
◬ GOTEI FOURTEEN
We are the loyals of the Seireitei
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xxxxx▭ ▭ ▭ ▭ ▭ ▭ ▭ ▭ ▭ ▭ ▭ ▭ ▭ ▭ ▭ Advent Seireitei Faculty
xxxxxThe Gotei Fourteen serves as a military force with its primary responsibilities consisting of the defense of the Seireitei, the center of Soul Society. The deployment of Division members into enemy territory for combat operations. The deployment of Task Forces as defensive measures in the Human World. The guiding of souls to Soul Society. The Gotei 13 does not normally operate as a cohesive unit. The command of the divisions are generally left to the discretion of its particular Captain, who commonly runs it whatever way he or she sees fit, allowing for the change of a division's traditional duties to an entirely new set and even the creation of a separate institution connected to the division.
xxxxxThe Gotei 14's main duty is to defend the Seireitei, but they are allocated districts in Rukongai to defend. In addition to these duties, Shinigami have to deal with the business of being assigned to the Human World.The only general authority to call forth a combined front is an edict from the Central 46 Chambers, or more often the Captain-Commander. It is not uncommon for captains to not see each other as a whole group for long periods of time, except for cases involving a threat to all of Soul Society, a captain's punishment, or, to a lesser degree, a captain's promotion. On a regular basis, the captains are spread out all across Soul Society doing their divisions' duties, whatever they may be. They are so far spread out, getting the captains together as a group, or even getting their lieutenants together as a group, could normally take a day to accomplish.
xxxxxUnless specifically ordered by the Captain-Commander, captains can choose whether or not to attend meetings (at their own risk) or not even involve themselves in the daily situations of Soul Society. Captains are not allowed, without permission, to carry out activities outside of their normal jurisdiction or their division. The captain of one division cannot punish the subordinates of another captain.
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Squadron Duties:
1st: Control Center -- Skilled Armata
2nd: Covert Ops & Secret Services
3rd: Government Affairs -- Central 46 Council
4th: Medical Center
5th: Hollow Experts & Extermination
6th: Kido Specialists -- Kido Corps.
7th: Hakuda Specialists
8th: Zanpakuto Spirit Communicators -- Reiatsu Manipulation
9th: Human Experts -- Human World Watch
10th: Dual Blade Faction
11th: Weaving
12th: Research & Development
13th: Armory & Engineering
14th: Zanjutsu Experts
xxxxxThe Gotei 14's main duty is to defend the Seireitei, but they are allocated districts in Rukongai to defend. In addition to these duties, Shinigami have to deal with the business of being assigned to the Human World.The only general authority to call forth a combined front is an edict from the Central 46 Chambers, or more often the Captain-Commander. It is not uncommon for captains to not see each other as a whole group for long periods of time, except for cases involving a threat to all of Soul Society, a captain's punishment, or, to a lesser degree, a captain's promotion. On a regular basis, the captains are spread out all across Soul Society doing their divisions' duties, whatever they may be. They are so far spread out, getting the captains together as a group, or even getting their lieutenants together as a group, could normally take a day to accomplish.
xxxxxUnless specifically ordered by the Captain-Commander, captains can choose whether or not to attend meetings (at their own risk) or not even involve themselves in the daily situations of Soul Society. Captains are not allowed, without permission, to carry out activities outside of their normal jurisdiction or their division. The captain of one division cannot punish the subordinates of another captain.
---
Squadron Duties:
1st: Control Center -- Skilled Armata
2nd: Covert Ops & Secret Services
3rd: Government Affairs -- Central 46 Council
4th: Medical Center
5th: Hollow Experts & Extermination
6th: Kido Specialists -- Kido Corps.
7th: Hakuda Specialists
8th: Zanpakuto Spirit Communicators -- Reiatsu Manipulation
9th: Human Experts -- Human World Watch
10th: Dual Blade Faction
11th: Weaving
12th: Research & Development
13th: Armory & Engineering
14th: Zanjutsu Experts
