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NecroPlant

Trash Gardener

PostPosted: Sat Oct 31, 2015 3:25 am
Table of Contents, Ac, Ryo, Events, Etc

~Contents~
$ R Y O $
~Tosou~
[4380]
~Nakicho~
[3050]
~Kumotake~
[2200]
~Kyomei~
[4801]

○ A C ○
~Tosou~
15550-[X][X][X][X][X][X]
~Nakicho~
2700
~Kumotake~
8110
~Kyomei~
15,050

• T R A I N I N G •
~Toso:~
•Basic Training: Meditate 2/2[1][2]
•Basic Training: Performance 2/2
[X]
•Basic Training: Spar 2/2
Spar: Toso Vs Miko : Loss : +10 Ch/Sta
Spar: Toso Vs Nathaniel : Win : +20 Ch/Sta
•Basic Training: Combat 0/2

•Intermediate Training: Meditate 1/3 +1 From Exams[1]
•Intermediate Training: Performance 0/2
•Intermediate Training: Spar 1/2
Toso Vs Unki Loss : +15 Ch/Sta [1]
•Intermediate Training: Combat 0/2
•Intermediate Training: Discipline 0/1
•Intermediate Training: Teach 1/1
[X]
•Thanksgiving 2015: +50 Ch/Sta
•Halloween 2017: +50 Ch/Sta
•Spirit Meter 2015: +15


Kumotake
•Basic Training: Meditate 0/2
•Basic Training: Performance 0/2
•Basic Training: Spar 0/2
•Basic Training: Combat 0/2

•Intermediate Training: Meditate 0/2
•Intermediate Training: Performance 0/2
•Intermediate Training: Spar 0/2
•Intermediate Training: Combat 0/2
•Intermediate Training: Discipline 0/1
•Intermediate Training: Teach 0/1
•Thanksgiving 2015: +50 Ch/Sta
•Kirigakure Mid-Arc Bonus: +250 Insects, +10 Chakra & Stamina
•Christmas Event 2016: +100 Stamina
Total: 460 , 335

~Kumotake~
•Basic Training: Meditate 0/2
•Basic Training: Performance 0/2
•Basic Training: Spar 0/2
•Basic Training: Combat 0/2

•Intermediate Training: Meditate 0/2
•Intermediate Training: Performance 0/2
•Intermediate Training: Spar 0/2
•Intermediate Training: Combat 0/2
•Intermediate Training: Discipline 0/1
•Intermediate Training: Teach 0/1
•Thanksgiving 2015: +50 Ch/Sta
•Kirigakure Mid-Arc Bonus: +250 Insects, +10 Chakra & Stamina
•Christmas Event 2016: +100 Stamina

~Kyomei~
•Basic Training: Meditate 1/2 X2/5
•Basic Training: Performance 0/2
•Basic Training: Spar 0/2
•Basic Training: Combat 0/2

