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Posted: Fri Feb 08, 2019 7:26 pm
CERT _________________________________________________________________________ Achievements Have Met: Have you met me? [img]https://f2.toyhou.se/file/f2-toyhou-se/thumbnails/52864888_xhh.png[/img]
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Posted: Fri Feb 08, 2019 7:29 pm
ANNILIESE MATHIEU _________________________________________________________________________  Name: Anniliese Mathieu Nickname: Age: 18 19 20 21 22 Birthday: January 4 Sign: Capricorn Gemstone: Garnet Height: 5'6" Hair: Eyes: Blood Type: AB Fav. Food: Mac and Cheese. (Not the box ones, the real deal. Cooked from scratch) Hated Food: Liver and Goat Cheese (Yuk) School: Crystal Academy Sexual Orientation: Posting Colors: HOBBIES___________________[★] Roller Coaster Enthusiast: If you are afraid of heights then you probably shouldn't hang with Anniliese. She loves rollercoasters. She loves the way the wind blows into her face, the way she feels when the ride goes up the first incline, the anticipation of the drop. She goes out of her way to ride them. She would plan trips just to ride them. But not just coasters, any fast, scary ride. Any ride that goes way up and up and up till she thinks she can touch the sky will do it for her.
•Going on the Ferris wheel with her is a definite No No. She loves to shake and move around the ride. •She always buys season passes or have them handy so can by-pass the long lines.
[★] Ship in a bottle: Have you ever seen glass bottles with an detailed constricted ship inside them. Ever wonder how they got in them. Well, they are called Impossible bottles and not just ships can be used to put inside them. As for how they got inside that's a secret that Anniliesse isn't going to tell you. Anniliesse loves the complexity and the wonder of it. She spends every Friday after school at the local craft/hobby store to buy the materials that she needs. She also would buy Premsde ones just to add to her collection.
•Her most favorite one that she had done is a replica of The Black Pearl.
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Posted: Fri Feb 08, 2019 7:40 pm
PERSONALITY _________________________________________________________________________ VIRTUES___________________[★] Patience: The only way to get something that you want is to wait for it. Anniliesse believes in waiting. Believes that good things come to those who wait. Whether it's waiting in extremely long lines to ride a coaster. Or taking your time to get that ship in the bottle. Having a friend who is patient can be either good or bad. Good if you are hunting or going on patrols with her patience will help on getting the bad guys. Bad cause patient people wait a long time till they get what they want. [★] Fearless: I mean have you seen the types of rides that Anniliesse goes on? She doesn't even think twice about them. Nothing scares her. She is willing to reach certain goals and she doesn't consider that failure could stop her. Some people might admire her for her fearlessness. And some people would think she is crazy. FLAWS___________________[★] Perfectionist: Anniliese is always seeking a perfect standard in her work. Any projects that she is doing have to be just right. 100% right. If it's not she will destroy it and start all over again. She refuses to accept any standard short of perfection. For her, there is no room for mistakes. She will let you know if she sees any mistakes in anything that you have done. She will take over any project that you have done or started to do and take over and finish it to her liking. She will do make sure that's it's done the way she wants it to be done. [★] Control Freak: Anniliese has to have things her way. She will try to control every aspect of anything even your own life if you let her. She believes that if a person could change one or two things about themselves she would try to "help them." And she will point it out and out till she feels she has gotten her way. She will offer "constructive criticism" as a veiled attempt to advance her own agenda. Everything has to be in a certain order.
