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Character Storage of Adventures
This journal comprises of the trials and tribulations of my characters as I played them through a number of different video games.
The Warwitch Wyrrd
Born of the Vai’kesh yet abandoned at the side of the road, Wyrrd was found and briefly raised by a mercenary who protected a caravan that traveled along the roads of the realm known as Aranna. Since the mercenary was near the end of his prime by the time he took the dark elf in, he eventually departed from the caravan company and settled in the elven town known as Aman’lu. There, she learned more about the elven culture and became close to Drevin and his sister Drianjul. They trained together, and eventually, Wyrrd and Drevin decided to test their mettle as mercenaries in the Morden army of Valdis. During the Siege of Greilyn Beach, Drevin grew concerned with the outcome of the battle. He sensed something was coming, though Wyrrd felt that he was overthinking things. To appease him she agreed to keep his amulet, a family heirloom and an ancient medallion, safe for him.

Valdis ultimately killed Drevin during the raid on the Temple of the Coast that housed the Aegis of Life.

Wyrrd had been left for dead after the battle, captured by the dryads, and imprisoned in the treetop village of Eirulan. The elf Amren persuaded the dryads to give Wyrrd the chance to prove herself an ally, and under strict supervision was she given several tasks to earn her freedom. She delivered goods, protected other dryads from the Morden, helped clear the remaining Morden from the Greilyn Isle, and found the healing spring within an old Elven Shrine that helped to cure her of the disease brought on by the bite of the forest beasts.

Through her journey to return home to Aman’lu, the dark elf learned that she was a direct descendant of the hero-turned-god known as Azunai the Defender, and destined to defeat Valdis and the Sword of Zaramoth by forging the broken pieces of the Shield of Azunai, reinforcing it with Drevin’s amulet.

The first time the sword and shield met in battle caused the First Cataclysm that led the realm of Aranna into its second age. A new age would come about with their second meeting, yet historians could not figure out what happened to Wyrrd upon Valdis’s defeat. The companions who fought until the end with her could not find her once the dust of battle cleared. It was as if she disappeared.

That was when the warwitch found herself in the realm of Thedas, assuming the role of a Dalish diplomat -despite not knowing what the Dalish were or where she was- turned leader of the Chantry’s Inquisition with an ancient artifact bound and fused to her left hand. When the artifact was eventually removed at the cost of her arm, she managed to finally have the strength and power to teleport her way back to Aranna, to the Kingdom of Ehb.

Changed and transformed due to the intermixing of the two world’s magical energies, she regained her left arm and hand and her dark skin became mottled in hue. Not wishing to be asked too many questions of who she was, where she came from, or how she came to look as she did, Wyrrd took up farming for a time before the Seck rose in power and threatened the land by releasing Gom from the ancient prison deep below the Castle Ehb; all in the name of Valdis and Zaramoth. Wyrrd took on the mantle of hero once more and saved the kingdom.

Retiring with all of her accumulative wealth from the journey, she sought solitude. But something about the Shi Forest caught her attention, and there she met and befriended RA who built the Nocturne Akasa in honor of their friendship.





 
 
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