Welcome to Gaia! ::

The Seireitei (A Bleach Roleplaying Guild)

Back to Guilds

A literate roleplaying guild based on Bleach by Tite Kubo. Password required to join. 

Tags: Bleach, Roleplaying, Literate, Non-Stat Based RP, Semi-Literate 

Reply Grand Library (Thread Archive)
Whos Who [Once you move your profile, delete it from here] Goto Page: [] [<] 1 2 3 ... 4 5 6 7 8 9 [>] [»|]

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit

Nevermore or Evermore

Steadfast Defender

6,550 Points
  • Citizen 200
  • Battle: Counterstrike 150
  • Battle: Defender 100
PostPosted: Fri Feb 27, 2009 1:58 pm


(Torsin's Mule)


Name: Zane Jackson

Nickname:Z,Zanny Bomber , or just Zanny

Alias:Kangaroo Jack,God's Sniper

Physical Description:User Image Zane stands at 5'6" and weighs 180lbs, His skin is very tan making him look like a bronze god and the muscle under the skin only make the image more complete. He as dirty blonde hair that flows down to shoulders and wears a brown cowboy hat that hides his blue eyes from view he tends to wears a simple vest that extends to the floor and is unsipped revealing is chest .He also white bandages covering his arms hiding many pink scars that he inflicted on himself. He wears white military issue pants. Zane's mask covers his left eye resembles the from of a bronze dragons eyes with a scalene socket . His zanpaku-to sword belt is underneath his vest hiding the zanpaku-to from view.

Zane's hollow hole is located between his lungs and is easly seen since nothing covers his chest.

Zanpaku-to:Zane's zanpaku-to is a scimitar with emeralds embedded into the hilt with a gold grip. The blade is made from damascus steel and has a bronze tint to it but there is more to the blade then there seems etched into the steel beautiful carvings of dragons. The scabberd is on his left hip and the scabbard itself is a work of beauty it self inlaided with gold leaf and bronze dragons.

Release:"Burn Hell, Metalico Dragon(Metal Dragon)
Appearnce:The mask expands so now his upper part of his face looks like a dragon's face and his teeth become razor sharp made to rip into flesh.Two dragon wings sprout from his back his skin becomes more bronze like and both of his arms a covered in a bronze armor that seems to be made out of scales. His zanpaku-to becomes a bronze lance he also grows a tail that is bronze and has spikes at the tip of it. His cloths do not change in his release state.The most noteble thing about his release state is that it gives him control over metal.

Special Accessories:He wears his dog tags from the time he was in the S.A.S

Skills:Zane is am expert sniper and other long range weapons.Loves bombs and is good at disabling the most high tech of security.

Abilities:Due to all his training in the S.A.S Zane can hit a target from long distances with ease, He also as a nack of doing high flying moves hit hard and hit fast is the way he fights.

Personality:Zane is mostly a layed back kind of guy taking nothing seriously
which makes most people pissed and they underestimated him which is a deadly mistake deep down he is serious and has an unbreakable resolve and when it is called upon him to fight he is a cold blooded killer and if you fight with everything you got there is a chance he will let you live.

Biography/History:Zane was born in Sydney Australia in 1982. At a young age he was always a happy kid unbothered by all the trouble that was going on between his parents but by the time he reached six he knew that his parents hated each other and by then it was to late for him to try and help.

At the age of seven he learned that his mom was cheating on his dad
and at that young age he couldn't do much to help he just made things worse and worse. His parents fought day and night and Zane hid away from the fighting crying hoping that it was all a dream but it never was a dream it was all real slowly Zane broke away from the rest of the world he barely talked to anyone.

At the age of eight his parent's broke up and he started to live with his mom. Then one night his dad came to there house and started banging on the door demanding to see him his mom ran into his room and told him to hide under the bed and to not make a sound when he got under his bed his mom went outside to deal with his dad. They argued and then a gun was fired an his mom screamed and then fell silent. Zane stayed under his bed he heard footsteps as his dad walked into to his room Zane thought he had ben found but his dad sat down on the bed holding his revolver Zane's dad placed the barrel between his eyes and pulled the trigger killing himself and leaving Zane with out a family.

Over the next few years he was in and out of foster homes never staying in one for more then a few months. By the time he reached 15 he had enough of it he ran away from it all and ended up in jail after he had killed the biggest drug dealer in Sydney. When he got out at the age of 18 the S.A.S recruited him.

Over the next few months he trained with the best of the best learning many things from military matters to friendship these months were the best time of his life he made many friends here and had a chance to start over again.

After the training he ranked so high that they put him in one of the best teams they had. It was there he got his nickname Kangaroo Jack from the senior members of the team because he was alway jumping around from place to place. One there first mission they had to take out one o Australia's most wanted terrorists.

They were all set up for the kill but then one of them were found not waiting for orders Zane took the shot the bullet rushed through the air and went through the man's head killing him quickly he fired two more shots from his sniper taking out the guard and the man that was about to shot his team mate. His first mission was a success as the years went by he became the best in all the S.A.S they called him God's sniper.

He became a hero to the Australian people a great symbol of hope he started to make appeances at national events and parties. Then at the age twenty six he was sent on mission as the learder of a group of men to take out some terrorists on an oil rig and shut down there nuke they planned to fire at Sydney. They went in during the cover of night when they got to the nuke only Zane was alive all the rest had died for there country. As he was trying to disable the nuke a message was waiting for him on a screen in side of the nuke it was from his former captain who had been disabled and was kicked out of the S.A.S and this was his revenge knowing that his former captain was on the oil rig and that the nuke would be fired in three seconds he set the nuke off destroying the oil rig and everyone on it but his former captain was not on the oil rig as he thought.

Power: Sonido-just a simple sonido so he can hit and run from long distances.

Cero-Zane likes to shoot the cero off his middle finger while he flips the someone the bird.

Bala-Zane loves to use bala they go well with his fighting stlye they may not be as strong as a cero but they are faster which is why he likes them.
PostPosted: Sat Feb 28, 2009 8:49 pm


Username: Demonic_Angel05

Name: Clare Mai Watson

Aliases/Nicknames: Clare Watson (only those who really know her are allowed to call her Mai)

Age: Looks 18, but is somewhere closer to 60 (including her time on earth)

Race: Asian-American (human), Shinigami

Physical Description:
Clare stands on the slightly taller side, at 5 feet 8 inches without shoes. Her body is slender and athletic, leggy and complete with b-cup breasts. Her skin is smooth, scar-free, and slightly pale. Her deep blue eyes always seem to be on a thin line between emotionally cool and sad. Clare also has long, shimmering black hair that reaches down to her waist, and her bangs tend to caress her face. Not one to purposely stand out, she wears the standard uniform without any modifications, and merely lets her hair hang loose behind her. On her left wrist is a gold chain bracelet that belonged to her mother, only on rare occasions does she take it off.

User Image

Zanpakuto name: Blood Lily
Description: It is a regular looking zanpakuto with the exception of the blood red hilt wrap and sheath. The blade is of the average weight and length. In terms of abilities, Blood Lily is unusually dangerous to its user as a cost for the impressive power.
Release command: Sing, Blood Lily (Shikai)
Slake your lust, Blood Lily Siren (Bankai)

Spirit Description: Blood Lily is the embodiment of Clare's fears and darker emotions. She is typically very harsh when she talks to Clare, but deeply cares to make sure Clare gets stronger and doesn't get hurt again. In Blood Lily's eyes, the only people that are allowed to cause pain to Clare are herself and Alex, Clare's brother. Lily stands is built the same physically as Clare, same height, and size, but her hair is blood red and her eyes glow a menacing bright crimson.
User Image

Shikai Description: Blood Lily is a twin gauntlet with a thin slit down the palm of each hand that causes a small amount of blood to run continuously; due to the design of the gauntlet, it steadily drains Clare’s energy until she breaks shikai and the drain limits her maximum time with the form unless she receives some sort of energy boost.
User Image
Release Description: Clare holds the zanpakto parallel with the ground at about chest height and lets go of the grip. After saying the release command, the guard and handle vanish revealing the second sharp end of the blade. She extends her arms out to her sides and then brings her palms together sliding the blade through her hands. Once her palms are touching, the blade bursts in a swirl of blood and covers her hands and arms, and quickly hardens into the gauntlets.
Shikai Ability: Blood Cost - The blood draining effect that the gauntlets have greatly strengthen Clare's physical strength. The amount of strength Clare gains is proportional to the amount of blood that is released by the gauntlets and that amount can be controlled on both a conscious and sub-conscious level (ie if Clare has been pushed to her limit the ability automatically shuts down and she is forced out of shikai.)
- Limitations: For Clare to change the power it takes a few seconds of concentration, mainly to deal with the additional pain that comes from opening the wound more. Also, this is not an ability that can be used after Clare reaches her limit.

Attack no.1: Scream (spoken aloud)
- A highly focused stream of sound is launched in a burst from the slit in either one or both of her gauntlets. The sound is similar to the death screams of a hundred people all at once. Any reiatsu concentration caught in the stream from a distance is heavily disrupted and those unfortunate enough to be victims of the attack at point blank range find the reiatsu points within their organs being attacked resulting in internal bleeding and in extreme cases organ failure.
- Limitations: Up to six bursts can be fired in rapid succesion and then there is a five second pause for the attack to recharge; a blast from either hand counts as a single burst from that six maximum and using both together counts as two shots. Against other reiatsu blasts, this attack either weakens them or slows them down momentarily.

Attack no.2: Dark Sonance (spoken aloud)
- Clare holds her hands a few inches apart from each other and the gauntlets emit a powerful and steady screeching wave that disrupts reiatsu and concentration within the sounds reach. A side effect of anyone within reach of the full brunt of the sound for an extended period tends to have their ears start to bleed, including Clare. Typically this is more of a defensive move, and against a large number of low strength enemies it tends to either immobilize them with the ear splitting sound or completely destroy them after some time.
- Limitations: Clare can maintain this attack for a full minute (causing her ears to bleed after about 40 secs) but after using the attack it takes that same amount of time to recharge. The effects of the attack isn't felt until a few seconds of listening to the screeching and the damage grows the more time one is under the effects of the attack. The attack can also be used with her hands clasped together, but since the sound is not easily released in that stance the effect is reduced.



Bankai Description: Blood Lily's spirit form is summoned into the physical plane and fights along with Clare. Blood Lily has a matching pair of gauntlets, and is fully wrapped by the bandages from neck to toe. They fight independently of each other but if Clare is ever knocked completely unconscious for longer than a few seconds, Blood Lily disappears. Clare has access to her shikai attacks and abilities as well as their improved forms, and Blood Lily has access to a few of the same abilities as well as an additional powerful attack, and is able to charge her hair with reiatsu and fight using the hair as a potentially large number of extendable blades.
Bankai Ability: Blood Link - Blood Lily and Clare can adjust the amount of reiatsu shared between them so that they can be equal in strength or so that one or the other will have almost twice the normal power. (Shikai Ability Blood Cost is still an active ability in Bankai, and now both Clare and Blood Lily can use that boost in power)

Clare's Attacks -

Attack no.1: Scream Second Song (Only "Scream" is spoken to activate)
- (work in progress)

Attack no.2: Dark Sonance Second Song (Only "Dark Sonance" is spoken)
- (work in progress)


Blood Lily Siren's Attacks -

Attack no.1: Nightmare
- (work in progress)

Ability no.2: Gorgon's Rage
- (work in progress)

Additional Information: There is a second, final bankai form that awaits Clare when she manages to prepare herself for the journey into her own dark side.

