truth he's a lose cannon. The type of person you don't want to get mad nor meet in a dark ally at midnight. He has a horrible temper and will attack unprovocked if he deems that the person has it coming.
Behavior: Toward his allies: he treats his allies like assets; no true tie to them as human beings, much less friends unless these have earned the title. Toward his enemies: Akura treats them as something less than trash; he usually tries to inflict fear upon them, and then go in for the kill.
Nindo: " Those that don't know fear don't know what a battle is. Now let me instruct you what true fear is "
Theme song: No love - Eminem ft. Lil Wayne
Character History: The Story of the False Samurai
Village: Konoha
Rank: Genin
._._._._._._._._._._._._._._|._______________________________________________. |_#_#_#_#_#_#_#_#_#|______Ninja Characteristics & Shinobi Skills__________./ |_#_#_#_#_#_#_#_#_#| Clan/Bloodline: Sorikata Clan Approval. * Default Animal: Sabertooth Tiger Stage: It only has one stage
Ninja Class: Samurai Class
Special Ability: Channel, Ki Strike
[ Channel ]: This allows the RPC to exchange Stamina for Chakra, and vice versa.
[ Ki Strike ]: A ability which allows the user to mix their two chakra natures and use them in one melee attack.
Tweak: Dropping one [ 1 ] Tai style for fifteen [ 15 ] jutsu
Although not a samurai by heart, Akura took this path in order to tap into his full potential. He doesn't care about the flashy swords and such other things that are expected from samurai, instead he cares more about the trainings that come with this; and the powers it grants.
Attributes:
Primary Attribute: Speed
Benefit: + 1 Rank in speed
Combat Ability: [ Burst ]: once per battle, the user can tap into this ability and get an extra rank in speed or preform two attacks in one post.
Secondary Attribute: Endurance
Benefit: + 3 Stamina per rank
Tertiary Attribute: Great Chakra reserves
→ + 1/10 chakra points the user has.
All three of the attributes where something Akura trained for with his father; none of these were something he was born with. Every day ever since he turned 8, his father would wake him up at four a.m for two hour running trills, which boosted both his stamina and speed, along with excessive chakra training regimen, random chakra bursts and such.
Specialties:
Sensor: Sensor ninja have an innate bonus to detect the chakra signatures of those around them at all times. They are the only ninja who can intuit another shinobi's position or movement purely by detecting their chakra. In all situations regarding [Stealth], Sensor ninja act as if they were one rank higher then their actual rank. Sensor ninja can also innately detect any ninja that does not have the stealth specialty or the [stealth] ability active that is in topic as them. Information gathered by the sensor includes: 1. Rough direction of the target (you could point toward the target, but not directly at him/her). 2. Distance from you to the target. 3. Current general chakra reserve levels: (0-40 = low)(41-100 = medium)(101-150 = High)(151+ = Massive) Inactive cursemarks do not add to the passive total of your opponent, but you can sense the chakra of active cursemarks and classify that target as having "Evil Chakra." Jinchuuriki (bijuu hosts) and Konaga members always show up as having Massive reserves and are marked as having "Evil Chakra." 4. Sensors can tell when chakra is being manipulated. 5. Chakra signatures are like fingerprints that only exist inside the body. You can tell who someone is based off of their chakra signature if you have been with that person and sensed his/her chakra signature at the same time. Note: A chakra signature cannot be described like a person's body can. If another sensor were to feel a person's chakra and have heard what that signature feels like and who it belongs to, they would not know who it is based off that information. You HAVE to have been with the target before while sensing their chakra signature to be able to identify someone purely through the sensor ability.
Combo Specialist: Whereas the average shinobi can only perform a single Nin-/Gen-/Tai-/Ken-jutsu in a post, Combo Specialists can perform 2 such jutsu in any combination they wish.
