The sight of the construct crumpling under Alastor’s strike pulled at something in Sessrumnir’s chest. Gratitude. Pride. Alastor watching his back while his own eyes had been elsewhere -- it was the kind of partnership that kept people alive.
He checked for his mother and son almost by instinct, a brief glance that found them both safe for the moment, along with the others he cared for, but then he caught sight of Cardinal moving away from the others. His eyes also caught sight of Tempesti, racing ahead toward the ramp. An unease pulled tight in his chest.
“Don’t separate yourself from the group!” he called, already moving, stormglass steady in his grip. His voice carried over the noise of battle. “You’ll get yourself killed that way.”
He was already moving when a kid (Blarney) darted forward, all reckless and shouting orders, launching himself onto the construct like he was a cowboy in a rodeo. For a split second, Sessrumnir almost swore. Brave, but reckless. Too reckless.
And then another (Bacchus) raced after him, laughter sharp and unbothered, throwing himself into the fray like it was a tavern brawl instead of a battlefield. The whole thing looked more like chaos than strategy for a moment.
Fine. If they insisted on putting themselves in the construct’s path, Sessrumnir would damn well make sure it couldn’t cut them down for it.
His hand flexed on the chain of his stormglass, the tingling pull of wanting to draw his broadsword and end the fight in a single decisive blow tempting. But with a Page clinging to the construct’s back and two Senshi in close? Too dangerous. He couldn’t risk friendly blood on his blade.
So he called the storm again, instead. Rain lashed down, vision blurred, the wind itself catching the construct to throw it off balance. He’d drag its focus toward him, away from the Page and two Senshi.
Even as he closed the distance, he glanced over for Alastor. The Eternal’s magic had finished off the last construct. They would need that again. He shifted his stance, guiding the storm to twist the construct’s footing, and then left just enough space open at its flank. There was a silent moment of trust in the gesture. Sessrumnir and the others could help pin the enemy down, make it stumble, but he trusted Alastor to be the blade that dealt the final blow.
Quote:
Knight Magic: Magic pool of 45 seconds. A thunderstorm erupts within twenty feet of Sessrumnir with a fifteen foot radius, and is heaviest around the immediate area where the magic is directed. Those affected by the magic will experience impaired vision and hearing due to the intense rain, wind, and occasional flash of lightning and crash of thunder. Movement is slowed due to the storm conditions, with the rain and wind being strong enough to knock someone off balance. Effects of the vision and hearing impairment can last longer, depending on player desire. While in the magic, targets can be struck by non-lethal lightning strikes capable of causing a sharp burning or stinging sensation at player discretion, but these strikes can cause lasting burns and other physical impairments depending on player desire. Once the magic ends, the area remains wet, but will dry quicker than natural.
Kyuseisha no Hikarix
Alastor
lizbotx
Monch (proximity)
LPx
Cardinal
Juliette06x
Blarney
Honkzillax
Bacchus
Kaefauxx
Solaris (proximity)
lizbot rolled 1 10-sided dice:
4Total: 4 (1-10)
Posted: Sat Sep 06, 2025 11:45 am
Character: Super Grieve of the Collapse Location: H12 HP: 75 Target:Human Construct 2 Action: trying to remove the power core in one piece Enemy HP: 0
Wrestling with the ********' thing, Grieve managed a loud grunt of gratitude at the Saturn Knight offering to help keep it pinned. A large sword began swinging into the space and thankfully corrected to not break her ********' forearm or put an eye with whatever the shards did. The knockback from the hit brought her hand to wedge in just-so to find the well-hidden latch and pop the panel open.
Glancing over, she identified the Knight as one of the kids in the squad Alastor was training up. Little s**t had already cape'd up and everything. What was Despair even up to with all these teenage knights? By the Mediocre Rack of Cosmos, it was probably some make the world a better place bullshit, wasn't it?
"Thanks," she groused, and in a moment of great courtesy, refrained from laughing when they got hit.
And then Saturn was on it again, along with little Kua'kua and that. ********. Petal attack. She wanted to shout at the child, but didn't want a mouth full of ******** danger flowers, either. At least, between the two's attacks, she could feel the construct lose all momentum and fight.
