Dallas was alerted to Naomi's discovery and his squeak, and headed over to investigate. The neatly stacks sheets covered in blood was unnerving, and even Dallas had a queasy feeling creep into his stomach. "That's freakin' gross," he muttered. Naomi had headed forward to get away from the mess, which was definitely a great idea. He started to walk along with his pirate pal, and tried to get the icky feeling out of his stomach. "Maybe they actually put some effort into this after all-"
Dallas had turned to look over at Naomi, who was putting on a nice bright smile. What Naomi wasn't aware of, was the figure that was behind him, over by the bed. It was a woman, or at least it used to be. She had once had a nice nightgown, but now it was ripped right under her chest. Everything underneath that was a mess of viscera and blood, with even her rib bones visible. She looked at Dallas, cocking her head. "Would you boys bring me some sheets? I'm afraid I'm bleEeEeEding!" Dallas took a deep breath, and put an arm around Naomis' shoulder before walking quickly from the room, the bloody woman cackling madly. "Let's get out of here, Nao-kun, this room is a total borefest." His words had none of his swagger, but the skeleton didn't seem to care much, more wishing to keep Naomi from having to see something so messed up. Haunted House! 1 2 3 4 5 6 7
Tree 1 - Lansat Berry 9/40 Tree 2 - Lansat Berry 9/40 Tree 3 - N/A Tree 4 - N/A Tree 5 - N/A
✪Party ⇩
Active Pokemon ⇩
Beltigre Level 25 Torracat EXP: 23/32 Base Appeal: +6 Cute,+7Cool,+1 Beauty Friendship: 4/5 HP: 250/250 Ability: Intimidate: Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected Attacks: XXXXXXXBite: ♥♥ - Badly startles the last Pokémon to act before the user. Combat: 60 4/10 Chance to Flinch target. XXXXXXXFire Fang: ♥♥♥♥ - Quite an appealing move. Combat: 65: 3/10 Chance of causing target to flinch, 4/10 Chance to burn target XXXXXXXLeer: ♥♥ - Badly startles Pokémon that the audience has high expectations of. Combat: Lower targets physical defense one stage XXXXXXXç•Double Kick:: ♥♥ - Badly startles Pokémon that used a move of the same type. Combat: 30: per hit, hits twice (60 damage total)
Riptide Level 27 Sharenkalor EXP: 16/36 Friendship: 2/5 HP: 270/270 Holding:Expert Belt Ability: Strong Jaw: All biting attacks used by this pokemon do x1.3 damage Base Appeal: +4 Tough+1 Cool Attacks: XXXXXXXAqua Jet: ♥♥♥ - Causes the user to move earlier on the next turn. Combat:40: (Priority +1) XXXXXXXThunder Fang:♥♥♥♥ - Quite an appealing move. Combat: 65: 3/10 Chance of causing target to flinch, 4/10 Chance to paralyze target XXXXXXXLock Jaw: ♥♥♥♥ - Quite an appealing move. Combat:40: XXXXXXXBite:♥♥ - Badly startles the last Pokémon to act before the user. Combat: 60(78 w/ Strong Jaw): 4/10 Chance to Flinch target.
Dracovoir Susan Level Lvl 23 Augmented Gardevoir EXP: 9/29 Base Appeal: 3 Smart2 Tough1 Cool Friendship: 1/5 HP: 230/230 Holding Psychinium Z Ability: Trace: Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. Base Appeal:3 Smart 2 Tough1 Cool Attacks: XXXXXXXMoonblast: ♥ Badly startles the last Pokémon to act before the user. Combat:95: 8/10 chance to lower targets special attack one stage XXXXXXXStored Power: ♥ Works well if the user is pumped up. Combat: 20: Does damage based on the number of positive status increases the user has. +20 for each each stage of increase. Max 200 Damage XXXXXXXConfusion: ♥♥♥♥ Quite an appealing move. Combat: 50: 4/10 Chance to cause confusion XXXXXXXCalm Mind: ♥ Gets the Pokémon pumped up. Helps prevent nervousness, too. Combat:Raise special attack & defense one stage
Buns Level 24 Lopunny EXP: 28/29 Base Appeal: 6 Tough3 Beauty1 Cool Friendship: 1/5 HP: 240/240 Holding: Lopunite Ability: Klutz: Pokemon cannot use Hold Items. Attacks: XXXXXXXPound: ♥♥♥♥ - Quite an appealing move. Combat:40 XXXXXXXFire Punch ♥♥♥♥ - Quite an appealing move. Combat: 75: 4/10 Chance to burn target XXXXXXXMirror Coat: ♥♥ - Works great if the user goes last this turn. Combat: If the user was last hit by a special attack, using this move will counter back with 2x the damage taken (Priority -5) XXXXXXXLow Kick: ♥ - Works better the later it is used in a turn. Combat: The Heavier the Opponent, the Stronger the Attack *****
Meloetta Level 24 Shiny Meloetta EXP: 10/29 Friendship: 1/5 HP: 240/240 Ability: Serene Grace: attacks with chances of secondary effects get a second attempt Attacks: XXXXXXXRound ♥♥-Works well if it is the same type as the move used by the last Pokémon; +3 if the previous pokemon's move was of the same battle type Combat Effect: 60 XXXXXXXPsyshock ♥-Badly startles the last Pokémon to act before the user; -4 Appeal to the pokemon that went previously Combat Effect: 80: This attack does physical damage even though it is classified as a special move. Stat boosts are based upon user's special attack and opponent's physical defense stat XXXXXXX Signal Beam ♥♥♥ -Makes audience expect little of other contestants; -2 to opponent's appeal for two turns; no excitement till end of turn. Combat Effect: 75: 4/10 Chance to confuse target XXXXXXX~Relic Song ♥♥-Makes the remaining Pokémon nervous. Combat Effect: 75: 1/3 chance to inflict Sleep condition on all other pokemon.
G Money Level 31 Golurk EXP: 7/31 Friendship: 0/5 HP: 300/300 Ability: No Guard: All moves that Golurk uses and target Golurk hit. Attacks: XXXXXXX ç•High Horsepower:ç•High Horsepower: 95 XXXXXXXIron Defense: User's defense raises by 2 stages XXXXXXX Heavy Slam -The heavier the user is compared to the target, the stronger the attack. Refer to this chart to determine the user and targets weight.
120 base power, if targets weight is less than or equal to ⅕ (20%) of user's weight. 100 base power, if targets weight is greater than ⅕ (20%) of user's weight and less than or equal to ¼ (25%) of user's weight. 80 base power, if targets weight is greater than ¼ (25%) of user's weight and less than or equal to ⅓ (33.3%) of user's weight. 60 base power, if targets weight is greater than ⅓ (33.3%) of user's weight and less than or equal to ½ of user's weight (50%). 40 base power, if targets weight is greater than ½ (50%) of user's weight.
Duchess Level 23 Furfrou EXP: 11/28 Friendship: 1/5 HP: 220/220 Ability: Fur Coat: Halves damage from all physical attacks, Psyshock, Psystrike, and Secret Sword. Attacks: XXXXXXXHeadbutt ♥♥♥♥ Quite an appealing move; +2 Excitement Combat: 70: 4/10 Chance of causing target to flinch XXXXXXXGrowl ♥♥ Works great if the user goes last this turn; +3 if the user goes last in that turn Combat:Lower targets physical attack one stage XXXXXXXSand Attack ♥♥♥ Makes audience expect little of other contestants; -2 to opponent's appeal for two turns; no excitement till end of turn Combat: Lower targets accuracy one stage XXXXXXXBaby-Doll Eyes ♥♥♥ Causes the user to move earlier on the next turn. Combat: Lower targets physical attack one stage (Priority +1)
Posted: Fri Nov 09, 2018 7:10 am
✪Walking Pokemon ⇨ The crew, but elsewhere
While Naomi and Dallas were getting scared, Beltigre and Susan were busy trying to find their trainer. They had gotten into the kitchen, which was decked out to look like a macabre cannibal butchery. But, the torracat didn't seem to care all too much. She had jumped up on the counter, and sniffed at the fake dead bodies. "Yuck! This stuff isn't real!" Susan giggled to herself as she walked next to the counter. Silly Beltigre! Haunty Houses are all fake! Susan continued on, oblivious to the gore and disturbing imaging that was just out of sight. I don't think Dalpha is here...maybe upstairs! She looked to Beltigre to get her opinion, and the torracat nodded. "Maybe, maybe not. Let's make sure to check everything down here first." She then went back to looking at another fake body, and found a ticket! "Hehe, yoink!" Haunted House! 1 2 3 4 5 6 7 8
Tree 1 - Lansat Berry 10/40 Tree 2 - Lansat Berry 10/40 Tree 3 - N/A Tree 4 - N/A Tree 5 - N/A
✪Party ⇩
Active Pokemon ⇩
Beltigre Level 25 Torracat EXP: 24/32 Base Appeal: +6 Cute,+7Cool,+1 Beauty Friendship: 4/5 HP: 250/250 Ability: Intimidate: Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected Attacks: XXXXXXXBite: ♥♥ - Badly startles the last Pokémon to act before the user. Combat: 60 4/10 Chance to Flinch target. XXXXXXXFire Fang: ♥♥♥♥ - Quite an appealing move. Combat: 65: 3/10 Chance of causing target to flinch, 4/10 Chance to burn target XXXXXXXLeer: ♥♥ - Badly startles Pokémon that the audience has high expectations of. Combat: Lower targets physical defense one stage XXXXXXXç•Double Kick:: ♥♥ - Badly startles Pokémon that used a move of the same type. Combat: 30: per hit, hits twice (60 damage total)
Riptide Level 27 Sharenkalor EXP: 17/36 Friendship: 2/5 HP: 270/270 Holding:Expert Belt Ability: Strong Jaw: All biting attacks used by this pokemon do x1.3 damage Base Appeal: +4 Tough+1 Cool Attacks: XXXXXXXAqua Jet: ♥♥♥ - Causes the user to move earlier on the next turn. Combat:40: (Priority +1) XXXXXXXThunder Fang:♥♥♥♥ - Quite an appealing move. Combat: 65: 3/10 Chance of causing target to flinch, 4/10 Chance to paralyze target XXXXXXXLock Jaw: ♥♥♥♥ - Quite an appealing move. Combat:40: XXXXXXXBite:♥♥ - Badly startles the last Pokémon to act before the user. Combat: 60(78 w/ Strong Jaw): 4/10 Chance to Flinch target.
