x
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Full Name:Kyomei Nenemaru [ Follower of the Tao ] [2/10] {Buddhism}
Nickname:Ne ne
Age: 14
Birthdate: Oct 29th
Gender: F
Height: 5'1
Weight: 104 lbs
Tattoos:
Several Lines of Scripture
Yin Emblem
Yang Emblem
Kanji: Purity
Kanji: Peace
Kanji: Tranquility
Kanji: Balance
Kanji: Love
Nindo:"For every evil purified there is another lying in wait."
Combat Nindo:"Injury and aid are two sides of the same coin."
Personality: Kyomei is a withdrawn girl who often dabbles in the occult and other taboo. While she is not a practitioner of such she believes cannibalism, perversion, and sin are necessary evils. Without sin there would be no determining what is right and what is wrong, those with perverse ideals are alleviating their repressed desires which could result in violent acts, those who cannibalize others in their death help another live. Of course there are limitations to what she defines as 'proper taboo'. A rapist is not alleviating their repressed desires they are committing a violent act, they are injuring the innocent. A cannibal who eats a living creature is not aiding in its own life but taking another. A person that sins with intent to do harm for their own enjoyment is not aiding morality but driving it into the ground. Kyomei as a follower of Taoism believes in balance and neutrality, her personality is reflective of this as there is just as much sweet as there is sinister within her. Common quirks include, random chanting and trying to exorcise people, she despite trying to be neutral often jumps to conclusions.
Village: Sunagakure
Rank: C-Body
First Class: Bloodline
Second Class: Bloodline
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Bloodline: Yozen no Soutou [ Feeble Existence, Complete Annihilation ]
Chakra Pool:345
Stamina Pool: 315
Chakra Affinity: Katon, Raiton
Chakra Materialization: Wispy purple foxfires and large fluttering shadows of paper dolls create an ominous and uncomfortable atmosphere.
Strengths:
• Deviant Glee: The girl appears innocent but she's anything but. Her advantage is her adorable and innocent appearance which some may find difficult to strike. It makes it significantly easier to throw squadmates and others under the bus.
• Crocodile Tears: Kyomei can cry on command and does a good job of it to. She's a talented actor to say the least. One could say she'd rival even professionals. This talent granting her the ability to lie unbelievably well.
• Frightening Presence: In combat Kyomei always has a stagnant air about her. It can be unsettling to some when mixed with her chakra materialization. This presence also often reveals itself when she's angry as her anger is certainly not expressed cutely but with an aura of malevolence.
•Spiritually Sensitive: Spiritual or ghost like techniques like some of the Uzamaki Clans appear to be more material and real, Kyomei can also see ghosts and lingering spirits as well as demonic presences. She can also communicate with the dead. However, being a medium she is easily subject to possession if she is not careful.
*Mid-Long Range Combat
*Fuuinjutsu
Weaknesses:
• Klutz: When not in combat and tasked with simple menial tasks she seems to clumsily fail often...and just as often pinning the blame on someone else.
• Wu-Wei: Meaning "Without Action" As a follower of Taoism Kyomei's religion entitles avoiding conflict and stress when possible. In other words she will not be one who initiates combat. In turn she will not dispense injury unless she herself has suffered from an injury. It's also why she is so apt to blame others for her mistakes as it's to avoid adding stress unto herself from being reprimanded.
• Diminutive Frame: The girl is small and despite her best efforts she is also fragile. While she has an above average pain tolerance her body is susceptible to being easily damaged.
• Spiritual Misconceptions: Being tied to the world of the afterlife means seeing numerous things. Genjutsu and illusions that could typically be discredited for being unrealistic are significantly more difficult to discern whether they are real or not to the girl.
*Close Combat
Fears:
• Greater Demons: Whether or not demons are mythological beings or not a greater demon is an exorcists worst nightmare. A creature too strong to be exorcised is a reminder of said exorcists helplessness and weakness.
• ***** Stereotypes: Large, perhaps muscular, in their late twenties or older, facial hair, and poor grooming standards. Men that fit these descriptions terrify her as at a young age the stigma of her being abducted was used to prevent her from straying too far from the shrine.
Class Disciplines :
• Thoroughbred: Your maximum chakra pool and maximum stamina pool are both increased by {10} points, and you receive an additional {05} points to each pool whenever you rank up. Additionally, when you perform bloodline techniques above Rank D, you are refunded {05} chakra or {05} stamina, depending on which energy was used. ( If chakra was used, you recover chakra; if stamina was used, you recover stamina; if both were used, you recover both. )
• Blood Bender: User receives an additional 3 custom bloodline techniques. To clarify, these are custom techniques that must involve and utilize the characters bloodline. +1 additional Locked Formless Style. (does not count towards Locked Style limits)
Reductions:
○ -4 To Bloodline Techniques
○ Specialization: Bloodline Techniques Cost 10 Less Chakra
○ ThoroughBred: Bloodline Techniques Above Rank D Refund 5 Chakra and or Stamina or both.
○ All Fuuinjutsu is Treated As A Bloodline Technique
○ Fuuinjutsu Costs One Rank Less
○ -2 Buki Reduction
Personal Attributes:
• Hexorcist: Kyomei can apply Yozen no Soutou's Hitei, and Quen effects onto wanted paper dolls and paper talismans. However, this reduces the duration of the Hitei and Quen's effectiveness to a two post duration and removes spherical radius only affecting the targeted individual the paper doll or talisman has latched on to. {The Durations Cannot be Stacked And Are Capped at 2, The Paper Dolls Are susceptible to being burned and intercepted in flight. After reaching it's maximum duration the paper doll burns off. The paper doll can be Kai'd for removal like all Yozen no Satou's effects, can only apply attribute(s) the current [Clan Ability] being produced by Negation and Reinforcement }
• Exorcist Training: Kyomei is unable to use shuriken,senbon, or any metallic throwing weapon efficiently. In exchange she is capable of throwing explosive tags, paper dolls, and paper talismans with the deadly efficiency of said counterparts. ~Extra~ When learning the Honshi Art: Secret Stash The contents are instead replaced with 50 paper Talismans, and 25 Paper Dolls
Heiress of Exorcisms: Kyomei's heritage makes tending the garden, religious rites, infusing, and weaving cloth almost second nature. However, her diminutive frame prevents her from pursuing more physically tasking forms of work. Reduces the posts required for religious, tailoring, infusion, and botany jobs by [2]. Cannot receive titles in Metalsmithing, Mining, Gear Smithing, and Jeweler and increases other jobs mission requirements by [1] due to unfamiliarity.
~Pros~
[Botany], [Infusion Artificer], [Tailor] , [Religion]: Minimum Posts Are Reduced by [2] to a minimum of [1]
~Cons~
[Whitesmithing], [Blacksmithing], [Mining], [Gear-smithing],[Metal-Specific Smithing], and [Jeweler]: Cannot be Learned
~Trade Off~
[Wood-Smithing], [Glass-Blowing], [Chemist], [Cook] , [Armor-Smithing], [Weapon-Smithing]: Minimum Posts are Increased by [1]
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Ryo: 両 0 (See Recent Totals)
AC: 0 (See Recent Totals)
Missions Complete: (See Recent Totals)
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 1
S Rank :: 0
Limitations: {How many of each technique you can learn. Refer to class info}
• Kuchiyose : : 3 / 35
• Ninjutsu : : 12 / 35
• Genjutsu : : X / 12
• Taijutsu Styles: : X / 0
• Bukijutsu Styles: : 2 / 2
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Weapon Name:Chōwa {Harmony} Harmony is a traditional Khakkhara[Shakujou]. Otherwise commonly known as a Buddhist monk staff.
Weapon Type:Khakkhara[Shakujou]
Weapon Location: Often Carried, If not attached to back.
Weapon Height/Length: 7 Ft
Weapon Weight: 3lbs
Number of Rings: 8
Description: Chōwa is a Khakkhara passed down in Kyomei's family. It isn't by any means something that holds great significance as there have been many Chōwa before it. The christening of the name given unto every Khakkhara in the family solely because it is a reminder to always follow the way of peace to achieve true happiness in life and that all things despite the good and the bad that occur in them remain in harmony despite what it may seem.
~~~~~~~~~~~~~ ▼
Enlightened Form:
Weapon Name: Keihatsu {Enlightenment}. When slammed a Chōwa becomes what Kyomei's family calls the Keihatsu or The Enlightenment. It signifies that the wielder has been given or found purpose in life. A Chōwa becomes a Keihatsu when slammed down forcefully and imbued with the wielders spirit. (5-Chakra Per Transition: This Consumes an Activation)
Weapon Type:Khakkhara
Weapon Location: Often Carried, If not attached to back.
Weapon Height/Length: 7 Ft
Weapon Weight: 3lbs
Number of Rings: 8
Description: The Keihatsu emits a super natural glow, one that often synchronizes with the user's own chakra. Aside from this glowing the Keihatsu bares no other physical difference from it's previous form as a Chowa.
Ability Summary
►8 Ring Shattering:
Rank: X
Description: The Keihatsu's rings can separate themselves from the the staff they are attached to, they then grow up to an incredible size. Ranging up to Eight feet in diameter. The rings can be freely controlled by the wielder using the staff as a conduit to direct them. (5-Chakra Per Ring. A Total of 40 Chakra For 8: Rings must be sustained whilst in flight.) The rings are then often intended to place a target in their vacant center and contract immediately to restrict the target. If any of the rings are broken the remains turn into a ball of spiritual light and return to the staff as a normal sized ring and is placed in a temporary recovery period (1 Post). If the Keihatsu is ever disarmed all currently floating rings fall to the ground and return to their normal size. The rings can also be used in conjunction with Shakujou styles if logical. The weaponized rings strength is equivalent to the user's amounted expended for stamina with Formless Style: Shakujou.
►Sacred Detainment:
Rank: X {1-rank per Ring}
Type:Special-Fuuin (Special Meaning Fuuin Reductions do not Apply)
Element: N/a
Description: Strange Creatures or spirits with malicious intent when bound by the rings undergo an immediate binding. This seal is treated as an S+ seal if all 8 rings find a way to ensnare their target. The target that meets all the criteria 1
eing A Strange Creature 2:Harboring/Portraying Violent Tendencies cannot use any of their supernatural strength, skills, or powers, and effectively are stripped of all defenses up to the rank of rings used. Sacred Detainment then drains half said X-ranks worth of Chakra each post it is sustained. Sacred Detainment Does Work on Jinchuuriki but to a lesser extent only being treated as one X-ranked amount less and only stripping them of their [ Demon Techniques and Benefits ] equal to the amount of rings detaining them. Rings can be destroyed by an ability one rank higher than the X-rank of rings used or if there are three strength descriptives or higher when against a similar ranking technique.
