Current Party
⇨xxN A M E: 秀风 (Xiù Fēng “Beautiful/Elegant Wind”) - Lupup

T Y P E:

L E V E L: 22
G E N D E R: ♀
N A T U R E: Brave - Speaks her mind, courageous, likes to explore, believes Vince to be her ward.
A B I L I T Y: Adaptability - If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage
H O L D I N G: N/A
A T T A C K S:

Bite - 60: 4/10 Chance to Flinch target, Makes contact 
Dragonbreath - 60: 7/10 Chance to Paralyze target
Disarming Voice - 40: Ignores accuracy & evasiveness 
Tackle - 50: Makes Contact ⇨xxN A M E: 煌辰 (Huáng Chén “Bright Morning”) - Charmeleon

T Y P E:

L E V E L: 16
G E N D E R: ♀
N A T U R E: Adamant - Very determined, wants to prove herself
A B I L I T Y: Blaze - When HP is below 1/3rd, fire type attacks do x1.5 damage
H O L D I N G:
Expert Belt: When this item is held, if the holder uses an attack on the opponent which is Super Effective, its power is increased x1.2 A T T A C K S:

Scratch - 40: Makes Contact
Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage, Makes Contact
Heat Wave - 95: 4/10 Chance of Burn, Multi Hit
Dragon Rush - 100: 3/10 Chance of Flinching, Makes Contact⇨xxN A M E: 太力 (Tài Lì: “Great Strength”) - Tyrunt

T Y P E:

L E V E L: 15
G E N D E R: ♂
N A T U R E: Rash - Temperamental and bull headed, thinks he knows better
A B I L I T Y: Sturdy - Attacks that would knock out this pokemon in one hit will leave 1 HP instead.
H O L D I N G: N/A
A T T A C K S:

Tackle - 50: Makes Contact
Tail Whip - Lower targets physical defense one stage 
Roar - Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle), (Priority -6) 
Stomp - 65: 4/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize, Makes Contact⇨xxN A M E: Unnamed - Ghoizard

T Y P E:

L E V E L: 10
G E N D E R: 0
N A T U R E: Naughty - Impudent, selfish, and unnecessarily cruel
A B I L I T Y: Marvel Scale: Attacks that hit this pokemon will do 1/2 damage when induced with a major status condition
H O L D I N G: N/A
A T T A C K S:

Leer - Lower targets physical defense one stage 
Night Shade - Inflicts damage equal to user's level. Type Effectiveness Not Included.
Detect - The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
---⇨xxN A M E: 翔 (Xiáng: “To Soar”) - 𝛿 Salamence

T Y P E:

L E V E L: 11
G E N D E R: ♂
N A T U R E: Bold - Dependable, strong silent type
A B I L I T Y: Moxie - This Pokemon's attack is raised by one stage upon KOing a Pokémon
H O L D I N G: N/A
A T T A C K S:

Rage - 20: if used in succession, each time the user is hit, this move does 10 more damage, makes contact
Fire Fang - 65: 3/10 Chance to Flinch target, 4/10 Chance To Burn, makes contact
Dragon Tail - 60: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle), Makes contact (Priority -6)
Thunder Fang - 65: 3/10 Chance to Flinch target, 4/10 chance of paralysis, Makes Contact⇨xxN A M E: 戰士 (Zhànshì “Warrior”) - Jangmo-o

T Y P E:

L E V E L: 10
G E N D E R: ♂
N A T U R E: Modest - Loyal and brave
A B I L I T Y: Bulletproof - Protects the Pokémon from ball and bomb moves
H O L D I N G: N/A
A T T A C K S:

Tackle - 40: Makes Contact
Bide - The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) 
Leer - Lower targets physical defense one stage, Multi Hit
--[Inactive]
⇨xxN A M E: 黎玉 (Lí Yù: “Black Jade”) - Dratini

T Y P E:

L E V E L: 22
G E N D E R: ♀
N A T U R E: Jolly - Very perky and generally positive
A B I L I T Y: Shed Skin - Every turn, this Pokémon has a 3/10 chance of healing from a status condition
H O L D I N G:
Eviolite: If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle.A T T A C K S:

Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage, makes contact.
Fire Blast - 110: 4/10 Chance of Burn 
Dragon Rush - 100: 3/10 Chance of Flinching, Makes Contact
Thunder - 110: 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage
- 220/220HP | Status: None | 7/32 EXP | Evolve at level 30 ⇨xxN A M E: 林花 (Lín Huā “Forest Flower”) - Mega Sceptile

T Y P E:

