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A literate and semi-literate Naruto-based role playing guild. Active in 2024! 

Tags: Naruto, Roleplay, Boruto, Shinobi, Ninja 

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gucci-shinigami
Crew

PostPosted: Fri Jul 08, 2022 1:18 am
Novasse

Approved  
PostPosted: Thu Jul 14, 2022 5:00 pm
redo for Makara's profile!

User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Makara
                        Nickname:
                        Age: ??
                        Birthdate: 03/12
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: S+

                        Hair Color: White
                        Eye Color: Crimson
                        Height: 6'3"
                        Weight: 201 lbs

                        Bloodline: Junsei / Blood

                        Combat Outfit: Makara normally wears nothing, being mostly from a bestial background and tends to do this in order to help her blood bending. The tail makes it difficult as well.


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "..."
                        Personality: Makara is a very unusual individual. She's silent and tends to be far more physical when relating to her experiences and moods. This is mainly on the count of her apparent inability to speak or form coherent sounds. Many tends to run away from her rather unnatural appearance and even lash out in attack, the girl is far from a threat if one doesn't attack on sight. She's very curious of the world around her, known to stumble into human encampments or stalk people just because of their ability to cast jutsu. When approaching a person, Makara is very slow and deliberate in her actions. If one raises a weapon or appears ready to strike, she'll dart away back into hiding. But those that allow her to approach she allows to investigate herself and vice versa. It takes some time for her true colors to come out, but Makara is an affectionate and simple individual. She enjoys spending her days with people who enjoy her company and especially loves travelling and swimming.

                        Village: Wanderer
                        Title: N/A

                        Background: Makara began as a simple sea creature, living her life in seclusion in the many ponds of Tea Country. Her colony of fellow axolotls would have their home under fire when a mysterious boat came and captured all of them from their home deep within the waters. Their captor had heard of their exclusive power of regeneration and sought a way to combine with with the bloodline of a clan long forgotten to create an unstoppable army. It was there that they stayed in cramped tanks as every so often, random members of their family were taken, never to be seen from again. One such time, it was her turn. She was plucked from her tank and brought to a bright room with many scary things. Things that were sharp and cold. Many tests were run. Cuts were applied as she healed through it, and only increased in severity. Injections were common and she always felt so sick. But unlike the other of her kind, she pushed on.

                        One apparent change was her appetite. No longer with small things do it for her. She wanted something larger. Her food had been changed from seafood to land based ones now, and she was starting to hunt. No more sticking to the waters for her. This insatiable hunger was too much for her to handle, combined with the testing only made her grow more unstable. Sharp canines were growing in as she could bite down on her prey. They multiplied until her mouth had rows of teeth, ready to tear anything in its wake. Her small body was growing. It was barely anything at first but with every meal, she gained attributes of whatever she had eaten. Rabbits had always been a past time favorite. The fast speeds was a good limiter of how she was doing, and their meat was stringy. It was around here that she was given a name, the first of batch to survive. Makara. That was her name. The food became more scarce now, put up against ever changing odds. Large frogs, deadly snakes of venom, even bears being the most largest of game she came for.

                        Makara had also began to notice her fascination with blood. The skin she wore had paled in comparison to when she was with her family, but she could make out faint streaks of her own. When it was slashed out of her, she could control it was fell. It was minor at first, making out small shapes and such from tests but soon evolved into something more. Any blood lost from her prey could be used. She even developed a taste for it. Yes, Makara has grown into quite the monstrous one now. The person who had kidnapped them however was...different now. They looked so distant and hesitated when she drew near. Makara's new senses could taste it. Fear. She allowed them to continue as if they had a pet but her patience was wearing thin. Then one night, Makara was called and met with the opposite end of a firearm.

                        She awoke, badly damaged and in a large hole in the ground, surrounded with the failed experiments of past. Family members, people, even other animals that had met their tragic end. The creature would claw her way out of the earthen prison and be offered a chance to run. But there remained one thing to be done. Her hunt began, snaking around the woods. Her tracking had yet to fail her, taking her time to detect foot prints along the area until she found the right ones. When she found the right shelter, Makara would attack her prey. The scientist had won their first duel, but this time would be different. A brief streak of red and the firearm was pulled away. Their scrap lasted a few minutes, and when their eyes met Makara's, the creature's stared back a blood red color, raising her fangs to the sky before they met their mark.

                        The next day, Makara had held the tank that contained her fellow creatures with her tail and swam back to the deepest parts of the Tea Country lake. With a careful crack, they were freed and swam all the way down. Makara, however, would wish them well. She couldn't return to the simple life of an axolotl so easily. Though her hunger was sated, the humanoid creature wished to venture off into the world, discover what things there were to find. The rest of her kin wished her the best and off Makara went. To this day, some locals still tell tales of a strange animal. One who looks human but is clearly something else.


                        ▰ CLASSES AND STATS

                        First Class: Medical
                        ▱▰▱ Combat MedicShinobi of this discipline gain the ability Korabo their Taijutsu or Bukijutsu with Medical Jutsus for a single action once every [3] posts. The user's body is more attuned to adrenaline, which allows them to receive a benefit from their techniques which use them every other post versus every three post. In addition, the user gains a 1 point increase in a chosen stat per body rank but must utilize all increases in the same stat. The user's body is treated with the durability of medium armor without any drawbacks. The shinobi gains three tai slots, one at D rank, one at C rank, and then one at A-ranked. Finally, the user is able to augment their Seal of 100 Seal. Not only does this discipline allow the user to utilize the technique Cherry Blossom Hurricane twice, but once every [2] posts the user is able to store chakra into their Strength of 100 chakra pool without consuming an activation. The user also deals with trauma they receive at one rank less than other ninja.
                        Second Class: Bloodline
                        ▱▰▱ Blood KnightYour bloodline techniques possess greater power, allowing them to overwhelm techniques of the same rank and preventing them from succumbing to elemental weaknesses. You can cast bloodline techniques through one-handed seals. {The Overwhelming Trait does not apply to anything above S} In addition, Blood Knights are able to Korabo bloodline techniques at varying cool downs depending on the technique ranks for a single action.
                        E-D - 0
                        C-B - 1
                        A-S - 2
                        S+ - 3

                        ▱▰▱ Crossclass:The user is able to combine their medical techniques and bloodline techniques for a single action, paying only the total resource cost. Doing so allows the harming elements of the technique to inflicting Status Effects at 1 Tier higher, while the healing aspects are able to heal allies at one rank higher in it's area of effect simultaneously. Once every three posts, the user may use this effect with offensive medical ninjutsu.

                        Chakra Pool: 890 {Base} + 750 {Bonus} + 350 (1 Year) + 300 (X-Mas 2k19) + 100 (2 Year) + 100 (200 Members) + 200 +200 (Halloween 2k21) + 300 (XMas 2k21) + 400 (Easter 2k22) = 3,590
                        Stamina Pool: 715 {Base} + 750 {Bonus} + 100 (Timeskip) + 100 (2 Year) + 100 + 300 (XMas 2k21) = 2,065
                        Chakra Element: Suiton, Fuuton
                        Chakra Color: Dark Red
                        Chakra Materialization: Thick, Whirling Aura

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Tracking Prey
                        • Durable Fighter
                        Weaknesses:
                        • Feral; Prone to Going Berserk
                        • No Way of Verbal Communication
                        Fears:
                        • Freezing to Death
                        • Losing All of Her Blood

                        Modifiers:
                        • Saiketsu users regenerate blood very quickly. This prevents bleeding that extends more than one post as well as prevents trauma from being applied after the initial post of contact. When this occurs, the open wound appears similar to red crystals.
                        • Saiketsu clan members are able to utilize stamina in the place of chakra utilizing their own blood's physical vitality. Doing so costs the user an additional five stamina atop the technique's rank.
                        • The clan members are able to use verbal commands or physical gestures to manipulate their blood.
                        • Clan members regenerate stamina at 2x the rate while outside of combat.
                        • The user receives 100 "blood pool" resource per body rank (total of 600) separate from their base resource pools. The blood pool reserve cannot be increased beyond 1,000. The blood pool is accumulated outside of combat by feeding on life forms using the clan members retractable fangs, requiring a single paragraph to fill the pool in increments of 50. The Blood Pool may be used to replace either chakra or stamina while in combat. Specific techniques within the style may fill the blood pool during combat. The blood pool points and values are reflected by technique ranks.
                        • All primary members of the Ketsueki Clan are automatically contracted to the bat summons of the Echo Caverns and are able to summon them once they learn the summoning technique. Must travel to the Echo Caverns to become a sage. If you sign any other contract then you lose access to the bats.

                        • Junsei are able to utilize iryojutsu on themselves without needing hand seals.
                        • Junsei have access to two iryojutsu per body rank without being of the medical class, but these jutsu may not be used on other people.
                        • Functionally, Junsei are immortal and cannot die of old age or sickness (not immune to poison system). Junsei can die from other means.
                        • Junsei may bear two curse seals (same resource pool) that they can switch between for only one activation.
                        • Junsei begin at the second title for the Medical career.

                        Personal Attributes:
                        ▱▰▱ Self-Sustaining System | Junsei are able to use self-iryojutsu for their third activation every three turns. Iryojutsu used on the self is treated as two applications for removing status. Additionally, every three posts, one tier of any one status may be removed through the natural cleansing that Junsei bodies go through.
                        ▱▰▱ Perfected Draft | Junsei are able to mimic another ninja's iryojutsu techniques if they've been viewed and list these separately on the profile. Junsei are able to retain up to five iryojutsu customs from other ninja (list on profile). Once per battle, Junsei may even mimic another ninja's iryojutsu keystone if it has been viewed. In addition, iryojutsu costs one rank less to cast.
                        ▱▰▱ Good Genes | Junsei may opt to choose only one implant for their person that they can learn completely with no limits on what PAs they take from it (like Dual Ancestry) but they may not take any other implants unless given through a bijuu. Ninjutsu class implants or Bloodline DA may not be taken.
                        ▱▰▱ Crimson Swordsman | The clansman is adept at using bladed weapons and excels at slashing foes asunder. Injuries sustained by bladed weapons of the user bleed for an additional post per body rank of the user and reduce an additional five stamina per body rank of the user. Blood produced in this manner when viewed causes tier-one mental stress for three posts unless a D-Rank kai is used.
                        ▱▰▱ Blood Magic | The user's ninjutsu are able to be converted into blood that assumes the same size and shape as the ninjutsu used to create it. If the ninjutsu had an effect such as burning, burns, paralysis, etc, that effect is still in effect as the blood acts in a similar fashion to the original technique. After being cast, this blood remains active upon the battlefield. In addition, the sight of blood in such masses causes tiered mental stress based on technique rank for three posts unless kai is used. Additionally, the user's blood pool is increased by 10 per body rank, allowing them to utilize their stored blood more efficiently.
                        ▱▰▱ Corrupted Life-force | The user's blood has been tainted by the clan's cursed lineage. Their blood has a diseased nature, applying tiered disease upon entering the target's system depending on the user's body rank. A ranked amount of chakra can be applied to the user's blood to make it acidic and cause an equal amount of damage depending on the amount of chakra applied.

                        ▱▰▱ Tail-gate l Behind Makara is a 10 foot long prehensile tail. This can be used for many purposes, such as hanging from places and swimming better among many other uses. It's most important use is being able to form hand seals for casting jutsu of any kind.
                        ▱▰▱ Tough as Nails | Makara is allowed to substitute the use of weaponry through her sharpened nails, allowing her to use bladed bukijutsu styles. When used this way, she can pay for simple jutsu as if it were complex.
                        ▱▰▱ Whip & Tail l When using any technique from the Ja Ryu and Shintō Musō-ryū bukijutsu styles, Makara's tail can be used as stand in for the required weapons.
                        ▱▰▱ {Time Skip} XXXX l XXX
                        ▱▰▱ {X-Mas 2k19} XXX l XXX
                        ▱▰▱ {2 Year Anniv.} XXX l XXX
                        ▱▰▱ {Easter 2k22} XXX l XXX
                        ▱▰▱ (Easter 2k22) Sneaking Rabbit's Surprise | Seals of C-Rank or lower may be placed on small, decorated wooden eggs for use. Most commonly used for explosive tags.


