█*NAME ▬ William Thomas Ryker █*AGE ▬20 █*FACTION ▬ Vale █*ROLE ▬ Student █*SEX ▬ Male █*SPECIES ▬ Faunus (Cheetah)
█*CURRENT TEAM ▬ TRRA (Terror) █*PARTNER(S) ▬ The stash, The lockpick, The tormentor. █NICKNAME(S) ▬ Bolt, Will █OCCUPATION ▬ "Entertainment"
█ █ ╫ A F F E C T A T I O N ╫
█HEIGHT ▬ 6'1" █WEIGHT ▬ 190
█HAIR ▬ Short, spiky Blonde hair █CLOTHING ▬ He wears a black-and-orange, long-sleeved shirt that is horizontally striped. His left sleeve, however, is completely black and is ragged on the ends.Over this, he wears a short-sleeved black jacket with distinctive white lines running across on both sides. On his left, over the front of the jacket, there is a marking resembling a set of three white rings with a matching-colored diamond inside the smallest one. Around the outer rings are the words "I could not live without you." On the other front of his jacket are four silver studs, a lined in a squared formation, and over on his right sleeve, there is a belt-like strap attached with a squared, silver buckle consisting of a single prong, and a set of silver diamond-like studs running across one end to the other. The strap itself is made of a black cloth. His jacket collar is left open and it has four openings, encircled by silver ringlets. The inner lining is plaited with green, dark green and white. Below, he wears form-fitting black pants over black heeled shoes, adorned with two belt straps, each attached with a silver ring. His pants are held up by a black-and-white diamond-patterned belt. Furthermore, a ragged yellow cloth is worn around his waist in a fashion similar to a sash. █ACCESSORIES ▬Key necklace █EYES ▬ Orange █BUILD ▬ Muscular █TATTOOS ▬ None yet █SCARS ▬ None █MARKINGS/FAUNUS FEATURES ▬ Cheetah Ears and tail
█ █ ╫ A R C H E T Y P E ╫
█NATURAL ABILITIES █Primary Talent ▬ Charismatic: Ryker was born with a knack to inspire and influence others to like him; be it passively or actively. While not full-proof, his natural charm from looks and personality make it easier for him to be liked and trusted. █Faunus Trait/Bonus Talent ▬ Cheetah's speed: For short periods of time, he can move very quickly. Being able to reach a max speed of 45mph for 5 posts with a 10 post cooldown. █Other Talents ▬ Soccer: Having played soccer from childhood, Ryker has great control and precision with his footwork. Having had to kick and manipulate a soccer ball across a field while actively preventing people from stealing it, he can run with dexterous precision with his footwork almost naturally. Attractive: Ryker was born good looking to most people, even if everyone has their own tastes (primarily affects NPCs). █LEARNT ABILITIES █Strongest Skill ▬ Accuracy: Ryker is very accurate in his kicks and what he throws/shoots. Having played darts as a hobby for a while, and learning how to kick a soccer-ball to go where he wants it to go, he can usually hit the mark he is aiming for. █Weakest Skill ▬ Resisting Temptation: Ryker has a weakness in resisting temptation/pleasure/enjoyment. Combine it with his daring nature, he is likely to take risks for less than vital things if he thinks he can get away with it. Hand to hand combat: While Ryker may have played soccer, he has rarely been in a fight in his life. If it came down to punches and wrestling, the best he can do is panic and hit back while thinking on the fly; not having the know-how or technique to compete with anyone who knows what they are doing. █Other Skills ▬ Persuasive speaker: Ryker has learned over time its better to convince people to your side than to fight openly. He knows how to speak to convince people to do things or side with him for the most part (primarily affects NPCs). Strength: Having played soccer much of his life, Ryker has gained a bit of strength to him; especially in his legs and kicks. Bluff: Ryker is good at lying and keep his real feelings or knowledge on things hidden. As such, he can be feeling or thinking one thing while giving another person a completely different impression.
