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Posted: Thu Apr 11, 2013 8:32 pm
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Posted: Thu Apr 11, 2013 8:34 pm
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Posted: Thu Apr 11, 2013 8:40 pm
I'm scathing for you.Name: Alois Scholz, Bischofite Nickname: ??? Age: 21 Height: 6'0" Weight": 135 lbs. Birthday: November 1st Sign: Scorpio Gemstone: Tourmaline Blood Type: It looks like viscous, black oil. Are you sure you want to type it? Fav. Food: It's hard to beat meats and sweets. Hated Food: He's grown to accept some vegetables, but dislikes the majority. School: Not applicable Hobbies: Running - After becoming half-youma, Alois can't sleep as well as he used to. He also doesn't leave the Rift during the day, as it's a little too risky and he finds sunlight irritating, so instead he dedicates hours to running through the Rift. This is essentially marathoning - though he lacks any official components to a marathon run, he still covers an admirable distance in a single stint. It's exhausting, it's painful, and it pushes him toward desperation at times, but the realization that comes with reaching his goal far outweighs the agony inherent in the activity. Afterward comes the runner's high, an incredible sense of euphoria, which is what he truly runs for. It's his only means of circumventing the addiction that he is permanently plagued with now. Reading - Alois returned to reading as a means of quelling his insomnia. It doesn't often work, but he enjoys temporarily escaping to realms of literature and the human condition, or occasionally textbooks delineating different interesting concepts. He will often ask others to steal or donate books to him, and keeps a list of those he seeks to obtain. He's not above stealing them for himself, but when someone else is willing to do the dirty work for him, he'd much rather seize that opportunity. Alois also likes to keep up on the contemporaries, so it's imperative that he break into a bookstore now and again to take a peek at the new releases. Taxidermy - Alois and death go together like bread and butter. He never had a taste for the living, and disliked the unpredictability stemming from them. People disenchant him with their need to seek out weaknesses, and their ephemeral nature - though they may be present in his life now, that could change any moment. Even from a young age, he suffered a disconnect with the concept of mortality, which was expounded upon with a certain injury. As a means to both nurture his curiosity on the subject of death and the lifeless, as well as ascertain a means of reenacting nightmares in his own right, Alois discovered taxidermy. And with it came curious creations that only part with him at his discretion. Alois partakes in two different kinds of taxidermy, at different frequencies. The most common is traditional taxidermy - the art of sloughing the skin off an animal, sculpting (or purchasing) a base, and dressing the base in a means that maintains the animal's natural composure. Secondly he enjoys rogue taxidermy - a means of tacking together different skins to create a monster of fiction, or simply something disturbing enough to garner a second look. As a result, he'll stuff anything dead. This hobby has become more difficult given the condition of his hands, but that does not stop him from relearning the craft. Piano - A hobby that has him breaking into music stores at times, due to a marked lack of pianos in the Rift. While it took considerable readjustment to play the keys again, Alois now has a new appreciation for the instrument beyond the solace provided in the movements. The piano seat, for instance, is highly conducive to his new form as it lacks a back, and despite other bodily changes, he still retains enough of his old body structure to simply play across the ivory from time to time. The act dredges up old memories as well, rendering his playing as an indulgence in nostalgia. While fun, and often moving, he lacks the means to practice daily. This hobby is strictly reserved for benign escapades into Destiny City.
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Posted: Thu Apr 11, 2013 8:53 pm
It can seem that we have come from distempered lies.
Virtues:
Astute - That man standing uncommonly close to the trash can is probably a drug dealer. The way she crosses her legs away from her husband is a good indicator she's cheating. Three people dressed scantily have stood at that corner in the past week; it must be a hot spot for prostitution. Alois is keen to people and places around him. He'll observe and make note of things normally overlooked. Though he's not always right, he thinks he has a pretty accurate grasp of which streets to stay off and which people to avoid. It's kept him out of harm's way most of the time.
Adaptable - If something puts a hitch in his plans, Alois isn't jammed up for good. He can readjust to sudden changes in circumstances and still attempt to accomplish the task at hand. If he moves between countries (as he recently did), his life doesn't draw to a close. He can still make friends and function, or even keep relationships with old friends. All it takes is some quick thinking and changes in a routine, so all is not lost. If that fence is too high to scale, climb on the dumpster and jump it. If you don't know the answer to question 3, take a glance at the smart person's paper.
Adaptability comes with limits, though, as he can't work his way through everything. If he gets physically caught, he can't houdini his way out of a headlock. He can't really do anything about a plagiarism accusation, either.
Mindful - Alois enjoys life like he won't be around for much longer. To some, it might seem shortsighted because he doesn't make definite plans for the future, but rather responds to the events of the present. However, Alois knows from personal experience that planning for the future doesn't always go the way you want it to, so it's smarter to simply have loose plans and focus mainly on the present. He enjoys the occasional play or expensive dinner and tries to enrich his life with positive experiences. It's unclear if this behavior is due to past near-death incidents, or is simply part of his temperament. Suffice it to say, there's always the possibility of overindulging (especially when drugs or alcohol is involved). However, he'll only expose this side of himself when alone or with close friends. Everyone else gets the callous treatment.
Inspired - He doesn't understand how this might've happened. But, during his tenure in Destiny City, something manifested within him that gave rise to a certain enthralled view of even the most meager subjects in the world. For some reason, everything just feels so wholly connected. Everything yields its own convoluted story, be it the coffee rings on an old oak table or a half-used napkin left behind by a previous patron. Everything speaks volumes of memories, whether contrived by him or made known by some outside source. And in a way, all objects flow into one another in such an indescribably breathtaking pattern that he's often awestruck by minutia. The world is new. Everything is exciting. Don't you smell it in the air? Don't you feel it in your bones? These things could occupy his mind for an eternity, and when asked, he could speak for hours on the subject. The world speaks in tongues of riddles and nuances of tragedy, awash in a thousand layers of baser instincts and detritus.
Flaws:
Untrustworthy - He lies, cheats and steals. Word gets around after a while. Alois has a sinister reputation for being one of those people who's tough to trust, which impacts everything from his relationships to his job considerations. He's not going to do the right thing and return a girl's purse to the proper authorities, he's going to dig through it and find out who she is and how he can blackmail her for personal gain. He won't keep someone's crush a secret if there's something he can get out of it by divulging that information. He should never be your first pick to have a heart-to-heart with, considering your secrets will likely be spilled. People can safely assume he's up to no good.
Disconnected - Due to seeing the world in such a markedly different fashion, Alois cannot function on the same level as everyone else. He can't relate to someone who lost a loved one, because he sees the event in a wholly different fashion. Everything to him is a series of metaphors or enigmatic nuances waiting to be discerned, rather than emotional connections begging for acknowledgement. Thus, that person whose loved one died won't hear any sympathy, any empathy, from him. He can't form that connection on a logical or emotional level, because there's a massive chasm between his interpretations and the typical way of viewing the affair. He can't manifest any emotional reaction to it. He's half-dead and trawled through dirt - emotions no longer surface in a working fashion.