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Posted: Fri Feb 08, 2019 7:41 pm
SAILOR TJILAKI SENSHI OF ICEBERGS _________________________________________________________________________ Name: Tjilaki, Senshi of Icebergs Challenge: "Thats just the tip of the iceberg!" ATTACKS___________________[★] Sailor Scout Attack: Iceberg Upraise Tjilaki rubs her hands together and says her attack. Little cubes of ice form in the palm of her hand. She throws them to the floor they settle to the ground. •If the enemy gets too close a large block of ice pops out of the ground knocking the enemy to the ground. •lasts only for 10 seconds. •Can only be used three times per battle •does not do any major lasting damage •She has to be a close range (3ft)
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Posted: Fri Feb 08, 2019 7:42 pm
SAILOR TJILAKI SUPER SENSHI OF ICEBERGS _________________________________________________________________________ Name: Tjilaki, Super senshi of Icebergs Challenge: "Thats just the tip of the iceberg!" ATTACKS___________________[★] Super Sailor Scout Attack: Iceberg Upheave Tjilaki rubs her hands together and says her attack. Little cubes of ice form in the palm of her hand. She throws them to the floor they settle to the ground. •If the enemy gets too close a large block of ice pops out of the ground knocking the enemy to the ground. •lasts only for 20 seconds. •Can only be used two times per battle •Can last a few minutes •She has to be a close range (7-8ft)
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Posted: Fri Feb 08, 2019 7:43 pm
SAILOR TJILAKI ETERNAL SENSHI OF ICEBERGS _________________________________________________________________________ Name: Tjilaki, Eternal senshi of Icebergs Challenge: "Thats just the tip of the iceberg!" ATTACKS___________________[★] Sailor Scout Attack: Iceberg Upraise Tjilaki rubs her hands together and says her attack. Little cubes of ice form in the palm of her hand. She throws them to the floor they settle to the ground. •If the enemy gets too close a large block of ice pops out of the ground knocking the enemy to the ground. •lasts only for 10 seconds. •Can only be used three times per battle •does not do any major lasting damage •She has to be a close range (3ft)
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Posted: Fri Feb 08, 2019 7:44 pm
FAMILY AND HOME _________________________________________________________________________ ??? - relation Deceased or age job ?????img]
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Posted: Fri Feb 08, 2019 7:47 pm
INFO _________________________________________________________________________ From Wikipedia732 Tjilaki
(prov. designation: A912 HK or 1912 OR) is a dark background asteroid, approximately 36 kilometers (22 miles) in diameter, located in the inner region of the asteroid belt. It was discovered by German astronomer Adam Massinger at the Heidelberg Observatory on 15 April 1912, and later named after the Cilaki (Tjilaki) river in Indonesia.[1][2] The dark D-type asteroid has a rotation period of 12.3 hours. It was an early candidate to be visited by the Rosetta spacecraft which eventually rendezvoused comet 67P/Churyumov–Gerasimenko.[11] From WikipediaIceBergs
An iceberg is a large piece of freshwater ice that has broken off a glacier or an ice shelf and is floating freely in open (salt) water. Small bits of disintegrating icebergs are called "growlers" or "bergy bits".
Icebergs calved by glaciers that face the open sea, such as in Greenland, are irregular shaped piles. In the continent of Antarctica, ice shelves calve off large tabular (table top) icebergs. The biggest iceberg ever recorded was Iceberg B-15A which split off the Ross Ice Shelf in 2000.
Much of an iceberg is below the surface which led to the expression "tip of the iceberg" to illustrate a small part of a larger unseen issue. Icebergs are considered a serious maritime hazard. The 1912 loss of the RMS Titanic led to the formation of the International Ice Patrol in 1914.
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Posted: Fri Feb 08, 2019 7:48 pm
PAST LIFE _________________________________________________________________________ Name:
Nicknames:
Age:
Appearance:
Personality:
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Posted: Fri Feb 08, 2019 7:49 pm
HOMEWORLD _________________________________________________________________________  Plural/Possessives: Tjilakiian
Main Exports: Aluminum smelting, fishing, and ice.
Main Imports: Machinery and Mechanical Appliances
Industries: The Tjilakiians had developed advanced techniques for ice harvesting, using specialized machines powered by geothermal energy to extract the ice blocks with precision and efficiency. These machines hummed with a steady rhythm, echoing across the frozen landscape as they worked tirelessly day and night. That was probably the only use for technology that they had.
Inspirations:
Capital City: The Capital City of Tjilaki, named Frosthaven, glittered under the pale light of the twin moons. The Tjilakiians were a hardy people, their skin tinged with a faint blue hue from generations of living in the icy terrain. In Frosthaven, the central square bustled with activity as traders haggled over prices for the finest blocks of ice, coveted for their purity and longevity. At the heart of the city stood the Ice Palace, its towering spires glistening with frost and icicles.