                        ▰ JOBS AND MISSIONS

                        Ryo: 両96,200
                        XP: 16,454
                        Passive XP: 0

                        Missions Complete:
                        D Rank :: 0
                        C Rank :: 0
                        B Rank :: 0
                        A Rank :: 0
                        S Rank :: 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Jobs Complete:
                        D Rank :: 0
                        C Rank :: 0
                        B Rank :: 0
                        A Rank :: 0
                        S Rank :: 0

                        Job Titles
                        • {Job} || → {Current Title}
                        • {Job} || → {Current Title}

                        Job Missions Complete:
                        D Rank :: 0
                        C Rank :: 0
                        B Rank :: 0
                        A Rank :: 0
                        S Rank :: 0

                        Mission, Training, and Job Claims

                        • {1 Year Anniversary}
                        Class Package: 1 class related PA, 350 chakra, and 10 Ninjutsu
                        • New PA

                        • {Timeskip}
                        +100 Stamina & PA

                        • {X-Mas 2k19}
                        +1 PA, +300 Chakra

                        • 2 Year Anniversary
                        New PA, +100 Stamina/Chakra

                        • 200 Members
                        100 chakra

                        • 3 Year Anniversary
                        200 Chakra, 100 Stamina

                        Halloween 2k21:
                        +200 Chakra

                        Xmas 2k21:
                        • 300 Chakra
                        • 300 Stamina

                        Easter 2k22:
                        • 200 Chakra

                        Easter 2k22 Eggs:
                        • 30k Ryo
                        Sneaking Rabbit's Body Flicker | Ninjutsu [Maruton] | C-Rank
                        Similar to the standard Body Flicker Technique, but the user scatters six round (E-Rank) explosive devices/tags around the battlefield. These devices explode upon proximity to an enemy.
                        • 200 Chakra
                        • 1 PA
                        • Rabbit Scroll | You may have a Scroll Crafting slot reserved specifically for a (C-Rank or lower) rabbit-themed custom summon. This slot does not count against your total crafting slots for this profession.
                        ▱▰▱ (Easter 2k22) Sneaking Rabbit's Surprise | Seals of C-Rank or lower may be placed on small, decorated wooden eggs for use. Most commonly used for explosive tags.


                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Jobs Claim: [ x ]


                        ▰ INVENTORY








                        Weapon Specs


                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu : : 00 / 60
                        • Genjutsu : : 00 / 53
                        • Iyrojutsu : : 34 / 40
                        • Taijutsu Styles: : 03 / 03
                        • Bukijutsu Styles: : 00 / 03

                        ▬▬┤| 𝐍𝐢𝐧𝐣𝐮𝐭𝐬𝐮

                        MARUTON:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | D Rank | Default
                        • Art of Walking on Walls | D Rank | Default

                        • Sneaking Rabbit's Body Flicker | Ninjutsu [Maruton] | C-Rank
                        Similar to the standard Body Flicker Technique, but the user scatters six round (E-Rank) explosive devices/tags around the battlefield. These devices explode upon proximity to an enemy.

                        SUITON


                        FUUTON


                        IYROJUTSU
                        ▰ Thread [ Genshi ] | Rank X | Variable
                        ▰ Donation and Circulation [ Gien to Kairan ] | Rank E | Variable
                        ▰ Cleanse [ Kiyomaru ] | Rank E
                        ▰ Massage [ Shiatsu ] | Rank E
                        ▰ Extraction [ Tekishutsu ] | Rank E
                        ▰ Pain Intensification [ Itami Gekka ] | Rank E
                        ▰ Power of Resistance [ Teikouryoku ] | Rank E | Variable
                        ▰ Diagnosis [ Shindan ] | Rank E

                        ▰ Poison Removal [ Jokyo Dokubutsu ] | Rank D
                        ▰ Blood Coagulation [ Keksuki Gyouko ] | Rank D
                        ▰ Phantom Limb [ Gen'eishi ] | Rank D | Variable

                        ▰ Blood Transfusion Skill [ Chishio Tensou no Jutsu ] | Rank C
                        ▰ Healing Hands Technique: Minor [ Chiyute No Jutsu: Karui ] | Rank C
                        ▰ Necrotic Flesh Removal [ Eshi Tekijo ] | Rank C | Variable
                        ▰ X-Ray [ Rentogen ] | Rank C | Variable
                        ▰ Mental Medicine [ Shinteki Ijutsu ] | Rank C | Variable
                        ▰ Temperature Control [ Ondochousetsu ] | Rank C | Variable
                        ▰ Movement Control [ Undō seigyo ] | Rank C | Variable
                        ▰ Tenketsu Reinforcement [ Tenketsu Kyouka ] | Rank C | Variable
                        ▰ Tenketsu Connection [ Tenketsu Tsunagu ] | Rank C

                        ▰ Healing Hands Technique [ Chiyute no Jutsu ] | Rank B
                        ▰ Pain Suppression [ Itami Yokusei ] | Rank B
                        ▰ Strength of Fifty Technique: Healing Mode | Rank B
                        ▰ Strength of Fifty: Devastation Mode | Rank B
                        ▰ Necrotic Cloud | Rank B
                        ▰ Secret Anaesthesia | Rank B
                        ▰ Spectral Limb | Rank B-S
                        ▰ Supreme Muscle Relaxant | Rank B-S
                        ▰ Delayed Poison | Rank X (Learned as B)

                        ▰ Healing Hands Technique: Major [ Chiyute No Jutsu: Ichidanto ] | Rank A
                        ▰ Electrolyte Balance [ Denkaishitsu Heikin ] | Rank A
                        ▰ Bone Healer Skill [ Hone Chiyu no jutsu ] | Rank A
                        ▰ Cell Regeneration [ Saisei no Saibou ] | Rank A
                        ▰ Exhaustion [ Konpai ] | Rank A
                        ▰ Important Body Points Disturbance [ Ranshinshou ] | Rank A
                        ▰ Killing Hands Technique [ Satsugaite no Jutsu ] | Rank A

                        ▰ Mystical Hand Technique [ Shousen Jutsu ] | Rank S
                        ▰ Strength of 100 Seal | Rank S Restricted

                        ▰ Great Spiritual Cleansing [ Subarashī Supirichuarukurenjingu ] | Rank S+
                        ▰ Renew [ Kōshin suru ] | Rank S+
                        ▰ Strength of 1000 | Rank S+ Augment Restricted
                        ▰ Cherry Blossom Hurricane | Rank S+ Complex Restricted


                        Junsei
                        ▰ Metamorphose: Version 1 | Rank E
                        ▰ Rough Skin | Rank X
                        ▰ Internal Fortification | Rank C
                        ▰ Vibrating Strike | Rank X
                        ▰ Muscle Fortification | Rank A
                        ▰ White Blood Cells | Rank A
                        ▰ Shiva Dance | Rank A
                        ▰ Metamorphose: Version 2 | Rank S
                        ▰ Asclepius | Rank S+

                        Ketsueki
                        ▰ Blood Manipulation [ Chi Soujuu ] | Rank X | Spiritual
                        ▰ Red Stone [ Akaishi ] | Rank X | Spiritual
                        ▰ Crimson Needle [ Shinkōshoku no Hari ] | Rank X | Spiritual
                        ▰ Devil's Claw [ Akuma no Tsume ] | Rank C | Spiritual
                        ▰ Crimson Purging [ Shinku no Kiyomeru ] | Rank X | Spiritual
                        ▰ Red Steel [ Akahagane ] | Rank X | Cost | Augment
                        ▰ Blood-Curdle [ Gyōketsu ] | Rank X | Spiritual
                        ▰ Cursed Blood Rune [ Norowareta chi no rūn ] | Rank X | Spiritual
                        ▰ Bloodletting Arena [ Chiwonagasu Arina ] | Rank B | Spiritual
                        ▰ Cursed Crimson Leyline [ Norowareta Shinku no Leyline ] | Rank A | Spiritual
                        ▰ Forbidden Art: Crimson Nectar [ Kinjutsu: Shinku no Mitsu ] | Rank S | Spiritual
                        ▰ Forbidden Art: Crimson Controller Possessing Blood [ Kinjutsu: Shijihyouketsu ] | Rank S+ | Spiritual
                        ▰ Unholy Might [ Fujōna Chikara ] | Rank S+ | Training


                        ▬▬┤| 𝐆𝐞𝐧𝐣𝐮𝐭𝐬𝐮
                        • {Remove if none}

                        ▬▬┤| 𝐓𝐚𝐢𝐣𝐮𝐭𝐬𝐮
                        Harmonic Death Arts
                        Stage One
                        ▰ Toxicity Training | Rank E | Training
                        ▰ Serpent Striking | Rank X | Simple
                        ▰ Palm Strike | Rank X | Simple
                        ▰ Lethal Thrust | Rank X | Simple

                        Stage Two
                        ▰ Venomous Chakra | Rank X | Spiritual
                        ▰ Scorpion's Needle | Rank X | Complex
                        ▰ Demon's Claw | Rank D | Spiritual

                        Stage Three
                        ▰ Form of the Serpent | Rank C | Training
                        ▰ Anaconda's Grip | Rank X | Simple
                        ▰ Serpents Den | Rank X | Simple

                        Stage Four
                        ▰ Paralytic Training | Rank B | Simple
                        ▰ Venom Spraying | Rank B | Simple
                        ▰ Toxic Atmosphere | Rank B | Spiritual

                        Stage Five
                        ▰ Shatter Touch | Rank C-S | Simple
                        ▰ Twin Pythons | Rank X | Simple

                        Stage Six
                        ▰ Toxicologist | Rank S | Training
                        ▰ Death Touch | Rank S | Spiritual

                        Freestyle Whirlwind
                        Stage One
                        ▰ Whirlwind Movement | Rank X | Simple
                        ▰ Whorl | Rank X | Simple
                        ▰ Mach Flight | Rank X | Simple

                        Stage Two
                        ▰ Acrobatic Mastery | Rank D | Training
                        ▰ Razor Wind Kick | Rank X | Simple
                        ▰ Centrifuge Strike | Rank X | Simple

                        Stage Three
                        ▰ Perfecting Balance | Rank C | Training
                        ▰ Slicing Handspring | Rank X | Simple
                        ▰ Hurricane Kick | Rank X | Simple
                        ▰ Swinging Fury | Rank X | Simple

                        Stage Four
                        ▰ Lesser Combo | Rank B | Supplemental
                        ▰ Standing Hurricane | Rank X | Simple
                        ▰ Flying Hurricane | Rank X | Simple
                        ▰ Vortex Drop | Rank B | Complex

                        Stage Five
                        ▰ Parkour Mastery | Rank A | Training
                        ▰ Mach One Combination | Rank A | Spiritual
                        ▰ Windmill Stomping | Rank X | Simple

                        Stage Six
                        ▰ Mach Two Combination | Rank S | Simple
                        ▰ Gale Force Twister | Rank S | Spiritual

                        Kyotoryuu
                        Stage One
                        ▰ First Stance: Lilly of the Valley | Rank X | Simple
                        ▰ Orchid | Rank X | Complex

                        Stage Two
                        ▰ Magnolia | Rank X | Simple
                        ▰ Bell-Flower | Rank X | Simple
                        ▰ Peony | Rank X | Complex

                        Stage Three
                        ▰ Second Stance - Daffodil | Rank X | Simple
                        ▰ Poppy | Rank X | Simple
                        ▰ Patrinia | Rank X | Simple

                        Stage Four
                        ▰ Third Stance- Iris | Rank X | Simple
                        ▰ Violet | Rank B | Simple
                        ▰ Scattered Blossoms | Rank X | Simple

                        Stage Five
                        ▰ Dandelion | Rank A | Simple
                        ▰ Falling Blossoms, Scattered Leaves | Rank X | Complex
                        ▰ Cherry Blossom | Rank X | Simple

                        Stage Six
                        ▰ Kyotoryuu Conditioning: Sunflower | Rank S | Training
                        ▰ Red Blossoms with Green Willows | Rank X | Simple
                        ▰ Hachiretsu Kai | Rank S+ | Simple


                        ▬▬┤| 𝐁𝐮𝐤𝐢𝐣𝐮𝐭𝐬𝐮
                        Ja Ryu
                        Stage One
                        ▰ Coiling Strike | Rank X | Simple
                        ▰ Viper Strike | Rank X | Simple