•Intermediate Training: Meditate 0/2
•Intermediate Training: Performance 0/2
•Intermediate Training: Spar 0/2
•Intermediate Training: Combat 0/2
•Intermediate Training: Discipline 0/1
•Intermediate Training: Teach 0/1


~~~~~~~~

○ M I S S I O N / C O M P L E T E S ○

~Tosou~
Missions Complete:
D Rank :: 13
C Rank :: 6
B Rank :: 1
A Rank :: 1
S Rank :: 0

~Nakicho~
Missions Complete:
D Rank :: 16
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

~Kumotake~
Missions Complete:
D Rank :: 6
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

~Kyomei~
Missions Complete:
D Rank :: 9
C Rank :: 0
B Rank :: 0
A Rank :: 1
S Rank :: 0

~~
► P E R S O N A L / R E C O R D ◄
~Tosou~
Reunite Lost Girl With Mother: Rank D : Location X
Reward: 150 Ac , 100 Ryo

Learn A Jutsu x3
Reward: 450 Ac, 300 Ryo

Begin Your Own Design x2
Reward: 300 Ac, 200 Ryo

The Gift of Giving x2
Reward: 300 Ac, 200 Ryo

~Moot Point Good Cheer Pa Learned +.1x Ryo and Ac Bonus to missions: +300 Ac Awarded To Participants~

Encroaching Wildlife x1 Rank C
Reward 330 Ac, 220 Ryo

Fire Wood: Rank D x1
Reward 165 Ac, 110 Ryo

Soup Kitchen: Rank D x1
Reward 165 Ac, 110 Ryo

Supply Counting: Rank D x1
Reward 165 Ac, 110 Ryo

Show your hobby!: Rank D x2
Reward 330 Ac, 220 Ryo

Sum Total: Ac: 2655

Kumogakure Ice Beast Arc Reward: 1000 Ac

~Nakicho~

~Kumotake~
Kirigakure: Sero Arc Reward: 3500

~Kyomei~
Sunagakure: Choumei Arc Ac Reward: 2000
Sunagakure: Shukkakku Tournament Arc Ac Reward: 4000[X]
Sunagakure:Halloween Arc Ac Reward: 4500
[X]



☼ C U S T O M S ☼

Toso [ X ] [ X ]
Custom Approvals: [A]
Re-approval 106-108
Total Slots Used: 15/15 ; Custom Weapon Slots Used 2/2 [4 Customs]



Character:Tōsokurui Ashi Hojo
ΦTechnique Name: Inking Method: Nuri-Monshō [ Coating of Arms ][Literal:Coat of Arms Paint]
Rank: Learning: [A] Use: [Variable]
Description: Nuri-Monshō is a more refined version of The Hojo-clan Inking Method: Sticky Fingers. Rather than isolating ink production through the pores of ones limbs Nuri-Monshō allows the ink production to extend more potently throughout the entirety of the Hojo's body capitalizing on the Hojo's inherent immunity to their own adhesive properties. Ultimately this coats the entire Hojo's exposed skin to produce what could be an ever flowing being of ink where they can choose to circulate it back into the system or cause it to pour haphazardly. This comes with certain benifits and detriments however. The Hojo's physical attacks upon making contact will be treated equivalently to being struck with a [typical shot]. Prolonged exposure such as a grab will result in two [typical shots] additional typical shots stacking with longer periods of exposure. Detrimentally this requires a lot of focus thus restricting the usages of any other Inking Methods whilst active. Objects that are in contact with the Hojo's chakra i.e garments a wielded weapon etc are immune to the detrimental effects. However, if becoming disarmed/disrobed and then exposed to any effects of the ink these items will lose this immunity i.e (becoming glued to the ground or impossible to pick back up). A Hojo is still subject to their boiling water weakness despite whatever ink he coats himself with. The ability can essentially be toggled but every re-activation or changing of a blend will invoke a corresponding cost. The cost of this technique is The Blends Cost on Initial and then 1/2 the cost to maintain thereafter.



Character:Tosoukurui Ashi Hojo
Technique Name:Kakusokudo - 角速度{Literal Meaning: Angular Velocity: Secondary Meaning: Speed of Writing}
Rank:X Trained As A
Type:Spiritual
Element: Null
Description: In it's simplest form, Kakusokudo allows an individual to use their fingers as they would a brush and ink with just as much precision. They can execute any technique in the Kanboku style that does not require bristles with their fingers and hands. For the duration of the ability the user's knowledge in Formless Style Brush Applies to either Soft Physical or Hard Physical Up to the Rank expended but never both at the same time. Spending D ranked amount of Chakra would allow the user to treat their hands for the purpose of Soft Physical and Hard Physical as D assuming their Knowledge in Formless Brush is at least D for a two post duration. When used in conjunction with Hojo clan Sticky Fingers the secreted blend can be applied. If seal connection is known prepared fuuin corresponding with the seal can be triggered in mid air up to the chakra rank expended.

Character:Tosokurui Ashi Hojo (Kumo)
Technique Name: Ika Henge no Jutsu ( Squid Transformation Technique )
Rank: X (C)
Element: Maruton
Description: The Ika Henge no Justu transforms the user into an 'actual' squid in every way shape and form aside from the reliance of water to breathe. In this form the Hojo may use any of their known bloodline techniques reducing their cost by half but is restricted from using any other technique. Their equipment transforms with the them as most henge. The size of the squid maximally is the size of a person however, this technique can be retrained thrice progressively. When re-trained to B-rank The Size of the squid becomes large multiplying [typical shot] effectiveness by 2x. When re-trained to A-rank the Size of the Squid becomes Giant Multiplying [typical] shot effectiveness by 3x. Finally when re-trained at S-rank The Size of the Squid becomes Gargantuan. "The Size of a Tailed Beast" and [typical shot] Effectiveness is multiplied by 4x. Lower ranks of the technique can be used to create smaller squids and reduce Typical shot effectiveness to 1/2, and 1/4th respectively. The cost to sustain this form is 1/2 the initial amount spent. In total the full set of effects will require [15] posts of non-reducible training. Any damage sustained in the squid form is reflexive when returning to normal form.

Name:Ika-Nejiru [Squid Twist]
Character:Tōsokurui Ashi Hojo
Rank:X Learning: {C}
Type: Bloodline
Description: The Hojo applies the extensible capabilities of their limbs to their entire body. Thusly allowing it to stretch up to 30 meters from whatever area is its base and amplifying the current extensible capabilities of limbs from 30 to 60 feet and allowing Soft Physical Formless Grapples and Evasions to be treated as [Complex] for interactions. Duration is [1] per Rank.



Character:Tōsokurui Ashi Hojo
Technique Name:Ikawarutsu イカワルツ (Squid Waltz/ Literal:Following Waltz)
Rank: C {For Initial Startup}: Complex
Description: The skill consumes a taijutsu slot. This technique utilizes Endai Ika in an unconventional way in order to produce misdirection and a subsequent devastating blow by combining both hard and soft physical formless styles. The user extends, grabs a stationary object, and retracts their arms around a vicinity flinging themselves around the area not unlike a rubber band. This process when repeated and completed in quick succession increases overall momentum.The technique increases in power per rank per post of build up. Slightly, mildly, moderately, heavily, and greatly increases occur after capping at the the users maximum skill rank for their current rank(genin caps at B etc but never exceeding.). Damage and Speed at the beginning of the skill is equivalent to rank D skill Dynamic Entry. It takes one post of uninterrupted rubber banding to increase the skills rank and a stamina sustain cost of 10 per post. After Rank B the sustain cost increases to 20 at Rank A, and 30 at Rank S. This skill can be used supplementary for rapid travel in dense areas with many stationary objects. I.e(Forest, City, Arena) It's useless otherwise in barren areas. (Desert, Meadow, Open Ocean.) The skill resets back to Rank D after a strike but can still continue assuming the user has the limbs to do so i.e more limbs or one free hand. Ikawaratsu has a three post cool down before being used again after a strike.



Character:Tōsokurui Ashi Hojo
Technique Name:Inking Method: Inku-ire Keisei インク入れ 形成(Ink Well Formation)
Rank:X (Trained As: A)
Type:Bloodline
Element:Ink
Description: Rooted in creativity Toso has acquired a significant level of skill when it comes to forming his ink prior to its release. These formations can take various shapes. Their duration, size, and strength are reflexive of the Chakra used to produce them. Structures vary from platforms that suspend in mid air, to large dome shaped barriers. This technique is comparable to the Kanboku Skill Ink Blade Edge. However, the complexity of doing this requires a lofty cost. Unlike other Inking methods which become a normal means of administering Hojo ink, Inku-ire Keisei while it may not consume an activation does require a Chakra cost equivalent to the shape and structure made. Offensive structures disperse usually immediately upon when it's function is complete. Such as biting swiping or falling. Activation used however, are two. One for molding the chakra into shape, and one for blend preparation. Both are considered Offensive.

Examples:

E-Rank Chakra: Objects that are typically small 2ft. In Diameter and Circumference
D-Rank Chakra: Objects that are typically of medium sized 5ft In Diameter and Circumference
C-Rank Chakra: Objects that are typically of large sized 10ft In Diameter and Circumference
B-Rank Chakra: Objects that are typically classified as huge 20ft In Diameter and Circumference
A-Rank Chakra: Objects that are Typically classified as bigger than huge but not gargantuan 30ft In Diameter and Circumference.
S-Rank Chakra: 60 Fit in Diameter and Circumference.
S+-Rank Chakra: 120Ft In Diameter and Circumference

Canon Size Comparison:
E: A Round Coffee Table
D: The Average Person
C: A staircase or basketball hoop
B: Water Style: Water Dragon Jutsu
A: Roughly Half or One fourth the Size of Sannin Summon
S: The Size of or 3/4th's the Size of a Sannin Summon
S+:A Sannin Summon


Character:Tosokurui Ashi Hojo (Kumo)
Technique Name: Sumiraikō [ A play on words combining both 'Ink' and 'Invasion' resulting in [Inkvasion] as its rough translation but it all do honesty is gibberish ]
Rank: X (B)
Element: Bloodline
Description: The practitioner forms the necessary hand seals or channels the necessary chakra to create formations out of ink. These formations are that of tiny squids roughly 1/4th the size of the average human that flip flop and slide around in a seemingly innocent and cute fashion. The number of squids is determined by the rank of the technique starting at 1 at E-rank. Double the amount of these squids are formed if they're being made from an existing pool of ink. The formations have a core function. That function is distribute as much ink as possible throughout an area. The formations can hide within the same colored ink they were made from. On command the formations can assail an opponent. Though often slowly and haphazardly like a fish jumping from the water to apply 1/4th of a typical shots worth of ink in a kamikaze attack. If not handled early on their numbers could prove truly dangerous. The formations last for four posts before decaying into puddles. Rank only determines their number. The formations are dispersed in a single hit from any type of attack.



Character:Tōsokurui Ashi Hojo
ΦInkabe Paradaimu インクパラダイム壁 (Ink Wall Paradigm/ Literal: Ink Paradigm Wall)
Rank: X (C)
Description:Combining Fuuton and Suiton chakra with their bloodline the user creates a cloud of ink that shoots upwards and floods the air obscuring vision and deflecting projectiles forming a wall of airflow 50 feet high and 50 feet wide. The air flow is a constant horizontal structure flowing upward. This technique can be blended if Twin Blend 050 has been learned resulting in a cloud of the the combined inks inherent effects, Elemental Blend will instead allow the wall to take form into spherical barriers or double height and length. Becoming subject to the wall results in a typical shots worth of ink per each post spent within the wall. The wall is capable of deflecting projectiles {equivalent of its rank} but can be breached with varying difficulty. Inkabe Paradaimu does not apply to deflecting Taijustu, or Bukijustu unless they are projectile based. Inkaba Paradaimu lasts a duration of [3] posts. The wall may deflect projectiles of the [X]-rank amount of chakra expended but may be blown away with a Fuuton technique of [C] or higher. If the subject has [6] Descriptive's in either [Strength] or [Fortitude] the subject can breach the walls suffering a penalty of [1] Typical Shot. If subject has [12] Descriptive's in either [Strength] or [Fortitude] they may breach the wall with no penalties. If neither a physical attempt to breach the wall entirely will 'usually' result in [2] Typical Shots.



Name:Inking Method: Sasu Tsuba 刺す Snipe Spit
Character:Tōsokurui Ashi Hojo
Rank:Learning: {B} {Requires Stream Spit} > Learned
Type: Bloodline/Augment
Description: This inking method capitalizes on stream spits ability to pressurize ink [-5 Chakra + Activation] The Chakra cost to Pressurize increases by [5] Per Pressurization. By sacrificing further activation's the user can continue to increase the [Typical shot] & [Rank] of a spit type inking method by until maxing out a blend at the users maximum body rank cap. In doing so this will often produce a stream like beam with cutting like pressure that can extend up to a few miles away in distance or a single extremely potent shot up to several miles away. This inking method requires an extremely dedicated amount of focus and dedication to maintain pressurization. If receiving a strong physical blow [C] or higher while expelling a stream or gathering pressure the user must roll a six sided dice. If landing on an odd number the user expels their blend haphazardly and additionally loses an amount of chakra equal to [The amount of times pressurized]*5. Whilst pressurizing one particular spit type inking method other spit type inking methods cannot be used. The type chosen also cannot be changed until expelled. Augmented stream spit can continue to produce an ongoing stream of the blend if sustained for 1/2 the cost but the streams intensity drops by 1 full rank each round it's sustained. Distance traveled starts maximally with 440 yards 1/4th of a mile at first pressurization, then increases to 1/2 a mile, a mile, two miles, three miles, four miles, and maximizing at five miles for single shots. A maintained pressurized stream reaches maximally 2 miles at four pressurization's.



Name:Fukusei; Sumi Nise Bunshin : Replication: Fake Clone Ink
Rank: X [Learn: A]
Type: Bukijutsu: Spiritual : Brush
Description: In order for this technique to be used the user must own a brush. The next pre-requisite for the the technique is the brush head having made physical contact at least once with the object it intends to replicate whilst the technique is active. Once this is complete if there is Ink on the brush the user may then reproduce a 'clone' of what was touched by making swift 'drawing like' motions. The number of replications made with the technique start at [ E ] 1, [ D ] 2, [ C ] 4, [ B ] 8, [A] 16, [ S ] 32, [ S+ ] 64. Anything touched is stored in the techniques memory. Up to 4 things may be stored at any given time new replicates overwriting the old. However, replicates can be no larger than ten feet. The replicates cannot move, they cannot use jutsu, they cannot talk, and when interacted with will only coat whatever made contact with it in the ink it was made from it will then become two dimensional and fall forward like a cardboard cutout and vanish into a dissipating puddle. Replicates are treated to be E-ranked for enduring attacks made on them. This can be enhanced by spending additional chakra upon there creation i.e Spending [D] chakra to make [2] Replicates and paying an additional [C] amount of chakra to reinforce them. Replicates have a [2]-rank weakness against any Suiton produced by an opponent and even when surviving will show signs of melting. Replicates if left on their own will typically vanish after about an hour per rank of chakra spent to reinforce them out of battle. In battle their duration is tied to posts per rank of of reinforcement. A large structure such as a building, temple etc, can be replicated however this requires a raw [A]-ranked amount of chakra for small buildings and a Raw -ranked amount for large buildings. No duplicates can be made in this case. An entire village or large area can be replicated for a raw [S+] amount of chakra but doing so requires the user to first draw a GIANT circle around whatever is to be replicated these are sturdier replicates allowing animals and and humans to explore them but any interaction with the actual replicated area will have the ink it was made with rub off, essentially like being in a huge three dimensional art project. Replicates made this way last indefinitely or until made wet, in which case the replicate will melt typically rain will be a replicate of this sizes undoing.

Name: Squid Binding Seal: Ika kessoku shīru
Rank: A
Type: Fuuinjutsu
Description: After forming necessary hand signs the user must possess at least six limbs. After clapping ones hands together will either place all six of the required limbs on the ground, scroll, or on a target. The seal will then begin to morph the target into, well, a squid. An extension of the Ika Henge no jutsu being used for offensive or supplementary purposes. When placed on the ground will form a seal that when trespassed will turn the trespasser into a squid. When used on a scroll will have whomever opens the scroll succumb to the seal. When transformed into a squid the target if there is one will be unable to use any jutsu aside from Suiton if known, additionally they are able to breathe in air and water. They may perform an E-ranked Ink spray and their formless knowledge transfers over but this is it, speaking is made in glurgles and bloops such as blelp blee{help me} or is completely understandable to other squids. The size of their squid form is determined by their actual size as a human and unless properly trained as a squid maneuverability on land is likely minimal. Armor is fused into the henge in this case but weapons are not. Ika kessoku shīru may be removed with a Kaifū no Jutsu [ Unsealing Technique ] of A or higher, or may be removed by the user performing the same method to remove the seal. For each limb that failed to connect it takes an additional post of time before the forced squid transformation occurs and the rank required to unseal the seal with Funyu no jutsu decreases by 1 . The seal ends on its own after anywhere from a [6] posts to a weeks time. Victims choice. The seal will appear on the transformed individuals mantle or their forehead if incomplete. Seal image This technique may be retrained to S. In doing so upon using an S+ amount of chakra the squid transformation from the seal becomes permanent until unsealed and makes the sealed individual believe with all intents and purposes they were born a squid and always were a squid albeit they may get the occasional off feeling.

Nakicho [ X ]
Custom Approvals:[A]
Total Slots Used: 6/6 ; Custom Weapon Slots Used 2/2 [2 Customs Used On Wep other via PA]
•Technique Name:Eizou Kihaku no Kaiseki [ Analysis of Reflecting the Soul ] Rank: X (E)
Type: Bloodline : Raigyo
Element: None
Description:With the awakening of his eyes comes a greater effect to this once sub-par technique. Being able to use it's full potential. The user gains heightened awareness of an individual's emotional state. Nakichō uses this technique in combination with his swordsmanship to determine the mental strength of his opposition. This occurs within five meters of the opponent but now to a much greater extent assuming he puts his eyes to work. At E will provide generalizations of chakra and stamina pools to the nearest 100th excluding hidden pools and the individual's current emotional state. This analysis increases to the nearest 50th at D, 25th at C, 10th at B, 5th at A, The ability to fully discern a chakra and stamina pool at S excluding hidden pools, and finally discern hidden pools and items which may be containing chakra at S+. The E-rank version consumes no chakra.



Character:Nakichō Genshukuna
Technique Name:Honzon Sutansu [ Idol Stance ]
Rank: B: Spiritual
Type: Taijutsu
Element: Null
Description:Nakichō's style of combat revolves around garnering attention. To do so Nakichō developed the Honzon Sutansu. The Idol stance suppresses pain entirely through will power and false bravado showing complete control over ones mental state of mind. Any pain caused by C rank or lower skills is completely suppressed for the duration of the stance. Suppressing pain caused by a higher ranking skill would require that skills rank in chakra to be expended. I.e B rank requires expenditure of B rank Chakra. While the stance has no sustain cost it ends if the users mental state is compromised and not countered (Genjutsu). Honzon Sutansu Can be used to counteract Genjutsu with sheer Narcissism expending the Genjutsu's rank in Chakra costing a rank higher than a typical Kai.



Character: Nakichō Genshukuna
Technique: Hirahira: Hana Kiri [ Fluttering: Flower Slanting Cut ]
Rank: X (C)
Type:Bukijutsu (Complex) : Raigyo
Element: None
Description: Use of this technique requires a collection of at least [100] petals on the field to be active and scattered amidst the field. The practitioner will perform an Iajutsu stance and form. Used as a conduit the petals will then dull the opponent's senses or induce a feeling of false security. Then in an instance the practitioner will be on the opposite side of the opponent sheathing their blade as the flower petals flutter harmlessly behind them. After, the opponent will ideally come to their senses. However, nothing will have seemed wrong and they themselves will appear to be uninjured. The 'cut' manifests itself shortly after by the scattered petals which perform the 'slash' accordingly. The rank of this technique is equivalent to [D] increasing by rank for every [400] petals on the field thereafter. This technique ignores an opponent's [Reflex] descriptive. The 'slash' can be delayed up until the next post if the practitioner has yet to sheathe their sword. Speed of execution is equivalent to Shunsin.



Character: Nakichō Genshukuna
Technique: Hirahira: Sakurasō Kiri [ Fluttering: Primrose Slanting Cut ]
Rank: X (B)
Type:Bukijutsu (Complex) : Raigyo
Element: None
Description: Use of this technique requires an active Shuuseigun [ Army in the Field ] with a minimum of [4] flowers. The practitioner will perform an Iajutsu stance and form. Used as a conduit the flowers will then dull the opponent's senses or induce a feeling of false security. Then in an instance the practitioner will be on the opposite side of the opponent sheathing their blade. After, the opponent will ideally come to their senses. However, nothing will have seemed wrong and they themselves will appear to be uninjured. When the blade is fully sheathed the flowers will all appear cleanly cut at the edge of their stems. The petals from the flowers themselves then make horizontal and vertical slices zooming wildly in linear directions as if the practitioner themselves had made several slashes. The rank equivalent of this technique is [C] increasing by rank every [4] Flowers thereafter. The number of 'slices' is determined by the number of flowers. The 'slashes' can be delayed up until the next post if the user has yet to sheathe their sword. Speed of execution is equivalent to Shunsin.



Character: Nakichō Genshukuna
Technique: Hirahira: Ikebana [ Fluttering: Floral Arrangement ]
Rank: X (A)
Type:Bukijutsu (Complex) : Raigyo
Element: None
Description: To learn this technique. Karei Hana Soushi [ Beautiful Flower Creation ] & Taju Karei Hana Soushi [ Many Beautiful Flower Creation ] must be known. The practitioner will assume an Iajutsu stance and form. The practitioner will then exhale. A defensive supplementary action is required from the opponent once the practitioner places their hand on the blade and exhales if they wish to defend. The practitioner then vanishes and appears on the opposite side of the target sheathing their blade or will have clashed with the opponent. If the attack was successful in leaving a large gaping wound from the wound petals erupt from their injury to either become flowers or remain petals as if having used Taju Karei Hana Soushi [ Many Beautiful Flower Creation ], if the attack fails or is blocked, Half the amount of flowers and petals are instead created and scattered from the impact. [i.e [24] flowers or [800 petals]. Use of this technique consumes all the practitioners activations that post. Speed is equivalent to Shunsin.



Character: Nakichō Genshukuna
Technique: Hirahira: Tsubasa Wo Daite [ Fluttering: Accept My Wings ]
Rank: S-S+
Type:Bukijutsu (Complex) : Raigyo
Element: None
Description: To learn this technique. Karei Hana Soushi [ Beautiful Flower Creation ] & Taju Karei Hana Soushi [ Many Beautiful Flower Creation ] must be known. The practitioner will assume an Iajutsu stance and form. The practitioner will then exhale. However, unlike prior techniques as they exhale flower petals emerge from the user's back in ungodly amounts. The wings then spread out with a wingspan covering over 200 yards to the left and 200 yards to the right. The wings then pan out horizontally becoming flat like the wings of a plane. The user then catapults forward and everything forward of that area is sliced by blade and wings. This technique alone has the potential to level forests in a single stroke. However, unlike it's counterparts the size of the wings make the execution dramatically slower as the opponent and or opponents will see the user approaching albeit still at an incredibly fast almost jet like pace as if their very feet are gliding across the ground on the approach. At the end of the technique the wings will perform a single flap releasing an A-ranked amount of gale force and slice the surrounding ground before dispersing. If the wings happen to catch flame the techniques effectiveness in regards to the wings is decreased by two ranks and the gale force flap and slice at it's end does not occur. The maximum distance this slice can reach is as far as the practitioner's eyes can see. Consumes all of the practitioners activations upon completion. The amount of petals produced is roughly 4800 distributed between left and right. Although they cannot be used at the techniques end as they dissipate into nothingness.
~Temporarily Down


Character: Nakichō Genshukuna
Technique: Kobu suru Kihaku no Jutsu [ The Art of Inspiring the Soul]
Rank: X (A)
Type:Bloodline : Raigyo
Element: None
Description: The practitioner lets loose a single flower which embeds itself into the ground near a target as medium. The practitioner then invokes inspirative emotions in the individual. If these emotions are accepted this increases the individual's post reductions by [1] for every [2-ranks] of chakra the practitioner used to produce the technique. Maxing out at [4]. These reductions can not apply to the practitioner. These reductions only apply to [Training] or [Jobs]. These reductions only apply to [1] technique per [2-ranks] of Chakra the practitioner used to produce the technique. This technique does not provide reduction where there would otherwise be none and only increases existing class-based reductions. After the technique has worn off in cannot be used again on the same individual until 1 full day of in character time has passed taking into account inspiration can only go so far.
• After the effects wear off the affected individual is usual mentally exhausted.
• Requires a medium



Character: Nakichō Genshukuna
Technique: Undō-chū Kagaku [ Poetry in Motion ]
Rank: X (A)
Type: Bukijutsu (Complex)
Element: None
Description: The practitioner holds their weapon loosely. [An Opponent's Disarming techniques should they connect are increased by 1-rank] As if performing a gallant waltz or leisurely stride the practitioner moves fluidly the weapon either limp wristed in one hand or dragging in two. This is a maneuver used to bait an attack or create a false sense of security. When the practitioner sees fit. They vanish from vision entirely then what seems to be a sequence of slashes begin occurring, on the ground on trees, on rocks. Etc. The sheer speed of the technique is unparalleled producing a pseudo-invisibility but because of this it lacks severely in form and power it's purpose solely to overwhelm an individual or intimidate. The user can only be seen via Doujutsu or Sensory techniques as a rampant execution takes place. Slashing is done indiscriminately. It is highly unrecommended to use this technique in the presence of allies. This technique consumes half the [x] amount of stamina and chakra to upkeep. Maintaining Undō-chū Kagaku consumes every one of the practitioners activations each post however it essentially grants 3 Attack activations. The essential invisible ball of slashes extends to only as far as the user can reach. However, the user is more often than not moving around the field at such a rapid pace they become motion blind meaning slash marks could end up anywhere. The practitioner out of character rolls 3 [1d3's] on a roll of [3] they will have made contact with the target. On a roll of [1] or [2] they will have struck something or someone else somewhere else in a diameter of their reach. In the event of an ally being present a [1] will mean the attack will have targeted an ally. At any time if an activation is not used to attack the user of the technique will be briefly visible as if a blur. This technique is often used as a last resort against an overwhelming number of weak opponents.






Kumotake
[A][A]
Total Slots Used: 6/6 ; Custom Weapon Slots Used 1/1 [2 Customs]
Character:Kumotake Saisho [Kir]
Technique: Kikaijutsu: Oru (Destruction Bug Technique: Weave)
Rank: A [4000 Insects]
Type: Bloodline (Aburame)
Element: None
Description: The Aburame scatters their insects wide enough to cover a thread in thin but powerful silk if the user so wishes. The insects form a connection with each thread they weave. They then return to the host. When a thread is disrupted or destroyed the Kikaichu that created it will inform its host of the disruption and the location of the disruption. If the host wishes if they are within range of the threads they can perform a single hand sign to cause all the threads to converge on whatever triggered it to attempt to bind it but these threads do not inflict harm like garrote wire or steel thread.


Character:Kumotake Saisho [Kir]
Technique: Kikaijutsu: Gekihen (Destruction Bug Technique: Upheaval)
Rank: A [3000 Insects]
Type: Bloodline (Aburame)
Element: None
Description: The Aburame scatters their insects across the ground where they lay in wait buried beneath the surface of the earth. The host can then perform a single handsign or inform the Kikaichu to trigger on movement. When signaled the Kikaichu launch the target into the air then form a gaping maw like a bear trap and snap shut on the target in a fierce dispersion devouring whatever amount of chakra they can in that instant before returning to the host.

Character:Kumotake Saisho [Kir]
Technique: Kikaijutsu: Don'yokuna nami (Destruction Bug Technique: Ravenous Wave)
Rank: B [3000 Insects]
Type: Bloodline (Aburame)
Element: None
Description: The Aburame Host Pools their insects beneath them. they then rise up to form a giant wave not unlike the Suiton Justu [Bursting Water Collision Waves] The insects will then crash down on the target or targeted are devouring their chakra in the process before dispersing and returning as a cloud around the host.

Character:Kumotake Saisho [Kir]
Technique: Kikaijutsu: Tsubasa (Destruction Bug Technique: Wings)
Rank: C [1000 Insects]
Type: Bloodline (Aburame)
Element: None
Description: The Kikaichu will take the shape of either a pair of wings or a cloud for the host to ride on or utilize. This confers flight to the user. This technique must be replenished every [5] posts with insects and chakra less the host wishes to fall to their death. This technique weighs heavily on the insects and the concentration needed to instruct them in both senses so other insect techniques cannot be used while flight is active. However, insects do still continue to regenerate. Flight Speed is determined by the hosts speed.


Technique Name: Kikaijustu: 外骨格 Soto kokkaku {Exoskeleton}
Rank: X {Learn B}
Type: Bloodline
Insects: Kikaichu : 500 Insects Per Rank
Description: The Parasitic Insects form a protective outer skin on their user and remain for the duration of their life span. Soto kokkaku requires no hand signs only available insects. The insects may choose blend entirely with the users skin allowing it to appear as if they are not present. A Doujutsu will be capable of detecting the layer of insects forming an almost invisible armor any damage to the armor will reveal insects that fall apart or die. Insects of course upon physical contact can freely transfer themselves to the attacker as any physical contact would. Soto kokkaku will absorb damage two ranks less than what was spent to create. It will falter slightly but still cushion techniques one rank less than what was spent to cast it. Attacks of a similar rank will cause 1/2 the insects to die but the armor can be repaired by contributing the lost insects. An attack a rank higher than what was spent will cause the armor of insects to fall apart entirely. The armor is weak to piercing attacks reducing its effectiveness by 1-rank against such techniques.

]strike]Technique Name: Kikaijustu: Kisei Kyōen: Shikei 寄生饗宴: 死刑 {Parasitic Feast: Death Sentence}
Rank: X: Requires an Active Infestation {Learn A}
Type: Bloodline
Insects: 100 Insects Per Enemy Body Rank {minimally} : Propagates
Description: Once the target has been infected by the Kikaichu the opponent will begin to suffer from [Tenketsu Burnout] immediately as the insects specifically target the opponents Tenketsu. Unlike typical [Tenketsu Burnout] the amount propagates from two nodes to four nodes to eight nodes progressively until all or the amount of nodes they were instructed to leave remain or until all nodes have been cut off/destroyed/siphoned. Siphoned nodes may recover naturally. Whilst inside the targets body the insects propagate and will not die due to time limits increasing up to 10x the initial amount starting from 1x-2x-3x etc per post. 100 would become 1000 if left unchecked. The Rank of the technique determines how much chakra will be required to either surgically excise the insects or sacrifice twice said rank of the chakra to kill the foreign insects in the body with a internal pulse. Normal treatment of [Tenketsu Burnout] can also kill the insects. The insects can also be called out of the opponents body with [Mushiyose] in a horrific manner pouring out of the infested's mouth and ears to add more to the the users arsenal. This is essential as if unchecked by their original host without having formed a contract with the target they've infested Kikaichu will continue to devour their chakra until they die.

Technique Name: Kikaijustu: Kisei Kyōen: Shōki 寄生饗宴: 死刑 {Parasitic Feast: Sanity}
Rank: X: Requires an Active Infestation {Learn A}
Type: Bloodline
Insects: 100 Insects Per Enemy Body Rank {minimally}
Description: Once the target has been infected by the Kikaichu the opponent will unknowingly begin to suffer headaches. Whilst inside the targets body the insects propagate increasing up to 5x the initial amount starting from 1x-2x-3x etc per post. 100 would become 500 if left unchecked. The Rank of the technique determines how much chakra will be required to either surgically excise the insects or sacrifice twice said rank of the chakra to kill the foreign insects in the body with a internal pulse. The insects can also be called out of the opponents body with [Mushiyose] in a horrific manner pouring out of the infested's mouth and ears to add more to the the users arsenal. This is essential as if unchecked by their original host without having formed a contract with the target they've infested Kikaichu will continue to devour their chakra until they die. The insects will begin to disrupt chakra connections in the opponents brain. Causing headaches and possible delirium. For each turn spent propagating in the infected individuals brain the difficulty of using Kai to get out of a Genjutsu increases by one rank. After three posts of propagating the opponent will start falling victim to suggestions via the will of the user being projected on his insects (brain washing) resisting these suggestions is very much possible but difficult. {Brain washing determined by the will of the rper subject to infection. i.e the target will decide if they can resist these compulsions or not purely for flavor sake} After the Fifth post the opponent will finally begin to hear an innate buzzing in their head without a doubt realizing their infection. ~Temporarily Down

Character: Kumotake Saisho > Sukoso

Technique Name: Kumo Kyōi: Kaibutsu [ Spider Menace: Monstrosity]
Rank: A
Type: Maruton
Element: Transformation
Duration: [5]
Description:
The technique can only be used if Sukoso is in his enlarged state. Sukoso after a brief moment of preparation in an explosion of smoke grows even further. Roughly half the size of a Sannin summon. His fangs become sharper ,his abdominal hairs become needle like, and his legs become hardened and spear like. In exchange for no longer being able to cast Ninjutsu. Sukoso gains the ability to use Hard Physical and Soft Physical Formless up to A-rank temporarily, S and S+ rank if they were trained to be that way naturally. These attacks are treated as Complex for interactions. When the duration ends Sukoso reverts into his minuscule state and is unable to change size for [3] posts.




Kyomei [ X ] [ X ]
Custom Approvals: [A][A]
Total Slots Used: 8/9 ; Custom Weapon Slots Used 1/2 ~ [2 Customs] Converted


Character:Kyomei Nenemaru (Suna)
Technique: Itami [Pain]
Rank: C
Type: Bloodline
Element: Bloodline
Description: Pain can be affected. Reinforcement doubles. Negation Negates.



Character:Kyomei Nenemaru (Suna)
Technique Yūrei Aruku [Ghost Walk]
Rank: B
Type: Fuuinjutsu
Element: Fuuinjutsu
