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Posted: Wed Mar 25, 2009 6:13 pm
HI I'M THE TABLE OF CONTENTS
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Posted: Wed Mar 25, 2009 6:25 pm
If I turn into another Dig me up from under what is covering The better part of me Sing this song Remind me that we'll always have each other When everything else is gone Name: Gamoira Age: Nineteen Sex: Female Craft: Vintner Rank: Apprentice (Candidate) Physical Description: Gamoira, often just shortened to Mo, is the type of girl that most people tend to avoid. Being both large and big-boned, she appears to tower over those she stands near just by the sheer size of her shadow. Size aside, she’s not even particularly pretty. Calling her plain might be stretching the term a little past its limits. She’s got a round face with dark, squinty eyes and a rather flat nose. Her skin has never been great, frequently calloused and marked up from work and getting into scuffles with fellow apprentices. She is not very careful with her body, and it shows by the number of small scars she has scattered across her skin. Her lip seems to curl naturally, giving her a near constant sneer. Though she does not look girly in any way, shape or form she does not feel the need to cut her hair and try to look like a boy. Boys are boys and girls are girls, as she has told anyone who has asked. Thus her walnut-brown hair is left long, tied back in a braid whenever she’s working to keep it out of her way. Her clothes are well-made but very common. Though she owns a Gather dress it is doubtful that she’ll ever wear it.
Personality: Mo has never been a very nice girl. Her mother instincts are severely stunted, though whether it's due to her circumstances or just natural instinct is unknown. She's harboured a dislike for children practically since she was one, and boys just serve as much-needed outlets for her anger. Dating and dancing are two words that you would never like to hear in the same sentence as Gamoira's name, and kissing is even more frightening than the above mentioned combined. She's the type of girl you find using her impressive strength to carry heavy loads and her impressive size to intimidate other people. While she generally has good control over her fists, her respect of the rules only goes so far. Mo has built up a resistance to the usual comments she gets for her appearance but some things still hit her hard enough to get a reaction. It's not unusual to find her doing extra chores because she's finally snapped.
Frequent teasing for her appearance and especially her intelligence has made her into a very quiet girl. She doesn't speak unless spoken to, and often times the only response you can get out of her is a grunt or a badly-worded sentence. Most of the time she regards anyone who approaches her with the kind of wariness that people get when they think that everyone is out to make fun of them in some way. And who can blame her? As far as her parents are concerned she has no talent, and as far as the Harpers are concerned she's unintelligent. Mo, however, is not stupid. At least, she's not life stupid. She understands very down to earth concepts with ease, it's the reading and writing that gets her. Things that she can do with her own two hands are what she remembers best, though repeated practice and structure is a good way to keep her focused. As a child she was deemed "stupid", so she eventually just gave up and moved on with her life. She has long since given up on people who won't give her the time of day.
She's a sullen girl with a constant unpleasant look on her face, which she does on purpose in order to avoid talking to those she doesn't want to. To those who have managed to find a place in her circle of trust, however, Mo is capable of incredible loyalty. She would gladly give up anything she has, even her life, to protect those she calls her friends. Though she allows them to make other friends, she must always meet these friends for a first impression. These first impressions are very important, and she has no problem chasing off "the wrong kind of people" if she thinks they're going to hurt her friends.
History: All Gamoira’s parents wanted was a child who could take over their family business. There had been scribes in the family for as long as anyone could remember, and it was hoped that such skill with the quill would be passed down to such a well-bred daughter. Gamoira, however, sent all expectations plummeting to the ground. From the beginning she demonstrated a below average intelligence, frequently forgetting her Harper-learned songs and falling behind in her reading. Her parents, fearing that she would amount to nothing more than a kitchen drudge, sought to get her apprenticed to anyone who would take her. Since the vineyard always needed hands to help them pick the grapes, her parents managed to get her apprenticed there (with a small bribe to help glaze over her lack of intelligence).
Manual labour seemed much better suited to her needs, and she enjoyed her work in the vineyards. Most of the other apprentices avoided her, which suited her just fine. She had not intended to make any friends (nor to rise above the rank of apprentice since she had no real interest in winemaking) but somehow ended up befriending the well-liked Hesendek. Initially she had ignored him like the rest of them, but after his obvious effort to befriend her as well as defend her from some of the nastier tongued apprentices, Mo decided that he was the friend for her. She made herself his bodyguard, determined to protect him as he had her. It was a strange sort of friendship, but one that has proved beneficial for the both of them.
