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[Corrupt] Morgan Keaton / Corrupt Haüyne of Execution

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Ivynian

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PostPosted: Thu Oct 30, 2014 2:09 pm


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NOTE: If you are triggered by stories that explore gender identities in large or small part, please do not read Haüyne/Morgan's stories, or rps involving this character. It isn't guaranteed in every rp, but please just avoid this character and feel free to read many of the other wonderful POV characters in Moonshop.



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“Many that live deserve death. And some that die deserve life. Can you give it to them? Then do not be too eager to deal out death in judgement.” ~J.R.R. Tolkien


Met Sailor Sandrine / Corrupt Haüyne?:
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Shipping? (Feel free to suggest what you ship.):


Achievements:
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Quest Started : Fri Dec 13, 2013 2:01 am
Received : : Thu Oct 30, 2014 2:31 am page 22290
Super/Corrupt Upgrade: Posted: Sun Jul 12, 2015 2:08 am page 23725

Played/Character Concept by ‡ Ivynian
Official Art ‡ Natsube / Shanyume / Bluefire_Dragons (Whimsical Blue)
Shop Concept ‡ Natsube and her amazing shop staff
Sailor Moon ‡ Takeuchi Naoko, TOEI, DiC, Kodansha, Bandai, and others.
PostPosted: Thu Oct 30, 2014 2:16 pm


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“But secondly you say 'society must exact vengeance, and society must punish'. Wrong on both counts. Vengeance comes from the individual and punishment from God.” ~Victor Hugo

Etenal :
Quest
Super →→ Eternal: Posted for Etenal: Sun Apr 09, 2017 1:54 am
Markers ‡ § / done, ¶ / In Progress, ◊ / Unfinished or Abandoned / Φ subbed with an item




Past Life ‡
[ ] [ ] [ ] [ ] [ ]






    RP LOG

  • 022 [ § ][ ORP - B 07 ] Keep Your Halos Tight ( Lots ) - Price Hall Gymnasium becomes a battlefield overwhelmed, and no one reaches Sandrine's side in time except the Negaverse.

  • 023 [R 08] But the swelling's gone down (Haüyne x Umber) -

  • 024 [R][ R 09 ] Of course you live here (Pyro/Hauyne) -

  • 025 [ § ][ B 08 ] Metanoia ( Schol x Haüyne x Aegir ) -

  • 026 [ § ][ B 09 ] The Guillotine is not Neutral ( Celsus/Haüyne ) -

  • 027 [ § ][ R 10 ] When Schedules clear up! (Pyro/Haüyne) -

  • 028 [ § ][ event - R 11 ] Carnival of Rust - The Beginning (Lots) -

  • 029 [ § ][ event - B 10 ] Carnival of Rust - The Middle of the End / End (Lots) -

  • 030 [ § ][ R 11 ] A Snake's Bite (Pyro/Haüyne)

  • 031 [ § ][ S 09 ] Californication ( Pyro/Haüyne ) - direct response series of solos

  • 031 [ § ][ R 12 ] Hey Is For Horses (Morgan / Olga)

  • 032 [ § ][ R 13 ] Find the Time for Finding (Cinnabar/Haüyne)

  • 033 [ § ][ R 14 ] Venom comes in more then words (Pyro/Haüyne)

  • 034 [ § ][ event - B 11 ] [Unbeing Dead] Ossuary Top Floor (Lots)

  • 035 [ § ][ R 15 ] [Meta] The Challenge [Negaverse ORP] (Lots)

  • 036 [ § ][ B 12 ] [Meta] The Graveyard [Negaverse ORP] (Lots)

  • 037 [ § ][ R 16 ] New Beginnings [Negaverse ORP]] (Lots)

  • 038 [ § ][ R 17 ] Playing Pony (Morgan / Olga)

  • 039 [ § ][ R 18 ] { tourney } Pyrophanite vs Jet (Lots)

  • 040 [ § ][ B 13 ] { tourney }R1: Tourmaline vs Haüyne (Lots)

  • 041 [ § ][ B 14 ] { tourney }R2: Cavansite vs Haüyne (Lots)

  • 042 [ § ][ B 15 ] { tourney }R3: Haüyne vs Typhon (Lots)

  • 043 [ § ][ R 19 ] After Tourney cuddles (Pyaüne)