Dracovoir Susan Level Lvl 23 Augmented Gardevoir EXP: 10/29 Base Appeal: 3 Smart2 Tough1 Cool Friendship: 1/5 HP: 230/230 Holding Psychinium Z Ability: Trace: Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. Base Appeal:3 Smart 2 Tough1 Cool Attacks: XXXXXXXMoonblast: ♥ Badly startles the last Pokémon to act before the user. Combat:95: 8/10 chance to lower targets special attack one stage XXXXXXXStored Power: ♥ Works well if the user is pumped up. Combat: 20: Does damage based on the number of positive status increases the user has. +20 for each each stage of increase. Max 200 Damage XXXXXXXConfusion: ♥♥♥♥ Quite an appealing move. Combat: 50: 4/10 Chance to cause confusion XXXXXXXCalm Mind: ♥ Gets the Pokémon pumped up. Helps prevent nervousness, too. Combat:Raise special attack & defense one stage
Buns Level 24 Lopunny EXP: 29/29 Base Appeal: 6 Tough3 Beauty1 Cool Friendship: 1/5 HP: 240/240 Holding: Lopunite Ability: Klutz: Pokemon cannot use Hold Items. Attacks: XXXXXXXPound: ♥♥♥♥ - Quite an appealing move. Combat:40 XXXXXXXFire Punch ♥♥♥♥ - Quite an appealing move. Combat: 75: 4/10 Chance to burn target XXXXXXXMirror Coat: ♥♥ - Works great if the user goes last this turn. Combat: If the user was last hit by a special attack, using this move will counter back with 2x the damage taken (Priority -5) XXXXXXXLow Kick: ♥ - Works better the later it is used in a turn. Combat: The Heavier the Opponent, the Stronger the Attack *****
Meloetta Level 24 Shiny Meloetta EXP: 11/29 Friendship: 1/5 HP: 240/240 Ability: Serene Grace: attacks with chances of secondary effects get a second attempt Attacks: XXXXXXXRound ♥♥-Works well if it is the same type as the move used by the last Pokémon; +3 if the previous pokemon's move was of the same battle type Combat Effect: 60 XXXXXXXPsyshock ♥-Badly startles the last Pokémon to act before the user; -4 Appeal to the pokemon that went previously Combat Effect: 80: This attack does physical damage even though it is classified as a special move. Stat boosts are based upon user's special attack and opponent's physical defense stat XXXXXXX Signal Beam ♥♥♥ -Makes audience expect little of other contestants; -2 to opponent's appeal for two turns; no excitement till end of turn. Combat Effect: 75: 4/10 Chance to confuse target XXXXXXX~Relic Song ♥♥-Makes the remaining Pokémon nervous. Combat Effect: 75: 1/3 chance to inflict Sleep condition on all other pokemon.
G Money Level 31 Golurk EXP: 8/31 Friendship: 0/5 HP: 310/310 Ability: No Guard: All moves that Golurk uses and target Golurk hit. Attacks: XXXXXXX ç•High Horsepower:ç•High Horsepower: 95 XXXXXXXIron Defense: User's defense raises by 2 stages XXXXXXX Heavy Slam -The heavier the user is compared to the target, the stronger the attack. Refer to this chart to determine the user and targets weight.
120 base power, if targets weight is less than or equal to ⅕ (20%) of user's weight. 100 base power, if targets weight is greater than ⅕ (20%) of user's weight and less than or equal to ¼ (25%) of user's weight. 80 base power, if targets weight is greater than ¼ (25%) of user's weight and less than or equal to ⅓ (33.3%) of user's weight. 60 base power, if targets weight is greater than ⅓ (33.3%) of user's weight and less than or equal to ½ of user's weight (50%). 40 base power, if targets weight is greater than ½ (50%) of user's weight.
Duchess Level 23 Furfrou EXP: 11/28 Friendship: 1/5 HP: 220/220 Ability: Fur Coat: Halves damage from all physical attacks, Psyshock, Psystrike, and Secret Sword. Attacks: XXXXXXXHeadbutt ♥♥♥♥ Quite an appealing move; +2 Excitement Combat: 70: 4/10 Chance of causing target to flinch XXXXXXXGrowl ♥♥ Works great if the user goes last this turn; +3 if the user goes last in that turn Combat:Lower targets physical attack one stage XXXXXXXSand Attack ♥♥♥ Makes audience expect little of other contestants; -2 to opponent's appeal for two turns; no excitement till end of turn Combat: Lower targets accuracy one stage XXXXXXXBaby-Doll Eyes ♥♥♥ Causes the user to move earlier on the next turn. Combat: Lower targets physical attack one stage (Priority +1)
Now out of the kitchen, Beltigre spat the ticket out of her mouth. "Susan, hold on to that ticket for me," she ordered. Susan picked it up, though she did so with a bit of disdain. Beltigre don't need to be mean all the time, the dracovoir replied. She took the ticket and stuffed it under her witch hat. Meloetta and Buns aren't mean. Riptide....well, Riptide jus' grumpy. Beltigre scoffed, and started to trot off. "Yeah, right! Those two weenies are...well, weenies! I act just like Dallas does! That's why I'm his favorite!" Susan took extreme offence to that. Hey! Dalpha loves all of us the same! Susan pouted and she tried to make herself look bigger to intimidate the torracat, but Beltigre didn't seemed all that fazed. "Seriously? I was his first pokemon! I won his first contest, too! I'm obviously his favorite." She laughed obnoxiously, much like Dallas would.
Susan glared at Beltigre, and said something she might regret later on. Oh yeah? Then how come Dalpha no spend much time with you? Beltigre stopped laughing, and looked at Susan with daggers in her eyes. "What did you say?" Beltigre started to circle Susan, whose instincts started to kick in and remind her that she might be in danger. W-well, what Susan mean is, see, Beltigre is just-maybe not Dalpha's favo- Beltigre pounced onto Susan, and the fight was on, right in the middle of the kitchen. Haunted House! 1 2 3 4 5 6 7 8
Tree 1 - Lansat Berry 11/40 Tree 2 - Lansat Berry 11/40 Tree 3 - N/A Tree 4 - N/A Tree 5 - N/A
✪Party ⇩
Active Pokemon ⇩
Beltigre Level 25 Torracat EXP: 25/32 Base Appeal: +6 Cute,+7Cool,+1 Beauty Friendship: 4/5 HP: 250/250 Ability: Intimidate: Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected Attacks: XXXXXXXBite: ♥♥ - Badly startles the last Pokémon to act before the user. Combat: 60 4/10 Chance to Flinch target. XXXXXXXFire Fang: ♥♥♥♥ - Quite an appealing move. Combat: 65: 3/10 Chance of causing target to flinch, 4/10 Chance to burn target XXXXXXXLeer: ♥♥ - Badly startles Pokémon that the audience has high expectations of. Combat: Lower targets physical defense one stage XXXXXXXç•Double Kick:: ♥♥ - Badly startles Pokémon that used a move of the same type. Combat: 30: per hit, hits twice (60 damage total)
Riptide Level 27 Sharenkalor EXP: 18/36 Friendship: 2/5 HP: 270/270 Holding:Expert Belt Ability: Strong Jaw: All biting attacks used by this pokemon do x1.3 damage Base Appeal: +4 Tough+1 Cool Attacks: XXXXXXXAqua Jet: ♥♥♥ - Causes the user to move earlier on the next turn. Combat:40: (Priority +1) XXXXXXXThunder Fang:♥♥♥♥ - Quite an appealing move. Combat: 65: 3/10 Chance of causing target to flinch, 4/10 Chance to paralyze target XXXXXXXLock Jaw: ♥♥♥♥ - Quite an appealing move. Combat:40: XXXXXXXBite:♥♥ - Badly startles the last Pokémon to act before the user. Combat: 60(78 w/ Strong Jaw): 4/10 Chance to Flinch target.
Dracovoir Susan Level Lvl 23 Augmented Gardevoir EXP: 11/29 Base Appeal: 3 Smart2 Tough1 Cool Friendship: 1/5 HP: 230/230 Holding Psychinium Z Ability: Trace: Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. Base Appeal:3 Smart 2 Tough1 Cool Attacks: XXXXXXXMoonblast: ♥ Badly startles the last Pokémon to act before the user. Combat:95: 8/10 chance to lower targets special attack one stage XXXXXXXStored Power: ♥ Works well if the user is pumped up. Combat: 20: Does damage based on the number of positive status increases the user has. +20 for each each stage of increase. Max 200 Damage XXXXXXXConfusion: ♥♥♥♥ Quite an appealing move. Combat: 50: 4/10 Chance to cause confusion XXXXXXXCalm Mind: ♥ Gets the Pokémon pumped up. Helps prevent nervousness, too. Combat:Raise special attack & defense one stage
Buns Level 25 Lopunny EXP: 1/30 Base Appeal: 6 Tough3 Beauty1 Cool Friendship: 1/5 HP: 250/250 Holding: Lopunite Ability: Klutz: Pokemon cannot use Hold Items. Attacks: XXXXXXXPound: ♥♥♥♥ - Quite an appealing move. Combat:40 XXXXXXXFire Punch ♥♥♥♥ - Quite an appealing move. Combat: 75: 4/10 Chance to burn target XXXXXXXMirror Coat: ♥♥ - Works great if the user goes last this turn. Combat: If the user was last hit by a special attack, using this move will counter back with 2x the damage taken (Priority -5) XXXXXXXLow Kick: ♥ - Works better the later it is used in a turn. Combat: The Heavier the Opponent, the Stronger the Attack *****
Meloetta Level 24 Shiny Meloetta EXP: 12/29 Friendship: 1/5 HP: 240/240 Ability: Serene Grace: attacks with chances of secondary effects get a second attempt Attacks: XXXXXXXRound ♥♥-Works well if it is the same type as the move used by the last Pokémon; +3 if the previous pokemon's move was of the same battle type Combat Effect: 60 XXXXXXXPsyshock ♥-Badly startles the last Pokémon to act before the user; -4 Appeal to the pokemon that went previously Combat Effect: 80: This attack does physical damage even though it is classified as a special move. Stat boosts are based upon user's special attack and opponent's physical defense stat XXXXXXX Signal Beam ♥♥♥ -Makes audience expect little of other contestants; -2 to opponent's appeal for two turns; no excitement till end of turn. Combat Effect: 75: 4/10 Chance to confuse target XXXXXXX~Relic Song ♥♥-Makes the remaining Pokémon nervous. Combat Effect: 75: 1/3 chance to inflict Sleep condition on all other pokemon.
G Money Level 31 Golurk EXP: 9/31 Friendship: 0/5 HP: 310/310 Ability: No Guard: All moves that Golurk uses and target Golurk hit. Attacks: XXXXXXX ç•High Horsepower:ç•High Horsepower: 95 XXXXXXXIron Defense: User's defense raises by 2 stages XXXXXXX Heavy Slam -The heavier the user is compared to the target, the stronger the attack. Refer to this chart to determine the user and targets weight.
120 base power, if targets weight is less than or equal to ⅕ (20%) of user's weight. 100 base power, if targets weight is greater than ⅕ (20%) of user's weight and less than or equal to ¼ (25%) of user's weight. 80 base power, if targets weight is greater than ¼ (25%) of user's weight and less than or equal to ⅓ (33.3%) of user's weight. 60 base power, if targets weight is greater than ⅓ (33.3%) of user's weight and less than or equal to ½ of user's weight (50%). 40 base power, if targets weight is greater than ½ (50%) of user's weight.