Unnerving - Apart from his new appearance, Alois' personality has manifested a change that further sets him apart from those around him - he knows his appearance is now unsettling, so he expands upon that by behaving in a manner that disturbs others. He'll tell stories knowing it makes the audience uncomfortable, or respond to questions with a strange enough answer that he might successfully creep out the inquirer. It's entertaining to him, but not to those around him. It's alienating behavior, which might be why he indulges in it, and it renders him even more disconnected from others. Once he senses a means to get under someone's skin, it's safe to assume he will act on it.
Melancholic - His life is gone. Every nuance he took for granted, from the feel of the cold kitchen counter in the morning to waking up to find that Quenton left his glasses on the shelf again, is gone. Knowing he can never revisit such a life again is devastating in ways he never predicted. He never previously realized his strong ties to humanity until after the fact - and thus finds it cripplingly difficult to avoid ruminating on such topics when he should be serving the Negaverse to some appreciable capacity. If left to his own devices, his moodiness takes hold and he simply prefers to withdraw to whatever scrap of old room or cave he might procure in the Rift. He finds it unconscionably difficult to focus on conversations without relating nuances of speech to the life he had, thus triggering more depressing thoughts. Due to such ruminations, he's become far more quiet and aloof than before. There's little reason to speak when one is unsure of words delivered on quavering voice.
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Posted: Thu Apr 11, 2013 8:57 pm
In the years of agony, I'm scraping these stains.Father - Brian Scholz - Something of an entrepreneur, Brian first started the business when he was in his mid-20s. Several years later, he owns a good-sized bookstore with a solid reputation. All of his children have spent some amount of time working there before using it as a springboard to different jobs. However, Brian urges that one of his kids pick up where he leaves off someday, as he wants to keep the business in the family. As a result he pressures his remaining kids to go into language or literary studies degrees. If they refuse, he can be a bit of a manipulator. Mother - Karin Scholz - A relatively laid-back and easygoing mother. She's pretty lax on the housekeeping, which she leaves to her two children that still live at home. Primarily she spends her time playing piano, minding the bookstore, or traveling to a client's house for piano tuning. She knows little English, so she leaves the cashier business to her husband and instead organizes shelves alphabetically. She raised the kids when they were young, but since her husband is showing signs of wanting to take the reins in parenting, she's quite happy to let him give it a shot. Brother - Erik Scholz - The oldest of the three, Erik moved out and joined the German military as soon as he had the chance. He's always been interested in athletics, and never shared the passion for books that both his parents had. He shared a close bond with his younger brother, so when he left, Alois felt abandoned and spurned by the sudden move. He rarely keeps in touch, but the family receives a letter from him once every few months. Still, it's not enough to rekindle the kinship he once had with his brother. Sister - Katarin Scholz - The princess of the family, Katarin (or Katze, as she likes to be called) received a great deal of fawning and attention when she was born. As the family's only girl, her mother took quite a liking to her and groomed her in both literature and piano music. Katarin found great success as a pianist, and she was beginning to catch some glances in the local music industry back in Germany. She found it to be a pleasant twist when they moved to Destiny City, though, as it gave her the opportunity to learn to sing in English and garner a wider audience. She's no star, but she's got talent and ambition to boot. Dog - Tschambes - The family's resident German Shepherd guard dog. Bibi, as Katarin calls him, isn't much of a guard dog at all though. Tschambes is a playful dog that enjoys going on runs with Alois as well as playing fetch with branches out in the woods, but he has something of an aversion to cuddling. However, he's always happy to greet strangers that show up at the door. Who knows, they might make a damn good playmate later on. He's most attached to Alois, as he's the one who spends the time to play with him. Relevant History To be filled in as referenced in RPs. The Grandfather★ What really happened: Alois had a grandfather who served in World War II. As a budding facet of his interest in wars, his grandfather kept carrier pigeons much like the ones used in previous wars. Long after his tenure ended, his grandfather was perfectly content to enjoy life in a well-earned house and raise his pigeons with the peace that stemmed from years of coping with the realities behind the war and how it affected his life in such an absolute fashion. He felt he earned that solace, and lived out his life with the various companions he'd collected due to his hobby. ✖ How Alois tells it: His grandfather was deeply affected by the war. The man never learned to truly cope with life after the loss, so he delved so thoroughly into his hobby of maintaining pigeons that he practically defined himself through that line of work. However, after a falling out with his ornery neighbor, the slighted man planned to retaliate in a manner that would rectify his indignant state. One day, when his grandfather returned home after a short vacation, he found his entire family of pigeons dead and stiff at the bottom of their cage. He shot himself soon afterward. Childhood Trauma★ What really happened: When Alois was ten years old, he had a boy he considered his very best friend. The two got along remarkably well, perhaps even due to Alois' mischievous nature, so they often adventured together and broke a few rules that their collective parents considered harmless. However, his friend's father relapsed into a destructive drug habit, and as a result, often urged his son out to spend time with Alois. Since the future misanthrope's parents didn't know how to correct the situation, they simply allowed the friend to stay. But one day, they instead snuck back into the destructive father's house and poked around for something interesting to sate their boredom. What they found was a handgun, fully loaded and ready for use in the very back of the man's closet. Overwhelmingly excited by their find, the two raced off to the son's bedroom to plan the exciting new ways they could use their discovery in games like cops and robbers, or even try to replicate the gangster lifestyle in the only way the little boys knew how: russian roulette. Only one boy left the room that day, and the father gained another reason to drown himself in his own addictions. ✖ How Alois tells it: Alois does not talk about this event. Midnight Cruise★ What really happened: At 15, Alois accompanied his family on a cruise that his parents planned for over a year now. Set to span five days, the family anticipated an enriching experience to bring them closer together and repair growing rifts. However, Alois soon discovered that the rocking boat instilled heavy insomnia, and often took to wandering the ship to wear himself into exhaustion. On one night, Alois ventured out of their room and witnessed a small group of people standing at the railing along the deck of the ship, with one rallying the rest with a powerful speech. Afterward, Alois watched from the doorway to the ship halls as the five strangers leapt over the railing and into the sea. ✖ How Alois tells it: Much of the events remain the same, except that he advanced upon the group from his place near the halls and found that they readily invited his assistance. In accepting, Alois assisted in pushing the weaker members into the sea, in accordance with their wishes.
