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[Senshi] Sailor Zephyr / Senri Cross Goto Page: 1 2 3 4 [>] [»|]

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Xaki

PostPosted: Tue Jul 27, 2010 3:45 am


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"Even if is an illusion, wishing to hold on is a hollow dream humans have."

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PostPosted: Tue Jul 27, 2010 3:47 am


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01. you are here!

Xaki


Xaki

PostPosted: Tue Jul 27, 2010 3:49 am


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"Quote here"
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Name: Senri Cross

Nicknames: n/a

Gender: Male

Age: 20

Birthday: June 21

Sign: Gemini

Type: O

Gemstone:

School: Graduated

Favorite Food: Sweetened things, like lollipops, bubble drinks, crepes, desserts, and cookies.

Hated Food: Spicy, or bland stuff

Occupation:: A model.

Hobbies:

» Modeling - It started out with curiosity, and a sense of "Why not?" when a local agent asked to recruit him. After all, he had nothing better to do. Eventually, he made it a permanent job as more requests and job offers began to flood in. His modeling job consists of modeling the latest teenage male fashions as well as accessories. Senri stays because of the money as well as the fact that it occupies his time. And hey, it's his natural talent after all.

» Piano - Since his mother was a pianist, Senri has learned it since he was young. He is a gifted pianist, progressing steadily over the years. Senri dislikes playing the piano in public, but he often plays it at home when he has a moment to spare. He likes listening and playing all styles of music, ranging from the classical to the modern, broadening his horizons. He sees no use in limiting yourself, although much of it is due to him enjoying challenges. Due to his memory, and perception, he can play by ear (hearing a song once and imitating it) and sight read well.

» Gun-Shooting - Every week, Senri makes a visit to the local shooting range for a couple of hours. This particular past time began shortly after he started modeling. His uncle was the one that originally introduced it to him by bringing him there a couple of times, before he er- died. The precision and exact nature that it takes to shoot at specific targets, both immobile and mobile appeals to his nature. But he also considers it a place to vent his frustration. When given a choice, he prefers handguns over snipers and rifles.

» Sunglasses - Now that he has more occasions to actually wear sunglasses, Senri finds himself drawn to those shades. Senri can't help but be distracted by one of those occasional sunglasses booths that you see in a shopping plaza. Or the particular sunglasses section in a store. He often wears them, finding that you can't have too much of them. Especially since they're coming out with so many styles! Honestly. He has over a dozen, and counting. Price or brand is of no consequence, as long as they look good. He has a pair of sunglasses he brought for $1 at the flea market right next to a a $200 pair of sunglasses he brought at a name brand store.

PostPosted: Tue Jul 27, 2010 3:49 am


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I AM ALWAYS BEAUTIFUL

Xaki


Xaki

PostPosted: Tue Jul 27, 2010 3:50 am


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A PLACE TO KNOW ABOUT ME




  • History: Senri's father, Mr. Cross was the second son of the Cross family. He married Ms. Aileron as a result of an arranged marriage between both of their families. However, their arranged marriage didn't work out - both parents mutually agreeing that it would be best to go their separate ways. Senri's father was simply too much of a wanderer, who wanted to pursue different ambitions and travel to his heart's content, to stay in the corporate world and live a stationary life with a family. Ms. Ailerion didn't agree. Their disagreements led to a divorce. They divorced when Senri and Lumiere were about 5 years old. Senri's father took Senri to accompany him, Lumiere being left behind to her mother to be raised as a 'model lady.'

    xxx: He's always been an odd man. He could probably never live in the constraints that normal people deal with. He's always wanted to be one of the pivotal centers of attention, to be active,

PostPosted: Tue Jul 27, 2010 3:51 am


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HI, SENSHI REPORTING FOR DUTY




    Zephyr Power, Make up! - When he henshins up, during the transformation, the air around him begins to gather to form in a whirlwind around him, creating a slight barrier. Once his transformation is complete, the barrier releases, and a large gust of wind blows forth!

  • Attack #1: Break Wind! His attack allows Zephyr to manipulate the wind in the atmosphere, focusing the current of wind into an extremely strong, large, spiraling gust that travels towards his intended target. The range of the wind can envelope up to five feet, blowing away all obstacles in its path. If the opponent is in the line of attack, it may impede movement and cause temporary obstruction of sight. If taken upon direct impact, it may equal the force of a strong punch. However, it can only aim in one direction, extremely linear in it's line of attack. It can be used up to twice per battle.

  • Attack #1a: [NOT OPEN] An upgrade of the previous attack; Zephyr has further control over the manipulation of wind. Zephyr can control the strength and direction of his wind. He can create anything from a gentle breeze, to large, simultaneous gusts that take on a sharp edge to cut his enemies in multiple directions. The range is the same as the previous attack, at five feet.

  • Attack #2: [???!]

    Challenge:


Xaki


Xaki

PostPosted: Tue Jul 27, 2010 3:52 am


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A PLANET'S ENTIRE HISTORY


Zephyr is a liberal world that is not based social status nor wealth. Zephyr's rulers, in recent years, was quite unorthodox in



PostPosted: Tue Jul 27, 2010 3:53 am


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i am a bad bad boy


[ V I R T U E S ]

  • "Go forth without hesitation." - Senri has a firm belief within himself and his abilities, never pausing to consider self doubt. He knows exactly what he wants to do, and how to get there. Even despite his shortcomings and the obstacles that will inevitably slow him down, he has faith in his strength and willpower to do anything. So, if he says he can do it - then he'll do it. He believes in his actions and his convictions, always taking care to move forward rather then looking back. Senri isn't easily deterred by others, nor is he intimidated or scared by others. He has no desire to impress others, knowing that the only opinion that matters is his own opinion. He measures himself on his own worth, rather then letting others dictate his worth to him.