Duchess Level 23 Furfrou EXP: 11/28 Friendship: 1/5 HP: 220/220 Ability: Fur Coat: Halves damage from all physical attacks, Psyshock, Psystrike, and Secret Sword. Attacks: XXXXXXXHeadbutt ♥♥♥♥ Quite an appealing move; +2 Excitement Combat: 70: 4/10 Chance of causing target to flinch XXXXXXXGrowl ♥♥ Works great if the user goes last this turn; +3 if the user goes last in that turn Combat:Lower targets physical attack one stage XXXXXXXSand Attack ♥♥♥ Makes audience expect little of other contestants; -2 to opponent's appeal for two turns; no excitement till end of turn Combat: Lower targets accuracy one stage XXXXXXXBaby-Doll Eyes ♥♥♥ Causes the user to move earlier on the next turn. Combat: Lower targets physical attack one stage (Priority +1)
Posted: Fri Nov 09, 2018 7:36 am
𝐋𝐎𝐂𝐀𝐓𝐈𝐎𝐍: Spookival - Chills and Thrills -> Spooky Story lane 𝐌𝐎𝐎𝐃: Childish, Excited 𝐂𝐎𝐌𝐏𝐀𝐍𝐘: Azalev (Dressed as a pirate), Din, King Zora, Epona, Daphnes 𝐎𝐎𝐂: Temperance's Costume Din's Costume Arrived from Hearthome City, Shinnoh
₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪₪ A challenger approaches - :: - 129/15 || A worthy foe - :: - 61/5(3) Could this be useful? - :Heart Scale(2): - o2/1o || This looks useful. - :: -
Of course the group lingered a bit more in the Chills and Thrills section, stopping occasionally to take part in a game while they tried to figure out what to do. 'We could try a different Corn Maze.' Din happily suggested. Temperance thought about this for a moment, eventually nodding her head with a smile. "Sure, why not?" She mused. "Perhaps we'll find more of these plushies?" Pulling out the plush in question, she motioned towards a nearby Corn Maze. "Azalev, we're going over there." Temperance announced. Azalev quickly ran over, clutching his findings form the Pumpkin Search game.
Azalev the male Prinplup || Lv. 22 || Hp. 22o || HI :: N/A Ability :: Defiant || Nature :: Proud - A little less clumsy, he aims to prove himself an able fighter Attacks :: +1o to Attack & Defense Attack1 - Bubble Beam: 65: 1/2 chance to lower targets speed one Stage Attack2 - ç•Metal Claw - 5o 1/2 chance of raising user's phy atta one stage Attack3 - Water Pulse - 6o: 4/1o chance to Confuse Attack4 - Hydro Pump - 11o
𝛿Daphnes the male Bagon || Lv.22 || Hp.22o || HI :: N/A Ability :: Sheer Force || Nature :: Adamant - A firecracker with a fighting spirit. Attacks :: +1o to Attack & Defense Attack1 - ç•Rage - 2o if used in succession, each time the user is hit, this move does 1o more damage. Attack2 - ç•Fire Fang - 65 ( 84 ) 3/10 Chance of causing target to flinch, 4/10 Chance to burn target Attack3 - Dragon Breath - 6o ( 78 ) 7/10 Chance to Paralyze Attack4 - ç•Bite - 6o ( 78 ) 4/1o Chance to Flinch target
Epona the female Ponyta || Lv.36 || Hp.36o || HI :: N/A Ability :: Flash Fire || Nature :: Brave - She doesn't trust easily, but she will gladly go into battle for anyone. Attacks :: No attack bonus Attack1 - ç•Stomp: 65: 4/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize. Attack2 - Inferno: 1oo: Burns opponent Attack3 - ç•Take Down: 9o user takes recoil damage equal to 1/4 of the damage dealt Attack4 - Agility: Raise speed two stages
Din the "female" Mesprit || Lv.24 || Hp. 24o || HI :: N/A Ability :: Levitate || Nature :: Impish - She acts aloof and devilish but it's all so she can control her temper. Attacks :: No attack bonus Attack1 - ç•Fire Punch: 75: 4/1o Chance to burn target Attack2 - Confusion: 5o 4/1o Chance to cause confusion Attack3 - ç•Zen Headbutt: 8o: 3/1o Chance to Flinch target. Attack4 - Laser Focus: Ensures that the next attack will critically hit
Daruk the male Geodude || Lv. o8 || Hp. 8o || HI :: N/A Ability :: Sand Veil || Nature :: Proud - He's patient and kind, but also robust and proud of his strength. He has a strong urge to protect others. Attacks :: No attack bonus Attack1 - ç•Superpower: 12o Lower physical attack & defense one stage Attack2 - ç•Dynamic Punch: 1oo: Confuses target pokemon Attack3 - ç•Body Slam: 85: 7/1o chance to paralyze. If a pokemon has used minimize, the base power is doubled. Attack4 - Earth Power: 9o: 1/2 chance to lower targets special defense
Zora the male Kingdra || Lv. 11 || Hp. 11o || HI :: N/A Ability :: Sniper || Nature :: Bold - Once he gets attached to something it is hard to pull him away. He will often leap into a battle with no questions asked. Attacks :: No attack bonus Attack1 - Hydro Pump: 11o Attack2 - ç•Bounce: 85: First turn bounces into the air, strikes on second turn. Semi invulnerable while in the air. 7/10 chance to paralyze target Attack3 - ç•Outrage: 120: Inflicts damage for 2-3 rounds attacking, then user is confused. ( Generate a number between 2-3 for round count ) Attack4 - Laser Focus: Ensures that the next attack will critically hit >>> Off Hand <<<
As quick as Naomi was to bring back his smile, it wasn't stable, and wavered at the drop of a hat. Although, one could argue that bearing witness to a living corpse's mutilated body was nothing to sneeze at. Even Dallas was affected by it, a change Naomi bitterly noticed as he was pulled out of the room by the blonde, the mistress of the house's (or, at least what remained) cackle following them. Despite his friend's ushering he still looked back, but only to ensure that Ieyasu was still with them. He didn't want to have to return to the room, but he certainly would have, if necessary.
T Y P E: L E V E L: 41 G E N D E R: Male NATURE: Brave: Fiercely loyal, protective of his trainer; Awkward in social situations ABILITY: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage HOLDING: Eviolite: If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle ATTACKS: Swift - 60: Ignores accuracy & evasiveness Shadow Ball - 80: 8/10 Chance to Lower targets special defense One Stage Quick Attack - 40: (Priority +1) Dig - 80: User digs underground on first turn, strikes the next turn. The user is semi invulnerable while underground
410/410 HP | Status: None | 33/36 EXP | Next Move;
⇨xxN A M E: Sousa - Braviary
T Y P E: L E V E L: 29 G E N D E R: Male NATURE: Serious: Strong silent type, holds a soft spot for young pokemon ABILITY: Defiant: Raises user's attack by two stages each time any of their stats are lowered. Defiant does not activate for self inflicted status lowering moves such as Overheat or Leaf Storm HOLDING: N/A ATTACKS: Fly - 90: Flies up into air for first turn, strikes on second turn. The user is semi invulnerable while in the air Superpower - 120: Lower physical attack & defense one stage Brave Bird - 120: User takes recoil damage equal to 1/3 of the damage dealt Zen Headbutt - 80: 3/10 Chance to Flinch target
290/290 HP | Status: None | 16/29 EXP | Next Move; lv. 41 - Air Slash
⇨xxN A M E: Moriyoshi - Torracat
T Y P E: L E V E L: 25 G E N D E R: Male NATURE: Relaxed: Lethargic, remains observant even when half-asleep ABILITY: Blaze: When HP is below 1/3rd, fire type attacks do x1.5 damage HOLDING: N/A ATTACKS: Ember - 40: 4/10 Chance to burn target Double Kick - 30: per hit, hits twice (60 damage total) Fire Fang - 65: 3/10 Chance of causing target to flinch, 4/10 Chance to burn target Lick - 30: 7/10 Chance to Paralyze
250/250 HP | Status: None | 20/35 EXP | Next Move; B. Mushroom - Crunch
⇨xxN A M E: Tomoe - Cutiefly
T Y P E: L E V E L: 25 G E N D E R: Female NATURE: Sassy: Strong-willed, knows how to hold a grudge ABILITY: Shield Dust: Damaging moves used by the opponent will not have an additional effect HOLDING: N/A ATTACKS: Fairy Wind - 40 Draining Kiss: 50: Restores HP to the user equal to 3/4 of damage dealt Silver Wind - 60: 3/10 Chance of raising all of user's stats one stage Struggle Bug - 50: Lowers target's special attack one stage
250/250 HP | Status: None | 07/30 EXP | Next Move; lv. 26 - Bug Buzz
⇨xxN A M E: Empress Jingū - Steenee
T Y P E: L E V E L: 29 G E N D E R: Female NATURE: Naïve: A young princess with much to learn before becoming a queen ABILITY: Leaf Guard: Prevents Status Conditions from being inflicted on this pokemon when the weather is Intense Sunlight HOLDING: Rose Incense Boosts Power of Grass Type Moves by x1.2 ATTACKS: Stomp - 65: 4/10 Chance of causing target to flinch, power is doubled if used on a pokemon who has used minimize Magical Leaf - 60: unaffected by changes to accuracy stat and evasion stat Solar Beam - 120: 1st turn charge, 2nd turn attack. If the weather is Intense Sunlight, the charge and attack are in the same turn Sunny Day - Makes the weather Intense sunlight for 5 Rounds
300/300 HP | Status: None | 08/30 EXP | Next Move;
Bag:
Items:
Held Items: Mother's Egg Razor Claw Rose Incense (Held by Empress Jingū) Eviolite (Held by Ieyasu)
Two stops in and Naomi was already beginning to rethink even stepping foot into the attraction. He was all for adventure, and the discovery of something new, but that was wholly impossible to do when you were unconscious; not to say that he would pass out from fright. But, still reeling from the bloody woman, it came as something of a relief when, upon creaking along the hallway, a hoard of plastic Zubat fell from the ceiling. Shocking, yes, but, all-in-all, harmless, and Naomi greatly appreciated it.