█LIKES █ ▬ (Hobbies/Talents) Dirty Literature █ ▬ (People) Trouble makers, his sister █ ▬ (Foods) Everything █ ▬ (Objects) Anything that can be used for fun or pranks █ ▬ (Animals) All █DISLIKES █ ▬ (People) Passive, unclean, █ ▬ (Activity) School █ ▬ (Fears) Getting caught, being stuck as an object, the washing and drying machine, dirty clothes hamper, being broken/destroyed █PERSONALITY TRAITS █Nature ▬ Ryker is the typical trouble maker. Naturally a super friendly person who just wants to have a good laugh with everyone, he tends to act first and think later a lot of the time. If he happens upon an idea he finds fun, he is going to do it no matter how dangerous of an idea it may seem. He is generally a kind person, but if he doesn't like someone there is no confusion on how he feels. He is a bit of a flirt who will flirt with most women he sees, being a confident and bold person. He also tends to shun conventional strategy for more creative and unexpected ones. █Vernacular ▬ American accent with a friendly tone █Positive Traits ▬ Extrovert, Friendly, Athletic, good listener, good liar, fun loving, creative █Negative Traits ▬ Resisting temptation, Thrill seeker, impulsive, addicted to dirty books/ zapping himself/ gambling, liar
█ █ ╫ H I S T O R Y ╫
█BACKGROUND ▬ Ryker was the first (by a couple of seconds) twin born to two loving parents. He had access to pretty much anything he wanted due to his families relative success. Nothing particularly tragic happened in his life, other than his parent's divorce. Still, he did not let it bother him much. It also helped that his parents were relatively well off, so he never really had to worry about money. He continued his life, getting average grades, using his natural charm when he needed to. He was an extrovert by nature, not really caring who he went up to but always looking for something enjoyable to spend his time doing. Which he usually got, as his nature seemed to make people accept his bold nature, and they often enjoyed the antics he got them into.
He and his twin were pretty much inseparable since birth. They always got along, even when they messed with one another, and always had each others backs. They would train together, hang out with similar friends, get into mischief with one another, and even when he played soccer he usually had his sister as a cheerleader. They were both protective of one another, his sister more than him, and she had stopped him from getting into the worse addictions given how easily he fell for temptation.They hadn't been able to break his thrill seeking, gambling or dirty books addictions, but she had at least protected him from getting anymore so far. He thought of her as much of a friend as he did sister. His sister even made him a doll of himself that looked near identical to him which he cherished and took on pretty much every trip. His sister also knows about his semblance, and how he uses it. She even helps him sometimes, especially for pranks, but it also backfires on him if she ever wants a favor, get back at him for a prank, or gets her mad. He is terrified of her when she is mad. She is also the only one who knows he can turn into objects other than weapons.
Though he wasn't always truthful, if a person was truthful to him, more than likely he would repay the favor. He knows people are sensitive on some topics and usually doesn't start them. However, if it is instigated he gladly joins to give his input as well.
He played soccer from a young age. He had been in several teams throughout his life, and was pretty good at it because he put all his effort into it, leading him to being a valued team member( so long as he didn't play goalie). He didn't have high hopes that he could go professional, but he had a small bit of it. It'd make his life a hell of a lot simpler and more enjoyable.
Through most of his educational experience, he was usually accepted in the "in" crowd, though he was far from exclusively being in it. He had an outgoing personality, and was usually friendly and calm with others...(if prone to stupid things when excited), and as such he never really stuck in one group. He would usually bounce from one group to the next, being generally welcomed wherever he went. It helped that he was fairly successful in soccer, though he never tried for captain, seeing it as to much responsibility. Nonetheless, it for whatever reason made him popular, thus avoiding most of the blackness of life that dwells in school. He is attending beacon mostly to learn how to protect and fend for himself, his parents believing it will give him good discipline. He is mostly for it because he thinks it will be more interesting than regular school, and with his sister joining him he knew they could make life interesting.
█ █ ╫ I N V E N T O R Y ╫
█PRIMARY WEAPON █ ▬ The Circular Hexagon of Death █ ▬ At its base form, it looks like a metal soccer ball but internally it has some electronics that allow it to be fully utilized. Ryker is able to, with a special glove, send signals to the ball to extend/retract spikes and/or send a signal so there is a magnetic pull between his metal cleats and the ball to bring it back to him. Due to Ryker playing soccer for most of his life, he is able to kick the ball at extremely fast speeds to his target. █Melee Form ▬ Spike form/regular soccer ball █Ranged Form ▬ Same as melee █Other Form(s) ▬ None █Ammo Type ▬ Physical █ ▬ Its only one soccer ball. Anything that knock outs electronics knocks out the ability for him to send signals to it, and if they catch the ball or it is unable to roll back to him he has to go and retrieve it himself.
