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A literate and semi-literate Naruto-based role playing guild. Active in 2024! 

Tags: Naruto, Roleplay, Boruto, Shinobi, Ninja 

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Lady Caprinet


Cluttered Goat

PostPosted: Mon Apr 20, 2020 4:27 pm
        Revamping Suzuki because I finally got my LOVELY VOID BACK! THANK YOU EVA! emotion_bigheart emotion_bigheart emotion_bigheart emotion_bigheart

        Also I do apologize for the random quote y'all may have gotten a few days ago. I forgot the quote list was at the bottom of the code.


User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Suzuki Blanchette
                        Nickname: Fowl
                        Age: Thirty-six
                        Birthdate: January Fifth
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: A rank

                        Hair Color: Crimson Red
                        Eye Color: Carnelian Orange
                        Height: Five feet and four inches
                        Weight: One hundred and fifteen pounds

                        Bloodline: Kuton

                        Non-Combat Outfit:
                        Combat Outfit:


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: " Arrows may quiver, but I never will! "
                        Personality: Ambitious, Whiny, Protective, Hot-headed, Naïve, Air headed, Klutzy, Whimsical
                        Quirks: Can get lost even with a map right in front of her.
                        Quirks: Refuses to wear proper shoes, always some level of barefoot.
                        Hobbies: Collects bows, archery bows.
                        Hobbies: Knits simple clothes, such as scarves, gloves, etc.

                        Village: Arashigakure - Konohagakure
                        Title: Genin
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography:

                        Suzuki was not born within the borders of a village. Not even in the borders of the Land of Tea as her parents were before her. She was born on the road in some remote part of the world. As the small family traveled her parents taught her about their clan, the Saimoto clan. Though her parents didn't approve of their clan's teachings, they did not want Suzuki to not know about the clan. Especially the clan's techniques. Neither of her parents were anything truly special in the shinobi world. They had their strengths and weaknesses. They weren't geniuses or anything of the sort, but they knew their clans techniques like the back of their hands. And so they taught Suzuki their techniques as well. As they traveled not a one of their small family ever thought that they're little branch of the clan was above another. They moved around as small merchants. Selling whatever they had left over from hunting or fishing where ever they could. After a time her parents settled down, but Suzuki wanted to continue her own travels. And so off she went on her own two feet. She wasn't on her own for long though. It was only a few weeks on her own before Suzuki found a tiny traveling companion with an abnormally fowl mouth.

                        It was after a few days of stormy weather blew a small red bird off his intended course. Landing him directly into Suzuki's lap. Or rather straight into her face, to be more precise. After a few bouts of shrieking and squawking coming from one or both. Suzuki finally managed to calm the bird down enough to find out what it was. It was a strange bird for the area she was in. But that wasn't the strangest part of the bird. It didn't take long for her to find out that the tiny bird could talk. Not like a typical parrot of its kind. Full talking like a normal human being. Which would have made helping the bird recover more interesting if it liked Suzuki in the first place. The bird, which Suzuki started calling Suzaku after it bit her in the middle of saying her own name. Though Suzaku seemed to dislike her he hung around Suzuki for whatever reason.

                        A few months after Suzuki and Suzaku started traveling together, their small party increased by one again. At one particular stop, no named village, that only had a tea house to spend the night Suzuki met a young man about her age. As they spoke to each other she learned he was a bodyguard, but with no one to guard at the moment. She found that amusing, but ultimately left the village after talking with him for a few hours. With Suzaku squawking atop her head, Suzuki stood to bid him farewell, but was stopped at the door by the bodyguard. He asked if he could accompany the odd duo and they agreed. Much to Suzaku's audible displeasure. This was how the next few years passed. Quietly travelling around, selling odds and ends or doing small errands around the lands. Until the party increased by one, one last time a few years later.

                        Over the next couple of years Suzuki, her husband, and Suzaku welcomed a bouncing baby girl into the world. They settled down in Arashigakure while raising their daughter, Fayette. As the years passed Suzuki began working as a shinobi in Arashigakure. While the worlds problem went largely ignored by Suzuki as it did not pose an immediate threat to her family, in recent years she had been getting unnerved by the state of the village head. Suzuki was the type of person who largely kept her nose out of other people's business. Especially if that person happened to be the head of the village. However during the war with Kogarashi, the village head appeared to have deceived the leader of Kogarashi with a promise of peace. To Suzuki this was a giant step in the wrong direction. She was the type of person who appreciated it when all parties could find solid ground to agree-upon. Sacrifices would've had been made, that she was sure of, but what happened as a result of that misstep caused her to see the village in a different light. Taking her family Suzuki, thanking her lucky stars for being basically a nobody in the village, fled Arashi. Leaving to help rebuild the fallen village Uzushiogakure. During the five years of peace, Suzuki felt far more at ease in the newly built Konohagakure. The new Hokage seemed a more trustworthy and so they stayed in Konohagakure.


                        ▰ CLASSES AND STATS

                        First Class: Bloodline
                        ▱▰▱ Blood Knight
                        Your bloodline techniques possess greater power, allowing them to overwhelm techniques of the same rank and preventing them from succumbing to elemental weaknesses. You can cast bloodline techniques through one-handed seals. {The Overwhelming Trait does not apply to anything above S} In addition, Blood Knights are able to Korabo bloodline techniques at varying cool downs depending on the technique ranks for a single activation.
                        E-D - 0
                        C-B - 1
                        A-S - 2
                        S+ - 3

                        Second Class: Tamer
                        ▱▰▱ Chance Encounter
                        You are allowed to have a pet with a mythological aspect to them. This branch requires the pet has a minimal of four TA points, (points may be borrowed from later in the class if a single class, as well as bypass that rule of TA per body rank until C-ranked). This pet may have one additional Tamer Attribute. In addition, this pet gains an additional 25 chakra and stamina per the body rank of the user. Finally, this pet may be summoned and dismissed either the summoning jutsu, or by any means of calling a pet, (whistling, shouting at the heavens, etc), as long as the means makes sense within roleplay. The chance encounter also blesses you with one of two options; either every other rank you gain [10] Ninjutsu or Genjutsu or mixed slots for a total of [30] slots (D, B, and S), or, you gain [1] additional Taijutsu or Bukijutsu style every other rank for a total of [3], (D, B, and S).


                        Pet Name: Suzaku
                        Nickname: Chicken, Glorified Pigeon, Squakin Parrot
                        Age: Eighteen years
                        Species: Scarlet Macaw
                        Height: Nine feet from tail to beak
                        Weight: Ten pounds
                        Physical Features: Twelve foot wingspan, scarlet feathers with yellow. green, and blue wings

                        TA Invested: Fourteen Eight per class rank + Six per body rank
                        Chakra: 900
                        Stamina: 900
                        Chakra Elements: Katon [Fire]
                        Enhanced Sense: Hearing
                        Mirrored Techniques: Ninjutsu, Kuton Jutsu
                        Mirrored Stats: N/A
                        Total Activation: Three
                        Tamer Attribute: [cosmetic only]
                        • Phoenix Down
                        Once Suzaku has activated a Kuton technique his chakra coats him from beak to tail, wing tip to wing tip. Giving him the appearance of a black fiery bird with a faint reddish-gold glow about him.

                        Personality: Angry, angst-y, clever, witty
                        Background: See Suzuki's background


                        ▱▰▱ Cross Class or Specialization:Bloodline – Tamer:
                        Pets are able to use the bloodline techniques of the user. If chance encounter, then they may specify their techniques based around the bloodline of the user.


                        Chakra Pool: 1630
                        Stamina Pool: 1480
                        Chakra Element: Katon [Fire], Raiton [Lightning]
                        Chakra Color: Pitch black with a ring of pale gold/white
                        Chakra Materialization: Coats her arms and legs with a cloak of chakra, giving an almost clawed look to her hands and feet.

                        Passive Stats Increases: {Descriptive ranks may be used in place of numbers for this section if desired. All of these start at 0/no buff, with each increase of 1 denoting a one level increase in the descriptive rank bonus to that stat. When you gain a passive benefit, add it to these totals and denote the source in place of the N/A under the relevant stat.}
                        • Strength ► 0
                        → N/A {Ex. Punch Hard PA, Move Fast Training}
                        • Speed ► 0
                        → N/A
                        • Reflex ► 0
                        → N/A
                        • Fortitude ► 0
                        → N/A

                        Strengths:
                        • Long range Combat - Bow Combat
                        • Has an almost perfect memory
                        • Will never take her eyes off a target
                        Weaknesses:
                        • Is a super klutz
                        • Will get lost even with a map

                        Fears:
                        • Loss of her daughter in any way
                        • Loss of her pet in any way
                        • Cats
                        • Snakes

                        Event/Guild Rewards
                        One year Anniversary
                        tab• Class Package Grants one class related PA, 150 chakra or stamina, and 10 tech slots or 1 tai/buki style
                        tab• An additional 10k ac
                        tab• An additional 10k ac
                        tab• Worker's Package: Ability to have an additional custom crafted item of the user's highest available crafting tier, and able to max out a single crafting branch's skill line free.

                        Easter Egg
                        tab• technique scroll for 10 slots

                        Post time Skip rewards
                        tab• 20,000 ac

                        Two year Anniversary
                        • Energy Pool Expansion: 100 chakra
                        • Energy Pool Expansion: 100 stamina
                        • 25 training post coupons. Allows for 25 techniques to be auto-learned at a minimum but location and class learning bonuses apply.

                        200 Members Benchmark
                        • Energy Pool Expansion: 100 chakra
                        • Energy Pool Expansion: 100 stamina
                        • 25 training post coupons. Allows for 25 techniques to be auto-learned at a minimum but location and class learning bonuses apply.
                        • Energy Pool Expansion: 200 chakra and stamina

                        Modifiers:
                        • Learn 4 extra Bloodline techniques per paragraph.
                        • Learn 4 extra of one technique type of your choice per paragraph.
                        • Learn 4 extra of any jutsu type per paragraph.
                        • +8 Tamer Attribute Points.

                        Personal Attributes:
                        • [TA] Crimson Plumage
                        Due to the long history between herself and her pet parrot Suzaku, Suzuki's own hair has become just as soft and light to the touch as Suzaku's feathers. The slightest breeze can send her hair flying in all directions. This can be a blessing in disguise as well as a curse. It can be hard to hide away at a distance with bright crimson hair flying at the lightest wind.

                        • [Class Package: Tamer Attribute] Parroting
                        Years of living along side her parrot friend as taught Suzuki a number of tricks. One of which is parroting. Though a normal parrot can only repeat back the words it hears. Suzuki has learned how to copy the voices of someone she hears once from Suzaku. After hearing a person speak once Suzuki can mimic his or her voice perfectly. This is an effective tactic for transformation or simply lowering her targets guard with a familiar voice.

                        Arrows of Origin
                        Jutsu can originate from arrows as well, whether in flight or struck at their target if they were subject to a complex or spiritual technique. This does not apply to pure chakra arrows, a physical arrow must be used. These arrows can last for 3 posts (including post of which they were fired)
                        • {Each RPC gets two personal attributes by default, with options for more depending on their choice of classes and bloodlines. Read carefully and consult the PA Guidelines for more information.}

                        Shall we dance
                        Perhaps the most dangerous facet of the void is that it flows and conforms differently in each person, allowing them to make it their own in a world where having an ace up your sleeve could mean the difference between life and death. Taking this PA allows the user to create a keystone augment for the sole use to alter their void techniques. As with other keystones, the user may only possess one. Disciplines that grant keystones may still be taken in conjunction with this PA in order to benefit from their secondary effects, however the user must choose which keystone they will ultimately use.


                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 2000
                        Passive XP: 0

                        Shinobi Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ 1 ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim:


                        ▰ INVENTORY

                        • x1 Wooden recurve bow
                        • x25 Wood arrows
                        • x1 Leather quiver




                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations: {How many of each technique you can learn. Refer to class info, remove if you don't have access to jutsu. Remember that E rank nin/gen/iryojutsu do not count towards these limits.}
                        • Ninjutsu | 44 / 03
                        • Genjutsu | 32 / 00
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 05 / 00
                        • Bukijutsu Styles | 02 / 00

                        Maruton:
                        • Kai [ Release ]
                        Rank: X (Learned as D-ranked)
                        Official Description: Kai is a Ninjutsu technique that is typically used to break the effects of a Genjutsu on either themselves or another shinobi. After forming the needed hand seal, the Genjutsu technique loses its hold on the shinobi. An ally can form the hand seal and physically touch the afflicted to break the technique. Kai essentially halt, for a brief moment, chakra running through the body, cancelling out foreign chakra within. As such, the technique can also be used to break techniques affecting the chakra directly, such as buffs and debuffs, and temporary physical alterations, such as chakra-based paralysis, assuming they have the ability to make the hand seal.
                        Guild Description: See official description. Requires expending the same amount of chakra the caster of the technique used in order to break the technique.

                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | D Rank | Default
                        • Art of Walking on Walls | D Rank | Default

                        Katon [Fire]
                        • Hoteri Ougigata no Jutsu [ Flash Fan Technique ]
                        Rank: D
                        Official Description: A fairly simple Jutsu, the user breathes in a fair amount of air while performing the necessary hand seals and breathes it out in a short funnel of flame. Literally lasting only a few seconds, it explodes out of the mouth in a v-like wave and is a commonly used technique among shinobi who like to build into their attacks. The range of this flame, however, is about three [3] meters and the flame itself isn’t held long enough to deal any real damage. Therefore, it isn’t necessarily a viable offensive option as compared to other Jutsu.
                        Guild Description: See official description.

                        Raiton [Lightning]
                        • Burst Technique [ Heki no Jutsu ] | Rank D
                        The user vents electric Chakra from his or her entire body, causing anyone that touches or attacks him or her to receive minor electrical shocks and burns. The Shinobi cannot move while in this state.

                        • Lightning Transformation [ Raikou Henge no Jutsu ] | Rank D
                        When performing this skill, the user transforms into an extremely quick 'strand' of lightning. In this quick state, nothing is done slowly - everything is in a rush for the user. However, this strand of lightning is incapable of changing directions on its own. It can only change directions by bouncing off another object, such as a tree or a boulder, but the user is capable of bouncing off in any angle they wish to. The transformation automatically dissipates when the user makes contact with a living target: being in a state similar to lightning, the user plunges completely into their target, and ends up in their physical state on the other side of their opponent. In addition to giving the target a painful electrical shock, this skill may cause temporary paralysis [lasting one post]. Because of the fast speeds associated with this skill, the user will feel dizzy, confused, and often nauseous for some time afterward. This technique can be used in conjunction with other Jutsu, such as the Call of Lightning Technique, or the Lightning Clone Technique, to confuse the opponent. However, no skills can be used in this state. The user can dispel the technique at any time.

                        [Bloodline] Kuton
                        • {Remove if none}

                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}


                        NecroPlant

                        Evanescently Magnificent

                        Mattysandwich
 
PostPosted: Mon Apr 20, 2020 5:11 pm
___youwillknownihilism

Approved!

pyrategross

Approved!

Prince_yureil

Approved!

XV_Xarso_XV

Two things! Your ice PA already allows you replace bloodline handsigns which means you have one more to allocate!

Second I'm not sure if it was on purpose but the resource pools seem a bit low. Have you also added the chakra and stamina you recieve from AC gains?

Lady Caprinet

Approved!
 

Evanescently Magnificent

Anxious Bloodsucker


BIG GUCCI EDO

Friendly Friend

PostPosted: Mon Apr 20, 2020 11:27 pm
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Nami Kanagawa
                        Nickname: "Wave" Blade Typhoon
                        Age: 34
                        Birthdate: 9/ 21
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: A

                        Hair Color: Blonde
                        Eye Color: Blue
                        Height: 6 feet
                        Weight: 173 lb

                        Bloodline:

                        • Personal Courage: Grants +2 PA and +10 Technique slots or +1 Style. The user gains the option to make a single jutsu type the Overwhelming trait barring Bloodline, Genjutsu, Kugutsu and S+ abilities, the user must specify an element for elemental ninjutsu. Additionally gain +50 Chakra and Stamina per body rank starting at D.

