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Posted: Fri Oct 29, 2010 8:21 am
@Zin: We should actually discuss your profile in PM's so just send it to me when you get the chance plz
@Little Mintchan:
1)Well first thing, I specifically said in the distinguishing features section you should not put anything like cat ears or wings or any such nonsense, so obviously you need to remove that. You are a human, not a cat.
2)Can you really not say anything else about the abilities of your clan? I think you can come up with at least two more
3)Mint, have you even looked at the shinobi professions section? Spy is not a profession, and you only get one. Shinobi Profession is no longer just an arbitrary thing on the profile, it's a completely new system, and I would like for you to actually use it, thank you
4)your shinobi type info is blank, please fix that
5)Please place your total chakra points in the correct location, and if you have no chakra cost modifiers then please put N/A
6)If you don't have any weapon/taijutsu styles, that's fine, just be sure and fill them out if you do
7)You haven't filled out anything for the equipment section, please do so
@OkamakenTenchi (srry if i misspelled it):
1)Alright well, the first thing I saw was that you got aprroved for your clan by someone without the authority to do so, so I had to go ahead and read it myself. I thought it needed some work, especially considering how powerful that bloodline is. I'm going to write up my full report on your app in a bit, but for now I'm denying your app. I'm sorry for the confusion, Misa really shouldn't have said anything.
2)For Chakra control why do you have the benefit for if you had chosen the chakra control shinobi type, and in fact that level of chakra control is if you had chosen chakra control and no second shinobi type. You either need to change your shinobi types or fix the chakra control section, as of now you have -1 chakra point for all genjutsu as your chakra control bonus
Those were the only things I saw, and I'll get on that bloodline app asap
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Posted: Fri Oct 29, 2010 11:00 am
Kay Aburame ---------------------------------------------------------------- Character Info ---------------------------------------------------------------- Main Info Character Name: Kay Aburame Nicknames: Kay, little bug Title(s): None as of yet Rank: Genin Village:Suangakure Background InfoPhysical Description Age:OVER NINE THOUSAND!!!! ((Fifteen)) Sex:Male Hair Color:Greyish silver Natural Eye Color: grey Body Type:Althletic Distinguishing Features:Grey eyes, on his body are numerous tiny scars where kikaichu have burrowed through. ---------------------------------------------------------------- Bloodline, Clan, or Demon ---------------------------------------------------------------- Main Info Bloodline, Clan, or Demon: Aburame [X] Bloodline/Clan Stage: N/A Abilities of the Bloodline/Clan:The Aburame rely on their kikaichu to perform many stealthy assignments and covert operations. THey are small, and in small groups nearly impossible to see as they have very low chakra and are silent, as well as being very small. THe insects can suck out chakra.
1. Insects siphon out chakra 2. Can relay information to host 3. Stealthy and hard to notice. Companion Info. Companion Type: Bugs Companion Name: Kikaichū insects Bug Evolutions: None Yet. 1. (ex: fire resistance- fire jutsus C rank and lower do not affect the bugs) 2. 3. 4. Transplant Info Bloodline/Clan Transplant: None as of now... Transplant Stage: (current stage of transplant; provide link to achievement of current stage) Abilities of Transplant: (Provide basic info on your transplant) 1. 2. 3. ---------------------------------------------------------------- Shinobi Profession and Shinobi Types ---------------------------------------------------------------- Shinobi Profession *** Shinobi Profession: Weapon Master Profession Base Benefit: Increased number of weapon styles and custom weapons. Learning Information:-1 to learn weapon styles, +2 for nin/gen jutsu +1 for taijutsu Weakness: Weaker Gen/nin jutsu, counted as if one rank lower to a max of E rank.
Rank Benefits
Genin Mighty Rush - The weapon master forces chakra into their legs to move at great speeds, able to close the gap between the weapon master and their opponent in mere seconds to put themselves in the perfect position to attack.
Chuunin (Not yet achieved)
Jounin (Not yet achieved) Shinobi Type(s) Combo user: two jutsu per post, jounin equals three.
Speed ShinobiLike the name says these ninja are faster and more agile then normal ninja, allowing them to more easily avoid attacks, and to close distances equally fast. (Move, dodge, and attack speed is one rank higher, hard for anyone below Jounnin to even track these ninja) ---------------------------------------------------------------- Chakra and Jutsu ---------------------------------------------------------------- Chakra Information Chakra Level: Medium, +3/10 Chakra Point: 31
Chakra Control: None
Elemental Affinities: Fuuton Jutsu Information Ninjutsu Universal • Kawarimi no Jutsu (Substitution) • Henge no Jutsu (Transformation) • • •
First Element: Fuuton Basic
Kaze Bunshin (Wind Clone) Description: Basically your typical clone, formed from wind. It is easily bested by any sort of skill, but this clone is still better than the average bunshin as it is able to attack and be attacked.
Kaze Fuuchuufuyuu (Wind Levitation) Description: Utilising and controlling the wind, the user is able to force the wind beneath an object in order to force it to rise up from the ground. The effectiveness of this jutsu is very much dependant upon the weight of the object in question, so large objects will take longer to lift, while lighter objects can be quickly lifted. Additionally, as the jutsu works by forcing wind beneath the targeted object, the higher the object gets, the harder it is to raise it any higher. The users control affects the speed at which they may raise an object, so while a person with only 5 control would be slow to raise a rock the size of a persons head, someone with a control of 40 could lift enormous boulders without showing significant sign of slowing. Only inanimate objects can be levitated.
