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( Exorcisma ⨳ Saturn ) ⧽⧽⧽ Cassiel Pierce Goto Page: 1 2 3 [>] [»|]

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PostPosted: Mon Nov 14, 2011 10:17 am


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⧼⧼⧼( Cassiel Pierce )⧽⧽⧽
⨳ Exorcisma ⨳ Saturn ⨳


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Please don't post in here without asking me first.
I'm always welcome to any sort of RP posts or visits, I'd just like to approve it first.
Thank you. <3

PostPosted: Mon Nov 14, 2011 12:03 pm


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⧼⧼⧼ ( 01 ) ⧽⧽⧽ Greetings & Salutations.
⧼⧼⧼ ( 02 ) ⧽⧽⧽ Table of Contents.
⧼⧼⧼ ( 03 ) ⧽⧽⧽ Personal Information.
⧼⧼⧼ ( 04 ) ⧽⧽⧽ Family/Shrine History.
⧼⧼⧼ ( 05 ) ⧽⧽⧽ Magic.
⧼⧼⧼ ( 06 ) ⧽⧽⧽ Shrine: Araboth.
⧼⧼⧼ ( 07 ) ⧽⧽⧽ Home.
⧼⧼⧼ ( 08 ) ⧽⧽⧽ Scrapbook.
⧼⧼⧼ ( 09 ) ⧽⧽⧽ Acquaintances.
⧼⧼⧼ ( 10 ) ⧽⧽⧽ RP Log.
⧼⧼⧼ ( 11 ) ⧽⧽⧽ Alchemia.
⧼⧼⧼ ( 12 ) ⧽⧽⧽ Reserved.
⧼⧼⧼ ( 13 ) ⧽⧽⧽ Reserved.
⧼⧼⧼ ( 14 ) ⧽⧽⧽ Reserved.
⧼⧼⧼ ( 15 ) ⧽⧽⧽ Credits.





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PostPosted: Tue Nov 15, 2011 7:01 am


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Name ⧽⧽⧽ Cassiel Pierce
Gender ⧽⧽⧽ Male
Race ⧽⧽⧽ Exorcisma
Religion ⧽⧽⧽ Animism.
Age ⧽⧽⧽ 20
Birthday ⧽⧽⧽ December 17th

Tea ⧽⧽⧽ Saturn's Shadow
⨳It has a bit of a sweet and pleasant scent to the dark liquid. The contents are mysterious but have a delightful taste when steeped just right.

Aspiration ⧽⧽⧽ To retain the beauty of the shrine left to him by his ancestors.

Ability Concentration ⧽⧽⧽ Life and Death magic. He prefers to practice life magic over the darker arts of death. He does, however, enjoy seeing the dead spirits off to the road of crossing over.

Features ⧽⧽⧽
Skin ⧽⧽⧽ Pale
Eyes ⧽⧽⧽ Gold.
Hair ⧽⧽⧽ Dark greyish purple.
Height ⧽⧽⧽ 6’1”
Weight ⧽⧽⧽ 152lbs
Build ⧽⧽⧽ Lean but muscular for his size. (And has a nice a**...)

Post color ⧽⧽⧽▐▐▐▐▐ # 48347a

Loves ⧽⧽⧽ Sweets. It's not often that he gets a chance to have them, as the ingredients require him to leave the shrine and venture into the town. He prefers to live off the land around his shrine, but once in awhile his sweet tooth will win over his determination and he'll travel into Clarus Arbor.

Likes ⧽⧽⧽ Cleaning. What more will he do when he's alone in the shrine? Yes, perhaps he needs to get to more, but he'll stay home. He takes pride in keeping the shrine clean and welcoming to anyone that happens to come visit. (He doesn't get many visitors though; minus the dead.)

Dislikes ⧽⧽⧽ Leaving his shrine. He'll leave if he has to but he prefers to stay inside. He also dislikes dust and clutter. Keeping things neat and clean prevents dust and spiders from over taking his beloved home.

Hates ⧽⧽⧽ Pointless death. Everything has a life for a reason, there's no point in wasting that life. Even if it's a small bug he'd rather you not step on it to kill it. He understands that people have fears, even he has them, but killing your fear because you are afraid is never an acceptation. He'd rather encourage you to over come that fear.

