Loofah the Frogadier, Spirit the Espeon (OOB), Quill the Fletchinder (OOB), Yuki the Haunter (OOB), Crash the Makuhita, Sparky the Dedenne Lua the Zorua (OOB), Winnie the Fennekin, Acorn the Chespin, Fenghuang the Ho-oh, Willow the Magikit
-]The Grunt hadn't even had the time to really watch the battle and see how badly he'd lost it, because he was a little preoccupied with the knife at his throat. He began to stammer, his whole body shaking. This was most certainly not in the job description. Nothing in the advertisements said anything about a vicious little gremlin grabbing you up and threatening your life with a sharp blade. He began to spout anything he could think of, useful or not. His words were almost unintelligible from his stuttering. Cerbera growled a little and pressed the knife against the grunt's neck a little harder, just enough that it would break the skin. "Cut out your sniveling and tell me what I want to know!" she yelled. A faintly acrid smell began to waft of from a rapidly darkening spot on the grunt's pants as he insisted that he really didn't know where the Sage had gone. He insisted that he was just a nobody in the group, that they didn't tell him anything about their plans. The man even begant o offer Cerbera things if she would only not kill him. There was one offer that caught the girl's eye, a pokeball that seemed to have some heft to it....it was obviously occupied. Agreeing to the grunt's terms, she then delivered a sharp blow to the back of his head with the pommel of her shortsword. As he crumpled to the ground, Cerbera retrieved the pokeball and began tying the grunt up. She then dragged the bound grunt over to the easily spotted mane for crimson hair. "Captain!" she called out, "This one was useless. What do we do with him?"[- -]Lua was enamored with the bundle of adorableness and fluff in her arms. It was amazing just how quickly and easily it had been for Amalia to pass out, but then the little ginger-mopped girl had to remind herself that the Eevee was just a baby after all. She hugged the little one close, protectively, and followed after Riley.[- -]Spirit wasn't sure why she had gotten so agitated with the Lucario, but given his reaction to how her hackles had raised, she realized that Kuraz had not really been trying to get a rise out of her. She took a moment or two to calm herself down and then ran after Kuraz, Lua, and Riley, hoping that Berrie would be okay for now without her. As she caught up, the Espeon rubbed up against Kuraz and said, Her apology was sincere.[-
!~NO ENCOUNTER~!
Pokemon in Party:
……… ………⋟ Loofah (Frogadier) [F] ……… Type // ……… Lvl 29 ……… HP 290//290 ……… EXP 8//39 ……… Friendship 4.1//5 ……… Status // Healthy ……… Held Item // Splash Plate ………………⋟Water type attacks do x1.2 damage, but if a water type is using the attack, it does x1.3 instead. ……… Ability // Protean ………………⋟Changes the Pokémon's type to the type of the move it is going to use ……… Moves // (Next is Smack Down @ Lv. 33 ) ………………⋟Water Pulse // 60 || 4/10 Chance to Confuse ………………⋟Lick // 30 || 7/10 Chance to Paralyze target ………………⋟Bubble // 40 || 1/2 Chance to lowering targets speed one stage ………………⋟Round // 60 || Power doubles if used consecutively in double battles. Including both friendly and opponents pokemon. Doesn't need to be the same pokemon. ……… Ribbons // None ……… Obtained // Given by Prof. Sycamore as a Starter Pokemon
……… ………⋟ Spirit (Espeon) [F] (Shiny) ……… Type // ……… Lvl 28 ……… HP 280//280 ……… EXP 12//33 ……… Friendship 5//5 ……… Status // Healthy ……… Held Item // Wise Glasses ………………⋟Special attacks do x1.2 damage. ……… Ability // Magic Bounce ………………⋟Reflects the effect of all stat lowering status moves (excluding Memento), non-damaging status condition-inducing moves, entry hazard moves, moves like Taunt and Torment, and so on back to the user. ……… Moves // (Next is Psychic @ Lv. 37 ) ………………⋟Quick Attack // 40 || (Priority +1) ………………⋟Psybeam // 65 || 4/10 Chance to cause Confusion ………………⋟Future Sight // 120 || Damage occurs 2 turns later ………………⋟Swift // 60 || Ignores accuracy & evasiveness ……… Ribbons // None ……… Obtained // Met at Thanksgiving Giveaway
……… ………⋟ Quill (Fletchinder) [F] ……… Type // ……… Lvl 23 ……… HP 230//230 ……… EXP 27//34 ……… Friendship 0.5//5 ……… Status // Healthy ……… Held Item // Razor Claw ………………⋟ Attacks have a 1/10 chance of hitting critically. If Sneasel is holding this item and leveled up at night, it will evolve into Weavile. ……… Ability // Flame Body ………………⋟ The opponent has a 3/10 chance of being Burned when using an attack that requires physical contact against this Pokémon. If a pokemon with flame body is in the active party, eggs will take 10 less posts to hatch. This ability does not stack. ……… Moves // (Next is Roost @ Lv. 25 ) ………………⋟Flail // ? || Power Varies based on the percentage of HP remaining on user: 100-71% HP: 20-dmg, 70-36% HP: 40-dmg, 35-21% HP: 80-dmg, 20-11% HP: 100-dmg, 10-5% HP: 150-dmg, 4%-1HP: 200-dmg ………………⋟Ember // 40 || 4/10 Chance of Burn ………………⋟Quick Attack // 40 || (Priority +1) ………………⋟Peck // 35 || ……… Ribbons // None ……… Obtained // Caught in Vaniville Town
……… ………⋟ Yuki (Haunter) [F] (Shiny) ……… Type // ……… Lvl 32 ……… HP 320//320 ……… EXP 21//32 ……… Friendship 0.7//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Levitate ………………⋟Levitate renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. ……… Moves // (Next is Shadow Ball @ Lv. 33 ) ………………⋟Lick // 30 || 7/10 Chance to Paralyze ………………⋟Sucker Punch // 80 || (Priority +1) ………………⋟Shadow Punch // 60 || Ignored accuracy & evasiveness ………………⋟Blizzard // 110 || 3/10 Chance to Freeze ……… Ribbons // None ……… Obtained // Met at Christmas Giveaway Part 3
……… ………⋟ Crash (Hariyama) [M] ……… Type // ……… Lvl 24 ……… HP 240//240 ……… EXP 19//29 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // Muscle Band ………………⋟ Physical attacks do x1.2 damage. ……… Ability // Thick Fat ………………⋟ Fire and Ice-type moves deal 1/2 damage ……… Moves // (Next is Wake Up Slap @ Lv. 38 ) ………………⋟Knock Off // 65 || Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. The item cannot be recovered with Recycle or harvest. Can not remove legendary items, or mega stones. If the target has the Sticky Hold ability, the damage will be increased, but the opponent will not lose the hold item. ………………⋟Force Palm // 60 || 7/10 Chance of Paralyze ………………⋟Strength // 80 || ………………⋟Arm Thrust // 15 || Hits 2-5 times ……… Ribbons // None ……… Obtained // Met at April Horoscope Giveaway
……… ………⋟ Sparky (Dedenne) [M] ……… Type // ……… Lvl 22 ……… HP 220//220 ……… EXP 6//22 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Pickup ………………⋟ If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. This reduction does not affect items that are already 10 posts to obtain, and having multiple pokemon with Pickup in the active party does not decrease the number of posts for an item more than 10. ……… Moves // (Next is Volt Switch @ Lv. 26 ) ………………⋟Thundershock // 40 || 4/10 chance of paralysis ………………⋟Tackle // 50 || ………………⋟Charge // 0 || Raise special defense one stage; Next electric-type attack does x2 damage ………………⋟Parabolic Charge // 50 || Restores HP to the user equal to 1/2 of damage dealt. ……… Ribbons // None ……… Obtained // Caught in Geosenge Town
Supplemental Party:
……… ………⋟ Lua (Zorua) [F] Human Form ……… Type // ……… Lvl 05 ……… HP 50//50 ……… EXP 0//15 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Illusion ………………⋟ Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. ……… Moves // (Next is Fake Tears @ Lv. 9 ) ………………⋟Leer // 0 || Lower targets physical defense one stage ………………⋟Scratch // 40 || ………………⋟Pursuit // 40 || Double damage if the opponent is switching out (Priority +7) ………………⋟ -- ……… Ribbons // None ……… Obtained // Met at January Horoscope Giveaway
……… ………⋟ Winnie (Fennekin) [F] ……… Type // ……… Lvl 10 ……… HP 100//100 ……… EXP 0//15 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Blaze ………………⋟ When HP is below 1/3rd, fire type attacks do x1.5 damage ……… Moves // (Next is Howl @ Lv. 11) ………………⋟Tail Whip // 0 || Lower targets physical defense one stage ………………⋟Scratch // 40 || ………………⋟Ember // 40 || 4/10 Chance of Burn ………………⋟ -- ……… Ribbons // None ……… Obtained // Met at April Horoscope Giveaway
……… ………⋟ Acorn (Chespin) [M] ……… Type // ……… Lvl 10 ……… HP 100//100 ……… EXP 0//15 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Bulletproof ………………⋟ Protects the Pokémon from ball and bomb moves ……… Moves // (Next is Bite @ Lv. 11) ………………⋟Growl // 0 || Lower targets physical attack one stage ………………⋟Tackle // 50 || ………………⋟Vine Whip // 45 || ………………⋟Rollout // ? || Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. ……… Ribbons // None ……… Obtained // Met at July Horoscope Giveaway
……… ………⋟ Fenghuang (Ho-oh) [N] Current Form ……… Type // ……… Lvl 05 ……… HP 50//50 ……… EXP 0//15 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Regenerator ………………⋟ Heals 1/3 max HP upon switching out or leaving battle ……… Moves // (Next is Gust @ Lv. 9 ) ………………⋟Whirlwind // 0 || Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ………………⋟Weather Ball // 50 || Type changes with the weather. Intense Sunlight: Fire Type Rain: Water Type Hail: Ice Type Sandstorm: Rock Type Foggy or Clear Skies: Normal ………………⋟ -- ………………⋟ -- ……… Ribbons // None ……… Obtained // Won as Mystery Egg Event Prize
……… ………⋟ Willow (Magikit) [F] ……… Type // ……… Lvl 05 ……… HP 50//50 ……… EXP 0//15 ……… Friendship 0//5 ……… Status // Healthy ……… Held Item // None ………………⋟ ……… Ability // Technician ………………⋟ When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. ……… Moves // (Next is Shadow Sneak @ Lv. 9 ) ………………⋟Hone Claws // 0 || Raise physical attack & accuracy one stage ………………⋟Scratch // 40 || ………………⋟Confusion // 40 || 4/10 Chance of Confusion ………………⋟Hypnosis // 0 || Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use ……… Ribbons // None ……… Obtained // Met in Connecting Cave
Post Count: leave area: 3/3 ¤ Wild Pokemon encounter: 62/- ¤ NPC encounter: 165/15 ¤ item count: Exp Share: 28/50 || Area Specific: Big Mushroom : 4/40 ___________________________________________
Wearing:red ball gown and a tiara ___________________________________________ Out Of Ball:
After Cyrus had tucked the tms away into his bag, it seemed that there were introductions to be had. The Egyptian crossed his arms over his chest. Damn it. He just wanted to get out of here. So that he didn't have to think about this 'offer' his friend had made with this fellow. Apollo introduced himself first, then Lafayette responded. Lafayette, huh? That sounded pretty familiar. He's definitely heard it in at least passing when dealing with team plasma. His goldedn eyes narrowed on Lafayette as he gestured at him, asking for a name. Cyrus' jaw clenched for a moment - he couldn't give a false name because Apollo would get suspicious. This aussie kid better not say anything if he did recognize his name... "Cyrus." he finally responded. Since everyone only gave first names, that should be good enough, right? Was Lafayette satisfied now? Could they get going yet?
