Nindo: Try to help everyone, with a smile. Personality: Ayame generally tries to be an upbeat and positive influence to those in her life. She's hardworking and dilligent and doesn't like to give up until she's created a result that she can be proud of.
Village: Konohagalure Title: Genin Local Reputation: 0 Fame/Infamy Global Reputation: 0 Fame/Infamy
Biography: Raised within the tight-knit Uchiha family of Konoha, Ayame had always grown up feeling like an outcast. Not that she'd had a horrible: her parents took care of her and made sure she had all of her needs. But the atmosphere around the house always felt... tense. Like everyone was keeping everyone else an arm's distance away. Growing up, the young girl couldn't shrug the feeling that it was her fault. Whenever she entered a room, one parent or the other would excuse themselves. Even as a child, Ayame wasn't blind to the look of sadness and disappointment in the eyes of her father or mother when this happened. Even other members of the clan looked at her with disdain and barely gave her the time of day.
So as soon as she was old enough, Ayame dedicated her life to being a shinobi, hoping that if she worked hard she would be able to make her family happy again, like they had been before she was born.
▰▰▰ CLASSES AND STATS
First Class: Scholar ▱▰▱ Peerless Summoner → You are more specialized in summoning and sealing than sensory. You are allowed to have a mirrored amount of your total ninjutsu slots granted by this class exclusively reserved for sealing. In addition, all sealing techniques are considered overwhelming when in collision with other techniques of the same rank. This benefit only applies to techniques S-ranked and below. Finally, if you are able to summon any contract summon, including of a bloodline connection or a contract signature, you are able to summon beings at one rank lower than normally required and 50 chakra and stamina is granted to them per rank of the summoned creature starting at 50 for D-Rank and ending with 250 for the boss summon, or 300 if a mythical summon is contracted. The user's summoned creatures are able to use any ninjutsu the user has access to that they share an element for as well as any genjutsu, taijutsu, and bukijutsu. Your summoned creature's unique techniques are considered overwhelming at S-rank and below in collisions. Second Class: Bloodline ▱▰▱ Dual Ancestry → Dual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the bloodline attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank. This discipline cannot be taken with the Elemental Mastery discipline from Ninjutsu Class. ▱▰▱ Cross Class → Scholar – Bloodline: After training for five paragraphs, summoner creatures (custom or contract) are able to use Bloodline techniques that the Summoner has access to (up to the summon's highest unique technique rank). If the summoner is currently using a Summon gifted by their bloodline, this training time is negated. Also able to sense without any technique if someone has the same bloodline as the user within the topic. Gains a technique exclusive to this cross.
Chakra Pool: 600 Stamina Pool: 500 Chakra Element: Fire, Water Chakra Color:Red Orange Chakra Materialization:
Strengths: • Ayame, due to her inability to order others around, is really good at working by herself. Since she doesn't like to tell people what to do, she would much rather do it herself. • Ayame is exceptionally good at teamwork. She tries to quickly learn the strengths of her allies, and fill in gaps within the squad as much as she can so that they can bring out their full potential. Weaknesses: • Ayame is a people pleaser. As such, she tends to overwork herself for the sake of others. In the same vein, she tends to bite off more than she can chew on her own. • As she doesn't like to be assertive, Ayame is easy to verbally walk over.
Fears: • Ayame has a combined fear of failure and of being the cause of everyone she cares about leaving, either by their own volition or by death. It's a fear that can cause her to freeze up until she can find a way to keep it from happening, or if hit by a large enough shock. • Spiders generally. Usually big ones.
Modifiers: • Kokuo's resource pools are both 5,000. • Kokuo regenerates chakra equal to the user's body rank per post in combat. • The jinchuuriki is able to draw chakra from Kokuo as an action during combat equal to two ranks above their body rank. • The host can apply [1] tier higher corrosion to their boil release techniques. • If the Kokuo host uses a taijutsu or bukijutsu technique then once per post a massive amount of steam will be released from their body as a free technique that is the same rank as the taijutsu or bukijutsu technique used and applies tiered corrosion status. • Kokuo's Furnace Style grants [2] stat points when stage three is mastered and another [2] stat points in stage six is mastered. • Upon mastery of Demon Cloak Stage 1, Kokuo fully unlocks the water and fire nature transformations in the user as additional elements if the host does not already possess them. Additionally, Kokuo grants the host a free boil release (futton) implant that does not consume an implant slot if the host does not already possess it. If implanted, the host will only be able to use S+ rank boil techniques from Kokuo and not the bloodline itself.