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Posted: Thu Apr 11, 2013 9:00 pm
Your body's on me like sleepless spiders; your touch is so empty.Legend
★: Mildly interesting ★★: Like ★★★: Well-liked ☢: Love
☆: Mildly annoying ☆☆: Dislike ☆☆☆: Heavily Disliked ✖: Absolute Hate CiviliansEmily Wiley - ★ - She was smart enough - or stupid enough - to get me food, and zat is enough. Ever Ambrodiel - ★ - He visited to introduce himself, as an agent of chaos. Which agent, he never specified. He suggested we house more agents, and against my better judgment, I agree. Magiore Carpenter - Pending RP Varik Chakovsky - ☆ - Spineless little sing. I was hoping he'd become a youma. Looks like he has some potential after all... How annoying. Isha Chaudhary - ☆ - Does he even haf' a brain?! He comes into my store because he hears music, not because he needs to use ze bas'room, and zen he might buy somesing. How does zat make sense?! Anthony Darrow - ☆ - So zis is ze librarian? I can't even piss him off. What ze hell is wrong wis' him? Is he on Xanax? Micah Driscol - ★ - Brimming wis' passion. If I can just repurpose her... Alexandre Evans - ☆ - You're weak. You're weak and you know it now. So when will you show some progress? Ruthie Goldstein - ★★★ - She might be ze catalyst I need to slough off ze skin of humanity. She may not like me now, but she doesn't haf' to. Not for zis. Orah Gowan - ★★★ - Ach, to know ze company of your frustration would be razzer relieving right now. Taye Lumiere - ☆ - A tool at best. Quenton Marinus - ☢ - You would stand beside me to watch me overcome zese trials, even as I am half monstrous. You are a treasure - you, steeped in your own struggles. "If you but knew the flames that burn in me which I attempt to beat down with my reason." May you find success. Daran Moreau - ★ - Ze most I can say about him is he keeps to ze point. He shouldn't proof' an annoyance in ze coming weeks. Richard Moreau - ★★★ - I... suspect your interests are as whimsical as ze wind now, as is your loyalty. Tolliver St. James - ☆ - Somesing happened to him to cripple his leg, and he's sore about it. Doesn't matter - he will be useful for what I need him for. Clarisse Stark - ☆ - You show your wors' in playing fetch games, but... You're too quick to care. Dominic Styles - ★★ - You lack ze deductif' reasoning to know when to shut up, but I'f learned you're not so bad. Maybe we can play a different game next time. Porsha Webber - ★★★ - You're a little different from ze rest, aren't you? ChaosLieutenant Astrophyllite - ☆ - A dumb one, but exactly what ze Negaverse is looking for. What a shame, what a pity. Lieutenant Aurostibite - Pending RP Lieutenant Brookite - ☆☆ - You'll die fast at zis rate. Lieutenant Leucite - ★★ - You haf' some fire in you, boy. What will you scorch wis' it? Lieutenant Turquoise - ★ - By speaking up, you show initiatif'. I suspect you're a wors'while recruit, and your performance at ze battle only justifies zat suspicion. Lieutenant Zircon - ☆☆☆ - Never supersede me again, or it will not be your mask zat shatters beneas' my will. Captain Chalcanthite - Pending RP Captain Labyrinthite - ☆☆ - You're no better zan Zircon in how you conduct yourself, and for what purpose? Did you haf' any motif' behind your outburst? I expect not. Captain Linarite - ★★ - What happened to you? A traitor in your own right, but you're broken somewhere. Captain Mica - ★★ - I don't haf' a reason to kill him yet, but when I do, I hope you come calling. Captain Schörl - ★ - A housecall wis' food helped. At least wis' it came some perspectif'. Captain Xenotime - ★★ - You harbor calm waters, and you haf' a lot to offer. General Avalon - ✖ - You would murder me for ze boon zat would save us all... Iscariot, you are filth. General Benitoite - ☆☆☆ - Why do you still power up anymore, little boy? You know heartache and capitulation alone. General Buddingtonite - ★★★ - Oh, how you'f changed... Don't you feel better now? General Natron - ☆☆☆ - Ha! I can't belief' I almost sought you were wors' somesing. My mistake. General Painite - ★ - I'f not seen her in quite some time now. I wonder if she died. General Serpentine - ☆☆ - So it seems you had nossing more to offer but preening and half-measures. You won't change. General Wolframite - ★★ - Zough I am unsurprised to see your efforts go awry, your endeavors foster more sense in zem zan ze alliance did. Try not to perish in punishment, alright? General-King Howlite - ★ - I know little of you, but you are not one to rule wis' an iron fist. General-Queen Laurelite - ☆☆☆ - You side wis' zose who subscribe to ze same, boring detritus zat kept us locked in zis war? Do you really sink officers who can't see past zeir own noses are ze key to winning? Who ze hell made you General-Queen? General-King Zinkenite - ☆☆☆ - You cannot for one second, lead your subordinates in anysing close to an inspiring manner. Ruling wis' oppression will earn you ze same fate as Stalin - eizer reform yourself or someday face a mutiny far beyond your flaunted power.
Humanoid Youma Bazzite - ★★★ - You are Perfekt. Humanoid Youma Malicious - ✖ - Someday I will pry your wretched fils' from my body.
Corrupted Sailor Lellouch - ★ - You don't know much about conversation, do you? Still as airheaded as always. 'I'll figure it out'. When? Corrupted Sailor Thyone - ★ - Was passiert? Corrupted Sailor Typhon - ★★ - Maybe I changed, maybe he changed. Zis recruit is far more interesting zan I first sought. Corrupted Super Carnelian - ☆☆ - Your only mark of interest is zat you wouldn't follow my games. Outside of zat, you don't even belong here. Corrupted Super Spinel - ☆☆☆ - You don't understand ze fundamentals behind zis war. I tried to teach you, but I fear my efforts fell on ze ignorant. Corrupted Eternal Persephone - ★★ - Everysing is changing. Perhaps I was wrong about you. Corrupted Eternal Vespa - ★★ - It's fun to watch you suffer. Ascended Alkaid - ★★★ - I need to know more about you.
Super DMS Aurora - Pending RP Super DMS Orpheus - Pending RP Eternal DMS Remarque - ☆☆☆ - How ze ******** could he stand around wis' his sumbs up his a** while Benitoite shoved his hand into my chest?! One day I'll find him, and show him ze pain zat I had to endure. I will not rest until his blood paints my boots. Princess DMS Leto - ☆☆ - How curious zat you escaped alif'e. However, I sink you're trying to take what's mine.OrderChibi Sailor Dionysus - ☆ - Some brat I found during ze fight at ze warehouse. Appears to haf' an attachment to Persephone. Chibi Sailor Massalia - ★ - Unusual little brat, likes to wander ze streets at night. I would'f liked to carf' him into a youma. Opportunities wasted, I suppose.
Sailor Avior - ☆☆ - What you did amounted to nossing. You set me back a few days, but I will repay you sreefold. And one day, I will carf'e out your entrails and feed zem to ze youma. Sailor Chaldene - ☆☆☆ - Spineless little t**t. A waste of life, to be certain. Nossing can be gleaned from his existence except a seezing contempt for humanity. Sailor Cybele - ★★ - An interesting girl I met in ze chaos of ze carnival. I touched her, and in a way, she touched me. Maybe I will see her again, if only to kill me. Sailor Medea - ☆☆☆ - You persevered. Survived somehow. You did it pasetically, but I assume ze fact zat you made it srough is supposed to impress me. But you know about Buddy... You haf' no luck left to push now. Super Sailor Acubens - ☆☆ - So you still lif'. Zat won't hold true for long... Super Sailor Aster - ☆ - I saw you in ze pen wis' zat cat. It's a shame you didn't cook. Super Sailor Äte - ★★★ - I'm expecting you now. Super Sailor Leda - ☆☆ - Her sudden appearance royally screwed my plans. Because of her, I left wis'out a starseed zat night. Because of her, I couldn't show Ida a glorious deas'. Hell, she's not even a good senshi... Super Sailor Penthesilea - ★ - So you'd see me die for my cause. Expected. Super Sailor Sisyphus - ☆☆ - Ranked up during ze fight at ze warehouse. His attack is annoying but his cowardly personality mitigates his sreat. Super Sailor Vulcan - ★★ - You haf' a respectable head on your shoulders. I only hope I didn't speak too soon. Eternal Sailor Athene - ☆☆☆ - You put a halt to ze best sing to happen to your side. Eternal Sailor Ganymede - ☆☆☆ - You're too straightforward, petulant, and boring for my taste. Pass me a senshi zat reacts in a manner unpredictable. Eternal Sailor Ida - ☆☆☆ - You're brainless - why ze <********> would you stop him? You cannot faz'om what zey may do wis' me now... Eternal Sailor Kallichore - ☆☆☆ - One day you'll realize you should'f killed me. Or has zat day come already? Eternal Sailor Maia - ★★ - You're trying so hard... Eternal Sailor Pasiphae - ★★ - You are ze worst eternal I'f ever encountered. You're endearing. Eternal Sailor Thraen - ☢ - Why did you let go? Princess Iris - ☆☆ - I can tell your effort was exhaustif', but I wonder if you even haf' ze power to burn out ze scourge.