Shikai Level: Not yet achieved
Bankai Level: Not yet achieved

Skills: Because Clare trained in gymnastics, ballet, and kick boxing as a kid, and found tutors to continue her training in those skills after coming to the spirit world, she has a strong sense of body control and balance. She is easily able to shift from a left handed stance to a right handed stance and maintain an equal level of skill. She has trained herself to be able to mentally recite incantations for kidou that don't have any in order to improve their power to be equal to the normal level.

Abilities: Clare is left handed by nature, but pretty ambidextrous in most activities other than writing. She takes to combat with a naturally tactical approach, and is a whiz when it comes to strategic games. She has some natural skill with kido control and manipulation, but needs extra time when it comes to initially learning new ones. Clare’s hearing is exceptional; ever since she discovered her reiatsu, it seemed that her natural hearing which was good to begin with was greatly enhanced (to both her disadvantage and advantage).

Additional Equipment: None so far.

Personality - Clare is a good girl who follows most of the rules, but at the same time is in complete touch with her emotions and desires, both of which have led her down an improper path a few times before. Because of the way she died, she is very cautious around men that are attracted to her, especially those that are of the arrogant “bad boy” type; other than those kinds of guys she doesn’t hold any ill will for anyone without due reason, and will go out of her way to help those she can. Under pressure she is very calm, and manages to maintain a strong awareness of her surroundings.

Quick witted, smart, and diligent, she makes for a top notch student whenever she puts forth the effort; a good head, elegant beauty, and proper behavior leads many to mistakenly assume an almost elitist air about Clare, but the truth is she just focuses when she needs to focus and saves having fun for later. Most of the time she is dealing with some sad thought or another, and doesn’t typically try to hide the feelings that the thoughts bring, but she isn’t a sad soul per say merely a broken one. Since her last day alive was one that went so far beyond the limits of her fears, she is also strangely resistant to emotional fear but can still fall prey to that logic based fear that comes from facing something clearly surpassing your abilities - an exception to that note, she gets horrible nightmares that leave her fairly shaken many mornings.

Biography - On Clare’s last day on Earth, she was betrayed by everything she took for granted, her love, her friends, her body, her mind, her will, her dreams, her fears, her beliefs, all in a long and terrible 7 hours after a normal school day; the only person who came through for her in the end was her twin brother Alexander. That day would leave Clare so changed that she seemed like a completely different and broken spirit; no longer squeamish around blood, no longer being the good girl that thinks only of studying, no longer someone that can cry when she is sad. She seemed like she would fight back against anything that would take advantage of her and do what she needed to survive.

Clare was somewhat lucky to have the experiences she did in Soul Society, after her day of hell on Earth. She found a very supportive “family” to care for her for some time - or rather they found her - until she realized that she was one of the few who developed spirit power to a level worthy of being admitted to the Central Spirit Academy. She had always wished that she could have done more to help her brother, and other people she cared about for that matter.


Powers:
Binding spells (bakudō)

* 1. Restrain (塞, sai)— Locks a target's arms in place behind their back. Personal Incantation: Capture and render all might worthless.
* 4. Crawling Rope (這縄, hainawa) — An energy rope entangles a target's arms.
* 8. Barrier (せき, seki) A semi-transparent circular wall, building itself outward from the shinigami's arm, manifested from the user's reiatsu.
* 9. Hit (撃, geki) — Engulfs a target in red light, completely paralyzing them.
Incantation: Disintegrate, you black dog of Rondanini. Look upon yourself with horror and then claw out your own throat.

Destructive spells (hadō)

* 1. Thrust (衝, shō) — Pushes the target away from the caster. Personal Incantation: Your enemy approaches the gates, stand ready and repel him.
* 4. White Lightning (白雷, byakurai)— Fires a concentrated bolt of lightning from the caster's forefinger.


Other:
Division and rank: 7th Squad, 6th Seat

Relationships: Alexander Watson - Twin Brother

Desires: Clare hopes to see her brother again sometime in the future. She has also been slowly searching for her parents since she's come to spirit world.

IC Post/Training History: (in order of post date)
2/1/09 Hells Door (Clares memory of her last moments on earth)
2/1/09 Kidou Honing Grounds (Intense kidou training with incantation method on Hado 1)
2/2/09 Bullenes Office (Self-introduction to the captain)
2/3/09 Bullenes Office 2nd Post (Self-introduction cont) 3rd
2/3/09 Vice Captains Office (Self-introduction to the vice captain)
2/3/09 Hells Door - second post (A dream and memory with her twin brother)
2/8/09 Vice Captains Office 2nd Post (Self-introduction cont)
2/13/09 Vice Captains Office 3rd Post (Self-introduction cont)
2/21/09 The Canyon (First fight against Vladimir)
2/21/09
The Canyon 2nd Post (Fight against Vladimir cont)
2/22/09 Vice Captains Office 4th Post (Self-introductin cont)
2/22/09 Squad 7 Housing (Settling in)
2/22/09 The Canyon 3rd Post (Fight against Vladimir cont)
2/22/09 The Canyon 4th Post (Fight against Vladimir cont)
2/22/09 The Canyon 5th Post (Fight against Vladimir cont)
2/25/09 The Canyon 6th Post (Fight against Vladimir cont)
2/26/09 The Canyon 7th Post (Fight against Vladimir cont)
2/27/09 The Canyon 8th Post (Fight against Vladimir cont)
2/28/09 Kido Honing Grounds (Continuation of Incantation on Bakudo 1)
2/28/09 The Canyon 9th Post (Fight against Vladimir cont)
2/28/09 The Canyon 10th Post (Fight against Vladimir cont)
2/28/09 The Canyon Final Post (Fight against Vladimir end)

Updates: Saturday, 1/31/09 - Profile Created
Sunday, 2/1/09 - Modification made to Shikai attack, Added IC Post/Training History and Shikai Release Description section, updated Skills and Powers sections.
Monday, 2/2/09 - Accepted into the 7th Squad, Updated Division and Rank, Updated Shikai and Bankai sections, Updated Post/Training History.
Tuesday, 2/3/09 - Updated Post/Training History.
Sunday, 2/8/09 - Updated Post/Training History.
Friday, 2/20/09 - Updated Zanpakuto section.
Saturday, 2/28/09 - Updated

TheRandomaster


Nuu-Kley-Ah

PostPosted: Mon Mar 02, 2009 6:26 am


Name: Taoyaka Kawa

Aliases/ Nicknames: none

Physical Description:
Taoyaka stands only about 5 foot and 1 inch tall and is generally athletic in body shape despite her shortness. Her eyes are a light shade of emerald green. her hair is mostly a bright, almost white, blond with a dark purple streak down the left side and the hairs length goes down to her shoulders. She wears the shinigami uniform with a sense of pride that has left her making sure it suffers as few battle tears as she tries to have on herself. She only wears one item out of the ordinary of the uniform, a small crystal necklace with a silver string.

Zanpacto:
Taoyaka’s zanpacto is similar to a normal katana in shape, except for the fact that its noticeably short. The hilt is mostly coloured as an emerald green with a purple pattern and the sheath is simply black.
Earned by training with vice captain of squad 11.

Special Accessories:
A simple crystal, tied to a silver string. She is unaware of it use, if it even has any, but always keeps it on her for the simple fact that she likes it.

Skills:
Taoyaka is a skilled dancer, but the only reason she stuck with it was because she could adapt her dancing for the purposes of fighting. In combat she is very able to use her dancing to dodge blows and also deliver her own strikes. She knows how to control her body’s movements because of this, which helps make up for a lack of direct strength.

Abilities:
Taoyaka expresses interest in supplementing her fighting skills with Kido abilities, taking particular interest in the Bakudo Kido but has also taken the time to learn the most basic of the Hadou Kido as well, although her ability with even just that isn’t very effective.

Personality:
Normally, Taoyaka is a very shy person, often keeping to herself and not saying much even around friends. When prompted to speak, her words are generally quick and to the point, only really opening up and taking her time to talk with people she truly trusts, or respects. Occasionally she will break her silence to make quick insults and snide remarks, but only when a situation truly annoys her, and it won’t land her in trouble she can’t handle. This same need to react to things that annoy her can also lead her to defend people, herself or others, in situations she would see as unfair. She loves to fight, usually trying to back up her reason to want to better herself or defend something, but above all that she simply enjoys the act of fighting, like a dancer likes to dance. When fighting, her personality can take much different turn and she will always make sure her opponent won’t get up for a good while at least before letting them be and will always try to make sure she has the upper hand, or at least make sure she’s not trapped in a corner.

Biography/History:
Was born in England, and died at the age of 17.
When she was born Taoyaka’s parents decided then and there that she would be a dancer, enrolling her in lessons at the age of 5. At first, she enjoyed it but quickly became uninterested, only continuing to learn so that she wouldn’t disappoint her parents. It wasn’t until the age of 13 she learned to change the dance moves into fighting moves. She regularly got picked on at school for her shortness even at that age and eventually was confronted by a bully, who she floored easily. From then on, she always tried to get into fights with bullies, though making them throw the first punch.

Further on, at the age of 17, Taoyaka was one day mugged by a man with a knife. Seeing the man in the same light as her school yard bullies, she disarmed him and left him to run and think of what he did. But, in the moment of mercy, the mugger pulled a gun, and Taoyaka’s life was over before she even knew it herself. This incident carried over with her when she died, fuelling her need to never turn her back on an opponent until they are down for good.

Powers:
Learned Bakudo kido:
* 1. Restrain (塞, sai)— Locks a target's arms in place behind their back.
* 4. Crawling Rope (這縄, hainawa) — An energy rope entangles a target's arms.
* 8. Barrier (せき, seki) A semi-transparent circular wall, building itself outward from the shinigami's arm, manifested from the user's reiatsu.
* 9. Hit (撃, geki) — Engulfs a target in red light, completely paralyzing them.

And Hadou kido:
*1. Thrust (衝, shō) — Pushes the target away from the caster.

Updates:
March 9th, 2009: Changed zanpakuto status to achieved, and added link to the PRP it was achieved in for reference.
PostPosted: Thu Mar 05, 2009 8:10 pm


Name: Masato Yin
Aliases/ Nicknames: Masato

Race: Bount (Raven)
Title: IX - Glaube


User Image

Physical Description:

(Current Age): 350 years old, but looks 20 years old.
(Gender): Male
(H): 5 feet 5 inches
(W): 135 lbs.
(Build): Medium Build
(Hair): White with a silver tint to it.
(Eyes): Deep Blue
(Skin): Semi-tan

Special Accessories:

White Skull Pin/Broch (Holds Doll)
Raiper Sword
Skull Pin (on hat) secret shuriken for emergency use only
Voodoo Doll
Herbal Bombs

User Image

Doll:

(Name): Gatterwächter zur Hölle – Gate Guardian to Hell (Guardian)
(Currant Age): Unknown
(H): 8’ feet
(W): 350 lbs.
(Doll Generator): White Skull Pin/Broch

(Doll Abilities/Powers):

• Fire Control & Manipulation
• Flight
• Ability to generate fireballs and throw them from his hands.
• Claws – Dragon sharp claws on both hands and feet.
• 5’ foot Two-handed sword made from the fires of hell that can be engulfed in flames at his command. No one can wield this sword except him. Anyone who tries will suffer 3rd degree burns to the hands.
Special Doll Ability: (Achieved 03/2009) - By fusing with Gatterwächter zur Hölle, Masato can control and manipulate fire the same as Gatterwächter zur Hölle. The fire attacks can be used to cause great damage to his enemies or their surroundings.


Masato's Skills:

Martial Arts: Black Belt Kenpo Karate User Image

Medic: Masato completed half his training in healing/surgery methods and can heal bounts using methods no longer used today. He uses herbs and black magic that was taught to him by a old female Bount in the swamps of Louisiana.