Description: The user emblazons a seal either upon themselves or another that lasts for a number of posts. Initially a weaker version of Tandokuhikou [ Solo Flight ]. Confers flight over a 10 posts duration. However, ascension must be done in step, like climbing stairs. Movement is restricted to land speed. Feet must be firmly downward at all times or the user will begin descending. If placed on an object the object will hover in place until struck. Can be retrained to A also allowing free range levitation on the user for up to a 10 post duration (movement speed is jogging pace). Can be retrained at S to last indefinitely until the seal is removed with an unsealing method of equal rank. (movement speed is walking pace). The seal must be fed Chakra when it's duration runs out equal to the desired rank of usage.



Character:Kyomei Nenemaru (Suna)
Technique Name: Fulu Hyaku Tsuihō (One Hundred Banishing Fulu) X
Rank: X (Trained as D)
Type: Bloodline (Fuuinjutsu)
Element: Fuuinjutsu
Description: Signaled with the slamming of a staff or rotating one's arms around the body in a full circle a circle of fulu up to one hundred (A.k.a Taoist Exorcism Slips) appear around the user glowing with a mysterious light and the Kanji for purify written on them. The Fulu are then dispersed appropriately either sectioning off an area or attaching themselves to a target. If the target harbors any impunity, intent to do harm, hate, or evil within them they will undergo an unfathomable pain. The Fulu can be Kai'd to be removed when placed on a person. Objects or structures with Fulu on them function similarity when touched by a person or creature that fits the criteria. An evil or malevolent astral projection or spirit is forced back into it's body, crosses over, or is condemned to hell if the Fulu surpasses their rank. Non-malevolent spirits can use the Fulu as a method to crossover peacefully. If the Fulu are dispersed in a manner where it is attached to four surfaces in say a room a barrier will form. Example at 8:24 Any spiritual entities in the room or area will become visible to normal individuals. Activation allows Kyomei to determine a spirits alignment.

Character Name: Kyomei Nenemaru (Suna)
Technique Name: Fukitsuna kuro rondo (Sinister Black Rondo) X
Rank: X (Trained as C Rank)
Type: Bloodline (Fuuinjutsu)
Element: Fuuinjutsu
Description: Often used in conjunction with paper dolls. Kyomei will throw up to six paper dolls possibly with inscribed Fuuin that grow enormously in size to surround an opponent or trap them in a pseudo-dome. One Rank of Chakra is Used Per Paper Doll thrown with an inscribed Fuuin. All dolls in this instance will release their Fuuin assuming there is one in place. (Requires Prepared Fuuin to be Present on Paper Dolls) The Paper Dolls are as durable as the chakra spent to enlarge them but vanish after one post.

Character Name: Kyomei Nenemaru (Suna)
Technique Name:Zairyō to tamashī no tōitsu (Unification of Material and Soul) X
Rank: X (Trained as B Rank)
Type: Bloodline
Element: Fuuinjutsu
Description: "The user can confine their tattoos into other wanted paper,scrolls, objects and Kaifu via Ochagami no Tai [ Body of the Tea God ]. When the conduit is destroyed before activation or during transference the Tattoo becomes ethereal. This makes the tattoo capable of returning to user's body, the fuuinjutsu is not lost and can be activated normally when it's returned to the body. Instead of costing E-rank worth of chakra the amount of chakra spent is determined by the level of Fuuin sealed in the tattoo being transferred to chosen conduit. Aesthetically the chosen conduit may float in ghostly manner around the user. This can be done a number of times determined by the user's skill in Ochagami no Tai [ Body of the Tea God ] making it possible to have up to six Fuuin sealed in this manner. They are treated as Tattoos for interaction with Reinforcement and Negation. Ultimately since Tattoo's have no indicated Fuuin size limitation when the Tattoo is transferred to a conduit said conduit will still function like the Tattoo for unexpected results. The duration of the floating fuuin remains indefinitely for purely aesthetic purposes unless destroyed or released.



Character:Kyomei Nenemaru (Suna)
Technique: Kanashimi no omo-sa (Weight of Grief)
Rank: C(Cost)
Type: Fuuinjutsu
Element: Fuuinjutsu
Description: The weight of grief is a measure of an individual's sin for the most part the weight increases in size and power based on certain factors. Only some factors by proxy are unforgivable for the most part the weight is determined by an rping individual's level of guilt. Although Sociopathy doesn't make one immune. The user places the seal through touch or a conduit. The affected will find regardless of where they run or go a looming ghostly weight floats above them, the afflicted is then plagued by memories of their past if there are any such memories to plague them. The weight then falls with the full force of it's weight on the target marked with the seal. The ghostly weight only crushing them in the process. The weight of grief can be used for supplementary purposes to determine an individual's level of grief and distress and even their malicious tendencies by judging the size.

Factors:
Every Lie The Afflicted Recalls That They Have Told: 50lbs Per Lie
Every Regret The Afflicted Recalls(Turning down a lover, being too weak, being too strict): 100lbs Per Regret
Every Sin The Afflicted Recalls(Thievery, Adultery, Abuse, Injury Inflicted) : 200lbs Per Sin
Every Death The Afflicted Recalls They Blame Themselves For: 500 lbs Per Blamed Death

Locked Factors:
Murder: 1 Ton Per Murder {Unjustified}
Rape: 1 Ton Per Rape {No Justification}
Torture: 1 Ton Per Torture {Unjustified}
Genocide: 20 Tons Per Race/Clan Wiped {No Justification}

Rank and Size is Affected By The Weight The Individual Has accumulated
<100lbs: E
<200lbs: D
<500lbs: C
<1000lbs: B
<1 Ton: A
<2 Tons: S
<3 Tons: S+



Character:Kyomei Nenemaru (Suna)
Technique Name:Fulu Hyaku Tamashī no Karitori [ One Hundred Soul Reaping Fulu]
Rank: X ( B )
Type: Fuuinjutsu
Element: Fuuinjutsu
Description: The practitioner like before creates several Fulu the name being an exaggeration as only ten are produced in this case. Inscribed on the fulu are the Kanji character for slash which also doubles as a fuuin. The Fulu are then administered to the target sticking to them. The fulu can be removed with a kai of equivalent rank. The trigger is determined by the practitioners swinging of their Shakujo in a direction and a hand sign made with two fingers. Any attached Fulu are then cleanly cut removing themselves from the individual but also inflicting a slashing injury in the direction the Shakujo was swung when triggered 3 inches in length. The wounds themselves aren't very deep but subsequent slashes to the same area will increase the depth naturally. All cuts are clean causing bleeding and pain but not profuse blood loss unless receiving multiple lacerations. When used against strange or spiritual creatures these slashes affect incorporeal targets and are treated as [1]-rank higher.



Character:Kyomei Nenemaru (Suna)
Technique Name:Fulu Hyaku Kiyomeru [ One Hundred Purifying Fulu]
Rank: X ( C )
Type: Fuuinjutsu
Element: Fuuinjutsu
Description: The practitioner like before creates several Fulu the name being an exaggeration as only ten are produced in this case. Inscribed on the fulu are the Kanji character for purify which also doubles as a fuuin. The Fulu are then administered to the target sticking to them. The fulu can be removed with a kai of equivalent rank. The trigger is determined by the practitioners slamming of their Shakujo into the ground and a hand sign made with two fingers. Any attached Fulu invoke a sense of calm stripping the target of any hostility and restricting the use of all hostile techniques or actions. So long as they themselves are not attacked or under attack. When used against strange or spiritual creatures or incorporeal targets this technique is treated as [1]-rank higher and instead immobilizes the target completely unless a violent action is made against it.

Character: Kyomei Nenemaru
Technique Name: Batsu: Seishin {罰: 精神} [Punishment: Soul]
Rank: C [Usage]
Type: Fuuin/Weapon Enhancement
Duration:: [5]
Description: Requiring Kyomei's Chowa to be in the Keihatsu state. When and if the Keihatsu makes physical contact with an individual it will instead phase through an individuals corporeal body and instead damage their 'soul' this is reflexive via small but sudden pain inside the body. The Keihatsu will then 'rip' out a part of that individuals soul. This is not permanent. The small fragment of soul will then temporarily be sealed into one of Kyomei's rings. Kyomei may then chime her rings at any time to inflict an amount of pain on the target equivalent to the amount of soul fragments she has collected. Starting with E at [1] D-rank [2-3] C-rank [4-5] B-rank [6] A-rank [7] S-rank [8]. If the technique's duration ends captive soul fragments are returned. Another instance of Batsu: Seishin cannot be used to refresh it's duration until after it has ended.



Coupons:
[2x Chakra recovery rate for 5 posts]
Toso:1
[2x Stamina recovery rate for 5 posts]
Toso:1
[1.5X Mission]
Toso: 1
[2x Mission]
Toso: 4 - 3 = 1
Kumotake: 9
Nakicho: 2
Kyomei: 2
[-1 Nin Reduction Coupon]
Toso: Uses Remaining 5/10
[-1 Mission Reduction Coupon]
Kumotake: Uses Remaining 0/2
[-1 Learning Reduction Coupon]
Kumotake: Uses Remaining 0/2

TP:
Toso: 20
Kumotake: 7
Naki:0
Kyo:0

○ W H E R E - T H E - H E C K - I - G E T - S L O T S ○

~Tosou~
Missions Complete:
Base + Etc:
Nin:16+10 Event + 5 Event Atlas + 10 Normal Atlas + 10 Encyclopedia = 51
Gen:6 +0 = 6
Buki:3 + 0 = 3
Tai: 1 + 1 [ x2 Purchased Atlases] -1 as these are not Omni libraries. = 2

~Nakicho~
Hiatus

~Kumotake~
Calc this b***h later

~Kyomei~
Also will calc this b***h later
 
PostPosted: Sat Oct 31, 2015 5:57 am
[A]Proof Of Approval

User Image
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Titles
•All-Rounder Cook , Homestyled: Specialty Seafood [Event]
Title Progress: 14/40
•Apprentice Tailor [Event]
Title Progress: 10/40

Full Name: Tōsokurui Ashi Hojo
Nickname: Monochrome Squid
Age: 19(Looks Older)
Birthdate: December 28th
Gender: Male

Height: 6' 0/175.3 cm
Weight: 172lbs/78 kg

Nindo: "Do not fear the unknown. Explore it"
Personality: Tōsokurui is, in short,odd. The man will often mimic squid noises whilst he walks with cadence and sometimes even in rhythm. Often you'll find him going 'bloop' 'bloop' in the strangest of places, such as in trees, on roofs, or even in a trash can. Conversationally the man is whimsical and often will make squid puns when not feeling threatened. He is aware there is color in the world and wishes that someday he'll have the ability to see it which contributes to a growing sense of wanderlust. The man also has little respect for personal space or social norms as if he'd been born sheltered his entire life. Needless to say this leads to unexpected antics such as unwanted physical contact, breast groping, uncalled for tickling, etc. When he wants he can be extremely philosophical and endearing...this usually ends on a stupid note though. I.e "The night sky is like an ocean, the stars unknown areas to be explored, and us, but wee fishes...can you just imagine how many squids could fit up there? Bloop." His Onomatopoeia's however change in tandem to his mood. Depression or hunger is usually accompanied by ebi meaning shrimp. When excited the bloop is often replaced with a passionate ika meaning squid. When attracted to someone bloop is replaced with tako meaning octopus. In combat the man is a combination of analytical and unpredictable.

Village: Kumokagure
Body Rank: B
Title: Chunnin
First Class: Bloodline
Second Class: Buki

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Bloodline: Hojo
A t t r i b u t e:
○ Endai Ika [ Far Reaching Squid ]: As if cracking a whip, the Hojo clan member is able to outstretch his arms up to 10 yards.
Chakra Pool:625
Stamina Pool: 605
Chakra Element: Suiton, Fuuton, Doton [Event Grant]
Chakra Color:
Slate grey
Chakra Materialization: Normal Release is a simple grey aura, An excessive release is demonstrated by flailing tentacle like forms and a shadowy squid like image.

Strengths:
• Versatile Combatant:Skilled in Both Close Quarters and Long Distance Combat
• Unconventional Assailant: Utilizing his bloodline amplifies his Bukijutsu with his own ink...his fighting style is also...highly irregular.
Weaknesses:
• Persistent Heat: Reduces Chakra Recovery by ¼ and Stamina Recovery by ½ (Rounded Down)
• Neutral Route: Although he may be strong willed against compulsion based Genjutsu against illusion based Genjustu he'd wander for hours without knowing it. [Illusion-based Genjutsu are treated as 1-rank higher to discern but not Kai out of.]
• RGB Colorblind: Can only see in black and white.
Fears:
• Plastic bags,irrational, but true.
• Cephalopod based food products. I.e: Takoyaki, Dried Squid, Cuttlefish Skewers
• Death Via Consumption. I.e Being Eatin
• Forgetting one's passions, friends, and family as the years tick away.
Class Disciplines :
•Blood Bender: User receives an additional 3 custom bloodline techniques. To clarify, these are custom techniques that must involve and utilize the characters bloodline. +1 Locked Formless Style(Does not count against limit)

•Mystic Hero: The user is much like a hybrid warrior, focusing on mixing ninjutsu into their personal arsenal. Through their great devotion to this path the user can cast ninjutsu without hand seals while wielding a weapon, D at D-rank, C at C-rank, B at B-rank, A at A-rank, and S at S-rank. +2 Nin Slots Per Body Rank

Reductions/Passives:
• Kanboku(Style Reduction Based on Relevant Training) Post reduction +1 Current Rank A
• Kanboku(Kanboku Ink Skill Chakra Cost) Reduced by ½ to a minimum of 5
• Kanboku(Passive) Hard and Soft Mental Formless Styles can be used simultaneously up to the highest rank technique learned in this style. Current: Rank A
• Art of the Bloop: Reduces cost of Ink and Brush Based Techniques by [10]
• Bloodline Post reduction +3
• Bukijutsu Post reduction +3
• Ninjutsu Post reduction +2
• Formless Slot Buki Bonus +2
• Squid At Heart: Post Reduction +1 For Hojo Clan Inking Methods/Blends/ Techs
• Bloodline Reductions Apply Universally

Personal Attributes:
• Squid At Heart: Post Reduction +1 For Hojo Clan Inking Methods/Blends/ Techs

• Art of the Bloop: Reduces the costs of Brush and Ink based techniques by [10] increases the cost of every other technique by [5]

• Mashed Ninja-tatoes: +10 Ninjutsu, +50 Chakra and Stamina

• Good Cheer: +.1x Ryo and Ac Bonus to Missions {Kumo Christmas 2016}

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Ryo: 両 (See Most Recent Total Table of Contents)
AC: (See Most Recent Total Table of Contents)

Missions Complete: ((Most Recent Results on Table))
D Rank :: ~
C Rank :: ~
B Rank :: ~
A Rank :: ~
S Rank :: ~

Limitations: {How many of each technique you can learn. Refer to class info [] = Listed}
• Ninjutsu : : 26 / 59
• Kuchiyose :: 2 / 16
• Genjutsu : : 02 / 07
• Taijutsu Styles: : 02 / 02
• Bukijutsu Styles: : 03 / 04

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Weapon Type:Suiton Brush(Complex)
Weapon Range: Reach+4 inches
Weapon Weight: 3lbs
Weapon Location: Within sleeves
•Wakizashi sized calligraphy brush (16 In length. 4 In brush head). Created by Takumi to produce water element type attacks and production. (Thanksgiving Event: Cost 800 Ryo)

Name: Modoru gōmō 戻る剛毛(Bristle Back)
Weapon Type: Brush+Varies
Weapon Range: 4-35 Feet
Weapon Weight: 9lbs
Weapon Location: Strapped to Back.
Description: [Refer to Page Two Custom- Reaaproval for Details]

Summoning Type: Squid
Summon Sage: No
Pacts: Squid

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~Head~
ΦUzumaki Mask: Giant Squid: Soft Physical C / Hard Physical C {Windy Marble: Allows manifest to breath air}
~Body~
ΦKitai no Ito: Gahaku Tengoku Heiki {Total Scroll holding Capacity : 160 - 120 = 40 Remaining Estimated Capacity}
[Contents]:
Φ Wire 30 Yards
Φ Suiton Brush
Φ Normal Brush x2
Φ 2x X-ray lenses [In Case]
Φ 2x Night lenses [In Case]
Φ 2x Light Diffraction Lenses [Equipped]
Φ[Original Coat] {Arsenal of The Sleight of Hand:Empty}
Φ Empty Expansions Paper [4] {Paper}
Φ [10 Moderate Food Pills]
Φ Modoro Gumo
Φ Jonin Scroll: #1 (Capacity -40)
Φ Jonin Scrolls: #2 (Capacity -40)
Φ Jonin Scrolls: #3 (Capacity -40)
~Hands~
ΦRight Ring Finger: Sumi-Bozu {Equipped}
ΦChakra Dispersal Gloves : {Equipped}
~Waist~
Φ Belt of Assorted Inks contained in flasks
•Moth Blend x2
•Slippery Blend x2
•Mending Blend x2
•Jonin Scroll #4
•Jonin Scroll #5
~Scrolls~
Φ Jonin Scrolls x5:
1-[Contents]:
•Marbled Strawberry Ice Cream [x1 Quart]
•Island Sundae [x1]
•Canvas Tents [x2]
2-[Contents]:Nature Summoning Water: S
3-[Contents]:
4-[Located In Raikage's Office]: Used For Contract:
Conisigner:
Shiro Chosokabe
Tosokurui Ashikoki Hojo
5-[Contents]:
~Feet~
Φ Silent Soles

◘Item Descriptions:
Sumi-bozu [Ink Monk] : An ink black ring to be used in conjunction with Toso's custom technique Kakusokudo. The ring evokes Tebanasu Fuuin [ Time Sealing ] signified when the ring shifts from black to white. The Tebanasu Fuuin is then placed on the subsequent Fuuin being produced by Kakusokudo. Pool: [250/250]


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▬▬┤|N i n j u t s u

Uzumaki Mask:
Kitsunetsuki [ Possession ] : {D},{C},{B},{A},{S},{S+}
Kengen: Kahen Engun [ Manifestation: Variable Reinforcement ]
Kengen: Reikon no Fumetsu [ Manifestation: Immortality of the Soul ] [X]
Kengen: Zenseiryoku Heisa [ Manifestation: Forceful Closure ]

Maruton:

• Henge no Jutsu [ Transformation Technique ]
• Kawarimi no Jutsu [ Substitution Technique ]
• Bushin no Jutsu [ Clone Technique ]
• Suimen Hokou no Waza [ Act of Water Surface Walking ]
• Kinobori no Waza [ Act of Tree Climbing ]
• Kai [ Release ]
• Korabo [Combination] {D},{C},{B},{A}
•Sumi Bunshin no Jutsu [ Ink Clone Technique ] [ X ](Grandfathered)
•Sumi Gasumi no Jutsu [ Ink Haze Technique ] [ X ](Grandfathered)
•Chakra Kyuuin Jutsu [ Chakra Absorption Technique] [ X ]
•Kekkai: Tengai Houjin [ Barrier: Dome Method Formation ]
[ X ]
•Meisai Gakure no Jutsu [ Camouflage Concealment Technique [ X ]
•Kozumikku Jigyou no Jutsu [ Astral Projection Skill ] [X]
•Kage Bunshin No Justu [X]
•Kagura Shingan [ Kagura Mind's Eye ] [X]
•Dokushinjutsu [ Eye Mind Reading ] [X]



Suiton

•Uo Tsuba [ Fish Spit ] {Cantrip}
•Mizu no Yaiba [Water Sword] {Cantrip}
•Mizu Soujuu [ Water Manipulation ] {Cantrip}
•Mizu Kagami no Jutsu [ Water Mirror Technique ] {Cantrip}
•Hachi Shokushu [ Eight Tentacles ]
+
•Shokushu Rendan Kyouran [ Tentacle Barrage Fury ] {Grandfathered}[ X ]
Rank: D~B
•Suimenka no Kisoku [ Breathing Underwater Technique ] [ X ]
Rank: D
•Kiri Shikaku no Jutsu [ Mist Vision Technique ] [ X ]
Rank D
•Mizutamari no Jutsu [ Water Puddle Technique ] [ X ]
Rank D
+
•Mizutamari Yusuo no Jutsu [ Water Puddle Transportation Technique ] [ X ]
Rank: C
•Suihashu [ Water Wave Hand ] [ X ]
Rank: C
•Mizu no Tatsumaki [ Tornado of Water ] [ X ]
Rank: C
•Mizurappa [ Violent Water Wave ] [ X ]
Rank: C
•Mizukaisou Bunshin no Jutsu[X]
Rank: C
+
Mizuhada Bunshin no Jutsu [ Water Body Clone Technique ][See Above]
Rank: A
•Baku Suishouha [ Bursting Water Collision Waves ] [ X ]
Rank: B
+
Daibaku Suishouha [ Great Exploding Water Collision Waves ]
Rank: S [X]
•Suiton: Hashira Kakomu [ Water Release: Pillar Encirclement ] [ X ]
Rank: B
•Doriru Suiyari no Jutsu [ Drilling Water Spears ] [ X ]
Rank: B
•Karada no Kanzen Shoushitsu [ Body’s Complete Disappearance ]
Rank: B [Refer to Kage Bunshin Link]
•Suiryuuben [ Water Dragon Whip ] [X]
Rank: S






Fuuton

• Kaze Fuuchuufuyuu [ Wind Levitation ] {Cantrip}
• Shinkūken [ Vacuum Sword ] {Cantrip}
• Kaze Bunshin [ Wind Clone ] {Cantrip}
• Tobidougu Soujuu no Jutsu [ Projectile Control Technique ] {Cantrip}
• Toridashi Kaze no Jutsu [ Retrieving Wind Technique ] {Cantrip}
• Suiyaku Kaze [ Propelling Winds ] ☻
Rank: D
• Kaze Nori [ Wind Riding ] ☻
Rank: C
•Koukiatsu no Jutsu [ High Air Pressure Technique ] [ X ]
Rank: C
•Tatsumaki Wana [ Tornado Trap ] [ X ]
Rank: C
• Furyuuchou Ken [ Flowing Wind Fist ] ☻
Rank: B
•Atsugai [ Pressure Damage ] [ X ]
Rank: B
•Tandokuhikou [ Solo Flight ] [X]
Rank: A


Genjutsu
• Magen: Kokuni Arazu no Jutsu [ Demonic Illusion: False Surrounding Technique ] [ X ]
Rank: D — Sight
• Fukyuu no Jutsu [ Immortality Technique ] [ X ]
Rank: C — Sight
•Hitoshirenu Shikaku no Jutsu [ Hidden Assassin Technique ] [ X ]
Rank: C — Sound
•Kenbou [ Forgetfulness ] [ X ]
Rank: B — Sight
•Chototsu [ Recklessness ] [ X ]
Rank: B — Sound
•Nemuri [ Sleep ] [ X ]
Rank: B — Touch


Fuuinjutsu

•Fūnyū no Jutsu [ Enclosing Technique ] [ E ]
[ D ]
[ C ]
[ B ]
•Kaifū no Jutsu [ Unsealing Technique ] [ E ]
[ D ]
[ C ]
[ B ]
•Fuuin Tsunagu [ Seal Connection ] [ X ]
•Godai Houin no Michi [ Element Sealing Method ][X]
• Fuuin Shunsin [X]
• Gogyou Fuuin [Five Element Sealing] [X]
• Gogyou Kaiin [Five Element Unsealing] [X]
• Bunshin Houin [Clone Sealing Method] [X]


~Kuchiyose~
•Kuchiyose no Jutsu [ Summoning Technique ] [ D ]
•Gyaku Kuchiyose no Jutsu [ Reverse Summoning Technique ] [X]
•Shizen no Kuchiyose [ Nature Summoning ] [X]



Hojo Clan Inking Methods/Blends

Blot Spit [ X ]
The Hojo clan member will build up ink within their mouth, causing their cheeks to expand and roughly double in size. After further preparing the ink technique, they will spit out the ink in a spherical lump the size of an average human skull.
Ink fired in this method is often referred to as a [ typical shot. ]

Fountain Spit:A.k.a Kurunsui クルン水 (Black Fountain/ Literal: Krung Water) [ 2/5 ] [ 5/5 ]
The Hojo clan member concentrates a large amount of chakra and releases the ink produced skyward causing a rain of small individual ink pellets. This technique can be blended for devastating results if Twin Blend 050 has been learned for a lofty chakra cost. Expends double blend ranked chakra when blended. Each hit counts as 1 out of a percentile per pellet fired of a typical shots effectiveness. Fountain spit has the capability of covering an expanse the size of a district if used at it's full potential. Dispersal of these pellets however, is rather slow. This inking method is treated to be heavily slower in comparison to other inking methods. Shots are also small and easily evaded.
• Requires [8] posts to learn.

Cluster Spit [X]
The Hojo clan member will build up ink within their mouth, causing their cheeks to expand and roughly double in size. After further preparing the ink technique, they will spit out a quartet of ink bulbs. Because of their quartered sized, each bulb has only one fourth (1/4th) the amount of potential as a typical shot. However, when used in conjunction with a blend the blend is treated as one rank higher in effectiveness should all four connect. Cluster Spit's smaller sizes allows them to travel further faster confiding a [ Mildly ] increase to the techniques speed.
• Requires [10] posts to learn.

Sticky Fingers [ X ]
The Hojo clan member will build up ink within their mouth, but rather than spit it out, will allow it to leak through their body until it reaches the tips of the fingers. Using a basic surge of chakra, they will press the ink out of their pores allowing it to line their inner palms. Each slap or grab with an inked hand only has one fifth (1/5) the potential of a typical shot, however. This can be applied to other limbs for the same results as long as the skin and pores are exposed.
• Requires [10] posts to learn.

Stream Spit [ X ]
The Hojo clan member will build up ink within their mouth, causing their cheeks to expand and roughly double in size. After further preparing the ink technique, they can pressurize the blend before letting loose a powerful string of ink. Although linear, ink fired in this method is often far more precise, swift, and potent, possessing more potential than a typical shot. Treated as 2 Typical Shots of ink when connecting, Skips Constricting Blends and Corrosive Blends Setting Periods. ( Pressurization costs [5] chakra & an activation. )
• Requires [14] posts to learn. When Pressurized is treated to be heavily faster in regards to speed.

ΘNote: Inking Methods Are Unique, The Method Itself Consumes only the amount of Chakra the method is blended with, and does not consume an Activation, However, in exchange for this utility the method is only as strong as the blend used in conjunction with it.


___I n k ○ B l e n d s:
Blinding Blend 001 [ X ]
Rank E
The most basic form of Hojo ink. Requiring absolutely no additional preparation, this ink is a pitch black adhesive that cannot be seen through (unless by Doujutsu or other assistance). [3] [ Typical Shots ] or more will disable the ability to use Doujutsu to see through the bliding blend.

Grey World Blend 002 [ Pre-Learned ]
Rank E
The user produces an ink that removes the color from the coated subject resulting in it being black and white until washed off. This technique can be blended if Twin Blend 050 has been learned removing the color descriptors on the ink it's blended with.

Slippery Blend 009 [ X ]
Rank D
The ink will undergo minor alteration, causing it to become a clear transparent goldenrod color. This blend makes the subject of the inks effects slippery. As such it is capable of loosening an individual's grip. Since Hojo are immune to their own adhesives this slippery ink does not stick to them and instead allows them to glide across it or slip right of an opponent's hands. [Grapple Effects are treated as [2 Ranks Lower] when attempting to grapple or maintain a grapple when under the effects of the slippery blend. Unless the opponent has a skill to prevent it, a [ Typical shots ] worth of slippery blend on a weapon or hand makes it nye near incapable of being held.

Taffy Blend 013 [ X ]
Rank D
The ink will undergo minor alteration, causing it to become a deep pink color. This ink has very elastic and adhesive properties, binding those it comes in contact with. Each [ Typical Shot ] After the first increases the Blend's adhesive properties. Taffy Blend Confers a [ slightly ] penalty to [ speed ] , [ reflex ] , and [ strength ] per [ Typical Shot ]

Enfeebling Blend 018 [ X ]
Rank C
The ink will undergo alteration, causing it to become a navy blue color. This ink is capable of reducing the muscle strength of the afflicted by 10% for every typical shot that makes skin contact and sticks. As thus, one is able to completely exhaust their opponent with successive shots. After accumulating [10] [ Typical Shots ] of this ink the opponent is no longer capable of moving and is rendered physically helpless until the ink is washed away with hot water or the inks effectiveness decays. They are still able to perform Doujutsu or any Ninjutsu technique that do not require hand signs. Prior to [10] [ Typical Shots ] each [ Typical Shot ] reduces the target's [ Strength ], [ Speed ],& [ Fortitude ] by a [ Mildly ] Descriptive.

Moth Blend 019 [ X ]
Rank C
The ink will undergo alteration, causing it to become a forest green color. This ink is capable of burning through cloth and leather materials, but has no effect on the skin. Higher applications of typical shots allows moth blend to eat through thin alloy at [2] [ Typical Shots ] and Corrode Heavy Armor at [3] [ Typical Shots ], at [4] [ Typical Shots ] moth blend can burn through any non-organic matter with the exception of custom weapons, puppets, and armor.

Searing Blend 026 [ X ]
Rank C
The ink will undergo alteration, causing it to become a crimson red color. This ink horribly increases the sensitivity of the pain receptors in the skin, causing any damage that would befall the afflicted area to feel excruciatingly worse. Of course, this ink must make contact with skin. At [2] [ Typical Shots ] the pain becomes crippling preventing one enemy activation if injured in that turn, [3] [ Typical Shots ] the pain becomes unbearable to the point where injury is no longer required to feel it. Causing the enemy to lose one activation regardless of injury [4] [ Typical Shots ] the opponent is in an unfathomable state of pain and sensitivity where even walking hurts reducing their number of activations per post to [1].

Ceremonial Blend 032 [ X ]
Rank B
The ink will undergo great alteration, causing it to become a deep purple color. This ink is applied to the Hojo clan member or an ally, rather than an opponent. The ink increases the muscle endurance of the person it is applied to by 50%, allowing excelled physical maneuvering. However, because it is composed mainly of chakra, it does not last very long (4 posts). Blending with this ink is required for a Hojo to be affected by their own adhesives. (Multiplies existing physical modifiers by [1.5] Strength/Agility/Speed/Fortitude)- Further Applications Will Only Refresh The Duration. I.e Target has a mildly increased(0.2) to the strength descriptive. Ceremonial Blend increases that descriptive by a slightly descriptive (0.1) half of the mildly descriptive for a total of (0.3) becoming a moderately descriptive. (Rnd Up)

Mending Blend 38 [ X ]
Rank B
The ink will undergo alteration changing from it's original black color to a salmon pink. The blend provides a regenerative coating. The coating slowly seeps into injuries recovering small scrapes after the first post E-rank. D-rank injuries on second post. Flesh wounds, C-rank on the third post. Deep cuts on the final post B-rank. More typical shots extend the duration allowing it to seal grievous wounds. A-rank and S-rank. Multiple applications do not accelerate healing. Injuries recovered are only temporarily treated. The ink forms a 'false skin' which acts as a form of 'band aid' for open wounds. The 'false skin' degrades after four posts causing wounds to reopen. This is not a healing jutsu but a preventative measure. It is often combined with Ceremonial Blend used after the Hojo has lost a limb to prevent from bleeding out while attempting to regenerate a new one or get medical treatment. Needless to say this has no effect on heavy bruising or broken bones.

Spiral Blend 041 [ X ]
Rank B
The ink will undergo alteration, however, rather than changing from its original black color, it will take the shape of a sharp twisted cone. When fired with a projectile spit, it will rotate in the air, acting as a drill. When used with [ Sticky Fingers, ] screw-like ink claws will form around the fingers. This technique is treated as [1] Rank higher when against Doton-jutsu. The claws confer 2/5ths of a typical shot for a blends effectiveness when used in conjunction with sticky fingers.

Piercing Blend 044 [ X ]
Rank B
The ink will undergo alteration, however, rather than changing from its original black color, it will take the shape of a thin long needle. When fired with a projectile spit, it has the potential to cut through most defenses. Use of this technique is treated as [1-Rank] higher when attempting to break through a defense. When used with [ Sticky Fingers, ] sharp ink talons will form around the fingers. These talons can then be used as such, or fired off as projectiles. It's thin form only allows it to confer 1/2 a typical shots effectiveness. When used in conjunction with sticky fingers the talons can apply 2/5ths of a typical shots worth of ink. When thrown each talon is considered 1/10th of a typical shot.

Twin Blend 050[1-5] [ 6-10 ]
Rank A
A simple yet delicate mixing art which requires a vast amount of training to master, while preventing the loss of any potency. The Hojo clan member will cook two different ink blends within their mouth, resulting in the next ink attack to hold both properties. The Rank of this Blend is the highest of the two Blends [+1]
( Rather than costing [80] chakra to perform, the cooked blend is the cost of the two ink blends combined. )
• Does not receive learning reductions.

Corrosive Blend 059 [ X ]
Rank A
The ink will undergo alteration, causing it to become a lime green color. When this ink comes into contact with skin, it spreads out to cover as much area as possible. After flattening itself, the ink will then begin to bubble and hiss, slowly eating away at the flesh of its victim. Prolonged exposure to this ink typically results in total skin loss.
( After a successful hit, it takes one [1] activation to flatten, and another [1] activation to trigger.) When stacked again with another typical shot of the same blend, allows the blend to bypass thin clothing like cloth or leather but not armors or metals.

Constricting Blend 066 [ X ]
Rank A
The ink will undergo alteration, however, rather than changing from its original black color, it will take on a "wrap and bind" characteristic. When this ink makes contact with any surface, it will begin to stretch and reel itself around the object. After entrapping its target, the ink will begin to bind and tighten, acting as if a boa constrictor; crushing bones and most anything else, to be honest. Negates the following descriptives from the target. [ Speed ] , [ Reflex ]. Ninjutsu requiring hand signs are unable to be used.
( After a successful hit, it takes one [1] activation to wrap. )

Iron Blend 070 [ X ]
Rank A
The ink will undergo alteration, causing it to become a murky gray color. Unlike other blends, this ink is both moldable and durable, allowing the user to stretch it into various weaves. Because of these characteristics, the ink is most commonly spat into the hands and then spread wide to form a powerful shield. Iron Blend's forms are only limited to the individual's imagination. However, nothing is sentient.

Elemental Blend 088 [ X ]
Rank S
The ink will undergo alteration, instead of an alteration in color it adopts the traits of one of many elemental affinities. However, the element is determined by the users chakra natures and only one is applicable per use.
Raiton: Electrifies all ink and typical shots
Futon: Ink blends can be emitted in gaseous form or transition from liquid to gaseous on contact.
Katon: Ignite all ink blends and makes it hot enough to rival magma.
Doton: Ink blends can be emitted as solid forms or transition from liquid to solid on contact
Suiton: Allows partial manipulation of [Typical Shots] in mid-flight. (i.e causing them to veer to a particular direction. Also allows one to manipulate to density of [Typical Shots] either doubling their effectiveness or reducing them by half.

Penultimate Blend 100 [ X ]
Rank S
The ink will undergo alteration, causing it to become a rainbow of color. This blend Allows a Hojo to fuse any number of blends together for their costs similar to twin blend. Multiple instances of the same Blend will increase said Blends Rank. The rank of this blend is equivalent to the highest blend [+X Ranks, however many blends were added to the mix.] Because of the Penultimate Blend being the Ultimate in Hojo Blending skills it consumes all the Hojo's activations that turn to prepare, so...you better make that one shot count.
• This Blend does not receive learning reductions.

___O r g a n i c ○ R e p a i r ○ R e p r o d u c t i o n:

Many Arms of the Squid
Rank: E-S
As the Hojo cultivated and developed the realization that multiple crude arms could instead prove just as an effective tool for preserving their extensible limbs came to light. However these extra limbs were intentionally made imperfect as they were easier and less excruciating to produce. They bear even more of a resemblance to their pacted brethren in the sense that limbs produced this way do not have digits and are instead nubs not unlike tentacles.
• This Technique can be trained up only to the user's maximum body rank.
It can then be retrained at each body rank increase the number of limbs.
• Each Rank of [ Many Arms of the Squid ] confers an extra appendage that may extend from one's back, sides, or neck. The appendage is retractable capable of hiding within the body and may extend up to 10 yards away from the body. This appendage however, cannot form hand signs.
• If an appendage is lost, the only way to recover it is with the Hojo technique [ Arms of the Squid ] which makes them just as precious as one's current limbs.
• The appendages for the most part can be considered tentacles, these appendages feel pain as any other appendage, these appendages have a unique benefit of being treated as [ Whips ] for whip oriented Bukijutsu.
• These appendages are severely disadvantaged using taijutsu that requires, hands, fists, or great feats of physical strength resulting in [-2 Rank Detriment] to the technique it's used in conjunction with.
• Using these appendages with Taijutsu that grapple confers a [+1 Rank Bonus] to the grapple and sustaining the grapple.
• These appendages can be used in conjunction with Hojo clan [ Sticky Fingers ]

Limbs Available:
[1]- E rank [ X ]
[2]- D rank [ X ]
[3]- C rank [ [X] ]
[4]- B rank [ X ]
[5]- A rank [ X ]
[6]- S rank [ X ]
[Special] - S+ rank : The option of allowing the limbs to grow actual hands at their ends becomes possible. These hand can thus do things such as throw shuriken and form hand signs. The Taijutsu penalty for not having hands are negated. S+ training is required for each individual limb one wishes to have a hand. If the limb with the hand is lost, when/if it is restored the S+ training to reattain a hand on that limb must be done again. These extra limbs do not grant extra activations.

Arms of the Squid [ X ]
Rank : S
As the years of their fusion summoning swept by, the early Hojo began to realize that possessing arms that could stretch great distances was both a great power, and an incredible weakness. Those who became flustered in combat, or simply overpowered, were often delimbed. To a normal ninja this commonly led to death, but to a Hojo, losing his arms was as good as losing his head. In order to combat such weakness, the Hojo took inspiration from the very beasts they pacted. By making use of an incredible amount of chakra, and self-inducing excruciating pain, one could regenerate lost limbs, so long as the greater socket remains (shoulder for arms, waist for legs). It is not entirely clear if this feat can be mimicked or produced by other methods, but is is very apparent that the act is highly sought after.
• Can only be used four [4] times per battle.
• Requires one [1] undisturbed post of concentration.
• Inflicts severe pain at regeneration point.
• Cannot regenerate head.