█OTHER WEAPONS █ ▬ Charming good looks? █ ▬ Baseball bat (34 inch) █ ▬ Throwing darts *5; effective throwing range of 15 feet) █ITEMS █ ▬ Scroll █ ▬ Metal Cleats █ ▬ Ryker doll
█ █ ╫ S E M B L A N C E ╫
█*NAME ▬ Transformation █*AURA COLOR ▬ Golden █*DESCRIPTION █ ▬ Ryker's semblance is to become an exact copy of an inanimate object so long as he spends an appropriate amount of time studying them. He is, at least at first, limited to whatever the object he becomes is capable of. He is indistinguishable from the original item in every way, and in fact entirely replaces it when he turns into it. He can, if in direct contact with another person, form a one-way telepathic link to speak to them if he wants. The semblance is cumulative. █*LEVEL 0 ▬ (Small Sized) ▬ Ryker can become small objects, such as toys, articles of clothing, or a dagger to name a few examples. The objects he becomes are also much more durable than normal, given his aura is now infused with his object form. Once he has memorized an object, he can turn into it without needing to spend a day restudying it. █*LEVEL 1 ▬ (Move-able joints) ▬ Ryker is now able to manipulate the properties of the item he becomes. While still being constrained to the object, he can move though only in a way the object could. So, if a dart were thrown and was going to miss a target, he could alter its trajectory to try and compensate, a blanket could slide against the floor, and a doll could walk. He can now become objects the size of a small desk, chest or swords for example. █*LEVEL 2 ▬ (Custom designed) ▬ He can turn into objects as big, and heavy as, fridges or cannons. Ryker can now become transforming weapons. He can also make a hasty shift into an object he has not studied before so long as it is similar to something he has studied in the past. █*LEVEL 3 ▬ (Attachments) ▬ Ryker now has the ability to partially transform parts of him into objects or weapons instead of a full body transformation. █*DRAWBACKS ▬ ▬ General: - He takes on the characteristics of the object to be an exact copy. So if he turned into a doll, he cannot move whatsoever (until level 1) but he also doesn't need to breathe. - He still feels the need to do things as if he were normal, like hunger and breathing, so if buried or not transformed back for a while he will feel it. - He retains all his senses when transformed, so any bad smell, rough handling, etc he will feel and notice. - He has to study the object he transforms into for 5 posts to learn its properties and become it, but he does become an exact copy as a result. - If the object is broken, or destroyed, he will appear in the nearest free space with enough room for him to appear, unconscious with no aura. As well, the original object he replaced will be left in the broken or destroyed condition exactly where he had been. - If there are multiple items he is familiar with and knows, and he tried changing in a rush, it is random chance which one he becomes. - Any ranged weaponry he becomes fires aura projectiles using his own aura. - If the item he is is being worn, placed in a small storage space, doesn't have enough immediate space adequate for his body, or buried under heavy objects, he cannot turn back until he has enough space to do so. - If the object isn't destroyed or broken, he can stay as it indefinitely. - Because Ryker becomes an object and replaces it, he has to be able to have contact with it in order to become it. ▬ Level 0: - He is only able to become one item and one weapon per day. - The transformation to an object or back to human form takes about 2 posts to do. ▬ Level 1: - He is only able to become three items and three weapons per day. - The transformation to an object or back to human form takes about 1 post to do. ▬ Level 2: - He is only able to become five items and five weapons per day. - The transformation to an object or back to human form is instantaneous. - The hasty shift can only be once every other role play day. ▬ Level 3: - He is only able to become seven items and seven weapons per day. - Each partial transformation counts as one of the weapons he can become per day (ex if he makes a sword hand and shield arm, that counts as 2 items). - He can only make one partial transformation per post.