Black Magic / Voodoo:
Masato has been trained in the use of black magic and voodoo. He always carries around a doll he made that is linked to him and his powers. He can transfer his doll Guardian from his skull broach to his homemade doll in the event of an emergency.

Poisons / Herbs:
Masato is highly trained in the making and use of all kinds of poisons. He received this training by a old female Bount in the swamps of Louisiana.

Flash Step:
Masato can use his Reiatsu much like a Shinigami to form of high speed movement. Shinigami call this Shunpo ... it is much the same.

Portal Travel:
Masato can use his Reiatsu and Bount/Raven powers to make a Portal that can be used for travel. This portal can only be used if Masato has been to the place before. If not, he can not use this ability.

Personality:

Masato is a very shy and quite type of a person. He was an excellent student in both the formal classroom and from the teachings of his family. Masato focused most of his training in healing. His dream was to become a great doctor one day.

Biography/History:

Masato was born in the mountains of Japan and lived somewhat of a good life. Both his parents and his grandparents were hard working farmers who all lived together under one roof which was typical during those times. Masato was taught martial arts by his father and he learned about herbal medicine from his grandmother. His grandfather was the one who introduced him to the ways of the Bount at a very young age. Masato grew up knowing Gatterwächter zur Hölle because he was his grandfathers doll.

These teachings went on for almost 15 years. Medicine, Martial Arts, and the ways of the Bount became second nature to Masato by the time he was a teenager.

One night while out on a mission given to him by his grandmother the families home was attacked by a squad of Shinigami. Everyone was killed and the home was burned to the ground. Masato returned the next day to find his family dead and his home gone. Heartbroken Masato laid his family to rest and gathered what little was left from his home to take with him. Digging through the ashes Masato found his grandfathers red ruby pendent which held his doll under a burned bed. He gathered a few other things and left never looking back. Not knowing who killed his family has haunted Masato for many years but, that changed when he met Ky ... the leader of the Bounts/Ravens. Since fusing with Gatterwächter zur Hölle, Masato has since learned who killed his family and he is hell bent on revenge.

Masato has swore not to stop until he takes every Shinigami soul.

Masato Yin


Colm-kun

2,950 Points
  • Risky Lifestyle 100
  • Profitable 100
  • Tycoon 200
PostPosted: Fri Mar 06, 2009 9:02 pm


Last Update: May 11th 2009
Last Edit: May 11th 2009


Name: Minato Kichaiya (Me-nah-to, Kee-chy-uh)

Aliases/ Nicknames: Kichi, Sparky

Age of Death: 17

Sex: Male

Age: 20

Physical Description: Minato has an average lean build for a Shinigami. His body tends to stay in the late teens condition, which sometimes causes other's to think of him as a little runt. His hair is a dark brown, and he keeps it parted in a discord fashion, otherwise commonly known as emo in a less glamorous term. On special occation though, if he's up to it, he puts it back leaving some fring to hover on the left side of his forehead, keeping his personal touch to it. His face is usually a happy-go-lucky expression, making him seem a bit ignorant appearance wise. He keeps his shihakusho in a rather tight fit, and his hand gestures are very loose, he sometimes appears as lazy aswell, but looks are somewhat deceiving.

Click Me! It will be AWESOME!...
Or this one...
Human World attire (Hair is a bit different...)
It's Minato... as a Chibi... in a Gekkoukan high uniform...

Squad/Rank: Squad 1/Unseated

Zanpacto: Yuugurewashi {薄暗がりのワシ} [Yoo-gur-ey-wash-ee] (Dusk Eagle)Click here... if you really want to...

Inner World: Yuugurewashi's world is a vast forest, with many trees that seem to be in perfect rows. In the center, there is an open plain, where Minato usually appears when he enters his Zanpakuto's world. The ground is masked by a deathly, sickly purple fog/mist which Yuugurewashi forms from. Each tree in Minato's world is a part of him, or a memory, some tree's are flourishing, while other die out. A blood red colored stream traces the outline of the open center which has a limited circumfrence, which grows larger as his power increases, but the forest however, goes on as long as Minato is alive, and connected to his Zanpakuto.

Shikai:(Not Achieved)[NOTE: In Shikai, it is properly wielded in reverse]] Yuugurewashi {薄暗がりのワシ} [Yoo-gur-ee-wash-ey] (Dusk Eagle) When in Shikai it increases Minato's speed by approximately 3 fold. The blades shape is meant for a number of reasons, it is suprisingly light-weight, and the flat side is used for quick cuts and slashes. The other side however, is meant for more lethal, and a bit slower attacks, the hooked end can be used effectively to dismember, or decapitate enemys, or do allround damage to limbs. The only thing it has a disadvantage of is it is power, and is difficult to make lunging and stabbing strikes, and is suprisingly easy to deflect or block thrusts.

Follow up: Another ability that is inherent the blade is that it's follow up path creates a current behind it. It follows the blade exact, and the currents shape itself, is sharp. The current is however visible to even mid-level Shinigami, which doesn't really detract from it's usage, but his oppenent would be cautious of it, taking it into account. The air wave created can also be used to be launched for certain distances, depending on the speed of the swing and Minato's own inherent power. If the swing has power, but less speed, then the air wave, will only go a certain distance, but has somewhat over half of Minato's original strike. But if it has speed and less power, the strength factor is lowered, and the air wave will go farther. Minato is not a strength based fighter, he let's his speed make up for any unattainable strength so his power factor in the air waves is limited compared to the distance and speed


Release Phrase: Rip him/her apart, Yuugurewashi.

Bankai: (Not Achieved) Fureyaa Yuugurewashi {火炎信号の薄暗がりのワシ} (Flare Dusk Eagle)
When in Bankai, Yuugurewashi changes into a Naginata, with yet more speed increase, with a few exceptions to other special abilities. The blade itself has etchings on it that resemble feathers on each side. The long hilt absorbs Reiatsu from Minato, and it coveres the blade and the etchings act like a mold, forming what looks like a fine pointed feather*. These feather's are manipulated through the air, and are incredibly deadly in large numbers to his enemies, the number of these that are created depends on how much Reiatsu Minato gives Yuugurewashi**, and depletes as he uses it. The feather's can be seperated into individual needles, or stay together for a more deadly, but slower than individual needles.

*The feathers look like normal feathers when they are floating through the air, but can seperate at Minato's will into the little needle like fibers.
**In effect, while the blade is covered in the purple coat, if someone is cut while it is covered, then the Reiastu does not need to form and can be directly injected, but this technique requires a stronger focus and exact timing, the chances for a successful injection are rare.

Reiastu Return:
The only way to return Reistu used by this technique is to break it down using the Zanpakuto to re-absorb it and re-route it into Minato, but the amount returned is depending on what fraction of the feather-like forms are used, but never returns the full amount*.

*The Reiastu NOT used up or taken back forms into dull purple fog, and causes the enemy to see things happen faster, due to the natural essence of the zanpakuto ability. The small broken fragments are collected inside of a groove that goes all the way through the Naginata's hilt, they are accumulated and are broken down at a certain rate to release the reiatsu within them, and back into Minato. There are few things that can be used to substitute these fragments if energy is needed or is not, any extra energy gained that goes over Minato's maximum capacity, is directly shoved into whatever strikes come next, and is evenly distributed amongst them until there is no more surplus energy, though it is almost always used for physical strikes.

Dusk Needles:
There are two different colors of the feathers, the purple are a glass needle-like consistantsy with one edged side, like tiny, jagged, small knife, that penetrate the opponents flesh, and explode after a few seconds after boring into flesh, with somewhat lethality. If they come together into a large enough amount they can be formed into a dagger like construct, which can be used just like a dagger and be impaled into the enemy for a more lethal effect, but the dagger is easily broken*.

*When they are broken, the Reiastu is automaticly recalled to Minato.

Onyx Needles:
The other color is a pure black, they are heavier, comparable to steel, and the color of Onyx. The are used for pinning and doing better penetration damage to the enemy, and are able to be used to form a wall for defense*, but it's not the greatest. They can also be formed into a dagger, but have no special use, and these particular ones are rather slow compared to the quick purple ones. The contents of these are a mixture of his Reiastu, and little slivers from the very blade of his zanpakuto.

*After the Onyx needles that are formed into a wall are broken, the slivers from Minato's zanpakuto are recovered, while the Reiastu used to minipulate them, are lost.

Zanpakuto Naginata:
The zanpakuto blade itself has no inherit effects other than increasing Minato's speed again from his Shikai*, but has a little below average strength of a typical Bankai. Also the abilities "Follow-Up" and "Garu" are still accessable and carried on.

*This is the natural ability of Minato's zanpakuto, instead of the X3 increase from Shikai, it is raised to X5 at amature, and raised to X6 once bankai has matured, and the speed increases as Minato's abilities do, and almost all further speed advances are of generic and typical Shinigami training.

Special Accessories: Has a black and white horizantal stripped scarf and wears black and white wrist sweat bands.

Skills: Swordsmanship

Abilities: Very fast, not that strong, lets his speed make up for strength.

Personality: Kind, Honest, Team Player, Friendly, enjoys good humor, Just, timid with meeting authority figures.

Biography/History: When in the world of the living Minato was from Abashiri, Japan. His parents were both white and he was in high school. His days included school, hanging out with friends regularly, doing regular teen things. He liked to draw alot in his free time, and if his friends were available, then he would go do something with them. He went to Gekkoukan Highschool, a school for highly regarded and honer students, he had always spent his time well there, somehow managing to get good grades and do activities with friends.

Minato never knew of anybody who hated him, or considered him a jerk, he always tried his best in everything. He was always well liked, and people who would just meet him tell him that he has a comfortable, friendly charm that is hard to grasp.

After school one day after school, he heard a cry, it lead him to an allyway were he encountered some punk morons, assaulting and groping a passerby on the street. He confronted them, almost unconsiously from his instinct to help those in trouble, and was unfortunately, beaten down gruesomely. He got entirely beat up, but after the creeps left, and the woman they were terrorizing had called for an ambulence, he died a while after from blood loss.

When he came into the Rukongai section of Soul Society, he still made as many friends as he had in the human world. Some of his friends left to become Shinigami, and shortly after his best friend left him to become a Shinigami, he found he had a substantial amount of spirit energy as well. His friends encouraged him to join the Academy, and he did. But shortly after passing the acceptence exams, he got news that his best friend had just been killed by a hallow while hallow hunting in the human world.

Likes:
♦Strawberrys, Mocha, Blueberry Muffins and other sweet delicacies
♦Honesty
♦Friendship
♦Scarfs
♦Music

Dislikes:
♦Apricots, Celery, Carrots and other disgusting 'edibles'
♦Rudeness
♦Black Coffee
♦Baseball Hats
♦Being treated unfairly

Theme Song: Reach out to the Truth by Shoji Meguro

Powers:

Garu: *Garu is the seperate mainstream ability of Minato's. It doesn't require the Zanpaku-to itself to perform which makes it a great disarmed resort. This ability contains being able to focus the air itself, covering it with a layer of reiatsu, the concept is much like a Kidou spell. The compressed air/reiatsu is just like the type that is used in follow up, but it can be controlled remotely and by hand. The compressed air/reiatsu forms into a hazy looking sphere or oval like sphere, and then parts in all directions backards, folding over, and then coming back through a hole in the center of the orb, then the center has a barrier of reiatsu which is used to pressure the moving stream of reiatsu/air, and then the stream breaks through with force towards it's target. At an amature level, this ability is concievable, but weak and is used to off balance a foe. At a mature level, it is used in a bullet like way, whether it knocks the breathe from an opponent, or flings them across the Sereitei, and while Minato gains power, so does this ability.