Cora - ★ - A frivolous waste of space. Your ineptitude proved a boon for a time. *********> - ★ - If nossing else, you gaf'e me an out. Somesing I would'f played on my own, but ze permission was endearing nonezeless. Horatio - ☆ - Just a cat. Zere's really nossing more to it zan zat.
Page Andronicus - ☆☆☆ - Who taught you to attack zose who hold more wors' zan yourself? Was it out of jealousy, or out of spite? Page Lassell - ☆☆ - Ze stereotypical do-gooder. Irritating, ordinary, boring. If I'm lucky, he'll die from somesing humiliating and I'll be rid of him for good. Squire Sessrumnir - ☆ - You're ze only one wis' any brains in ze group. I haf' my eye on you; you might prof'e useful later on. Squire Hvergelmir - ★★ - You irritate me wis' your incessant plodding along wis' explaining your views, but you can actually sink. Knight Kairatos - ★★ - I sink we might actually get along. Do you know how rare zat is? Knight Valhalla - ★ - Oh, so you can catch brats from ze rafters. Neat skill - pity it's a trifle useless.
???
Zirconia - ★★★ - A weals' of information on sings far before my time. She has a certain... Concept to spirit herself away to different galaxies. It's somesing I would pursue, should she share her secrets.
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Posted: Thu Apr 11, 2013 9:02 pm
Dear God, can you climb off that tree and into the shape of a T? Negaverse Alias: General Bischofite Branch: GenOps Theme: LuziferChallenge: I'm the Devil's teeth. Challenge 2: See you on the other side. Challenge 3: I want to eat the weak. Challenge 4: Disce pati. Weapon -- Claws and tar. Ability -- Bischofite is able to produce hot youma tar from his hands. It is not hot enough to leave third degree burns, but it's sticky and capable of doing some decent damage. Bischofite can either attack someone with those tar-covered claws, scrape it across surfaces like makeshift glue traps, or form a ball of tar to hurl at his enemies, reminiscent of the abilities he had with his chakrams. Bischofite himself is immune to it, but everyone else gets to suffer the fun of painfully hot tar. The Negaverse affords no resistance to it. When struck with tar, victims will feel a burning sensation at the contact site, and will manifest first- or second-degree burns depending on how long it takes them to pry the substance from their bodies. Naturally, oil is a wonderful counteragent to tar, and liberal physical force is capable of prying the sticky tar from the affected area. MiscellaneousHalf-Youma -- He has no civilian form anymore, only Bischofite. However, he answers to Alois to a more 'at ease' capacity, with the use of his mineral name as a social cue for Negaverse business. He gives off an energy signature of a general at all times, and feels no different than any other general(?) (Conflicting answers). He has the ability to wear a second 'skin' accompanied by a new glamour (which is not Alois Scholz) if sanctioned by the higher-ups, but instances where he can adopt this guise are exceedingly rare. Additionally, anyone who previously knew Alois can recognize him as Bischofite. For example, if Ashur (Dominic) ran across Bischofite at some point, he may recognize the youmafied general as the Saarlander who almost got his arm removed by a sewer youma. Voice -- When he speaks, the mouths buried in the down of his wings will either echo his words in a whisper or mumble about unaffiliated topics. The end result is much like auditory hallucinations in schizophrenia - where some voices only echo his own, producing a multi-tonal effect, other voices speak out of sync and reference topics far outside the discussion. Ergo, it's not unlikely to hear whispers encouraging someone to run or attack their family while Bischofite is giving out orders. Masks - Bischofite wears a half-mask, which is held on through youma tar. In order to take it off, he (or whoever is trying to forcibly remove it) must pull quite hard to get the tar to snap back into the mask and off his face. Thus, it won't fall off easily in fights. Bischofite will occasionally switch out his primary mask for ones on his sash. For the lucky individual that sees him changing masks, they will discover a fully human face beneath it - with the addition of the entire upper half of his face (where the mask sits) is covered in dark grey war paint. Wings - Bischofite cannot fly, cannot hover, cannot slow his falls, cannot even propel himself a little with a fart. He has wings akin to a bird but with the bone structure of a bat - and since his shoulder muscles only amount for 5% of his body mass rather than the 50% for a bird, he simply lacks the power to flap his wings hard enough to lift himself at all. In addition, he molts at the regularity of most birds - he must preen himself fairly often in order to keep up with all the feathers he loses. If asked, he will admit that the wings are more of a useless hindrance than he'd ever expect.
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Posted: Thu Apr 11, 2013 9:06 pm
I have the true feeling of myself only when I am unbearably unhappy.Bischofite (bishofit) is a hydrous magnesium chloride mineral with formula MgCl2·6H2O. It belongs to halides and is a sea salt concentrate dated from the Permian Period (nearly 200 million years ago). Bischofite is ecologically pure natural magnesium poly-mineral which is unique by its composition, and which by content of important for human health and vital activity macro- and micro-elements much more exceeds the natural analogies like sea and ocean salts. Bishofite was discovered in the Staßfurt salt deposits in Germany by German geologist Gustav Bischof (1792–1870) in the second half of 19th century. It is named “bishofite” in honor of its discoverer. Bishofite has many applications ranging from construction materials (tile, stone) to agriculture (preplant seeds, plant processing during vegetation period), oil extraction (for grouting and solidifying mortars), medical and chemical industry (production of magnesium metal). Bishofite is used in form of compresses to treat joint diseases such as arthritis, rheumatic fever osteoarthritis, rheumatoid arthritis, radiculitis, calcaneal spur and traumas, especially in rehabilitation centers of Ukraine, Russia, Belarus, and Lithuania. Bishofit is also applied in gel form. Bishofit is used in production of the industrial Sorel cement and synthetic carnallite. Bishofit solution is applied to deice roads, similar to sodium chloride, but less corrosive. It is also used in agriculture, veterinary medicine and cattle breeding to increase the crop yield and treat animals. Taken from Wikipedia.
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Posted: Thu Apr 11, 2013 9:11 pm
It's so hard to see with ink for blood and only half a tongue.