►Edict of Purification:
Rank: X {1-rank per Ring}
Type:Special- Fuuin
Element: All
Description: When the Edict of Purification occurs the user stands still and begins reciting a mantra. As the Mantra progresses a ring will detach itself grow to it's maximum size and then portray the chinese or kanji symbol of an element. [1 Per Post ] The Elements are
火 [Ka] [Fire] : 風 [Fū] [Wind] :土 [Do] [Earth] : 雷 [Rai] [Lightening] : 水 [Sui] [Water]: 冥 [Mei] [Dark]: 光 [Kō] [Light]: 空[Kū] [Void]. The Mantra Must Be Sustained, Breaking of the mantra causes any rings at that point to fall pointlessly to the ground and return to the Keihatsu. The cost of this technique is progressive per post. [5], [10], [20], [40], [80], [160], [160], [160]. A Total of [640] by the final post. When the Mantra concludes the user spins their staff allowing for one final interruption and then slams it into the ground. All eight symbols glow with light corresponding to their elements fuse together into one giant ring that appears to be an eight sectioned circle with the symbol 真 [Shin] [Purity] in the center. A unfathomably powerful blast that could decimate an entire village if fired downward from the sky shoots forward. However, the beam inflicts no harm to anyone or any structure...unless it is a strange creature, impure of heart, tainted by evil, or wishes to do harm. The technique essentially, even then, does no damage, instead, it places a feeling of tranquility on all evil or violent intentions shutting them away briefly and crossing over any wayward spirits. The option for this technique to cause mass amounts of damage and destruction is possible but is considered Taboo in all accounts and doing so would destroy the weapon and make it's wielder unfit to ever wield another Keihatsu ever again. Even then, such is only achievable by tampering with the chanters rings discreetly carving [Shi] [Death] on each ring. Which no wielder could do themselves as it would make them unfit to wield the Keihatsu. This was only discovered when a former Keihatsu user asking for purity [Shin] to be engraved on the weapon by a blacksmith was accidently replaced with [Shi] the result was labeled in history as [The Black Tragedy]. While it's mark in history was minimal and the small settlement lost wasn't noteworthy the Keihatsu's capability of destruction was discovered that day and only the most heavily versed scholars are aware of it as even many who've unlocked the Keihatsu's abilities are unaware of this. Unfortunately devout historian's because of this are incredibly suspicious of all wielders of the Keihatsu.
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15x: Paper Dolls (Simple Paper Dolls: Treated As Shuriken)
1x: Spirit Mop (Waved Around To Dismiss Evil Spirits.)
1x: Hexing Effigy (A straw doll with a nail driven in it.)
1x: Holy Bell (A small bell when chimed is said to ward away evil.)
1x: Oni-Jar? (A small pot no bigger than a ring box. Marked with an emblem said to harbor an evil spirit and also have the ability to trap one. Is really just a novelty tiny jar given by her father to humor her.)
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[Basic Training Meditation:Genin x1] X ((+20 Chakra & Stamina))
[Basic Training Meditation:Genin x2] X
Kaifu/Funyu
[Kaifu E]
[Kaifu D] [X]
[Kaifu C] [X]
[Kaifu B] [X]
[Kaifu A] X
[Kaifu S] X
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▬▬┤|N i n j u t s u
Maruton: {Start with the following six only}
• Henge no Jutsu [ Transformation Technique ]
• Kawarimi no Jutsu [ Substitution Technique ]
• Bushin no Jutsu [ Clone Technique ]
• Suimen Hokou no Waza [ Act of Water Surface Walking ]
• Kinobori no Waza [ Act of Tree Climbing ]
• Kai [ Release ]
Katon
Raiton
Genjutsu
Bloodline {Clan Jutsu}:
Yozen no Soutou
•Hitei [ Negation ]
Rank: B
Description: Applies the Clan Techniques in a negative fashion, for a total of either 5 posts or the target(s) overwrites/cancels the technique, whichever occurs first.
Ability Progression, Spherical: Up through Chuunin, a passive, non-movable field of negation exists around the user. The field extends to a length of one arm, all the way around the body. It can't be turned off, but it does stop all effects (designated by the clan technique) when they enter the user's field, and can be overwritten with an Ouen [ Reinforcement ]. When the tattoos are used, the field does not negate, nor does hitting someone with the tattoos cause negation.
Ability Progression, Stretchy: From Jounin to Konin, a passive, stretchable field of negation exists around the user. The field can extend from a length of one arm, all the way around the body, to ~6 meters. It can't be turned off, but it does stop all effects (designated by the clan technique) when they enter the user's field, and can be overwritten with an Ouen [ Reinforcement ]. When the tattoos are used, the field does not negate, nor does hitting someone with the tattoos cause negation. The field is not deformable, just the radius of the sphere is movable.
Ability Progression, Deformable: From Sannin+, an active, stretchable/deformable field of negation exists around the user. The field can extend from a length of one arm, all the way around the body, to ~12 meters, in terms of pure stretch. The volume can also be applied into other shapes stemming from the body, such as cubes, pyramids, cylinders, et cetera, so long as the maximum is not passed. It can be turned off at will, but it does not stop all effects (designated by the clan technique) when they enter the user's field when as such. When the tattoos are used, the field does not negate, nor does hitting someone with the tattoos cause negation.
•Ouen [ Reinforcement ]
Rank: B
Description: Applies the Clan Techniques in a positive fashion, for a total of either 5 posts or the target(s) overwrites/cancels the technique, whichever occurs first.
Ability Progression, Spherical: Up through Chuunin, a passive, non-movable field of reinforcement exists around the user. The field extends to a length of one arm, all the way around the body. It can't be turned off, but it does reinforce all effects (designated by the clan technique) when they enter the user's field, and can be overwritten with an Hitei [ Negation ]. When the tattoos are used, the field does not reinforce, nor does touching someone with the tattoos cause reinforcement.
Ability Progression, Stretchy: From Jounin to Konin, a passive, stretchable field of reinforcement exists around the user. The field can extend from a length of one arm, all the way around the body, to ~6 meters. It can't be turned off, but it does reinforce all effects (designated by the clan technique) when they enter the user's field, and can be overwritten with an Hitei [ Negation ]. When the tattoos are used, the field does not reinforce, nor does touching someone with the tattoos cause reinforcement. The field is not deformable, just the radius of the sphere is movable.
Ability Progression, Deformable: From Sannin+, an active, stretchable/deformable field of reinforcement exists around the user. The field can extend from a length of one arm, all the way around the body, to ~12 meters, in terms of pure stretch. The volume can also be applied into other shapes stemming from the body, such as cubes, pyramids, cylinders, et cetera, so long as the maximum is not passed. It can be turned off at will, but it does not reinforce all effects (designated by the clan technique) when they enter the user's field when as such. When the tattoos are used, the field does not reinforce, nor does touching someone with the tattoos cause reinforcement.
~Fuuinjutsu~
~E~
•Fūnyū no Jutsu [ Enclosing Technique ]
•Kaifū no Jutsu [ Unsealing Technique ]
•Korabo Kuchiyose no Jutsu [ Collaborative Summoning Technique ]
•Tebanasu Fuuin [ Time Sealing ] [X]
~D~
•Fuuin Tsunagu [ Seal Connection ] [X]
•Kaifūjutsu • Kamifubuki [ Unsealing Technique • Paper Snowstorm ] [X]
•Maki Kemuri no Jutsu [ Winding Smoke Technique ] [X]
•Kaifūjutsu • Tetsu Engai no Yuminari [ Unsealing Technique • Segmented Iron Dome ] [X]
•Kuchiyose no Jutsu [ Summoning Technique ] [X]
•Seal Release: Instant Movement Technique [X]
~C~
•Utsuwa [ Container ] [X]
•Gyaku Kuchiyose no Jutsu [ Reverse Summoning Technique ] [X]
•[ Scroll Communication Technique ] [X]
~B~
•Bakuryuugeki [ Exploding Dragon Strike ] [X]
•Godai Houin no Michi [ Element Sealing Method ]
Maruton:[X]
Katon:[X]
Raiton:[X]
Fuuton:[X]
Suiton:[X]
Doton:[X]
Mokuton:
Hyouton:
Xton:
Xton:
~A~
~Kuchiyose~
~E~
~D~
•Kuchiyose • Usuimon [ Summoning • Rainwater Gate] [X]
~C~
•Shizen no Kuchiyose [ Nature Summoning ] [X]
~B~
•Kuchiyose • Rashoumon [Summoning • Rashoumon] [X]
~Custom~
~E~
~D~
Technique Name: Fulu Hyaku Tsuihō (One Hundred Banishing Fulu) X
Rank: X (Trained as D)
Type: Bloodline (Fuuinjutsu)
Element: Fuuinjutsu
Description: Signaled with the slamming of a staff or rotating one's arms around the body in a full circle a circle of fulu up to one hundred (A.k.a Taoist Exorcism Slips) appear around the user glowing with a mysterious light and the Kanji for purify written on them. The Fulu are then dispersed appropriately either sectioning off an area or attaching themselves to a target. If the target harbors any impunity, intent to do harm, hate, or evil within them they will undergo an unfathomable pain. The Fulu can be Kai'd to be removed when placed on a person. Objects or structures with Fulu on them function similarity when touched by a person or creature that fits the criteria. An evil or malevolent astral projection or spirit is forced back into it's body, crosses over, or is condemned to hell if the Fulu surpasses their rank. Non-malevolent spirits can use the Fulu as a method to crossover peacefully. If the Fulu are dispersed in a manner where it is attached to four surfaces in say a room a barrier will form. Example at 8:24 Any spiritual entities in the room or area will become visible to normal individuals. Activation allows Kyomei to determine a spirits alignment.
