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A literate roleplaying guild based on Bleach by Tite Kubo. Password required to join. 

Tags: Bleach, Roleplaying, Literate, Non-Stat Based RP, Semi-Literate 

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AzureFlameThanatos

PostPosted: Sun Nov 02, 2008 11:08 am


Name:Thanatos Than-a-tos

Aliases/ Nicknames: Than

Physical Description: User Image

Zanpacto:

Special Accessories: (Does your character wear any special jewelry, have special armor, or carries an unusual or useful item with them?)

Skills: (What skills does your Hunter have? Are they a martial artist, a marksman, a good actor, a strategist, a medic, a skilled swordsman, or do they have other skills?)

Abilities: (What sort of innate abilities and talents does your character possess? Are they athletic, very fast, strong, are they smart, do they have a sixth sense, do they have good eyesight, or is there something else that they excel at?)

Personality: (What is your character like? Are they funny, serious, shy, brave, depressed, psychotic, or something else? Are they a team player, a leader, a follower, a loner, a class clown, a ladies man/boy's girl, or is there another way that they act?)

Biography/History: (What is your background? Where are they from, where did they live, do they have family, do they have any friends? What did they want to be when they grew up, what sports did they like, what hobbies did they do, where did they go to school? Most importantly of all, how did they die?)

Powers: (A comprehensive list of powers and skills that you have learned. This is the "master reference" for you to show that you can use this power.)(Please Post Shikai and Bankai powers even if not obtained yet.)


Shikai

Thanatos zanpakuto becomes a larger zweihänder or 2 handed sword about 7' long and 12" wide at its base. It is more than an inch thick at the middle of the blade, giving it incredible weight and power. Thanatos swings this huge blade around like its a one handed sword. This sword is more of a slab of metal then a blade, seeing as its massive size make it hard to appear like anything other then that. The blade isn't dull, but it isn't super sharp either. Using his strength Thanatos can slash through armor and metal as if he was using a short sword. Stopping this sword would be very hard to do, and if you do the power from the swing could break bones and send you flying.
User Image - Blocked by "Display Image" Settings. Click to show.

Bankai

Thanatos loses a part of himself when he enters bankai. He keeps his zweihander from shikai form but dons the berserk armor. User Image - Blocked by "Display Image" Settings. Click to show. This armor lets the wearer continue fighting at normal strength, even when they have broken bones or severe wounds. The armor attaches itself to the wounds, and bones so that the Thanatos can keep fighting. When Thanatos enters bankai he becomes a killing machine. He still has some control, but he can't really discern friend from foe. Thanatos' huge sword also become nearly weightless to him because of the suit fusing to his bones, reinforcing his muscles. This lets him swing such a huge sword with even one hand, with the same strength and speed of two hands. Thanatos natural senses also increase, and his reflexes are enhanced. In this state when Thanatos swings with as much force as possible, its nearly unblockable.
PostPosted: Mon Feb 02, 2009 6:09 pm


User Image Username: Demonic_Angel05

Name: Clare Mai Watson

Aliases/Nicknames: Clare Watson (only those who really know her are allowed to call her Mai)

Age: Looks 18, but is somewhere closer to 60 (including her time on earth)

Race: Asian-American (human), Shinigami

Physical Description:
Clare stands on the slightly taller side, at 5 feet 8 inches without shoes. Her body is slender and athletic, leggy and complete with b-cup breasts. Her skin is smooth, scar-free, and slightly pale. Her deep blue eyes always seem to be on a thin line between emotionally cool and sad. Clare also has long, shimmering black hair that reaches down to her waist, and her bangs tend to caress her face. Not one to purposely stand out, she wears the standard uniform without any modifications, and merely lets her hair hang loose behind her. On her left wrist is a gold chain bracelet that belonged to her mother, only on rare occasions does she take it off.

