• Requires Fire Element
• The Sharingan starts off dormant.
• Receiving 100% blindness in an eye makes it completely unusable, even through transplantation. Blindness can be healed for a treatment costing 1000 ryo for each percentage of blindness in any hospita completely healing the eyes. For this reason, Eternal Mangekyo Sharingan still acquire blindness for their Mangekyo techniques. However, they do gain blindness at a different rate.
• Blindness may not be changed by any PAs and any custom Mangekyou techniques must follow the blindness system.
• Mangekyou technique blindness uses stack with other techniques uses as long as it's the same tier. I.E. If you use Amaterasu twice and Susanoo Aura once, you receive tier 1 blindness.
• You cannot have the activation of your Sharingan in your character's history.
• Implanted eyes retain the same level of blindness from the ones being transplanted.
• Jutsu that require the Mangekyou reset after transplanting, and have to be relearned.
• Only with the Three-Tomoe Sharingan and above is it possible to read chakra signatures well enough to know whether or not a person is a demon host.
• No lens ability stacks with its previous forms.
• All primary members of the Uchiha Clan are automatically contracted to the red-eyed crow summons of the Midnight Dreary Realm and are able to summon them once they learn the summoning technique. Must travel to the Realm to become a sage. If you sign any other contract then you lose access to the crows.
• Uzumaki generally have red or blonde hair, though this is not a requirement, rather a suggestion.
• Uzumaki techniques are considered fuuinjutsu, as well as bloodline ninjutsu. This means that they get overwhelming on anything which grants overwhelming to bloodline or sealing.
• Demonic Sealing: By spending [1] Post sealing or adjusting the seal of a Demon Host, said Demon Host has the training for their Demon Stages reduced from [5] Paragraphs to [1].
• Secret Mark Seal Enhance: When encountering the Fuuin Secret Mark Seal: Release [ Shīkurettomākushīru: Rirīsu ], an Uzumaki is able to double the amount of chakra contained in the seal by optimizing the seal.
Personal Attributes:
▱▰▱ Amaterasu’s Cloak | All fire based techniques produced by the Uchiha are considered bloodline techniques.The flames are turned black and fire based techniques are reduced by 5 chakra per rank with a minimum of 5 chakra to be paid for a technique. For each rank of a technique, it's flames burn actively for one post or one additional post if a limit is given.
▱▰▱ Melee Prodigy | The user obtains a [1] point increase to agility while their sharingan is active for each body rank they have obtained. In addition, the user's first physical offensive activation every three posts gains a [1] point increase to speed per rank of their body, also requiring the eyes to be active.
▱▰▱ Heritage of Whirlpools | Because of the clan’s lineage from Senju, the users are able to store 200 additional nature chakra with either their sage mode or curse marks. If the ninja has neither then this additional chakra is not applicable but may claim it for their base chakra pool. This decision can be changed later without a respec.
▱▰▱ Touch of the Boundless | The Uzumaki can create any and all seals, and therefore cast any sealing technique - no matter how intricate or complex - upon a single touch of their palm without handseals. This alternative method for Fuuin must still adhere to the alternative jutsu casting clause as chakra must still be gathered to accomplish a technique as a seal isn't instantly created. In addition, with one-touch and one action, the Uzumaki is able to summon up to three creatures from a contract for only the chakra cost of the highest-ranked creature summoned.
▱▰▱ Kitsune's Wit | The clever Uzumaki are famous for being the world's supreme scholar shinobi. As such, they are able to access Flying Thunder God even without Scholar specialization and if they have Scholar specialization then they can use the technique to transport themselves for only [40] chakra instead of [80] and this is the lowest it can possibly be reduced in cost. The Uzumaki is also able to use techniques or weapons sealed on a scroll twice instead of once. Finally, the user can use techniques which destroy scrolls without destroying the scroll used once per fight. Selecting this attribute requires the Scholar class.
▱▰▱ A Born Demon | Due to the distorted time created by Zelel, Ayame has been the host of Kokuo ever since she was a child. Due to this her entire life has been spent acclimating with the Tailed Beast, allowing its chakra to meld with hers. This makes Kokuo's chakra nearly impossible to distinguish from Ayame's, unless looked upon by an Advanced Doujutsu like the Mangekyo Sharingan and its equivalents. Additionally, the Seal is created by an Uzumaki sealer shinobi and is incredibly tight, making it hard to sense the presence of the demon without it being active, unless of the Infinite Perception discipline.