                        • Honor: Grants 1 PA and a +2 increase in any desired stat, this can exceed the normal class cap but this cannot boost a stat beyond 10 in any circumstance. The user is capable of also carrying an additional free custom (non-crafted) item (weapon or armor) of their choosing that does not count to their total.

                        Non-Combat Outfit: He wears a kimono.


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "Play your role, or don't play at all."
                        Personality: Wave is a power warrior, a great friend, and a dedicated father. Wave is extremely goal oriented, to the point of putting his life on the line to complete an objective. Wave had been noted to be fairly cool, and a go with the flow kinda guy, but just like anyone he has a boiling point.

                        Affiliation: Fuyuki Group
                        Title: Lieutenant
                        Local Reputation: 50 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: Nami Kanagawa was born in the land of water within Kirigakure. There he served within the special forces, after a time he and his entire squad were exposed as members of a corruption ring that stole thousands of ryo from the village.

                        From there they were marked as criminals, and marked for death. As a precaution the gang decided to split up each man for himself kinda situation. Being a family man with young children. Nami took his family underneath the cover of night fall and fled the land of water.

                        He'd been working with the Fuyuki Group as a mercenary ever since.


                        ▰ CLASSES AND STATS

                        First Class: Bukijutsu
                        ▱▰▱ { Mystic Hero }{ The user has become adept at blending their ninjutsu and bukijutsu. The user is able to cast ninjutsu from their weapon without the use of hand signs by making any flourish or deliberate movement to cast the technique in the direction the weapon is commanded. This requires the same amount of time as the forming of hand signs to cast ninjutsu. They are also able to Korabo 1 ninjutsu and 1 bukijutsu together with varying cool downs for a single activation.
                        E-D - 0
                        C-B - 1
                        A-S - 2
                        S+ - 3 }


                        Second Class: Jack of all Trades
                        ▱▰▱ { Infinite Perception }{ Your specialty is more in sensory than in sealing or summoning. You are able to discover things such as demon chakra, or the type of technique that is about to be active (Ninjutsu, Genjutsu, etc.), even specifics such as Bloodline type and rank from any active sensory technique. This discipline allows the user to be able to sense their enemy’s ninjutsu attacks and their composition, which grants a -2 rank reduction to dodging with the dodge mechanic X-ranked skill so long as it was used within the range of the user’s sensory abilities. You can release yourself from genjutsu at one rank lower in kai chakra release but with no benefit in pain release. In addition, the user's sensory abilities are extended fifty feet per rank of the technique. As a master tracker, you can advance in the ninja hunter and special ops careers for half as many Oinin Butai and ANBU missions completed. Upon reaching Initiate in Oinin Butai, you gain the Eagle Eye perk innately so you can choose one other Oinin perk as well. When you use a sensory technique with jamming you can double the jamming effect, this ability applies to one technique per three posts. }
                        ▱▰▱ Cross Class or Specialization:{ Bukijutsu – Second Class: Jack of all Trades } Select one alternate discipline instead of jack class. Tamer, Bloodline and Puppetry are excluded from being chosen as classes aside from the chosen class less they are your second class, (As in, if you’re Taijutsu / Jack, then you cannot take a discipline from puppetry). However, you can still be Tamer / Jack and select Ninjutsu.

                        Chakra Pool: 465
                        Stamina Pool: 490
                        Chakra Element: Water/ Lightning
                        Chakra Color: Chakra Blue
                        Chakra Materialization: Energy Waves

                        Stats:
                        • Strength ► 8
                        → N/A
                        • Speed ► 8
                        → ( +2 Honor )
                        • Agility ► 8
                        → N/A
                        • Endurance ► 8
                        → N/A

                        Strengths:
                        • Keeping a cool head
                        • Perception

                        Weaknesses:
                        • Lazy
                        • Lightning Style Ninjutsu
                        • Earth Style Ninjutsu

                        Fears:
                        • His family dying
                        • Getting captured by Kirigakure

                        Modifiers:
                        • Learn 4 extra Bukijutsu techniques per paragraph.
                        • Learn 4 extra of any jutsu type per paragraph.

                        Personal Attributes:

                        Name of First Personal Attribute | Insert description here.
                        Name of Second Personal Attribute | Insert description here.
                        Name of Optional Bloodline Attribute | Insert description here.

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • { Mining || → { Apprentice }
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Profession Titles
                        • { Ninja Hunter } || → { Eagle Eye }
                        • { Buddhism } || → {Devotion 1}

                        Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims


                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY

                        • Katana






                        Weapon Specs


                        xxx

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 00
                        • Genjutsu | 00 / 00
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 00 / 00
                        • Bukijutsu Styles | 00 / 00

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | D Rank | Default
                        • Art of Walking on Walls | D Rank | Default

                        { Suiton }
                        • Suiton E - A rank learned

                        Raiton
                        • Electrical Resistance Training [ Teikou no Kuntou ] | Rank E | Passive
                        • Current Transfer Technique [ Nagare Tensou no Jutsu ] | Rank D

                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}


                        Taiutsu
                        Flowing Arts
                        • {Stage 6 / All techniques learned}

                        Gentle Art
                        • {Stage 6 / All techniques learned}

                        Bukijutsu
                        Tetsunami Ryu
                        • {Stage 6 / All techniques learned}

                        Tetsuishi Ryu
                        • {Stage 6 / All techniques learned}
 
PostPosted: Tue Apr 21, 2020 9:36 am
Xarso Villain NPC
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Fuyuki Kōri
                        Nickname: Kuroi
                        Age: 32
                        Birthdate: July 21
                        Sex: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: S

                        Height: 5’10”
                        Weight: 185lbs

                        Bloodline: Hyōton

                        • Respect: Grants +5 Custom Slots and +10 Jutsu Slots or +1 Style. The user receives one less paragraph count to each profession or mission per Body Rank with a minimum of one paragraph per mission. With crafted professions, the user may also make one additional of any item created below legendary; this can stack with Worker Class and Tinkering Teammates.

                        • Honor: Grants 1 PA and a +2 increase in any desired stat, this can exceed the normal class cap but this cannot boost a stat beyond 10 in any circumstance. The user is capable of also carrying an additional free custom (non-crafted) item (weapon or armor) of their choosing that does not count to their total.

                        Combat Outfit: TBA


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: “If you can’t sell it...”
                        Personality: Kōri’s outward appearance, to most, may seem more aloof or downright carefree for someone in his field of work. While this is where most would assume he’s more intricate and deep on a physiological level, he in-fact is about as generic as one gets when working as a crime boss. He sells whatever he can get his hands on in terms of value. While he has a moral code, it’s gathered dust on the shelf after leaving it at home so often.

                        Village: Katabami
                        Title: Boss
                        Local Reputation: 100 Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: The land of Rivers, even before the new management, was rife with conflict. Backstab here, double cross there, these were daily sights for a young Kōri. His uncle worked in the gold mines of Katabami untilhis death at the hands of a new group planning to take over as acting overseers.

                        Kōri’s juorney to the underworld starts just after his first day in the mines as a worker. While filtering gravel for any gold nuggets through running water, he soon found his hands encased in ice.
                        The leader of the new faction, know then as Old Fuyuki, decided to take him up as an enforcer. Spending quite a fortune teaching the boy everything he’d need to protect his assets.

                        By his thirty-first birthday Kōri not only made quite the name for himself in the underworld, but gained the ire of the very residents of his native village after several attempts to lessen the workload of the miners were met with a violent response.
                        It was at this point he truly Fuyuki, earning him a place at the old man side just before his sudden and untimely death at the hands of ninja. From their a power vacuum opened up briefly, however the position never caught Kōri's attention, opting to stay under the radar in his hometown that he knew like the back of his hand.


                        ▰ CLASSES AND STATS

                        First Class: Scholar
                        ▱▰▱ Erudite Academic: You compromise on excelling at one to be proficient in both sealing and sensory. The Academic's body is considered a scroll so seals can be used and stored on your direct body. Your body may be treated as three scrolls equal to their body rank. If you are double class and have a second discipline from this class then you may add the five slots to your mirrored amount of ninjutsu, using these techniques for ninjutsu, sealing and sensory. Fuuinjutsu and sensory skills do not require handseals and are one rank less in chakra cost and this stacks with the cost reduction benefits of scholar specialization. All three of your activations can be used on fuuinjutsu and/or sensory for one post every three posts in combat. In addition, the duration of all sealing techniques and all sensory techniques are increased by two posts. Finally, Erudite Academic Ninja have the ability to Korabo their fuuinjutsu and sensory for 1 activation with varying cooldowns depending on the rank of the techniques.
                        Second Class: Tamer
                        ▱▰▱ Chance Encounter: You are allowed to have a pet with a mythological aspect to them. This branch requires the pet has a minimal of four TA points, (points may be borrowed from later in the class if a single class, as well as bypass that rule of TA per body rank until C-ranked). This pet may have one additional Tamer Attribute. In addition, this pet gains an additional 25 chakra and stamina per the body rank of the user. Finally, this pet may be summoned and dismissed either the summoning jutsu, or by any means of calling a pet, (whistling, shouting at the heavens, etc), as long as the means makes sense within roleplay. The chance encounter also blesses you with one of two options; either every other rank you gain [10] Ninjutsu or Genjutsu or mixed slots for a total of [30] slots (D, B, and S), or, you gain [1] additional Taijutsu or Bukijutsu style every other rank for a total of [3], (D, B, and S).
                        ▱▰▱ Scholar – Tamer: Pets gain access to sensory or sealing techniques the user has learned. This can be substituted as either the first or secondary element in terms of TA grants. The pet starts off with an enhanced sense, and upon having four TA the pee gains a second sensory attribute. The nullification and resistance properties of later points apply to both senses.


                        Chakra Pool: 640
                        Stamina Pool: 490
                        Chakra Element: Water, Wind
                        Chakra Color: Blue
                        Chakra Materialization: Blue energy signature

                        Stats:
                        • Strength ► 6
                        → N/A
                        • Speed ► 8
                        → Honor
                        • Agility ► 6
                        → N/A
                        • Endurance ► 6
                        → N/A

                        Strengths:
                        • De-escalation
                        • Observation
                        • Appraisal
                        Weaknesses:
                        • Cheap Women
                        • Illusions
                        • Reckless Behavior
                        • Obsessive
                        Fears:
                        • Katabami Mine being overtaken
                        • Turtles

                        Modifiers:
                        • Learn 5 extra of any jutsu type per paragraph.
                        • Learn 5 extra Ninjutsu techniques per paragraph.
                        • +10 TA

                        Personal Attributes:
                        Thunder Struck | Gains access to Lightning Release.
                        Sign of the Blue Beast | Water & Wind release techniques may be supplemented through unarmed strikes without the need for a korobo activation cost.
                        Deep Freeze | Water and Wind release techniques of the user may apply frostbite status at the following ranks. E-C Rank: Tier 1, B-A Rank: Tier 2 and S-S+ Rank: Tier 3.The user is able to replace hand signs for their bloodline techniques with any other type of hand sign replacement at character creation (following PA rules).

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Profession Titles
                        • {Beast Hunter} || → {Current Title}
                        • {Onin} || → {Current Title}

                        Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations: {How many of each technique you can learn. Refer to class info, remove if you don't have access to jutsu. Remember that E rank nin/gen/iryojutsu do not count towards these limits.}
                        • Ninjutsu | 65 / 70
                        • Genjutsu | 00 / 50
                        • Taijutsu Styles | 03 / 03
                        • Bukijutsu Styles | 03 / 03

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | D Rank | Default
                        • Art of Walking on Walls | D Rank | Default
                        • Kai | Rank X | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | D Rank | Default
                        • Art of Walking on Walls | D Rank | Default
                        • Barrier Shatter Technique [ Kekkai Massatsu no Jutsu ] | Rank X
                        • Temporary Body Paralysis Technique [ Kanashibari no Jutsu ] | Rank D
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D
                        • Wave Transmission Technique | Rank C-A
                        • Heavenly Transmission Technique [ Tensou no Jutsu ] | Rank C
                        • Shadow Clone Technique [ Kage Bunshin no Jutsu ] | Rank B
                        • Shuriken Shadow Clone Technique [ Shuriken Kage Bunshin no Jutsu ] | Rank A
                        • Sword of Kusanagi: Long Sword of Sky [ Kusanagi no Tsurugi: Kuu no Tachi ] | Rank B
                        • Kenchiki: Shunshin [ Sensor: Body Flicker ] | Rank D
                        • Leech [ Hiru ] | Rank X [ Learned as A ]
                        • Four-Legged Technique [ Shikyaku no Jutsu ] | Rank D
                        • Manipulate Advancing Blades[ Soushuuha ] | Rank C
                        • Collaboration [ Korabo ] | Rank X | Passive (S)
                        • Kagura Mind's Eye [ Kagura Shingan ] | Rank X [ Learned as B ]
                        • Nature Lockdown [ Shizen fūsa ] | Rank A
                        • Mind Power [ Renriki ] | Rank S

                        {Fuuinjutsu}
                        • Enclosing Technique [ Fūnyū no Jutsu ] | Rank E | Universal
                        • Unsealing Technique [ Kaifū no Jutsu ] | Rank E | Universal
                        • Detonation Technique [ Bakuhatsu no Jutsu] | Rank E | Universal | Variable
                        • Seal Connection [ Fuuin Tsunagu ] | Rank D | Passive
                        • Summoning Technique [ Kuchiyose no Jutsu ] | Rank C | Universal
                        • Reverse Summoning Technique [ Gyaku Kuchiyose no Jutsu ] | Rank C | Universal
                        • Nature Summoning [ Shizen no Kuchiyose ] | Rank C
                        • Summoning: Body Sealing Technique [ Kuchiyose: Bodi Chouin no Jutsu ] | Rank C
                        • Exploding Dragon Strike [ Bakuryuugeki ] | Rank B
                        • Element Sealing Method [ Godai Houin no Michi ] | Rank B | Universal | Variable
                        • Seals Sealing [ Fuuin Houin ] | Rank B
                        Universal | Variable
                        • Protective Tag Barrier [ Omamori no Kekkai ] | Rank A
                        Universal | Variable
                        • Five Elements Seal [ Gogyou Fuuin ] | Rank A
                        Universal | Variable
                        • Barrier Sealing [ Kekkai Houin ] | Rank A


                        {Water}
                        • Water Manipulation [ Mizu Soujuu ] | Rank E-X (A)
                        • Water Sword [ Mizu no Yaiba ] | Rank E-B
                        • Black Clouds Technique [ Kokuun no Jutsu ] | Rank D
                        • Water Clone Technique [ Mizu Bunshin no Jutsu ] | Rank D
                        • Water Shield Technique [ Mizu Tate no Jutsu ] | Rank D-B
                        • Breathing Underwater Technique [ Suimenka no Kisoku ] | Rank D Passive
                        • Rising Water Cutter [ Mizu Kamikiri ] | Rank C
                        • Water Pistol [ Mizuteppou ] | Rank C
                        • Water Wave Hand [ Suihashu ] | Rank C
                        • Waterfall Basin Technique [ Takitsubo no Jutsu ] | Rank C
                        • Water Chains Technique [ Suikusari no Jutsu ] | Rank C
                        • Water Demon’s Appetite [ Mizu Oni Kuike ] | Rank C
                        • Drilling Water Spears [ Doriru Suiyari no Jutsu ] | Rank B-X (S)
                        • Water Release: Pillar Encirclement [ Suiton: Hashira Kakomu ]
                        • Water Gun { Mizudeppō no Jutsu } | Rank B
                        • Water Gun: Spitfire { Mizudeppō no Jutsu Kushiyaki } | Rank E-C
                        • Water Puddle Technique [ Mizutamari no Jutsu ] | Rank D
                        • Water Puddle Transportation Technique [ Mizutamari Yusuo no Jutsu ] | Rank C