Pokemon: Blastoise Nickname: Rita Gender: Female Nature: Bold and sassy. Lv. 41 HP: 410/410 Ability: Mega Launcher - Powers up aura and pulse moves by x1.3 damage (inactive)Torrent - When HP is below 1/3rd, Water type attacks will do x1.5 damage Hold Item: Blastoisite [ Atk 1.1 || Def 1.1 || Sp.Atk 1.4 ] Attacks: Dark Pulse - 80 || 3/10 Chance to Flinch target Aura Sphere - 80 || Ignores accuracy & evasiveness Dragon Pulse - 85 Water Pulse - 60 || 4/10 chance to cause confusion Exp: 38/50
Pokemon: Krokorok Nickname: Papyrus Gender: Male Nature: Lv. 30 HP: 310/310 FP: 5/5 (Friend Ball) Ability: Moxie - This Pokemon's attack is raised by one stage upon KOing a Pokémon Hold Item: Choice Scarf Attacks: Bite - 60 || 4/10 Chance of Flinch Crunch - 80 || 7/10 chance to lower opponent's defense one stage Earth Power - 90 || 1/2 chance to lower target's special defense Aqua Tail - 90 Exp: 4/21
Pokemon: Braviary Nickname: Judal Gender: Male Nature: Lv. 18 HP: 180/180 FP: 5/5 (friend ball) Ability: Defiant - Raises user's attack by two stages each time any of their stats are lowered by opponents Hold Item: Attacks: Fly - 90 || 1. takes to the air (mostly invulnerable) 2. attacks Thrash - 120 || Inflicts damage for 2-3 turns then user is confused. ( Generate a number between 2-3 for turn count ) Brave Bird - 120 || user takes recoil damage equal to 1/3 of the damage dealt. Superpower - 120 || Lowers user's physical attack & defense one stage Exp: 8/18
Pokemon: Rattata Nickname: Stow Gender: Male Nature: Lv. 29 HP: 290/290 Ability: Guts - Attack stat is increased by three stages when induced with a status condition (Burn, Paralyze, Sleep, Poison, Freeze) Hold Item: Attacks: Crunch - 80 || 7/10 chance to lower opponent's defense one stage Thunder - 110 || 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Blizzard - 110 || 3/10 Chance to Freeze Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Exp: 25/34
Pokemon: Pyroar Nickname: Sinbad Gender: Male Nature: Fatherly and alert Lv. 23 HP: 230/230 Ability: Moxie - This Pokemon's attack is raised by one stage upon KOing a Pokemon Hold Item: Attacks: Dark Pulse - 80 || 3/10 Chance to Flinch target Fire Blast - 110 || 4/10 Chance of Burn Hyper Beam - 150 || user must recharge next turn Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Exp: 26/28
Pokemon: Meowstic Nickname: Persephone (Perse [pronounced Percy] for short) Gender: Female Nature: Observant and dominant. she gets very irritated when Cyrus ditches her. Lv. 26 HP: 260/260 Ability: Competitive - Boosts the Sp. Atk stat when a stat is lowered Hold Item: Attacks: Zen Headbutt - 80 || 3/10 Chance of causing the target to flinch Covet - 60 || Steals target's hold item (Item is returned at the end of the battle) Magical Leaf - 60 || unaffected by changes to accuracy stat and evasion stat Psyshock - 80 || This attack does physical damage. Does damage based upon user's special attack and opponent's physical defense stat Exp: 9/31
Out of Party:
Pokemon: Fletchinder Nickname: Pepper Gender: Female Nature: Lv. 13 HP: 130/130 Ability: Flame Body - The opponent has a 3/10 chance of being Burned when using an attack that requires physical contact against this Pokemon Hold Item: Exp Share Attacks: Tackle – 50 Growl – Lowers opponent's attack by one stage Heat Wave - 95 || 4/10 Chance of Burn Peck - 35 Exp: 15/23
Pokemon: Omanyte Nickname: Gender: Male Nature: Lv. 10 HP: 100/100 Ability: Shell Armor – Prevents critical hits and reduces damage from physical attacks by 1/10 of total damage Hold Item: Attacks: Constrict - Water Gun - 40 Withdraw - Bite – 60 || 4/10 Chance of Flinch Exp: 0/15
Pokemon: Wingull Nickname: Argo Gender: Male Nature: Mischievous and loyal to Cyrus. Lv. 21 HP: 210/210 Ability: Keen Eye – Prevents pokemon with this ability from losing accuracy. Hold Item: Attacks: Water Gun - 40 Fly - 90 || 1. takes to the air (mostly invulnerable) 2. attacks Supersonic - Inflicts confusion on the opponent Water Pulse - 60 || 4/10 chance to cause confusion Exp: 9/26
Pokemon: Zoroark Nickname: Bandit Gender: Female Nature: quite the troublemaker, likes to taunt. Lv. 49 HP: 490/490 Ability: Illusion – Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. Hold Item: Attacks: Night Daze - 85 || Lowers Opponent's Accuracy One Stage Night Slash - 70 || 1/10 chance of critical hit Taunt - Leer - Lowers target's defense one stage Exp: 0/15
Pokemon: Porygon2 (shiny) Nickname: Virus ☻ Gender: Genderless Nature: Naughty, sometimes immature about found content on the internet. Lv. 21 HP: 210/210 Ability: Analytic - Attacks do x1.3 damage when moving last Hold Item: Attacks: Zap Cannon - 120 || always causes paralysis when it hits Psybeam - 65 || 4/10 Chance of confusion Signal Beam - 75 || 4/10 Chance of Confusing Target Conversion - Changes the user's current type to match the type of the first of the user's moves. Exp: 15/31
Pokemon: Flaaffy Nickname: Gender: Male Nature: Lv. 16 HP: 160/160 Ability: Static - The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokemon Hold Item: Attacks: Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Thunder Shock - 40 || 4/10 chance of paralysis Thunder Wave - Causes Paralysis Tackle - 50 Exp: 15/21
Pokemon: Sylveon (Cherish Ball) Nickname: Désiré Gender: Male (homosexual) Nature: Flamboyant and flirty. Lv. 20 HP: 200/200 Ability: Cute Charm – The opponent has a 3/10 chance of becoming Attracted when using an attack that requires physical contact against this pokemon. Hold Item: Attacks: Heart Stamp - 60 || 4/10 chance of flinching Disarming Voice – 40 || Never misses Quick Attack - 40 || (Priority +1) Draining Kiss - 50 || Restores HP to the user equal to 3/4 of damage dealt Exp: 1/20
Items:
Pokedex Pokeball: ∞ Potion: ∞ Ultra Ball: 3 Friend Ball: 3 GS Ball: 1 Inspiration Ball: 3 Ever Ball: 1 Mail Letter: 1 Black Flute: 0 Psychic Gem: 1 Heartscale: 7 Roman Candle: 1 Lucky Egg: 3 Rare Candy: 3 Big Mushroom: 3 Mysterious Incense: 1 ( Dragon type ) Paper Lantern: 1 Crystal Shard: 1 Blastoisite: 1 (held by Rita) Sky Plate: 1 Choice Band: 1 Choice Scarf: 1 (held by Papyrus) Toxic Orb: 1 TM#25 Thunder: 2 TM#29 Psychic: 1 TM#35 Flamethrower: 1 TM#39 Rock Tomb: 1 TM#53 Energy Ball: 1 TM#71 Stone Edge: 1 TM#79 Frost Breath: 1 TM#81 X-Scissor: 1 TM#97 Dark Pulse: 1 HM#01 Cut HM#02 Fly =====(Berries:) Sitrus: 5 Lum: 7 Rawst: 2 =====(Badge Case:) Boulder Badge Cascade Badge Thunder Badge =====(Random Loot in his Bag:) various bits of stolen goods Silky cream shirt and silky, slightly baggy/loose light blue pants holocaster lucky seashell compass lockpicks Good Rod
┏━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┓ XXLocation:Renaissance Fair: Main Entrance XXCompany: Rose XXOut of Ball:Jubilee, Uriah, Chromie, Murphy
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XXQuest Item - EXP Share: 39 / 50 XXArea Specific Item - Big Mushroom: -- / -- XXWild Pokémon Encounters: 49 / -- XXTrainer Encounters: 49 / 15 XXTraveling Post: 3 / 3 XXXXXXXX↘Moving to: ┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛
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Uriah watched as Chromie and Murphy danced excitedly from their final game win. His head lifted and hidden ears twitched a bit from underneath his hair as the loud speakers sounded. It seemed the fair was starting to wrap up, which meant they’d probably be leaving soon. He glanced back at the pair, scooping up the bucket of tokens and ushering them along.
"Come on you two, let’s hit up the prize booth before we have to leave." He remarked, earning little cheers from the pair as they promptly toddled right after them. The Zorua was rather happy to see that the shiny Charmander was becoming accustomed to the group; hopefully she’d serve her trainer and such well. She seemed like a sweetheart, much like Murphy and the fact that the pair got along so well made him feel a little more comfortable with MD’s decision to take her on. He was still fairly certain it was risky, but maybe it’d be worth it in the end.
It wasn’t long before they got to the prize booth. It was crowded which made sense given the rapidly approaching end of the festival, but soon he managed to squeeze his way up to the counter. He spent a couple of tokens on a hard cloth ball with pretty symbols on it, offering it to Murphy and Chromie as compensation for their hard work. The pair practically squealed in delight, taking it and moving away from the crows but still in eyesight to play toss with their new gotten reward. With that handled, Uriah turned his focus onto some more worthwhile prizes. There were a lot of choices but he felt some TMs would be more worthwhile. Once his token count was determined he did just that, sorting through and selecting some things he thought would be helpful for the team. There were a few that Jubilee would certainly like, that much was for sure.
Uriah jingled the last of the tokens remaining, mulling over what to do with them. There wasn’t time to play anymore games after all; they were starting to shut them down in fact. Ah well, maybe he’d keep them as souvenirs? With a thoughtful expression, he collected the TMs he’d chosen and glanced back to Chromie and Murphy, once more ushering them along and making his way back to MD and Jubilee.
Held Item Eviolite:If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle.
Ability Limber: The Pokémon cannot be Paralyzed while having this ability.
Attacks FHT | PHY || Jump Kick:100 DMG; 1/10 chance to miss. If It misses, user loses half max HP. FHT | PHY || Drain Punch:75 DMG; Restores HP to the user equal to 1/2 of damage dealt. FRE | PHY || Fire Punch:75 DMG; 4/10 Chance of Burn NRM | OTH || Endure:Survive any attack in one turn with 1 HP. 2nd use: 1/5 chance to work, Subsequent use: 1/10 chance to work.(Priority +3).
(Next Move: )
Held Item Muscle Band:Physical attacks do x1.2 damage.
Ability Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead.
Attacks GHT | SPC || Ominous Wind:60 DMG; 3/10 Chance of raising all of user's stats one stage. PSY | SPC || Psychic:90 DMG; 1/2 chance to lower targets special defense one stage. PSY | PHY || Zen Headbutt:80 DMG; 3/10 Chance to Flinch target. PSY | OTH || Hypnosis:Puts the target to sleep.
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
Ability Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked.
Ability Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked.
Attacks NRM | PHY || Scratch:40 DMG. NRM | OTH || Leer: Lower targets physical defense one stage. DRK | PHY || Pursuit:40 DMG; Double damage if the opponent is switching out. (Priority +7) DRK | SPC || Dark Pulse:80 DMG; 3/10 Chance to Flinch.
(Next Move: )
Held Item EXP Share: Pokemon holding this item get extra EXP equal to 1/2 the base EXP gained from battles up to level 30.
Ability Magician: If this pokemon is not holding an item, when it attacks an opponent holding an item, it will steal the opponents held item. (Item will be returned at the end of the battle.)
Attacks FRY | SPC || Fairy Lock:Prevents escape/switching in the next turn, does not affect Ghost types. Doesn't prevent effects such as Baton pass and U-turn. NRM | PHY || Tackle:50 DMG. FRY | SPC || Fairy Wind:40 DMG. GST | PHY || Astonish:30 DMG; 4/10 Chance to Flinch target.
Held Item None:N/A
- - - - - -
USB the Joltik♂ LVL: 5 | HP: 50/50 | EXP: 1/15 FP: 0/5 (0/10)
Ability Compoundeyes: This pokemon's accuracy cannot be lowered.
Attacks BUG | OTH || String Shot:Lower targets speed two stages. BUG | PHY || Leech Life:20 DMG; Restores HP to the user equal to 1/2 of damage dealt. BUG | OTH || Spider Web:Opponent cannot escape/switch. ELC | OTH || Thunder Wave:Paralyze opponent.
Ability Skill Link: Enables multi-strike moves that hit 2-5 times per use to always strike five times.
Attacks NRM | OTH || Protect:The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ICE | PHY || Icicle Spear:25 DMG; Hits 2-5 times. WTR | SPC || Surf:90 DMG; Hits all adjacent Pokemon. NRM | PHY || Tackle:50 DMG.
(Next Move: )
Held Item N/A: - -
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INVENTORY
Pokeballs - Infinite Pokeballs
Restoration Items - Infinite Potions
Hold Items - Muscle Band (Held by Buneary) - Charizardite-Y - Lucky Egg x 2 - EXP Share x 1 - Eviolite (Held by Mudkip)
Special Items - Rare Candies x 2 - Prison Bottle
Berries
TM/HM
Badge Case
Misc Lock Picks | Ballistic Vest | Hand Cuffs | Card Deck | Wallet | Loose Change | Handkerchief | An Odd Hoop | Hand Gun
NOTES
- Battle Recorder [Unclaimed] - Big Mushroom x 2 [Unclaimed] - EXP Share x 1 [Unclaimed] - Heartscale x 3 [Unclaimed]
Olivia hummed as she listened to Vince's explanation, a coy smile worming its way onto her visage. "Oh, is that so? Well, you could've fooled me." The pinkette opened her mouth, prepared to continue teasing and making light fun of Vince, only to pause and instantly lose her train of thought as the brunette continued on. "Ah, hm?" For once she found herself at a loss for words, only able to produce sounds that were akin to some verbal intelligence. "I.. thank you," Olivia stuttered, then ducked her head down for a moment in an attempt to recollect her thoughts and compose herself. Geez, if that wasn't just out of left field...
Clearing her throat, and just hoping that she hadn't started blushing, Olivia mentally prepared herself to start their game. Vince went first, listing off his three facts and then giving Olivia some time to think over an answer, only to ultimately get the question wrong. Despite this, she couldn't help but chuckle at Vince's impression of a buzzer. "I'll keep that in mind if I'm ever buying you food," she remarked. "And, you say you're a bad singer... but I'll need to hear it myself, one day." Olivia shot a look over to the bartender. "When we're alone though, just in case you're as bad as you say." As the rules stated, Olivia took a drink and after swallowing set her bottle back down onto the counter. From there the game continued on, the two going backing and forth and taking drinks as they went. Along the way, however, their 'game' simply dissolved into nothing more than recalling stories and drinking. Olivia pouted, fighting back a laugh, at the idea of a young Vince afraid of the dark and listened adamantly as he recalled his teachings of the katana. Perhaps it was because of the drinks, or maybe it was just the easiest topic to refer to, but when it came to Olivia she referred to stories of the past: mainly her childhood.
When the drinks were starting to get to her Olivia leaned on her elbow, her right hand pressing against her cheek. "Aww, Vince," she heard herself say, as the man explained how he pushed himself to be the best at everything, though didn't register that she'd actually spoken the words until afterwards. "I think you're pretty good at a lot of things, sword fighting for example. Don't let what happened to you get to you too much, 'kay?" The pinkette then leaned forward to pat his forearm in an attempt to comfort him, an easy smile visible. Olivia drew back, lips pursed as she considered Vince's question. Aspirations... a-spur-ra-shuuuns... "I want to get married," she blurted out, recalling their conversation earlier of Vince's brother. "Not now, of course. But, in the near future. I'm twenty-five, you know? In a few more years I'm gonna settle down and try and start a family." Olivia paused, her eyebrows furrowed as she rolled an idea around in her mind. "You're the kind of guy I'd want to marry, Vince." She laughed. "You're responsible and kind, without being too much of a bore. And you... really get me, we get along fantastically; I swear, we've had more conversations in the past few days than I've had with some of my family." After admitting that, potentially embarrassing, thought Olivia grew quiet, allowing Vince the time to process all that she'd said.
(Battle Recorder, x5 berries of choice, Chesto berry, Shalour Sable, Heart Scale x4, B. Mushroom, Eviolite, Revival Herb, Lucky Punch)
Active Party:
⇨xxN A M E: Valerian - Bisharp
T Y P E: L E V E L: 28 G E N D E R: Female NATURE: Modest: Goal-driven, has the tendency to tunnel-vision through life; Strong upholder of justice; Even-tempered ABILITY: Defiant: Raises user's attack by two stages each time any of their stats are lowered. Defiant does not activate for self inflicted status lowering moves such as Overheat or Leaf Storm HOLDING: N/A ATTACKS: Fury Cutter - 40: Damage doubles after each successful Hit, If not used consecutively, or misses, damage resets Iron Head - 80: 4/10 Chance to Flinch target Metal Burst - Takes the damage of the target's last attack and counters back with x1.3 damage Dark Pulse - 80: 3/10 Chance to Flinch target
280/280 HP | Status: None | 23/33 EXP | Next Move; Lv. 30 - Slash
⇨xxN A M E: Poppy - Happiny
T Y P E: L E V E L: 21 G E N D E R: Female NATURE: Sassy: Primadonna; Catty; Slow to warm up to others ABILITY: Natural Cure: The Pokémon's status ailments are healed when withdrawn from battle HOLDING: N/A ATTACKS: Charm - Lowers target's physical attack two stages Drain Punch - 75: Restores HP to the user equal to 1/2 of damage dealt Copycat - Copies the last move used Mud Bomb - 65: 7/10 chance of lowering target's accuracy one stage
210/210 HP | Status: None | 13/31 EXP | Next Move; Heart scale - Drain Punch
⇨xxN A M E: Cayenne - Cyndaquil
T Y P E: L E V E L: 23 G E N D E R: Female NATURE: Brave: Curious; Horrible liar; A bit of a space case ABILITY: Flash Fire: This pokemon is immune to fire type attacks. Activates when user is hit by a damaging Fire-type move. Once activated, user's Fire-type moves deal x1.5 more damage with type effectiveness for five turns HOLDING: Charcoal: Fire type attacks do x1.2 damage ATTACKS: Leer - Lowers target's physical defense one stage Tackle - 50 Flame Wheel: 60: 4/10 Chance of Burn Quick Attack - 40: Makes Contact (Priority +1)
230/230 HP | Status: None | 09/33 EXP | Next Move; TM - Wild Charge; lv. 31 - Swift
⇨xxN A M E: Licorice - Sableye
T Y P E: L E V E L: 18 G E N D E R: Female NATURE: Impish: Easy-going; Lazy; Funny, at least she likes to think she is ABILITY: Keen Eye: Prevents pokemon with this ability from losing accuracy HOLDING: N/A ATTACKS: Zen Headbutt - 80: 3/10 Chance to Flinch target Scratch - 40 Foresight - Allows fighting and normal attacks to hit a targeted Ghost Foul Play - 95: Inflicts damage using the target's physical attack increases and level attack bonuses instead of the user's
180/180 HP | Status: None | 19/28 EXP | Next Move; Heart scale - Thunder Punch
⇨xxN A M E: Blueberry - Lupup
T Y P E: L E V E L: 18 G E N D E R: Male NATURE: Rash: Earnest; Momma's boy; A bit of a goofball ABILITY: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage HOLDING: N/A ATTACKS: Bite - 60: 4/10 Chance to Flinch target Iron Tail - 100: 7/10 Chance of lowering target's physical defense one stage Disarming Voice - 40: Ignores accuracy & evasiveness Dragon Pulse - 85
180/180 HP | Status: None | 19/28 EXP | Next Move; Lv. 38 - Crunch
⇨xxN A M E: Ginseng - Bunnelby
T Y P E: L E V E L: 20 G E N D E R: Male NATURE: Hardy: Macho, a real man's man; Afraid of women ABILITY: Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10 HOLDING: N/A ATTACKS: Quick Attack - 40: (Priority +1) Leer - Lowers target's physical defense one stage Tackle - 50 Stone Edge - 100: 1/10 chance for critical hit
200/200 HP | Status: None | 17/29 EXP | Next Move; Lv. 18 - Mud Shot
Inactive Party:
⇨xxN A M E: ??? - Torchic
T Y P E: L E V E L: 10 G E N D E R: Female NATURE: Rash: Emotionless; Violent, a work in progress ABILITY: Speed Boost: The Pokémon’s Speed stat is raised by one stage at the end of every round HOLDING: Blazikenite: Mega Evolves Blaziken: Attk x1.3, Sp.Atk x1.2, Speed x1.1 ATTACKS: Growl - Lowers target's physical attack one stage Scratch - 40 Ember - 40: 4/10 Chance of Burn Sand Attack - Lowers target's accuracy one stage
100/100 HP | Status: None | 00/15 EXP | Next Move; Lv. 14 - Peck
⇨xxN A M E: ??? - Honedge
T Y P E: L E V E L: 10 G E N D E R: Genderless NATURE: N/A ABILITY: No Guard: All moves used by or against a Pokémon with this Ability cannot miss. It also allows Pokémon to be hit during the semi-invulnerable turn of Fly, Bounce, Dive, Dig, Shadow Force, Sky Drop, and Phantom Force. HOLDING: N/A ATTACKS: Precipice Blades - 100 Swords Dance - Raises user's physical attack two stages Tackle - 50 Fury Cutter - 40: Damage doubles after each successful Hit, If not used consecutively, or misses, damage resets
100/100 HP | Status: None | 00/15 EXP | Next Move; Lv. 13 - Pursuit
Apollo chuckled sheepishly then gave a quick nod in agreement, "sorry it took so long. Guess it just slipped my mind." It was understandable, after all. There hadn't been much time for introductions when he and Cy had first rushed in to assist Lafayette, and then the man had run off. Zinzilon had arrived, and then Lafayette had run off again... By the time Apollo had finally met up with the blonde under more 'casual circumstances' he'd just figured that the two had already gone through the whole name exchange.