T Y P E: L E V E L: 41 G E N D E R: Male NATURE: Brave: Fiercely loyal, protective of his trainer; Awkward in social situations ABILITY: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage HOLDING: Eviolite: If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle ATTACKS: Swift - 60: Ignores accuracy & evasiveness Shadow Ball - 80: 8/10 Chance to Lower targets special defense One Stage Quick Attack - 40: (Priority +1) Dig - 80: User digs underground on first turn, strikes the next turn. The user is semi invulnerable while underground
410/410 HP | Status: None | 34/36 EXP | Next Move;
⇨xxN A M E: Sousa - Braviary
T Y P E: L E V E L: 29 G E N D E R: Male NATURE: Serious: Strong silent type, holds a soft spot for young pokemon ABILITY: Defiant: Raises user's attack by two stages each time any of their stats are lowered. Defiant does not activate for self inflicted status lowering moves such as Overheat or Leaf Storm HOLDING: N/A ATTACKS: Fly - 90: Flies up into air for first turn, strikes on second turn. The user is semi invulnerable while in the air Superpower - 120: Lower physical attack & defense one stage Brave Bird - 120: User takes recoil damage equal to 1/3 of the damage dealt Zen Headbutt - 80: 3/10 Chance to Flinch target
290/290 HP | Status: None | 17/29 EXP | Next Move; lv. 41 - Air Slash
⇨xxN A M E: Moriyoshi - Torracat
T Y P E: L E V E L: 25 G E N D E R: Male NATURE: Relaxed: Lethargic, remains observant even when half-asleep ABILITY: Blaze: When HP is below 1/3rd, fire type attacks do x1.5 damage HOLDING: N/A ATTACKS: Ember - 40: 4/10 Chance to burn target Double Kick - 30: per hit, hits twice (60 damage total) Fire Fang - 65: 3/10 Chance of causing target to flinch, 4/10 Chance to burn target Lick - 30: 7/10 Chance to Paralyze
250/250 HP | Status: None | 21/35 EXP | Next Move; B. Mushroom - Crunch
⇨xxN A M E: Tomoe - Cutiefly
T Y P E: L E V E L: 25 G E N D E R: Female NATURE: Sassy: Strong-willed, knows how to hold a grudge ABILITY: Shield Dust: Damaging moves used by the opponent will not have an additional effect HOLDING: N/A ATTACKS: Fairy Wind - 40 Draining Kiss: 50: Restores HP to the user equal to 3/4 of damage dealt Silver Wind - 60: 3/10 Chance of raising all of user's stats one stage Struggle Bug - 50: Lowers target's special attack one stage
250/250 HP | Status: None | 08/30 EXP | Next Move; lv. 26 - Bug Buzz
⇨xxN A M E: Empress Jingū - Steenee
T Y P E: L E V E L: 29 G E N D E R: Female NATURE: Naïve: A young princess with much to learn before becoming a queen ABILITY: Leaf Guard: Prevents Status Conditions from being inflicted on this pokemon when the weather is Intense Sunlight HOLDING: Rose Incense Boosts Power of Grass Type Moves by x1.2 ATTACKS: Stomp - 65: 4/10 Chance of causing target to flinch, power is doubled if used on a pokemon who has used minimize Magical Leaf - 60: unaffected by changes to accuracy stat and evasion stat Solar Beam - 120: 1st turn charge, 2nd turn attack. If the weather is Intense Sunlight, the charge and attack are in the same turn Sunny Day - Makes the weather Intense sunlight for 5 Rounds
300/300 HP | Status: None | 09/30 EXP | Next Move;
Bag:
Items:
Held Items: Mother's Egg Razor Claw Rose Incense (Held by Empress Jingū) Eviolite (Held by Ieyasu)
Naomi stared up at the zubats, taking special care to drink in their details -- because it was a nice reprieve from the haunted house in itself. They were crude, made of what looked like Papier-mâché, its face details drawn on by paint, they were created for scares, the minute details didn't matter. Of course, they couldn't just spend the rest of the day staring at the zubat, and the house, aware of this, took it upon itself to urge the boys forward. From the music room the soft trills of a song began to echo, and Naomi recognized it as the piano he'd seen earlier. He took a deep breath, then turned to Dallas. "Shall we... go and investigate? After all we cannot just stand around here all night."
T Y P E: L E V E L: 41 G E N D E R: Male NATURE: Brave: Fiercely loyal, protective of his trainer; Awkward in social situations ABILITY: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage HOLDING: Eviolite: If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle ATTACKS: Swift - 60: Ignores accuracy & evasiveness Shadow Ball - 80: 8/10 Chance to Lower targets special defense One Stage Quick Attack - 40: (Priority +1) Dig - 80: User digs underground on first turn, strikes the next turn. The user is semi invulnerable while underground
410/410 HP | Status: None | 35/36 EXP | Next Move;
⇨xxN A M E: Sousa - Braviary
T Y P E: L E V E L: 29 G E N D E R: Male NATURE: Serious: Strong silent type, holds a soft spot for young pokemon ABILITY: Defiant: Raises user's attack by two stages each time any of their stats are lowered. Defiant does not activate for self inflicted status lowering moves such as Overheat or Leaf Storm HOLDING: N/A ATTACKS: Fly - 90: Flies up into air for first turn, strikes on second turn. The user is semi invulnerable while in the air Superpower - 120: Lower physical attack & defense one stage Brave Bird - 120: User takes recoil damage equal to 1/3 of the damage dealt Zen Headbutt - 80: 3/10 Chance to Flinch target
290/290 HP | Status: None | 18/29 EXP | Next Move; lv. 41 - Air Slash
⇨xxN A M E: Moriyoshi - Torracat
T Y P E: L E V E L: 25 G E N D E R: Male NATURE: Relaxed: Lethargic, remains observant even when half-asleep ABILITY: Blaze: When HP is below 1/3rd, fire type attacks do x1.5 damage HOLDING: N/A ATTACKS: Ember - 40: 4/10 Chance to burn target Double Kick - 30: per hit, hits twice (60 damage total) Fire Fang - 65: 3/10 Chance of causing target to flinch, 4/10 Chance to burn target Lick - 30: 7/10 Chance to Paralyze
250/250 HP | Status: None | 22/35 EXP | Next Move; B. Mushroom - Crunch
⇨xxN A M E: Tomoe - Cutiefly
T Y P E: L E V E L: 25 G E N D E R: Female NATURE: Sassy: Strong-willed, knows how to hold a grudge ABILITY: Shield Dust: Damaging moves used by the opponent will not have an additional effect HOLDING: N/A ATTACKS: Fairy Wind - 40 Draining Kiss: 50: Restores HP to the user equal to 3/4 of damage dealt Silver Wind - 60: 3/10 Chance of raising all of user's stats one stage Struggle Bug - 50: Lowers target's special attack one stage
250/250 HP | Status: None | 09/30 EXP | Next Move; lv. 26 - Bug Buzz
⇨xxN A M E: Empress Jingū - Steenee
T Y P E: L E V E L: 30 G E N D E R: Female NATURE: Naïve: A young princess with much to learn before becoming a queen ABILITY: Leaf Guard: Prevents Status Conditions from being inflicted on this pokemon when the weather is Intense Sunlight HOLDING: Rose Incense Boosts Power of Grass Type Moves by x1.2 ATTACKS: Stomp - 65: 4/10 Chance of causing target to flinch, power is doubled if used on a pokemon who has used minimize Magical Leaf - 60: unaffected by changes to accuracy stat and evasion stat Solar Beam - 120: 1st turn charge, 2nd turn attack. If the weather is Intense Sunlight, the charge and attack are in the same turn Sunny Day - Makes the weather Intense sunlight for 5 Rounds
300/300 HP | Status: None | 10/30 EXP | Next Move;
Bag:
Items:
Held Items: Mother's Egg Razor Claw Rose Incense (Held by Empress Jingū) Eviolite (Held by Ieyasu)
Personal Items: Sketch book | Sewing kit | Alola tour book | Rotom Pokedex
Communicator
Parents Austin Tucksworth (aka Dallas Tucker)
xXThe LawmanXx
Posted: Sat Nov 10, 2018 2:30 pm
Trevor "Trey" Dover and Jeraldo "JR" Advante
Location:Spookival, Chills and Thrills
NPC Battle 213/15 posts
Wild Pokemon 213/5
Posts To Leave Area --/3
Item questing: Fertilizer 3/10 [ Reduced from ---- by Shade's Pickup Ability ] posts Area Specific Item: ---- --/-- posts
Trey took a few minutes to go through his options with these... plushie things, and do the math on what he needed, and how mcuh he could "afford". He glanced around occasionally, looking for any sign of JR, but eventually, he handed over the plushies and gestured out what he wanted, gathering the prizes and putting them away in his bag. Man, this was actually turning into a pretty fruitful event. And he had about.. 308? Or so tickets, so he could probably get a couple more things as it was. Given how much he was racking up, though, he might as well test his luck and see if he could get something good, or several contest items or something, if they had those... He moved off, with Cherish and Shade following along, the former yawning a bit, and finally looking as though he was winding down a bit. Still, they had enough energy to play some games, at least.
[ Trey exchanged his plushies for prizes Plushies: 10 Exchanged x4 Plushies for another xp ball Exchanged 2 x 3 plushies for 2 x 5 mix and match event berries - x5 Rowap Berries - x2 Custap Berries - x3 Jaboca Berries
The group is playing games! Spider Web Crawl: 5 Tickets Pumpkin Search: 6 Tickets Apple Bobbing: Squash Smash:
Day 1: 2 + 4 = 6 + 6 + 1 = 13 Tickets Day 2: 4 + 5 = 9 + 10 + 1 = 20 Tickets Day 3: 1 + 6 = 7 + 6 + 1 = 14 Tickets Day 4: 2 + 1 = 3 Tickets Day 5: 2 + 8 = 10 + 2 + 1 = 13 Tickets Day 6: 4 + 10 = 14 + 10 + 1 = 25 Tickets Day 7: 2 + 5 = 7 + 2 + 1 = 10 Tickets Day 8: 2 + 9 = 11 + 6 + 1 = 18 Tickets Day 9: 6 + 10 = 16 + 10 + 1 = 27 Tickets Day 10: 6 + 9 = 15 + 10 + 100 = 125 Tickets x1 XP Ball claimed from first maze run Day 13: 20 Tickets Maze x1 XP Ball claimed from second maze run Day 18: 20 Tickets Maze x1 XP Ball claimed from third maze run --- used on Peafoul x1 XP Ball claimed from fourth maze run
Notes to self: "Elvrick Hirsh" is JR's 'Trainer' persona
Pending Items
x1 Fertilizer
- Contest - x1 Maiden Ball x1 Green Scarf x1 Cautious Lens x1 Arm Band/Waist Band/Sweatband x1 Conditioner
OoB;