# Chakra Elements: 2
Primary --> Wind Secondary --> Fire
Chakra Color: Pitch Black
Total Chakra: 27 Total Stamina: 40
._._._._._._._._._._._._._._|_______________________________________________. |_#_#_#_#_#_#_#_#_#|______Squad Information & Mission Logs____________./ |_#_#_#_#_#_#_#_#_#| Squad Name/number: Sensei: Team Mate: Team Mate:
Completed Missions Log:
Total Mission Points (MP) acquired:
E-rank Missions: D-rank Missions: C-rank Missions: B-rank Missions: A-rank Missions: S-rank Missions:
._._._._._._._._._._._._._._|_______________________________________________. |_#_#_#_#_#_#_#_#_#|._______________Jutsu Information________________./ |_#_#_#_#_#_#_#_#_#| Non-Elemental Rank E - (Basic)
• Henge no Jutsu (Transformation Technique) • Anrrokku no Jutsu [ Unlocking Technique ] •
Rank D - (Genin)
•
Rank C - (Chuunin)
•
Rank B - (Special Jounin)
•
Rank A - (Jounin)
•
Rank S - (Sannin/Kage)
•
Fuuton [Wind] Rank E - (Basic)
• Kaze Bushin [ Wind Clone ]
Rank D - (Genin)
•
Rank C - (Chuunin)
•
Rank B - (Special Jounin)
•
Rank A - (Jounin)
•
Rank S - (Sannin/Kage)
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Katon [ Fire ] Rank E - (Basic)
• Shuriken no Jutsu [ Shuriken Technique ]
Rank D - (Genin)
•
Rank C - (Chuunin)
•
Rank B - (Special Jounin)
•
Rank A - (Jounin)
•
Rank S - (Sannin/Kage)
•
Bloodline Abilities
• • •
._._._._._._._._._._._._._._|._______________________________________________. |_#_#_#_#_#_#_#_#_#|___________Kenjutsu & Custom Weapons____________./ |_#_#_#_#_#_#_#_#_#| Kenjutsu Styles Allowed: 3
Primary Style: → Current level of Mastery:
____________________________________
# Custom Weapons Allowed: 2
Custom Weapon 1:
Weapon Type: Weapon Range: Weapon Location:
Weapon Description: Special Properties:
._._._._._._._._._._._._._._|_______________________________________________. |_#_#_#_#_#_#_#_#_#|____________Apparel & Ninja Tools_________________/ |_#_#_#_#_#_#_#_#_#| Headband Location | Style | Color: Belt on the waist l belt l black | Outfit | Style: He wears a white overcoat, similar to that which is worn by captains on bleach, a yellow undershirt | Outfit | Color: White over shirt, yellow undershirt. | Kunai Holster Location | Color: Left Pocket l Light Brown | Projectile Holster Location | Color: Left Pocket l Darker Brown | Scroll Holster Location | Color: Left Pocket l Dark Brown
Kunai: 7 Shuriken: 10 Senbon: 0 Makibishi: 0 Smoke Bomb: 3 Flash Bombs: 0
._._._._._._._._._._._._._._|_______________________________________________. |_#_#_#_#_#_#_#_#_#|.____________Posting Format_____________________./ |_#_#_#_#_#_#_#_#_#|
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Posted: Mon Dec 12, 2011 5:01 pm

._._._._._._._._._._._._._._|._______________________________________________. |_#_#_#_#_#_#_#_#_#|_________RPC Description & History________________./ |_#_#_#_#_#_#_#_#_#| Name: Ronnel Kamisama Nickname(s): None yet Age: 17 Birthdate: Gender: Male Sexuality: Undecided Relationship Status: Single Ethnicity: Caucasian
Height: 181.61cm (71.5 in) Weight: 71.21kg (157 lbs) Body Build: Lean, Muscular Eye Color: Dark Brown Hair Color: Red/brown
Physical Description: Ronnel stands at just under six feet tall, and typically covers his body completely with clothes. He has a thin scar at the base of his neck that wraps around the front, as well as two scars on his back on the inside, down the shoulder blades. He has thin, angular features, and looks thin at first glance. If his torso is exposed one can see muscles in prominent display – while not as strong as a someone who is devoted to their body, he has taken the time to work out and keep himself in excellent shape. He also tends to wear a white turtleneck shirt that covers his scar completely, along with a thin black jacket with long sleeves. He leaves the jacket half-zipped, revealing the golden symbol on a necklace that he wears. He wears black form-fitting gloves, as well as thin-rimmed half-glasses. He wears close-fitting dark-blue trousers, as well as black combat boots. His gear is kept on a belt with numerous pouches, as well as a small backpack that he uses, that has one black strap that descends from his right shoulder to his left hip.
Personality: Ronnel is slightly religious, in part due to his bloodline. While he does not preach, he will often take time out of his day to pray in a place of solitude. He is calm and collected, and reacts to situations with sarcasm rather than anger. He is also an extremely loyal person, and will go to great lengths to defend his friends.
Behavior: When alone Ronnel will often be reading or training, or praying. If he is around others he is affable, but does not go out of his way to make new friends. In combat he looks for any advantage he can have, and will try to defend any allies in the best way possible.
Nindo: “There are monsters in the darkness. And the only way to destroy them is to drag them kicking and screaming into the light, and confront them head on. Who am I? I am a monster hunter.”