▰▰▰ PROFESSIONS AND MISSIONS
Ryo: 両0 XP: 1000 Passive XP: 1000
Shinobi Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Crafting Trees • {First Tree Here} || → {Current Title} • {Second Tree Here} || → {Current Title} • {Third Tree Here} || → {Current Title} • {Fourth Tree Here} || → {Current Title}
Crafting Profession Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Career Profession Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Mission, Training, Events, Endgame, and Profession Claims
{This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.} Missions Claim: [ x ] Training Claim: [ x ] Professions Claim: [ x ] Events Claim: [ x ] Endgame Claim: [ Post how much narrative XP was used here ]
Maruton: • Kai | Rank X | Default • Henge no Jutsu | Rank E | Default • Bunshin no Jutsu | Rank E | Default • Substitution Technique | Rank E | Default • Art of Walking on Water | Rank D | Default • Art of Walking on Walls | Rank D | Default • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default
E Rank • Fire Release: Fox Fire [ Katon: Kitsunebi) ] | Rank X • Flame-Resistance Technique [ Bounetsu no Jutsu ] | Rank E | Passive • Cinder Technique [ Tanebi no Jutsu ] | Rank E • Veil Technique [ Fukumen no Jutsu ] | Rank E • Flare Technique[ Shoumeidan no Jutsu ] | Rank E
D Rank • Burning Cinder: One [ Nenshou Ha: Ichi ] | Rank D • Flame Spread Technique [ Hi Shinten no Jutsu ] | Rank D • Fire Release: Instant Movement Technique [ Katon: Shunshin no Jutsu ] | Rank D • Ember Clone Technique [ Yojin Bunshin no Jutsu ] | Rank D
C Rank • Great Fireball Technique [ Gōkakyū no Jutsu ] | Rank C • Mythical Fire Flower Technique [ Housenka no Jutsu ] | Rank C
E Rank • Water Manipulation [ Mizu Soujuu ] | Rank E-X • Trick of Water [ Mizu no Waruasobi ] | Rank E • Water Mirror Technique [ Mizu Kagami no Jutsu ] | Rank E • Water Sword [ Mizu no Yaiba ] | Rank E-B
D Rank • Water Clone Technique [ Mizu Bunshin no Jutsu ] | Rank D • Water Shield Technique [ Mizu Tate no Jutsu ] | Rank D-B • Black Clouds Technique [ Kokuun no Jutsu ] | Rank D • Hidden Mist Technique [ Kirigakure no Jutsu ] | Rank D •Mist Vision Technique [ Kiri Shikaku no Jutsu ] | Rank D Passive
C Rank • Water Chains Technique [ Suikusari no Jutsu ] | Rank C
[imgleft]https://i.imgur.com/qv7Qm9J.png?2[/imgleft][imgright]https://i.imgur.com/qv7Qm9J.png?2[/imgright] [align=left][align=right][align=center][size=10] TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT[/size]
Full Name: Maya Kashi Nickname: Age: 19 Gender: Female
▰▰▰ PHYSICAL CHARACTERISTICS
Body Rank: D rank
Bloodline:
Junsei
Ice Release
▰▰▰ SOCIAL AND PERSONALITY
Nindo: The moon is bright in a sky without stars Personality: Maya is ambitious and power hungry, stopping at nothing to grow stronger. Because of her one-track mind in this matter, she is cold and distant. Like her clan before her, she prefers solitude. Caring for no-one, Maya simply makes it through day by day
Village: Tanigakure Title: Genin Local Reputation: 0 Fame/Infamy Global Reputation: 0 Fame/Infamy
Biography: Like many within Tanigakure, Maya is a refugee. Originally hailing from the northern end of the Land of Rivers, near the border to the Land of iron, Maya's clan kept to themselves. Life within the forests were quiet, until Maya turned ten. Things changed quickly after this, as a band of outsiders, wielding swords of flame, began to invade the land that maya and her family called home. Being solitary, Maya's clan were taken by surprise as this other clan waged war on them. They had not been prepared for a fight, but fight they did. Combat between the two clans lasted for three years, each battle bloodier than the last. It wasn't long before the attackers were able to gain ground, and push Maya's clan out of the land they called home. Few survivors remained, scattered through the Land like dust. Maya's mother, as a last ditch effort and her dying breath, entrusted Maya to the care of Tanigakure, as she felt as if her daughter (and at this time the last remaining member of her immediate family) would be safe. Maya, like many others, was taken in and eventually used as a shinobi tool under Muzon, graduating through the Academy at age fourteen. However, due to her cold and distant personality, she has had issues maintaining a squad.