  • 044 [ § ][ R 20 / ORP ] 2016 DCBC Halloween Costume Ball (lots)

  • 045 [ § ][ R 21 / ORP ] Negaverse Party (lots)

  • 046 [ § ][ S 09 ] Appreciations ( Haüyne )

  • 047 [ § ] [ R 22 ] Pizza and Movies and Cuddles (Pyro/Haüyne)

  • 048 [ § ] [ B 16 ] Operational Control (Scholo/Haüyne/Chara)

  • 049 [ § ] [ B 17 ] Operational Wear (Scholo/Duhr/Haüyne)

  • 050 [ § ] [ B 18 ] Operational Tear (Scholo/Denebola/Haüyne)

  • 052 [ § ] [ S 10 ] Data in yo FACE (Haüyne)

  • 051 [ § ][ R 23 ] [R] Shine like the blade of the Guillotine (Ida / Haüyne)

  • 052 [ § ] [ S 11 ] This Parrot Has Ceased to Be (Haüyne)

  • 053 [ § ][ R 24 ] [R] Soldiers Stationed Here (Gadolinite/Haüyne)

  • 054 [ § ] [ R 25 ]That maketh wretched or happy, rich or poor (Jet/Haüyne)

  • 055 [ § ] [ ORP / B 19 ] Orange Zone (lots)

  • 056 [ § ] [ R 26 ] Hostile enough? ( Denebola / Haüyne )

  • [057 [ § ] [ ? tbd ] encouraging people who have not ( Chauvet & The Machine )

  • 063 [ § ] [ ? tbd ] Breaking the Habit ( Laby, Lime, Bus, Machine, Para )

  • 058 [ § ] [ Holiday - R 27 ] God hates Snakes ( Pyrophanite/Haüyne )

  • 059 [ § ] [ R 28 ] Captain Albert ( Haüyne/Auro/Prou/Olga )

  • 060 [ § ] [ R 29 ] Into The Fold ( Machine / Stillz )

  • 061 [ § ] [ Up-R 30 ] I no more harbored sacredness ( Machine/Lepidolite )

  • 062 [ § ] [ R 31 ] One Expensive Charmander ( Steele / Terrible3 )

  • 063 [ § ] [ R 32 ] Breaking Down ( Bus/Machine )

  • 064 [ § ] [ R 33 ] Whistle Blower ( Machine / Still / Harm )

  • 065 [ § ] [ R 34 ] Snakes In A Warehouse ( Trashketeers )

  • 066 [ § ] [ Holiday R 35 ] both false and subtle ( Zach / Morgan )

  • 067 [ § ] [ R 36 ] Take To Task ( Machine / Stillz )













Scout→→ Super
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Regulars ‡
[§] [] [§] [§] [§] [§] [Φ] [Φ] [Φ] [Φ] [§]

Solos ‡
[§] [§] [§] [§] [§] [§] [§] [§]

Battles ‡
[§] [§] [§] [] [§] [§] [Φ] [§]



    RP LOG
    +4 Luna P's +1 Henshin Pen - used!

