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Posted: Mon May 06, 2013 12:38 pm
▌MAIN INFORMATION ▌ ☐ Name: Kaiser Shiro-Kame ☐ Nickname/Famous Name: The Frozen Tree
☐ Age: 25 ☐ Birthdate: 5/11
☐ Gender: Male ☐ Sexuality: Straight ☐ Ethnicity: Venetian
☐ Height: 6’2 ☐ Weight: 275lbs
☐ Personality: He is a very warm person despite living in the coldest region of the world. He also has a very devious streak inside of him that led to him taking over multiple villages and bringing them together under the banner of the frozen tree. As long as he has no reason to be villainous, he won’t be. He is just as much human as the next guy. ☐ Family: None Living.
☐ Theme Song: ☐ Nindo: “Life can be brought to even the most barren of place; likewise the most bountiful world can be reduced to nothing. This is true in more way than one.” ☐ Background: Growing up in the shambles of the world before the united Yukigakure, Kaiser always had deep seated hatred within him. His façade kept it from coming forth enough that when he joined the army before the end of the old world, he cast a wide net of lies and deceit that aided in the destruction of his own village. It ended with two men and woman dead, one of which was his general, and the other the second lieutenant. At this point, for him the world was his oyster, one that he took and molded into the village hidden in the Snow. No one knows why he chose to lead his people to the mountains, for much is not known of his past. Perhaps his cold interior matches the land well enough.
☐ Class: Dual Bloodline ☐ Bloodline:Mokuton ☐ Bloodline #2:Hyouton ☐ Demon: He is a demon. ☐ Summoning(s):
☐ Element(s): Water, Earth ☐ Chakra Points: 120
☐ Passives: - 20% Chakra increase - Perception: 1/2 Rank Increase - Speed: 1/2 Rank Increase - ☐ Personal Attributes: - Mixed Blood: At the cost of all non bloodline techniques costing 1.5x the chakra, his bloodline techniques have added effects. His trees form rigid frost along their trunks and branches, causing them to be much more fire resistant. For the hyton techniques, they have sturdy tree bark patterns growing along them, making them shatter resistant and making ice techniques hurt 1/2 a rank more.
☐ Strengths: - Terrain Altering Techniques - Long Range Battle - Overwhelming Ninjutsu ☐ Weakness: - Genjutsu - Chakra hungry - Occasionally fire. ☐ Fears: - Having someone find out the truth of his past. - The men and woman he killed not being dead... - Being burned to death.
☐ Wind: - Demon Gales - Shifting winds - Low Air Pressue - High Air Pressure - Great Infinite Breakthrough - Final Threshold of the Three Calamities: Fire, Flood, and Storm - Summoning: Giant Windmill ☐ Tai style: - Pi Qua Guan Mastered ☐ Buki Style:
☐ Theme Song:Yoshida Brothers - Rising ☐ Nindo: "If life deals you a bad hand, cheat. use those aces in your boot to sweep the pot." ☐ Background: Hasashin was the illegitimate child born into a poor family. He was raised as if he were normal, although he knew he wasn't. He spent several years with his mother, and his step father until his actual father came back for more than just siring an illegitimate child. He killed Hasashin's step father, and took his mother and him hostage. Seeing that Hasashin took after him and inherited his own blood, he taught Hasashin how to pick pockets, and move unseen. He knew that Hasashin was learning fast, faster than any person had before. Before he knew it, Hasashin was as good as he himself was.
Hasashin followed his dad for several years, until his pre teens. It was at that time that his father became scared of him, and kicked him out of his Den. It was around that time that Hasashin started killing. At first it was just animals to eat at night, but it slowly moved up to poor travelers. Both for his own needs, like clothing and food, but it soon became about the Ryo they carried.
After a couple more years, into Hasashin's teen years that his avarice developed. It started out as a fascination, but soon went over the edge.
