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BloodOnWhitePetals
Crew

PostPosted: Wed Apr 26, 2006 9:00 pm


Our very own Forgotten Realms campaign


Hello everyone, there is one PC spot open, so to join you can post a Character Sheet and I will give you the last spot. Currently 7 people playing!

Character creation questions (or any other questions about the campaign) can go in the FR Campaign: OOC Thread.
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Campaign Info:
The campaign finds itself in the city of Daerlun, in Sembia, still traveling with the caravan from Triel.
Unfortunatley, the city Watch has acused the players of a murder or three. They have been forced into service, to prove their own innocence. This has involved a trip into a strange sewer system under a ruined Cathedral, where one of them has met his untimely demise. Their only clues, some lavender worms and strange acid burns. They have also discovered that they are not the first the Watch has done this to.

Action Index:
Old action is archived at the end of this post

20 - The Library
21 - Crypt
22 - Skeletons are dead
23 - Pit Trap
24 - Secret Door
25 - Carrion Crawler
26 - 6 for Lunch
27 - The Compost Heap
28 - A Party in the Depths
29 - The Crossroads

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Characters:
1. Tanith - LG Male Human Monk - played by DarkHayama
Tanith is tall and built, though you can't tell much with the heavy robes he wears. When his hood is not up, his short brown hair is messy. His face is youthful, but he carries an expression of seriousness, and his eyes are a peircing green.

Current status: Travelled to Sembia with a Merchant caravan as a bodyguard to one of the poorer merchants. Currently trapped underneath a ruined cathedral by the city watch.

2. Arazil Soveliss - LN Male Half-Drow Cleric - played by Jeron 2
Arazil has light grey skin and short, well-groomed, silver hair. He is tall and heavily muscular. He is adorned in spotless, shining banded mail with the Unsleeping Eye etched into the brest and back of the armor. He wields a heavy mace and carries a b*****d sword on his back.

Current Status: Travelled to the Temple of Helm in Triel, Sembia to serve the local High Preist, where he has found acceptance. Currently trapped underneath a ruined cathedral by the city watch.

3. Galvin Stormshadow - CG Male Human Ranger - played by DeathGod02
Galvin is a thin, handsome, young human ranger. He is light on his feet, and was raised in the woods by his elvish Step Parents. He has a quiet personality, but can get talkative. He is kind and quick to help his freinds. He has long black hair, crystal blue eyes, and pale skin. His smile is trustful.

Current Status: He has just traveled into town from the forests where he had been hunting, looking to unload some furs. Currently trapped underneath a ruined cathedral by the city watch.

4. Delphine Gamelyn - CE Female Human Sorcerer played by Hiei_no_miko
She is an exotic, pale Tethyrian, from Calmishan, with pitch-black hair and shining purple eyes.

Current Status: Trapped underneath a ruined cathedral by the city watch.

5. Alister Rosethorn - LE Human Male Swashbuckler played by Mortagern
A thin, pale, human, with black hair, violet eyes and an interesting birthmark resembling a talon going around his left eye to his cheek. He carries himself in a manner befitting someone of Nobility and wears a nobles outfit of black with crimson red highlights. An amulet bearing a coin with Tymoras symbol on it hangs around his neck. A rapier is at his side. He looks very ill most the time. He keeps his hair combed back usually, but baring that, it just hangs over his eyes.

Current Status: Trapped underneath a ruined cathedral by the city watch.

6. Raam - CG Male Half-Giant Psychic Warrior played by Sylvanes
Standing a full 7 feet 8 inches, Raam towers above nearly everyone he meets. His braided, black hair reaches well past his neck, ending at his upper back. His skin is a deep brown color, a tribute to the harsh desert he once lived in. His brown eyes seem to sparkle with wisdom beyond his years, while his body ripples with strong muscles, making him seem more like a statue than a person.

Current Status: Trapped underneath a ruined cathedral by the city watch.

6. Ebrak Nyrss - NG Male Human Rogue played by Mostlyfiller
Ebrak is lank and tall with sunkissed skin and dark straight hair left to grow to shoulderlength and bound neatly together at their tips with a length of leather.

8. somebody -played by TheGreatBeast666


In Loving Memory:

1. Uri Blackhammer - NG Male Gnome Fighter -played by TheGreatBeast666
He is a young gnome with blue eyes and oddly dark hair. He wears a black breastplate and greaves and carries an odd hammer in his hand, with a wicked hook on the butt end. Strapped to his back is a black warhammer that is nearly as tall as he is.