*Minato does not require to be in Shikai to perform this ability and can be used wihtout calling upon Shikai, but it is required to achieve Shikai for it to be of use.

Bakudo:

#1. Restrain - {抑制して下さい} - The first, and weakest, of the binding spells. No incantation is needed other than its name, and it is activated with a cross-slash of the Shinigami's pointer and middle fingers. From the torso up is the area that is paralysed, but if used on those with high-spiritual power, it is near worthless.

#2. Kabe (Wall) - {抑制して下さい} - This spell erects a wall of spiritual energy in front of its target. It is neither high nor wide though, so most spirits, Hollows and Shinigami are just able to jump over it or go around it.

#4. Crawling Rope - {這うロープ} - An energy rope entangles a target's arms.

#8. Seal of Patience - {忍耐のシール} - When invoked, the seal creates a white mark on the casters right palm. When this mark is touched to a living being, the mark is transferred to it's body and turns black. From that moment, the flesh touched by the mark becomes rooted to that location in space, relative to the earth. What this means is that the part of the body that bears the mark cannot be moved from that location without being forcefully removed from the body. And even if that is done, it will continue to float there until the spell is released. While it's low rank is due to the extremely low amount of spiritual power required to activate, the spell itself is actually quite complicated and difficult to pull off properly. For this reason, most Shingami pass it up for other sealing spells that are just as effective for far less hassle.
#9. Hit - {衝突} - The user draws with his or her hand a red light ideogram in the air that vanishes as the cast begins. The bakudou binds the enemy with a red pressure, causing pain and muscle contraction. The torture of the pain is frequently used for making the oponnent give up the battle without any more blood being spilt. The spell can be broken easily if the target has higher spiritual pressure than the caster.

#30. Beak-Stab Triple-Shot - {三重打撃をくちばし刺して下さい} - fires a triangular beam of reitsu designed to ensare and incapacitate the opponent.

Hado:

#1. Sudden Impact - {突然の影響} - Releases a blast of air from the hands of the user.

#2. Beniikazuchi (Crimson Thunder) - {深紅色の雷} - A beam of deep red lightning is blasted from the user's pointing finger towards the enemy. It's intention is to make so much noise that breaks the enemy orientation. Its strike is not very strong but the impact can make superficial bruises. It's a good hadou for iniciants.

#3. Kuukuu no Akuryoku (Grip of the Void) - {空間のグリップ} - This art creates a short-lived bubble of nothingness around its target, causing weak spirits to explode. Stronger beings are not affected at all.

#4. White Lightning - {白い電光} - Focusing a concentrated amount of spiritual power at the index and middle fingers, the spell releases this energy is a then coherent beam that easily strikes through most targets.

#8. Kutsuunomaru (Circle of Pain) - {苦痛の円} - This art creates a shining circle of yellow around the feets of the target, destroying very weak spirits instantly, causing great pain to spirits up to lower medium power and causing light discomfort to anything stronger.
PostPosted: Sun Mar 08, 2009 10:38 pm


(Still editing stuff)

Name: ...Nicholas D. Tenukage (Has no meaning!)

Aliases: V, Kid

Physical Description: Being of a somewhat medium build, Nicholas is annoyed at the fact that he hasn't grown at all since he was 16. Probably because he died then, but that's beside the point. Long, shoulder length black hair frames his thin face, which has a Guy Fawkes mask over it which makes it impossible to read his emotions off face value alone.

This, toppled off with clothing that looks like he hasn't iron in years gives a great impression of "******** it all"

Zanpaktou Name:Wu Ming

Spirit Description: A formless blob of nothingness really, Wu Ming adopts the form of any physical being he wants in order to commute with his user. Wu Ming is a cruel spirit, whose use will some day lead to the eventual death of its user
Normal: A blue longsword, as transparent as a piece of glass. Despite its fragile appearance, it is quite powerful and despite the years of wear it has received, possesses no scratches at all. A beautiful blade, it was formed with loving hands by...some dude.


Shikai: ACHIEVED MUDDA *bleep*

Bankai: Don't have...yet

Shikai Commando Phrase: Awaken, Wu Ming

What that Does (Shikai):Wu Ming is a formless spirit, a being who changes from being to being as easily as you or I can change from mood to mood. You wield this spirit requires great skill, as you must prove yourself to Wu Ming so that he may present to you a new form.

Each one of the 5 forms require a test of character to achieve. Succeeding at certain tests means you automatically fail others. This severely limits the possible summons Nicholas can wield.

Jim the Reaper: Brother of Grim Reaper. Main powers include illusions and his Tec-9. Is fond of creating illusions that strike fear into the hearts of his enemies, though if forced into a hand to hand combat situation, is more than capable of defending itself.

Transformation Process. The skin of the user appears to melt off, adding to the bizarreness and fear factor of this transformation. All is left is the bone, eternally frozen in a smile position, adding to the horror of Jimmies appearance.

Restrictions: Any damage faced is transferred back towards the user. Neutral Element.

Afrit the Fire Spirit A creature made entirely out of flames, it poses claws that are as sharp as blades. A mindless beast, its only strategy is to constantly attack, regardless of wounds or opponent strength. It is capable of fighting at all ranges, close to long.

Transformation Process: The transformation starts with the arms, before the entire body adopts Afrit's body.

Restrictions: Any damage faced is transferred back towards the user. Fire Element, weak to water.


Terra The Earth Spirit A small girl dressed in simple clothing. Suffers seizures when exposed to sound and light, and prefers the dark underground of Earth. When seizing, Terra disrupts the Earth, causing minor earthquakes and other Earthy related attacks.

Transformation Process: User shrinks down to Terra's size, hair grows out etc.

Restrictions: Any damage faced is transferred back towards user (not counting seizures). Incapable of telling friend from foe, as she'll be too busy seizing.

Earth Element, weak to Air.

Jack, The Fire Fighting Water Spirit A large man in his late 30's, early 40's, he is the one spirit that resembles Falconer the most, causing Nicholas to mostly favour him. Jack fights with a hose for long range combat, and an axe of water and his boots for close range.

Transformation Process: Nicholas' body grows to form Jack's form, black shinigami robes changing into SFFD clothing (Spirit Fire Fighting Department).

Restrictions: Any damage faced is transferred back towards user. Water Element, Weak to Earth.

-Locked-

Bankai Commando Phrase: (Bankai's need release phrases now?)

((Not yet decided))

Skills: What he lacks in strength, defence, tactical thinking, sex appeal and sheer awesomeness is made up for his speed and jumping ability. Nicholas takes a great pride in his legs. Though, with training, this is now changing

Nicholas has undergone training to cover up for his weaknesses.

Personality: While Nicholas may come off as a rude and insane guy with a love of making strange speeches behind a Guy Fawkes mask, there is a brain behind it all and a somewhat more serious side that he shows rarely. Nicholas has a love for tea and crumpets, and the manga series "Shinigami Rangers"

The time skip has changed Nicholas' mentality. While his mind is as clear as ever, his soul is suffering, hence his bizzare choice for a spirit. The war has done terrible things to Nicholas, and has resulted in the loss of his spirit, essentially losing a part of himself.

Bio/History: Deported from England for Australia due to his criminal record, Nicholas (having no real other family or friends) tended to hang around the Asian workers and slavers who flocked to Australia during the Gold Rush, where he took up the last name of one of his closer friends.

Nevertheless, his life was quite miserable, as the sandy deserts of Australia proved incapable of providing the necessary food a living body required, and so Nicholas and a few of his friends headed towards the Coast in order to start up a new life. Upon arriving however, he was treated poorly by the rather racist community for associating with Asians, causing his nervous habit as Nicholas found himself afraid of talking to anyone.

Dying at the age of 16 in an argument turn fight between his friends and the angry community, Nicholas found himself standing before "Heaven" and being told that he would someday become a Shinigami. Coolio.

EQUIPPED WITH: 1xStandard Shinigami Robes with extra pockets sown into it

1x Guy Fawkes Mask Set

1x Awesome Brimmed Hat

1X Tea Set

1x Standard Academy Katana and Sheath

1x Partrich in a pear tree

1x Plastic Human Skull 'Greyskull'

1x LongSword

1x Leg Weights

1x Arm Weights

1x Left Gauntlet

1x Short Sword

Shinigami Magic Stuff!

Hadou #1 Thrust - Pushes the target away from the caster.
Hadou #4 White Lightning - Shoots a bolt of white reaitsu from the users fingertips.
Hadou #31 Shot of Red Fire - Fires a ball of red energy at a target.
Bakudou #1 Restrain - Locks a target's arms in place behind their back.
Bakudou #4 Crawling Rope - An energy rope entangles a target's arms.
Bakudou #9 Hit - Engulfs a target in red light, completely paralyzing them.
Chiyudo #5-Kai Kizu ~This kidou is used to heal cuts. Does absolutely nothing for internal.

Sword Skills: Iajutsu, using his sword sheath in a reverse grip as a kind of club and the "most useless sword skill ever" (A.K.A Causing minor vibrations in the object he hits with his sword)

Current Unlocked Attacks:

1) 5 Second Slash- An application of reiatsu to both the legs and the sword, it briefly improves Nicholas' speed and strength and allows him to deal quick and easy damage to his opponent. For some reason, the slash takes 5 Seconds to set in, allowing plenty of time for a sexy pose.

2) 5 Second Smash- An aerial attack, similar to five second slash, in which Nicholas jumps up and then smashes his blade into the ground where his opponent is. Gravity, Nicholas' own strength and the heaviness of his blade, along with the reiatsu in it make the attack so formidable.

3) 5 Second Stab- A big bad reiatsu-charged stab. Nuff said.

4) Bird Imitation Fighting Style Thing (Not official name)- After spending sometime watching birds act, Nicholas has imitated their fighting style. It's all very strange

KidMental


Shiro Hanone

PostPosted: Mon Mar 09, 2009 3:21 pm


Name:
Hanone, Shiro

Aliases/ Nicknames:
Shiro

Physical Description:
Shiro has snow white hair, eyes as blue as the ocean itself. He is 6'1 and very healthy and fit. He weighs in at 168lbs and runs on his toes making him very agile and quick. very thin and lean and has a clean shaved face.

Zanpacto: (Shikai Not accomplished yet)

Gosai-Ookami is a flame type Zanpacto. it is sword with a blood red blade with the ability to magnify Heat. the back of the blade is made of a sulfer like material that works with the Zanpacto's ability to give me the usage of creating fire explosions and flames at will. the release command for my Zanpacto is "Eat them alive Gosai Ookami".
Un-released: User Image
(Not Accomplished Yet) Shikai:User Image

Spirit Description:(Not Accomplished Yet)
a Dark red and black wolf with long fangs.
User Image

Special Accessories:
Wears a black glove over my right hand to keep it from burning.

Skills:
Very skilled at taijutsu combat, has alot of experiance with the kido spells. and agility training are essential with me.

Abilities:
Kido spells
Binding spells (bakudō)

* 1. Restrain (塞, sai)— Locks a target's arms in place behind their back.
* 4. Crawling Rope (這縄, hainawa) — An energy rope entangles a target's arms.
*8. Seki. - forms a small oval arm from knuckle to elbow, durable mostly against kidos
* 9. Hit (撃, geki) — Engulfs a target in red light, completely paralyzing them.

Destructive spells (hadō)

*1. Thrust (衝, shō) — Pushes the target away from the caster.
* 4. White Lightning (白雷, byakurai)— Fires a concentrated bolt of lightning from the caster's forefinger.