█*NAME ▬ William Thomas Ryker █*AGE ▬19 █*FACTION ▬ Vale █*ROLE ▬ Student █*SEX ▬ Male █*SPECIES ▬ Faunus (Cheetah)
█*CURRENT TEAM ▬ TRRA (Terror) █*PARTNER(S) ▬ The stash, The lockpick, The tormentor. █NICKNAME(S) ▬ Bolt, Will █OCCUPATION ▬ "Entertainment"
█ █ ╫ A F F E C T A T I O N ╫
█HEIGHT ▬ 6'1" █WEIGHT ▬ 190
█HAIR ▬ Short, spiky Blonde hair █CLOTHING ▬ He wears a black-and-orange, long-sleeved shirt that is horizontally striped. His left sleeve, however, is completely black and is ragged on the ends.Over this, he wears a short-sleeved black jacket with distinctive white lines running across on both sides. On his left, over the front of the jacket, there is a marking resembling a set of three white rings with a matching-colored diamond inside the smallest one. Around the outer rings are the words "I could not live without you." On the other front of his jacket are four silver studs, a lined in a squared formation, and over on his right sleeve, there is a belt-like strap attached with a squared, silver buckle consisting of a single prong, and a set of silver diamond-like studs running across one end to the other. The strap itself is made of a black cloth. His jacket collar is left open and it has four openings, encircled by silver ringlets. The inner lining is plaited with green, dark green and white. Below, he wears form-fitting black pants over black heeled shoes, adorned with two belt straps, each attached with a silver ring. His pants are held up by a black-and-white diamond-patterned belt. Furthermore, a ragged yellow cloth is worn around his waist in a fashion similar to a sash. █ACCESSORIES ▬Key necklace █EYES ▬ Orange █BUILD ▬ Muscular █TATTOOS ▬ None yet █SCARS ▬ None █MARKINGS/FAUNUS FEATURES ▬ Cheetah Ears and tail
█ █ ╫ A R C H E T Y P E ╫
█NATURAL ABILITIES █Primary Talent ▬ Charismatic █Faunus Trait/Bonus Talent ▬ Cheetah's speed: For short periods of time, he can move very quickly. Being able to move slightly faster than Grimm, but only for 5 posts a day. █Other Talents ▬ Dexterous footwork, Attractive █LEARNT ABILITIES █Strongest Skill ▬ Accuracy █Weakest Skill ▬ Resisting Temptation █Other Skills ▬ Persuasive speaker, Quick thinker, Bluff
█LIKES █ ▬ (Hobbies/Talents) Dirty Literature █ ▬ (People) Trouble makers, his sister █ ▬ (Foods) Everything █ ▬ (Objects) Anything that can be used for fun or pranks █ ▬ (Animals) All █DISLIKES █ ▬ (People) Passive, unclean, █ ▬ (Activity) School █ ▬ (Fears) Getting caught, being stuck as an object, the washing and drying machine, dirty clothes hamper, being broken/destroyed █PERSONALITY TRAITS █Nature ▬ Ryker is the typical trouble maker. Naturally a super friendly person who just wants to have a good laugh with everyone, he tends to act first and think later a lot of the time. If he happens upon an idea he finds fun, he is going to do it no matter how dangerous of an idea it may seem. He is generally a kind person, but if he doesn't like someone there is no confusion on how he feels. He is a bit of a flirt who will flirt with most women he sees, being a confident and bold person. He also tends to shun conventional strategy for more creative and unexpected ones. █Vernacular ▬ American accent with a friendly tone █Positive Traits ▬ Extrovert, Friendly, Athletic, good listener, good liar, fun loving, creative █Negative Traits ▬ Resisting temptation, Thrill seeker, impulsive, addicted to dirty books/ zapping himself/ gambling, liar
█ █ ╫ H I S T O R Y ╫
█BACKGROUND ▬ Ryker was the first (by a couple of seconds) twin born to two loving parents. He had access to pretty much anything he wanted due to his families relative success. Nothing particularly tragic happened in his life, other than his parent's divorce. Still, he did not let it bother him much. It also helped that his parents were relatively well off, so he never really had to worry about money. He continued his life, getting average grades, using his natural charm when he needed to. He was an extrovert by nature, not really caring who he went up to but always looking for something enjoyable to spend his time doing. Which he usually got, as his nature seemed to make people accept his bold nature, and they often enjoyed the antics he got them into.
He and his twin were pretty much inseparable since birth. They always got along, even when they messed with one another, and always had each others backs. They would train together, hang out with similar friends, get into mischief with one another, and even when he played soccer he usually had his sister as a cheerleader. They were both protective of one another, his sister more than him, and she had stopped him from getting into the worse addictions given how easily he fell for temptation.They hadn't been able to break his thrill seeking, gambling or dirty books addictions, but she had at least protected him from getting anymore so far. He thought of her as much of a friend as he did sister. His sister even made him a doll of himself that looked near identical to him which he cherished and took on pretty much every trip. His sister also knows about his semblance, and how he uses it. She even helps him sometimes, especially for pranks, but it also backfires on him if she ever wants a favor, get back at him for a prank, or gets her mad. He is terrified of her when she is mad. She is also the only one who knows he can turn into objects other than weapons.
Though he wasn't always truthful, if a person was truthful to him, more than likely he would repay the favor. He knows people are sensitive on some topics and usually doesn't start them. However, if it is instigated he gladly joins to give his input as well.
He played soccer from a young age. He had been in several teams throughout his life, and was pretty good at it because he put all his effort into it, leading him to being a valued team member( so long as he didn't play goalie). He didn't have high hopes that he could go professional, but he had a small bit of it. It'd make his life a hell of a lot simpler and more enjoyable.