~C~
Technique Name: Fukitsuna kuro rondo (Sinister Black Rondo) [X]
Rank: X (Trained as C Rank)
Type: Bloodline (Fuuinjutsu)
Element: Fuuinjutsu
Description: Often used in conjunction with paper dolls. Kyomei will throw up to six paper dolls possibly with inscribed Fuuin that grow enormously in size to surround an opponent or trap them in a pseudo-dome. One Rank of Chakra is Used Per Paper Doll thrown with an inscribed Fuuin. All dolls in this instance will release their Fuuin assuming there is one in place. (Requires Prepared Fuuin to be Present on Paper Dolls) The Paper Dolls are as durable as the chakra spent to enlarge them but vanish after one post.
Technique: Itami [Pain] X
Rank: C
Type: Bloodline
Element: Bloodline
Description: Pain can be affected. Reinforcement doubles. Negation Negates.
Technique: Kanashimi no omo-sa (Weight of Grief) X
Rank: C(Cost)
Type: Fuuinjutsu
Element: Fuuinjutsu
Description: The weight of grief is a measure of an individual's sin for the most part the weight increases in size and power based on certain factors. Only some factors by proxy are unforgivable for the most part the weight is determined by an rping individual's level of guilt. Although Sociopathy doesn't make one immune. The user places the seal through touch or a conduit. The affected will find regardless of where they run or go a looming ghostly weight floats above them, the afflicted is then plagued by memories of their past if there are any such memories to plague them. The weight then falls with the full force of it's weight on the target marked with the seal. The ghostly weight only crushing them in the process. The weight of grief can be used for supplementary purposes to determine an individual's level of grief and distress and even their malicious tendencies by judging the size.
Factors:
Every Lie The Afflicted Recalls That They Have Told: 50lbs Per Lie
Every Regret The Afflicted Recalls(Turning down a lover, being too weak, being too strict): 100lbs Per Regret
Every Sin The Afflicted Recalls(Thievery, Adultery, Abuse, Injury Inflicted) : 200lbs Per Sin
Every Death The Afflicted Recalls They Blame Themselves For: 500 lbs Per Blamed Death
Locked Factors:
Murder: 1 Ton Per Murder
Rape: 1 Ton Per Rape
Torture: 1 Ton Per Torture
Genocide: 20 Tons Per Race/Clan Wiped
Rank and Size is Affected By The Weight The Individual Has accumulated
<100lbs: E
<200lbs: D
<500lbs: C
<1000lbs: B
<1 Ton: A
<2 Tons: S
<3 Tons: S+
~B~
Technique Name:Zairyō to tamashī no tōitsu (Unification of Material and Soul) [ X ]
Rank: X (Trained as B Rank)
Type: Bloodline
Element: Fuuinjutsu
Description: "The user can confine their tattoos into other wanted paper,scrolls, objects and Kaifu via Ochagami no Tai [ Body of the Tea God ]. When the conduit is destroyed before activation or during transference the Tattoo becomes ethereal. This makes the tattoo capable of returning to user's body, the fuuinjutsu is not lost and can be activated normally when it's returned to the body. Instead of costing E-rank worth of chakra the amount of chakra spent is determined by the level of Fuuin sealed in the tattoo being transferred to chosen conduit. Aesthetically the chosen conduit may float in ghostly manner around the user. This can be done a number of times determined by the user's skill in Ochagami no Tai [ Body of the Tea God ] making it possible to have up to six Fuuin sealed in this manner. They are treated as Tattoos for interaction with Reinforcement and Negation. Ultimately since Tattoo's have no indicated Fuuin size limitation when the Tattoo is transferred to a conduit said conduit will still function like the Tattoo for unexpected results. The duration of the floating fuuin remains indefinitely for purely aesthetic purposes unless destroyed or released.
Technique: Yūrei Aruku [Ghost Walk] [ X ]
Rank: B {A}
Type: Fuuinjutsu
Element: Fuuinjutsu
Description: The user emblazons a seal either upon themselves or another that lasts for a number of posts. Initially a weaker version of Tandokuhikou [ Solo Flight ]. Confers flight over a 10 posts duration. However, ascension must be done in step, like climbing stairs. Movement is restricted to land speed. Feet must be firmly downward at all times or the user will begin descending. If placed on an object the object will hover in place until struck. Can be retrained to A also allowing free range levitation on the user for up to a 10 post duration (movement speed is jogging pace). Can be retrained at S to last indefinitely until the seal is removed with an unsealing method of equal rank. (movement speed is walking pace). The seal must be fed Chakra when it's duration runs out equal to the desired rank of usage.
~A~
~S~
~Negation & Reinforcement Training~
~Negation & Reinforcement Training~
╪Kekkei no Jutsu [ Bloodline's Techniques ]
Rank: E [X]
Rank: D [X]
Rank: C [X]
Rank: B [X]
Rank: A [X]
Rank: S [X]
╪Sennin [ Sage ]
Chakra Pool: [X]
Chakra Regen: [X]
Chakra Cost: [X]
Sage Mode: [X]
Demon Chakra: [X]
Cursed Seals: [X]
╪Ishi [ Will ]
Stamina Pool: [X]
Stamina Regen: [X]
Stamina Cost: [X]
Buki Technique Descriptive Boosts: [X]
Tai Technique Descriptive Boosts: [X]
╪Kuchiyose [ Summonings ]
Rank: E [X]
Rank: D [X]
Rank: C [X]
Rank: B [X]
Rank: A [X]
Rank: S [X]
╪Renshū [ Practice ]
◘Taijutsu
Rank: E [X]
Rank: D [X]
Rank: C [X]
Rank: B [X]
Rank: A [X]
Rank: S [X]
◘Bukijutsu
Rank: E [X]
Rank: D [X]
Rank: C [X]
Rank: B [X]
Rank: A [X]
Rank: S [X]
◘Formless Style
Rank: E [X]
Rank: D [X]
Rank: C [X]
Rank: B [X]
Rank: A [X]
Rank: S [X]
╪Kyouten [ Canon ]
◘Maruton
Rank: E [X]
Rank: D [X]
Rank: C [X]
Rank: B [X]
Rank: A [X]
Rank: S [X]
◘Katon
Rank: E [X]
Rank: D [X]
Rank: C [X]
Rank: B [X]
Rank: A [X]
Rank: S [X]
◘Doton
Rank: E [X]
Rank: D [X]
Rank: C [X]
Rank: B [X]
Rank: A [X]
Rank: S [X]
◘Fuuton
Rank: E [X]
Rank: D [X]
Rank: C [X]
Rank: B [X]
Rank: A [X]
Rank: S [X]
◘Raiton
Rank: E [X]
Rank: D [X]
Rank: C [X]
Rank: B [X]
Rank: A [X]
Rank: S [X]
◘Suiton
Rank: E [X]
Rank: D [X]
Rank: C [X]
Rank: B [X]
Rank: A [X]
Rank: S [X]
◘Fuuinjutsu
Rank: E [X]
Rank: D [X]
Rank: C [X]
Rank: B [X]
Rank: A [X]
Rank: S [X]
◘Eiseijutsu
Rank: E [X]
Rank: D [X]
Rank: C [X]
Rank: B [X]
Rank: A [X]
Rank: S [X]
◘Genjutsu
Rank: E [X]
Rank: D [X]
Rank: C [X]
Rank: B [X]
Rank: A [X]
Rank: S [X]
╪Ochagami no Tai [ Body of the Tea God ]
Rank E: 1 Tattoo
Rank D: 2 Tattoos [X]
Rank C: 3 Tattoos [X]
Rank B: 4 Tattoos [X]
Rank A: 5 Tattoos [X]
Rank S: 6 Tattoos [X]
╪Ochagami no Shinshin [ Mind of the Tea God ]
Rank D: 2 [Up to 2 Fuuin Sealable in A Tattoo] [X]
Rank C: 3 [Up to 3 Fuuin Sealable in A Tattoo] [X]
Rank B: 4 [Up to 4 Fuuin Sealable in A Tattoo] [X]
Rank A: 5 [Up to 5 Fuuin Sealable in A Tattoo] [X]
Rank S: 6 [Up to 6 Fuuin Sealable in A Tattoo] [X]
~Tattoo Techniques~
Ochagami no Tai [ Body of the Tea God ]
Rank: E
Description: Allows one to shift their tattoos around to assume the proper Fuuinjutsu formation, or to simply update their looks. Must be used prior to using the Fuuinjutsu needed. Is considered 'supplementary'. Additional re-trainings will allow for additional Fuuinjutsu formations to be stored, for a total of 6 possible formations.
Ochagami no Shinshin [ Mind of the Tea God ] X
Rank: D
Description: Allows one to combine their tattoos to assume a proper Fuuinjutsu combination formation (adding two normal Fuuins together), or to simply update their looks. Must be used prior to using the combo Fuuinjutsu needed. Is considered 'supplementary'. Additional re-trainings will allow for additional Fuuinjutsu combination formations to be stored, up to the maximum of 6 normal Fuuinjutsu in 1 formation. (ex. 1 in one, 5 in another; 2 in one, 4 in another; 3 in one, 3 in another)
Ochagami no Henna [ Henna of the Tea God ] X
Rank: C
Description: Used after a heated sparring, the opposing rpc can opt to create a henna tattoo with the user to celebrate the occasion. This tattoo allows the user to do target designation/exclusion on the opposing rpc that participated in the spar. Each tattoo wears off if the rpcs so decide. Can be repeated after every spar, and stacks with previous spars.
Ochagami no Henkoutai [ Body Modification of the Tea God ] X
Rank: B
Description: Allows for piercings, brandings, scarring, and other such things listed through this link, here, to be used the same as any description including the word 'tattoo'. Each modification requires this jutsu to activate their stored techniques, and the activation thereof lasts for 5 posts.
