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Posted: Mon Jan 21, 2013 3:24 am
NagisaAburame
---------------------------------------------------------------- Character Info ----------------------------------------------------------------
Character Name: Nagisa Aburame Nicknames: Na-Na (Rarely used), Natsumi (when in Kage robes) Age: 25 Gender: Female Hair Color: Black Eye Color: Jade Height: 5'1” Body Type: Athletic Distinguishing Features: Unknown: Rarely shows more skin than hands and face appearance: Nagisa is fairly short. Unlike most Aburame, Nagisa stopped wearing her sunglasses, though she keeps them in a special pouch beside her Kunai pouch (they are only slightly tinted however). Also unlike most of her clan, Nagisa no longer wears he aburame cloak unless under the guise of Raikage Natsumi in order to keep both of her identities seperate. Her long flowing hair reaches to her waist, but is normally not visible because it is tucked into her coat. Instead, Nagisa wears a tight, long-sleeved turtle neck, which allows her to move more freely, without revealing much more of her body. Her great sword, when it is with her, normally rests on her back. She often leaves it behind however, except in town (to keep her strength up) and in the event that she is expecting to need it (big battle sort of thing) Otherwise it is too much of a burden, and limits her maneuverability.
---------------------------------------------------------------- Shinobi Info ----------------------------------------------------------------
Village: Kumogakure (Konoha born) Organization: Kumogakure High Council Rank: Jounin Titles: Raikage (Not public knowledge) Headband Style/Color: Navy cloth with black plate (Insignia is a flat white engraving) Headband Location: Waist
Chakra Color: Blue Chakra Level: High Chakra Level: (clan head) +5 chakra points/10 max chakra points Chakra Points: 125 Chakra Elements: Raiton Extra Chakra Elements: “Bug” Chakra Control: -1 chakra point bonus for all genjutsus Learning Information: Tactical -3 posts or -1 post learning bonus when learning Genjutsu + 1 post penalty for learning ninjutsu, +2 post penalty for learning taijutsu/kenjutsu
Speed Ninja: Like the name says these ninja are faster and more agile then normal ninja, allowing them to more easily avoid attacks, and to close distances equally fast. (Move, dodge, and attack speed is one rank higher, hard for anyone below Jounnin to even track these ninja)
Tactical Ninja: These are the Shinobi most often to be picked as leaders of shinobi teams, able to come up with strategies and adapt to battlefield conditions quickly and efficiently. Being highly intelligent, learning jutsu comes quite easily to these shinobi, allowing them to acquire a vast array of jutsus for any situation. (-3 posts for learning jutsu, reaction speed is one rank higher)
Bloodline, Clan, or Demon:Aburame Clan (Head) Bloodline, Clan, or Demon Stage: N/A Bloodline/Clan Transplant: N/A Transplant Stage: N/A
Profession Base Benefit: Kai Resistant Genjutsu: Opponents of lower rank than the Genjutsu Specialist cannot Kai out of Genjutsus cast by the Genjutsu Specialist. Opponents of equal rank can Kai out of Genjutsu at double the normal cost, Opponents of Higher rank follow the normal rules. Those with Kekkai Genkai that make them resistant to Genjutsu are treated as if they were one rank higher when determining how they are affected by the Genjutsu Specialists Genjutsus. Those with Immunity to Genjutsu (ie Konaga clan) are treated as if they were 3 ranks higher when determining how they are affected, if their effective rank is 2 or more ranks higher then they retain immunity. Weakness: Fewer Taijutsu/Weapon Styles: The Genjutsu Specialist can learn only 2 taijutsu/weapon styles, and can only learn up to 1 rank below them of their secondary style, their primary style can be mastered
Rank Benefits
Genin Improved Chakra Control: (The Genjutsu Specialist receives a -1 chakra point bonus for all genjutsus, this bonus stacks with any other chakra control bonuses.)
Chuunin Resistance is Futile: Genjutsus cast by the Genjutsu Specialist can now bypass resistances given by Kekkai Genkai, and those without resistance find it harder still to resist. (Kekkai Genkai with Genjutsu resistance no longer offer resistance against Genjutsu used by the Genjutsu Specialist; those with Genjutsu immunity are treated as if 1 rank higher when determining how they are affected [if their effective rank is 2 ranks or higher than the Genjutsu Specialist they retain immunity]; those with no resistance Genjutsu are treated as if 1 rank lower than normal when determining how they are affected)
Jounin Mind Mastery: Thanks to their intense mental discipline and deep understanding of the inner workings of the mind, the Genjutsu Specialist is now highly resistant to Genjutsus. (Genjutsus used against the Genjutsu Specialist that are 2 or more ranks below the Genjutsu Specialist no longer affect them, Genjutsus of equal rank to the Genjutsu Specialist cost half the normal Chakra cost to Kai out of, Genjutsus of higher rank than the GS cost the regular cost to Kai out of; Genjutsus cast by Genjtusu Specialists of equal or higher rank to the Genjutsu Specialist act as if they were 1 rank higher than normal when determining how the Genjutsu Specialist is affected; Genjutsus used by those that posess Kekkai Genkai that increase the effectiveness of Genjutsu are treated as if they were one rank higher when determining how the Genjutsu Specialist is affected; the previous two factors stack)
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Ninjutsu
Universal
E Rank
• Henge No Jutsu (Transformation Technique) • Anrokku no Jutsu (Unlocking Technique)
D Rank • Nin Shiki Kaado (Secret Information Cards) • Kinobori no Jutsu (Tree Walking Technique)/Kabenobori no Jutsu (Wall Walking Technique)
Chuunin • Chakra Tsuitou no Jutsu (Chakra Hunting Technique) • Suimen Hokou no Gyou (The Art of Water Walking)
Academy • Teikou no Kuntou (Electricity Resistance Training) • Raikou Bunshin no Jutsu (Lightning Clone Technique) • Yurayura Ranpu no Jutsu (Flickering Light Technique)
Genin • Seiteki Chikara no Jutsu (Lightning Release: Static Force)
Chuunin • Dendou Kariyou no Jutsu (Electric Overdose Technique) • Kumo Tate no Jutsu (Cloud Shield Technique) • Kanri Soushitsu no Jutsu (Control Loss Technique)
Genjutsu
Universal E • Bouzenjishitsu no Jutsu (Stupification Technique)Removed • Suiganmourou no Jutsu (Drunken Sight Technique) Replacement for Stupification • Bunshin No Jutsu (Clone Technique) • ikamono Chishio (Fake blood) • Hekireki Koe no Jutsu (Thunder Voice Technique) • Raimei Wana Fuu (Thunder Trap Seal) • Hibanahouden no Jutsu (Discharge Technique) • Kumo Monokage no Jutsu (Cloud Cover Technique)