Yadama Furooseigyo (Projectile Control Skill) Description: A basic skill for those learning to master the art of wind control. With the ability to control air currents the user can utilize them to their advantage when throwing projectiles such as kunai or shuriken, using the wind to aid the speed and trajectory of their weapon. Someone with a 5 in control would only be able to give it a slight boost in power, while someone with a control of 40 could make them fly twice as fast.
Hanpatsu Kaze no Jutsu (Retrieving Wind Technique) Description: Creating a small gust of wind, the user utilizes it to push towards them instead of away, specifically to push nearby objects towards them. Those with a 5 or so in Power will only be able to push small objects about the size of a kunai or shuriken towards them, while someone with a 40 in Power can push large animals and even people.
Boufuu Kyouzuu no Jutsu (Gale Surge) Description: A defensive jutsu at best. The user distils the air around him or her with his or her chakra and at the exact moment of attack releases a large burst of air. The blast of wind goes out three feet and knocks a victim back at least five feet and can stop projectiles. It is a defensive move that is usually used when the user is caught off guard. The wind can only be released in one direction however, and a cool down period of three posts is required before it can be used again.
Kaze Bakuhatsu (Wind Explosion) Requirements: Kaze Bunshin Description: Wind is gathered with chakra into a swirling ball that is hurled towards the opponent. The blast explodes on impact, causing cuts on the target's body if a direct hit. The actual force of the explosion of the Kaze Bakuhatsu feels as if a Gouken Stage 2 Punch is hitting you. A cool down period of two posts is required before this jutsu can be used again.
Yadama Henshin Bakuha (Projectile Deflection Blast) Description: Building up a great amount of air in their chest, the user distils chakra to expel a great gust of wind directly from their mouth. The wind is not strong enough to push back something as solid as a human body but can deflect light projectiles such as kunai and shuriken.
Okuridashi Kaze (Propelling Winds) Description: Loosing a short blast of air from their hands, the user is able to propel themselves in the opposite direction with considerable force. This jutsu is ideally suited to Wind ninjutsu specialists, who often tend to favour avoidance of attacks rather than powerful defences, and can be used to either move very quickly to the side, or even propel themselves quite high into the air.
Kamaitachi no Jutsu (Slashing Wind Skill) Requirement: Weapon, like a fan Description: The user uses chakra and a weapon usually to create large bursts of wind at an extent. In reality it is not an actual burst of wind but a tornado that came from the user. The wind slashes objects; at most it can slice thicki tree branches. Like a real tornado, the wind expands as it goes farther and hits larger targets. The wind disappears after being shot for twenty feet and at most it widens to fifteen feet. If this hits you will be severely cut and you'll find out it's rather hidden ability;locking an enemy in place within the tornado and slashing at their body dozens of times until they are dumped on the ground. As well as this most genin offensive elemental jutsu are dispelled when they are hit by this jutsu.
Fuuton: Shinkuutai Naihatsu (Wind Element: Air Pocket Bursts) Description: Focusing on the air around them, the user is capable of causing parts of the wind to “burst” suddenly, causing anything nearby to be knocked aside. The burst does not do any damage however, and its primary purpose is to interrupt and leave the enemy open for further attacks. However the bursts can only be created within a twenty metre radius of the user and only at spots they are able to see.
Bouseki Tate no Kaze (Spinning Shield of Winds) Description: Focusing on an area in front of them about 5 feet wide and across, the user dispels chakra to cause the wind to spin rapidly in a circular motion, creating something akin to a shield. Instead of deflecting attacks however the shield will reflect whatever was thrown at them back towards the enemy at the same speed it was fired at.The degree of reflection depends on the user’s control stat; a 5 would only reflect small projectiles and stage one ninjutsu, while a 40 could repel fairly large thrown weapons and level 4 ninjutsu techniques.
Kaze no Yoroi (Armor of Wind) Description: The user utilizes his chakra and the wind around him to create a whirlwind around himself. The wind forms a circle around the user, five feet in radius, so ten feet in diameter. The wind picks up debris and acts as armour for the user. The wind armour lasts for five posts. Debris on the ground strengthens the armour and projectiles thrown towards the wind also become part of the armour. A taijutsu user is useless against the armour. A genin who gets caught in the wind will become part of the armour, Chuunin will be knocked back five feet, and a Jounin will be knocked back two feet. An elemental jutsu is useless against the armour, but if one is used against the armour it weakens it greatly. Two posts after an elemental jutsu is used against the Kaze no Yoroi the armour is dispelled.