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Posted: Thu Apr 11, 2013 9:14 pm
Peel the skin away.Fan Art
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Posted: Thu Apr 11, 2013 9:16 pm
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Posted: Thu Apr 11, 2013 9:17 pm
When the flood comes up, I will dance in the rain cuz it's all the same to me.The Carnival of Fate Carnival of Fate: Opening Night - Bischofite received orders from a superior officer to rendezvous with other officers as a predetermined location. In this case, he was sent to meet with Corrupted Sailor Typhon and Captain Mica. Their vantage point for the ensuing destruction would be the roller coaster, and their current orders were to hold the position and discuss a plan of attack before Painite gave her signal. Though Bischofite strongly disliked the corrupted senshi, he found Captain Mica rather agreeable. Their time was spent discussing options and confirming their mission for the evening. Carnival of Fate: Roller Coaster - Their attacks began shortly after a horde of youma flooded the carnival. People ran screaming, other agents seized on the chaos, and senshi began their transformations to fight back against the ensuing entropy. Bischofite initially tried to assault the civilians trapped in the roller coaster, but quickly discovered that its immense speed prevented any kind of attack. After a graceless dismount from the raving beast, he found his assigned captain fighting in the midst of the queue, and he joined in the fray. After attacking a few civilians, he came face-to-face with a peculiar senshi, who sought to put a stop to his actions. However, after almost reaping the girl's starseed, he let her go and continued his night of depravity. Exploiting Perdition Exploiting Perdition: The Exposition - Bischofite wanted to test his enemy in ways that would allow him to measure their strength. He did so by obtaining five civilians plus one fake, five on one side and four on the other. They had nooses tied around their necks. A smattering of Order characters showed up soon afterward, either due to the sensed energy signatures or the enigmatic spraypainted signs. What transpired entailed numerous deaths, numerous failures, and broken feelings. Exploiting Perdition: The Complication - For his second night, Bischofite wanted to measure his foes' susceptibility to despair, and he did so through the use of futility. Via careful plotting of rules surrounding the encounter, he laid out a scenario where hurting those they protected became an inevitability. However, given the persuasive tactics of the enemy, he did not count on the utter betrayal of one of the officers assisting him, nor the presence of another Negaverse officer in civilian form. Exploiting Perdition: The Resolution - More of a personal endeavor, Bischofite sought to up the ante. Rather than a handful of civilians available for rescue, the stakes became all or nothing for a dozen innocent bystanders. He threatened to electrocute the lot to death unless the gathering heroes exchanged a starseed from one of their own, and one of their number even offered her sacrifice. But due to unrest among his subordinates combined with a well-executed collaborative effort on part of the attending Order characters, the majority of the civilians were saved and the iniquitous group disbanded soon afterward. DestinyCon DestinyCon Opening - A glorious, and slightly tacky, new convention opens in Destiny City, featuring wares from comic books to movies to video games. Admission seems cheap, and most of the booth members quite amiable toward potential customers, so the majority of the individuals attending the convention didn't think much of it. Besides, the proceeds from the raffle and some of the booths went toward charity, so what could possibly be amiss? DestinyCon Unravels - Originally intended to be an energy draining operation that would maintain its secrecy throughout the duration of the event, DestinyCon suffered an unforeseen change of plans. Despite the intentions to maintain DestinyCon as a training exercise, Bischofite released youma into the building and issued the order to destroy any arriving senshi and assist in subduing civilians for the influx of youma. Ready and willing for the orders at hand, the majority of the Negaverse agents lurking in the con powered up and took to their Order counterparts with unprecedented ferocity. And as those beleaguered senshi battered at the doors to escape the chaos, Bischofite urged the attending officers to scatter the youma across the streets of Destiny City should they succeed in their efforts. White Phoenix Rising: Fall of the DMC Opposition Meeting: WP summoned a vast array of individuals, spanning multiple factions, to work cohesively in his quest to exterminate the Dark Mirror Court in its entirety. With the help of Zirconia, a parallel-aligned guardian cat, he lays out plans to ambush the court with the use of hostages. Bischofite arrived cloaked and masked as asked, but after sighting the familiar visage of Ganymede and Sessrumnir, he realized such antics were moot. Additionally he spotted Thraen, his ordained future executioner, among others of vastly differing ideals. Sensing the future rancor to stem from what he considered half-measures, Bischofite finds himself in good spirits. He even volunteers Thraen for the hostage hunting party. A senshi named Vulcan speaks of distrust, requesting a hostage to promote working together in more fluid terms. Bischofite offers Astrophyllite, but both Zircon and Labyrinthite encroach on the senshi, thereby invoking Bischofite's irritation. Once the ordeal calmed, Thraen rerouted the conversation toward tactics and roles were finally decided upon. War Against the DMC: A recon party left the warehouse to find the hostage mentioned in their meeting, and the remainder of the gathered party waited in the rafters. When the Dark Mirror presented themselves, the majority of the team leapt from the rafters to mete out death in spades. Bischofite remained within the rafters, after giving his weapons to Turquoise, and resigned to observing the chaotic mass below. After some prodding from both Ganymede and Thraen, he finally joined the battle, if only to pull the new eternal's starseed from his chest to deter his attackers. From there he encountered Acubens, who soon used her attack to body slam him into Thraen's former attacker. Wrist freshly rebroken and the building now on fire, Bischofite resigned himself to immolation as he waited for the smoke to suffocate him. He does not remember how he escaped death. Exploring the Rift Rift Party: After sending out a myriad of clandestine invitations, Bischofite arranged for a ragtag group of agents to meet him in the middle of the Rift, near a clearing sporting several crystals. He used his dreamcatcher with the intent to draw youma, producing a horde of monsters at the call of the strange item. Initially officers interacted with or observed the youma, before Bischofite's command pit the creatures against their prospective owners. He sustained fairly significant injury through fighting ten of his own, the last of which was Malicious - the youma ordained to be his personal. After subduing her, Bischofite watched the remainder of the fray. Das Gift Tier III: Bischofite arranged for Negaverse agents to cover multiple levels of the building while Malicious manipulated the crystals. With the goal of converting all of Destiny City into a second Rift, Bischofite sought to keep suspicions on his own side at bay and retain focus while senshi sieged the building. After Strike Team set off the blade on the second floor, Recon Team retreated while disobeying Bischofite's orders to leave Leto behind. Afterward, Malicious divulged his plot to the whole of the room, causing those once allied to him to turn on him completely. Attempts to defend himself met with failure as Thraen caught hold of his throat and Avalon drove her sword through his chest. After losing his powered visage, Alois collapsed to the ground in his own blood and unconsciousness claimed him. Malicious sought to use this as the opening for her final plot: an attempt to usurp Alois' body as her own in a rebirth as a human. Yet, Malicious' intents met failure in her inability to claim will over his body. Chalcanthite later teleported the downed general to safety. [Meta] Dystopian Future Quote: Character name: BischofiteFaction: Chaos Rank: Youma General-King What are they doing now? Due to his deteriorated appearance, Bischofite is not suited for any position involving direct interaction with the public. Due to this, his sole duties are Order elimination. Any big/important things that have happened to the character during the past five years that you'd like to share? After attempting to purify multiple times, Bischofite ultimately confessed these endeavors to Laurelite with the express interest of loading himself so full of chaos that he fostered no further room in his psyche for despair. While this short-term fix succeeded, Bischofite acted on his sociopathic tendencies to lay further destruction on Destiny City in continually amplified and life-risking traps. With very little human component left to his actions, he opted for wholesale death rather than the study of the human mind under lethal duress. After promotion for such actions, a measure of his personality was restored, though his body is further broken - deep cracks are set into his forearms where the skin started fragmenting due to chaotic energy, and hot tar ate through the meat and feathers of his wings, leaving them pure bone with the barest sinew for joint mobility. The wing membrane is now fully replaced by tar, showcasing gaping, empty faces that drip down its surface. My character is notorious for: Being way too hellbent on Chaos philosophy. And not being able to follow rules terribly well. I WOULD LIKE TO PLAY A FOURTH RP started May 1st: HereAbilities: Bischofite's tar ability now stems from his entire body. Instead of dripping tar from his hands, he now effectively drowns in it. And yes, it's as painful as it looks. The tar lasts up to 45 seconds, and can be canceled in the use of a finale where Bischofite bends backwards to press bone fingers into the tar, sending them erupting up through nearby pools. Has a radius of ten feet, and will drain all tar from his body for the day. Todesengel Bischofite1. - Bischofite chats with persephone during a public announcement. 2. - The creature suffers through a weekly meeting with Schörl over tea. 3. - In surveying the edge of town, Bischofite spots Lyonesse in the distance. 4. - Bischofite takes Andronicus with him on a patrol to garner information on the Dark Mirror, and discovers a little fun along the way. 5. - Going about his daily patrols, he finds Orah all alone. However, it looks like she's found the aid of princess Chariklo somehow. 6. - In an attempt to strike at Persephone, Bischofite gets in contact with Aludra. 7. - Bischofite wants to play a game, but Andronicus declines. 8. - In spreading tar, Bischofite catches a promising knight. 9. - Bischofite is beginning to recognize the signs of an old addiction. 10. - Present for another hated party, Bischofite tries to mingle with his coworkers. 11. - It's all getting worse.
