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Quinnel and Green Winath

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The Red Dame

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PostPosted: Thu Apr 30, 2009 8:27 pm



Let the sound take you away...


I....... Introduction
II.... Quinnel's Profile
III.... Quinnel's Stats
IV.... Winath's Profile
V....... Winath's Stats
VI.................... Mud


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PostPosted: Thu Apr 30, 2009 8:28 pm


♪ ♫ ♪ Marching to the beat... ♪ ♫ ♪


Name: Quinnel (Approved form)

Nicknames: Quin, Quirky Quinnel

Age: 18

Sex: Female

Craft: Dragonrider/Harper

Rank: Wingrider/Apprentice

Orientation: "Non-sexual;" Quinnel considers sex to be a necessary part of life, but has given no serious consideration to the matter. If forced to chose a partner she would likely choose a male simply because of practicality, but she simply doesn't seem interested in being in a relationship.

Physical Description: Most of Quinnel’s features are long and/or skinny. She is tall, standing around 5’9”, but often can seem taller because of her willowy frame. Quinnel has “bird legs,” skinny arms, long fingers, and a marked lack of feminine curves. She has a heart-shaped face with high cheekbones, a small nose, and thin lips. Her delicate facial features emphasize her already large, stormy blue-gray eyes, resulting in her eyes easily dominating her face. Her thick, wavy, shoulder-length, auburn hair is typically pulled into a messy knob on the back of her head. Skin prone to burning instead of tanning means that Quinnel is either pale or in various states on sunburn, but never tan.

One trait that Quinnel was not born with is the long, ropy scar on her right calf. The first time she stood as a Candidate for a Hatching she didn't pay attention to her surroundings and was knocked out of the way by an eager Hatchling.

Short Personality: Quinnel's personality has two divisions: "unfocused" and "focused." Most of the time she seems "unfocused": lazing about, daydreaming, playing her music, social awkwardness, etc. When she feels the need or desire to, Quinnel can force herself to become "focused": sarcastic replies, task dedication, justice seeking, etc.

Expanded Personality: Quinnel can often impress others as anti-social, standoff-ish, and aloof. It is true that she does not go out of her way to socialize with others, but the main reason for this is because she simply doesn’t relate well with others. Quinnel is intelligent and has problems participating in or even listening to “dumb” conversations. She often can’t help but point out flaws and silly/stupid mistakes, further adding to her people-problems.

Aware of how many perceive her, Quinnel purposely plays to the opinion that she is strange, slightly air-headed social hermit. The opinion is not entirely undeserved, but Quinnel has seen to its exaggeration. It is her belief that those unable to see past this act are not worth befriending, and it has the added bonus of reducing the number of social situations in which she finds herself. Those select people that get to know the real Quinnel see a girl that simply has a different way of viewing certain aspects of life, not the complete flake her reputation indicates.

One of the main reasons Quinnel became a Harper is because of her obsession with sound. She can hear music in many strange things, from rain to broom sweeps. It is not unusual for her to become lost in whatever music she hears. If someone distracts her from whatever “music” she’s listening to, or intentionally messes up the “music,” Quinnel can become rather irritable. If the person interrupting her or her music has a poor reason for doing so, Quinnel can go from irritable to snappish or downright scary.

Quinnel has never gotten along well with people her own age, preferring to spend her time in older, more mature company. Despite having three siblings, she can be surprisingly awkward around children. Her intentions concerning children are good – none of her siblings suffer from (serious) mental or emotional issues from having her as an older sister – but her methods are certainly not conventional. For example, her idea of helping her brothers learn to swim was to chuck them into a pond; in her defense she insists that the water was only shoulder deep on them.

A seemingly strange trait Quinnel has, at least when her social ineptness is taken into consideration, is the joy she takes in entertaining others with her music. She is not shy about performing and will perform almost anyone, anywhere, at any time. She has been known to forget to sleep because she was too busy playing for an audience of attentive Flitts. Unless performing Quinnel is not fond of crowds, which has made Weyr life somewhat difficult for her to adapt to.

Quinnel can be somewhat sarcastic and pessiminstic, though she prefers to be called realistic. This is ironic because, between her obsession with sound and her penchant for daydreaming, she doesn't exactly seem like a grounded person. Her habit of daydreaming stems from her intelligence: when doing something mundane, she will often daydream to amuse herself. It is true that it is rare for something other then music to grab Quinnel's attention, but when something does she will devote herself to it, whether it be work or play.

Quinnel is loyal to her family and small group of friends, but her strong sense of right and wrong could trump her loyalty, were she ever forced to choose. Like many girls she loves romantic stories, but her own views concerning love are rather dismal.