                        {Wind}
                        • Wind Release: Vacuum Blade [ Fūton: Shinkūjin ] | Rank D
                        • Propelling Winds [ Suiyaku Kaze ] | Rank D
                        • Wind Dragon Technique [ Furyuu no Jutsu ] | Rank C
                        • Gale Wind Palm [ Reppuushou ] | Rank C
                        • High Air Pressure Technique [ Koukiatsu no Jutsu ] | Rank C
                        • High Air Pressure: Sudden Rise [ Takai kūkiatsu: Totsuzen no jōshō ] | Rank A
                        • Explosion [ Bakuhatsu ] | Rank C
                        • Pressure Damage [ Atsugai ] | Rank B
                        • Flowing Wind Fist [ Furyuuchou Ken ] | Rank B
                        • Assassin’s Rush [ Kyoushu no Tokkan ] | Rank B
                        • Beast Wave: Gale Wind Palm [ Juha: Reppushou ] | Rank A
                        • Air Current Sense [ Kiryū kenchi ] | Rank A
                        • Solo Flight [ Tandokuhikou ] | Rank A
                        • Vacuum Great Sphere [ Shinkuu Taigyoku ] | Rank S
                        • Beast Wave: Vacuum Wind Palm [ Bīsutou~ēbu: Bakyūmuu~indopāmu ] | Rank A
                        • Giant Falcon Blast [ Kyojin Taka Bakuha ] | Rank S
                        • Giant Falcon: Bond of the Spirit [ Kyojin Taka: Rei no kizuna ] | Rank S (Passive)

                        Bloodline
                        • Hyōton [ Ice Release ]
                        • Yuki Soujuu [ Ice Manipulation ]
                        • Shimogakure no Jutsu [ Hiding in Frost Technique ] | Rank D
                        • Higu no Jutsu [ Ice Weapon Technique ] | Rank X (A)
                        • Boufuusetsu no Unari [ Blizzard's Bellow ] | Rank B
                        • Hissatsu Hyōsō [ Certain-Kill Ice Spears ] | Rank B
                        • Towa tōdo baria [ Ice Release: Permafrost Barrier ] | Rank B
                        • Hokkyoku Umi [ Arctic Sea ] | Rank A
                        • Deddomanzuchēn [ Dead Man's Chains ] | Rank A
                        • Samu-sa no Ensuigata [ Cone of Cold ] | Rank A
                        • Kōtta umi no kyōfū [ Gale Winds of the Frozen Sea ] | Rank S
                        • Hyōton: Kokuryū Bōfūsetsu [ Ice Release: Black Dragon Blizzard ] | Rank S
                        • Makyō Hyōshō [ Demonic Mirroring Ice Crystals ] | Rank S

                        Taijutsu
                        {Kyotoryu}
                        • Stage 6 / All techniques mastered

                        Taijutsu
                        {Heavenly Momentum}
                        • Stage 6 / All techniques mastered


                        Pet
                        Pet Name: Shuck
                        Nickname:
                        Age: 12 (dog years)
                        Species: Chance Encounter: Black Shock
                        Height: 4ft at on all fours
                        Weight: 88lbs
                        Physical Features: Jet Black fur, Crimson Red eyes

                        TA Invested: 6
                        Chakra: 1000
                        Stamina: 1000
                        Chakra Elements: Water | Wind
                        Enhanced Sense: Smell
                        Mirrored Techniques: Sensory, Fuuinjutsu, Ninjutsu
                        Mirrored Stats: 6 to each stat
                        Total Activation: 3
                        Tamer Attribute: Black Hound Diver: Grants Shuck with a Water based Space-Time Transportation Sealing formula to appear to any person the pet has marked prior to warping through its pee or physical wound once per post.

                        Personality: Shuck by definition is but a guard dog. Naturally he’s cynical of anyone, including his own handler. While he doesn’t feel obedient, he’s natural instincts have led him to stalk rather peculiar individuals down dangerous roads.
                        Background: While not entirely sure how it came to be, Shuck has been following Kōri for around eight years now. Having first come across him in thicket of River country. The man gave off a rather odd sent, blood mixed with resentment, ambition, and cold. Very odd. From then on ye he’d shadow Kōri, keeping a safe distance outside the reach of his chill. Before realizing it, he’d gotten close enough see first hand the discord of human existence. He hasn’t stopped following him since.



                        Evanescently Magnificent
                        No idea what AC gains your talking about but the numbers add up from both classes up to S-rank. My math normally sucks so I make sure to double check.

                        [
 

XV_Xarso_XV

Fanatical Zealot


gucci-shinigami
Crew

PostPosted: Tue Apr 21, 2020 2:31 pm

Storm Drain: When draining chakra using a Mokuton or Uzumaki Jutsu, Usagi is able to absorb an amount equal to one rank below the targets Body Rank. If used on a Tailed Beast or Tailed Beast Host, this amount is instead equal to the targets Body Rank (Max S rank)


NecroPlant

Evanescently Magnificent

Mattysandwich
[/
 
PostPosted: Wed Apr 22, 2020 3:51 pm
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Coda
                        Nickname:
                        Age: 20
                        Birthdate: 1/7
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: B

                        Height: 5' 5"
                        Weight: 140lbs

                        Bloodline: Yozen Clan || Lava Release

                        Non-Combat Outfit: Headband around neck, black jacket with a black flame symbol on the arm, no earrings, may occasionally sport a mask.
                        Combat Outfit: See post format.



                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "People before power."
                        Personality: Coda is somewhat brash, enjoying getting the last word in arguments and not afraid to throw down. She has a rebellious streak and a willingness to express it. She's not an idiot, however, and is capable of reigning herself in and playing along when necessary. Deep down she's optimistic and altruistic at heart, even if she's often expressing a cynical view of the shinobi world.

                        Village: Konohagakure
                        Title: Genin
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: Not originally from any village, Coda just kinda showed up one day. She arrived with the insistence that she was simply sick of dealing with life in the middle of nowhere, and a bit of raw talent. Whether or not she was born with it or it was forced upon her, no one knows. The villages, however, were never one to pass over the opportunity to turn talent to their own ends, and Whirlpool was all too eager to feed her into their grooming system. Though she excelled for her experience level in the Academy, something about her never seemed quite at ease. For all her brash, fiery antics something was always a little off.

                        She earned one of the 7 Legendary Swords but was stripped of it after making a dumb bet with one of her superiors. She followed Lahlil to Konohagakure after the dissolution of Uzushiogakure.


                        ▰ CLASSES AND STATS

                        First Class: Bloodline
                        ▱▰▱ Heritage KeystoneYou receive an additional 5 custom technique slots to be used only on bloodline and bloodline-related techniques. Additionally, you may create a "keystone" technique; this technique is essentially a Bloodline ninja's signature move, with power and versatility similar to a technique such as Kamui. This technique must be submitted as a custom jutsu and approved. It also does not take a custom jutsu slot. In addition, you are able to use your third activation for any Bloodline Jutsu, whether it is offensive or defensive, once every two turns. This discipline may not be taken in conjunction with another Keystone Discipline.
                        Second Class: Bloodline
                        ▱▰▱ Dual AncestryDual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the optional attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank.
                        ▱▰▱ Cross Class or Specialization:Bloodline – Bloodline:If this class is taken as the first and second class, you may pick 2 of its disciplines. Bloodline techniques the user casts are reduced by five chakra per rank of the technique. Gain an Additional 5 Custom slots dedicated to your bloodline.

                        Chakra Pool: 810
                        Stamina Pool: 710
                        Chakra Element: Katon | Doton
                        Chakra Color: Black

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Flexible Maneuvering
                        • Fuinjutsu
                        Weaknesses:
                        • Armed Combat
                        • Inability to back down from a challenge
                        Fears:
                        • Falling from a high height
                        • Being imprisoned

                        Modifiers:
                        • Fuuinjutsu are to be listed under the Clan Jutsu heading, requiring no slot to learn.
                        • Learn 3 extra Bloodline techniques per paragraph.
                        • Learn 3 extra Taijutsu techniques per paragraph.

                        Personal Attributes:
                        Newton?! | Because of it's nature as a Non-newtonian solid, Lava techniques are all capable of being switched between lava, rubber and wet cement on command with the use of an activation. This PA also gives the user access to 100 additional chakra.
                        Ō-Inari Incarnate | While in the Unleashed Stage of the Blessings of Ō-Inari forbidden seal, the living tattoos conjured by the Tea Spirit Guardian Technique can have corrupted nature chakra applied to them to make all attacks they use overwhelming. The corrupted nature chakra must pay for half of the cost of the Tea Spirit Guardian Technique when cast.
                        Sacrosanct Seal | Forbidden Seals, including Blessings of Ō-Inari, owned by this rpc have an additional 100 corrupted nature chakra stored in their seal. Additionally, by rejecting that forbidden seals/curse marks are curses at all, the Yozen clansmen are able to keep full summoning contracts while having the Blessing of Ō-Inari and any other forbidden seal.

                        Traits:

                        • Fuuinjutsu techniques require [10] less chakra per body rank of the Yozen clansman (maximum of 60 at S+) without losing their potency.
                        • Fuuinjutsu can be expressed through the body art with handseals.
                        • Blessings of Ō-Inari: +50 Chakra and Stamina per body rank.

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 1,000
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs



                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 18
                        • Genjutsu | 00 / 18
                        • Taijutsu Styles | 00 / 06
                        • Bukijutsu Styles | 00 / 00

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | D Rank | Default
                        • Art of Walking on Walls | D Rank | Default

                        Katon


                        Doton


                        Bloodline
                        • {Remove if none}

                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}



                        NecroPlant

                        Evanescently Magnificent

                        Mattysandwich
 

Rocket Punches

Dapper Hunter

2,775 Points
  • Hygienic 200
  • Treasure Hunter 100
  • Launch Party 100

Evanescently Magnificent

Anxious Bloodsucker

PostPosted: Wed Apr 22, 2020 6:11 pm
BIG GUCCI EDO

Approved!

pyrategross

Uhhh pending until i go through all the chakra draining jutsu in those clans xD

XV_Xarso_XV

Sorry I should have made it more clear sweatdrop so when you make an npc you are allowed to give them and XP number equal to as if they had just hit the exact amount of XP needed to reach to body rank they are at. SO 640 total chakra from your classes along with the increases from our passive resources gains from XP here means your chakra pool is sitting at... 1,715! since your XP is considered to be exactly 5,000. Doing the same for Stamina you'd be at 1,565!

Also, for Sign of the Blue Beast I'm not entirely sure what you'r e wanting from this. Korabo itself doesn't actually take an activation to preform you only need two activation to create the base techniques and then mix them for free. If you need help creating a PA you can always message me and I'll be more than glad to help!

Rocket Punches

Approved!
 
PostPosted: Wed Apr 22, 2020 7:06 pm
Killing off Tatsuko and replenishing her to this RPC. All auto learned techniques and XP are listed.

User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name:Tatsuko Raiu
                        Nickname:Princess of Zaishin
                        Age: 20
                        Birthdate: Sept 2
                        Gender: Female
                        Local Fame:
                        Global Fame:

                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: S

                        Hair Color: Black
                        Eye Color: Black
                        Height: 5'1
                        Weight: 126lbs
                        Local Reputation: 000
                        Global Reputation: 000

                        Bloodline: Raiu Clan | Seiryu Clan

                        Non-Combat Outfit:
                        Combat Outfit:


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: Duty comes before self.
                        Personality: Tatsuko was named appropriately " little dragon" as she is rarely one to hold back her opinions and is often ridiculed in a society that she is expected to keep a still tongue.

                        Village: Wanderer [ Zaishin ]
                        Title: N/A

                        Background: A child born of the clan head Seizo Raiu and the eldest daughter of the Seiryu Clan, Natsume Seiryu she was the product of a political marriage to unify the north and south domains of the country. Seizo does not wish to see women in leadership thus he opposes her unruly behavior and pushes for her to seek a husband soon to produce an heir to the Raiu Clan. Tatsuko studies both her mother and father's family sword styles while she is not engaged in learning other studies of political, martial and military arts.


                        ▰ CLASSES AND STATS

                        First Class: Bloodline
                        ▱▰▱ KeystoneYou receive an additional 5 custom technique slots to be used only on bloodline and bloodline-related techniques. Additionally, you may create a "keystone" technique; this technique is essentially a Bloodline ninja's signature move, with power and versatility similar to a technique such as Kamui. This technique must be submitted as a custom jutsu and approved. It also does not take a custom jutsu slot. In addition, you are able to use your third activation for any Bloodline Jutsu, whether it is offensive or defensive, once every two turns. This discipline may not be taken in conjunction with another Keystone Discipline.
                        Second Class: Bloodline
                        ▱▰▱ Dual Ancestry Dual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Combo Element Kekkei Genkai and Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. In addition Dual Ancestry are able to Korabo bloodline techniques at varying cool downs depending on the technique ranks for a single activation.
                        E-D - 0
                        C-B - 1
                        A-S - 2
                        S+ - 3

                        ▱▰▱ Cross Class or Specialization:Bloodline Specialist: If this class is taken as the first and second class, you may pick 2 of its disciplines. Bloodline techniques the user casts are reduced by five chakra per rank of the technique. Gain an Additional 5 Custom slots dedicated to your bloodline.

                        Chakra Pool: 2,055
                        Stamina Pool: 1, 855
                        Chakra Element: Lightning | Water
                        Chakra Color: Yellow
                        Chakra Materialization: Silhouette

                        Passive Stats Increases:
                        • Strength ► 4
                        → Styles
                        • Speed ► 6
                        → Styles
                        • Agility ► 6
                        → Styles
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Elemental Chakra Manipulation
                        • Militant Mind
                        Weaknesses:
                        • Flusters easily when ridiculed
                        • Genjutsu
                        Fears:
                        • Otakemaru: The Demon Oni God.
                        • Being passed up in status due to her gender.

                        Modifiers:
                        • Complex techniques performed gain the same bonuses as simple techniques.
                        • Lightning based techniques may be used in the same manner as Mystic Hero allows. If the user is of Mystic Hero discipline, the user's Lightning/Buki Korabo is decreased to once every two posts.
                        • Water based techniques may be used in the same manner as Mystic Hero allows. If the user is of Mystic Hero discipline, the user's Water/Buki Korabo is decreased to once every two posts.
                        • Clan member's speed and reflex are increased moderately while under water.
                        • Learn 8 extra Bloodline techniques per paragraph.
                        • Learn 8 extra of one technique type of your choice per paragraph.
                        Personal Attributes:
                        Second Current: The user is able to pick up the Tetsunami Ryu Bukijutsu for no cost to their slots. Techniques of both Tetsunami Ryu and the clan techniques have the range of their water's reach increased by 5 feet per rank bud does not effect the strength of the technique when interacting with other techniques.
                        Ionic Blade:The user's bukijutsu and basic combat weapon strikes may be made complex to add their lightning element to the attacks. This causes tiered paralysis on contact equal to the rank of the technique it is paired with.
                        Gift of Perception: The clan's naturally keen sense of smell is not always the gift granted to the clansmen. Occasionally, the clan members are gifted a different sense to be heightened, multiplying the natural abilities of that sense by ten. This allows hearing to pick up on even muscle contractions and friction inside the body. Genjutsu effecting the heightened sense are able to be detected upon being casted, causing one tier less in mental stress.
                        Crashing Thunder:Augments all of the users bukijutsu, even those outside of the Raiu bloodline, with a basic amount of lightning chakra. By applying this chakra collisions result in a pressure wave similar to a thunderclap. For each rank of the technique, the pressure wave throws the opponent back five feet unless the Act of surface Walking is used at equal rank and potency to the user's parent technique.
                        Loyalist's Devotion: Upon creation of the character, the user may select a Village, Group, Organization, Person, or other affiliation and swear fealty. This may not be changed once declared. Any missions done in service to that selected group yields an additional 50% Ryo and AC. If a person is selected, the user's defensive techniques are treated as overwhelming when defending them.
                        200 Member Reward PA:
                        Zaishin Shogun Loyalist

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両34,840
                        XP: 5,800

                        Missions Complete:
                        D Rank | 3
                        C Rank | 0
                        B Rank | 7
                        A Rank | 0
                        S Rank | 6

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ] [ x ]
                        [ x ] [ PA x2 | 30K Ryo ]
                        Endgame Claim: [ Post how much narrative AC was used here ]


                        ▰ INVENTORY

                        • Family Heirloom Raiu Katana
                        • Family Heirloom Seiryu Katana
                        • 50 Training Coupon




                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}


User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Mazoku Mikaboshi
                        Nickname: " The Traveler "
                        Age: 36
                        Birthdate: 10/23
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: B Rank

                        Hair Color: Black
                        Eye Color: Black
                        Height: 6'1
                        Weight: 181

                        Bloodline: Ice Release | Ketsueki Clan

                        Non-Combat Outfit:
                        Combat Outfit:


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: Monsters are best for killing monsters.
                        Personality: The Traveler is very snark and has a rather abrasive sense of humor that is often at other's expenses. He deflects to humor when the situation is intense, his jokes often becoming less and less tasteful. He dislikes to share personal information with others in order to retain his anonymity.