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Posted: Thu Apr 11, 2013 9:23 pm
Make faith and bleed.Type: Humanoid (Female in appearance and self-reference) Name: Her name is nearly unpronounceable, so Bischofite calls her Malicious. Appearance: Malicious has voluminous white hair, tied back in a loose ponytail near her shoulders. She maintains a mostly humanlike appearance save for her impossibly white skin tone and a tar-like youma substance caked on her arms and legs like evening gloves and stockings. From these, she has clawed hands and youma heels. She doesn't wear much, just more youma carapace and amorphous matter covering her torso like a bikini. But her back sports much more interesting additions - a plethora of gaping mouths dot her back from shoulders to lower lumbar, and two black feathery wings protrude from her shoulderblade area. She is rather fond of her 'crown', which is a conglomeration of bleached-out old bones that she's cobbled together during her time in the Rift. Ability: Malicious can draw in breath through the mouths in her back and let out such a horrifying screech that Order characters are temporarily paralyzed by fright. She will not use this ability if she can instead watch Bischofite do all the work, and cannot use it more than once during battle without having to return to the Rift to recuperate lost energy. The petrified state lasts for two seconds at max, to be determined by the targets' strength of mind. Roleplay Segments1. - Malicious encounters a nosey general at the mouth of a cave. 2. - Meeting him once more, Malicious sets her terms of endearment. 3. - The general is summoned by Schörl to assist in obtaining a youma. Malicious tags along for spectating purposes. [Schörl I] 4. - Malicious spies on Bischofite's meeting, which soon devolves into rampant violence. She tries her hand at defeating him, and finds herself betrayed - he never brought the starseed as agreed upon. 5. - Malicious assists the general in luring an old enemy into yet another trap. She demonstrates her manipulative side. [Acubens I] 6. - In lieu of his agreement to WP's plan, Bischofite enlists the help of Malicious to secure a Dark Mirror starseed. [Chariklo I] 7. - Malicious is used in a trade, and gleans some highly attractive information. [Zirconia I] 8. - Malicious bides her time in observing Bischofite as a potential host. [Aurostibite I] 9. - Nearly finished with her scheming, Malicious puts her best foot forward with the other general and his youma. [Serpentine I] 10. - Under the guise of his wishes, Malicious presents a concocted plot to jeopardize the general's life. He trusts her, much to her surprise. 11. - Malicious enacts her plan to usurp his body and become human again. Her final plot results in her demise.
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Posted: Tue Apr 16, 2013 9:43 am
Broken home repair, the housecall is free.TimelineBefore the Corruption1. - A recurring dream foreshadows the events that will unfold in his life. [Amerika] 2. - Visited the library to return some books with his trusted companion Tschambes. [Anthony Darrow I] 3. - He's reprimanded for his actions in that library. [Together We Will Live Forever] 4. - Met an interesting new patron while minding the store. [Isha Chaudhary I] 5. - Strolled with Tschambes at the dog park, ran into a man named Richard Moreau. [Richard Moreau I]Lieutenant6. - Attacked by an unknown creature in a darkened alley. A fateful turn of events. [Benitoite I, Remarque I]7. - He woke up after his corruption, to an unassuming room and a host of questions. [Die Spur der Gedanken] 8. - Met the one who saved him from an untimely demise. Learned a few things about his new fate. [Alexandre Evans I] 9. - First time prowling alone. What a strange sight to behold, and an even stranger ally. [Painite I] 10. - Given his new powers, he seeks to rectify an adverse situation. [Er Wusste, Ganz Genau] 11. - After a tragedy, Alois is invited to someone's house. [Isha Chaudhary II] 12. - Bischofite spotted and attacked the one present for his corruption. [Remarque II] 13. - He encountered his first senshi. Felt like an itch he couldn't scratch. [Chaldene I] 14. - Another one crops up, but this one is different somehow. He soon learns of pages. [Lassell I] 15. - Woke up from a nightmare. Something is wrong with Alexandre, but what? [Alexandre Evans II] 16. - Irritated by another order-aligned signature. Bischofite was force-fed a healthy dose of respect. [Kallichore I] 17. - Sent on a patrol with one of his general's captains. What might come of it? [Natron I] 18. - In a chance encounter, Bischofite met a comrade once more. A conniving ploy took a strange twist, and he kissed the senshi in strange manipulations. [Typhon II] 19. - Alois discovers that he should probably stop smoking.Missions20. - Bischofite assisted Linarite, Leucite and Thyone in their plot to provide a staged scene for Osumilite's documentary. [Linarite I, Leucite I, Thyone I, Pandora I] 21. - Bischofite received an evaluation for his efforts during the staged filming scene. [Howlite I, Linarite II, Leucite II, Thyone II] 22. - Bischofite left the debriefing, only to run into a pair of unusual specimens. Small world. [Bazzite I, Titanlavenite I]Captaincy23. - Bischofite visits his father's true grave and reminisces. [Ein Näherer Platz als Heim] 24. - Sporting his new promotion, Bischofite encounters his general and youma. [Benitoite II, Bazzite II] 25. - Alois and Alex met Ever, an officer of the Negaverse, and listened to his suggestion to house more agents under one roof. [Alexandre Evans III, Ever Ambrodiel I] 26. - After the carnival, the two tend to wounds seen and unseen. [Alexandre Evans IV] 27. - An unusual event transpired between Alois and Alex, and now they must hash it out in the wee hours of the morning. [Alexandre Evans V] 28. - He is discovered by someone he's touched before. Someone he's grown rather fond of. [Cybele II] 29. - Ambushed by one of his allies, Bischofite proposes an interesting little tussle. [Buddingtonite I, Mica II] 30. - He's started his venture into experimentation, and a slip of a senshi intends to put a stop to it. [Ida I, Leda I] 31. - Bischofite sets up a peculiar trap for any curious senshi. [Thraen I] 32. - Someone's been bathing in the limelight, and Bischofite intends to shroud them in shadow. [Avior I] 33. - During a boring night, Bischofite discovers the Senshi of Pollution. [Äte I]Curve of Mortality34. - Alois desperately seeks to experience mortality. It is more than he bargained for. [Die Untaugliche Apparat] 35. - Alois is visited in the hospital by his close friend and roommate. [Alexandre Evans VI] 36 - 42. - Alois' week in the hospital yields some interesting revelations. [The Weak: From Alogia to Zieve's Syndrome] 43. - Bischofite stumbles across his general, and a youma he met once before. They discuss some interesting business. [Bazzite III]After Perdition44. - In an attempt to walk again, Alois