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STATISTICS:
STAGE: Expert
PATH: Battler
LVL: 66
EXP: 55/66
LP: 875
ENG: 675
INT: 136
ATK: 115
DEF: 69 (+7) = 76
LUK: 65
LUK EXP: 1/3
PROFESSIONS :
Tailor: Basic skill: 3/15
KHEHORA:
Darke Frost - Aiskala
GUILDS JOINED:

Rank: Corporal
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INVENTORY:



















- Icy Treasure Map
EQUIPPED:
Head slot:
Chest slot: Simple Stitched Vest +2 DEF
Back slot: Simple White Cloak +3 DEF
Hand slot:
Arm slot:
Waist slot:
Leg slot: Plain Stitched Trousers +2 DEF
Foot slot:
Chest slot: Simple Stitched Vest +2 DEF
Back slot: Simple White Cloak +3 DEF
Hand slot:
Arm slot:
Waist slot:
Leg slot: Plain Stitched Trousers +2 DEF
Foot slot:
INGREDIENTS:


- Simple Thread x27










- Bronze Bars x 10
- Copper Bars x 6
- Silver x 2
- Shattered Granite x 20
- Arcanite Stone x10

TAILORING RECIPES:
Dragon Cloth
Ingredients: 1 Plain Cloth, one Dragon orb of your choice.
Produces: x1 Dragon Cloth
Information: The name of your item is Ysali Dragon cloth if you use a Ysali orb to create it with. A Dragon cloth is used in higher crafting recipes to grant power to the items created.
* Note: Combining these would not require an RP of their own or the purchase of a recipe from the shop. All those who have purchased a sewing kit would be capable of combining these ingredients, permitting that they had the items, and attaining the desired enchanted cloth.
Produces: x1 Dragon Cloth
Information: The name of your item is Ysali Dragon cloth if you use a Ysali orb to create it with. A Dragon cloth is used in higher crafting recipes to grant power to the items created.
* Note: Combining these would not require an RP of their own or the purchase of a recipe from the shop. All those who have purchased a sewing kit would be capable of combining these ingredients, permitting that they had the items, and attaining the desired enchanted cloth.
Simple Stitched Vest
Ingredients: 2 x Bolt of Plain Cloth, 1 x Simple Thread
Produces: x1 Simple Stitched Vest
Information: Takes up the Chest Slot, grants +2 DEF when worn.
Produces: x1 Simple Stitched Vest
Information: Takes up the Chest Slot, grants +2 DEF when worn.
Simple White Cloak
Ingredients: 5 x Bolt of Plain Cloth, 1 x Simple Thread
Produces: x1 Simple White Cloak
Information: Takes up the Back Slot, grants +3 DEF when worn.
Produces: x1 Simple White Cloak
Information: Takes up the Back Slot, grants +3 DEF when worn.
Plain Stitched Trousers
Ingredients: 3 x Bolt of Plain Cloth, 1 x Simple Thread
Produces: x1 Plain Stitched Trousers
Information: Takes up the Leg Slot, grants +2 DEF when worn.
Produces: x1 Plain Stitched Trousers
Information: Takes up the Leg Slot, grants +2 DEF when worn.
Plain Stitched Belt
Ingredients: 2 x Bolt of Plain Cloth, 1 x Simple Thread
Produces: x1 Plain Stitched Belt
Information: Takes up the Waist Slot, grants +1 DEF when worn.
Produces: x1 Plain Stitched Belt
Information: Takes up the Waist Slot, grants +1 DEF when worn.
Plain Cloth Shoes
Ingredients: 4 x Bolt of Plain Cloth, 1 x Simple Thread
Produces: x1 Plain Cloth Shoes
Information: Takes up the Waist Slot, grants +2 DEF when worn.
Produces: x1 Plain Cloth Shoes
Information: Takes up the Waist Slot, grants +2 DEF when worn.
Greenweaver’s Tunic
Ingredients: 2 x Bolt of Ysali Dragoncloth, 1 x Simple thread
Produces: x1 Greenweaver’s Tunic
Information: Takes up the Chest Slot, grants +3 DEF, +1 INT when worn. Must be of Initiate skill (at least 3/15 rank) to create this.
Produces: x1 Greenweaver’s Tunic
Information: Takes up the Chest Slot, grants +3 DEF, +1 INT when worn. Must be of Initiate skill (at least 3/15 rank) to create this.