Fear ⧽⧽⧽ His death. When he passes there will be no one to carry on his knowledge and tend to the shrine in his place. It's a fear he doesn't speak of though, nor does he try to think much about it. If you don't think of it, it won't upset you. But it's there in the back of his mind.

Pet Peeve ⧽⧽⧽ Don't touch his ears. They're just ears, even if longer and pointed. They work the same as yours do.

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Hobbies:
Botany ⧽⧽⧽ Botany is a branch of biology that involves the scientific study of plant life. Traditionally, botany also included the study of fungi, algae and viruses. Botany covers a wide range of scientific disciplines including structure, growth, reproduction, metabolism, development, diseases, chemical properties, and evolutionary relationships among taxonomic groups. Botany began with early human efforts to identify edible, medicinal and poisonous plants, making it one of the oldest sciences.

Cassiel has a lot of pressed flowers in a scrapbook, identified for what it could be used in and whether it was poisons or not. It's his favorite pass time to find a new plant to categorize. He also has many plants growing around the shrine that he tends to; talks to; and even sings to every day.

Painting ⧽⧽⧽ With nature as his resource and inspiration, Cassiel uses what it gives him to create some wonderful paintings. Berries and plants with pigments are ground up to create the colors in his paintings. He paints upon things like large stones, parchments, the bark of trees, and even the leather left over from animals he skinned.

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Personality Traits ⧽⧽⧽
Positive ⧽⧽⧽
Inspirational ⧽⧽⧽ Cassiel has a way of talking that will encourage and inspire those that have lost their way. It's a trait he perfected with the dead, as it takes a lot of talking to get some souls to leave. He's not too sure if he'd be as persuasive with the living as he is with the dead, but that wouldn't stop him from trying.
Curious ⧽⧽⧽ Although he can speak to the dead and learn of the past, he can't find out the future. So when he's faced with a challenge he'll be delighted to execute it in order to find out the out come. For example, if he's given the opportunity to learn a new spell, he will do so just to see what kind of outcome it will reveal.
Responsible ⧽⧽⧽ Cassiel is quite capable of completing tasks he agrees to. He'll never leave something undone if it's within his power to complete it.

Neutral ⧽⧽⧽
Quite Listener ⧽⧽⧽ If you're telling him a story, he will listen and not interrupt. Perhaps it's a bit unnerving to have someone stare at you in silence for a long period of time, but that is how he rolls. He won't nod, make a noise, and very rarely blink while you talk. Perhaps he spaced out? You'll never know. But when you're done talking, only then will he ask questions.
Traditional ⧽⧽⧽ Cassiel holds to traditions of the past. Being from a very traditional family, it's hard to break the habit that's been drilled into you since childhood.
Charming ⧽⧽⧽ He has the ability to talk his way out of any situation, all he has to do is turn on the charm. He's good looking; he knows this. So he'll smile softly while flirting. It's easy to do, especially with the young women.
Humble ⧽⧽⧽ He doesn't really find himself any different than anyone else. Sure, he may not be human or majin, but that doesn't make him special. He's confident in his magical abilities, though knows he has lots of room for improvement. So if anyone gives him praise he's more or less going to rebuke it.

Negative ⧽⧽⧽
Spendthrift ⧽⧽⧽ Cassiel normally doesn't have any sort of currency. So when he does happen to acquire some, he usually spends it right away. He has the problem of "money burning a hole in his pocket." Usually he will spend it on things he needs over things he wants, but should he walk past a bakery ten to one whatever is left in his pocket will be spent on sweets.
Ignorant ⧽⧽⧽ Because he hermits himself away most of the year, he gets a little behind on what's cool and hip. When new things are invented, new techniques created, or even new spells cast.... He's usually the last one to hear about it. Perhaps he should subscribe to a newspaper; but would they deliver it...?
Slow Moving ⧽⧽⧽ There's no reason to rush through life. So when it comes to travel he takes his time. He'll stroll along and take in the sounds and sights of nature instead of rushing past it to a destination. He also walks slowly to keep a trained eye for any new plant species he had yet to collect.