                        Stage Two
                        ▰ Fanged Attack | Rank X | Simple
                        ▰ Snapping Tail[ | Rank X | Simple

                        Stage Three
                        ▰ Belly Gliding | Rank X | Simple
                        ▰ Predatory Snake | Rank X | Simple
                        ▰ Long Snake | Rank X | Spiritual

                        Stage Four
                        ▰ Alluring Viper | Rank X | Simple
                        ▰ Cobra Rattle | Rank X | Spiritual
                        ▰ Venomous Rejection | Rank X | Simple

                        Stage Five
                        ▰ Serpentine Reflex | Rank X | Complex
                        ▰ Devil Fang | Rank A | Training
                        ▰ Venomous Fangs | Rank S | Training
                        ▰ Great Snake God | Rank S+ | Spiritual

                        Shintō Musō-ryū
                        Stage One
                        ▰ Ready Stance | Rank X | Simple
                        ▰ Snare and Reap | Rank X | Simple
                        ▰ Concussive Sling | Rank X | Simple

                        Stage Two
                        ▰ Chain Gripping | Rank D | Training
                        ▰ Disarming Maneuver | Rank X | Simple
                        ▰ Binding Chains | Rank X | Simple
                        ▰ Wrist Trick | Rank D | Simple

                        Stage Three
                        ▰ Over and Out | Rank X | Simple
                        ▰ Snare and Sling | Rank X | Simple
                        ▰ Ranged Offense | Rank X | Simple
                        ▰ Grappling hook | Rank C | Simple

                        Stage Four
                        ▰ Major Control | Rank B | Training
                        ▰ Illusionary Shackles | Rank B | Complex

                        Stage Five
                        ▰ Whirlwind | Rank A | Complex
                        ▰ Assassin's Blade | Rank X | Complex

                        Stage Six
                        ▰ Obstacle Destruction | Rank S | Complex
                        ▰ Reap | Rank X | Complex


 

Novasse


Hurrak
Crew

Eternal Lop

PostPosted: Thu Jul 14, 2022 6:00 pm
Novasse

Approved. Carry on .  
PostPosted: Thu Jul 21, 2022 4:51 am
replenishing Hime for...another cat

User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Shinobu
                        Nickname:
                        Age: ???
                        Birthdate: 07/19
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Hair Color: Pink
                        Eye Color: Aquamarine
                        Height: 3'3"
                        Weight: 30 lbs

                        Bloodline: N/A

                        Combat Outfit:


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "Find that you want to fight for and don't ever let go."
                        Personality: Shinobu is known for her arrogance, finding her abilities far beyond what she can actually offer to a team. The cat tends to run her mouth to most people and can cause quite the ruckus if it isn't kept in line. Her isolationist tendencies make her very quiet when with a group of any size, but a bit lonely when separated from people for so long. She offers her services and goods, playing the part of a business owner as she tries to flex her silver tongue to interested parties.

                        Although she insists on a more stern and hardened leader with her gang and some few people she is close with, Shinobu does deeply care for each member or ally she has. The mantle of leadership is a heavy one, and it's up to her to ensure that every member makes it out in one piece. A hardened self proclaimed blade for hire among other things, but a homesick cat all the same.

                        Village: Rogue
                        Title: Genin
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: Shinobu began as one of the many residents of Pride Lands, spending her days among the other felines there while finding passing interest in the many humans that would come into their lands. They brought with them such strange clothing, such whimsical looking trinkets from lands far away. Shinobu had been interested as she spent her years lounging around lazily. The smallest of the cats there, she found herself extremely outclassed by the many other wild cats present. As such, this led Shinobu into becoming reliant on many various tools and things around the land to gain the upper hand in battle. While not being the best at fighting, her uses were found in areas that most other cats remained ignorant of. Her natural curiosity led her to studying from scrolls and things she would barter from visitors to the Cat Sage lands. This led her to discovering a wide net of jutsu types that she employed in service to her homeland. This stemmed from a lack of utility as most cats did feel that such measures were below them and focused on other such measures of offensive matters. This developed into a love of goods and money for the smaller cat, finding her home at the Pridelands far too limiting, as the other cats remained too "in their ways" for Shinobu to find herself of any further use. After saying her goodbyes and packing up what little she had, the cat would seek out her ventures elsewhere, hoping to find the fortune that she had so wished to obtain.

                        Life outside the Pridelands was far more interesting to her. The people came in all shapes and sizes, even their children scrambling around with dreams of their own. Seeing the business opportunities made ideas begin to swell in her mind, as Shinobu would begin to enact her master plan to become a shinobi world's aspiring Baroness of Trade! If there was an item somebody would want, it would be hers. If there was a service that was needed, she would have her claws on top! Of course, no boss is complete without a crew, and so, Shinobu would begin to amass her future staff.


                        ▰ CLASSES AND STATS

                        First Class: Jack
                        ▱▰▱ Master of NoneYou are versed in a wide variety of shinobi techniques. Because of your broad training, you can easily fill in roles that usually need a specific type of ninja. You gain access to one of the following technique groups, without needing the associated class, up to one rank below your body: Medical, Sealing, or Sensory. Additionally, you receive 5 slots every other rank for that restricted art. {D,B,S} If Specialized gains access to a second at A and the third at S+, additionally your slots are mirrored across all three restricted categories. The Jack is not treated as having access to techniques that require scholar specialist or the single restricted technique scholar class ninja get (unless taking scholar in addition to this class or is specialized in the Jack class). As a versatile discipline, a Master of None also receives +1 to any stat for every other body rank starting at body rank C. {C,A,S+}
                        Chosen Class Restricted Art: ( Medical, Sealing or Sensory )

                        Second Class: Jack
                        ▱▰▱ Peerless SummonerYou are more specialized in summoning and sealing than sensory. You are allowed to have a mirrored amount of your total ninjutsu slots granted by this class exclusively reserved for sealing. In addition, all sealing techniques are considered overwhelming when in collision with other techniques of the same rank. This benefit only applies to techniques S-ranked and below. Finally, if you are able to summon any contract summon, including of a bloodline connection or a contract signature, you are able to summon beings at one rank lower than normally required and 50 chakra and stamina is granted to them per rank of the summoned creature starting at 50 for D-Rank and ending with 250 for the boss summon, or 300 if a mythical summon is contracted. The user's summoned creatures are able to use any ninjutsu the user has access to that they share an element for as well as any genjutsu, taijutsu, and bukijutsu. Your summoned creature's unique techniques are considered overwhelming at S-rank and below in collisions.
                        ▱▰▱ Specialization:Master of none, the jack does, however, have an edge over the mundane that most would not. The jack gains an additional Non-Bloodline Trait at character creation as opposed to just one, allowing a Jack Spec to hold Two, the same Non-Bloodline trait cannot be taken more than once. In addition, the user gains 50 chakra at D, B , and S ranks while gaining 50 stamina at C, A, and S+ Ranks. User may also select an alternate discipline from most other classes besides Jack (Tamer, Bloodline and Puppeteer are excluded from selection of a discipline). As a Jack Spec, you also have an 8 stat cap instead of the normal 6.

                        Chakra Pool: 550 + 25 (Integrity) + 50 (Courage) + 50 (Jack Spec.) + 200 (Hime Replenish) = 875
                        Stamina Pool: 350 + 25 (Integrity) + 50 (Courage) = 425
                        Chakra Element: Katon, Fuuton
                        Chakra Color: Magenta
                        Chakra Materialization: Her chakra takes the form of two cat eyes that appear behind her, glaring at their target.

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Gets da money
                        • Thorough; Won't stop 'til the job is done
                        • Subtle
                        Weaknesses:
                        • Arrogant; not one to accept help
                        • Honorable; refuses to strike a weakened opponent
                        • Stubborn
                        Fears:
                        • Abandonment
                        • Weakness

                        Modifiers:
                        ▰ Overwhelming Fuunin (Peerless Summon.)
                        ▰ Fuunin slots mirrored ((Peerless Summon.)
                        ▰ Overwhelming Bukijustu (Personal Courage)
                        ▰ Able to reduce a single status effect excluding mental statuses and trauma by one tier, to a minimum of Tier 1. (Integrity)
                        ▰ Can utilize the Block/Dodge system for one rank lower than a single incoming collision once every two posts. (Integrity)
                        ▰ Can also become a sage of a summoning contract even if the normal alloted sages are full, additionally the user gains +100 senjutsu to their natural sage mode. (Duty)

                        Starting PAs:
                        ▱▰▱ Gotta Get the Cash, Gotta Get the Dough | From a love of money and wanting to do an excellent job (or stealing it), Shinobu gains twice the ryo rewards from missions or event rewards.
                        ▱▰▱ XXX | XXX
                        ▱▰▱ XXX | XXX
                        ▱▰▱ XXX | XXX
                        ▱▰▱ XXX | XXX
                        ▱▰▱ XXX | XXX
                        ▱▰▱ XXX | XXX
                        ▱▰▱ XXX | XXX
                        ▱▰▱ XXX | XXX
                        ▱▰▱ XXX | XXX
                        ▱▰▱ XXX | XXX

                        Replenishment PAs:
                        ▱▰▱ XXX | XXX
                        ▱▰▱ XXX | XXX
                        ▱▰▱ XXX | XXX

                        ▱▰▱ (Halloween 2k21) XXX | XXX
                        ▱▰▱ (Halloween 2k21) XXX | XXX
                        ▱▰▱ (Easter 2k22) XXX | XXX
                        ▱▰▱ (Easter 2k22) Sneaking Rabbit's Surprise | Seals of C-Rank or lower may be placed on small, decorated wooden eggs for use. Most commonly used for explosive tags.

                        Non-Bloodline PAs:

                        ▱▰▱ Duty: The user acquires +2 PAs. They are able to claim S+ Ranked Techniques without Village or Faction leader permission. The user can also become a sage of a summoning contract even if the normal alloted sages are full, additionally the user gains +100 senjutsu to their natural energy pool, curse or sage mode applicable. Human Sage cannot be acquired in this manner.

                        ▱▰▱ Integrity | Grants the user 2 PAs, +5 Technique slots and +25 Chakra and Stamina per Body Rank starting at D. They are able to reduce a single status effect excluding mental statuses and trauma by one tier, to a minimum of Tier 1. Additionally, the user can utilize the Block/Dodge system for one rank lower than a single incoming collision once every two posts - This does not stack with the Scholar's Discipline Infinite Perception and cannot be used at the same time as it unless used for a separate collision.

                        ▱▰▱ Personal Courage | Grants +2 PA and +10 Technique slots or +1 Style. The user gains the option to make a single jutsu type the Overwhelming trait (Bukijutsu). Additionally gain +50 Chakra and Stamina per body rank starting at D.

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 300
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]

                        Hime Replenish Claims:
                        Halloween 2k21:
                        +2 PAs

                        Easter 2k22:
                        • 200 Stamina

                        Easter 2k22 Eggs:

                        • 30k Ryo
                        • Sneaking Rabbit's Body Flicker | Ninjutsu [Maruton] | C-Rank
                        Similar to the standard Body Flicker Technique, but the user scatters six round (E-Rank) explosive devices/tags around the battlefield. These devices explode upon proximity to an enemy.
                        • 200 Chakra
                        • 1 PA
                        • Rabbit Scroll | You may have a Scroll Crafting slot reserved specifically for a (C-Rank or lower) rabbit-themed custom summon. This slot does not count against your total crafting slots for this profession.
                        ▱▰▱ (Easter 2k22) Sneaking Rabbit's Surprise | Seals of C-Rank or lower may be placed on small, decorated wooden eggs for use. Most commonly used for explosive tags.