Greenweaver’s Cloak
Ingredients: 5 x Bolt of Ysali Dragoncloth, 1 x Simple thread
Produces: x1 Greenweaver’s Cloak
Information: Takes up the Back Slot, grants +3 DEF, +2 INT when worn.Must be of Initiate skill (at least 3/15 rank) to create this.
Produces: x1 Greenweaver’s Cloak
Information: Takes up the Back Slot, grants +3 DEF, +2 INT when worn.Must be of Initiate skill (at least 3/15 rank) to create this.
Greenweaver’s Stitched Trousers
Ingredients: 5 x Bolt of Ysali Dragoncloth, 1 x Simple thread
Produces: x1 Greenweaver’s Stitched Trousers
Information: Takes up the Leg Slot, grants +3 DEF, +1 INT when worn. Must be of Initiate skill (at least 3/15 rank) to create this.
Produces: x1 Greenweaver’s Stitched Trousers
Information: Takes up the Leg Slot, grants +3 DEF, +1 INT when worn. Must be of Initiate skill (at least 3/15 rank) to create this.
Greenweaver’s Boots
Ingredients: 4 x Bolt of Ysali Dragoncloth, 1 x Simple Thread
Produces: x1 Greenweaver’s Boots
Information: Takes up the Foot Slot, grants +2 DEF, +2 INT when worn. Must be of Initiate skill (at least 3/15 rank) to create this.
Produces: x1 Greenweaver’s Boots
Information: Takes up the Foot Slot, grants +2 DEF, +2 INT when worn. Must be of Initiate skill (at least 3/15 rank) to create this.
Greenweaver’s Healing Belt
Ingredients: 3 x Bolt of Ysali Dragoncloth, 1 x Simple Thread
Produces: x1 Greenweaver's Healing Belt
Information: Takes up the Waist Slot, grants +1 DEF, +1 INT when worn. Must be of Initiate skill (at least 3/15 rank) to create this.
Produces: x1 Greenweaver's Healing Belt
Information: Takes up the Waist Slot, grants +1 DEF, +1 INT when worn. Must be of Initiate skill (at least 3/15 rank) to create this.
Cloak of a Thousand Gusts
Ingredients: 7 x Bolt of Ayrala Dragoncloth, 1 x Simple Thread
Produces: x1 Cloak of a Thousand Gusts
Information: Takes up the Waist Slot, grants +4 DEF, +2 INT, +5 To Accuracy Die Roll (PvP combat) when worn. Must be of Advanced skill (at least 11/15 rank) to create this.
Produces: x1 Cloak of a Thousand Gusts
Information: Takes up the Waist Slot, grants +4 DEF, +2 INT, +5 To Accuracy Die Roll (PvP combat) when worn. Must be of Advanced skill (at least 11/15 rank) to create this.
Wind Dancer’s Boots
Ingredients: 6 x Bolt of Ayrala Dragoncloth, 3 x Garghon Feather, 1 x Simple Thread
Produces: x1 Wind Dancer’s Boots
Information: Takes up the Foot Slot, grants +4 DEF, +3 INT when worn. Must be of Initiate skill (at least 3/15 rank) to create this.
Produces: x1 Wind Dancer’s Boots
Information: Takes up the Foot Slot, grants +4 DEF, +3 INT when worn. Must be of Initiate skill (at least 3/15 rank) to create this.
Thundercaller’s Vest
Ingredients: 3 x Bolt of Kiandri Dragoncloth, 2 x Garghon Feather, 1 x Simple Thread
Produces: x1 Thundercaller’s Vest
Information: Takes up the Chest Slot, grants +5 DEF, +2 ATK when worn. Must be of Initiate skill (at least 3/15 rank) to create this.
Produces: x1 Thundercaller’s Vest
Information: Takes up the Chest Slot, grants +5 DEF, +2 ATK when worn. Must be of Initiate skill (at least 3/15 rank) to create this.
Thundercaller’s Girdle
Ingredients:3 x Bolt of Kiandri Dragoncloth, 1 x Simple Thread
Produces: x1 Thundercaller’s Girdle
Information: Takes up the Waist Slot, grants +3 DEF, +1 ATK when worn. Must be of Initiate skill (at least 3/15 rank) to create this.
Produces: x1 Thundercaller’s Girdle
Information: Takes up the Waist Slot, grants +3 DEF, +1 ATK when worn. Must be of Initiate skill (at least 3/15 rank) to create this.
Firesong Legguards
Ingredients: 4 x Bolt of Firani Dragoncloth, 1 x Simple Thread
Produces: x1 Firesong Legguards
Information: Takes up the Leg Slot, grants +6 ATK when worn. Must be of Initiate skill (at least 3/15 rank) to create this.