Ochagami no Seirei [ Spiritual Diligence of the Tea God ] X
Rank: A
Description: Used after slaying another rpc, physically touching the dead will absorb their essence, turning it into a special type of tattoo of the user's own design. This tattoo allows one an additional non-tattoo jutsu, non-fuuinjutsu clan technique to be used at the same time as another is active. (such as Ruijaku and Gunki at the same time, or the doubling of one)
▬▬┤|T a i j u t s u
▬▬┤|F o r m l e s s S t y l e
Slots used: 00 :: 04
Locked Style: Projectile Weapons, Paper
• {D-rank} + {Gained at Genin]
• {C-rank} + {Gained at Chunin}
• {B-rank} + {Pre-leveled}
• {A-rank} + {X}
• {S-rank} + {X}
• {S+rank} + {X}
Locked Style:Khakkhara[Shakujou]: C
• {D-rank} + {Gained at Genin}
• {C-rank} + {Gained at Chunin}
• {B-rank} + {X}
• {A-rank} + {X}
• {S-rank} + {X}
• {S+rank} + {X}
{Bonus Slots}
• {Z} + {X}
• {Z} + {X}
{D-rank Slots}
• Paper Projectiles C + Pre-leveled
• Paper Projectiles B + Pre-leveled
{C-rank Slots}
• {Z} + {X}
• {Z} + {X}
{B-rank Slots}
• {Z} + {X}
• {Z} + {X}
{A-rank Slots}
• {Z} + {X}
• {Z} + {X}
{S-rank Slots}
• {Z} + {X}
• {Z} + {X} •
~Honshi Art~
_S t a g e ○ O n e [1] (Mastered)
▼
Dart [Pre-learned]
Rank: X :: Simple
Description: Although it seems somewhat idiotic, this technique can prove useful in a pinch. The user will take their projectile, hold it in a different position than normal, and let it loose as though it were thrown with normal focus and aim. The opponent loses any Reflex boosts when defending against this attack.
Pair [ X ]
Rank: X :: Simple
Description: The user will begin by placing two of their projectiles between their fingers, then wave their hand outward, releasing their grip on both, ultimately resulting in a trick shot with their normal focus and aim. Launches two projectiles simultaneously. The strength or speed of each projectile is slightly increased per rank.
S t a g e ○ T w o [2]
▼
___S t a g e ○ T h r e e [3]
▼
___S t a g e ○ F o u r [4]
▼
___S t a g e ○ F i v e [5]
▼
___S t a g e ○ S i x [6]
▼
~Suzu no Tsue~
_S t a g e ○ O n e [1] (2/2)
▼
Bachi [ Divine Punishment ] [ X ]
Rank: E :: Simple
Description: The primary stance for offensive practitioners of this Style. The user stands with their non-dominant foot forward and the ring end of the Shakujou up by their head, with the other end pointed along a line running parallel to their forward leg. While in this stance, any simple techniques employing the Shakujou are treated as complex when interacting with other techniques. The upkeep cost for this stance is paid once every two posts.
Oharai [ Exorcism ] [ X ]
Rank: X :: Simple
Description: The user swings the looped end of the Shakujou toward an opponent. Upon colliding with the target or otherwise stopping suddenly, the metal rings clang together, causing an enormous racket. The clanging scares creatures with threat ratings at its rank or lower and people at two rank below its rank or lower.
___S t a g e ○ T w o [2]
▼
Byakko [ White Tiger of the West ]
Rank: D :: Training
Description: The user practices walking as gently as possible, so as not to jeopardize even the smallest life unnecessarily. Following the completion of this training, the user gains the ability to walk without leaving a noticeable physical trail and spot trails left by others at or below their own body rank.
Teni [ Providence ]
Rank: X :: Simple
Description: The user raises the Shakujou, then brings the looped end down hard. A target struck by this suffers temporary deafness for one post per rank. Each of the metal rings also strike the target, causing damage at two ranks lower.
Yorishiro [ Holy Effigy ]
Rank: X :: Simple
Description: The user slams the unadorned end of the Shakujou into a target, embedding it therein. Removing the Shakujou forcibly requires a technique of a rank higher than this one. If used to anchor defensive techniques, this technique confers a full rank boost to the strength of those defensive techniques.
___S t a g e ○ T h r e e [3]
▼
Kamiwaza [ Divine Work ]
Rank: C :: Complex
Description: The primary stance for defensive practitioners of this Style. The user stands straight with the ringed end of the Shakujou on the non-dominant side of their head, with the other end pointed toward the ground on the opposite side of the user's body. The rings on the head of the Shakujou are charged with Chakra, allowing them to catch even the slightest change in the breeze. While in this stance, the user gains passive awareness of the position of all objects within two meters of their person and gain a rank of speed when responding to attacks made from outside that range. The upkeep cost for this stance is paid every post.
Kamigakari [ Fanatic ]
Rank: X :: Simple
Description: When faced with an incoming physical attack, the user swings the looped end of the Shakujou toward the attack. The user can choose to either catch the weapon being used (be it a sword, fist, etc.) or strike it from the side. This technique's rank must be at least the rank of the incoming attack to successfully defend. If used to strike, the metal rings each strike as well, causing damage at two ranks lower.
Genbu [ Black Turtle of the North ]
Rank: X :: Spiritual
Description: The user forms a wall of Chakra around the Shakujou that redirects physical and Ninjutsu attacks at or below its rank around itself, creating a safe zone behind the Shakujou. Can be maintained. Created shield is three meters across, regardless of rank.
___S t a g e ○ F o u r [4]
▼
Shakujou no Hansei [ Reflection on the Shakujou ]
Rank: B :: Training
Description: The user meditates on the usage of the Shakujou and its role in combating the creatures and monsters of the world. After this training is complete, the user is treated as one body rank higher when interacting nonviolently with monsters and strange creatures, and gains 50% more AC and Ryou from any missions involving them.
Shu no Tsubasa [ Vermillion Wing ]
Rank: X :: Complex
Description: The user points the ringed end of the Shakujou at an incoming technique, then spins their weapon along its length so that the metal rings splay outward. Any Chakra in the incoming technique, up to this technique's rank, is dispersed through the metal rings harmlessly.
Suzaku [ Vermillion Bird of the South ]
Rank: X :: Complex
Description: When faced with an incoming projectile Ninjutsu attack, the user spins their Shakujou to create a wall between themselves and the attack. The Chakra from any part of the attack that hits the Shakujou is drained and stored in the rings. This Chakra can then be launched back at a target or used to either Charge the Shakujou with an element or reinforce it (in the case of Maruton Chakra). Can only store up to one rank of Chakra per hoop on the Shakujou.
___S t a g e ○ F i v e [5]
▼
Yakuyoke [ Warding off Evil ]
Rank: X :: Simple
Description: A method of walking that utilizes the jangling of the rings to scare off potential predators. Monsters and strange creatures with a threat rating at or below this technique's rank flee from the user's path while they are walking, and those with a lower rank are completely cowed and cannot attack the user at all. Lasts for one post per rank and ends whenever the user stops walking or uses the Shakujou in combat.
Bajakenshou [ Warding Evil, Spreading Truth ]
Rank: X :: Complex
Description: The user charges the hoops on the end of their Shakujou with Chakra, then slams the other end into the ground, causing the hoops to clang together with great force. The Chakra is dispersed with the clanging, disrupting sound-based techniques in the area below this technique's rank and disrupting abnormal modes of sensing by characters, monsters, or strange creatures below this technique's rank.
___S t a g e ○ S i x [6]
▼
Seiryuu [ Azure Dragon of the East ]
Rank: S :: Complex
Description: The ultimate stance in the Style. The user, from a normal standing position, holds the Shakujou vertically in front of them on their dominant side. While in this stance, the user can choose to pay either the Stamina or Chakra portions of complex techniques involving the Shakujou. Additionally, all techniques using the Shakujou are treated as two ranks higher against monsters and other strange creatures. After initially entering this stance, the user does not have to start paying upkeep costs for one post per ten religious missions completed.
Kenshou [ Revealing the Truth ]
Rank: X :: Spiritual
Description: The user plants their feet and disperses Chakra through the ringed end of the Shakujou. Any monsters or strange creatures with a threat rating at or below this technique's rank lose any damage resistances and immunities they have so long as the user maintains this technique. Affects all monsters and strange creatures within twenty meters of the user, and continues to effect them even if they leave this radius or entered it after the technique started. Upkeep cost is half this technique's cost, or quarter if the damage resistances and immunities of the affected are known. For purposes of interacting with this technique, creatures and monsters with a threat level higher than S-Rank are treated as having an S+Rank threat level.
~Kaze no Zougenotou~
_S t a g e ○ O n e [1]
▼
S t a g e ○ T w o [2]
▼
___S t a g e ○ T h r e e [3]
▼
___S t a g e ○ F o u r [4]
▼
___S t a g e ○ F i v e [5]
▼
___S t a g e ○ S i x [6]
▼
▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬
Raised in the land of Tea Kyomei was a normal girl. She functioned as a local shrine maiden and as such was tasked with maintaining the shrine. As the years passed by the spat between shinobi and the common man occurred. When the Taoist temple an uncommon religion in the region was threatened to be destroyed by the Shinobi Kyomei's father begged and pleaded with the Yozen no Soutou to join their family and ranks. This happened and thus both Kyomei's father and herself received Tattoo's signifying their initiation. The entirety of their back was now covered in Taoist scriptures and symbols the most prevalent being the symbol for Yin and Yang. With the Yozen families knowledge in Fuuinjustu the shrine maiden and father passively stood at the base of their shrine nullifying any further assaults.
Peace came to the small town in the land of tea. Until the day Kyomei was tasked with the duty of exorcism. Being spiritually sensitive individuals the young girl would pursue her youthful career in exorcism. However, her father handled a majority due to the girls age at the time. Still, swearing to become the world's greatest exorcist she honed her skills to exceptional levels. Kyomei unfortunately was plagued with curiosity. Why did the Shinobi attack in the first place. If there were bad Shinobi certainly by the laws of taoism there were good Shinobi as well. After much convincing her father agreed to let her venture on her own to solve these questions that had been plaguing her. She wouldn't stray too far as per her father's warning before she arrived in a small camp inhabited by ninja. The individuals admired the girl's curiosity and spunk and decided to teach her the ways of a ninja to prove and reassure her not all shinobi were bad.
She'd return to her father who was in a panic each and everyday she left to see the ninja but it eventually came to light his daughter would not be satiated with her thoughts on ninja. Now that she had come of age she had to go on her pilgrimage. The taoist religion was weak in these regions and Kyomei despite her father's reluctance would be tasked with spreading it's influence. However, the least he could do would be to guarantee her safety by making arrangements for her to become part of a village. After many days travel set on a pilgrimage for greater knowledge, insight, and wisdom and to spread the teaching of taoism she found herself in the village of Sunagakure. Kyomei much to her satisfaction discovered to an even greater extent not all shinobi are bad but...she also discovered there were still those who had evil souls. Now determined to purge the village of these tainted souls Kyomei lives on still striving to become the world's greatest exorcist. However, eventually her pilgrimage makes transitions a common occurrence.