☐ Class:Assassin - Path: [Dead Silent] Users make no noise as they move ☐ Bloodline:Earth Grudge Fear - Stage: [link to approval of stage] ☐ Clan:Taberu ☐ Demon: N/a ☐ Summoning(s): N/a
☐ Element(s): Doton ☐ Chakra Points: 20
☐ Passives: - Stealth Passive - Dead Silence ☐ Personal Attributes: - Ragdoll: The benefit of being held together by tendrils of presumable evil has never been better! Hasashin is capable of replacing his body parts with those of another person, or reattaching limbs that have been removed surgically, or by force.
☐ Strengths: - Stealth - Ragdoll - Agile ☐ Weakness: - Squishy - Breakable - Pulled Punches ☐ Fears: - being impovershed - Spending Ryo willy nilly - Falling apart and being unable to piece himself together again
☐ Missions: - D: - C: - B: - A: - S:
☐ Special Items: - Items - Gained - In RP [link to all]
☐ Theme Song:Mere Dust In The Wind ☐ Nindo: "When one door gets slammed in your face, kick another one in." ☐ Background: Eterio was an average child during his ninja academy years, not the top of the class but also not the bottom of the barrel like some class clowns that he had in his class, because of his average existence, he was constantly bullied and bothered by the other students. Some even made attempts at his life by pushing him in front of carriages, beating him to near death with rocks, and even making threats towards his family. Though as their hate rise high to choke the young boy using a loop and knot around the very inches of his neck, he kept persevering and became the first of his class to become a genin and even showed signs of holding the Plasma element at such a young age. The older he became, the more skills he obtained and soon, he joined the ranks of the military force amongst Yukigakure's forces. Though, his father would continuously strike his mother during that of drunken rage after going to the local bar and drowning his misery in huge amounts of sake, then wakes up minutes later confused with a raging headache and strikes her some more. On Eterio's 17th birthday, he had enough of his father's actions and challenged him to a one-on-one duel, his father was revered for his use of iron sand and the use of Jinton, two things that Eterio didn't have. Upon the breaking point of the duel, Eterio was beaten to near death yet continued to fight with both arms broken and multiple ribs damaged, although his body was battered with bruises and cuts, he didn't stop fighting. As his father was about to reveal the finishing blow and end the battle, possibly Eterio's life as well, Eterio used golden dust for the first time and defended himself against his father's attacks along with beating him down into submission with said golden dust, though it was heavy, it got the job done. Even though the battle was won and the child had surpassed the parent, he was kicked out by his own father on that same day. Eterio never looked back. 2 years later, he became Jounin through climbing up the ranks and completing a few high-ranking missions and a plethora of small ones. His father returned to take him back into the family and he was murdered on the spot by Eterio, his mother remarried and he enjoyed the company of his new father, better than his old.
☐ Element(s): Fire/Lightning/Wind/Magnetism/Plasma ☐ Chakra Points: 80
☐ Passives: • Ninjutsu Mastery [1/2 Rank in Ninjutsu Increase] • [Multi Elemental Master] The user specializes in 3 different elements. They have the ability to learn up to S-rank for the first one, learn up to A-rank for the second, and up to B-rank for the third. • Ability to manipulate chakra and tap into the Magnetic Element • Access to Iron Sand/Gold Dust. Gold Dust is heavier than iron sand and costs more chakra to manipulate. It is stronger and able to overpower other iron sand, sand, and even earth techniques of its rank or lower. • Plasma Release techniques, a technical fourth element. • Weapon and Chain Master [1/2 Rank passive]
☐ Personal Attributes: • Jiton And You The weight of Golden Dust/Iron Sand is lightened a great amount in Eterio's use, due to years of training and practice hence the first use, this also reduces the use of chakra by 25%. Use of the Golden Dust in combination with the plasma allows for Eterio's plasma element to run through it with ease.