"A pleasure to finally put a name to an attractive face," he joked, shaking the man's hand as he did so. When the man asked for the name of his 'princess' he chuckled before he looked expectantly to Cyrus, his smile lingering even after the dark-skinned man had given his name. With introductions finally out of the way Apollo turned his attention back to his previous task, giving the list of TM's and plates a sweeping glance before he finally took his pick. Once he was finished the man, tucking his prizes away, stepped out of line and refocused his attention back to the other two. "I should probably get going soon," he observed, blue orbs shifting to the streams of crowd slowly making their exit. "But, before that might as well cash these tokens in." When he'd run into Lafayette the man had been standing in line to have his tokens counted, it'd be wise of him to do the same. "You two wanna come with?"
Claiming: x2 Blizzard, x2 Sludge Bomb, Flame Thrower, Stone Edge, Shadow Ball, Fire Blast, Energy Ball, Dazzling Gleam, Dark Pulse, Focus Blast Spooky Plate, Meadow Plate, Splash Plate
(Iris' Exp. Share: 199)
Active Party:
⇨xxN A M E: Sylvia - Serperior
T Y P E: L E V E L: 43 G E N D E R: Female NATURE: Hardy: Crude; Always eager for a fight; Enjoys the occasional coddling ABILITY: Contrary: Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa HOLDING: Meadow Plate: Grass type attacks do x1.2 damage, but if a grass type is using the attack, it does x1.3 instead. ATTACKS: Tackle - 50 Mega Drain - 40: Restores HP to the user equal to 1/2 of damage dealt Aqua Tail - 90 Leaf Blade - 90: has a 1/10 chance to critically hit
430/430 HP | Status: None | 17/32 EXP | Next Move; Level 44 - Giga Drain
⇨xxN A M E: Beau - Mega Gardevoir
T Y P E: L E V E L: 30 G E N D E R: Male NATURE: Quiet: Courtly; Verbose; Over-reactive ABILITY: Pixilate: Normal-type moves become Fairy-type and do x1.3 damage when used by a pokemon with this ability HOLDING: Gardevoirite: Mega evolves Gardevoir; increases Sp. Atk x1.3, Sp. Def x1.3, Speed x1.1 ATTACKS: Moonblast - 95: 8/10 chance to lower target's special attack one stage Confusion - 50: 4/10 Chance to cause confusion Energy Ball - 90: 1/2 chance of lowering target's special defense one stage Heal Pulse - Restores half the max HP of any single target other than the user.
300/300 HP | Status: None | 22/25 EXP | Next Move; Level 23 - Draining Kiss
⇨xxN A M E: Ceti - Clefairy
T Y P E: L E V E L: 31 G E N D E R: Female NATURE: Brave: Defensive of friends; Solves her problems with violence; Self-proclaimed 'bad a**' ABILITY: Magic Guard: Prevents indirect damage from weather conditions, status ailments such as burn and poison, and attacks such as curse, leech seed, and fire spin, but it does not stop them from being induced. Damage caused by entry hazards, such as Spikes, recoil and crash damage is prevented. Magic Guard will also prevent Life Orb's HP deduction without negating its power boost. Damage from confusion still occurs. Magic Guard does not prevent a Pokémon from cutting its own HP, such as with Belly Drum, Substitute, or Curse when used by a Ghost type. Destiny Bond and Perish Song can still cause a Pokémon with Magic Guard to faint. HOLDING: Life Orb: All attacks do x1.3 damage, but the holder loses 1/10 max HP every turn. ATTACKS: Magical Leaf - 60: unaffected by changes to accuracy stat and evasion stat Wake-Up Slap - 70: Inflicts double damage if target is asleep. Wakes the target Icy Wind - 55: Lower targets speed one stage Sing - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
310/310 HP | Status: None | 27/41 EXP | | 05/05 FP (10/10) | Next Move; TM - Fire Blast
⇨xxN A M E: Pearl - Vaporeon
T Y P E: L E V E L: 20 G E N D E R: Female NATURE: Lax: Friendly; Fitness nut; Easy-going ABILITY: Water Absorb: The Pokémon heals up to 1/4 of it's maximum HP when hit with Water-type moves HOLDING: N/A ATTACKS: Bite - 60: 4/10 Chance to Flinch target Water Pulse - 60: 4/10 Chance to Confuse Quick Attack - 40: (Priority +1) Aurora Beam - 65: 1/2 chance to lower target's physical attack one stage
200/200 HP | Status: None | 12/18 EXP | Next Move; lv. 37 - Muddy Water; TM - Scald
⇨xxN A M E: Alto - Swablu
T Y P E: L E V E L: 13 G E N D E R: Male NATURE: ??? ABILITY: Cloud Nine: Cloud Nine: All weather effects are nulled while this Pokémon is on the field HOLDING: N/A ATTACKS: Peck - 35 Astonish - 30: 4/10 Chance to Flinch target Fury Attack -15: hits 2-5 times Sing - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use;
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
130/130 HP | Status: None | 12/18 EXP | Next Move; Level 11 - Disarming Voice
Inactive Party:
⇨xxN A M E: Circuit |20+0|/| - Rotom
T Y P E: L E V E L: 30 G E N D E R: Identifies as Male NATURE: Impish: 3l33t; Selfish; Introvert ABILITY: Levitate: Levitate renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze HOLDING: N/A ATTACKS: Ominous Wind - 60: 3/10 Chance of raising all of user's stats one stage Discharge - 80: 7/10 chance to paralyze every target affected Uproar - 90: lasts 3 turns, and all Pokemon on the field cannot sleep for the duration of the uproar Thundershock - 40: 4/10 chance of paralysis
300/300 HP | Status: None | 01/30 EXP | Next Move; Level 29 - Ominous Wind
⇨xxN A M E: Desdemona, "Mona" - Riolu
T Y P E: L E V E L: 30 G E N D E R: Female NATURE: Quirky: Relatively friendly; Shakespearean fan; Thespian, hates breaking out of character ABILITY: Inner Focus: This Pokémon will not flinch HOLDING: N/A ATTACKS: Foresight - Allows fighting and normal attacks to hit a targeted Ghost Quick Attack - 40: (Priority +1) Focus Blast - 120: 1/2 chance of lowering targets special defense one stage Force Palm - 60: 7/10 Chance of Paralyze
300/300 HP | 00/05 (07/10) FP | Status: None | 27/30 EXP | Next Move; N/A
⇨xxN A M E: Caltrop - Roselia
T Y P E: L E V E L: 36 G E N D E R: Male NATURE: Sassy: Narcissistic; Patronizing; Intelligent ABILITY: Poison Point: The opponent has a 3/10 chance of being induced with Poison when using an attack that requires physical contact against this Pokémon HOLDING: N/A ATTACKS: Sludge Bomb - 90: 7/10 Chance to Poison Magical Leaf - 60: unaffected by changes to accuracy stat and evasion stat Giga Drain - 75: Restores HP to the user equal to 1/2 of damage dealt Heart Stamp - 60: 4/10 Chance of Flinching
360/360 HP | Status: None | 12/36 EXP | Next Move; Level 37 - Petal Blizzard
⇨xxN A M E: Kahn - Persian
T Y P E: L E V E L: 30 G E N D E R: Male NATURE: Calm: Pompous gentleman; Flirtatious; Acts as a big brother to younger pokemon ABILITY: Limber: The Pokémon cannot be Paralyzed while having this ability HOLDING: N/A ATTACKS: Bite - 60: 4/10 Chance to Flinch target Fake Out - 40: Causes target to flinch, but only if Fake Out is the first move used by this pokemon (Priority +3) Play Rough - 90: 1/2 chance to lower targets physical attack one stage Thunder - 110: 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage
300/300 HP | Status: None | 12/40 EXP | Next Move; Level 32 - Power Gem
⇨xxN A M E: Eris - Absol
T Y P E: L E V E L: 30 G E N D E R: Female NATURE: Modest: Reserved; Sharp-tongued; Tolerant ABILITY: Super Luck: All attacks used by this pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more. HOLDING: Lum Berry Heals all status conditions ATTACKS: Future Sight - 120: Damage occurs 2 turns later Stone Edge - 100: 1/10 chance for critical hit Blizzard: 110 - 3/10 Chance to Freeze Megahorn - 120
300/300 HP | Status: None | 41/44 EXP | Next Move; TM - Blizzard
Thanks to SpectralEternity for allowing me to use this format~!
Some legends are told, Some turn to dust or to gold, But you will remember me, And just one mistake, Is all it will take, We'll go down in history, Remember me for centuries
And I can't stop 'til the whole world knows my name, 'Cause I was only born inside my dreams Until you die for me, as long as there's a light, my shadow's over you, 'Cause I am the opposite of amnesia And you're a cherry blossom, You're about to bloom
Rowan stretched a little bit, ready to head out. He needed to start his adventure ya know? The Welsh man picked up Diaspore and let Lithie jump onto his shoulder as he wandered towards the entrance, ready to get back to where he needed to be. As he wandered towards it though, he realized he should spend those tokens, otherwise there would be a lot of unneeded weight on his shoulders. Not including Lithie. Stopping at the prize booth, he received the little bag that Diaspore had and counted out 159 tokens. Well, there was a lot of stuff... And those books looked mighty tempting. But which one would he want? Dragontales or Fairytales? Hrm...
As he was deciding, Diaspore pushed herself towards the dragon book and knocked it over. Obviously making it apparent that she wanted him to get that one. And since it his the ground, he had to get it. With a sigh, Rowan counted out 150 tokens and paid for the dragontales book. He looked down at Diaspore with a slight glare before puting the book in his bag. Then leaving the festival.
((Tokens: 9
Bought DragonTales Book -150= 9 tokens left
loonamist
Sorry it took to long to get Naiya messaging you, it has been a long start of September...
Lithium the Mudkip ♀ Level 6 Health Points: 60 Ability: Torrent Personality: Cuddly, stubborn, talkative Tackle - 50 Growl - Lower Targets physical attack one stage Experience Points: 13/16
Spinel the Larvesta ♂ Level 6 Health Points: 60 Ability: Swarm Personality: Clingy, Protective, Passive Ember - 40, 4/10 Chance of Burn String Shot - Lower targets speed two stages Experience Points: 15/16
Mercury the Shroomish ♀ Level 9 Health Points: 0/90 Ability: Poison Heal Personality: Aloof, Loner, Quiet Absorb - 20, Restores HP to the user equal to 1/2 of damage dealt. Tackle - 50 Leech Seed: Sprays seeds on the target that sap 1/8 of their HP every round and restores that amount of HP to the user. Stun Spore - Paralyzes opponent Experience Points: 12/19
Larimar the Joltik ♂ Level 14 Health Points: 140 Ability: Swarm Personality: Electrifying, enjoys scaring people Leech Life - 20, Restores HP to the user equal to 1/2 of damage dealt. Thunder Wave - Paralyze opponent Fury Cutter - 40, Damage doubles after each successful Hit, If not used consecutively, or misses, damage resets Spider Web - Opponent cannot escape/switch Experience Points: 11/19
Zircon the Honedge ♂ Level 9 Health Points: 0/90 Ability: No guard Personality: Fun-loving, Prankster Tackle - 50 Swords Dance - Raise user's physical attack two stages Fury Cutter - 40, Damage doubles after each successful Hit, If not used consecutively, or misses, damage resets Experience Points: 12/19
Bag
Badges: Berries: 5x Kee Berrys, spelon berry x 5, 3 x Sitrus Berries, Oran berries x 5, Persim berry x 2, Cherri berry x 1, 2 x babiri berries, 2 x Roseli berries, Lum Berry x 1 Heal Items: Full Restore, 5 x moomoo milk Held Items: Kings rock, EXP Sharex 2, Heat plug, Frost Plug, Lucky egg x 2, Focus Band x 1, Choice Band x 1 TMs: # 22 - Solar Beam # 29 - Psychic # 39 - Rock Tomb # 49 - Echoed Voice # 55 - Scald # 98 - Power-Up Punch HMs: PokeBalls: Pokeballs x infinite, Great ball x 3, Level ball x 2, Inspiration Ball x 1, Shade Ball x 1 Misc: Root Fossil, Heart Scale x 9, Big Mushroom x 2, Rare candy x 2, Sweet Heart x 2, Crystal shard x 1, Mysterious Incense (Fire), Houndoominite, Big Mushroom, Fairy Gem x 2
┏━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┓ XXLocation:Renaissance Fair: Main Entrance XXCompany:Apollo, Cyrus XXOut of Ball:
XX- - - - - - - - - - - - - - - - - - - - - -
XXQuest Item - Heart Scale: 2 / 10 XXArea Specific Item - Big Mushroom: 25 / 40 XXWild Pokémon Encounters: 340 / -- XXTrainer Encounters: 340 / 15 XXTraveling Post: 3 / 3 XXXXXXXX↘Moving to: ┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛
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Lafayette’s grin diminished some as the shorter man answered, a sort of quizzical look overcoming his expression as he took in the name. Cyrus…he recognized that name, but in this situation, it wasn’t the right person. He was pretty darn sure that the leader of team Galactic was much taller… and not so foreign looking. Of course, it wasn’t like the name was unique to one man, but it certainly made it easier in the long run for the Aussie to remember.