Extra, Event Benefits Etc:
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Φ
Φ
Φ
Φ
▬▬▬▬▬▬▬▬▬┤|ρ є r ѕ σ η α ℓ • ∂ α т α|├▬

Full Name:Kyomei Nenemaru [ Follower of the Tao ] [2/10] {Buddhism}
Nickname:Ne ne
Age: 14
Birthdate: Oct 29th
Gender: F
Height: 5'1
Weight: 104 lbs
Tattoos:
Several Lines of Scripture
Yin Emblem
Yang Emblem
Kanji: Purity
Kanji: Peace
Kanji: Tranquility
Kanji: Balance
Kanji: Love
Nindo:"For every evil purified there is another lying in wait."
Combat Nindo:"Injury and aid are two sides of the same coin."
Personality: Kyomei is a withdrawn girl who often dabbles in the occult and other taboo. While she is not a practitioner of such she believes cannibalism, perversion, and sin are necessary evils. Without sin there would be no determining what is right and what is wrong, those with perverse ideals are alleviating their repressed desires which could result in violent acts, those who cannibalize others in their death help another live. Of course there are limitations to what she defines as 'proper taboo'. A rapist is not alleviating their repressed desires they are committing a violent act, they are injuring the innocent. A cannibal who eats a living creature is not aiding in its own life but taking another. A person that sins with intent to do harm for their own enjoyment is not aiding morality but driving it into the ground. Kyomei as a follower of Taoism believes in balance and neutrality, her personality is reflective of this as there is just as much sweet as there is sinister within her. Common quirks include, random chanting and trying to exorcise people, she despite trying to be neutral often jumps to conclusions.
Village: Sunagakure
Rank: C-Body
First Class: Bloodline
Second Class: Bloodline
▬▬▬▬▬▬▬▬▬┤|c σ м в α т • ∂ α т α|├▬
Bloodline: Yozen no Soutou [ Feeble Existence, Complete Annihilation ]
Chakra Pool:345
Stamina Pool: 315
Chakra Affinity: Katon, Raiton
Chakra Materialization: Wispy purple foxfires and large fluttering shadows of paper dolls create an ominous and uncomfortable atmosphere.
Strengths:
• Deviant Glee: The girl appears innocent but she's anything but. Her advantage is her adorable and innocent appearance which some may find difficult to strike. It makes it significantly easier to throw squadmates and others under the bus.
• Crocodile Tears: Kyomei can cry on command and does a good job of it to. She's a talented actor to say the least. One could say she'd rival even professionals. This talent granting her the ability to lie unbelievably well.
• Frightening Presence: In combat Kyomei always has a stagnant air about her. It can be unsettling to some when mixed with her chakra materialization. This presence also often reveals itself when she's angry as her anger is certainly not expressed cutely but with an aura of malevolence.
•Spiritually Sensitive: Spiritual or ghost like techniques like some of the Uzamaki Clans appear to be more material and real, Kyomei can also see ghosts and lingering spirits as well as demonic presences. She can also communicate with the dead. However, being a medium she is easily subject to possession if she is not careful.
*Mid-Long Range Combat
*Fuuinjutsu
Weaknesses:
• Klutz: When not in combat and tasked with simple menial tasks she seems to clumsily fail often...and just as often pinning the blame on someone else.
• Wu-Wei: Meaning "Without Action" As a follower of Taoism Kyomei's religion entitles avoiding conflict and stress when possible. In other words she will not be one who initiates combat. In turn she will not dispense injury unless she herself has suffered from an injury. It's also why she is so apt to blame others for her mistakes as it's to avoid adding stress unto herself from being reprimanded.
• Diminutive Frame: The girl is small and despite her best efforts she is also fragile. While she has an above average pain tolerance her body is susceptible to being easily damaged.
• Spiritual Misconceptions: Being tied to the world of the afterlife means seeing numerous things. Genjutsu and illusions that could typically be discredited for being unrealistic are significantly more difficult to discern whether they are real or not to the girl.
*Close Combat
Fears:
• Greater Demons: Whether or not demons are mythological beings or not a greater demon is an exorcists worst nightmare. A creature too strong to be exorcised is a reminder of said exorcists helplessness and weakness.
• ***** Stereotypes: Large, perhaps muscular, in their late twenties or older, facial hair, and poor grooming standards. Men that fit these descriptions terrify her as at a young age the stigma of her being abducted was used to prevent her from straying too far from the shrine.
Class Disciplines :
• Thoroughbred: Your maximum chakra pool and maximum stamina pool are both increased by {10} points, and you receive an additional {05} points to each pool whenever you rank up. Additionally, when you perform bloodline techniques above Rank D, you are refunded {05} chakra or {05} stamina, depending on which energy was used. ( If chakra was used, you recover chakra; if stamina was used, you recover stamina; if both were used, you recover both. )
• Blood Bender: User receives an additional 3 custom bloodline techniques. To clarify, these are custom techniques that must involve and utilize the characters bloodline. +1 additional Locked Formless Style. (does not count towards Locked Style limits)
Reductions:
○ -4 To Bloodline Techniques
○ Specialization: Bloodline Techniques Cost 10 Less Chakra
○ ThoroughBred: Bloodline Techniques Above Rank D Refund 5 Chakra and or Stamina or both.
○ All Fuuinjutsu is Treated As A Bloodline Technique
○ Fuuinjutsu Costs One Rank Less
○ -2 Buki Reduction
Personal Attributes:
• Hexorcist: Kyomei can apply Yozen no Soutou's Hitei, and Quen effects onto wanted paper dolls and paper talismans. However, this reduces the duration of the Hitei and Quen's effectiveness to a two post duration and removes spherical radius only affecting the targeted individual the paper doll or talisman has latched on to. {The Durations Cannot be Stacked And Are Capped at 2, The Paper Dolls Are susceptible to being burned and intercepted in flight. After reaching it's maximum duration the paper doll burns off. The paper doll can be Kai'd for removal like all Yozen no Satou's effects, can only apply attribute(s) the current [Clan Ability] being produced by Negation and Reinforcement }
• Exorcist Training: Kyomei is unable to use shuriken,senbon, or any metallic throwing weapon efficiently. In exchange she is capable of throwing explosive tags, paper dolls, and paper talismans with the deadly efficiency of said counterparts. ~Extra~ When learning the Honshi Art: Secret Stash The contents are instead replaced with 50 paper Talismans, and 25 Paper Dolls
Heiress of Exorcisms: Kyomei's heritage makes tending the garden, religious rites, infusing, and weaving cloth almost second nature. However, her diminutive frame prevents her from pursuing more physically tasking forms of work. Reduces the posts required for religious, tailoring, infusion, and botany jobs by [2]. Cannot receive titles in Metalsmithing, Mining, Gear Smithing, and Jeweler and increases other jobs mission requirements by [1] due to unfamiliarity.
~Pros~
[Botany], [Infusion Artificer], [Tailor] , [Religion]: Minimum Posts Are Reduced by [2] to a minimum of [1]
~Cons~
[Whitesmithing], [Blacksmithing], [Mining], [Gear-smithing],[Metal-Specific Smithing], and [Jeweler]: Cannot be Learned
~Trade Off~
[Wood-Smithing], [Glass-Blowing], [Chemist], [Cook] , [Armor-Smithing], [Weapon-Smithing]: Minimum Posts are Increased by [1]
▬▬▬▬▬▬▬▬▬┤|c α r є є r • ∂ α т α|├▬
Ryo: 両 0 (See Recent Totals)
AC: 0 (See Recent Totals)
Missions Complete: (See Recent Totals)
D Rank :: 0
C Rank :: 0
B Rank :: 0
A Rank :: 1
S Rank :: 0
Limitations: {How many of each technique you can learn. Refer to class info}
• Kuchiyose : : 3 / 35
• Ninjutsu : : 12 / 35
• Genjutsu : : X / 12
• Taijutsu Styles: : X / 0
• Bukijutsu Styles: : 2 / 2
▬▬▬▬▬▬▬▬▬┤|ω є α ρ σ η • ∂ α т α|├▬
Weapon Name:Chōwa {Harmony} Harmony is a traditional Khakkhara[Shakujou]. Otherwise commonly known as a Buddhist monk staff.
Weapon Type:Khakkhara[Shakujou]
Weapon Location: Often Carried, If not attached to back.
Weapon Height/Length: 7 Ft
Weapon Weight: 3lbs
Number of Rings: 8
Description: Chōwa is a Khakkhara passed down in Kyomei's family. It isn't by any means something that holds great significance as there have been many Chōwa before it. The christening of the name given unto every Khakkhara in the family solely because it is a reminder to always follow the way of peace to achieve true happiness in life and that all things despite the good and the bad that occur in them remain in harmony despite what it may seem.
~~~~~~~~~~~~~ ▼
Enlightened Form:
Weapon Name: Keihatsu {Enlightenment}. When slammed a Chōwa becomes what Kyomei's family calls the Keihatsu or The Enlightenment. It signifies that the wielder has been given or found purpose in life. A Chōwa becomes a Keihatsu when slammed down forcefully and imbued with the wielders spirit. (5-Chakra Per Transition: This Consumes an Activation)
Weapon Type:Khakkhara
Weapon Location: Often Carried, If not attached to back.
Weapon Height/Length: 7 Ft
Weapon Weight: 3lbs
Number of Rings: 8
Description: The Keihatsu emits a super natural glow, one that often synchronizes with the user's own chakra. Aside from this glowing the Keihatsu bares no other physical difference from it's previous form as a Chowa.
Ability Summary
►8 Ring Shattering:
Rank: X
Description: The Keihatsu's rings can separate themselves from the the staff they are attached to, they then grow up to an incredible size. Ranging up to Eight feet in diameter. The rings can be freely controlled by the wielder using the staff as a conduit to direct them. (5-Chakra Per Ring. A Total of 40 Chakra For 8: Rings must be sustained whilst in flight.) The rings are then often intended to place a target in their vacant center and contract immediately to restrict the target. If any of the rings are broken the remains turn into a ball of spiritual light and return to the staff as a normal sized ring and is placed in a temporary recovery period (1 Post). If the Keihatsu is ever disarmed all currently floating rings fall to the ground and return to their normal size. The rings can also be used in conjunction with Shakujou styles if logical. The weaponized rings strength is equivalent to the user's amounted expended for stamina with Formless Style: Shakujou.