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PostPosted: Tue Nov 15, 2011 7:10 am


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⧼⧼⧼ FAMILY ⧽⧽⧽

Mother: Astrid Pierce ⧽⧽⧽ She's a soft spoken woman but knows how to rule her boys with an iron fist. While raising Cassiel, she often one the parental battle and mothered her son. She taught him about nature and most of the spiritual magic that he knows today. She too specialized in spirit magic. [
#a2395e]
Father: Vidar Pierce ⧽⧽⧽He's a strict man, and a father that demanded rules be followed. He's much more traditional that his wife, and is the one who taught Cassiel about the shrine and what needed to be done to keep order there. Unlike his wife, his magic is specialized to death magic. He taught some to Cassiel, though the boy turned out to be a ma-ma's boy and well, he lost that battle in the end. [
#4b7f0d]
⨳ Sibling?!


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⧼⧼⧼ SHRINE HISTORY ⧽⧽⧽
COMING SOON









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PostPosted: Tue Nov 15, 2011 7:18 am


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⧼⧼⧼ SPIRIT MAGIC ⧽⧽⧽
Cassiel is very close to the spirits around him. He can sense the dead around him and even see the apparitions when they choose to be seen. Because he, and his family, were so close to the spirits he has developed both life and death magic, though concentrated mostly on spiritual magic. He is known to communicate with the dead around him, and has developed his magic around them with their help.

Sense Spirits ⧽⧽⧽ While most spirits around him choose to be in the most simple of forms (an orb of energy) he can still tell what it is. Be it a human, majin, mononoke, animal or plant, Cassiel will be able to address it properly. He can even tell, if it's a human sprit, what gender it was.

The Gateway "ale' coia men" ⧽⧽⧽ Although it is not visible to living creatures, humans included, he his able to summon the gateway for lost souls. What lies beyond the threshold? He doesn't know. He won't dare cross through. Only the spirits that are strong enough to make it through can finally move on. Whether they are reincarnated, simply go to heaven, or get lost in purgatory for the remainder of their existence is still a mystery to him.

Spirit Grace "ed' fea amin auta" ⧽⧽⧽ Allows Cassiel to take on the properties of a ghost. For a short time he can levitate, walk through walls and even fly small distances. It comes in handy when there's a large obstacle in his way that he needs to pass. Or if he needs to cover a large distance in a short period of time. The fastest route is to go straight after all, and if you can walk through everything, you'll get there in no time.



Offensive ⧽⧽⧽
Soul Tremor "lova poldora" ⧽⧽⧽ Weakens the soul of his enemy, causing spells cast at him to be weaker. The spell though is inconsistent. If someone has a strong fighting spirit, he will have great difficulty in breaking his or her will.

Sacrifice "vara tel' taurninin" ⧽⧽⧽ A spirit around Cassiel will sacrifice the remainder of its energy in a powerful blast. He can control the power of a blast by calling upon a small spirit or a larger one. For a huge attack, he can even combine more than one spirit. (kinda like a spirit bomb in DBZ)

Rain of death "rosa en' gurtha" ⧽⧽⧽Multiple spirits around him will collect above before striking at his foe. At most 50 orbs can collect to shower down like arrows. The more time he has to concentrate and collect the spirits, the more he has to use.



Defensive ⧽⧽⧽
Spell Shield "vara tel' Seldarine" ⧽⧽⧽ Drawing on the spiritual energy around him, he's able to create an invisible force field to absorb spell damage. It's able to withstand one advanced spell, or a few normal spells, or several minor spells. He can cast this several times however it does exhaust his own powers.

Spirit Wall "fea tinechor ram" ⧽⧽⧽ Gathering a spirit or spiritual energy around him, he can create a wall or barrier to protect him from physical attacks. The durability weakens with each attack against it.

Spirit Armor "atost en' entula orme" ⧽⧽⧽ A translucent armor of spirit energy forms around his body, making him more durable in a fight. Minor spells can be deflected while the large spells will have a harder time to do damage to him.

Shackle Sprit "neuma en' templa" ⧽⧽⧽ He will cast a spell to not only silence your magical ability, but to keep your spirit locked in place. This will give him a few seconds to either run from you or talk you out of the fight.