Personality:
A very laid back and easy going guy that enjoys the company of his companions. Comedy and seeing others laugh and have fun makes me happy, i fight to protect and i train to save lives is my motto.

Biography/History:
Shiro was a very friendly guy growing up, with the resentment and hatred of his parents he vowed at an early age to be nothing like them as an Adult. He had a very heroic death and died with a smile on his face after fighting a hollow to save another class mate. He had potential as a living human showing large traces of Reietsu power and able to see the dead. He fought the hollow to his last breathe and thus ending both their lives, but was given a second chance as a powerful Shinigami.

Powers:
(Not Accomplished Yet) Shunpo Enlighten-- Series of Shunpo's that i spring against my foe doing shunpo in a cicular formation around them while striking them with blows of reietsu.

(Not Accomplished Yet)Shunkou-- A technique he uses for defense more than offense, Blocks the enemyes attacks very well and collect the amount of force and power from the blows it blocks, then in one burst it explodes in a 360 formation around me hitting the enemy with all the power it collected.

(Not Accomplished Yet)Gosai Getsuga-- a red crescent moon shaped flame that whips out of the blade of my sword that will dice and incenerate the corpse of anything it comes in contact with.

(Not Accomplished Yet)Eternal Ookami-- With a large requirement of Reietsu, i concentrate it all to the tip of my sword and shoot it all like a missle that takes the shape of my zanpacto's spirt and it devours the enemy in flames.

(Not Accomplished Yet) Reietsu Pressure-- an overflow of my Spirit pressure that slows everyones attack speed and movement speed in a 10 yard radius, sometimes causing severe nausiea to those who cant handle it, but no one can defeat the effects of its slowness.

Taijutsu-- He does his own freestyle of a fast paced taijutsu designed to quickly attack and disable his oponent, using the Caprella style his dance manuvers from the brazilian warrior's fighting techniques, he can easily counter and dodge attacks.

Kendo-- A very formal way to fight with 2 handed swords, Kendo a technique used for a attack with a emense source of strength and power behind each blow.
PostPosted: Mon Mar 09, 2009 8:56 pm


Name:Nagarekawa Akinori

Aliases/ Nicknames:
Okyan-chan (tomboy)

Physical Description:
User Image
Physical Description: Akinori's hair is a shock of light purple that was originally clipped into an unevenly layered bob, but it's long since grown out of that style and falls far past her shoulders. The ends of the longest pieces, which fade to a lighter shade at the tips, curl like little whips around her knees. Her bangs are fairly unruly, one lock in particular determinedly remaining right over the bridge of her long, thin nose. Her almond shaped eyes dominate her heartshaped face, and always seem to have a bit of a mischevious glint to them. She's tall for her age and built like a runner, with a slim, boyish figure.

Aki sticks to the traditional shikuhasho, but she adds her own personal touches to it. The sleeves of her black kimono are a tad shorter than normal, revealing a few metal bangles that have been slipped around her slim wrists and occasionally catch on the hem. One can see the typical white kosode beneath the top. Rather than the standard white sash, she's chosen a slim sash in dark blue that's tied at the side in a simple knot, the ends dangling rakishly to her knees. Her standard-issue set of black hakama are a bit worn, but serviceable. Along with that, Akinori's got on the usual white tabi socks and straw zori. Because she's always running everywhere, she replaces her sandals more often than any other gear she owns, and would wear tennis shoes if she ever got the chance in Academy.

Zanpaktou:
User Image

Name: Shiraume (white plum tree)
Description: Shiraume is a katana kept in a black lacquered sheath. The hilt is bound in black sageo braiding, underneath which glint bronze menuki in the shape of plum flowers. An orchard of blooming plum trees are carved and highlighted in white lacquer across the unpolished, rough tsuba.. A scattering of plum petals are painted along the far end of the saya.

Command: Sake(bloom)

Shikai Form:(not yet achieved)
User Image

Akinori is so not a girly-girl, and she's kind of proud of that. Shiraume, however, is so feminine it makes her teeth itch, what with the flower motif all over the zanpakutou. Unfortunatly, she gets even more so when released, becuase Shiraume is, at its heart, that unacknowledged desire Akinori tamped down loooooong ago to be more feminine like her elder sisters.

In Shikai form, Shiraume turns into a steel and ivory warfan. It's about the width of Akinori's arm when fully unfurled, yet she can easily maneuver it with one hand. Engraved lines of kanji can be seen running down each of the fan's steel ribs, and set with mother-of-pearl. However, the script used is so old it's practically unintelligible to Aki. She can make a guess from the recognition of one or two words that they're Shinto prayers, but what exactly they say remains to be seen.

Given that she's studied the use of the fan in her martial art class, Akinori will learn to tolerate the extremely girly looking weapon. However, she won't *like* it. "You're ruining my image!"

Powers:
(work in progress)

Special Accessories:
She has a couple of metal bangles that she never removes.

Skills:
In life, Akinori was an accomplished practitioner of tai chi, and got pretty far studying it before she died. For all that she hates repeated patterns and exactitude, she loved the way the martial art taught you to flow with the punches, accept what was coming your way...and then either divert the attack or use its power against it. Learning the art was as easy as breathing for her, given her nature. Not that there wasn't a bit of teen rebellion going on there, what with her BANZAI JAPAN IN ALL THINGS family. Sometimes other cultures have wisdom to share, okay? No harm in learning a bit of it. So what if it's Chinese? It gave her grace, flexibility and athleticism - and burned off plenty of excess energy, which in the opinons of many was a good thing.

Abilities:
Kidou 1-10.

Personality:
Akinori is an openminded, confident shinigami that has learned to march to her own beat, rather than that of the drummer leading the pack. Someone once said to her “If you don’t like where the road leads, why not step off the path?” She’s approached her life (and her afterlife) with that mantra in mind, finding her own way through it even when others are going in entirely different directions. Aki will readily admit that sometimes her determination to forge her own path leads her into more difficulty than she’d want or expect, but she rarely ever chooses to step back into the tried and true because of a little adversity. She wants to be out there doing something new and interesting, rather than treading the same boring path everyone else has, but she doesn't stress out when things aren't going her way.

No surprise her name means "future brightness on the everflowing river", with the way she looks ahead.

Sometimes she annoys people (particulary the leader-types) with the cheerful, easygoing way she questions How Things Are and heads off on her own tangent. This is not to say that she pays no attention the lessons others have come away with, or is disobedient/rebellious; she listens, does her homework when she doesn’t understand a situation, and when she’s given directions or orders, she sticks to them (for the most part). It’s just that she can never accept that there’s only one way of doing things. However, Akinori is one of those people that tries to get stuff done the first time around, and stresses very little if she fails. There's always the next time - and a new way.

She is something of a tomboy, and proud of it. Sometimes people will get shocked at the way she casually uses 'boku' and 'watashi' to refer to herself, with the occasional 'ore' when she's really feeling cranky. The expected feminine 'atashi' gives her *hives*. You will *never* catch her using 'atashi'. EVER. If she ever does, there's something way wrong. Running would be advisable.


Biography/History:
Nagarekawa Kenji was really looking forward to the birth of his second child. He'd already been given the world's most perfect daughter, Kaede, who was the spitting image in looks and nature of his beloved wife Fuuka. He had a second daughter, Yuuha, who was following in the footsteps of the first. And now..now it was time for a son. A son who could be the heir to his name and his political seat in the Japan Diet. Kenji even had a name for him all ready: Akinori, in recognition of the bright future he foresaw for him.

Unfortunately, that was not to be.

Fuuka had warned him that boys were few and far between in her family, and she proved it by producing another girl. Why he went ahead and gave the name he'd been saving up for a son to his daughter, no one was ever really sure. Some joked he'd just given up after three times in the delivery room.

Anyway, Akinori got the name, and even if she was a girl, she refused to act like one from the moment she figured out crawling and then words. Her parents were never quite sure what to do with her; where her sisters both behaved like proper Yamato Nadeshikos, blushing and submissive, Aki was loud and boisterous. Where Kaede took up flower arranging and married well, and Yuuha contemplated a career as housewife, Akinori studied martial arts and wanted to be an archaeologist. She was never flat out *trouble* - no, her personality was just unexpected. No one knew where on earth she got that from. Maybe a family curse was coming to fruition, or something.

Naturally, that very personality got her a one-way ticket to Soul Society shortly after the age of sixteen, thanks to jaywalking and thinking she had *plenty* of time to beat the red light. Aki quickly learned, as the shinigami came to collect her soul, that sometimes rules have penalties. However, all she *really* learned from it is 'next time, be sure to run faster when you see the light starting to blink'.

Aki was one of the lucky ones, landing in a fairly decent district of Rukongai and being taken in shortly after by a scholar and his slowly growing brood of kids. For the first few decades, it seemed like she'd replaced a lifetime of schooling for an afterlife of same, but then a chance encounter with a peach merchant indicated her growing spiritual power. She sneaked a peach off his cart during a break in class and didn't realize what she was doing when she bit into it. It took a whack from her adopted father's ruler to make her realize she hadn't eaten once since coming to Soul Society, and what that meant.

Akinori was marched off to the Academy with very little delay, and she's been counting the days to graduation ever since.

Powers:
(Throughout your entire profile you should have been making a list of their powers, here you will simply list all of those powers.)


Nekkyouchan


THE TINA DARLING

PostPosted: Tue Mar 10, 2009 11:20 am


Kyoujaku Boelba Ten Buru


Name:
Kyoujaku Boelba Ten Buru
(Strength, “Master’s Last Name”, Heaven, Bull)

Aliases/ Nicknames:
∙ Kyoujaku Buru (shortened “full-name”)
∙ Buru (first name)

Character Up Dates:
∙ Tuesday, March 10th 2009:
The new character profile has been created, there are still a few details that need to be added and fleshed out, but other than that; this is the new profile. It’s… well lengthy to be blunt, but with a character that has been around since BSS it should be expected right? For those of you that don’t know who this character is, he’s been around nearly as long as Captain Nagi… Just a month or so younger.


Physical Description:
∙ Body Type:
Kyoujaku Buru isn’t the kind of man that you’d look at and think… “Huh, I think I could take him.” Standing at a giant eight feet tall, and ripped with raw muscles. His body could easily describe a huge body builder; but that is looking at his mere outline in the dark. When the light lifts from the shadows from his entire form reveals a demon of a man. A monster with raw destructive and dark energy; an aura powerful enough to threaten life before he even speaks…

Though his body screams power and rage, his flesh is completely washed of any color, and laced over his hardened hide are black tattoos soaked into his very soul. These tattoos represent the face paint applied unto a Samurai’s face before battle. Though his flesh alone isn’t completely drained of all color; his eyes have been washed of all color leaving his iris gray, rather than the pink that is normally the color left when an Iris has no color; and lastly his hair is white.

Samurai typically grow their hair out since the day they officially become a warrior. Since Buru was alive during the sixth and seventh centuries his hair would be expected to hang hundreds of meters from his body, but instead, on the day he died his hair remained the same length… When his hair isn’t tied back into the decretive warrior braid(s), it normally hands down to his feet, just barely an inch from the ground. On top of its length, he was also blessed during his life time to have extremely thick and healthy hair, making it easy to groom and maintain. With this said Buru takes great pride in his long hair and normally has it tied back and faintly perfumed with masculine scents that existed during his life time.

Though typically a trait possessed by Arrancar, Buru’s physical body still has some traces of the hollow within. His fingertips and toes have sharp but short talons that take the place of his nails. Though he possesses no reason to hide any of his hollow features, his long Elvin ears point directly behind his skull; from the end of his spine is a long serpentine demonic tail that reflects his mood. In many pictures depicting the devil, his tail ends with the spearhead fin.