                        ▰ INVENTORY








                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 20
                        • Fuuninjutsu | 00 / 20
                        • Genjutsu | 00 / 10
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 00 / 01
                        • Bukijutsu Styles | 01 / 02

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        KATON


                        FUUTON


                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu
                        Collaborative Clone
                        Stage One
                        ▰ Clone Toss | Rank X | Simple
                        ▰ Clone Parachute | Rank X | Simple
                        ▰ Laughingstock | Rank E | Training

                        Stage Two
                        ▰ Team Spawn | Rank D | Training
                        ▰ Combo A | Rank D | Simple

                        Stage Three
                        ▰ A Thousand Punches | Rank X | Simple
                        ▰ Red Herring | Rank X | Simple
                        ▰ Versatility | Rank C | Training

                        Bukijutsu
                        Honshi Art
                        Stage One
                        ▰ Straight Shot | Rank X | Simple
                        ▰ Mirror Throwing | Rank X | Simple

                        Stage Two
                        ▰ Snare Toss | Rank D | Simple
                        ▰ Shadow Sling | Rank X | Complex
                        ▰ Retrieval | Rank X | Spiritual

                        Stage Three
                        ▰ Bang Shot | Rank X | Complex
                        ▰ Orbital Projectiles | Rank C | Spiritual


                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique



                        gucci-shinigami

                        Brooy

                        Hurrak

                        DarkMockingbird
 

Novasse


Hurrak
Crew

Eternal Lop

PostPosted: Thu Jul 21, 2022 12:20 pm
Novasse
replenishing Hime for...another cat




User Image - Blocked by "Display Image" Settings. Click to show.  
PostPosted: Mon Jul 25, 2022 12:49 pm
Respecing Tynidas Everwalker due to medical class changes. Transferred 10 Ninjutsu slots over to Medical Ninjutsu, staying medical specialized with a exchanged Discipline from Ninjutsu to Medical Discipline, forgetting Earth Style.

User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Tynidas Everwalker
                        Nickname: Sound Piercer
                        Age: 27
                        Birthdate: November 17th
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Hair Color: Refer to Image
                        Eye Color: Refer To Image
                        Height: 5ft, 5 Inches
                        Weight: 200lb

                        Bloodline: Kenzen

                        Non-Combat Outfit: Refer to Image
                        Combat Outfit: Refer To Image

                        {Feel free to add sections that you want here, so long as they follow the coding style established by this profile format.}


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: "Honing ones skills can help you pave your path and protect others. Not honing these skills is a failure of a shinobi."
                        Personality: Tynidas is a pretty strict and stern man of his caliber. Without proper discipline and training, a single shinobi will risk themselves and others around them. To him, a shinobi or even a Samurai should always push themselves and improve the areas they are lacking, such as what could they do in the area they are specializing in. He doesn't tend to smile a lot and keeps his emotions under control for the sole purpose of increasing his protecting capabilities and carrying out his missions. He does carry emotion but it doesn't drive him to do what he does. Its more of a secondary thing for him if he sees its logical to fall back on it. His up most primary thing is to think rationally and help his squad survive, also he would go back on his mission for his troops. No man gets left behind according to his rules and standards. A mission isn't a success if one man or women falls in battle.

                        Village: Tanigakure
                        Title: Genin
                        Local Reputation: 0 Fame/Infamy {starts at 0}
                        Global Reputation: 0 Fame/Infamy {starts at 0}

                        Biography: Being born in the dark of sight, where no light can reach into a young child's eyes, well that is the kind of life Tynidas was born into. The world of darkness, what Tynidas calls it, however as he grew up, he learned in the years how to manipulate sound in the air and somehow give himself sight through vibrations and auras by his clansmen and clanswomen. In the midst of that, he learned he is very different from the others, medical ninjutus came naturally to him and a lot of times he was always well in health. It becomes like his primary sword, with Bukijutsu training teaching him that it would bare as his secondary blade while the strong sensory of a Kenzen and body of a Junsei kept him in top shape in battle. He would then at the age of 27 set out as a Genin for the Hidden Valley Village.


                        ▰ CLASSES AND STATS

                        First Class: Medical
                        ▱▰▱ {Combat Medic}{Shinobi of this discipline gain the ability to pay for their simple taijutsu as complex. This does not alter its strength in collisions in any way from a standard simple technique. The user's body is more attuned to adrenaline, which allows them to receive a benefit from their techniques which use them every other post versus every three post. In addition, the user gains a 1 point increase in a chosen stat per body rank but must utilize all increases in the same stat. The user's body is treated with the durability of medium armor without any drawbacks. The shinobi gains three tai slots, one at D rank, one at C rank, and then one at A-ranked. Finally, the user is able to augment their Genesis Rebirth Technique. Not only does this discipline allow the user to utilize the technique twice, but each time the user is restored of 250 chakra. The user also deals with trauma they receive at one rank less than other ninja.}
                        Second Class: Medical
                        ▱▰▱ {Maladies Physician}{Shinobi of this discipline are experts in iryojutsu and are especially well-versed in afflictions. Their medical techniques cure all symptoms of status effects applied to the user, rather than where most of the techniques cure them one at a time. In addition, medical techniques which inflict a status may inflict three different applications of the status, rather than just one. The user's crafted poisons also carry this property. The shinobi also obtains 5 custom techniques for medical ninjutsu as well as a Medical Ninjutsu Keystone technique. Refer to the Keystone Guideline for more information.}
                        ▱▰▱ Cross Class or Specialization:Medical – Medical: If this class is chosen as the first class and second class then you may choose two disciplines from this class. Additional medical technique slots can be converted to and from Ninjutsu/Genjutsu slots. You may convert 10 Ninjutsu/Genjutsu slots to 1 Taijutsu/Bukijutsu slot. Additionally, Medical jutsu cast by shinobi of this discipline are [1] Rank cheaper in cost. Medical Jutsu become Overwhelming. Once every [3] posts, a Medical Specialist is able to use Medical techniques for no action.

                        Chakra Pool: 550
                        Stamina Pool: 350
                        Chakra Element: Lightning, Wind
                        Chakra Color: Blue
                        Chakra Materialization: Chakra takes manifestation of a Hokage shaped figure, it symbolically projects the stern standards that Tynidas follows.

                        Stats: {Stat points may be used in place of numbers for this section if desired. All of these start at 0, with each increase of 1 denoting an increase in that stat. When you gain a stat boost, add it to these totals and denote the source in place of the N/A under the relevant stat.}
                        • Strength ► 2
                        → Combat Medic[1], Kyoukan Ya S3[2],
                        • Speed ► 2
                        → Light Touch Style S3[1], Sobaga Deba Sentou S3[2],
                        • Agility ► 2
                        → Gale[2],
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Mixing up different types of Ninjutsu including Medical in battle
                        • Has high defensive ability due to Kenzen Heritage
                        Weaknesses:
                        • More or less Average in Elemental Ninjutsu
                        • May not master anything outside of Medical Jutsu
                        Fears:
                        • Not being a very good leader of shinobi
                        • Being responsible for someone's death
                        Kenzen Traits:
                        • Those of the Kenzen clan are naturally blind. There is no work-around.
                        • The wind [ fuuton ] element is strongly recommended but not required for the bloodline.
                        • Kenzen clan members cannot implant doujutsu nor receive any through dual ancestry.
                        • Clan members can passively hear anything in a thread they occupy, including ninja, unless they are using a sound-masking technique up to the Kenzen's body rank.
                        • Kenzen clan members are completely immune to genjutsu that only use the sight sense.
                        • Genjutsu that use sight as the primary sense with other senses as secondary are [1] rank easier for Kenzen to kai out of.
                        • Kenzen can identify people by the 'aura' or cadence of their vibrations.
                        • Kenzen Sound Sense functions through vibrations that they can pick up with their exceptionally sensitive ears. They are masterful manipulators of fuuton, vibration, and sound because of their unique physical attributes.
                        • Kenzen are able to passively detect in the immediate radius of fifty meters around themselves, allowing them to understand the detail of anything that comes in that range. Things beyond the range are detectable in terms of size and location but the Kenzen cannot make out specific information about jutsu or structures until they move closer.
                        • Kenzen of the scholar class are able to read the aura of passive chakra emanating which allows them to identify the nature of scrolls within fifty meters as well as that of any seals like curse marks or bijuu seals.
                        • Non-scholar class Kenzen may apply jamming to any of their sensory techniques with Tier 1 from ranks E-C and applying Tier 2 From Ranks B-S. Scholar-class Kenzen may apply jamming as if double-classed as scholar, meaning Tier 1 from ranks E-D, Tier 2 from rank C, Tier 3 Ranks B-A, and Rank 4 for Ranks S and S+.
                        • Due to the nature of the sound manipulation techniques cast by those of the Kenzen clan, they cannot be ignored or dodged and their sound waves must be diverted by a defensive technique of the same rank, or a kai if applicable.



                        Modifiers:

                        • Due to being a medical specialist, Tynidas can perform medical jutsus 5 less chakra per rank of the technique used.
                        • Due to being a combat medic, and interested in possessing high strength potential in taijutsu, +1 Strength for each body Rank (Starting at D Body Rank)
                        Personal Attributes:

                        ▱▰▱ Elusive Echoes | Sound manipulation techniques may cast a sound-based genjutsu simultaneously with these techniques for no additional activation with the sound technique acting as the trigger. Genjutsu cast this way must be kai'd and cannot be released through pain. These techniques require a kai above the rank of the technique to release, up to S, not stacking with any genjutsu discipline. Sound-based maruton techniques may be added to the bloodline list without taking up slots.

                        ▱▰▱ Clairvoyance | Sensory techniques cost one rank less in resource to use. Sensory techniques can be korabo'd with bloodline techniques for no additional activation. The user's passive radius of detailed information is increased to 100 meters.

                        ▱▰▱ Gale | The user gains +2 agility. In addition, the user may pick one fuuton technique per body rank to make variable, though this requires moderator approval. Also, wind techniques with vertigo have that status effect increased by [1] tier at a maximum of tier 4.



                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両30,000 {starts at 0}
                        XP: 0 {starts at 0}
                        Passive XP: 0 {starts at 0} {use for tracking your passive xp accumulation} {add this number to the number above}

                        Shinobi Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY

                        • 50 Shuriken
                        • 50 Kunai
                        • 50 Senbon
                        • 25 Wire



                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations: {How many of each technique you can learn. Refer to class info, remove if you don't have access to jutsu. Remember that E rank nin/gen/iryojutsu do not count towards these limits.}
                        • Ninjutsu | 10 / 10
                        • Genjutsu | 06 / 06
                        • Iryojutsu | 30 / 30
                        • Taijutsu Styles | 01 / 01
                        • Bukijutsu Styles | 02 / 02

                        Maruton: {Everyone starts with the jutsu listed below, except Academy students. Do not remove them from the profile if starting as an Academy student, simply replace the "Default" designation with a training link if you choose to train them before taking your graduation exam.}
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default
                        ▰ Tool Creation [ Tsūru Sakusei] | Rank X
                        ▰ Collaboration [ Korabo ] | Rank X | Passive
                        {Fuuton}
                        • ▰ Wind Clone [ Kaze Bunshin ] | Rank E
                        ▰ Wind Levitation [ Kaze Fuuchuufuyuu ] | Rank E
                        ▰ Vacuum Sword [ Shinkūken ] | Rank E
                        ▰ Projectile Control Technique [ Tobidougu Soujuu no Jutsu ] | Rank E
                        ▰ Retrieving Wind Technique [ Toridashi Kaze no Jutsu ] | Rank E
                        ▰ Wind Dragon Technique [ Furyuu no Jutsu ] | Rank C
                        ▰ Gale Wind Palm [ Reppuushou ] | Rank C
                        ▰ Explosion [ Bakuhatsu ] | Rank C
                        ▰ Low Air Pressure Technique [ Teikiatsu no Jutsu ] | Rank C
                        ▰ High Air Pressure Technique [ Koukiatsu no Jutsu ] | Rank C
                        ▰ Wind Riding [ Kaze Nori ] | Rank C
                        {Raiton}
                        • ▰ Telegram Flash [ Denpō Sekka ] | Rank E
                        ▰ Flickering Light [ Touei no Jutsu ] | Rank E
                        ▰ Lightning Clone [ Raikou Bunshin no Jutsu ] | Rank E
                        ▰ Static Strings [ Seidenki Ito no Jutsu ] | Rank E
                        ▰ Electrical Resistance Training [ Teikou no Kuntou ] | Rank E | Passive
                        ▰ Lightning Release: Electric Shock Needles [ Raiton: Kanden Haribari ] | Rank E
                        ▰ Swarm of Hummingbirds [ Hachidori no Mure ] | Rank C
                        ▰ Earth Flash [ Jibashiri ] | Rank C
                        ▰ Control Loss [ Seishuu Sonshitsu ] | Rank C
                        ▰ Electric Explosion [ Dendou Bakuhatsu no Jutsu ] | Rank C