Reaching into the thing's chest, Grieve dug around to try and safely remove the power core in one piece. Unfortunately, her skill with tech was entirely violence-based rather than involving any kind of actual knowledge.
jJuliette06
LP
guine
Kyuseisha no Hikari
lizbot
No Faun
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lizbot rolled 1 6-sided dice:
3Total: 3 (1-6)
lizbot
No Faun
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Posted: Sat Sep 06, 2025 12:14 pm
Character:Sailor Monch of Popcorn! Location: O9 HP: 50 Target: construct 7 Action: Running after team Lucky Charms, firing off some magic Damage/Healing/Buff/Debuff Done: Enemy HP: 30 -13 = 17
As like, a battlefield? Monch had seen worse! A lot worse! But also there was something a lot more personal in fighting person to...person-shaped robot! Honestly, she'd never really even been in a fight before? Like, not counting her time on the lacrosse team, of course. Lacrosse was all fight, all the time. But sports were different.
Watching Blarney go running up to fling himself at the robot with blade arms, Monch let out a squeaky, "You can do it?!" But still found herself running to catch up. Mr. Bacchus was ahead of her, kick boxing it because he probably also kick boxed with that emperor too and robots weren't anything special. At least it seemed like the magical lights were slowing it down so maybe neither of them would turn into a puree?
And then there was a knight with little wingalings on his head summoning a whole thunderstorm? Wow! It took a moment for her to remember that she could also do...stuff! Magic stuff!
Standing well out of blade arm range, she pointed her finger like a gun at the robot and shouted, "Pop off!"
Three huge poporn kernels flew out to hit the thing, exploding on contact to fill the air with...buttery, delicious popcorn. Well. Maybe popcorn was like, really bad for robots or something, right?
Three large popcorn kernels fly at the target, and bursts into large buckets' worth of popcorn. The popcorn smells delicious and is edible for the duration of the magic. (Not filling, no effect beyond the magic's duration.) Damage: tiny stinging sensation, buttery irritation target: single (seeking - the attack will chase after a moving target) range: 10 feet (cast magic will fade and stop chasing at 30 feet) popcorn lasts: 30 seconds uses: 3
honkzilla
wow so cool
Juliette06
cheerleaders are the most aggro fr
lp
ty sparking lady
guine
is this an xmen????
Guine rolled 1 4-sided dice:
2Total: 2 (1-4)
Posted: Sat Sep 06, 2025 12:27 pm
Character:Lucien - Human Form Location: M12 > P9 HP: 50 Target:O8 (Humanoid Construct 7) Action: Attacking Construct with his laser. Damage Done: 10 - 1d4 Enemy HP: 17 - 12 = 5
Pleased with his acquisition, Lucien inspected the core for just a moment, before tucking it safely into his subspace for the time being. He would return it to Tempesti if she wished to keep it, of course. He would only ask for a chance to study it.
The battlefield never changed. No matter the world, no matter the enemy. His memories weren’t there, but his body felt the instinct to move.
But Sessrumnir summoned his rain again, and Lucien’s ears flicked and his tail lashed.
“Absolutely not,” he muttered to himself, stepping just out of the worst of the downpour. He had no business being drenched like some second-rate soldier. He was not built for charging in. That wasn’t his role.
And yet…. he still felt the itch. The constant press of observation, of watching for patterns in the constructs’ movements, noting where their plating shifted, where their balance faltered. He should have had a weapon in hand, shouting orders to hold formation. He didn’t understand why the impulse burned in his chest like muscle memory, but he couldn’t ignore it either.
The boy (Blarney) had gone up to the construct like a squirrel scaling a tree, a senshi (Bacchus) slammed in with a reckless kick. Then the Senshi (Monch) pointed her hand like a toy pistol and yelled something absurd, filling the grotto with the scent of butter and sound of popcorn bursting against armored glass. Ridiculous. Sessrumnir’s storm battered the thing into imbalance. Sloppy… but salvageable.
Lucien drew a slow breath, and the glow built on his forehead. A narrow beam of focused light shot across the grotto, searing into the construct’s exposed side where others had torn at it. Not enough to down it, but enough to compromise. Enough to make an opening.
“Keep your weight low, Page!” he called to Blarney, his voice sharp with a commander’s bite he hadn’t meant to use. The tone startled him almost as much as it might have startled the boy. He coughed into the back of his hand, his voice softening. “And… mind your back.”
