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Posted: Fri May 08, 2015 5:20 am
ღღღღღღღღღღღღღღღღღღღღღღღღღღღღღღღ7 / 30 ღ Amarone has passed her class quest, becoming a Rogue! ღღღღღღღღღღღღღღღღღღღღღღღღღღღღღღღ5 / 06 ღ Amarone's quest is accepted!
Appearance ღ Amarone has wavy blonde hair pulled up in a messy bun, teal eyes, and peach skin. She has round pink crystals that line below her collar bone and on the outside of her forearms, and pointed crystals on her shoulders and elbows. She also has a round crystal like a beauty mark underneath her right eye.
Clothing ღ Amarone has a one-shoulder top that is orange and brown. She also has a brown belt and loose skirt in the color of green. Lastly, she has on wraps on her forearms. She keeps her outfits simple and in neutral colors as she works in the fields most of her days.
Accessories ღ Amarone has a small tool-kit wallet-like item attached at her hip that she holds some portable tools. It rests on her left hip.
INTERESTS
ღ Tinkering ღ Amarone always is working on something in her spare time, be it fixing something or making it better. If she can find a way to improve an item or fix it up, she will do so. If she doesn't have a project to work on, she is sketching away at new ideas or new things to make in order to perfect the world around her. She is always tinkering away.
BACKGROUND
History ღ
Amarone is the eldest daughter of a family of six that lives in Kesris, Sauti. Because they live in the most fertile lands of Sauti, they have taken to the land and established themselves as farmers, giving back to the small community and working together to feed each other. She has three younger siblings, a brother and two sisters, but she is the one who is expected to take on the most work outside of her parents. She is old enough to accept her chores, but also understand that it is time for her to either settle down and start her own farm or move on and begin her own journey.
Amarone has always been a distracted child, and quite difficult to handle. She has always found creative ways to make her life easier when taking on her chores. If she could create a new tool to speed up the process, she often would do so, much to the chagrin of her parents. When she was young, it was cute. As she got older, it began to become a frustration, and as a result her parents forced her to take her tools and experiments outside to the shed behind their small home.
She was happy to have her own location to call her own and conduct her tinkering, a place to keep away from her siblings and the curious eyes of the small village. It quickly became a refuge, and she often would spend the late evenings after the sun would set and she completed her chores outside in her small shed.
Amarone began to drift away from her family, becoming focused in her hobbies. During the day she would be distracted in her mind, and at night she would dart away to work on what she could. She still loves her younger siblings, but she simply didn't have enough time to dedicate to them like she once did. She notices their dedication to the farm, and how some seem content to stay while others seem to grow antsy as well. She can even see how some take interest in her work, although she strongly discourages their snooping in her shed. Their family is close, and they all support each other as any true family would do.
Because Amarone is so often lost in her thoughts, thinking of what her next big project will be, only the hollering of her parents will break her focus. This is most likely what caused her to evade the suitors of the village for so long, as she comes off as the distracted (and maybe crazy) girl that wanders lost in thought. This stigma is why her parents have given up on pushing her toward marriage and starting her own family and farm. Amarone, on the other hand, is quite oblivious to the boys of the small village, being too focused on her work to worry about their intentions. If they show any interest in her, she doesn't seem to notice it beyond a friendly conversation. The village moves slow, and it seems all the intentions of the boys are simply friendly - she has yet to meet someone who would take advantage of her nature.
Her family sees her as possibly being more of a true Wind Nomad than a settler, something that runs in the extended family that lives further in North Sauti. All she needs to do is ask, and they are sure to let her move on and take on the world. Amarone, lately, has considered leaving, and has begun seeking information on the world outside of her sleepy village. She has yet to tell her parents, but she has grown quite curious on the land to the south, as well as their family who resides further to the north. The plan to wander is not set in stone, but the traveling itch is there, and as soon as she knows that her family is able to cope without her, she will most likely go.
Posted: Fri May 08, 2015 5:24 am
BASE TRAITS ღ Innovative ღ Preoccupied ღ Compulsive
POSITIVE TRAITS
ღ Innovative ღ Amarone has always been someone who looks at the world through a different type of lens. When she sees something, she sees an opportunity for growth and discovery. It is a chance for a new beginning and a new way at life. Often, she will take even the most meaningless items that are lying around the house or the junk-yard and use them to create a new item that only she may see value out of. After that, she will try and encourage others to go out and use it - with little success mind you - because she truly believes that her innovations can change the way that people live. Everything has the opportunity to grow and evolve, if only someone will give it a chance. The only problem with this, is often Amarone will forget the boundaries and will have the best intentions at heart when fixing or improving things for others, but will make things worse with her actions.
ღ Inquiring ღ Amarone isn't one to pass up a good chance to dig deep and find out more. If she sees something new and interesting, she will seek it out and discover what is going on. This has to do with new items, creatures, and especially new people. As she hopes to travel the world in the future, this will play a major role in just how she interacts with people. She will be the type of person to ask question after question, without answering any about herself. She very much is someone who would rather learn as much as she can instead of tell, because she feels there is too much to discover in the world, and not really much that needs to be given. Every turn is a new adventure and a chance at discovery, and if she can find out what is there she is willing to take the chance to do so.
NEGATIVE TRAITS
ღ Preoccupied ღ With so many thoughts and questions going on inside of her head, Amarone is often preoccupied, and as a result it can cause some very awkward and interesting results. Her mind is muddled with thoughts nearly every second of the day, leaving her mumbling and getting distracted from what she should be focusing on. Her space is filled with unfinished projects, her conversations are filled with multiple paths of darting topics, and often she wanders around with distraction after distractions as things catch her eye. She just sees the world through a wide lens and wants to take everything in, and does not know how to compartmentalize things in order to process. This can cause things to come out in confusing mumbles or even result in missed deadlines or meetings, which may leave her hurting others unintentionally.
ღ Compulsive ღ Amarone loves to touch, move, go and feel anything and everything. If she gets an itch to do something, often times she will. As a result, if someone identifies her as compulsive, they might find a way to manipulate her into doing things easily, as she is easy to push into one direction or another. Her compulsions leader her down a path of many projects and activities, as well as many relationships and actions without thinking of consequences. Amarone does not think before she acts, she simply will act on a compulsion and deal with the repercussions once they are said and done. Often times, this is something of a success, as her experience in the small city never had any sort of issues. However, she may need to learn the hard way as she travels and faces strangers who may take advantage of her lack of will.
ღ Tendaji belongs to kaname423 and Satin Doilee ღ ღ Featured art belongs to their respective artists ღ ღ Amarone's concept and character belongs to Elyessi ღ