                        Bloodline
                        [Kenzen'na Kokei Bloodline Techniques]
                        ▰ Disorientation [ Kentōshiki shōgai ] | Rank D
                        ▰ Soundwave [ Onpa ] | Rank X
                        ▰ Honest Echoes [ Shōjikina ekō ] | Rank C
                        ▰ Echoing Steps [ Ekō tejun ] | Rank C
                        Iryojutsu
                        ▰ Thread [ Genshi ] | Rank X | Variable
                        ▰ Donation and Circulation [ Gien to Kairan ] | Rank E | Variable
                        ▰ Cleanse [ Kiyomaru ] | Rank E
                        ▰ Massage [ Shiatsu ] | Rank E
                        ▰ Extraction [ Tekishutsu ] | Rank E
                        ▰ Pain Intensification [ Itami Gekka ] | Rank E
                        ▰ Power of Resistance [ Teikouryoku ] | Rank E | Variable
                        ▰ Diagnosis [ Shindan ] | Rank E
                        ▰ Bandage Skill [ Gantai no Jutsu ] | Rank D | Variable
                        ▰ Lung Inflation [ Hai Fukuraseruno ] | Rank D | Variable
                        ▰ Blood Coagulation [ Keksuki Gyouko ] | Rank D
                        ▰ Circulation of the Blood [ Ketsuekijunkan ] | Rank D l Variable
                        ▰ Poison Removal [ Jokyo Dokubutsu ] | Rank D
                        ▰ Phantom Limb [ Gen'eishi ] | Rank D | Variable
                        ▰ Muscle Relaxant [ Kinniku Shikan ] | Rank X | Variable
                        ▰ Medical Release: Dark Instant Movement Technique [ Iryojutsu: Kuro Shunshin no Jutsu ] | Rank D
                        ▰ Therapeutic Breathing | Rank D
                        ▰ Tenketsu Target | Rank D
                        ▰ Status: Injection Needle [ Chūshashin ] | Rank D
                        ▰ Status: Affliction Needle | Rank D
                        ▰ Septic Shock [ Haikesshōsei shokku ] | Rank C
                        ▰ Healing Shot [ Chiyu chūsha ] | Rank C
                        ▰ Adept Cleanse [ Jōzu arau ] | Rank C
                        ▰ Deep Muscle Massage | Rank C
                        ▰ Precise Extraction | Rank C
                        ▰ Bone Atrophy | Rank C
                        ▰ Chakra Scalpel [ Chakra no Mesu ] | Rank C
                        ▰ Movement Control [ Undō seigyo ] | Rank C | Variable
                        ▰ X-Ray [ Rentogen ] | Rank C | Variable
                        ▰ Chakra Syringe [ Chakra shirinji ] | Rank C | Variable
                        ▰ Necrotic Flesh Removal [ Eshi Tekijo ] | Rank C | Variable
                        ▰ Healing Hands Technique: Minor [ Chiyute No Jutsu: Karui ] | Rank C
                        ▰ Blood Transfusion Skill [ Chishio Tensou no Jutsu ] | Rank C
                        ▰ Tenketsu Reinforcement [ Tenketsu Kyouka ] | Rank C | Variable
                        ▰ Tenketsu Weakening [ Tenketsu Suitai ] | Rank C | Variable
                        ▰ Tenketsu Connection [ Tenketsu Tsunagu ] | Rank C
                        ▰ Temperature Control [ Ondochousetsu ] | Rank C | Variable
                        ▰ Mental Medicine [ Shinteki Ijutsu ] | Rank C | Variable
                        Genjutsu

                        Illusory
                        • ▰ Ushi-Oni Stampede [ Ushi-Oni Kakekomi ]
                        ▰Rank: C
                        ▰ Shadow Taunt [ Chouba no Kage ]
                        ▰Rank: D
                        ▰ Whisper Technique [ Mimiuchi no Jutsu ]
                        ▰Rank: D
                        ▰ Mirage Minora [ Mirājuminora ]
                        ▰Rank: D
                        ▰ Hidden Assassin Technique [ Hitoshirenu Shikaku no Jutsu ]
                        ▰Rank: C
                        Enchantment
                        • ▰ Voice of the Peculiar [ Dokuji no Onsei ]
                        ▰Rank: D

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu {Remove if none}
                        {Light Touch Style}
                        • {Stage One}
                        ▰ Soft Touch: Strike | Rank X | Complex
                        ▰ Soft Touch: Swipe | Rank X | Complex
                        Stage Two
                        ▰ Soft Touch: Deflect | Rank X | Complex
                        ▰ Wave Touch: Force | Rank X | Spiritual
                        Stage Three
                        ▰ Wave Touch: Augment | Rank X | Spiritual
                        ▰ Rupture Touch: Contraction | Rank X | Complex

                        Bukijutsu {Remove if none}
                        {Sobaga Deba Sentou}
                        • {Stage One}
                        ▰ Upward Repel | Rank X | Simple
                        ▰ Assisted Jab | Rank X | Complex
                        ▰ Knife Flow | Rank E | Training
                        Stage Two
                        ▰ Knife Hand | Rank D | Spiritual
                        ▰ Sleight of Hand | Rank D | Simple | Supplementary
                        ▰ Swift Shot | Rank X | Complex
                        Stage Three
                        ▰ Dirty Reflection | Rank C | Training
                        ▰ Knife Trick | Rank C | Complex
                        ▰ Two-fer-One | Rank C | Training
                        Bukijutsu {Remove if none}
                        {Kyoukan Ya}
                        • {Stage One}
                        ▰ Quick Draw | Rank X | Simple
                        ▰ Wrapped Shot | Rank E | Complex
                        ▰ Full Draw | Rank X | Complex
                        Stage Two
                        ▰ Rapid Fire | Rank X | Simple
                        ▰ Cornered Shot | Rank D | Complex
                        ▰ Eagle's Sight | Rank D | Spiritual
                        ▰ Chakra Munition | Rank X | Spiritual
                        Stage Three
                        ▰ Hunter's Cloak | Rank C-A | Spiritual
                        ▰ Method of the Hunter | Rank C | Complex
                        ▰ Trip Wire | Rank C | Simple
                        ▰ Rocket Bolt | Rank X | Complex
                        ▰ Cluster Training | Rank C | Training
                        ▰ Twin Shot | Rank C | Simple
                        ▰ Whistle Shot | Rank C | Complex
                        ▰ Hunter Body Flicker | Rank C | Spiritual


                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique



                        Quote:

                        Quote:

                        Quote:
 

KibitzRajas

Fluffy Swapper

4,925 Points
  • Friend of the Goat 100
  • Gaian 50
  • Person of Interest 200

Prince_yureil

Liberal Lunatic

PostPosted: Sat Aug 06, 2022 1:05 am
Replenish Mirai for 1700 exp and 12 PA’s
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Haumea Seinaru Enjo
                        Nickname:
                        Age: 17
                        Birthdate: October 25th
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: B

                        Height: 5ft 6.5 Inches
                        Weight: 144Lbs

                        Bloodline: Dust/Seinaru Enjo

                        Non-Combat Outfit: Commonly wears high class Kimono’s, robes or the like, because of her station in society she also gets clothes from outside the border
                        Combat Outfit: Piccy



                        ▰ SOCIAL AND PERSONALITY

                        Nindo: {A saying or phrase that sums up your character's approach to being a shinobi. If you think of one, otherwise don't worry about it, you can remove this. Alternatively, you can change the nindo for a favorite tenet of bushido if you are a samurai.}
                        Personality: When it comes to Zaishin nobles she can be seen as one who is more considerate of the whole and not just her clan and statuses role. She considers all people worth their actual value, meaning people who are or act useless she will see as such while those with potential or at least puts in the effort will be treated with proper respect and consideration. She is honourable, partially traditional, a serious sort and a bit mysterious. People might describe her rather honest and straightforward despite her more rigid attributes. Like many Samurai she is filled with some level of pride being one quite confident in her own skill and lethality, though also harbouring beliefs that violence is a last resort if necessary, though isn’t beyond intentionally needing penance if someone is being trouble. She isn’t fond of ninja tactics, seeing skulking around in the shadows a cowardly way to approach battle, even if pragmatic.

                        Village: Zaishin
                        Title: Okkapiki
                        Local Reputation: 0 Fame/Infamy {starts at 0}
                        Global Reputation: 0 Fame/Infamy {starts at 0}

                        Biography: Is a noble from the land of steel, considered one of the rising stars within the clan though treated with light contempt for the fact her father and his impure genetics from outside the country. This mixed blood has granted her more than just the devastating flames of her clan but also the obliterating and feared force of the dust release bloodline, courtesy of her father. Classically she was able to enjoy a superior lifestyle and quality of upbringing in comparison to many of the countries folks, enjoying a strong education and training regime, while being able to spend more time partaking in hobbies or outings and the like. She has obtained a reputation for being much more approachable and open than the average noble, valuing skilled or intelligent people regardless of station as their character and abilities are as relevant as blood or so she says. She was one of the voices that suggested they consider opening their borders even if she did really have any sort of sway, excited for a whole new world of possibilities after the mad Shogun brought about a war they could not win. He stated goals involve becoming a Grand Fire Sage and so that she can obtain a rank that would allow her to travel as she pleases.


                        ▰ CLASSES AND STATS

                        First Class:
                        ▱▰▱ Dual Ancestry Dual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the bloodline attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank. This discipline cannot be taken with the Elemental Mastery discipline from Ninjutsu Class.

                        Second Class:
                        ▱▰▱ Master of DeceptionWith genjutsu, realism and the sensory ability of the target factor heavily into the ability of the victim to realize they are in a genjutsu. The illusionist chooses [1] Sense of Specialization that will render a genjutsu cost [1] rank less if the casted genjutsu's primary sense is their specialization. Genjutsu that use the illusionist's Sense of Specialization as the primary sense become resistant to the sensory powers of sages and non-Infinite Perception discipline scholars. This resistance means that the genjutsu will go unnoticed from these abilities. Since the illusionist has become so adept in their Sense of Specialization they may always weave it into genjutsu as an Additional Sense unless it would bring the illusion's sensory control above the [5] limit. The illusionist may also always select any Additional Sense that is not their Sense of Specialization to add to a genjutsu as long as it does not exceed the cap of [5] manipulated senses.

                        Sense of Specialization: Touch

                        ▱▰▱ Cross Class or Specialization:Bloodline – Gen-Jutsu: The user is able to combine their bloodline techniques and genjutsu together for one action by using the bloodline technique as a trigger by effecting the target's senses. This ability has a three post cool down. Bloodline Techniques and Genjutsu cost five chakra less per rank of the technique

                        Chakra Pool: 1070
                        Stamina Pool: 1060
                        Chakra Element: Fire, Wind, Earth, Dust
                        Chakra Color: Glowing white with gold streaks
                        Chakra Materialization:

                        Stats:
                        • Strength ► 0
                        → N/A {Ex. Punch Hard PA, Move Fast Training}
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Has a combination of extreme offensive and defensive capabilities
                        • Is the level headed sort
                        • Able to put her beliefs or preferences to the side for the bigger picture
                        • Is a kind and giving person to others, making her likes among the general public compared to other less pleasant nobles.
                        • Is a big fan of trying diplomacy before anything else, meaning she’s always open to discussion.
                        • Acutely Intelligent which allows her to be good at strategy, real or game and is one of the reasons she is a capable illusionist
                        • Is fully talented in most homemaking skills

                        Weaknesses:
                        • Her religions disdain for violence means that she commonly ignored opportune moments in combat or fights with the intent to not kill.
                        • Is not well liked by other nobles and people of her station due to her non-conforming standard to the more common beliefs and treatment of those of a lower lineage.
                        • Tends to put herself in harm or troubles way so she could protect others in either combat or social situations.
                        • Has a bad memory for stories and history so actually tends to muddle up what yokai is what and things like that.
                        • Poor at unarmed combat



                        Fears:
                        • Being forced to kill, she is against killing so actually finishing someone off or being responsible for a lot of death is terrifying.
                        • The undead, more so ghosts are terrifying cause you cannot cut them.