∙ Apparel:
Though he is no longer restricted to the Shinigami Uniform, his current style reflects the Soul Reaper attire. He wears the black hakama’s but are also styled to hide his legs and feet making them easily seemingly to large when he is stands. His entire ensemble is completely black and white. The armor pieces are made up of fragments of past Hollows he has defeated and pieced together their hard armor and rigged them to fit each and every individual scale and thread of his armor. Though it appears to be entirely decretive with the bull horns stuck proudly at the temples of his helm, it is completely functional though slightly bulky and heavy slowing his movements.

The better warriors in the battlefield where adorned with a flag, that represented what clan they fought for. Buru has a white flag hanging from his back, that has the Japanese Kanji meaning “Bull” (ブル) More or less simply to represent himself when entering battle. Though he only adorns his armor when prepared for combat, or when seen alongside his master. His face is completely masked behind the bull shaped mask. Though when in armor, his tail and ears are hidden behind the armor making him appear like a “normal” giant Samurai Warrior.

Though this Samurai Warrior wears his warrior uniform more than less, he does commonly wear only his Hakama’s and a sleeveless black haori which form fitting and tied tightly to his torso. Though he no longer commands any division he still proudly wears his Fifth Devision Captain’s Haori Jacket. It is equipped with a large hood and overly sized sleeves to hide his face and hands. The jacket itself hangs well past the floor and is equipped with a zipper and decretive buttons from the, ‘face masking’ collar all the way down to the floor. There is however a slit in each arm pit which allows the torso to be tight against his chest and leaves the sleeves long and oversized. Up the back just under his rump is a slit up the rear of this jacket. Printed in a big black Kenji number, is the division symbol for five. He wears the also when out in public or when he is seen with his master when a fight is unlikely to occur or a fight that he himself will take part in.

Zanpacto:
∙ [Kido Type] Shikai: Akki Yofun (Devil Rage)
Though his weapon is unlike many other weapons, his Zanpacto is permanently sealed into it’s Shikai form. This is do to his massive amount of spiritual pressure that is constantly pulsed from his body. Unlike a few other characters he has the inability to mask his Rietsu and on many occasions a simple flare in emotion will cause people to assume that he is preparing for combat. Though the curse of his massive amount of spiritual pressure also carries over to the way his weapon is styled. His weapon stands just as tall as he does, and weighs naturally just as much as he does. But what really seperates this weapon from the rest of the Zanpacto is Buru is constantly spiritually connected to his weapon. Making it a Kido Classed weapon for this reason alone; though the reason is made obvious why this weapon wouldn’t be classed as a Melee weapon: like many other weapons it too becomes nearly weightless in Buru’s grasp, to anyone else the weapon would seem oversized and simply way to heavy to be used in combat.

What makes this weapon so much more fascinating is the fact that there is a Chain of Fate permanently attached to the hilt of the large double bladed axes. This chain acts more on it’s own rather than by Buru’s own command. Though it would only act to accomplish any tasks in Buru’s favor it shouldn’t be confused as an extension of Buru himself but rather, and extension of the weapon itself. This chain measures eight feet in length but can also extend itself at rapid speeds to grab a hold of his opponent. On many occasions though the chain is simply wrapped around Buru’s primary arm simply adding to the power of his swing.

∙ Bankai
Buru’s Bankai is a mystery to those of Soul Society because he never once activated it during his time as a Captain. The simple fact was he was just one of a couple Captains to have never Achieved Bankai before becoming a captain. He was the first in the new group of captains to replace Aizen. Though sadly he too became a defect but unlike Aizen he does not wish to be King/God. The inner hollow had simply taken over his mind and ruined his honor…

Reflecting on this small clip of Buru’s history will give many hints to Buru’s unique Bankai. Once activating his large axe shrinks and seperates into a set of three blades: Tanto (Dagger), Wakizashi (Short-Sword), Katana (Long-Sword).

The Tanto (Chou “Butterfly”):
[NOTE: When drawn from the sheath, the blade can act on its own for five posts. However, the blade can be re-charged and used again in combat if re-sheathed for seven posts.]
The power of the Tanto in the common day, seems out of place, and rather un-impressing; the blade was greatly feared in the sixth century, especially during political meetings. The blade was hidden behind clothing, or armor, and could be quickly drawn, used to attack, and then hidden once again. Hiding the attacker with ease, the assassins of those times used this blade as a primary weapon; but what also gives this weapon so much more of an advantage was it (like all the other swords) was perfectly balanced from tip to tip, making it a perfect throwing weapon.

These two facts hint greatly to the potential of this portion of Buru’s Bankai. The blade itself is named “Chou” (butterfly). The name itself masks the deadliness of this blade. This blade is made up of the chain that acts freely on the hilt of Buru’s axe, with this said allows the blade to move freely in the air when it is thrown. Making it capable of re-directing it’s flight bath, increasing the speed or even. Allowing Buru to drop the blade and have it act like a second person in combat, except that the blade itself has no wielder. Though this blade it limited on how long it can act on its own before it becomes “life-less” and needs to be “re-charged”.

The Wakizashi (Guu “Friend”):
[NOTE: The Wakizashi can only mimic the opponents weapon if contact is made even once. The blade itself will revert to a Wakizashi if the opponents blade is either broken, sheathed, or reversed/advanced in release state; partly because the weapon is broken down from it’s Shikai state it too can think on its own, also learning everything about the weapons potential and passing the information onto Buru. Enabling him to maximize it’s effectiveness just like his opponent.]
The Wakizashi was a weapon meant for close quarters combat, enabling a Samurai to use the disciplines that the Katana possessed while the blade itself was shorter giving the user an more blade room to work with in halls or small rooms. Similar to the Tanto, this short description hints to the ability of Buru’s Wakizashi.

Though this blade isn’t complimenting the fighting space that Buru is fighting within, but the primary opponent he is battling. Though the blade only appears to be a Wakizashi for a short time, it mimics the opponent’s blade just as soon as both blades have made contact. In that instance, the blade copies every additional trait his opponent’s blade possesses. It even goes as far as making itself appear as the opponent’s weapon. Except that the blade lacks complete color…

The blade itself can copy the opponent’s blade as long as the weapon it is facing is drawn, but the moment it is sheathed or reverses in release state the blade returns to a normal Wakizashi. This blade is meant to help Buru when he is facing an opponent with unique or crippling Zanpacto or when he finds the situation fitting to mock their own power. Though the blade is also made up of a portion of the Axe’s Chain of Fate, and the hilt, the weapon can act enough on its own to inform Buru of the weapons powers. Allowing Buru too, to maximize the weapons potential…

The Katana: (Yukai “Happy”):
[NOTE: The blade absorbs all the strikes of the opponent as long as Buru blocks each strike with his blade. Though this blade is most likely the simplest form of his Bankai, the blade itself has potential to shatter even the strongest Zanpacto. It has no limit upon how much force, or how many strikes it can absorb before Buru un leashes it’s force. There is no limit on how long this blade can hold the force before it goes null. As long as the blade remains in Bankai he can hold in the attacks within his blade. This blade cannot be broken by any physical attack…]
Long regarded as the best sword in the world, folded over within itself time and time again. To create the hardest, and sharpest blade that exists even today. The Katana a long standing weapon of the Shinigami, and trusted friend of many warriors in Feudal Japan; though all Samurai where trained to treat every battle as if it where their last, there was one emotion that flickered into the deepest parts of the Samurai’s very soul. Happiness…

When this blade is drawn, every essence of Buru becomes calm, quiet and still. Which is different from the loud aura that he has about himself, the blade itself is probably the most evil aspect about this man. The sound of children laughing just around the corner can be heard as the blade is drawn from the sheath. In every way this blade should make the opponent think twice before fighting this man. The blade itself is a that of any other standard Katana, the metal is black, the hilt and the cross guard is black. As the blade itself is drawn, there are a few seconds that pass where the sound of children can be heard laughing before all sound is quieted completely. His spiritual pressure is then nearly invisible to those around him and any off in the distance. From the booming and aggressive giant comes the feint aura of happiness and joy.

When the man draws this weapon, he is calm, sincere and quiet. The entire time while he uses this blade he does not speak nor make any sounds. His movements even become more graceful and fluid as he becomes less offensive and becomes a neutral warrior, almost as if he is simply going with the flow.

But what is the power that this final blade possesses? What makes the Katana even more renowned than the other blades? It’s the simple fact that the blade itself is an extension of the warrior, a fragment from his very soul; a second entity able to cut through any man or blade with ease. If the will is strong enough, the wielder cannot be stopped.

With every strike upon his blade, the potential of its effectiveness becomes even more lethal. It is a matter of Defense/Offence, with every strike, the blade absorbs the strike completely, and as long as Buru does not retaliate in any way, the attacks will be built up. Say a person attacks Buru twice, he blocks both and then counters the third strike; the force of his attack will be added behind the force of his own attack, and the two other attacks his opponent forced upon him. It’s nothing more than taking in force, and then rubber ban it back to his opponent, or even better yet, on any object his blade strikes…


Special Accessories:
∙ MODSOUL/MODIFIED-GIGAI (Ifu Banshou “Fear Sunset”):
Ifu is a dark depressing sort of individual. This Mod-Soul was one of the first test dummies for the program, and sadly, the tests and experimentations left this one personality-less. She can find the darkness in any situation despite how good the event is. Though she gradually warmed up to Buru, she still puts a distance between herself and the large Samurai Warrior. Though she doesn’t care much for anything that makes most people feel good, she has an obsession with sweets especially chocolate. On occasion she can be found nibbling on bits of candy and is commented on being a bottomless pit. Her appetite is amazing for her small figure.

Unlike many other Mod-Souls, she was placed inside a body that was alive, but permanently comatose. When the program was terminated she escaped with her body and gave herself a living identity and even went through a “missing persons” program where she was re-introduced into Earth and given her own status.

Buru, back before he was a captain or even a seated member of any squad, was sent out on a mission to find a Mod-Soul that went by the name of Ifu Banshou. Though it took several months to track her down he eventually found her. What Soul Society didn’t know about this runaway Mod-Soul was that she was so busy saving Humans from hollows that she barely had time to maintain her physical body. Slowly she was dying… Because Buru was younger, and less experienced he helped her out and even befriended her. Though at first she hated his guts and refused his help even as she had been knocked down and paralyzed.

Over time, like mentioned before, she warmed up to him, and the two worked together on earth in secrecy. They even traded places for a day, and found that their own lives where much easier… But in a pinch, when Buru enters Earth, the two have linked Soul Phones that constantly locate each other, making finding each other much easier. On any occasion Buru has permission to use her body to hide and to completely mask his own Rietsu signature, but as he takes her body, she is then placed inside of a Voodoo doll that she carries around. This making the two a perfect team…

Her powers are nothing more than a tracing unique power. She can locate any person as long as the person curious has a picture or drawing of the person, even if the picture sucks she can find the person, which is good for Buru, because he doesn’t know how to draw with anything but a paint brush… Though this trait is her main attribute, all of her other physical abilities are doubled than that of a normal human. Giving her a lethal but balanced fighting ability.

∙ SOULPHONE:
Buru still has his Soul Phone from his days as a Shinigami. He can locate any hollows in the immediate area that are enough of a threat to kill or injure a human.