His gaze found the senshi (Monch), wary but curious. She had courage, and the battlefield needed as much as they could get. “...Creative,” he muttered under his breath, although whether it was approval or exasperation, even he wasn’t certain.
Instincts… always instincts. Even if he had no memory of the wars he’d fought, the battlefield still dragged it out of him. Still, he edged a little farther away from the downpour, grumbling darkly about how he was not standing in the rain for this.
Honkzilla
LP
Juliette06
lizbot
Kyuseisha no Hikari
Guine
Crew
Lonely Explorer
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Kyuseisha no Hikari rolled 1 10-sided dice:
4Total: 4 (1-10)
Kyuseisha no Hikari
Crew
Dragonslaying Dragon
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Posted: Sat Sep 06, 2025 1:18 pm
Character:Amarynthos, Knight of the Moon Location: K12->N9 HP: 100 Target:K10 (Humanoid Construct 4) Action: Using a Forgotten Spell to attack K10 before moving with Ephesus Damage Done: 10 + 4 = 14 Enemy HP: 23-14= 9
Ephesus, with his big heart–apologizing to machines, or whatever, that were trying to hurt them. Amarynthos squeezed his hand tighter, a silent message of love and reassurance. He knew Ephesus was scared, he could see it in the way he carried himself. The way it radiated off of him. Or, maybe Amarynthos just knew him well enough to see past what he was hiding.
“You’re doing great,” he said, repeating Paradise’s praise. There was a brief second where he glanced over his shoulder to grin at her, but there wasn’t much time for distractions. Later.
For now, Cynthus had a plan, and Amarynthos was happy to follow her lead. “Got it!” he called, and with one more squeeze to Ephesus’ hand, he started moving again.
They darted through clusters of people, but it wasn’t like they could just avoid the constructs entirely as they moved–not when people could get hurt. Amarynthos unleashed another blast of his magic at one of the constructs as they passed, but kept moving.
Quote:
Forgotten Spell - When Amarynthos swings his weapon, baseball sized orbs of sparkling water hurtle towards opponents at high speed. The water has an incredibly thin layer of ice that shatters on impact, and the chilly stings upon contact. As the water splashes onto the target, it explodes in a burst of moonlit water. Impact can create a brief flash of light but does no extra damage; players can choose to be cut by the small shards of the ice shell or just deal with a high impact ball of water. He can create three orbs and can only throw them twenty feet; beyond that, the ice will melt and the water will fall to the ground.
Oberon felt the faint tug of magic as Oort’s key hovered in front of him. The brief shimmer of energy washed over him, and for a moment he could feel the pulse of strength, a physical readiness that made the world seem that much more in focus.
“Thanks,” he breathed, glancing across the grotto as they moved forward. Constructs lurked ahead, some already engaged in battle with others, their intricate stained glass catching the sporadic flashes of magic that lit the area around them. The familiar warmth of magic in his chest felt comfortable and ready for use. He didn’t need a surge of speed. Strength would be enough.
He kept his eyes on the construct in front of them, noting the gaps in its defenses. The way the older machinery had shifted and moved. Behind him, Oort moved with his usual careful stride, keeping an eye on things in the chaotic battlefield. Oberon trusted him to provide cover… and perhaps a little distraction.
A faint shimmer pulsed around him as he cast his magic, watching as it folded invisibly around the construct.
“Let’s see how well these machines hold up,” he muttered under his breath, lips curling into the faintest smirk. Whether or not Tempesti wanted to let them poke around, Oberon couldn’t help but be as curious as Oort was about the constructs.
Quote:
Eternal Sailor Attack: Spirit of Adventure Like with any good adventure, his targets finds themselves facing a danger they must overcome, and they are hit with a crippling rush of adrenaline, as if forced to face one’s greatest physical fear; jumping from an airplane, or facing a pack of hungry wolves, or being caught in a wave, unable to surface, about to be sucked into the vacuum of space, etc. Like in all dangerous situations, fight-or-flight kicks in, but the attack itself removes the ability to physically react to that response. The physical symptoms may be comparable to that of an anxiety attack for some; shortness of breath, increased heart rate, dizziness. Chills and sweating are experienced, as if having a high fever, and chest pain as though in cardiac arrest. Other symptoms are unique to each individual. There is no outward damage done by the attack, but those that experience it get to "survive" their worst fear, and are left weakened and psychologically drained.