Cherish, the Gekkit ♂, lvl 24. [ XP Ball ] Exp 8/34 Ability: Battle Armor Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage Item: HP: 190/240 Contest Base Appeal: 10 Cute 4 Cool 1 Beauty 0 Smart 0 Tough 1/7 Poffin Ribbons: FP Trey: 4/5 8/10 FP Jr: 0/5 1/10 Attacks: Withdraw: Raise user's physical defense one stage ♥♥ Prevents the user from being startled one time this turn Uproar: 90: lasts 3 rounds, and all Pokemon on the field cannot sleep for the duration of the uproar ♥♥ Badly startles Pokémon that the audience has high expectations of Disarming Voice: 40: Ignores accuracy & evasiveness ♥♥ Works great if the user goes first this turn Screech: Lower targets defense two stages ♥♥♥ Makes audience expect little of other contestants (Next Move: Bite at 13 ) ◘ Basil the Grovyle ♂, lvl 52. Exp: 2/50 Ability: Overgrow When HP is below 1/3rd Grass type attacks do x1.5 damage Item: HP: 500/500 Trey FP Count: 0/5 2/10 posts for FP Marx FP Count: --/5 --/10 posts for FP Attacks: ç•Dynamic Punch: 140 (100 + 40): Confuses target pokemon Cool ♥♥ Badly startles Pokémon that the audience has high expectations of ç•Thunder Punch: 115 (75 + 40): 4/10 chance of paralysis Cool ♥♥♥♥ Quite an appealing move Giga Drain: 115 (75 + 40): Restores HP to the user equal to 1/2 of damage dealt. Smart ♥ Badly startles the last Pokémon to act before the user ç•Leaf Blade: 130 (90 + 40): has a 1/10 chance to critically hit Cool ♥♥♥ An appealing move that can be used repeatedly without boring the audience (Next Move: X-scissor at 43) ◘ Vaporeon ♀, lvl 44. Exp: 16/50 Ability: Water Absorb The Pokémon heals up to 1/4 of it's maximum HP when hit with Water-type moves Item: HP: 430/430 Trey FP Count: 0/5 2/10 posts for FP Marx FP Count: --/5 --/10 posts for FP Attacks: ~Blizzard: 140 (110 + 30): 3/10 Chance to Freeze Beauty ♥ Badly startles the last Pokémon to act before the user ç• Dig: 110 (80 + 30): User digs underground on first turn, strikes the next turn Tough ♥♥ Prevents the user from being startled one time this turn Shadow Ball: 110 (80 + 30): 8/10 Chance to Lower targets special defense One Stage Smart ♥♥♥♥ Quite an appealing move ~Muddy Water: 120 (90 + 30): 1/2 Chance to lowering targets accuracy one stage Tough ♥♥ Startles all of the Pokémon to act before the user (Next Move: Hydro Pump 45 ) ◘ Usingi, Streeny, "Rain", "Usi", the Zorua ♀, lvl 14. Exp: 4/19 Ability: Illusion Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. Item: HP: 100/100 Trey FP Count: 0/5 0/10 posts for FP Marx FP Count: 0/5 0/10 posts for FP Attacks: ç•Scratch: 40 ~Leer: Lower targets physical defense one stage ç•Pursuit: 40: Double damage if the opponent is switching out (Priority +7) Fake Tears: Lower targets special defense two stages (Next Move: ) Peafoul ♀, lvl 6. [ XP Ball ] Exp 5/16 Ability: Merciless When attacking a poisoned pokemon, this pokemon's attacks will always hit critically Item: HP: 0/50 FP Trey: 0/5 0/10 FP JR: 0/5 0/10 Attacks: ç•Scratch: 40 ~Leer: Lower targets physical defense one stage ç•Peck: 35 ~Poison Gas: Poisons Opponent (Next Move: Disarming Voice at 10 ) Carona, the Volcarona ♂, lvl 28. [ XP Ball ] Exp 13/23 Ability: Flame Body The opponent has a 3/10 chance of being Burned when using an attack that requires physical contact against this Pokémon. If a pokemon with flame body is in the active party, eggs will take 10 less posts to hatch. This ability does not stack with itself or other similar abilities. Item: HP: 270/270 Contest Base Appeal: 6 Cute 0 Cool 20 Beauty 0 Smart 0 Tough 2/7 Poffins Ribbons: FP Trey: /5 2/10 FP JR: 0/5 0/10 Attacks: Fiery Dance: 90 ( 80 + 10 ): 8/10 chance to raise user's special attack one stage ♥ Works well if the user is pumped up; +5 Appeal if the user is Pumped Up Quiver Dance: Raise user's special. attack & defense, and speed one stage ♥ Gets the Pokémon pumped up. Helps prevent nervousness; 1/2 Startle effect. Increases the chance of a combo by 20% Overheat: 140 ( 130 + 10 ): Lowers user's special attack two stages ♥♥♥♥♥♥ A very appealing move, but after using this move, the user is more easily startled; If the pokemon is startled during this or the next turn, it takes -6 appeal ~Light Screen: Reduces damage from special attacks by 1/2 for 5 rounds ♥♥ Prevents the user from being startled until the turn ends (Next Move: ---- )
Out of Party Pokemon
Shade, the Chengshen Θ, lvl 29. [ XP Ball ] Exp 14/34 Ability: Specialize Agender: 1.2 Def, 1.2 Sp Def Item: HP: 270/270 FP Trey: 2/5 3/10 FP JR: 0/5 1/10 Attacks: Destiny Bond: If the user faints target effected pokemon faints too. Doesn't effect pokemon switched into battle unless switched in by the effect of baton pass ♥♥♥♥♥♥♥ A move of huge appeal, but using it prevents the user from taking further contest moves •Spirit Shackle: 90 (80 + 10), Traps target. Cannot trap Ghost types. Trapped Pokemon can not switch or flee other than by effect of a move, item or ability. (See Battle Info: Trap Moves for more details.) ♥♥♥ Temporarily stops the crowd from growing excited; Stops the crowd from gaining any excitement for the remainder of the turn Calm Mind: Raise special attack & defense one stage ♥ Gets the Pokémon pumped up. Helps prevent nervousness, too ç•Knock Off: 75 (65 + 10): Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. The item cannot be recovered with Recycle or harvest. Can not remove legendary items, or mega stones. If the target has the Sticky Hold ability, the damage will be increased, but the opponent will not lose the hold item. ♥♥ Badly startles all of the Pokémon to act before the user; -4 to the pokemon that acts before the user (Next Move: Destiny Bond 27 )
◘ Zubat ♂, lvl 30. Exp: 31/36 Ability: Inner Focus This Pokémon will not flinch Item: HP: 290/290 Trey FP Count: 0/5 0/10 posts for FP Marx FP Count: 3/5 2/10 posts for FP Attacks: ç•Leech Life: 30 (20 + 10): Restores HP to the user equal to 1/2 of damage dealt. Smart ♥ Shows off the Pokémon’s appeal about as well as the move used just before it Supersonic: Confuses target pokemon Smart ♥♥♥ Makes audience expect little of other contestants ç•Wing Attack: 70 (60 + 10) Cool ♥♥♥♥ Quite an appealing move ç•Bite: 70 (60 + 10): 4/10 Chance to Flinch target Tough ♥♥ Badly startles the last Pokémon to act before the user (Next Move: Wing Attack at level 15)
◘ Breloom ♂, lvl 40. Exp: 37/38 Ability: Poison Heal If the Pokémon is poisoned or badly poisoned, it will gain 1/8 of its maximum HP at the end of each turn instead of taking damage Item: Toxic Orb Holder gets badly poisoned after 1 turn. HP: 400/400 Trey FP Count: 0/5 1/10 posts for FP Marx FP Count: 0/5 3/10 posts for FP Attacks: Venoshock: 85 (65 + 20): Inflicts double damage if target is poisoned Focus Blast: 140 (120 + 20): 1/2 chance of lowering targets special defense one stage ç•Facade: 90 (70 + 20): does double damage if user is poisoned, paralyzed, or burned •Fling: Power depends on held Item. Reference chart (Next Move: )
Wesley, the Wigglytough ♂, lvl 50. Exp 0/15 Ability: Competitive Boosts the Sp. Atk stat when a stat is lowered Item: HP: 500/500 FP Trey: 0/5 0/10 FP JR: 0/5 2/10 Attacks: ç•Play Rough: 130 (90 + 40): 1/2 chance to lower targets physical attack one stage ~Hyper Voice: 130 (90 + 40) ç•Wake-Up Slap: 110 (70 + 40): Inflicts double damage if target is asleep. wakes the target ç•Body Slam: 125 (85 + 40): 7/10 chance to paralyze. If a pokemon has used minimize, the base power is doubled (Next move: ---- ) N A M E ♀♂, lvl 00. [ S P E C I A L B A L L ] Exp 0/15 Ability: Item: HP: 0/00 FP Trey: 0/5 0/10 FP JR: 0/5 0/10 Attacks:
(Next Move: )
Badges
Kanto
Johto
Hoenn
Sinnoh
Unova
Kalos
Alola
Gym Badges
Unova Trio Badge
Contest Case
For full Contest Case see here Beauty Ribbons - Carona Be - Carona De - Carona Tre
Cute Ribbons - Cherish
Bag
Contacts Mom Dad Nonna JR Goldenrod Police Department (just in case) Sebastian Pokeballs x1 Maiden Ball x4 XP Balls
Contests x1 Sheen Spritz x1 Conditioner x1 Shampoo x1 Brush x1 Smoke Seals x1 Explosive Seal - Accessories - x1 Monocle +5 Smart or Cool Appeal x1 Bow Tie +4 Smart, Cute, or Cool Appeal x1 Top Hat +3 Cool or Smart Appeal x1 Headband +3 Cute or Beauty Appeal x1 Blue Bow +3 Beauty Appeal x1 Streamer Ribbons +5 Cute or Beauty Appeal x1 Natural Appeal Make-Up +6 Beauty Appeal x1 Necklace +4 Beauty Appeal x1 Cape +10 Appeal
TMs/HMs TM Earthquake TM Stone Edge TM Bulk Up - Carona De Ribbon TM Thunder - Carona Tre Ribbon TM Psych Up - Chess
HM Cut from Cherish's Be Ribbon HM06 Rock Smash from Carona's De Ribbon HM04 Strength from Carona's Tre Ribbon
"Uhh, I guess not. Noodle does seem to like cuddling the most." Alex absentmindedly slid a hand under his sleeve, rubbing Noodle on the head. He imagined the little snake making a happy hiss noise. "N-no! I wasn't saying I didn't like your idea." Just because Az sounded like she didn't give a s**t didn't mean she didn't give a s**t. She might be mad or annoyed with him.
"I just-" Something skittered under the carpet, a lump that collided with Alex's foot as he stepped forward. "-hrk!" He stumbled forward, just barely managing to not trip over his costume. Er.. maybe that was enough to not have to respond?
[ Haunted House 3o/21 (Spook) ] [ Total Tickets: 61 ] Party
Cabbage Patch [♂] | Lv. 1o Nature | Lax | Ability | Overgrow | Held item | Attacks | Tackle (50) ★ Growl (op.at.d) ★ Leech Seed (1/10 hp per turn) ★ Power Whip (12o)
Pᴏᴋᴇᴍᴏɴ Cabbage Patch 2o || 19 Pop Roxx 21 || o1 Chiquita Banana 2o || 17 Moon Pie 2o || 12 Fruit Gusher 17 || o1 Cup Noodle 16 || 13
SpectralEternity
Posted: Sat Nov 10, 2018 8:01 pm
Aʟᴇxᴀɴᴅᴇʀ R. L ᴀ ᴢ ᴜ ʟ ɪ aceaceacaaatt
Alex was just managing to fix up his costume when he felt Az helping him with it. How thoughtful of her! "Thanks, that really- oh! OH!" Alex grinned behind his mask as he saw the sleepy ivysaur. "She's just like Patches, except bigger!" He wanted to say 'better', but that would be unfair to Patches, wouldn't it. Her further antics caused him to laugh. "I should remember that. You got her to follow you like magic." He always had to carry Patches everywhere, and Patches was really heavy.
[ Haunted House 3o/22 (Nothing) ] [ Total Tickets: 61 ] Party
Cabbage Patch [♂] | Lv. 11 Nature | Lax | Ability | Overgrow | Held item | Attacks | Tackle (50) ★ Growl (op.at.d) ★ Leech Seed (1/10 hp per turn) ★ Power Whip (12o)
Pᴏᴋᴇᴍᴏɴ Cabbage Patch 21 || oo Pop Roxx 21 || o2 Chiquita Banana 2o || 18 Moon Pie 2o || 13 Fruit Gusher 17 || o2 Cup Noodle 16 || 14
SpectralEternity
StarlightSchism
Dapper Dabbler
Offline
StarlightSchism
Dapper Dabbler
Offline
Posted: Sat Nov 10, 2018 8:10 pm
Aʟᴇxᴀɴᴅᴇʀ R. L ᴀ ᴢ ᴜ ʟ ɪ aceaceacaaatt
Trying to think about what made scary things 'scary' was starting to make Alex's head hurt. Az's response still felt a bit off, at least for him, but thinking in circles wasn't fun or productive. Even if it had distracted him from the scary haunted house for a bit.