                        Modifiers:
                        • The class caps of the user in speed and agility are raised by [2] at a maximum of [10].
                        • The Zelelist gains [2] additional body flicker uses in battle
                        • Defensive and evasive techniques have their resource reduced by [10] per religious title. The maximum reduction is by [1] rank for a minimum of [5] resource cost.
                        • A third Defensive activation is granted to the Buddhist.
                        • The Buddhist's defensive and evasive actions are considered overwhelming









                        Personal Attributes:
                        ▱▰▱ Might of Hephaestus | You are able to self-korabo one earth technique, one wind technique, and one fire technique into one three-times powerful ninjutsu technique consuming the chakra of the three techniques but only one offensive action. This can only occur once for every three posts.
                        ▱▰▱ Domination of the Primitive World | Your dust release techniques cost one rank less in chakra and you can inflict one tier higher disintegration on your bloodline techniques every three posts.
                        ▱▰▱ Elements of Cruelty | Your earth, wind, and fire techniques are harsher and allow you to apply one tier higher petrification to earth, vertigo to wind, and burn to fire up to five times in one battle at a maximum of tier four.
                        ▱▰▱ Flames of Salvation | The user's effected fire based techniques effected by the active flame are reduced by 5 chakra for every other rank of the technique. ( D, B and S Rank ). In addition, fire based techniques are considered one rank lower against the user.
                        ▱▰▱ Inferno mastery | The user gains four additional ninjutsu slots to be used specifically for katon techniques per body rank. Additionally, hand signs may be executed with one hand. The user's fire techniques all cause an additional post of burning while adding an additional tier of burning/burns to fire based techniques
                        ▱▰▱ Fanning Flames | The user's fire based techniques may be doubled in size for no additional cost. This does not effect the strength of the user's fire based techniques. In addition, should the user's fire ninjutsu or clan techniques interact with another fire based technique, the user's technique steals one rank of chakra from the opposing technique. If this overpowers the opponents technique, this technique continues on it's path normally.
                        ▱▰▱ Elemental understanding | Gains access to wind as a third element
                        ▱▰▱ Amitabha | Second religious rank
                        ▱▰▱ Enchanting | Second Enchanting rank
                        ▱▰▱ Forgework | Weapnsmith 2nd rank
                        ▱▰▱ Name of Second Personal Attribute | Insert description here.
                        ▱▰▱ Name of Bloodline Attribute | Insert description here.
                        ▱▰▱ Name of First Personal Attribute | Insert description here.
                        ▱▰▱ Name of Second Personal Attribute | Insert description here.
                        ▱▰▱ Name of Bloodline Attribute | Insert description here.
                        ▱▰▱ Name of First Personal Attribute | Insert description here.
                        ▱▰▱ Name of Second Personal Attribute | Insert description here.
                        ▱▰▱ Name of Bloodline Attribute | Insert description here.


                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0 {starts at 0}
                        XP: 1700
                        Passive XP: 0 {starts at 0} {use for tracking your passive xp accumulation} {add this number to the number above}

                        Shinobi Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • Religion || → Practitioner of Zelelism-Buddhist sect.
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations: {How many of each technique you can learn. Refer to class info, remove if you don't have access to jutsu. Remember that E rank nin/gen/iryojutsu do not count towards these limits.}
                        • Ninjutsu | 00 / 24
                        • Genjutsu | 00 / 39
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 00 / 01
                        • Bukijutsu Styles | 00 / 04

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        Fire


                        Earth


                        Wind


                        Bloodline
                        • All up to A

                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}


                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique



                        gucci-shinigami

                        Brooy

                        Hurrak

                        DarkMockingbird
 
PostPosted: Sat Aug 06, 2022 6:49 pm
Prince_yureil

KibitzRajas


Approved  

gucci-shinigami
Crew


gucci-shinigami
Crew

PostPosted: Sat Aug 06, 2022 10:20 pm
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Honda Katsumi
                        Nickname:
                        Age: 16
                        Birthdate: 08/06
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D


                        Bloodline: Explosive Clay Art/Lava Release


                        ▰ SOCIAL AND PERSONALITY

                        Nindo:
                        Personality: Katsumi is a relatively quiet girl, doing her best to stay out of the way of others. She can be described as gentle, maybe even a pacifist. She's able, and willing, to fight and confront others but it is not her first choice. Or second. Or third.

                        Village: Lightning Empire
                        Title: Genin Equivalent
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: Due to coming from a well off shinobi family in Arashi, Katsumi's path was always set up for her. All but shoved into a military life, her parents sent her off to elite training in Kumoito, to follow in her family's tradition with the best training possible. And while she scores high marks with her teachers, this is far from what Katsumi wants in her life. However, as her entire life was refined to that single purpose, Katsumi doesn't know what it is she wants to do, so she begrudgingly follows the path of shinobi. Katsumi tries her best to keep her shinobi life hidden whenever possible in her off hours.


                        ▰ CLASSES AND STATS

                        First Class: Bloodline
                        ▱▰▱ Dual AncestryDual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the bloodline attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank. This discipline cannot be taken with the Elemental Mastery discipline from Ninjutsu Class.
                        Second Class: Taijutsu
                        ▱▰▱ BrawlerYour taijutsu is just one side of your skill, as you are also versed in utilizing ninjutsu as well. Your Speed and Agility are enhanced by [+1] and you gain an additional [4] ninjutsu slots per rank. Once every other post all three of your actions in a post can be used for offensive taijutsu. Additionally, the user gains a keystone technique and two additional custom slots for taijutsu. Refer to the Keystone Guideline for more information.
                        ▱▰▱ Cross ClassTaijutsu – Bloodline: Bloodlines with taijutsu attributes cost five chakra/stamina less per rank of the technique wit a minimum of 5. Bloodline abilities that effect stats are increased by [1] per rank of the technique.

                        Signature Style: [ Light Touch Style ]

                        Chakra Pool: 600 / 600
                        Stamina Pool: 500 / 500
                        Chakra Element: Fire, Eath
                        Chakra Color: Red with blue undertones
                        Chakra Materialization: {What your chakra looks like when it materializes in its raw form.}

                        Stats:
                        • Strength ► 0
                        → N/A {Ex. Punch Hard PA, Move Fast Training}
                        • Speed ► 1
                        → Brawler
                        • Agility ► 1
                        → Brawler
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • TBD

                        Weaknesses:
                        • TBD

                        Fears:
                        • TBD


                        Modifiers:
                        ▰▰▰ Exploding Clay Abilities:
                        Note: These are not bloodline attributes and are automatically obtained if the requirements are met.
                        • A Grand Display | To access this all-powerful ability, the Bakuton user must be full-blooded (non-implant). Once per battle, the Bakuton user may divide one ranked clay creation into a maximum of [5] pieces. When divided, the clay pieces create separate explosions of equal power and ignore the ninjutsu splitting rule. This means that [1] A-Rank clay piece can be split into up to [5] A-Rank pieces without losing their power. These explosions can retain overwhelming qualities. The highest rank of clay creation this ability applies to is up to 2 ranks below your body rank at a minimum of E and a maximum of A. For example, an A-Rank creation if S+ body rank and a D-Rank creation if B body rank.

                        • Artistic Creativity | Explosive clay artists are renowned for their ability to integrate explosive clay into a variety of forms of artistic expression. If the explosive clay user has a fine arts shinobi class then they gain [1] custom technique per body rank (6 at S+) dedicated to integrating clay with their class's art. The classes that apply are puppeteer (puppetry arts), performer (performing arts), and scholar (calligraphy arts). This only applies to one class so if you have multiple creative classes then you must choose one of them.

                        ▰▰▰ Yōton Traits:
                        • All Yōton users must have Katon [ Fire Release ] & Doton [ Earth Release ] for their elements.
                        • Immune to heat and lava stemming from one's own techniques.

                        Personal Attributes:

                        ▱▰▱ Vulcan's Rage | The user's passive Melting Point ability's radius is doubled to 60 feet and applies Tier 2 burns with E-C rank Yoton techniques and Tier 3 burns with B-S+ rank Yoton techniques. Additionally, if the user is of the ninjutsu class then Tier 2 dehydration with E-C rank Yoton techniques and Tier 3 dehydration with B-S+ rank Yoton techniques are applied as well.

                        ▱▰▱ Crackling Krakatoa | The user is able to make their katon and doton techniques molten by applying 5 chakra per rank for no action cost causing them to be considered Yoton techniques for the purposes of overwhelming. Because of the heated molten nature of the user's katon and doton through this method, the Melting Point ability can apply to these techniques. Additionally, Yoton techniques can be performed by the user with somatic gestures rather than handseals with the same amount of time applied to mold the chakra.

                        ▱▰▱ Master of Transmutation | Yoton techniques are all capable of being switched between lava, rubber, and wet cement on command with the use of an action. Katon and doton techniques can be self-korabo'd for a one rank increase in power for only one consumed offensive action with a five post cooldown. The user also receives 200 additional chakra.

                        ▱▰▱ Art is an Explosion! | The user is able to use A Grand Display twice per battle rather than once. Additionally, the user's clay gains an elemental advantage to water like all doton but without the lightning weakness.

                        ▱▰▱ Ephemeral Arts | The clansman receives the Artistic Creativity ability to apply exploding clay to their shinobi class's aesthetic without puppeteer, performer, and scholar classes. However, if the clansman is of those classes but has this PA then they receive [2] custom techniques per body rank (12 at S+) rather than [1]. This only applies to one class so if you have multiple creative classes then you must choose one of them.

                        ▱▰▱ Grand Illumination | The explosive radius of any exploding clay technique is doubled and explosive techniques apply tiered burning status by rank. Additionally, the user receives [5] ninjutsu per body rank dedicated to doton and an additional 200 chakra.

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 08
                        • Doton | 00 / 05
                        • Genjutsu | 00 / 00
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 00 / 03
                        • Bukijutsu Styles | 00 / 01

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        Katon


                        Doton


                        Yoton
                        • {Remove if none}

                        Explosive Clay Art
                        • {Remove if none}

                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}


                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique




                        Hurrak

                        Brooy

                        DarkMockingbird
 
PostPosted: Sun Aug 07, 2022 5:19 am
Shinji PA (Discord)
- While in one of the Reiken virtue states, Shinji is able to suppress intrusive thoughts, negative emotions, and any other unwanted influence stemming from his own mind; additionally, he is able to suppress Gyuki's attempts to forcefully gain control of him.  

Evil Toaster Yokai

Distinct Hunter

2,350 Points
  • Dressed Up 200
  • Hygienic 200
  • Treasure Hunter 100

KibitzRajas

Fluffy Swapper

4,925 Points
  • Friend of the Goat 100
  • Gaian 50
  • Person of Interest 200
PostPosted: Sun Aug 07, 2022 5:40 pm
Recycling Raxxas Suuki and chose to keep his Extra PA then the 30,000 Ryo. Can work up the Ryo for potential transplant
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Takanori Uesugi
                        Nickname: Taki
                        Age: 30 [Body in Early 20s]
                        Birthdate: November 17th
                        Gender: Male


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: D

                        Hair Color: refer to image
                        Eye Color: refer to image
                        Height: 5ft, 11inches
                        Weight: 177lbs

                        Bloodline: Seinaru Enjo

                        Non-Combat Outfit: Refer to image
                        Combat Outfit: Refer to image

                        {Feel free to add sections that you want here, so long as they follow the coding style established by this profile format.}


                        ▰ SOCIAL AND PERSONALITY

                        Nindo: Bushido Code: Loyalty and Courage: Having the loyalty to your superiors and having the courage to do the right thing for your nation.

                        Personality: Takanori is particularly a fiery attitude individual, doesn't have very high patience for fools and pretenders who seek to imitate the Samurai. Trying to act like a Samurai and use it as a excuse to do wrong doing rather makes him upset as it goes against what Zaishin stands on. This is one of the reasons why as a noble, he is a extremely rare find. Behind that fiery attitude, is a man who is well devoted to the Shogun throne and has such a extreme loyalty to that whoever has the throne of Shogun, he will respect and listen to their every order. Courage comes into play into carrying those orders out as he would want to do the right things for those orders, carried out by the letter. Though he's a man of questions too, no order wouldn't go unquestioned unless he sees right from the get go personally that he would issue the same orders. He does have a soft side but he doesn't like to show it as for him, letting anyone know how much of a softie he is, can cause unwanted attention and potentially interfere with his business.

