Seven Kingdoms
Seven Kingdoms mechanicsBlack KingdomAzmodel is a Shadow of the Black Kingdom.
Her name is Death, for she longs to bring it to the living. She hates those who are not empty shells like the Shadows.
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Name : Azmodel
Kingdom : Black (Dark Herald)
HP : 40
Miasma points : --
Appearance : Since becoming a shadow Azmodel has light grey hair, grey skin, and shadowy black wings. [Special Move] MISFORTUNE TELLINGOnce per battle, through the motivation of revenge, a Shadow can reveal - and steal - from its opponent's future. Three Tarot cards will rise up from the shadow cast by the targeted opponent and flip to reveal themselves one at a time. The visual interpretation of each card in battle is up to you! They can be incorporated into the battle ability you already have, or be individual special attacks all their own.
Your opponent can consider it their very own highly interactive card reading.
OOCly: Roll 3d6, and generate 3 cards at card generator and get card Readings
Mind - The first card/die. This is the amount you defend yourself for.
Body - The second card/die. This is the damage you do to your opponent.
Soul - The third card/die. This is the amount you heal yourself for.[Pawn ability: Adaptation ]:
- If a Pawn defeats any player after day 4 and that player has no more lives, they take that player's role. That means if a Pawn defeats a Queen and that Queen has no more lives, the Pawn takes on the role of Queen (for their Kingdom). That means yes, you could technically have two Queens in your Kingdom. A Pawn's ability is useless until day 4 and on.
- A Pawn has 40 HP
- Pawns roll 2d8-6 to attack (2 8-sided dice minus 6, so if I roll 10 and 10, I do 20 - 6 = 14 damage).
- Pawns roll 1d8 to defend (1 8-sided dice, so if I roll 5, I defend myself for 5 damage next turn).
The TowerAz's events :
- (5) Your carelessness summons a whole swarm of strange mist-like creatures! They attack everyone in your party (ie: everyone who belongs to your Kingdom). Each player takes - 5 damage DO NOT USE
- (6) You slip, and somehow notice a secret portal! You can skip immediately to floor 11
- (8 ) Everything starts spinning for a second as you hear someone call you. It is a familiar face but they look strange, wrong. Everything is wrong even the colour. Since when was everything so... dark? That's the last thing you process as you black out. YOUR CHARACTER MUST KO. This counts as ONE death. All Miasma Points you have acquired post KO are turned to zero. You cannot transfer Miasma Points to another player. DO NOT USEEntering the great battleThe Great battle - dyingDeath soloAfter dying Azmodel wakes up in the Black Kingdom. She's no longer a Shadow.
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Name : Azmodel
Kingdom : Formerly Black pawn, now Silver - Wild card
HP : 50
Appearance : Azmodel has white hair, dark skin, and black wings. Wearing a simple grey dress
gaia_crown [Wild Card ability: Chance ]: Wild cards can pick up any role. They can only do this once.
- In order for a Wild Card to convert, they need to directly approach the King of that Kingdom. They will they pledge their loyalty/ rp as you see fit, and the King will make a choice of whether or not to recruit that Wild Card. If the King agrees, they will roll the 2d20 points cost, subtract it from the King's total HP and RP accordingly.
- After the bond is done, the Wild Card takes up the new role. This will become their PERMANENT role.
- A Wild Card can also choose to simply work with a King unconverted, but it means they can also betray that King. Unconverted working with a King means they don't get that Kingdom's special ability.
- Unconverted Wild Cards roll 2d8-6 to attack. They have a base HP of 50HP, unconverted.
- Unconverted Wild Cards roll 1d8 to defend.
- When a Wild Card dissipates, they end up in any NEUTRAL ZONE labelled area (of your choice)
Total : over 2k5 words !!!
1 point for the whole event ?(One complete RP; you must have written at least 800 words in that RP for it to count as a point.)
2 points for The great battle?(One complete battle RP; must have filled-out RP actions, not just dice rolls).