Produces: x1 Firesong Legguards
Information: Takes up the Leg Slot, grants +6 ATK when worn. Must be of Initiate skill (at least 3/15 rank) to create this.
Firesong Bracers
Ingredients: 3 x Bolt of Firani Dragoncloth, 1 x Simple Thread
Produces: x1 Firesong Bracers
Information: Takes up the Arm Slot, grants +3 ATK when worn. Must be of Initiate skill (at least 3/15 rank) to create this.
Produces: x1 Firesong Bracers
Information: Takes up the Arm Slot, grants +3 ATK when worn. Must be of Initiate skill (at least 3/15 rank) to create this.
Siren’s Lullaby
Ingredients: 4 x Bolt of Peisio Dragoncloth, 1 x Small Pearl, 1 x Simple Thread
Produces: x1 Siren's Lullaby
Information: Takes up the Back Slot, grants +6 INT when worn. Must be of Advanced skill (at least 11/15 rank) to create this. This looks like a small blue capelet with pearl decorations.
Produces: x1 Siren's Lullaby
Information: Takes up the Back Slot, grants +6 INT when worn. Must be of Advanced skill (at least 11/15 rank) to create this. This looks like a small blue capelet with pearl decorations.
Vest of Tides
Ingredients:3 x Bolt of Peisio Dragoncloth, 1 x Simple Thread
Produces: x1 Vest of Tides
Information: Takes up the Chest Slot, grants +4 INT when worn. Must be of Initiate skill (at least 3/15 rank) to create this.
Produces: x1 Vest of Tides
Information: Takes up the Chest Slot, grants +4 INT when worn. Must be of Initiate skill (at least 3/15 rank) to create this.
Boots of the Water Walker
Ingredients: 6 x Bolt of Peisio Dragoncloth, 1 x Simple Thread
Produces: x1 Boots of the Water Walker
Information: Takes up the Foot Slot, grants +2 DEF, +7 INT when worn. Must be of Advanced skill (at least 11/15 rank) to create this.
Produces: x1 Boots of the Water Walker
Information: Takes up the Foot Slot, grants +2 DEF, +7 INT when worn. Must be of Advanced skill (at least 11/15 rank) to create this.
Bracers of Ocean Song
Ingredients: 3 x Bolt of Peisio Dragoncloth, 1 x Simple Thread
Produces: x1 Bracers of Ocean Song
Information: Takes up the Arm Slot, grants +3 INT when worn. Must be of Initiate skill (at least 3/15 rank) to create this.
Boots of the Tundra
Ingredients: 3 x Bolt of Aiskala Dragoncloth, 3 x Kengurha Pelt, 1 x Simple Thread
Produces: x1 Boots of the Tundra
Information: Takes up the Foot Slot, grants +10 DEF when worn. Must be of Advanced skill (at least 11/15 rank) to create this.
Produces: x1 Boots of the Tundra
Information: Takes up the Foot Slot, grants +10 DEF when worn. Must be of Advanced skill (at least 11/15 rank) to create this.
Legguards of the Blizzard
Ingredients: 5 x Bolt of Aiskala Dragoncloth, 1 x Simple Thread
Produces: x1 Legguards of the Blizzard
Information: Takes up the Leg Slot, grants +7 DEF when worn. Must be of Advanced skill (at least 11/15 rank) to create this.
Produces: x1 Legguards of the Blizzard
Information: Takes up the Leg Slot, grants +7 DEF when worn. Must be of Advanced skill (at least 11/15 rank) to create this.
Sash of Winter Storms
Ingredients: 3 x Bolt of Aiskala Dragoncloth, 1 x Simple Thread
Produces: x1 Sash of Winter Storms
Information: Takes up the Waist Slot, grants +4 DEF, +1 ATK when worn. Must be of Initiate skill (at least 3/15 rank) to create this.
Produces: x1 Sash of Winter Storms
Information: Takes up the Waist Slot, grants +4 DEF, +1 ATK when worn. Must be of Initiate skill (at least 3/15 rank) to create this.
Fur Cloak
Ingredients: x40 furs or x10 pelts, x3 Plain Cloth, x1 Simple Thread
Produces: x1 Fur Cloak
Information: Takes up the Back Slot. Must be of Advanced skill (at least 11/15 rank) to create this.
+3 DEF and you take 5% less damage from Aiskala Magic attacks.
If you used Frosted fur, this is 10%.