is assailed by an interesting soul. [Micah I] 45. - Alois learns through antagonizing another civilian that senshi are infinitely useful beings. [Maia I] 46. - Tired of icing his leg, Alois decides to text the poor girl. [Micah II] 47. - Alexandre catches wind of his roommate's dark machinations. [Alexandre Evans VII] 48. - Alois decides it's time to face another facet of death. Thus, he visits a flower shop. [Orah I] 49. - Alois meets Micah in her home. [Micah Driscol III] Icarian Aspect50. - In the midst of his plotting, Bischofite is discovered by a familiar face. [Ida II] 51. - In his haste to forget, Bischofite meets a true fighter. [Xenotime I] 52. - For the first time in a long time, Alois wakes up next to someone. [Porsha Webber I] 53. - Alois and Alexandre chat about their recent social endeavors. [Alexandre Evans VIII] 54. - Bischofite finds Buddingtonite once more, though he has a dark request. [Buddingtonite II] 55. - After declining his request, Richard seeks to make amends a different way. [Richard Moreau II] 56. - In a sudden trip to the bathroom, Alois endures a harrowing realization. [Du Lügst so Schön] 57. - In a group meeting, he discovers the awe of Metallia. [Negaverse I] 58. - Older actions come back to haunt him. [Serpentine II] 59. - Back at the bookstore, where normalcy feels so stilted. [Micah IV] 60. - Bischofite takes his Dark Mirror frustrations out on one of its own. [Aurora I] 61. - Bischofite needed to return a favor. What he didn't expect was a simple senshi. [Sidouer I] 62. - Will he learn that not everyone is out to hurt him? [Ruthie Goldstein I] 63. - Alois elected to contact the girl, and now he finds himself texting her in the early hours of the morning. [Ruthie Goldstein II] 64. - Alois learns that his ability to command youma does not extend to his civilian life. [Sidouer II]General [Icarian Aspect]65. - Alois is drowning. [Ruthie Goldstein III] 66. - Mica summons the general for a talk about the budding relationship between him and another officer. [Mica III] 67. - He encounters Ruthie yet again, but she hasn't seen the changes. [Ruthie Goldstein IV] 68. - During setup, Bischofite is discovered by someone he hates. [Remarque III] 69. - Bischofite plans something dark, and someone from his past comes to investigate. [Persephone II] 70. - Bischofite springs an unusual trap upon an already injured senshi. [Medea I] 71. - Lingering on a rooftop, he is addressed by someone he's met before. Someone who needs a little guidance. [Acubens II] 72. - Alois writes of Richard. [Lye Kissed to Water] 73. - Bischofite seeks to learn more about Buddingtonite's involvement with Medea. [Richard Moreau III] 74. - Bischofite begins with a disciple. [Xenotime III] 75. - Very little stirs in the Rift. Between them, even heartstrings pull out of tune. [Benitoite III] 76. - Someone came home injured. [Alexandre Evans IX] 77. - Alois visits the cafe in search of abandoned stories. [Magiore Carpenter I] 78. - Alois reflects on the differences between the Rift and reality, and encounters a familiar face in the process. [Orah Gowan II] 79. - Bischofite is drawn to a unique and strange energy signature, belonging to... A cat? [Zirconia I] 80. - Bischofite discovers the awe of being chased by himself. [Adonis I, Benitoite IV, Ida IV, Tsui II, Xenotime IV] 81. - Bischofite heard of a corrupt dusting a youma, so he sought to teach a lesson. [Spinel I] 82. - Bischofite goes youma-watching, and tries his hand at making his own. [Varik Chakovsky I, Brookite I]To Flounder in the Fury83. - Bischofite meets Ida one last time, and is defeated wholly and absolutely. [Ida V] 84. - Alois is restless, and searches the city. What he discovered was his own personal show. [Schörl I, Tsui III] 85. - Bischofite is summoned to Laurelite's office, and he's none too keen on the subject matter. {Laurelite II, Buddingtonite III, Serpentine III}The Abyss [Lieutenant]86. - Serpentine met him at the junkyard once more, but this time he has the upper hand. [Serpentine IV, Krishna Dhawan I] 87. - Bischofite returned to a grove for the dead, and the goddess herself approached. [Persephone IV] 88. - Bischofite can't help but cause a little trouble. However, he isn't the only one with unerring resolve. [Athene II, Thraen III] 89. - Now broken and desperate, Alois calls Porsha. [Porsha Webber II] 90. - His CO cares little for injury. [Krishna Dhawan II] 91. - The Goddess of the Underworld changes sides, and it nearly kills him. [Persephone V] 92. - Alois is taken with the needle, and his roommate suspects nothing. [Alexandre Evans X] 93. - In scouting for roadkill, he meets a potential patron. [Quenton Marinus I] 94. - In a frustrating night out with his CO, Bischofite rediscovers the one who nearly killed him. [Thraen III, Serpentine V] 95. - Alois reaches a turning point. 96. - Bischofite lays a trap for a page, and instead catches a raven. [Lellouch I] 97. - A curious tragedy graces the streets, and Bischofite is one of the first to the scene. [Vespa I] 98. - Alois meets a new face while scavenging for memories. [Dominic Styles I] 99. - Bischofite meets his first Chibi Senshi. [Massalia I]Reparations [General]100. - The general seeks closure for his feelings toward youmafication, and finds that youma are even stranger than he initially thought. [Malicious] 101. - Bischofite is surprised by Zinkenite's sudden appearance, and the ensuing conversation proves no easier to bear. [Zinkenite I] 102. - On another listless patrol, Bischofite feels the presence of the court he so despises. [Leto I] 103. - Bischofite revisits the Rift to seek a youma's price. [Malicious] 104. - Bischofite finds a starseed-addicted general... And sees only opportunity. [Obsidian I] 105. - Bischofite uses an old contact to shun his misbegotten projects. [Natron II] 106. - Alois picks his sitter. She just doesn't know it yet. [Orah Gowan III] 107. - In discovering the nature of his dreamcatcher, Bischofite discovers a new DM senshi. [Celemorrow I] 108. - Alois calls his first customer; the cat doesn't help. [Quenton Marinus II] 109. - Bischofite is solicited for help in the Rift, and learns exactly how much he can provide. [Schörl II] 110. - Bischofite's severing of ties did not go as planned. [Natron III, Persephone VI] 111. - Alois spies on Natron and his new lieutenant. [Natron IV, Chalcanthite I] 112. - Seeking for something more, Bischofite looks for new targets. [Adelaide Donohue I, Rosasite I] 113. - Bischofite stumbles upon a familiar corrupted senshi sporting some grievous wounds, and in turn he engages her on a game. [Lellouch II] 114. - Alois tries to get clean with Orah's help. [Orah Gowan IV] 115. - His health declines to its deepest point, and Alois tries desperately to distract himself through Orah. [Orah Gowan V] 116. - Alois dissuades himself from getting high with the help of Quenton's project. The blonde arrives in similar condition to himself, but from very different causes. [Quenton Marinus III] 117. - Alois reflects on the true reasoning behind his outburst. 