~~~~~~~~~~~~~~~~~

Custom Hojo Clan Inking Methods/Blends/Techniques


ΦInking Method: Nuri-Monshō [ Coating of Arms ][Literal:Coat of Arms Paint][ X ]
ΦInkabe Paradaimu インクパラダイム壁 (Ink Wall Paradigm/ Literal: Ink Paradigm Wall)[ X ]
ΦInking Method: Sasu Tsuba 刺す Snipe Spit [ X ]][X]
ΦJiraiinku 地雷インク (Explosive Ink Mine/ Literal: Ink Mine)[ X ]
ΦTōsō inku 逃走インク(Fleeing Ink/ Literal:Getaway Ink)[ X ]
ΦIkawarutsu イカワルツ (Squid Waltz/ Literal:Following Waltz)[ X ]
ΦInking Method: Inku-ire Keisei インク入れ 形成(Ink Well Formation) [ X ]
ΦKakusokudo - 角速度{Literal Meaning: Angular Velocity: Secondary Meaning: Speed of Writing} [ X ]
ΦIka-Nejiru [Squid Twist][ X ]
ΦKyōshin potenhitto [ Resonation Bloop ][X]
ΦIka Henge no Jutsu ( Squid Transformation Technique ){C}{B}&{A}
ΦSumiraikō [Inkvasion]
[X]

ΦFukusei; Sumi Nise Bunshin : Replication: Fake Clone Ink [X]





▬▬┤|B u k i j u t s u

Formless Style Soft Mental Rank B: Locked
Formless Style Brush Rank A: Locked
Soft Physical Rank B: Locked

Slots used: 06 :: 011
Locked Style:Brush
• {D-rank} + {Gained at Genin]
• {C-rank} + {Gained at Chunin}
• {B-rank} + {Pre-leveled}
• {A-rank} + {[ X ]}
• {S-rank} + {X}
• {S+rank} + {X}

Locked Style:Soft Mental
• {D-rank} + {Gained at Genin}
• {C-rank} + {Gained at Chunin}
• {B-rank} + {Pre-Leveled}
• {A-rank} + {Training Required}
• {S-rank} + {X}
• {S+rank} + {X}

Locked Style:Soft Physical
• {D-rank} + {Gained at Genin}
• {C-rank} + {Gained at Chunin}
• {B-rank} + {X}
• {A-rank} + {Training Required}
• {S-rank} + {X}
• {S+rank} + {X}

{Bonus Slots}
• {Soft Physical B} + {Check}
• {Soft Physical A} + {Training Required}

{D-rank Slots}
• {Brush B} + {Pre-leveled}
• {Soft Mental B} + {Pre-leveled}
{C-rank Slots}
• {Brush A} + {Training Required}
• {Soft Mental A} + {Training Required}
{B-rank Slots}
• {Z} + {X}
• {Z} + {X}
{A-rank Slots}
• {Z} + {X}
• {Z} + {X}
{S-rank Slots}
• {Z} + {X}
• {Z} + {X}

Kanboku(Brush And Ink)

S t a g e O n e [1] ((Mastered))
Naderu [Brush Gently] [ X ]
Rank: X :: Simple [ Trained as E ]

Kaimon [Channel] [ X ]
Rank: X :: Complex [ Trained as E ]

___S t a g e T w o [2] ((2/2))
Oshinokeru [Brush Aside] [ X ]
Rank: X :: Complex [ Trained as D ]

Fude Kyouka [Brush Reinforcement] [ X ]
Rank: X :: Spiritual [ Trained as D ]

S t a g e T h r e e [3] ((3/3))
Efude [Paint Brush]
Rank: X :: Complex [ Trained as C ] [ X ]

Fudearai [Brush Washing]
Rank: X :: Complex [ Trained as C ] [ X ]

Sumi ni Hitasu [ Dip in Ink ]
Rank: X :: Spiritual [ Trained as C ] [ X ]

___S t a g e F o u r [4] ((3/3))
Bosabosa [Brush Bristles]
Rank: X :: Complex [ Trained as B ] [ X ]

Harainokeru [ Brush Away ]
Rank: X :: Complex [ Trained as B ] [ X ]

Gyounen [ Mental Concentration ] [ X ]
Rank: X :: Simple

___S t a g e F i v e [5] ((1/2))
Sumi no Hasaki [Ink Blade Edge]
Rank: X :: Complex [ Trained as A ] [ X ]

Nouhitsu [Skilled Calligrapher]
Rank: X :: Simple [ Trained as A ] [ X ]

___S t a g e S i x [6] ((0/2))
Bungou [Literary Master] [ X ]
Rank: X :: Complex [ Trained as S ]

Seichi na Tonton [ Sound of Subtle Tapping ] [ X ]
Rank: X :: Simple

Ja no Muchi [Snake Whip]