User ImageZanpakuto name: Blood Lily
Description: It is a regular looking zanpakuto with the exception of the blood red hilt wrap and sheath. The blade is of the average weight and length. In terms of abilities, Blood Lily is unusually dangerous to its user as a cost for the impressive power.
Release command: Sing, Blood Lily (Shikai)
Slake your lust, Blood Lily Siren (Bankai)

Spirit Description: Blood Lily is the embodiment of Clare's fears and darker emotions. She is typically very harsh when she talks to Clare, but deeply cares to make sure Clare gets stronger and doesn't get hurt again. In Blood Lily's eyes, the only people that are allowed to cause pain to Clare are herself and Alex, Clare's brother. Lily stands is built the same physically as Clare, same height, and size, but her hair is blood red and her eyes glow a menacing bright crimson.


Shikai Description: Blood Lily is a twin gauntlet with a thin slit down the palm of each hand that causes a small amount of blood to run continuously; due to the design of the gauntlet, it steadily drains Clare’s energy until she breaks shikai and the drain limits her maximum time with the form unless she receives some sort of energy boost.
User Image
Release Description: Clare holds the zanpakto parallel with the ground at about chest height and lets go of the grip. After saying the release command, the guard and handle vanish revealing the second sharp end of the blade. She extends her arms out to her sides and then brings her palms together sliding the blade through her hands. Once her palms are touching, the blade bursts in a swirl of blood and covers her hands and arms, and quickly hardens into the gauntlets.
Shikai Ability: Blood Cost - The blood draining effect that the gauntlets have greatly strengthen Clare's physical strength. The amount of strength Clare gains is proportional to the amount of blood that is released by the gauntlets and that amount can be controlled on both a conscious and sub-conscious level (ie if Clare has been pushed to her limit the ability automatically shuts down and she is forced out of shikai.)
- Limitations: For Clare to change the power it takes a few seconds of concentration, mainly to deal with the additional pain that comes from opening the wound more. Also, this is not an ability that can be used after Clare reaches her limit.

Attack no.1: Scream (spoken aloud)
- A highly focused stream of sound is launched in a burst from the slit in either one or both of her gauntlets. The sound is similar to the death screams of a hundred people all at once. Any reiatsu concentration caught in the stream from a distance is heavily disrupted and those unfortunate enough to be victims of the attack at point blank range find the reiatsu points within their organs being attacked resulting in internal bleeding and in extreme cases organ failure.
- Limitations: Up to six bursts can be fired in rapid succesion and then there is a five second pause for the attack to recharge; a blast from either hand counts as a single burst from that six maximum and using both together counts as two shots. Against other reiatsu blasts, this attack either weakens them or slows them down momentarily.

Attack no.2: Dark Sonance (spoken aloud)
- Clare holds her hands a few inches apart from each other and the gauntlets emit a powerful and steady screeching wave that disrupts reiatsu and concentration within the sounds reach. A side effect of anyone within reach of the full brunt of the sound for an extended period tends to have their ears start to bleed, including Clare. Typically this is more of a defensive move, and against a large number of low strength enemies it tends to either immobilize them with the ear splitting sound or completely destroy them after some time.
- Limitations: Clare can maintain this attack for a full minute (causing her ears to bleed after about 40 secs) but after using the attack it takes that same amount of time to recharge. The effects of the attack isn't felt until a few seconds of listening to the screeching and the damage grows the more time one is under the effects of the attack. The attack can also be used with her hands clasped together, but since the sound is not easily released in that stance the effect is reduced.



Bankai Description: Blood Lily's spirit form is summoned into the physical plane and fights along with Clare. Blood Lily has a matching pair of gauntlets, and is fully wrapped by the bandages from neck to toe. They fight independently of each other but if Clare is ever knocked completely unconscious for longer than a few seconds, Blood Lily disappears. Clare has access to her shikai attacks and abilities as well as their improved forms, and Blood Lily has access to a few of the same abilities as well as an additional powerful attack, and is able to charge her hair with reiatsu and fight using the hair as a potentially large number of extendable blades.
Bankai Ability: Blood Link - Blood Lily and Clare can adjust the amount of reiatsu shared between them so that they can be equal in strength or so that one or the other will have almost twice the normal power. (Shikai Ability Blood Cost is still an active ability in Bankai, and now both Clare and Blood Lily can use that boost in power)

