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[The Gameboard] Dice roll (Anniliese)

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xdeathxbyxlovex

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PostPosted: Sat Oct 08, 2022 9:11 am


Quote:
Space 0:
You have arrived here; nothing happens until you roll your die.



Being in the park during the day was kinda weird for Anniliese. The times she was there only at night and she was always powered up. She couldn't believe how pretty the park looked during the day. Okay, so it was not really the day like morning but more like in the afternoon. But it was still a sight to see. As the sun was going down to clock out of the day so the moon and come and get to work people were headed home. The sun goes down people stay out of the park. The only people in the park at night would be the unpleasant people.

She waited for the sun to do down completely before deciding to find a safe place to power up. She wanted to patrol a new area and found herself downtown. She was walking through an alleyway when something shiny on the ground caught her eye. She approached it and cautiously took a look at it. It looked like a dice.

She bent to look more closely at it only to lose her footing. One minute she was bending and the next she was on the ground in the dark. She was confused. She had the feeling she was not in Destiny City anymore.

She stood up and took a look around her. All she can see was that she was trapped in some kind of box. It looked like a game of some sort. She couldn't leave the square she was in no matter how hard she tried.

((257))
xdeathxbyxlovex rolled 1 6-sided dice: 2 Total: 2 (1-6)
PostPosted: Sat Oct 08, 2022 12:04 pm


Quote:
Space 2:
Something pale and ghostly slams into your back; you don’t see it, but it feels like it’s trying to push you forward–or to the side, or off the path. Thankfully, the magical glass walls stop you from going too far, but this is jarring–and might hurt.


Anniliese stared down at the dice in her hands. She must be trapped in some kind of board game. It was also something with Destiny City. Can't there be a normal day/night where the city was calm and peaceful? Was that too much to ask for?

"Fine I will play your stupid game."

She rolled the dice and moved to space 2 on the board game. She was almost knocked down by a unseen force. Something was trying to push her forward.

"Okay I am playing your game no need to push."

((93))

xdeathxbyxlovex

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xdeathxbyxlovex rolled 1 6-sided dice: 4 Total: 4 (1-6)

xdeathxbyxlovex

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PostPosted: Sat Oct 08, 2022 12:05 pm


Quote:
Space 6:
You hear a shrill, humming noise; it sounds almost like something is firing past you–and sometimes, you even feel a sharp burst of air, like something has just missed you. Maybe, even, it does get a slice out of you. Sharp, bladelike threads seem to string up around you; you’d best be careful not to get cut on any of them between now and your next dice roll.


Rolling the dice again she made herself to the next space. She cocked her head to the side. "What is that noise?" It sounded like a shrill high piercing sound. She grabbed her sides when she felt jab-like pricks on the side of her body. Whatever it was had managed to nick her.

((53))
xdeathxbyxlovex rolled 1 6-sided dice: 6 Total: 6 (1-6)
PostPosted: Sat Oct 08, 2022 12:07 pm


Quote:
Space 12:
The smell of smoke is in the air. You can’t see what’s burning, but you can hear distant screams, and–carnival music? It feels like people are running past you, and the air fills with panic and alarm–but there’s nowhere for you to go, and the smoke is so thick. You’d better roll quickly so you can get out of here.


She rolled the dice and continued on. She was not going to let anything distract her from getting to the finish line and getting back home. The screams and the smell of smoke was not going to deter her. She waved her hands in her face to blow the smoke fumes from her face.

((54))

xdeathxbyxlovex

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xdeathxbyxlovex

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PostPosted: Sat Oct 08, 2022 12:09 pm


messed up.
xdeathxbyxlovex rolled 1 6-sided dice: 2 Total: 2 (1-6)
PostPosted: Sat Oct 08, 2022 12:12 pm


Quote:
Space 14:
The ground is sticky. You land on this and immediately dip, as though you’ve stepped on a trampoline. Close inspection reveals that you are standing on an intricately woven web–and your shoes are stuck. And something is skittering just on the horizon.


She was closer to the exit she knew it. She just couldn't wait for this to be over. She rolled and moved on to the next square only to find out the ground was sticky with a web-like design on the ground. It was almost like she was struck in a spider web and she was the prey. She quickly rolled the dice to get away.

((66))

xdeathxbyxlovex

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xdeathxbyxlovex rolled 1 6-sided dice: 6 Total: 6 (1-6)

xdeathxbyxlovex

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PostPosted: Sat Oct 08, 2022 12:45 pm


Quote:
Space 20:
The end; once you have arrived here you are free to leave. You will see be basked in the glow of a beautiful, opalescent aura that will take you back home. If you arrived with a guest, you can leave without them or choose to stay until they make it to the end as well. When you arrive back in Destiny City, you may choose to keep the six sided die–if nothing else, it’s pretty! Though, it doesn’t seem to have any magical qualities, that might be for the best.


The last space. She wanted to jumped for joy. She was so happy. When she stepped on the square she saw a light. A glorious light She was back in Destiny City. She stopped celebrating when she noticed that she still had the dice. She threw it as far as she could. She wanted no part of it. She made her way home.

((63))
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♥ In the Name of the Moon! ♥

 
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