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Posted: Fri Dec 14, 2012 7:23 pm
Certs:


Achievements:
I've Met:
Have You Met Me?
"Husband, we talked about this. You can't go around incinerating every hero. Besides, he's brave. I like that." -Persephone, Rick Riordan's The Last Olympian
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Posted: Fri Dec 14, 2012 7:23 pm

Name: Cassandra Everdeen
Nickname: Cass, Cassie
Age: 17 18 19 20 21 22 23 24 25 26 27 28 29 30
Height: 5'0"
Birthday: March 13, the date of her corruption into the Dark Mirror -- she knows this isn't her actual birthday, but she likes to celebrate it anyway Birth Year: 1995
Sign: Pisces
Gemstone: Amethyst
Blood Type: A-
Fav. Food: Baked ziti
Hated Food: Raw tomatoes
Job: Media studies professor at DCU; taught her first class summer 2023
Hobbies: Gaming || Cass loves video games, and it was something easy for her to get back into after losing her memory again. She's drawn towards RPGs, but the downside is that she gets very, very invested in the stories and characters, to the point where she is reduced to crying and blubbering over characters and feels. It’s a little bit embarrassing. She prefers co-op multiplayer like in Dragon Age: Inqusition or Mass Effect 3 to competitive online play, but oh will she get competitive if she gets the chance. Just don’t ask her about the ME3 ending.
Film and Television || Given how much time she spends at home, perhaps it’s not a surprise that Cass is interested in TV and movies. Netflix is her absolute favorite thing, and she gives new meaning to the concept of “bingewatching.” She also spends a lot of time on the internet discussing TV and movies, and also sometimes getting really involved in fandom drama because fandom drama is nicely relaxing from dealing with all the stress of her real life.
Virtues: Loyal || Cass is loyal to the people she cares about with an intense passion. She will happily do anything to help them or to make them smile, and will stand by them through thick and thin. It takes her a while to open up, but once she does, she is a friend for life barring an extreme betrayal of her trust.
Curious || Cass loves to find things and learn things. Having lost her memory twice, and with large gaps that she has no reason to think are anything but permanent, she loves to try and fill them in any way she can. So she is always happy to ask questions, or look something up online, or spend hours on a wiki walk, or even just go outside and try new things every once in a while. It’s her third shot at a new life, why shouldn’t she make the most of it?
Diplomat || Cass prefers to resolve situations with words, not actions. She hates to see the people she cares about fight, and would rather step in and try to mediate than watch it continue to happen. She is actually pretty good at it, and is apply to play the neutral mediator in any situation.
Flaws: Socially Awkward || Cass does not like people she is unfamiliar with. They make her jumpy and nervous and shy, and she tends to avoid dealing with them, usually by finding somewhere to sit quietly and hope nobody notices her. This also manifests in the opposite end; Cass is intensely, supremely clingy to the few people she does know. They are Her People and she needs them. It’s just as awkward as the avoidance because having a five-foot pudgy lump on your arm is sort of an interesting experience.
Overly Loyal || Cass will always put the mission and the people she cares about ahead of her own welfare, which means that far too often she is willing to sacrifice herself to protect someone else. For those people who have earned her trust and devotion, she would, quite literally, take a bullet without a moment's hesitation. Her devotion is extremely exploitable, and anyone who can manipulate it can manipulate her.
Reckless || Cass is not so good at the whole “decision-making” thing. She tends to rush into things, push herself too hard, and generally let herself get in trouble without thinking things through before she does them. Especially given her rather fragile condition, this is incredibly dangerous, and she does realize that her tendency to do first and think later is bad...but she continues to do it anyway, because there are things to do and people to save and nobody’s got time to worry about silly things like consequences!
“Lost in Hell,-Persephone, Take her head upon your knee; Say to her, "My dear, my dear, It is not so dreadful here.” ― Edna St. Vincent Millay, Collected Poems
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Posted: Fri Dec 14, 2012 7:23 pm
 Senshi: Sailor Persephone, Dark Mirror Senshi of Pomegranates
Challenge: “You are not alone.”