___S t a g e O n e [ E ]
Shimeagerukoto [ Constriction ] [X]
Rank: X :: Simple

Putsun [ Snap ] [X]
Rank: X :: Simple

___S t a g e T w o [ D ]
Soshaku [ Bite ] [X]
Rank: X :: Simple

Kamitsuke [ Snap ] [X]
Rank: X :: Simple

___S t a g e T h r e e [ C ]
Muchiutsukoto [ Lashing ] [X]
Rank: X :: Simple

Orochi [ Large Snake ] [X]
Rank: X :: Simple

Chouda [ Long Snake ] [X]
Rank: X :: Complex

___S t a g e F o u r [ B ]
Hebitsukai [ Snake Charmer ] [X]
Rank: X :: Simple

Shaa [ Hiss ] [X]
Rank: X :: Complex

Toguro [ Coil ] [X]
Rank: X :: Complex

___S t a g e F i v e [ A ]
Shinja [ Sacred Snake ] [X]
Rank: X :: Complex

Jadoku [ Snake Venom ] [X]
Rank: X :: Complex

Momeke [ Shed Skin ] [X]
Rank: X :: Simple

___S t a g e S i x [ S ]
Dokuja [ Venomous Snake ] [X]
Rank: S :: Complex

Orochigami [ Great Snake God ] [X]
Rank: S+ :: Spiritual

Hashi no Heisei

Hashidzukai [ Chopstick Use ][X]
Rank: E :: Training

Waribashi [ Splittable Chopsticks ][X]
Rank: X :: Simple

Sugibashi [ Cedar Chopsticks ][X]
Rank: X :: Simple

___S t a g e T w o [ D ]
Saibashi [ Serving Chopsticks ] [X]
Rank: X :: Simple

Iwaibashi [ Festive Chopsticks ] [X]
Rank: X :: Complex

___S t a g e T h r e e [ C ]
Hashi no Kokoroyari [ Thoughtfulness of the Chopsticks ] [X]
Rank: C :: Training

Nuribashi [ Lacquered Chopsticks ] [X]
Rank: X :: Complex

___S t a g e F o u r [ B ]
Hashi no Seihitsu [ Peacefulness of the Chopsticks ]
Rank: B :: Training/Complex

Manabashi [ Long Preparatory Chopsticks ]
Rank: B :: Spiritual

___S t a g e F i v e [ A ]
Kodzukukoto [ Poking ]
Rank: X :: Simple

Hippatakukoto [ Slapping ]
Rank: X :: Simple

___S t a g e S i x [ S ]
Hashibukuro [ Chopsticks Container ]

Oshouban [ Sharing a Meal ]
Rank: S :: Spiritual

~~~~~~~~~~~~~~~~


▬▬┤|T a i j u t s u


•Jiyūgata Senpū

Whirlwind Training [X]
Rank: E :: Training

Somersault [X]
Rank: X :: Simple

Power Slide [X]
Rank: X :: Simple

___S t a g e T w o [ D ]
Switchblade [X]
Rank: D :: Training

Kickflip [X]
Rank: X :: Simple

Roundabout [X]
Rank: X :: Simple

___S t a g e T h r e e [ C ]
Perfecting Balance [X]
Rank: C :: Training

Scissor Handspring [X]
Rank: X :: Simple

Wall Kick [X]
Rank: X :: Simple

Swinging Fury [X]
Rank: X :: Simple

___S t a g e F o u r [ B ]
Lesser Combo [X]
Rank: B :: Supplemental

Standing Hurricane [X]
Rank: X :: Simple

Flying Hurricane [X]
Rank: X :: Simple

Falling Hurricane [X]
Rank: B :: Complex

___S t a g e F i v e [ A ]
Advanced Whirlwind Training [X]
Rank: A :: Training

Moderate Combo [X]
Rank: A :: Supplemental

Wheelbarrow Kick [X]
Rank: X :: Simple

___S t a g e S i x [ S ]
Advanced Combo [X]
Rank: S :: Supplemental

Whirlwind Buffer [X]
Rank: S :: Spiritual


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Tōsokurui found himself in a curious place after what seemed like many a days walk. His sizable paint brush strapped securely on his back looked ready to paint a mural if it had to. The sun had just set and clouds began to roll in, of course it was always cloudy here. "Kumokagure...bloop." The man sounded uncertain. He was told that he had to venture forth, away from the land of tea, to this place. Suddenly the uncertain look on his face became excitement. Although he did not show it with a grin or smile his body was brimming with energy at exploring this new and unknown territory.

Tōsokurui then began a brisk walk toward to gate only to be met with a shuriken nearly embedding itself into his left foot. Stopping with what would sound like the squealing of a sudden brake Tōsokurui would look up having gripped his paintbrushes shoulder strap in surprise. "State your business outsider!" he would hear from the throat of a young kunoichi, a genin by the looks of it. Tōsokurui stared awestruck, it had been awhile since he'd spoken to someone. What should he say? What should he do? Then memories of his father flooded in as his words echoes in his head. "Remember son, women care deeply about their melons. Especially if their smaller than their rivals. Realize that it is only natural for you to love them as much as they do. Show interest in their melons and they will show interest in you...bloop."

With that memory in mind the mans arm extended like a flash of lightening bridging the distance between him and the kunoichi. Needless to say after a brief silence, a bloop, and a shriek, chaos erupted. When the madness settled Tōsokurui was taken into custody where he later explained his situation. A member of the scarce Hojo clan the from Land of Tea was to be sent on journey to Kumogakure to obtain further knowledge about the ninja and put his skills to use. Unfortunately for him he had forgotten his clans basic training and thus has been going through steps to learn and master them once more utilizing the guide he was given by his parents.

Prior to that Tōsokurui would have to start at square one within the villages own academy. Training in the basics was a simple enough task. Tōsokurui approaching each situation in unconventional ways. His extendable arms, pale skin, and later discovered color blindness where all ammunition for the students who either envied him or simply disliked him. Their mocking didn't bother him much however, and was usually met with a few bloops and him ignoring the naysayers entirely. That was, until the day he was mocked stating he could never be any form of artist because he could not see color. A violent anger began to well inside of Tōsokurui but then...it stopped. He smiled and then ditched the rest of that days class. When class was dismissed the students and faculty would discover a beautifully painted mural of the ocean using a multitude of colors upon the schools wall. Although the colors weren't the social norm. An orange sea, a purple squid, sea foam green clouds, yellow kelp but it was all hypnotizing in its own sense. After that day Tōsokurui was never teased again by the students in his class and later promoted to genin status.


Extra, Event Benefits Etc:

ΦKumogakure Spirit Meter Participant 2015• 300 AC and Ryo
ΦKumogakure Spirit Meter Participant 2015• PA - Good Cheer :: Thanks to the good spirits around the village, +0.1x AC and Ryo are permanently rewarded from missions. [This does not apply to Holiday Event rewards.]
ΦKumogakure Spirit Meter Participant 2015• Permanent +15 Chakra and Stamina
Φ•Mashed Ninja-tatoes: +10 Ninjutsu, +50 Chakra and Stamina
Φ•PA: Santa's Knowledge #2: Ninjutsu Learning Reduction +2
Φ•2015 X-mas: Selected: 1 Extra Locked Formless Style/+2 Formless
Φ•Expansion Atlas x2 = 10 Nin
Φ•Expansion Encyclopedia = 10 Nin
Φ•Halloween 2017: 1 Buki
 

NecroPlant

Trash Gardener


NecroPlant

Trash Gardener

PostPosted: Mon Nov 16, 2015 6:26 pm
User Image

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Full Name: Nakichō Genshukuna (Translates into a combination of Solemn Weeping and Butterfly)
Nickname: {Nakibro}
Slef-Proclaimed Nickname: The White-hot Hero of the Hidden Leaf

Age: 21
Birthdate: Feb 17
Gender: Male

Height: 6'3, 72 in, 182.88 cent
Weight: 156/70.7 kg

Nindo: "The world revolves solely around the strong and charismatic."
Personality: Nakichō upon achieving his Chunin entitlement has become a more responsible yet semi-paranoid individual. Unsure of how to handle his current position he's devoted himself to taking the positive route, er inspiring route...cutting down on the theatrics just a pinch. His promotion has produced a physical streak. In other words he is no longer afraid to sully his name with a firm hand should someone become mouthy or disrespectful. His egotism has decreased several fold as he has now become a more team oriented individual seeking to better anyone under his authority. Nakichō is still very eccentric and flamboyant almost borderline excessive typically rhyming or accentuating his speech for a greater impact as if to garner more attention though this has been reserved for more unprofessional gatherings. Nakichō is well aware of the fact he is well endowed across the entirety of his body physically unfortunately his mentality could still use a little more sharpening. Despite his now semi-pompous attitude he is loyal to authority and is often revered for his chivalry. His ideal teaching methods are some of the most convoluted and rigorous in the aspects of physical performance.

Village: Konohagakure [Based] - Wanderer
Body Rank: Chunin
Title Rank: Chunin
First Class: Bukijutsu
Second Class: Bukijutsu

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Bloodline:
Raigyo

Chakra Pool:390
Stamina Pool: 390
Chakra Affinity: Earth,Wind
Chakra Materialization: On a minor release it appears as a simple pinkish aura. An excessive release reveals a blooming rose.

Strengths:
• Elegant Egotist: Nakichō's combat approach is particularly morale based. His strength lies in his self confidence. The more his self confidence increases the greater his combat efficiency. However, legitimate insults do the vise versa until he reaches a breaking point where nothing but pure unadulterated rage is behind each swing.
• Charismatic Combatant: Diplomacy and Bluffing come to him as second nature in addition to this he's highly proficient at picking up an individual's mental weakness and exploiting it in combat.
Weaknesses:
• Disheartening Dissonance: As much a strength as it is a weakness if Nakichō is consistently berated by an ally or an enemy and their insults hold viable ground his attacks will grow more sloppy, pathetic, and lacking any impact. If the berating gets too excessive however he will go into a fit of rage showing lack of temper.
• Chivalrous Reluctance: When fighting the opposite sex if the individual has not instigated any form of mental or physical hostility toward Nakichō directly he cannot perform at his full capacity.
• Honor bound: He cannot harm another member of the Raigyo clan that carries the eyes or holds a higher branch position which is to say all Raigyo clan members aside from his own family.
• Well of Emotion: Despite the Raigyo's well known working with emotions Nakicho can considered easily dissuaded himself as he is an emotional creature to his very core.
Fears:
• Utterly Worthless: Dying a pointless death and not living up to expectations
• Global Vilification: To be hated by everyone for everything you do despite how hard one tries to achieve acceptance.
• Raving Responsibility: Having a member of a unit he is in charge of suffer and or die.

Class Disciplines :
• Weapon Specialist:The user Gains a free custom weapon slot, while forsaking the ability to learn ninjutsu for the ability to learn more than 1 rigorous style (styles still count for 2 slots). With their inability to learn ninjutsu, they get to learn [1] additional bukijutsu style for every 10 ninjutsu slots their were supposed to acquire. Their depth and devotion to the weapon arts allows their skill to increase with every rank allowing their weapons to cut through defensive bukijutsu techniques of the same rank.
•Mystic Hero: The user is much like a hybrid warrior, focusing on mixing ninjutsu into their personal arsenal. Through their great devotion to this path the user can cast ninjutsu without hand seals while wielding a weapon, D at gennin, C at chunnin, B at Jounin, A at Konin, and S at Sannin. These techniques maintain the same description and criteria to use, as well as require the same amount of time to mold the chakra through the weapon as would be needed to perform hand seals, meaning the techniques are not instantaneously cast. The user’s spirit is so strong, that they can utilize their physical bukijutsu techniques to negate ninjutsu techniques of the same rank or below.
• Specialization: the user starts with one [1] additional Bukijutsu slot. Superior conditioning allows the user to choose a specific energy cost (stamina or chakra) and reduce the costs of technique activation by 5, to a minimum activation cost of 5. Every time the user ranks up, they repeat this process. Energy Cost Reductions must be shown on the profile.

Reductions:
• Bukijutsu post reduction +3
• Bloodline post reduction +2
• Taijutsu post reduction +1
• Bloodline Ninjutsu post reduction +1
• Bloodline Genjutsu post reduction +1
• Specialization Cost Reduction -5 Stamina
• Specialization Cost Reduction -5 Chakra
• Gobblemonster Parade: 10 free training/missions posts x/10 Used
• Christmas 2015: 10 free training/missions posts x/10 Used >(See Table for most Recent Usages)

Personal Attributes:
• Enlightened Eyes: Nakicho gains bloodline technique reductions as if her were multi-classed as Buki/Bloodline however, he loses the current reductions of being considered Buki/Buki.
• Heroes Will : Still unable to use Genjutsu to its fullest extent despite awakening his eyes. Nakicho is unable to use any Genjutsu unless it's under his bloodlines capabilities. In exchange, his pursuit of heroism confers [2] Extra Taijutsu Styles.
•Mashed Ninja-tatoes: +1 Tai Slot, +50 Chakra and Stamina
•Christmas 2015: Selected: 2000 Ryo: 10 Free Mission/Training Posts
•Santa's Knowledge #2: -1 Taijutsu, -1 Bukijutsu

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Ryo: 両 (See Most Recent Total Table)
AC: (See Most Recent Total Table)
Missions Complete: (See Most Recent Total Table)
D Rank :: 16
C Rank :: 0
B Rank :: 0
A Rank :: 0
S Rank :: 0

Limitations: {How many of each technique you can learn. Refer to class info}
• Ninjutsu : : 00 / 11 (Nil) = 1 Buki Style
• Genjutsu : : 00 / 00
• Taijutsu Styles: : 02 / 03
• Bukijutsu Styles: : 04/ 06
• Bonus Formless Slots +4

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Weapon Name:Aka-Teien 赤庭園 (Red Garden)

Weapon Type: Odachi
Weapon Location: Strapped to back
Weapon Height: 150cm, 60in, 5ft
Weapon Weight: 6.5lbs

Description: The Aka-Teien 赤庭園 (Red Garden) was a gift given to Nakichō by the Raigyo clan for his service in the lower branch. The weapon much like the clans style is reliant on emotion fluctuating between four states depending on the certain circumstances and the emotions of it's wielder. Nakicho can apply the Raigyo's emotives into Aka-Teien to force the labeled emotive unto an opponent. Aka-Teien in treated as a conduit for use of Raigyo techniques however, it cannot execute techniques that would otherwise require multiple conduits.

Ability Summary:
• First Form: Shidareyanagi シダレヤナギ (Weeping Willow)
The first form is a result that originates from a lack of will and self confidence in the user. The blade detects this lack of confidence and turns a dull grey. In this state is literally no stronger than a basic Odachi in fact one could say it's equivalent to a rusted Odachi. The Current Rank of the Style used in conjunction with the blade in this state is decreased by one down to a minimum of E. Shidareyanagi stacks with itself if the state does not change by the end of the two post duration. When Shidareyanagi is active the user can only use style techniques reflective of the current rank deduction. I.e. Naki is trained in B rank techniques those techniques would usually be weakened to C rank efficiency. However, he cannot use them at all. In addition The C Rank Skills he does have access to would be dropped to D Rank Efficiency.

•Second Form: Baranotsubomi バラのつぼみ (Rosebud)
The second form is the neutral state of the blade. The blade is a typical steel silver. However upon attacks self inflicted or otherwise it absorbs the blood of the injured location eventually until the blade grows red. Upon becoming red the blade becomes entirely serrated making injuries susceptible to cause hemorrhaging and muscle tearing. It takes a blood draw from the base of the blade to the tip before becoming red. This can be executed by the user as if performing a blood summoning by running a finger from the end to tip or causing a significant enough wound on the opponent. When red the blade can null jutsu one rank lower than the corresponding styles Rank. Up to 3 times before a new blood draw is required. Each Blood Draw costs 20 Stamina and 20 Chakra if self inflicted.

•Third Form: Tora yuri 虎ユリ (Tiger Lily)
The third form comes from extreme self confidence brought upon by reassurance, compliments, and praise from someone other than oneself and taking said words to heart. The blade begins to radiate becoming a vibrant yellow. It begins to buzz wildly and emanate white hot heat. The Blade is treated as one rank higher when used in conjunction with an associated style in this state up to the max rank applicable for the current wielder. The blades heat can cut through thin metals and foliage with ease. The blade can 'cut' through ninjutsu of it's level or below and or nullify ninjutsu of the same rank or lower entirely.(Fuuinjutsu included.)

•Fourth Form: Hōzuki ホオズキ (NightShade)
The fourth form is spawned from intense anger and self loathing. A thorny root sprouts from the blade injecting itself into the user's vein in their arm the blade turns a dark red with tinges of black. The user loses most reasoning and is filled with profound bloodlust. The blade then begins rapidly depleting it's hosts Chakra and Stamina as if a parasite. At 120 per post which can't be reduced unless the state changes. In exchange the host becomes heavily empowered in strength and speed but becomes heavily impaired in reflex,perception, and reasoning. In this State the blade cannot be damaged by any means and can 'cut' any Ninjutsu above the known styles rank by one up to the max rank applicable, it still however remains on par with Bukijutsu of it's rank. When either the users chakra or stamina is completely drained they immediately faint. All styles in this state are treated as hard formless.

Errata: A state excluding aesthetic states remains for a duration of two posts within those two posts if the user's emotion fluctuates the blade will respond to the emotional state from the last post made.

*Aesthetic States:States that have no combat implementation and are merely for show obviously correlating with mood.
The blade emits hues and scents in accordance with what would be a mood ring some other examples include;
Elated: The blade produces a constant sparkling effect.
Depressed: The blade emanates a solemn purple hue.
Embarrassment: The blade emits a pinkish hue.
Arousal: The blade emits a pleasing scent.

~To be Claimed~

Weapon Name:Ōkabamadara Hirahira [ Fluttering Monarch Butterfly ]
Weapon Type: Katana

Weapon Height: 2.5 ft
Weapon Weight: 0.1 lbs

Description:Ōkabamadara's main selling point is it's incredibly light creation. It allows for the blade to be sheathed and unsheathed with little to no effort. It's secondary feature is its uncanny ability to slice through objects with surgical precision and ignoring their hardness with its unfathomably sharp edge of pure condensed chakra. Floating like a Butterfly and Stinging like a Bee Ōkabamadara Hirahira is not to be underestimated. It's trump card is allowing its user a brief few moments of flight.

Ability Summary:
• Ōkabamadara may store up to an S-ranks worth of Chakra. This Chakra is used for its inherent [Break] ability and it's [Flight] ability only.
• Ōkabamadara's incredibly lightweight treats all techniques used in conjunction with it as [mildly] faster.
• Ōkabamadara's incredibly lightweight allows it to escape from disarm attempts and locking attempts easier reducing the stamina required to escape/evade these situations by [2] ranks.
• Ōkabamadara's incredibly thin and heavily condensed chakra imbued edge allows it to cut through any unattended object with little to no effort. A [Break] attempt occurs when Ōkabamadara makes contact it's [Break] equivalent to the rank of the technique or techniques being used up to the amount of the stored condensed chakra inside. In the event of a custom weapon or armor being used the [Break] will induce staggering effects as something normally would when colliding with an unbreakable object with great force.
• Ōkabamadara may confer the same effects as the Ninjutsu [Solo Flight] by expending the equivalent amount of chakra. This effect manifests itself by transferring the chakra to the user and manifesting as a pair of butterfly wings. As a result Ōkabamadara loses its [Break] ability for the duration.
• [Unattended] in this case refers to objects, weapons, armor, items, not currently in active manipulation of the target and surroundings. I.e sheathed weapons, unopened scrolls, or objects the target is not currently being attentive of. This could be armor currently being worn if the target was not actively expectant of an attack on said particular item.

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• Ornate Coat: Looks nice, minimal protection, contains multiple pockets.
• Steel Arm Guards x2 (Thanksgiving Event, Cost 500 Ryo)
• Chunnin Flak Jacket (Thanksgiving Event, Cost 250 Ryo)
• Wire 10 Yards x1 (Thanksgiving Event, Cost 100 Ryo)
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▬▬┤|N i n j u t s u

Maruton: {Start with the following six only}
• Henge no Jutsu [ Transformation Technique ]
• Kawarimi no Jutsu [ Substitution Technique ]
• Bushin no Jutsu [ Clone Technique ]
• Suimen Hokou no Waza [ Act of Water Surface Walking ]
• Kinobori no Waza [ Act of Tree Climbing ]
• Kai [ Release ]


▬▬┤|T a i j u t s u

•Locked Formless: Large Swords: Oodachi: B
•Locked Formless Style: Soft Physical: C
•Formless Style: Hard Physical: D

Slots used: 02 :: 08
Locked Style:Oodachi
• {D-rank} + {Gained at Genin]
• {C-rank} + {Gained at Chunnin}
• {B-rank} + {Pre-leveled}
• {A-rank} + {X}
• {S-rank} + {X}
• {S+rank} + {X}

Formless Style:Soft Physical
• {D-rank} + {Gained at Genin}
• {C-rank} + {Gained at Chunnin}
• {B-rank} + {X}
• {A-rank} + {X}
• {S-rank} + {X}
• {S+rank} + {X}

Hard Physical
• {D-rank} + {X}
• {C-rank} + {X}
• {B-rank} + {X}
• {A-rank} + {X}
• {S-rank} + {X}
• {S+rank} + {X}

{Bonus Slots}
• {Soft Physical B} + {X}
• {Soft Physical A} + {X}
• {Hard Physical D} + {X}
• {Hard Physical C} + {X}

{D-rank Slots}
• {Oodachi B} + {Pre-Leveled}
• {Oodachi A} + {X}
{C-rank Slots}
• {Soft Physical D} + {X}
• {Soft Physical C} + {X}
{B-rank Slots}
• {Z} + {X}
• {Z} + {X}
{A-rank Slots}
• {Z} + {X}
• {Z} + {X}
{S-rank Slots}
• {Z} + {X}
• {Z} + {X}

~Custom~
Technique Name:Honzon Sutansu [ Idol Stance ]
Rank: B: Spiritual
Type: Taijutsu
Element: Null
Description:Nakichō's style of combat revolves around garnering attention. To do so Nakichō developed the Honzon Sutansu. The Idol stance suppresses pain entirely through will power and false bravado showing complete control over ones mental state of mind. Any pain caused by C rank or lower skills is completely suppressed for the duration of the stance. Suppressing pain caused by a higher ranking skill would require that skills rank in chakra to be expended. I.e B rank requires expenditure of B rank Chakra. While the stance has no sustain cost it ends if the users mental state is compromised and not countered (Genjutsu). Honzon Sutansu Can be used to counteract Genjutsu with sheer Narcissism expending the Genjutsu's rank in Chakra costing a rank higher than a typical Kai.


Technique Name:Eizou Kihaku no Kaiseki [ Analysis of Reflecting the Soul ] Rank: X (E)
Type: Bloodline : Raigyo
Element: None
Description:With the awakening of his eyes comes a greater effect to this once sub-par technique. Being able to use it's full potential. The user gains heightened awareness of an individual's emotional state. Nakichō uses this technique in combination with his swordsmanship to determine the mental strength of his opposition. This occurs within five meters of the opponent but now to a much greater extent assuming he puts his eyes to work. At E will provide generalizations of chakra and stamina pools to the nearest 100th excluding hidden pools and the individual's current emotional state. This analysis increases to the nearest 50th at D, 25th at C, 10th at B, 5th at A, The ability to fully discern a chakra and stamina pool at S excluding hidden pools, and finally discern hidden pools and items which may be containing chakra at S+. The E-rank version consumes no chakra.


Character: Nakichō Genshukuna
Technique: Hirahira: Hana Kiri [ Fluttering: Flower Slanting Cut ]
Rank: X (C)
Type:Bukijutsu (Complex) : Raigyo
Element: None
Description: Use of this technique requires a collection of at least [100] petals on the field to be active and scattered amidst the field. The practitioner will perform an Iajutsu stance and form. Used as a conduit the petals will then dull the opponent's senses or induce a feeling of false security. Then in an instance the practitioner will be on the opposite side of the opponent sheathing their blade as the flower petals flutter harmlessly behind them. After, the opponent will ideally come to their senses. However, nothing will have seemed wrong and they themselves will appear to be uninjured. The 'cut' manifests itself shortly after by the scattered petals which perform the 'slash' accordingly. The rank of this technique is equivalent to [D] increasing by rank for every [400] petals on the field thereafter. This technique ignores an opponent's [Reflex] descriptive. The 'slash' can be delayed up until the next post if the practitioner has yet to sheathe their sword. Speed of execution is equivalent to Shunsin.


Character: Nakichō Genshukuna
Technique: Hirahira: Sakurasō Kiri [ Fluttering: Primrose Slanting Cut ]
Rank: X (B)
Type:Bukijutsu (Complex) : Raigyo
Element: None
Description: Use of this technique requires an active Shuuseigun [ Army in the Field ] with a minimum of [4] flowers. The practitioner will perform an Iajutsu stance and form. Used as a conduit the flowers will then dull the opponent's senses or induce a feeling of false security. Then in an instance the practitioner will be on the opposite side of the opponent sheathing their blade. After, the opponent will ideally come to their senses. However, nothing will have seemed wrong and they themselves will appear to be uninjured. When the blade is fully sheathed the flowers will all appear cleanly cut at the edge of their stems. The petals from the flowers themselves then make horizontal and vertical slices zooming wildly in linear directions as if the practitioner themselves had made several slashes. The rank equivalent of this technique is [C] increasing by rank every [4] Flowers thereafter. The number of 'slices' is determined by the number of flowers. The 'slashes' can be delayed up until the next post if the user has yet to sheathe their sword. Speed of execution is equivalent to Shunsin.


Character: Nakichō Genshukuna
Technique: Hirahira: Ikebana [ Fluttering: Floral Arrangement ]
Rank: X (A)
Type:Bukijutsu (Complex) : Raigyo
Element: None
Description: To learn this technique. Karei Hana Soushi [ Beautiful Flower Creation ] & Taju Karei Hana Soushi [ Many Beautiful Flower Creation ] must be known. The practitioner will assume an Iajutsu stance and form. The practitioner will then exhale. A defensive supplementary action is required from the opponent once the practitioner places their hand on the blade and exhales if they wish to defend. The practitioner then vanishes and appears on the opposite side of the target sheathing their blade or will have clashed with the opponent. If the attack was successful in leaving a large gaping wound from the wound petals erupt from their injury to either become flowers or remain petals as if having used Taju Karei Hana Soushi [ Many Beautiful Flower Creation ], if the attack fails or is blocked, Half the amount of flowers and petals are instead created and scattered from the impact. [i.e [24] flowers or [800 petals]. Use of this technique consumes all the practitioners activations that post. Speed is equivalent to Shunsin.


Character: Nakichō Genshukuna
Technique: Hirahira: Tsubasa Wo Daite [ Fluttering: Accept My Wings ]
Rank: S-S+
Type:Bukijutsu (Complex) : Raigyo
Element: None
Description: To learn this technique. Karei Hana Soushi [ Beautiful Flower Creation ] & Taju Karei Hana Soushi [ Many Beautiful Flower Creation ] must be known. The practitioner will assume an Iajutsu stance and form. The practitioner will then exhale. However, unlike prior techniques as they exhale flower petals emerge from the user's back in ungodly amounts. The wings then spread out with a wingspan covering over 200 yards to the left and 200 yards to the right. The wings then pan out horizontally becoming flat like the wings of a plane. The user then catapults forward and everything forward of that area is sliced by blade and wings. This technique alone has the potential to level forests in a single stroke. However, unlike it's counterparts the size of the wings make the execution dramatically slower as the opponent and or opponents will see the user approaching albeit still at an incredibly fast almost jet like pace as if their very feet are gliding across the ground on the approach. At the end of the technique the wings will perform a single flap releasing an A-ranked amount of gale force and slice the surrounding ground before dispersing. If the wings happen to catch flame the techniques effectiveness in regards to the wings is decreased by two ranks and the gale force flap and slice at it's end does not occur. The maximum distance this slice can reach is as far as the practitioner's eyes can see. Consumes all of the practitioners activations upon completion. The amount of petals produced is roughly 4800 distributed between left and right. Although they cannot be used at the techniques end as they dissipate into nothingness.


Character: Nakichō Genshukuna
Technique: Kobu suru Kihaku no Jutsu [ The Art of Inspiring the Soul]
Rank: X (A)
Type:Bloodline : Raigyo
Element: None
Description: The practitioner lets loose a single flower which embeds itself into the ground near a target as medium. The practitioner then invokes inspirative emotions in the individual. If these emotions are accepted this increases the individual's post reductions by [1] for every [2-ranks] of chakra the practitioner used to produce the technique. Maxing out at [4]. These reductions can not apply to the practitioner. These reductions only apply to [Training] or [Jobs]. These reductions only apply to [1] technique per [2-ranks] of Chakra the practitioner used to produce the technique. This technique does not provide reduction where there would otherwise be none and only increases existing class-based reductions. After the technique has worn off in cannot be used again on the same individual until 1 full day of in character time has passed taking into account inspiration can only go so far.
• After the effects wear off the affected individual is usual mentally exhausted.
• Requires a medium


Character: Nakichō Genshukuna
Technique: Undō-chū Kagaku [ Poetry in Motion ]
Rank: X (A)
Type: Bukijutsu (Complex)
Element: None
Description: The practitioner holds their weapon loosely. [An Opponent's Disarming techniques should they connect are increased by 1-rank] As if performing a gallant waltz or leisurely stride the practitioner moves fluidly the weapon either limp wristed in one hand or dragging in two. This is a maneuver used to bait an attack or create a false sense of security. When the practitioner sees fit. They vanish from vision entirely then what seems to be a sequence of slashes begin occurring, on the ground on trees, on rocks. Etc. The sheer speed of the technique is unparalleled producing a pseudo-invisibility but because of this it lacks severely in form and power it's purpose solely to overwhelm an individual or intimidate. The user can only be seen via Doujutsu or Sensory techniques as a rampant execution takes place. Slashing is done indiscriminately. It is highly unrecommended to use this technique in the presence of allies. This technique consumes half the [x] amount of stamina and chakra to upkeep. Maintaining Undō-chū Kagaku consumes every one of the practitioners activations each post however it essentially grants 3 Attack activations. The essential invisible ball of slashes extends to only as far as the user can reach. However, the user is more often than not moving around the field at such a rapid pace they become motion blind meaning slash marks could end up anywhere. The practitioner out of character rolls 3 [1d3's] on a roll of [3] they will have made contact with the target. On a roll of [1] or [2] they will have struck something or someone else somewhere else in a diameter of their reach. In the event of an ally being present a [1] will mean the attack will have targeted an ally. At any time if an activation is not used to attack the user of the technique will be briefly visible as if a blur. This technique is often used as a last resort against an overwhelming number of weak opponents.

Kyouzou

• Stage 1 ((Mastered))
♠Sidestep
Rank: E :: Complex
♠Ghost Strike
Rank: X :: Spiritual

• Stage 2 ((Mastered))
♠Radial Split X
Rank: X :: Complex
♠Fake Strike X
Rank: X :: Complex

• Stage 3
♠Multistrike X [2- Free Training Posts Used]
Rank: X :: Complex
♠Delayed Strike
Rank: X :: Complex
♠Multiple Arms
Rank: C :: Spiritual

• Stage 4
♠Rising Barrage
Rank: X :: Complex
♠Cicada Shell
Rank: X :: Spiritual

• Stage 5
♠False Cyclone
Rank: X :: Complex
♠Stampede
Rank: X :: Spiritual

• Stage 6
♠Mirror Image
Rank: X :: Spiritual
♠Spider’s Fury
Rank: X :: Spiritual


▬▬┤|B u k i j u t s u



Kasai

• Stage 1 (Mastered)
♠Simple Step
Physical :: E
♠Simple Stance
Physical :: E
♠Inside Footsweep
Physical :: E

• Stage 2 ((Mastered)
♠Pivoting block X
Physical :: D
♠Deflecting X
Physical :: D
♠Locking X
Physical:: D
♠Forward Stabbing slash X
Physical :: D

• Stage 3 ((Mastered))
♠Shogun Slash X
Physical :: C
♠Shogun Crash X
Physical :: C
♠Shogun’s rise X
Complex :: C
♠Solid Shogun Stance X
Training :: C

• Stage 4 ((Mastered))
♠Strike Disarm X
Physical :: B
♠Deflection Flurry X
Physical :: B
♠Bravery X
Physical :: B
♠Fluid transition X
Training :: B

• Stage 5
Deflection Cut
Rank: A :: Simple
Description: The user aims a fast primary cut, but not for the opponent. When the enemy begins their attack, the user aims their first slash for the opponent's weapon, knocking it off course. With this small opening, the user redirects their blade toward the opponent's weapon arm, aiming to cut it to ribbons. The deflection gains a supreme bonus to strength. Consumes two activations.

Falling Shogun
Rank: A :: Simple
Description: An overhand power blow that crashes down upon an opponent with incredible force. This technique is one of the style's most aggressive attacks, causing enemies to simply lose grip of their weapon or have their own weapon come crashing down on them. Just to ensure overkill, this is usually followed up with 4-5 aggressive and strong slashes, meant to overwhelm the opponent. Treated as complex against defensive techniques.

Attacking Shogun stance {X}
Rank: A :: Training
Description: The user stands with their feet in line, blade raised and offering the smallest target to attacking enemies. They hold their weapon with the hilt by their back shoulder, parallel with the ground. This stance confers a heavy boost to the strength of offensive techniques, but greatly decreases the strength of all defensive techniques.

• Stage 6


Kiss of Flesh and Steel

• Stage 1
♠Shikyuu Koushin [ Pressing Lips ]
Rank: E :: Simple
♠Iori Seppun [ Retreating Kiss ]
Rank: E :: Simple
♠Seppun no Hoppeta [ Kiss on the Cheek ]
Rank: E :: Simple

• Stage 2


• Stage 3


• Stage 4


• Stage 5


• Stage 6


Hagane No Shunkan


___S t a g e O n e [ E ]
Basic Stab{X}
Rank: X :: Simple
Linear Step{X}
Rank: E :: Simple
Reinforcement{X}
Rank: X :: Spiritual

___S t a g e T w o [ D ]
Deflection{X}
Rank: X :: Spiritual
Forward Grind{X}
Rank: X :: Simple
Pivot Block{X}
Rank: X :: Simple

___S t a g e T h r e e [ C ]
Calligraphy{X}
Rank: C :: Simple
Extension{X}
Rank: C :: Spiritual
Solid Footing{X}
Rank: C :: Complex
Twin Blade{X}
Rank: C :: Spiritual
Thread Walking{X}
Rank: C :: Training

___S t a g e F o u r [ B ]
Advance of Steel{X}
Rank: B :: Simple
Brush Stroke{X}
Rank: B :: Spiritual
Disarming{X}
Rank: X :: Simple
Hydra Strike{X}
Rank: B :: Spiritual
Illusory Double{X}
Rank: B :: Complex
Swordslinger{X}
Rank: B :: Simple


___S t a g e F i v e [ A ]
Advanced Thread Walking
Rank: A :: Training
Crescent Block
Rank: X :: Simple
Defense of Steel
Rank: A :: Spiritual
Hilt Thrust
Rank: X :: Complex
Shearing
Rank: A :: Complex

___S t a g e S i x [ S ]
Moment of Steel
Rank: S :: Complex
Movement of Steel
Rank: S :: Simple
Offense of Steel
Rank: X :: Complex
Vorpal Blade
Rank: S :: Spiritual



▬▬┤|R a i y g y o

___Raigyo Emotives:
Eizou Kihaku no Jutsu [ The Art of Reflecting the Soul ]
E
This is the most-well recognized Jutsu of the Raigyo clan, as this allows the user to read and potentially 'borrow' another's emotions, without the use of a medium.
• No medium required.

Touei Kihaku no Jutsu [ The Art of Projecting the Soul ]
D
This is the second Jutsu connected with the Raigyo, which does the opposite of the Eizou Kihaku, allowing a user to 'force' their own emotions temporarily upon others, via the medium. It is enough to bring tears to the eyes, make one smile or laugh, and make one growl or throw a tantrum.
• These are simple emotions, and not capable of doing much.
• Double casting this allows for complex emotions, such as happy/sad, angry/confused, etc.
• Requires a medium.

Hirogeru Kihaku no Jutsu [ The Art of Expanding the Soul ]
C
Allows the user to expand the area that his/her learned Bloodline Jutsu can effect by singing with the emotion of hope, imbuing the Chakra of the techniques through the voice and into naturally occurring, unaffected flowers. This is usable mainly as a way to affect people at very long distances, where the normal Hanajutsu would be useless in helping the emotives work. By doing this, all of those within hearing range of the new medium become affected by any of the Kihakugan’s techniques, regardless of whether or not they are friend or foe. The major downside to this technique is that singing easily allows for hostile forces to locate the user, so we advise that the user not perform it in close range.
• Requires a medium: natural flowers.
• Is only able to be used in Korabo with other emotives.

Joushou Mizu no Jutsu [ Rising Water Technique ]
C
A skilled user can simulate the real feeling of drowning, through the usage of the medium. This Jutsu feeds off of the fear of death and drowning, making those already susceptible to them even more so. It instantly cancels at the point of death, making it ineffective for killing, but for those with the fears, it is great for putting them into an unconscious state. Using this jutsu on friendlies is an immediate breach of honor and trust. Genjutsu usage is advised while using this jutsu.
• Has three times the stated ability on those with the fears of drowning or dying.
• Other fears can be simulated, but at the stated ability's level.
• Requires a medium.

Kujiku Kihaku no Jutsu [ The Art of Crushing the Soul ]
C
Intensifies the target(s) own emotions greatly, “condensing” them in to a small ball focused in the heart and mind of the target that prevents him or her from acting based on anything other than emotion while in battle.
• Requires a medium.

Shimeru Kihaku no Jutsu [ The Art of Strangling the Soul ]
C
Causes the target to lack all emotion for the duration of the jutsu. While this is seen as a benefit to enemies, this is typically used as a last-resort move on allies to rid them of their fear; however, if this technique is used for longer than eight posts, the target gradually loses consciousness, and their emotional capacity begins to shrink until, at around the fifteenth post, they are driven to suicidal thoughts because they believe their life is devoid of any meaning.
• Requires a medium.

Kihaku Kouin no Jutsu [ The Art Seducing the Soul ]
B
The Raigyo clansmen are known for their seductive ways, in which this technique fully utilizes this important aspect in their lives. By releasing a pheromone into the air around them, via the flowers, the members of the clan can try to seduce an opponent and cause them to be in a state of intense infatuation. This state of infatuation will attempt to cause the victim to do what the user wishes, but will only last for as long as either the jutsu is active, or there are complete flowers remaining. If the user can form a good, stable relationship using this jutsu, the target(s) will remain loyal beyond the dropping of the jutsu.