History: Quinnel’s father, Daymin, had dearly hoped that his first child would be a boy. He had clung to the belief that his first child would be his heir and had already decided that his son would be named Quin after his father (the child’s grandfather). He was rather disappointed when his first child turned out to be a girl. Knowing that his father was in poor health and was unlikely to live to see the birth of any more grandchildren, he improvised and named his new daughter Quinnel.

Quinnel's father had always been awkward around women, and this included both his wife and daughter. He cared for them, yes, but prefered to spend his time with his male friends. Quinnel's mother, a polite, soft-spoken woman, never protested her husband's frequent absences, content to go about her daily chores and to care for her child. When Westren and Gathren were born this didn't really change, because while Daymin was thrilled to finally have sons, they were young and he handled them rather roughly; Imma (Quinnel's mother) finally put her foot down and told her husband to back off until the boys were older.

Quinnel played a large part in helping to raise her twin brothers, and then her "surprise" sister Iantha. She helped them with their lessons, watched them when they went out to play, and made sure that they did their chores. The twins were a handful and made sure that life wasn't easy for Quinnel or her mother and Quinnel was quite glad when they reached the age at which her mother decided that her father could begin to handle them. The trade-off was that her sister, Iantha, began to follow her like a shadow.

One day Quinnel and Iantha were out by the sea, waiting for their father's return from a fishing trip, when a green dragon dropped from the sky and landed nearby. The rider L'thor approached Quinnel and informed her that she was a potential Candidate, which sent the previously awe-struck Iantha into hysterics. After comforting her sister and speaking with her parents Quinnel left to become a Candidate. This was at age fourteen.

Quinnel did not Impress at the first Hatching that she stood at, but it did leave a mark on her; literally. She had been so entranced by the "singing" of the dragons that she didn't move in time to get out of the way of an eager Hatchling, resulting in her receiving a nasty gash on her leg. Stuck in bed for a day after the Hatching - she had passed out from both excitement and her wound - Quinnel heard some beautiful music. Once the Healers let her out she immediately went in search of the music. Her search led her to a Harper, and thus to her intoduction to the Harpercraft. After her second failed attempt at Impressing, Quinnel officially became a Harper apprentice.

Quinnel immersed herself in her studies, quite convinced that her status as Candidate was a mistake. The passing years solidified her opinion, and although Quinnel went to every Touching and Hatching, she didn't truly expect to Impress. Then, at one Hatching, a nervous, frightened voice echoed through her head, and Quinnel's prediction was proven wrong: she had Impressed the delicate Green Winath.

Pet: Brown Flitt named Mud, also responds to being called Stalker.

Other/Talents:
- Quinnel has a soft but clear voice that is surprisingly expressive, making her a naturally good singer. Unfortunately, her voice's strength is also its weakness: her singing can rarely be heard over crowds, other singers, or loud instruments, meaning when she does sing she typically sings solo.

- Although she can play other instruments to a lesser degree, Quinnel's instrument of choice are the flute and pan pipes.

- Quinnel has a good attention span and can work on a single task for hours, or even days, as she's proven once she became an Apprentice. The problem Quinnel has is that she's easily distracted by certain things, music and rain being the main culprits.

Muse Songs:
Dragon Roost Island (Zelda: The Wind Waker)
Listen to the Rain (Enya)
Evacuate the Dance Floor (Cascada)

Pictures:
Realistic = (Picture is of model Alice Burdeu)
TekTek = Should have darker hair and some freckles.

♪ ♫ ♪ ... of a different drummer. ♪ ♫ ♪

The Red Dame

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The Red Dame

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PostPosted: Thu Apr 30, 2009 8:32 pm


- - - - - > Can you see ...


Family:
Quin = Paternal grandfather, deceased
Daymin = Father; Journeyman Fisherman
Imma = Mother
Gathren = Brother, twin of Westren, Apprentice Fisherman
Westren [x] = Brother, twin of Gathren, Candidate
Iantha = Sister, youngest

Social:
L'thor [x] = Acquaintance, rider of Green Raith; Searched her.
Brynne [x] = Friend, rider of Green Ixabth
Rinfala [x] = Not stupid, doesn't treat me like an idiot.
Annelie =
Zhaylan = Artistic, quiet, gets to the point.
E'rik [x] = Rider of Brown Daramulath, knows from Harper school. <- Need Rp

Dragon/Flitt:
Winath = My little Green, you're so shy!

Mud = Stalker-Flitt. You act like my mother, "grooming" my hair and nagging me.

Yansanth = Annelie's Gold.

RP Log (Oldest to newest, striked are closed/finished)
Hatching Feast [x] = Quin meets her friend Brynne's new dragon, Ixtabth.
Morning Meal [x] = Meets and talks with several Candidates
Duck and Cover [x] = Meets Rinfala
Turn, Turn, Turn [x] = Westren's birthday; meets Annelie and Gold Yansanth.
A Meeting of Strange Minds [x]= Meets Zhaylan and Kastina.
Taking All Bets [x] = Quinnel bets on the Horse Clutch in hopes of winning a Flitt egg.
Peace and Qui...nnel [x] = Quinnel meets Mind Healer Roka.