D • Kumo Bunshin no Jutsu (Cloud Clone Technique) Removed • Tendou no Ashi no Jutsu (Cherub's Foot Technique)Removed • Kumo Yotogi (Cloud Watching)Removed • Windy Day (Kaze no tsuyoi hi) Replacement • Kori Shinchuu no Jutsu (Sly Fellow Mind Skill) Replacement • Jishin (Earthquake illusion skill) Replacement • Genjutsu Kai (Release) • Kokuni Arazu No Jutsu (Demonic Illusion: False Surroundings Technique)
C • Atama Kusari No Jutsu (Chained Mind Technique)Removed • Tenjou Gyakumodori (Heaven and Earth Reversal) Removed • Hitoshirenu Shikaku no Jutsu (Hidden Assassin Technique)Removed • Keizokuteki Enmu no Jutsu (Continuous Fog Technique) Removed • Go Kasho Fuu: Raikou Seki no Jutsu (*Five Point Seal: Lightning Barrier Technique) Removed • Magai Bunshin no (Imitation Clone) Replacement • Reinforcing wind Replacement • Chikan no Jutsu (Displacement Technique) Replacement • Ussou Kabe (Impenetrable Wall) Replacement • Mougo Shibaku no Jutsu (False Strike Technique) Replacement • Nemuri (Sleep) • Narakumi No Jutsu (Demonic Illusion: Vision of Hell Technique) • Meisai no Jutsu (Camouflage Technique) • Fukyuu no Jutsu (Immortality Technique) • Denkou Hachidori no Jutsu (Electric Hummingbirds Technique)
B • Kukan Hyouketsu no Jutsu (Body Freeze Technique) Removed • Keizokuteki Raimei no Jutsu (Continuous Thunder Technique) Removed • Ataeru Kanjoo No Jutsu (Inflict Emotion Technique) Replacement • Genmu no Henshuubyou (Visions of Paranoia) Replacement • Kumo ni Shikkyaku (Falling from the Clouds) • Hibanahouden no Jutsu (Discharge Technique) - Level Two • Hyudora Bunshin no Jutsu (Hydra Clone Technique) • Doku Kumo no Jutsu (Poison Cloud Technique)
A • Kumo Gokusha no Jutsu (Cloud Prison Technique) Removed • Kakou Kouten no Jutsu (Descending Heaven Technique) Removed • Zettai Tenkou Kansei no Jutsu (Absolute Weather Control Technique)Removed • Advanced False surroundings Replacement • Jissei Muma no Jutsu (True Nightmare Technique) Replacement • Scattering Winds [Sanran-fū] Replacement • Hitoshirenu Shin'i no Jutsu (Hidden Mind Technique) • Raikou Ame no Jutsu (Lightning Rain Technique)
S •
Bloodline/Clan/Demon Jutsu
Aburame Jutsus
Ninjutsu Academy Student • Mushi Yose no Jutsu - Insect Gathering Technique • Mushi Bunshin no Jutsu - Insect Clone Technique • Basic Chakra Drain E • Kikaichuu Spy E
Zanbato: Centers around the use of oversized swords or "zanbato" current stage: 4
Maneuvers
Abilities The new handle gives some powers finally to the sword, as chakra gets put into the handle it allows for the kanji to glow. Then able to create a lightning jutsu. The lightning justu is C-ranked, As you swing your blade, it creates static that can send out a lightning bolt from the sword. Being underneath the sword when being throw down against another ninja blocking would be sent back 6 ft.
Abilities: (Passive abilities gained by training in the style. Copy/Paste the description. Link to learning the ability.)
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Weapon Class: Black Kodachi (short sword) Name of Weapon: Jeremy's Shadow Weapon Range: 1'6" +arm-span Special Abilities: N/A Weapon Location: right hip
Weapon Class: Greatsword Name of Weapon: Jeremy's Wrath Weapon Range: 5' +arm-span Special Abilities: N/A Weapon Location: back, right shoulder, towards left hip other Only carries in village, or when expecting a large battle where she will need it. Otherwise, she keeps it in a storage seal.
Housing/Furniture {House Type}: (Link to thread.) {Object in above house.}: #
Nagisa's Shinobi Info Card Note this is just for fun, don't assume any of the info that is recorded on the card is common knowledge.
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Posted: Mon Jan 21, 2013 7:08 am
KenseiUchiha
[Does not have pet]
---------------------------------------------------------------- Character Info ----------------------------------------------------------------
Character Name: Kensei Uchiha Nicknames: Ken, Kenny Age: 21 Gender: Male Hair Color: Black Eye Color: Emerald Height: 6'1 Body Type: Athletic Distinguishing Features:N/A
Background Kensei is a young shinobi in Kumogakure with dreams of becoming an anbu black op. He feels that he has a lot to live up for because of his clan and the mistakes they made in the past. Right now he's willing to take down any threat that could endanger his village and people he care for.
---------------------------------------------------------------- Shinobi Info ----------------------------------------------------------------
Village: Kumogakure Organization: (N/A Rank: Chuunin Titles: N/A Headband Style/Color: Black Elbowpad Headband Location: Left Elbow
Chakra Color: Green Chakra Level: Medium (3/10) Chakra Points: 52 Chakra Elements: Katon and Raiton Extra Chakra Elements: N/A Chakra Control: Bonus: -1 chakra point cost on all Fire-type (Katon) jutsu. Learning Information: Taijutsu Specialists receive a -1 post learning bonus when learning taijutsu, but receive a +1 post penalty for learning weapon techniques and styles and a +2 post penalty for learning nin/genjutsu.
Speed Shinobi: Like the name says these ninja are faster and more agile then normal ninja, allowing them to more easily avoid attacks, and to close distances equally fast. (Move, dodge, and attack speed is one rank higher, hard for anyone below Jounnin to even track these ninja)
Combo User: The combo type is for ninja who use there jutsu in a chain to help deliver a devastating overall effect. Stringing multiple jutsu together, these ninja are dangerous, allowing them to overwhelm their opponents with the sheer number of jutsus they can perform. (Can use 2 jutsu per post, at Jounin can use 3 jutsu per post)
---------------------------------------------------------------- Profession Info ----------------------------------------------------------------
Shinobi Profession: Taijutsu Specialist Profession Base Benefit: Increased Number of Taijutsu Styles: Because of their focus and training in the martial arts, Taijutsu Specialists are able to practice more taijutsu styles others. (see below)
Academy Student: 1 Taijutsu Style Genin: 2 Taijutsu Styles, 1 Weapon or Taijutsu Style Chuunin: 3 Taijutsu Styles, 1 Weapon or Taijutsu Style Jounin: 4 Taijutsu Styles, 2 Weapon or Taijutsu Styles
Strong Bodied: [need description] (Physical strength of the Taijutsu Specialist is increased by 1 rank) Weakness: Weaker Genjutsus: (Genjutsus, all jutsus of that type used by the weapon master are counted as if one rank lower in power to a minimum of Academy Student) Rank Benefits
Genin Warrior's Rush: [description here] (The Taijutsu Specialist forces chakra into their legs to move at great speeds, able to close the gap between the weapon master and their opponent in mere seconds to put themselves in the perfect position to attack.)