• Requires a medium: flowers. (10 of them, minimally)

Mattou Kihaku no Jutsu [ The Art of Fulfilling the Soul ]
B
Lowers a target’s emotional barriers, allowing them to truly open up their life to someone. This includes animals, plant life, fungi, etc. Euphoria is a common occurrence with this jutsu, as target(s) will feel in love with everything.
• Requires a medium: flowers.

Naosu Kihaku no Jutsu [ The Art of Healing the Soul ]
B
A stronger version of The Art of Reflecting the Soul, this one takes on the full emotions of the target, relieving them of any emotional pain. Drawn away from the world in that state, the target will be afforded a quicker healing rate, approaching nearly a tripled--but natural--healing rate. If not managed properly, the emotions gained from such a Jutsu will overwhelm the user.
• No medium required.
• Rapid healing isn't enough for in-battle usage.

Torishimaru Kihaku no Jutsu [ The Art of Controlling the Soul ]
B
A stronger version of The Art of Projecting the Soul. However, this Jutsu adds the effect of persuading the target(s) to thinking that activating or continuing the use of any of their Jutsu would be a bad idea. (i.e. a feeling of dread, impending doom, etc)
• Requires a medium.

Meshidasu Kihaku no Jutsu [ The Art of Feeling the Soul ]
A
Copying the target's emotions over to the user, the user performs the Kuchiyose no Jutsu with the target's signature. If the target has a summoning, it will be called out instead of the user's, and will be used by the user unless told to do so otherwise. Usage of Henge no Jutsu is advised. 3 emotional signatures can be stored at a time, with each signature requiring the full A-ranked chakra amount to change between them.
• Requires a medium.
• Requires the target's blood.

Sawaru Kihaku no Jutsu [ The Art of Calling the Soul ]
A
Used on inanimate objects mostly, The Art of Calling the Soul 'reads' the object being touched for emotional signatures left behind. An example would be an Oinin tracking a missing-nin through a very complicated jungle forest. Only the trees that were touched by the missing-nin would have a signature, thus allowing the Oinin to track them. Whiplash effect: If the signature was too strong, confusion sets in, and the object can't be read again with any success for 3 posts. 'Too strong' refers to such things as extreme acts of hatred, love, etc.
• Requires physical contact with the object being read
• A.N.B.U. can use this only within the village, for a B-ranked cost.
• Oinin can use this only outside of the village, and with only 1 post of any whiplash.

Dekishi no Kihaku no Sousaku no Jutsu [ The Art of Searching the Drowning Soul ]
A
Used mainly for interrogation, this jutsu makes telling the truth or correcting a lie the most desirable action at that point. As questions are asked, potentially aided by the Rising Water technique, the user uses their suave abilities to determine whether or not the target is telling the truth. This requires forming an emotional bond, so using the Water Rising technique past the point at which a person can breathe normally is not advised. This technique takes a strong mind to break it, and can only be dispersed through the infliction of pure, unbridled pain, if the user ceases to use the technique, or the medium is destroyed.
• Requires a medium.
• A.N.B.U. only, within the village.
• Oinin only, outside the village.

Ueru Kihaku no Jutsu [ The Art of Planting the Soul ]
S
At this level, the user's eyes have taken on an airy, hazy look, and the user can change the emotions of many things in a small area through their medium. In history, many Kings/Pharaoh/Presidents have been noted in being able to control the mood of a gathering simply by the way they breathe: this is different only in the medium used.
• Requires a medium.
• Emotions available are relegated to simples such as hate, love, sadness, confusion.
• Double casting this allows for complex emotions, such as confusion/sadness, happiness/hate, etc.

Sainamu Kihaku no Jutsu [ The Art of Tormenting the Soul ]
S
A much stronger and more generalized version of the Joushou Mizu no Jutsu [ Rising Water Technique ], this technique (for an instant) erases all emotions in the target(s) other than that of fear. This produces a state of utter paranoia in which everything becomes a part of the target(s) fears. This jutsu does not distinguish between friend or foe, and lasts for 5 complete posts.
• Requires a medium: 40 flowers minimally.

Utsuro Kihaku no Jutsu [ The Art of Emptying the Soul ]
S
This jutsu allows one to drain their entire life's emotions out into the medium in exchange for temporarily doubling their stamina pool. Some cases exhibit a loss of friend/foe distinction, skin paling, or strange markings forming around the eyes, so please use caution when performing this jutsu! All feelings and emotions that collect out within the medium provide a figurative vortex of volatiles that will attach to anyone within its reach.
• Kage only.
• Requires a medium.
• The Stamina Pool is temporarily doubled and filled. (usable once per fight)
• Distinction between friend and foe is nullified.
• Lasts until the Stamina Pool reaches 10% of the original pool.

Kihaku no Ninjou no Jutsu [ The Art of the Soul‘s Empathy ]
S+
Allows the user to copy and replicate his/her personality and store it inside another. This duplicated soul inhabits an emotional seal located deep within the folds of the target’s personality, and allows the target to interact with a mental copy of the user without exerting any energy to do so. This copy of the soul can be passed on to others, including offspring, occasionally, and contains everything that the user knew at the time of use, including all abilities, skills, etc. This copy, because it is not actually a part of the user any more, can be used freely by any of those that bear its mark (a small marking under the target's left eye similar to the user's), even after the user has long been dead or out of contact.
• No medium required.


___Hanajutsu || Flower Jutsu:
Karei Hana Soushi [ Beautiful Flower Creation ] {X}
Rank: E
Official Description: By focusing the chakra and molding it into the shape of a flower or petals, the user can create multiple flowers or petals to use. The maximum amount of flowers that one can create with one use of the jutsu is three, the maximum amount of petals one can create otherwise is 100. Fields of natural flowers can be harvested quickly using this technique, doubling the amounts. The Taju version, for an A-ranked amount, can create either 48 flowers or 1600 petals.
Guild Description: Must learn before proceeding to the other techniques. The Taju version, Taju Karei Hana Soushi [ Many Beautiful Flowers Creation ], is a separate jutsu that must be learned and listed like the other Hana Jutsu. The average ratio of petals to flowers is 33 to 1.

Hanatoku [ Flower Shield ]
Rank: D
Official Description: After getting a number of petals and putting them in a concentrated area, the user of this jutsu can create a protective shield. This shield can withstand up to a D-Ranked jutsu before being destroyed, or an E-Ranked Katon [ Fire ] before being destroyed. Being destroyed by non-fire moves is a great way to start the emotives up close, as the scents/pheromones will quickly spread.
Guild Description: Requires 1 flower's worth of petals, minimally.

Shuuseigun [ Army in the Field ]
Rank: C
Official Description: This jutsu makes all of the active flowers non-lethal, non-sharp, et cetera, and floats them about the area between the ground and 3 meters high. In addition, scents and pheromones gain a boost to their saturation in the air, making it much easier to use emotives.
Guild Description: The saturation extends out from the user to a total of 10 meters, while the floating occurs out to 30 meters.

Hanabushin [ Flower Clone ]
Rank: C
Official Description: By performing the necessary hand signs, one can create a clone created of petals or flowers. This clone looks like a normal kage bushin, but has one-half the amount of fighting capacity. Once destroyed, this clone will explode in a burst of razor sharp flower petals, and release a pheromone which will cause normal shinobi to go delusional for two posts while causing those with higher smell abilities to be delusional for twice as long.
Guild Description: The gas lasts for two posts before dissipating into the atmosphere, and overwrites any active emotives. Requires 2 flowers' worth of petals, minimally.

Hanasakuran [ Flower Distraction ]
Rank: B
Official Description: By creating petals or flowers and moving them in a tornado pattern, one will entrap the opponent in the swirling mass of razor sharp debris. Once doing so, the user will be able to skirt along the outside nearly undetected, as the great quantity of petals/flowers will be enough to obscure vision. [ Unless by Doujutsu or other matters ] In this state, the user can throw weapons, throw punches, kicks, or even perform jutsus to attack the opponent.
Guild Description: Requires 10 flowers' worth of petals, minimally. Cancels any current emotives.

Hana Jajjimento [ Flower Judgement ]
Rank: A
Official Description: By performing a string of hand signs, the Raigyo member's chakra will start to become visible and seep from their body. As it does this, the chakra forms into thousands of floating chakra petals. These chakra petals are different though as they are sharper and thinner than other Raigyo jutsu, being able to cut through even chakra steel. The user of this jutsu is able to control them with their mind or hands depending on which they prefer. The normal speed of the petals is that of a B-rank. (Jounin)
Guild Description: Controlling the petals with the hands, the power will drop a rank, but the maneuverability will increase to their rank. Controlling them with their mind, the maneuverability will only be that of a C-rank rank (at best), but the power will remain at the A-rank. Can only choose one method of control per each fight's usage. After the initial chakra cost, the user can maintain the jutsu for a B-ranked cost. Cancels any current emotives.

Tsuki Hana Kyuuzou [ Moonlight Flower Implosion ]
Rank: S
Official Description: After the initial hand signs, each unused flower will let loose their petals to join the rest of the horde. The petals themselves will glow brilliantly for a single post, becoming brighter and brighter as they absorb the chakra from the activation of the jutsu. Upon the beginning of the second post, the petals will race towards their target(s) at the current speed of the user, hoping to engulf them whole. For a better mental image, consider thinking about Gaara's desert coffins, only sharper and faster.
Guild Description: Uses all of the flowers and petals currently controlled in the area. Cancels any current emotives.

Nobara [ Wild Rose ]
Rank: S+
Official Description: Useful in situations where there are highly pesky--resilient folk--to the emotives, the user can create a singular wild rose from their hand to aid them. The most beautiful flower in all of creation, it forces the target(s) to accept the emotive trying to be given, within a ~33 meter radius of the user. The saturation of the area is dense enough to infiltrate the breathing equipment from Takumi, through the tiniest of gaps.
Guild Description: Kage only. Cannot cause immediate death through strict usage of this jutsu alone. Affects both friend and foe alike.


▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬
Nakichō Genshukuna was born in the lowest branch of the Raigyo clan. He attained the villages notorious charm, silver tongue, and good looks but unfortunately he was not born with the Doujutsu the clan was most known for, or any proficiency with Genjutsu or Ninjustu for that matter. Being of the lower branch and lacking the eyes Nakicho dedicated his life in servitude to the higher branch submitting to the most menial of tasks even when it became being one of the higher branches play things. Needless to say a life of servitude grew dull over the course of time. It was only when a colorful neighboring clan from the land of Tea known as the Hojo shared their brilliantly colored and flashy paintings that Nakicho was inspired to want to leave home. However, this involved a little coercing but if anything the Raigyo was incredibly understanding. So long as he Nakicho maintained his oath to serving the higher branch and those blessed with the gift he may leave. The clans upper branch in honor of his service bestowed upon Nakicho a hand crafted Odachi. While they knew he wasn't good at jutsu they bore witness to him physically honing his body each and every day.

Having dressed for success using the remainder of his funds Nakicho initially didn't know where to begin. He'd only heard of the villages and each one was unique in their own. "I'll go to someplace bland and barren a place where a star to be can truly shine! Then finally I'll have some peace of mind!" He got what he wished for after a long days travel and vague descriptions he found the barren sand covered wastes of the the village hidden within it. Now initially this was good everything was the same color. Brown. Walking into the village confidently Nakicho began receiving peculiar stares and unwarranted pointing. In retaliation he began to send quips at these people who seemed to quick to judge. He eventually became somewhat infamous for his...attitude and since his arrival has always been concerned with his self image.

Eventually...after about half a month...he was rather slow picking things up back then, He discovered that to become truly recognized in one of these villages you had to become a ninja and work under or eventually become the kage. This was great news except...he had to go to an academy filled with ages 13-16 and here he was 20 going on 21. Still he knew it was a necessary evil on his ride to fame. So he endured the taunting, the questioning, the childish name calling. Slowly drawing more and more into himself and becoming reclusive when it came to thoughts about others. Now that he's graduated the Academy he's become slightly more immature than he was in the Land of Tea. Due to the lack of what he deemed progress until now the man has proven to be more elated than usual.

With his recent transition from Sunagakure to Konohagakure Nakicho has assumed the position of Chunin. Upon achieving said title from Masahiro and later discovering his eyes awakening when tending to his wounds at the hospital Nakicho has since been overwhelmed with emotions. On said say he made vow to become the Hero of the Leaf. With all things said the exclamation doesn't seem as empty and showboaty as it once was before.
 
PostPosted: Sat Nov 21, 2015 10:49 pm
~Hiatus~
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                                                                P a s s i v e s : :
                                                                > Honzon Sutansu [Idol Stance]:Nakichō's style of combat revolves around garnering attention. To do so Nakichō developed the Honzon Sutansu. The Idol stance suppresses pain entirely through will power and false bravado showing complete control over one's mental state of mind. Any pain caused by C rank or lower skills is completely suppressed for the duration of the stance. Suppressing pain caused by a higher ranking skill would require that skills rank in chakra to be expended. I.e B rank requires expenditure of B rank Chakra. While the stance has no sustain cost it ends if the users mental state is compromised and not countered (Genjutsu). Honzon Sutansu Can be used to counteract Genjutsu with sheer Narcissism expending the Genjutsu's rank in Chakra costing a rank higher than a typical Kai.
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NecroPlant

Trash Gardener


NecroPlant

Trash Gardener

PostPosted: Fri Dec 11, 2015 5:34 am

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PostPosted: Sun Dec 13, 2015 11:01 pm
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▬▬▬▬▬▬▬▬▬┤|ρ є r ѕ σ η α ℓ • ∂ α т α|├▬
Titles
•[ Apprentice Tailor] [Event]
Full Name:Kumotake Saisho (Peak Spider, Deathbug/Teacher)
Nickname: Peak Spider

Age: 17
Birthdate: March 21'st
Gender: Male

Height: 6'7
Weight: 169 lbs

Nindo: "Even the weak insects can have a poisonous bite."
Combat Nindo: "Those that flaunt their power over others should eat s**t and die."

Personality: Kumotake much like the spider breed of insect contained within him is incredibly reclusive. As such he prefers to remain in the dark. Typically he is a night owl but begrudgingly proceeds through day to day life cursing the sun. His capability to converse is inept at best often filled with lisps, lack of eye contact, and stuttering. When none of the other three it's usually long pauses between his speech. When he becomes surprised this is accentuated incredibly as if a dying fish were trying to gasp for breath trying to find an accurate response. Such surprise encounters usually involve him making empty threats but his threats lack the confidence to be taken seriously. Kumotake finds comfort in the terrifying and grotesque while he finds effervescent personalities and extreme optimism frightening. As a result the man is usually incredibly pessimistic but despite any stacked odds realizes there is strength in the saying 'small but mighty'. Some of his quirks involve staring at a woman's exposed legs or feet and deriving pleasure from being verbally put down or physically assaulted it's to be determined whether or not this is a hormonal or caused by psychological trauma. Kumotake is a terror in himself due to his reclusive nature producing an ominous aura of mystery.

Village: Kirigakure
Rank: Genin
First Class: Tamer
Second Class: Genjutsu


▬▬▬▬▬▬▬▬▬┤|ρ є т • ∂ α т α|├▬

Full Name: Sukoso Shi (To Welcome Death)
Nickname: Shi Shi, Su, Kokonut

Age: 17 (Dies in 3 More Years)
Birthdate: May 1st
Gender: Male

Height: Parasitic Beetle Size>3 ft > 18 ft
Weight: Parasitic Beetle Weight>6 lbs > 330 lbs

Chakra Pool:510
Stamina Pool: 385
Chakra Element: Lightning, Wind
Chakra Color: Dark Red
Chakra Materialization: A shadow of himself but showing vengeance within it's fangs and a reddening of the multiple eyes.

Strengths:
• When enlarged not only is he terrifying but is also significantly stronger. While Kumotake is more of the brainy type his partner in crime compensates by being the brawn.
• Being a spider hybrid carries the benefits of being able to climb surfaces without requirement of chakra and producing webbing naturally for tactical purposes. His strong legs allow for impressively large and distant jumps.
Weaknesses:
• When enlarged he is not particularly difficult to hit. While faster and stronger he is a much larger target and his reflexes leave a lot to be desired.
• When small his usefulness is severely diminished lowering every offensive ninjustu he casts by one rank. When minuscule can't do anything.
Fears:
• Excessive amounts of Fire
• Being cannibalized by a future bride

Limitations:

• Ninjutsu : : 5 / 13
• Taijutsu : : 00 / 00

Maruton
• Ayatsuito no Jutsu [ String Reeling Technique ] [Cantrip]
Rank: X
•Mōjōrō [ Net-Shaped Prison of the Blue Joro Spider ]
Rank:X
• Doku Kiri [ Poison Mist ]
Rank: B
•Kumomayu [ Spider Cocoon ]
Rank:X
•Kumonenkin [ Spider Sticky Gold ]
Rank:X
•Kumonendo [ Spider Sticky Vomit ]
Rank:X
•Kumosouiki [ Spider Cobweb Region ]
Rank:X
•Kumosoukai [ Spider Cobweb Opening ]
Rank:X
•Nenkin no Yoroi [ Armor of Sticky Gold ]
Rank:X


Raiton
• Seidenki Ito no Jutsu [ Static Strings Technique ] [Cantrip]
Rank: E
• Teikou no Kuntou [ Electrical Resistance Training ] [Cantrip]
Rank: E
•Ayatsuri Raikou no Jutsu [ Manipulated Lightning Technique ]
Rank: B
•Dendou Kaitengi no Jutsu [ Electric Gyroscope Technique ]
Rank: B

Fuuton
• Tobidougu Soujuu no Jutsu [ Projectile Control Technique ] [Cantrip]
Rank: E
• Toridashi Kaze no Jutsu [ Retrieving Wind Technique ] [Cantrip]
Rank: E
• Shinkūken [ Vacuum Sword ] [Cantrip]
Rank: E
• Happa Shinkuutai [ Bursting Air Pockets ]
Rank: D
•Ressenpū [ Violent Whirlwind ] X
Rank: B
•Atsugai [ Pressure Damage ]
Rank: B

Animal Traits
• Venomous Union: Kumotake and Sukoso share the inherent ability with each other to produce venom from fangs. Their bond has granted Kumotake with a set of poison glands to accompany them. His poison is weak in comparison to Sukoso's and isn't lethal...truth be told he prefer not to use it unless absolutely necessary.

Kumotake:
1 Posts Discomfort,
3 Posts Irritation,
5 Posts Shortness of Breath,
7 Posts Increased Sensitivity ,
9 Posts Ecstasy.

Sukoso:
1 Posts: Irritation,
3 Posts Arrhythmia,
5 Posts Skyrocketing Blood Pressure Potential Fainting,
7 Posts Heart Attack,
9 Posts Death

• One Among Many: Sukoso and Kumotake had shared a bond so close that Sukoso sought a way to stand out from the other spiders and demonstrates it's strength to compensate for Kumotake's weak demeanor in the face of danger and abuse. The result was Sukoso freely able to manipulate it's size among three categories. Minuscule enough to retreat into Kumotake's body which was it's original form, slightly larger as a normal spider, and finally large enough to be ridden. It takes a full post to change in size, There's a cooldown of at least 1 full post, must be in physical contact.

• Adhesive Pores:
Kumotake can now crawl or crabwalk creepily on all fours. When doing so he can climb flat surfaces and cling without the need for the water walking jutsu. Still, this is incredibly slow and inefficient for any purpose other than stealth. It's also incredibly unsettling to watch.



▬▬▬▬▬▬▬▬▬┤|c σ м в α т • ∂ α т α|├▬
Bloodline: Aburame

Chakra Pool:510
Stamina Pool: 385
Insect Regen Rate: 4000
Insect Pool: 4750 {Tba}
Chakra Affinity: Earth , Water
Chakra Materialization: Eight Spider Legs Erupt from the man's back for the most part they appear real and grotesque, they then dig themselves into the ground before the fully formed spider body made of chakra erupts from his back as if he was harboring a monster inside of him

Strengths:
• Spiders Blessing: Kumotake is skilled in concealing his breath and movements and sticking closely to areas where little light propagates.
• Inherited Ambush: Kumotake particularly favors using trees and high places to his advantage as a result stealth is one of his strong suits.
• Silk and Wire: Kumotake is particularly skilled with using wire and implements it often into combat. This is similarly true for chains, string, or other lashing type/ binding type weaponry.
• Arachnophobia: Kumotake harbors a special breed of parasitic beetle that has been uniquely cross breed with spiders. They still function as the normal parasitic beetles but aesthetically resemble spiders on close inspection. Spiders with wings to be exact. As a result individuals with the common fear of spiders are typically frightened.
Weaknesses:
• Aversion To Light: Both him and his pet are sensitive to light a large instance of it can induce a few turns of blindness where most would be stunned briefly.
• Bitter Obligation: The man has to defend the weak. Male or female if for some reason an individual shows a moment of weakness he'll intervene. Albeit begrudgingly afterwards informing them they need to get stronger.
• Apprehension: Kumotake often hates the need for physical confrontation even though he will commit to a battle until it's done he can never deal a finishing blow himself and when it becomes necessary to kill someone he'll often bite back the tears and have Sukoso do it.
Fears:
• Betrayal: In both aspects Kumotake fears injuring another individual he has developed close relations with or the vise of versa.
• Sunshine Happy Sugar s**t: There is no such thing as a normal situation that involves excessively cute things singing happy songs spouting empty optimistic statements about rainbows and lovely weather. Not only do such instances sicken him but it causes a mental fetal position.
•Her
Class Disciplines :
• Eternal Partners: The user is able to nurture, grow, and bond with a single animal, almost becoming an animal themselves with traits, characteristics, and natural weaponry. This single animal will be exactly the same at the user's level in chakra and stamina pool, and able to manipulate any two elements, and perform 3 activations a post (max of 2 offensive) For every rank the user increases, they can claim a trait associated with their chosen animal (communicate with species, natural weaponry, senses, ect) to be approved in the custom jutsu thread, and add it to their character.

•Inception: With Genjutsu, realism and the sensory ability of the target factor heavily into the ability of the victim to realize they are in a genjutsu. With practice and discipline, the shinobi may select one [1] genjutsu Sense that may be added as a Secondary sense to any technique, as well as increase one Sense of Choice that will forever act one [1] rank higher in strength. Once these two [2] choices are made, they cannot be switched, so choose wisely.
[Additional: Smell]
[Enhanced: Touch]

•Mashed Ninja-tatoes: +1 Tai, +50 Chakra and Stamina
Reductions:
• -3 Gen
• -2 Tai
• -2 Nin
• Gobblemonster Parade: 10/10 Used
• X-mas 2015: 0/10 Used
Personal Attributes:
• Masochistic Affinity: Kumotake has a naturally high pain tolerance because of the masochistic nature he developed over years of abuse. When not in combat(Treated as Recovering) the insects living inside of Kumotake have grown accustomed to the sheer amount of physical abuse the teen has taken as such they've developed necessary counter measures to keep their host alive, stitching minor an major wounds from the inside out and draining the blood from bruises. Occurs outside of combat only. Healing duration is determinant on the wound. E.1 D.3 C.5. Anything above is too complex for the insects to handle at genin. The rate increases with Rank to B.7 A.9 at Chunnin. S.12 At Jounin. At Konin the recovery becomes almost instant reducing duration requirements by 2.

•Threaded Tenketsu: Kumotake's Tenkestu has been rearranged to look more coordinated and web shaped which can be seen via Byakugan. As a result Chakra flows to key points faster lowering the Ninjutsu learning requirement by 2 however this weakens the flow of chakra to the muscles increasing the duration to learn Taijutsu by 1.

•Arach-nightmaria: Kumotake's Kikaichu having quite possibly absorbed the adverse twisted chakras of the former hellscape and now have, in their genetics, chakra traces of the beings who had once resided in the nightmare. Having evolved from the hellish ordeal placed upon them and unknowingly carrying terror within their genealogy they have developed the ability to produce fear inducing Genjutsu at the will of their host acting as the conduit for the molding of the necessary chakra rather than hand signs. [Kiri Halloween 2016]


▬▬▬▬▬▬▬▬▬┤|c α r є є r • ∂ α т α|├▬
Ryo:( See Most Recent Table )
AC: (See Most Recent Total Table)
Missions Complete: (See Most Recent Total Table)
D Rank :: ~
C Rank :: ~
B Rank :: ~
A Rank :: ~
S Rank :: ~

Limitations: {How many of each technique you can learn. Refer to class info}
• Ninjutsu : : 10 / 33 ((27 Listed)) (+5 Event Atlas)
• Genjutsu : : 08 / 20 ((17 Listed))
• Taijutsu Styles: : 02 / 02
• Bukijutsu Styles: : 00/ 00

▬▬▬▬▬▬▬▬▬┤|ω є α ρ σ η • ∂ α т α|├▬

Weapon Name:Hamarusa

Weapon Type: Meteor Hammer
Weapon Location: Rolled Up Within Clothes
Weapon Height: 10 Meters In Length
Weapon Weight: 5 lbs weight

Description: Despite it's name the Meteor Hammer is not a hammer. It is a weight attached to a long rope that uses momentum as a driving force with the potential to crush skulls when used properly. Kumotake uses this weapon ideally for supplementary purposed and is used more so as a grappling hook than a weapon, although he has shown to be very skilled in utilizing it's potential.

Weapon Name: Hinekureta Ito [Perverse Thread] (Obtained In Time Skip)

Weapon Type: Unarmed
Weapon Location: Gloves
Weapon Height/Length: Fitted
Weapon Weight: 0.1 lbs

Description: Hinekureta Ito is a pair of black gloves. The emblem of a jagged spider sewn on the backsides while the palms contain what appear to be the equivalent of small hole like pores. The gloves when worn treat the wearer's hands as if they were complex for interactions with ninjutsu. The gloves allow interaction with chakra structures and the pores on the gloves themselves can produce threading from each fingertip. The threading can then attach to structures allowing them to be manipulated by pulling them. These threads are not unlike chakra threads in strength but are clearly visible. When finger tips are brought together the produced threads can fuse into one leading to garrote wire like executions.

Ability Summary:
►Feeding the gloves 10 chakra allows the users hands to interact with Ninjutsu and treats all physical skills using one's hands as complex for interactions. This does not consume an activation. Duration: (1 Post)
►Feeding the gloves an X-rank amount of chakra will produce wire like threads of equivalent strength.

>Kawaī ito [Kinky Thread] Mistakenly Heard At Times as [Scary Thread] or [Cute Thread]
Cost: X
Jutsu:Kumoshibari [ Spider Bind ]
Description: A patch sewed on to the already owned left glove of Kumotake's custom pair of gloves Hinekureta Ito [Perverse Thread]. When both palms are extended outwardly and open faced followed by thinking or saying the word [Kinky] aloud will produce Kumoshibari [ Spider Bind ] of equal rank

>Hiwai ito [Gross Thread] or [Lewd Thread]
Cost: X
Jutsu:Kumosouka [ Spider Cobweb Flower ]
Description: A patch sewed on to the already owned right glove of Kumotake's custom pair of gloves Hinekureta Ito [Perverse Thread]. When the right palm is extended outwardly and open faced followed by thinking or saying the word [Gross] aloud will produce Kumosouka [ Spider Cobweb Flower ] of equal rank

>Kurome [Black Eyes]
Cost: X
Jutsu: Shikumi no Jutsu [ Death Viewing Technique (Killing Intent) ]
Description: Confined in a reusable pair of black sclera contacts. Triggered only after thinking or saying the word [Die] aloud whilst opening ones eyes after being firmly shut briefly.

▬▬▬▬▬▬▬▬▬┤|ι η ν є η т σ r у|├▬
• Black Sclera Contacts: Keeps eyes hidden, worn to deter conversation. Multiple pairs.
• Pack of 14 Medical Masks
• 15 Senbon
▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|├▬
▬▬┤|N i n j u t s u

Maruton: {Start with the following six only}
• Henge no Jutsu [ Transformation Technique ]
• Kawarimi no Jutsu [ Substitution Technique ]
• Bushin no Jutsu [ Clone Technique ]
• Suimen Hokou no Waza [ Act of Water Surface Walking ]
• Kinobori no Waza [ Act of Tree Climbing ]
• Kai [ Release ]
• Mōjōrō [ Net-Shaped Prison of the Blue Joro Spider ] X
Rank: D
• Shikyaku no Jutsu [ Four-Legged Technique ] X
• Juujin Bunshin [ Beast-Man Clone ] X

Doton
• Tsuchi Gunjikoudou no Jutsu [ Earth Military Movement Technique ]
Rank: E
• Daisan no Me [ The Third Eye ]
Rank: E
• Koujin Bunshin no Jutsu [ Dust Clone Technique ]
Rank: D
• Jihibiki Kansei no Jutsu [ Earth Tremor Sense Technique ] X
Rank: C
• Moguragakure no Jutsu [ Mole Hiding technique ] X
Rank: C
• Chikyuu no Myakuhaku [ Pulsating Earth ] X
Rank: B
• Doryuu Dango [ Mausoleum Earth Dumpling ] X
Rank: B
• Dorou Doumu [ Earth Dome Prison ] X
Rank: B
• Doryuu Heki [ Mud Slide Barrier ] X
Rank: B ((D-S))
• Bouseki Take [ Spinning Peak ] X
Rank: B
•Sekkai Saka [ Rock Hill Creation ] X
Rank: B ((D-S))
• Sekkai Bunshin no Jutsu [ Rock Clone Technique ] X
Rank: B

Suiton
• Mizu Kagami no Jutsu [ Water Mirror Technique ]
Rank: E
• Mizu no Yaiba [ Water Sword ]
Rank: E
• Suimenka no Kisoku [ Breathing Underwater Technique ] X
Rank: D
•Mizutamari no Jutsu [ Water Puddle Technique ] X
Rank: D
• Suihashu [ Water Wave Hand ] X
Rank: C
• Suikusari no Jutsu [ Water Chains Technique ]
Rank: C
• Mizutamari Yusuo no Jutsu [ Water Puddle Transportation Technique ] X
Rank: C
• Baku Suishouha [ Bursting Water Collision Waves ]
Rank: B
• Suijinheki [ Water Encampment Wall ]
Rank: B

Genjutsu
• Hada no Kamereon [ Chameleon Skin ]
Rank: E
• Henka no Kumoyuki [ Change of Weather ] X
Rank: D
• Kugurinukeru Meikyou [ Through the Looking Glass ] X
Rank: D
• Magen: Kokuni Arazu no Jutsu [ Demonic Illusion: False Surrounding Technique ] X
Rank: D
• Dokuji no Onsei [ Voice of the Peculiar ] X
Rank: D
• Sei Kyuuten no Jutsu [ Gender Sudden Change Technique ] [ X ]
Rank: D
• Magen: Narakumi no Jutsu [ Demonic Illusion: Hell Viewing Technique] X
Rank: D
• Hitoshirenu Shikaku no Jutsu [ Hidden Assassin Technique ] ( Training Posts Used 3 )
Rank: C
• Inago no Akushumi [ Taste of Locusts ] X
Rank: C
• Magen: Nijū Kokoni Arazu no Jutsu [ Demonic Illusion: Double False Surroundings Technique ] X
Rank: C
• Ushi-Oni Kakekomi [ Ushi-Oni Stampede ] X
Rank: C
• Minagiru no Kage [ Shadow Swell ] X
Rank: C
• Kokuangyou no Jutsu [ Journey into Black Darkness Technique ] X
Rank: C
• Mougo Shibaku no Jutsu [ False Strike Technique ]X
Rank: C
• Nikuyouyuu no Jutsu [ Melting Flesh Technique ] ( Training Posts Used 3)
Rank: C
• Doku Kumo no Jutsu [ Poison Cloud Technique ] X
Rank: B
• Nemuri [ Sleep ] ( Training Posts Used 4 )
Rank: B


Bloodline
•Kikaichū no Jutsu [ Destruction Bug Host Technique ] [Inherent]
•Human Cocoon Technique [Inherent]
•Mushi Sekkou no Jutsu [ Insect Spying Technique ] [Inherent]
•Hijutsu: Mushiyose [ Secret Technique: Insect Gathering ]
•Mushi Bunshin no Jutsu [ Insect Clone Technique ]
•Mushi Jamingu no Jutsu [ Insect Jamming Technique ]
•Mushi Kabe no Jutsu [ Insect Wall Technique ]
•Hijutsu: Mushimayu [ Secret Technique: Insect Cocoon ] X
•Mushi Kame no Jutsu [ Insect Jar Technique ] X
•Bōsui no Jin [ Spindle Formation ] X
•Kikaichū Drill (Destruction Bug Drill) X

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Customs

Technique: Kikaijutsu: Oru (Destruction Bug Technique: Weave)[ X ]
Rank: A [4000 Insects]
Type: Bloodline (Aburame)
Element: None
Description: The Aburame scatters their insects wide enough to cover a thread in thin but powerful silk if the user so wishes. The insects form a connection with each thread they weave. They then return to the host. When a thread is disrupted or destroyed the Kikaichu that created it will inform its host of the disruption and the location of the disruption. If the host wishes if they are within range of the threads they can perform a single hand sign to cause all the threads to converge on whatever triggered it to attempt to bind it but these threads do not inflict harm like garrote wire or steel thread.

Character:Kumotake Saisho [Kir]
Technique: Kikaijutsu: Gekihen (Destruction Bug Technique: Upheaval) [ X ]
Rank: A [3000 Insects]
Type: Bloodline (Aburame)
Element: None
Description: The Aburame scatters their insects across the ground where they lay in wait buried beneath the surface of the earth. The host can then perform a single handsign or inform the Kikaichu to trigger on movement. When signaled the Kikaichu launch the target into the air then form a gaping maw like a bear trap and snap shut on the target in a fierce dispersion devouring whatever amount of chakra they can in that instant before returning to the host.

Character:Kumotake Saisho [Kir]
Technique: Kikaijutsu: Don'yokuna nami (Destruction Bug Technique: Ravenous Wave)
Rank: B [3000 Insects]
Type: Bloodline (Aburame)
Element: None
Description: The Aburame Host Pools their insects beneath them. they then rise up to form a giant wave not unlike the Suiton Justu [Bursting Water Collision Waves] The insects will then crash down on the target or targeted devouring their chakra in the process before dispersing and returning as a cloud around the host.

Character:Kumotake Saisho [Kir]
Technique: Kikaijutsu: Tsubasa (Destruction Bug Technique: Wings) [X]
Rank: C [1000 Insects]
Type: Bloodline (Aburame)
Element: None
Description: The Kikaichu will take the shape of either a pair of wings or a cloud for the host to ride on or utilize. This confers flight to the user. This technique must be replenished every [5] posts with insects and chakra less the host wishes to fall to their death. This technique weighs heavily on the insects and the concentration needed to instruct them in both senses so other insect techniques cannot be used while flight is active. However, insects do still continue to regenerate. Flight Speed is determined by the hosts speed.




▬▬┤|T a i j u t s u

• Locked Formless: Soft Physical: Rank B
• Locked Formless: Meteor Hammer: Rank C

Slots used: 01 :: 04
Locked Style:Soft Physical
• {D-rank} + {Gained at Genin]
• {C-rank} + {Gained at Chunnin}
• {B-rank} + {Pre-leveled}
• {A-rank} + {Training Required}
• {S-rank} + {X}
• {S+rank} + {X}

Locked Style:Meteor Hammer
• {D-rank} + {Gained at Genin}
• {C-rank} + {Gained at Chunnin}
• {B-rank} + {Training Required}
• {A-rank} + {Training Required}
• {S-rank} + {X}
• {S+rank} + {X}

{Bonus Slots}
• {Z} + {X}
• {Z} + {X}

{D-rank Slots}
• {Soft Physical B} + {Pre-leveled}
• {Soft Physical A} + {Training Required}
{C-rank Slots}
• {Meteor Hammer B} + {Training Required}
• {Meteor Hammer A} + {Training Required}
{B-rank Slots}
• {Z} + {X}
• {Z} + {X}
{A-rank Slots}
• {Z} + {X}
• {Z} + {X}
{S-rank Slots}
• {Z} + {X}
• {Z} + {X}
~Heavens Riches~
_S t a g e ○ O n e [1] ((Mastered))
▼Half Step
Rank: X :: Simple
Description: A fast step to one side, typically used as an evasive maneuver, that grants a boost in speed to any one attack that immediately follows it. Higher stamina consumption results in a greater boost to the next technique’s speed and increases the speed of the step itself.

▼Redirection
Rank: X :: Simple
Description: Allows the user to redirect physical attacks by paying a stamina cost one rank less than the rank of the incoming technique. This does not end the attack or enhance the user’s speed, but can be used to redirect Chakra-based attacks as well if the user has a way to physically touch them. Is treated as one rank higher in strength if the user has mastered the Soft Physical Formless Style up to the rank used.

S t a g e ○ T w o [2] ((Mastered))
▼Wrist Movement
Rank: X :: Simple
Description: A physical manifestation of the speed of Shunshin, concentrated solely in the hands, wrists, and arms. Any movement with these limbs will operate at greatly increased speeds for one post per rank above E-Rank. At E-Rank, the bonus applies only to the next action. This technique consumes one activation if it is not immediately followed by a hand-centered technique from this Style. When interacting with people moving at or above Shunshin speed, movements are considered to be at Shunshin speed.

▼Angel’s Caress
Rank: X :: Simple
Description: An attack used immediately after a dodge. Immediately after evading an incoming attack, the user closes the distance and delivers a powerful blow to a nearby opponent. Is treated as a rank higher in strength if the target is of frail constitution and receives double any active speed boosts. Damage is determined by the technique’s rank. Any of the mobility techniques in this Style may be used to close the distance after this attack is prepared; the first such technique will consume no activations.

▼Training: Enlightenment
Rank: D :: Training
Description: The user meditates on the utility of Ninjutsu in Taijutsu-heavy battles. At any time after the training is completed, the user can then sacrifice a number of Ninjutsu slots to grant their Taijutsu abilities up to a certain rank a permanent elemental affinity. The element must be one the user has access to, and repeating the process with another element stacks the benefit. Two Ninjutsu slots may be given up to increase the highest rank of techniques affected by this; for Shinobi whose Ninjutsu count is split amongst different categories, as in the Ninjutsu Class, the slots lost affect all categories. (i.e.: paying 2 slots will grant all Taijutsu techniques up to E-Rank with an element, paying 10 slots will affect up to A-Rank, etc.) Doing this will negate any and all learning reductions toward all Taijutsu, including those granted by personal attributes, being taught, being in a dojo, etc. If initially performed after this stage of training is mastered, the user must train every known technique in every known Taijutsu Style for the difference between the old required post count and the new one. Slots consumed this way must be marked as such on the user’s profile. Techniques altered this way count as both Taijutsu AND Ninjutsu in combat.