Whether she was Searched alongside her only friend or somehow bullied her way into following him there is currently still unknown, but she intends to continue her role as Hesendek’s protector no matter what the odds.
Pets: Her grandparents purchased a flit egg for her when she was younger as a trade off for her making the effort to learn to write. Though they had hopes that it would inspire her to become a scribe, it was a rather expensive failure. Fang the blue flit is her constant companion, frequently seen on her shoulder with his tail curled around her neck for balance.
Other/Talents: Despite her failure with the quill, Mo has a natural talent in sculpting. Ever since she was a child she frequently picked up bits of scrap wood from the carpenters and used them to fashion wood sculptures, generally of animals. Hesendek himself owns a set of dragon figurines carved by her.
Picture: Not currently
Image Song: Dig - Incubus
Thread: [x]
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Posted: Wed Mar 25, 2009 6:27 pm
~ Hesendek: My best friend. My only friend. I would protect him with my life, just as he protected me. Now that he has a dragon I am not sure where we stand, but I will not allow an overgrown flit to get in the way of our friendship. The dragon will have to rethink his position when he finds out that someone is already filling the role of protector.
~ Ennrik: A Harper kid I met when he was in my corner. Snarky, but not entirely unpleasant. Seemed to keep his opinions to himself unless asked, and can play the guitar decently. Fang seemed to like him and his music. A decent guy.
~ Lanakirene: Pending
~ Entan: Pending
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Posted: Wed Mar 25, 2009 6:29 pm
 * denotes a finished RP You're In My Corner - [Ennrik] - Link * The Unlikely Pair - [Hesendek] - Link * The Touching - [All Candidates] - Link * The Hatching - [All Candidates] - Link * Enter the Storm Cloud - [Entan] - Link
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Posted: Wed Mar 25, 2009 6:30 pm
The rhythm of the city But once you get it down Then you can own this town You can wear the crown Name: Nasunda Age: 19 Sex: Female Sexual Orientation: Generally considered straight due to lack of evidence to the contrary Craft: Harper Rank: Jr. Journeywoman (specialty: message drums) Physical Description: Easy on the eyes but nothing exceptional, Nasunda doesn't stray too far from "plain" in her looks. She has a nice face with standard Pernese features that don't mark her as any particular lineage or noble blood. Her hair doesn't do anything to help her stand out either, being both a common brown and only gently wavy. Despite the fact that she does very little physical labour, she cuts it close to her shoulders so that it stays out of her way. Occasionally, for Gathers, she'll do something interesting with it, but her idea of what looks nice tends to wander off the beaten path, if you will. It is not uncommon to see her with her hair in three ponytails tied with Harper blue ribbon. Her skin tans easily under the Ista sun, adding more brownness to her, and her eyes finish off the job by being, you guessed it, a common shade of dark brown. On the whole, nothing out of the ordinary or special about her, but that only encourages her to focus on her personality instead.
Personality: Nasunda is quite the character. Her mother was their Hold's self-proclaimed "smooth-taking Harper" and some of her 'savoir-faire' has been passed on to her daughter. Notorious for being able to smooth-talk her way out of troublesome situations, Nasunda learned how to manipulate words to her advantage. She is surprisingly persuasive, especially when it comes to getting other people to do her dirty work so she can reap the benefits. Food is the best example. Nasunda's cooking skills are somewhere around decent – she has to be useful sometimes – however she enjoys nothing better than having someone else do the work for her. Less energy expended and more food for her. What's a better deal than that? Her mother praised this ability, and as a result Nasunda feels no guilt for her actions. Any gullible person is fair game, in her opinion, and if they are so easily convinced then they deserve to do her bidding. By the same token, if she lets her guard down and is outfoxed by another then she accepts her losses and does what she's told. It's a double-edged sword, but one that she has come to accept.