Current Status: Uri fell in a spike pit. Ouch.

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Here are some good links for those of you without your own books, or looking for some more D&D information:
The Hypertext d20 SRD
SystemReferenceDocs.org
Crystal Keep

For FR specific starting regions and feats you can download this PDF:
http://www.megaupload.com/?d=VCNPQAWO

For more information and resources on the Forgotten Realms campaign setting I would recommend The FR Survival Guide from Wizards of the Coast. It is old, but there's some good reading there.

If you would like to read more on Sembia here is a good resource:
http://sunsetvale.dfxwebs.com/regions.htm#sembia


Here is a big FR map for you guys.

EDIT: Ok guys, time to start playing. This opening post will be changing and evolving with the campaign to become a sort of index and character list, because I'm sure the thread will grow in lenth quickly!

------------------------------------------------------------


Action Archive:

1 - Terrible Trouble in old Triel - Opening
2 - Situation Post
3 - Destroy the Kobolds!
4 - 2nd Combat Round
5 - Advance and Vanquish!
6 - 4th Combat Round
7 - Combat Summary Post
8 - The Morning After
9 - The Crypt of St. Bethesda
10 - The Watch helps out
11 - Entrance
12 - Otyugh!
13 - Dead Otyugh
14 - Exploring
15 - Delphine
16 - Alister
17 - Ghouls
18 - Combat Round 2
19 - Combat Round 3  
PostPosted: Thu Apr 27, 2006 4:48 pm


Terrible Trouble in old Triel
No, it's NOT THAT adventure smile


Action Summary:

This is the Opening of the Adventure, so there has been no action previous to this. This is a preview of the format I use for normal play action posts. Combat action posts will follow a very similar format, with additional posts for NPC and monster attack and damage rolls, which will be summarized here for you.


Opening situation:

Our players are sitting in a small but busy tavern in the small merchant town of Triel, in Sembia, cooling thier throats after a days work. Timothy Hunter is performing a song on stage. Tanith is sitting at a table with a few of the guards from the caravan he had been travelling with. Arazil is talking with two other clerics from the local temple at a table in the back corner of the tavern, near the fire. It is a cold, starless night in Triel and the tavern is lit only by firelight and a few torches in sconces on the wall, causing shadows to dance along the walls. The occupants of the tavern are caught up in their own merriment, reverie when the relaxed atmoshpere is shattered by the sound of screams from outside. Lightning begins to flash through the windows in an instant, and the boom of thunder appears to be right on top of thier heads.

Just then a disheveled member of the town guard, covered in soot, comes bursting through the tavern doors. Smoke and flames are visible in dark town beyond the doors as another burst of lighting lights the scene through the tavern's open doors.

"The town is burning!" the man yells, "HELP! We need every man we can get!"

The man rushes back out the door, still calling for the aid of the towns inhabitants.The patrons of the tavern begin grabbing their things and passing by the bartender, who is passing out full buckets as fast as he can fill them, and heading out the door.

Outside the entire town is in panic. Even the few stone buildings in this area are constructed with enough wood to catch flame, and the blaze is spreading throughout the area rapidly. In spite of the sudden downpour of rain from the storm. The efforts of the townsfolk to control the fires seem to be of no avail and as the winds blow the fire from building to building.

--------------------------------------------------


I will put my comments, instructions or additional information in dark red to seperate it from the text of the adventure. Mainly this will be hints to help out new players. More experienced player probably won't learn much from these additions.

This is the opening of the campaign, and now it's your turn to let me know what your character would want to do in this situation. I could say you all grab buckets, and run outside.. but that's not my style. Some action posts may be longer than this one, some shorter, but I will always stop at the point where your character needs to make a decision. As soon as I have the players actions I will go on to the next situation post.
 