If you used Nocturnal fur, you also have 5% additional DEF against Diabi Magic attacks.
If you used Magbit Pelts (not fur) you gain a 5% additional DEF against Kiandri and Firani Magic attacks.
Produces: x1 Fur Cloak
Information: Takes up the Back Slot. Must be of Advanced skill (at least 11/15 rank) to create this.
+3 DEF and you take 5% less damage from Aiskala Magic attacks.
If you used Frosted fur, this is 10%.
If you used Nocturnal fur, you also have 5% additional DEF against Diabi Magic attacks.
If you used Magbit Pelts (not fur) you gain a 5% additional DEF against Kiandri and Firani Magic attacks.
Fur Gloves
Ingredients: x20 furs or x4 pelts, x2 Plain Cloth, x1 Simple Thread
Produces: x1 Fur Gloves
Information: Takes up the Hand Slot. Must be of Initiate skill (at least 3/15 rank) to create this.
+1 DEF and you take 2% less damage from Aiskala Magic attacks.
If you used Frosted fur, this is 4%.
If you used Nocturnal fur, you also have 2% additional DEF against Diabi Magic attacks.
If you used Magbit Pelts (not fur) you gain a 2% additional DEF against Kiandri and Firani Magic attacks.
Produces: x1 Fur Gloves
Information: Takes up the Hand Slot. Must be of Initiate skill (at least 3/15 rank) to create this.
+1 DEF and you take 2% less damage from Aiskala Magic attacks.
If you used Frosted fur, this is 4%.
If you used Nocturnal fur, you also have 2% additional DEF against Diabi Magic attacks.
If you used Magbit Pelts (not fur) you gain a 2% additional DEF against Kiandri and Firani Magic attacks.
Fur Boots
Ingredients: x30 furs or x6 pelts, x2 Plain Cloth, x1 Simple Thread
Produces: x1 Fur Gloves
Information: Takes up the Foot Slot. Must be of Initiate skill (at least 3/15 rank) to create this.
+1 DEF and you take 2% less damage from Aiskala Magic attacks.
If you used Frosted fur, this is 4%.
If you used Nocturnal fur, you also have 2% additional DEF against Diabi Magic attacks.
If you used Magbit Pelts (not fur) you gain a 2% additional DEF against Kiandri and Firani Magic attacks.
Produces: x1 Fur Gloves
Information: Takes up the Foot Slot. Must be of Initiate skill (at least 3/15 rank) to create this.
+1 DEF and you take 2% less damage from Aiskala Magic attacks.
If you used Frosted fur, this is 4%.
If you used Nocturnal fur, you also have 2% additional DEF against Diabi Magic attacks.
If you used Magbit Pelts (not fur) you gain a 2% additional DEF against Kiandri and Firani Magic attacks.
Fur Hat
Ingredients: x20 furs or x3 pelts, x1 Plain Cloth, x1 Simple Thread
Produces: x1 Fur Hat
Information: Takes up the Head Slot. Must be of Initiate skill (at least 3/15 rank) to create this.
+1 DEF and you take 2% less damage from Aiskala Magic attacks.
If you used Frosted fur, this is 4%.
If you used Nocturnal fur, you also have 2% additional DEF against Diabi Magic attacks.
If you used Magbit Pelts (not fur) you gain a 2% additional DEF against Kiandri and Firani Magic attacks.
Produces: x1 Fur Hat
Information: Takes up the Head Slot. Must be of Initiate skill (at least 3/15 rank) to create this.
+1 DEF and you take 2% less damage from Aiskala Magic attacks.
If you used Frosted fur, this is 4%.
If you used Nocturnal fur, you also have 2% additional DEF against Diabi Magic attacks.
If you used Magbit Pelts (not fur) you gain a 2% additional DEF against Kiandri and Firani Magic attacks.
Brilliantly Feathered Cape
Ingredients: x100 Feathers, x3 Plain cloths or x3 Dragon Cloths (must be of the same type)
Produces: x1 Brilliantly Feathered Cape
Information: Takes up the Back Slot. Must be of Initiate skill (at least 3/15 rank) to create this.
+3 DEF (and +5 to Ego! Heh heh heh)
If you used 50 or more Fire Feathers, you have a 5% additional defense against Firani Magic
If you used 50 or more Aiskalan Feathers, you have a 5% additional defense against Aiskalan Magic.
If you used Ysali/Peisio/Aeduan/Diabi Dragoncloths, add +5 INT.
If you used Kiandri/Firani/Aiskalan Dragoncloths, add +5 ATK.