Apparently they'd just reached the second checkpoint. "Oh, so we're almost there..." He dithered around the table, finding ten tickets and putting them away as slowly as possible. It was hard enough to do with his costume on that he thought he got away with it. "Yeah, that... wasn't too bad." Maybe it was because Az had mostly distracted him.
[ Haunted House 3o/23 (+10 Tickets) ] [ Total Tickets: 71 ] Party
Cabbage Patch [♂] | Lv. 11 Nature | Lax | Ability | Overgrow | Held item | Attacks | Tackle (50) ★ Growl (op.at.d) ★ Leech Seed (1/10 hp per turn) ★ Power Whip (12o)
Pᴏᴋᴇᴍᴏɴ Cabbage Patch 21 || o1 Pop Roxx 21 || o3 Chiquita Banana 2o || 19 Moon Pie 2o || 14 Fruit Gusher 17 || o3 Cup Noodle 16 || 15
SpectralEternity
Posted: Mon Nov 12, 2018 5:59 pm
A Z A L E A☣C A R T E R
Movement 3/3 (Enter from Viridian City) || Wild Pokemon: 82/3 || NPC Battle: 82/15 || Item Bump: 27/30 Heat Rock || Need to Claim: 30/30 Big Root, 2 Big Mushrooms, 10/10 Shiny Stone, Time Capsule || Wishlist: Heart Scales, Big Mushroom, TM Earthquake, TM Stone Edge
⇨xxN A M E: Rafflesia - Ivysaur T Y P E: L E V E L: 20 G E N D E R: ♀ N A T U R E: Relaxed A B I L I T Y: Overgrow - When HP is below 1/3rd Grass type attacks do x1.5 damage H O L D I N G: Venusaurite: Mega Evolves Venusaur; Def 1.2, Sp.Atk 1.2, Sp.Def 1.2 A T T A C K S: Tackle - 40, Makes Contact Power Whip - 120, Makes Contact Leech Seed - Sprays seeds on the target that sap 1/8 of their HP every round and restores that amount of HP to the user. Sleep Powder - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use;
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
- 200/200HP | Status: None | 21/30 EXP | Next Move: Earthquake (Venusaur TM) | Evolves at 32
⇨xxN A M E: Lavender - Gastly T Y P E: L E V E L: 11 G E N D E R: ♀ N A T U R E: Jolly A B I L I T Y: Levitate - Renders the user immune to Ground-type moves (except Sand Attack), Entry Hazards, Terrain changes, Arena Trap, and damage from Sky Drop. H O L D I N G: N/A A T T A C K S: Foul Play - 95: Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's, Makes Contact Dream Eater: 100: Restores HP to the user equal to 1/2 of damage dealt.Only Works on Sleeping Pokemon. Spite - The targets Last Move is limited to five more uses, and then cannot be used again for the rest of the battle. Spite can only limit one move per pokemon. Hypnosis - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use;
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
- 110/110HP | Status: None | 2/21 EXP | Next Move: Drain Punch (Gengar H. Scale) | Evolves at 25
⇨xxN A M E: Nightshade - Houndoom T Y P E: L E V E L: 17 G E N D E R: ♂ N A T U R E: Rash A B I L I T Y: Early Bird - Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes H O L D I N G: N/A A T T A C K S: Inferno - 100: Burns opponent Thunder Fang - 65: 3/10 Chance to Flinch target, 4/10 chance of paralysis, Makes Contact Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage, makes contact Rest - Restore full hp and cure of all conditions, then sleep for 4 Turns
- 170/170HP | Status: None | 11/19 EXP
⇨xxN A M E: Gloriosa - Danshen T Y P E: L E V E L: 8 G E N D E R: ♀ N A T U R E: Naughty A B I L I T Y: Adaptability - If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage H O L D I N G: N/A A T T A C K S: Confuse Ray - Confuses Target Fake Tears - Lower targets special defense two stages Confusion - 50: 4/10 Chance to cause confusion Trick - Swaps held item with target
- 80/80HP | Status: None | 4/18 EXP | Next Move: lv 9 Curse | Dream Moveset: Spirit Shackle (lv 20), Dark Pulse (TM or Big M.), Zen Headbutt (Ziyoushen H. Scale)
⇨xxN A M E: Iris - Chima T Y P E: L E V E L: 10 G E N D E R: ♀ N A T U R E: Calm A B I L I T Y: Immunity - This Pokémon cannot be Poisoned H O L D I N G: N/A A T T A C K S: Tackle - 40, Makes Contact Charm - Lowers target's physical attack two stages Fairy Wind - 40 Heat Wave - 95, 4/10 Chance of Burning opponent
- 100/100HP | Status: None | 3/20 EXP | Next Move: Bite (lv 12) | Dream Moveset: Moonblast (lv 60), Chimera Beam (lv 45), Poison Fang (lv 27 or big m.)
⇨xxN A M E: Amanita - Morelull T Y P E: L E V E L: 8 G E N D E R: ♀ N A T U R E: Gentle A B I L I T Y: Rain Dish - When the weather is Rain, this pokemon gains 1/16 of its HP every round. H O L D I N G: N/A A T T A C K S: Leech Seed - Sprays seeds on the target that sap 1/8 of their HP every round and restores that amount of HP to the user. Absorb - 20: Restores HP to the user equal to 1/2 of damage dealt. Astonish - 30: 4/10 Chance to Flinch target, Makes Contact --
⇨xxN A M E: Arum - Chikorita T Y P E: L E V E L: 5 G E N D E R: ♀ N A T U R E: Quirky A B I L I T Y: Leaf Guard - Prevents Status Conditions from being inflicted on this pokemon when the weather is Intense Sunlight H O L D I N G: N/A A T T A C K S: Tackle - 40, Makes Contact Growl - Lowers target's physical attack one stage, hits multiple targets -- --
- 50/50HP | Status: None | 0/15 EXP | Next Move: Razor Leaf (lv 6), Sunny Day (TM), Synthesis (HS), Giga Drain (HS), Leech Seed (Big M.)
⇨xxN A M E: Salem - Meowth T Y P E: L E V E L: 10 G E N D E R: ♂ N A T U R E: Careful A B I L I T Y: Pickup - If in the active party, the post count for item bumps is reduced by 10. H O L D I N G: N/A A T T A C K S: Scratch - 40: Makes Contact Shadow Ball - 80: 8/10 Chance to Lower targets special defense One Stage Fake Out - 40: Causes the target to flinch if it hits. It is only successful on the first turn the user is in battle, but reset each time the Pokemon switches out and back in. (Priority +3) Bite - 60: 4/10 Chance to Flinch target, Makes Contact
- 100/100HP | Status: None | 14/15 EXP
⇨xxN A M E: Jasmine - Scolipede T Y P E: L E V E L: 10 G E N D E R: ♀ N A T U R E: Hardy A B I L I T Y: Poison Point - The opponent has a 3/10 chance of being induced with Poison when using an attack that requires physical contact against this Pokémon. H O L D I N G: N/A A T T A C K S: Defense Curl - Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle Rollout - Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount, Makes Contact Megahorn - 120, makes contact Poison Sting - 15: 7/10 Chance to Poison
- 100/100HP | Status: None | 0/15 EXP | Next move: Aqua Tail & Iron Tail (H. Scale), Toxic (TM)
⇨xxN A M E: Hyacinth - Dragalge T Y P E: L E V E L: 10 G E N D E R: ♀ N A T U R E: Quiet A B I L I T Y: Adaptability - If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage H O L D I N G: N/A A T T A C K S: Water Gun - 40 Dragon Tail - 60: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6), Makes Contact Focus Blast - 120: 1/2 chance of lowering targets special defense one stage Gunk Shot - 120: 7/10 Chance to Poison
- 100/100HP | Status: None | 0/15 EXP | Next move: Lv 25 Water Pulse, H. Scale: Dragon Pulse, Balm Mushroom: Dragon Rush
⇨xxN A M E: Hemlock - Toxicroak T Y P E: L E V E L: 15 G E N D E R: ♂ N A T U R E: Impish A B I L I T Y: Poison Touch - When this pokemon attacks using a move that makes contact, the target has a 3/10 chance of being poisoned. H O L D I N G: N/A A T T A C K S: Dynamic Punch - 100: confuses opponent, Makes Contact Shadow Ball - 80: 8/10 Chance to Lower targets special defense One Stage Gunk Shot - 120: 7/10 Chance to Poison Mud-Slap - 20: Lower targets accuracy one stage
- 150/150HP | Status: None | 3/19 EXP | Next Move: TM Stone Edge
⇨xxN A M E: Flasora - Roselia T Y P E: L E V E L: 15 G E N D E R: ♀ N A T U R E: Naive A B I L I T Y: Poison Point - The opponent has a 3/10 chance of being induced with Poison when using an attack that requires physical contact against this Pokémon H O L D I N G: N/A A T T A C K S: Solarbeam - 120: 1st turn charge, 2nd turn attack, hits in one turn if the weather is Intense Sunlight Synthesis - Recovers half max HP. Restore full HP when the weather is Intense Sunlight. Can only be use 5 times in battle. Sunny Day - Makes the weather Intense sunlight for 5 Rounds Dazzling Gleam - 80, hits multiple targets
Spray Paint Set (Red, Blue, Green, Black, White, Pink, Yellow, and Purple)
Old Rod
Pokeballs:
Pokeballs x ∞ Primer Balls x ∞
Medicine:
Potions x ∞
Consumables:
Rare Candy x 3
Berries:
Lum Berries x10
Held Items:
Other:
Badge Case
Kanto
- Boulder Badge
TM Case
-TM Rock Tomb
Cuddling. That was one word for it Azalea supposed. She let Alex keep that optimistic thought in favor of going on about her idea of a spooky scary tanabata. Alex seemed adamant about insisting he was fine with the idea even though he obviously wasn't. Then again Alex was pretty oblivious about how he appeared to others. "Dude, it's cool. You don't gotta agree with everything I suggest." She insisted. While she did like the idea of having influence over him, she didn't want him to just agree with everything she said blindly either. Half the fun of coming up with these brilliant ideas of hers was to see people react to them and argue with her why it was a good/bad idea to the point of being 100% ridiculous.
[Activity: Haunted House 22/30 (1/3 for today) SPOOK | Total Tickets: 58/3000]
Dallas had stifled his laughter when the fake zubat popped out of the ceiling. "Ya know, this haunted house is really, I dunno, hit-or-miss," he commented. "Like, this is some straight up baby stuff, and but then back in that guest room-" Dallas glanced at the guest room, and imagined the bloody woman- "Well, let's not talk about that....but yeah, this is really weird, right?" When Naomi mentioned the soft music that could be heard, Dallas nodded in agreement. "Yeah, might as well check it out, and see what corny spook they got for us now."