BloodOnWhitePetals
Crew


DarkHayama

Unforgiving Millionaire

15,500 Points
  • Brandisher 100
  • Sausage Fest 200
  • Clambake 200
PostPosted: Thu Apr 27, 2006 5:20 pm


The commotion snaps me from meditation, and I jump up to grab a bucket and help the town with extinguishing the flames. "The flames burn strong. Let us hope these are the cause of an arson, and not punishment from the Gods themselves" I rush towards one of the buildings and attempt to extinguish the flames.
PostPosted: Thu Apr 27, 2006 8:54 pm


Rushing outside from the temple, I notice the flames and the confusion. I rush to where the citizens are trying to put out the fire with their buckets and grab a bucket myself. I aid in the effort to put out the fires and keep an eye out for any injured

Krovox
Crew


Hunter Rose (the grendel)

PostPosted: Thu Apr 27, 2006 9:43 pm


I look at the people burning and running to save the town and shrug, thinking now would be a good time to get outta the town and not have to pay for anything that has come from my time in the town/
PostPosted: Thu Apr 27, 2006 11:37 pm


Let me get a spot check from Tanith.

BloodOnWhitePetals
Crew

DarkHayama rolled 1 20-sided dice: 3 Total: 3 (1-20)

DarkHayama

Unforgiving Millionaire

15,500 Points
  • Brandisher 100
  • Sausage Fest 200
  • Clambake 200
PostPosted: Thu Apr 27, 2006 11:41 pm


3+7 spot modifier=10 spot check
PostPosted: Fri Apr 28, 2006 1:41 am


Action Summary:
Tanith and Arazil rushed to help the townfolk in their time of need while Timothy watched the ensuing chaos safely from the tavern doorway. Surely he is taking all of this in for his next heroic ballad.
As Tanith rushed to aid the townsfolk, he scanned the area, the thought of arson still lingering in his mind. He didn't see anything but chaos and other rushing people.
Tanith failed his spot check.

Current situation:
Even with the help of two of our brave heros the townsfolk are fighting a losing battle against the raging inferno that was once their beautiful town. Rain pours down steadily on the weary heads of the would-be firefighters, soaking them from head to toe, while apparently doing nothing to abate the blaze. Lightning lights the terrible scene again, and thunder rips through the sky louder than ever.

But now, on the outskirts of town, a new sound begins to catch the attention of the people, as a warning cry is called from the distance.

"The caravans are being raided!" calls a guard from the town gates. His cry is barely audible above the din, but his horn calls out load and clear. Anyone who has worked in a caravan knows that call, it is the call to defense.

Sure enough, the caravans, loaded with goods to be taken out in the morning, are being attacked just outside of town. It is impossible to tell from this distance if the caravan guards still on duty are protecting the caravans, or aiding with the town's growing problem, but a second call from the guard's horn makes it clear that at least he feels the danger is getting worse. A guttural battle cry rings through the night, followed by the sounds of clashing steel in the distance.

---------------------------------------------------


Ok guys, this is where you come in. Basically the choice is to continue trying to put out the fires, investigate the attack, or do something else entirely. I'll leave it up to you.  

BloodOnWhitePetals
Crew


Hunter Rose (the grendel)

PostPosted: Fri Apr 28, 2006 2:11 am


((I'll go raid the bar...jk))

I will go investigate the attack, surely they must have something of value that I can take while they are busied by the attackers, and perhaps I will take a few down as well.
PostPosted: Fri Apr 28, 2006 2:25 am


I'l take spot checks from Timothy and Arazil now.
See DarkHayama's spot check post above for a nice example.
Basically, you post a roll of 1d20, then edit the post to add your modifiers and give the final result.

BloodOnWhitePetals
Crew

Hunter Rose (the grendel) rolled 1 20-sided dice: 2 Total: 2 (1-20)

Hunter Rose (the grendel)

PostPosted: Fri Apr 28, 2006 2:30 am


Please give me a good number =3

2+2(Spot Mod) = 4
Can I reroll Spot?
PostPosted: Fri Apr 28, 2006 10:48 am


I hear the sounds from the distance, and already can tell my place is there."Townsfolk, I believe my services will be better met guarding the caravans. The raiders could decide to raid more after the caravans have been raided if we do not stop them. They may also be responsible for this, and so if we do not stop them, they may strike again." With those words, I empty my last bucket, then drop it and rush towards the caravans, cracking my knuckles in preperation.

DarkHayama

Unforgiving Millionaire

15,500 Points
  • Brandisher 100
  • Sausage Fest 200
  • Clambake 200
Krovox rolled 1 20-sided dice: 12 Total: 12 (1-20)

Krovox
Crew

PostPosted: Fri Apr 28, 2006 5:46 pm


12+5(spot modifier)=17
Reply
BloodOnWhitePetals Campaigns

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