∙ MEMORY REPLACEMENT:
His device is simply a small ball that explodes once thrown upon the ground, it sends out a sonic wave that erases memories and replaces memories within a time whispered into the ball. Any person can use this, but Buru had this custom made for himself when he first became captain…

Skills:
∙ Shunpo “flash-step” – The ability to move from one location to the next in a matter of a half second, though it varies from one Shinigami to the next, Buru is by far one of the slower Shunpo users that have ever served Soul Society, but his leaps from one location to the next are hardly limited by distance. Added to this trait is his ability to make the “air” beneath him solid and function much like the ground. With enough concentration and focus he can jump around in the air like he where in an alleyway. His ability to manipulate the air around him is in theory related to his training as a diverse Fifth Division Captain having a unique way of putting his techniques to use most effectively for his own needs. Though he is not the fastest or most agile Shinigami, he has seemingly conquered his own fighting element and maximized his surroundings to his benefit.

∙ Bushido Fighting Style “Way of the Warrior”:
- Aikido “Way of Harmonious Spirit”: A non-weapon hand-to-hand combat style learned during his time in Seventh Division when Daven Moto successfully ran only a single squad. The practice was taken up when Buru was just beginning his career as a squad member. Within a single week he was promoted to Seventh Seat through a seating competition. Though he was a large and aggressive warrior, he still did not hold true to his Bushido training, to kill his opponents. He still believed that he could destroy all of his opponents without killing them. So this was when he took up Aikido; where the art itself teaches how to used the opponents force against them, without seriously injuring them. More or less this practice uses the opponents own attacks against them, but quickly and effectively pins or subdues them.
- Battojutsu: Later on, when Buru just became the captain of Fifth division was when he seriously started to contemplate his duty as a Samurai Warrior, with research he trained himself with help from his Lieutenant Nagi, and his former Captain Moto. This practice stresses that drawing the blade and attacking should happen simultaneously. As soon as a Samurai touches the hilt of his sword his eyes tack every striking point that would quickly drop his opponent. With help from Onalim, the former captain of Fourth Squad, he was able to locate and identify every artery worth cutting within the living body… As a side note, this discipline also teaches the Warrior how to clean the blade of all blood before re-sheathing it.
- Kendo “Way of the Sword”: Used more for piecing together his thoughts, Buru has trained for hundreds of years in the art of Kendo. This discipline works similar to Yoga and Meditation, allowing Buru to both mold his attack-motions, and carve his body to flow freely with his attacks and his spirit. When fighting Buru’s ultimate goal is to be at peace within the battlefield. Kendo helps him achieve this goal and calm his (normally) easy to anger spirit.
- Jujutsu “Art of Softness”: Though Aikido trained him how to subdue an opponent unarmed without killing them; Jujutsu trained him how to bring an armored opponent down which was wearing armor or protecting equipment. It stresses pins, joint locks, throws and similar to Aikido, using the force of the opponents strikes against him. Though this was acquired after he became captain of fifth division, and further taught by Daven Moto he gained the ability to kill opponents with his bare hands; and again, he went to Onalim to learn all of the pressure points and vulnerable joints within the living body.

∙ Samurai Tactics:
To be blunt, Buru is a Samurai, or at least was. Thus forcing his mind to still be molded by the ancient Japanese disciplines of Bushido, but on top of the fighting technique is his innate way of picking up nearly any weapon and if he at least seen another person using it effectively he can mirror their fighting style and put his own edge on the weapon. Within a few mere minutes he can successfully “seemingly” master a weapon, though there are some that he struggles with (i.e. ranged weapons). Though before his years as a Shinigami, during his life his disciplines as a Samurai Warrior where engraved into his very soul. He can use a large list of weapons: Tanto (daggers), Wakizashi (short-swords), Katana (long-swords), Spears (throwing or anti-Calvary), Ranged Weapons (cross-bows, bows, rifles, cannons).

Abilities:
VIZARD “Mask”:
∙ Obtaining the Inner-Hollow – Though time and time again Shinigami have acquired Hollow’s illegally attempting to gain more power. In Buru’s case, that is not the reason why he became a Vizard. Before there was training to completely kill the Inner-Hollow Buru was forced to live with his curse; because when he initially died he nearly became a hollow before a Shinigami saved his Soul. Since then, he had lived with the hollow and thought of it as nothing more than his Zanpacto’s spirit. Unfortunately the spirit was waiting for him to gain enough strength to unleash it’s fiery. Once Buru obtained enough power it struck, and without mercy. At first Buru was able to completely suppress it, but over time his mind became weakened and depressed, until the day he was completely locked away within the back of his mind. The inner hollow was in charge…

With the help of Aizen, Hogosha was able to gain his own body, and referred to himself as Diablo. Sadly his tyranny ended with a cute, fun loving Arrancar that simply hated his very existence. Though she planned to combine the two, and destroy both Buru and Hogosha together in one lethal attack, Buru’s mind became dominant the moment his body was revived with his soul. Quickly he rendered Ishi Riki unconscious and ran off to re-master his body. The completely surprised Hogosha was forced into the back of his mind for only a short time. Again Hogosha attempted to defeat Buru but this time Buru knew all of his games and tricks. This fight was more challenging, but sadly for Buru, the fight would never end in his favor. So he sought out the help from an unlikely ally. During the time skip the two trained vigorously, nearly killing Buru, but his will was greater than his body. Pushing him past his own limits and thus… defeating and conquering Hogosha for the last time.

∙ Powers & Abilities – When the mask is activated all of his physical attributes are doubled. The mask itself also temporarily doubles the strength of his Rietsu, making him a signal flare when activating his mask. This trait is just one of the curses this mask applies to Buru when activating the mask. Though the massive amount of leaking Rietsu lasts only for a short while, it has potential to even reach the scanners in Soul Society and Las Noches. The added attributes allows this man the ability to lace Cero into his Hado spells, making them even more lethal…


∙ Kido “Demon Way”:
Buru was the Captain of fifth Division before the current Captain Nagiko, he had lead an extremely (arguably) successful division; and during his time as a Captain his squad became the most accomplished squad, having the most squad member requests within the short amount of time he was Captain. Before he gave his rank away to Nagiko and became MIA/Defect he had mastered all of the known Kido during that time. Sadly his list of Kido is greatly outdated…

BAKUDO “Way of Binding”:
- #1. Sai “Restrain”: This kido simply locks an opponent’s arms behind their back.
- #4. Hainawa “Crawling Rope”: This spell tangles an opponent’s arms with an energy rope that knots itself tightly.
- #8. Seki “Repulse”: Creates a temporary shield that paralyzes any object or person that strikes it.
- #9. Geki “Strike”: The opponent is quickly engulfed in a red light, within seconds the opponent or object is completely paralyzed for a “limited” amount of time.
- #26. Kyakko “Curving Light”: By bending light around the caster, the user of this spell becomes invisible for a “limited” amount of time.
- #30. Shitotsu Sansen “Beak-Stab Triple Beam”: Three beams of energy spears shoot through a target, pinning them against a flat surface (wall or ground), and the beams are fired in a “perfect” triangle.
- #37. Tsuriboshi “Suspending Star”: Works similarly to a safety net, catching falling objects by creating a star shaped net that attaches itself to the nearest objects or walls.
- #39. Enkosen “Arc Shield”: By condensing Reiatsu in front of the caster, this spell blocks the opponent’s attacks.
- #58. Kakashitsuijaku “Summoning of the Tracking Sparrows”: By using the Longitude and Latitude of the surrounding area, the caster must draw a circle and then break it down similar to a pie, in each “slice” of the pie a person’s Kanji name must be written out, by doing this the user can track and communicate with them.
- #61. Rikujorkoro “Six Rods Prison of Light”: Six energy rods are summoned around the target and slam into their torso holding them in place.
- # 62. Hyapporankan “Hundred Steps Fence”: Hundreds of small pin like rods spray over an opponent and pins them harmlessly in place. Every inch of their body is pinned to a flat surface (wall or ground).
- # 63. Sajo Sabaku “Locking Bondage Stripes”: No individual should be able to break free from this binding spell, much like the first Bakudo spell, this is much more powerful.
- #73. Tozansho: This spell creates a pyramid-shaped protective barrier around the caster.
- #75. Gochutekkan “Quintet of One Kan Iron Pillars”: Five massive pillars are summoned above the target, slamming and pinning them to the ground.
- #77. Tenteikura “Heavenly Rickshaw in Silken Air”: The caster must first draw the kanji names of the members they wish to communicate with, by doing this the user and those around him can speak freely with those they have decided to communicate with.
- #81. Denku “Splitting Void”: Considered a Forbidden Spell, Buru learned it in secrecy like many other fifth squad captains curious to know all of the spells. This spell has potential to block all spells up to level eighty-nine. A perfect rectangle forms around the caster for a “limited” amount of time.
- #99. Kin (part one) “Seal”: Binds the targets arms behind their back with “iron shafts”.
- #99. Bankin (part two) “Great Seal”: The target is enveloped in a spiritual fabric which then in turn summons several metal blades that stab into the target. With the last portion of this spell, the user is then completely crushed under a metal cube.

HADO “Way of Destruction”:
- #1. Sho “Thrust”: Sends out a spiritual punch, the user being able to amplify the blast/effectiveness of the attack.
- #4. Byakurai “Pale Lightning”: Shoots a blast of concentrated lightning.
- #11. Tsuzuri Raiden “Reading Lightning”: The caster can cast a current of Electricity through any object and can direct the path of the attack.
- #31. Shakkaho “Shot of Red Fire”: The caster fires a ball of red destructive energy at a target.
- #33. Shokatsui “Blue Fire, Crash Down”: Much like Shakkaho, this attack shoot a larger and more powerful blast.
- #54. Haien “Abolishing Flames”: If the casters attack makes contact with the target, the target is completely incinerated. There is no known object to survive such an attack.
- #58. Tenran “Orchid Sky”: The caster fires a tornado-like blast towards the target.
- #63. Raikoho “Thunder Roar Cannon”: Similar to Shakkaho and Shokatsui, this Kido fires a yell and even more powerful blast of destructive energy.
- #88. Hiryugekizokushintenraiho “Flying Dragon-Striking Heaven-Shaking Thunder Cannon”: Much like Raikoho and other similar spells, this attack fires a concentrated blast, but on contact creates a gargantuan explosion of raw and pure destruction.
- #90. Kurohitsugi “Black Coffin”: The caster is completely boxed within a black coffin like box and then spears are instantly shoved through the box and the target from head to toe.

OTHER KIDO:
- Jikanteishi “Temporal Stasis”: A forbidden spell, and never actually performed by Buru himself, but the caster creates a time halt in a designated area.
- Kukanten’I “Spetial Displacement”: A forbidden spell, and never actually performed by Buru himself, but the caster creates an area that can be teleported from one area to another in a blink of an eye, even Kido can be teleported to another location.
- Keikatsu: A healing technique that even members outside of fourth squad and perform, it is the equivalent of a first aid kit out on the battlefield.
- Hanki “Reverse Demon”: This Kido counters an opponent’s strike perfectly with an equal opposing force of energy.
- Kyomon “Mirror Door”: Creates an invisible barrier in front of the caster. The wall is difficult to break from the outside but is extremely easy to break from the opposing side.