Theme song: Hero's Rise
Character History: Lux Eques
Village: Konoha
Rank: Genin
._._._._._._._._._._._._._._|._______________________________________________. |_#_#_#_#_#_#_#_#_#|______Ninja Characteristics & Shinobi Skills__________./ |_#_#_#_#_#_#_#_#_#| Clan/Bloodline: Kamisama Clan
Kamisama approval Stage: Stage 1
Ninja Class: Ninjutsu
Special Ability: Element Trinity
This class can utilize three elements, barring bloodline/clan abilities. They can master the first two completely, but the third can only master up to A-rank for the third element.
Tweak: None yet
Ronnel has dedicated himself to being able to react in as many situations as possible, in order to defend himself and his village no matter what threat arises. The sheer versatility of his elemental usage means that when he is skilled enough, he will be able to face nearly every foe without fear of being defeated due to type-advantage. He is also capable of acting at nearly every range due to the variety of elemental techniques.
Attributes:
Primary Attribute: Great Chakra Reserves
Benefit: Depending on whether this attribute is placed as the Primary, or Secondary attribute of a character, they recieve different boosts to their chakra levels...
Primary - User receives an additional +5/10 chakra points. [For every 10 points of chakra a user has, they receive an additional 5 points of chakra]
Combat Ability: Combat Ability - Once per combat, even if the user has been completely drained of their chakra, the user can still complete one final jutsu which they already know by utilizing their "Overdraft" ability. [This jutsu costs no Stamina to use]
Secondary Attribute: Intelligence
Benefit: All jutsu, for the purposes of learning, are considered one rank lower and can be learned at an accelerated rate, of 3 fewer posts required. (Example: If a Genin wishes to learn a Chuunin technique, it counts as a D-rank and has a -3 learning counter... meaning he can learn it in 2 posts, when others would require 8.)
Tertiary Attribute: Endurance
→ Has +3 Stamina points per rank
Ronnel has trained his body hard, trying to prepare for any threat that might come for his friends and family. He is quick-witted and determined, which helps him when learning new things or tactics. His body is also tougher than normal - which in part leads to a higher level of chakra reserves, but also lets him go for longer periods of time than some might manage. His high chakra reserves also aid him as he is a ninjutsu wielder, and lets him have a wider repertoire.
Specialties:
Sensei (Teaching Master): All techniques taught by a Sensei require 2 fewer posts to learn, 3 fewer posts if the Sensei already knows the technique. they can teach any technique, even if it is of an element they cannot wield so long as they have a scroll (with the exception of Medical ninjutsu). All techniques learned by the Sensei require 2 fewer posts to learn and at Special Jounin, they can learn additional skills which would normally be outside their ability. (Has full access to Sealing jutsu of their rank, and can learn up to 2 ninjutsu/genjutsu one rank below themselves of a chosen element. [This is gained again, for a different element at Jounin.]
Custom jutsu which could not be normally learned by a ninja, can be accessed by a sensei so long as they have seen it used at least once. (However, this requires 5 more posts then normal, -1 post for every time beyond the first it is seen used. (This does not apply to Bloodline ninjutsu, or to Clan Hiden jutsu, such as Nara/Akimichi techniques) Once learned however, these techniques can be taught to students.
Summoner: Being rather rare in the shinobi world, Summoners are few and far between, but wield incredible power and versatility through the creatures they can summon. After signing a contract in blood on the Summoning Sage's scroll, the user can then be trained to call upon a wide variety of creatures which can come to their aid in a variety of situations. These ninja are almost always ready for any situation and often prefer to use their summons to fight alongside them, rather then fighting alone.
Benefit(s): Allows a ninja to sign a Summoning Contract and gain access to the summons within it. To call the summons, the users must still be trained by the Summoning's Scroll Carrier (Summoning/Contract Sage), and they can only learn summons up to their current rank. No shinobi can access summons without this specialty.