▰▰▰ CLASSES AND STATS
First Class: Medical ▱▰▱ Maladies Physician → Shinobi of this discipline are experts in iryojutsu and are especially well-versed in afflictions. Their medical techniques cure all symptoms of status effects applied to the user, rather than where most of the techniques cure them one at a time. In addition, medical techniques which inflict a status may inflict three different applications of the status, rather than just one. The user's crafted poisons also carry this property. The shinobi also obtains 5 custom techniques for medical ninjutsu as well as a Medical Ninjutsu Keystone technique. Refer to the Keystone Guideline for more information. Second Class: Scholar ▱▰▱ Infinite Perception → Your specialty is more in sensory than in sealing or summoning. You are able to discover things such as demon chakra, or the type of technique that is about to be active (Ninjutsu, Genjutsu, etc.), even specifics such as Bloodline type and rank from any active sensory technique. This discipline allows the user to be able to sense their enemy’s ninjutsu attacks and their composition, which grants a -2 rank reduction to dodging with the dodge mechanic X-ranked skill so long as it was used within the range of the user’s sensory abilities. You can release yourself from genjutsu at one rank lower in kai chakra release but with no benefit in pain release. In addition, the user's sensory abilities are extended fifty feet per rank of the technique. As a master tracker, you can advance in the ninja hunter and special ops careers for half as many Oinin Butai and ANBU missions completed. Upon reaching Initiate in Oinin Butai, you gain the Eagle Eye perk innately so you can choose one other Oinin perk as well. When you use a sensory technique with jamming you can double the jamming effect, this ability applies to one technique per three posts. ▱▰▱ Cross Class: → Scholar – Medical: Able to cast medical and sealing through a simple snap. The user gains an additional 25 chakra per body rank. The user is able to apply an additional status of their choosing to their seals (T1 at E-C/T2 at B-S). Seals placed on a target inflict [15] points of Tenketsu Rot until the seal is cleansed
Chakra Pool: 575 Stamina Pool: 350 Chakra Element: Water, Wind, Ice Chakra Color: Silver-White with touches of rainbow-like light Chakra Materialization: A shimmering skull forms around her briefly
Strengths: • Maya is very self sufficient, as she chooses to do most things alone. • Maya has a near photographic memory Weaknesses: • Her inability to trust or rely on others makes it hard for her to form close bonds with anyone • Her communication skills are very poor Fears: • Maya has an extremely strong aversion to fire • While she will say she has chronic insomnia, maya actually doesn't sleep that often due to wanting to avoid bad dreams
Modifiers: • Junsei are able to utilize iryojutsu on themselves without needing hand seals.
• Junsei have access to two iryojutsu per body rank without being of the medical class, but these jutsu may not be used on other people.
• Functionally, Junsei are immortal and cannot die of old age or sickness (not immune to poison system). Junsei can die from other means.
• Junsei may bear two curse seals (same resource pool) that they can switch between for only one activation.
• Junsei begin at the second title for the Medical career.
• All Ice release users must have the Water and Wind Elements.
• All ice techniques apply frostbite hazards at the rankings listed in the Status and Poison System.
• Ice has no inherent elemental weakness or advantage.
Personal Attributes:
• Chilling Midnight: Maya starts with an [Ice Release Implant.] This takes up the implant slot for the [Good Genes] PA.
• Good Genes: Junsei that choose this PA may only implant one bloodline. When receiving this implant, Junsei may learn it completely with no limits on what PAs they take from it (like Dual Ancestry) but they may not take any other implants unless given through a bijuu. Ninjutsu class implants or Bloodline DA may not be taken.
• Winter's Visage: Each time an ice release technique is utilized, ambient ice crystals form in the air surrounding the user within a five foot radius starting at E Rank. Each time the ice release is used, an additional rank is applied to these ice crystals with a maximum of S+ rank. The ice travels with the user, acting as a shield to any attacks entering this five foot radius around them, reducing the rank remaining after the collision. Alternatively, the user may utilize these ice crystals to replace a ranked amount of chakra for an ice, wind or water technique as a supplementary action.
• Deep Freeze: Water and Wind release techniques of the user may apply frostbite status at the following ranks. E-C Rank: Tier 1, B-A Rank: Tier 2 and S-S+ Rank: Tier 3.The user is able to replace hand signs for their bloodline techniques with any other type of hand sign replacement at character creation (following PA rules). In addition, the user may convert their Suiton jutsu into Hyouton jutsu, considering them bloodline jutsu and applying Frostbite at the appropriate tiers. Finally, all enemy frostbite affect the user at 1 tier lower at a minimum of Tier 1.