The young Harper learned by example in more ways than just cheating naïve children out of their sweets. Just like her mother she's quick-witted, cheeky, and very self-centred, rarely willing to do something for someone unless there's something in it for her. If there's no reward then don't count on her help. Unless, of course, you fight to regain what is rightfully yours. It's a strange sort of honour code that Nasunda abides by. On one hand, she wouldn't think twice about taking advantage of the stupid, but at the same time she believes that you should get what's rightfully yours (by work or gift). If you're the next in line whether it be for a title or a position of power then nobody is allowed to bud in front of you. The cool will always outsmart the uncool, and the deserving should get what's coming for them. There has to be a certain amount of order, otherwise everything would just fall apart. "Natural justice", as Nasunda calls it, doesn't exempt anyone.
Just as she believes in "natural justice", so Nasunda believes in the need to find your own "rhythm" or uniqueness. In order to do so you must learn about another's rhythm, learning their ways and how they perceive the world. Once you get a feel for their rhythm you can begin to modify it to suit your own character. Each person you meet will alter your rhythm until eventually you walk to a beat that's all your own.
History: Being a Harper, Nasunda would have loved for her past to be as exciting as her mother made her own out to be, but alas, life was not kind to our young friend. Her father was a fisherman, settled in a coast hold on Ista Island. He met her mother when she travelled to the hold and the two fell in love. Her mother often tells stories about their whirlwind romance and the daring things that her father did for her, but we wouldn't bore you with those exaggerated tales. When she was old enough to speak her mother encouraged her to sing, and started her along the path that would lead her to her current Craft.
Along the way she met a roguishly handsome young man who claimed he was interested in becoming a Harper too. Unfortunately, he had something else he wanted to accomplish before that. It was pure luck that brought her into contact with Senra, the farmer's daughter, who was also hanging out with the young man in question. Apparently he had told her he wanted to be a Farmer too. It was funny how stories changed. Instead of fighting for their knight in shining armour, the girls banded together and proceeded to put him in his place. Word on the street is that he's hooked up with the herder's daughter, telling her that he really, really loves bovines. There is a very good chance that he's actually telling the truth this time.
Her friendship with Senra, though it seemed unusual to outsiders, was the kind that transcends lifetimes. The two enjoyed many turns of adventures (mostly poking fun at the spiderclaws on the beach) before Nasunda was old enough to be apprenticed to the Harper Hall and sent away to study. She found her calling not in teaching or singing as her mother had but in the message drums, which she has proven to have a talent for. Before she could get too settled down in the Hall she was Searched and whisked off to the Weyr to stand for the newest clutch.
Pets: None (thank Faranth, she wouldn't have a clue what to do with them) Other/Talents: Good memory for rhythm and drum beats
Will this character be a candidate? Yes please
Picture: None yet >:
Image Song: Why Should I Worry? - Billy Joel
Thread: [x]
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Posted: Wed Mar 25, 2009 6:31 pm
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Posted: Wed Mar 25, 2009 6:35 pm
 * denotes a finished RP Hatching Sands (Horses) - [Senra, Bachi] - Link *
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Posted: Thu Aug 06, 2009 6:28 pm
I’m just a little bossy I like it how I like it when I like it and that’s how it is I’m just a little bossy You got a problem with it? Name: Miah Age: 14 Sex: Female Sexual Orientation: Heterosexual Craft: None Rank: Candidate Physical Description: About as normal as you can get and proud of it, Miah prides herself in her tanned skin, dark hair and dark eyes. Her hair reaches just below her shoulders in a gentle wave, though it is rarely left to its own devices. She frequently braids it or ties it up so it will stay out of her way while she works. Cleanliness is quite high on her list of all that is good in the world, and thus she always makes sure to look neat at the very least when she leaves her room in the morning. If she has time she even makes pit stops during the day to make sure that she's looking her best. She's hovering around that age where girls make the transition to women, but she seems to only be growing taller rather than filling out. So far she doesn't appear to be too put out by that fact, and refuses to wear anything that doesn't confirm her femininity.
Personality: Miah is her mother's daughter through and through. Being the only girl has not turned her into some dimglowed wannabe boy – the thought!- but has instead brought her closer than ever to the only female figure in her life. She prides herself in being very "lady-like", always aware of the social boundaries and rarely, if ever, putting a single toe out of line. Because she can do it and do it well, she has no qualms about expecting the same from others around her. She is quick to criticize those who she thinks are behaving like herdbeasts rather than humans and even quicker to tattle on those who are misbehaving. If ever there was a girl you didn't want to catch you doing something you weren't supposed to, Miah would be that girl. She is less likely, however, to sell out her fellow girl if they can provide an explanation that she deems sufficient. The boys, however, are out of luck.