Genjutsu Universal • Bunshin no Jutsu • • • •
First Element: (Name of Element) • • • • • Bloodline/Clan Jutsus Ninjutsu • • • • •
Genjutsus • • • • • Taijutus • • • • • ---------------------------------------------------------------- Summoning Information ---------------------------------------------------------------- Summoning Type: (what type of animals do you summon, dog, snake, toad, etc.) Summons Known: (don't worry about filling this out just yet) ---------------------------------------------------------------- Taijutsu/Weapon Styles ---------------------------------------------------------------- Infinite one sword style:Bukijutsu that allows for the wielding of numerous weapons at once, derived from hand to hand and sword fighters from different nations in an attempt to bring peace. Yatta yatta... current stage:two [X]
Maneuvers Can Wield a sword with some Proficiency Abilities None Infinitely Flawless styleThis style was derived to work with the elements, and is said to be of the strongest in Suna. Current Stage 2 [X]AbilitiesStage One The pupil is just now beginning his training under the style. He should know how to manipulate different elements around his blade to make more lethal and deadly in battle. This stage requires a good amount of Elemental Chakra Control. Special Techniques Kensho [ Comet Thrust ] - A simple technique that thrust the blade with powerful force enough to knock the foe off balance. Rank - D Shajiku no Ame [ Torrential Rain ] - A more powerful version of Kensho that applies the Fuuton Element [ Technically Wind around you ] giving you more velocity as you charge toward your opponent swinging with a more powerful thrust. Rank - D Stage Two The pupil now can attain a great level of elemental control both externally and internally. Regular Technqiues are Genin Level and Special Technqiues are Beginner Chuunin Level Special Techniques Reinkazu [ Stun Shock Wave ] - A dependable technique that when up against a strong opponent the user does not swing to kill but to stun by colliding with the opponents blade sending vibrations threw his blade with your own Chakra to stun the foe for a few seconds. Rank - D Henjiboshi [ Endless Fate ] - The user holds his sword behind him and gathers Chakra in both his hands and feet then releases it all at once giving him a great up rise in speed and hand quickness as the user vanishes and appears behind you he has already done exactly twelve slashes that could not been seen by the normal eye and each slash is hitting a vital organ or tendon which will result in sudden shock or paralysis. ---------------------------------------------------------------- Equipment ---------------------------------------------------------------- Weapons Type of Weapon: Name of Weapon:HIdden Blades. Bone Nodachi Base Range:Nine inches for the hidden blades, nodachi length for the Bone Nodachi Shinobi Tools Kunai: 10 Shuriken: 25 Makibishi: 25 light bomb: 10 smoke bomb: 25 steel wire:50 ft. ((Wrapped around his waist Apparel Head-Band Style: Now he follows in the footsteps of his brother, his village symobl embroidered on his gauntlets, as well as having them on the space between his goggles. Head-Band Location: see above Head-Band Color: black Flak-Jacket style: REfuses to wear one. Flak-Jacket color:None
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Posted: Fri Oct 29, 2010 11:32 am
@Little Mintchan:
1)Well first thing, I specifically said in the distinguishing features section you should not put anything like cat ears or wings or any such nonsense, so obviously you need to remove that. You are a human, not a cat. They are fake ears, she has had them with her since i first made her in the beginning of the guild
2)Can you really not say anything else about the abilities of your clan? I think you can come up with at least two more I was gonna look at that but forgot
3)Mint, have you even looked at the shinobi professions section? Spy is not a profession, and you only get one. Shinobi Profession is no longer just an arbitrary thing on the profile, it's a completely new system, and I would like for you to actually use it, thank you nope not yet, told you I was busy and forgot
4)your shinobi type info is blank, please fix that -points above-
5)Please place your total chakra points in the correct location, and if you have no chakra cost modifiers then please put N/A -points above-
6)If you don't have any weapon/taijutsu styles, that's fine, just be sure and fill them out if you do I'm not a taijustu person so I left it blank for future use incase and no I don't have any weapons YET I have to modifity the ones I want for this guild so they can have weapon styles.
7)You haven't filled out anything for the equipment section, please do so I didn't? Whoops sorry!
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Posted: Fri Oct 29, 2010 12:05 pm
Luo Ushio
---------------------------------------------------------------- Character Info ----------------------------------------------------------------
Main Info
Character Name:Luo Ushio Nicknames: Hito Wanizame- Man Shark (Given by shark boss summon) Title(s): Pride of the Mist, Sage of Suiton, Mizukage. Rank: Kage Village: Kirigakure (Mist)
Background Info
Physical Description
Age: 20 Sex: Male Hair Color: Black Natural Eye Color: Midnight Blue Body Type: Slim and Athletic Distinguishing Features: Luo carries the Ushio Clan chakra burn at the base of his neck just above and in between his shoulder blades.
---------------------------------------------------------------- Bloodline, Clan, or Demon ----------------------------------------------------------------
Main Info
Bloodline, Clan, or Demon: Ushio Clan Bloodline/Clan Stage: Head of Clan Abilities of the Bloodline/Clan:
1. Able to perform ninjutsu and genjutsu without hand seals. 2. Higher Level of perception (Although their eyes cannot follow, their minds can. Meaning they can often counter or block before they even realize it) 3. High chakra levels, and great chakra control.
Transplant Info
Bloodline/Clan Transplant: (name of the bloodline/clan transplanted; provide link to transplanting post) Transplant Stage: (current stage of transplant; provide link to achievement of current stage) Abilities of Transplant: (Provide basic info on your transplant) 1. 2. 3.
---------------------------------------------------------------- Shinobi Profession and Shinobi Types ----------------------------------------------------------------
Shinobi Profession
Shinobi Profession: Weapon Master Profession Base Benefit: Increased number of weapon styles, and increased number of custom weapons. Learning Information: Weakness: Weaker Genjutsu
Rank Benefits
Genin Mighty Rush: (The weapon master forces chakra into their legs to move at great speeds, able to close the gap between the weapon master and their opponent in mere seconds to put themselves in the perfect position to attack.
