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Posted: Tue Mar 21, 2023 2:29 pm
*Sailor Arawn, Dark Mirror Senshi of Cŵn Annwn
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Posted: Tue Mar 21, 2023 2:30 pm
*Orien Grimm Name: Orien Grimm Pronoun: He/Him/His Age: 18 Birthday: May 12, 2004 Occupation: Works as a dish cleaner in a restaurant. Jett took pity on him and he now works at Jett’s antique shop, for better or worse, only time will tell. Hobbies:Fantasy -- For all of Orien’s life, creating a fantasy world around him has brought him the most comfort. Getting lost in a world he created through daydreaming or stories he read was much better than everything that was falling apart around him. He has never gone to one, but thinks he would very much like Renaissance Faires and other themed entertainment. He would probably enjoy tabletop games as well, but he doesn’t have many friends to play them with.
Horror -- With all of the horrors Orien has already faced in his life, the genre itself is nothing more than entertainment to him. He loves a good scary movie, although they very rarely actually frighten him. Jumpscares are enjoyable to him when they are done well. He doesn’t believe in ghosts, but he would very much enjoy things like ghost walks and haunted houses. Virtues: Devoted -- Once Orien has found a passion, whether that is to a person or to a hobby or job, Orien is steadfast in his desire to be the best he can be. To whoever or whatever he is devoted to, there is unwavering loyalty and he commits his time, talents, and any money he might have to them or the goal.
Sincere -- Despite being rough around the edges, when Orien develops an attachment to someone, his sincerity grows more obvious. He will help without expectations, freely, and compassionately, and will go out of his way to do kind things while no one is looking. He is more selfless than he lets on, because it’s easier to keep people away if he’s loud and mean, but he really just wants to do right by those who have been kind to him.
Creative -- Thinking outside of the box isn’t just a useful talent, but a necessity if he wants to survive. Coming from a rough background, sometimes Orien didn’t know when his next meal would be. He had to do what he could to survive. He is able to look at different perspectives and generate a range of possibilities to solve problems. Flaws: Confrontational -- Orien doesn’t shy away from confrontation. In fact, a lot of times he goes out of his way to tell people exactly how he feels. If that results in a fight, he does not believe it was his problem, but theirs. If someone is looking at him funny, then of course he is going to tell them to mind their own business. If someone is talking in a way that he doesn’t like to one of his friends, then you bet he’s going to tell them to back off. While he does his best to back down if his friends ask him, they aren’t always around to keep him from causing trouble.
Judgmental -- He knows how people work, how they think, how they feel. At least in the broadest, most stereotypical sense. He is often critical of others, and forms opinions quickly about them, for better or worse, but usually worse. While Orien knows that he should probably give people a chance and get to know them, especially since he can look at situations with an open mind, he would rather skip to just hating them.
Reckless -- Just like he is quick to jump to conclusions, Orien is quick to jump into action. It is not always with the intention of starting fights or getting into arguments, but exposing himself to more danger than necessary. Sometimes this is in pursuit of making sure he has enough money to pay the bills by doing things not always legal. The end justifies the means to Orien, so if his recklessness benefits himself and those he cares about, he is no less likely to be reckless again and again. PHYSICAL DESCRIPTIONEyes: Apricot Orange Hair: White with tips dyed redFace: Traditionally pretty and almost always scowling Skin Tone: Pale Body Type: 5'7" Thin, underweight, average height. Clothes: A collection of random things that sort of fit and were all found second hand. Jeans with loose shirts, sweatshirts, laced boots, colorful sweatpants. Basically anything that kinda fits and was inexpensive.
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Posted: Tue Mar 21, 2023 2:31 pm
*Sailor Arawn, Dark Mirror Senshi of Cŵn Annwn Senshi: Arawn, Dark Mirror Senshi of Cŵn AnnwnUniform Color: Black Main Color: RedSecondary Color: Gray/Silver Attacks: Sailor Scout Attack: IntimidationWhen opponents are within ten feet of Arawn, they will see the illusion of orange eyes peering out through the darkness at them and hear the loud growling of canines. As the eyes draw closer, the growling becomes softer. The illusion invokes and increases fear and horror. This could involve the magic causing shortness of breath, rapid heartbeat, sweating, dizziness, or similar effects of a panic attack left up to the player, with the potential for lasting effects. The illusion causes the target’s mind to perceive the environment as ominous and Arawn as dark and foreboding, or even as a feral canine of death or monster himself. This will last for thirty seconds and has three uses. Super Sailor Scout Attack: Death PortentWhen opponents are within fifteen feet of Arawn, they will see the illusion of orange eyes peering out through the darkness at them and hear the loud growling of canines. As the eyes draw closer, the growling becomes softer. The illusion invokes and greatly increases fear and horror. This could involve the magic causing shortness of breath, rapid heartbeat, sweating, dizziness, or similar effects of a panic attack left up to the player, with the potential for lasting effects. Arawn’s opponents will believe that death is coming for them. The illusion causes the target’s mind to perceive the environment as ominous and Arawn as dark and foreboding, or even as a feral canine of death or monster himself. This will last for thirty five seconds and has two uses. Super Sailor Scout Attack: Shadow Sprint - Enhancement Just as the Cwn Annwn from mythology were said to hunt wrongdoers into the ground until they can run no longer, Arawn gets an incredible boost of speed over a short distance, making it appear as though he is transported from one location to another in a fraction of a second. This attack can be used three times with a max distance of thirty feet. This magic has to be used in a straight path. Any obstacles will prevent the magic from being completed. Eternal Sailor Attack: The Wild HuntWhen opponents are within twenty feet of Arawn, they will be targets to a pack of white hounds with red ears. The opponents will feel like they are being bitten and clawed at by these beasts, with the potential for lasting damage up to the player. Opponents will have greatly increased fear and horror, and may believe that this is how they die. In addition to the potential for lasting physical damage, the opponent may feel the lingering effects of a panic attack, such as shortness of breath, rapid heartbeat, sweating, dizziness, etc. This will last up to forty five seconds and has one use.