L E V E L: 21
G E N D E R: ♀
N A T U R E: Calm - Very level headed, acts as the peacekeeper of the team
A B I L I T Y: Lightningrod - Electric-type moves are drawn to this Pokémon. Electric-type moves will do no damage and the Pokémon's Special Attack is raised one stage.
H O L D I N G:
Sceptilite: Mega Evolves Sceptile - Atk x1.2, Sp.Atk x1.3, Speed x1.1 A T T A C K S:

Leaf Storm - 130: Lowers user's special attack by two stages 
Drain Punch - 75: Restores HP to the user equal to 1/2 of damage dealt, Makes Contact
Rock Slide - 75: 4/10 Chance to Flinch target 
Giga Drain - 75: Restores HP to the user equal to 1/2 of damage dealt.
- 210/210HP | Status: None | 5/17 EXP ⇨xxN A M E: 小榄 (Xiǎo Lǎn “Little Olive”) - Noibat

T Y P E:

L E V E L: 16
G E N D E R: ♀
N A T U R E: Quirky - Hyper and Easily Excitable, Somewhat Skittish
A B I L I T Y: Frisk - Searches opponent for an item and knocks it away, preventing them from using it or gaining is effects. (Item will be returned at the end of the battle)
H O L D I N G: N/A
A T T A C K S:

Super Fang - Does damage equal to 1/2 target's current HP, Makes Contact
Supersonic - Confuses Target
Tackle - 50, Makes Contact
Leech Life - 20, user regains HP equal to 1/2 damage dealt, Makes Contact
- 160/160HP | Status: None | 7/21 EXP | Next Move: Heart Scale - Iron Tail & Dragon Pulse, Level 11 - Gust⇨xxN A M E: 荫灵 (Yīn Líng “Shade Spirit”) - Deino

T Y P E:

L E V E L: 12
G E N D E R: ♂
N A T U R E: Impish - Bites everything, likes to provoke people and cause trouble
A B I L I T Y: Hustle - Doubles the damage of all physical attacks, however all physical attacks have a 1/5 chance to miss. If a pokemon with Hustle is in the active party, the chances of encountering pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest.
H O L D I N G: N/A
A T T A C K S:

Headbutt - 70: 4/10 chance to flinch target, Makes Contact
Focus Energy - All attacks have a 1/10 of a critical hit. The chance to critically hit increases by 1/10 up to 5 times, with max at 5/10. 
Dragon Rage - 40: Unaffected by weaknesses/resistance, does not ignore type immunity 
Dark Pulse - 80: 3/10 Chance to Flinch target
- 120/120HP | Status: None | 15/17 EXP | Next Move: Level 17 - Dragonbreath, Level 42 - Dragon Rush, Heart Scale - Iron Tail (As Hydregon), TM - Acrobatics (As Hydregon) | Evolve at level 50⇨xxN A M E: 海兰 (Hǎi Lán “Sea Orchid”) - Dragalge

T Y P E:

L E V E L: 20
G E N D E R: ♀
N A T U R E: Lonely - Not very social, admires Vince
A B I L I T Y: Adaptability - If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage
H O L D I N G: N/A
A T T A C K S:

Toxic - Badly poisons target
Gunk Shot - 120: 7/10 Chance to Poison
Dragon Pulse - 85
Aqua Tail - 90: Makes Contact
- 200/200HP | Status: None | 1/25 EXP | Next Move: Level 42 - Hydro Pump⇨xxN A M E: 伟河 (Wěi Hé “Mighty River”) - Kingdra

T Y P E:

L E V E L: 20
G E N D E R: ♂
N A T U R E: Serious -
A B I L I T Y: Sniper - Critical Hits by this pokemon do x3 damage instead of x2
H O L D I N G: N/A
A T T A C K S:

Hydro Pump - 110
Blizzard - 110: 3/10 Chance to Freeze, Multi Hit
Dragon Pulse - 85
Yawn - Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target.
- 200/200HP | Status: None | 0/15 EXP | Next Move: Lv 26 - Focus Energy, Heart Scale - Iron Head⇨xxN A M E: 懶巨人 (Lǎn Jùrén “Lazy Giant”) - Haxorus

T Y P E:
L E V E L: 5
G E N D E R: ♀
N A T U R E: Lax - Lazy, a bit of a glutton
A B I L I T Y: Mold Breaker - The Opponent's Ability has no effect
H O L D I N G: N/A
A T T A C K S:

Scratch - 40: Makes Contact
Assurance - 60: Damage doubles if target already took damage in the same turn, Makes Contact
Leer - Lowers target's physical defense one stage, Multi Hit
Outrage - 120: Inflicts damage for 2-3 turns attacking, then user is confused. ( Generate a number between 2-3 for turn count ), Makes Contact
- 50/50HP | Status: None | 0/15 EXP | Next Move: Heart Scale - Iron Tail, TM - Focus Blast, Earthquake | Evolve at level 16⇨xxN A M E: 堅坤 (Jiān Kūn “Unyielding Earth”) - Mega Garchomp