Clans: The Tjilakiians were divided into seven clans, each tracing their lineage back to the ancient founders of Frosthaven. The Frostwolf Clan, known for their expert ice carvers and fierce warriors, held great influence in matters of defense and craftsmanship.
World: In the Silver Millenium, Tjilaki was born an only child. In her world families only have one child.
It was believed that each family's sole offspring was destined for greatness, bearing the weight of their lineage on their shoulders. Sons were trained from a young age to become skilled warriors, while daughters were taught the delicate arts of diplomacy and grace.
Daughters were expected to uphold the family's honor through strategic marriages and alliances, their every move calculated to benefit their house.
It was believed that since couples could bear only one child sons were more
prized than daughters, as they would carry on the family name. Daughters were seen as valuable assets to be married off for political gain or alliances.
Plants/Fauna: The Tjilakiians lived in harmony with the land, nurturing the delicate arctic mosses and lichens that carpeted the rocky terrain. The ice bears, massive creatures with fur as white as snow, roamed the outskirts of Frosthaven, their deep blue eyes reflecting the cold beauty of their homeland. The people of Tjilaki revered these majestic beasts, seeing them as symbols of strength and resilience in the face of the harsh environment.
Government: The government of Tjilaki was a council of elders, each representing a different clan within the city. They gathered in the Great Hall of Frosthaven, a grand chamber adorned with intricate ice carvings depicting the history and legends of their people. The council deliberated on matters of trade, justice, and tradition, seeking to maintain the delicate balance between progress and preservation in their frozen world.
Religion: The religion was centered around an ice goddess that was believed to reside within the deepest crevasse of the largest glacier on Tjilaki.
Culture: revolved around the reverence for ice and the rituals associated with harvesting and preserving it. The Tjilakiians would gather at the glacier's edge, clad in furs and carrying ornate ice-carving tools passed down through generations. They would sing ancient hymns to the ice goddess, offering prayers for a bountiful harvest and safe passage for the ice-laden ships.
They were a peaceful civilization that adhered to violence.
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Posted: Wed Mar 06, 2019 12:45 pm
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Posted: Wed Mar 06, 2019 1:05 pm
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Posted: Wed Mar 06, 2019 1:06 pm
GROWTH LOG _________________________________________________________________________ Senshi → Super: 5/5 Battle: X X X X X8/8 Regular: X X X X X X X X (subbing 1 battle for 1 reg)(subbing 1 Luna pen for 1 reg)(2 Henshin pens for reg) 8/8 Solo: X X X X X X X X (subbing 1 solo for 2 solos (over 1,000) Super → Eternal: 6/6 Battle: X X X X X X11/12 Regular: X X X X X X X X X X X X (Using one Luna Pen for 1 REG)(Using one Henshin Pen for 1 REG)(Using two Luna Pens for 2 REG) 12/12 Solo: X X X X X X X X X X X X
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Posted: Wed Mar 06, 2019 1:07 pm
POSSESSIONS _________________________________________________________________________ Enhancements ✻
Passive Ability - ???
A passive ability is an unchanneled magic that a character naturally exudes. These abilities do not have a cooldown and do not require energy to be activated but can be turned off at will. They are not offensive and are simply a subtle magic that surrounds the character. This passive ability may reflect their theme, their sphere, their wonder, etc. or it may not. These abilities do not function while in both powered and civilian form so you will need to determine which one it affects--however, you can acquire the same passive ability for both civilian and powered if you collect two passive abilities for the character. Passive abilities are extremely unique and customizable; some examples may include a civilian being able to sense youma (like Barren Pines students), a senshi with a flower sphere being able to grow them at will, a Negaverse Agent leaving a temporary trail of their mineral behind them as they walk--any passive, non-battle enhancing trait can be worked out!
IC RP Items ✻ Shadow Pass Charm - A small, flame-shaped gemstone. It is an iridescent black but sometimes seems like a small flame has ignited in the dark depths.