Chuunin Elemental FistsadCan infuse their strikes with any element, at C-ranked chakra cost, this acts as a B-ranked technique in terms of power.) [has a 3 post cool-down]
{Paste approved talent here, with link to approval.}
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Ninjutsu
Universal
E Rank Henge no Jutsu (Transformation)
D Rank Tree Walking Technique
C Rank Suimen Hokou no Gyou (The Art of Water Walking
First Element: (Katon) E Rank •Katon: Ichi (Fire Release: One) •Katon: Shoumeidan no Jutsu (Fire Release: Flare Technique) •Katon: Shuriken no Jutsu (Fire Release: Shuriken Technique) •Katon: Fukumen no Jutsu (Fire Release: Veil Technique) •Katon: Tanebi no Jutsu (Fire Release: Cinder Technique) •Katon: Houka Hira no Jutsu (Fire Release: Flaming Palm Technique) D Rank •Katon: Ni (Fire Release: Two) •Katon Housenka no Jutsu (Fire Release: Mythical Fire Flower Technique) •Katon: Hoteri Ougigata no Jutsu (Fire Release: Flash Fan Technique) •Katon: Bounetsu no Jutsu (Fire Release: Flame-Resistance Technique) •Katon: Yojin Bunshin no Jutsu (Fire Release: Ember Clone Technique) •Katon: Hi Shinten no Jutsu (Fire Release: Flame Spread Technique) C Rank •Katon: San (Fire Release: Three) •Katon Ryuuka no Jutsu (Fire Release: Dragon Fire Technique) •Katon: Kyuuka no Jutsu (Fire Release: Flame Sphere Technique) •Katon: Shouidan no Jutsu (Fire Release: Incendiary Technique) •Katon: Hidoko no Jutsu (Fire Release: Bed of Fire Technique) •Katon: Kita no Jutsu (Fire Release: Aerial Explosion Technique) •Katon: Shi (Fire Release: Four) •Katon Goukakyuu no Jutsu (Fire Release: Powerful Fireball Technique) •Katon: Nenshou Tosshin (Fire Release: Burning Rush) •Katon: Taika no Jutsu (Fire Release: Fireproof Technique) •Katon: Myaku Hitofuki no Jutsu (Fire Release: Pulse Blast Technique) •Katon: Kaen Hisame no Jutsu (Fire Release: Incinerating Hail Technique)
Second Element: (Raiton) E Rank •Yurayura Ranpu no Jutsu (Flickering Light Technique) •Kumo Bunshin no Jutsu (Cloud Clone Technique) •Teikou no Kuntou (Electricity Resistance Training) D Rank •Raikou Henge no Jutsu (Lightning Transformation Technique) •Raiton: Denshi no Jutsu (Lightning Release: Electron Technique) C Rank •Raiton: Yaiba no Jutsu (Lightning Release: Blade Technique) •Dendou Kariyou no Jutsu (Electric Overdose Technique) •Raiton: Raikou Hitofuki no Jutsu (Lightning Release: Lightning Blast Technique) •Kanri Soushitsu no Jutsu (Control Loss Technique) •Raiton: Yusuburu Kasugai no Jutsu (Lightning Release: Jolt Clamp)
Genjutsu
Universal E Rank Bunshin no Jutsu Suiganmourou no Jutsu (Drunken Sight Technique) Fukushi no Jutsu (Double Vision Technique)
D Rank
C Rank •Genjutsu Kai (Release) First Element: (Katon) E Rank
D Rank
Second Element: (Raiton) E Rank •Kumo Yotogi •Kumo Bunshin no Jutsu
Taijutsu
E Rank Dynamic Entry Sennen Goroshi [One Thousand Years of Pain] D Rank •Konoha Senpuu [Leaf Spinning Wind] •Hayabusa Otoshi [Peregrine Falcon Drop]
Bloodline/Clan/Demon Jutsu
(Bloodline/Clan/Demon name.) Ninjutsu E Rank
D Rank
C Rank •Goukakyuu no Jutsu [Great Fireball Technique] •Housenka no Jutsu [Mythical Fire Phoenix Technique] •Ryuuka no Jutsu [Dragon Fire Technique] •Sharingan Soufuusha Sannotachi [Sharingan Windmill Triple Blade]
---------------------------------------------------------------- Summoning Information ----------------------------------------------------------------
Summoning Type: Birds
Summons Known: E Rank C.J (Road Runner) Walter (Wood Pecker) Iago (Parrot) D Rank Jolson (Owl) Cody (Penguin) Clint (Hawk) C Rank Jak (Flut Flut)
B Rank Poe Family (Ravens) A Rank Ace (Giant Peregrine Falcon)
Stages Known: Punching Style (Auto Learned) Description: Now your moves are almost a master level. you can go out and finish training yourself. most of your attacks rely on punches and speed. They are mostly flashy than anything else.
Maneuvers: E Rank Tatsumaki Senpukyaku [Tornado Whirlwind Kick]
D Rank Hadouken [Surge Fist] Shoryuken [Rising Dragon Fist] Ryubi Kyaku Joudan Sokotou Geri [Sliding High Kick] C Rank Shippu Jinraikyaku [Gale Thunderclap Kick] Ryusokyaku Shoryu Reppa [Rising Dragon Rending Destruction] Shin Shoryuken Senkugōshōha
Abilities: N/A
---------------------------------------------------------------- Mission Information ----------------------------------------------------------------
---------------------------------------------------------------- Character Info ----------------------------------------------------------------
Character Name: Shikaku Nicknames: Age: 13 Gender: Male Hair Color: White Eye Color: Gray Height: 4'7” Body Type: Average Distinguishing Features: None... White hair.
Background {Insert background info or link to it here.}
---------------------------------------------------------------- Shinobi Info ----------------------------------------------------------------
Village: Kumogakure Organization: Rank: Genin Titles: Headband Style/Color: Glove plate Headband Location: Left hand
Chakra Color: Transparent white Chakra Level: Low Chakra Points: 25 Chakra Elements: None Extra Chakra Elements: None Chakra Control: N/A Learning Information: -2 Support Type
Support: Jutsu -2 posts to learn jutsu, can perform jutsus that are below their without hand-seals, jutsus of equal rank can be performed with far fewer hand-seals, allowing the support shinobi to get off a quick jutsu in close quarters, jutsus of higher rank require the normal number of hand-seals.
Speed: Move, dodge, and attack speed is one rank higher, hard for anyone below Jounin to even track these ninja.
Bloodline, Clan, or Demon: N/A Bloodline, Clan, or Demon Stage: N/A
---------------------------------------------------------------- Profession Info ----------------------------------------------------------------
Shinobi Profession: Assassin Profession Base Benefit: Shadow's Shroud: Assassin's are incredibly adept at moving unseen and unheard, learning to hide themselves from all but the most perceptive of individuals. (cannot be found by shinobis of equal rank when hiding unless they have a Kekkai Genkai with extrasensory abilities; Shinobis of greater rank without an extrasensory Kekkai Genkai will be aware of the Assassin's presence, but not the exact location of the shinobi; Shinobis of lower rank with an extrasensory Kekkai Genkai will be aware of the presence of the Assassin, but not the exact location)
Stealth Focus: Assassin's are also highly skilled in the use of stealth based jutsus. Any stealth based jutsu is treated as if it were equal to the Assassin's rank in terms of effectiveness. (stealth based jutsus treated as equal to the Assassin's rank)
Weakness: Weak-Bodied: Assassin's focus on stealth and quickly ending battles leads to a lack of physical endurance. (When hit with a damaging jutsu of equal or greater rank to the Assassin, the Assassin treats the jutsu as if it were one rank higher in terms of damage done)
Rank Benefits
Genin Shadow's Sight: Assassin's spend so much time in the shadow's that many of them gain the ability to see clearly no matter how dark it is. In addition these Assassin's come to realize just how much the average shinobi relies on sight, and more importantly they realize the advantage of taking away that sense. (can see clearly no matter how dark it is, can still be affected by supernatural darkness; gain the Kurayami no Jutsu [see below])
Talent Description: Shikaku has a much higher than normal affinity for the Henge jutsu, being able to perfectly mimic any target after studying them for a short while. Furthermore, his affinity for the jutsu allows him to utilize advanced versions of the technique that are not normally possible, such as a solid transformation, or altering his chakra color to match that of the target. These advanced versions must still be created applied for and learned as custom jutsu.