►Sacred Detainment:
Rank: X {1-rank per Ring}
Type:Special-Fuuin (Special Meaning Fuuin Reductions do not Apply)
Element: N/a
Description: Strange Creatures or spirits with malicious intent when bound by the rings undergo an immediate binding. This seal is treated as an S+ seal if all 8 rings find a way to ensnare their target. The target that meets all the criteria 1

►Edict of Purification:
Rank: X {1-rank per Ring}
Type:Special- Fuuin
Element: All
Description: When the Edict of Purification occurs the user stands still and begins reciting a mantra. As the Mantra progresses a ring will detach itself grow to it's maximum size and then portray the chinese or kanji symbol of an element. [1 Per Post ] The Elements are
火 [Ka] [Fire] : 風 [Fū] [Wind] :土 [Do] [Earth] : 雷 [Rai] [Lightening] : 水 [Sui] [Water]: 冥 [Mei] [Dark]: 光 [Kō] [Light]: 空[Kū] [Void]. The Mantra Must Be Sustained, Breaking of the mantra causes any rings at that point to fall pointlessly to the ground and return to the Keihatsu. The cost of this technique is progressive per post. [5], [10], [20], [40], [80], [160], [160], [160]. A Total of [640] by the final post. When the Mantra concludes the user spins their staff allowing for one final interruption and then slams it into the ground. All eight symbols glow with light corresponding to their elements fuse together into one giant ring that appears to be an eight sectioned circle with the symbol 真 [Shin] [Purity] in the center. A unfathomably powerful blast that could decimate an entire village if fired downward from the sky shoots forward. However, the beam inflicts no harm to anyone or any structure...unless it is a strange creature, impure of heart, tainted by evil, or wishes to do harm. The technique essentially, even then, does no damage, instead, it places a feeling of tranquility on all evil or violent intentions shutting them away briefly and crossing over any wayward spirits. The option for this technique to cause mass amounts of damage and destruction is possible but is considered Taboo in all accounts and doing so would destroy the weapon and make it's wielder unfit to ever wield another Keihatsu ever again. Even then, such is only achievable by tampering with the chanters rings discreetly carving [Shi] [Death] on each ring. Which no wielder could do themselves as it would make them unfit to wield the Keihatsu. This was only discovered when a former Keihatsu user asking for purity [Shin] to be engraved on the weapon by a blacksmith was accidently replaced with [Shi] the result was labeled in history as [The Black Tragedy]. While it's mark in history was minimal and the small settlement lost wasn't noteworthy the Keihatsu's capability of destruction was discovered that day and only the most heavily versed scholars are aware of it as even many who've unlocked the Keihatsu's abilities are unaware of this. Unfortunately devout historian's because of this are incredibly suspicious of all wielders of the Keihatsu.
▬▬▬▬▬▬▬▬▬┤|ι η ν є η т σ r у|├▬
15x: Paper Dolls (Simple Paper Dolls: Treated As Shuriken)
1x: Spirit Mop (Waved Around To Dismiss Evil Spirits.)
1x: Hexing Effigy (A straw doll with a nail driven in it.)
1x: Holy Bell (A small bell when chimed is said to ward away evil.)
1x: Oni-Jar? (A small pot no bigger than a ring box. Marked with an emblem said to harbor an evil spirit and also have the ability to trap one. Is really just a novelty tiny jar given by her father to humor her.)
▬▬▬▬▬▬▬▬▬┤|T R A I N I N G|├▬
[Basic Training Meditation:Genin x1] X ((+20 Chakra & Stamina))
[Basic Training Meditation:Genin x2] X
Kaifu/Funyu
[Kaifu E]
[Kaifu D] [X]
[Kaifu C] [X]
[Kaifu B] [X]
[Kaifu A] X
[Kaifu S] X
▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|├▬
▬▬┤|N i n j u t s u
Maruton: {Start with the following six only}
• Henge no Jutsu [ Transformation Technique ]
• Kawarimi no Jutsu [ Substitution Technique ]
• Bushin no Jutsu [ Clone Technique ]
• Suimen Hokou no Waza [ Act of Water Surface Walking ]
• Kinobori no Waza [ Act of Tree Climbing ]
• Kai [ Release ]
Katon
Raiton
Genjutsu
Bloodline {Clan Jutsu}:
Yozen no Soutou
•Hitei [ Negation ]
Rank: B
Description: Applies the Clan Techniques in a negative fashion, for a total of either 5 posts or the target(s) overwrites/cancels the technique, whichever occurs first.
Ability Progression, Spherical: Up through Chuunin, a passive, non-movable field of negation exists around the user. The field extends to a length of one arm, all the way around the body. It can't be turned off, but it does stop all effects (designated by the clan technique) when they enter the user's field, and can be overwritten with an Ouen [ Reinforcement ]. When the tattoos are used, the field does not negate, nor does hitting someone with the tattoos cause negation.
Ability Progression, Stretchy: From Jounin to Konin, a passive, stretchable field of negation exists around the user. The field can extend from a length of one arm, all the way around the body, to ~6 meters. It can't be turned off, but it does stop all effects (designated by the clan technique) when they enter the user's field, and can be overwritten with an Ouen [ Reinforcement ]. When the tattoos are used, the field does not negate, nor does hitting someone with the tattoos cause negation. The field is not deformable, just the radius of the sphere is movable.
Ability Progression, Deformable: From Sannin+, an active, stretchable/deformable field of negation exists around the user. The field can extend from a length of one arm, all the way around the body, to ~12 meters, in terms of pure stretch. The volume can also be applied into other shapes stemming from the body, such as cubes, pyramids, cylinders, et cetera, so long as the maximum is not passed. It can be turned off at will, but it does not stop all effects (designated by the clan technique) when they enter the user's field when as such. When the tattoos are used, the field does not negate, nor does hitting someone with the tattoos cause negation.
•Ouen [ Reinforcement ]
Rank: B
Description: Applies the Clan Techniques in a positive fashion, for a total of either 5 posts or the target(s) overwrites/cancels the technique, whichever occurs first.
Ability Progression, Spherical: Up through Chuunin, a passive, non-movable field of reinforcement exists around the user. The field extends to a length of one arm, all the way around the body. It can't be turned off, but it does reinforce all effects (designated by the clan technique) when they enter the user's field, and can be overwritten with an Hitei [ Negation ]. When the tattoos are used, the field does not reinforce, nor does touching someone with the tattoos cause reinforcement.
Ability Progression, Stretchy: From Jounin to Konin, a passive, stretchable field of reinforcement exists around the user. The field can extend from a length of one arm, all the way around the body, to ~6 meters. It can't be turned off, but it does reinforce all effects (designated by the clan technique) when they enter the user's field, and can be overwritten with an Hitei [ Negation ]. When the tattoos are used, the field does not reinforce, nor does touching someone with the tattoos cause reinforcement. The field is not deformable, just the radius of the sphere is movable.
Ability Progression, Deformable: From Sannin+, an active, stretchable/deformable field of reinforcement exists around the user. The field can extend from a length of one arm, all the way around the body, to ~12 meters, in terms of pure stretch. The volume can also be applied into other shapes stemming from the body, such as cubes, pyramids, cylinders, et cetera, so long as the maximum is not passed. It can be turned off at will, but it does not reinforce all effects (designated by the clan technique) when they enter the user's field when as such. When the tattoos are used, the field does not reinforce, nor does touching someone with the tattoos cause reinforcement.
~Fuuinjutsu~
~E~
•Fūnyū no Jutsu [ Enclosing Technique ]
•Kaifū no Jutsu [ Unsealing Technique ]
•Korabo Kuchiyose no Jutsu [ Collaborative Summoning Technique ]
•Tebanasu Fuuin [ Time Sealing ] [X]
~D~
•Fuuin Tsunagu [ Seal Connection ] [X]
•Kaifūjutsu • Kamifubuki [ Unsealing Technique • Paper Snowstorm ] [X]
•Maki Kemuri no Jutsu [ Winding Smoke Technique ] [X]
•Kaifūjutsu • Tetsu Engai no Yuminari [ Unsealing Technique • Segmented Iron Dome ] [X]
•Kuchiyose no Jutsu [ Summoning Technique ] [X]
•Seal Release: Instant Movement Technique [X]
~C~
•Utsuwa [ Container ] [X]
•Gyaku Kuchiyose no Jutsu [ Reverse Summoning Technique ] [X]
•[ Scroll Communication Technique ] [X]
~B~
•Bakuryuugeki [ Exploding Dragon Strike ] [X]
•Godai Houin no Michi [ Element Sealing Method ]
Maruton:[X]
Katon:[X]
Raiton:[X]
Fuuton:[X]
Suiton:[X]
Doton:[X]
Mokuton:
Hyouton:
Xton:
Xton:
~A~
~Kuchiyose~
~E~
~D~
•Kuchiyose • Usuimon [ Summoning • Rainwater Gate] [X]
~C~
•Shizen no Kuchiyose [ Nature Summoning ] [X]
~B~
•Kuchiyose • Rashoumon [Summoning • Rashoumon] [X]
~Custom~
~E~
~D~
Technique Name: Fulu Hyaku Tsuihō (One Hundred Banishing Fulu) X
Rank: X (Trained as D)
Type: Bloodline (Fuuinjutsu)
Element: Fuuinjutsu
Description: Signaled with the slamming of a staff or rotating one's arms around the body in a full circle a circle of fulu up to one hundred (A.k.a Taoist Exorcism Slips) appear around the user glowing with a mysterious light and the Kanji for purify written on them. The Fulu are then dispersed appropriately either sectioning off an area or attaching themselves to a target. If the target harbors any impunity, intent to do harm, hate, or evil within them they will undergo an unfathomable pain. The Fulu can be Kai'd to be removed when placed on a person. Objects or structures with Fulu on them function similarity when touched by a person or creature that fits the criteria. An evil or malevolent astral projection or spirit is forced back into it's body, crosses over, or is condemned to hell if the Fulu surpasses their rank. Non-malevolent spirits can use the Fulu as a method to crossover peacefully. If the Fulu are dispersed in a manner where it is attached to four surfaces in say a room a barrier will form. Example at 8:24 Any spiritual entities in the room or area will become visible to normal individuals. Activation allows Kyomei to determine a spirits alignment.