No Contract Yet
# Chakra Elements: 3
Primary --> Wind [Automatic from character creation] Secondary --> Doton [Chuunin, 5 posts training to gain] Tertiary --> Raiton [ Jounin, 10 posts training to gain]
Chakra Color: Dark green with streaks of white
Total Chakra: 35 (G.C.R. primary) Total Stamina: 28 (End. Tertiary)
._._._._._._._._._._._._._._|_______________________________________________. |_#_#_#_#_#_#_#_#_#|______Squad Information & Mission Logs____________./ |_#_#_#_#_#_#_#_#_#| Squad Name/number: N/A Sensei: N/A Team Mate: N/A Team Mate: N/A
Completed Missions Log:
Total Mission Points (MP) acquired: 0
E-rank Missions: 0 D-rank Missions: 0 C-rank Missions: 0 B-rank Missions: 0 A-rank Missions: 0 S-rank Missions: 0
._._._._._._._._._._._._._._|_______________________________________________. |_#_#_#_#_#_#_#_#_#|._______________Jutsu Information________________./ |_#_#_#_#_#_#_#_#_#| Non-Elemental Rank E - (Basic)
• Henge no Jutsu (Transformation Technique) • Anrokku no Jutsu (Unlocking Technique): A relatively easy jutsu to perform, this is used mostly on stealth and espionage missions to gain access to locked areas. By concentrating chakra on a basic lock such as a door lock or on a safe, the user can force the mechanism to unlock even without the key or knowing the code. Nothing about the lock will have changed other than it will open once before it locks up again. This skill leaves no signs of tampering. •
Rank D - (Genin)
•
Rank C - (Chuunin)
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Rank B - (Special Jounin)
•
Rank A - (Jounin)
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Rank S - (Sannin/Kage)
•
Fuuton (Wind release) Rank E - (Basic)
• Kaze Bunshin (Wind Clone) Description: Basically your typical clone, formed from wind. It is easily bested by any sort of skill, but this clone is still better than the average bunshin as it is able to attack and be attacked.
• Yadama Furooseigyo (Projectile Control Skill) Description: A basic skill for those learning to master the art of wind control. With the ability to control air currents the user can utilize them to their advantage when throwing projectiles such as kunai or shuriken, using the wind to aid the speed and trajectory of their weapon.
•
• Rank D - (Genin)
•
Rank C - (Chuunin)
•
Rank B - (Special Jounin)
•
Rank A - (Jounin)
•
Rank S - (Sannin/Kage)
•
Doton (Earth Release) Rank E - (Basic)
•
Rank D - (Genin)
•
Rank C - (Chuunin)
•
Rank B - (Special Jounin)
•
Rank A - (Jounin)
•
Rank S - (Sannin/Kage)
•
Raiton (Lightning Release) Rank E - (Basic)
•
Rank D - (Genin)
•
Rank C - (Chuunin)
•
Rank B - (Special Jounin)
•
Rank A - (Jounin)
•
Rank S - (Sannin/Kage)
•
Genjutsu Rank E - (Basic) • Bunshin no Jutsu (Clone Technique) •
Rank D - (Genin)
•
Rank C - (Chuunin)
•
Rank B - (Special Jounin)
•
Rank A - (Jounin)
•
Rank S - (Sannin/Kage)
•
Bloodline Abilities
• • •
._._._._._._._._._._._._._._|._______________________________________________. |_#_#_#_#_#_#_#_#_#|__________Taijutsu: Styles & Techniques____________./ |_#_#_#_#_#_#_#_#_#| Taijutsu Styles Allowed: 1
Primary Style: None Yet → Current level of Mastery:
._._._._._._._._._._._._._._|._______________________________________________. |_#_#_#_#_#_#_#_#_#|___________Kenjutsu & Custom Weapons____________./ |_#_#_#_#_#_#_#_#_#| Kenjutsu Styles Allowed: 1
Primary Style: None Yet → Current level of Mastery:
____________________________________
# Custom Weapons Allowed: 1
Custom Weapon 1:
Weapon Type: Weapon Range: Weapon Location:
Weapon Description:
Special Properties:
Associated Kenjutsu/Taijutsu Style:
._._._._._._._._._._._._._._|_______________________________________________. |_#_#_#_#_#_#_#_#_#|____________Apparel & Ninja Tools_________________/ |_#_#_#_#_#_#_#_#_#| Headband Location | Style | Color: Upper left arm | Arm Band | Black | Outfit | Style: White turtleneck, thin black jacket, dark blue trousers, black combat boots. | Outfit | Color: Dark. | Kunai Holster Location | Color: Left hip | dark blue | Projectile Holster Location | Color: Right hip | dark blue | Scroll Holster Location | Color: small of back | black
Kunai: 7 Shuriken: 10 Senbon: 0 Makibishi: 0 Smoke Bomb: 3 Flash Bombs: 0
._._._._._._._._._._._._._._|_______________________________________________. |_#_#_#_#_#_#_#_#_#|.____________Posting Format_____________________./ |_#_#_#_#_#_#_#_#_#|
(Approval Link: Approved by White Water Lilly )
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