☐ Strengths: - Golden Dust/Magnetism - Plasma Element - Ninjutsu Mastery
☐ Weakness: - Genjutsu Weakness - Not The Best At Hand-to-Hand - Cannot Heal
☐ Fears: - The loss of those close to him - Death itself - Losing his arms or legs
☐ Missions: - D: 44 - C: 10 - B: 9 - A: 8 - S: 5
☐ Special Items: - -
☐ Weapons: - 2 Medium Sized Gourds Wrapped Around The Hips - Kunai/Shuriken - Long Chain With Small Blade At The End - Blank Scrolls
▌JU TSU INFORMATION ▌ ☐ Hakkō Techniques: • Superheated Coating - Rank: C The user spews out a coating of plasma onto a weapon/item of their choosing. The plasma gives the item the added power of burning and melting through whatever it makes contact with.
• Energy Grenade - Rank: B The user forms a ball of lightning in their palm. Unlike the Chidori technique which visibly sparks out constantly, the Energy Grenade rests in a stable-appearing orb state. The technique is also ranged rather than melee. Once thrown the orb will explode into a large blast of plasma once it makes contact with something or hits a range of 100 meters. The explosive leaves behind a large cloud of sulfuric ash which can be ignited by another Plasma Release or Fire Release technique.
• Plasma Hellstorm - Rank: A A powerful Jutsu capable of attacking at all ranges, the user fires a single blast of Plasma into the air which sits in a stationary position. The user raises their left index finger firing a beam of Plasma Chakra through the centre of the blast. The blast quickly separates into hundreds of Senbon-sized needles. Directed by the user's hands the needles can be fired in any direction and can travel a range up to fifty metres. Alone, each needle is capable of burning through most materials, in a storm the needles are practically unstoppable. Though the Chakra requirements are extremely demanding.
• Seventy Three Years: Celestial Body Construction - Rank: A This technique is done by the user backing enough plasma into a ball that is held in their hands. It resembles a very small white dwarf star, surrounded by shoots of flames, streams of wind, and bolts of lightning. This ball is to be thrust at enemies much like a Chidori or a Rasengan. Rather than the other two effects the ball, when made to physically touch something, violently explodes. This will leave the enemy scorched badly where it touched as well as blow them backward with extreme blunt force.
• Seventy Three Years: Celestial Body Destruction - Rank: A A technique that can only be used in conjunction with its brother jutsu Celestial Body Construction. If the user chooses to instead wait and hold onto the ball they can toss it out and have it explode after it charges for a single post. When it explodes it is very similar to a supernova, and has more than one wave. The first wave is the initial blast of heat and wind, strong enough to destroy nearby structures and push back large beings. The second wave is the blunt force and dense plasma, capable of badly scorching a target and sending them flying backward. • • •
☐ Jiton Techniques: • Magnetize - Rank: D The user is able to apply their chakra to any source of metal they possess, be it a sword or projectile of sorts. Whenever this item comes into contact with another metal object it magnetizes it. From here on out the user can use that magnetized metal for their techniques.
• Iron Sand Gathering - Rank: D The user will place their hands on the ground for one post and create a large amount of iron sand to use for their techniques. Without first doing this they will be unable to use the techniques.
• Gold Dust Gathering - Rank: C The user will place their hands on the ground for one post and create a large amount of gold dust to use for their techniques. Without first doing this they will be unable to use the techniques.
• Iron Sand Gathering Assault - Rank: B This technique gathers a great volume of Iron Sand and compresses it into a high-density shape. This greatly increases the hardness, creating a gigantic steel-like weapon in an instant. The weight and size of these shapes are so great, they can easily shatter bedrock and break through most defenses with one hit.
Because the weapon is made out of Iron Sand, the shape can be whatever the user wants, and can even be changed during the fight. This allows the user to create the best weapon for the fight, by taking into account the opponent's abilities and the surrounding environment. Since the Iron Sand generates a strong magnetic field, the opponent cannot use any metal weapons or tools.
Two shapes have been shown: -The Giant Spear: by forming the Iron Sand into a triangular, spindle-shaped object (much like a pyramid) and tapering it into a sharp point at one end, the user creates a giant spear, which can extend rapidly to pierce an opponent or spin like a giant top. -The Giant Hammer: by forming the Iron Sand into a large rectangular shape, the area of contact is increased greatly, creating a giant, hard-to-evade hammer.