Still though, he smiled and gave a deep nod to Cyrus. "Noice ta’ meet ya as well Cy-o." Straightening up, he eyed the man a moment longer, noting what appeared to be a massive sense of resentment. He wasn’t entirely sure what for but by the looks of it, Cyrus was itching to get going. Lafayette’s attention turned back to Apollo, smile still there. "No worries mate. I' happens." As the blonde mentioned the need to get going, his own head nodding a bit. The same could probably be said for himself; he was fairly certain Juliean would be lurking somewhere to inform him of his next set of duties and the last thing he wanted was to be whisked away before claiming all his prizes and goods. He glanced at his token bucket, but before he could open his mouth to speak, the loud speakers seemed to sound again for the final lottos.
"Huh…," He smiled and looked back to Apollo and Cyrus. "I’ll meet ya ovah there ‘Polleh. " He remarked, starting to fish around for his own lotto tickets with one hand, the other making sure that the sleeping Noah didn’t fall from his shoulders. "Wanna’ make sure I ain’ got nothin’ else ta claim." Lafayette certainly wasn’t going to hold the pair up while he figured this information out (in the future, he would put his name on his tick- nevermind) and he’d already had his own tokens counted earlier, with a few more to add. Best to let them get their own counted and sorted while he handled this, right?
Eve the Ivysaur♀ LVL: 29 | HP: 290/290 | EXP: 37/39 FP: 0/5 (0/10)
Ability Overgrow: When HP is below 1/3rd Grass type attacks do x1.5 damage.
Attacks NRM | PHY || Tackle:50 DMG. DRK | PHY || Knock Off:65 DMG; Removes targets held item for the rest of the battle. Increase power by 1.3 if removing an item this way. GRS | SPC || Giga Drain:75 DMG; Restores HP to the user equal to 1/2 of damage dealt. GRS | PHY || Power Whip:120 DMG.
(Next Move: )
Held Item Meadow Plate:Grass type attacks do x1.2 damage, but if a grass type is using the attack, it does x1.3 instead.
Ability Intimidate: Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected.
Attacks DRK | PHY || Bite:60 DMG; 4/10 Chance to Flinch target. THN | PHY || Thunder Fang:65 DMG; 3/10 Chance to Flinch target, 4/10 Chance of paralysis. FRE | PHY || Fire Fang: 65 DMG; 3/10 Chance to Flinch target, 4/10 Chance to burn. FHT | PHY || Close Combat:120 DMG; Lowers users physical & special defense one stage.
(Next Move: Extreme Speed, Lvl. 34 )
Held Item None:N/A
- - - - -
Dova the Noivern♀ LVL: 31 | HP: 310/310 | EXP: 32/41 FP: 0/5 (0/10)
Ability Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard.
Attacks FLY | PHY || Fly: 90 DMG; Flies up into air and is temporarily invincible for first turn, strikes on second turn. NRM | SPC || Boomburst:140 DMG. DRG | SPC || Dragon Pulse:85 DMG. FLY | SPC || Hurricane:110 DMG; 7/10 chance of confusion, hits Pokemon in the air during semi invulnerable stage of an attack for double damage.
Ability Own Tempo: This Pokémon cannot be Confused while having this ability.
Attacks FAY | SPC || Disarming Voice:40 DMG; Ignores accuracy & evasiveness. PSY | SPC || Psybeam:65 DMG; 4/10 Chance to Confuse. NRM | PHY || Covet:60 DMG; Steals targets hold item (Item is returned at the end of the battle). PSY | PHY || Zen Headbutt:80 DMG; 3/10 Chance to Flinch target.
(Next Move: Psyshock, Lvl. 25)
Held Item Mind Plate:Psychic type attacks do x1.2 damage, but if a psychic type is using the attack, it does x1.3 instead.
- - - - -
Ori the Shinx♂ LVL: 28 | HP: 280/280 | EXP: 2/33 FP: 0/5 (0/10)
Ability Intimidate: Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected.
Attacks ELE | SPC || Thunder:110 DMG; 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage. BUG | SPC || Signal Beam:75 DMG; 4/10 Chance of Confusion. ELE | SPC || Charge:Raise special defense one stage; Next electric-type attack does x2 damage. ELE | SPC || Shock Wave: 60 DMG; Always hits, does not hit Pokemon using Fly, Dig, or Dive
(Next Move: Evolution )
Held Item EXP. Share:Pokemon holding this item get extra EXP equal to 1/2 the base EXP gained from battles up to level 30.
- - - - -
INACTIVE POKEMON
INVENTORY
Pokeballs - Infinite Pokeballs - Quick Ball x 3 - Friend Ball x 2 - Moon Ball x 1
Restoration Items - Infinite Potions - Moomoo Milk x 1 - Lemonade x 2 - Sweet Hearts x 1
Hold Items - Wise Glasses x 1 - Dread Plate - Mind Plate (Equipped to Espurr) - Sky Plate - Splash Plate (Equipped to Dewott) - Meadow Plate (Equipped to Ivysaur)
Special Items - Heartscales x 2 - Balm Mushroom x 1
- Old Amber [Unclaimed] - EXP Share x 2 [Unclaimed] - Full Restore x 1 [Unclaimed] - Metronome [Unclaimed] - Dream Gem x 2 [Unclaimed] - Rocky Helmet [Unclaimed] - Everstone x 1 [Unclaimed] - Heartscale x 3 [Unclaimed]
Posted: Sun Sep 11, 2016 10:20 pm
☽★━ Rosette ━★☾
Post Count: leave area: 3/3 ★ Wild Pokemon encounter: 571/5 ★ NPC encounter: 498/15 ★ item count: Choice Scarf: 14/30 || Area Specific: Big Mushroom: 27/40 || Ghosts defeated by Flurry: 8 ___________________________________________ Out Of Ball:
Rose was so happy to hear that MD didn't mind her following along with him on his adventure into Kanto. After having released him from a hug, she was bouncing a bit from excitement, all smiles. She then asked about his starter, remembering that she saw a charmander with him before. Charmander was a starter from Kanto - she knew that from Ajicka. The red head blinked, listening to MD's reply. The Charmander's name was Chromie, but he said his starter was... unconventional. What did that mean? Was that like how Gio considered his Lucario to be his starter? "Chromie was a gift? She certainly is a cute gift, then!" Rose commented. "What is your starter then?" she asked, still curious. If anything, the charmander not being his starter made her even more curious.
The question was then turned to her on what her starter choice was. "I picked a Fennekin! Her name is Fynx, and she's a Delphox now." Rose beamed. Hopefully her starter would be rejoining her soon. A glance around told her that the fair was starting to pack up and get ready to close.
===
Fynx smiled as Atona confirmed that he and Isis had been in Fuschia recently. She knew it. It was him that she had sensed when they had got there, even though it was brief. "Well let's see... We stopped in Opelucid city in Unova. Then we went to Snowpoint city and Eterna city in Sinnoh. Stopped in Slateport and Fallarbor in Hoenn and also Blackthorn City in Johto. So a little bit of everywhere." she told Atona. As they walked along and chatted a bit more about how things were going, Fynx couldn't help but notice the game stands were packing up. It must be getting close to time for the fair to close. She really should head back to Rose and Vesper. "I should be getting back to Rose. It was nice to see you again, Atona~" The fox smiled. She then moved in close to the dog, giving him a smooch and brushing her nose against his. "Take care~" she said, then turned to leave, tail swaying behind her as she wandered off to try and find her trainer.
Pokemon: Delphox Nickname: Fynx Gender: Female Nature: Sassy Height: 5'7" Lv. 57 HP: 570/570 Ability: Blaze - When HP is below 1/3rd, fire type attacks do x1.5 damage Hold Item: Attacks: Psyshock- 80 || This attack does physical damage. Does damage based upon user's special attack and opponent's physical defense stat. Psychic - 90 || 1/2 chance to lower targets special defense one stage Mystical Fire- 65 || Lowers Opponent's Sp. Attack One Stage Flamethrower - 90 || 4/10 Chance of Burn Exp: 2/33
Pokemon: Mawile Nickname: Bijou ☻ Gender: Female Nature: Cocky, eager to fight, and quite loudmouthed at times. Lv. 41 HP: 410/410 Ability: Hyper Cutter - Opponent cannot lower this Pokemon's Attack value. This Pokemon may still lower its own Attack value using a move of by itself Hold Item: Attacks: Play Rough - 90 || Lowers opponent's attack by one stage Bite - 60 || 4/10 chance of making the target flinch Ice Punch - 75 || 3/10 chance of freezing target Iron Head - 80 || 4/10 chance of flinching Exp: 25/41
Pokemon: Serperior Nickname: Opal Gender: Female Nature: Bashful Lv. 43 HP: 430/430 Ability: Overgrow - When HP is below 1/3rd Grass type attacks do x1.5 damage Hold Item: Attacks: Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Mega Drain- 40 || Restores HP to the user equal to 1/2 of damage dealt Leaf Blade - 90 || 1/10 chance to critically hit Leaf Tornado - 65 || 1/2 chance to lower target's accuracy by one stage Exp: 11/30
Pokemon: Lupup (shiny) Nickname: Ammy (Amaterasu) Gender: Female Nature: Calm and collected. Oddly enough, seems to like humans. Raised by Arcanine family. Lv. 7 HP: 70/70 Ability: Adaptability - Hold Item: Attacks: Bite - 60 || 4/10 chance of making the target flinch Leer - Lowers target's defense by one stage Odor Sleuth - Flamethrower - 90 || 4/10 Chance of Burn Exp: 10/17
Pokemon: Flurry Nickname: Rye Gender: Neutral (male) Nature: Lv: 13 HP: 130/130 Ability: Levitate - Immunity to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. Hold Item: Attacks: Scratch - 40 Dark Pulse - 80 || 3/10 Chance to Flinch target Powder Snow - 40 || 3/10 Chance to Freeze Lick - 30 || 7/10 Chance to Paralyze EXP: 9/23
Pokemon: Totodile Nickname: Gender: Male Nature: Lv: 17 HP: 170/170 Ability: Torrent - When HP is below 1/3rd, Water type attacks will do x1.5 damage Hold Item: Attacks: Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Aqua Tail - 90 Ice Punch - 75 || 3/10 Chance to Freeze Bite - 60 || 4/10 chance of making the target flinch EXP: 13/27
Out of Party:
Pokemon: Flareon Nickname: Blaze Gender: Male Nature: Lv. 10 HP: 100/100 Ability: Flash Fire -This Pokemon is immune to fire type attacks. Activates when user is hit by a damaging Fire-type move. Once activated, user's Fire-type moves deal x1.5 more damage with type effectiveness. Hold Item: Attacks: Tackle - 50 Ember - 40 || 1/10 Chance of Burn Tail Whip - Lowers target's defense by one stage Sand Attack - Lowers target's accuracy by one stage Exp: 0/15
Pokemon: Zorua (shiny) Nickname: Vesper Gender: Male Nature: Gentle and kind. He’s uncomfortable with close human contact, especially something that could be considered affectionate. Vesper is rather innocent for his species, and hardly ever causes any mischief. Human Disguise: [x] 5'10" Lv. 5 HP: 50/50 Ability: Illusion - Takes the appearance of the last conscious party Pokemon upon being sent out, type does not change. Appearance returns to normal when attacked. Hold Item: Attacks: Scratch - 40 Leer - Lowers target's defense by one stage Pursuit - 40 || Double Damage if the Opponent is Switching Out (Priority +7) Bounce - 85 || 1st turn: launches user into air 2nd turn: attacks | 7/10 chance to paralyze target Exp: 0/15
Pokemon: Rhyhorn Nickname: Rumble Gender: Male Nature: Stoic as a stone, is rather easily amused though. Lv. 45 HP: 450/450 Ability: Rock Head - Prevents recoil damage from attacks. Hold Item: Attacks: Take Down - 90 || user takes recoil damage equal to 1/4 of the damage dealt. Chip Away – 70 || ignores any changes to the target's Defense and evasion. Stone Edge – 100 || 1/10 chance for critical hit Drill Run - 80 || 1/10 chance for critical hit Exp: 1/19
Pokemon: Gliscor Nickname: Fang Gender: Male Nature: Jolly Lv. 44 HP: 440/440 Ability: Hyper Cutter - Opponent cannot lower this Pokemon's Attack value. This Pokemon may still lower its own Attack value using a move of by itself Hold Item: Attacks: Poison Jab- 80 || 7/10 Chance of Poison Night Slash– 70 || 1/10 Chance to critically hit X-Scissor – 80 Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Exp: 25/31
Pokemon: Chifaera Nickname: - Gender: Male (?) Nature: Height: 7' Lv. 16 HP: 160/160 Ability: Poison Heal - If the Pokémon is poisoned or badly poisoned, it will gain 1/8 of its maximum HP at the end of each turn instead of taking damage. Hold Item: Attacks: Bite - 60 || 4/10 chance of making the target flinch Body Slam - 85 || 7/10 chance to paralyze. If target has used minimize, the base power is doubled. Poison Fang - 50 || 1/2 Chance to Badly Poison Air Slash - 75 || 3/10 Chance to Flinch target Exp: 2/26
Pokemon: Giratina (shiny) Nickname: Neon Gender: Genderless (Identifies as Male) Nature: Lv: 41 HP: 410/410 Ability: altered forme Pressure - Intimidates the opponent to not use the same move consecutively. If a pokemon with Pressure is in the active party, the chances of encountering pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest. Hold Item: Attacks: Slash - 70 || 1/10 chance to critically hit Dragon Claw - 80 Earth Power - 90 || 1/2 chance to lower targets special defense Aura Sphere - 80 || Ignores accuracy & evasiveness EXP: 5/16
Pokemon: Sylveon (shiny) Nickname: Gina Gender: Female Nature: Relaxed Lv: 30 HP: 300/300 Ability: Cute Charm - The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokemon Hold Item: Attacks: Dazzling Gleam - 80 Dig - 80 || User digs underground on first turn, strikes the next turn Bite - 60 || 4/10 chance of making the target flinch Round - 60 || doubles in power if used consecutively by an ally EXP: 14/28
Pokemon: Mightyena Nickname: Kuno ☻ Gender: Male Nature: Jolly. Loyal and generally happy. Somewhat of a goofball Lv: 31 HP: 310/310 Ability: Moxie- This Pokemon's attack is raised by one stage upon KOing a Pokémon Hold Item: Attacks: Roar- Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) Howl - Raises user's attack by one stage Crunch - 80 || 7/10 chance to lower opponent's defense one stage Bite - 60 || 4/10 chance of making the target flinch EXP: 26/40
Pokemon: Altaria (shiny) Nickname: Auriel ☻ Gender: Male Nature: Brave, well-mannered Lv: 35 HP: 350/350 Ability: Pixilate - Normal-type moves become Fairy-type and do x1.3 damage when used by a pokemon with this ability Natural Cure - The Pokemon's status ailments are healed when withdrawn from battle Hold Item: Altarianite Attacks: Fly - 90 || 1. takes to the air (mostly invulnerable) 2. attacks Hyper Voice - 90 Heatwave - 95 || 4/10 Chance of Burn Dragon Pulse - 85 Exp: 3/38
Pokemon: Tyrantrum Nickname: Rex Gender: Male Nature: Adamant. motivated by food. Lv: 40 HP: 400/400 Ability: Strong Jaw - All biting attacks used by this Pokemon do x1.3 damage Hold Item: Attacks: Stomp - 65 || 4/10 chance of making target flinch, power is doubled if used on a pokemon who has used minimize. Iron Tail - 100 || 7/10 chance of lowering opponent's defense by one stage Crunch - 80 || 7/10 chance to lower opponent's defense one stage Bite - 60 || 4/10 chance of making the target flinch Exp: 39/40