... the real me? < - - - - -
PostPosted: Thu Apr 30, 2009 8:38 pm


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Hatchling

Mandarin Dragonet


All the Weyrs of Pern
Green Winath
Despite the bright colors that characterized Winath's egg, she's content to be part of the background. The other dragons don't pay her much heed, and Winath isn't bothered at all. When the other dragons do talk to Winath, she's quiet and hesitant, never voicing an opinion she thinks could get her in trouble. She wants to avoid confrontation at all costs, and if that includes slight bullying by the other dragons, so be it. The only bullying Winath won't stand for is the sort that's directed towards her rider. If she perceives any sort of threat towards her rider, she instantly can become quite aggressive and confrontational, even to the point where she'll use physical violence. She can have a hard time distinguishing when her rider is being yelled at for doing something wrong and when she's in real danger, and needs to be constantly reassured that her rider is okay in situations like that.

Peaceful Winath is also a rather delicate dragon. It's not only her build, which is rather frail- it's everything about her. She's prone to getting the sniffles and small colds, and she's frighteningly easy to injure. Her stomach can only handle certain meats, and nothing too high in fat. As she learns to feed herself, it will be easier, but prior to that, there will be many days of Winath's stomach being upset. Her rider will need to have patience to deal with it, and be supportive when her little green is sick.

Given Winath's delicate build, it should come as no surprise that she prefers blue dragons in Flight, and smaller ones as that. She's a tad smaller than is typical for a green, and she prefers blues that are also smaller than typical. Her stamina is not great, but she's fast enough. In a wing, she's good for making the aerial twists and turns greens are renowned for, and if she tires much faster than the other greens, so be it. The Weyrleaders know Winath's limitations well, and they know to take her out of the sky before she injures herself. Her rider should also know when his dragon grows tired, and respond to her needs in kind.

While not terribly intelligent, and with a dragon's typical poor memory, Winath is surprisingly good as a negotiator. Maybe it's because of her nearly invisible presence- she can easily convince other dragons that the ideas she suggested were their own ideas. Her own peaceful nature dictates her moves- she wants everyone to get along, and arguing makes her uncomfortable. She won't intervene unless the arguing becomes too loud, but her little touches here and there are usually enough to stop most arguments. She's like a little invisible helper fairy, and she deserves the recognition as such. Whether or not she'll actually get that recognition remains to be seen.

Oh God, Why Me?
Both Quinnel and Winath are content to be out of the spotlight. However, Winath's tact and ability to handle situations will assist Quinnel greatly, making them an admirable pair.


Clutchmates: Green Amalenth, Green Miith, Blue Fuxith, Blue Jaereth, Blue Jinoth, Brown Galliath, Brown Lurenith, Bronze Kanath

Key Words: Timid, delicate, polite, quiet

Stats: (compared to other Greens)
Size = Slightly Below Average
Stamina = Below Average
Speed = Average
Agility = Slightly Above Average
Obedience = Above Average
Intelligence = Average
Memory = Average

Roleplay Color: Dark Sea Green

The Red Dame

Friendly Lunatic

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The Red Dame

Friendly Lunatic

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PostPosted: Thu Apr 30, 2009 8:54 pm


Sweet and Innocent
Quinnel = Mine!

Mud = Small and kinda bossy.

Dragons/Flitts:
Yansanth = Big.

Humans:
Westren = Mine's broodmate. He's a little quiet for a human; I like that. Very patient with Mine; I like that too.

Annelie = Pending

Role-plays:
Soak up the Sun [x]
PostPosted: Sun May 31, 2009 8:36 pm


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Name: Mud

Nicknames: Stalker, Stalker-Flitt

Color: Brown

Attained: Custom

Inspiration: Egyptian Eye of Horus

Personality: Mud tries to protect Quinnel from others, as well as from herself. He nags her if she's gone too long without eating or sleeping, and he sometimes takes it upon himself to try and groom her hair and bring her food. He's a curious Flitt, and well-meaning, but bossy and not particularly bright. For example, his attempts to feed Quinnel usually result in someone's meatroll vanishing from their dinner plate. He tries to order Winath around, and many times the meek Green will let him; this sometimes leads to issues with other dragons.

Breeding: Open!

Role-plays:
Incoming!

The Red Dame

Friendly Lunatic

9,550 Points
  • Hive Mind 200
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The Red Dame

Friendly Lunatic

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PostPosted: Sun May 31, 2009 8:38 pm


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Rider Weyrs (Journals)

 
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