Clare's Attacks -

Attack no.1: Scream Second Song (Only "Scream" is spoken to activate)
- (work in progress)

Attack no.2: Dark Sonance Second Song (Only "Dark Sonance" is spoken)
- (work in progress)


Blood Lily Siren's Attacks -

Attack no.1: Nightmare
- (work in progress)

Ability no.2: Gorgon's Rage
- (work in progress)

Additional Information: There is a second, final bankai form that awaits Clare when she manages to prepare herself for the journey into her own dark side.

Shikai Level: Not yet achieved
Bankai Level: Not yet achieved

Skills: Because Clare trained in gymnastics, ballet, and kick boxing as a kid, and found tutors to continue her training in those skills after coming to the spirit world, she has a strong sense of body control and balance. She is easily able to shift from a left handed stance to a right handed stance and maintain an equal level of skill. She has trained herself to be able to mentally recite incantations for kidou that don't have any in order to improve their power to be equal to the normal level.

Abilities: Clare is left handed by nature, but pretty ambidextrous in most activities other than writing. She takes to combat with a naturally tactical approach, and is a whiz when it comes to strategic games. She has some natural skill with kido control and manipulation, but needs extra time when it comes to initially learning new ones. Clare’s hearing is exceptional; ever since she discovered her reiatsu, it seemed that her natural hearing which was good to begin with was greatly enhanced (to both her disadvantage and advantage).

Additional Equipment: None so far.

Personality - Clare is a good girl who follows most of the rules, but at the same time is in complete touch with her emotions and desires, both of which have led her down an improper path a few times before. Because of the way she died, she is very cautious around men that are attracted to her, especially those that are of the arrogant “bad boy” type; other than those kinds of guys she doesn’t hold any ill will for anyone without due reason, and will go out of her way to help those she can. Under pressure she is very calm, and manages to maintain a strong awareness of her surroundings.

Quick witted, smart, and diligent, she makes for a top notch student whenever she puts forth the effort; a good head, elegant beauty, and proper behavior leads many to mistakenly assume an almost elitist air about Clare, but the truth is she just focuses when she needs to focus and saves having fun for later. Most of the time she is dealing with some sad thought or another, and doesn’t typically try to hide the feelings that the thoughts bring, but she isn’t a sad soul per say merely a broken one. Since her last day alive was one that went so far beyond the limits of her fears, she is also strangely resistant to emotional fear but can still fall prey to that logic based fear that comes from facing something clearly surpassing your abilities - an exception to that note, she gets horrible nightmares that leave her fairly shaken many mornings.

Biography - On Clare’s last day on Earth, she was betrayed by everything she took for granted, her love, her friends, her body, her mind, her will, her dreams, her fears, her beliefs, all in a long and terrible 7 hours after a normal school day; the only person who came through for her in the end was her twin brother Alexander. That day would leave Clare so changed that she seemed like a completely different and broken spirit; no longer squeamish around blood, no longer being the good girl that thinks only of studying, no longer someone that can cry when she is sad. She seemed like she would fight back against anything that would take advantage of her and do what she needed to survive.

Clare was somewhat lucky to have the experiences she did in Soul Society, after her day of hell on Earth. She found a very supportive “family” to care for her for some time - or rather they found her - until she realized that she was one of the few who developed spirit power to a level worthy of being admitted to the Central Spirit Academy. She had always wished that she could have done more to help her brother, and other people she cared about for that matter.


Powers:
Binding spells (bakudō)

* 1. Restrain (塞, sai)— Locks a target's arms in place behind their back. Personal Incantation: Capture and render all might worthless.
* 4. Crawling Rope (這縄, hainawa) — An energy rope entangles a target's arms.
* 8. Barrier (せき, seki) A semi-transparent circular wall, building itself outward from the shinigami's arm, manifested from the user's reiatsu.
* 9. Hit (撃, geki) — Engulfs a target in red light, completely paralyzing them.
Incantation: Disintegrate, you black dog of Rondanini. Look upon yourself with horror and then claw out your own throat.