                        Village: Zaishin
                        Title: Okkapiki
                        Local Reputation: 0 Fame/Infamy {starts at 0}
                        Global Reputation: 0 Fame/Infamy {starts at 0}

                        Biography: Takanori was born thirty years ago, in Zaishin within the Fire Temple, that belonged to the Fire Sages. Being born with the blood of the Seinaru Enjo family, he also gained nobility as his natural birthright. Over the course of the years, his power of his bloodline grew in him to where at the age of 18, his sage powers of fire awakened in him. It would leave him in a blaze of violet flames, the color of darkness some could say if he could activate such power. According to ancient text in the temple, a noble of the Seinaru Enjo family has to reach a certain mastery over their abilities and when its truly matured at that level, they can gain the Fire Sage mode. Nonetheless, there's techniques taught to him, allowing him semi similar power to the Fire Sage mode. Within the next eleven years, he is training rigorously in order to gain full power of the flame.


                        ▰ CLASSES AND STATS

                        First Class: Bukijutsu
                        ▱▰▱ {Mystic Hero}{The user has become adept at blending their ninjutsu and bukijutsu. The user is able to cast ninjutsu from their weapon without the use of hand signs by making any flourish or deliberate movement to cast the technique in the direction the weapon is commanded. This requires the same amount of time as the forming of hand signs to cast ninjutsu. They are also able to Korabo 1 ninjutsu and 1 bukijutsu together with varying cool downs for a single action.
                        E-D - 0
                        C-B - 1
                        A-S - 2
                        S+ - 3}

                        Signature Style: [ Soul Slayer Art ]
                        Second Class: Bukijutsu
                        ▱▰▱ {Expert: Dual Scythes}{The user has achieved a sense of mastery and focus unlike others and are known as an Expert, a dedicated focus over a weapon they use to near perfection. The shinobi can pick a single weapon, or two if dual wielding, to apply this focus toward with examples such as Katana, Spear, Bows or even Dual Daggers. They acquire a Keystone technique that is unique to them with an additional 2 Custom Techniques derived of this special ability. Refer to the Keystone Guideline for more information. They gain a [+1] boost to both speed and agility & techniques cost [5] less Chakra and/or Stamina per rank of the technique when wielding attacks with their specialized weapon in attack or defense. With a minimum of 5 chakra or stamina paid.
                        }

                        ▱▰▱ Cross Class or Specialization:Bukijutsu – Bukijutsu: If this class is taken as the first and second class, then the user takes 2 disciplines from this class and an additional bukijutsu style. These masters of their arts are able to have a 1 point increase in their stats cap of 8 making it 9. In addition, they gain one of the following Specialization options. Only 1 can be chosen. [ Dedicated Disciple: A disciple who chooses to specialize in a small number of their class's arts. Limiting themselves to three of their class's styles, granting overwhelming in all three styles up to S Rank. Any additional slots that would be awarded for their class's styles are converted into a 2 point increase in any stats of their choosing. Styles granted from rewards may be learned but do not carry the overwhelming property and the user is capped out at 5 styles. ]

                        Chakra Pool: 350
                        Stamina Pool: 550
                        Chakra Element: Fire, Wind
                        Chakra Color: Violet
                        Chakra Materialization: A old looking man with arms crossed and has a long beard pointing to the fact how old his bloodline is.

                        Stats: {Stat points may be used in place of numbers for this section if desired. All of these start at 0, with each increase of 1 denoting an increase in that stat. When you gain a stat boost, add it to these totals and denote the source in place of the N/A under the relevant stat.}
                        • Strength ► 2
                        → Heavy Body Grappling S3 (1), Gentle Art S3 (2),
                        • Speed ► 2
                        → Expert (1), Soul Slayer Art S3 (2),
                        • Agility ► 1
                        → Expert (1)
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Using very sharp and curved Bukijutsu styles
                        • Combining Ninjutsu and Bukijutsu together like one unit
                        Weaknesses:
                        • With dedication to particular styles in Bukijutsu, it doesn't leave him much room to create endless number of combos
                        • Specializing into Bukijutsu makes him rely on solely his weapons to inflict serious injury into his opponent
                        Fears:
                        • Losing his nobility
                        • Not finding a worthy opponent to test him to his full extent of abilities

                        Modifiers:
                        • User learns an additional Katon technique per body rank
                        • The user is able to add their active flame type to their fire based techniques. Doing so requires five additional chakra per rank of the technique affected. This chakra spent counts towards a techniques strength during clashes.
                        • They gain a [+1] boost to both speed and agility & techniques cost [5] less Chakra and/or Stamina per rank of the technique when wielding attacks with their specialized weapon in attack or defense. With a minimum of 5 chakra or stamina paid.
                        • The user gains four additional ninjutsu slots to be used specifically for katon techniques per body rank.


                        Personal Attributes:
                        ▱▰▱ Flames of Salvation | The user's effected fire based techniques effected by the active flame are reduced by 5 chakra for every other rank of the technique. ( D, B and S Rank ). In addition, fire based techniques are considered one rank lower against the user.
                        ▱▰▱ Inferno Mastery | The user gains four additional ninjutsu slots to be used specifically for katon techniques per body rank. Additionally, hand signs may be executed with one hand. The user's fire techniques all cause an additional post of burning while adding an additional tier of burning/burns to fire based techniques.
                        ▱▰▱ Fanning Flames | The user's fire based techniques may be doubled in size for no additional cost. This does not effect the strength of the user's fire based techniques. In addition, should the user's fire ninjutsu or clan techniques interact with another fire based technique, the user's technique steals one rank of chakra from the opposing technique. If this overpowers the opponents technique, this technique continues on it's path normally.

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0 {starts at 0}
                        XP: 0 {starts at 0}
                        Passive XP: 0 {starts at 0} {use for tracking your passive xp accumulation} {add this number to the number above}

                        Shinobi Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete: {all start at 0, remove this}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ Only Extra PA ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY
                        1 PA

                        • x50 Senbon
                        • x50 Shuriken
                        • x50 Kunai




                        Weapon Specs

                        {2 Steel Scythes, 1 Steel Gunbai}

                        ▰ TECHNIQUES

                        Limitations: {How many of each technique you can learn. Refer to class info, remove if you don't have access to jutsu. Remember that E rank nin/gen/iryojutsu do not count towards these limits.}
                        • Ninjutsu | 15 / 15
                        • Genjutsu | 06 / 06
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 02 / 02
                        • Bukijutsu Styles | 02 / 02

                        Maruton: {Everyone starts with the jutsu listed below, except Academy students. Do not remove them from the profile if starting as an Academy student, simply replace the "Default" designation with a training link if you choose to train them before taking your graduation exam.}
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default

                        {Katon}
                        ▰ Fire Release: Fox Fire [ Katon: Kitsunebi) ] | Rank X
                        ▰ Flame-Resistance Technique [ Bounetsu no Jutsu ] | Rank E | Passive
                        ▰ Cinder Technique [ Tanebi no Jutsu ] | Rank E
                        ▰ Veil Technique [ Fukumen no Jutsu ] | Rank E
                        ▰ Flare Technique[ Shoumeidan no Jutsu ] | Rank E
                        ▰ Mythical Fire Flower Technique [ Housenka no Jutsu ] | Rank C
                        ▰ Flame Whirlwind [ Kaen Senpuu ] | Rank C
                        ▰ Bomb Blaze Technique [ Kibaku Kaen no Jutsu ] | Rank C
                        ▰ Dragon Fire Technique [ Ryuuka no Jutsu ] | Rank C
                        ▰ Incendiary Technique [ Shouidan no Jutsu ] | Rank X
                        ▰ Bed of Fire Technique [ Hidoko no Jutsu ] | Rank C
                        ▰ Aerial Explosion Technique [ Kita no Jutsu ] | Rank C
                        ▰ Fireproof Technique [ Taika no Jutsu ] | Rank C | Passive
                        ▰ Flame Sphere Technique [ Kyuuka no Jutsu ] | Rank X
                        ▰ Burning Rush [ Nenshou Tosshin ] | Rank C

                        {Fuuton}
                        ▰ Wind Clone [ Kaze Bunshin ] | Rank E
                        ▰ Wind Levitation [ Kaze Fuuchuufuyuu ] | Rank E
                        ▰ Vacuum Sword [ Shinkūken ] | Rank E
                        ▰ Projectile Control Technique [ Tobidougu Soujuu no Jutsu ] | Rank E
                        ▰ Retrieving Wind Technique [ Toridashi Kaze no Jutsu ] | Rank E
                        ▰ Great Breakthrough [ Daitoppa ] | Rank C
                        ▰ Wind Dragon Technique [ Furyuu no Jutsu ] | Rank C
                        ▰ Explosion [ Bakuhatsu ] | Rank C
                        ▰ Cutting Whirlwind [ Kamaitachi ] | Rank C
                        ▰ Tornado Trap [ Tatsumaki Wana ] | Rank C

                        Bloodline
                        • {Remove if none}

                        Genjutsu
                        Illusory
                        • {Remove if none}

                        Enchantment
                        ▰ Blood Loss [ Shikketsu ] Rank: C
                        ▰ Forgetfulness Technique [ Kenbou no Jutsu ] Rank: C
                        ▰ Cactus Punch Illusion [ Saboten Uchinuku Meimu ] Rank: C
                        ▰ Voice of Compromise [ Jouho no Koe ] Rank: C
                        ▰ Chained Mind Technique [ Atama Kusari No Jutsu ] Rank: C
                        ▰ Ice Technique [ Koori no Jutsu ] Rank: C

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Bukijutsu {Remove if none}
                        {Soul Slayer Art}
                        • Stage One
                        ▰ Devil's Footing | Rank X | Simple
                        ▰ Devil's Flight | Rank X | Simple
                        ▰ Outer Reaping | Rank E-C | Simple
                        Stage Two
                        ▰ Fatal Send Off | Rank X | Simple
                        ▰ Executioner's Wave | Rank D | Complex
                        ▰ Evil Moon Slash | Rank X | Simple
                        Stage Three
                        ▰ Reaping Hook | Rank C | Simple
                        ▰ Crypt Keeper | Rank X | Complex

                        Bukijutsu {Remove if none}
                        {Reiken No Michi}





                        Taijutsu
                        {Heavy Body Grappling}
                        Stage One
                        ▰ Grappling Stance | Rank X | Simple
                        ▰ Champion Stance | Rank X | Simple
                        Stage Two
                        ▰ Strangulation Hold | Rank X | Simple
                        ▰ Dominating Mount | Rank X | Simple
                        Stage Three
                        ▰ Dropping Spear Charge | Rank X | Simple
                        ▰ Guillotine Choke | Rank X | Simple
                        ▰ Elbow Drop | Rank X | Simple

                        Taijutsu
                        {Gentle Art}
                        Stage One
                        ▰ Standard Grip | Rank X | Simple
                        ▰ Off Balancing | Rank X | Spiritual
                        ▰ Single Shoulder Throw | Rank X | Simple
                        Stage Two
                        ▰ High Grip | Rank X | Simple
                        ▰ Fall Breaking | Rank X | Simple
                        ▰ Reaping Leg Attack | Rank X | Simple
                        Stage Three
                        ▰ Kiai! | Rank X | Spiritual
                        ▰ Cross Choke | Rank X | Simple
                        ▰ Standing Arm Lock | Rank X | Simple












                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique



                        gucci-shinigami

                        Brooy

                        Hurrak

                        DarkMockingbird
 
PostPosted: Mon Aug 08, 2022 11:36 am
KibitzRajas
Approved


Evil Toaster Yokai
Approved


gucci-shinigami
Everything here is standard, no customs or whatever so I'm stamping it so it doesn't get shuffled behind approvals
 

gucci-shinigami
Crew


Junkohz

PostPosted: Tue Aug 09, 2022 9:52 pm
User Image


User Image
                        ▰ PERSONAL DATA

                        Full Name: Syunho
                        Nickname:
                        Age: 8
                        Birthdate: February 1
                        Gender: Female


                        ▰ PHYSICAL CHARACTERISTICS

                        Body Rank: E

                        Hair Color: Dark Blue
                        Eye Color: Azure
                        Height: 4'1"
                        Weight: 60 lbs

                        Bloodline: Ukyo/Origami

                        Non-Combat Outfit: Syunho wears a very comfy looking sweater and skirt with black leggings to look as stylish as an academy student can
                        Combat Outfit:


                        ▰ SOCIAL AND PERSONALITY

                        Nindo:
                        Village: Tanigakure
                        Title: Academy Student
                        Local Reputation: 0 Fame/Infamy
                        Global Reputation: 0 Fame/Infamy

                        Biography: Compared to the many shinobi of Tanigakure Syunho has had a very average upbringing. She has a pair of lovely parents, both of which she loves dearly, and a family back in Konoha that they never talk about, but would probably like her! Her mother worked as an office worker for a magazine in Tanigakure and her father made his living as a hotel manager. Both met during a rather embarrassing meeting, but began a secretive relationship until, one night, Syunho had been conceived. She can't remember much about when she was a baby but is eager to make up for lost time. There's a lot that can go wrong being from an Ukyo and an Origami heritage, but Syun is determined to make a name for herself in the village of sealing ninja! When the littlest origami user had just had her eighth birthday, the steps to pursuing her dreams were beginning to go in motion. After seeing the many wonderul people who had made a name for themselves in the world, little Syunho wanted nothing more than to copy them. Sadayo, Toso, Usagi, such kage names brought a joy to her heart that could not be deterred! She spoke with her parents and after a lengthy dinner conversation at her favorite restaurant, her parents agreed to begin academy classes.