• Iron Sand Drizzle - Rank: B It is a gunshot-like attack which uses Iron Sand hardened into minuscule grains to attack simultaneously across a vast range. The bullets are so fast that they are difficult to see. The moment the user has finished preparing the attack, evading it becomes extremely difficult. Using the repellent force of magnetism, the speed of the bullets is rapidly increased after they are shot. Furthermore, the user can also use an attack pattern where the Iron Sand bullets are shaped into sharp needles, increasing their ability to wound or kill the opponent. Since the Iron Sand has a magnetic force and is also drenched in poison, defending against this technique is almost impossible. This technique is especially threatening to puppet users, since the puppets can be rendered immobile if the sand gets lodged into their joints.
• Iron Sand Wall - Rank: A The user will gather a lot of the iron sand they have created and pack it into a dense barrier around them or targets of their choosing. The barrier is very strong and can repel most attacks of its rank.
• Iron Sand World - Rank: A This technique uses Iron Sand to create a gigantic sphere of branching spikes. The user first creates two masses of Iron Sand of opposing magnetic fields and then merges them together. This causes the magnetic forces to instantly increase and the repellent force created by the two opposing magnetic fields scatters the Iron Sand across a vast area.
The Iron Sand spreads in spikes that branch off irregularly, making it almost impossible to get a clear overview of what is happening. This also makes evading the spikes nearly impossible. Even if the opponent has managed to evade getting hit, the Iron Sand spikes will have filled the entire surroundings, cutting off any escape routes. With the opponent trapped, the user is free to attack in person. • • •
• Weapon Coating Using chakra, the user will coat the outer layer of a weapon, such as a kunai or shuriken with fire. This is performed by coating the item with chakra, then throwing the projectile, and quickly setting it ablaze via a small fire from the user's mouth. This flame is not terribly hot but can cause first degree burns as well as ignite other objects.
• Flash Flare This technique can be described as a distraction technique. After performing the necessary seals, the user will clap their hands in front of them. Then, a flash of white flames erupts from their hands, which can blind people who are close. This technique can blind an opponent for 1 post, and then they gain their vision once more. Used correctly, this can lead up to a killing attack, or used to make a hasty getaway.
• Cinder This technique is the first technique that actually allows the user to set most things on fire. All they need to do is focus their chakra and snap their fingers, creating the friction necessary, This will send a spark wherever they wish. Once the snapping is done, a flame nothing bigger than a cinder is created.
• Flame-Resistance - Passive Flame Resistance isn't something that can actually be learned. This is a passive technique, that the user gains over time. It is one of two techniques that help the user from causing themselves damage with their own fire techniques. Upon gaining this technique, the user has dealt with enough Katon jutsu to be comfortable with the growing heat, and is able to withstand certain techniques. Having this ability does not make one invulnerable to fire, just able to handle it better.
• Ember Clone At this level, the clone is quite weak and can only really serve as a distracted more so than a viable combat replacement. However, it does have its uses, which alongside detonating upon destruction or on command, are numerous. Note: The clone only has 1/10 the ability of the original user.
• Mythical Fire Flower The user will focus their chakra towards their mouth in the form of heat to begin the technique. After taking in a deep breath, they will expel it at once, shooting multiple blasts of fire outward. Shurikens are then thrown towards the flame balls, to be hidden inside of them, which creates the element of surprise.
• Powerful Fireball This is possibly the face of Katon Techniques. After performing the necessary handseals, the user must inhale deeply. Upon exhaling, they will release a large, and extremely powerful fireball. This jutsu is denser in mass than other fire releasesa, which explains its explosive nature and damage capabilities.
• Dragon Fire This technique sends a stream of fire towards whatever direction the user is facing, spewing from the mouth. It resembles a snake-like dragon, hence the name. This technique can be considered a flamethrower, and prolonged exposure to it can alter the shape of boulders, turning them to piles of magma. This technique can be held for more posts for 2 chakra points per post.