Sailor Scout Attack: Pomegranate Kiss! Persephone speaks the name of the attack and holds out her cupped hands, in which a glowing, ethereal pomegranate seed appears. She offers it to an ally, and if they take it, it will fade into their hands and heal minor injuries like cuts, scrapes, bruises, etc, and reduce the pain from more major ones. The pain suppression lasts for 30 seconds. Persephone can use this spell three times per battle.
Super Sailor Scout Attack: Pomegranate Blessing! Persephone speaks the name of the attack and holds out her cupped hands, in which a glowing, ethereal pomegranate seed appears. She offers it to an ally, and if they take it, it will fade into their hands and heal minor to moderate injuries, with partial healing for more serious ones (it won’t fix a broken bone, for instance, but it will heal a nasty cut) and reduce the pain from more major ones. The pain suppression at this stage lasts for thirty-five seconds. Persephone can use this spell three times per battle.
Eternal Sailor Attack: Pomegranate Bloom! Sailor Persephone speaks the name of the attack and spreads her arms wide, and a pomegranate-scented mist wafts around her. Any allies within an eight-foot radius who inhale this mist find that they feel stronger and more energized, and find that their injuries are healing - the longer they stay in the mist, the more healed they will be, with full healing for injuries that are non-life threatening and partial for any life-threatening injuries. The mist lasts for forty seconds, and getting full benefits requires staying in it for the entire duration of the magic. These effects only apply to Sailor Persephone's allies, and she can only use this once per battle.
Personalized Item:
Physical Description - A pomegranate flower, in full bloom, sculpted out of crystal
Benefit/Boost - The flower emits a faintly pink fog, which smells of pomegranate flowers. It provides a calming and pain-relieving effect, almost like magical morphine. This effect can last for up to ten minutes, allowing for actual treatment of injuries while not healing those injuries on its own. However, in order to use it, Persephone herself must be in a calm, almost meditative state and focus for nearly a minute to activate it, as well as remain in this state for the entire time she’s using it - impossible to do during battle. This can only affect one person.
“A chasm opened in the earth and out of it coal-black horses sprang, drawing a chariot and driven by one who had a look of dark splendor, majestic and beautiful and terrible. He caught her to him and held her close. The next moment she was being borne away from the radiance of earth in springtime to the world of the dead by the king who rules it.” ― Edith Hamilton, Mythology
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Posted: Fri Dec 14, 2012 7:24 pm
 In the Past:
Plural/Possessive: Persephonite Major Exports: Food, wine, agricultural products Major Imports: Building materials, farming equipment, technology Climate: Mediterranean Major On-Planet Industry: Agriculture
Culture:
Persephonian culture was heavily tied in with nature. As a primarily agricultural planet, the change in seasons and the harvest were important cultural events. Persephone had only a small military and was primarily peaceful, focused heavily on diplomacy.
Economy: The Persephonite economy was primarily barter-based. There was no currency except in dealing with outsiders, and on the planet itself most things were traded.
Politics: Persephone had an ancient royal line who ruled the planet - it was a matriarchal absolute monarchy.
Religion: Persephonite religion was heavily nature-based, polytheist, and cyclical. To Persephonians, there was no death, only an end to the suffering of this life and a chance to be reborn again. The Senshi was an important religious figure, and the center of massive change-of-seasons and harvest festivals. She was also expected to be a tender of the sick, and, when someone reached the natural end of their life or was suffering, was expected to grant them peaceful passage into the next life. This was done through a private ritual in which the Senshi used her crystalline flower to give them a moment of peace and then executed them painlessly.
Important Locations:
“For a God whose heart is supposed to be as cold as his realm, you are so warm and kind. You make it hard to resist, she murmured. Why should you resist? You know how much you are enjoying yourself. Much as I hate to admit it, she sighed” ― mm kin, seeds
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Posted: Fri Dec 14, 2012 7:24 pm
Lena Bennet, daughter: Born July 25, 2016
Jack Bennet, son: Born July 25, 2016
"Son of Hades." Kronos spit on the ground. "Do you love death so much you wish to experience it?" "Your death," Nico said, "would be great for me." -Rick Riordan, The Last Olympian
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Posted: Fri Dec 14, 2012 7:24 pm
With the rescrambling of her memories, Perse has forgotten everyone she used to know! Have fun getting reacquainted!
