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Posted: Tue Dec 15, 2015 11:39 pm
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Posted: Wed Dec 16, 2015 5:36 pm
Name: Diana Marie Vyn Nicknames: Unarmed robber, sticky fingers Gender: Female Age: 26 Birthday: January 13th Height: 5'2" Category: Sun Personality:+ caring + loyal + cheerful - paranoid - flighty - hoarder Why did your human character choose to become a Hunter? After surviving a month of the zombie apocalypse, Diana couldn't just go back to living a normal life. She needed a way to protect those around her, and what better way to do it than join an organization designed to do just that? History: Diana was orphaned at a very early age, her parents abandoning her outside the steps of the orphanage she grew to call home. She lived a fairly normal life along with the other kids there, but eventually resorted to stealing in order to better feed herself. She bounced between jobs through adulthood, never keeping a stable lifestyle or family. Leading up to day zero she had been caught stealing a pair of shoes, which ended with her finally being thrown into prison after several small charges. Having no connections to anyone, she was stuck in prison until the events of day zero where her month began.
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Posted: Wed Dec 16, 2015 5:37 pm
Name: Akali Nicknames: Kal, Kali, Kal Kal, Hey a*****e Type of Weapon: Daggers Unsummoned Form: BraceletFormer species of weapon: Avarice Demon (Greed) Gender: Male Personality:+ intelligent + determined + charming - jerk - blunt - pushy - jerk Diana and Akali are complete opposites in pretty much every way. While Diana is incredibly loyal to the people she cares about and will go out of her way to help them and protect them, even at the risk of her own life, Akali is the type to just shrug and let them do their own thing. Akali is a very vocal weapon and is constantly teasing Diana. Weapon Ability Blackjack - It's the luck of the draw, and sometimes Diana doesn't always come out on top. Akali makes sure of that. (Gambler’s Chance: Deals the highest amount of damage on average, however the user suffers recoil.)
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Posted: Wed Dec 16, 2015 5:45 pm
Sun:Moon:Maxwell Porter: Prison. Family. My van driver. Life:Jack Hawthorn: Chel's husband. Seems grumpy, but generally a nice guy. Death:Chelsea Hawthorn: Such a sweetheart. Very helpful. Friend maybe? o.o Halloween:Horseman:Levels of Like Familial Love :: Romantically Involved :: Has a Crush on :: Best Friend :: Friendly :: Acquaintance :: No feelings towards, Good or Bad. :: Annoying :: Avoids :: Intense Dislike :: Hates :: Scared of :: Won't go anywhere near ::
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Posted: Wed Dec 16, 2015 5:52 pm
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Posted: Wed Dec 16, 2015 6:00 pm
Salary: Money: $1,302 Purchased:Quote: ChristmasRobot Mug[$20], Coffee[$20], Toy Van[$8] Runic Weapons:Artifacts:Miscellaneous:
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Posted: Wed Dec 16, 2015 6:08 pm
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Posted: Wed Dec 16, 2015 6:14 pm
 Quote: Promotion:After a certain amount of collected rp points, your Hunter can be considered for a promotion, to a more intermediate level. They will take intermediate level quests, but there is no visible reward other than being respected .
- Hunters have a one stage art contract, but if you insist on updating their look for their promotion, you are allowed to commission/custom in OR bribe an artist to do so. The coat must always remain visible.
The default word requirement for points is 800. GMs may require either more or less in their classes and events, and may also award growth points differently, so always read the first and last GM posts thoroughly.
1 point can be:
- One piece of fanart drawn by you for anything related to shop (max 5 points this way) - One complete regular rp - One full solo rp - One gm-modded event with point prizes (to be linked), where you included your character - One complete classroom/mission rp - One complete homework assignment - One complete battle, with just rolls
2 points:
- One complete 'battle' roleplay with filled out roleplay actions - Character 'plot assistance' (ie for events)
GROWTH REQUIREMENTS:Intermediate:
75 points + a private mission assigned by their senior
Intermediate and advanced students are allowed more leeway with missions, and also gain harder assignments and roles.
Full Fledged Hunter/ Advanced Hunter:
150 points + a private mission assigned by their senior
Advanced Hunters missions might also include helping train or oversee beginner trainees. They are assigned or choose individual missions and can even oversee groups. Advanced Hunters, as they no longer have the "Trainee" title, are responsible for their own actions, and may choose to join missions or are assigned to them, but no longer take part in classes or learning sessions/lessons. Trainee:9/75 [PRP] Wakey Wakey, Big Mistakey - 1 point [PRP] Live Free or Dye Hard - 1 point [DRP] Hitched - 1 Point [ORP] Snownanigans - 1 Point Art - 5 Points
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Posted: Wed Dec 16, 2015 7:24 pm
 This is Halloween lizbot, chibizoo, and marushii
Official Art ravvlet
Diana's Design/Concept Me
Other Artwork Respective Artists
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