• Fire Bed This technique can be used offensively or defensively, and has many uses. The user must take in a deep breath after activating the necessary handseals, and will spit out an oily liquid in a direction of their choosing. It can be around them, or in front of them, behind them, as long as it is on the ground. It will rush forth, and then ignite at the users commands. This will result in a carpet of flames, obviously able to scald and burn people.
• Pulse Blast This jutsu has the effect of attacking or separating multiple opponents. The user creates a fireball about the size of a basketball, and hurls it at their opponent. It is actually meant to be dodged, which allows the fireball to reach its maximum. The center of the fireball is an extremely gaseous core, and when the attack makes contact with something, it will explode and the gas will expand rapidly loud bang. The bang is like a warning shot, with little reaction time to the actual effect of the technique. Instantly after the bang, a sharp concussive force will issue from every point around the center of the blast The explosion itself is not very strong, though the force that is issued is enough to send anyone who is within a 6ft radius of it to go flying.
• Flame Sphere Unlike most Katon techniques, this acts as a defensive jutsu. The user draws upon their own body heat, amplifying it with chakra. They continue to do so, and make their body heat mixed with chakra visible, and eventually creating a red sphere around them. This is a shield which guards against both ninjutsu and taijutsu, though it can only block about 1 attack its rank before dissipating. A few drawbacks to this technique is that the user must remain still, and if they perform this when they are fatigued, they risk fainting due to drastic changes in body temperature.
• Fireproof - Passive At this time, the user has developed a natural resistance to flames and knows how to properly use their Katon techniques with as little damage to themselves as possible. This passive technique helps them guard against fire and high temperatures. Simply with a constant expelling of chakra, it acts as a buffer against all forms of heat, preventing harm from touching the user. Not only are they able to protect themselves, they can place this chakra buffer onto another person, though they must be touching. [1/2 Rank in resistances against Fire techniques]
• Incendiary The user coughs out globs of a silvery oil-like substance. These globs are highly flammable, and can be scattered around an area or even other people for maximum effect. Even the tiniest spark can light these aflame and set of explosions, based on the level of the shinobi. Chuunin can create explosions to a 5m radius. Jounin are capable of a 10m radius explosion.
☐ Wind:
• Wind Clone Basically your typical clone, formed from wind. It is easily bested by any sort of skill, but this clone is still better than the average bunshin as it is able to attack and be attacked. It has 1/10 the ability of the user.
• Wind Levitation Utilizing and controlling the wind, the user is able to force the wind beneath an object in order to force it to rise up from the ground. The effectiveness of this jutsu is very much dependent upon the weight of the object in question, so large objects will take longer to lift, while lighter objects can be quickly lifted. Additionally, as the jutsu works by forcing wind beneath the targeted object, the higher the object gets, the harder it is to raise it any higher. The users control affects the speed at which they may raise an object, so while the average person's control would be slow to raise a rock the size of a persons head, someone with the chakra control specialty could lift enormous boulders without showing significant sign of slowing. Only inanimate objects can be levitated. Can be used to hurl objects at enemies.
• Projectile Skill A basic skill for those learning to master the art of wind control. With the ability to control air currents the user can utilize them to their advantage when throwing projectiles such as kunai or shuriken, using the wind to aid the speed and trajectory of their weapon.
• Gale Surge A defensive jutsu at best. The user distills the air around him or her with his or her chakra and at the exact moment of attack releases a large burst of air. The blast of wind goes out three feet and knocks a victim back at least five feet and can stop projectiles. It is a defensive move that is usually used when the user is caught off guard. The wind can only be released in one direction however, and a cool down period of three posts is required before it can be used again.
• Wind Explosion Wind is gathered with chakra into a swirling ball that is hurled towards the opponent. The blast explodes on impact, causing cuts on the target's body if a direct hit. The actual force of the explosion of the feels like a rock has hit you. A charge period is required before this jutsu can be used.