She has inherited much of her mother's opinionated views, and waggles her finger at anything she deems unconventional or against tradition. Men are meant to marry women, produce children, and live perfectly happy normal lives. The Weyrs are just asking for disaster by allowing women to go to bed with women, and even worse, men to bed with men. And all of this jumping between to get rid of children! Weyrs are clearly a den of vice and she's not afraid to tell anyone that asks her either. As the star pupil so to speak of her mother and the only girl in her family, she has had a great deal of practice lording over other people. It would be rather unfair to call her a leader, since tyrant or dictator might be a better fit, but she is extremely bossy. Anyone who never wishes to make a decision again should befriend Miah, as she will make sure to keep your life in line for you. Structure and discipline are the keys to success!
Having grown up under the careful tutelage of her mother, she is good at following orders and finishing what is put before her. Her mother has instilled in her a great sense of responsibility, and if Miah has given someone her word she will see it through no matter how much she dislikes said person. Being only fourteen she is still rather impressionable, and will struggle at the Weyr between what she believes is Good and Right and the life that the Weyrfolk seem to be enjoying.
History: Growing up in a traditional style family with traditionalistic parents isn't exactly the most exciting adventure ever but that is where Miah was born just the same. She was the second child of four and the only daughter, a fact that left her in the hands of her very capable mother. Though she learned all her lessons from the Hold's Harper, she learned her real life lessons from her mother, who instructed her daily on everything from behaviour to how to spot a gay man within a dragonlength radius. All of these things she studied hard, harder even than her Teaching Ballads, and began her journey down the path of the Good and the Right that all people like her mother and her mother's small group of friends travelled.
It is safe to say that nothing extraordinary happened to Miah until she was fourteen, when several riders arrived at her Hold looking for potential candidates. After a strict lecture from her mother on the vices that had taken hold of the Weyr, she was allowed to accompany the rider that had chosen her back to Ista Weyr. There she joined the ranks of the rest of the candidates, determined to do as her mother would have done in this situation and help the Weyr "see the light."
Pets: None Other/Talents: Very good at scolding people
Will this character be a candidate? Yes please
Picture: None yet >:
Image Song: Bossy - Lindsay Lohan
Thread: [x]
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Posted: Thu Aug 06, 2009 6:30 pm
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Posted: Thu Aug 06, 2009 6:32 pm
 * denotes a finished RP Hatching Sands (Horses) - [Balin, Bachi] - Link * Operation LOVE ME, SHARDS! - [B'lin, Roka] - Link *
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Posted: Wed Sep 16, 2009 3:41 pm
You were a problem child Been grounded your whole life So now you runnin' wild Playin' with them good girls No that ain't your style. You think you're hot s**t and I love it Name: Fanigan Age: Eighteen Sex: Male Sexual Orientation: Undefined Craft: None Rank: Weyrbrat Physical Description: Fanigan likes to think he looks roguishly handsome. Most people tend to think he just looks like he got punched in the nose. His nose is rather crooked – courtesy of Theron – but it matches his rather lop-sided grin so it all works out in the end. That aside, his face is rather pleasant to look at, with the beginnings of wind burn on his cheeks and collections of sun freckles. It's probably that he'll get wrinkles around his eyes when he's older from squinting, and the way his brown eyes crinkle a little when he smiles isn't helping any. His hair is dark brown and shaggy, tucked away underneath his bandanna whenever he gets the chance.
He has a habit of mimicking Theron whenever he thinks he can get away with it, and has in his wardrobe a set of outlandish clothes and extra bandannas. For the most part, however, he dresses in standard Igen-style clothing, with his bandanna tied around his hair or his neck.