___S t a g e ○ T h r e e [3] ((3/3))
▼Sweep ☻
Rank: X :: Simple
Description: A simple sweep of the foot used to set the opponent off-balance. Can be used to disrupt stances of this technique’s rank. If used at a rank higher than the stance’s own, the afflicted cannot re-enter a stance for one post per rank difference.

▼Blind
Rank: X :: Spiritual ☻
Description: A Chakra-enhanced palm strike. Upon making contact with the opponent’s body, the Chakra is used to cloud over their vision and render them effectively blind until Kai of an appropriate rank is used to escape. Doujutsu users will still be able to see, but will lose any other benefits their eyes may give them.

▼Full Step ☻
Rank: C :: Complex
Description: Increases the user’s movement speed to mimic the speed of Shunshin for one post. Consumes an activation of Shunshin for the fight.

___S t a g e ○ F o u r [4]
▼Cross Block
Rank: X :: Complex
Description: A Chakra-infused block using both arms crossed one over the other. Can stop simple Taijutsu and Bukijutsu techniques a rank below itself and complex ones of the same rank. If used at a higher rank than an incoming attack, the attack is completely repulsed. If used at minimally two ranks higher than an incoming attack, any passive bonuses the attacker has with the method of attack used are negated for one post per rank of difference. Active bonuses or augmentations to the attack have their durations reduced by one post per rank of difference, or are outright canceled if there is no stated duration or if the reduction is greater than the remaining number of posts on it. Counts for two posts toward Soft or Hard Mental concentration and has a two post cooldown.

▼Crescent Block
Rank: X :: Simple
Description: A block that redirects an incoming attack in a circular manner in front of the user. Significantly increases the effective strength of any counterattacks launched during its use.

▼Bursting Palm [X]
Rank: B :: Complex
Description: The user concentrates Chakra into the palm and releases it upon contact with an enemy. The force of this strike is enough to send someone flying and can immediately hospitalize unarmored opponents on a direct hit.

▼Shattering Cross
Rank: X :: Complex
Description: The user infuses his or her palm with Chakra and attempts to hit the enemy with a knife hand. If direct contact is made, the Chakra will disperse through the target, leaving a cross-shaped hole in them. A B-Rank cost, minimum, is required to consistently kill anyone this way. If the strike misses, the user can launch the Chakra outward and achieve the same effect at up to 2 meters away per rank. Size of the cross is one meter across per rank above E, with E-Rank being of negligible size. If the target is wearing armor, this technique will strip the armor without damaging the target. Chakra armor is only stripped if this is used at the armor’s rank; for physical armor, the entire suit can be stripped for C-Rank if it’s light armor, B-Rank if it’s medium armor, or A-Rank if it’s heavy armor.

▼Vacuum Strike
Rank: X :: Spiritual
Description: The user cloaks his or her arms in a haze of Chakra that lasts for one post per rank above C-Rank. This haze increases the range of all simple and complex Taijutsu techniques to up to five meters. Cannot be used below C-Rank. If used at C-Rank, affects only one technique.

▼Duality
Rank: B :: Training
Description: Allows the practitioner to substitute feet for hands in any Taijutsu technique when learned, and vice-versa. Techniques function the same, regardless of how useful the result may be. Training is typically completed either through meditation or repetition of physical training; in the latter case, this training takes an extra post to complete.

___S t a g e ○ F i v e [5]
▼Empty Fist
Rank: X :: Complex
Description: Allows the user to convert any amount of his or her own Chakra to Stamina or vice-versa for a base cost of 20 Chakra and Stamina. Consumes two activations. Reducing either Chakra or Stamina to below 5 will hospitalize the user.

▼Unravel
Rank: A :: Spiritual
Description: The user charges his/her body with Chakra, thus becoming able to physically interact with Chakra-based attacks without triggering their effects. Costs one rank less Chakra if the user already has a Chakra-based armor active. Lasts for four of the user’s posts.

▼Buffer
Rank: A :: Spiritual
Description: Creates a thick, low-density Chakra armor around the user. Any attacks that hit this armor will provide two posts’ worth of concentration toward either the Soft or Hard Mental Formless Style. Lasts for four of the user’s posts.

▼Heavenly Mirror
Rank: X :: Complex
Description: A very wide range crescent block that interrupts incoming attacks--including physical Ninjutsu--of its rank or below in a hemispherical region in front of the user and stops them dead in their tracks. Any effects of the attacks are redirected around the user if they are below the rank of this technique. Has a range of four meters and consumes two activations for the post.

▼Reflection
Rank: X :: Simple OR Spiritual
Description: The user blocks an incoming attack and redirects it back toward the attacker. Can be used as a Spiritual technique in conjunction with the Heavenly Mirror to reflect all attacks so intercepted; when used this way, this technique does not consume any additional activations.

▼Empty Spirit
Rank: A :: Complex
Description: A state of enhanced awareness brought on by the abandonment of non-physical methods of fighting. While this technique is active, the user can feel every movement within five meters (ten meters for a sensor), but cannot activate any new Ninjutsu or Genjutsu during this time without the technique automatically failing. The state will automatically end if the user is placed under a Genjutsu, and will also end the Genjutsu if it is of a lower rank than the user, up to the user’s maximum learned rank of the Hard or Soft Mental Formless Style. Lasts for five of the user’s posts.

___S t a g e ○ S i x [6]
▼Eye of Heaven
Rank: S :: Spiritual
Description: Rids the user’s mind of any distractions, allowing them to focus fully on the battle at hand and thereby drastically reducing reaction time. The new reaction time is on par with an Uchiha of a similar rank. If the user is under any Genjutsu when this is activated, Chakra is consumed to release all of them. Lasts for five of the user’s posts.

▼Void Strike
Rank: X :: Complex
Description: A strike that can damage through defenses without interrupting them. The strike’s strength is reduced by one rank per defensive technique it goes through and is not interrupted by either the Interference or Non-Interference methods of the Kekkai Houin [ Barrier Sealing ] technique, but is affected doubly if it encounters both. Will only travel through defenses lesser than its initial strength, regardless of its strength at the time it hits those defenses. If a technique creates multiple obstacles, each one is counted separately. Any defenses not actively infused with or made of Chakra are counted as D-Rank.

▼Heavenly Step
Rank: S :: Complex
Description: Allows the user to move freely for one post, regardless of any techniques that would hinder this action. Movement-inhibiting techniques do not cease to function during this time, but rather move with the user.


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Kumotake was born into the Aburame clan from a relationship that lacked communication. His father was a member of the clan while his mother was from another clan that originated outside the main villages. Having been attracted to the mans aura of mystery the two conceived a child. When the child was to be offered to become a hive his wife was firmly horrified at the thought. Kumotake's father had never really communicated about how his clan functioned and seeing as hers was half way across the continent he would see nothing of his child being indoctrinated into hers. The arguing continued until the time came where Kumotake's father did the ritual in secret thus sparring his wife bearing witness to the process of which she was firmly against. Kumotake was given the Aburame's secret Jutsu and was told to keep it a secret from his mother to prevent misunderstandings and further fits of opposition.

Needless to say she eventually found out and was aptly frightened by just what kind of insects where inside of Kumotake. She firmly insisted the insects be removed from her child but Kumotake's father said that it was already too late and impossible seeing as the two had already formed a symbiosis of reliance on each other. This caused excessive tension to build within the household and it was finally released in a form of daily domestic abuse. Kumotake's father was then beaten on a regular basis by his wife. His pride however, would not let him admit this to the clan. The infighting had eventually become so severe that it was no longer even about Kumotake anymore and it had become just anger and mistrust among the husband and wife. Kumotake as a result was then shunned by his mother and forbidden to see his father and labeled a mistake. Kumotake during the fights would cower in the darkest corners holding his hands against his ears in attempts to drown out his father shouts and grunts of pain.

Out of cowardice Kumotake's father fled the clan abandoning his son in the process this would make Kumotake's next few years a living hell. Kumotake became his mothers new punching bag as she beat him in alcoholic stupors and then providing apologetic affection only to continue the vicious circle. Kumotake eventually had grown use to the daily beatings and the students at the academy would eventually stop pointing it out. When confronted with his sensei about his constant injuries he simply explained them to be 'mishaps' of a clumsy child. His pride and what little love he still had for his mother kept him from telling the truth.

So the beatings continued again and again and Kumotake would grow more and more used to them but still something was missing. He didn't have many friends and the one friend he did have as most children do moved toward a more popular group of individuals. When that happened Kumotake's beating was an empty one. He wouldn't flinch nor flail as the remnants of a glass bottle from a bored 'mother' lodged a piece of glass in his cheek that laid upon the floor. That's when one of the spiders came out of sleeve. It removed the glass from his cheek and the two began to speak with each other. It wasn't a verbal connection between the two but a spiritual one. Eventually it grew into an inseparable bond. The two began to talk as the spider comforted Kumotake. The spider eventually was able to communicate on another level with Kumotake and was given a name Sukoso Shi.

Sukoso Shi after forming a bond with his host began to become significantly more protective of him. Coming out of Kumotake's body during his beatings and making them last just a little less than normal with a little bite here and there. Sukoso had eventually come to a realization of how powerless it was and unlike it's host and friend did something about it. Feeding on his hosts chakra in specific ways and bartering with his fellow insects Sukoso had become larger and had gained the ability to alter this size of his. Kumotake was like a boy with a puppy at his size Sukoso could finally play with Kumotake and keep his mother at bay.

Then the dreaded night came. Kumotake's mother entered his room seeing him playing with his god damned freak of nature again, but this time something was different. His mothers belly was a lot larger than he remembered. Yes, his mother had gotten pregnant again and the condition of her mental state while she was sober was still incredibly volatile. Shouting at Kumotake that she would not have her newborn daughter be in the presence of such 'things' she made an attempt on her sons life. It ended with Kumotake's mother in a rage and tears bound in spider silk with a large arachnid having conveyed a message through his eyes reflecting the woman's self destruction. She would apologize, weeping, and afterwards tell Kumotake to leave. Not angrily but piteously saying she loved him dearly but it was not safe to continue living with her, not in the mental state she was in. She could not make up all the years of torment she afflicted on her son so the best she could do was to give him a new start. After getting the necessary permissions Kumotake left for Kirigakure, leaving his home of Konoha behind.

During the time of the Sero's contamination Kumotake arrived to a battle field. Monstrous creatures rose from the earth claiming to be defending Kirigakure. Not making sense Kumotake pursued answers where one of the many sieging beats happened to be of a arachnid race. He hoped to communicate with it. Communicate with it he dead. Nearly loosing his innocence in the process the boy deduced the purpose behind the sieging creature's attacks. That they were attacking only to divert sero's power. It was then the dam of Kirigakure broke and flooded the islands and their inhabitants. In a desperate attempt to rationalize Kumotake pleaded with the Queen of Arachnids who in turn thoroughly impressed granted him power over the beast...that of which was also her body. Kumotake then began construction of levees to divert the water flow but only after being saved from the brink of insanity by his companion Sukoso. The after party then consisted of much intoxication and drunken yammerings.

Over the six month course of the villages reparation Kumotake was awarded a small apartment and some accolades and praise. Not one for the limelight Kumotake returned to being a recluse. He had the option of living with his family but rather he chose to avoid familial relations as best he could. Strangely enough his encounter with a Cat like nin during the siege six months back caused a peculiar thing to rise inside of him. That was the tending to and taking care of stray cats. Secretly he practices conversation with the felines which has strangely helped with his speech impediment. Of course he's had to stop Sukoso from eating them once or twice on occasion. His relationship with Nozomi has been an evasive but a considerate and caring one focused around asking what's wrong and buying her occasional sweets and his relationship with Inka has grown to be incredibly brotherly.


Extra, Event Benefits Etc:
Φ•Christmas Event 2016: +100 Stamina, 20 Free Training Posts
Φ•Kirigakure Mid-Arc Bonus: +250 Insects, +10 Chakra & Stamina
Φ•Mashed Ninja-tatoes: +1 Tai, +50 Chakra and Stamina
Φ•Gobblemonster Parade: 10 free training/missions posts
Φ•PA: Santa's Knowledge #2: Taijutsu/Genjutsu -1
Φ•2015 X-mas: Selected: 1 Extra Locked Formless Style:10 free Training/Missions Posts
Φ TP Spent: 13/20  

NecroPlant

Trash Gardener


NecroPlant

Trash Gardener

PostPosted: Mon Jan 18, 2016 2:56 am
Kumotake's Insect Breeds

Current & Unlocked Breeds

E-Rank Breed►Kikaichū:
The Typical Destruction Bug and Most Common Breed. The typically resemble beetles. They are capable of producing silk and have wings.

E-Rank Breed►Kumokaichū:
Kumotake has replaced his Kikaichū with one's that are visually representative of spiders with wings. Aside from this their function is the same as a Kikaichu

E-Ranked Insect►Shōkaichū:
These Maggot like insects are produced solely for the purpose of burrowing and sensing. The insects burrow beneath ground and report chakra signatures to the host. They are small and numerous. Often Kikaichū that have yet to fully develop and are tasked with this dusty are labeled Shōkaichū.
Required Breeding Or Gained at X Body-rank
B-Ranked Insect►Bikōchū:
A rare type of insect that is also difficult to breed due to it's scarcity. Formerly used by the Aburame but with it's breeding requirements were too difficult to maintain due to its specific birthing condition where the egg only hatches after a heavy rain and there being only one egg per mating session. A Bikōchū when born attains a scent of an individual or object this scent is then encoded in it's DNA and the Bikōchū can track it's location almost indefinitely. Their breeding requirements make it difficult for a Bikōchū to breed in the host.

A-Ranked Insect►Bakuretsuchū:
Kikaichū that are again bred with their Dna being manipulated by Chakra to enforce a mutation. Bakuretsuchū much like their descendants require chakra to survive however too much chakra and their bodies begin to grow. Unlike Kidaichū, Bakuretsuchū aren't designed to handle excessive growth and large amounts of Chakra being fed to them. This results in the insect growing and ultimately exploding. When inside a target a Bakuretsuchū will naturally only feed on the Chakra it is accustom however when the infected uses too much Chakra it also transfers to the Bakuretsuchū often leading to it's detonation and the death of the infected. A Bakuretsuchū can be detonated by providing it with B ranked or higher chakra. Bakuretsuchū are required to be bred for the following skills
~Bakuretsuchū [ Exploding Insect Technique ]

A-Ranked Insect►Kidaichū:
Breeding of the insect is simple enough. Kidaichū are merely Kikaichū bred with larger insects contributing to their DNA and then administering irregular amounts of Chakra forcing a mutation to develop. Kidaichū can grow to roughly twice the size of an average human but initially are the size of a typical Kikaichū by moderating how much Chakra is fed to the Kidaichū their small size is maintained. However, if an individual who is not a host becomes prey to a Kidaichū as in, it enters their body, their clear lack of knowledge in regards to the Kidaichū's chakra regulation is broken and they grow to this size in the host almost if not always leading to death. A Kidaichū can be forced to grow on command by feeding it an irregular amount of chakra after its been dispatched. Breeding of this insect is required for
~Kidaichū Mushikui [ Parasitic Giant Insect Bug Bite ]

S-Ranked Insect►Rinkaichū: Are a poisonous nano insect it's breeding is often scarce due to the incredible amount of chakra needed to maintain them preventing them from devouring their host and maintain their cellular destruction ratios. Rather than sustain solely on chakra the Rinkaichū invade their target as if a virus eating away at their living tissue until there is nothing left. In which case the insects die with the infected. Spreading of the Rinkaichū is only possible with physical contact via skin from the host. The Rinkaichū however, do not need to touch the targets skin. Breeding of this insect is required to learn.
~Kodoku no Jutsu [ Jar of Poison Technique ]
~Dokujin no Jutsu [ Poison Cloud Technique ]
~Aburame Clan Nano-Scale Poisonous Insects
 
PostPosted: Wed Feb 10, 2016 1:01 am
~Place Holder~  

NecroPlant

Trash Gardener


NecroPlant

Trash Gardener

PostPosted: Wed Feb 10, 2016 1:25 am

User ImageUser Image
  • boo boo booBLOOP_ BLoOp_ bLoOp
    ´¯`·.¸¸.->Tōsokurui Ashi Hojo <-.¸¸.·´¯`·.
    pup pup pup´¯`·.¸¸.->I'm not squidding around here...<-.¸¸.·´¯`·. 
    pup pup pupNothing is ever just black and white.


    ~Current Theme Music~Rain




                                                                  [Text]




                                                                  ❞ ·.¸¸.-> Chakra:320 /320❞ ·.¸¸.-> Stamina:310 /310❞ ·.¸¸.-> Ammunition: /0,❞ ·.¸¸.-> Ryo:400/(4250) ❞ ·.¸¸.-> Ac:1500

                                                                  ❞ ·.¸¸.->Passives<-.¸¸.·´❞
                                                                  • Kanboku(Formless Style) Post reduction +2
                                                                  • Kanboku(Ink Technique) Post reduction +1
                                                                  • Kanboku(Ink Based Chakra Cost) Reduced by ½ to a minimum of 5
                                                                  • Santa's Knowledge 2: Ninjutsu Post reduction +2
                                                                  • Class Bukijutsu Post reduction +1
                                                                  • Class Bloodline Post reduction +1
                                                                  • Squid At Heart: Post Reduction +1 For Hojo Clan Inking Methods/Blends
                                                                  • Multi-Jointed: Can contort body seamlessly for disturbing outcomes increasing overall evasiveness slightly.
                                                                  • Endai Ika [ Far Reaching Squid ]: As if cracking a whip, the Hojo clan member is able to outstretch his arms up to 10 yards (30 Feet).

                                                                  ❞ ·.¸¸.->Disciplines<-.¸¸.·´❞
                                                                  •Blood Bender: User receives and additional 3 custom bloodline techniques. To clarify, these are custom techniques that must involve and utilize the characters bloodline. +1 Locked Formless Slot

                                                                  •Mystic Hero: The user is much like a hybrid warrior, focusing on mixing ninjutsu into their personal arsenal. Through their great devotion to this path the user can cast ninjutsu without hand seals while wielding a weapon, D at genin, C at chunnin, B at Jounin, A at Konin, and S at Sannin. These techniques maintain the same description and criteria to use, as well as require the same amount of time to mold the chakra through the weapon as would be needed to perform hand seals, meaning the techniques are not instantaneously cast. The user’s spirit is so strong, that they can utilize their physical bukijutsu techniques to negate ninjutsu techniques of the same rank or below.

                                                                  ❞ ·.¸¸.->Techniques Used<-.¸¸.·´❞
                                                                  Φ
                                                                  Φ
                                                                  Φ
                                                                  ❞ ·.¸¸.->Equipment<-.¸¸.·´❞
                                                                  Φ Wire 20 Yards
                                                                  Φ Suiton Brush
                                                                  ❞ ·.¸¸.->Trivia<-.¸¸.·´❞
                                                                  Φ Hojo Clan Ink can only be removed with hot water.
                                                                  Φ Locked Formless Style Brush: Rank B
                                                                  Φ Locked Formless Style Soft Mental: Rank B
                                                                  Φ 5' 9/175.3 cm : 172lbs/78 kg : A.k.A~Monochrome Squid


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    PostPosted: Mon Apr 04, 2016 11:38 am
    x
    ▬▬▬▬▬▬▬▬▬┤|ρ є r ѕ σ η α ℓ • ∂ α т α|├▬
    User Image

    {Titles}
    •[ Follower of the Tao ] [2/10] {Buddhism}
    •[ Apprentice Tailor] [Event]
    •[ Apprentice Woodsmith ] Event
    Full Name:Kyomei Nenemaru
    Nickname:Ne ne

    Age: 14
    Birthdate: Oct 29th
    Gender: F

    Height: 5'1
    Weight: 104 lbs
    Tattoos:
    Several Lines of Scripture
    Yin Emblem
    Yang Emblem
    Kanji: Purity
    Kanji: Peace
    Kanji: Tranquility
    Kanji: Balance
    Kanji: Love

    Nindo:"For every evil purified there is another lying in wait."
    Combat Nindo:"Injury and aid are two sides of the same coin."

    Personality: Kyomei is a withdrawn girl who often dabbles in the occult and other taboo. While she is not a practitioner of such she believes cannibalism, perversion, and sin are necessary evils. Without sin there would be no determining what is right and what is wrong, those with perverse ideals are alleviating their repressed desires which could result in violent acts, those who cannibalize others in their death help another live. Of course there are limitations to what she defines as 'proper taboo'. A rapist is not alleviating their repressed desires they are committing a violent act, they are injuring the innocent. A cannibal who eats a living creature is not aiding in its own life but taking another. A person that sins with intent to do harm for their own enjoyment is not aiding morality but driving it into the ground. Kyomei as a follower of Taoism believes in balance and neutrality, her personality is reflective of this as there is just as much sweet as there is sinister within her. Common quirks include, random chanting and trying to exorcise people, she despite trying to be neutral often jumps to conclusions.
    Village: Sunagakure
    Rank: C-Body
    First Class: Bloodline
    Second Class: Bloodline


    ▬▬▬▬▬▬▬▬▬┤|c σ м в α т • ∂ α т α|├▬
    Bloodline: Yozen no Soutou [ Feeble Existence, Complete Annihilation ]

    Chakra Pool:395
    Stamina Pool: 365

    Chakra Affinity: Katon, Raiton
    Chakra Materialization: Wispy purple foxfires and large fluttering shadows of paper dolls create an ominous and uncomfortable atmosphere.

    Strengths:
    • Deviant Glee: The girl appears innocent but she's anything but. Her advantage is her adorable and innocent appearance which some may find difficult to strike. It makes it significantly easier to throw squadmates and others under the bus.
    • Crocodile Tears: Kyomei can cry on command and does a good job of it to. She's a talented actor to say the least. One could say she'd rival even professionals. This talent granting her the ability to lie unbelievably well.
    • Frightening Presence: In combat Kyomei always has a stagnant air about her. It can be unsettling to some when mixed with her chakra materialization. This presence also often reveals itself when she's angry as her anger is certainly not expressed cutely but with an aura of malevolence.
    •Spiritually Sensitive: Spiritual or ghost like techniques like some of the Uzamaki Clans appear to be more material and real, Kyomei can also see ghosts and lingering spirits as well as demonic presences. She can also communicate with the dead. However, being a medium she is easily subject to possession if she is not careful.
    *Mid-Long Range Combat
    *Fuuinjutsu
    Weaknesses:
    • Klutz: When not in combat and tasked with simple menial tasks she seems to clumsily fail often...and just as often pinning the blame on someone else.
    • Wu-Wei: Meaning "Without Action" As a follower of Taoism Kyomei's religion entitles avoiding conflict and stress when possible. In other words she will not be one who initiates combat. In turn she will not dispense injury unless she herself has suffered from an injury. It's also why she is so apt to blame others for her mistakes as it's to avoid adding stress unto herself from being reprimanded.
    • Diminutive Frame: The girl is small and despite her best efforts she is also fragile. While she has an above average pain tolerance her body is susceptible to being easily damaged.
    • Spiritual Misconceptions: Being tied to the world of the afterlife means seeing numerous things. Genjutsu and illusions that could typically be discredited for being unrealistic are significantly more difficult to discern whether they are real or not to the girl.
    *Close Combat
    Fears:
    • Greater Demons: Whether or not demons are mythological beings or not a greater demon is an exorcists worst nightmare. A creature too strong to be exorcised is a reminder of said exorcists helplessness and weakness.
    • ***** Stereotypes: Large, perhaps muscular, in their late twenties or older, facial hair, and poor grooming standards. Men that fit these descriptions terrify her as at a young age the stigma of her being abducted was used to prevent her from straying too far from the shrine.

    Class Disciplines :
    • Thoroughbred: Your maximum chakra pool and maximum stamina pool are both increased by {10} points, and you receive an additional {05} points to each pool whenever you rank up. Additionally, when you perform bloodline techniques above Rank D, you are refunded {05} chakra or {05} stamina, depending on which energy was used. ( If chakra was used, you recover chakra; if stamina was used, you recover stamina; if both were used, you recover both. )

    • Blood Bender: User receives an additional 3 custom bloodline techniques. To clarify, these are custom techniques that must involve and utilize the characters bloodline. +1 additional Locked Formless Style. (does not count towards Locked Style limits)

    Reductions:
    ○ -4 To Bloodline Techniques
    ○ Specialization: Bloodline Techniques Cost 10 Less Chakra
    ○ ThoroughBred: Bloodline Techniques Above Rank D Refund 5 Chakra and or Stamina or both.
    ○ All Fuuinjutsu is Treated As A Bloodline Technique
    ○ Fuuinjutsu Costs One Rank Less
    ○ -2 Buki Reduction


    Personal Attributes:
    • Hexorcist: Kyomei can apply Yozen no Soutou's Hitei, and Quen effects onto wanted paper dolls and paper talismans. However, this reduces the duration of the Hitei and Quen's effectiveness to a two post duration and removes spherical radius only affecting the targeted individual the paper doll or talisman has latched on to. {The Durations Cannot be Stacked And Are Capped at 2, The Paper Dolls Are susceptible to being burned and intercepted in flight. After reaching it's maximum duration the paper doll burns off. The paper doll can be Kai'd for removal like all Yozen no Satou's effects, can only apply attribute(s) the current [Clan Ability] being produced by Negation and Reinforcement }

    • Exorcist Training: Kyomei is unable to use shuriken,senbon, or any metallic throwing weapon efficiently. In exchange she is capable of throwing explosive tags, paper dolls, and paper talismans with the deadly efficiency of said counterparts. ~Extra~ When learning the Honshi Art: Secret Stash The contents are instead replaced with 50 paper Talismans, and 25 Paper Dolls

    • Heiress of Exorcisms: Kyomei's heritage makes tending the garden, religious rites, infusing, and weaving cloth almost second nature. However, her diminutive frame prevents her from pursuing more physically tasking forms of work. Reduces the posts required for religious, tailoring, infusion, and botany jobs by [2]. Cannot receive titles in Metalsmithing, Mining, Gear Smithing, and Jeweler and increases other jobs mission requirements by [1] due to unfamiliarity.

    • Path of Tao: Kyomei gains Ac from religious jobs as if worker class [X]
    ~Pros~
    [Botany], [Infusion Artificer], [Tailor] , [Religion]: Minimum Posts Are Reduced by [2] to a minimum of [1]
    ~Cons~
    [Whitesmithing], [Blacksmithing], [Mining], [Gear-smithing],[Metal-Specific Smithing], and [Jeweler]: Cannot be Learned
    ~Trade Off~
    [Wood-Smithing], [Glass-Blowing], [Chemist], [Cook] , [Armor-Smithing], [Weapon-Smithing]: Minimum Posts are Increased by [1]



    ▬▬▬▬▬▬▬▬▬┤|c α r є є r • ∂ α т α|├▬
    Ryo: 両 0 (See Recent Totals)
    AC: 0 (See Recent Totals)
    Missions Complete: (See Recent Totals)
    D Rank :: 0
    C Rank :: 0
    B Rank :: 0
    A Rank :: 1
    S Rank :: 0

    Limitations: {How many of each technique you can learn. Refer to class info}
    • Kuchiyose : : 3 / 35
    • Ninjutsu : : 12 / 35
    • Genjutsu : : X / 12
    • Taijutsu Styles: : X / 0
    • Bukijutsu Styles: : 2 / 2

    ▬▬▬▬▬▬▬▬▬┤|ω є α ρ σ η • ∂ α т α|├▬

    Weapon Name:Chōwa {Harmony} Harmony is a traditional Khakkhara[Shakujou]. Otherwise commonly known as a Buddhist monk staff.

    Weapon Type:Khakkhara[Shakujou]
    Weapon Location: Often Carried, If not attached to back.
    Weapon Height/Length: 7 Ft
    Weapon Weight: 3lbs
    Number of Rings: 8

    Description: Chōwa is a Khakkhara passed down in Kyomei's family. It isn't by any means something that holds great significance as there have been many Chōwa before it. The christening of the name given unto every Khakkhara in the family solely because it is a reminder to always follow the way of peace to achieve true happiness in life and that all things despite the good and the bad that occur in them remain in harmony despite what it may seem.
    ~~~~~~~~~~~~~ ▼
    Enlightened Form:
    Weapon Name: Keihatsu {Enlightenment}. When slammed a Chōwa becomes what Kyomei's family calls the Keihatsu or The Enlightenment. It signifies that the wielder has been given or found purpose in life. A Chōwa becomes a Keihatsu when slammed down forcefully and imbued with the wielders spirit. (5-Chakra Per Transition: This Consumes an Activation)
    Weapon Type:Khakkhara
    Weapon Location: Often Carried, If not attached to back.
    Weapon Height/Length: 7 Ft
    Weapon Weight: 3lbs
    Number of Rings: 8

    Description: The Keihatsu emits a super natural glow, one that often synchronizes with the user's own chakra. Aside from this glowing the Keihatsu bares no other physical difference from it's previous form as a Chowa.

    Ability Summary

    ►8 Ring Shattering:
    Rank: X
    Description: The Keihatsu's rings can separate themselves from the the staff they are attached to, they then grow up to an incredible size. Ranging up to Eight feet in diameter. The rings can be freely controlled by the wielder using the staff as a conduit to direct them. (5-Chakra Per Ring. A Total of 40 Chakra For 8: Rings must be sustained whilst in flight.) The rings are then often intended to place a target in their vacant center and contract immediately to restrict the target. If any of the rings are broken the remains turn into a ball of spiritual light and return to the staff as a normal sized ring and is placed in a temporary recovery period (1 Post). If the Keihatsu is ever disarmed all currently floating rings fall to the ground and return to their normal size. The rings can also be used in conjunction with Shakujou styles if logical. The weaponized rings strength is equivalent to the user's amounted expended for stamina with Formless Style: Shakujou.

    ►Sacred Detainment:
    Rank: X {1-rank per Ring}
    Type:Special-Fuuin (Special Meaning Fuuin Reductions do not Apply)
    Element: N/a
    Description: Strange Creatures or spirits with malicious intent when bound by the rings undergo an immediate binding. This seal is treated as an S+ seal if all 8 rings find a way to ensnare their target. The target that meets all the criteria 1User Image - Blocked by "Display Image" Settings. Click to show.eing A Strange Creature 2:Harboring/Portraying Violent Tendencies cannot use any of their supernatural strength, skills, or powers, and effectively are stripped of all defenses up to the rank of rings used. Sacred Detainment then drains half said X-ranks worth of Chakra each post it is sustained. Sacred Detainment Does Work on Jinchuuriki but to a lesser extent only being treated as one X-ranked amount less and only stripping them of their [ Demon Techniques and Benefits ] equal to the amount of rings detaining them. Rings can be destroyed by an ability one rank higher than the X-rank of rings used or if there are three strength descriptives or higher when against a similar ranking technique.

    ►Edict of Purification:
    Rank: X {1-rank per Ring}
    Type:Special- Fuuin
    Element: All
    Description: When the Edict of Purification occurs the user stands still and begins reciting a mantra. As the Mantra progresses a ring will detach itself grow to it's maximum size and then portray the chinese or kanji symbol of an element. [1 Per Post ] The Elements are
    火 [Ka] [Fire] : 風 [Fū] [Wind] :土 [Do] [Earth] : 雷 [Rai] [Lightening] : 水 [Sui] [Water]: 冥 [Mei] [Dark]: 光 [Kō] [Light]: 空[Kū] [Void]. The Mantra Must Be Sustained, Breaking of the mantra causes any rings at that point to fall pointlessly to the ground and return to the Keihatsu. The cost of this technique is progressive per post. [5], [10], [20], [40], [80], [160], [160], [160]. A Total of [640] by the final post. When the Mantra concludes the user spins their staff allowing for one final interruption and then slams it into the ground. All eight symbols glow with light corresponding to their elements fuse together into one giant ring that appears to be an eight sectioned circle with the symbol 真 [Shin] [Purity] in the center. A unfathomably powerful blast that could decimate an entire village if fired downward from the sky shoots forward. However, the beam inflicts no harm to anyone or any structure...unless it is a strange creature, impure of heart, tainted by evil, or wishes to do harm. The technique essentially, even then, does no damage, instead, it places a feeling of tranquility on all evil or violent intentions shutting them away briefly and crossing over any wayward spirits. The option for this technique to cause mass amounts of damage and destruction is possible but is considered Taboo in all accounts and doing so would destroy the weapon and make it's wielder unfit to ever wield another Keihatsu ever again. Even then, such is only achievable by tampering with the chanters rings discreetly carving [Shi] [Death] on each ring. Which no wielder could do themselves as it would make them unfit to wield the Keihatsu. This was only discovered when a former Keihatsu user asking for purity [Shin] to be engraved on the weapon by a blacksmith was accidently replaced with [Shi] the result was labeled in history as [The Black Tragedy]. While it's mark in history was minimal and the small settlement lost wasn't noteworthy the Keihatsu's capability of destruction was discovered that day and only the most heavily versed scholars are aware of it as even many who've unlocked the Keihatsu's abilities are unaware of this. Unfortunately devout historian's because of this are incredibly suspicious of all wielders of the Keihatsu.

    ▬▬▬▬▬▬▬▬▬┤|ι η ν є η т σ r у|├▬
    15x: Paper Dolls (Simple Paper Dolls: Treated As Shuriken)
    1x: Spirit Mop (Waved Around To Dismiss Evil Spirits.)
    1x: Hexing Effigy (A straw doll with a nail driven in it.)
    1x: Holy Bell (A small bell when chimed is said to ward away evil.)
    1x: Oni-Jar? (A small pot no bigger than a ring box. Marked with an emblem said to harbor an evil spirit and also have the ability to trap one. Is really just a novelty tiny jar given by her father to humor her.)


    ▬▬▬▬▬▬▬▬▬┤|T R A I N I N G|├▬
    [Basic Training Meditation:Genin x1] X ((+20 Chakra & Stamina))
    [Basic Training Meditation:Genin x2] X

    [Kaifu E] {Gradfathered before the Kaifu/Funyu Split}
    [Kaifu/Funyu D] [X]
    [Kaifu/Funyu C] [X]
    [Kaifu/Funyu B] [X]
    [Kaifu A] X
    [Kaifu S] X
    ▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|├▬
    ▬▬┤|N i n j u t s u

    Maruton: {Start with the following six only}
    • Henge no Jutsu [ Transformation Technique ]
    • Kawarimi no Jutsu [ Substitution Technique ]
    • Bushin no Jutsu [ Clone Technique ]
    • Suimen Hokou no Waza [ Act of Water Surface Walking ]
    • Kinobori no Waza [ Act of Tree Climbing ]
    • Kai [ Release ]

    Katon

    Raiton

    Genjutsu

    Bloodline {Clan Jutsu}:

    Yozen no Soutou

    •Hitei [ Negation ]
    Rank: B
    Description: Applies the Clan Techniques in a negative fashion, for a total of either 5 posts or the target(s) overwrites/cancels the technique, whichever occurs first.
    Ability Progression, Spherical: Up through Chuunin, a passive, non-movable field of negation exists around the user. The field extends to a length of one arm, all the way around the body. It can't be turned off, but it does stop all effects (designated by the clan technique) when they enter the user's field, and can be overwritten with an Ouen [ Reinforcement ]. When the tattoos are used, the field does not negate, nor does hitting someone with the tattoos cause negation.