Pokemon: Mareep Nickname: Noe Gender: Male Nature: Lax: Nonchalant; Energy conservative; Loves Cheri berries Lv. 10 HP: 100/100 Ability: Static - The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokemon Hold Item: Attacks: Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Thunder Shock - 40 || 4/10 chance of paralysis Thunder Wave - Causes Paralysis Tackle - 50 Exp: 1/15
Pokemon: Empoleon Nickname: Irvin Gender: Male Nature: Quiet Lv: 37 HP: 370/370 Ability: Defiant - Raises user's attack by two stages each time any of their stats are lowered by opponents Hold Item: Mystic Water (necklace) Attacks: Peck - 35 Surf - 90 || Hits All Adjacent Pokemon Bubble Beam - 65 || Lowers Opponent's Speed One Stage Metal Claw - 50 || 1/2 chance of raising user's Attack by one stage EXP: 3/38
Pokemon: Goodra Nickname: Jelly Gender: Male Nature: Lv: 5 HP: 50/50 Ability: Gooey - Contact with the Pokemon lowers the attacker's Speed stat by one stage Hold Item: Exp. Share Attacks: Outrage - 120 || Inflicts damage for 2-3 turns, user is confused afterwards Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Tackle - 50 Bubble - 40 || 1/10 chance of lowering opponent's speed one stage EXP: 0/15
Pokemon: Buneary Nickname: Gender: Male Nature: Lv: 22 HP: 220/220 Ability: Limber - The Pokemon cannot be Paralyzed while having this ability Hold Item: FP: 0/5 Attacks: Pound - 35 Ice Punch - 75 || 3/10 chance of freezing target Defense Curl - Raises user's defense by one stage, doubles the power of rollout and ice ball as long as the user remains in battle Foresight - Allows fighting and normal attacks to hit a targeted Ghost EXP: 3/27
Pokemon: Kirlia Nickname: Felix Gender: Male Nature: Calm and Stoic. Lvl: 24 HP: 240/240 Ability: Telepathy - Protects against damaging moves from allied Pokemon Attacks: Growl - Lowers target's physical attack by one stage Confusion - 50 || 4/10 chance to cause confusion Magical Leaf - 60 || unaffected by changes to accuracy stat and evasion stat. Teleport - Allows User to Flee Wild Battles; Also warps player to the last pokemon center they visited Exp: 11/34
Items:
Pokedex Poke Ball: ∞ GS Ball: 1 Ultra Ball: 5 Luxury Ball: 1 Dusk Ball: 1 Love Ball: 2 Friend Ball: 2 Shiny Ball: 1 Potions: ∞ Max Revive: 3 Sweet Heart: 5 Balm Mushroom: 1 Shiny Stone: 1 Dawn Stone: 1 Moon Stone: 1 Mawilite: 1 Altarianite: 1 (held by Auriel) White Flute: 1 Eviolite: 1 Crystal Shard: 2 Mail Letters: 3 Explorer Kit: 1 Taiko Drum: 1 (to be given to Ajicka at a later date) Paper Lantern: 1 Vs Seeker: 1 Sweet Incense: 1 Exp Share: 2 (1 held and being used by Jelly) Mystic Water: 1 (held by Irvin) Heart Scale: 6 Big Mushroom: 2 Rare Candy: 0 Lucky Egg: 1 TM#25 Thunder TM#80 Rock Slide TM#26 Earthquake x 2 TM#71 Stone Edge TM#53 Energy Ball TM#104 Scald TM#36 Sludge Bomb TM#98 Power-Up Punch TM#97 Dark Pulse HM#01 Cut HM#02 Fly HM#03 Surf HM#04 Strength =====(Berries:) Leichi: 2 Ganlon: 1 Salac: 1 Petaya: 6 Apicot: 1 Kelpsy: 5 Roseli: 5 Sitrus: 5 Colbur: 5 Leppa: 5 Maranga: 5 Starf: 5 Enigma: 5 Lansat: 5 Oran: 5 Chesto: 5 Grepa: 5 Aguav: 5 =====(Badge Case:) Kalos: Bug Badge Cliff Badge Rumble Badge Plant Badge =====(random things in her bag) [modified {imagine a pipboy 3000}] Holo Caster (equipped on left arm) some random assorted snack foods A re-usable bottle (currently holding plain ol' water) A change of clothes Small first aid kit 1 Pokemon grooming brush Spirit Beads (being worn around the neck) fire-type pokemon charm bracelet (equipped on right wrist) 2 sapphire blue ribbons a few bags of Konpeito a pouch of volcanic ash
Movement 3/3 || Wild Pokemon: 97/3 || NPC Battle: 116/15 || Item Bump: 7/10 Heart Scale, 4/10 Red Shard || 4/35 Sitrus Berry Tree (#1), 4/35 Sitrus Berry Tree (#2), 3/35 Sitrus Berry Tree (#3), 3/35 Sitrus Berry Tree (#4), 4/35 Sitrus Berry Tree (#5) || Need to Claim: Blue Flute, 10/10 Heart Scale x2, x5 Berries of any type (from 1st badge achievement), Latias || Wishlist: Heart Scales, Crystal Shards, Big Mushrooms, Expert Belts, Flying Gems, TM Earthquake, Razor Claw
Team OOB:
▀▀▀▀▀▀▀▀▀ T E A M ▀▀▀▀▀▀▀▀▀
⇨xxN A M E: 秀风 (Xiu Feng “Beautiful/Elegant Wind”) - Lupup T Y P E: L E V E L: 17 G E N D E R: ♀ N A T U R E: Bold - Speaks her mind, courageous, likes to explore, believes Vince to be her ward. A B I L I T Y: Adaptability - If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage H O L D I N G: N/A A T T A C K S: Bite - 60: 4/10 Chance to Flinch target, Makes contact Leer - Lower targets physical defense one stage, hits Multiple Targets Disarming Voice - 40: Ignores accuracy & evasiveness Tackle - 50: Makes Contact
- 170/170HP | Status: None | 26/27 EXP | Next Move: Lv. 21 - Dragonbreath | Evolve at level 30 while gym battling
⇨xxN A M E: 林花 (Lin Hua “Forest Flower”) - Mega Sceptile T Y P E: L E V E L: 17 G E N D E R: ♀ N A T U R E: Calm - Very level headed, acts as the peacekeeper of the team A B I L I T Y: Lightningrod - Electric-type moves are drawn to this Pokémon. Electric-type moves will do no damage and the Pokémon's Special Attack is raised one stage. H O L D I N G: Sceptilite: Mega Evolves Sceptile - Atk x1.2, Sp.Atk x1.3, Speed x1.1 A T T A C K S: Leaf Storm - 130: Lowers user's special attack by two stages Drain Punch - 75: Restores HP to the user equal to 1/2 of damage dealt, Makes Contact Rock Slide - 75: 4/10 Chance to Flinch target Giga Drain - 75: Restores HP to the user equal to 1/2 of damage dealt.
- 170/170HP | Status: None | 15/27 EXP
⇨xxN A M E: 黎玉 (Li Yu: “Black Jade”) - Dratini T Y P E: L E V E L: 17 G E N D E R: ♀ N A T U R E: Jolly - Very perky and generally positive A B I L I T Y: Shed Skin - Every turn, this Pokémon has a 3/10 chance of healing from a status condition H O L D I N G: Eviolite: If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle. A T T A C K S: Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage, makes contact. Fire Blast - 110: 4/10 Chance of Burn Dragon Rush - 100: 3/10 Chance of Flinching, Makes Contact Thunder - 110: 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage
- 170/170HP | Status: None | 15/27 EXP | Next Move: Heart Scale - Iron Tail | Evolve at level 30
⇨xxN A M E: 太力 (Tai Li: “Great Strength”) - Tyrunt T Y P E: L E V E L: 13 G E N D E R: ♂ N A T U R E: Rash - Temperamental and bull headed, thinks he knows better A B I L I T Y: Sturdy - Attacks that would knock out this pokemon in one hit will leave 1 HP instead. H O L D I N G: N/A A T T A C K S: Tackle - 50: Makes Contact Tail Whip - Lower targets physical defense one stage Roar - Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle), (Priority -6) Stomp - 65: 4/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize, Makes Contact
- 130/130HP | Status: None | 22/22 EXP | Next Move: Heart Scale - Outrage, Head Smash (Tyrantrum), Big M. - Ice Fang, TM - Earthquake | Evolve at level 39
⇨xxN A M E: 海兰 (Hai Lan “Sea Orchid”) - Dragalge T Y P E: L E V E L: 17 G E N D E R: ♀ N A T U R E: Lonely - Not very social, admires Vince A B I L I T Y: Adaptability - If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage H O L D I N G: N/A A T T A C K S: Toxic - Badly poisons target Gunk Shot - 120: 7/10 Chance to Poison Dragon Pulse - 85 Aqua Tail - 90: Makes Contact
⇨xxN A M E: Unnamed - Ghoizard T Y P E: L E V E L: 5 G E N D E R: 0 N A T U R E: Naughty - Impudent, selfish, and unnecessarily cruel A B I L I T Y: Marvel Scale: Attacks that hit this pokemon will do 1/2 damage when induced with a major status condition H O L D I N G: N/A A T T A C K S: Leer - Lower targets physical defense one stage Night Shade - Inflicts damage equal to user's level. Type Effectiveness Not Included. --- ---
- 50/50HP | Status: None | 9/15 EXP | Evolves at level 16 at night | Next Move: Lv 10 - Detect
[Inactive]
⇨xxN A M E: Olivia - Noibat T Y P E: L E V E L: 16 G E N D E R: ♀ N A T U R E: Quirky - Hyper and Easily Excitable, Somewhat Skittish A B I L I T Y: Frisk - Searches opponent for an item and knocks it away, preventing them from using it or gaining is effects. (Item will be returned at the end of the battle) H O L D I N G: N/A A T T A C K S: Super Fang - Does damage equal to 1/2 target's current HP, Makes Contact Supersonic - Confuses Target Tackle - 50, Makes Contact Leech Life - 20, user regains HP equal to 1/2 damage dealt, Makes Contact
⇨xxN A M E: 煌辰 (Huang Chen “Bright Morning”) - Charmander T Y P E: L E V E L: 15 G E N D E R: ♀ N A T U R E: Adamant - Very determined, wants to prove herself A B I L I T Y: Blaze - When HP is below 1/3rd, fire type attacks do x1.5 damage H O L D I N G: Expert Belt: When this item is held, if the holder uses an attack on the opponent which is Super Effective, its power is increased x1.2 A T T A C K S: Scratch - 40: Makes Contact Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage, Makes Contact Heat Wave - 95: 4/10 Chance of Burn, Multi Hit Dragon Rush - 100: 3/10 Chance of Flinching, Makes Contact
⇨xxN A M E: 荫灵 (Yin Ling “Shade Spirit”) - Deino T Y P E: L E V E L: 12 G E N D E R: ♂ N A T U R E: Impish - Bites everything, likes to provoke people and cause trouble A B I L I T Y: Hustle - Doubles the damage of all physical attacks, however all physical attacks have a 1/5 chance to miss. If a pokemon with Hustle is in the active party, the chances of encountering pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest. H O L D I N G: N/A A T T A C K S: Headbutt - 70: 4/10 chance to flinch target, Makes Contact Focus Energy - All attacks have a 1/10 of a critical hit. The chance to critically hit increases by 1/10 up to 5 times, with max at 5/10. Dragon Rage - 40: Unaffected by weaknesses/resistance, does not ignore type immunity Dark Pulse - 80: 3/10 Chance to Flinch target
⇨xxN A M E: 伟河 (Wei He “Mighty River”) - Kingdra T Y P E: L E V E L: 20 G E N D E R: ♂ N A T U R E: Serious - A B I L I T Y: Sniper - Critical Hits by this pokemon do x3 damage instead of x2 H O L D I N G: N/A A T T A C K S: Hydro Pump - 110 Blizzard - 110: 3/10 Chance to Freeze, Multi Hit Dragon Pulse - 85 Yawn - Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target.
- 200/200HP | Status: None | 0/15 EXP | Next Move: Lv 26 - Focus Energy, Heart Scale - Iron Head
⇨xxN A M E: 翔 (Xiang: “To Soar”) - Salamence T Y P E: L E V E L: 11 G E N D E R: ♂ N A T U R E: Hardy - Dependable, strong silent type A B I L I T Y: Moxie - This Pokemon's attack is raised by one stage upon KOing a Pokémon H O L D I N G: N/A A T T A C K S: Rage -20: if used in succession, each time the user is hit, this move does 10 more damage, makes contact Fire Fang - 65: 3/10 Chance to Flinch target, 4/10 Chance To Burn, makes contact Dragon Tail - 60: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle), Makes contact (Priority -6) Thunder Fang - 65: 3/10 Chance to Flinch target, 4/10 chance of paralysis, Makes Contact
- 110/110HP | Status: None | 7/21 EXP | Next Move: Heart Scale - Iron Tail, Big M - Dragon Rush, Hydro Pump
▀▀▀▀▀▀▀▀▀ I T E M S ▀▀▀▀▀▀▀▀▀
Key Items:
Xtranceiver
[Contacts]
Cheria Barnes Isis Nikon Olivia Beaumont (Listed as Olive)
Vince took Olivia's teasing comment in stride, calmly taking a drink of his beer before continuing to explain his thought process on the matter of kimonos. He was greatly amused, watching as Olivia's expression shifted to a stunned one, stammering in surprise until she managed to thank him for the compliment. "You're welcome." Vince said with a smile, chuckling a bit as she blushed and ducked down. Seeing her like that made it easier to understand why she was so eager to tease him all the time. He had to admit, it was pretty amusing and cute. Once she was recomposed, they began their little drinking game, Vince starting things off by revealing that he liked spicy food, didn't like sweets, and couldn't sing. Olivia made sure Vince knew that his food tips were noted, in case she ever bought him some food, but that she wanted to hear him sing, bad or not. At least she allowed that it could be when they were alone, but Vince still shook his head. "It's your funeral. Trust me, a yowling glameow would sound much better than me." He explained with a laugh.
The game continued in this manner until it dissolved into a friendly conversation of memories and fun facts between the two. Quite a bit of time had passed, and both Vince and Olivia had made their way through more than a few drinks each, so Vince spilled some of his thoughts and feelings on the previous battle, and why it irked him so much. Olivia sympathized with him, insisting that Vince was great at a lot of things, and that he shouldn't let the battle get to him too much. "That's easier said than done when you come from a prestigious line of dragon tamers.... I very deeply feel all of my failures with this much pressure." Vince laughed mirthlessly. "But as I said, I'll get over it, with time.... And more beer...." He insisted with a wry grin, pushing the topic of dreams for the future back onto Olivia for a much needed change. She thought for a moment, before decisively suggesting that she wanted to get married within the next few years, since given her current age it was getting close to the time she wanted to settle down and have a family.
Vince smiled a bit at that. "Around thirty is a good age to settle down I think, but don't rush anything if you get to be that age and haven't found anyone. Let things happen in their own time, marry someone that you're sure you love." He offered sagely. "Are you dating anyone currently?" He asked curiously. He'd talked about his ex, but he didn't recall Olivia mentioning if she was single or not, or having any past relationships of her own, and Vince was honestly rather curious. When she suggested that he was the type of guy that she'd want to marry though, Vince blinked in surprise. When he was drunk, Vince was a lot more relaxed, but even in his current state, that was quite shocking to hear. As she went on to explain her previous comment, Vince eventually was able to relax again, though he still felt a bit sheepish, smiling a bit and running a hand through his hair with an embarrassed chuckle as she pointed out that they probably had more conversations than she'd had with some of her family. "Really? I'd thought you were just naturally social." He suggested with a grin. "I have to agree though. I'm not much for words, but you're very easy to talk to.... Even when I haven't been drinking." He laughed. "But thank you. I haven't thought too much about marriage.... It's certainly something I want to do in the future, but I suppose I've just been so focused on other things... Having a recent break up probably didn't help that either." He simpered. "But.... I think you would make a wonderful wife. You really bring out the best in people, and you're selfless; you really care about others." He pointed out with a light smile.