  • 001 [ § ][ AWA / S 01 ] Glitterspits ( Jack / Sandrine ) - Jack meets some strange, nameless cat alien, and is given a pen and phone. Somehow these are supposed to fight evil?
  • ◊◊◊ 002 [ § ][ ORP / B 01 ] [LD] Zone 3 - The Village ( Jack ) - Barely a week since awakening, and suddenly the Code summons many senshi and knights to the Wonder of Avalon to save it from direct assault by the Negaverse. Words: 903, word count met for reqs
  • 003 [ § ][ S 02 ] They Say Monsters are Real ( Jack ) - New to this senshi business, Jack doesn't react first with a henshin, but with plain human panic.
  • 004 [ § ][ S 03 ] Breaking Some Walls ( Jack ) - Jack has to spend the night out, and comes to some realizations about the whole 'senshi' thing.
  • 005 [ § ][ EVENT / B 02 ] Send in the calvalry! ( ORP ) - Having seen the notifications come through on senshiphone, Sandrine tries to make it in time to help whoever all these other Senshi and Knights are.
  • 006 [ § ][ S 04 ] It was the silence of silence. ( Jack ) - Jack is concerned with the indifference of Destiny City
  • 007 [ § ][ B 03 ] What Little Freedom Remains ( Jet v. Sandrine )
  • 008 [ § ][ R 01 ] Used to Dream About Escaping Ordinary ( Ida/Sandrine ) - Jack is found by one of the eternals zee met and gets some pointers on what the meaning of it all is.
  • 009 [ ◊◊◊ ][ B 04 ] We swear we know what we're doing! ( Sandrine & Sphal )
  • 010 [ ◊◊◊ ][ R 02 ] How to think, not what to think. ( Urda/Sandrine )
  • 011 [ § ][ R 03 ] Masse Mensch Material ( Shale x Jack) - Jack meets a stranger in the subway and introduces him to the theory of urban life. Also the hobby of Urban Exploration.
  • 012 [ § ][ ORP/B 05 ] Destruction Reigns (Lots ) - a whole mess of auras are in one place, and Jack discovers its a battle with Chaos. May as well throw in to help the good guys, right?
  • 013 [ § ][ S 05 ] Versant, Erudite and Primed ( Jack ) - Sandrine finds a secluded, protected spot to brush up on some available information.
  • 014 [ § ][ R 04 ] The Canopy ( Shale x Jack) - Jack meets Shale a second time for some UrbEx Adventures.
  • 015 [ § ][ R 05 ] It's Called a DC Shower ( Shale x Jack) - Jack & Shale try to fit and wash simultaneously in the fast food store bathroom.
  • 016 [ § ][ S 06 ] Not So Starborn, Not So Hero ( Sandrine ) - Sandrine returns to the old theatre to find and face down any monster found there. It goes inelegantly.
  • [017 [ § ][ R 06 ] Superstition of Assistance ( Ida x Sandrine ) - Sandrine knows exactly one person to call for help with wounds from the youma.
  • 018 [ § ][ B 06 ] You may be deceived if— ( Shale/Jack v. youma ) - Being a senshi means protecting your friends, right?
  • 019 [ § ][ S 07 ] Good People ( Jack ) - Old lessons worry current days.
  • 020 [ § ][ S 08 ] T-minus Launch, Abort. ( Sandrine ) - Trying to phone home and focus to see what homeworlds are all about, and not getting so far.
  • 021 [ § ][ R 07 ] Better Run ( Ochre x Sandrine ) - Jack goes to meet Shale, but finds someone else entirely. And a nasty situation brewing.
  • 022 [ § ][ ORP - B 07 ] Keep Your Halos Tight ( Lots ) - Price Hall Gymnasium becomes a battlefield overwhelmed, and no one reaches Sandrine's side in time except the Negaverse.




Ivynian

Cat


Ivynian

Cat

PostPosted: Thu Oct 30, 2014 2:31 pm


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Name: Morgan Keaton

Nickname: The Machine

Age: (19) 21

Birthday: (Sept. 4th) June 6

Sign: Gemini

Gemstone: Aquamarine

Blood Type: B-

Fav. Food: Rice

Hated Food: Potatoes

School: N/A

Hobbies:

Extreme Parkour and Freerunning – It started with memories of Urban Exploration, which had its charm, but the movement through such places became a better focus. Being able to see paths where others see barriers, being able to control falls, leaps and lunges, and moving in full three dimensions pleases Morgan as practical to battle and exhilarating for general life.

Driving – All those movies and TV shows in memory gave Morgan the idea that being a stunt professional might be more viable for a job than schooling at one of the universities. Cue enrollment in classes for driving techniques, for performing car chases and crashes, as well as practice in off hours.

Horse Sports– Related to driving, there's even more period dramas stuck in Morgan's memory, and those involve riding, jumping, driving, dressage, and fall work while still making a rapport with an animal that may only be known for a few months of filming. Morgan's taken up at some of the suburb stables to get lessons in everything possible to open up the field of availability to film work.

Virtues:

Energetic - Morgan's internal supply of get-'er-done may seem indefatigable. Almost never stops moving, whether bouncing while waiting in a line, or talking as much with hands as with voice. Sleep is minimal, when required and no longer than that because those long periods of laying about like a lump are BORING. Time to go do something.

Brave - like Jack's Iron-Stomach, but even less phased by the often unwieldy odds of life. Morgan is no longer phased by the need for violence, rough messy situations, dealing with mistakes, or making tough decisions. Showing up is more than half of any battle (literal, mental, emotional, etc), as is actually staying in it.