~C~
Technique Name: Fukitsuna kuro rondo (Sinister Black Rondo) [X]
Rank: X (Trained as C Rank)
Type: Bloodline (Fuuinjutsu)
Element: Fuuinjutsu
Description: Often used in conjunction with paper dolls. Kyomei will throw up to six paper dolls possibly with inscribed Fuuin that grow enormously in size to surround an opponent or trap them in a pseudo-dome. One Rank of Chakra is Used Per Paper Doll thrown with an inscribed Fuuin. All dolls in this instance will release their Fuuin assuming there is one in place. (Requires Prepared Fuuin to be Present on Paper Dolls) The Paper Dolls are as durable as the chakra spent to enlarge them but vanish after one post.
Technique: Itami [Pain] X
Rank: C
Type: Bloodline
Element: Bloodline
Description: Pain can be affected. Reinforcement doubles. Negation Negates.
Technique: Kanashimi no omo-sa (Weight of Grief) X
Rank: C(Cost)
Type: Fuuinjutsu
Element: Fuuinjutsu
Description: The weight of grief is a measure of an individual's sin for the most part the weight increases in size and power based on certain factors. Only some factors by proxy are unforgivable for the most part the weight is determined by an rping individual's level of guilt. Although Sociopathy doesn't make one immune. The user places the seal through touch or a conduit. The affected will find regardless of where they run or go a looming ghostly weight floats above them, the afflicted is then plagued by memories of their past if there are any such memories to plague them. The weight then falls with the full force of it's weight on the target marked with the seal. The ghostly weight only crushing them in the process. The weight of grief can be used for supplementary purposes to determine an individual's level of grief and distress and even their malicious tendencies by judging the size.
Factors:
Every Lie The Afflicted Recalls That They Have Told: 50lbs Per Lie
Every Regret The Afflicted Recalls(Turning down a lover, being too weak, being too strict): 100lbs Per Regret
Every Sin The Afflicted Recalls(Thievery, Adultery, Abuse, Injury Inflicted) : 200lbs Per Sin
Every Death The Afflicted Recalls They Blame Themselves For: 500 lbs Per Blamed Death
Locked Factors:
Murder: 1 Ton Per Murder
Rape: 1 Ton Per Rape
Torture: 1 Ton Per Torture
Genocide: 20 Tons Per Race/Clan Wiped
Rank and Size is Affected By The Weight The Individual Has accumulated
<100lbs: E
<200lbs: D
<500lbs: C
<1000lbs: B
<1 Ton: A
<2 Tons: S
<3 Tons: S+
~B~
Technique Name:Zairyō to tamashī no tōitsu (Unification of Material and Soul) [ X ]
Rank: X (Trained as B Rank)
Type: Bloodline
Element: Fuuinjutsu
Description: "The user can confine their tattoos into other wanted paper,scrolls, objects and Kaifu via Ochagami no Tai [ Body of the Tea God ]. When the conduit is destroyed before activation or during transference the Tattoo becomes ethereal. This makes the tattoo capable of returning to user's body, the fuuinjutsu is not lost and can be activated normally when it's returned to the body. Instead of costing E-rank worth of chakra the amount of chakra spent is determined by the level of Fuuin sealed in the tattoo being transferred to chosen conduit. Aesthetically the chosen conduit may float in ghostly manner around the user. This can be done a number of times determined by the user's skill in Ochagami no Tai [ Body of the Tea God ] making it possible to have up to six Fuuin sealed in this manner. They are treated as Tattoos for interaction with Reinforcement and Negation. Ultimately since Tattoo's have no indicated Fuuin size limitation when the Tattoo is transferred to a conduit said conduit will still function like the Tattoo for unexpected results. The duration of the floating fuuin remains indefinitely for purely aesthetic purposes unless destroyed or released.
Technique: Yūrei Aruku [Ghost Walk] [ X ]
Rank: B {A}
Type: Fuuinjutsu
Element: Fuuinjutsu
Description: The user emblazons a seal either upon themselves or another that lasts for a number of posts. Initially a weaker version of Tandokuhikou [ Solo Flight ]. Confers flight over a 10 posts duration. However, ascension must be done in step, like climbing stairs. Movement is restricted to land speed. Feet must be firmly downward at all times or the user will begin descending. If placed on an object the object will hover in place until struck. Can be retrained to A also allowing free range levitation on the user for up to a 10 post duration (movement speed is jogging pace). Can be retrained at S to last indefinitely until the seal is removed with an unsealing method of equal rank. (movement speed is walking pace). The seal must be fed Chakra when it's duration runs out equal to the desired rank of usage.
~A~
~S~
~Negation & Reinforcement Training~
~Negation & Reinforcement Training~
╪Kekkei no Jutsu [ Bloodline's Techniques ]
Rank: E [X]
Rank: D [X]
Rank: C [X]
Rank: B [X]
Rank: A [X]
Rank: S [X]
╪Sennin [ Sage ]
Chakra Pool: [X]
Chakra Regen: [X]
Chakra Cost: [X]
Sage Mode: [X]
Demon Chakra: [X]
Cursed Seals: [X]
╪Ishi [ Will ]
Stamina Pool: [X]
Stamina Regen: [X]
Stamina Cost: [X]
Buki Technique Descriptive Boosts: [X]
Tai Technique Descriptive Boosts: [X]
╪Kuchiyose [ Summonings ]
Rank: E [X]
Rank: D [X]
Rank: C [X]
Rank: B [X]
Rank: A [X]
Rank: S [X]
╪Renshū [ Practice ]
◘Taijutsu
Rank: E [X]
Rank: D [X]
Rank: C [X]
Rank: B [X]
Rank: A [X]
Rank: S [X]
◘Bukijutsu
Rank: E [X]
Rank: D [X]
Rank: C [X]
Rank: B [X]
Rank: A [X]
Rank: S [X]
◘Formless Style
Rank: E [X]
Rank: D [X]
Rank: C [X]
Rank: B [X]
Rank: A [X]
Rank: S [X]
╪Kyouten [ Canon ]
◘Maruton
Rank: E [X]
Rank: D [X]
Rank: C [X]
Rank: B [X]
Rank: A [X]
Rank: S [X]
◘Katon
Rank: E [X]
Rank: D [X]
Rank: C [X]
Rank: B [X]
Rank: A [X]
Rank: S [X]
◘Doton
Rank: E [X]
Rank: D [X]
Rank: C [X]
Rank: B [X]
Rank: A [X]
Rank: S [X]
◘Fuuton
Rank: E [X]
Rank: D [X]
Rank: C [X]
Rank: B [X]
Rank: A [X]
Rank: S [X]
◘Raiton
Rank: E [X]
Rank: D [X]
Rank: C [X]
Rank: B [X]
Rank: A [X]
Rank: S [X]
◘Suiton
Rank: E [X]
Rank: D [X]
Rank: C [X]
Rank: B [X]
Rank: A [X]
Rank: S [X]
◘Fuuinjutsu
Rank: E [X]
Rank: D [X]
Rank: C [X]
Rank: B [X]
Rank: A [X]
Rank: S [X]
◘Eiseijutsu
Rank: E [X]
Rank: D [X]
Rank: C [X]
Rank: B [X]
Rank: A [X]
Rank: S [X]
◘Genjutsu
Rank: E [X]
Rank: D [X]
Rank: C [X]
Rank: B [X]
Rank: A [X]
Rank: S [X]
╪Ochagami no Tai [ Body of the Tea God ]
Rank E: 1 Tattoo
Rank D: 2 Tattoos [X]
Rank C: 3 Tattoos [X]
Rank B: 4 Tattoos [X]
Rank A: 5 Tattoos [X]
Rank S: 6 Tattoos [X]
╪Ochagami no Shinshin [ Mind of the Tea God ]
Rank D: 2 [Up to 2 Fuuin Sealable in A Tattoo] [X]
Rank C: 3 [Up to 3 Fuuin Sealable in A Tattoo] [X]
Rank B: 4 [Up to 4 Fuuin Sealable in A Tattoo] [X]
Rank A: 5 [Up to 5 Fuuin Sealable in A Tattoo] [X]
Rank S: 6 [Up to 6 Fuuin Sealable in A Tattoo] [X]
~Tattoo Techniques~
Ochagami no Tai [ Body of the Tea God ]
Rank: E
Description: Allows one to shift their tattoos around to assume the proper Fuuinjutsu formation, or to simply update their looks. Must be used prior to using the Fuuinjutsu needed. Is considered 'supplementary'. Additional re-trainings will allow for additional Fuuinjutsu formations to be stored, for a total of 6 possible formations.
Ochagami no Shinshin [ Mind of the Tea God ] X
Rank: D
Description: Allows one to combine their tattoos to assume a proper Fuuinjutsu combination formation (adding two normal Fuuins together), or to simply update their looks. Must be used prior to using the combo Fuuinjutsu needed. Is considered 'supplementary'. Additional re-trainings will allow for additional Fuuinjutsu combination formations to be stored, up to the maximum of 6 normal Fuuinjutsu in 1 formation. (ex. 1 in one, 5 in another; 2 in one, 4 in another; 3 in one, 3 in another)
Ochagami no Henna [ Henna of the Tea God ] X
Rank: C
Description: Used after a heated sparring, the opposing rpc can opt to create a henna tattoo with the user to celebrate the occasion. This tattoo allows the user to do target designation/exclusion on the opposing rpc that participated in the spar. Each tattoo wears off if the rpcs so decide. Can be repeated after every spar, and stacks with previous spars.
Ochagami no Henkoutai [ Body Modification of the Tea God ] X
Rank: B
Description: Allows for piercings, brandings, scarring, and other such things listed through this link, here, to be used the same as any description including the word 'tattoo'. Each modification requires this jutsu to activate their stored techniques, and the activation thereof lasts for 5 posts.