(( Lin's Tokens: 446, Huang Chen's Tokens: 317 ))
KipsterHipster
Posted: Mon Sep 12, 2016 8:57 am
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XXQuest Item - Heart Scale: 3 / 10 XXArea Specific Item - Big Mushroom: 26 / 40 XXWild Pokémon Encounters: 341 / -- XXTrainer Encounters: 341 / 15 XXTraveling Post: 3 / 3 XXXXXXXX↘Moving to: ┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛
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Cheri of course was already setting to work at figuring out what to purchase with their collection of tokens. If there was anyone aware that it would take Lafayette a decent amount of time to even determine what was even worth getting. She had some ideas of her own though. While the man fished about for his lotto tickets to confirm if he’d won anything more, the Espurr took some of the tokens and hoped down to hobble to the nearby prize booth.
Once more she encountered the same Ralts from earlier, though this time a count wasn’t necessary. She’d grabbed precisely the right amount and set them on the counter, staring the pokemon down before gesturing to the small incense devices directly under her. The Ralts stared and nodded, turning and gesturing to the attendant to fetch the indicated items. The man handed over the two mysterious incense, swiping the tokens as he did. Cheri nodded and took the two incenses, hopping down and heading back over to Lafayette, eyeing the two things curiously. This was a bit of a gamble but judging from their earlier experiences, things like this could be useful.
Tokens Exchange from Lafayette Mysterious Incense x 2 (250 x 2 = 500 Tokens) 2122 – 500 = 1622 Tokens Left
Eve the Ivysaur♀ LVL: 29 | HP: 290/290 | EXP: 38/39 FP: 0/5 (0/10)
Ability Overgrow: When HP is below 1/3rd Grass type attacks do x1.5 damage.
Attacks NRM | PHY || Tackle:50 DMG. DRK | PHY || Knock Off:65 DMG; Removes targets held item for the rest of the battle. Increase power by 1.3 if removing an item this way. GRS | SPC || Giga Drain:75 DMG; Restores HP to the user equal to 1/2 of damage dealt. GRS | PHY || Power Whip:120 DMG.
(Next Move: )
Held Item Meadow Plate:Grass type attacks do x1.2 damage, but if a grass type is using the attack, it does x1.3 instead.
Ability Intimidate: Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected.
Attacks DRK | PHY || Bite:60 DMG; 4/10 Chance to Flinch target. THN | PHY || Thunder Fang:65 DMG; 3/10 Chance to Flinch target, 4/10 Chance of paralysis. FRE | PHY || Fire Fang: 65 DMG; 3/10 Chance to Flinch target, 4/10 Chance to burn. FHT | PHY || Close Combat:120 DMG; Lowers users physical & special defense one stage.
(Next Move: Extreme Speed, Lvl. 34 )
Held Item None:N/A
- - - - -
Dova the Noivern♀ LVL: 31 | HP: 310/310 | EXP: 33/41 FP: 0/5 (0/10)
Ability Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard.
Attacks FLY | PHY || Fly: 90 DMG; Flies up into air and is temporarily invincible for first turn, strikes on second turn. NRM | SPC || Boomburst:140 DMG. DRG | SPC || Dragon Pulse:85 DMG. FLY | SPC || Hurricane:110 DMG; 7/10 chance of confusion, hits Pokemon in the air during semi invulnerable stage of an attack for double damage.
Ability Own Tempo: This Pokémon cannot be Confused while having this ability.
Attacks FAY | SPC || Disarming Voice:40 DMG; Ignores accuracy & evasiveness. PSY | SPC || Psybeam:65 DMG; 4/10 Chance to Confuse. NRM | PHY || Covet:60 DMG; Steals targets hold item (Item is returned at the end of the battle). PSY | PHY || Zen Headbutt:80 DMG; 3/10 Chance to Flinch target.
(Next Move: Psyshock, Lvl. 25)
Held Item Mind Plate:Psychic type attacks do x1.2 damage, but if a psychic type is using the attack, it does x1.3 instead.
- - - - -
Ori the Shinx♂ LVL: 28 | HP: 280/280 | EXP: 3/33 FP: 0/5 (0/10)
Ability Intimidate: Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected.
Attacks ELE | SPC || Thunder:110 DMG; 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage. BUG | SPC || Signal Beam:75 DMG; 4/10 Chance of Confusion. ELE | SPC || Charge:Raise special defense one stage; Next electric-type attack does x2 damage. ELE | SPC || Shock Wave: 60 DMG; Always hits, does not hit Pokemon using Fly, Dig, or Dive
(Next Move: Evolution )
Held Item EXP. Share:Pokemon holding this item get extra EXP equal to 1/2 the base EXP gained from battles up to level 30.
- - - - -
INACTIVE POKEMON
INVENTORY
Pokeballs - Infinite Pokeballs - Quick Ball x 3 - Friend Ball x 2 - Moon Ball x 1
Restoration Items - Infinite Potions - Moomoo Milk x 1 - Lemonade x 2 - Sweet Hearts x 1
Hold Items - Wise Glasses x 1 - Dread Plate - Mind Plate (Equipped to Espurr) - Sky Plate - Splash Plate (Equipped to Dewott) - Meadow Plate (Equipped to Ivysaur)
Special Items - Heartscales x 2 - Balm Mushroom x 1
3/3 Movement | 87/5 Pokemon Encounter | 96/15 Trainer NPC | Item Bumps: 25/40 TM Swagger, 5/10 Red Shard | Sitrus Tree: 3/35 | Need to Claim: 10/10 Red Shard x2, lv 10 Cradily, Level 10 Cybun | Wishlist: Expert Belt (30 posts), Heart Scales, Lagging Tail, TM Earthquake
Team OOB:
With Scarlett's job mostly done, her attention was trained on her crew, observing them at work. It seemed Huey and Riley managed to track down a few people and get information out of them, while Cerbera seemed to make progress on the grunt she found, even though she soon called out that he had been useless as far as information went. "Let 'im go. Killing him neu would be a kindness." She smirked. The grunt was probably so embarrassed right now that he wished he were dead. Scarlett wasn't so merciful. With that taken care of, she approached Cerberra and glanced back towards Huey and Riley. "Daen't worry about not getting any info. I think I've got a clearer picture and a lead from mine, so I'm satisfied. The next step is to go see what yer teammates found out." She nodded, starting to walk towards Huey and Riley.
When she closed the distance, she smiled down at the children. "You two certainly look the excited bunch. Figure something out did ya? She asked curiously, interested in hearing what they had to say. Even though Scarlett was certain she had the big picture put together, she was always open to hear information from more reliable sources just to double check her facts. After all, it was more likely that these trainers would tell the truth than a grunt threatened with their life, and even though Scarlett was pretty good at reading people, she could never be one hundred percent sure unless she had a psychic around. Even then, the person she was interrogating could possibly be trained to resist or fool mind readers, or the psychic could flat out be lying to her. She also didn't want to share her information with the children just yet; hearing what they had found out on their own would be a bigger testament to their sleuthing skills.
Scarlett's thoughts were interrupted by the buzzing of her wrist, indicating a text message. It was from Zak. Annoyed, Scarlett opened the message, expecting some snark over her name, but surprisingly he was simply notifying her that she had left Mako behind, and that he was now in the main entrance. Scarlett started working on a reply, but movement caught her eye, looking up to see Mako rolling towards her. "Ah, there ya are." She smiled as he came to a stop and whined at her. "Oh come off it ya big baby. I didn't farget about ya." She insisted, stroking his hide with a hand while she texted Zak with the other.
I didn't forget him, I just didn't want to be the one to separate Ten from her chew toy, but anyways it looks like he found me.
She sent the message, refusing to thank him. He wasn't getting any graciousness from her right now. She was still quite upset with him after all, but that could be settled on the basketball court later.
(( Token Count: 928 ))
▀▀▀▀▀▀▀▀▀ T E A M ▀▀▀▀▀▀▀▀▀
⇨xxN A M E: Vandal - Zoroark / (Human Guise) T Y P E: L E V E L: 7 G E N D E R: ♂ N A T U R E: Lax: Likes to take it easy, still somewhat mischievous A B I L I T Y: Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. H O L D I N G: N/A A T T A C K S: Night Daze - 85: Lower targets accuracy one stage U-Turn: 70: Switches with a Pokémon in active party, Makes contact Scratch - 40, Makes contact Pursuit: 40: Double damage if the opponent is switching out (Priority +7), makes contact
70/70 HP | Status: None | 3/17 EXP | Next Move: TM Swagger, Lv 13 Fury Swipes, Heart Scale: Foul Play, Big Mushroom: Extrasensory
⇨xxN A M E: Pearl - Wartortle T Y P E: L E V E L: 27 G E N D E R: ♀ N A T U R E: Relaxed - Laid back and easy going, determined to get things done when she puts her mind to it. A B I L I T Y: Torrent - When HP is below 1/3rd, Water type attacks will do x1.5 damage H O L D I N G: N/A A T T A C K S: Bite - 60: 4/10 chance to flinch target, makes contact Dragon Pulse - 85 Blizzard - 110: 3/10 Chance to Freeze, hits multiple targets Water Pulse - 60: 4/10 Chance to Confuse
270/270 HP | Status: None | 7/32 EXP | Next Move; TM (Blastoise) - Earthquake, Balm Mushroom: Origin Pulse | Evolve at level 36
⇨xxN A M E: Luna - Gekkit T Y P E: L E V E L: 22 G E N D E R: ♀ N A T U R E: Docile - Playful and naive. A B I L I T Y: Battle Armor - Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage. H O L D I N G: Blackglasses: Dark type attacks do x1.2 damage A T T A C K S: Draining Kiss: 50: Restores HP to the user equal to 3/4 of damage dealt. Bite - 60: 4/10 Chance to Flinch target, makes contact Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage, makes contact Zen Headbutt - 80: 3/10 Chance to Flinch target, makes contact
220/220 HP | Status: None | 7/32 EXP | Next Move; Level 36 - Dark Pulse (Arusune) | Evolve at level 23 (7pm - 5am) While holding Blackglasses
⇨xxN A M E: Aegis - Aegislash T Y P E: / L E V E L: 23 G E N D E R: ♂ N A T U R E: Serious - Dutiful and protective A B I L I T Y: Stance Change - Takes on Shield Forme when using non attack moves or out of battle, reduces opponents attacks by 1/10 of the total damage while in Shield Forme. Takes on Sword Forme when using attack moves in battle, doing an extra x1.1 damage to all Attacks, Physical and Special, while in Sword Forme. H O L D I N G: N/A A T T A C K S: Sacred Sword - 90: Ignores targets stat changes, Makes Contact King's Shield - Protects against attacks, and lower targets physical attack two stage if the attack made physical contact. The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) Iron Head - 80: 4/10 Chance to Flinch target, Makes Contact Night Slash - 70: 1/10 Chance to critically hit, Makes Contact
230/230 HP | Status: None | 9/28 EXP |
⇨xxN A M E: Damien - Houndour T Y P E: / L E V E L: 21 G E N D E R: ♂ N A T U R E: Lax - Very laid back, takes lots of naps, can be aggressive when he wants to be. A B I L I T Y: Early Bird - Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes H O L D I N G: N/A A T T A C K S: Ember - 40: 4/10 Chance of Burn Bite - 60: 4/10 Chance to Flinch target, Makes Contact Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage, Makes Contact Rest - Restore full hp and cure of all conditions, then sleeps for 2 Turns
210/210 HP | Status: None | 18/26 EXP | Evolves at level 24 | Next Move: Big M. - Thunder Fang, Heart Scale Houndoom - Inferno
⇨xxN A M E: Dotty - Solosis T Y P E: L E V E L: 16 G E N D E R: ♀ N A T U R E: Timid - stereotypical "nerd", speaks in binary code or via visuals using her psychic aura, nearsighted, can't see well and needs glasses. A B I L I T Y: Magic Guard - Prevents indirect damage from weather conditions, status ailments such as burn and poison, and attacks such as curse, leech seed, and fire spin, but it does not stop them from being induced. Damage caused by entry hazards, such as Spikes, recoil and crash damage is prevented. Magic Guard will also prevent Life Orb's HP deduction without negating its power boost. Damage from confusion still occurs. Magic Guard does not prevent a Pokémon from cutting its own HP, such as with Belly Drum, Substitute, or Curse when used by a Ghost type. Destiny Bond and Perish Song can still cause a Pokémon with Magic Guard to faint. H O L D I N G: Life Orb: All attacks do x1.3 damage, but the holder looses 1/10 max HP every turn. A T T A C K S: Thunder - 110: 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Reflect - Reduces damage from physical attacks by 1/2 for 5 Turns Hidden Power - 60: Generate a number 1-18. The number results in the moves typing. Light Screen - Reduces damage from special attacks by 1/2 for 5 Turns
160/160 HP | Status: None | 15/21 EXP | Next Move; Level 25 - Psyshock, TM Focus Blast (Reuniclus)
[Inactive]
Listed fully in Pokedex
▀▀▀▀▀▀▀▀▀ I T E M S ▀▀▀▀▀▀▀▀▀
Key Items:
Xtranceiver
[Contacts]
Skye Zakhav Yashin (Contact listed as "Russian a*****e") Cyrus Lark
National Pokedex Lucky Doubloon, Escape Rope, Hunting Knife, Lighter, Loranne and Roxanne. Ebony Violin, Dotty's Research Notes, Mega Earring, -Spear Key
Blue Flute Old Rod
Pokeballs:
Pokeballs x ∞ Primer Balls x ∞
Consumables:
Potions x ∞ Lum Berry x 41 Sitrus Berry x11 Cheri Berry x 5 Rawst Berry x 3 Sweet Hearts x 5 Lava Cookie x 4 Rare Candy x 5 Big Mushroom x 3 Heart Scale x1 Explorer Kit x1
Olivia pursed her lips before she pressed them into a thin line, obviously still recovering from Vince's unexpected compliment. It wasn't even that she couldn't take a compliment, it was just.. something of that magnitude from Vince was, just surprising; pleasantly surprising, embarrassingly surprising. With her cheeks still burning the pinkette could only nod numbly at Vince before she exhaled slowly, waited until the warmth on her cheeks had faded away, and got ready to start their game. Although she lost the first round, on the upside Olivia was able to learn a few more facts about Vince, which was what she truly wanted, and after making a mental note on the man's preferred flavor of food she couldn't help but to tease him on his 'terrible' singing, requesting a private concert later down the way. "Maybe we should catch a Glameow, to truly compare," she mused, a half grin quickly becoming visible.
Several drinks, and rounds, later and Olivia was starting to finally feel the effects of her alcohol consumption, her thoughts were becoming murky and she found difficulty thinking straight; her cue to stop drinking. Of course, by the time she'd reached that point she and Vince had already shared a few stories with each other, the latter had even confessed how their battle against Zinzilon had left him. "Mm, I can only imagine," Olivia murmured, closing her eyes for a moment. She didn't come from a family with such deeply rooted values as Vince did, though she could at least empathize with the pressure that probably came with it. The pinkette gave a soft smirk, slightly playful albeit sympathetic, and gave a nod to Vince's words. "Well luckily for you, we at least have enough beer," she pointed, optimistically. The conversation turned to Olivia, and her goals for the future, and after tearing herself from the mental enunciation of the word 'aspiration'--Arceus, she really was tipsy, wasn't she?--she admitted to wanting to get married. In her eyes it was the next stage in her life, of course she was going to give herself a bit more time for 'herself', i.e. concentrate on her job and her social life, but in a few years she'd have to switch priorities.