Civilians:
Order: Prince Castor: I owe you everything. Thank you, thank you, thank you. Hvergelmir Knight of Cosmos: Why don't you keep your nose out of my life?
Chaos: Princess Leto/Quinn Bennet: I love you, I love you, I love you so very very very much. You are my Princess, my kahleesi, my everything. Lieutenant Umber: I wonder if you reported me. You probably did, but I still wouldn't mind talking to you again.
“Have you any idea how hard it is to go nine months out of the year with no sex when you’re married to such a fine piece of male anatomy that he should have been the god of fertility instead of the god of death?” ― Sherrilyn Kenyon, The Dream Hunter
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Posted: Fri Dec 14, 2012 7:25 pm
Name: Kore Nicknames: None
Kore was Awakened at age eight by a Guardian Cat dedicated to her and to her planet. Her training as a Senshi and a diplomat, therefore, began at a very young age, and she essentially grew up with the knowledge that one day she would be a central religious and political figure on her planet.
Thereby, while Kore herself was opinionated and even sharp-tongued in private, she learned to maintain a delicate, ladylike decorum in public functions. Because she appeared soft-spoken and polite, people often sought to walk over her, but they found very quickly that ladylike behavior did not equate to weakness.She was quite capable of standing up for herself in a public setting without ever raising her voice above a polite, conversational level.
“It's what's known as an origin myth. What happened to me? That's no myth.” ― Meg Cabot, Abandon
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Posted: Fri Dec 14, 2012 7:26 pm
Senshi ---> Super Senshi: Battle - 2/10 [x][x][x][x][x][x][x][x][x][x]
Regular - 5/16 [x][x][x][x][x][x][x][x][x][x][x][x][x][x][x][x]
Solo - 0/16 [x][x][x][x][x][x][x][x][x][x][x][x][x][x][x][x]
Super Senshi ----> Eternal Senshi: Battle - 0/12 [x][x][x][x][x][x][x][x][x][x][x][x]
Regular - 0/24 [x][x][x][x][x][x][x][x][x][x][x][x][x][x][x][x][x][x][x][x][x][x][x][x]
Solo - 0/24 [x][x][x][x][x][x][x][x][x][x][x][x][x][x][x][x][x][x][x][x][x][x][x][x]
“What the myth founds is a double existence between the upper world and the underworld: a dimension of death is introduced into life, and a dimension of life is introduced into death.” ― Walter Burkert, Greek Religion
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Posted: Fri Dec 14, 2012 7:26 pm
 Official Art:
Fanart:
“Mortals are strange when people die. The more we hated or loved someone, the more we want to remember them. When people die, especially in a shocking, violent, or unexpected way, they tend to forgive, or at least forget, what angered them. It’s a blessing of Persephone. She doesn’t like it when people talk ill of the dead, being Queen of the Underworld and everything.” ― Mandy Oviatt, My Lady Olives
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Posted: Fri Dec 14, 2012 7:27 pm
 Almadel's Pin: Along with Almadel's bracelet, mementos of the fight against the Calamitous Hollow. Useful in the battle; now just looks pretty. A strange memento: Found in subspace after the battle against the Calamitous Hollow. Purpose currently unknown, but it's pretty!
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Posted: Fri Dec 14, 2012 7:27 pm
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Posted: Fri Dec 14, 2012 7:27 pm
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Posted: Fri Dec 14, 2012 7:27 pm
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Posted: Fri Dec 14, 2012 7:27 pm
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Posted: Fri Dec 14, 2012 7:27 pm
Sailor Moon is the property of Naoko Takeuchi In the Name of the Moon! is the creation of Natsube and all the wonderful GMs Sailor Persephone, Super Sailor Persephone, and Eternal Sailor Persephone Official Art by endejester Dark Mirror Sailor Persephone Official Art by chimarii Cassandra Everdeen Official Art by endejester, LizzyMoo, Phae-et, and Sylent Nyte Fanart by various artists Cassandra Everdeen/Sailor Persephone Concept is property of Noir Songbird
“Be calm, cool, and collected. Don't let that handsome b*****d have power over you.” ― m.m. kin, seeds
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