Destructive spells (hadō)

* 1. Thrust (衝, shō) — Pushes the target away from the caster. Personal Incantation: Your enemy approaches the gates, stand ready and repel him.
* 4. White Lightning (白雷, byakurai)— Fires a concentrated bolt of lightning from the caster's forefinger.


Other:
Division and rank: 7th Squad, 6th Seat

Relationships: Alexander Watson - Twin Brother

Desires: Clare hopes to see her brother again sometime in the future. She has also been slowly searching for her parents since she's come to spirit world.

IC Post/Training History: (in order of post date)
2/1/09 Hells Door (Clares memory of her last moments on earth)
2/1/09 Kidou Honing Grounds (Intense kidou training with incantation method on Hado 1)
2/2/09 Bullenes Office (Self-introduction to the captain)
2/3/09 Bullenes Office 2nd Post (Self-introduction cont) 3rd
2/3/09 Vice Captains Office (Self-introduction to the vice captain)
2/3/09 Hells Door - second post (A dream and memory with her twin brother)
2/8/09 Vice Captains Office 2nd Post (Self-introduction cont)
2/13/09 Vice Captains Office 3rd Post (Self-introduction cont)
2/21/09 The Canyon (First fight against Vladimir)
2/21/09 The Canyon 2nd Post (Fight against Vladimir cont)
2/22/09 Vice Captains Office 4th Post (Self-introductin cont)
2/22/09 Squad 7 Housing (Settling in)
2/22/09 The Canyon 3rd Post (Fight against Vladimir cont)
2/22/09 The Canyon 4th Post (Fight against Vladimir cont)
2/22/09 The Canyon 5th Post (Fight against Vladimir cont)
2/25/09 The Canyon 6th Post (Fight against Vladimir cont)
2/26/09 The Canyon 7th Post (Fight against Vladimir cont)
2/27/09 The Canyon 8th Post (Fight against Vladimir cont)
2/28/09 Kido Honing Grounds (Continuation of Incantation on Bakudo 1)
2/28/09 The Canyon 9th Post (Fight against Vladimir cont)
2/28/09 The Canyon 10th Post (Fight against Vladimir cont)
2/28/09 The Canyon Final Post (Fight against Vladimir end)
2/28/09 Squad 7 Housing (Flashback of first time training with the captain)

Updates: Saturday, 1/31/09 - Profile Created
Sunday, 2/1/09 - Modification made to Shikai attack, Added IC Post/Training History and Shikai Release Description section, updated Skills and Powers sections.
Monday, 2/2/09 - Accepted into the 7th Squad, Updated Division and Rank, Updated Shikai and Bankai sections, Updated Post/Training History.
Tuesday, 2/3/09 - Updated Post/Training History.
Sunday, 2/8/09 - Updated Post/Training History.
Friday, 2/20/09 - Updated Zanpakuto section.
Saturday, 2/28/09 - Updated Post/Training History.
Sunday, 3/1/09 - Cleaned up Profile Design

TheRandomaster


Scarecrow of Flesh

Distinct Raider

PostPosted: Fri Feb 20, 2009 10:18 am


______Now contains 3 year time skip_______

Name- Oggashi Nakimurai (Og-ah-she Nah-key-more-eye)

Aliases/ Nicknames- Oggi-kun(by younger female friends),

Physical Description- Oggashi is very pale and looks almost amaciated due to his thinness but he has lean muscle.He towers at 7'6'' bare foot and 7'10 with his sandels on, he also wears an eye patch on his right eye due to the fact that hes partialy blind in that eye. His hair is black and reaches just below his waist and has dark red eyes. Oggashi has a feminant looking face, he wears a mask which is pure white with six slits, three on each side to hide this fact. His spine is tattooed with a snake.
User Image - Blocked by "Display Image" Settings. Click to show.
User Image - Blocked by "Display Image" Settings. Click to show.