The attack itself builds up to its peak around 45 seconds and can be used on a single opponent within a twenty foot radius. It could be used twice if absolutely necessary, but is physically draining and only used as a last resort.
litian
Guine
Crew
Lonely Explorer
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Guine rolled 1 10-sided dice:
4Total: 4 (1-10)
Guine
Crew
Lonely Explorer
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Posted: Sat Sep 06, 2025 2:04 pm
Character:Reims, Knight of Ganymede Location: H12 > I9 HP: 100 (shielded by Dering) IC Items: Article of Strength and Article of Resilience Target:I9 Action: Attacking the construct with his magic. Damage Done: 10 + 1 + roll Enemy HP: 50 - 15 = 35
The construct’s blade had been coming down. He’d braced for it, felt the inevitability of pain in the split second before impact -- only for it to crash against something solid that wasn’t his shoulder. The strike dissolved into cool mist, into a rippling shield of white figures. Shapes of unicorns, their outlines hazy but there, circling him in a sudden rush.
Reims exhaled sharply, his heart catching in his throat as the realization hit him -- Dering. He turned his head immediately, finding him through the swirl of fog.
“Thank you,” he said, voice quick, almost raw with a sudden rise of emotion before he steadied it again. “Stay behind me, alright? Don’t… don’t push it.”
He knew he shouldn’t fuss, but he couldn’t help it. He quickly made sure the lute was still in Dering’s arms, that he wasn’t hurt, before he forced himself to look away. He couldn’t linger when there were other enemies ready to attack.
The construct he’d struck had been pinned and pried open, its glow dimming as Grieve attempted to claim her prize. He shrugged at her thanks, already backing away as others attacked carelessly. With it being handled, the construct wasn’t worth his attention anymore, anyway.
Nearby, he saw Lisse’s magic surge. Unicorns of a different kind charging into another bee-thing. That one was being handled.
Which meant his next target needed selecting.
The weight of his magic still burned in his arms, pulsing in his weapon, begging for an outlet. He turned then, closing on one of the humanoid constructs still in motion. His focus narrowed on the glint of glass, the rhythm of his breath, the ache of adrenaline that carried him forward.
His sword fell in a vicious arc. Color burst at the impact point, dazzling shards scattering outward before turning on their true mark. Whatever else the battlefield held, Reims only knew he was there to cut the constructs down, and to stand between danger and the others.
Quote:
Knight magic: When Reims channels his magic, the lust for battle courses through him and his strength is increased, allowing him to hit twice as hard as he normally would. Every time his weapon makes contact, there is an extravagant burst of colorful light from his weapon, as if catching and shattering light even without a light source. The colorful light manifests into glass shards, always directed at his target. There are never more than three at a time, and no larger than his palm, that causes the sensation of moderate to severe lacerations. Players can choose to take lasting damage. His magic pool lasts for 45 seconds.
Kyuseisha no Hikari
Lizbot
Orangeish Sherbert
Posted: Sat Sep 06, 2025 2:34 pm
Character:Ephesus, Knight of the Moon Location: K12 > N9 HP: 100 Target: N/A Action: Staying with Amarynthos. Damage Done: N/A Enemy HP: N/A
The warmth of Mary’s words made something swell in Ephesus’s chest. It was enough that his freckles gave off a faint shimmer, the barest glimmer of moonlight flickering across his cheeks.
He clung to the comfort for as long as he dared before Cynthus’s voice cut through the noise around them. Ephesus looked up, startled for a moment, then nodded quickly to let her know he heard. The ramp. Right. They had a destination, and she was already clearing the way. That made things easier. They just had to follow her.
“Coming!” he called back, his voice uneven but determined.
For a split second his hand tightened around the honey dipper. Instinct said to use it, to throw some more magic, anything, at the nearest construct. But there were already others moving towards it. They didn’t need him to add to the chaos. He bit down the urge and kept his weapon close, holding it tight against his chest.
He would save his magic for now.
The best thing he could do was stay with Amarynthos, keep up with Cynthus, and be ready when there wasn’t a crowd already fighting. So he lifted his chin and nodded once more to himself as he let Amarynthos lead the way.
He could be brave enough. Especially if he waited for the right moment.