Through most of his educational experience, he was usually accepted in the "in" crowd, though he was far from exclusively being in it. He had an outgoing personality, and was usually friendly and calm with others...(if prone to stupid things when excited), and as such he never really stuck in one group. He would usually bounce from one group to the next, being generally welcomed wherever he went. It helped that he was fairly successful in soccer, though he never tried for captain, seeing it as to much responsibility. Nonetheless, it for whatever reason made him popular, thus avoiding most of the blackness of life that dwells in school. He is attending beacon mostly to learn how to protect and fend for himself, his parents believing it will give him good discipline. He is mostly for it because he thinks it will be more interesting than regular school, and with his sister joining him he knew they could make life interesting.
█ █ ╫ I N V E N T O R Y ╫
█PRIMARY WEAPON █ ▬ The Circular Hexagon of Death █ ▬ At its base form, it looks like a metal soccer ball but internally it has some electronics that allow it to be fully utilized. Ryker is able to, with a special glove, send signals to the ball to extend/retract spikes and/or send a signal so there is a magnetic pull between his metal cleats and the ball to bring it back to him. Due to Ryker playing soccer for most of his life, he is able to kick the ball at extremely fast speeds to his target. █Melee Form ▬ Spike form/regular soccer ball █Ranged Form ▬ Same as melee █Other Form(s) ▬ None █Ammo Type ▬ Physical █ ▬ Its only one soccer ball. Anything that knock outs electronics knocks out the ability for him to send signals to it, and if they catch the ball or it is unable to roll back to him he has to go and retrieve it himself.
█OTHER WEAPONS █ ▬ Charming good looks? █ ▬ Baseball bat █ ▬ Throwing darts █ITEMS █ ▬ Scroll █ ▬ Metal Cleats █ ▬ Ryker doll
█ █ ╫ S E M B L A N C E ╫
█*NAME ▬ Transformation █*AURA COLOR ▬ Golden █*DESCRIPTION █ ▬ Ryker's semblance is to become an exact copy of an inanimate object so long as he spends an appropriate amount of time studying them. He is, at least at first, limited to whatever the object he becomes is capable of. He is indistinguishable from the original item in every way, and in fact entirely replaces it when he turns into it. He can, if in direct contact with another person, form a one-way telepathic link to speak to them if he wants. The semblance is cumulative. █*LEVEL 0 ▬ (Small Sized) ▬ Ryker can become small objects, such as toys, articles of clothing, or a dagger to name a few examples. The objects he becomes are also much more durable than normal, given his aura is now infused with his object form. Once he has memorized an object, he can turn into it without needing to spend a day restudying it. █*LEVEL 1 ▬ (Move-able joints) ▬ Ryker is now able to manipulate the properties of the item he becomes. While still being constrained to the object, he can move though only in a way the object could. So, if a dart were thrown and was going to miss a target, he could alter its trajectory to try and compensate, a blanket could slide against the floor, and a doll could walk. He can now become objects the size of a small desk, chest or swords for example. █*LEVEL 2 ▬ (Custom designed) ▬ He can turn into objects as big, and heavy as, fridges or cannons. Ryker can now become transforming weapons. He can also make a hasty shift into an object he has not studied before so long as it is similar to something he has studied in the past. █*LEVEL 3 ▬ (Attachments) ▬ Ryker now has the ability to partially transform parts of him into objects or weapons instead of a full body transformation. █*DRAWBACKS ▬ ▬ General: - He takes on the characteristics of the object to be an exact copy. So if he turned into a doll, he cannot move whatsoever (until level 1) but he also doesn't need to breathe. - He still feels the need to do things as if he were normal, like hunger and breathing, so if buried or not transformed back for a while he will feel it. - He retains all his senses when transformed, so any bad smell, rough handling, etc he will feel and notice. - He has to study the object he transforms into for an entire day to learn its properties and become it, but he does become an exact copy as a result. - If the object is broken, or destroyed, he will appear in the nearest free space with enough room for him to appear, unconscious with no aura. As well, the original object he replaced will be left in the broken or destroyed condition exactly where he had been. - If there are multiple items he is familiar with and knows, and he tried changing in a rush, it is random chance which one he becomes. - Any ranged weaponry he becomes fires aura projectiles using his own aura. - If the item he is is being worn, placed in a small storage space, doesn't have enough immediate space adequate for his body, or buried under heavy objects, he cannot turn back until he has enough space to do so. - If the object isn't destroyed or broken, he can stay as it indefinitely. - Because Ryker becomes an object and replaces it, he has to be able to have contact with it in order to become it. ▬ Level 0: - He is only able to become one item and one weapon per day. - The transformation to an object or back to human form takes about 2 posts to do. ▬ Level 1: - He is only able to become three items and three weapons per day. - The transformation to an object or back to human form takes about 1 post to do. ▬ Level 2: - He is only able to become five items and five weapons per day. - The transformation to an object or back to human form is instantaneous. - The hasty shift can only be once every other role play day. ▬ Level 3: - He is only able to become seven items and seven weapons per day. - Each partial transformation counts as one of the weapons he can become per day (ex if he makes a sword hand and shield arm, that counts as 2 items). - He can only make one partial transformation per post.