                        Village: Wanderer
                        Title:
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: The Traveler was shunned by his kin many, many years ago for things beyond his control. Desperate for power, he offered up his soul to a god of death, destruction and fear. To Jashin. In his moment of desperation, he prayed to whatever god would answer and the lord Jashin answered. He pledged himself to the darklord and would save the only life that mattered, his mother's. The display of horrid power would soon showcase itself again, the next time it was at the behest of Jashin himself. Jashin transformed his vessel and attacked a cavalry unity of UHV soldiers. The unit retaliated and pursued the beast back to the village it had fled to, Seizan Village. As the UHV soldiers were left with no choice but to raze the village and all it's inhabitants to the ground, the act would be unreasonable to others and the land of lightning would send it's forces to decimate the UHV soldiers while Jashin's newest slave hid beneath the body and posed as a refugee in the rubble to escape. Since then, the man spent his days trying to redeem himself with the power he was given, wandering the world to do whatever good he could.


                        ▰ CLASSES AND STATS

                        First Class: Bloodline Class
                        ▱▰▱ Dual Ancestry Dual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the optional attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank.
                        Second Class: Genjutsu
                        ▱▰▱ Master of Deception With genjutsu, realism and the sensory ability of the target factor heavily into the ability of the victim to realize they are in a genjutsu. The illusionist chooses [1] Sense of Specialization that will render a genjutsu cost [1] rank less if the casted genjutsu's primary sense is their specialization. Genjutsu that use the illusionist's Sense of Specialization as the primary sense become resistant to the sensory powers of sages and non-Infinite Perception discipline scholars. This resistance means that the genjutsu will go unnoticed from these abilities. Since the illusionist has become so adept in their Sense of Specialization they may always weave it into genjutsu as an Additional Sense unless it would bring the illusion's sensory control above the [5] limit. The illusionist may also always select any Additional Sense that is not their Sense of Specialization to add to a genjutsu as long as it does not exceed the cap of [5] manipulated senses.

                        Sense of Specialization: [ Chakra ]

                        ▱▰▱ Cross Class or Specialization:Bloodline Class – Genjutsu Class: The user is able to combine their bloodline techniques and genjutsu together for one activation by using the bloodline technique as a trigger by effecting the target's senses. This ability has a three post cool down. Bloodline Techniques and Genjutsu cost five chakra less.

                        Chakra Pool: 970
                        Stamina Pool: 860
                        Chakra Element: Water | Wind
                        Chakra Color: Bright Purple
                        Chakra Materialization: Smoke

                        Stats:
                        • Strength ► 3
                        → N/A
                        • Speed ► 2
                        → N/A
                        • Agility ► 3
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Insight to enemy tactics.
                        • Illusory Swordplay
                        Weaknesses:
                        • Small Stature
                        • Short Temper
                        Fears:
                        • Inner Demons
                        • Rejection

                        Modifiers:
                        • Learn 3 extra Bloodline techniques per paragraph.
                        • Learn 3 extra of one technique type of your choice per paragraph.
                        • Learn 3 extra Genjutsu techniques per paragraph.
                        • Learn 3 extra Water and Wind techniques per paragraph.

                        Personal Attributes:
                        Hex of Corruption | The user's complex bukijutsu attacks apply tier one paralysis when they connect with a target, requiring an additional D rank amount of chakra to be paid when the technique is utilized. Instead of appearing as stone however, the paralysis appears as a swirling archaic chakra for it's duration.
                        Blood Magic | The user's ninjutsu are able to be converted into blood that assumes the same size and shape as the ninjutsu used to create it. If the ninjutsu had an effect such as burning, burns, paralysis, etc, that effect is still in effect as the blood acts in a similar fashion to the original technique. After being cast, this blood remains active upon the battlefield. In addition, the sight of blood in such masses causes tiered mental stress based on technique rank for three posts unless kai is used. Additionally, the user's blood pool is increased by 10 per body rank, allowing them to utilize their stored blood more efficiently.
                        Corrupted Life-Force | The user's blood has been tainted by the clan's cursed lineage. Their blood has a diseased nature, applying tiered disease upon entering the target's system depending on the user's body rank. A ranked amount of chakra can be applied to the user's blood to make it acidic and cause an equal amount of damage depending on the amount of chakra applied.
                        Crimson Swordsman | The clansman is adept at using bladed weapons and excels at slashing foes asunder. Injuries sustained by bladed weapons of the user bleed for an additional post per body rank of the user and reduce an additional five stamina per body rank of the user. Blood produced in this manner when viewed causes tier-one mental stress for three posts unless a D-Rank kai is used.
                        Deep Freeze | Water and Wind release techniques of the user may apply frostbite status at the following ranks. E-C Rank: Tier 1, B-A Rank: Tier 2 and S-S+ Rank: Tier 3.The user is able to replace hand signs for their bloodline techniques with any other type of hand sign replacement at character creation (following PA rules).
                        Frost Reaper | The user's body has become as cold as ice, even turning their veins ice cold. The user's taijutsu, bukijutsu and basic combat variants of the two allow the user to transmit frostbite at the convsion rate following this sentence. E-C Rank: Tier 1, B-A Rank: Tier 2 and S-S+ Rank: Tier 3.In addition, the user gains a style slot of their choosing at creation.
                        Hexblade | When utilizing Juurai Toorima techniques or other techniques involving smoke, the user emits a dense fog from their sword that has equal effects of the smoke that would be released otherwise. Doing so requires the same cost and activations of the technique's standard use.
                        Hemophobic Blade | When the target is cut and bleeds from any of the user's attacks, that target suffers tier one body paralysis, simulating fear.
                        Phantom Reaper Slayer | The user is able to utilize the Phantom Slayer techniques with their scythe as long as the mechanics of the attack are possible.


                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 1700
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ] [ 5 Custom Techniques | 1 PA ] [ x ] [ 25 Training Coupons | 1 PA ] [ x ] [ 1 PA ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY

                        • Long Handled Scythe
                        • Pendant of Jashin
                        • Mask
                        • Short Sword



                        Weapon Specs



                        ▰ TECHNIQUES

                        Limitations:
                        • Auto Learn From Replenishment & Coupon | 150 / 153
                        • Ninjutsu | 23 / 24
                        • Genjutsu | 26 / 39
                        • Taijutsu Styles | 02 / 02
                        • Bukijutsu Styles | 03 / 03

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | D Rank | Default
                        • Art of Walking on Walls | D Rank | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D
                        • Haze Clone Technique [ Oboro Bunshin no Jutsu ] | Rank D
                        • Astral Projection Skill [ Kozumikku Jigyou no Jutsu ] | Rank C
                        • Poison Mist [ Doku Kiri ] | Rank B
                        • Shadow Clone Technique [ Kage Bunshin no Jutsu ] | Rank B
                        • Sword of Kusanagi: Long Sword of Sky [ Kusanagi no Tsurugi: Kuu no Tachi ] | Rank B
                        • Shadow Mirror Body Change Method [ Kage Kagami Shinten no Hou ] | Rank A
                        • Multiple Shadow Clone Technique [ Tajuu Kage Bunshin no Jutsu ] | Rank A | Augment
                        • Samurai Saber Technique [ Bushi Ken no Jutsu ] | Rank X
                        • Collaboration [ Korabo ] | Rank X | Passive
                        • Barrier Shatter Technique [ Kekkai Massatsu no Jutsu ] | Rank X
                        • Hidden Doorway Technique [ Kakusareta Deiriguchi no Jutsu ] | Rank X

                        Water Release [ Suiton ]
                        • Water Manipulation [ Mizu Soujuu ] | Rank E-X
                        • Trick of Water [ Mizu no Waruasobi ] | Rank E
                        • Water Mirror Technique [ Mizu Kagami no Jutsu ] | Rank E
                        • Water Sword [ Mizu no Yaiba ] | Rank E-B
                        • Water Clone Technique [ Mizu Bunshin no Jutsu ] | Rank D
                        • Hidden Mist Technique [ Kirigakure no Jutsu ] | Rank D
                        • Mist Vision Technique [ Kiri Shikaku no Jutsu ] | Rank D Passive
                        • Water Reflection Clone Technique [ Mizukaisou Bunshin no Jutsu ] | Rank C
                        • Water Body Clone Technique [ Mizuhada Bunshin no Jutsu ] | Rank A
                        • Eight Tentacles [ Hachi Shokushu ] | Rank D - Per Limb
                        • Tentacle Barrage Fury [ Shokushu Rendan Kyouran ] | Rank C - Per Limb
                        • Multiple Tentacle Hellscape [ Tajuu Shokushu Jigokuen ] |{Treated as S} Rank C - Per Limb

                        Wind Release [ Fuuton ]
                        • Wind Clone [ Kaze Bunshin ] | Rank E
                        • Wind Levitation [ Kaze Fuuchuufuyuu ] | Rank E
                        • Vacuum Sword [ Shinkūken ] | Rank E
                        • Projectile Control Technique [ Tobidougu Soujuu no Jutsu ] | Rank E
                        • Retrieving Wind Technique [ Toridashi Kaze no Jutsu ] | Rank E
                        • High Air Pressure Technique [ Koukiatsu no Jutsu ] | Rank C
                        • Assassin’s Rush [ Kyoushu no Tokkan ] | Rank B
                        • Air Current Sense [ Kiryū kenchi ] | Rank A

                        Ice Release
                        • Hyōton [ Ice Release ] | Rank X
                        • Yuki Soujuu [ Ice Manipulation ] | Rank X
                        • Yukimari [ Snowball ] | Rank E
                        • Shimogakure no Jutsu [ Hiding in Frost Technique ] | Rank D
                        • Higu no Jutsu [ Ice Weapon Technique ] | Rank X
                        • Suiton: Rekkū Suigeki [ Water Release: Cold Sky Water Attack ] | Rank X
                        • Hyōrō no Jutsu [ Ice Prison Technique ] | Rank C
                        • Hyōton: Tsubame Fubuki [ Ice Release: Swallow Snow Storm ] | Rank X
                        • Fuyu no Ibuki [ Breath of Winter ] | Rank C
                        • Fuyu no Unari [ Winter's Howl ] | Rank X
                        • Boufuusetsu no Unari [ Blizzard's Bellow ] | Rank B
                        • Hissatsu Hyōsō [ Certain-Kill Ice Spears ] | Rank B
                        • Towa tōdo baria [ Ice Release: Permafrost Barrier ] | Rank B
                        • Kitakaze no Yoroi [ Vortex of the Northwinds ] | Rank X
                        • Gokkan no Hokkyoku-jū [ Embrace of the Abominable Arctic Beast ] | Rank A
                        • Hokkyoku Umi [ Arctic Sea ] | Rank A
                        • Deddomanzuchēn [ Dead Man's Chains ] | Rank A
                        • Dīpushatā [ Deep Shatter ] | Rank X
                        • Samu-sa no Ensuigata [ Cone of Cold ] | Rank A
                        • Hyōton: Ikkaku Hakugei [ Ice Release: One Horned White Whale ] | Rank A
                        • Kōtta umi no kyōfū [ Gale Winds of the Frozen Sea ] | Rank S
                        • Teikiatsu Kousetsu [ Cyclone Snowfall ] | Rank S
                        • Hyōton: Kokuryū Bōfūsetsu [ Ice Release: Black Dragon Blizzard ] | Rank S
                        • Makyō Hyōshō [ Demonic Mirroring Ice Crystals ] | Rank S

                        Blood Release
                        • Blood Manipulation [ Chi Soujuu ] | Rank X | Spiritual
                        • Red Stone [ Akaishi ] | Rank X | Spiritual
                        • Crimson Needle [ Shinkōshoku no Hari ] | Rank X | Spiritual
                        • Devil's Claw [ Akuma no Tsume ] | Rank C | Spiritual
                        • Crimson Purging [ Shinku no Kiyomeru ] | Rank X | Spiritual
                        • Red Steel [ Akahagane ] | Rank X | Cost | Augment
                        • Blood-Curdle [ Gyōketsu ] | Rank X | Spiritual
                        • Cursed Blood Rune [ Norowareta chi no rūn ] | Rank X | Spiritual
                        • Bloodletting Arena [ Chiwonagasu Arina ] | Rank B | Spiritual
                        • Cursed Crimson Leyline [ Norowareta Shinku no Leyline ] | Rank A | Spiritual
                        • Forbidden Art: Crimson Nectar [ Kinjutsu: Shinku no Mitsu ] | Rank S | Spiritual


                        Genjutsu

                        Illusory
                        • Scary Face Technique [ Kowaikao no Jutsu ] | Rank E
                        • Spooky Ghost [ Bukimina Yūrei ] | Rank E
                        • Shadow Taunt [ Chouba no Kage ] | Rank D
                        • Whisper Technique [ Mimiuchi no Jutsu ] | Rank D
                        • Ushi-Oni Stampede [ Ushi-Oni Kakekomi ] | Rank C
                        • Immortality Technique [ Fukyuu no Jutsu ] | Rank C
                        • Hidden Assassin Technique [ Hitoshirenu Shikaku no Jutsu ] | Rank C
                        • Continuous Fog Technique [ Keizokuteki Enmu no Jutsu ] | Rank C
                        • Shadowmeld [ Kagemazeru ] | Rank C
                        • World of the Dead Fissure Technique [ Anoyo Kiretsu no Jutsu ] | Rank B
                        • Whispers from the Dead [ Shi kara no Sasayaki ] | Rank B
                        • Shroud of Darkness [ Kurayami no Oii ] | Rank A
                        • Demonic Illusion: Fear Through the Eyes of Madness [ Magen: Kyouran no Me kara Kyoufu ] | Rank A
                        • Bleeding Earth Technique [ Gaishuukketsu Tsuchi no Jutsu ] | Rank S

                        Enchantment
                        • Sounding the Unfamiliar [ Etainoshirenai no Oto ] | Rank E
                        • Closed Sight [ Shimaru Shikaku ] | Rank E
                        • Leer of the Peculiar [ Dokuji no Gyoushi ] | Rank D
                        • Demonic Illusion: Chilled Soul [ Magen: Chirudo Tamashi ] | Rank D
                        • Demonic Illusion: False Surroundings Technique [ Magen: Kokuni Arazu no Jutsu ] | Rank X
                        • Journey into Black Darkness Technique [ Kokuangyou no Jutsu ] | Rank C
                        • False Strike Technique [ Mougo Shibaku no Jutsu ] | Rank C
                        • Blood Loss [ Shikketsu ] | Rank C
                        • Inflict Emotion Technique [ Ataeru Kanjoo no Jutsu ] | Rank B
                        • Cloud Prison Technique [ Kumo Gokusha no Jutsu ] | Rank A
                        • Fake Rush [ Gansaku Sattou ] | Rank A
                        • Consume [ Sesshoku ] | Rank S