If you used Ayrala/Gaili Dragoncloths, add +5 DEF.
Produces: x1 Brilliantly Feathered Cape
Information: Takes up the Back Slot. Must be of Initiate skill (at least 3/15 rank) to create this.
+3 DEF (and +5 to Ego! Heh heh heh)
If you used 50 or more Fire Feathers, you have a 5% additional defense against Firani Magic
If you used 50 or more Aiskalan Feathers, you have a 5% additional defense against Aiskalan Magic.
If you used Ysali/Peisio/Aeduan/Diabi Dragoncloths, add +5 INT.
If you used Kiandri/Firani/Aiskalan Dragoncloths, add +5 ATK.
If you used Ayrala/Gaili Dragoncloths, add +5 DEF.
Garishly Feathered Headdress
Ingredients: x50 Feathers, x1 Plain cloth or x1 Dragoncloth
Produces: x1 Garishly Feathered Headdress
Information: Takes up the Back Slot. Must be of Initiate skill (at least 3/15 rank) to create this.
+3 DEF (and +5 to Ego! Heh heh heh)
+1 DEF
If you used 25 or more Fire Feathers, you have a 2% additional defense against Firani Magic
If you used 25 or more Aiskalan Feathers, you have a 2% additional defense against Aiskalan Magic.
If you used Ysali/Peisio/Aeduan/Diabi Dragoncloths, add +2 INT.
If you used Kiandri/Firani/Aiskalan Dragoncloths, add +2 ATK.
If you used Ayrala/Gaili Dragoncloths, add +2 DEF.
Produces: x1 Garishly Feathered Headdress
Information: Takes up the Back Slot. Must be of Initiate skill (at least 3/15 rank) to create this.
+3 DEF (and +5 to Ego! Heh heh heh)
+1 DEF
If you used 25 or more Fire Feathers, you have a 2% additional defense against Firani Magic
If you used 25 or more Aiskalan Feathers, you have a 2% additional defense against Aiskalan Magic.
If you used Ysali/Peisio/Aeduan/Diabi Dragoncloths, add +2 INT.
If you used Kiandri/Firani/Aiskalan Dragoncloths, add +2 ATK.
If you used Ayrala/Gaili Dragoncloths, add +2 DEF.
SPELL TOMES:
Air Chill
Magical Incantation: Iccinte Friumm
Category: Battle Tome
Type: Support
Description:
ENG Cost: 0
Requirements:
Category: Battle Tome
Type: Support
Description:
- This tome instructs the user in tapping into the balancing power of cold. When mastered, this spell imbues the surrounding battle area with increased receptivity to ice magic. All aiskala spells cost 5 less energy for 5 turns (this applies to every aiskala spell cast on the current battlefield, ally or foe).
ENG Cost: 0
Requirements:
- 20 INT
Adept Stage
A Guide to Levitation
Magical Incantation: Fupanonai
Category: Non-Battle Tome
Type: Neutral
Description:
ENG Cost: 10, 25, 40
Requirements:
Category: Non-Battle Tome
Type: Neutral
Description:
- Levitation is quite a useful skill for the peoples of Magesc. This tome contains a handy guide to mastering the art.
Chapter 1 covers basic control and offers tips on how to handle objects as heavy as a small sized canine (10lbs or 4.5kg). Chapter two expands a caster's skills allowing them more finesse and the ability to control multiple objects at a time as well as heavier things than before (200lbs or 90kg). Chapter 3 covers how to magically support the levitating of massive and unwieldy objects like horses, logs, and boulders (840lbs or 381kg).
ENG Cost: 10, 25, 40
Requirements:
- Chapter 1: Apprentice Stage
Chapter 2: Adept Stage
Chapter 3: Expert Stage
Reflection Shield
Magical Incantation: Lufunay Maau
Category: Battle Tome
Type: Defensive
Description:
ENG Cost: 40
Requirements:
Category: Battle Tome
Type: Defensive
Description:
- This short manual teaches the user how to create a solid shield of magic which reflects all incoming magical or physical damage once. Once cast, the shield remains up until a successful attack connects and the spell cannot be cast again that battle. Damage returned to attacker is their original damage. Opponent's block/ward do not apply.
In a multiple vs one situation reflection shield will only reflect the attack of the first opponent to land a hit, all other successful opponent's hits that round will land as normal.