Quote:
Powered Passive: When Ephesus is feeling hopeful and at peace, his freckles and hair will start to shimmer as if kissed by moonlight. This is subtle and does not offer enough light for Ephesus to see in the dark, but others may be able to see him. Those in close proximity to him while his passive ability is active may feel more at peace, or feel like it is safer for them to relax. If he is stressed or upset, the shimmering stops until he has calmed again.
Did... did some guy just shout something at her? Solaris blinked a few times in confusion, really... not sure what all that was about, over all the other sounds of metal and magics and weapons. But it was also the lowest of her priorities.
She noted where Sessrumnir and Alastor were heading, tossing a quick, "I'll be right back! Don't want to be near others for this!" Because so many people were up close and personal with the constructs, and that just flatly would not work with her strongest magic. Not with how unstable it was, and she was still getting re-accustomed to if she were being honest with herself...
Though really. With how unstable her magic was at this point, nothing that had anyone else near it was a great target for her. Not with the risk of the explosions catching others in the blasts.
So yeah. She hadn't planned on separating from the guys, even if she already had a but you separated! already lined up if Lucien gave her a Disapproval Look or something. Plus. Potential crossfire and such. She was being absolutely responsible here.
She bolted up along the path her previous shot had just followed, noting the construct still coated in the honey from Ephesus' magic... that now had a little buzzy companion somewhat near it. Perfect. That whole catching others in the blasts thing? Perfectly applicable here. Moment she was within the proper range between the two, she focused her magic, the golden spark of energy forming before her before igniting into a rush of golden energy. Heat and pressure ripped out through the space around Solaris, small sparkling collections of the dusk glimmering briefly in the aftermath. Well. She could at least enjoy how pretty the magic still was.
Guine
mention
Kyuseisha no Hikari
mention
Quote:
Echoes of a Catalyst A golden spark appears before Solaris, immediately acting as the catalyst that sets off a large explosion of golden energy that is extremely hot, and extremely fast. This energy rushes out in a radius of ten feet, leaving behind golden 'dust clouds' that even condense into other sparks, akin to stars forming. For anyone caught in the radius of the blast, they are subject to blunt force damage, and the sensation of blistering on exposed skin from the heat. The sensation of blistering will last for up to 45 seconds but players can choose to take lasting damage. Should someone come into contact with one of the smaller sparks, per player choice, it can trigger a much smaller, secondary explosion of energy that will only strike that player's character, which can result in further blunt force and heat damage if the player wishes. Solaris can use this magic only once a day. DSS Magic Mess: Currently, with her magic unstable, this magic hits all caught in the range regardless of faction, however those who are Order-aligned might find they are somewhat shielded from the blast.
Kyuseisha no Hikari rolled 1 10-sided dice:
2Total: 2 (1-10)
Posted: Sat Sep 06, 2025 6:04 pm
Character Name:Eternal Sailor Alastor, Senshi of Despair Location: N12 > N9 HP: 100 Target:O8 (Humanoid Construct 7) Action: Following Sessrumnir and attacking with Super Magic Damage Done: 10 + 2 = 12 Enemy HP:0
What was that Earth Page doing? Not that Alastor was in much of a position to criticize; he might have done something odd if he were out of magic. The fight was still so early–and wasn’t he worried about being in the way?
The Senshi–probably from far beyond the stars, judging by his appearance–followed. Alastor questioned him, too–briefly–but he supposed in the grand scheme of things, it didn’t matter. As long as everyone got out safely. Although, Alastor was desperately aching to borrow the two of them for some sparring–
Cardinal did something, but Alastor wasn’t sure what; he was too focused on the threats to give close analysis. Monch had a good advantage–distance–and her magic made it easy to see what it was doing.
He moved with Sessrumnir, glad for his predictable fighting style. Of course Sessrumnir wouldn’t have risked hurting those in close range of the construct, and neither would Alsator.
There was a small part of him that wondered how strong it was–that wanted to rush up to it with Bacchus and Blarney just to see how well it took a hit, but he stayed by Sessrumnir instead, and thought about how Tempesti wanted to spare them as much damage as possible.
So, resigned to restraint, he flashed Sessrumnir a quick smile–a silent promise that he was not rushing into trouble–and again casted his magic on the target.
Safely, and very glad he didn’t have to worry about accidentally targeting anyone else within close range.