Zanpacto- (Acheived) Oggashis' zanpacto carries the name ''Eki Kinzoku Maru'' (liquid metal snake).The sheath is covered in what looks like snake skin but the scale reflect light in much the same way an oil puddle does. While his zanpacto carries no element in this form its surpprisingly light, most of the weight is in the handle.

Shikai-(Not Acheived)''Awaken...and bare your fangs Eki Kinzoku Maru''
Upon releasing his blade, both the sheath and the blade itself forms into two arching blades that become locked to his arms resembeling fangs or arms of a praying mantis, Small holes run along the sides of both blades, these holes secrete small amounts of Necroic venom.In this form Oggashis' fighting style becomes more of a dance than actual attacks.

Rotting Sigh-
A large cloud of the venom bursts from the holes in the blades, the immidiate effects of this toxin irritates and burns the lungs and eyes, making it hard to breath. However, the second effect is much worst, the lining of the lungs and the bronchial tubes will become inflamed and make breathing hard if not impossible, extensive exposure to the gas will slow the neural impulses to the muscles, causing sluggish, uncoordinated movements.

Numbing Kiss-
When struck the target experiences complete numbness in the struck apendage,making it feel thick,heavy and loseing sense of touch which causes them to lose more or less all mobility in it, this effect is not permenant nor is it painful or deadly, it is mainly used to cause an enemy to either give up or stumble around as if they have lost all motor skills without causing much more than a few knicks or scratches to them.

Rendering Cleave-
Forcing reaitsu mixed with spiritual energy into the blades Oggashi is able do smash through other weapons and cut into sheilds like paper, while these attacks ar very powerful her rarely uses them because they leave him exhausted.

Bankai-
(not acheived)''Bankai, burst forth..and shimmer...EkiKinzokuMaru''
Upon being called the sheath and blade turn to mercury and more floods from the handle and guard like water from a fire-hydrent until it has flooded a good portion of the surrounding area (although it acts like water the mercury cannot be absorbed by plants, clothing, ect). After flooding the mercury will either stay on the ground or take the form of a gargantuan liquid snake. In bankai form the mercury can be minipulated in many ways (and acts in much the same ways as gaaras' sand from naruto if it gives you a better idea). However, the bankai is not ment for defense at best it will only slow the blade of and enemy as it cuts into the metal, it is liquid after all. In bankai form the massive amount of mercury gives off gasses (as normal mercury does) which are toxic and can lead to brain damage or death within minutes. BTW mercury tends to dissolve gold.

Special Accessories-
his mask, eye patch and the sheath of his sword.

Skills-
Is good in basic hand to hand. Oggashi is not the strongest by far but hes fast, very fast. He knows how to hit someone in ways that increase the force of his blows and since he is so tall he often uses gravity to his advantage. His main hand to hand fighting style is a mix of wild kicks and flips with forceful blows and fliud movements.

Abilities-
Oggashi has an ungodly amount of spirit energy and has an extreamly strong spiritual pressure to boot, he is fast and stealthy. He's smart but not much more than above average, he has a high tolerance for pain due to his past which has also blessed him with good fighting skills. Oggashi has and eye for plants, medical herbs and poisonus plants,he can be found spending a lot of his time in gardens and the like.

Personality-
Oggashi is quiet and reserved, he beleives that actions speak louder than words. He's a bit of a mute and wont speak if he can find another away to get his point across, hes uncharacteristicly shy, even around people weaker than him and to him quiet company is better than talketive company. He loves to sleep and will often simply doze off if left alone.

Biography/History-
Oggashi Nakimurai lived in the surrounding areas around the sereitei and grew up on the streets (not that he was an orphan, he just liked the people he was around). growing up he was often getting into fights, in one fight he was bashed in the face with a large rock, this shattered his right eye socket and caused him to go partialy blind in that eye...This injury caused his spiritual energy to erupt (kinda like when fear causes adreneline to sky rocket). Over the years he practiced and trained, honeing his spirital energy and pressure. Soon was recruted by the soul society and became a soul reaper. its been about 280 years since he was accepted into the sereitei.