ENG Cost: 40
Requirements:
- 45 INT
Adept Stage
Embers
Magical Incantation: Ugvulm
Category: Battle Tome
Type: Offensive
Description:
ENG Cost: 20
Requirements:
Category: Battle Tome
Type: Offensive
Description:
- Learn to create a small cloud of burning hot ashes that float on the wind. Ignoring defenses the embers will do 5 damage per turn for the next 3 turns. Initial attack roll must be a hit for the spell to be cast successfully, can be used twice per battle.
ENG Cost: 20
Requirements:
- 20 INT
Slick Surface
Magical Incantation: Mokk Milyo
Category: Battle Tome
Type: Defensive
Description:
ENG Cost: 20
Requirements:
Category: Battle Tome
Type: Defensive
Description:
- Draws moisture from the ground and air to make the land around you and your opponent wet and slippery. Physical attacks miss ratio is subtracted by 20 points for the next 3 turns while the ground dries. Useable once per battle. (1-50, 51-100 miss/hit now becomes 1-70, 71-100 miss/hit)
ENG Cost: 20
Requirements:
- 35 INT
Adept Stage
Candlelight
Magical Incantation: Wofufaz
Category: Non-Battle Tome
Type: Neutral
Description:
ENG Cost: 5
Requirements:
Category: Non-Battle Tome
Type: Neutral
Description:
- The spell contained in this tome allows the user to create a fist sized orb of golden light. Most useful for exploring in the dark should you run out of torches or other light sources. Experts and Masters can create multiple orbs of varying colors.
ENG Cost: 5
Requirements:
- 10 INT
Seeing Double
Magical Incantation: Xiofu
Category: Battle Tome
Type: Defensive
Description:
ENG Cost: 25
Requirements:
Category: Battle Tome
Type: Defensive
Description:
- Create a somewhat blurry illusion made of light partially over your body making there appear to be two connected versions of you. Lowers enemy accuracy by 10 points for two turns. Can only be used once per encounter. (Cannot be stacked with 'Blinding Light')
ENG Cost: 25
Requirements:
- 25 INT
Adept Stage
Crippling Miasma
Magical Incantation: Lafahz Gaom
Category: Battle Tome
Type: Offensive
Description:
ENG Cost: 25
Requirements:
Category: Battle Tome
Type: Offensive
Description:
- The caster's hands or weapon briefly expel a thick fog that settles on the opponent causing them to drop 1 damage tier (50 to 25 or 25 to 10, etc) on their next successful hit. Can be used twice per battle.
ENG Cost: 25
Requirements:
- 20 INT
Adept Stage
Toad Transformation
Magical Incantation: Neox
Category: Battle Tome
Type: Offensive
Description:
ENG Cost: 50
Requirements:
Category: Battle Tome
Type: Offensive
Description:
- Turns your opponent into a toad for 2 turns, taking away their ability to attack. Only usable once per battle. May be used in RP's if desired.
ENG Cost: 50
Requirements:
- 40 INT
Expert Stage
Bone Armor
Magical Incantation: Vih Ogil
Category: Battle Tome
Type: Defensive
Description:
ENG Cost: 30
Requirements:
Category: Battle Tome
Type: Defensive
Description:
- Summons bones that encase you in skeletal armor: you get +10 to your defense die (so a rolled 50 becomes a 60). It lasts for 3 rounds, during which you are also vulnerable to fire and light spells but strong against dark, blood and earth spells. You take x2 damage from fire and light, and only 1/2 from dark, blood, or earth based damage while the armor is on. Only usable 2 times during one battle. May also be used in RP's if you so desire.
ENG Cost: 30
Requirements:
- 15 INT
Basic Conjuration
Magical Incantation: Webilu Luonilu
Category: Non-Battle Tome
Type: Neutral
Description:
ENG Cost: 10
Requirements:
Category: Non-Battle Tome
Type: Neutral
Description:
- A basic conjuration spell. This is a must-have before any other conjuration book. One must first master the basics before moving forward with more difficult incantations. This conjuration spell brings forth a small familiar whom looks adorable and is killed by a single damaging attack. This creature does nothing to aid you in battle and is specifically meant to bring joy and happiness (as well as a basic understanding of conjuration magic) to the caster and their allies.
ENG Cost: 10
Requirements:
- 25 INT
Conjure Frost Elemental
Magical Incantation: Webilu Lin
Category: Battle Tome
Type: Offensive
Description:
ENG Cost: 50
Requirements:
Category: Battle Tome
Type: Offensive
Description:
- Conjures a Frost Elemental who, for 5 turns, deals 10 Ice Damage to an opponent.
ENG Cost: 50
Requirements:
- 40 INT
Adept Stage