narxfang
xLulie
Deadly_Tiger
Youroka Kage
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Alysian Virago
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Eddy_Soul5
Posted: Tue Dec 14, 2021 9:26 am
Ghost254
[Ghost254 and William Thomas Ryker]
█ █ ╫ C O R E ╫
█*NAME ▬ William Thomas Ryker █*AGE ▬20 █*FACTION ▬ Vale █*ROLE ▬ Student █*SEX ▬ Male █*SPECIES ▬ Faunus (Cheetah)
█*CURRENT TEAM ▬ TRRA (Terror) █*PARTNER(S) ▬ The stash, The lockpick, The tormentor. █NICKNAME(S) ▬ Bolt, Will █OCCUPATION ▬ "Entertainment"
█ █ ╫ A F F E C T A T I O N ╫
█HEIGHT ▬ 6'1" █WEIGHT ▬ 190
█HAIR ▬ Short, spiky Blonde hair █CLOTHING ▬ He wears a black-and-orange, long-sleeved shirt that is horizontally striped. His left sleeve, however, is completely black and is ragged on the ends.Over this, he wears a short-sleeved black jacket with distinctive white lines running across on both sides. On his left, over the front of the jacket, there is a marking resembling a set of three white rings with a matching-colored diamond inside the smallest one. Around the outer rings are the words "I could not live without you." On the other front of his jacket are four silver studs, a lined in a squared formation, and over on his right sleeve, there is a belt-like strap attached with a squared, silver buckle consisting of a single prong, and a set of silver diamond-like studs running across one end to the other. The strap itself is made of a black cloth. His jacket collar is left open and it has four openings, encircled by silver ringlets. The inner lining is plaited with green, dark green and white. Below, he wears form-fitting black pants over black heeled shoes, adorned with two belt straps, each attached with a silver ring. His pants are held up by a black-and-white diamond-patterned belt. Furthermore, a ragged yellow cloth is worn around his waist in a fashion similar to a sash. █ACCESSORIES ▬Key necklace █EYES ▬ Orange █BUILD ▬ Muscular █TATTOOS ▬ None yet █SCARS ▬ None █MARKINGS/FAUNUS FEATURES ▬ Cheetah Ears and tail
█ █ ╫ A R C H E T Y P E ╫
█NATURAL ABILITIES █Primary Talent ▬ Charismatic: Ryker was born with a knack to inspire and influence others to like him; be it passively or actively. While not full-proof, his natural charm from looks and personality make it easier for him to be liked and trusted. █Faunus Trait/Bonus Talent ▬ Cheetah's speed: For short periods of time, he can move very quickly. Being able to reach a max speed of 45mph for 5 posts with a 10 post cooldown. █Other Talents ▬ Soccer: Having played soccer from childhood, Ryker has great control and precision with his footwork. Having had to kick and manipulate a soccer ball across a field while actively preventing people from stealing it, he can run with dexterous precision with his footwork almost naturally. Attractive: Ryker was born good looking to most people, even if everyone has their own tastes (primarily affects NPCs). █LEARNT ABILITIES █Strongest Skill ▬ Accuracy: Ryker is very accurate in his kicks and what he throws/shoots. Having played darts as a hobby for a while, and learning how to kick a soccer-ball to go where he wants it to go, he can usually hit the mark he is aiming for. █Weakest Skill ▬ Resisting Temptation: Ryker has a weakness in resisting temptation/pleasure/enjoyment. Combine it with his daring nature, he is likely to take risks for less than vital things if he thinks he can get away with it. Hand to hand combat: While Ryker may have played soccer, he has rarely been in a fight in his life. If it came down to punches and wrestling, the best he can do is panic and hit back while thinking on the fly; not having the know-how or technique to compete with anyone who knows what they are doing. █Other Skills ▬ Persuasive speaker: Ryker has learned over time its better to convince people to your side than to fight openly. He knows how to speak to convince people to do things or side with him for the most part (primarily affects NPCs). Strength: Having played soccer much of his life, Ryker has gained a bit of strength to him; especially in his legs and kicks. Bluff: Ryker is good at lying and keep his real feelings or knowledge on things hidden. As such, he can be feeling or thinking one thing while giving another person a completely different impression.