Chuunin Flurry of Steel: The weapon master can strike with such speed that they can perform two different weapon techniques in the same post. In addition at a C rank chakra cost the weapon master can jump at the opponent and spin their body incredibly fast, either using the technique defensively, by deflecting attacks away from their body, reducing the damage of techniques by 2 ranks(can nullify genin or lower techniques completely. Or it can be used offensively, moving the blades in front of you to strike furiously at your opponent, striking as many as 20 times in rapid succession
Jounin Redirect Elements: Can redirect any elemental ninjutsu used against the weapon master, as long as the weapon master can use that element and is equal rank to the jutsu being used against them. [costs the base cost of the redirected jutsu to re-direct it, chakra point bonuses apply for the weapon master (ie chakra control reduces the cost of re-directing the jutsu)] {has a 3 post cool-down}
Shinobi Type(s)
Speed Shinobi: Like the name says these ninja are faster and more agile then normal ninja, allowing them to more easily avoid attacks, and to close distances equally fast. (Move, dodge, and attack speed is one rank higher, hard for anyone below Jounnin to even track these ninja)
Chakra Control: This Shinobi is a master of Chakra Control, allowing them to more easily learn to mold their chakra to perform jutsus, as well as allowing them to use their chakra more effeciently when using jutsus. At higher ranks they even learn to mold chakra without the use of hand-seals. (-2 posts for training, reduced chakra costs (see Chakra System), can perform jutsus that are two or more ranks below you without hand-seals.)
---------------------------------------------------------------- Chakra and Jutsu ----------------------------------------------------------------
Chakra Information
Chakra Level: High
Chakra Point: 180
Chakra Control: -1 Chakra cost for all genin techniques, -2 for chunnin and jounin, and -2 posts for training.
Elemental Affinities: Suiton, Katon, Fuuton.
Jutsu Information
Ninjutsu
Universal • Kawarimi no Jutsu (Substitution) • Henge no Jutsu (Transformation) •Haridoku [Poison Needles] •Harisuzu [Bell Needles] •Haritsuba [Spitting Needles] Bokiton (Weapon Releases) Kai (Release)
First Element: Suiton •Mizu Kagami no Jutsu (Water Mirror Technique) Uo Tsuba (Fish Spit) Mizu Bunshin no Jutsu (Water Clone Technique) Mizu Soujuu (Water Manipulation)- Mastered Mizu Peretto (Water Pellet) Mizutamari no Jutsu (Water Puddle Technique) Suiton: Mizu Shuriken no Jutsu (Water Release: Water Shuriken Technique) Isonagi no Jutsu (Beach Crab) Mizu Tate no Jutsu (Water Shield Technique) Mizu no Yaiba (Water Sword) Mizutamari Yusuo no Jutsu (Water Puddle Transportation) Mizukaisou Bunshin no Jutsu (Water Reflection Clone Technique) Mizu no Yoroi (Water Armor) Suiton: Fuuma Mizu Shuriken (Water Release: Evil Windmill Water Shuriken) Deido Tama (Mud Ball) Kirigakure: Shunshin no Jutsu (Hidden Mist: Instantaneous Body Skill) Suikusari no Jutsu (Water Chains Technique) Suimenka no Kisoku ( Breathing underwater Technique) Kirigakure no Jutsu (Hidden Mist Technique) Suiton: Suihou no Jutsu (Water Release: Water Cannon Technique) Suiton: Mizu Ryuu no Jutsu (Water Release: Water Dragon Technique) Kiri Shikaku no Jutsu (Mist Vision Technique) Doiru Suiyari no Jutsu (Drilling Water Spears) Suiton: Suise no Jutsu (Water Release: Water Torrent Technique) Mizuhada Bunshin No Jutsu (Water Body Clone Technique) Suijouki no Jutsu (Steam Technique) Suirou no Jutsu (Water Prison Technique) Suiton: Suikoudan no Jutsu (Water Release: Water Shark Blast Technique) Gekiryuu Chikara (Raging River Force) Suiton: Suijinheki (Water Release: Water Barrier) Suiton: Daibakufu no Jutsu (Water Release: Great Waterfall Technique) Suiton: Suishouha (Water Release: Rising Blast) Suiton: Suiryuudan no Jutsu (Water Release: Water Dragon Blast Technique) Tsunami no Jutsu (Tsunami Technique) Suiton: Shindo Futan (Water Release: Depth Charge)
Katon: Ichi (Fire Release: One) Katon: Tanebi no Jutsu (Fire Release: Cinder Technique) Katon Housenka no Jutsu (Fire Release: Mythical Fire Flower Technique) Katon: Hi Shinten no Jutsu (Fire Release: Flame Spread Technique) Katon Ryuuka no Jutsu (Fire Release: Dragon Fire Technique) Katon: Kyuuka no Jutsu (Fire Release: Flame Sphere Technique) Katon: Shouidan no Jutsu (Fire Release: Incendiary Technique) Katon: Kita no Jutsu (Fire Release: Aerial Explosion Technique) Katon Goukakyuu no Jutsu (Fire Release: Powerful Fireball Technique) Katon: Nenshou Tosshin (Fire Release: Burning Rush) Katon: Taika no Jutsu (Fire Release: Fireproof Technique) Katon: Myaku Hitofuki no Jutsu (Fire Release: Pulse Blast Technique) Katon: Go (Fire Release: Five) Katon: Hibashira no Jutsu (Fire Release: Blazing Column Technique) Katon: Kudakasei no Jutsu (Fire Release: Shatterforce Technique) Kaseiken (Flame Fist) Katon: Karyuu Endan (Fire Release: Fire Dragon Blast) Katon: Gouka Hataka no Jutsu (Fire Release: Hellfire Clap) Katon: Ketatamashi Makai (Fire Release: Piercing Hellstrike) Moushou Kaseiken (Fierce Flame Fist) Katon: Shinhidora no Jutsu (Fire Release: True Hydra Technique) Katon: Daikonran (Fire Release: Pandemonium)