• Gust Building up a great amount of air in their chest, the user distills chakra to expel a great gust of wind directly from their mouth. The wind is not strong enough to push back something as solid as a human body but can deflect light projectiles such as kunai and shuriken.
• Propelling Winds Releasing a short blast of air from their hands, the user is able to propel themselves in the opposite direction with considerable force. This jutsu is ideally suited to Wind ninjutsu specialists, who often tend to favor avoidance of attacks rather than powerful defenses, and can be used to either move very quickly to the side, or even propel themselves quite high into the air.
• Slashing Wind Skill The user uses chakra and a weapon usually to create large bursts of wind at an extent. In reality it is not an actual burst of wind but a tornado that came from the user. The wind slashes objects; at most it can cut tree branches. Like a real tornado, the wind expands as it goes farther and hits larger targets. The wind disappears after being shot for twenty feet and at most it widens to fifteen feet. If this hits you will be severely cut and knocked back, and most genin elemental jutsu are dispelled when they are hit by this jutsu.
• Air Pocket Burst Focusing on the air around them, the user is capable of causing parts of the wind to “burst” suddenly, causing anything nearby to be knocked aside. The burst does not do any damage however, and its primary purpose is to interrupt and leave the enemy open for further attacks. However the bursts can only be created within a twenty meter radius of the user and only at spots they are able to see.
• Spinning Shield of Winds Focusing on an area in front of them about 5 feet wide and across, the user dispels chakra to cause the wind to spin rapidly in a circular motion, creating something akin to a shield. Instead of deflecting attacks however the shield will reflect whatever was thrown at them back towards the enemy at the same speed it was fired at, so long as it was some sort of ranged attack. This applies to small projectiles, or D-rank ninjutsu of small enough scale (producing effects no larger then 1 foot in diameter). - - -
☐ Lightning: • Lightning Clone This technique makes a simple clone of the shinobi however unlike the standard bunshin, which is a genjutsu, this bunshin takes an actual physical form through the use of electrically charged chakra. One can easily touch and hold this clone like it was in fact an actual person, however when it is attacked it quickly disperses into smoky, hot air. It is also able to attack using taijutsu, however it's ability to attack is around 1/10 in perspective to the user, in return for this weakness it's attacks deliver shocks of electricity to the opponent's body.
• Static Strings This skill allows the user to create strings of electricity that can either act physically as strings, or as a medium that can send small shocks to an opponent. One of this technique's most useful features is its ability to allow the user to detect outsiders. When the strings are placed around an area, they are often fairly difficult to see, and unnoticed by the quick eye. But when the string is used to detect outsiders, they can adapt a quality that is string-like and electrical at the same time. This quality makes the static strings into a string of electricity, but with such a weak current that it is rarely noticed by Shinobi who accidentally walk through the strings. However, when this happens, the user at once will feel a small shock in their fingers, or wherever else they are keeping the strings intact. But unless the opponent felt the weak current as they walked through the strings, the opponent will usually never know the strings were there. But beyond its ability to detect outsiders, this skill can be used as a normal string when it is needed but none is around, or it can be used to create small shocks to other people. However, the shocks are only a little bit stronger than static electricity, and usually do no damage at all.
• Electricity Resistance - Passive While not necessarily a technique that must be taken, most Cloud-nin are taught this at the Academy. As most know electricity in general is a deadly and somewhat scarce element, generally one could only collect the necessary electricity necessary to perform techniques if they were fighting in the middle of a thunderstorm, or near an electrical source. However current training standards in the academy show how a cloud-nin tends to make electricity through the use of chakra, turning most Cloud-nin in to human capacitors, technically. The process is generally quite painful and requires about 5 months of mental and physical conditioning to resist the charges you activate onto your body. As it is written, this technique is optional. A person who doesn't take this skill will generally feel pain when even performing their own electricity based techniques, also one who tends to take this ability tends to notice that minor shocks generally do not hurt them as badly. This Jutsu may not be copied by the Sharingan, simply because it is more of a trained skill than an actual ninjutsu.
