The young boil standing beside the booth gives you a bright smile as you walk up. "Good afternoon!" he says cheerfully, and the smile is followed by a deep bow if you are a gentleman, accompanied by a quick kiss to the back of the hand if you are a lady. He then gestures towards the booth, which is very neat and tidy, but filled with an assortment of goodies, sweets, teeshirts, pins, plushies, and various other memorabilia. Beside everything sits Sparrow's ever faithful Copernicus.
"I'm quite pleased you've decided to stop by," Sparrow says. "Please, take a look around and make yourself at home!"
Posted: Sat Sep 01, 2012 6:59 pm
► WHO IS SPARROW HEARTREED?
Sparrow is a rather genial third year Grim Reaper who plays with shadows, boilfriend to Wren Innis, and the yin to Jack's yang. He's known for being goodhearted and gentlemanlike, and keeps himself very composed.
► THAT'S NICE BUT WHY DO WE CARE?
Aside from his general cheerfulness, Sparrow is a very good-natured, easygoing boil with a penchant for opening doors, bowing to people, and trying to make sure everyone is well taken care of. He likes being of use and he likes being able to provide for those he cares for.
Along with this, despite a mild case of dyslexia, he is quite organized and keeps everything very neat and tidy. Sparrow is a big believer in education and learning, and, besides being called a "teacher's pet" a few times in scareling school, is really just a big nerd who loves to learn. He's always trying to push himself to do better, and to do more.
Sparrow is athletic, as well as outgoing. He keeps in touch with everyone he meets (or at least tries to), and he loves the cliche of meeting new people. He's quite sociable and so far has only made one enemy in all two and a half years at Amityville.
► SO WHAT HAPPENS IF I VOTE FOR HIM?
Obviously Sparrow will try and do his best no matter the situation he is put into. He strongly believes in perseverance and dedication, and if there is anything he is good at, it is both of those things.
Not only that, but he is the type of person who simply loves taking care of other people, and if elected to Student Body Vice President, he will absolutely do everything in his power to make sure the students of Amityville High are taken care of properly and given the respect they deserve. Sparrow does not discriminate or draw lines; he will treat each and everyone fairly and in the manner that suits them, encourage more interaction among EVERYONE and do his best to provide entertainment, continuity, communication, and cohesion among the students, the faculty, and anyone else involved.
► ANYTHING ELSE YOU WANNA TELL US?
What's important to remember about Sparrow, is that if elected, he would want to promote unity and cohesion among the students and hopefully among the faculty as well. New students will be welcomed with open arms, and Sparrow would do his best to provide for the needs and wants of the student body. Everyone is encouraged to participate in as many activities as they can so as to further the sense of camaraderie and respect among students. Sparrow is not looking for a power trip, nor will he sit idly on the sidelines directing things. He will be in the thick of it all, participating with everybody else, and doing his best to listen to the concerns of the students.
kuropeco
Dramatic Marshmallow
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kuropeco
Dramatic Marshmallow
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Posted: Sat Sep 01, 2012 7:19 pm
THIS GAME IS CLOSED!
There are three cages hanging from Sparrow's booth, each with a different bird contained within it. These birds are Sparrow's pets, but unfortunately they have a tendency to escape. This means they will need to be caught and returned to their cages - but hey, Sparrow will give you something for your troubles if you assist him!
There are three stages to this game! Please make sure you are completing all three stages!
1.Pick which bird you are catching! There are different ways to catch each bird!
Balthazar is the Exotic Hatchling! He is confident and feisty! Chipper is the Churrpup! He is fast and cheerful! And Spectacles is the ORLY?. He is quiet and dignified!
2. To catch Balthazar, roll 1d8! You must get an even number. If you get an odd number, you missed him and need to try and catch him again! You have unlimited rolls to try and catch him!
To catch Chipper, roll 1d4! You will need to get a 4 to catch him! If you get 1, 2, or 3, you missed him and need to try and catch him again! You have unlimited rolls to try and catch him!
To catch Spectacles, roll 1d100! You will need to roll above a 50 to catch him! If you roll below a 50, you missed him and need to try and catch him again! You have unlimited rolls to try and catch him!
3. Once you have successfully caught the bird, you will need to move the bird to its proper cage! Balthazar goes in Cage 1, Chipper in Cage 2, and Spectacles in Cage 3! Generate a random number from 1-3 and try and get the bird back into the cage! If you roll the wrong number, just roll again until you get the right one!
IF YOU HAVE SUCCESSFULLY CAPTURED THE BIRD please follow the chart below!
IF YOU CAUGHT BALTHAZAR roll 1d100! 1-20 > token 21-50 > minipet 51-70 > token 71-80 > u tried 81-90 > u tried 91-100 > token
IF YOU CAUGHT CHIPPER roll 1d8! 1 > token 2 > minipet 3 > u tried 4 > token 5 > token 6 > u tried 7 > minipet 8 > token
IF YOU CAUGHT SPECTACLES roll 1d6! 1 > token 2 > minipet 3 > token 4 > u tried 5 > minipet 6 > token
PLEASE DO NOT ASK TO SWITCH PRIZES. What you get is what you get!