Fuuton: Yadama Furooseigyo (Projectile Control Skill) Hanpatsu Kaze no Jutsu (Retrieving Wind Technique) Bouseki Tate no Kaze (Spinning Shield of Winds) Daikamaitachi no Jutsu (Grand Slashing Wind Skill) Fuuton: Tei Hakusha (Wind Release: Air Riding) Hikui Tenkuu Assaku no Jutsu (Low Air Pressure Technique) Kaze Gyorai no Jutsu (Wind Torpedo) Mugensajin Daitopa (Great Infinite Sandblast Breakthrough) Kuchiyose: Kirikiri no Mai (Summoning: Execution Whirl) Genjutsu
Universal • Bunshin no Jutsu • • • •
First Element: (Name of Element) • • • • •
Bloodline/Clan Jutsus
Ninjutsu Tsunami Tama no-jutsu (Tsunami Sphere Jutsu) Mizu Mira-tsukekae no-jutsu (Water mirror replacement jutsu) Mizu Hebi-Kengotsu (Water snake fist jutsu) Touketsu-Tacchi (Frozen Touch jutsu) Mizu-Seishi (Water Control Jutsu)
Genjutsus • • • • •
Taijutus •Ushio Style:Oshi-Ten Dageki • • • •
---------------------------------------------------------------- Summoning Information ----------------------------------------------------------------
Summoning Type: Sharks
Summons Known:
---------------------------------------------------------------- Taijutsu/Weapon Styles ----------------------------------------------------------------
Hidden Mist Standard Sword Style: current stage: Eighth Stage
Maneuvers & Abilities: Hidden Mist Standard Sword Style
Infinite One Sword Style: Current stage: Eighth Stage
Maneuvers & Abilities: Infinite One Sword Style
---------------------------------------------------------------- Equipment ----------------------------------------------------------------
Weapons
Type of Weapons: Swords Name of Weapons: Seigyoku Tosaka (Sapphire Crest) and Senbon Sakura
Shinobi Tools
Kunai:8 Senbon: 40 (20 poison tipped, 20 non-poison tipped) Shuriken:4 Makibishi:2 light bomb:0 smoke bomb:0 steel wire: 200 ft. (A spool basically)
Apparel
Head-Band Style: Normal Head-Band Location: Forhead Head-Band Color: Navy Blue Flak-Jacket style: Tight sleeveless tunic Flak-Jacket color: Midnight Blue
Former Profile
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Posted: Fri Oct 29, 2010 12:17 pm
{{Please make all corrections within the current profile posted to avoid an over-cluttering/confusion of profiles. I will be constantly updating THIS post with people as I get to them through the day.}}
{{When you have made your edits, please post a whispered comment letting me know the edits have been made and PM me so I know to come back and look at it.}}
Tai - Taiji's Profile
- Background info, extraneous "" at the end. - Sharingan Clan Abilities - Could be expounded to explain what else the eyes do. As in how they help you see whats coming, essentially allowing you to dodge more easily. Also the 'Sees Chakra Colors' would be confusing to most... what do you mean by this? - If you don't have a companion, you can remove that section, unless you plan to get one. Certainly however, you can remove the Aburame bug evolution section. - Please define what you Shinobi profession's BASE BENEFIT actually does for you. - Chakra Level should look like this: Medium, +3/10 - Not sure why, but there is a lot of unnecessary spacing between lines in the chakra Information section. - I'm not sure it's legal for you to have so many elements of control. - Do you really carry no other weapons besides the projectiles?
Cain - Shaoran's Profile
- Background info, extraneous "[/url" tag in the beginning. - Please expound on your Bloodline ablities/weaknesses - If you don't have a companion, you can remove that section, unless you plan to get one. Certainly however, you can remove the Aburame bug evolution section. - Shinobi Profession Rank Bonuses - You can only choose 1 out of the two bonuses mentioned. You are taking BOTh for every rank. Please erase one per rank. - You only have one shinobi type listed (you can have two) - Your Chakra Level = Medium, +3/10 - Total Chakra Points are not filled in... (Yours should be 109) - Chakra Control Bonuses is not filled out. (if you have none, put 'N/A') - Your formatting is off in many places. I suggest you fix it. - Please Link your custom weapon, as well as describing it's abilities and noting it's location on your person. - Please link your Taijutsu / Weaponstyles in the appropriate sections.
Demon Days - Ken's Profile
- If you don't have a companion, you can remove that section, unless you plan to get one. Certainly however, you can remove the Aburame bug evolution section. - Your Total Chakra Points = 31 - Jutsu List: You left the )First Elelment: (Name of Element) Blank, when it should be Raiton: (Lightning) - You also duplicated already known jutsu in the list (Kawarimi an henge) both of which are Universal jutsu, not Raiotn jutsu. - Could you please link your Taijutsu, give a description of it? You need to mention what Stage of the Taijutsu you are at as well.
Shayera - Sayuri's Profile
- No picture? - Background Info/Physical Description have some formatting tags off. Might consider editing them. - Shinobi Types - Format tagging is off. - Your Total chakra = 31 pts. - As a summoning specialist, you should be able to Summon as a genin. Any reason you haven't formed a Contract yet? - Seems strange that a Hyuuga would not practice the usual art of Jyuuken, especially since they are a Taijutsu specialist. is this by design? - If your broadsword is a Custom weapon, you need to provide a Link to it with proper description and the location of where it is kept on your person.