Flaws:

Ambition of the Conqueror - Metallia gives her servants a very simple directive- conquer. The hangman is the left hand to any monarch setting up a totalitarian regime, and Morgan seeks to be so with all speed in all aspects of life civilian and powered. The two birds in the bush are twice as valuable than the one in hand, because there's two there, and Morgan intends to catch them both and present them to Metallia on a silver platter. Other senshi are other worlds to be subsumed, the people of Earth are trophies, and everything belongs beneath the single black banner in culture, language, currency, science and thought. This does, however, increase Morgan's chances of overstepping zirself with interpersonal relations, battles on the field, or just too many hot dogs from the chowtruck.

Humor's Still a Two-Edged Sword – What in the world just came out of Morgan's mouth? Liberally peppered with hyperbole, memes, and cultural references, Morgan's humor remains woefully much intact as Jack's was. Sometimes going on with a witty repartee does more to offend and confuse people. It can make enemies out of friends, or convince others that Morgan is dumb and/or incompetent. Open mouth and insert foot.



PHYSICAL DESCRIPTION


Eyes: Electric Blue. Like them babies are blacklight active.

Hair: Rich warm brown, cropped short and swept to the side

Face: strong jaw, aquiline nose, approaching androgynous (think UK model Sarah Whale)

Clothes: Simple street fashions picked up at old navy clearances






Sailor Sandrine of Execution // Jack Bromwich

User Image - Blocked by "Display Image" Settings. Click to show.Name: Jack Bromwich (full - Jack Caisned Bromwich VI )

Nickname: None Yet

Age: 19

Birthday: Sept 4th

Sign: Virgo

Gemstone: Sapphire

Blood Type: B-

Fav. Food: Beet Pickled Eggs

Hated Food: Any sort of fried potato product

School: DCU

Hobbies:
Urban Exploration –Take nothing but pictures, leave nothing but footprints. Its the thrill of the adventure combined with the excitement of discovery that keeps Jack out at all free hours. She prefers transit and utility tunnels of the underways forgotten by Destiny City- abandoned subway and underground railway tunnels, bores and stations where relics from the Art Deco construction, homeless squatters and beautiful graffiti impart a feeling of a dystopian super-future on a separate planet.

Period Dramas – Doesn't matter if its Tudor, Korean, Japanese, Russian, fictional, historic fiction...if its a period piece and a drama show, movie or book, Jack's got it on one of her shelves the day it comes out for purchase. She searches amazon.whatever country to import what she can't get domestically, as well as half.com and bargain bins looking for old ones that aren't in circulation anymore.

Burlesque – She doesn't do any full blowouts, but she likes to do the supportive dance, the MC-ing, the mime act, the audience laughs plants or heckling- the mix of energy from the audience and the vaudevillian performing in an amateur setting is a rush she can't get enough of. Jack is almost always trying out for the Rocky Horror floor show, and tries to get in on any midnight stage scene she can find. The improv aspect of this sort of show business suits Jack.


Virtues:

Adaptive/Inventive – A wall is just a door with a different key, and that's pretty much the philosophy that Jack lives by. She doesn't let a tight space limit her, and she's happy to come up with more than a dozen ways, many stupid or odd, to fix problems, get out of binds, achieve goals, or help out others. Homogenization is stagnation and stagnation is ennui.
So if someone needs a hand with a creative fundraiser, if there's important work done but the machine is broken, or just a break is wanted from the humdrum of movie and a pizza, Jack is the gal to find to gerrymander something together out of a rubber band, chewing gum, two paperclips and a wrapper.

Devoted – Jack's the gal who will stay up way past 24 hours to make sure a job is done as well as the gal who will stay by allies even when they make mistakes. She understands that sometimes wrenches are thrown into the works, things go wrong, and she'll be there to make sure business get finished. It might not be how it should have been finished, but it will get done. 'So in a word, don't shed a tear she'll be here when it all gets weird If she ever leaves this world alive'

Iron Stomach – She has the heart and belly of a king, so she's not squeamish about getting into the rough messy situations, dealing with her own mistakes, or making tough decisions. Jack's not afraid of facing confrontation, and making it a constructive experience, and believes in dealing with what comes with a good dose of humor.



Flaws:

Humor's a two-edged Sword – Not everyone appreciates a wiseguy. Sometimes going on with a witty repartee does more to offend people that nothing can be taken seriously or solemnly and makes enemies out of friends. Jack pretty frequently opens mouth and inserts foot when making jokes about stuff no one else finds very funny.