For Shikaku, it is possible to learn a new form in much the same way as other ninja learn new jutsu, dedicating several posts to learning and perfecting the form. (This takes the same number of posts as learning a D ranked jutsu.) The more posts spent studying the target, the better he is able to mimic them. One post is enough to learn the form, but beyond that any further learning is determined by the actions of the target themselves. If they display a lot of their mannerisms, he will learn a lot. If they do nothing, he will learn nothing, except perhaps that they do very little.
When using Henge, instead of the normal duration, Shikaku is able to make the jutsu last for up to ten posts, double the normal length, and furthermore, by paying the full cost of the jutsu again, he is able to reset it without having it dismiss and need to be replaced as normal. This essentially allows for a perpetual henge so long as he has chakra to sustain it.
Talent Sacrifice: Shikaku has no elemental affinity, and is unable to learn jutsu of that type as a result. Learning jutsu outside of his specialty (That being Henge) is nearly impossible. He can only learn two new jutsu per rank outside of Henge variations, and it takes one rank higher's post count to do so. This means that at genin he can learn two jutsu, and at chuunin he can learn two more. These can be from any rank, so long as they are at or below his own. He cannot learn from higher ranks. The jutsu he can learn can be from any universal/non-elemental category. Universal Ninjutsu, Genjutsu, Sealing, or Medical.
Taijutsu is mostly unaffected by this talent, though he can only learn one style.
How it happened: As an academy student, Shikaku always excelled in the stealth based lessons, even doing so well that the teachers taught him an extra jutsu normally left out of the basic lessons. That being the cloak of invisibility. However, in other areas, he was a complete failure. He was not very strong, and even the weakest child in his class easily beat him up. He learned, eventually, to be fast, as children, often being cruel, loved to chase him and pick on him. In ninjutsu, he completely failed. Being ostracized by the children his own age, he learned to watch, instead of participating, something which only drove his grades in stealth higher as he grew more skilled at reading details. Eventually, desiring to be welcome in his age group, he tried transforming himself into other children, and grew more skilled in pretending to be them, which again, pushed his grades higher. Eventually, due to his grades in stealth he was just barely able to pass the academy despite almost all of his other scores being abysmal. The only area he would be allowed to practice in would be spying, and perhaps, assassination, if he increased his fighting skills.
Backpack Type/Color: Black Backpack Tool Pouch Location: N/A Kunai/Shuriken Holster Location: Right thigh
Gold: 225
Equipment
Kunai: 1 Senbon: 5 Ninja Wire: 20 Razor Wire: 20
Supplies
Recon Mask: 1 Wire Cestus: 1 Barbed Kunai: 1
Custom Equipment
Technology Name: Wire Cestus Technology Power Rank: D Price: 200 Description: The wire cestus is made of two parts. One, a cestus. A cestus is a leather glove with steel scales on the back and fingers, mainly used to enhance damage from punching. This cestus is special in that it also has scales on the palm of the hand. Part two is built into the wrist of the cestus. Twin reeling mechanisms capable of holding up to twenty feet of ninja wire or razor wire each. The reels are built in such a way that they wrap around the arm, thus taking up very little space and remaining almost entirely hidden. The reels are spring loaded, so that when a catch is released, they will reel in any wire attached to them. They also have a locking mechanism to stop wire from releasing without reeling it in. The release point is located conveniently on the inside of the wrist, as is the switch to activate, reel, or lock, the release. (It is unfortunately rather difficult to work the controls with the hand wearing the glove, so in most cases it is recommended to use both hands.)
In addition, by feeding chakra into the mechanism the user can make the reel pull with more strength. Chakra cost is equal to the ranked cost of a jutsu of the strength rank desired. Note: Even if a high strength is used, if the user does not have equal strength, and the object they are trying to pull would require that strength, the user will be pulled instead. The spring loaded mechanism alone is not powerful enough to reel in anything more than the wire itself. Does not come with wire.
Technology Name: Barbed Kunai Technology Power Rank: D Price: 20 Description: A simple kunai, with an extra mechanism hidden inside. When this kunai embeds itself in something it sets off a catch on the blade's surface, which causes two extra blades to punch out of it sideways, aimed backwards towards the handle. This makes it so that when pulled, the kunai will get stuck more instead of pulling out. By releasing the catch the blades will retract and free the kunai. The mechanism converts the momentum with which it impacts a target into power for the secondary blades, so it can release with enough power to latch into anything the user can pierce with it.
Housing/Furniture
{House Type}: (Link to thread.) {Object in above house.}: #
Hinote Tosatsu Vice Captain
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White Water Lilly
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Posted: Wed Jan 23, 2013 11:30 am
MiyakeShizuna
---------------------------------------------------------------- Character Info ----------------------------------------------------------------
Character Name: Miyake, Shizuna Nicknames: Shizu || Fake Mute Age: 17 Gender: Female Hair Color: Dusty Rose Eye Color: Light Cherry Red Height: 5'4" Body Type: Petite || Agile || Flexible Distinguishing Features: Two tattoos: hibiscus flower on her right shoulder blade & an ivy vine wrapped around her left hand
Personality
Shizuna is a shy, quiet girl who appears to others as mute. She rarely speaks, even to her parents, the only ones to ever hear her voice is her artwork and even then its so soft you could barely hear it. Shizuna is very passionate about her work thus she is easily angered if someone was to mistreat any form of art. Kind and sweet, Shizuna relays to people her feelings and thoughts through random pictures and words she makes in the sketchbook she always has hanging by her side.
Background - [Link to Full History to Come]
Expectations...its a dangerous thing and often than not, will leave an permit scar on those who are forced to live up to them. Born into the Ink Artistry Clan, Shizuna was introduced to the world of living art at an early age. As a child bred from two Ink Artistry parents, Shizuna should have carried a more stronger percentage of her parent's ability over living ink than most Ink Artistry decedents. Mix that with her own potential abilities to work with living ink, Shizuna was viewed as the perfect Ink Artistry child capable of bringing glory and status to their sub-par clan. At birth, she had a tattoo similar to a hibiscus flower on her right shoulder, proof of her inheritance of her parents' ink, and having believed that the sooner Shizuna learned the ways of the clan the better, Shizuna was immediately started on the path of an artist.