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Posted: Fri Oct 29, 2010 3:27 pm
Cobra_X Demon Days - Ken's Profile - If you don't have a companion, you can remove that section, unless you plan to get one. Certainly however, you can remove the Aburame bug evolution section. - Your Total Chakra Points = 31 - Jutsu List: You left the )First Elelment: (Name of Element) Blank, when it should be Raiton: (Lightning) - You also duplicated already known jutsu in the list (Kawarimi an henge) both of which are Universal jutsu, not Raiotn jutsu. - Could you please link your Taijutsu, give a description of it? You need to mention what Stage of the Taijutsu you are at as well. 1. roger, Roger. 2. It's been 32 since I got Genin way back when. 25 for Genin, plus 7.5 additional chakara points from the medium chakara reserves, dropping the .5, makes 32. 3. My mistake. 4. As above. 5. roger, Roger. Edit: I'll link to the taijutsu, but there's no actual stages as it were.
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Hinote Tosatsu Vice Captain
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Posted: Fri Oct 29, 2010 3:30 pm
DemonDays2 Cobra_X Demon Days - Ken's Profile - If you don't have a companion, you can remove that section, unless you plan to get one. Certainly however, you can remove the Aburame bug evolution section. - Your Total Chakra Points = 31 - Jutsu List: You left the )First Elelment: (Name of Element) Blank, when it should be Raiton: (Lightning) - You also duplicated already known jutsu in the list (Kawarimi an henge) both of which are Universal jutsu, not Raiotn jutsu. - Could you please link your Taijutsu, give a description of it? You need to mention what Stage of the Taijutsu you are at as well. 1. roger, Roger. 2. It's been 32 since I got Genin way back when. 25 for Genin, plus 7.5 additional chakara points from the medium chakara reserves, dropping the .5, makes 32. 3. My mistake. 4. As above. 5. roger, Roger. 3. Cobra created the chakra system Days, you'd do well to just listen to him. ~ And I made the edit to mine Cobra.
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Posted: Fri Oct 29, 2010 3:33 pm
Hinote Tosatsu DemonDays2 Cobra_X Demon Days - Ken's Profile - If you don't have a companion, you can remove that section, unless you plan to get one. Certainly however, you can remove the Aburame bug evolution section. - Your Total Chakra Points = 31 - Jutsu List: You left the )First Elelment: (Name of Element) Blank, when it should be Raiton: (Lightning) - You also duplicated already known jutsu in the list (Kawarimi an henge) both of which are Universal jutsu, not Raiotn jutsu. - Could you please link your Taijutsu, give a description of it? You need to mention what Stage of the Taijutsu you are at as well. 1. roger, Roger. 2. It's been 32 since I got Genin way back when. 25 for Genin, plus 7.5 additional chakara points from the medium chakara reserves, dropping the .5, makes 32. 3. My mistake. 4. As above. 5. roger, Roger. 3. Cobra created the chakra system Days, you'd do well to just listen to him. ~ And I made the edit to mine Cobra. You can do the math yourself. 25 standard chakara points. Medium gives +3 max/10 total 3/10 = 0.3 25 x 0.3 = 7.5 25 + 7.5 = 32.5 I know he created the chakara system, I simply believe he did an error in his math. It's possible I did as well, but if I did, nobody's pointed it out for a while. Edit: Fixed the other issues to the profile, I believe it's all in order.
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Hinote Tosatsu Vice Captain
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Posted: Fri Oct 29, 2010 3:36 pm
DemonDays2 Hinote Tosatsu DemonDays2 Cobra_X Demon Days - Ken's Profile - If you don't have a companion, you can remove that section, unless you plan to get one. Certainly however, you can remove the Aburame bug evolution section. - Your Total Chakra Points = 31 - Jutsu List: You left the )First Elelment: (Name of Element) Blank, when it should be Raiton: (Lightning) - You also duplicated already known jutsu in the list (Kawarimi an henge) both of which are Universal jutsu, not Raiotn jutsu. - Could you please link your Taijutsu, give a description of it? You need to mention what Stage of the Taijutsu you are at as well. 1. roger, Roger. 2. It's been 32 since I got Genin way back when. 25 for Genin, plus 7.5 additional chakara points from the medium chakara reserves, dropping the .5, makes 32. 3. My mistake. 4. As above. 5. roger, Roger. 3. Cobra created the chakra system Days, you'd do well to just listen to him. ~ And I made the edit to mine Cobra. You can do the math yourself. 25 standard chakara points. Medium gives +3 max/10 total 3/10 = 0.3 25 x 0.3 = 7.5 25 + 7.5 = 32.5 I know he created the chakara system, I simply believe he did an error in his math. It's possible I did as well, but if I did, nobody's pointed it out for a while. The proper math is 3 per 10. 25 gives you an extra six points, because the five is not counted. So, 31. Just look at the Iwa training grounds if you need to see it in greater detail.