~Oggashi Nakimurais' 3 Year time skip log~
Wandering as far into the large canyon battle feild as he could Oggashi spent a year and a half in complete isolation. For the entire time in the canyon Oggashi ate next to nothing, spending every second in deep meditation except for the occasional walk or nap. With his constant meditaion he has fully opened his mind, givinging him a seemingly permenant calm attitude. He has learned to single out sounds and clear his mind of all surrounding elements and things. Because of this he has developed greater foresight. For the second year and a half Oggashi Nakimurai traveled from the canyon to the Forrest of Steel and stayed there, training day in and day out he developed and strenghtened his balance and speed. Starting out Oggashi focused his training on being able to sucessfuly navigate in and out of the tall poles at the forrest floor, weaving through them without getting caught up and falling and being able to make percise and effective blows with both his bare hands and his Zanpakto with his long arms. Happy with his progress on the forrest floor he started to train up top. At the very begining of his training on top of the poles he fell from the top of the poles, landing on his left leg and fracturing it, with no other choice he splinted it with his sword, sheath and tied it together with his sash. Because of his injury Oggashi turned to standing on his hands atop the tall steel poles for hours at a time to build upper body strength, as his leg healed he began to walk and jumping from pole to pole, he practiced this until he was able to esaily sprint at full speed across the tops of them and launch himself from pole to pole with his long legs without loseing balance or slowing down. Since the three years has passed he has made great personal progress as well as mental and phisical inprovement and he looks forward to rejoining his fellow Shinigami in squad Seven.
Powers-(not Acheived)


~[EDITED]~
PostPosted: Sun Feb 22, 2009 1:36 pm


Name: Svetlana Yegorovichna [sveht-LAH-nah ye-gore-OH-vitch-nah]
Aliases/Nicknames: Nettie (from the common Russian derivative "Sveta"-- which most Japanese found too difficult to pronounce, thus shortened to a much more economical "Nettie."
Physical Description: Fit and healthy from a lifetime of good habitude, Nettie's Russian heritage is most obvious from her looks. Taller than the average Japanese woman (at five feet, seven inches), sporting lighter hair than the average natural Japanese colour (a dusty brown), and skin so pale and untanned the Shogun's daughter would blanch, it is obvious to anyone she is foreign. Such crystalline green eyes don't come naturally for most Japanese.

She's one hundred and twenty-nine pounds--and she'll vehemently assure you it's "all muscle." Her words aren't untruths, either: exercise and healthy eating have been part of her routine since she was born. (Or rather, "exercise and healthy eating have been a staple of her afterlife.") She'll defer to the occasional 'cheat meal,' but has never found the taste of sugar to be overtly appealing.

Although Nettie is hardly one for self-mutilation, she has scarred the numbers 1102 onto her forearm. She claims it is a more fitting tribute to her own memory, and will argue that carving the numbers into her flesh is more symbolic than spit, ink, and needle.


Zankpaktou: NOT YET ACCOMPLISHED "Stalin." Svetlana will blanch in terror when she hears its name, and Stalin's corpreal form will simply leer in thinly-veiled disdain. The blade in its sealed form is thin and generic cold steel.
Shikai: NOT YET ACCOMPLISHED The hilt of Сталин will double in length, and a shorter, hooked blade for barbaric close-sweeping movements will emerge. This release may be elicted with the words "Вы придете?" ("Will you come?") This shikai exists for inflicting severe pain in close-range combat.
Bankai: NOT YET ACCOMPLISHED "Он хотел бы знат." That is, "He (being Stalin) would like to know." With this, Stalin's blade splits into hundreds of long, thin, whip-like metallic strands, still attached to her handle. These metallic threads function as messengers of pain-- they exist to dig into nerve ends, and may cause an opponent's body to rebel against him or her. The handle's opposite-side hook remains untouched, and is used to gouge out an opponent's organs.