    Ability Progression, Stretchy: From Jounin to Konin, a passive, stretchable field of negation exists around the user. The field can extend from a length of one arm, all the way around the body, to ~6 meters. It can't be turned off, but it does stop all effects (designated by the clan technique) when they enter the user's field, and can be overwritten with an Ouen [ Reinforcement ]. When the tattoos are used, the field does not negate, nor does hitting someone with the tattoos cause negation. The field is not deformable, just the radius of the sphere is movable.
    Ability Progression, Deformable: From Sannin+, an active, stretchable/deformable field of negation exists around the user. The field can extend from a length of one arm, all the way around the body, to ~12 meters, in terms of pure stretch. The volume can also be applied into other shapes stemming from the body, such as cubes, pyramids, cylinders, et cetera, so long as the maximum is not passed. It can be turned off at will, but it does not stop all effects (designated by the clan technique) when they enter the user's field when as such. When the tattoos are used, the field does not negate, nor does hitting someone with the tattoos cause negation.

    •Ouen [ Reinforcement ]
    Rank: B
    Description: Applies the Clan Techniques in a positive fashion, for a total of either 5 posts or the target(s) overwrites/cancels the technique, whichever occurs first.
    Ability Progression, Spherical: Up through Chuunin, a passive, non-movable field of reinforcement exists around the user. The field extends to a length of one arm, all the way around the body. It can't be turned off, but it does reinforce all effects (designated by the clan technique) when they enter the user's field, and can be overwritten with an Hitei [ Negation ]. When the tattoos are used, the field does not reinforce, nor does touching someone with the tattoos cause reinforcement.
    Ability Progression, Stretchy: From Jounin to Konin, a passive, stretchable field of reinforcement exists around the user. The field can extend from a length of one arm, all the way around the body, to ~6 meters. It can't be turned off, but it does reinforce all effects (designated by the clan technique) when they enter the user's field, and can be overwritten with an Hitei [ Negation ]. When the tattoos are used, the field does not reinforce, nor does touching someone with the tattoos cause reinforcement. The field is not deformable, just the radius of the sphere is movable.
    Ability Progression, Deformable: From Sannin+, an active, stretchable/deformable field of reinforcement exists around the user. The field can extend from a length of one arm, all the way around the body, to ~12 meters, in terms of pure stretch. The volume can also be applied into other shapes stemming from the body, such as cubes, pyramids, cylinders, et cetera, so long as the maximum is not passed. It can be turned off at will, but it does not reinforce all effects (designated by the clan technique) when they enter the user's field when as such. When the tattoos are used, the field does not reinforce, nor does touching someone with the tattoos cause reinforcement.

    ~Fuuinjutsu~

    ~E~
    •Fūnyū no Jutsu [ Enclosing Technique ]
    •Kaifū no Jutsu [ Unsealing Technique ]
    •Korabo Kuchiyose no Jutsu [ Collaborative Summoning Technique ]
    •Tebanasu Fuuin [ Time Sealing ] [X]
    ~D~
    •Fuuin Tsunagu [ Seal Connection ] [X]
    •Kaifūjutsu • Kamifubuki [ Unsealing Technique • Paper Snowstorm ] [X]
    •Maki Kemuri no Jutsu [ Winding Smoke Technique ] [X]
    •Kaifūjutsu • Tetsu Engai no Yuminari [ Unsealing Technique • Segmented Iron Dome ] [X]
    •Kuchiyose no Jutsu [ Summoning Technique ] [X]
    •Seal Release: Instant Movement Technique [X]
    ~C~
    •Utsuwa [ Container ] [X]
    •Gyaku Kuchiyose no Jutsu [ Reverse Summoning Technique ] [X]
    •[ Scroll Communication Technique ] [X]
    ~B~
    •Bakuryuugeki [ Exploding Dragon Strike ] [X]
    •Godai Houin no Michi [ Element Sealing Method ]
    Maruton:[X]
    Katon:[X]
    Raiton:[X]
    Fuuton:[X]
    Suiton:[X]
    Doton:[X]
    Mokuton:
    Hyouton:
    Xton:
    Xton:
    ~A~

    ~Kuchiyose~
    ~E~
    ~D~
    •Kuchiyose • Usuimon [ Summoning • Rainwater Gate] [X]
    ~C~
    •Shizen no Kuchiyose [ Nature Summoning ] [X]
    ~B~
    •Kuchiyose • Rashoumon [Summoning • Rashoumon] [X]

    ~Custom~
    ~E~
    ~D~
    Technique Name: Fulu Hyaku Tsuihō (One Hundred Banishing Fulu) X
    Rank: X (Trained as D)
    Type: Bloodline (Fuuinjutsu)
    Element: Fuuinjutsu
    Description: Signaled with the slamming of a staff or rotating one's arms around the body in a full circle a circle of fulu up to one hundred (A.k.a Taoist Exorcism Slips) appear around the user glowing with a mysterious light and the Kanji for purify written on them. The Fulu are then dispersed appropriately either sectioning off an area or attaching themselves to a target. If the target harbors any impunity, intent to do harm, hate, or evil within them they will undergo an unfathomable pain. The Fulu can be Kai'd to be removed when placed on a person. Objects or structures with Fulu on them function similarity when touched by a person or creature that fits the criteria. An evil or malevolent astral projection or spirit is forced back into it's body, crosses over, or is condemned to hell if the Fulu surpasses their rank. Non-malevolent spirits can use the Fulu as a method to crossover peacefully. If the Fulu are dispersed in a manner where it is attached to four surfaces in say a room a barrier will form. Example at 8:24 Any spiritual entities in the room or area will become visible to normal individuals. Activation allows Kyomei to determine a spirits alignment.
    ~C~
    Technique Name: Fukitsuna kuro rondo (Sinister Black Rondo) [X]
    Rank: X (Trained as C Rank)
    Type: Bloodline (Fuuinjutsu)
    Element: Fuuinjutsu
    Description: Often used in conjunction with paper dolls. Kyomei will throw up to six paper dolls possibly with inscribed Fuuin that grow enormously in size to surround an opponent or trap them in a pseudo-dome. One Rank of Chakra is Used Per Paper Doll thrown with an inscribed Fuuin. All dolls in this instance will release their Fuuin assuming there is one in place. (Requires Prepared Fuuin to be Present on Paper Dolls) The Paper Dolls are as durable as the chakra spent to enlarge them but vanish after one post.

    Technique: Itami [Pain] X
    Rank: C
    Type: Bloodline
    Element: Bloodline
    Description: Pain can be affected. Reinforcement doubles. Negation Negates.

    Technique: Kanashimi no omo-sa (Weight of Grief) X
    Rank: C(Cost)
    Type: Fuuinjutsu
    Element: Fuuinjutsu
    Description: The weight of grief is a measure of an individual's sin for the most part the weight increases in size and power based on certain factors. Only some factors by proxy are unforgivable for the most part the weight is determined by an rping individual's level of guilt. Although Sociopathy doesn't make one immune. The user places the seal through touch or a conduit. The affected will find regardless of where they run or go a looming ghostly weight floats above them, the afflicted is then plagued by memories of their past if there are any such memories to plague them. The weight then falls with the full force of it's weight on the target marked with the seal. The ghostly weight only crushing them in the process. The weight of grief can be used for supplementary purposes to determine an individual's level of grief and distress and even their malicious tendencies by judging the size.

    Factors:
    Every Lie The Afflicted Recalls That They Have Told: 50lbs Per Lie
    Every Regret The Afflicted Recalls(Turning down a lover, being too weak, being too strict): 100lbs Per Regret
    Every Sin The Afflicted Recalls(Thievery, Adultery, Abuse, Injury Inflicted) : 200lbs Per Sin
    Every Death The Afflicted Recalls They Blame Themselves For: 500 lbs Per Blamed Death

    Locked Factors:
    Murder: 1 Ton Per Murder
    Rape: 1 Ton Per Rape
    Torture: 1 Ton Per Torture
    Genocide: 20 Tons Per Race/Clan Wiped

    Rank and Size is Affected By The Weight The Individual Has accumulated
    <100lbs: E
    <200lbs: D
    <500lbs: C
    <1000lbs: B
    <1 Ton: A
    <2 Tons: S
    <3 Tons: S+
    ~B~
    Technique Name:Zairyō to tamashī no tōitsu (Unification of Material and Soul) [ X ]
    Rank: X (Trained as B Rank)
    Type: Bloodline
    Element: Fuuinjutsu
    Description: "The user can confine their tattoos into other wanted paper,scrolls, objects and Kaifu via Ochagami no Tai [ Body of the Tea God ]. When the conduit is destroyed before activation or during transference the Tattoo becomes ethereal. This makes the tattoo capable of returning to user's body, the fuuinjutsu is not lost and can be activated normally when it's returned to the body. Instead of costing E-rank worth of chakra the amount of chakra spent is determined by the level of Fuuin sealed in the tattoo being transferred to chosen conduit. Aesthetically the chosen conduit may float in ghostly manner around the user. This can be done a number of times determined by the user's skill in Ochagami no Tai [ Body of the Tea God ] making it possible to have up to six Fuuin sealed in this manner. They are treated as Tattoos for interaction with Reinforcement and Negation. Ultimately since Tattoo's have no indicated Fuuin size limitation when the Tattoo is transferred to a conduit said conduit will still function like the Tattoo for unexpected results. The duration of the floating fuuin remains indefinitely for purely aesthetic purposes unless destroyed or released.

    Technique: Yūrei Aruku [Ghost Walk] [ X ]
    Rank: B {A}
    Type: Fuuinjutsu
    Element: Fuuinjutsu
    Description: The user emblazons a seal either upon themselves or another that lasts for a number of posts. Initially a weaker version of Tandokuhikou [ Solo Flight ]. Confers flight over a 10 posts duration. However, ascension must be done in step, like climbing stairs. Movement is restricted to land speed. Feet must be firmly downward at all times or the user will begin descending. If placed on an object the object will hover in place until struck. Can be retrained to A also allowing free range levitation on the user for up to a 10 post duration (movement speed is jogging pace). Can be retrained at S to last indefinitely until the seal is removed with an unsealing method of equal rank. (movement speed is walking pace). The seal must be fed Chakra when it's duration runs out equal to the desired rank of usage.
    ~A~
    ~S~


    ~Negation & Reinforcement Training~
    ~Negation & Reinforcement Training~
    ╪Kekkei no Jutsu [ Bloodline's Techniques ]
    Rank: E [X]
    Rank: D [X]
    Rank: C [X]
    Rank: B [X]
    Rank: A [X]
    Rank: S [X]

    ╪Sennin [ Sage ]
    Chakra Pool: [X]
    Chakra Regen: [X]
    Chakra Cost: [X]
    Sage Mode: [X]
    Demon Chakra: [X]
    Cursed Seals: [X]

    ╪Ishi [ Will ]
    Stamina Pool: [X]
    Stamina Regen: [X]
    Stamina Cost: [X]
    Buki Technique Descriptive Boosts: [X]
    Tai Technique Descriptive Boosts: [X]
    ╪Kuchiyose [ Summonings ]
    Rank: E [X]
    Rank: D [X]
    Rank: C [X]
    Rank: B [X]
    Rank: A [X]
    Rank: S [X]

    ╪Renshū [ Practice ]
    ◘Taijutsu
    Rank: E [X]
    Rank: D [X]
    Rank: C [X]
    Rank: B [X]
    Rank: A [X]
    Rank: S [X]
    ◘Bukijutsu
    Rank: E [X]
    Rank: D [X]
    Rank: C [X]
    Rank: B [X]
    Rank: A [X]
    Rank: S [X]
    ◘Formless Style
    Rank: E [X]
    Rank: D [X]
    Rank: C [X]
    Rank: B [X]
    Rank: A [X]
    Rank: S [X]

    ╪Kyouten [ Canon ]
    ◘Maruton
    Rank: E [X]
    Rank: D [X]
    Rank: C [X]
    Rank: B [X]
    Rank: A [X]
    Rank: S [X]
    ◘Katon
    Rank: E [X]
    Rank: D [X]
    Rank: C [X]
    Rank: B [X]
    Rank: A [X]
    Rank: S [X]
    ◘Doton
    Rank: E [X]
    Rank: D [X]
    Rank: C [X]
    Rank: B [X]
    Rank: A [X]
    Rank: S [X]
    ◘Fuuton
    Rank: E [X]
    Rank: D [X]
    Rank: C [X]
    Rank: B [X]
    Rank: A [X]
    Rank: S [X]
    ◘Raiton
    Rank: E [X]
    Rank: D [X]
    Rank: C [X]
    Rank: B [X]
    Rank: A [X]
    Rank: S [X]
    ◘Suiton
    Rank: E [X]
    Rank: D [X]
    Rank: C [X]
    Rank: B [X]
    Rank: A [X]
    Rank: S [X]
    ◘Fuuinjutsu
    Rank: E [X]
    Rank: D [X]
    Rank: C [X]
    Rank: B [X]
    Rank: A [X]
    Rank: S [X]
    ◘Eiseijutsu
    Rank: E [X]
    Rank: D [X]
    Rank: C [X]
    Rank: B [X]
    Rank: A [X]
    Rank: S [X]
    ◘Genjutsu
    Rank: E [X]
    Rank: D [X]
    Rank: C [X]
    Rank: B [X]
    Rank: A [X]
    Rank: S [X]


    ╪Ochagami no Tai [ Body of the Tea God ]
    Rank E: 1 Tattoo
    Rank D: 2 Tattoos [X]
    Rank C: 3 Tattoos [X]
    Rank B: 4 Tattoos [X]
    Rank A: 5 Tattoos [X]
    Rank S: 6 Tattoos [X]

    ╪Ochagami no Shinshin [ Mind of the Tea God ]
    Rank D: 2 [Up to 2 Fuuin Sealable in A Tattoo] [X]
    Rank C: 3 [Up to 3 Fuuin Sealable in A Tattoo] [X]
    Rank B: 4 [Up to 4 Fuuin Sealable in A Tattoo] [X]
    Rank A: 5 [Up to 5 Fuuin Sealable in A Tattoo] [X]
    Rank S: 6 [Up to 6 Fuuin Sealable in A Tattoo] [X]
    ~Tattoo Techniques~

    Ochagami no Tai [ Body of the Tea God ]
    Rank: E
    Description: Allows one to shift their tattoos around to assume the proper Fuuinjutsu formation, or to simply update their looks. Must be used prior to using the Fuuinjutsu needed. Is considered 'supplementary'. Additional re-trainings will allow for additional Fuuinjutsu formations to be stored, for a total of 6 possible formations.

    Ochagami no Shinshin [ Mind of the Tea God ] X
    Rank: D
    Description: Allows one to combine their tattoos to assume a proper Fuuinjutsu combination formation (adding two normal Fuuins together), or to simply update their looks. Must be used prior to using the combo Fuuinjutsu needed. Is considered 'supplementary'. Additional re-trainings will allow for additional Fuuinjutsu combination formations to be stored, up to the maximum of 6 normal Fuuinjutsu in 1 formation. (ex. 1 in one, 5 in another; 2 in one, 4 in another; 3 in one, 3 in another)

    Ochagami no Henna [ Henna of the Tea God ] X
    Rank: C
    Description: Used after a heated sparring, the opposing rpc can opt to create a henna tattoo with the user to celebrate the occasion. This tattoo allows the user to do target designation/exclusion on the opposing rpc that participated in the spar. Each tattoo wears off if the rpcs so decide. Can be repeated after every spar, and stacks with previous spars.

    Ochagami no Henkoutai [ Body Modification of the Tea God ] X
    Rank: B
    Description: Allows for piercings, brandings, scarring, and other such things listed through this link, here, to be used the same as any description including the word 'tattoo'. Each modification requires this jutsu to activate their stored techniques, and the activation thereof lasts for 5 posts.

    Ochagami no Seirei [ Spiritual Diligence of the Tea God ] X
    Rank: A
    Description: Used after slaying another rpc, physically touching the dead will absorb their essence, turning it into a special type of tattoo of the user's own design. This tattoo allows one an additional non-tattoo jutsu, non-fuuinjutsu clan technique to be used at the same time as another is active. (such as Ruijaku and Gunki at the same time, or the doubling of one)






    ▬▬┤|T a i j u t s u


    ▬▬┤|F o r m l e s s S t y l e

    Slots used: 00 :: 04
    Locked Style: Projectile Weapons, Paper
    • {D-rank} + {Gained at Genin]
    • {C-rank} + {Gained at Chunin}
    • {B-rank} + {Pre-leveled}
    • {A-rank} + {X}
    • {S-rank} + {X}
    • {S+rank} + {X}

    Locked Style:Khakkhara[Shakujou]: C
    • {D-rank} + {Gained at Genin}
    • {C-rank} + {Gained at Chunin}
    • {B-rank} + {X}
    • {A-rank} + {X}
    • {S-rank} + {X}
    • {S+rank} + {X}
    {Bonus Slots}
    • {Z} + {X}
    • {Z} + {X}
    {D-rank Slots}
    • Paper Projectiles C + Pre-leveled
    • Paper Projectiles B + Pre-leveled
    {C-rank Slots}
    • {Z} + {X}
    • {Z} + {X}
    {B-rank Slots}
    • {Z} + {X}
    • {Z} + {X}
    {A-rank Slots}
    • {Z} + {X}
    • {Z} + {X}
    {S-rank Slots}
    • {Z} + {X}
    • {Z} + {X}


    ~Honshi Art~
    _S t a g e ○ O n e [1] (Mastered)

    Dart [Pre-learned]
    Rank: X :: Simple
    Description: Although it seems somewhat idiotic, this technique can prove useful in a pinch. The user will take their projectile, hold it in a different position than normal, and let it loose as though it were thrown with normal focus and aim. The opponent loses any Reflex boosts when defending against this attack.

    Pair [ X ]
    Rank: X :: Simple
    Description: The user will begin by placing two of their projectiles between their fingers, then wave their hand outward, releasing their grip on both, ultimately resulting in a trick shot with their normal focus and aim. Launches two projectiles simultaneously. The strength or speed of each projectile is slightly increased per rank.

    S t a g e ○ T w o [2]


    ___S t a g e ○ T h r e e [3]



    ___S t a g e ○ F o u r [4]



    ___S t a g e ○ F i v e [5]


    ___S t a g e ○ S i x [6]


    ~Suzu no Tsue~
    _S t a g e ○ O n e [1] (2/2)

    Bachi [ Divine Punishment ] [ X ]
    Rank: E :: Simple
    Description: The primary stance for offensive practitioners of this Style. The user stands with their non-dominant foot forward and the ring end of the Shakujou up by their head, with the other end pointed along a line running parallel to their forward leg. While in this stance, any simple techniques employing the Shakujou are treated as complex when interacting with other techniques. The upkeep cost for this stance is paid once every two posts.

    Oharai [ Exorcism ] [ X ]
    Rank: X :: Simple
    Description: The user swings the looped end of the Shakujou toward an opponent. Upon colliding with the target or otherwise stopping suddenly, the metal rings clang together, causing an enormous racket. The clanging scares creatures with threat ratings at its rank or lower and people at two rank below its rank or lower.

    ___S t a g e ○ T w o [2]

    Byakko [ White Tiger of the West ]
    Rank: D :: Training
    Description: The user practices walking as gently as possible, so as not to jeopardize even the smallest life unnecessarily. Following the completion of this training, the user gains the ability to walk without leaving a noticeable physical trail and spot trails left by others at or below their own body rank.

    Teni [ Providence ]
    Rank: X :: Simple
    Description: The user raises the Shakujou, then brings the looped end down hard. A target struck by this suffers temporary deafness for one post per rank. Each of the metal rings also strike the target, causing damage at two ranks lower.

    Yorishiro [ Holy Effigy ]
    Rank: X :: Simple
    Description: The user slams the unadorned end of the Shakujou into a target, embedding it therein. Removing the Shakujou forcibly requires a technique of a rank higher than this one. If used to anchor defensive techniques, this technique confers a full rank boost to the strength of those defensive techniques.

    ___S t a g e ○ T h r e e [3]

    Kamiwaza [ Divine Work ]
    Rank: C :: Complex
    Description: The primary stance for defensive practitioners of this Style. The user stands straight with the ringed end of the Shakujou on the non-dominant side of their head, with the other end pointed toward the ground on the opposite side of the user's body. The rings on the head of the Shakujou are charged with Chakra, allowing them to catch even the slightest change in the breeze. While in this stance, the user gains passive awareness of the position of all objects within two meters of their person and gain a rank of speed when responding to attacks made from outside that range. The upkeep cost for this stance is paid every post.

    Kamigakari [ Fanatic ]
    Rank: X :: Simple
    Description: When faced with an incoming physical attack, the user swings the looped end of the Shakujou toward the attack. The user can choose to either catch the weapon being used (be it a sword, fist, etc.) or strike it from the side. This technique's rank must be at least the rank of the incoming attack to successfully defend. If used to strike, the metal rings each strike as well, causing damage at two ranks lower.

    Genbu [ Black Turtle of the North ]
    Rank: X :: Spiritual
    Description: The user forms a wall of Chakra around the Shakujou that redirects physical and Ninjutsu attacks at or below its rank around itself, creating a safe zone behind the Shakujou. Can be maintained. Created shield is three meters across, regardless of rank.

    ___S t a g e ○ F o u r [4]

    Shakujou no Hansei [ Reflection on the Shakujou ]
    Rank: B :: Training
    Description: The user meditates on the usage of the Shakujou and its role in combating the creatures and monsters of the world. After this training is complete, the user is treated as one body rank higher when interacting nonviolently with monsters and strange creatures, and gains 50% more AC and Ryou from any missions involving them.

    Shu no Tsubasa [ Vermillion Wing ]
    Rank: X :: Complex
    Description: The user points the ringed end of the Shakujou at an incoming technique, then spins their weapon along its length so that the metal rings splay outward. Any Chakra in the incoming technique, up to this technique's rank, is dispersed through the metal rings harmlessly.

    Suzaku [ Vermillion Bird of the South ]
    Rank: X :: Complex
    Description: When faced with an incoming projectile Ninjutsu attack, the user spins their Shakujou to create a wall between themselves and the attack. The Chakra from any part of the attack that hits the Shakujou is drained and stored in the rings. This Chakra can then be launched back at a target or used to either Charge the Shakujou with an element or reinforce it (in the case of Maruton Chakra). Can only store up to one rank of Chakra per hoop on the Shakujou.

    ___S t a g e ○ F i v e [5]

    Yakuyoke [ Warding off Evil ]
    Rank: X :: Simple
    Description: A method of walking that utilizes the jangling of the rings to scare off potential predators. Monsters and strange creatures with a threat rating at or below this technique's rank flee from the user's path while they are walking, and those with a lower rank are completely cowed and cannot attack the user at all. Lasts for one post per rank and ends whenever the user stops walking or uses the Shakujou in combat.

    Bajakenshou [ Warding Evil, Spreading Truth ]
    Rank: X :: Complex
    Description: The user charges the hoops on the end of their Shakujou with Chakra, then slams the other end into the ground, causing the hoops to clang together with great force. The Chakra is dispersed with the clanging, disrupting sound-based techniques in the area below this technique's rank and disrupting abnormal modes of sensing by characters, monsters, or strange creatures below this technique's rank.
    ___S t a g e ○ S i x [6]

    Seiryuu [ Azure Dragon of the East ]
    Rank: S :: Complex
    Description: The ultimate stance in the Style. The user, from a normal standing position, holds the Shakujou vertically in front of them on their dominant side. While in this stance, the user can choose to pay either the Stamina or Chakra portions of complex techniques involving the Shakujou. Additionally, all techniques using the Shakujou are treated as two ranks higher against monsters and other strange creatures. After initially entering this stance, the user does not have to start paying upkeep costs for one post per ten religious missions completed.

    Kenshou [ Revealing the Truth ]
    Rank: X :: Spiritual
    Description: The user plants their feet and disperses Chakra through the ringed end of the Shakujou. Any monsters or strange creatures with a threat rating at or below this technique's rank lose any damage resistances and immunities they have so long as the user maintains this technique. Affects all monsters and strange creatures within twenty meters of the user, and continues to effect them even if they leave this radius or entered it after the technique started. Upkeep cost is half this technique's cost, or quarter if the damage resistances and immunities of the affected are known. For purposes of interacting with this technique, creatures and monsters with a threat level higher than S-Rank are treated as having an S+Rank threat level.

    ~Kaze no Zougenotou~
    _S t a g e ○ O n e [1]


    S t a g e ○ T w o [2]


    ___S t a g e ○ T h r e e [3]



    ___S t a g e ○ F o u r [4]



    ___S t a g e ○ F i v e [5]


    ___S t a g e ○ S i x [6]



    ▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬
    Raised in the land of Tea Kyomei was a normal girl. She functioned as a local shrine maiden and as such was tasked with maintaining the shrine. As the years passed by the spat between shinobi and the common man occurred. When the Taoist temple an uncommon religion in the region was threatened to be destroyed by the Shinobi Kyomei's father begged and pleaded with the Yozen no Soutou to join their family and ranks. This happened and thus both Kyomei's father and herself received Tattoo's signifying their initiation. The entirety of their back was now covered in Taoist scriptures and symbols the most prevalent being the symbol for Yin and Yang. With the Yozen families knowledge in Fuuinjustu the shrine maiden and father passively stood at the base of their shrine nullifying any further assaults.

    Peace came to the small town in the land of tea. Until the day Kyomei was tasked with the duty of exorcism. Being spiritually sensitive individuals the young girl would pursue her youthful career in exorcism. However, her father handled a majority due to the girls age at the time. Still, swearing to become the world's greatest exorcist she honed her skills to exceptional levels. Kyomei unfortunately was plagued with curiosity. Why did the Shinobi attack in the first place. If there were bad Shinobi certainly by the laws of taoism there were good Shinobi as well. After much convincing her father agreed to let her venture on her own to solve these questions that had been plaguing her. She wouldn't stray too far as per her father's warning before she arrived in a small camp inhabited by ninja. The individuals admired the girl's curiosity and spunk and decided to teach her the ways of a ninja to prove and reassure her not all shinobi were bad.

    She'd return to her father who was in a panic each and everyday she left to see the ninja but it eventually came to light his daughter would not be satiated with her thoughts on ninja. Now that she had come of age she had to go on her pilgrimage. The taoist religion was weak in these regions and Kyomei despite her father's reluctance would be tasked with spreading it's influence. However, the least he could do would be to guarantee her safety by making arrangements for her to become part of a village. After many days travel set on a pilgrimage for greater knowledge, insight, and wisdom and to spread the teaching of taoism she found herself in the village of Sunagakure. Kyomei much to her satisfaction discovered to an even greater extent not all shinobi are bad but...she also discovered there were still those who had evil souls. Now determined to purge the village of these tainted souls Kyomei lives on still striving to become the world's greatest exorcist. However, eventually her pilgrimage makes transitions a common occurrence.



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    NecroPlant

    Trash Gardener


    NecroPlant

    Trash Gardener

    PostPosted: Mon Apr 04, 2016 4:46 pm

                                                                  从死亡新生命的诞生 вαηιsн тнε sнα∂σωs 从死亡新生命的诞生



                                                                  TEXT TEXT TEXT TEXT TEXT TEXT TEXT XTEX XTEST TEXT TEXT TEXT TEXT TE TEXT TEX TEXAS TESXA HEST BEST LEST REST FLEX JEST NEXT MEXT HEX REX CEKS CHECKS MARTOS BARTOS LARTOS HOSTOS MOROSE JOSEPH MARCELLO DODON





                                                                  但生活将不可避免地导致死亡 ιℓℓυмιηαтε тнε εηεмү 但生活将不可避免地导致死亡


                                                                  阄 C H A K R A ┆ 270/270x阄 S T A M I N A ┆ 250/250x阄 A C ┆ 0x阄 R Y O ┆ 1xxxxxxxxxxxxxx
                                                                  ┆ 愛 Bloodline/Bloodline ┆ 愛 Nene ┆ 愛 Futon / Raiton / Fuuin┆ 愛 D-ranked Genin ┆xxxxxxxxxxxxxxx


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    PostPosted: Wed Aug 31, 2016 3:36 am

    ▬▬▬▬▬▬▬▬▬┤|ρ є r ѕ σ η α ℓ • ∂ α т α|├▬
    User Image
    Full Name:Yūryo Subeki
    Nickname: Yuri

    Age: 20
    Birthdate: Oct 13
    Gender: F

    Height: 6'1
    Weight: 156

    Nindo:"Even the briefest flash can leave a lasting impact!"
    Combat Nindo:"Fight through the pain and entertain!"

    Personality: Yūryo has an explosive, brash, and brazen personality. It can be classified as tomboyish or sisterly. Really though it's rough and tumble. Despite her many wounds she hasn't gained an ounce self pity and least not in a way where it's openly displayed. While not as physically strong as she was in her youth her mental strength is said to have few rivals. Although she may have a new lease on life she still disregards her health. Living in the moment would be the most ideal way of explaining her thoughts on living. As a result she can be pretty dense in regards to things that have already been left in the past or remembering a strategy that was made days before rather than in the moment.

    Village: Konoha?
    Rank: Genin
    First Class: Worker
    Second Class: Worker


    ▬▬▬▬▬▬▬▬▬┤|c σ м в α т • ∂ α т α|├▬
    Bloodline:
    Power: +2 PA, +25 chakra/stamina a rank}

    Chakra Pool:200
    Stamina Pool: 200

    Chakra Affinity: Fire , Earth
    Chakra Materialization: Like the explosive individual she is her chakra materialization manifests itself in an array of colorful firework like explosions.

    Strengths:
    • Strength of an Elder Sister: For some supernatural reason Yūryo's strength is treated as a thousand fold stronger if in a playful situation lacking seriousness for comedic effect. This applies to individuals younger than her or shorter than her whilst having no affect on those taller than her or ten years older than her.
    • Fuuinjustu: Unskilled in most typical ninjutsu using fuuinjutsu to ferry her supplies and her hobby has become a norm.
    • Long - Mid Range Combat
    Weaknesses:
    • Heavy Pressure Close Combat
    • Premature Detonations
    • Surgical Based Eisei: Triggering
    • Not Personally Tailored for Combat
    Fears:
    • Hospitals: Certain exceptions have to made if the required place of meeting is a hospital. Yūryo after her time in intensive treatment loathes and has an aversion to hospitals. After having been under the knife several times over she will actively refuse and fight back before going back into one.
    • Akroteriasmophobia: The fear of being maimed yet surviving. While most of her surgical scars have healed mutilation of any limb or part of the body is usually a trip to intensive care. The fear extends to having old healed scars for some reason re-opening and seeing ones entrails spill from their body and yet still somehow continues to cling to life. While some call that situation lucky Yūryo would call this re-living a nightmare.

    Class Disciplines :
    Legendary Smith: The user is able to gain a 5th title rank from every applicable smithing tree. 'Training' for Legendary takes 10 posts of crafting work, provides an additional 1 post off of crafting times, and gives a Grandmaster NPC (of the same area) for usage. In addition, any item solo crafted (without an npc helper) is non-reproducible by non-Legendary titled smiths.

    Balanced Master: This discipline mimics one of the user's other class's non-chosen disciplines. (i.e. non-Worker Class) The Double Specialization perk for said class is not available for gaining. In addition, any jutsu learned can be paid for with either chakra, stamina, or a mix of the two. Any further chakra types are also subject to this. Recovery amounts for chakra and stamina are doubled while working, and working counts as relaxing.

    Lifetime Disciple: This discipline is for those wishing to gain from a lifetime master, never to be one themselves until their master is deceased. Gaining knowledge from over the course of their studies, the disciple will receive twice the benefits from each of their master's smithing trees (up to their completed titles), while in the living presence of them. After their master's death, they will successfully pass on a permanent, one-quarter of the benefit to their own Lifetime Disciple, if any. (round up to the nearest applicable number, as designated in the smithing thread)

    Reductions:
    1/4th Post Reduction: Pharmaceutical Chemistry
    1/4th Post Reduction: Glass Blowing
    1/4th Post Reduction: Wood Smithing
    [2] Post Crafting Reduction: Explosives: Fireworks

    Personal Attributes:

    • Pyrotechnician:
    Yūryo does not require explosive manuals for producing fireworks as it comes to her naturally thus she can produce said fireworks with even greater efficiency. Seeing as a firework is essentially a rocket filled with compacted materials and metals to create effects 'the special surprise inside' can vary greatly. [Reduces Post Requirements for Fireworks Crafting Specifically By 2]

    • Colorful Chemistry:
    Yūryo receives a smithing title in pharmaceutical chemist that does not count against the maximum [4] smithing trees. Her fear of hospitalization however prevents this from exceeding [Journeyman] proficiency. As a side effect Yūryo can apply her chakra to manipulate the colors produced from fireworks explosions. Patterns and contents however still have to be meticulously orchestrated.

    • Prodigal Proficiencies:
    Yūryo cannot learn Genjutsu. In exchange every [2] Rounded down that she would obtain she receives [1]-Job/Smithing Title up to Jonin. Total Job/Smithing Titles Gained by Jonin.
    [1] From Genin
    [1] From Chunin
    [2] From Jounin
    Total = [4]

    • One's Own Master:
    Sacrifices the [ Lifetime Disciple ] Discipline in exchange Yūryo only requires 5 missions to advance to the next title within a tree instead of the usual 10. (Special Conditions Still Apply For Advancement)


    ▬▬▬▬▬▬▬▬▬┤|c α r є є r • ∂ α т α|├▬
    Ryo: 両 0
    AC: 0
    Missions Complete:
    D Rank :: 0
    C Rank :: 0
    B Rank :: 0
    A Rank :: 0
    S Rank :: 0

    Limitations: {How many of each technique you can learn. Refer to class info}
    • Ninjutsu : : 0 / 2
    • Genjutsu : : ~ / 2
    • Taijutsu Styles: : 0 / 0
    • Bukijutsu Styles: : 0 / 0

    Job Titles:
    • [Botanist]
    ~ Apprentice (Prodigal Proficiency)
    ~ Journeyman
    ~ Master
    ~ Grandmaster
    ~ Legendary

    Smithing Titles:
    • [Woodsmith]
    ~ Apprentice (Gained at Genin)
    ~ Journeyman
    ~ Master
    ~ Grandmaster
    ~ Legendary
    • [Glass Blower]
    ~ Apprentice (Gained at Genin)
    ~ Journeyman
    ~ Master
    ~ Grandmaster
    ~ Legendary
    • [Pharmaceutical Chemist]
    ~ Apprentice (Colorful Chemistry)
    ~ Journeyman

    ▬▬▬▬▬▬▬▬▬┤|ω є α ρ σ η • ∂ α т α|├▬

    Weapon Name: Hei-Yu
    Weapon Type: Arbalest
    Weapon Location: Scroll
    Weapon Height/Length: 4'3 Feet Standing
    Weapon Weight: 20 lbs

    Description: Hei-Yu is an Arbalest with a stock like that of a guns the Arbalest has been modified in a way to work in conjunction with the cylindrical shapes of most pyrotechnic rockets. Like most Arbalests it is heavy and unwieldy, however in exchange for this they can fire their contents up to several feet away.

    ▬▬▬▬▬▬▬▬▬┤|ι η ν є η т σ r у|├▬
    5x Bottle Rockets
    10x Roman Candles
    ▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|├▬
    ▬▬┤|N i n j u t s u

    Maruton: {Start with the following six only}
    • Henge no Jutsu [ Transformation Technique ]
    • Kawarimi no Jutsu [ Substitution Technique ]
    • Bushin no Jutsu [ Clone Technique ]
    • Suimen Hokou no Waza [ Act of Water Surface Walking ]
    • Kinobori no Waza [ Act of Tree Climbing ]
    • Kai [ Release ]

    Doton

    Katon






    ▬▬┤|T a i j u t s u

    • Locked Formless: Explosives
    • Locked Formless: X
    ~X~
    _S t a g e ○ O n e [1]


    S t a g e ○ T w o [2]


    ___S t a g e ○ T h r e e [3]



    ___S t a g e ○ F o u r [4]



    ___S t a g e ○ F i v e [5]


    ___S t a g e ○ S i x [6]



    ▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬
    Yūryo was always a strong and passionate individual since birth. When she graduated the academy she was top of her class having gained all of her strength not through a fancy bloodline but with hard work. Felling even Sharingan and other Doujutsu users using sheer explosive force. However, not everything and everyone was an academy level opponent. Due to her high honors in the academy Yūryo found herself as one of the go to Genin come her promotion. It was supposed to be a simple snatch and grab mission for the young fifteen year old. It was later revealed that this was no simple snatch and grab as things escalated from a simple mission to a massacre. At the time the UHV was of course an unknown force of unknown power and to a greater extent those who showed no mercy in their blows like the spars Yūryo had mastered and grown accustom.

    Was it minutes or perhaps seconds? The glint of steel, the whirr of wire, and seconds later the mangled body of Yūryo was all that remained. Her entrails were visible and could be touched her limbs crooked impossible to feel if they were there or not, all this she could see through only one eye. Under normal conditions certainly anyone else would have died. However, Yūryo's strength did not waver as she clung to life and to this day she wonders if it was truly the right thing of her to do. The last thing she could remember was being carted away, the resonating echoes of clashing steel fading with her consciousness.

    Yūryo would be bedridden over the course of five years undergoing surgical procedure after surgical procedure to get her properly functioning again. Physical therapy, surgery, more physical therapy, more surgery. It was an endless cycle of drugs, torment, misery, loneliness. The one thing however, that kept her bound to this world, the one thing that provided her hope, were the rare times the monotony of the hospital window would be lit up with colorful lights of fireworks. Cheering people, each radiating with the will to live, these were what allowed her to continue. With her father being a pyrotechnician and her mother being the doctor that tended to her diligently without rest seeing what could have been his work and seeing her passion to see her daughter overcome her injuries, Yūryo would refuse to buckle and keel over. Not when there were still people who cared about her existence. In her spare time she would read about the fireworks her father poured his heart into and with them being the beacon of her hope she would follow in his footsteps.

    In the brief moments of her release Yūryo has spent her countless hours tinkering with these colorful explosives. The thrill of making things, to inspire happiness in others, to mayhaps even invoke hope in someone else who feels they are in a hopeless position these were her desires. It's been said many times before, by medical nin, and the general populace Yūryo should not be alive and the only reason she must have lived was through a miracle, her mother's diligence, and the will of fire. Only recently has Yūryo been deemed healthy enough to rejoin the ranks of the shinobi but healthy would have been an understatement, with a new sense of purpose Yūryo intends to keep the flame of creation and bright lights burning in the world with a 'WOMAN'S TOUCH".
     

    NecroPlant

    Trash Gardener

    Reply
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