Sailor Scout Attack: Moor Stalk
A deafening silence settles over everyone within a ten foot radius. Shortly after the silence falls, a single, deep bark echoes through the area, and suddenly every enemy within the radius feels like they are being watched by a large, dangerous creature. The silence can be disorienting; no matter how loud anything is, while the magic is in effect they cannot hear anything but the bark--and maybe the sound of something heavy breathing just behind them. Paranoia, anxiety and fear for the invisible thread are prominent for the duration of the magic, and may persist for longer if the player desires. This attack affects all enemies within ten feet and lasts for twenty five seconds; it can be used three time per battle.
Super Sailor Scout Attack: Moor Hunt
A deafening silence settles over everyone within a fifteen foot radius. Shortly after the silence falls, two deep barks echo through the area, and suddenly every enemy within the radius feels like they are being watched by a large, dangerous creature. The silence can be disorienting; no matter how loud anything is, while the magic is in effect they cannot hear anything but the barks—and maybe the sound of something heavy breathing just behind them. Or worse, breathing on the back of their neck. Paranoia, anxiety and intense fear for the invisible threat are prominent for the duration of the magic, and may persist for longer if the player desires. This attack affects all enemies within fifteen feet and lasts for thirty seconds; it can be used twice per battle.
Eternal Sailor Attack: Moor Attack
A deafening silence settles over everyone within a ten foot radius. Shortly after the silence falls, three deep barks echo through the area, and suddenly every enemy within the radius
sees the creature that has been stalking them: A deep, emerald green Scottish Deerhound the size of a large cow canters around the area, reeking of fear and death. The silence can be disorienting; no matter how loud anything is, while the magic is in effect they cannot hear anything but the barks and the creature's heavy breathing and low growling. But more than that, the hound has its eyes set on
them and it's ready to attack. Paranoia, anxiety, extreme fear, and the sensation of
imminent death are prominent for the duration of the magic, and may persist for longer if the player desires. If the targets attempt to run, the creature will run after them; they may feel the sensation of it breathing down their neck or nipping at them, but biting or slashing damage can only be done at player discretion. This attack affects all enemies within twenty feet and lasts for forty five seconds; it can be used once per battle.