Personality:
∙ Educated – Though he is extremely well versed in the art of combat, Buru also has an overwhelming curiosity to learn about anything that sparks his interest. Normally he tends to stick to ancient Japanese Literature, he is found investigating through resources that revolve around psychology/human mind/human relations. Though he is trained to kill on command, he has recently become curious about the theories of other individual; curious to know why others fight. For the time being, he finds few people worthy enough to call them warrior. Normally he simply refers to Shinigami, and Arrancar alike as “warrior wanna-be’s.” or “green horns.”
∙Philosophy – Though Buru rarely talks about his own personal beliefs he is a follower of Buddhism, Zen, Confucianism, and Shinto. With these combined aspects puts Buru’s easy to anger soul to rest. It becomes obvious to know that this man would crave inner peace, because of his inner hollow and the conflicts of the world he is surrounded by. Though he could be classified as a troubled/angry person, he does strive to achieve everlasting happiness by serving one lord. His ultimate goal is to make his Master happy, and if his master is happy, then his mind can be at rest. But unfortunately, his master is just as an angry person as he is. His quest for everlasting happiness seems to have no end.
∙ Virtues:
- Rectitude – Buru strives to do what he believe is right, and that is serving his master until his dying breath. Though he lived out most of his career as a Shinigami with no real master, he gained a few of his own opinions on a couple different matters, but since his re-introduction he lives to serve the person that helped save his life for the last time. By claiming his master with such a high respect has given him serenity. He now has a reason to fight and survive a reason to be proud of his abilities.
- Courage – He is by far either one of the stupidest or bravest men to have existed within Soul Society. His will is un moveable, his name alone suggests the strength of his will power.
- Benevolence – Though he would attack a person if commanded too, if his mission was to assassinate a single person within a group, he would kill no person except that person even if confronted in combat. He finds little reason to kill those that are either young, old, female, or seem to be fearful of death. On top of that, he avoids killing anybody if he can help it, but in an instant his blade will cut through even the youngest child if his master so wills it.
- Respect – Above all else, he respects his master completely and fully, never once questioning her words or intentions. If his master wanted him to perform Suicide simply because she had no more use for him he would right then and there. After finding a place so that his corps can die without disturbing the peace of his master. Second above all else, he respects himself. How could a person respect another if they don’t respect themselves? He lives to serve his master, and would do anything to please her.
- Honesty – Though there is a fine line between honesty and honor, Buru pushes to be honest in all of his actions. In any action he starts, he will not stop until the action has been completely finalized. This way, any action he starts is completely honest from start to finish. Even if it isn’t, he mans up and makes sure that any mistake is obvious and boldly pushes forward.
- Honor – When speaking of honor, Buru does not only represent himself but his master as well. So whenever he performs any task he constantly has it in the back of his mind that he is only an extension of his master’s will. By honoring his master he honors himself…
- Loyalty – As stated many times before, Buru would die for his master without thought…
- Wisdom – A Samurai must never stop learning, doing so would be to accept death. Without his master’s will for him to be dead, he must constantly attempt to achieve even greater knowledge of his surroundings, himself, and the people involved in his life.

Biography/History:
(NOTE: All details have been continually described in the above explications and details.)
His entire life/existence has been searching for a reason to fight, a reason to be proud of who he is. Over a three year span he scourged Earth for an explanation for the reason why Kara and Diablo fought, and Ishi Riki just so happened to be there to mend them back together, giving Buru another chance at his existence. His reason to live was for himself, and a Samurai does NOT live for himself both either for his family or for his master. Soul Society had to many masters to serve to call just one his own, and when he became Captain, there were none to command him. So his mind became weakened and he had to leave Soul Society and went MIA. After four years of tyranny he has returned and has conquered his demons, and has found a reason to live. To serve his master completely, his life has become an extension of his master’s will. Though many would have doubted his reasons for aligning himself to such a person would have remained a seceret; but he is quick to reveal that his life was saved, the old Buru was murdered by Diablo many years ago. The new creature that was created is nothing more than the essence of his master, a shadow of his former self. He is a creature born from the flames of hell to die in combat. His will and eagerness to be killed in a bloody combat strikes fear into those he combats. Truly this new Buru is nothing like the last…

Powers:
∙ Kido List (See Above)
∙ Zanpacto: Shikai, Bankai (See Above)
∙ Fighting Style: Samurai Warrior, Bushido (See Above)
∙ Shinigami Disciplines: Shunpo, Air-Walk, Hand-to-Hand, Swordsman, Kido
∙ Vizard (See Above)

PostPosted: Wed Mar 11, 2009 2:21 pm


Name:
Junshinsa, Keitaru

Aliases/ Nicknames:
Often called Keita, although he prefers his honorable name.

Physical Description:
User Image
Keitaru's physical appearance is gentle and even somewhat mysterious. His face almost always reflecting a kind and generous look, if not slightly distant. He seems like an approachable person in general. His hair is wild and would seem to have a life of it's own. His eyes show a look of calmness at almost all times. Addidtionally he is a neko. (The picture doesn't reflect this, sadly there aren't enough good pictures of neko swordsmen T - T)

Zanpacto:
火竜
(Fire dragon) A simple katana-like sword with a dark red dragon etched into the blade going all the way down to the hilt, where it's tail becomes the beads that hang down from it.

Special Accessories:
An amulet that was given to him by his sister not long before he died, it seems to give off a spiritual power that can offer some protection through clarity of thought.

Skills:
Very quick, able to heal minor and even some moderate wounds, can manipulate fire to a minor degree.

Abilities:
Shikai: NONE YET
Bankai: NONE YET
Kidou: 1. restrain, 8. barrier, 9. hit
Hado: 1. Thrust (shō), 4. White Lightning (byakurai)

Personality:
Keitaru is rather shy and not one to start conversations. He doesn't like arguements and will step in with compromise if it becomes a hinderance. He is very kind to everyone, and very tolerant of things that would drive others mad quickly.

Biography/History:
Keitaru came from a wealthy family in Okinawa. He had what some would call the life of luxury, he lived in a beachfront mansion, had a beautiful girl that he was falling in love with, and had almost no worries in life. Sadly, this didn't last long as his family was attacked by a mob or theives while him and his sister were at the beach. That day was when he recieved the pendant from her. It was also the last time he spent with his sister.. alive anyway. He went back to check on his parents only to find that the house had burnt to the ground. He ran in to try and save his parents, but was trapped after a rafter fell on him. He couldn't get away and burned to death.
Powers:
Can heal minor wounds; kidou 1,8,9; Hado 1 and 4; can move very fast; can manipulate fire enough to attack and defend with.


Japari Caretaker

5,400 Points
  • Tycoon 200
  • Forum Regular 100
  • Brandisher 100

Shattered_Fangs

PostPosted: Wed Mar 11, 2009 6:54 pm


Type:Shinigami
Name: Ezru Kimishima
Height: 2m (approx. 6'7")
Weight: 97.08kg (approx.20lbs)
Age: almost 4 years
Position: unseated, 10th Squad
Bloodtype: O-
Position: Wandering Shinigami
Appearance:
Ezru has changed again since the last time he was seen. He is the same height and weight as before, but his eyes seem to be covered by a white film, a result of his blindness. His hair is also shorter and an ashy-white, which-for some reason-never seems to lie flat on his head. He seems to have gained a different air about him, his smile coming easier, and infectious as well. He is trying to be a better person and is looking for his friends along with furthering his own, personal agenda.

Personality:
Ezru is a very calm and collected person. He is fiercely loyal to his friends. He has also developed a complex, a form of self-loathing, which forces him to help anyone, he sees in trouble. This stems from what he saw in Las Noches and how he did nothing to help those people he saw.

Bio (pre-time skip:
Ezru was Kazi's last and possibly greatest creation before he disappeared. Before his birth he was a computer program, which was brought to life for reasons, which he doesn't know or quite understand. He is currently fulfilling the last wish of Kazi by taking care of the Watch, and to watch the Forest.
After the death of Kazi, Ezru visited his Father’s gravesite, where he found evidence suggesting Kazi wanted him him to do something else; punish the Seireitei for unthinkable crimes. To further investigate this, Ezru left the care of Evil and moved to Las Noches to serve under Aizen Sosuke. He took along his lover, Aine, and his friend, Asuma.
Bio (post-time skip):
After a certain incident involving Yomiko Shihouin in Las Noches he has a lapse in memory, and awoke to find himself in The Valley of Lost Souls, formerly The Valley of Tears. There he discovered that he was now blind and that the Valley was a barren wasteland. He also decides that he must try and redeem himself to return to his former power.
So he began to wander, searching for a way to return to his old a home, a way to talk to his friend Evil Wolf, who he had left on what would be considered by most as bad terms… He nears a fairly large door that he had used hundreds of times before, used to from the forest to Squad 10’s Barracks and back again. He only hopes that Evil is still working in Squad 10.

Abilities:
Ezru is skilled in natural healing arts*, has keen senses, along with slightly faster reflexes then most, and he also possesses a sharp mind, allowing him to react quickly to myriad number of combat situations. Ezru also has a high tolerance for pain, but only when he is defending others. He will rise above what is expected of him for those situations.
Ezru has also become more powerful since he vanished, his power almost equal to a moderately powered captain, and his wit is sharper then ever. He now enjoys training people and will go out of his way to make sure that everything is a learning experience, whether it is actual training, or in a real fight.

Special Techniques:
Ezru is incapable of performing Kido, Hado, or Bakudo. Rather he is able to perform 'chi spells' which uses the power of nature to attack. His other special ability is to rapidly grow seeds, which he keeps in satchels at his side into the plants that they represent (Trees, Shrubs, and Flowers). Each of these plants have a different attribute. Trees block reiatsu, Shrubs absorb energy and then release the energy like a bomb, and Flowers absorb elemental energy**


Notes:
*Healing arts that use natural supplements to help heal and ease pain. He can't heal as quickly as a any member of 4th Squad, but it works for the time being.*
*These Natural Style Arts are from being raised to use the Earth to supplement his abilities. They allow him an extra level of power, and supplement him from his lack of Shinigami-type Magyks.**

Zanpaku-to Spirit
Name: Real
Form: A large, powerfully built Timber Wolf

Personality:
Loud, fast-paced, and quick to act, Real is Ezru's complete opposite. Yet, because of this they balance each other perfectly, and in a fight, their combined experiences and thoughts are a difficult combination to defeat.

Sealed:
When Sealed, Real takes the form of a standard katana, which seems out of place on the bizarre Ezru.

Shikai:
In this form Real becomes a staff with six gold rings attached to the head of the shaft. It is not a powerful weapon, and rather relies on the special ability of the weapon; control (to an extent) of the Six major elements; Earth, Wind, Fire, Water, Light, and Shadow.
Erzu is able to command each of these elements together to form more powerful attacks. He will combine them in ways that might seems odd, but have powerful outcomes.
The attacks are different, and in this form he is a long-range fighter, something that is difficult for most shinigami to deal with effectively.

Bankai:
The staff takes a completely different form - that of a long two-handed odachi. Real finally realizes his power in this form, titled Mumei no Shinko Oniba, this is the most powerful version to date, and it can completely control Light and Dark. Ezru uses the powers granted by this to dominate his enemies, and to cut anyone who stands against him to shreds.
The entire length of the blade is 163.7 cm, which is (approx.) 5.37 ft. The length of the cutting edge is 120.9 cm, which is (approx.) 3.97 ft. The curvature of the blade itself is 3.3 cm, which is about 1.30 inches. Mumei no Shinko Oniba is an Odachi, meaning it is very long, and has no tsuba.
The most powerful attack for this form is a ball of light which can attack with blinding light, and a dome of shadows, which swallows almost anything thrown at it.
(Shikakuze, Magirawashii Sana)
This form also changes Ezru’s appearance. While in this form he gains a long white coat similar to a Gotei 13’s Captain’s coat, but this coat has a black lining, and seems to bend to his movements. On the back of the coat is a painted scale which holds a great, personal meaning to Ezru.
The scale is never balanced, but once balance is achieved, a new attack will be unleashed.
Reply
Grand Library (Thread Archive)

Goto Page: [] [<] 1 2 3 ... 4 5 6 7 8 9 [>] [»|]
 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum