Habushu Notes 1. Hopes to get into Grendel after graduating from Academy 2. Makes a grumbly kind of purr when he’s happy 3. Gets puffed up (scared) in unfamiliar places 4. Tail twitches a lot when he’s feeling insecure 5. Will paint anywhere, anytime 6. When painting, everything else becomes white noise unless he’s touched
1. Agility, not strength 2. Claws are especially sharp, split tails are used in part for communication. angry or scared causes them to poof up as big as possibly can to scare off whatever or whoever is making them upset 3. Can live up to 300 years (if they watch health and take care of themselves 4. Prize having large families. The more children one has, the more status comes with them. Having more children than one can support is extremely frowned upon 5. Not a violent people, dislike outright violence. Prefer to keep things verbal if it must be dealt with 6. Do not worship the nine, instead have own Nine Cat Gods, each one representing a different life 7. Love to be warm. Not especially affected by cold weather, many will gawk at how cold the area around Asphodel is in comparison to Swirling Storms 8. When irritated, they often hiss or raise their fur to appear bigger. Pleased Bakeneko are capable of purring 9. Kids will be very confused about the rest of the world's depictions of the Nine 10. Since the technology between the outside world and their own is so different, a lot of Bakeneko will feel a little lost in the world. Some might find this interesting, others might just feel alienated
2 finished roleplay's* with at least ten posts per roleplay (five posts per person). 1 roleplay that shows how they've matured (or lack of maturity), or a life changing event. This can be a solo. (Solo rps must be 250 words minimum!) Have passed all core classes at the Junior level and two electives. > It has been one month since the junior stage was dropped off.
Sylkie Von Notes 1. Battery 2. Medium (can hear ghosts)
Family/Mate Silver Von (Twin sister) [Midnightglow18]
Species Notes Bakeneko
1. Agility, not strength 2. Claws are especially sharp, split tails are used in part for communication. angry or scared causes them to poof up as big as possibly can to scare off whatever or whoever is making them upset 3. Can live up to 300 years (if they watch health and take care of themselves 4. Prize having large families. The more children one has, the more status comes with them. Having more children than one can support is extremely frowned upon 5. Not a violent people, dislike outright violence. Prefer to keep things verbal if it must be dealt with 6. Do not worship the nine, instead have own Nine Cat Gods, each one representing a different life 7. Love to be warm. Not especially affected by cold weather, many will gawk at how cold the area around Asphodel is in comparison to Swirling Storms 8. When irritated, they often hiss or raise their fur to appear bigger. Pleased Bakeneko are capable of purring 9. Kids will be very confused about the rest of the world's depictions of the Nine 10. Since the technology between the outside world and their own is so different, a lot of Bakeneko will feel a little lost in the world. Some might find this interesting, others might just feel alienated
2 finished roleplay's* with at least ten posts per roleplay (five posts per person). 1 roleplay that shows how they've matured (or lack of maturity), or a life changing event. This can be a solo. (Solo rps must be 250 words minimum!) Have passed all core classes at the Junior level and two electives. > It has been one month since the junior stage was dropped off.
Plots Color: EE91A6
Event Fams
Posted: Tue Dec 05, 2017 3:25 pm
Name Tinúviel Race Nixie Hallow - long ear gills + tail frill + heart pupil + third eye Heoght 4’9” Gender Male Relationship Prefs Males Occupation Leviathan Student - Enchanting
Tinúviel Notes 1. Likes to use fruit scented lotions 2. Hoping to find a Prince Charming to love 3. Loves gardening (has rose bushes out front of his home that refuse to bloom until he finds his forever love) 4. Wants a large pile of kids 5. Has a room connected to his bedroom with a grotto full of Groffu
1. Skin: rubbery 2. Gills: display only, are often used for courtship rituals 3. External ears: thin membrane on sides of head for auditory sense 4. They are quite strong and have impressive stamina 5. Breathing: incredible lung capacity, coupled w/ oxygen absorbing skin (can remain underwater for hours at a time) 6. Magic: high aptitude, especially water based. (brewing potions and salves, gifted alchemists and enchanters, latter profession is highly prized, only way to successfully sink and keep their cities from flooding) 7. Independence is a highly valued trait among the race 8. Courting/flirting: stylized flirting involving complex wiggling of their gills. Should target show interest, it is up to initiator to procure either a pearl or shell to prove their dedication to the courtship. (At this point initiator can be turned down by prospect if they feel the gift is inadequate in some way. As pearls are rather susceptible to being imbued, they are often passively imbued with the feelings of love, and as such, are valued very highly by the couple) 9. Marriage: almost always for love or convenience 10. Water: born with a love of it, and have an innate knowledge of how to swim, or at least float as children 11. Gods: primarily water based. The Nixie used to be rather ritualistic, making sure that their city's patron deity was appeased so that it would be unharmed, but with their advancements in technology, they are no longer very religious
Georgette Notes 1. His horn - pointy but covered in a layer of skin 2. His legs - short bursts of speed rather than prolonged activity 3. His health - Unhealthy as a small child, he now seems to be robust as a young adult 4. His hair - short hair or no hair at all may be considered extremely unattractive depending on where you go (Kirin only) 5. His teeth - sharp, a Sluagh's bite is no laughing matter 6. Thinks he’s an only child, but parents kept knowledge of sister secret 7.Hopes to get into Asterion after graduating from Academy, would love to become a doctor
Family/Mate Steve (concept sister), Jamie - current crush (Shadda)
Acquaintances/Friends Billie (Shadda), Kean (SSBrosB), Kyle and Dayn (TanuKyle)
Species Notes Slaugh:
1. Family: concept is very loose to Sluagh 2. Promises: Blowing everyone off or breaking promises is highly frowned upon. Keeping your word is a serious matter to Sluagh, and those that continually prove to be unworthy of trust are often given the cold shoulder 3. Tend to value brains over brawn 4. Borrowing: There’s a general sense of "what's yours is mine, and what's mine is yours" among Sluagh 5. All Sluagh children are raised to be highly suspicious of outsiders- your Sluagh student may have a hard time opening up at first! 6. Friends: likely naturally gravitate to Cherub children 7. Dislike/Distrust: Elven kids (taught never to start an altercation however)
Kirin:
1. Founders of modern medicine 2. While they do business with Elves, culturally they tend to harbor immense dislike for them 3. Demons: have an immense distrust and loathing for most still 4. Dislike: Demons and Elves, exchange students will have some ingrained prejudices to overcome 5. Most Kirin will be pressured by Above to become doctors!
Stage Drop off: July 12th Graduation: Be on the senior base. Have passed all core classes at the Senior level and four electives. 1 roleplay indicating why they want to join the university of their choice. This can be a solo. (Solo rps must be 250 words minimum!)
Plots Fortune (TNV) and Flora (Lillypuff) E6D9DE or 6A697D
Previous Stages
Alt Senior
Event Fams
Posted: Mon Jan 01, 2018 11:36 am
Name Kasseri Race Geist Hallow - third eye + weird pupils + weird ears + miniwings + fangs Gender Female Relationship Prefs Either Occupation Leviathan Student - Reproductive magic
Kasseri Notes 1. Battery 2. Loves cheese (has a fanny pack full of string cheeses and cheese rounds, with an ice pack inside to keep it cold, though she will totally eat warmed string cheese sticks) 3. Loves kids
Family/Mate Lalita (adoptive daughter), Fimi (adoptive daughter), Ming Li (son), Renri (daughter)
Species Notes Geist:
1. One of weaker races, incredibly agile, ability to fade and teleport short distances makes rather difficult to hit w traditional weapons 2. With proper training & focus, may gain ability to become entirely invisible w/o aid of magic 3. Natural cunning & intelligence 4. Naturally gifted with wielding magic 5. When they apply themselves, great capacity for spell casting 6. Many often describe how able to "feel" the qualities of the energy and materials used to perform magic, often finding easier to take a more abstract approach than one of intense study and ritual 7. Natural ability to hover/levitate own bodies. Adults can accomplish about 2-3 feet in height (emotionally compromised Geist may have trouble focusing on hovering however) 8. They believe that children are best raised communally (often considered negligent parents if they try to raise their children in a household with no less than five adults) 9. They often tease and steal from their prospective partners in a complicated system of stealing, leaving trinkets, flaunting what they've stolen, and having it stolen back. More committed Geists will often plan elaborate heists together as a show of daring, skill and commitment. (traditional courtship rituals are often lost on prospective partners of other races, instead misunderstood as cruelty instead of playful affection) 10. Note that Geists traditionally tend toward romantic triads, instead of couples 11. Geists value cunning and manipulation above all else. Even young Geists are incredibly skilled at manipulation. (Does not mean that Geists lack a strong moral compass. Young Geists are taught to exercise temperance and restraint – if you harm others you open the door to harm yourself, you do not steal what you don't wish to be stolen, and you do not trick someone you do not want to be tricked by. Because of this, most Geists are careful about what they take and who they take it from.)
1 roleplay indicating what they've gotten out of university. This can be a solo. (Solo rps must be 250 words minimum!) Have attended six classes that pertain to your major.