▰▰▰ PROFESSIONS AND MISSIONS
Ryo: 両0 XP: 0 Passive XP: 0
Shinobi Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Crafting Trees • Scroll Crafting || → Veteran • {Second Tree Here} || → {Current Title} • {Third Tree Here} || → {Current Title} • {Fourth Tree Here} || → {Current Title}
Crafting Profession Missions Complete: {all start at 0, remove this} D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Career Profession Titles • Medical || → Medic [Surgeon] • {Profession} || → {Current Title}
Career Profession Missions Complete: D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Mission, Training, Events, Endgame, and Profession Claims
Missions Claim: [ x ] Training Claim: [ x ] Professions Claim: [ x ] Events Claim: [ x ] Endgame Claim: [ Post how much narrative XP was used here ]
Maruton: • Kai | Rank X | Default • Henge no Jutsu | Rank E | Default • Bunshin no Jutsu | Rank E | Default • Substitution Technique | Rank E | Default • Art of Walking on Water | Rank D | Default • Art of Walking on Walls | Rank D | Default • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default
Full Name: Masaki Miyamoto Nickname: Age: 27 Birthdate: Gender: Female
▰▰▰ PHYSICAL CHARACTERISTICS
Body Rank: S+
Bloodline: Miyamoto- Soul Release
▰▰▰ SOCIAL AND PERSONALITY
Nindo: Personality: Masaki is a relatively unassuming Jonin. While not outstanding in any particular field, she is shown to be extremely level headed and an excellent strategist. Masaki likes to nurture growth in the shinobi under her, proving to be a good teacher and support system on missions. Village: Konohagakure Title: Jonin Local Reputation: 0 Fame/Infamy Global Reputation: 0 Fame/Infamy
Biography: Masaki has led a relatively uneventful life within Konoha. About as quiet as a Jonin level shinobi could live within times of war. Hailing from the Land of Grass, evacuating from a time of violent conflict while in her mid-teens. Old enough to remember life in times of peace, but young enough to not have the power, status, or wisdom to make any important changes. After fleeing from the Land of Grass, Masaki integrated herself into the Hidden Leaf Village with the desire to help the younger generations grow, so that they would be able to stop the kind of conflict that Masaki fled from.
▰▰▰ CLASSES AND STATS
First Class: Genjutsu ▱▰▱ Lasting Hypnosis: → The user's genjutsu prowess has achieved a heightened level of potency and lingers for longer. The primary sense of any genjutsu that was released using Kai lingers for [1] additional post. This residual effect is minor because the manipulation of the target with the technique has ended. For example, a complete darkness sight genjutsu that was dispelled may leave the lingering feeling that the world is still a bit darker than it is in reality. If a genjutsu used a mental status effect then it will linger for [1] post longer at one level below what it was before at a minimum of level one. Originally level one mental status effects are too weak to linger. The base duration of your genjutsu are increased by [1] post at E-C, [2] at B-A, and [3] at S and above. Instance genjutsu are not affected by an increase of duration but instead cannot be dispelled by kai and only by pain. Genjutsu upkeep lessens by [5] Chakra per body rank and non-Instant are applied with overwhelming up to S Rank, requiring lingering genjutsu to use [1.5x] the resource to Kai.
Second Class: Tamer ▱▰▱ Chance Encounter: → You are allowed to have a pet with a mythological aspect to them. This branch requires the pet has a minimal of four TA points, (points may be borrowed from later in the class if a single class, as well as bypass that rule of TA per body rank until C-ranked). This pet may have one additional Tamer Attribute. In addition, this pet gains an additional 25 chakra and stamina per the body rank of the user. Finally, this pet may be summoned and dismissed either the summoning jutsu, or by any means of calling a pet, (whistling, shouting at the heavens, etc), as long as the means makes sense within roleplay. The chance encounter also blesses you with one of two options; either every other rank you gain [10] Ninjutsu or Genjutsu or mixed slots for a total of [30] slots (D, B, and S), or, you gain [1] additional Taijutsu or Bukijutsu style every other rank for a total of [3], (D, B, and S). ▱▰▱ Cross Class: → Genjutsu – Tamer: IPets can be used as a visual trigger for genjutsu. In addition, the user is able to spend one action in order to cast a ranked amount of chakra on their pet. This ranked chakra causes those who see the pet's body to imagine it as a gruesome beast and the opponent is stricken with fear causing Paralysis of tiers varying on the rank of chakra paid.( E-D Stage 1, C-B Stage 2, A-S Stage 3 and S+ Stage 4 )
Chakra Pool: Enough Stamina Pool: Enough Chakra Element: Enough Chakra Color: Chakra Materialization:
• Medical Professional | Miyamoto can cast iryojutsu through their links without hand seals. Iryojutsu cast this way costs a rank less in resource. In addition, their healing jutsu acts as if applied twice, removing twice as many status effects if applicable.