His eyes found Lucien instinctively, especially after that blast from the forehead. Bossy, but effective. Comforting, in a nostalgic way. Lucien might not have remembered barking like that when Alastor was a boy, but he remembered. Wary of how much strength Lucien might have after that blast, he let his eyes linger on the Mauvian for a moment, debating on if he needed to intervene before Lucien pushed himself too much.
He seemed fine, for now. Alastor trusted him.
Trusted Solaris, too–even though he wondered if her magic was still giving her a hard time like his used to. He wanted to make sure she didn’t wind out drained and unconscious, too.
Quote:
Super Sailor Scout Attack: Absence
Alastor speaks the name of his attack and every enemy nearby will feel a complete absence of hope, replaced instead with a strong sensation of despair. The area feels thick with gloom and misery and targets may feel as if there is suddenly an unbeatable obstacle they have no chance to overcome. Targets may feel absolute hopelessness and they may become acutely aware of the hardships and loss in their life. The magic can make someone feel fatigued or physically exhausted and can be disorienting and emotionally draining. The magic lasts for thirty five seconds and has two uses. It affects all enemies within a twelve foot radius of Alastor and the magic will follow him if he moves, but the effects end if the character moves out of radius.
Guine
Sessrumnir, Lucien
lizbot
Monch (proximity)
LP
Cardinal (proximity)
Juliette06
Blarney (proximity)
Honkzilla
Bacchus (proximity)
Kaefaux
Solaris (proximity)
Kyuseisha no Hikari
Crew
Dragonslaying Dragon
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Kyuseisha no Hikari
Crew
Dragonslaying Dragon
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Posted: Sat Sep 06, 2025 6:20 pm
Character Name:Dering, Knight of Lysithea Location: H12 > I9 HP: 100 Target: N/A (Reims) Action: Shielding Reims with magic Damage/Healing/Buff/Debuff Done: Fully Shielded for this round
Dering had breathed a sigh of relief when he saw Lisse, and another when the Knight had tapped his arm. “Be safe,” he insisted to Lisse, who needed the reminder much more than Dering did. He was always careful when it came to taking care of his friends.
Some of them–like Reims–had a bad habit of rushing straight into battle regardless of the danger, so he required quite a bit of focus to keep tabs on everyone.
He gave Lisse one last look, hoping he and his brother would be a steady team. If they didn’t stay close now, he hoped they could catch up soon. But–first, he had to make sure Riker didn’t get hurt.
It felt like there was a split second between when things were fine and then when they weren’t. The construct was too close, lashing out at Reims, and–
Dering might not have been very confident with his magic, but he had come to rely on the unicorns he could summon–the way they circled the field, absorbing damage before it could befall anyone else.
His eyes were focused on the construct more than Reims, only to try and predict if there was going to be another attack. His magic wasn’t unlimited so he needed to be on top of channeling it. He wanted to save every second he didn’t need–just in case things got worse. There wasn’t much more he could do than make shields so he needed to make the best of the magic he had.
“I’m behind you,” he promised Reims; he knew better than to get in front. His shield worked regardless of if he was by Reims or behind him, and he knew that Reims always seemed to breathe easier when he couldn’t see Dering in the line of fire.
Dering didn’t care where he was as long as his friends were safe.
Dering begins to pluck at the strings of his lute and a cool mist begins to spread in a fifteen foot radius around him. Hazy shapes begin to manifest in the mist and quickly takes the form of several ethereal unicorns that begin to trot in a circle near the outskirts of the mist. It can be difficult to make out their forms, but the mist swirls around them and the faster Dering plays, the quicker they move. The unicorns do not attack or stray from their path; they protectively encircle Dering and any allies within his radius. These unicorns can block physical attacks his level or lower by taking the blow instead, but higher level attacks will turn the unicorn into mist. Magical attacks will pass through them, but the mist makes it almost impossible to pinpoint where anyone is inside. Anyone Dering trusts can pass through the circle of unicorns, but everyone else will be blocked by the rushing unicorns. Any contact with them will push someone back unless otherwise plotted; players can choose to take blunt force damage if they like. His magic will move with him, and he can channel his magic for up to 60 seconds.
Undeterred by the collapse of their comrades, the constructs press forward to expel the trespassers.
The westernmost construct HC1 hadn’t yet engaged in combat when Sailor Oberon makes his move. Though there is no visible damage the machine slows slightly, sagging as though some internal effect is draining its energy. Defending itself against this attack, it turns its club on the senshi of adventure.