█LIKES █ ▬ (Hobbies/Talents) Dirty Literature █ ▬ (People) Trouble makers, his sister █ ▬ (Foods) Everything █ ▬ (Objects) Anything that can be used for fun or pranks █ ▬ (Animals) All █DISLIKES █ ▬ (People) Passive, unclean, █ ▬ (Activity) School █ ▬ (Fears) Getting caught, being stuck as an object, the washing and drying machine, dirty clothes hamper, being broken/destroyed █PERSONALITY TRAITS █Nature ▬ Ryker is the typical trouble maker. Naturally a super friendly person who just wants to have a good laugh with everyone, he tends to act first and think later a lot of the time. If he happens upon an idea he finds fun, he is going to do it no matter how dangerous of an idea it may seem. He is generally a kind person, but if he doesn't like someone there is no confusion on how he feels. He is a bit of a flirt who will flirt with most women he sees, being a confident and bold person. He also tends to shun conventional strategy for more creative and unexpected ones. █Vernacular ▬ American accent with a friendly tone █Positive Traits ▬ Extrovert, Friendly, Athletic, good listener, good liar, fun loving, creative █Negative Traits ▬ Resisting temptation, Thrill seeker, impulsive, addicted to dirty books/ zapping himself/ gambling, liar
█ █ ╫ H I S T O R Y ╫
█BACKGROUND ▬ Ryker was the first (by a couple of seconds) twin born to two loving parents. He had access to pretty much anything he wanted due to his families relative success. Nothing particularly tragic happened in his life, other than his parent's divorce. Still, he did not let it bother him much. It also helped that his parents were relatively well off, so he never really had to worry about money. He continued his life, getting average grades, using his natural charm when he needed to. He was an extrovert by nature, not really caring who he went up to but always looking for something enjoyable to spend his time doing. Which he usually got, as his nature seemed to make people accept his bold nature, and they often enjoyed the antics he got them into.
He and his twin were pretty much inseparable since birth. They always got along, even when they messed with one another, and always had each others backs. They would train together, hang out with similar friends, get into mischief with one another, and even when he played soccer he usually had his sister as a cheerleader. They were both protective of one another, his sister more than him, and she had stopped him from getting into the worse addictions given how easily he fell for temptation.They hadn't been able to break his thrill seeking, gambling or dirty books addictions, but she had at least protected him from getting anymore so far. He thought of her as much of a friend as he did sister. His sister even made him a doll of himself that looked near identical to him which he cherished and took on pretty much every trip. His sister also knows about his semblance, and how he uses it. She even helps him sometimes, especially for pranks, but it also backfires on him if she ever wants a favor, get back at him for a prank, or gets her mad. He is terrified of her when she is mad. She is also the only one who knows he can turn into objects other than weapons.
Though he wasn't always truthful, if a person was truthful to him, more than likely he would repay the favor. He knows people are sensitive on some topics and usually doesn't start them. However, if it is instigated he gladly joins to give his input as well.
He played soccer from a young age. He had been in several teams throughout his life, and was pretty good at it because he put all his effort into it, leading him to being a valued team member( so long as he didn't play goalie). He didn't have high hopes that he could go professional, but he had a small bit of it. It'd make his life a hell of a lot simpler and more enjoyable.
Through most of his educational experience, he was usually accepted in the "in" crowd, though he was far from exclusively being in it. He had an outgoing personality, and was usually friendly and calm with others...(if prone to stupid things when excited), and as such he never really stuck in one group. He would usually bounce from one group to the next, being generally welcomed wherever he went. It helped that he was fairly successful in soccer, though he never tried for captain, seeing it as to much responsibility. Nonetheless, it for whatever reason made him popular, thus avoiding most of the blackness of life that dwells in school. He is attending beacon mostly to learn how to protect and fend for himself, his parents believing it will give him good discipline. He is mostly for it because he thinks it will be more interesting than regular school, and with his sister joining him he knew they could make life interesting.