• Superior Support | Miyamoto may forgo one or both of their offensive activations to grant an ally that they have linked with those activations. These activations may both go to one individual or to separate ones. The person who receives this additional activation gains a 1 point increase to their stat cap for three posts for every activation they received from the user. This ability may not be stacked and may push a stat cap to a maximum of 10.
• No Resistance | The user is capable of forcibly creating a link without consent of the target without contact. When this is done the user must pay an upkeep cost of the target's body rank per post. During the time this bond is active, techniques home in on the target without losing their power for up to five posts, defending against a homing technique requires an additional activation. Alternatively, the user can connect with willing persons without contact for a D rank cost on the initial post.
• Perfect Incarnation | A personal ability granted after using the Soul Release's You and I technique. This PA allows the user to have access to all bloodlines, abilities, techniques, career progress, resources and stat caps of the original body. This PA does not apply when transferring to NPC.
▰▰▰ PROFESSIONS AND MISSIONS
Ryo: 両0 {starts at 0} XP: 0 {starts at 0} Passive XP: 0 {starts at 0} {use for tracking your passive xp accumulation} {add this number to the number above}
Shinobi Missions Complete: {all start at 0} D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Crafting Trees • {First Tree Here} || → {Current Title} • {Second Tree Here} || → {Current Title} • {Third Tree Here} || → {Current Title} • {Fourth Tree Here} || → {Current Title}
Crafting Profession Missions Complete: {all start at 0, remove this} D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Career Profession Missions Complete: {all start at 0} D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Mission, Training, Events, Endgame, and Profession Claims
{This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.} Missions Claim: [ x ] Training Claim: [ x ] Professions Claim: [ x ] Events Claim: [ x ] Endgame Claim: [ Post how much narrative XP was used here ]
▰▰▰ INVENTORY • • • • • •
Weapon Specs
{Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}
▰▰▰ TECHNIQUES
Limitations: {How many of each technique you can learn. Refer to class info, remove if you don't have access to jutsu. Remember that E rank nin/gen/iryojutsu do not count towards these limits.} • Ninjutsu | 00 / 00 • Genjutsu | 00 / 00 • Iryojutsu | 00 / 00 • Taijutsu Styles | 00 / 00 • Bukijutsu Styles | 00 / 00
Maruton: {Everyone starts with the jutsu listed below, except Academy students. Do not remove them from the profile if starting as an Academy student, simply replace the "Default" designation with a training link if you choose to train them before taking your graduation exam.} • Kai | Rank X | Default • Henge no Jutsu | Rank E | Default • Bunshin no Jutsu | Rank E | Default • Substitution Technique | Rank E | Default • Art of Walking on Water | Rank D | Default • Art of Walking on Walls | Rank D | Default • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default
Taijutsu {Remove if none} {Style name here} • {Stage progression / techniques learned}
Bukijutsu {Remove if none} {Style name here} • {Stage progression / techniques learned}
▰▰▰ ACADEMY STUDENT Learned E Rank Technique •
Posted: Sun Apr 21, 2024 11:59 am
▰▰▰ PERSONAL DATA
Full Name: Isshin Inuhara Nickname: Age: 28 Birthdate: 4/21 Gender:
▰▰▰ PHYSICAL CHARACTERISTICS
Body Rank: S+
Bloodline: Aburame/Izuzuka
▰▰▰ SOCIAL AND PERSONALITY
Nindo: "Engage!" Personality: Isshin has a reputation for being loud, boisterous, energetic, and generally obnoxious. A reputation that he does his best to uphold. Isshin is a hardworking, kind man, who uses his seemingly endless storage or stamina to help people. Whether they asked for it or not. Isshin believes that passion is a skill, and something that is be-all end-all for humanity. He tackles problems head on and full of gusto! Engage!
Village: Konohagakure Title: Jonin Local Reputation: 100 Fame Global Reputation: 35 Fame / 60 Infamy
Biography: He has a daughter, Kujaku Inuhara, whom he loves very much.