Push to the brink, Shizuna was forces daily to observe and practice numerous forms of artistic expression. Painting being the main focus, Shizuna spent every waking hour either staring at other painting or being directed to paint herself without breaks except for naps (when she was 1-3 years old), going to the bathroom, and meals. When she was five, Shizuna was given her first test to determine her worth.
The night as Shizuna conducted her test in the basement dojo of her family home, her ink would sprung to life unwilling to obey the will of its creator. This surprised the elders as well as Shizuna's parents seeing how Shizuna was the perfect specimen. What they didn't know was that Shizuna's own unstable mind was the reason behind this madness. Having been trained so strictly for so long and constantly reminded that failure was not an option; Shizuna had went into the dojo where she was to conduct her test with a less than steady mind. It was a simple task really, paint a picture with ink and have it come to life. If Shizuna really wanted to, she could've done it in her sleep but her fears of failing was what cause her loose control over her abilities and send the drawing on an rampage.
Expecting the worst, her parents and the elders escaped the room leaving Shizuna to fend for herself. What happened next turned out to be even more of a mystery as a loud explosion erupted from the room and then silence. When her parents re-entered the room, they were surprised to find Shizuna still breathing and unconscious with her right hand covering what looked to be a ivy vine tattoo.
After that night, Shizuna never spoke unless necessary and she closed herself off to her art. To the surprise of everyone who've ever heard of that night's incident, Shizuna never had anymore problems with controlling her powers and she even showed much promise when it came to the clan techniques. Dedicating herself to her art and shinobi career, Shizuna finally graduated from the academy after much difficulties - more so due to her lack of vocal communications than anything. During this time, Shizuna has also established a sort of reputation amongst her classmate as a 'Fake Mute' as Shizuna actually could speak if forced into a corner; very quietly but still speaking none the less. Never without her sketchbook and ink, Shizuna spends the day in various parts of town sketching and will only communicate with others if they initiate it first; even so a proper conversation can only be held if the person can stand to receive responses in the form of art that is.
---------------------------------------------------------------- Shinobi Info ----------------------------------------------------------------
Village: Kumogakure Organization: - Rank: Jounin Titles: The Silent Artist Headband Style/Color: Standard || Bubble Gum Pink Headband Location: Around neck
Chakra Color: Rose Chakra Level: Medium [modifier: +3/10] Chakra Points: 109 Chakra Elements: Suiton || Fuuton || Hiton Extra Chakra Elements: -
Chakra Control: [Talent] - Ink Artistry techniques (canon/customs) performed with [2] chakra points less [Talent] - Tai-/Weapon techniques requiring chakra costs [2] chakra points more
Learning Information: [Profession] - Learning Nin-/Gen-jutsu [1] post faster [Profession] - Self teach seals of equal or lower rank w/ scroll takes [1] post longer [Shinobi Type: Support] - All jutsu can be learned [2] post faster [Talent] - Ink Artistry techniques (canon/customs) and sealing techs are learned [1] post less **Stacks [Talent] - Tai-/Weapon tech require [2] additional posts to learn **Stacks
Support: -2 posts to learn jutsu; can perform jutsus that are below their rank without hand-seals & jutsus of equal rank can be performed with far fewer hand-seals, allowing the support shinobi to get off a quick jutsu in close quarters; jutsus of higher rank require the normal number of hand-seals
Combo: Can use 2 jutsu per post; at Jounin can use 3 jutsu per post
Profession Base Benefit: Professional Sealer: Those of the Sealing Master profession are the only ninja capable of fully mastering the art of seals, able to learn and use any type of seal available, and even design their own. (Able to learn all seals in the list, and learn custom seals.)
Sealed Knowledge: While normally one must be taught how to utilize seals, the Sealing Master is able to learn seals of their level directly from a scroll, so long as they can obtain it. They are also the only class capable of teaching the art of seals to others. (Able to self teach seals of equal or lower rank if a scroll is available, with a +1 post learning penalty. Must PM the Kage or a crew member to obtain the scroll.)
Weakness: Weak Bodied: Due to the sealing master’s high academic focus, their physical training has suffered, leaving them more susceptible to harm. (When hit with a damaging jutsu of equal or greater rank to the Sealing Master, the Sealing Master treats the jutsu as if it were one rank higher in terms of damage done)
Rank Benefits
Genin Tattoo Artist: Soon after beginning training in seals, one begins to notice that they are easily spotted. Thus, a solution was required. Some sealing masters learn how to draw the seal patterns in such a way that they are unrecognizable as anything but a picture of the user’s choice. Used on human flesh, it would appear to be a simple tattoo, thus the name. This is done in such a way that it does not harm the seal functions, simply making it look differently. (Able to make seals that are impossible to identify as such. Inversely, easily able to identify disguised seals.)
Chuunin Blood Sealing: After much training in the art of sealing, the sealing master discovers that by simply mixing a bit of blood with his ink just right, he is able to make a stronger variation of any seal. (Blood seals are usable only by the individual who’s blood was used to make them. Can be applied to any seal.)
Jounin Space Time Manipulator: After much dedication and study of the art of sealing, some masters begin to find deeper meaning in their techniques. Delving into that unknown, they find the secret to space and time. (Able to use Space Time jutsu.)
1. [Passive] Skilled mostly in the ways of strokes and paint, Shizuna is able to draw symbols, characters, pictures, etc. much faster than the average person - Speed becomes one rank higher when drawing seals/pictures/characters with liquid - ink, blood, etc. (**this does not actually increase the speed of her entire being, just her brushstrokes)
2. Having a natural talent for art, Shizuna is able to learn Ink Artistry techniques (canon/customs) and sealing techs [1] post less.