This small gemstone has a hole carved into the top of it that allows it to be fastened or worn in many different ways. This charm allows the user to walk into one shadow and out of another random shadow, limited only to whatever plane they are on. If on Earth, the charm can only be used in Destiny City and will only take them to another location in Destiny City, however, it can be used on homeworlds, in Mirrorspace, and in the Dark Kingdom. The user will only ever walk out of a shadow in the same plane they entered a shadow in. While the charm does not allow complete control over the ending destination, with enough focus it can be somewhat manipulated to move the character in the direction they desire. The character does not need to have a shadow in mind or have been in a location before; this is most useful when exploring or looking for locations you did not know existed. The charm will allow only the user to pass through a shadow; they cannot bring a guest with them unless the guest also has a Shadow Pass Charm, however, traveling together will use the magic in both charms and they must be connected in some way while traveling. The Shadow Pass Charm is a one-way trip; you cannot return to your original destination after using it. It can be used once per day.
Iridescent Glitter - A small vial of shimmering glitter dangling from a silver chain.
Though this glitter looks no different from craft glitter, when the vial is opened in a time of need, the glitter swirls out of the bottle and forms a starry staircase that can ascend up to a height of several stories. Only the person who opened the bottle, or anyone they deem an ally, can climb the stairs. The stairs will last for two minutes; once the time runs out, the glittery stairwell will begin to trickle towards the ground, gently lowering anyone standing on it back to the ground. Afterwards, the glitter will magically trickle back to the vial. While the magic is spent, the vial of glitter can be kept as a neat memento!
Thawed Heart Ring - A pair of stackable rings. One is red, the other white. When placed one on top of the other, they form a heart: When you wake up the next morning, you find these rings on your index finger. With the snap of your fingers, the rings glow, and water pours from your hand, about a cup full. It can be used once a week, and the water is capable of healing minor wounds (cuts, bruises, scrapes). This water is so potent that it can even be used on flowers and small plants, allowing them to be at full-bloom in a week. The rings are removable and need to be together in order to function.
Formal Dress Token - A golden coin with the image of a snowflake on one side, and a flame on the other:
A gift you received from the wedding. It appears at the foot of your bed in the morning after. Flipping the coin in the air, and catching it will result in one of two outfits that will be summoned over your current outfit. One outfit is the color of ice and snow, the other is colored like a burning sunset. Only one of the outfits can be summoned; the outfit itself has no magical properties and is simply a beautiful, decorative attire you can choose to wear. If you try to flip the coin again it will yield no magical effects. Both the coin and the summoned outfit can be kept as a memento!
Paper Ranunculus - Red: A paper ranunculus flower, colored a warm orangish-red.
A gift you received from the wedding. It appears at the foot of your bed in the morning after. The flower is burning hot to the touch to anyone except its owner. When placed against the skin, it may temporarily cause the symptoms of second-degree burns, meaning pain, redness, swelling, and blistering, if left on too long. The burning effect of the Ranunculus only lasts for ten minutes, and once it’s used, it crumbles to dust and vanishes, leaving behind an iridescent crystal disk with the imprint of the flower. It has no magic, but can be kept as a memento.
Rewind Charm - A decorative, palm-sized, circular charm with an engraved button in the center.
This intricately carved charm seems to have been designed so that the user could fiddle with it; parts of it twist and shift though there doesn’t seem to be any particular purpose for this aside from entertainment. When the Rewind Charm is pointed at an inanimate object and the button pressed, it has the can ‘rewind’ the object back to a previous state in time. It cannot break an item down into components but it can restore it from significant damage. It cannot fix large building structures, however, it can repair large objects, such as statues. This can be used on an item on Earth or on Homeworlds. It can be used in Mirrorspace and Negaspace as well, however, you may need staff permission to determine what can be restored in Chaos oriented locations. This item can be used once before the magic is expired, at which point in time it can be kept as a neat memento! This item can be used freely in one on one roleplays but please speak to the host of any shop or player-run event to confirm that you can use this item during their event!
Universal Remote - A palm-sized remote that looks both ancient and extremely high-tech.