▰▰▰ CLASSES AND STATS
First Class: Taijutsu ▱▰▱ Berserker → Your external training and devotion to taijutsu has allowed you to have a [+1] stat increases to Strength and Endurance. Your hardened body naturally is as protective as Heavy Tier armor without its drawbacks. Degradation of the user's natural defenses applies in the same manner as armor. Once depleted, any damage the user takes, no matter the rank of damage applied increases the user's strength and speed by 1 stat point each for two posts up to 9 points. Should the user take additional damage before the end of the second post, the increase stacks, refreshing it's active time. Second Class: Taijutsu ▱▰▱ Battlefield Presence: → The user's powerful presence on the battlefield strikes terror into their foes. Opponents are able to sense the user's terrifying fighting spirit five feet from the user per body rank of the user through chakra sense. Those within range can have this radiating fearful aura become the trigger for genjutsu, allowing genjutsu to be cast by acknowledging the user. In addition, should an opponent be targeted by a melee technique that is greater in rank than the target's body rank that target has tier two paralysis applied to their legs, requiring it to be broken by Kai equal to the user's body rank, costing the target no action for that specific instance of kai. ▱▰▱ Specialization: → Taijutsu – Taijutsu: Dedicated Disciple: A disciple who chooses to specialize in a small number of their class's arts. Limiting themselves to three of their class's styles, granting overwhelming in all three styles up to S Rank. Any additional slots that would be awarded for their class's styles are converted into a 2 point increase in any stats of their choosing. Styles granted from rewards may be learned but do not carry the overwhelming property and the user is capped out at 5 styles.
Chakra Pool: 1500 Stamina Pool: 6000 Chakra Element: Earth, Fire Chakra Color: Chakra Materialization:
Strengths: • {Pick at least two things your character is good at.} • {We also suggest adding some intangible traits other than just Nin/Gen/Tai/Buki/Etc} Weaknesses: • {Pick at least two things your character is bad at, or that might hinder them.} • {As with Strengths, consider noting character traits here.} Fears: • {Pick two and be specific, as these may be used by other RPers and those GMing missions for you} •
Modifiers: • All techniques involving the partner are considered 'collaborative' by default, raising their abilities by 1 rank higher than listed. This also means that the tamer does not need to train with their pet in korabo. • Using 'Howling Mode' ignores mental stress or insanity from all genjutsu A-ranked and lower. • Your sense of smell is akin to having enhanced smell as per the tamer system. • Your overall instinct gives you +1 passively to speed and agility. • An Aburame can tell if someone is a demon host but only after one of their insects eats the host's chakra. • An Aburame has a pool of insects. This pool increases with the Aburame's body rank and it is used to perform all of the insect-based techniques available to the Aburame. HE HAS 5. THATS IT!! • Aburame do not require hand signs to perform insect techniques as a result for paying the cost of the technique with insects as opposed to chakra. • An Aburame's insects can discern whether they are under the influence of a Genjutsu, The insects may perform an assisted Kai by sacrificing themselves equal to the rank of the Genjutsu they wish to Kai. Note: While the insects realize their host is under the influence of a genjutsu their host does not. Discerning a Genjutsu busies the insects making them unresponsive until the foreign chakra is purged. • An Aburame may spend an activation once per post to regenerate lost insects at a rate equal to their body rank. • Chakra drained by the insects directly increases the number of insects. In collisions, the difference is reproduced in insects. I.e An A-rank insect attack defends against a B-rank attack. The initial [80] die but [40] Insects are reproduced in the aftermath. This pairs well with the insect's rapid adaptability. Insects won't die if draining chakra from a living subject or a stationary defensive technique. Draining chakra at a set rate equal to the rank of insects applied. I.e A swarm of [A]-ranked insects actively covering a [S-ranked] chakra structure will destroy that structure over the course of two posts and become an [S-ranked] swarm. • While there is a maximum of how many insects can be held in the body, there is no maximum to how many insects can be present on the field. • While there is no maximum to how many insects can be present on the field. Insects not within a gourd or host body that are not actively engaging in leeching chakra will die in [2] posts after initial release. An activation can be spent to recall the insects without having to spend chakra to refresh their lifespans if they can make it back to the host body and if there is enough room to accommodate them. • Adaptation: Kikaichu will inherently develop resistance towards techniques they've been exposed to due to their rapid life-death cycle. After colliding with a technique twice. Collisions with those techniques again are treated as a full rank weaker against insect techniques. After colliding with a technique thrice Collisions with those techniques are treated as a full [2]-ranks weaker. However, colliding with different techniques will cause these evolutions to slow respectively. Kikaichu will typically lose these adaptations after combat when they are deemed unnecessary. • All primary members of the Aburame Clan are automatically contracted to the bug summons of Kotobasa Hollow and are able to summon them once they learn the summoning technique. Must travel to the Kotobasa Hollow to become a sage. If you sign any other contract then you lose access to the insect summons.