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Life ⧽⧽⧽
Transference "tanka harwar" ⧽⧽⧽ Cassiel has been known to be creative with his magic. He has found a way to transfer the soul from one thing to another in order to heal minor wounds. He can often find a wandering spirit willing to give its power to help something living. The dead can be quite generous at times. This way, he doesn't need to give up his own life force and a spirit gets to experience living once again.
⧽⧽⧽⧽⧽⧽⧽⧽⧽ In a sense, he heals one thing by killing another. He'll absorb the life force into his own body to use it elsewhere. Who ever said he had to give his own life, when nature, and even death, has a lot to give.
⧽⧽⧽

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Death ⧽⧽⧽
Necromancy "entula tuulo' i'ba" ⧽⧽⧽ Bringing something back from the dead never has good outcomes. The thing revived is always a shell of its former self and the body lacks any spirit. It's simply a reanimated hunk of meat. He has tampered with this ancient magic, though doesn't like to cast it. He has yet to have a successful revival of anything. Even plants will wither back to death after being revived.
⧽⧽⧽⧽⧽⧽⧽⧽⧽ In order to perform Necromancy, he must either conjure a corpse or find one. He does not like to take the live of anything living, and so he will not experiment with this magic for his own gain. (Unless he's given the opportunity to by other means.)

Soul Steal ⧽⧽⧽ A magic taught to him by his father. He has never dared to attempt it, though watched his father successfully perform it. Even on pain of his own death, he refuses to steal the soul of another living thing. Who is he to take a life? His father thinks he's weak and too afraid to learn death magic.

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Wards ⧽⧽⧽ To prevent hauntings he is able to create a ward banishing the spirit from the home. He's also able to create a ward to prevent a spirit from entering a certain area.
⧽⧽⧽ "eska vara" ⧽⧽⧽ This is his most important ward. When he leaves his shrine he often seals it with several powerful wards around the area. It prevents any spirit from crossing the threshold. Only a powerful Witch could break the ward. Others may find themselves walking into an invisible wall.

Charms ⧽⧽⧽
⧽⧽⧽ Good Luck ⧽⧽⧽ Obviously to boost your morals and give you luck.
⧽⧽⧽ Remembering ⧽⧽⧽ If you've lost an item, or misplaced it, this charm will aid in your search.

Blessings ⧽⧽⧽
⧽⧽⧽ Fertility ⧽⧽⧽ Speaks for itself, or at least it will in 9 months.
⧽⧽⧽ Strength ⧽⧽⧽ Can't lift something? Get a quick but short lasting boost of strength to help you with your honey to-do list.
⧽⧽⧽ Stamina ⧽⧽⧽ Got a race to win? Triathlon to enter? Make sure your stamina out does your competitors! Just make sure you use the blessing at the most opportune moment.

Curses ⧽⧽⧽
⧽⧽⧽ Lazy ⧽⧽⧽ Man, it's so hard to get out of bed today.
⧽⧽⧽ Stupidity ⧽⧽⧽ A case of stupidity never hurt anyone. It's short lived, and soon they'll become a genes, genie, genus, something or other with a g.


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PostPosted: Tue Nov 15, 2011 9:11 am


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While roaming the countryside near the Clarus Arobr, you realize one very important thing. You are lost. You took one too many wrong turns, and now you have no idea where you are. With the sun setting you can't waste time, you aimlessly wander in a direction looking for any sign of civilization. Relief washes over you when you stumble through a bush, landing on a slightly over grown path. Obviously someone is near by. Dusting yourself off, you move towards the wooden archway...

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Timidly wandering up the path, you see that it forks just before a beautiful well. The water is crystal clear, and you lick your lips with desire. It has been several hours since you had a drink and this water was looking mighty good. Quickly you glance to your left, and to your right; no one was around.
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But while you glanced around, you noticed a dirt path that lead up a hill behind the well, as well as a house to your left. However, before you can make any other step, a voice from behind you gently speak...

"It's been a long time since I've had a visitor... and you look worn from your travel.
Why not come inside, I'd love to hear all that you have to say."


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Yup I did it. I used WoW screenshots...