T Y P E:


L E V E L: 10
G E N D E R: ♂
N A T U R E: Hardy - Enduring, stubborn, hard headed
A B I L I T Y: Sand Force - Strengthens Rock, Ground, and Steel moves, doing x1.3 damage during a sandstorm
H O L D I N G:
Garchompite: Mega Evolves Garchomp; Atk 1.3, Sp.Atk 1.3A T T A C K S:

Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage, Makes Contact
Earth Power - 90: 1/2 chance to lower target's special defense
Sandstorm - Creates a Sandstorm for 5 Rounds 
Dual Chop - 40 per hit: hits twice, Makes Contact
- 100/100HP | Status: None | 0/15 EXP | Next Move: Dragon Rush (lv 55)⇨xxN A M E: 祖父 (Zǔfù “Grandfather”) - Drampa

T Y P E:


L E V E L: 10
G E N D E R: ♂
N A T U R E: Sassy - Cranky old grandfather dragon who won't take backtalk from you young whippersnappers
A B I L I T Y: Sap Sipper - When a Pokémon with Sap Sipper is hit by a Grass-type move, its Attack is increased by one stage, and the move will have no effect on that Pokémon.
H O L D I N G: N/A
A T T A C K S:

Echoed Voice - 40: power doubles upon each consecutive use up to 200 damage. 
Protect - The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) 
Play Nice - Lower targets physical attack one stage 
Twister - 40: 3/10 Chance to flinch. Hits Pokemon in the air during semi invulnerable stage of an attack for double damage, Multi Hit
- 100/100HP | Status: None | 0/15 EXP | Next Move: Lv 13 Glare, Dragon Rush and Hurricane (Big M.), TM Focus Blast and Steel Wing ⇨xxN A M E: Alduin - Kyurem

T Y P E:


L E V E L: 19
G E N D E R: 0 (Identifies with ♂)
N A T U R E: Lonely, Adamant and Slightly Aggressive
A B I L I T Y: Pressure - Intimidates the opponent to not use the same move consecutively. If a pokemon with Pressure is in the active party, the chances of encountering pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest.
H O L D I N G: N/A
A T T A C K S:

Icy Wind - 55: Lowers target's speed one stage, hits multiple targets.
Outrage - 120: Inflicts damage for 2-3 turns attacking, then user is confused, Makes Contact.
Iron Head - 80: 4/10 Chance of target Flinch, Makes Contact
Earth Power - 90: 1/2 chance to lower target’s Special Defense one stage.
190/190 HP | Status: None | 4/20 EXP | Next Attack: Level 22 - Ice Beam ⇨xxN A M E: 月姝 (Yuè Shū “Moon Beauty”) - 𝛿 Gardevoir

T Y P E:


L E V E L: 10
G E N D E R: ♀
N A T U R E: Gentle
A B I L I T Y: Synchronize - When this Pokémon is afflicted with a major status condition, so does the opponent. Abilities and natural type immunities that prevent major status conditions will prevent synchronize from working.
H O L D I N G: N/A
A T T A C K S:

Moonblast - 95: 8/10 chance to lower targets special attack one stage
Misty Terrain - Protect from status afflictions and halves damage from Dragon-type moves for all grounded pokemon while active. Lasts for five rounds. Pokemon are grounded so long as ground type moves would effect them.
Confusion - 50: 4/10 Chance to cause confusion
Healing Wish - User faints and the next pokemon released is fully healed and cured of all conditions.
100/100 HP | Status: None | 0/15 EXP | Next Attack: To Be Claimed:
⇨xxN A M E: 淳爱 (Chún Ài “Pure Love”) - Latias

T Y P E:


L E V E L: To Be Determined
G E N D E R: ♀
N A T U R E: Naive
A B I L I T Y: Levitate - Renders the user immune to Ground-type moves (except Sand Attack), Entry Hazards, the effects of Terrain, Arena Trap, and damage from Sky Drop.
H O L D I N G: N/A
A T T A C K S:

Earthquake - 100: Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect, Hits Multiple targets
Steel Wing - 70: 1/2 chance to raise physical defense one stage, Makes Contact
Dragon Claw - 80: Makes Contact
Zen Headbutt - 80: 3/10 Chance to Flinch target, Makes ContactNatures Not Used:
Docile, Relaxed, Timid, Hasty, Mild, Quiet, Bashful, Careful (Reserved for Type: Null)

