Action Summary:
The mayor and teamster are overjoyed that you all will be helping. The mayor takes you to one of the drier sleeping areas and tells you to get a night's rest. The rain still pours down on the town, and the crackles and hisses of dying fires can be heard throughout the town as you bed down.
All of the things purchased would have been readily available. The caravan is in town...
Current situation:
In the morning the city is bustling with activity. Interim shelters are being set up for those with no place to live. It is a hot morning, with not a cloud to be seen, but the town is still soaked from the storm. Smoke lingers about the area, as there are no winds. Repairs are already starting on many of the less damaged buildings, the beginnings of scaffoldings crowd the streets on both sides in the less damaged areas.
The caravan has been moved right into the east side of town, where massive destruction is evident and piles of smouldering rubble lie where massive structures had been the night before. People bustle in every direction at once, some looking for food and shelter, some busy with repairs, some clearing debris, some cleaning remains and hauling carts.. But there is a large crowd forming near the eastern road, not 200 yards from where a battle had been the night before.
There are uniformed caravan guards forming the crowd into lines, and merchants scatter the area, readying for the coming trip. Even with the loss the caravan has many goods left.
It appears that the caravan is hiring guards and workers, just like the mayor and teamster had said. They are promising an excellent wage, compared to what people in such a town live on, so many men from the area have come to sign up. There is an area just behind this where townsfolk are being given a mix of light or medium armors and cheap weapons.
"G'morning!" calls a large man coming in your direction as you leave communal shelter you spent the night in. He is a mountian of a man, wearing half-plate with an enormous sword on his belt.
He introduces himself as Beorn Beornson, captian of the Triel guard, though he is from an area far to the north. "I foun' an ol' frien' of mine o'er at that caravan, he's talkin' ta them merchants now. Thought ya'd like to meet 'im. C'mon."
He leads you through the crowd, to where a young ranger with long, black hair is talking to some merchants. He is trying to trade furs, while they attempt to recruit him to work in the caravan.
He introduces him to you as Galvin Stormshadow.
Yep, that's our new player! The caravan is about to leave the town, just wanted to give a little scenery and introduce the new guy.
The mayor and teamster are overjoyed that you all will be helping. The mayor takes you to one of the drier sleeping areas and tells you to get a night's rest. The rain still pours down on the town, and the crackles and hisses of dying fires can be heard throughout the town as you bed down.
All of the things purchased would have been readily available. The caravan is in town...
Current situation:
In the morning the city is bustling with activity. Interim shelters are being set up for those with no place to live. It is a hot morning, with not a cloud to be seen, but the town is still soaked from the storm. Smoke lingers about the area, as there are no winds. Repairs are already starting on many of the less damaged buildings, the beginnings of scaffoldings crowd the streets on both sides in the less damaged areas.
The caravan has been moved right into the east side of town, where massive destruction is evident and piles of smouldering rubble lie where massive structures had been the night before. People bustle in every direction at once, some looking for food and shelter, some busy with repairs, some clearing debris, some cleaning remains and hauling carts.. But there is a large crowd forming near the eastern road, not 200 yards from where a battle had been the night before.
There are uniformed caravan guards forming the crowd into lines, and merchants scatter the area, readying for the coming trip. Even with the loss the caravan has many goods left.
It appears that the caravan is hiring guards and workers, just like the mayor and teamster had said. They are promising an excellent wage, compared to what people in such a town live on, so many men from the area have come to sign up. There is an area just behind this where townsfolk are being given a mix of light or medium armors and cheap weapons.
"G'morning!" calls a large man coming in your direction as you leave communal shelter you spent the night in. He is a mountian of a man, wearing half-plate with an enormous sword on his belt.
He introduces himself as Beorn Beornson, captian of the Triel guard, though he is from an area far to the north. "I foun' an ol' frien' of mine o'er at that caravan, he's talkin' ta them merchants now. Thought ya'd like to meet 'im. C'mon."
He leads you through the crowd, to where a young ranger with long, black hair is talking to some merchants. He is trying to trade furs, while they attempt to recruit him to work in the caravan.
He introduces him to you as Galvin Stormshadow.
Yep, that's our new player! The caravan is about to leave the town, just wanted to give a little scenery and introduce the new guy.