Ochagami no Seirei [ Spiritual Diligence of the Tea God ] X
Rank: A
Description: Used after slaying another rpc, physically touching the dead will absorb their essence, turning it into a special type of tattoo of the user's own design. This tattoo allows one an additional non-tattoo jutsu, non-fuuinjutsu clan technique to be used at the same time as another is active. (such as Ruijaku and Gunki at the same time, or the doubling of one)
▬▬┤|T a i j u t s u
▬▬┤|F o r m l e s s S t y l e
Slots used: 00 :: 04
Locked Style: Projectile Weapons, Paper
• {D-rank} + {Gained at Genin]
• {C-rank} + {Gained at Chunin}
• {B-rank} + {Pre-leveled}
• {A-rank} + {X}
• {S-rank} + {X}
• {S+rank} + {X}
Locked Style:Khakkhara[Shakujou]: C
• {D-rank} + {Gained at Genin}
• {C-rank} + {Gained at Chunin}
• {B-rank} + {X}
• {A-rank} + {X}
• {S-rank} + {X}
• {S+rank} + {X}
{Bonus Slots}
• {Z} + {X}
• {Z} + {X}
{D-rank Slots}
• Paper Projectiles C + Pre-leveled
• Paper Projectiles B + Pre-leveled
{C-rank Slots}
• {Z} + {X}
• {Z} + {X}
{B-rank Slots}
• {Z} + {X}
• {Z} + {X}
{A-rank Slots}
• {Z} + {X}
• {Z} + {X}
{S-rank Slots}
• {Z} + {X}
• {Z} + {X} •
~Honshi Art~
_S t a g e ○ O n e [1] (Mastered)
▼
Dart [Pre-learned]
Rank: X :: Simple
Description: Although it seems somewhat idiotic, this technique can prove useful in a pinch. The user will take their projectile, hold it in a different position than normal, and let it loose as though it were thrown with normal focus and aim. The opponent loses any Reflex boosts when defending against this attack.
Pair [ X ]
Rank: X :: Simple
Description: The user will begin by placing two of their projectiles between their fingers, then wave their hand outward, releasing their grip on both, ultimately resulting in a trick shot with their normal focus and aim. Launches two projectiles simultaneously. The strength or speed of each projectile is slightly increased per rank.
S t a g e ○ T w o [2]
▼
___S t a g e ○ T h r e e [3]
▼
___S t a g e ○ F o u r [4]
▼
___S t a g e ○ F i v e [5]
▼
___S t a g e ○ S i x [6]
▼
~Suzu no Tsue~
_S t a g e ○ O n e [1] (2/2)
▼
Bachi [ Divine Punishment ] [ X ]
Rank: E :: Simple
Description: The primary stance for offensive practitioners of this Style. The user stands with their non-dominant foot forward and the ring end of the Shakujou up by their head, with the other end pointed along a line running parallel to their forward leg. While in this stance, any simple techniques employing the Shakujou are treated as complex when interacting with other techniques. The upkeep cost for this stance is paid once every two posts.
Oharai [ Exorcism ] [ X ]
Rank: X :: Simple
Description: The user swings the looped end of the Shakujou toward an opponent. Upon colliding with the target or otherwise stopping suddenly, the metal rings clang together, causing an enormous racket. The clanging scares creatures with threat ratings at its rank or lower and people at two rank below its rank or lower.
___S t a g e ○ T w o [2]
▼
Byakko [ White Tiger of the West ]
Rank: D :: Training
Description: The user practices walking as gently as possible, so as not to jeopardize even the smallest life unnecessarily. Following the completion of this training, the user gains the ability to walk without leaving a noticeable physical trail and spot trails left by others at or below their own body rank.
Teni [ Providence ]
Rank: X :: Simple
Description: The user raises the Shakujou, then brings the looped end down hard. A target struck by this suffers temporary deafness for one post per rank. Each of the metal rings also strike the target, causing damage at two ranks lower.
Yorishiro [ Holy Effigy ]
Rank: X :: Simple
Description: The user slams the unadorned end of the Shakujou into a target, embedding it therein. Removing the Shakujou forcibly requires a technique of a rank higher than this one. If used to anchor defensive techniques, this technique confers a full rank boost to the strength of those defensive techniques.
___S t a g e ○ T h r e e [3]
▼
Kamiwaza [ Divine Work ]
Rank: C :: Complex
Description: The primary stance for defensive practitioners of this Style. The user stands straight with the ringed end of the Shakujou on the non-dominant side of their head, with the other end pointed toward the ground on the opposite side of the user's body. The rings on the head of the Shakujou are charged with Chakra, allowing them to catch even the slightest change in the breeze. While in this stance, the user gains passive awareness of the position of all objects within two meters of their person and gain a rank of speed when responding to attacks made from outside that range. The upkeep cost for this stance is paid every post.
Kamigakari [ Fanatic ]
Rank: X :: Simple
Description: When faced with an incoming physical attack, the user swings the looped end of the Shakujou toward the attack. The user can choose to either catch the weapon being used (be it a sword, fist, etc.) or strike it from the side. This technique's rank must be at least the rank of the incoming attack to successfully defend. If used to strike, the metal rings each strike as well, causing damage at two ranks lower.
Genbu [ Black Turtle of the North ]
Rank: X :: Spiritual
Description: The user forms a wall of Chakra around the Shakujou that redirects physical and Ninjutsu attacks at or below its rank around itself, creating a safe zone behind the Shakujou. Can be maintained. Created shield is three meters across, regardless of rank.
___S t a g e ○ F o u r [4]
▼
Shakujou no Hansei [ Reflection on the Shakujou ]
Rank: B :: Training
Description: The user meditates on the usage of the Shakujou and its role in combating the creatures and monsters of the world. After this training is complete, the user is treated as one body rank higher when interacting nonviolently with monsters and strange creatures, and gains 50% more AC and Ryou from any missions involving them.
Shu no Tsubasa [ Vermillion Wing ]
Rank: X :: Complex
Description: The user points the ringed end of the Shakujou at an incoming technique, then spins their weapon along its length so that the metal rings splay outward. Any Chakra in the incoming technique, up to this technique's rank, is dispersed through the metal rings harmlessly.
Suzaku [ Vermillion Bird of the South ]
Rank: X :: Complex
Description: When faced with an incoming projectile Ninjutsu attack, the user spins their Shakujou to create a wall between themselves and the attack. The Chakra from any part of the attack that hits the Shakujou is drained and stored in the rings. This Chakra can then be launched back at a target or used to either Charge the Shakujou with an element or reinforce it (in the case of Maruton Chakra). Can only store up to one rank of Chakra per hoop on the Shakujou.
___S t a g e ○ F i v e [5]
▼
Yakuyoke [ Warding off Evil ]
Rank: X :: Simple
Description: A method of walking that utilizes the jangling of the rings to scare off potential predators. Monsters and strange creatures with a threat rating at or below this technique's rank flee from the user's path while they are walking, and those with a lower rank are completely cowed and cannot attack the user at all. Lasts for one post per rank and ends whenever the user stops walking or uses the Shakujou in combat.
Bajakenshou [ Warding Evil, Spreading Truth ]
Rank: X :: Complex
Description: The user charges the hoops on the end of their Shakujou with Chakra, then slams the other end into the ground, causing the hoops to clang together with great force. The Chakra is dispersed with the clanging, disrupting sound-based techniques in the area below this technique's rank and disrupting abnormal modes of sensing by characters, monsters, or strange creatures below this technique's rank.
___S t a g e ○ S i x [6]
▼
Seiryuu [ Azure Dragon of the East ]
Rank: S :: Complex
Description: The ultimate stance in the Style. The user, from a normal standing position, holds the Shakujou vertically in front of them on their dominant side. While in this stance, the user can choose to pay either the Stamina or Chakra portions of complex techniques involving the Shakujou. Additionally, all techniques using the Shakujou are treated as two ranks higher against monsters and other strange creatures. After initially entering this stance, the user does not have to start paying upkeep costs for one post per ten religious missions completed.
Kenshou [ Revealing the Truth ]
Rank: X :: Spiritual
Description: The user plants their feet and disperses Chakra through the ringed end of the Shakujou. Any monsters or strange creatures with a threat rating at or below this technique's rank lose any damage resistances and immunities they have so long as the user maintains this technique. Affects all monsters and strange creatures within twenty meters of the user, and continues to effect them even if they leave this radius or entered it after the technique started. Upkeep cost is half this technique's cost, or quarter if the damage resistances and immunities of the affected are known. For purposes of interacting with this technique, creatures and monsters with a threat level higher than S-Rank are treated as having an S+Rank threat level.
~Kaze no Zougenotou~
_S t a g e ○ O n e [1]
▼
S t a g e ○ T w o [2]
▼
___S t a g e ○ T h r e e [3]
▼
___S t a g e ○ F o u r [4]
▼
___S t a g e ○ F i v e [5]
▼
___S t a g e ○ S i x [6]
▼
▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬
Raised in the land of Tea Kyomei was a normal girl. She functioned as a local shrine maiden and as such was tasked with maintaining the shrine. As the years passed by the spat between shinobi and the common man occurred. When the Taoist temple an uncommon religion in the region was threatened to be destroyed by the Shinobi Kyomei's father begged and pleaded with the Yozen no Soutou to join their family and ranks. This happened and thus both Kyomei's father and herself received Tattoo's signifying their initiation. The entirety of their back was now covered in Taoist scriptures and symbols the most prevalent being the symbol for Yin and Yang. With the Yozen families knowledge in Fuuinjustu the shrine maiden and father passively stood at the base of their shrine nullifying any further assaults.
Peace came to the small town in the land of tea. Until the day Kyomei was tasked with the duty of exorcism. Being spiritually sensitive individuals the young girl would pursue her youthful career in exorcism. However, her father handled a majority due to the girls age at the time. Still, swearing to become the world's greatest exorcist she honed her skills to exceptional levels. Kyomei unfortunately was plagued with curiosity. Why did the Shinobi attack in the first place. If there were bad Shinobi certainly by the laws of taoism there were good Shinobi as well. After much convincing her father agreed to let her venture on her own to solve these questions that had been plaguing her. She wouldn't stray too far as per her father's warning before she arrived in a small camp inhabited by ninja. The individuals admired the girl's curiosity and spunk and decided to teach her the ways of a ninja to prove and reassure her not all shinobi were bad.
She'd return to her father who was in a panic each and everyday she left to see the ninja but it eventually came to light his daughter would not be satiated with her thoughts on ninja. Now that she had come of age she had to go on her pilgrimage. The taoist religion was weak in these regions and Kyomei despite her father's reluctance would be tasked with spreading it's influence. However, the least he could do would be to guarantee her safety by making arrangements for her to become part of a village. After many days travel set on a pilgrimage for greater knowledge, insight, and wisdom and to spread the teaching of taoism she found herself in the village of Sunagakure. Kyomei much to her satisfaction discovered to an even greater extent not all shinobi are bad but...she also discovered there were still those who had evil souls. Now determined to purge the village of these tainted souls Kyomei lives on still striving to become the world's greatest exorcist. However, eventually her pilgrimage makes transitions a common occurrence.
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