Olivia nodded her head along to Vince's 'sage' advice, unable to help but laugh afterwards. "Thank you, Life Guru," she teased. "Mmmmm." The woman stretched as she gave Vince's question some thought, though it wasn't as if she needed to put much 'thought' into it. "Nope. I'm single, though only slightly ready to mingle," she confessed. "I haven't been in a relationship in... over a year? I think. The last one I was in, it ended because of a mutual break-up." Through the light fog that was currently her mind Olivia recalled the, it wasn't relief exactly, content she'd felt after her relationship had ended, they hadn't been happy together, the 'spark' had died, and she was just grateful that her then-boyfriend had felt the same way; it had made for their split to be that more easier. Turning her thoughts away from the past Olivia briefly reflected on the possible future, and without much easily confessed to Vince the type of man she could see herself with; which just so happened to be closely related to him. "I am," she confirmed, then chuckled. "You're just easy to talk to, I guess." That had been the case ever since she'd run into Vince, and for a moment Olivia recalled their time in the Distortion World; something could be said about two people who could easily keep a pleasant conversation going, even when in another dimension.
"Oh." Eyes dilating in surprise, Olivia quickly found her face regaining heat at Vince's words. "Heh.. Thanks." Once again she found herself at a loss for words, so rather than stumble around for something intelligent to say she simply thanked the man. A moment of silence passed between them. "We should probably get going," Olivia remarked abruptly, sliding from off her stool and landing back on the ground. "It's getting pretty late, and I think the fair is about to close." Thankfully, in her sudden haste to leave, the woman didn't forget to pay for their drinks, slipping out her wallet and handing the bartender a few bills. "Keep the change." Oliva gave herself moment to stretch before she began to walk back to the bar's exit, turning her head back around to make sure Vince was following. "We should turn in these.. tokens, and check to if we won anything else at that lotto," she suggested.
(Battle Recorder, x5 berries of choice, Chesto berry, Shalour Sable, Heart Scale x4, B. Mushroom, Eviolite, Revival Herb, Lucky Punch)
Active Party:
⇨xxN A M E: Valerian - Bisharp
T Y P E: L E V E L: 28 G E N D E R: Female NATURE: Modest: Goal-driven, has the tendency to tunnel-vision through life; Strong upholder of justice; Even-tempered ABILITY: Defiant: Raises user's attack by two stages each time any of their stats are lowered. Defiant does not activate for self inflicted status lowering moves such as Overheat or Leaf Storm HOLDING: N/A ATTACKS: Fury Cutter - 40: Damage doubles after each successful Hit, If not used consecutively, or misses, damage resets Iron Head - 80: 4/10 Chance to Flinch target Metal Burst - Takes the damage of the target's last attack and counters back with x1.3 damage Dark Pulse - 80: 3/10 Chance to Flinch target
280/280 HP | Status: None | 23/33 EXP | Next Move; Lv. 30 - Slash
⇨xxN A M E: Poppy - Happiny
T Y P E: L E V E L: 21 G E N D E R: Female NATURE: Sassy: Primadonna; Catty; Slow to warm up to others ABILITY: Natural Cure: The Pokémon's status ailments are healed when withdrawn from battle HOLDING: N/A ATTACKS: Charm - Lowers target's physical attack two stages Drain Punch - 75: Restores HP to the user equal to 1/2 of damage dealt Copycat - Copies the last move used Mud Bomb - 65: 7/10 chance of lowering target's accuracy one stage
210/210 HP | Status: None | 13/31 EXP | Next Move; Heart scale - Drain Punch
⇨xxN A M E: Cayenne - Cyndaquil
T Y P E: L E V E L: 23 G E N D E R: Female NATURE: Brave: Curious; Horrible liar; A bit of a space case ABILITY: Flash Fire: This pokemon is immune to fire type attacks. Activates when user is hit by a damaging Fire-type move. Once activated, user's Fire-type moves deal x1.5 more damage with type effectiveness for five turns HOLDING: Charcoal: Fire type attacks do x1.2 damage ATTACKS: Leer - Lowers target's physical defense one stage Tackle - 50 Flame Wheel: 60: 4/10 Chance of Burn Quick Attack - 40: Makes Contact (Priority +1)
230/230 HP | Status: None | 09/33 EXP | Next Move; TM - Wild Charge; lv. 31 - Swift
⇨xxN A M E: Licorice - Sableye
T Y P E: L E V E L: 18 G E N D E R: Female NATURE: Impish: Easy-going; Lazy; Funny, at least she likes to think she is ABILITY: Keen Eye: Prevents pokemon with this ability from losing accuracy HOLDING: N/A ATTACKS: Zen Headbutt - 80: 3/10 Chance to Flinch target Scratch - 40 Foresight - Allows fighting and normal attacks to hit a targeted Ghost Foul Play - 95: Inflicts damage using the target's physical attack increases and level attack bonuses instead of the user's
180/180 HP | Status: None | 19/28 EXP | Next Move; Heart scale - Thunder Punch
⇨xxN A M E: Blueberry - Lupup
T Y P E: L E V E L: 18 G E N D E R: Male NATURE: Rash: Earnest; Momma's boy; A bit of a goofball ABILITY: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage HOLDING: N/A ATTACKS: Bite - 60: 4/10 Chance to Flinch target Iron Tail - 100: 7/10 Chance of lowering target's physical defense one stage Disarming Voice - 40: Ignores accuracy & evasiveness Dragon Pulse - 85
180/180 HP | Status: None | 19/28 EXP | Next Move; Lv. 38 - Crunch
⇨xxN A M E: Ginseng - Bunnelby
T Y P E: L E V E L: 20 G E N D E R: Male NATURE: Hardy: Macho, a real man's man; Afraid of women ABILITY: Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10 HOLDING: N/A ATTACKS: Quick Attack - 40: (Priority +1) Leer - Lowers target's physical defense one stage Tackle - 50 Stone Edge - 100: 1/10 chance for critical hit
200/200 HP | Status: None | 17/29 EXP | Next Move; Lv. 18 - Mud Shot
Inactive Party:
⇨xxN A M E: ??? - Torchic
T Y P E: L E V E L: 10 G E N D E R: Female NATURE: Rash: Emotionless; Violent, a work in progress ABILITY: Speed Boost: The Pokémon’s Speed stat is raised by one stage at the end of every round HOLDING: Blazikenite: Mega Evolves Blaziken: Attk x1.3, Sp.Atk x1.2, Speed x1.1 ATTACKS: Growl - Lowers target's physical attack one stage Scratch - 40 Ember - 40: 4/10 Chance of Burn Sand Attack - Lowers target's accuracy one stage
100/100 HP | Status: None | 00/15 EXP | Next Move; Lv. 14 - Peck
⇨xxN A M E: ??? - Honedge
T Y P E: L E V E L: 10 G E N D E R: Genderless NATURE: N/A ABILITY: No Guard: All moves used by or against a Pokémon with this Ability cannot miss. It also allows Pokémon to be hit during the semi-invulnerable turn of Fly, Bounce, Dive, Dig, Shadow Force, Sky Drop, and Phantom Force. HOLDING: N/A ATTACKS: Precipice Blades - 100 Swords Dance - Raises user's physical attack two stages Tackle - 50 Fury Cutter - 40: Damage doubles after each successful Hit, If not used consecutively, or misses, damage resets
100/100 HP | Status: None | 00/15 EXP | Next Move; Lv. 13 - Pursuit
Item questing: Exp Share 4/40 [ reduced from 50 by Quena's Pickup ability ] posts Area Specific Item: Big Mushroom 15/30 [ reduced from 40 by Quena's Pickup ability ] posts
Jay smiled a bit. He let the other subjects drop back, for now, mostly because... something Sebastian said caught his attention. And his priority. "Ah, Sebs..." he started, frowning a bit. He paused, shifting. He felt like what he was about to say was incredibly obvious, but.... what Sebastian said... "Yew... do know that there are specific mega stones fer each pok'mon that can mega evolve, right...?" He reached back, rubbing the back of his neck. "'N yew... would have ta know which one ya want to get it... 'Less yer lookin' ta just pick 'un at random 'n see what happens...." He frowned a bit, then contorted his expression to amore uncertain one.
"Dunno, honestly... ah... really need ta take inventory..." he admitted, a wry smile crossing his face. He paused when his communicator went off, and stepped back slightly to answer. He smield, though, and returned, holding the device out. "Akshully this oughta be uh good opportunity ta do that. Here, Sebs. S'mah sister, Al. Y'all can discuss babies 'n such while ah take uh look't thuh things ah got. Just keep it ta pokemon babies, alright?" Oh, man, for a blind guy, he sure had a horribly teasing, toothy grin. Like he knew how badly it added to his playful joke.
'.... Y'know on second thought, Jay, maybe you oughta avoid visitin'. I'm gonna have ta hit yew fer that,' came a voice from the device. "Uh, w-wait... ahm I on speaker...?""Yew are, Al. Say hi to Sebs," Jay replied with a grin, still holding out the device, "'N don' worry, he's good people."
[ Package received from Jay's mom! To be opened when... there are more berries to claim >> ]
Total Tokens: 1012
[Token Log: 7/6 Gave 70 tokens to Sebs; 171 - 70 = 101 7/18 Stole/received 100 tokens from Ajicka; 414 + 100 = 514 7/21 Spent 450 for Herbal Remedy for Koda, to be used next post; 574 - 450 = 124 ]
Hard Stone Defense Band Soft Sand Attack Band x1 Black Flute x2 Rage Candybar x2 Explosive Seal x1 Mist Seal x10 Lansat Berries x3 Liechi Berries x2 Apicot Berries x1 Rose Bow x1 Shell Bell x1 Wise Glasses x2 Dream Gems x1 Exp Share x1 Big Mushroom
• Koda the Wispard [GS Ball] lvl 69. Exp: 18/26 Ability: Wonder Guard The Pokémon is only harmed by attacks that do x2 or x4 damage on type effectiveness Ghost Pokemon defeated: 57 Item: FP: 5/5 --/-- HP: 680/680 Attacks: Exorcism - 120 (70 + 50), Restores the users HP equal to half the damage dealt. If the target is a Ghost type pokemon, this attack will always inflict a burn (even if the secondary type is fire). Does not make contact, only hits a single target. ç•Ice Ball: Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Ice Ball, damage at each interval is twice the base amount. Fire Blast: 160 (110 + 50):, 4/10 Chance of Burn Defense Curl: Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle (Next Move: Ice Beam at 60 ) • Mime Jr, "Mimey" ♀, lvl 53. Exp: 7/50 Ability: Filter If the opponent attacks this Pokémon with an attack that does x2 damage, it will do do x1 damage, likewise damage of x4 will do x2 damage Item: Eviolite If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle. HP: 520/520 FP: 5/5 --/10 Attacks: ç•Fire Punch: 115 (75 + 40): 4/10 Chance of Burn ç•Ice Punch: 115 (75 + 40): 3/10 Chance to Freeze ~Dazzling Gleam: 120 (80 + 40) ç•Foul Play: 135 (95 + 40): Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's (Next Move: )
• Jesse, the [Mega] Beedrill ♀, lvl 57. Exp: 1/50 Ability: Adaptibility If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage [Non Mega: Swarm When HP is below 1/3rd, Bug type attacks do x1.5 damage ] Item: Beedrillite Atk 1.5 Speed 1.1 HP: 560/560 FP: 2/5 9/10 Attacks: Sludge Bomb: 120 (90 + 30): 7/10 Chance to Poison ç• Acrobatics: 85 (55 + 30): deals double damage if user isn’t holding an item. Damage still doubles if the item was used mid attack. •Bug Bite - 90 (60 + 30), Recieves the Effect From the Opponent's Held Berry ç•Assurance: 90 (60 + 30): Damage doubles if target already took damage in the same turn (Next Move: Fell Stinger at 45) • Odysseus 'Tod', the Dewott ♂, lvl 60. Exp: 36/50 Ability: Torrent Item: Muscle Band Physical attacks do x1.2 damage. FP: 5/5 --/10 HP: 475/600 Attacks: • Fly: 140 (90 + 50); User flies up on first turn, strikes on second turn ç•Aqua Tail: 140 (90 + 50) •Razor Shell - 125 (75 + 50), 1/2 chance of lowering Opponent's Defense One Stage •Iron Tail - 150 (100 + 50), 7/10 Chance of Lowering Opponent's Defense by One Stage (Next Move: Aqua Tail at 41) Jade the Meleeon ♀, lvl 56. Exp: 17/50 Ability: Justified When a pokemon with this ability is hit by a dark type move, it's attack is raised by one stage Item: FP: 0/5 10/10 HP: 250/510 Attacks: ç• Dig: 120 (80 + 40): User digs underground on first turn, strikes the next turn ç•Dynamic Punch: 140 (100 + 40): Confuses target pokemon ç•Bite: 100 (60 + 40): 4/10 Chance to Flinch target • ~Bulldoze: 100 (60 + 40): Lower targets Speed one stage, deals only half damage if Grassy Terrain is in effect (Next Move: Earthquake at 45 ) • "Quena" the Dedenne ♀, lvl 47. Exp: 31/50 Quena Status: <( ̄ー ̄)> Ability: Pickup Item: Choice Specs Special attacks will do x1.5 damage, but only allows the use of one move FP 4/5 5/10 HP: 440/440 Attacks: Signal Beam - 105 (75 + 30), 4/10 Chance of Confusing Target ~ Parabolic Charge: 80 (50 + 30); User recovers ½ of the damage dealt in HP ç•Play Rough: 120 (90 + 30): 1/2 chance to lower targets physical attack one stage •Iron Tail - 130 (100 + 30), 7/10 Chance of Lowering Opponent's Defense by One Stage (Next Move: )
Out of Party Pokemon
• Heracross ♂, lvl 59. Exp: 31/50 Ability: Skill Link [Guts, non-mega] Skill Link: Enables multi-strike moves that hit 2-5 times per use to always strike five times. Item: Heracronite Atk 1.4 Def 1.2 FP: 4/5 7/10 HP: 530/530 Attacks: •Rock Blast: 25: hits 2-5 times •Bullet Seed- 25 damage per hit, 2-5 hits + 10 Focus Blast: 160 (120 + 40): 1/2 chance of lowering targets special defense one stage •Pin Missile: 25: hits 2-5 times (Next Move: )
Zoey, the Zubat ♀, lvl 26. Exp: 14/36 Ability: Inner Focus This Pokémon will not flinch Item: Soothe Bell FP: 5/5 --/-- HP: 230/240 Attacks: •Leech Life - 20, User Recovers Half the HP Inflicted on Opponent Supersonic - Inflicts confusion on the opponent •Bite - 60, 4/10 Chance of Flinch • Wing Attack: 60 Damage (Next Move: Acrobatics at 30 )
Scy, the Scizor ♂, lvl 58. Exp: 45/50 Ability: Technician When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. Item: Scizorite Atk 1.2 Def 1.2 Sp.Def 1.2 FP: 3/5 3/10 HP: 450/450 Attacks: Ominous Wind - 90 (60 + 30), 3/10 Chance to Raise All Stats One Stage ç•Metal Claw: 80 (50 + 30): 1/2 chance of raising user's physical attack one stage • Wing Attack: 90 (60 + 30) Damage ç•Thief: 90 (60 + 30): Steals targets held Item (Item is returned at the end of the battle) (Next Move: Metal Claw 21 )
Mary Lee, the Numel ♀, lvl 59. Exp: 35/50 Ability: Simple Doubles the number of stages in a stat change effecting this pokemon Item: FP: 4/5 2/10 HP: 175/490 Attacks: Amnesia - Raises user's Sp. Defense by two stages Ancient Power: 100 (60 + 40): 3/10 Chance of raising all of user's stats one stage ~Lava Plume: 120 (80 + 40): 7/10 Chance of Burn • ~Earthquake: 140 (100 + 40): Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect (Next Move: Earthquake at 40 )
Pachirisu ♀, lvl 26. Exp: 2/20 Ability: Pickup
Item: FP: 0/5 0/10 HP: 0/220 Attacks: ~Growl: Lower targets physical attack one stage Cute ♥♥ Works great if the user goes last this turn Charm: Lower targets physical attack two stages Cute ♥♥ Badly startles Pokémon that the audience has high expectations of Nuzzle: 20: Paralyze opponent ♥♥ Badly startles Pokémon that used a move of the same type ç•Quick Attack: 40: (Priority +1) ♥♥♥ Causes the user to move earlier on the next turn (Next Move: )
Tria, the Rapidash ♀, lvl 12. Exp: 8/22 Ability: Flame Body Item:
• Crystal, the Squirtle ♀, lvl 13. Exp: 9/18 Ability: Torrent Item: Blue Scarf All beauty categorized attacks gain +1 appeal point HP: 100/100 FP: 1/5 8/10 Poffin Appeal: +9 Beauty +2 Cute [ Poffin History 1/7 consumed] Ribbons: Attacks: Focus Blast: 120: 1/2 chance of lowering targets special defense one stage ♥♥♥♥ Quite an appealing move Hydro Cannon: 150: user must recharge next turn ♥♥♥♥ Startles all other Pokémon. User cannot act in the next turn ~Blizzard: 110: 3/10 Chance to Freeze ♥ Badly startles the last Pokémon to act before the user Flash Cannon: 80: 1/2 chance of lowering targets special defense one stage ♥♥♥♥ Quite an appealing move (Next Move: )
Golett, lvl 37. Exp: 30/36 Ability: Iron Fist This Pokémon's Punching Attacks do x1.3 damage Item: FP: 0/5 9/10 HP: 350/350 Attacks: ç•Shadow Punch: 80 (60 + 20): Ignored accuracy & evasiveness ç•Mega Punch: 100 (80 + 20) ç•Dynamic Punch: 120 (100 + 20): Confuses target pokemon • ~Magnitude: Generate a number between 4 and 10, the number generated determines strength of magnitude and damage dealt; Deals double damage to digging opponents, deals only half damage if Grassy Terrain is in effect:
Item questing: Exp Share 38/40 [reduced from 50 by Boo's Pickup ability] posts Area Specific Item: Blue Shard 5/10 posts
Meebus seemed to straighten up, or... at least as much as he could, in his form. He was quiet a moment, looking at his fellow rotom. ".... Do you know what color?" he asked, his voice simple, normal, the same as always, but.... he was curious. Which was in itself curious. Meebus didn't show interest very often, but if he was asking... that was practically a sign by itself. He was quiet another moment, letting the conversation hang in the air, considering his words. "... I've always done this," he replied simply, flatly. That was a lie, but.... in a way it wasn't. 'Always' certainly was an exaggeration, but he'd done it even before he left the house, before he joined Zak.