Short Fuse – While Jack's in it for the long run (whatever it is), she's also got a temper on a twitch line. She doesn't take someone being sarcastic or mean lying down, and comes right back at them in an explosive way. Oftentimes she escalates the situation in her reply beyond what it ever should have been to begin with. Not every overstep can be taken back, so she's damaged and lost some friends by popping off.

Proactive Extreme – Jack isn't much of one to sit around to discuss strategy, she's more likely to make a decision of how things are going to be and do them. Poor shy people, if she decides they need a hug. But in the field, this means she probably isn't paying close attention to scripts or decisions people made. It can get her into bad situations, or leave someone else high and dry because she wasn't there when the quarterback called for a pass- she was playing quarterback herself and calling for a punt.


PHYSICAL DESCRIPTION

Eyes: Electric Blue. Like them babies are blacklight active.

Hair: Rich warm brown, cropped short and swept to the side

Face: strong jaw, aquiline nose, approaching androgynous (think UK model Sarah Whale)

Clothes: whatever came off the floor and isn't laundry. Nothing 'girly', Jack tends to dress masculine. Breasts should not be visible and are bound if not performing.



CAVEATS and NOTES
Throughout the profile, readers will see the pronoun group She/Her utilized. This deliberately disagrees with Morgan, a name applying to both genders, and Morgan's breast-binding preference while in public.

Morgan is in a grey area of exploration, not knowing what "Jack", zirself earlier, or Morgan prefers to identify with as a basic label. Morgan accepts any pronoun, being uncertain if zir gender identity, sexuality, or both are the source of zir uncertainty. As Morgan's physiology is female, zee most often internalizes the she gender while externalizing the he. Once Morgan has settled on an identity, zee will still accept other pronouns as Morgan's personality and identity are primarily intrinsic value system- extrinsic recognition of identity is not a priority to Morgan.

Morgan, and myself as Morgan's writer, isn't going to correct whichever people see fit to use. As Morgan's story develops, much like the encouragement offered by the source material Sailor Moon, zee will go on to explore, discover, and define more of zirself. Jack is neutrois, and within that spectrum will identify as a 3rd ( or nth) gender rather than agendered.

If any reader has any questions or concerns, please feel free to PM or chat me up on messenger.
PostPosted: Thu Oct 30, 2014 2:36 pm


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:: SENSHI ADDENDUM :: (Corrupted)

Senshi: Sailor Sandrine / Corrupt Haüyne of Execution, Senshi of Execution

Challenge: "Gotcha dead to rights!"
"Play around with a guillotine, you'll beheaded for an accident."

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Fuku Colour: Charcoal
Main Color: Cerulean
Secondary Color:Torii Red


Fuku:
Collar -- haltered satin, heart stain to represent stabbing execution
Bow -- looped rope nooses
Bodice -- white bikini top with asymmetric babydoll gradient 'stained' for disemboweling execution
Sleeves -- none
Brooch -- ruby/garnet somethin'. Nothing specific comes to mind
Bottoms -- bikini bottom, full coverage.
Tiara -- off center blue platinum band with three dangling beads
Choker -- ruby beads
Shoes -- 'blood' spattered lace up KISS (the band) platforms
Gloves -- opera gloves with roman wrist execution homage daggering in red
Accessories -- ruby bead belt


Attacks:

Sailor Scout Attack: By the Sword!
How it Works. Sandrine drags two nails of one hand along the 'wrist' dagger of the other hand, then summons out from there a thin sword of magical blood.
Range. The sword acts as a projectile, throwing no more than 15 ft.
Duration. Instantaneous (like magic missle)
Damage Summary. The sword makes surface-wounds; it is not corporeal enough to be used to inflict stabbing wounds in any way. In the case of blows that are thin-skinned areas (like the neck), the 'surface area wound' only still applies! It leaves deeper wounds on an arm than it would at the neck or under an arm where it might become OP by cutting an artery. More severe damage is only allowable by other player's consent and preference.
Weaknesses. It takes practice to aim the projectile, as it doesn't have the benefit of an aiming position like a bow. An enemy that blocks it with their weapon dispels it.
Frequency of Usage. Twice a battle