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Posted: Fri Oct 29, 2010 3:39 pm
Hinote Tosatsu DemonDays2 Hinote Tosatsu DemonDays2 Cobra_X Demon Days - Ken's Profile - If you don't have a companion, you can remove that section, unless you plan to get one. Certainly however, you can remove the Aburame bug evolution section. - Your Total Chakra Points = 31 - Jutsu List: You left the )First Elelment: (Name of Element) Blank, when it should be Raiton: (Lightning) - You also duplicated already known jutsu in the list (Kawarimi an henge) both of which are Universal jutsu, not Raiotn jutsu. - Could you please link your Taijutsu, give a description of it? You need to mention what Stage of the Taijutsu you are at as well. 1. roger, Roger. 2. It's been 32 since I got Genin way back when. 25 for Genin, plus 7.5 additional chakara points from the medium chakara reserves, dropping the .5, makes 32. 3. My mistake. 4. As above. 5. roger, Roger. 3. Cobra created the chakra system Days, you'd do well to just listen to him. ~ And I made the edit to mine Cobra. You can do the math yourself. 25 standard chakara points. Medium gives +3 max/10 total 3/10 = 0.3 25 x 0.3 = 7.5 25 + 7.5 = 32.5 I know he created the chakara system, I simply believe he did an error in his math. It's possible I did as well, but if I did, nobody's pointed it out for a while. The proper math is 3 per 10. 25 gives you an extra six points, because the five is not counted. So, 31. Just look at the Iwa training grounds if you need to see it in greater detail. If the .5 isn't counted, wouldn't that make it 7? The logic I'm basing what I'm saying is the example given in the chakara system: A Chuunin with Medium chakara gets 52. 40 standard, plus the +3/10 thing. So that's 3/10 = 0.3, 40 x 0.3 = 12, 40 + 12 = 52. I don't think I'm doing anything wrong in the math...we (not me and you, me and some other people) went over this a long time back in the Kumo field when I typo'ed how much chakara I had after misunderstanding the system. I was told it was supposed to be 32, and it's been that way for...hmm, almost since I started here (I got Genin quite early on).Edit: Never mind. There's a reason I got a 60 in math.
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Posted: Fri Oct 29, 2010 3:46 pm
Jade Uchiha
---------------------------------------------------------------- Character Info ----------------------------------------------------------------
Main Info
Character Name: Jade Uchiha Nicknames: Jade Shihoin Title(s): The Goddess of Flash Rank: Kazekage Village: Sunagakure
Background Info
Physical Description
Age: 31 Sex: Female Hair Color: White Natural Eye Color: Golden Body Type: Curvy/Athletic Distinguishing Features: ANBU Tattoo
---------------------------------------------------------------- Bloodline, Clan, or Demon ----------------------------------------------------------------
Main Info
Bloodline: Uchiha Bloodline/Clan Stage: 3 Abilities of the Bloodline/Clan:
1.Can now read most movements that they see 2.Has a higher clarity of vision 3.Can negate genjutsu that is equal to their rank or lower (up to A rank)
---------------------------------------------------------------- Shinobi Profession and Shinobi Types ----------------------------------------------------------------
Shinobi Profession
Shinobi Profession: Teaching Master Profession Base Benefit: Teaching Masters give students a -2 post teaching bonus when teaching techniques that the teacher reads from a scroll, and a -3 post teaching bonus when teaching techniques that the teacher knows. (This bonus stacks with the training ground bonus) Learning Information: Teaching Masters receive a -1 learning post bonus when learning anything Weakness: Teaching masters have no real drawbacks
Rank Benefits
Genin Improved Chakra Control:-1 chakra point cost for all jutsus, this bonus stacks with any other chakra control bonuses
Scroll Teacher: (The Teaching Master can teach any technique they have a scroll to, even if they cannot learn the technique them self. In addition if they have the Scroll learner benefit, then their students receive a -1 post learning bonus when being taught a jutsu from a scroll.)
Chuunin 1) Observant Learner: If the Teaching Master witnesses a jutsus being performed by a teacher they receive a -1 post learning bonus [this bonus stacks with the teaching master's highest learning/teaching bonus]; in addition after a battle or spar that the teaching master witnessed, they can choose one jutsu they saw an opponent perform and learn it even if they have no scroll or teacher [the teaching master receives no learning bonuses when attempting to learn the observed technique, all normal rules for learning the jutsu apply [meaning you still can't learn an element you don't have], the teaching master doesn't necessarily have to be a part of the fight, they could simply be an observer
Jounin 2) Hand-Seal Mastery: [Must have the Observant Learner benefit] (The Teaching Master can recognize a jutsu based completely on the hand-seals used to perform the jutsu, so long as they have seen the technique before. In addition if the Teaching Master does not know the technique, then they can attempt to learn the technique based entirely on the hand-seals. The Teaching Master rolls a 6 sided die, if the result is a 1 or 5 then the Teaching Master immediately learns the technique.