The handheld remote at one point in time must have been used for something important; there are several buttons, each with a unique symbol to indicate purpose. While some of the symbols are easy enough to recognize, there are several symbols that are completely indecipherable. Thankfully, the buttons with symbols you recognize seem to all work--there is a pause button, a play button, a fast forward button, a rewind button, and a mute button. This item has a battery life of five minutes, after which point in time it will become nonfunctioning. It must be used at once. The remote can only use one function at a time, and can only affect one target at a time. When pointing at any living creature, the remote will permit the item’s owner to rewind them and make them repeat actions already performed, backward, to pause them in place (however, they will unfreeze if their life is in immediate danger), fast forward them to give them increased speed, and a mute button to render them speechless and completely silent. Pressing the play button removes all effects. This item cannot be used on inanimate objects. While the remote’s magic can only be used once, it can be kept as a neat memento afterward! This item can be used freely in one on one roleplays but please speak to the host of any shop or player-run event to confirm that you can use this item during their event!
Opalescent Charm Bracelet - A silver bracelet with five round, opalescent charms dangling from it.
A silver bracelet with five round, opalescent charms dangling from it. Though this looks like an ordinary charm bracelet when the magic is activated all five opalescent spheres pull off of the bracelet and form baseball-sized spheres of light. All five spheres surround a single target of the wearer’s choice; the glowing wisps spin in a steady, circular pattern around the target about two feet away from their body. The orbs move with the target, but if anyone (or anything) comes in contact with one of the wisps, it will explode into a burst of light, causing a tingling sensation to whoever collided with them. This can cause up to fifteen seconds of temporary blindness or numbness to enemies, but at player discretion, the orbs can also cause the temporary sensation of pain or lasting damage. The orbs will hover around the target until they explode, or for up to five minutes before they will dissolve. The magic only works once, and after the magic expires, the charm bracelet can be kept as a memento.
Crystalized Wisp - A palm sized glass glass stone with a wisp that sometimes seems to dart about inside
A palm sized glass glass stone with a wisp that sometimes seems to dart about inside. During the battle with the Cosmic Creature, the force of the explosion encased some wisps in a glass-like crystal. The wisps are too small to have ever become anything substantial but sometimes they aimlessly float about inside the glass. The glass is smooth and comforting to hold and, if holding it while in a thoughtful or meditative state it can unlock a cosmic memory or image. This may be related to some meta or deep space information, or more personalized based on the wielder. All memories need to be approved by staff and players can contact The Space Cauldron with requests for the type of information their character can unlock. Staff will work with players to give their character insight on a topic of interest to them. The magic only works once, and after the magic expires, the crystalized wisp can be kept as a memento.
Aoki Charged Tailsman - A tailsman giving by Aokigahara for helping to defeat the monster on his homeworld.
Can be used to dust a single unbonded feral youma and cause damage or irritation to stronger or bonded youma.
Fractured Crystal - A palm-sized crystal shard with dark clouds and a black tar that swirls inside of it; it has faint cracks along its surface. A fragment of the crystal from within the strange pocket dimension during the 2022 Star Festival. The user must hold the Fractured Crystal in the palm of their hand and slash through the air. Once per day they can tear a rift in space and pass through it to another location. While you may pass through immediately to your destination of choice (on the same plane of existence) you may also get trapped in a strange, dark dimension. This between-space is full of an oppressive air and a dark, sticky tar like substance covers all surfaces. There seem to be untapped amounts of energy here, and characters that drain energy may find this a surprising advantage while gathering energy. Time seems to pass strangely in this weird dimension and while you may feel like you’re here for up to two hours at a time, you may actually be gone anywhere from a few minutes up to an hour. If you are sucked into the strange portal, you will always be deposited at your location of choice afterwards. In rare situations, up to one other person may be sucked into the strange space as well as the wielder, but they will both be stuck in the between space and will feel significantly drained by the time they come out the other side.
IC RP Item Log ✻ here
Growth Item Log ✻ here
Event Items✻ Star Festival 22 Star Festival 23
  
  
  
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Posted: Wed Mar 06, 2019 1:08 pm
CREDITS _________________________________________________________________________ Official Art + Concept © Natsube + @Whimsical Blue Anniliese Mathieu / Sailor Tjilaki © xdeathxbyxlovex Thread Banners + Layout © xdeathxbyxlovex Fanart © Each respective artist
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