Dallas lead the way, being a bit more careful than he usually was, But, the room had no real spooky incident: The 'scary' moment was that the piano was playing all by itself. "Psh, lame, just like I thought." Dallas wandered over to the piano, and found the cord that plugged it into the wall. "Man, I was kinda hoping that it'd grow teeth and try to murder me or something else exciting," he muttered. "Oh well, mystery solved. Only thing left to do is move on, or heh, we could dance or something dumb like that." Haunted House! 1 2 3 4 5 6 7 8 9 10
Tree 1 - Lansat Berry 12/40 Tree 2 - Lansat Berry 12/40 Tree 3 - N/A Tree 4 - N/A Tree 5 - N/A
✪Party ⇩
Active Pokemon ⇩
Beltigre Level 25 Torracat EXP: 26/32 Base Appeal: +6 Cute,+7Cool,+1 Beauty Friendship: 4/5 HP: 250/250 Ability: Intimidate: Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected Attacks: XXXXXXXBite: ♥♥ - Badly startles the last Pokémon to act before the user. Combat: 60 4/10 Chance to Flinch target. XXXXXXXFire Fang: ♥♥♥♥ - Quite an appealing move. Combat: 65: 3/10 Chance of causing target to flinch, 4/10 Chance to burn target XXXXXXXLeer: ♥♥ - Badly startles Pokémon that the audience has high expectations of. Combat: Lower targets physical defense one stage XXXXXXXç•Double Kick:: ♥♥ - Badly startles Pokémon that used a move of the same type. Combat: 30: per hit, hits twice (60 damage total)
Riptide Level 27 Sharenkalor EXP: 19/36 Friendship: 2/5 HP: 270/270 Holding:Expert Belt Ability: Strong Jaw: All biting attacks used by this pokemon do x1.3 damage Base Appeal: +4 Tough+1 Cool Attacks: XXXXXXXAqua Jet: ♥♥♥ - Causes the user to move earlier on the next turn. Combat:40: (Priority +1) XXXXXXXThunder Fang:♥♥♥♥ - Quite an appealing move. Combat: 65: 3/10 Chance of causing target to flinch, 4/10 Chance to paralyze target XXXXXXXLock Jaw: ♥♥♥♥ - Quite an appealing move. Combat:40: XXXXXXXBite:♥♥ - Badly startles the last Pokémon to act before the user. Combat: 60(78 w/ Strong Jaw): 4/10 Chance to Flinch target.
Dracovoir Susan Level Lvl 23 Augmented Gardevoir EXP: 12/29 Base Appeal: 3 Smart2 Tough1 Cool Friendship: 1/5 HP: 230/230 Holding Psychinium Z Ability: Trace: Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. Base Appeal:3 Smart 2 Tough1 Cool Attacks: XXXXXXXMoonblast: ♥ Badly startles the last Pokémon to act before the user. Combat:95: 8/10 chance to lower targets special attack one stage XXXXXXXStored Power: ♥ Works well if the user is pumped up. Combat: 20: Does damage based on the number of positive status increases the user has. +20 for each each stage of increase. Max 200 Damage XXXXXXXConfusion: ♥♥♥♥ Quite an appealing move. Combat: 50: 4/10 Chance to cause confusion XXXXXXXCalm Mind: ♥ Gets the Pokémon pumped up. Helps prevent nervousness, too. Combat:Raise special attack & defense one stage
Buns Level 25 Lopunny EXP: 2/30 Base Appeal: 6 Tough3 Beauty1 Cool Friendship: 1/5 HP: 250/250 Holding: Lopunite Ability: Klutz: Pokemon cannot use Hold Items. Attacks: XXXXXXXPound: ♥♥♥♥ - Quite an appealing move. Combat:40 XXXXXXXFire Punch ♥♥♥♥ - Quite an appealing move. Combat: 75: 4/10 Chance to burn target XXXXXXXMirror Coat: ♥♥ - Works great if the user goes last this turn. Combat: If the user was last hit by a special attack, using this move will counter back with 2x the damage taken (Priority -5) XXXXXXXLow Kick: ♥ - Works better the later it is used in a turn. Combat: The Heavier the Opponent, the Stronger the Attack *****
Meloetta Level 24 Shiny Meloetta EXP: 13/29 Friendship: 1/5 HP: 240/240 Ability: Serene Grace: attacks with chances of secondary effects get a second attempt Attacks: XXXXXXXRound ♥♥-Works well if it is the same type as the move used by the last Pokémon; +3 if the previous pokemon's move was of the same battle type Combat Effect: 60 XXXXXXXPsyshock ♥-Badly startles the last Pokémon to act before the user; -4 Appeal to the pokemon that went previously Combat Effect: 80: This attack does physical damage even though it is classified as a special move. Stat boosts are based upon user's special attack and opponent's physical defense stat XXXXXXX Signal Beam ♥♥♥ -Makes audience expect little of other contestants; -2 to opponent's appeal for two turns; no excitement till end of turn. Combat Effect: 75: 4/10 Chance to confuse target XXXXXXX~Relic Song ♥♥-Makes the remaining Pokémon nervous. Combat Effect: 75: 1/3 chance to inflict Sleep condition on all other pokemon.
G Money Level 31 Golurk EXP: 10/31 Friendship: 0/5 HP: 310/310 Ability: No Guard: All moves that Golurk uses and target Golurk hit. Attacks: XXXXXXX ç•High Horsepower:ç•High Horsepower: 95 XXXXXXXIron Defense: User's defense raises by 2 stages XXXXXXX Heavy Slam -The heavier the user is compared to the target, the stronger the attack. Refer to this chart to determine the user and targets weight.
120 base power, if targets weight is less than or equal to ⅕ (20%) of user's weight. 100 base power, if targets weight is greater than ⅕ (20%) of user's weight and less than or equal to ¼ (25%) of user's weight. 80 base power, if targets weight is greater than ¼ (25%) of user's weight and less than or equal to ⅓ (33.3%) of user's weight. 60 base power, if targets weight is greater than ⅓ (33.3%) of user's weight and less than or equal to ½ of user's weight (50%). 40 base power, if targets weight is greater than ½ (50%) of user's weight.
Duchess Level 23 Furfrou EXP: 11/28 Friendship: 1/5 HP: 220/220 Ability: Fur Coat: Halves damage from all physical attacks, Psyshock, Psystrike, and Secret Sword. Attacks: XXXXXXXHeadbutt ♥♥♥♥ Quite an appealing move; +2 Excitement Combat: 70: 4/10 Chance of causing target to flinch XXXXXXXGrowl ♥♥ Works great if the user goes last this turn; +3 if the user goes last in that turn Combat:Lower targets physical attack one stage XXXXXXXSand Attack ♥♥♥ Makes audience expect little of other contestants; -2 to opponent's appeal for two turns; no excitement till end of turn Combat: Lower targets accuracy one stage XXXXXXXBaby-Doll Eyes ♥♥♥ Causes the user to move earlier on the next turn. Combat: Lower targets physical attack one stage (Priority +1)
Posted: Mon Nov 12, 2018 8:38 pm
✪Walking Pokemon ⇨ The crew, but elsewhere
Beltigre and Susan's melee transferred from the kitchen back out into the foyer, with Beltigre being the definitive aggressor. Beltigre, stop! No ouchies for Susan! She tried to get the torracat off of her, but the feisty firebrand kept at it, clawing and biting at the dracovoir. "Take it back! Take it back!" Beltigre's bell-shaped flame sac started to glow bright orange, with flames starting to burst out of it. Susan did the only thing she could think to get the angry cat off of her: She shoved Beltigre off of her, and lied down on her back, belly-up. Susan sorry! Susan take back... She flinched when Beltigre nudged and nipped at her, but when it was clear that Susan had submitted, she sighed and started to walk away. "C'mon, moron...let's get back to finding Dallas." Susan nodded sheepishly, and slowly got herself up to her feet, dusting off her (now tattered) witch costume. Susan coming...oh? Susan spotted a loose piece of candy lying on the floor. She snuck into the pocket of her witch robes, and quickly darted after Beltigre. Haunted House: Posts 11 thru 20 11
Tree 1 - Lansat Berry 13/40 Tree 2 - Lansat Berry 13/40 Tree 3 - N/A Tree 4 - N/A Tree 5 - N/A
✪Party ⇩
Active Pokemon ⇩
Beltigre Level 25 Torracat EXP: 27/32 Base Appeal: +6 Cute,+7Cool,+1 Beauty Friendship: 4/5 HP: 250/250 Ability: Intimidate: Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected Attacks: XXXXXXXBite: ♥♥ - Badly startles the last Pokémon to act before the user. Combat: 60 4/10 Chance to Flinch target. XXXXXXXFire Fang: ♥♥♥♥ - Quite an appealing move. Combat: 65: 3/10 Chance of causing target to flinch, 4/10 Chance to burn target XXXXXXXLeer: ♥♥ - Badly startles Pokémon that the audience has high expectations of. Combat: Lower targets physical defense one stage XXXXXXXç•Double Kick:: ♥♥ - Badly startles Pokémon that used a move of the same type. Combat: 30: per hit, hits twice (60 damage total)
Riptide Level 27 Sharenkalor EXP: 20/36 Friendship: 2/5 HP: 270/270 Holding:Expert Belt Ability: Strong Jaw: All biting attacks used by this pokemon do x1.3 damage Base Appeal: +4 Tough+1 Cool Attacks: XXXXXXXAqua Jet: ♥♥♥ - Causes the user to move earlier on the next turn. Combat:40: (Priority +1) XXXXXXXThunder Fang:♥♥♥♥ - Quite an appealing move. Combat: 65: 3/10 Chance of causing target to flinch, 4/10 Chance to paralyze target XXXXXXXLock Jaw: ♥♥♥♥ - Quite an appealing move. Combat:40: XXXXXXXBite:♥♥ - Badly startles the last Pokémon to act before the user. Combat: 60(78 w/ Strong Jaw): 4/10 Chance to Flinch target.