Super Sailor Scout Attack: By the Axe!
How it Works. Sandrine drags two nails of both hands along the 'wrist' daggers of the opposite wrists, then summons out from there an executioner's axe of magical blood.
Range. Axe range, throwing no more than 10 feet.
Duration. Instantaneous (like magic missle)
Effect Summary. The axe makes moderate wounds where it cuts. It is corporeal enough to actually remove someone else's body part- severe damage is only allowable by other player's consent and preference. Otherwise it just inflicts deep lacerations.
Weaknesses. An executioner's axe is a very specialized sort of axe- heavy and not suited for combat. They were meant to strike an immobilized prisoner- weight, angle of the blade, and sharpness were all factors specifically designed to make limb removal fast....not for attacking mobile and very aggressive prey. It has awkward projectile physics that will take a lot of aiming practice. An enemy that blocks it with their weapon dispels it.
Frequency of Usage. Once a battle


Eternal Sailor Attack: To the Gallows
How it Works. Sandrine lifts one hand and shouts the command phrase. A ripple of magical blood splashes out from her feet (hence her boots coloring). Any perceived enemy ( AOE ) stepping into the bloodfield is garroted by a magical noose that appears and lifts them off the ground to hang. The noose becomes their physical tie, and can be attacked. Victims of this spell become ethereal themselves, and cannot be targetted by other attacks until the Gallows ends.
Range. 8ft radius centered on Sandrine
Duration. The blood lasts up to one minute, but does not move with Sandrine. The duration of hanging, if someone is successfully caught is 30 seconds. After the hanging, the rope vanishes and the hangee is magically standing back where they were when they were noosed. If someone is caught late in the duration of the blood, the hanging still persists the 30 second after the blood vanishes. Hangees appear on the ground after the spell ends, restored to being able to be attacked again.
Damage Summary. The nooses/hanging do NOT have any chance to break the hangee's neck. As the average person can hold their breath about a minute, this attack is not lethal. It can cause extreme discomfort, panic, deep bruising from the victim's weight being forced on their neck muscles, and shortness of breath for a while.
Weaknesses. The disembodied noose can be cut, freeing a victim Robin Hood style from the 'gallows'. Victims freed in this way drop down and are not subject to further effect of the blood field even if they are in its range. Victims of this spell cannot be hit by other spells or attacks. Sandrine herself cannot leave the circle of blood during the spell, but she can move around within it.
Frequency of Usage. Once a battle

Ivynian

Cat


Ivynian

Cat

PostPosted: Thu Oct 30, 2014 4:34 pm


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“The hangman is a disgrace to any civilized country.” ~ Arthur Koestler



I M P R E S S I O N S




XXXXX - irrational loathing
XXXX●- detest
XXX●● - hate
XX●●●- dislike
X●●●● - unimpressed
●●●●● - neutral
●●●●❤ - acquaintance
●●●❤❤ - like
●●❤❤❤ - friends
●❤❤❤❤ - deep affection
❤❤❤❤❤ - will die for
¿? - confusion




    Civilians:

  • X●●●● | Olga : RP IN PROGRESS



    Cats:


  • ●●●●● | Name : Desc.



    White Moon Court:


  • ¿? | Ida : forgotten This eternal was getting up in my grill at Aldi's. Hella sanctimonious about military acquisitions and small business owners. Called me 'Sandrine'. Really weird. Then tried to be all bossy about where I can and can't go, even though she can't teleport. What a rube.......really weird.
  • X●●●● | (Aegir) : Super senshi came outta left field and basically meant I didn't get that knight that was totally in the bag. What a beaver dam. Or is it still a D-railing? Whatever. Should totally pull Bus in on this one.
  • X●●●● | Eurydike : Where DID this one go? I'll find you yet!
  • ●●●●● | Kerberos : Doesn't shirk in a fistic, which is dang straight. Great elbow. Cast magic, and I'm not sure exactly what it was supposed to do. Something with Memory? I don't know. But I remembered something-ish. Who were the speakers. It makes my throat tight. It was about trust. I trusted someone. I think it was me. I think I shouldn't have.
  • ●●●●● | Duhr : She got dem tineh twisters. I wanna find this one again, maybe for another go, ya kno'? Had a bag of waffles and syrup, which is a little strange for a street corner. Had a twang like a banjo.