3. More focused when it comes to art, Shizuna gains the innate ability to channel her chakra better when it involves art. [2] chakra point deduction when it comes to performing Ink Artistry techniques (canon/customs)
---------------------------------------------------------------- Skill Information ----------------------------------------------------------------
Ninjutsu
Universal
E Rank Henge no Jutsu (Transformation)
D Rank Kinobori no Jutsu (Tree Walking Technique)/Kabenobori no Jutsu (Wall Walking Technique) Kyou Masukingu No Jutsu (Sound Masking Technique)
C Rank Suimen Hokou no Gyou (The Art of Water Walking)
Fuinjutsu: Sealing
E Rank Storage Seal Basic
D Rank Hiku (To pull) Reinforcement Seal (Kyouka)
C Rank Explosive Seal Security Seal Radio Seal
B Rank
A Rank
Suiton: Water
E Rank Mizu Soujuu (Water Manipulation) Mizu Kagami no Jutsu (Water Mirror Technique) Mizu no Waruasobi (Trick of Water) Uo Tsuba (Fish Spit)
D Rank Mizutamari no Jutsu (Water Puddle Technique) Suiton: Mizu Shuriken no Jutsu (Water Release: Water Shuriken Technique) Mizu Peretto (Water Pellet) Isonagi no Jutsu (Beach Crab) Mizu Tate no Jutsu (Water Shield Technique)
C Rank Mizu Bunshin (Water Clone) Mizutamari Yusuo no Jutsu (Water Puddle Transportation) Deido Tama (Mud Ball) Suikusari no Jutsu (Water Chains Technique) Mizu no Yaiba (Water Sword) Mizukaisou Bunshin no Jutsu Mizu no Yoroi (Water Armor) Suiton: Fuuma Mizu Shuriken (Water Release: Evil Windmill Water Shuriken) Suimenka no Kisoku ( Breathing underwater Technique) Kirigakure no Jutsu (Hidden Mist Technique)
B Rank Kiri Shikaku no Jutsu (Mist Vision Technique)
A Rank Suiton: Suihou no Jutsu (Water Release: Water Cannon Technique) Suiton: Mizu Ryuu no Jutsu (Water Release: Water Dragon Technique) Doiru Suiyari no Jutsu (Drilling Water Spears) Suiton: Suise no Jutsu (Water Release: Water Torrent Technique) Mizuhada Bunshin No Jutsu (Water Body Clone Technique) Suijouki no Jutsu (Steam Technique) Suirou no Jutsu (Water Prison Technique) Suiton: Suikoudan no Jutsu (Water Release: Water Shark Blast Technique) Gekiryuu Chikara (Raging River Force) Suiton: Suijinheki (Water Release: Water Barrier)
Fuuton: Wind
E Rank Hanpatsu Kaze no Jutsu (Retrieving Wind Technique)
D Rank Okuridashi Kaze (Propelling Winds)
C Rank
Hiton: Medical
E Rank Shindan (Diagnosis) Kiyomaru (Cleanse)
D Rank
C Rank
Genjutsu
Universal
E Rank Bunshin no Jutsu
D Rank Bakuretsu Kunai (Exploding Kunai) Magen: Kokuni Arazu No Jutsu (Demonic Illusion: False Surroundings Technique) Kori Shinchuu no Jutsu (Sly Fellow Mind Skill)
C Rank Genjutsu Kai (Release)
Suiton: Water
E Rank
D Rank
Fuuton: Wind
E Rank
D Rank
Taijutsu
E Rank
D Rank
Bloodline Jutsu
Ink Artistry
Ninjutsu
E Rank Sumi Bunshin no Jutsu (Ink Clone Technique)
D Rank
C Rank Sumi Gasumi no Jutsu (Ink Haze Technique) Choujuu Giga (Super Beast Imitation Drawing)
Genjutsu
E Rank
---------------------------------------------------------------- Summoning Information ----------------------------------------------------------------
---------------------------------------------------------------- Character Info ----------------------------------------------------------------
Character Name: Sora Hikari Nicknames: Sora Age: 12 Gender: Female Hair Color: Blonde (like lemon pudding *^^* !) Natural Eye Color: Blue Height: 4' 11" Body Type: Fast Distinguishing Features: A small mark between her shoulder blades that marks where the demon was sealed. No one other than Sora and her parents know about it.
Background A mediocre ninja coming from a family of civilians, Sora has nothing special about her. Both her mother and father make a living by running a simple shop and Sora is the first of her entire clan to become a ninja. Extremely dedicated to her village, just as her parents are, Sora will do anything that needs to be done to protect Kumogakure.
---------------------------------------------------------------- Shinobi Info ----------------------------------------------------------------
Village: Kumogakure Organization: n/a Rank: Genin Titles: n/a Headband Style/Color: silver dog tag with black inscription on a chain necklace Headband Location: neck
Chakra Color: warm, happy orange Chakra Level: Medium (+3 chakra points/10 max chakra points) Chakra Point: 31 Chakra Elements:Fuuinjutsu | Raiton Extra Chakra Elements: n/a Chakra Control: -1 chakra point cost on all Lightning-type (Raiton) jutsu Learning Information: Tactical Ninja receive a -3 post learning bonus. Sealing Masters receive a +1 post penalty for learning taijutsu/weapon techniques and styles. Lightning Elemental Control gives +1 post when learning anything but raiton jutsus.
Tactical Ninja: These are the Shinobi most often to be picked as leaders of shinobi teams, able to come up with strategies and adapt to battlefield conditions quickly and efficiently. Being highly intelligent, learning jutsu comes quite easily to these shinobi, allowing them to acquire a vast array of jutsus for any situation. (-3 posts for learning jutsu, reaction speed is one rank higher)
Combo User: The combo type is for ninja who use there jutsu in a chain to help deliver a devastating overall effect. Stringing multiple jutsu together, these ninja are dangerous, allowing them to overwhelm their opponents with the sheer number of jutsus they can perform. (Can use 2 jutsu per post, at Jounin can use 3 jutsu per post)
---------------------------------------------------------------- Profession Info ----------------------------------------------------------------
Shinobi Profession: Sealing Master- Sealing masters are known for their abilities in trapping and controlling. With their special jutsus, they can easily enable themselves to stop attacks and reflect them backwards. Profession Base Benefit: Professional Sealer: Those of the Sealing Master profession are the only ninja capable of fully mastering the art of seals, able to learn and use any type of seal available, and even design their own. (Able to learn all seals in the list, and learn custom seals.) Sealed Knowledge: While normally one must be taught how to utilize seals, the Sealing Master is able to learn seals of their level directly from a scroll, so long as they can obtain it. They are also the only class capable of teaching the art of seals to others. (Able to self teach seals of equal or lower rank if a scroll is available, with a +1 post learning penalty. Must PM the Kage or a crew member to obtain the scroll.) Weakness: Fewer Taijutsu/Weapon Styles: (The Sealing Master can learn only 2 taijutsu/weapon styles, and can only learn up to 1 rank below them of their secondary style, their primary style can be mastered)
Rank Benefits
Genin Tattoo Artist: Soon after beginning training in seals, one begins to notice that they are easily spotted. Thus, a solution was required. Some sealing masters learn how to draw the seal patterns in such a way that they are unrecognizable as anything but a picture of the user’s choice. Used on human flesh, it would appear to be a simple tattoo, thus the name. This is done in such a way that it does not harm the seal functions, simply making it look differently. (Able to make seals that are impossible to identify as such. Inversely, easily able to identify disguised seals.)
---------------------------------------------------------------- Summoning Information ----------------------------------------------------------------
Summoning Type: (What type of animals do you summon? Dog, snake, toad, etc.)
Backpack Type/Color: tan backpack Tool Pouch Location: behind left side of the waist Kunai/Shuriken Holster Location: outside right thigh
Flak-Jacket: A simple, short-sleeved jacket with a hood and dark blue in color. Sora wears her jacket over a long-sleeved shirt. The jacket is a pull-on with a large pocket in the middle, one kunai holster on the outside of each sleeve, and a hidden senbon holster on the inside of each sleeve. The middle pocket is located in the front of the jacket, on the bottom, and has two openings for Sora to put her hands through. The pocket contains three extra kunai holsters (the kunai in here usually have an explosive note tied to them before-hand) and two extra holsters for exploding smoke grenades (each holster has enough space for one exploding smoke grenade), hidden from sight and within easy reach of Sora's fingers whenever she puts her hands in. The kunai holster on each sleeve holds one kunai and opens downwards. The senbon holster hidden on the inside of each sleeve hold five senbons each and are thin enough to not be noticed from the outside.
Gold: 2450
Equipment
Kunai: 22 Makibishi: 15 Shuriken: 31 Senbon: 40 Exploding Smoke Grenade: 9 Flash Bomb: 9 Exploding Tag: 12 Steel Wire: 10 meters Miscellaneous: Fingerless gloves with plates of armor on the back on each hand.