"Oi!" Meebus immediately lifted up, turned, and looked at the heavy, familiar voice calling out. "Meebus! Ve're leaving!" Zak was staring sternly at them, looking at Rotom with clear analytical consideration, before shifting a sharper look to Meebus. The colored rotom turned back to his friend, giving a slight tilt. "I'm sure we'll see one another again, |20+0|/|," he concluded simply. He lingered just a moment, then turned, and flew off to join his team in accompanying their trainer.
Ticket Count:
Day 40: 10 + 8 = 18 Day 41: 7 + 4 = 11 Day 42: 6 + 7 = 13 Day 43: 9 + 10 = 19 + 4 + 5 = 28 Day 44: 10 + 4 = 14 Day 45: 10 + 8 = 18 Day 46: 11 + 7 = 18 + 6 + 5 = 29 Day 47: 11 + 6 = 17 Day 48: 8 + 7 = 15 + 5 + 2 = 22
Total: 1000
[ Token Log 7/20 60 tokens used to buy TM Dark Pulse; 761 - 60 = 701 8/7 75 tokens used to buy TM Rock Slide; 856 - 75 = 781 9/5 100 tokens 'sent' to Marx ]
Daeva the Spiriake, [GS Ball] lvl 63. Exp: 38/50 + 1.5 x 0 Ability: Marvel Scale Item: Dread Plate HP: 630/630 FP Count: 5/5 --/-- posts for FP Attacks: Dragon Pulse: 125 (85 + 40) Dark Breath : 140 (100 + 40) | Restore equal damage dealt if used on a Dark-type Flamethrower: 130 (90 + 40): 4/10 Chance of Burn ç•Bite: 100 (60 + 40): 4/10 Chance to Flinch target Next Move: ( Dark Breath at level 54 ) Stranny the Greninja ♂, lvl 59. Exp: 24/50 Ability: Torrent Item: HP: 590/590 FP: 2/5 1/10 Attacks: Dark Pulse: 110 (80 + 30): 3/10 Chance to Flinch target Hydro Pump: 149 (110 + 30) ç•Bounce: 85: Charges on first turn, strikes on second turn 7/10 chance to paralyze target •Fling: Reference chart (Next Move: Hydro Pump at 55, 60 if evolved ) Boo, the Pumpkaboo ♀, lvl 39. Exp: 16/44 Ability: Pickup Item: HP: 390/390 FP: 0/5 7/10 Attacks: Trick: Swaps held Items with target Trick-or-Treat: Adds Ghost-type to the targets type(s) ç•Astonish: 30: 4/10 Chance to Flinch target ~•Razor Leaf: 55: 1/10 chance to critically hit (Next Move: Shadow Ball at level 36) Meebus, the Rotom, lvl 63. Exp: 37/50 Ability: Levitate Item: Heat Plug HP: 630/630 FP: 5/5 --/-- Attacks: Thunder: 160 (110 + 50): 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Charge: Raise special defense one stage; Next electric-type attack does x2 damage Ominous Wind: 110 (60 + 50): 3/10 Chance of raising all of user's stats one stage Overheat: 180 (130 + 50): Lowers user's special attack two stages
Normal Rotom: Thundershock: 90 (40 + 50): 4/10 chance of paralysis Heat Rotom: Overheat: 180 (130 + 50): Lowers user's special attack two stages Fan Rotom: Air Slash: 125 (75 + 50): 3/10 Chance to Flinch target Wash Rotom: Hydro Pump: 160 (110 + 50) Frost Rotom: ~Blizzard: 160 (110 + 50): 3/10 Chance to Freeze Mow Rotom: Leaf Storm: 180 (130 + 50): Lower special attack by two stages
(Next Move: ----) Meebus Sprites
Rufflet ♂, lvl 44. Exp: 27/50 Ability: Hustle Physical Attack damage is increased by x1.5, however all physical attacks have a 1/5 chance to miss. If a pokemon with Hustle is in the active party, the chances of encountering pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest. Item: HP: 420/420 FP: 0/5 5/10 Attacks: Hone Claws: Raise physical attack & accuracy one stage Air Slash: 105 (75 + 30): 3/10 Chance to Flinch target •~Rock Slide: 105 (75 + 30): 4/10 Chance to Flinch target ç•Fly: 120 (90 + 30): Charges on first turn, strikes on second turn (Next Move: Air Slash at 41 ) Vodovorota "Vorota/Rota" the Blastoise ♀, lvl 52. Exp: 48/50 Ability: Mega Launcher Powers up aura and pulse moves by x1.3 damage, heals targets for 75% of their Max HP for Heal Pulse instead of 50% Non-Mega Ability: Rain Dish Rain Dish: When the weather is Rain, this pokemon gains 1/16 of its HP every round Item: Blastoisite Atk 1.1 Def 1.1 Sp.Atk 1.4 HP: 520/520 FP: 0/5 3/10 Attacks: Dark Pulse: 120 (80 + 40): 3/10 Chance to Flinch target Dragon Pulse: 125 (85 + 40) Water Pulse: 100 (60 + 40): 4/10 Chance to Confuse Aura Sphere: 120 (80 + 40): Ignores accuracy & evasiveness (Next Move: )
Out of Party Pokemon
Ten, the Aklor ♀, lvl 5. Exp: 0/15 Ability: Strong Jaw All biting attacks used by this pokemon do x1.3 damage Item: HP: 50/0 FP: 0/5 7/10 Attacks: ~Leer: Lower targets physical defense one stage Sharpen: Raise user's attack one stage ç•Tackle: 50 Splash: no effect (Next Move: Aqua Jet 7, Bite 8 )
Totodile ♂, lvl 58. Exp: 4/50 Ability: Torrent Item: Muscle Band Physical attacks do x1.2 damage HP: 300/550 FP: 4/5 1/10 Attacks: ç•Ice Fang: 105 (65 + 40): 3/10 Chance to Flinch target, 3/10 Chance to freeze ç•Dynamic Punch: 140 (100 + 40): Confuses target pokemon Aqua Tail ç•Crunch: 120 (80 + 40): 7/10 chance to Lower targets physical defense one stage (Next Move: Hydro Pump at level 50 )
Sotnik, 'Nik', the Servine ♂, lvl 71. Exp: 37/46 Ability: Contrary Item: HP: 710/710 FP: 5/5 --/-- Attacks: ç•Iron Tail: 160 (100 + 60): 7/10 Chance of lowering targets physical defense one stage ç•Aqua Tail: 150 (90 + 60) ç•Close Combat: 180 (120 + 60): Lower physical & special defense one stage Leaf Storm: 190 (130 + 60): Lowers user's special attack by two stages (Next Move: )
Deysatnik, 'Deys', the Empoleon ♂, lvl 56. Exp: 3/50 Ability: Torrent Item: HP: 560/560 FP: 5/5 --/-- Attacks: ~Blizzard: 150 (110 + 40): 3/10 Chance to Freeze Brine: 105 (65 + 40) Double Damage if targets HP is Less than half max. ç•Peck: 75 (35 + 40) ç•Metal Claw: 90 (50 + 40): 1/2 chance of raising user's physical attack one stage (Next Move: Drill Peck at 52 )
Mudkip ♀, lvl 10. Exp: 0/15 Ability: Torrent Item: HP: 100/100 FP: 0/5 0/10 Attacks: ~Growl: Lower targets physical attack one stage ç•Tackle: 50 Water Gun: 40 Mud-Slap: 20: Lower targets accuracy one stage (Next Move: Take Down at level 28 )
┏━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┓ XXLocation:Renaissance Fair: Main Entrance XXCompany: Rose XXOut of Ball:Jubilee, Uriah, Chromie, Murphy
MD chuckled a little, glancing back over his shoulder again to check the group before smiling at Rose once more. "Yup, she was! And yeah, she is." Of course, he expected no less really. His sister always had a really good eye for pokemon and getting a hold of eggs with unique colorations was practically a hidden talent of hers. The fact that she was nice enough to send any his way was something he always appreciated. At the inquiry though, he frowned. Was it safe to go revealing so much information? Rose was hardly a threat; shoot he’d just met her and well… just didn’t seem the type. But he was still trying to be careful. Just in case.
"Well that’s a secret." He grinned, giving her a wink. He had Chromie, though had gone and confirmed she wasn’t really his starter. He had Murphy too, who had been his ‘registered’ starter in the beginning. But well… that wasn’t quite the case anymore, was it? MD’s eyes raised in surprise as Rose revealed her Fennekin was now a Delphox. "Really? A Fennekin, hm? And she’s already a Delphox? She must be pretty strong then." He did have to chuckle a little at the name; short and to the point. He liked that. "Well, I look forward to meeting her. She sounds impressive."
"Yo." Uriah’s voice interrupted, drawing MD’s attention once more as Jubilee gave a curious look at her returned companion. "Hm?" The disguised Zorua didn’t hesitated to flick his wrist out, offering the man the series of discs that’d he’d acquired. MD briefly looked surprised before his expression changed to suspicion. "Where’d you get these…?" He inquired, trying hard not to sound accusatory. It didn’t really work though as Uriah scowled a bit, grip tightening on the discs. "I bought them." MD’s expression shifted to one of doubt, still eyeing the Zorua. "Oh…," He might’ve been more inclined to believe his pokemon if in fact the Zorua actually had a dime to his name. Uriah seemed to notice the miscommunication and rolled his eyes, shoving the TMs more so into the magician’s hands. "With the tokens we won from the games." He clarified, other hand thrusting forward to give MD the remaining tokens as proof.
The man stared a moment, seeming to register the facts before his expressions softened and finally his smile returned a bit. "Ah well… alright then." He remarked, taking the TMs and eyeing them a moment before tucking them away in his bag shuffling the coins thoughtfully in a free hand. "Well thank you, much appreciated." MD gave Uriah a little nudge with his elbow, looking back at Rose curiously. "Sorry about that. Anyways, what were we discussing…," He asked, absently jingling the coins. What was he going to do with these exactly?
Held Item Eviolite:If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle.
Ability Limber: The Pokémon cannot be Paralyzed while having this ability.
Attacks FHT | PHY || Jump Kick:100 DMG; 1/10 chance to miss. If It misses, user loses half max HP. FHT | PHY || Drain Punch:75 DMG; Restores HP to the user equal to 1/2 of damage dealt. FRE | PHY || Fire Punch:75 DMG; 4/10 Chance of Burn NRM | OTH || Endure:Survive any attack in one turn with 1 HP. 2nd use: 1/5 chance to work, Subsequent use: 1/10 chance to work.(Priority +3).
(Next Move: )
Held Item Muscle Band:Physical attacks do x1.2 damage.
Ability Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead.
Attacks GHT | SPC || Ominous Wind:60 DMG; 3/10 Chance of raising all of user's stats one stage. PSY | SPC || Psychic:90 DMG; 1/2 chance to lower targets special defense one stage. PSY | PHY || Zen Headbutt:80 DMG; 3/10 Chance to Flinch target. PSY | OTH || Hypnosis:Puts the target to sleep.
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
Ability Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked.
Ability Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked.
Attacks NRM | PHY || Scratch:40 DMG. NRM | OTH || Leer: Lower targets physical defense one stage. DRK | PHY || Pursuit:40 DMG; Double damage if the opponent is switching out. (Priority +7) DRK | SPC || Dark Pulse:80 DMG; 3/10 Chance to Flinch.
(Next Move: )
Held Item EXP Share: Pokemon holding this item get extra EXP equal to 1/2 the base EXP gained from battles up to level 30.
Ability Magician: If this pokemon is not holding an item, when it attacks an opponent holding an item, it will steal the opponents held item. (Item will be returned at the end of the battle.)
Attacks FRY | SPC || Fairy Lock:Prevents escape/switching in the next turn, does not affect Ghost types. Doesn't prevent effects such as Baton pass and U-turn. NRM | PHY || Tackle:50 DMG. FRY | SPC || Fairy Wind:40 DMG. GST | PHY || Astonish:30 DMG; 4/10 Chance to Flinch target.
Held Item None:N/A
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USB the Joltik♂ LVL: 5 | HP: 50/50 | EXP: 1/15 FP: 0/5 (0/10)
Ability Compoundeyes: This pokemon's accuracy cannot be lowered.
Attacks BUG | OTH || String Shot:Lower targets speed two stages. BUG | PHY || Leech Life:20 DMG; Restores HP to the user equal to 1/2 of damage dealt. BUG | OTH || Spider Web:Opponent cannot escape/switch. ELC | OTH || Thunder Wave:Paralyze opponent.
Ability Skill Link: Enables multi-strike moves that hit 2-5 times per use to always strike five times.
Attacks NRM | OTH || Protect:The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ICE | PHY || Icicle Spear:25 DMG; Hits 2-5 times. WTR | SPC || Surf:90 DMG; Hits all adjacent Pokemon. NRM | PHY || Tackle:50 DMG.
(Next Move: )
Held Item N/A: - -
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INVENTORY
Pokeballs - Infinite Pokeballs
Restoration Items - Infinite Potions
Hold Items - Muscle Band (Held by Buneary) - Charizardite-Y - Lucky Egg x 2 - EXP Share x 1 - Eviolite (Held by Mudkip)