Something within the systems one construct HC3’s systems register Reims closing in on it and surges forward to engage the black and red clad knight. The stained glass sword connects with the gleaming surface of the construct’s shoulder, sending small but noticeable cracks through the ancient seam connecting it to its bladed arm. Drawing its club-shaped arm back, it swings it downward toward its attacker.
Amarynthos’ icy orbs strike one of the constructs (HC4) in its head, turning it sharply on its neck with a grating screech. Swinging its bladed arm after the knight, it slashes at him as he runs past. Solaris puts an end to any further notions of retaliation it might have harbored when her explosive magic sends it clattering to the ground, beyond the help of the flying construct (BC3) which she also caught in the blast.
The weight of the young page Blarney on the colorful facets of the automaton’s (HC7) back might well have come as a surprise, were it capable of experiencing anything akin to human emotion, as it was, it remains a unique occurrence in its centuries-long history. The stick jammed under its chin was yet another unusual development that it resists with all of the might it can muster. Unable to appreciate the novelty of the situation, it swings its arms backward doing its best to buck its unwelcome passenger before being met by the less than substantial boot of a slightly unsteady senshi (Bacchus) and struck once more by the disorienting magic of the Uktena (Cardinal). Its systems reel as it attempts to reorient itself. These efforts of course, are ultimately in vain, a fact driven home by Sessrumnir’s lightning coursing through the machine’s frame. A barrage of popcorn flies into the fray courtesy of Sailor Mönch. Though individually they would pose no threat, the sheer volume and quantity of butter proves a match for the construct’s coordination as it slips and tumbles to the ground. As it tries to haul itself from its prone position, Lucien’s laser blasts it before Alastor’s magic finishes it off.
The construct ridden by Grieve, (HC2) barely has time to react to the failure of its blade before Kua’kua’s petals whirl into the construct’s open chest, sending shudders through the machine. Though it has no lungs, it is clearly unequipped to address the effects of magical flora on its internal mechanisms as whatever serves as the equivalent of its brain slows and glitches, making any efforts to prevent its own dismemberment less than effective.
Lisse’s unicorns prove admirable foes for the unfortunate bee construct (BC2), preventing it from attending to the damage the others dealt to its nearby counterpart.
Niflhel’s meteor hammer makes solid contact with the construct’s arm bladed arm, forcing it downward with a screech. Ancient machinery crackles as the limb loosens, the sharp edge dragging uselessly against the white stone of the ground before losing its connection entirely and dropping. The violence of the motion does nothing to prevent Grieve’s fingers from finding purchase around its core and wrenching it from its chest, though the removal is a less than smooth process, bringing a small assortment of sparking wires along with the sphere, which cracks slightly and vibrates intensely, almost seeming interested in making an escape from Grieve to meet the other constructs as its former housing tumbles to the ground.
As though drawn by some sudden gravitational pull, the remaining constructs turn their attention and begin moving toward the damaged core which has begun to project a kaleidoscopic splinter of light through the crack in its outer shell. It seems as though it might be dangerous to keep nearby.
Quote:
Characters are welcome to use IC RP items, if you choose to use one please make a note of it in your header!
Newcomers are still able to join during this thread, IC they will have arrived during the previous thread.
Due to IRL nonsense, I will update this thread on 09/09/2025.
Thanks again for participating!
“Guine”
Humanoid Construct 1 retaliating against Oberon for 7 damage, Humanoid Construct 3 retaliating against Reims for 5 damage, acknowledging Sessrumnir and Lucien
“Kyuseisha no Hikari”
Humanoid Construct 4 retaliating against Amarynthos for 10 damage, acknowledging Alastor
“Kaefaux”
Humanoid Construct 4 collapses, Humanoid Construct 4 retaliating against Solaris
”Juliette06”
Humanoid Construct 2 reacting to Kua’kua, Humanoid Construct 7 reacting to Blarney
“Orangeish Sherbert”
Acknowledging Lisse
”LP”
Acknowledging Cardinal’s attack, Niflhel steals the arm. The construct would be offended if it had feelings.
”lizbot”
Relevant to Monch, Grieve dislodges the construct’s core, and the damage to its shell seems to be producing some interesting effects.