118. - Barely clean, Bischofite encounters Buddingtonite again - and the man prevents him from obtaining a starseed for Malicious. [Buddingtonite IV] 119. - The general is summoned by Schörl to assist in obtaining a youma. Malicious tags along for spectating purposes. [Schörl II, Malicious] 120. - A strange general he never met before solicits his help in destroying the DMC. [Wolframite I]The Advent of Malicious121. - In laying a curious trap, Bischofite beckons passersby to his latest endeavor. However, he pulls a soul he thought he thwarted long ago. [Acubens III] 122. - In lieu of his agreement to WP's plan, Bischofite enlists the help of Malicious to secure a Dark Mirror starseed. [Chariklo I] 123. - Bischofite capitulates to Zinkenite's needs, but his unwilling compliance is met with a new burden and a broken wrist. [Astrophyllite I, Zinkenite II] 124. - Bischofite launches his lieutenant into training at once. [Astrophyllite II] 125. - Alois writes a letter to Quenton in preparation for an anticipated death. 126. - After the meeting, Bischofite usurps a certain cat to discuss matters of the DMC. [Zirconia II] 127. - Nothing stands quite so curious as the cracked visage of Alkaid. Bischofite wants to know more. [Alkaid I] 128. - Some time after the WP debacle, Alois faces his folly and tries to rectify his standing with his patron-turned-friend. [Quenton Marinus IV] 129. - The deed was done, and everything changed. [Quenton Marinus V] 130. - Alois wakes to his lover's apartment and decides to creep around. 131. - In light of his broken wrist, Alois seeks help with various projects. [Daran Moreau I] 132. - Alois pays another visit to Orah, this time bearing a small gift. [Orah Gowan VI] 133. - They linger in the eye of the storm. [Orah Gowan VII] 134. - In his ruminations, Bischofite encounters Wolframite in a reduced state. [Wolframite III] 135. - Quenton takes him out on a 'date'. [Quenton Marinus VI] 136. - Bischofite discovers a new lieutenant while puzzling out his path with Malicious. [Aurostibite I] 137. - Bischofite meets Serpentine once more - as a general this time. [Serpentine VI] 138. - Bischofite meets with Malicious to find the fruits of her labors. Together, they brew a storm. 139. - Insomnia strikes harshly, and Alois ruminates on his boyfriend. 140. - A feverish dream claims him, acting out his fears. 141. - For once, Orah reaches out. [Orah Gowan VIII] 142. - Alois paints Quenton's back. [Quenton Marinus VII]Ruination143. - Bischofite stirs to injury overwhelming and a familiar captain who tends his wounds. [Chalcanthite II] 144. - Bischofite stews in his room, where a vaguely familiar captain busts in. [Jarosite II] 145. - The world collapses when even Persephone holds a grudge. [Persephone VII] 146. - Even the dreamscape offers taunts toward his former goals. 147. - Bischofite elects to dream out the rest of his days. 148. - After sleeping for a great stretch, he finds a small reprieve in harmonica. 149. - Alois wakes to a captain interested in taking advantage of his classless situation. [Schörl III] 150. - Alois tentatively ventures into the city and meets a surprisingly calm civilian. [Emily Wiley I] 151. - Bischofite meets a wayward lieutenant in the Rift. [Piemontite I] 152. - In ruminating over the city, a fresh page stumbles upon him. [Themiscyra I]Burning out the Infection153. - Bischofite meets a unique page to question on purification. [Hvergelmir I] 154. - Alois gathers his nerves to reach out to Quenton. [Quenton Marinus VII] 155. - Bischofite approaches Ida for information on purification. 156. - In waiting for Hvergelmir, Benitoite approaches. [Benitoite V] 157. - Bischofite meets a knight who once fell into rank with the Negaverse. [Kairatos I] 158. - Finally the youma general touches base with Hvergelmir again, to check on plans laid. [Hvergelmir II] 159. - Tired and weary, Bischofite happens upon a likely meal. [Vulcan II] 160. - Schörl drops by again with an offering of food, and Bischofite realizes he starved for far too long. 161. - In trying to fend for food, Bischofite is discovered by Thraen. 162. - Lellouch finally seeks him out, offering massage and a suggestion of alternative housing. 163. - With all pawns in place, Bishofite attempts to excise his affliction with the help of many.Schadenfreunde164. - Shortly after the attempt, Buddingtonite discovers the creature in a pool of his own blood. 165. - The youma general is approached by Kairatos once more, who is wary of his behavior. 166. - An old friend comes back from absence - Xenotime. 167. - Bischofite rejoins Hvergelmir, a fellow reader. 168. - The general struggles with living outside of the Rift, and Captain Zircon comes to investigate. 169. - Bischofite caught heed of a fight within the park, where he peripherally witnesses the purification of a fellow Negaverse agent. 170. - Alois turns to Quenton once more for answers - a dialogue. 171. - Alois leaves after a night of rest, fresh to face his conundrum. 172. - In an impulse decision, Alois seizes a pack of cigarettes. 173. - While dozing behind some scaffolding, Orah's brother Matthew disturbs him. 174. - Alkaid visits Bischofite once more and tries to convince him of Metallia's glory. 175. - Alois' luck runs out when he encounters Natron while out with Quenton. 176. - After a brush with Natron, Alois visits Quenton.Impetus177. - Dreams herald fevered memories that drive Alois deeper into his conundrum. 178. - In making up with Kairatos, Alois gets to visit a morgue. 179. - Bischofite runs into Thraen after the feverish dreams continue. 180. - Bischofite meets Benitoite for a talk. 181. - Ida, of all people, tries to kill him. 182. - Feverish, Alois is discovered by Kairatos. 183. - Alois goes on a date with Quenton.Dead Moon Rising184. - Bischofite is introduced to Cassandra. 185. - It's time to tell Quenton he won't be back. Ever. 186. - Bischofite tags along without warning on a trip to the nightmare realm Tartaros. 187. - And to those nightmares, he succumbs.Letters1. - Notes left behind in Quenton's locker retain correspondence between lovers. 2. - Notes entrusted to Kairatos for the mapping out of strikes against the Negaverse.Abandoned1. - Messing with a civilian quickly turns into a life-altering encounter, but for who? [Tolliver St. James I, Painite II] 2. - Bischofite hunts down his target, but one of his team interferes. A senshi arrives to crash the party. [Merlinite I]
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Posted: Tue Apr 16, 2013 9:45 am
ITNoTM: Owned by Natsube Sailor Moon: Owned by Naoko Takeuchi Bischofite Concept: Strickenized Bischofite Art: Endejester Bischofite Fanart: Respective artists Thanks to everyone who critted, commented, and pushed me to finish this. A special thanks goes to my sister, Lucifer Force, for providing support in the form of encouraging words and gaia gold.
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