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Posted: Tue Mar 21, 2023 2:32 pm
*Acquaintances CiviliansKaelan Larell - Known each other since Orien was 15 and Kaelan was 14. Met in a detention center and ended up becoming close friends. Kaelan was the first person to really give Orien the patience he needed to feel like he was understood.
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Posted: Tue Mar 21, 2023 2:32 pm
*Stories  001. Regular — Freedom - Orien, Kaelan 002. Regular — Time Will Tell - Orien, Kaelan 003. Regular — Day by Day - Orien, Kaelan 004. Regular — Sick Days - Orien, Kaelan 005. Regular — The Antique Store - Orien, Kaelan, Jett 006. Regular — Dinner Date - Orien, Kaelan 007. Regular — A Million Dollars - Orien, Kaelan Awakening008. Regular — Some Sort of Indecent Rendezvous - Orien/Arawn, Kaelan/Laon, Remarque 009. Regular — Chances - Orien, Kaelan, Jett 010. Regular — Opportunity - Orien, Kaelan, Jett 011. Battle — Intimidation - Arawn, Laon, Remarque 012. Battle — Training Ground - Arawn, Laon, Remarque (Mirrorspace) 013. Regular — Look to the Future - Orien, Kaelan 014. Battle — Just a Bug - Arawn, Laon 015. Battle — Jumping the Gun - Connie, Meninx, Arawn, Laon 016. Regular — In Good Hands - Orien, Kaelan Super017. Regular — One Step Up - Arawn, Laon 018. Regular — Fixing Things - Orien, Jett 019. Regular — The Other Half - Arawn, Laon, Remarque (DMC Prompt) 020. Regular — Workplace Hazards - Orien, Kaelan 021. Battle — Shadows and Fractures - DMC ORP 022. Regular — Seasonal Decor - Orien, Kaelan 023. Regular — Plight of the Penguin - Orien, Kaelan 024. Battle — Cold Blooded - Arawn, Laon 025. Regular — A Gathering of the Mirrors, Meet your Fellows! - (DMC ORP) 026. Regular — Just a Minute - Orien, Kaelan 027. Regular — Checking In - Orien, Kaelan, Jett 028. Battle* — Wyld Ways - Arawn, Annwn 029. Regular — Lost in Confusion - Arawn, Laon 030. Regular — Help - Arawn, Laon, Remarque 031. Regular — Learning to Trust - Orien, Jett, Kaelan 032. Battle — Summer Bugs - Arawn, Laon, Lucien (Star Fest 2024) 033. Regular — Star Fest 2024 ORP Side 034. Solo — Thoughts of Mirrors - (Winter 2024) 035. Regular — All Things Together - Orien, Kaelan 036. Battle — At World's End - ORP [Stormbreaker] ——✦ Page 8, Page 22, Page 31, Page 49, Page 61, Page 71, Page 87, Page 98, Page 105Upgrade to Super:Solo: [XXX][XXX][XXX]( 9/8 ) Regular: XXXXXXXX ( 8/8 ) Battle: XXXXX ( 3/5 ) Two Henshin Pens for two battles Posted for growth June 29, 2023 Upgrade to Eternal:Solo: [XXX][XXX][XXX]XXX ( 9/12 ) Regular: XXXXXXXXXXXX ( 10/12 ) Battle: XXXXXX ( 4/6 )
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Posted: Tue Mar 21, 2023 2:32 pm
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Posted: Tue Mar 21, 2023 2:32 pm
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Posted: Tue Mar 21, 2023 2:32 pm
*Mementos Almadel's Pin. Used for increased strength in the Stormbreaker (2025) Event. Also has bracelet with a cracked gemstone and transparent that helped them return home. A curious memento found in subspace after the Stormbreaker (2025) Event.
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Posted: Tue Mar 21, 2023 2:32 pm
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Posted: Tue Mar 21, 2023 2:32 pm
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