At first, this booth seems completely empty, apart from several clearly-handmade decorations and a large, sloppy ... game map? posted up on the back wall. After a moment, however, two skinny arms pop up from behind the counter and you realize the booth isn't empty, it's just being manned by a young and rather short troll. A bright, cheerful face tilts up from behind the counter, and after a few seconds of shuffling around it springs up into higher visibility; he must have a stool back there, or something.
"Hi!" he chirps, exceptionally chipper. "You wanna play my board game? You can roll once a day to try and be the troll that travels the farthest around the world, and I got all sorts of prizes and stuff! C'mon, try it~!"
The little blueblood offers you a set of dice without much further explanation; he's much too excited to have you play the game than to actually tell you anything about it.
"Hi!" he chirps, exceptionally chipper. "You wanna play my board game? You can roll once a day to try and be the troll that travels the farthest around the world, and I got all sorts of prizes and stuff! C'mon, try it~!"
The little blueblood offers you a set of dice without much further explanation; he's much too excited to have you play the game than to actually tell you anything about it.
Instructions:
1. Roll your choice of 1d20 or 2d20.
2. If 1d20:
The amount you roll is how far you move on the game board.
That's it! Write your response and get outta here, punk.
3. If 2d20:
The FIRST roll is how far you move on the game board.
The SECOND roll is your event roll. This is what Kaldru tells you "happens along the way."
Check the chart to see what event you got.
Write your response and feel free to take whatever prize you may have won.
4. Wait and see if quiet quotes you for ticket wins!
Rules
1. Quote or paste your even roll above your response.
2. You must write something; there is no word requirement, but it has to be a complete sentence at least.
3. The only prizes I'll be quoting with are raffle tickets. Be honest with what you opt to pick from your rolled prize tiers!
4. You may play with each of your trolls once a day if you want, but only the first roll of the day is eligible to win a ticket.
5. You're more than welcome to give away ICly won prizes to other trolls or have a troll try to win one for someone else!
6. If you specifically want a response from Kaldru, quote me. Otherwise I'll assume you don't.
Quote:
Event Rolls!
Your transport stalls, and your distance roll is 0 for today. The first troll to roll this per day gets an apologetic look from Kaldru and a ticket as an apology!
You find a shortcut, and your distance roll gets +2.
You stop for lunch; you lose -1 distance roll, but you may take a T3 prize.
You get attacked by robbers! You lose half your distance roll (rounded down, minimum 1).
You hear a rumor about rare minerals and decide to hurry up and investigate. Your distance roll gets +1, and you may take a T5 prize.
Nothing special happens, so you decorate your vehicle today. Take a T1 prize.
A good friend helps you bypass a congested street, adding +1 to your distance roll and letting you take a T2 prize.
Someone's stray lusus chases you quickly down a lone street, adding +2 to your distance roll.
You get distracted by a market, but get a great deal in record time; your distance roll is unchanged but you may take a T5 prize.
You get detained by some guards for something you didn't do and lose -1 to your distance roll. You do get to pick any T1 through T5 prize for your trouble, though.
Poor planning means you run out of food, so you and a friend spend a day gathering more, giving you -2 to your roll. The bonding experience allows you to take a T2 prize, though.
You wind up at Bloodfest and - wait, what? You get -3 to your roll for breaking time and space, but you may also take any two prizes you'd like from T1 through T5!
Finding a fresh batch of wild apples doesn't get you any special travel bonus, but it does get you a T3 prize.
You pause to trade your vehicle for a better one. You neither lose nor gain time overall, but you do get a choice of T1 prize!
You stop to investigate something shining at the mouth of a suspicious cave; you're chased away by a vicious wild barkbeast, causing you to lose -1 to your distance roll, but you did manage to scoop up a T4 prize first!
You get into a fight with some kind of rock eating beast, and you wind up losing -1 to your roll from the delay. However, you do find a T4 prize n the beast's belly!
Unfortunately, nothing interesting happens to you today.
You find an unmarked tunnel and decide to follow it, ending up speeding you along! Your distance roll gains +2 and you can take a T5 prize along the way.
Your transport is attacked by a giant burrowbeast, and ends up out of commission half the day. Your distance roll takes -2.
You find a small hitch hiker and pick him up; time flies with this little guy on board! Half of your original roll, rounded down is added to your distance roll (so 10 = 10 + 10/2 = 15), and you can take your pick of a T6 prize or any two other prizes!
Notes:
my work and sleep schedule can be a bit off; i will update daily, but it probably won't be until after midnight, possibly mid-day. if it is after 11:59PM CST, you may go ahead and roll for the next day! i'll be going off the gaia timestamp as to what day rolls count for if i am late.
actual ticket wins will be based on the following:
1. the first person who rolls the ticket event will get one (rng'd from all if no one rolls it)
2. the person who rolls highest for the day will get one (or rng'd from all highest if tied)
3. one random participant from the day will get one