Dracovoir Susan Level Lvl 23 Augmented Gardevoir EXP: 13/29 Base Appeal: 3 Smart2 Tough1 Cool Friendship: 1/5 HP: 230/230 Holding Psychinium Z Ability: Trace: Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. Base Appeal:3 Smart 2 Tough1 Cool Attacks: XXXXXXXMoonblast: ♥ Badly startles the last Pokémon to act before the user. Combat:95: 8/10 chance to lower targets special attack one stage XXXXXXXStored Power: ♥ Works well if the user is pumped up. Combat: 20: Does damage based on the number of positive status increases the user has. +20 for each each stage of increase. Max 200 Damage XXXXXXXConfusion: ♥♥♥♥ Quite an appealing move. Combat: 50: 4/10 Chance to cause confusion XXXXXXXCalm Mind: ♥ Gets the Pokémon pumped up. Helps prevent nervousness, too. Combat:Raise special attack & defense one stage
Buns Level 25 Lopunny EXP: 3/30 Base Appeal: 6 Tough3 Beauty1 Cool Friendship: 1/5 HP: 250/250 Holding: Lopunite Ability: Klutz: Pokemon cannot use Hold Items. Attacks: XXXXXXXPound: ♥♥♥♥ - Quite an appealing move. Combat:40 XXXXXXXFire Punch ♥♥♥♥ - Quite an appealing move. Combat: 75: 4/10 Chance to burn target XXXXXXXMirror Coat: ♥♥ - Works great if the user goes last this turn. Combat: If the user was last hit by a special attack, using this move will counter back with 2x the damage taken (Priority -5) XXXXXXXLow Kick: ♥ - Works better the later it is used in a turn. Combat: The Heavier the Opponent, the Stronger the Attack *****
Meloetta Level 24 Shiny Meloetta EXP: 14/29 Friendship: 1/5 HP: 240/240 Ability: Serene Grace: attacks with chances of secondary effects get a second attempt Attacks: XXXXXXXRound ♥♥-Works well if it is the same type as the move used by the last Pokémon; +3 if the previous pokemon's move was of the same battle type Combat Effect: 60 XXXXXXXPsyshock ♥-Badly startles the last Pokémon to act before the user; -4 Appeal to the pokemon that went previously Combat Effect: 80: This attack does physical damage even though it is classified as a special move. Stat boosts are based upon user's special attack and opponent's physical defense stat XXXXXXX Signal Beam ♥♥♥ -Makes audience expect little of other contestants; -2 to opponent's appeal for two turns; no excitement till end of turn. Combat Effect: 75: 4/10 Chance to confuse target XXXXXXX~Relic Song ♥♥-Makes the remaining Pokémon nervous. Combat Effect: 75: 1/3 chance to inflict Sleep condition on all other pokemon.
G Money Level 31 Golurk EXP: 11/31 Friendship: 0/5 HP: 310/310 Ability: No Guard: All moves that Golurk uses and target Golurk hit. Attacks: XXXXXXX ç•High Horsepower:ç•High Horsepower: 95 XXXXXXXIron Defense: User's defense raises by 2 stages XXXXXXX Heavy Slam -The heavier the user is compared to the target, the stronger the attack. Refer to this chart to determine the user and targets weight.
120 base power, if targets weight is less than or equal to ⅕ (20%) of user's weight. 100 base power, if targets weight is greater than ⅕ (20%) of user's weight and less than or equal to ¼ (25%) of user's weight. 80 base power, if targets weight is greater than ¼ (25%) of user's weight and less than or equal to ⅓ (33.3%) of user's weight. 60 base power, if targets weight is greater than ⅓ (33.3%) of user's weight and less than or equal to ½ of user's weight (50%). 40 base power, if targets weight is greater than ½ (50%) of user's weight.
Duchess Level 23 Furfrou EXP: 11/28 Friendship: 1/5 HP: 220/220 Ability: Fur Coat: Halves damage from all physical attacks, Psyshock, Psystrike, and Secret Sword. Attacks: XXXXXXXHeadbutt ♥♥♥♥ Quite an appealing move; +2 Excitement Combat: 70: 4/10 Chance of causing target to flinch XXXXXXXGrowl ♥♥ Works great if the user goes last this turn; +3 if the user goes last in that turn Combat:Lower targets physical attack one stage XXXXXXXSand Attack ♥♥♥ Makes audience expect little of other contestants; -2 to opponent's appeal for two turns; no excitement till end of turn Combat: Lower targets accuracy one stage XXXXXXXBaby-Doll Eyes ♥♥♥ Causes the user to move earlier on the next turn. Combat: Lower targets physical attack one stage (Priority +1)
Beltigre led Susan out of the foyer, and out towards the back garden. Neither said anything, letting the awkward silence grow. Susan could tell by Beltigre's aura that she was very, very angry. But, she felt that she should say something, anything to keep the fire cat from attacking her again. Um..Beltigre? The torracat didn't respond. Susan sorry for saying mean thing to you. But Beltigre still mean kitty! Beltigre turned, glaring at Susan. "So what if I'm mean? Better than being a big wuss like the rest of 'em! Dallas doesn't like weaklings. That's why I'm his favorite." Susan looked at her, curiously. But, Dalpha like Meloetta and Duchess, and they weak...Susan is...well, Susan smarts not as goodly as should be, but Dalpha like me, too. Maybe Dalpha likes you for different reason. Beltigre's glare started to lessen, until she completely averted her gaze.
"I sure hope not...I don't know how to really do anything but act tough. Even in our first contest, I only won because they found my dumb baby body cute when I was trying to be rough." Beltigre sighed, and sat down. "But I did a good job!...so why doesn't he spend more time with me?" Susan frowned, saddened by what Beltigre just admitted. Beltigre...
Suddenly, a strange, purple-ish blur flew before the two of them, and then zoomed up into the second floor of the house. What was that?! Heckin spooky! Beltigre furrowed her brow. "Whatever it is, I don't like it. Let's go check it out!" Haunted House: Posts 11 thru 20 11 12
Tree 1 - Lansat Berry 14/40 Tree 2 - Lansat Berry 14/40 Tree 3 - N/A Tree 4 - N/A Tree 5 - N/A
✪Party ⇩
Active Pokemon ⇩
Beltigre Level 25 Torracat EXP: 29/32 Base Appeal: +6 Cute,+7Cool,+1 Beauty Friendship: 4/5 HP: 250/250 Ability: Intimidate: Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected Attacks: XXXXXXXBite: ♥♥ - Badly startles the last Pokémon to act before the user. Combat: 60 4/10 Chance to Flinch target. XXXXXXXFire Fang: ♥♥♥♥ - Quite an appealing move. Combat: 65: 3/10 Chance of causing target to flinch, 4/10 Chance to burn target XXXXXXXLeer: ♥♥ - Badly startles Pokémon that the audience has high expectations of. Combat: Lower targets physical defense one stage XXXXXXXç•Double Kick:: ♥♥ - Badly startles Pokémon that used a move of the same type. Combat: 30: per hit, hits twice (60 damage total)
Riptide Level 27 Sharenkalor EXP: 21/36 Friendship: 2/5 HP: 270/270 Holding:Expert Belt Ability: Strong Jaw: All biting attacks used by this pokemon do x1.3 damage Base Appeal: +4 Tough+1 Cool Attacks: XXXXXXXAqua Jet: ♥♥♥ - Causes the user to move earlier on the next turn. Combat:40: (Priority +1) XXXXXXXThunder Fang:♥♥♥♥ - Quite an appealing move. Combat: 65: 3/10 Chance of causing target to flinch, 4/10 Chance to paralyze target XXXXXXXLock Jaw: ♥♥♥♥ - Quite an appealing move. Combat:40: XXXXXXXBite:♥♥ - Badly startles the last Pokémon to act before the user. Combat: 60(78 w/ Strong Jaw): 4/10 Chance to Flinch target.
Dracovoir Susan Level Lvl 23 Augmented Gardevoir EXP: 14/29 Base Appeal: 3 Smart2 Tough1 Cool Friendship: 1/5 HP: 230/230 Holding Psychinium Z Ability: Trace: Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. Base Appeal:3 Smart 2 Tough1 Cool Attacks: XXXXXXXMoonblast: ♥ Badly startles the last Pokémon to act before the user. Combat:95: 8/10 chance to lower targets special attack one stage XXXXXXXStored Power: ♥ Works well if the user is pumped up. Combat: 20: Does damage based on the number of positive status increases the user has. +20 for each each stage of increase. Max 200 Damage XXXXXXXConfusion: ♥♥♥♥ Quite an appealing move. Combat: 50: 4/10 Chance to cause confusion XXXXXXXCalm Mind: ♥ Gets the Pokémon pumped up. Helps prevent nervousness, too. Combat:Raise special attack & defense one stage
Buns Level 25 Lopunny EXP: 4/30 Base Appeal: 6 Tough3 Beauty1 Cool Friendship: 1/5 HP: 250/250 Holding: Lopunite Ability: Klutz: Pokemon cannot use Hold Items. Attacks: XXXXXXXPound: ♥♥♥♥ - Quite an appealing move. Combat:40 XXXXXXXFire Punch ♥♥♥♥ - Quite an appealing move. Combat: 75: 4/10 Chance to burn target XXXXXXXMirror Coat: ♥♥ - Works great if the user goes last this turn. Combat: If the user was last hit by a special attack, using this move will counter back with 2x the damage taken (Priority -5) XXXXXXXLow Kick: ♥ - Works better the later it is used in a turn. Combat: The Heavier the Opponent, the Stronger the Attack *****
Meloetta Level 24 Shiny Meloetta EXP: 15/29 Friendship: 1/5 HP: 240/240 Ability: Serene Grace: attacks with chances of secondary effects get a second attempt Attacks: XXXXXXXRound ♥♥-Works well if it is the same type as the move used by the last Pokémon; +3 if the previous pokemon's move was of the same battle type Combat Effect: 60 XXXXXXXPsyshock ♥-Badly startles the last Pokémon to act before the user; -4 Appeal to the pokemon that went previously Combat Effect: 80: This attack does physical damage even though it is classified as a special move. Stat boosts are based upon user's special attack and opponent's physical defense stat XXXXXXX Signal Beam ♥♥♥ -Makes audience expect little of other contestants; -2 to opponent's appeal for two turns; no excitement till end of turn. Combat Effect: 75: 4/10 Chance to confuse target XXXXXXX~Relic Song ♥♥-Makes the remaining Pokémon nervous. Combat Effect: 75: 1/3 chance to inflict Sleep condition on all other pokemon.
G Money Level 31 Golurk EXP: 12/31 Friendship: 0/5 HP: 310/310 Ability: No Guard: All moves that Golurk uses and target Golurk hit. Attacks: XXXXXXX ç•High Horsepower:ç•High Horsepower: 95 XXXXXXXIron Defense: User's defense raises by 2 stages XXXXXXX Heavy Slam -The heavier the user is compared to the target, the stronger the attack. Refer to this chart to determine the user and targets weight.
120 base power, if targets weight is less than or equal to ⅕ (20%) of user's weight. 100 base power, if targets weight is greater than ⅕ (20%) of user's weight and less than or equal to ¼ (25%) of user's weight. 80 base power, if targets weight is greater than ¼ (25%) of user's weight and less than or equal to ⅓ (33.3%) of user's weight. 60 base power, if targets weight is greater than ⅓ (33.3%) of user's weight and less than or equal to ½ of user's weight (50%). 40 base power, if targets weight is greater than ½ (50%) of user's weight.
Duchess Level 23 Furfrou EXP: 11/28 Friendship: 1/5 HP: 220/220 Ability: Fur Coat: Halves damage from all physical attacks, Psyshock, Psystrike, and Secret Sword. Attacks: XXXXXXXHeadbutt ♥♥♥♥ Quite an appealing move; +2 Excitement Combat: 70: 4/10 Chance of causing target to flinch XXXXXXXGrowl ♥♥ Works great if the user goes last this turn; +3 if the user goes last in that turn Combat:Lower targets physical attack one stage XXXXXXXSand Attack ♥♥♥ Makes audience expect little of other contestants; -2 to opponent's appeal for two turns; no excitement till end of turn Combat: Lower targets accuracy one stage XXXXXXXBaby-Doll Eyes ♥♥♥ Causes the user to move earlier on the next turn. Combat: Lower targets physical attack one stage (Priority +1)