Supplies
Item:
Custom Equipment
{Paste customs here.}
Seals
Kyouka [D-rank]: Outer length of each arm, on the back of the neck, on the front of the body, on the back of each leg, and on the front of each leg. Hiku [lightning]: Left hand palm. Hiku [metal]: Right hand palm. Storage Seal Basic [1 explosive kunai]: Inside of each forearm. Storage Seal Basic [1 explosive smoke grenade]: Back of each hand. Storage Seal Basic [1 flash bomb]: Each shoulder. Storage Seal Basic [empty]: Two on the inside of each thigh.
---------------------------------------------------------------- Character Info ----------------------------------------------------------------
Character Name: Laxus Makarov Nicknames: N/a Age: 18 Gender: Male Hair Color: Blonde Eye Color: Blue Height: 6' Body Type: Lanky, Well Built Distinguishing Features: Scar across right eye in the shape of a lightning bolt
Background Laxus was born into a farming family, and he couldn't take it any longer. two years later, he was found and brought to Kumogakure for special training by a retired Shinobi. Then, two years later still, he would emerge to become Laxus Makarov, genin of Kumogakure.
---------------------------------------------------------------- Shinobi Info ----------------------------------------------------------------
Village: Kumogakure Organization: N/a Rank: Genin - D Titles: N/a Headband Style/Color: Dog tags/Grey Headband Location: Inside shirt outside of a village, outside while inside a village.
Chakra Color: Blue Chakra Level: Medium Chakra Points: 38 Chakra Elements: Raiton, Doton, Jiton Extra Chakra Elements: N/a Chakra Control: Chakra Control Shinobi Type: -1 chakra point cost of all Genin techniques, -2 for all Chuunin, Jounin, and Kage techniques Elemental Control ( Raiton ) Shinobi Type: -1 chakra point cost of all Genin techniques, -2 for all Chuunin, Jounin, and Kage techniques for the chosen element. Improved Chakra Control Genin CLass Benefit: The Ninjutsu Specialist receives a -1 chakra point bonus for all ninjutsus, this bonus stacks with any other chakra control bonuses. Learning Information: Ninjutsu Specialists receive a -1 post learning bonus when learning ninjutsu, but receive a + 1 post penalty for learning genjutsu and a +2 post penalty for learning taijutsu/weapon techniques and styles.
Chakra Control: (-2 posts for training, reduced chakra costs (see Chakra System), can perform jutsus that are two or more ranks below you without hand-seals.)
Elemental Control (Raiton) : (-3 posts learning of jutsu of their element, +1 rank to jutsu used normally, +2 ranks around the elemental ninjas element, +1 post when learning jutsus not of the shinobis chosen element, -1 rank to power of jutsu when used in an extreme environment near their elements weakness)
Bloodline, Clan, or Demon: Jiton Bloodline, Clan, or Demon Stage: N/a
Bloodline/Clan Transplant: N/a Transplant Stage:
---------------------------------------------------------------- Profession Info ----------------------------------------------------------------
Shinobi Profession: Ninjutsu Specialist Profession Base Benefit: Increased Chakra Pool Genin: +7 chakra points Chuunin: +14 Jounin: +21 Sannin/Kage: +28 Weakness: Fewer Taijutsu Styles (The Ninjutsu Specialist can learn only 2 taijutsu/weapon styles, and can only learn up to 1 rank below their current rank for their secondary style, the primary style can be mastered up to their rank)
Rank Benefits
Genin Improved Chakra Control (The Ninjutsu Specialist receives a -1 chakra point bonus for all ninjutsus, this bonus stacks with any other chakra control bonuses.)
Chuunin Elemental Resistance ( Raiton ) (The Ninjutsu Specialist chooses an element that they can use, offensive jutsus of the chosen element 3 ranks or lower than the Ninjutsu Specialist cause no harm, offensive jutsus of 1 rank or lower are half as effective against the Ninjutsu Specialist)
Jounin Elemental Mastery ( Raiton ) (The Ninjutsu Specialist chooses an elment that they can use, ninjutsus of that element no longer require hand-seals for jutsus of C-rank or lower; if the Ninjutsu Specialist also has the chakra control shinobi type they can use ninjutsus of up to their current rank without hand-seals for the chosen element)
Raiton: E Rank Teikou no Kuntou - {x} Yurayura Ranpu no jutsu - {x} Seiteki Suji no jutsu - {x} Kumo Keba no jutsu - {x} D Rank Raikou Boruto no jutsu - {x}
[Doton E Rank Earth Military Movement - {x} Dust Clone - {x} Rock Throw Technique - {x} Rock Shield - {x} Stone Bracers - {x} Mud Moat - {x} Swift Earth - {x} D Rank
---------------------------------------------------------------- Summoning Information ----------------------------------------------------------------
{House Type}: (Link to thread.) {Object in above house.}: #
Posted: Mon Mar 11, 2013 9:59 pm
AmiraAmane
---------------------------------------------------------------- Character Info ----------------------------------------------------------------
Character Name: Amira Fleur Amane Nicknames: Fleur Age: 17 Gender: Female Hair Color: Golden Brown Eye Color: Baby Blue Height: 5'5'' Body Type: Slender and athletic with a little curve. Distinguishing Features: There are dozens of scars across her lower legs and feet from severe training she's been put through. She wears high boots and socks to cover them.
Background Amira's family lived outside of the walls of any village, but upon nearing her birthing date, the mother decided it was best to head to the nearest village and deliver at a Hospital in case of an emergency. When the woman finally delivered her child, it was found out that she was going to be giving birth to twins. The first to arrive into the world was a small little girl with brilliantly shining blue eyes and a head of barely any golden strings of hair. Ten minutes later, another baby was born that looked completely identical to the first. Well, except the extension down below. Now with a son and daughter, the woman thought her life would be complete and she could raise her full family happily. Unfortunately that would not be the case. The resident Medical Shinobi took the two children away for a routine inspection to ensure the two were healthy and found one of the twins to have a special 'something' to them. Following protocol the child was whisked away to the Lead Medical Personnel while the other child was cleaned and returned to its mother.
They told the woman that there was something wrong with the daughter and that she would need to be watched for a short while to make sure everything was okay. Not seeing this as an issue, the mother was content to bond with her son while her daughter was being well taken care of by the Medical Shinobi the village had enlisted. When the girl's future natural affinity was discovered, a Med was told to return to the mother's side and inform her that the daughter had dyed due to a heart condition. It was a completely normal thing to happen when you weren't expecting to have twins and one got more nutrients than the other so there was no big issue about the medical people being bad at their jobs. The woman was just happy to have one child for her own.
As the little girl grew up, she was raised in the art of stealth, strength, speed and knowledge beyond that of those who were 'trapped' by the normal mindset. As a child raised for the Shinobi world, she was blessed with things that those who had to begin late were not gifted with. Taking up a weapon that seemed out of the ordinary for those in her clan seemed to single her out as an oddity. They often referred to her as "Lady Death" because of her appearance when she wore her cloak and wielded her weapon. Trained in different situations, and environments, her main strength soon became apparent. With an extremely weighted weapon, her basic strength soared over those on her same level. Though at this cost, her speed was greatly reduced. Not that she minded. With strength, who needed speed? She could get people to come close to her and rip them to shreds at her own pace.