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PostPosted: Tue Nov 15, 2011 9:24 am


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Cassiel has a two story home carved out of a tree. It has been passed down from generation to generation in his family, and well kept over the years.

The first floor is a simple room to entertain the few guests he receives. There is a small fire pit to keep warm and chairs to relax in. There are several magical antiques that decorate the room, varying form vases, relics and even a few books. Everything has that 'old' feel to it, though nothing carries a spec of dust.

The second floor is his home.



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PostPosted: Tue Nov 15, 2011 9:47 am


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⧼⧼⧼ Cert ⧽⧽⧽
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⧼⧼⧼ Artwork ⧽⧽⧽

⧼⧼⧼ Misc ⧽⧽⧽
RP Contest where I won this amazing gentleman. [⨳⨳⨳]

Entry
“Well this certainly is both unexpected and unpleasant.” The exorcisma muttered as he stared at the creature before him. It wasn’t alive anymore, though it was moving. What it was, he still couldn’t tell. The skeletal structure was just dripping with flesh and what he thought was fur. The smell was beyond this world, though he somehow managed to keep the contents of his stomach down.

“This was a fine example of beginner’s luck, if I do so say myself.” He muttered to the creature, earning a dull growl in response. Surely there had to be more to this necromancy spell besides ... whatever you wanted to call that thing.

Sighing, Cassiel pushed his glasses up his nose. "Hmm... the way I see it, I got two options. Get rid of it, or keep it." He spoke to himself, mulling over the two options in his mind. "On one hand it has no soul, so technically no life. The other, it would make one really cool pet." An eyebrow rose as he eyed the beast with his golden eyes, small strokes made to his chin.

Ten minutes ago if you had told Cassiel he was about to reanimate the body of some canine creature, he would have laughed. How was he to know the ancient scroll he found in the altar would in fact be a necromancy spell. Maybe he should have listened more closely to the words he was saying. Then he could have stopped in time... Oh well. What's done is done.

Though, he could tell his magic still had room to grow. He had seen other exorcisma reanimate creatures with necromancy and none looked as ghoulish as his own. It really was ugly... and studying it closely he could see that it had once been a fox. It must have died near the shrine and now, the creepy skeleton was standing there before him, in a bit of a daze. "Poor thing... the light's on but nobody's home, huh?"

Deciding on what he wanted to do, the male cast a smug look at the creature. "I can't let such a chance opportunity to test my skills go to waste, now can I?" He asked, approaching the mindless thing. What was made from his magic should be easily controllable. Right? As he bent down to it's level, he brushed his fingertips over the birthmark upon his neck. It was a gentle reminder of his own strength; he could do this.

With the whisper of a few words, a sliver of his life force parted from him and entered the creature, giving it life once more. It only took a few minutes for the small fox to come around and show signs of a conciousness.

Cassiel couldn't help but smile as he watched the little beast with great curiosity. "Well... once you get past the smell you're not all that bad. We'll have to clean you up some how, but... this could be the start of something amazing; or the start of something completely terrible. Either way, Its bound to be amusing."



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PostPosted: Tue Nov 15, 2011 9:57 am


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⧼⧼⧼ ACQUAINTANCES ⧽⧽⧽
These are the people Cassiel's just met. Will they become friend? foe? or perhaps something else all together...

Myra Fellen ⧽⧽⧽ She's an interesting girl... She's quite difficult to read and understand, I know she's suffering from some internal struggle. I can't help everyone unfortunately, but I was hoping to ease her troubled mind. Perhaps I did help her in the end. I mean, I got a kiss out of it. Although... I'm still confused by it.
Cedar Rayne ⧽⧽⧽
Perenna Lexington ⧽⧽⧽
Mia Edana Chevalier ⧽⧽⧽



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⧼⧼⧼ FRIENDS ⧽⧽⧽
Friendship is a bond that lasts beyond the grave with Cassiel. However... he has no living friends as of yet.


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⧼⧼⧼ FOES ⧽⧽⧽
Would anyone even notice if one of his foes went missing?






