Rules
Every guild has them, and the BC is no exception. These rules are not meant to restrict your RP experience but to help you better interact with other people in the BC. Please do follow and understand these rules to the best of your ability. Please note, By posting anywhere in this guild, you show that you agree with the rules and will upheld them as best you can. In other words, if you make a post in any thread in the BC forum, you certify that you have read, understand, and abide by the rules in this post
Every guild has them, and the BC is no exception. These rules are not meant to restrict your RP experience but to help you better interact with other people in the BC. Please do follow and understand these rules to the best of your ability. Please note, By posting anywhere in this guild, you show that you agree with the rules and will upheld them as best you can. In other words, if you make a post in any thread in the BC forum, you certify that you have read, understand, and abide by the rules in this post
1. Follow the T.O.S.
The gaia moderators and admin have less reign over what happens in the GGN, but all of the rules outlined in the Gaia Online Terms of Service apply here. They really aren't that hard to follow so please do abide by them and help give this guild a good reputation.
2. Read the First Post
I cannot stress this enough. More than any other, the first post of a thread will usually be more helpful and informative than the others. The thread creator WILL have put enough information in the first post for you to understand the purpose and atmosphere of that location. If the location which the thread describes states there is a large barrier around the place and you just act as if it's not even there, it really does come off as inconsiderate and as an indication that you lack roleplaying ability. The first post in someone's personal thread is subject to change without notification. So please, read before you post!
3. Read the Last Post
This is also a highly advisable thing. A good lot of the time, you won't be alone in a thread. Make sure you read the last few posts made in a thread in case something significant is happening in that place. One such thing is that it's annoying if your character walks into a room, sits his bum on the couch, and kicks back when someone else is in the very same area creating a tornado or something. So again, make sure you know what's happening, where it's happening, and when it's happening.
4. Fighting
It's inevitable. In an RP, you're probably going to fight with someone somewhere. Combat between characters should be an enjoyable yet challenging experience which should enrich the backstory and/or plot behind why the characters are fighting. We do have an established battle system in the thread (which is presently not active, however) to help make fighting a tactical and strategical experience. However, there are some basic ground rules which I must point out for any fight
a) Fights are TURN BASED. This means that for every post your opponent makes, you will make a post. Give your opponent time to react to your last action before moving onto the next
b) Your attacks MUST be open ended. You can not automatically claim that your attack has connected. In the end, it will be your opponent who must state the effect your attack has had on them if any. Both actions and reactions should be justified with logic.
c) You are not invincible. As spectacularly extravagent as your posts and attacks may be, you do not have unlimited stamina. Fatigue and injuries from various points of a fight will wear down your character, eventually, to a point where they will be much more limited in their capabilities or be unable to continue fighting at all. For instance, if your character gets hit in the back with a highly explosive attack, odds are they're going to be a little winded while recovering from it.
d) Give the fighters some room. If two people are deadlocked in a battle for life, have been going on for hours, and are extremely into the fight, it can be one of the most frustrating things ever if you just waltz in and blow away one of the fatigued opponents in one shot. There are rules for teaming up on a person in the battle system. Whatever the situation, unless it is specified before hand that it is supposed to be a group fight, please try to get permission before cutting loose on someone who's already fighting.
5. You are not the hero!
Don't hog all the glory to yourself. Plots in the guild are meant to be able to include everyone. Even if you're one of the best RPers on gaia you have to give others a shot at having fun. If you're on your way to one of the biggest boss battles in the guild, please don't insist on fighting that boss alone. Such bosses have been granted high levels of power and difficulty so that the rest of the guild can all enjoy fighting it. You're hardly able to be called a hero if no one else has even had a chance.
6. Villains
These select characters are that which are in opposition to the goals of the rest of the guild, for the most part. Most guild wide plots will be the result of something these characters are involved in doing. Note that, in one way or another, these character will have perhaps multiple advantages not available to a normal character. They are given these powers because they are not meant to take on just one person but parties of other characters. They are not unbeatable, but they can be extremely hard to beat in a stand up fight. Villains will usually have minions which will also have abilities slightly beyond that of normal characters. In other words, don't take these characters lightly, because they make the BC what it is ^_~. At any given time, there will be a max of 6 guild villains.
Villains currently in play are:
1. Lucitiphian Gabriel (not yet active)
* To apply to be a villain you MUST have the following qualifications.
- been on gaia for at least 1 month
- have 100 posts or more in this guild
- be able to post at least 2 a week IC (posting OOC does not count)
* From now on to become a villain you must post the following for the mods to review...
name-
why you want to be a villain-
what type of villain you would be-
* To be a villain...
- you must be ACTIVE (posting at least twice a week IC)
- you must help keep plots that you are in moving
Will this alone get you to be a villain? NO! After all the qualified info has been given, one or more of the mods will observe your IC RPing for the next few days to assess whether you are a mature enough RPer to be a villain. You will be notified if your request was accepted or turned down within a few days of turning in the necessary info
7. Quotes
Quote towers, quotes which have one or multiple quotes in them, can stretch a page and make it almost painful to read the thread. For this reason, you may have no more than three quotes in a quote tower, meaning the outer most quote box can only have two quote boxes inside of it. However, in a post you may have as many quotes as you need as long as they are quoted in such a way as they don't build up and cause the page to stretch.
8. Introductions
It's understandable that newer members to the guild and gaia in general may be anxious to get involved. This is a nice thing to see but it's a bad idea to take it too far. If you want to make friends with people you don't know, you're pretty much inevitably going to have to have a little patience, with more or less depending on whether people find you amiable or not. This is not an elitist guild, so everyone should be able to find a place in this guild. This means that you should not so hastily treat everyone as if they are automatically your pal just because you're in the guild. It's common to want to add people, so I've noticed, to your friends list. This is one way to very quickly get on a crew member's bad side. Not only is it just disrespectful in nature to try to be so familiar with a new person, but it can be quite unnerving and/or upsetting to a crew member if he or she feels that he or she is being manipulated unwillingly in the favor of someone else. You'll be able to make friends in time, and you'll be able to talk familiarly in time if you're a really good friend. So don't rush it and let people get to know you gradually.
9. Enjoyment
Above all else, the BC is a roleplaying guild form of recreation. Presumably, people RP here to have fun and interact with other people. You should not be afraid interact with other characters in a friendly manner. In a way, the RP is a partial escape from reality so you can use your imagination to do things you normally wouldn't be able to. It's certainly expected that you'll have problems which'll bring your mood down IRL, but please try not to let it weigh down the rest of the guild. I'm sure people and friends you have in the guild would be happy to cheer you up but please don't take out your anger on other guild members by bringing up something completely unrelated. If you feel that you can't do that, then please wait until you feel better before interacting with the others
Thank you for reading the rules and we hope you enjoy yourself here 3nodding Oh... and what's this? You didn't find the password!? Well that's not entirely true. You did find the password, but you didn't know you saw it. Throughout this post are several highlighted, italicized letters, in indigo color. Go back and find them, put them in the order they appear in the post from start to finish. They will spell out one, five letter word. This is the password, so be sure it's in your application.
Last but not least, welcome to the black Company ^^