                        Instance
                        • Phantom Illusion: Cloak and Dagger [ Maboroshigen: Manto to Tanken ] | Rank C
                        • Disorientation Motion Illusion [ Shitsukentou Genkaku ] | Rank B
                        • Recklessness [ Chototsu ] | Rank B
                        • Vision of Doom [ Sakkaku no Meiun ] | Rank A







                        Chain


                        Taijutsu
                        Mirror Image Art | Stage 6
                        • Sidestep | Rank X | Complex
                        • Ghost Strike | Rank X | Spiritual
                        • Radial Split | Rank X | Complex
                        • False Strike | Rank X | Complex
                        • Multistrike | Rank X | Complex
                        • Projected Strike | Rank X | Complex
                        • Multiple Arms | Rank C-A | Spiritual
                        • Rising Barrage | Rank X | Complex
                        • Cicada Shell | Rank B | Training
                        • False Cyclone | Rank X | Complex
                        • Multi-Mirror Image Training | Rank A | Training
                        • Perfect Mirror Image Circle | Rank X | Spiritual
                        • Spider's Fury | Rank X | Spiritual

                        Harmonic Death Art | Stage 6
                        • Toxicity Training | Rank E | Training
                        • Serpent Striking | Rank X | Simple
                        • Palm Strike | Rank X | Simple
                        • Lethal Thrust | Rank X | Simple
                        • Venomous Chakra | Rank X | Spiritual
                        • Scorpion's Needle | Rank X | Simple
                        • Demon's Claw | Rank D | Spiritual
                        • Form of the Serpent | Rank C | Training
                        • Anaconda's Grip | Rank X | Simple
                        • Serpents Den | Rank X | Simple
                        • Paralytic Training | Rank B | Simple
                        • Venom Spraying | Rank B | Simple
                        • Toxic Atmosphere | Rank B | Spiritual
                        • Shatter Touch | Rank C-S | Simple
                        • Twin Pythons | Rank X | Simple
                        • Toxicologist | Rank S | Training
                        • Death Touch | Rank S | Spiritual

                        Bukijutsu
                        Phantom Slayer | Stage 5
                        • Flowing Stance [ Nagareru Shisei ] | Rank X | Simple
                        • Phantom Rush [ Yūrei no Zenshin ] | Rank X | Complex
                        • Phantom Blade [ Yūrei no Ha ] | Rank X | Complex
                        • Spirit's Rising [ Seishin no Jōshō ] | Rank D | Simple
                        • Spirit Assault [ Senshin no Totsugeki ] | Rank C | Complex
                        • Reaper Death Slash [ Shinigami no Shi Kiri ] | Rank X | Complex
                        • Haunting Attack: Triple Slash [ Wasurerarenai Kōgeki: San no Kiri ] | Rank X | Spiritual
                        • Haunting Attack: Crashing Oni [ Wasurerarenai Kōgeki: Hakai Oni ] | Rank X | Complex
                        • Tengu Assault [ Tengu Kogeki ] | Rank X | Complex
                        • Oni's Rampage [ Oni no Dai Abare ] | Rank B | Complex
                        • Possessed Strength [ Motte Iru Chikara ] | Rank B | Complex
                        • Haunting Attack: Demonic Ambush [ Wasurerarenai Kōgeki: Akuma Machibuse ] | Rank X | Spiritual
                        • Spectral Movement [ Yūrei Idō ] | Rank A | Training
                        • Gate of Hell [ Jigoku no Mon ] | Rank A | Spiritual
                        • Haunting Attack: Reaper's Crest [ Wasurerarenai Kōgeki: Shinigami no Monshō ] | Rank A | Spiritual
                        • Ultimate Slayer Skill: Sōjōbō's Tengu Army [ Kyūkyoku no Kirā Nōryoku: Sōjōbō's Tengu Gun ] | Rank S | Spiritual

                        Juurai Toorima | Stage 6
                        • Tabi Shift | Rank E-C | Simple
                        • Glove Launch | Rank X | Simple
                        • Smoke Bomb Technique | Rank D | Simple
                        • To Fade | Rank D | Complex
                        • Sight through Smoke | Rank C | Training
                        • Hidden Line | Rank C | Simple
                        • Takoage no Waza [ Art of Kite Flying ] | Rank C | Complex
                        • Art of Camouflage | Rank X | Complex
                        • Hostage of Ten Steel Wires | Rank X | Complex
                        • Tornado of the Night Fog | Rank X | Simple
                        • Fountain Multiply Illusion | Rank A | Complex
                        • Blade After Blade | Rank S | Complex
                        • Keep Silent | Rank S | Training

                        Soul Slayer Art | Stage 5
                        • Devil's Footing | Rank X | Simple
                        • Devil's Flight | Rank X | Simple
                        • Outer Reaping | Rank E-C | Simple
                        • Fatal Send Off | Rank X | Simple
                        • Executioner's Wave | Rank D | Complex
                        • Evil Moon Slash | Rank X | Simple
                        • Reaping Hook | Rank C | Simple
                        • Crypt Keeper | Rank X | Complex
                        • Hell's Gate | Rank B | Simple
                        • Corrupted Wind Training | Rank B | Training
                        • Blood Offering | Rank B | Simple
                        • Sin Bearer | Rank A | Simple
                        • Chains of the Afterlife | Rank X | Spiritual
                        • Life Hunter | Rank S | Complex


                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique


 

Kondo Kaicho
Vice Captain

Patriotic Capitalist

5,950 Points
  • Person of Interest 200
  • Autobiographer 200
  • Money Never Sleeps 200


Lady Caprinet


Cluttered Goat

PostPosted: Wed Apr 22, 2020 7:27 pm
        Updated Plague with the new Jiongu stuffs


User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Keshi
                        Nickname: Plague
                        Age: Nineteen
                        Birthdate: October 31st
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: B

                        Hair Color: Dull purple, almost gray
                        Eye Color: Unknown Lime green
                        Height: Five feet and eight inches
                        Weight: One hundred pounds

                        Bloodline: Jiongu

                        Non-Combat Outfit: ---
                        Combat Outfit: N/A


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: " ... "
                        Personality:
                        Completely devoid of personality. Or at least that is how most people tend to describe Plague. Cold, uncaring, maybe even heartless, creepy even. These words are also used to describe her. Though none could be further from truth. Well creepy might be a good one. But Plague genuinely does care for others. She is a medic through and through and will not let someone suffer if she can help it. Even if it's an enemy suffering before her she will heal the person without a second though. However, her first priority is always her childhood friend Shuusui. Over the years Plague has becoming extremely overprotective of him when around others. She has every bit of confidence in his abilities, but Plague has been known to lash out against any who get to close to him. She rarely leaves his side unless ordered too by either Shuusui himself or a higher rank individual. And even then it's met with a silent stare of dislike of the situation.

                        She is loyal to her village by every means. She takes her job as a medic of Konohagakure very seriously and very rarely refuses to do a mission. Even it seems impossible Plague will try her utmost to see a mission through with no casualties. Though she often over looked since she exerts little to no presence. She often scares people by 'suddenly appearing' at someone's side or in front of them. Only something drastic will make her second guess her village and it's orders. Her refusal to rid herself of a veil and her mask doesn't help with her appearance in the least. No order could be delivered by anyone to refuse these items. Plague can be as stubborn as she is silent. Once Plague sets her mind to something she'll refuse to do anything else. Both her silence and stubbornness may contribute to her overall creepy vibe that most people believe she has. Since she refuses to speak Plague often just stares at people until they leave her alone or dismiss her.

                        Quirks: Is mute, writes in a book to communicate or uses sign language.
                        Hobbies: Presses flowers in her book to use as bookmarks. (Prefers poppies)

                        Village: Uzushiogakure - Konohagakure
                        Title: N/A
                        Local Reputation: 0 / 0 Fame/Infamy
                        Global Reputation: 0 / 0 Fame/Infamy

                        Biography:

                        Keshi, the only daughter of two medical shionbi, was raised in a rather luxurious setting. Her parents worked as the family doctors to the prestigious Uzumaki clan in Uzushiogakure. She grew up in a world surrounded by healing by both traditional means and by more nontraditional means, such as with jutsu. Her was the shinobi of the family. Having come from a long line of healers in Uzushiogakure it had only been natural that she take up the title as well and join the ranks. However, Kikyo didn't simply want to sit in one place and only heal those within the safety of the village. Despite her family's wishes Kikyo left Uzushiogakure for towns and small villages further out. To people who probably couldn't make a trip out to the bigger villages for aid. In this way she not only found a more satisfying feeling in her work, but also met the man who stole her heart. Ume was a man of few words. He wasn't a shinobi and had no place of his own to call home. Though he revealed himself to be a healer such as Kikyo was he was not trained in the ways of jutsu like her. He had taken up the more traditional means through botany and other such practices. Though this didn't stop him from aiding those who needed it. For several years the two worked side by side, learning from each other and about each other. Kikyo discovered that while this man who she slowly fell for was no shinobi he was a bloodline. He was a Jiongu. Something she found truly interesting. He could literally thread any wound without a fault or missed stitch with the meany threads that seemed to make up his body. When she questioned him about why he hadn't bothered to learn at least the basics he told her that he didn't want to bother explaining the ways his clan's bloodline could put people off. That only confused her more, but he refused to answer more questions on it.

                        Some more time passed on their journey together before Kikyo finally found the reason for her love's silence. One day, on their to another village, the pair was assaulted by highwaymen. Though the ruffians were quick witted against a trained medical kunoichi they didn't stand much of a chance. One unlucky, or lucky depending on how a person looks at it, highwayman managed to set off a few paper bombs. The resulting explosion managed to catch Ume in the back as he dove to protect Kikyo from the blast. As a result one of the two hearts he possessed was destroyed, knocking him to the ground and causing him to appear as if he lost his life. Kikyo, not knowing this, quickly made short work of the remaining highwayman and ran to Ume's side in hopes to heal him. To her delight and utter shock he was already knocking the dust off his clothes. A few moments of silence passed between the two. Ume believed this was to be end of their journey, as most people who found this out either passed out from shock or ran away screaming. To his delight and utter shock Kikyo silently took a step forward and gave him a gentle hug. Crying in happiness that he was okay. That was what Keshi was always told was the moment when that the two truly fell for each other. It was a few months after these events that Keshi's parents found out they were to have their daughter and made the choice to return to Uzushiogakure for their child's safety.

                        In the years following Keshi grew up learning both sides of her parents take on medical treatments. She had her mother's appearance, but her father's personality. And both of their minds. She proved to take easily to her lessons in everything. Though she was almost completely mute growing up Keshi did have one person she spoke to, outside of her meditate family. A son of the Uzumaki clan who was about her age, or perhaps a few months her elder, named Shuusui. He was the only one she really spoke too. Most people tended avoid her, or considered her shy and simply ignored her. Together the two grew up and, though they had different lives, she learned by watching him through their days of the academy. Seeing Shuusui training as diligently as he was Keshi slowly began to take her own studies much more seriously. As a result Keshi became fully aware of just how much the human body could tell a person without speaking. As such she began to speak less and less to even Shuusui and her parents. She became enthralled with things like sign language and even managed to learn it. During this time Keshi's parents decided to resume their duties to those outside the village. Keshi didn't exactly want her parents to leave, but she knew that it was important them to do so. Her parents left during her studies in the academy four years ago. Which was about the time Keshi decided to stop speaking entirely. It was also about this time that Keshi started to cover up everything. Her face, hands, legs. She had always been prone to keeping herself covered up, as she sunburns rather easily, but since her parents leaving Keshi took it too a whole new level. Now she refuses to even lift the veil over her face even in the presence of friends.


                        Post time skip - Recent
                        Since her parents leaving Keshi has thrown herself into her studies even more so than before. Because of her silent nature, her lack of presence and her overall love of medicinal plants the other children in the academy started calling her Plague as a result. The name stuck for so long even Plague doesn't introduce herself by her own name anymore. Only those close to her ever call her by name. Despite her eerie nature, Plague truly does care about others and strives to prove this through her healing.

                        In the attack of Uzushiogakure Plague had been caught in the middle of the Academy's destruction. Witnessing the last Uzukage's final battle seemed to stretch her last her last straw almost to the point of breaking. Though she didn't personally know the Uzukage the blow of seeing someone so strong. A person she did look up to fall before her stuck with her. The moment almost made Plague snap then in there. However, from beneath the rubble her childhood friend Shuusui had emerged as well, but injured. Seeing her friend harmed was able to bring Plague back to reality. After she patched Shuusui up the pair made it to the rendezvous area with the rest of the village. Her nightmare was only beginning at that point as both fate and nature seemed to be against the remnants of Uzushio were bombarded by a meteor. Thankfully Plague and the rest were saved by a young woman she didn't know. From there she made her way with the rest to the land of fire. It was here in a ruin where Plague decided enough was enough. Seeing not just a person she had looked up to fall before her, but her friend injured and others risk their life to save others. It only deepened her resolve to become a medic as her parents had wished she had.

                        In the next two years Plague finally discarded her academy student title, becoming a full fledge genin. Though it was probably impossible for others to tell by any means Plague was ecstatic to finally shake the student life. She could finally learn more in order to help Shuusui and others. It was just after becoming a genin however, that Plague finally received news over her parents whereabouts. As it turned out both her parents had returned to the village during the attack on Uzushiogakure, but had fallen trying to protect others. This was the straw that broke Plague. After reading the report Plague neither cried or uttered a sound again. It was also the last time she would see her name written. She tucked away the report quietly into her book and resolved herself to never leaving Shuusui's side.

                        The next three years were silent. Having gone completely mute with the loss of her parents. Even when she was alone with Shuusui, Plague never made a sound. She never voiced her opinion, though she still kept her book handy for those who couldn't understand her sign language. Mostly, to those she was employed to, Plague would simply stare and take whatever order she was given. She drowned herself in her studies determined more than ever to protect Shuu from any injury or illness. Though her parents contract as the personal medics of the Uzumaki had ended Plague had renewed it, under her nickname, in order to stay by Shuusui's side. Though she rarely follows the Uzumaki's clans orders. With her silence, a new veil and mask Plague had a way of getting around a direct order simply by creeping a person out. It also helped that she exerted so little presence that she was sure even her real name was forgotten by the Uzumaki clan. By this point only Shuusui ever called her by name, even then it was few and far between.

                        Recently Plague had even began to study her father's bloodline closer. She had always known what it was. And what it meant she had to do. A jiongu could do many things other than simply stich themselves together. She had always found the thread useful for medical purposes as her father did, but as overprotective as Plague was now she was beginning to see the benefits of her father's jutsus. Even the ones he refused to use since it contracted his belief as a medic. Plague began to believe it was worth it to dive into the jiongu's more outlandish jutsu in order to do not just what her parents wanted to her do, but also the Uzumaki clan. Even if it meant losing herself a little each time.


                        ▰ CLASSES AND STATS

                        First Class: Medical
                        ▱▰▱ Maladies PhysicianShinobi of this discipline are experts in iryojutsu and are especially well-versed in afflictions. Their medical techniques cure all symptoms of status effects applied to the user, rather than where most of the techniques cure them one at a time. In addition, medical techniques which inflict a status may inflict three different applications of the status, rather than just one. The user's crafted poisons also carry this property. The shinobi also obtains 5 custom techniques for medical ninjutsu as well as a Medical Ninjutsu Keystone technique. Refer to the Keystone Guideline for more information.
                        Second Class: Medical
                        ▱▰▱ Support SpecialistThe user is capable of conferring a 1 point stat boost to any ally that they desire. This stat boost can be what ever the medic wishes, however it can only go on one ally for as long as the medic wishes. Additionally to this, the medic is able to use healing iryojutsu on an ally from a distance as opposed to having to touch them. The range for this is fifty [50] feet. Furthermore, the user gains an additional 25 chakra per body rank. Tenketsu regeneration is applied at twice the amount, while techniques which cause tenketsu rot or burnout on the user have their effects reduced by half. Tenketsu restored by those with this discipline gain chakra equal to the rank of the tenketsu rot / burn out they suffered. So if the target is healed of tenketsu rot / burnout which prohibited the use of A-ranked techniques, then the target will gain 80 chakra in addition to having their tenketsu points restored. Finally this discipline allows the user to apply twice the tenketsu rot and burnout on techniques which utilize them.
                        ▱▰▱ Cross Class or Specialization:Medical – Medical: If this class is chosen as the first class and second class then you may choose two disciplines from this class. Additional medical technique slots can be converted to and from Ninjutsu/Genjutsu slots. You may convert 10 Ninjutsu/Genjutsu slots to 1 Taijutsu/Bukijutsu slot. Additionally, Medical jutsu cast by shinobi of this discipline are cheaper in cost as determined by the users body rank.Medical techniques cost 5 less per rank of the technique. Able to choose one ninjutsu or taijutsu discipline instead of picking both disciplines from medical class.