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PostPosted: Tue Nov 15, 2011 9:57 am


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⧼⧼⧼ PRV ⧽⧽⧽

⨳ Date ⧽⧽⧽ [Name] With ⧽⧽⧽ [⨳⨳⨳] ✗ open ✓ completed
⨳ Nov. 16, 2011 ⧽⧽⧽ [What Do We Have Here?] Myra & Cassiel ⧽⧽⧽ [⨳⨳⨳] ✓
⨳ Nov. 19, 2011 ⧽⧽⧽ [A meeting in the woods.] Cedar & Cassiel ⧽⧽⧽ [⨳⨳⨳] ✗
⨳ Nov. 21, 2011 ⧽⧽⧽ [Golden curiosity.] Perenna & Cassiel ⧽⧽⧽ [⨳⨳⨳] ✗
⨳ Nov. 26, 2011 ⧽⧽⧽ [Lost in town.] Mia & Cassiel ⧽⧽⧽ [⨳⨳⨳] ✓
⨳ Dec. 07, 2011 ⧽⧽⧽ [Common Interests.] Philemon & Cassiel ⧽⧽⧽ [⨳⨳⨳] ✗
⨳ Dec. 13, 2011 ⧽⧽⧽ [Strange Things] Theofratus & Cassiel ⧽⧽⧽ [⨳⨳⨳] ✗
⨳ Dec. 14, 2011 ⧽⧽⧽ [SS] Sigmund & Cassiel ⧽⧽⧽ [⨳⨳⨳] ✓
⨳ Mar. 20, 2012 ⧽⧽⧽ [A Meeting of Two Shrine Keeprs] Luurika & Cassiel ⧽⧽⧽ [⨳⨳⨳] ✗
⨳ Mar. 20, 2012 ⧽⧽⧽ [Is It Dead?] Maelie & Cassiel ⧽⧽⧽ [⨳⨳⨳] ✗
⨳ Mar. 22, 2012 ⧽⧽⧽ [What a Cleverly Titled Title!] Aodhan & Cassiel ⧽⧽⧽ [⨳⨳⨳] ✗
⨳ April 06, 2012 ⧽⧽⧽ [What Lies in the Skies.] Bardhyl & Cassiel ⧽⧽⧽ [⨳⨳⨳] ✗
⨳ April 09, 2012 ⧽⧽⧽ [When a Man Just Needs a Woman's Touch.] Lutea & Cassiel ⧽⧽⧽ [⨳⨳⨳] ✗
⨳ April 14, 2012 ⧽⧽⧽ [A Midnight Prayer] Vinteren & Cassiel ⧽⧽⧽ [⨳⨳⨳] ✗
⨳ July 05, 2012 ⧽⧽⧽ [Haunt] Ruria & Cassiel ⧽⧽⧽ [⨳⨳⨳] ✗
⨳ July 30, 2012 ⧽⧽⧽ [Don't Step on the Nightshade.] Bella & Cassiel ⧽⧽⧽ [⨳⨳⨳] ✗


⧼⧼⧼ ORP⧽⧽⧽

⨳ Meta Plot ⧽⧽⧽ Chapter 3 [⨳⨳⨳]



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Sage Requirements:
(1) Third Tier to be grown.
⨳ 120,000 words of your RP posts. [36,107/120,000]
Complete journal with links to all your RP and history of metas you've participated in. ✓
⨳ 10 Solo Posts in your own journal. (Can count towards your word requirement.) [3/10]
⨳ One Solo Post depicting the event that would leave your character into sagedom, and the power they would achieve with it.
500,000 Gold



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PostPosted: Tue Nov 15, 2011 9:59 am



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PostPosted: Tue Nov 15, 2011 10:02 am


User ImageStar Token won from SS event: [LINK]

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PostPosted: Tue Nov 15, 2011 10:04 am



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PostPosted: Tue Nov 15, 2011 10:05 am



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PostPosted: Tue Nov 15, 2011 10:10 am


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Cassiel art © Omiekins.
Multiple brushes of course were used to make the prettiness of the journal.
I also did snag a few screenshots from World of Warcraft for the shrine.
Also snagged a floor plan off google. Lost the link, though I'm looking for it.
Also used elvish stuff for his spells. Links: [⨳⨳⨳] [⨳⨳⨳]


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