    Zodiac::

  • ¿? | Pisces : forgotten



    Chibi Senshi:

  • ¿? | Urda : forgotten




    Dark Mirror Court:


  • ¿? | Chariklo : forgotten
  • ¿? | (Elsa) : forgotten






    Negaverse:



  • X●●●● | Umber / Shale Blackwell : touché douché. Bedside manner of a rock is about accurate. What a d**k. Definitely not there if you need him. Suppose I should be thankful I got answers to any questions at all.
  • ¿? | (Sphalerite) : forgotten
  • ¿? | (Jet) : forgotten Anger management all over Bus, but apparently a General and all spiffy now with his own team. Not talkative, and showing no real interest in talking, not even when it's Turkey about training his peeps. No go with 'im and Gado.
  • ●●❤❤❤ | Pyrophanite / "Bus" : He's a keeper. Fun to hang out with, and a go-getter. He even like...lends a hand when the sads get a bro down. Hope he has the luck he wants with them ladyfolk.
  • ¿? | (Amphitrite) : forgotten
  • ¿? | (Bolton) : forgotten
  • ●●●●● | (Laurelite) : So...we're supposed to follow orders from these people called General-Soveriegns. And she's one of them. Sure? Okay?
  • ¿? | (Benitoite) : forgotten
  • ●●●●● | Gadolinite : Gado-gado, plays his cards close to the chest. Hard to say much more. Not social, exactly, at least not with me. Answers to General Jet. Enjoy each other, I guess.
  • X●●●● | Chrysocolla : What a whiney whimp waffle. Who promoted this joke? Dangerous as a joke, too, because this one's an eternal who does ******** all during active maneuvers and will leave any officer stationed with them out to do the dangle-foot dance. Good riddance if I never have to see this one ever again.
  • ●●●❤❤ | Cinnabar : GREAT TRACTS OF LAND. And really cool, and up to roughhouse and jock around. Really upped my spirits a bit—there are some cool people around other than Bus who know how to be a platoon. I don't know who her team is, but she didn't make any offers. Must be full up. Lucky dogs that are, though.
  • ●●●●● | Tourmaline : Tourney tiiiiimes. Did the duty at least. But got some fuuuunnnny ideas about 'fair' fights. You get your burny gloves, I get my magic. But did put 'em to bed and fought it out like a beast to the end. Cute all red faced and puffed, with a Doom By Lick.
  • ●●●●● | Cavansite : -review-
  • ●●●●● | Typhon : -review-







    Knights:


  • X●●●● | Scholomance : All indignant and then crabwalking and turning tail asap. What a tooooooool. YOOOLOOOOMANCE. One of the Generals had him on the leash for a little and it was LIT. Salt for miiiiiles, though. Wonder should be a salt flat. Wonder if wonders can alter what they are?
  • ●●●●● | Celsus : Dis one will go full stop if ya lick 'im. Keep it in mind, yo. Could save your life if you're punching above your paygrade.
  • ●●●●● | (Hvergelmir) : A person with sparkle-pants, def. On the town for yolomance.

PostPosted: Thu Oct 30, 2014 4:50 pm


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“They found him guilty, and brother, if Maine had the death penalty, he would have done the airdance before that spring's crocuses poked their heads out of the dirt.” ~ Stephen King

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( Thank you so much to Shanyume and Bluefire for the faith and gift that is Jack, and to Strickenized, Kaori, Fic and Bloo, Lucyal, Romeo and Kuro for the gift art hand made and commissioned ~ )

Art © Respective Artists

Ivynian

Cat


Ivynian

Cat

PostPosted: Thu Oct 30, 2014 6:00 pm



“Without knowing it the girl was arguing on the side of the world's expert criminologists, who hold that to destroy an offender cannot benefit society so much as to redeem him.” ~L.Frank Baum


H I S T O R Y



Source: NASA
Classification: Outer Main-belt Asteroid
Orbital Period (years): 5.23
Orbital Period (days): 1912


(1711 ) Sandrine is an asteroid of the main belt, which was discovered on 29 January 1935 in Ukkel by the Belgian astronomer Eugène Delporte Joseph .

The asteroid is dedicated to the great-niece of either the French astronomer Georges Roland or the Belgian astronomer Ginette Roland.

Sandrine is a French female name. It is a diminutive form of Sandra, a shortened form of Alexandra, the female version of Alexander, which means Protector of Men. There are variants such as Sandrilene.
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