                        Chakra Pool: 1270
                        Stamina Pool: 1050
                        Chakra Element: Doton [Earth]. (Second Heart) Raiton [Lightning]
                        Chakra Color: Dull purple, with a hint of green in it.
                        Chakra Materialization: It seems to be almost...slimy in consistency, bubbly even. It drips from her body, clothes, etc.

                        Passive Stats Increases: {Descriptive ranks may be used in place of numbers for this section if desired. All of these start at 0/no buff, with each increase of 1 denoting a one level increase in the descriptive rank bonus to that stat. When you gain a passive benefit, add it to these totals and denote the source in place of the N/A under the relevant stat.}
                        • Strength ► 0
                        → N/A {Ex. Punch Hard PA, Move Fast Training}
                        • Speed ► 0
                        → N/A
                        • Reflex ► 0
                        → N/A
                        • Fortitude ► 0
                        → N/A

                        Strengths:
                        • Green thread : Plague, as the daughter of two medical practitioners, has basic knowledge of botany.
                        • Cross stitch : Her needlework goes beyond sewing a button to a coat. Her stitches rarely leave a scar unless she means it to.
                        Weaknesses:
                        • Close combat : Despite her sturdy body Plague has never really practiced taijutsu.
                        • The reveal : If her mask is ever in danger of being removed Plague goes into a panic.
                        • Outspoken : Talking has never been her strong suit as a result she can't often express herself when it comes to pointing out danger.
                        Fears:
                        • Achluophobia - fear of darkness
                        • Felinophobia - fear of cats
                        • Shuusui Uzumaki dying

                        Two year Anniversary
                        • Energy Pool Expansion: 100 chakra
                        • Energy Pool Expansion: 100 stamina
                        • 25 training post coupons. Allows for 25 techniques to be auto-learned at a minimum but location and class learning bonuses apply.

                        200 Members Benchmark
                        • Energy Pool Expansion: 100 chakra
                        • Energy Pool Expansion: 100 stamina
                        • 25 training post coupons. Allows for 25 techniques to be auto-learned at a minimum but location and class learning bonuses apply.
                        • Energy Pool Expansion: 200 chakra and stamina

                        Modifiers:
                        • Jiongu users learn 1 extra Ninjutsu per post.
                        • Learn 3 extra Medical techniques per paragraph.

                        Personal Attributes:
                        • [Class Package: Medic] Poppies in bloom: Red variant
                        Plague's usually abnormal chakra changes in appearance. Instead of the usual slimy, bubbly consistency it has the dull purple manifestation seems to blossom into a deep red color. The bubbles turn into a blooming flower appearance. The appearance of the soft, small flowers and the soothing red color often calm her patients down if they are in a minor panic.

                        • [Event PA] Poppies in bloom: Blue variant
                        Plague's chakra takes a final change in coloration. As when her chakra turns red, as it turns blue, the purple bubbly consistency in her chakra seems to bloom into a brilliant light blue field of small poppies. In appearance, the poppies seem to slide and fly off Plague as she moves around. This alteration in her chakra only seems to happen when activating her Jiongu bloodlines' jutsu. It does not have any effect on Plague physically or any opponent that comes into contact with it. However, a sense of dread may worm into the back of an opponents mind at the sudden change in color.

                        • [Event PA] Threaded Life:
                        Plague is capable of transmitting iryojutsu through her Jiongu threads. In fact, her mastery of iryojutsu is so prevalent that an imprint of her iryojutsu are left on any heart she possesses even when separate from Plague. Every heart is capable of recreating her iryojutsu.

                        • [PA] No Presence:
                        Years of silence has taught Plague how to move just as quietly as her voice is. She can now walk or run in complete silence. Though this habit has turned into something useful, Plague feels bad when she accidentally scares someone who didn't see her coming.

                        • [Bloodline] Earth Grudge Fear | When using the Realization of the Heart and True Spider Spirit techniques, the Jiongu's spirits gain [100] chakra per body rank of the user at a maximum of [600] at S+. The spirits can conjoin their chakra pools when they mesh together but the chakra can in no way be given to the Jiongu. Additionally, instead of [10] techniques per heart, the Jiongu can take [20] techniques per heart. Finally, the Jiongu is able to use bloodline techniques with one hand.

                        • [Bloodline] Amalgamation | The Jiongu is so practiced with their hearts that they are able to combine separate elemental hearts to copy an elemental kekkai genkai. This limits the Jiongu to only using [10] techniques between the two hearts or [20] between them if Earth Grudge Fear is taken. This ability can only be used by the Jiongu themselves and not any masked creatures.


                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0 {starts at 0}
                        XP: 1000
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        Missions Claim: [ x ]
                        Training Claim: [ 1 ] [ 2 ]
                        Professions Claim: [ x ]
                        Events Claim: [ One Year Anniversary ] [ Half Decade of Peace ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY

                        • x1 Small leather pouch for herbs
                        • x5 Kunai
                        • x1 Medical kit - x1 roll of bandages, x1 spool of thread, x3 needles
                        • x10 Senbon
                        • x1 leather bound book
                        • x1 pencil

                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 20 / 00
                        • Genjutsu | 13 / 00
                        • Iryojutsu | 30 / 05
                        • Taijutsu Styles | 02 / 00
                        • Bukijutsu Styles | 01 / 00

                        Maruton:

                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | D Rank | Default
                        • Art of Walking on Walls | D Rank | Default

                        Doton [Earth]


                        {Replace this with Element 2}


                        Bloodline: Jiongu
                        Ito Todoku [ Thread Reach ]
                        Rank D
                        The user releases some of their threads from either wrist, allowing the tentacle like "appendages" to be used for most anything a hand could. ( Keep in mind: each thread has a maximum length of three times the user's height. )
                        Ito Souken: Shuriken [ Thread Creation: Shuriken ]
                        Rank D
                        The user will swing their arm, using the vertical or horizontal momentum to launch a number of small thread pieces from their wrist joint. As they spin in the air, the threads will become flat and sharp, acting as if typical shuriken. ( Genin: 3 shuriken. Chuunin: 6. Jounin: 9. Konin: 12. Sannin: 15. )

                        Genjutsu
                        • {Remove if none}

                        Iryojutsu
                        Thread [ Genshi ] | Rank E | Variable
                        Allows the user to use a chakra thread to patch up a wound equal to the rank it damaged the user. While this does not mend the wound or fix any trauma, it does provide adrenaline equal to the rank the technique is used at, gaining one descriptive rank per rank used. The chosen DR can be in any stat the user chooses.
                        Donation and Circulation [ Gien to Kairan ] | Rank E | Variable
                        Allows the user to transfer chakra and stamina to another person at double the amount provided. For each five chakra and / or stamina the user pays, the user suffers one point of tenketsu burnout. In addition, being hit while in the process of using this technique delivers one hundred and eighty points of tenketsu burnout. Requires two activations per post used.
                        Cleanse [ Kiyomaru ] | Rank E
                        Removes all bacteria, dirt, blood, and other contaminants from the user and their target. Grants a boon to adrenaline where neither the user nor the target can be effected by any status effects which affect a target through pathological means for one post.
                        Massage [ Shiatsu ] | Rank E
                        Allows the user to use their chakra to relax the muscles or themselves or another. This promotes the target healed to restore chakra and stamina as though they were out of battle while in battle. This also doubles the restorative properties the target has outside of battle. This technique counts as a boon of adrenaline.
                        Extraction [ Tekishutsu ] | Rank E
                        Allows the user to safely extract weapons or objects lodged in the target. This technique nullifies any status effects the target has from trauma which result in stamina drainage over time.
                        Diagnosis [ Shindan ] | Rank E
                        Chakra is applied to the palms of the medic before placing them on the patient. The chakra then reveals to the user all signs of injury, trauma, or any other malady, especially those that cannot be analyzed by the naked eye. Internal injury, improper heart rate, non-apparent bone fractures, poisoning, disease, and more can be identified in the same post this technique was used. This technique can also be used on a corpse for an autopsy to determine the cause and time of death.

                        Poison Removal [ Jokyo Dokubutsu ] | Rank D
                        Allows the user to use chakra to extract the poison the target is suffering from. This removes one of the status effects of the poison the target is suffering from. In addition, the user may bottle the poison for the use of an antidote creation technique. This technique does not require an activation. Can only be used once per target.

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}


                        NecroPlant

                        Evanescently Magnificent

                        Mattysandwich
 
PostPosted: Wed Apr 22, 2020 8:24 pm
Xarso Villain NPC
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Fuyuki Kōri
                        Nickname: Kuroi
                        Age: 32
                        Birthdate: July 21
                        Sex: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: S

                        Height: 5’10”
                        Weight: 185lbs

                        Bloodline: Hyōton

                        • Respect: Grants +5 Custom Slots and +10 Jutsu Slots or +1 Style. The user receives one less paragraph count to each profession or mission per Body Rank with a minimum of one paragraph per mission. With crafted professions, the user may also make one additional of any item created below legendary; this can stack with Worker Class and Tinkering Teammates.

                        • Honor: Grants 1 PA and a +2 increase in any desired stat, this can exceed the normal class cap but this cannot boost a stat beyond 10 in any circumstance. The user is capable of also carrying an additional free custom (non-crafted) item (weapon or armor) of their choosing that does not count to their total.

                        Combat Outfit: TBA


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: “If you can’t sell it...”
                        Personality: Kōri’s outward appearance, to most, may seem more aloof or downright carefree for someone in his field of work. While this is where most would assume he’s more intricate and deep on a physiological level, he in-fact is about as generic as one gets when working as a crime boss. He sells whatever he can get his hands on in terms of value. While he has a moral code, it’s gathered dust on the shelf after leaving it at home so often.

                        Village: Katabami
                        Title: Boss
                        Local Reputation: 100 Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: The land of Rivers, even before the new management, was rife with conflict. Backstab here, double cross there, these were daily sights for a young Kōri. His uncle worked in the gold mines of Katabami untilhis death at the hands of a new group planning to take over as acting overseers.

                        Kōri’s juorney to the underworld starts just after his first day in the mines as a worker. While filtering gravel for any gold nuggets through running water, he soon found his hands encased in ice.
                        The leader of the new faction, know then as Old Fuyuki, decided to take him up as an enforcer. Spending quite a fortune teaching the boy everything he’d need to protect his assets.

                        By his thirty-first birthday Kōri not only made quite the name for himself in the underworld, but gained the ire of the very residents of his native village after several attempts to lessen the workload of the miners were met with a violent response.
                        It was at this point he truly Fuyuki, earning him a place at the old man side just before his sudden and untimely death at the hands of ninja. From their a power vacuum opened up briefly, however the position never caught Kōri's attention, opting to stay under the radar in his hometown that he knew like the back of his hand.


                        ▰ CLASSES AND STATS

                        First Class: Scholar
                        ▱▰▱ Erudite Academic: You compromise on excelling at one to be proficient in both sealing and sensory. The Academic's body is considered a scroll so seals can be used and stored on your direct body. Your body may be treated as three scrolls equal to their body rank. If you are double class and have a second discipline from this class then you may add the five slots to your mirrored amount of ninjutsu, using these techniques for ninjutsu, sealing and sensory. Fuuinjutsu and sensory skills do not require handseals and are one rank less in chakra cost and this stacks with the cost reduction benefits of scholar specialization. All three of your activations can be used on fuuinjutsu and/or sensory for one post every three posts in combat. In addition, the duration of all sealing techniques and all sensory techniques are increased by two posts. Finally, Erudite Academic Ninja have the ability to Korabo their fuuinjutsu and sensory for 1 activation with varying cooldowns depending on the rank of the techniques.
                        Second Class: Tamer
                        ▱▰▱ Chance Encounter: You are allowed to have a pet with a mythological aspect to them. This branch requires the pet has a minimal of four TA points, (points may be borrowed from later in the class if a single class, as well as bypass that rule of TA per body rank until C-ranked). This pet may have one additional Tamer Attribute. In addition, this pet gains an additional 25 chakra and stamina per the body rank of the user. Finally, this pet may be summoned and dismissed either the summoning jutsu, or by any means of calling a pet, (whistling, shouting at the heavens, etc), as long as the means makes sense within roleplay. The chance encounter also blesses you with one of two options; either every other rank you gain [10] Ninjutsu or Genjutsu or mixed slots for a total of [30] slots (D, B, and S), or, you gain [1] additional Taijutsu or Bukijutsu style every other rank for a total of [3], (D, B, and S).
                        ▱▰▱ Scholar – Tamer: Pets gain access to sensory or sealing techniques the user has learned. This can be substituted as either the first or secondary element in terms of TA grants. The pet starts off with an enhanced sense, and upon having four TA the pee gains a second sensory attribute. The nullification and resistance properties of later points apply to both senses.


                        Chakra Pool: 1,715
                        Stamina Pool: 1,565
                        Chakra Element: Water, Wind, Lightning
                        Chakra Color: Blue
                        Chakra Materialization: Blue energy

                        Stats:
                        • Strength ► 6
                        → N/A
                        • Speed ► 8
                        → Honor
                        • Agility ► 6
                        → N/A
                        • Endurance ► 6
                        → N/A

                        Strengths:
                        • De-escalation
                        • Observation
                        • Appraisal
                        Weaknesses:
                        • Cheap Women
                        • Illusions
                        • Reckless Behavior
                        • Obsessive
                        Fears:
                        • Katabami Mine being overtaken
                        • Turtles

                        Modifiers:
                        • Learn 5 extra of any jutsu type per paragraph.
                        • Learn 5 extra Ninjutsu techniques per paragraph.
                        • +10 TA

                        Personal Attributes:
                        Thunder Struck | Gains access to Lightning Release.
                        Frozen Waste | Reduces the amount of PA’s available to Kōri by [1].
                        Deep Freeze | Water and Wind release techniques of the user may apply frostbite status at the following ranks. E-C Rank: Tier 1, B-A Rank: Tier 2 and S-S+ Rank: Tier 3.The user is able to replace hand signs for their bloodline techniques with any other type of hand sign replacement at character creation (following PA rules).