Special Accessories: None.
Skills and Abilities: Svetlana posesses mental grit. She's far from fearless, but she stays cool and calculating under fire. Always one to push herself to the peak of her own physical fitness, she has always preferred her own body to the metallic extension of a weapon. Perhaps it is heretical, but her own Zanpaktou feels cold and angry in her hand, and Yegorovichna punished herself to develop complimentary forms of attack and defense. These came in the form of her own body. She can take much more punishment from opponents thanks to her hardy constitution. The amount of strain she puts on her body doesn't allow her to 'bounce back' from disease or injury very quickly, but it keeps her in the battlefield much longer than she probably should. She enjoys utilizing unarmed combat whilst engaged, often supplementing blows with jabs and hooks. Svetlana is also a skilled survivalist, and knows how to keep herself alive in drawn-out situations. Lastly, she's Lady Luck in the flesh. Sometimes it seems like she gets all the breaks.
Personality: At a single glance, one may unwrap the mystery of Svetlana Yegorovichna; her emotions are borne on her sleeve. Earnest, sincere, and with a mind like a steel trap, she posesses a genial persona and a genuine love for other people. She's not a member of high society, however, and probably will never be mistaken for one. At her worst, Yegorovichna can be scathing and crude, though she would rather trust you than deny you.

That being said, Nettie oftentimes feels trapped within Sereitei's bureaucracy, which causes her to become tense and lethargic when she feels pressured, especially in regards to her zanpaktou.

She is engaging to engage verbally or physically, often times seeing how far she could toe the line of acquaintance to test the reaction of her 'target.' She claims to do it simply for kicks and giggles, and has no ulterior motive. Granted, her time could probably be better spent elsewhere.


Biography/History: Why so Russian? one might ask. The answer is simple enough: it's who she is. Or rather-- who she was. Born in the early half of the twentieth century, the daughter of a Soviet welder, she spent her childhood being ushered around Eurasia. The story of her life began to unfold, and as she reached adulthood, World War Two broke out. She, like her brothers, joined the war in the east to repel the Nazi War Machine. She served as a Russian-German intelligence correspondent before moving to the front lines. After the surrender of Hitler, she eased her way into Japan, where her father was working in a metalsmithing POW camp in one of the coastal towns. Japan, caught up in its fight against the Chinese and the United States, had better things to do than worry about an illegal immigrant here and there. It's unknown what exactly Svetlana had planned to do whilst in Nagasaki, as her death would precede any grand unfolding plan. She was incinerated by a nuclear bomb.
Date of Birth: April 13, 1924
Date if Death: August 9, 1945
In the Soul Society, however, she was accepted into the Shinigami Academy after acclimating to the environment of the Soul Society itself. Her largest feat was perfecting her Japanese, though a trace of her former life appears when she speaks in the form of a subconscious accent. This is not the only way her life haunted her death, however.

Her zanpaktou itself is a manifestation of what was rather than what is. Its name-- Stalin-- reflects the political leader of her home at the time of her death. A fearsome man, one whose totalitarian reputation manages to overshadow the evil of his deeds. Svetlana thrives under heavy-handed leadership, but the fact her zanpaktou-- a manifestation of her own soul-- taunts her so is tantalizing. Nettie considers herself to be the only Shinigami in Sereitei who fears her own weapon.

Nevertheless, she has worked long and hard to mold herself into something to be proud of. Despite her many weaknesses and drawbacks, Nettie studies had and strives even harder. Hardly a neophyte and certainly no wizard at anything Shinigami related, Svetlana has been forced to give up extreme amounts of time (and was in several remedial classes in the Academy) to master her work.

The upside of this is the fact she is fully aware of her own learning styles, and is even more intimately aware of her own weaknesses.


Powers: Svetlana's Kido abilities are mediocre at best, and are not to be relied upon. It's fortunate she can even preform a soul burial. (A weak thrusting hado number 1 and possibly the most unenthused use of hado number four do not a warrior make!). She posesses no inherent special powers.

K 19

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