Personal Attributes:
▱▰▱ Unstable Mutation | When your Kikaichu adapts to a specific element the Kikaichu also gains that element. Insect techniques utilizing these Kikaichu can apply up to Tier-2 of their elemental status. Tier-4 if [Ninjutsu] class. Temporarily share your Kikaichu's adaptive resistance gaining a 1-rank reduction of its currently adapted resistance. ▱▰▱ Give And Take | The Chakra your Kikaichu drain to reproduce themselves can instead be stored within their bodies. When the Kikaichu return to you the host you can instead regain the chakra that was drained at the expense of the Kikaichu that were used to drain said chakra. Because of this your initial Chakra pool is also expansive netting you an additional +100 Chakra. ▱▰▱ Hive Meister | The max amount of Insects you can store in your body increases by [100].The Aburame may cast Ninjutsu using Insects instead of Chakra as the resource. When preforming ninjutsu in this manner, their insects swarm through their ninjutsu, latching to any targets it contacts. These ninjutsu techniques can be used in exchange for bugs at 1.5 times the cost. You can house [2] Specialized Breeds instead of [1].
▱▰▱ Vicious Nature | Allows the tamer to mirror the tamer attributes of one of their pets. ▱▰▱ My Darling is My Pet | Grants the pet one additional tamer attribute. If a pet has eight points invested into them then they may gain a second tamer attribute. ▱▰▱ Rip n Tear | The Inuzuka can provide one pet with an addition +50 to chakra / stamina per rank of the user. If the user does not have the tamer class then this pa grants the tamer four tamer points to use on one animal.
▰▰▰ PROFESSIONS AND MISSIONS
Ryo: 両0 {starts at 0} XP: 0 {starts at 0} Passive XP: 0 {starts at 0} {use for tracking your passive xp accumulation} {add this number to the number above}
Shinobi Missions Complete: D Rank | 258 C Rank | 207 B Rank | 26 A Rank | 83 S Rank | 9
Crafting Trees • {First Tree Here} || → {Current Title} • {Second Tree Here} || → {Current Title} • {Third Tree Here} || → {Current Title} • {Fourth Tree Here} || → {Current Title}
Crafting Profession Missions Complete: {all start at 0, remove this} D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Career Profession Missions Complete: {all start at 0} D Rank | 0 C Rank | 0 B Rank | 0 A Rank | 0 S Rank | 0
Mission, Training, Events, Endgame, and Profession Claims
{This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.} Missions Claim: [ x ] Training Claim: [ x ] Professions Claim: [ x ] Events Claim: [ x ] Endgame Claim: [ Post how much narrative XP was used here ]
▰▰▰ INVENTORY • • • • • •
Weapon Specs
{Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}
▰▰▰ TECHNIQUES Limitations: {How many of each technique you can learn. Refer to class info, remove if you don't have access to jutsu. Remember that E rank nin/gen/iryojutsu do not count towards these limits.} • Ninjutsu | 00 / 00 • Genjutsu | 00 / 00 • Iryojutsu | 00 / 00 • Taijutsu Styles | 00 / 00 • Bukijutsu Styles | 00 / 00
Maruton: {Everyone starts with the jutsu listed below, except Academy students. Do not remove them from the profile if starting as an Academy student, simply replace the "Default" designation with a training link if you choose to train them before taking your graduation exam.} • Kai | Rank X | Default • Henge no Jutsu | Rank E | Default • Bunshin no Jutsu | Rank E | Default • Substitution Technique | Rank E | Default • Art of Walking on Water | Rank D | Default • Art of Walking on Walls | Rank D | Default • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default
{Replace this with Element 1} •
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Bloodline • {Remove if none}
Genjutsu
Illusory • {Remove if none}
Enchantment • {Remove if none}
Instance • {Remove if none}
Chain • {Remove if none}
Taijutsu {Remove if none} {Style name here} • {Stage progression / techniques learned}
Bukijutsu {Remove if none} {Style name here} • {Stage progression / techniques learned}