• Burst An overall simple move that is generally taught to genin to assist in generating and controlling chakra for the sake of ninjutsu, the shinobi vents electric chakra from his entire body, causing anyone that touches or attacks him to receive minor electrical shocks and burns. The shinobi cannot move while in this state.
• Current Transfer An overall simple yet very effective technique, the Cloud-nin creates a sort of electrical current on his hand, this current can then be transferred onto any weapon he happens to be holding at that moment be it a kunai, senbon, shuriken, or even a sword. The next physical attack he performs is charged with this electrical current, if he blocks a weapon attack with his own weapon the current transfers over shocking the attacker. If by chance the user is not carrying a weapon he can transfer this current into his opponent's weapon shocking him, or can even hit him with this current.
• Lightning Bolt A simple technique in concept and execution, in which the user performs the necessary handseals and then emits a short bolt of lightning from his or her hand. This is a simple bolt, akin to a fireball, as opposed to being a continuous stream. On impact, the target will suffer minor electric shocks.
• Lightning Transformation This technique, while being a branch of Henge no Jutsu, allows the user to transform in a way they never dreamed of. When performing this skill, the user transforms into an extremely quick 'strand' of lightning. In this quick state, nothing is done slowly - everything is in a rush for the user. However, this strand of lightning is incapable of changing directions on its own. It can only change directions by bouncing off another object, such as a tree or a boulder, but the user is capable of bouncing off in any angle they wish to. It is not recommended using this technique in a field with little objects to bounce off of. The Henge automatically dissipates when the user makes contact with a living target. Being in a state similar to lightning, the user plunges completely into their target, and ends up in their physical state on the other side of their opponent. In addition to giving the target a painful electrical shock, this skill may or may not paralyze their opponent. Because of the fast speeds associated with this skill, the user will feel dizzy, confused, and often nauseous for some time afterwards. This technique can be used in conjunction with other jutsu, such as the Call of Lightning Technique, or the Lightning Clone Technique, to confuse the opponent. However, no skills can be used in this state.
• Lightning Magnet This jutsu creates electrical clouds around the area that attract metal, any metal projectiles thrown will be altered because of the clouds.
• Static Force This jutsu utilizes electricity in order to create static electricity within the hands, this static electricity can have nearby things float to the users hands or repel things away with their hands.
• Electron After the hand seals are completed, a crackling, sparking sphere of yellow electricity appears in the user's hands. The user can than toss this forward, where it will hit the target and electrocute them. Being a lightning Jutsu, it is quite powerful for its rank. However, it swerves as it flies through the air, making it difficult to aim and making it more likely to miss the farther the user is from the target. It is a very basic Jutsu.
• Blade - Nin/Tai This skill allows the user to charge chakra in the form of electricity in the palm. Then, the chakra eventually works up to the fingers, where a blade of electricity is formed between the index and middle finger. The blade is very thin, and depending on the user's chakra, anywhere from 8 inches to a foot long. It is around 2 to 3 inches wide, and it lacks a hilt. The blade is held between the fingers, but as soon as it is let go, the blade vanishes into thin air. The strength of this blade isn't as strong as a normal blade, as it is nowhere as dense or as heavy. But because the blade is very thin, it is capable of doing some major damage, if used properly. However, this blade can also hurt the user, anywhere except for the fingers where the blade is held.
• Electric Overdose The user takes one post to channel a large amount of electricity into a limb, making the chakra visible. Upon contact with the opponent, the electricity is shot into him and the target’s weight almost doubles, making it harder for the victim to move.
• Cloud Shield After flashing a series of hand seals the shinobi uses chakra to condense the air immediately in front of him into a thick, chakra-embedded barrier made of cloud. These barrier blocks particular weapon attacks that are coming straight ahead, and will also block ninjutsu-based projectiles that are at the same power as the shield. If someone tries to run through it or makes physical contact their muscles will be overstimulated with electrical shocks it will make them lose feeling and then control over that limb for 1 post.