If the Teaching Master already knows the technique, then they can attempt to counter the jutsu by performing the hand-seals in reverse and using an amount of chakra equal to the base cost of the jutsu being nullified (the chakra point reduction granted by the improved chakra control benefit applies to the counter, but no other chakra control benefits do). At double the chakra cost of the jutsu being countered, the Teaching Master can counter the jutsu without hand-seals. Only one S-rank technique can be countered in this manner until the Teaching Master rests.) [5 post cooldown]
Shinobi Type(s)
Tactical Ninja: These are the Shinobi most often to be picked as leaders of shinobi teams, able to come up with strategies and adapt to battlefield conditions quickly and efficiently. Being highly intelligent, learning jutsu comes quite easily to these shinobi, allowing them to acquire a vast array of jutsus for any situation. (-3 posts for learning jutsu, reaction speed is one rank higher)
Speed Ninja: Like the name says these ninja are faster and more agile then normal ninja, allowing them to more easily avoid attacks, and to close distances equally fast. (Move, dodge, and attack speed is one rank higher, hard for anyone below Jounnin to even track these ninja)
---------------------------------------------------------------- Chakra and Jutsu ----------------------------------------------------------------
Chakra Information
Chakra Level: High +5/10 Chakra Point: 180
Chakra Control: -1 Point to All Katon Techniques -1 Point off all Techniques [Stack-able]
Elemental Affinities: Lightning, Earth, Fire
Jutsu Information
Ninjutsu
Universal Substitution Transformation Art of Walking on Air Rasengan Secret Shinobi Cards Water-walking Tree Walking
Lightning: Lightning Clone Electricity Resistance Current Transfer Skill Lightning Bolt Technique Lightning Transformation Technique Lightning Magnet Static Force Electron Technique Lightning Blade Technique Electric Overdose Technique Lightning Blast Technique Control Loss Technique Lightning Release: Lightning Instantaneous Twitching Limb Electric Needle Spread Lightning Beam Technique Electric Detonation Lightning Release: Jolt Clamp Electric Skin Technique Electric Snake Technique Rising Storm Technique Pure Lightning Kunai Chain Lightning Technique Electric Gyroscope Call of Lightning Sphere Shield Technique Electric Fog Technique Rewire Technique Lightning Release: Spinning Lightning Shot Lightning Rage Technique Lightning Sage Technique Hands of Torture Heaven's Judgment The Descent of Shina Raiden's Fury Sigh of the Yellow Dragon Shina's Touch Lightning Dragon Lightning Hound Lightning Element Skin Chidori Chidori Nagashi
Fire: Fire Release: One Fire Release: Shuriken Technique Fire Release: Cinder Technique
Fire Release: Two Flame Resistance Mythical Fire Flower Flame Spread Technique Ember Clone
Fire Release: Three Dragonfire Technique Flame Sphere Technique Incendiary Technique Bed of Fire Technique Aerial Explosion Technique Fire Release: Four Fireproof Technique Fire Longsword Technique {Copied} Fire Release: Burning Rush
Burning Clone Flame Sphere Technique {Copied} Fire Lily Technique Hellfire Clap {Copied} Piercing Hellstrike True Hydra Technique Pandemonium
Earth: Earth Clone Dust Clone Inner Decapitation Earth Tremor Sense Mud Weights Volcanic Earth Clone Skill Explosive Stone Body Replacement Earth Dragon Blast Rock Clone Lava Swimmer Lava Tsunami Lava Dragon Explosion Stone Shell Lava Forest
Genjutsu Bunshin no Jutsu Demonic Illusion: False Surrounding Techniques Rock Torture Technique World of the Dead Fissure Technique Dust Covered Sky Inflict Emotion Technique Urine Technique
Bloodline/Clan Jutsus
Ninjutsu Shadow Clone Explosion Great Fireball Technique Mythical Fire Phoenix Technique Dragon Fire Technique Sharingan Triple Windmill Blade
---------------------------------------------------------------- Summoning Information ----------------------------------------------------------------
Summoning Type: Mythical Creatures
Summons Known: Imp Harpy Minotaur Chimera Manticore Hydra
---------------------------------------------------------------- Taijutsu/Weapon Styles ----------------------------------------------------------------
Shunkō {Flash Cry} Using chakra, the user can augment their attacks, and even increase their speed. Current stage:Master
Maneuvers •Minor Shunkō •Fall Break •Wall Climb
•Hand Shunkō •Foot Shunkō •Shunkō Slide
•Double Hand Shunkō •Double Foot Shunkō •Double Jump
•Shunkō Arms •Shunkō Legs •Flash Step
•Shunkō Blasts •Flash Steps II
•Shunkō Cannon •Minor Shunkō •Fall Break •Wall Climb
•Hand Shunkō •Foot Shunkō •Shunkō Slide
•Double Hand Shunkō •Double Foot Shunkō •Double Jump
•Shunkō Arms •Shunkō Legs •Flash Step
•Shunkō Blasts •Flash Steps II
•Shunkō Cannon
Leaf Village Style •Great Kai Punch {Copied via Sharingan}
Pi Qua Quan Fukanro Teishitsu-Jouhai-Sho {Copied via Sharingan}
---------------------------------------------------------------- Equipment ----------------------------------------------------------------
Weapons
Type of Weapon: Kusarigama Name of Weapon: Kusarigama
Base Range:8 ft
Shinobi Tools
Kunai: 10 Shuriken: 8 Makibishi: 15 light bomb: 3 smoke bomb: 3 steel wire: 50ft
Apparel
Head-Band Style: Straight Head-Band Location: Belt Head-Band Color: Brown Flak-Jacket style: N/A Flak-Jacket color: N/A
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Posted: Fri Oct 29, 2010 3:52 pm
Glad you finally figured it out Demon. (I will admit it is a little confusing, but it makes sense in the end)
...quick question though. Your Clan/Bloodline. Was that ever submitted as a custom Clan/Bloodline and then approved by Lance/Gregar?
I don't see it applied for in any of the Custom forums... and I saw you add it yourself to the list of clans. Typically, only Greg or Lance would do that... so I hope you had their permission before posting it.
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Posted: Fri Oct 29, 2010 4:00 pm
hey cobra where is the chakra point system anyway? i can't find it
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