                        ▰ CLASSES AND STATS

                        First Class: Bloodline
                        ▱▰▱ Dual AncestryDual Ancestry allows you to have full access to two bloodlines upon creation including all techniques, abilities, and personal attributes associated with them. For biographical purposes, your secondary bloodline may be genetic or implanted at your discretion. This discipline gives you [4] bloodline PAs to be used only for the bloodline attributes of your dual bloodlines on top of the [2] personal attributes you receive at base for a total of [6]. If two elemental bloodlines are chosen then the primary bloodline's elemental affinities become your base elements and you gain full access to those elements while your secondary bloodline gives you locked elemental affinities that you cannot learn ninjutsu techniques from but you gain full access to the secondary bloodline. Locked elemental affinities can be unlocked through methods such as ninjutsu class or personal attributes. Elemental affinity personal attributes are automatically allotted to locked affinities. Jiongu users do not have access to Dual Ancestry nor can they be chosen as a secondary bloodline. Dual Ancestry users do not have access to the implant system including the Genetic Palette personal attribute. If you use multiple techniques from both of your bloodlines in the same post without Korabo then those techniques are increased in effectiveness by one rank. This discipline cannot be taken with the Elemental Mastery discipline from Ninjutsu Class.
                        Second Class: Tamer
                        ▱▰▱ Perfect BreedingDue to your training and breeding focused on your pet's strengths your pet is stronger than most other animals of it's kind and probably even stronger than you. Your pet's custom techniques gain the overwhelming quality up to S-Rank. When your pet has been allotted 6 TA, in addition to mirroring Taijutsu and Bukijutsu of the tamer your pet may gain [2] Points to 2 of their stats, which can bypass their tamer's stat cap up to 10. When they have been allotted 12 TA their remaining 2 stats also gain this benefit. In addition, the user gets [2] more tamer attribute points every other rank beginning at D-Rank. (D, B, S.)
                        ▱▰▱ Cross Class:Pets are able to use bloodline ninjutsu of the user if they share the required affinities. Elements required are considered locked until the pet has enough TA to access the elements. Pets share the benefits of any bloodline based PAs the user has. The user gains an additional 25 chakra per body rank.

                        Chakra Pool: 100 450
                        Stamina Pool: 100 450
                        Chakra Element: Fire, Wind
                        Chakra Color: Blue
                        Chakra Materialization: Ink Bubbles

                        Stats:
                        • Strength ► 0
                        → N/A
                        • Speed ► 0
                        → N/A
                        • Agility ► 0
                        → N/A
                        • Endurance ► 0
                        → N/A

                        Strengths:
                        • Infectious spirit!
                        • Her mother has enough wealth to help out in times of need
                        Weaknesses:
                        • Can be foolhardy at times...
                        • She is an avid workaholic
                        Fears:
                        • Being forgotten
                        • Doing something evil

                        Modifiers:
                        • All natural Ukyo possess and Ukyo Mizu, bukijutsu techniques utilizing the Ukyo Mizu are treated as [Overwhelming] limited to S rank.
                        • Your ink is mixed with your Chakra making it stronger. Ink Based Techniques if not initially stated otherwise or not already, may be made [Spiritual].
                        • Origami techniques are considered fuuinjutsu, as well as bloodline ninjutsu. This means that they get overwhelming on anything which grants overwhelming to bloodline or sealing.
                        • Origami users automatically start with the fuuin techniques enclosing, unsealing, and detonation techniques.
                        • Any paper created may be counted as an explosive tag.
                        • Armory Scrolls | Origami users gain access to the Makimono Art bukijutsu style without consuming a bukijutsu slot.
                        • Elemental Craft | By applying [5] chakra to a paper technique for no activation the paper can have a single chakra element applied to the paper. For example, flaming paper or earthen paper. Doing so allows the paper technique to gain the elemental advantages and disadvantages associated with that element. This does not consume an action.
                        • Cursed Pages | By applying [5] chakra to a paper technique the hex status can be applied on contact at a tier that is applicable by the rank of the paper technique up to tier 2 unless the origami user is a scholar specialist.

                        Personal Attributes:
                        ▱▰▱ Erudite Scholar | The Origami can create any and all seals, and therefore cast any sealing technique - no matter how intricate or complex - upon any piece of paper they materialize. This alternative method for Fuuin must still adhere to the alternative jutsu casting clause as chakra must still be gathered to accomplish a technique as a seal isn't instantly created. In addition, with a piece of origami paper and one action, the user is able to summon up to three creatures from a contract for only the chakra cost of the highest-ranked creature summoned. Able to learn [1] restricted fuuinjutsu technique if not of the scholar class, [2] restricted fuuinjutsu if of the single scholar class, and a [10] chakra cost reduction for fuuinjutsu if the clansman is a scholar class specialist.
                        ▱▰▱ Temperance | Automatically grants the Origami user the scroll crafting branch at apprentice rank. In addition scroll crafting requires half of the requirements necessary to make it to the next rank. Finally, the user can make one additional item at each rank of crafting for the scroll crafting branch. Can craft [1] legendary scroll that does not count towards the legendary items limit and all benefits besides the summons of crafted scrolls are doubled.
                        ▱▰▱ Warrior Scribe | The Origami user may utilize two explosive notes instead of one any time they activate the detonation technique. This can only be used on two separate targets. The Origami is also able to use techniques or weapons sealed on a scroll twice instead of once. Finally, the user can use techniques which destroy scrolls without destroying the scroll used once per fight. Additionally, the Makimono Art (scroll weapon) bukijutsu style's techniques are considered overwhelming and paper generated by this bloodline can be used as a scroll for the Makimono Art style.
                        ▱▰▱ Vantablack Assassin | Anything the Ukyo's ink covers is effectively hidden from sensory detection aside from the normal senses of sight,smell, and hearing. The Ukyo user may still detect inked targets normally. Other non-chakra methods of detection such as heat, and motion, etc are still detectable.
                        ▱▰▱ Extra Thick | Ink no longer suffers an elemental weakness to Suiton. Constructs of E-D rank last [3] additional posts C-B [2], A-S [1]
                        ▱▰▱ Run Like Water | Ink can naturally be Korabo'd with Suiton techniques at no cost, however, this reduces its Rank by [1] due to dilution. {Does not take an activation or alternative molding method to do this Korabo}

                        ▰ PROFESSIONS AND MISSIONS

                        Ryo: 両0
                        XP: 0
                        Passive XP: 0

                        Shinobi Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Crafting Trees
                        • {First Tree Here} || → {Current Title}
                        • {Second Tree Here} || → {Current Title}
                        • {Third Tree Here} || → {Current Title}
                        • {Fourth Tree Here} || → {Current Title}

                        Crafting Profession Missions Complete:
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Career Profession Titles
                        • {Profession} || → {Current Title}
                        • {Profession} || → {Current Title}

                        Career Profession Missions Complete: {all start at 0}
                        D Rank | 0
                        C Rank | 0
                        B Rank | 0
                        A Rank | 0
                        S Rank | 0

                        Mission, Training, Events, Endgame, and Profession Claims

                        {This spoiler is where you'll link to your character's relevant claim posts for missions, training, holidays/events, and professions.}
                        Missions Claim: [ x ]
                        Training Claim: [ x ]
                        Professions Claim: [ x ]
                        Events Claim: [ x ]
                        Endgame Claim: [ Post how much narrative XP was used here ]


                        ▰ INVENTORY








                        Weapon Specs

                        {Only required for custom weapons, copy paste custom description. Standard weapons may have details listed here as well, but it is not required.}

                        ▰ TECHNIQUES

                        Limitations:
                        • Ninjutsu | 00 / 08
                        • Genjutsu | 00 / 08
                        • Iryojutsu | 00 / 00
                        • Taijutsu Styles | 00 / 01
                        • Bukijutsu Styles | 00 / 01

                        Maruton:
                        • Kai | Rank X | Default
                        • Henge no Jutsu | Rank E | Default
                        • Bunshin no Jutsu | Rank E | Default
                        • Substitution Technique | Rank E | Default
                        • Art of Walking on Water | Rank D | Default
                        • Art of Walking on Walls | Rank D | Default
                        • Body Flicker Technique [ Shunshin no Jutsu ] | Rank D | Default


                        Katon


                        Fuuton


                        Ukyo Ginsei
                        • {Remove if none}

                        Origami
                        • {Remove if none}

                        Genjutsu

                        Illusory
                        • {Remove if none}

                        Enchantment
                        • {Remove if none}

                        Instance
                        • {Remove if none}

                        Chain
                        • {Remove if none}

                        Taijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}

                        Bukijutsu {Remove if none}
                        {Style name here}
                        • {Stage progression / techniques learned}


                        ▰ ACADEMY STUDENT

                        Learned E Rank Technique




                        Pet Name:
                        Nickname:
                        Age: {Whatever}
                        Species: {If a chance encounter, then please specify that here}
                        Height: {ft + inches, centimeters, or both}
                        Weight: {pounds, kilograms, or both}
                        Physical Features: {What fur color, the wing span, etc.}}

                        TA Invested: {The amount of TA you have invested into this pet}
                        Chakra: (Leave N/A if the pet only has 3 TA or below)
                        Stamina: (Leave N/A if the pet only has 3 TA or below)
                        Chakra Elements: {Remember to follow the rules}
                        Enhanced Sense: (Leave N/A if the pet only has 3 TA or below)
                        Mirrored Techniques: (List the types of techniques the pet mirrors here)
                        Mirrored Stats: (Leave N/A if TA is 2 or below)
                        Total Activation: (List the total amount of activation the pet has)
                        Tamer Attribute: (Leave N/A if the pet only has 5 TA or below)

                        Personality: {Describe your pet's personality in detail, it will be used by other RPers to help characterize and contextualize what you type in RP.}
                        Background: { Personal history here. Please consider your character's traits carefully, and provide at least a paragraph of backstory explaining how they got to where they are today. While it's not required that you keep this section up to date, it's a good way to give other people detailed information about your character and their role through major guild arcs and events. }


                        gucci-shinigami

                        Brooy

                        Hurrak

                        DarkMockingbird
 
PostPosted: Tue Aug 09, 2022 10:06 pm

Character: Himitsu Uchiha
Link to profile: [x]
▱▰▱ Veil Walker | Due to Matatabi's connection to Jashin and His power, Himitsu is able to use her chakra during his hibernation to allow him to enter "the veil" as Himi calls it. The Veil is a frequently shifting, ethereal plane that mimics the real world but at any given point in time. Ghostly scenes from the dead's lives play out here, but no souls remain, preventing Himi from interacting with the ghostly plays or their actors. "Scenes" with high significance or impact on the lives of those involved, and those from recently deceased people tend to repeat more frequently than others.

gucci-shinigami

Brooy

Hurrak
 

DarkMockingbird
Crew

8,400 Points
  • Brandisher 100
  • Flatterer 200
  • Wall Street 200

gucci-shinigami
Crew

PostPosted: Tue Aug 09, 2022 11:08 pm
Junkohz


DarkMockingbird


Both approved  
Reply
③ || Approval Area

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