Soon enough her training period was over within the clan and she was sent out to join the world of Shinobi and civilians to begin her life as a true Bushin. Choosing to reside in a village by the name of Kumogakure no Sato on a whim, she took solace in knowing she was the only of her kind to hold residence in the Village - which was exactly what she was aiming for. Being around those who she was raised with drained her of the will to deal with people efficiently enough to do her job. When she arrived in the village, her eyes were soon caught onto the form of a boy in a blue sleeveless sweater and jeans with a speckled bag. His hair seemed to be the same color as her's, and as he turned around, she swore she could have been looking into a mirror if she chopped off all her hair. Long eyelashes, facial shape, feminine lips, golden brown hair, and even the brilliant blue eyes that all made her into the looker she was - everything was captured in this male form. It didn't set right with her and she immediately got into contact with one of the higher up Bushin in a nearby village about the person. It was only then did she find out that she had chosen to go to the village she had been born into.
This person who stole her face was in fact the brother she was born with and taken from. The information hit her hard, and she desperately wanted to flee the village she assigned herself to, but refused to do so. She had a job to do and she would not leave her post until it was done. "To do all she could to aid the village in anything it needed." Her job would take her a lifetime, and she accepted that. It would not keep her contained within the walls of this village forever, but she would keep her heart hidden within this village and secure its safety whenever it required her. She was far from being able to do that as she was now though. Years of training was ahead of her, and she would begin to work on that the second she introduced herself to the Kage. She'd deal with the face-stealer another time.
---------------------------------------------------------------- Shinobi Info ----------------------------------------------------------------
Village: Kumogakure no Sato Organization: - - - - - Rank: Genin Titles: - - - - - Headband Style/Color: Engraved into a metal clasp. Headband Location: Collar
Chakra Color: Grey Chakra Level: Medium Chakra Points: 31 Chakra Elements: Katon Chakra Control: Ability Control Genin Kenjutsu: - 1 Chakra Cost Chunnin/Jounin/Kage Kenjutsu: - 2 Chakra Cost Learning Information: Ability Control Learning Weapon Style/Techniques: -1 Post Learning Taijutsu Style/Techniques: +1 Post Learning Ninjutsu/Genjutsu: +2 Post
Tactical Ninja: Learning Any Jutsu: - 3 Post
Ability Control: (Kenjutsu) The ninja who have a very specific jutsu type and style are called Ability Ninja. Considering their intense training in one area, these ninja are formidable opponents, normally well beyond their rank when using their specialized Jutsu. However, when utilizing anything else, they tend to suffer a drop in power. (+1 rank in strength of attacks for abilities *ex. people who use bug Jutsu only, bug Jutsu attacks increase in power*, Jutsu not of the chosen type are decreased in power by one rank.)
Tactical Ninja: These are the Shinobi most often to be picked as leaders of Shinobi teams, able to come up with strategies and adapt to battlefield conditions quickly and efficiently. Being highly intelligent, learning Jutsu comes quite easily to these Shinobi, allowing them to acquire a vast array of Jutsu for any situation. (-3 posts for learning Jutsu, reaction speed is one rank higher)
Stength: C Attack Speed: C Reaction/Reflex Speed: B Ninjutsu Power: E Genjutsu Power: E Taijutsu Power: E Kenjutsu Power: C Stealth: D
---------------------------------------------------------------- Profession Info ----------------------------------------------------------------
Shinobi Profession: Weapon Master Profession Base Benefit:
Increased Number of Weapon Styles: Because of their focus and training in the use of weapons, weapon masters are able to practice more weapon styles than others. (see below)
Academy Student: 1 weapon style Genin: 2 weapon styles, 1 Weapon or Taijutsu Style Chuunin: 3 weapon styles, 1 Weapon or Taijutsu Style Jounin: 4 weapon styles, 2 Weapon or Taijutsu Style
In addition Weapon Masters can learn one stage higher than normal for weapon styles(exceptions apply)
Increased Number of Custom Weapons: Weapon Masters are allowed to have 4 custom weapons as opposed to just 3. Weakness:
Weaker Genjutsu: All jutsus of this type used by the weapon master are counted as if one rank lower in power to a minimum of Academy Student
Rank Benefits
Genin More Custom Weapons Can have 6 total custom weapons instead of 4.
Chuunin Improved Reaction Speed Most weapon masters learn early on that the key to any successful fight is being able to quickly react the moves of their opponent, and a few of them learn to read and react to their opponents so well that they almost seem to have a sixth sense. (can read movements as if the weapon master had a 1 tomoe sharingan, or the ushio clan reaction speed; does not increase the effectiveness of the sharingan or ushio clan reaction speed)
Jounin Redirect Elements (Can redirect any elemental ninjutsu used against the weapon master, as long as the weapon master can use that element and is equal rank to the jutsu being used against them.) [costs the base cost of the redirected jutsu to re-direct it, chakra point bonuses apply for the weapon master (ie chakra control reduces the cost of re-directing the jutsu)] {has a 3 post cool-down}
Backpack Type/Color: Satchel Tool Pouch Location: Hip Kunai/Shuriken Holster Location: Thigh [Under her skirt]
Gold: 500
Equipment
Kunai: x4 Shuriken: x5 Senbon: x7 Makibishi: x14
Supplies
Item:
Custom Equipment
Name of weapon: "Kami" Scythe Where it was found/Who made it: After years of trial and error, Amira has come to find the perfect mechanics to make the weaponry work the way she wishes it to. Her genius moment was accomplished while in her stay at Kumogakure no Sato The Range of the weapon: 7 feet full extension [Pole], 5 feet [Blade] Weakness: Wielding this weapon makes it extremely difficult for the user to move freely. Movement speed is reduced by half right off the bat. Description: "Kami" is a scythe made by Amira's hand specifically for one purpose. The gems on either side of the black metal pole are infused and charged with her specific chakra signature through the use of a special gravity seal. While in the hands of anyone other than the Amane, the weapon's full weight is felt at about 400 lbs. Due to her chakra signature within the gravity seal, she is the only one who can wield the weapon at least as freely as if it weighed only ten to twenty pounds. This is not the main feature this weapon holds though. The prize of this little gem is the undetectable-by-sight pressure point on a lower portion of the metal pole that begins the unlatch system hidden within the thick metal to unleash the blade inside. A trap-door like section curls back inside the rounded pole to unleash the first metal bar, which in turn releases the one within that one, and so on until the scythe is at full length. The blade itself is about five feet long and as sharp as it could possibly be seeing as how it is hidden away from any elements that could dull the blade in open air compared to other scythes. Upon pressing the pressure point again, a metal string hidden within the center of the blades is tugged on by a pulley inside the black metal pole and hides it away inside again. Once the blade is completely back, the trap-door piece of metal secures itself back into place. On the backside of the pole, there is a long thin piece of metal slightly separated from the black metal so that her weapon can be used as a long-handled axe as well.
Housing/Furniture
{House Type}: (Link to thread.) {Object in above house.}: #