Personality: Clever, verbose, shrewd, witty (sometimes) Fanigan. The boy is many things, and easy to understand is not one of them. Having grown up in a place that encouraged bronzerider sons to become bronzeriders, and everyone else to settle for second best, he has a surprisingly high opinion of himself. He's definitely the type to swagger, loving to charm his way into situations and charm his way right back out at the first sign of trouble. Words are his specialty, and he makes conversations into games of verbal fencing, where the winner must land several 'hits' on the opponent whilst avoiding getting hit themselves. He loves play on words and innuendos, using them whenever the opportunity arises. It's hard to know if he means what he says or if he's simply playing, running verbal circles until he tires of his little game. Fanigan is also a fan of nicknames, and is quick to assign them to any and everyone he meets. Sunshine, Lovely, Pet, Sugar, he'll use them all, and will repeat if the occasion calls for it. The only person immune to a nickname (to her face at least) is Iathe, though he says it's because she's "too pretty." What he means is that she's absolutely terrifying, but since most share that same fear, it's not something that manly men like Fan admit to each other.
He's a lover, not a fighter (or so he says), and spends a great deal of his time talking to and flirting with women. These women are usually in his gang – or at the very least supporters and pacifists – and thus he justifies working with them as "building relations." If those relations happen to take him for a roll between the furs then that suits him just fine. Commitments aren't his thing, not in the long run anyways, and he views the majority of his relationships in a very militant way. Favours are to be traded and won, and members of his gang must be convinced somehow to stay. It is not uncommon for him to be 'involved' with several women at once, some because they've made a deal and others because he's trying to win them over. He doesn't seem to mind female authority, finding women very interesting to talk to when they connect their brain and their mouths. Because of this he's not actively against having more female riders, though he doesn't go out of his way to support it, allowing his gang members to choose their stance on the matter.
Close relationships are not really his thing, and he rarely allows others to get to know him. He brushes them off with word play until they give up, keeping up his image as a very cheeky young man who has probably bitten off more than he can chew. Things definitely do catch up to him (most often these things involve Theron) and he's paid the price for his quick tongue more often than he cares to remember. When he's not goofing around and messing up Theron's wall scrawl he spends his time watching his little gang. Fanigan likes to know everything that goes on in his group, perhaps a remnant of his predecessor. Though he is not as worried that someone is going to take over from him, he does have the same element of pride that helps him believe that he is the one who will lead Flying Wherries to victory. There is also a part of him that is rather selfish, insistent that it has to be him and no one else. Other people may be swayed, but Fan is sure that only he will keep his head and not let the Weyrwoman win him over. He does not support anyone in his gang trying to find ways to subvert him, and as such is not afraid of leaving gang members at the mercy of his enemies should they decide that they feel like "changing the world" around him. This is his gang and he'll run it as he pleases.
History: There's not much to say about Fan's past. His father was probably a rider, of what colour it's hard to know for sure, and maybe his mother was a rider but he never spent much time with her either. He grew up with the rest of the Weyrbrats in communal care, and grew quickly accustomed to the dog eat dog world that was the realm of Igen children. Due to his status of "parents absent" and his dislike of then young Theron, he became an active member of the Flying Wherries, and served faithfully from the moment he was old enough to Stand. Though he was dedicated to his cause, this dedication seemed to do little to attract a dragon's attention. He remained on the Sands for many Turns, watching as his fellow gang members Impressed. The only upside to the whole thing was that Theron seemed to be as dragon repellent as he was.
When the leader stepped down due to his age, Fanigan began a steady climb up the ranks. Whether or not he had what it took to be a leader, his charm seemed to make others believe he had something worth keeping. When he was sixteen he became second in command, and rose in rank again before his seventeenth birthday after the leader Impressed a green. He's had the gang for littler over a Turn now, and still has high hopes for it, despite his current age. His childhood rivalry with Theron hasn't changed – perhaps even made worse now they're opposing gang leaders – but with a new player on the field things have started to take a turn down a more interesting path.
Pets: None currently Other/Talents: Word play, evasion, provoking Theron, being awesome 8D
Will this character be a candidate? Yes
Picture: None
Image Song: Cobra Starship - Hot Mess
Thread: [x]
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Posted: Wed Sep 16, 2009 3:42 pm
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Posted: Wed Sep 16, 2009 3:44 pm
 * denotes a finished RP The World is My Oyster - [Iathe] - Link Trapped in a Closet - [D'an, Rian] - Link
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