  • "Have faith only in what you see with your own eyes, feel with your own heart, and prove with your own strength. " - Senri chooses to see everything with his own two eyes. He doesn't judge things by what other people say, or think. This includes gossip or rumors. He isn't content to find things out from the sideline, preferring to confirm everything for himself. Even if his judgement is wrong, at the very least, he decided things for himself. When it comes down to it, Senri has faith in himself above all. Even when it comes to ambiguous things like god, luck, or even destiny/fate, Senri will always take things into his own hands. He won't be deterred by what others say about him, or conventional notions - choosing to believe that things will be decided by yourself, and the outcome will depend upon your efforts.

  • "I made a promise, didn't I?" - Despite any personal feelings on the matter, once Senri takes on an obligation, he always fulfills it to the end. Especially his promises - even if it takes months, or years to fulfill it, he'll always remember what he said. So despite his unpredictability in his actions, he can always be trusted to do his job. This virtue manifests itself in his work ethics. On the other hand, Senri holds nothing but disdain for those who can't live up to their words. Senri has no tolerance for those who don't fulfill their obligations, or leave others to do so for them.

  • "It's difficult not to notice." - He's always interested in new things as well as information. Senri can't help but be aware of details in both people and his surroundings, moreso than others to an uncanny degree. In addition, his vast memory and keen eye work hand in hand with his perception. He's quick to piece things together. No detail, expression, or mannerism goes past his notice, being especially observant with details that often go unnoticed by others. So while you did say something, he'll pick up on what you didn't say. Due to this virtue, Senri has become somewhat of an informed person. Senri isn't likely to jump recklessly into situations, without at least knowing some information. He can also tell when people are insincere or lying to him.

[ F L A W S ]


  • "Do not-arrogant people exist? I didn't know that." - On the surface, Senri is a polite guy who is always smiling. He has a "nice-guy" act, merely because it's troublesome otherwise to deal with people, therefore keeping them at a distance to keep things impersonal. However, when people get to know him, Senri can be extremely arrogant and condescending, making no attempt to be otherwise. He knows exactly where his talents lie. If he's good at something, there is no point in being modest. He holds a great deal of faith in his ability to do things, as well as accomplishing what he sets his mind to. When push comes to shove, Senri has no problem telling exactly what he thinks of you, no matter how demeaning it is. This often doesn't bode well for his relationships, creating rifts between him and other people.

  • "I'm not obliged to follow that." - Senri isn't easily tied down to orders, nor is he well-suited to be under somebody else's command. In fact, Senri despises it. He sees no point in following people, when you're perfectly capable to do it yourself. He can never follow orders if he disagrees with it or doesn't understand why. Neither does he work well beneath rules and restrictions, preferring to act without answering to others. He does things in his own way, in his own time, often without telling or explaining to others. As a result he often doesn't get along with other leaders nor people in a higher position.

  • "If it's convenient, it doesn't matter." - While he does participate, Senri doesn't truly care for anything, save his own interests, motivations, or goals. Even the well-being of others hold no significance to him. While he does take an interest when things are amusing or beneficial to him, he often declines playing in the spotlight or going out of his way to help others. He won't do something merely because he's expected to, or because it's for the greater good. He especially doesn't care for societal rules or convention. The main reason being that he certainly doesn't care about others. The same attitude is applied towards his morals - in which he doesn't care whether things are "right" or "wrong". What matters in the end is the result, and nothing else.

  • "What makes you say that? I'm fine." - Through all of his arrogance, independence, and facade, Senri discourages others from getting closer to him. He purposely puts an effort to distance himself from others. Senri is not one to allow others to see his moment of weakness, hating to seem pitiful to others. His pride simply does not allow for pity. It's difficult for him to let his guard down to access his more vulnerable feelings, pushing them below his arrogance and skill. He chooses not to confide with others, dealing with his problems and issues by himself. He also doesn't want to be dependent on others, afraid to trust others or even commit himself.

Xaki


Xaki

PostPosted: Tue Jul 27, 2010 3:54 am


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have i met you before?

(super requirements: 5x battle, 8x regular, 8x solo)

PostPosted: Tue Jul 27, 2010 3:55 am


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everything recorded here

captain requirements

(super requirements: 5x battle, 8x regular, 8x solo)

REGULAR

[] [] [] [♣] [♣] [♣] [♣] [♣]

BATTLE

[] [] [] [] [] [] [] []

SOLO

[] [] [] [] [♣] [♣] [♣] [♣]

Xaki


Xaki

PostPosted: Tue Jul 27, 2010 3:56 am


illustrations
PostPosted: Tue Jul 27, 2010 3:57 am


copyrights

Xaki


Xaki

PostPosted: Tue Jul 27, 2010 3:58 am


reserved
PostPosted: Tue Jul 27, 2010 3:59 am


reserved

Xaki


Xaki

PostPosted: Tue Jul 27, 2010 3:59 am


reserved

"It is my sin, and my burden to bear."
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