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 5,000
                        Passive XP: 0

                        Shinobi Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Profession Titles
                        • {Beast Hunter} || → {Current Title}
                        • {Onin} || → {Current Title}

                        Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations: {How many of each technique you can learn. Refer to class info, remove if you don't have access to jutsu. Remember that E rank nin/gen/iryojutsu do not count towards these limits.}
                        • Ninjutsu | 65 / 70
                        • Genjutsu | 00 / 50
                        • Taijutsu Styles | 03 / 03
                        • Bukijutsu Styles | 03 / 03

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | D Rank | Default
                        • Art of Walking on Walls | D Rank | Default
                        • Kai | Rank X | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | D Rank | Default
                        • Art of Walking on Walls | D Rank | Default
                        • Barrier Shatter Technique [ Kekkai Massatsu no Jutsu ] | Rank X
                        • Temporary Body Paralysis Technique [ Kanashibari no Jutsu ] | Rank D
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D
                        • Wave Transmission Technique | Rank C-A
                        • Heavenly Transmission Technique [ Tensou no Jutsu ] | Rank C
                        • Shadow Clone Technique [ Kage Bunshin no Jutsu ] | Rank B
                        • Shuriken Shadow Clone Technique [ Shuriken Kage Bunshin no Jutsu ] | Rank A
                        • Sword of Kusanagi: Long Sword of Sky [ Kusanagi no Tsurugi: Kuu no Tachi ] | Rank B
                        • Kenchiki: Shunshin [ Sensor: Body Flicker ] | Rank D
                        • Leech [ Hiru ] | Rank X [ Learned as A ]
                        • Four-Legged Technique [ Shikyaku no Jutsu ] | Rank D
                        • Manipulate Advancing Blades[ Soushuuha ] | Rank C
                        • Collaboration [ Korabo ] | Rank X | Passive (S)
                        • Kagura Mind's Eye [ Kagura Shingan ] | Rank X [ Learned as B ]
                        • Nature Lockdown [ Shizen fūsa ] | Rank A
                        • Mind Power [ Renriki ] | Rank S

                        {Fuuinjutsu}
                        • Enclosing Technique [ Fūnyū no Jutsu ] | Rank E | Universal
                        • Unsealing Technique [ Kaifū no Jutsu ] | Rank E | Universal
                        • Detonation Technique [ Bakuhatsu no Jutsu] | Rank E | Universal | Variable
                        • Seal Connection [ Fuuin Tsunagu ] | Rank D | Passive
                        • Summoning Technique [ Kuchiyose no Jutsu ] | Rank C | Universal
                        • Reverse Summoning Technique [ Gyaku Kuchiyose no Jutsu ] | Rank C | Universal
                        • Nature Summoning [ Shizen no Kuchiyose ] | Rank C
                        • Summoning: Body Sealing Technique [ Kuchiyose: Bodi Chouin no Jutsu ] | Rank C
                        • Exploding Dragon Strike [ Bakuryuugeki ] | Rank B
                        • Element Sealing Method [ Godai Houin no Michi ] | Rank B | Universal | Variable
                        • Seals Sealing [ Fuuin Houin ] | Rank B
                        Universal | Variable
                        • Protective Tag Barrier [ Omamori no Kekkai ] | Rank A
                        Universal | Variable
                        • Five Elements Seal [ Gogyou Fuuin ] | Rank A
                        Universal | Variable
                        • Barrier Sealing [ Kekkai Houin ] | Rank A


                        {Water}
                        • Water Manipulation [ Mizu Soujuu ] | Rank E-X (S)
                        • Water Sword [ Mizu no Yaiba ] | Rank E-B
                        • Black Clouds Technique [ Kokuun no Jutsu ] | Rank D
                        • Water Clone Technique [ Mizu Bunshin no Jutsu ] | Rank D
                        • Water Shield Technique [ Mizu Tate no Jutsu ] | Rank D-B
                        • Breathing Underwater Technique [ Suimenka no Kisoku ] | Rank D Passive
                        • Rising Water Cutter [ Mizu Kamikiri ] | Rank C
                        • Water Pistol [ Mizuteppou ] | Rank C
                        • Water Wave Hand [ Suihashu ] | Rank C
                        • Waterfall Basin Technique [ Takitsubo no Jutsu ] | Rank C
                        • Water Chains Technique [ Suikusari no Jutsu ] | Rank C
                        • Water Demon’s Appetite [ Mizu Oni Kuike ] | Rank C
                        • Drilling Water Spears [ Doriru Suiyari no Jutsu ] | Rank B-X (S)
                        • Water Release: Pillar Encirclement [ Suiton: Hashira Kakomu ]
                        • Water Gun { Mizudeppō no Jutsu } | Rank B
                        • Water Gun: Spitfire { Mizudeppō no Jutsu Kushiyaki } | Rank E-C
                        • Water Puddle Technique [ Mizutamari no Jutsu ] | Rank D
                        • Water Puddle Transportation Technique [ Mizutamari Yusuo no Jutsu ] | Rank C

                        {Wind}
                        • Wind Release: Vacuum Blade [ Fūton: Shinkūjin ] | Rank D
                        • Propelling Winds [ Suiyaku Kaze ] | Rank D
                        • Wind Dragon Technique [ Furyuu no Jutsu ] | Rank C
                        • Gale Wind Palm [ Reppuushou ] | Rank C
                        • High Air Pressure Technique [ Koukiatsu no Jutsu ] | Rank C
                        • High Air Pressure: Sudden Rise [ Takai kūkiatsu: Totsuzen no jōshō ] | Rank A
                        • Explosion [ Bakuhatsu ] | Rank C
                        • Pressure Damage [ Atsugai ] | Rank B
                        • Flowing Wind Fist [ Furyuuchou Ken ] | Rank B
                        • Assassin’s Rush [ Kyoushu no Tokkan ] | Rank B
                        • Beast Wave: Gale Wind Palm [ Juha: Reppushou ] | Rank A
                        • Air Current Sense [ Kiryū kenchi ] | Rank A
                        • Solo Flight [ Tandokuhikou ] | Rank A
                        • Vacuum Great Sphere [ Shinkuu Taigyoku ] | Rank S
                        • Beast Wave: Vacuum Wind Palm [ Bīsutou~ēbu: Bakyūmuu~indopāmu ] | Rank A
                        • Giant Falcon Blast [ Kyojin Taka Bakuha ] | Rank S
                        • Giant Falcon: Bond of the Spirit [ Kyojin Taka: Rei no kizuna ] | Rank S (Passive)

                        Bloodline
                        • Hyōton [ Ice Release ]
                        • Yuki Soujuu [ Ice Manipulation ]
                        • Shimogakure no Jutsu [ Hiding in Frost Technique ] | Rank D
                        • Higu no Jutsu [ Ice Weapon Technique ] | Rank X (A)
                        • Boufuusetsu no Unari [ Blizzard's Bellow ] | Rank B
                        • Hissatsu Hyōsō [ Certain-Kill Ice Spears ] | Rank B
                        • Towa tōdo baria [ Ice Release: Permafrost Barrier ] | Rank B
                        • Hokkyoku Umi [ Arctic Sea ] | Rank A
                        • Deddomanzuchēn [ Dead Man's Chains ] | Rank A
                        • Samu-sa no Ensuigata [ Cone of Cold ] | Rank A
                        • Kōtta umi no kyōfū [ Gale Winds of the Frozen Sea ] | Rank S
                        • Hyōton: Kokuryū Bōfūsetsu [ Ice Release: Black Dragon Blizzard ] | Rank S
                        • Makyō Hyōshō [ Demonic Mirroring Ice Crystals ] | Rank S

                        Taijutsu
                        {Flowing Arts}
                        • Stage 6 / All techniques mastered

                        Taijutsu
                        {Kyotoryu}
                        • Stage 6 / All techniques mastered

                        Taijutsu
                        {Fissure Kicking}
                        • Stage 6 / All techniques mastered

                        Taijutsu
                        {Heavenly Momentum}
                        • Stage 6 / All techniques mastered


                        Pet
                        Pet Name: Shuck
                        Nickname:
                        Age: 12 (dog years)
                        Species: Chance Encounter: Black Shock
                        Height: 4ft at on all fours
                        Weight: 88lbs
                        Physical Features: Jet Black fur, Crimson Red eyes

                        TA Invested: 6
                        Chakra: 1000
                        Stamina: 1000
                        Chakra Elements: Water | Wind | Lightning
                        Enhanced Sense: Smell
                        Mirrored Techniques: Sensory, Fuuinjutsu, Ninjutsu
                        Mirrored Stats: 6 to each stat
                        Total Activation: 3
                        Tamer Attribute: Black Hound Diver: Grants Shuck with a Water-based Space-Time Transportation Sealing formula to appear to any person the pet has marked prior to warping through its pee or physical wound once per post.

                        Personality: Shuck by definition is but a guard dog. Naturally he’s cynical of anyone, including his own handler. While he doesn’t feel obedient, he’s natural instincts have led him to stalk rather peculiar individuals down dangerous roads.
                        Background: While not entirely sure how it came to be, Shuck has been following Kōri for around eight years now. Having first come across him in thicket of River country. The man gave off a rather odd sent, blood mixed with resentment, ambition, and cold. Very odd. From then on ye he’d shadow Kōri, keeping a safe distance outside the reach of his chill. Before realizing it, he’d gotten close enough see first hand the discord of human existence. He hasn’t stopped following him since.



                        Evanescently Magnificent

 

XV_Xarso_XV

Fanatical Zealot


Prince_yureil

Liberal Lunatic

PostPosted: Thu Apr 23, 2020 7:11 am
New PA needing approval for this character >.<

Seika

Teal Sharingan | along with the mystery as to how she even comes to posses the Sharingan despite her family having no ties to the uchiha, another question exists as to why hers are cyan as opposed to red. The uchihas vision adopts a mild red hue when their sharingan are active, she like her eyes experiences a light teal filter with her vision instead. Along with the minor visual difference the chakra given off when her eyes are active also give off an ever so slightly different feeling or signal than that of a standard uchiha to sensors.



NecroPlant

Evanescently Magnificent

Mattysandwich
 
PostPosted: Thu Apr 23, 2020 12:42 pm
Kondo Kaicho

Approved!

Lady Caprinet

Approved!

XV_Xarso_XV

Approved!

Prince_yureil

Long as they still know you're an Uchiha then approved!
 

Evanescently Magnificent

Anxious Bloodsucker


GalagaHero

Ice-Cold Combatant

PostPosted: Sun Apr 26, 2020 1:46 pm

User Image
                        ▰ PERSONAL DATA

                        Full Name: Hikari Akira
                        Nickname:
                        Age: 30
                        Birthdate: 12/11
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Hair Color: Silver
                        Eye Color: Silver
                        Height: 5' 4"
                        Weight: 120 Pounds

                        Bloodline: N/A
                        Loyalty: Grants One Keystone, can be used to acquire Two Keystones even if the user has a Keystone granted by a Discipline. A second keystone acquired this way makes it so the user cannot ever use the Genetic Palette PA to acquire an additional implant. This additional keystone cannot be attained by Human Sages in anyway. Additionally, the user acquires +10 Techniques Slots or +1 Style of the user's preference. 50% XP is awarded from every specifically assigned missions completed at or below their body rank that is in service to their place of origin -- be it Hidden Village or Faction.


                        ▰ SOCIAL AND PERSONALITY
                        Personality:

                        Village: Land of Fire
                        Title: Genin
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography:After leaving Sunagakure, Hikari went to fire country to help in the efforts of rural folk. With her background in medicine she became a doctor pretty much immediately. Helping out at the town's hospital and orphanage, Hikari quickly found a place to call home. She would avoid using her shinobi abilities to better aquaint herself with the town, so as to not give away her former life. Eventually, she would also help out the town's hunters, learning to wield the bowand bring in food for the area.

                        After spending about a decade in the area, Hikari would receive news of a new Fire Daimyo. Once she had heard who this new leader was, her interest was piqued in a way it had not been in many years. Taking a few weeks she would gather up supplies, including her earnings from her work in the town, and set off to Gurinbare-to.

                        ▰ CLASSES AND STATS

                        First Class: Medical
                        ▱▰▱ Combat MedicShinobi of this discipline gain the ability to pay for their simple taijutsu as complex. This does not alter its strength in collisions in any way from a standard simple technique. The user's body is more attuned to adrenaline, which allows them to receive a benefit from their techniques which use them every other post versus every three post. In addition, the user gains a slight descriptive in a chosen stat (Fortitude) per body rank but must utilize all increases in the same descriptive. The user's body is treated with the durability of medium armor without any drawbacks. Furthermore the medical learning reductions gained from this class also count towards taijutsu learning reductions. The shinobi gains three tai slots, one at D rank, one at C rank, and then one at A-ranked. Finally, the user is able to augment their Genesis Rebirth Technique. Not only does this discipline allow the user to utilize the technique twice, but each time the user is restored of 250 chakra. The user also deals with trauma they receive at one rank less than other ninja.
                        Second Class: Medical
                        ▱▰▱ Support SpecialistThe user is capable of conferring a moderate stat boost to any ally that they desire. This stat boost can be what ever the medic wishes, however it can only go on one ally for as long as the medic wishes. Additionally to this, the medic is able to use healing iryojutsu on an ally from a distance as opposed to having to touch them. The range for this is fifty [50] feet. Furthermore, the user gains an additional 25 chakra per body rank. Tenketsu regeneration is applied at twice the amount, while techniques which cause tenketsu rot or burnout on the user have their effects reduced by half. Tenketsu restored by those with this discipline gain chakra equal to the rank of the tenketsu rot / burn out they suffered. So if the target is healed of tenketsu rot / burnout which prohibited the use of A-ranked techniques, then the target will gain 80 chakra in addition to having their tenketsu points restored. Finally this discipline allows the user to apply twice the tenketsu rot and burnout on techniques which utilize them.
                        ▱▰▱ Cross Class or Specialization:Medical – Medical: If this class is chosen as the first class and second class then you may choose two disciplines from this class. Additional medical technique slots can be converted to and from Ninjutsu/Genjutsu slots. You may convert 10 Ninjutsu/Genjutsu slots to 1 Taijutsu/Bukijutsu slot. Additionally, Medical jutsu cast by shinobi of this discipline are cheaper in cost as determined by the users body rank.Medical techniques cost 5 less per rank of the technique. Able to choose one ninjutsu or taijutsu discipline instead of picking both disciplines from medical class.

                        Chakra Pool: 825
                        Stamina Pool: 400
                        Chakra Element: Earth, Wind
                        Chakra Color: Silver
                        Chakra Materialization: Angelic Wings and a Halo


                        Passive Stats Increases:
                        • Strength ► 4/6
                        → N/A
                        • Speed ► 1/6
                        → N/A
                        • Agility ► 0/6
                        → N/A
                        • Endurance ► 1/6
                        → N/A

                        Strengths:
                        • Medicine
                        • Hunting
                        Weaknesses:
                        • Not very adept at close-quarters combat
                        • Will attempt to keep even her foes alive
                        Fears:
                        • That she might do something rash and irreversible
                        • The destruction of the forest that makes up Fire Country

                        Modifiers:
                        • Learn 2 extra Medical techniques per paragraph.
                        • Learn 2 extra Taijutsu techniques per paragraph.
                        • -1 post to the E - Rank and the B - Rank Medical Profession missions.
                        • -1 post to the E - Rank and the B - Rank Cooking Profession missions.
                        • +50% Land of Fire Exp

                        Personal Attributes:
                        • Hikari has had much time to practice her craft. She gains +10 completed E Rank missions in the Emergency Medical Profession, though she gains no EXP or Ryo for them.
                        • Hikari cooked for the orphans and hunters in the village she was home to. She gains +10 completed E Rank Missions in the All-Rounder Cooking Profession, though she gains no EXP or Ryo for them.