█ █ ╫ I N V E N T O R Y ╫
█PRIMARY WEAPON █ ▬ The Circular Hexagon of Death █ ▬ At its base form, it looks like a metal soccer ball but internally it has some electronics that allow it to be fully utilized. Ryker is able to, with a special glove, send signals to the ball to extend/retract spikes and/or send a signal so there is a magnetic pull between his metal cleats and the ball to bring it back to him. Due to Ryker playing soccer for most of his life, he is able to kick the ball at extremely fast speeds to his target. █Melee Form ▬ Spike form/regular soccer ball █Ranged Form ▬ Same as melee █Other Form(s) ▬ None █Ammo Type ▬ Physical █ ▬ Its only one soccer ball. Anything that knock outs electronics knocks out the ability for him to send signals to it, and if they catch the ball or it is unable to roll back to him he has to go and retrieve it himself.
█OTHER WEAPONS █ ▬ Charming good looks? █ ▬ Baseball bat (34 inch) █ ▬ Throwing darts *5; effective throwing range of 15 feet) █ITEMS █ ▬ Scroll █ ▬ Metal Cleats █ ▬ Ryker doll
█ █ ╫ S E M B L A N C E ╫
█*NAME ▬ Transformation █*AURA COLOR ▬ Golden █*DESCRIPTION █ ▬ Ryker's semblance is to become an exact copy of an inanimate object so long as he spends an appropriate amount of time studying them. He is, at least at first, limited to whatever the object he becomes is capable of. He is indistinguishable from the original item in every way, and in fact entirely replaces it when he turns into it. He can, if in direct contact with another person, form a one-way telepathic link to speak to them if he wants. The semblance is cumulative. █*LEVEL 0 ▬ (Small Sized) ▬ Ryker can become small objects, such as toys, articles of clothing, or a dagger to name a few examples. The objects he becomes are also much more durable than normal, given his aura is now infused with his object form. Once he has memorized an object, he can turn into it without needing to spend a day restudying it. █*LEVEL 1 ▬ (Move-able joints) ▬ Ryker is now able to manipulate the properties of the item he becomes. While still being constrained to the object, he can move though only in a way the object could. So, if a dart were thrown and was going to miss a target, he could alter its trajectory to try and compensate, a blanket could slide against the floor, and a doll could walk. He can now become objects the size of a small desk, chest or swords for example. █*LEVEL 2 ▬ (Custom designed) ▬ He can turn into objects as big, and heavy as, fridges or cannons. Ryker can now become transforming weapons. He can also make a hasty shift into an object he has not studied before so long as it is similar to something he has studied in the past. █*LEVEL 3 ▬ (Attachments) ▬ Ryker now has the ability to partially transform parts of him into objects or weapons instead of a full body transformation. █*DRAWBACKS ▬ ▬ General: - He takes on the characteristics of the object to be an exact copy. So if he turned into a doll, he cannot move whatsoever (until level 1) but he also doesn't need to breathe. - He still feels the need to do things as if he were normal, like hunger and breathing, so if buried or not transformed back for a while he will feel it. - He retains all his senses when transformed, so any bad smell, rough handling, etc he will feel and notice. - He has to study the object he transforms into for 5 posts to learn its properties and become it, but he does become an exact copy as a result. - If the object is broken, or destroyed, he will appear in the nearest free space with enough room for him to appear, unconscious with no aura. As well, the original object he replaced will be left in the broken or destroyed condition exactly where he had been. - If there are multiple items he is familiar with and knows, and he tried changing in a rush, it is random chance which one he becomes. - Any ranged weaponry he becomes fires aura projectiles using his own aura. - If the item he is is being worn, placed in a small storage space, doesn't have enough immediate space adequate for his body, or buried under heavy objects, he cannot turn back until he has enough space to do so. - If the object isn't destroyed or broken, he can stay as it indefinitely. - Because Ryker becomes an object and replaces it, he has to be able to have contact with it in order to become it. ▬ Level 0: - He is only able to become one item and one weapon per day. - The transformation to an object or back to human form takes about 2 posts to do. ▬ Level 1: - He is only able to become three items and three weapons per day. - The transformation to an object or back to human form takes about 1 post to do. ▬ Level 2: - He is only able to become five items and five weapons per day. - The transformation to an object or back to human form is instantaneous. - The hasty shift can only be once every other role play day. ▬ Level 3: - He is only able to become seven items and seven weapons per day. - Each partial transformation counts as one of the weapons he can become per day (ex if he makes a sword hand and shield arm, that counts as 2 items). - He can only make one partial transformation per post.