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両30,000
                        XP: 0

                        Shinobi Missions Complete:
                        E Rank | 0
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        E Rank | 0
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Profession Titles
                        • Medical || → Emergency: Life Saver
                        • Cooking || → All-Rounder: Home-Styled

                        Profession Missions Complete:
                        E Rank | 20 (10 Medical, 10 Cooking)
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY

                        • Clothing (White Tank Top, Black Long Skirt, Undergarments, Tabi, Geta)
                        • Black Messenger Bag
                        -Mess Kit
                        -Tinderbox
                        -Extra Set of Clothing (White Tank Top, Black Long Skirt, Undergarments, Tabi)
                        -Hand Towel
                        -Hygenic Supplies (Soap, Shampoo, Toothbrush, Toothpaste, Hairbrush)
                        • Longbow
                        • Quiver
                        -20 Arrows

                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Free Training Posts: 14 / 50

                        Limitations:
                        • Ninjutsu | 17 / 20
                        • Genjutsu | 00 / 04
                        • Iryojutsu | 22 / 22
                        • Taijutsu Styles | 03 / 03
                        • Bukijutsu Styles | 01 / 01
                        • Keystone Slot | 00 / 01
                        • Custom Points Used | 00 / 28

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Escaping Skill | Rank E | [ x ]

                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique | Rank D | [ x ]

                        • Heavenly Transmission Technique | Rank C | [ x ]

                        Doton
                        • Stone Bracers | Rank E | [ x ]
                        • Earth Military Movement | Rank E | [ x ]

                        • Rock Shield | Rank D | [ x ]
                        • Rock Hill Creation | Rank D | [ x ]
                        • Hidden Earth: Instantaneous Body Skill | Rank D | [ x ]
                        • Double Suicide Decapitation Technique | Rank D | [ x ]
                        • Ground Shaking Technique | Rank D | [ x ]

                        • Underground Fish Projection | Rank C | [ x ]
                        • Earth Flow Wave | Rank C | [ x ]
                        • Stone Spear | Rank C | [ x ]
                        • Earth Tremor Sense Technique | Rank C | [ x ]

                        Fuuton
                        • Projectile Control Technique | Rank E | [ x ]
                        • Retrieving Wind Technique | Rank E | [ x ]

                        • Wind Explosion | Rank D | [ x ]
                        • Wind Release Stream | Rank D | [ x ]
                        • Wind Release: Instant Movement Technique | Rank D | [ x ]

                        • Explosion | Rank C | [ x ]
                        • Wind Dragon Technique | Rank C | [ x ]
                        • Cutting Whirlwind | Rank C | [ x ]

                        Genjutsu
                        Illusory

                        Enchantment

                        Instance

                        Chain

                        Iryojutsu:
                        • Thread | Rank E | [ x ]
                        • Donation and Circulation | Rank E | [ x ]
                        • Cleanse | Rank E | [ x ]
                        • Massage | Rank E | [ x ]
                        • Extraction | Rank E | [ x ]
                        • Pain Intensification | Rank E | [ x ]
                        • Power of Resistance | Rank E | [ x ]
                        • Diagnosis | Rank E | [ x ]

                        • Poison Removal | Rank D | [ x ]
                        • Bandage Skill | Rank D | [ x ]
                        • Lung Inflation | Rank D | [ x ]
                        • Blood Coagulation | Rank D | [ x ]
                        • Circulation of the Blood | Rank D | [ x ]
                        • Phantom Limb | Rank D | [ x ]
                        • Muscle Relaxant | Rank D | [ x ]
                        • Medical Release: Instant Movement Technique | Rank D | [ x ]
                        • Medical Release: Dark Instant Movement Technique | Rank D | [ x ]

                        • Blood Transfusion Skill | Rank C | [ x ]
                        • Healing Hands Technique: Minor | Rank C | [ x ]
                        • Necrotic Flesh Removal | Rank C | [ x ]
                        • Chakra Syringe | Rank C | [ x ]
                        • Medical Water Release: Water Mosquito | Rank C | [ x ]
                        • X-Ray | Rank C | [ x ]
                        • Mental Medicine | Rank C | [ x ]
                        • Temperature Control | Rank C | [ x ]
                        • Movement Control | Rank C | [ x ]
                        • Tenketsu Reinforcement | Rank C | [ x ]
                        • Tenketsu Weakening | Rank C | [ x ]
                        • Tenketsu Connection | Rank C | [ x ]
                        • Chakra Scalpel | Rank C | [ x ]

                        Taijutsu
                        Mirror Image Art | Stage Three
                        • Sidestep | Rank X | Complex | [ x ]
                        • Ghost Strike | Rank X | Spiritual | [ x ]

                        • Radial Split | Rank X | Complex | [ x ]
                        • False Strike | Rank X | Complex | [ x ]

                        • Multistrike | Rank X | Complex | [ x ]
                        • Projected Strike | Rank X | Complex | [ x ]
                        • Multiple Arms | Rank C-A | Spiritual | [ x ]

                        Channeling Martial Skill | Stage Three
                        • Elemental Fury | Rank X | Spiritual | [ x ]
                        • Elemental Personification | Rank X | Spiritual | [ x ]

                        • Forceful Wave | Rank X | Spiritual | [ x ]
                        • Sweeping Force | Rank X | Spiritual | [ x ]
                        • Dual Forces | Rank X | Spiritual | [ x ]

                        • Counter Force | Rank X | Spiritual | [ x ]
                        • Elemental Doubling | Rank C | Training | [ x ]
                        • Snaring Forces | Rank X | Complex | [ x ]

                        Freestyle Whirlwind | Stage Three
                        • Whirlwind Movement | Rank X | Simple | [ x ]
                        • Whorl | Rank X | Simple | [ x ]
                        • Mach Flight | Rank X | Simple | [ x ]

                        • Acrobatic Mastery | Rank D | Training | [ x ]
                        • Razor Wind Kick | Rank X | Simple | [ x ]
                        • Centrifuge Strike | Rank X | Simple | [ x ]

                        • Perfecting Balance | Rank C | Training | [ x ]
                        • Slicing Handspring | Rank X | Simple | [ x ]
                        • Hurricane Kick | Rank X | Simple | [ x ]
                        • Swinging Fury | Rank X | Simple | [ x ]

                        Bukijutsu
                        Kyoukan Ya | Stage Three
                        • Quick Draw | Rank X | Simple | [ x ]
                        • Wrapped Shot | Rank E | Complex | [ x ]
                        • Full Draw | Rank X | Complex | [ x ]

                        • Rapid Fire | Rank X | Simple | [ x ]
                        • Cornered Shot | Rank D | Complex | [ x ]
                        • Eagle's Sight | Rank D | Spiritual | [ x ]
                        • Chakra Munition | Rank X | Spiritual | [ x ]

                        • Hunter's Cloak | Rank C-A | Spiritual | [ x ]
                        • Method of the Hunter | Rank C | Complex | [ x ]
                        • Trip Wire | Rank C | Simple | [ x ]
                        • Rocket Bolt | Rank X | Complex | [ x ]
                        • Cluster Training | Rank C | Training | [ x ]
                        • Twin Shot | Rank C | Simple | [ x ]
                        • Whistle Shot | Rank C | Complex | [ x ]
                        • Hunter Body Flicker | Rank C | Spiritual | [ x ]




The changes are to the two Personal Attributes. I rewrote the wording to reflect the proper mission completion count for their rank increases, then updated the rest of the profile to follow these changes.

NecroPlant

Evanescently Magnificent

Mattysandwich
 
PostPosted: Mon Apr 27, 2020 7:11 pm
I am resubmitting my profile to switch villages from Konohagakure to Arashigakure.

User Image


User Image

                        ▰ PERSONAL DATA

                        Full Name: Zeshin Uchiha
                        Nickname: None
                        Age: 16
                        Birthdate: July 7
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: B

                        Hair Color: Black
                        Eye Color: Black
                        Height: 5 feet 6 inches
                        Weight: 121 lbs

                        Bloodline: Sharingan Blazing Release

                        Non-Combat Outfit: n/a
                        Combat Outfit: Normal Attire


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: Undecided
                        Personality: Zeshin is a fun loving person who tries to be serious on the surface so that everyone thinks he's more mature than he is. His experience does not run deep, but he focuses on a task as hard as he can so that he is not left behind. He will jump head first into a situation with little thinking, but eventually navigates to the correct solution in time to save himself. He takes most things for face value, and quite literally, which seems to get him in a lot of trouble. Zeshin has a small temper when it comes to things not going his way, but within a group he tries his very best not to show it. He takes more risks than one so young should, but does so because he wishes for things to be different for him than in his family.

                        Village: Arashigakure
                        Title: Genin

                        Background: Zeshin's life before the age of seven, was fairly normal, compared to some of the other Uchiha children that lived around him. They could play during the day, practice the taijutsu arts with their siblings or other fellow Uchiha and study after dinner. It was then, on their eighth year, that the Uchiha children would receive more dedicated training from the Uchiha clan leader or their appointed advisor. This training consisted of learning fire style ninjutsu, battle tactics and what it means to be part of the clan. Though not all of the children that received this level of training could handle it, it was required to see who would be weeded out. Zeshin was one of those children. His skills in ninjutsu was subpar, he dived headfirst into things which left much to be desired of his tactics and he could not grasp what it meant to be an Uchiha. His brother, on the other hand, continued to receive this special training and surpassed Zeshin quickly. Due to this and the distance that only continued to expand over the next eight years, Zeshin turned away from the teachings of the Uchiha clan.

                        During his younger years, Zeshin had always enjoyed those around him and did not bother to start conflict with anyone. Though he wouldn't turn away from conflict if someone else started something, he never took things far enough to warranty discipline. He went to the academy, when it was time for his age group, and made friends with anyone he came into contact with. When it was time for team assignments and graduation, he passed the test by performing the required techniques. According to his village, he would become a fine shinobi. His family felt otherwise, which caused only unnecessary conversation with his mother, father and brother at dinner every night. He wouldn't allow this to weigh himself down and pressed forward with being the kind of shinobi he wanted to be rather than some ideal he needed to look up to.


                        ▰ CLASSES AND STATS

                        First Class: Bloodline
                        ▱▰▱ Heritage KeystoneYou receive an additional 5 custom technique slots to be used only on bloodline and bloodline-related techniques. Additionally, you may create a "keystone" technique; this technique is essentially a Bloodline ninja's signature move, with power and versatility similar to a technique such as Kamui. This technique must be submitted as a custom jutsu and approved. It also does not take a custom jutsu slot. In addition, you are able to use your third activation for any Bloodline Jutsu, whether it is offensive or defensive, once every two turns.
                        Second Class: Bukijutsu
                        ▱▰▱ JuggernautThe user suffers no restrictions of movement or drawbacks from any armor tier they wear and it requires no slot consumption from the Inventory System. In addition, armor they are actively wearing are increased by two ranks in durability and techniques that are increased in effectiveness against armor do not gain that bonus against the user. The user gains a [+1] stats boost to strength and endurance. Once every three posts, the user is able to defend an attack without paying an activation for the technique, instead spending it upon an offensive action if the user chooses.
                        Bloodline – Bukijutsu: Bloodline abilities that effect stats are increased by [1] per rank of the technique. Able to gain learning reductions on bukijutsu based on reductions given by bloodline. In addition, the user is able to combine a bloodline technique and a bukijutsu technique together for a single activation, paying the resource cost of both every three posts.
                        Signature Style: [ Kakumei no Hono Ryu ]

                        Chakra Pool: 560
                        Stamina Pool: 670
                        Chakra Element: Fire
                        Chakra Color: Purple
                        Chakra Materialization: Thin outline around the body.

                        Passive Stats Increases:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Reflex ► 0
                        → N/A
                        • Fortitude ► 0
                        → N/A

                        Strengths:
                        • Projectile Weapon Combat
                        • Taijutsu
                        Weaknesses:
                        • Not thinking before acting
                        • Water Style Jutsu
                        Fears:
                        • Being in deep water with no idea which way is up.


                        Modifiers:
                        • Learn 3 extra Bukijutsu technique per paragraph
                        • Learn 3 extra Bloodline technique per paragraph
                        • Learn 3 extra of one technique type of your choice per paragraph


                        Personal Attributes:
                        • [ Free Class PA] Amaterasu’s Cloak | All fire based techniques produced by the Uchiha are considered bloodline techniques.The flames are turned black and fire based techniques are reduced by 5 chakra per rank with a minimum of 5 chakra to be paid for a technique. For each rank of a technique, it's flames burn actively for one post or one additional post if a limit is given.
                        • [ Free Class PA] Melee Prodigy | The user obtains a [1] point increase to agility while their sharingan is active for each body rank they have obtained. In addition, the user's first physical offensive activation every three posts gains a [1] point increase to speed per rank of their body, also requiring the eyes to be active.
                        • [Event PA] Gift of the Gods | Within reason, the user can perform any blade-based bukijutsu technique while using any bladed weapon.
                        • [Event PA]
                        • [Event PA]

                        ▰ JOBS AND MISSIONS

                        Ryo: 両 5,900
                        XP: 1,180

                        Missions Complete:
                        D Rank :: 3
                        C Rank :: 0
                        B Rank :: 0
                        A Rank :: 0
                        S Rank :: 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Jobs Complete:
                        D Rank :: 0
                        C Rank :: 0
                        B Rank :: 0
                        A Rank :: 0
                        S Rank :: 0

                        Job Titles
                        • {Job} || → {Current Title}
                        • {Job} || → {Current Title}

                        Job Missions Complete:
                        D Rank :: 0
                        C Rank :: 0
                        B Rank :: 0
                        A Rank :: 0
                        S Rank :: 0

                        Mission, Training, and Job Claims


                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Jobs Claim: [ x ]
                        Events Claim: [ x ]


                        ▰ INVENTORY

                        _____Thigh Pouch [ Left ]
                        Shuriken: 16
                        _____Thigh Pouch [ Right ]
                        Kunai: 10
                        _____Glute Pouch [ Left ]
                        Wire: 10
                        Explosive Tag: 10
                        _____Glute Pouch [ Right ]
                        Smoke Bomb: 10
                        Flash Bomb: 10
                        _____Weapon Holster [ Back ]
                        ○ Basic Tanto

                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu : : 05 / 08
                        • Genjutsu : : 00 / 06
                        • Eiseijutsu : : 00 / 00
                        • Taijutsu Styles: : 01 / 02
                        • Bukijutsu Styles: : 01 / 01
                        • Extra Technique Slots: : 00 / 00
                        • Extra Custom Slots: : 00 / 10

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | D Rank | Default
                        • Art of Walking on Walls | D Rank | Default
                        • Escaping Skill | E-Rank | Not Counted Against Slots
                        • Temporary Body Paralysis | D-Rank
                        • Genjutsu Release | X-Rank


                        Fire
                        • Flame-Resistance | E-Rank | Passive | Not Counted Against Slots
                        • Mist Waltz Technique | D-Rank
                        • Flame Spread Technique | D-Rank
                        • Great Fireball Technique | C-Rank



                        Bloodline
                        • Uchiha Art: Lightning Seal | E-Rank
                        • Uchiha Art: Manipulated Shuriken Technique
                        • Uchiha Art: Shield of the Storm God | C-Rank
                        • Incineration Style: Magatama | C-Rank
                        • Incineration Style: Amaterasu's Blessed Breath | C-Rank


                        Taijutsu
                        Strong Fist
                        Stage One
                        • Dynamic Entry | X-Rank | Simple
                        • Dynamic Action | X-Rank | Simple
                        • Tackle Charge | X-Rank | Simple
                        Stage Two
                        • Crushing Fist | X-Rank | Simple
                        • Leaf Spinning Wind | X-Rank | Simple
                        • Leaf Great Whirlwind | X-Rank | Simple
                        • Peregrine Falcon Drop | X-Rank | Simple
                        • Painful Sky Leg | D-Rank | Simple
                        Stage Three
                        • Leaf Shadow Dance | C-Rank | Simple
                        • Leaf Herculean Whirlwind | X-Rank | Simple
                        • Knee Strike | X-Rank | Simple
                        • Pressure Palm | X-Rank | Simple
                        Stage Four
                        • Lion Combo | X-Rank | Simple


                        Bukijutsu
                        Kakumei no Hono Ryu
                        Stage One
                        • Flame Wheel | X-Rank | Complex
                        • Imposing Flame | X-Rank | Complex
                        • Flame Waltz | X-Rank | Complex
                        Stage Two
                        • Blue Heaven | X-Rank | Complex
                        • Flame Breathing Pattern | D-Rank | Training
                        • Flame Waltz: Flash | X-Rank | Complex
                        Stage Three
                        • Blazing Crimson Mirror | X-Rank | Complex
                        • Flame Attunement | C-Rank | Training
                        • Flames of Deception | C-Rank | Training
                        Stage Four
                        • Blazing Rush | X-Rank | Complex




                        ▰ FORMLESS STYLES → 00 / 00


                        Formless Styles

                        Formless Techniques
                        • {Formless technique name}
 

Rash Dragon

Enduring Husband


Ephemeral Ozymandias
Captain

Obsessive Prophet

PostPosted: Mon Apr 27, 2020 7:14 pm
GalagaHero

Kazuma of the Wind

Approved!
 
Reply
③ || Approval Area

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