• Lightning Blast An upgraded version of Lightning Bolt, this jutsu works the same way except now it is a continuous blast of electricity. The blast can be ended prematurely by the user. A target hit by this technique will experience quite painful electric shocks, however they are still relatively minor.
• Control Loss - Nin/Tai A rather sophomoric skill in itself forming electricity into the primary hand of the Cloud-Nin the shinobi delivers a full on palm strike to the body, the voltage of this particular technique is considered high enough that the target generally loses control of the bowels and bladder causing a rather distracting mess in their undergarments. Obviously the catch is however that one has to be hit by the palm strike to fall victim to this immature tactic.
• Lightning Instantaneous When performing this technique, the user does a single seal, (Bird), and the user disappears in a wisp of electricity. The maximum the user can travel is a radius of 1 mile from where they are standing, but they must be able to visualize the area in their head. This technique can be used in escaping combat, and also to travel to some extent. However, when this is used to escape combat, this cannot be used when the user is attacked or is attacking.
• Wind Instantaneous Body An ability which allows the user to transport from one area to another in a gust of wind. The user has to have been to the area before, and be able to sense the location with his own chakra before being able to transport himself there. This means that the distance is limited to about one mile. This jutsu can only be used to escape combat, and may not be used in the same post if the shinobi has attacked or defended.
• Grand Slashing Wind A much stronger form of Kamaitachi No Jutsu that creates a much larger gust of wind. This jutsu, because of its severity, has the power to be both an offensive and defensive move all at once. A much larger tornado is shot forth horizontally and instead of cutting mere branches down it has the capability of ripping the greatest of trees to shreds. As seen by Temari using this technique, this technique has the ability to blow chakra waves away.
• Wind Dragon Creates a dragon formed from wind. The dragon looks like a large serpent, a traditional Chinese dragon that is twenty feet long. The dragon has a red mane and the rest of his body borders light blue. The colour is not distinct because the wind manipulates it from its colour to transparency. The dragon can shoot Wind Explosions from its mouth.
• Air Riding As wind ninjutsu is typically more focused on ranged combat rather than close combat such as what taijutsu specialists favour, it was necessary to create jutsu’s that made them as hard to hit as possible, as a result, the wind riding technique was created. The technique in essence has the user form a ball of rapidly swirling air beneath their feet, upon which they typically sit (some with exceptional balance may choose to stand). As a result the user is left hovering several feet above the ground, and is able to control the ball to move quickly in any direction, essentially allowing the user a high degree of speed and agility while they remain on the ball, and due to the hovering nature of the ball combined with its speed, it is quite natural for users of this technique to move across walls and ceilings. All of this makes this an excellent jutsu for wind ninjutsu users when forced into a corner, or even can be used when scouting is necessary. Additionally the user can use a platform of sorts to help keep their balance, such as a large fan.
- - -
☐ Kyoketsu Shoge: • Fulcrum Slash/Smash - Rank: D The user is able to easily use either end of the kyoketsu shoge to swing around if it is blocked to either smash or slash at the opponent from a different angle.
• Weight smash - Rank: D The user spins the weight portion of their kyoketsu shoge and launches it out with great accuracy. They are aiming to use the weight to smash against the opponent's head, or other exposed and sensitive spots such as their fingers, wrists, even feet.
• Chain Wrap - Rank: D The user launches the weight out at the opponent and at the proper moment tugs on the chain. This causes the weight to angle and begin to wrap the chain around whatever the target was.
• Chain Block - Rank: C The user waits until the opponent is close enough and has struck out with an attack. They will hold the chain closely in their hands with about two feet of slack between their hands. They will wrap the chain around the weapon/limb and either disarm the enemy or continue to tighten the chain and cause potential fractures/ breaks.
• Whirlwind Strikes - Rank: C Whirlwind Strikes happen when the user allows their blade portion of the kyoketsu shoge to hang down and swing. Manipulating the chain they will swing the blade out at high speeds, and rapidly. They must keep in mind the opening that is left when the blade is circling around them.
• Hooking Pull - Rank: C The user will swing the bladed portion of the chain out with enough slack to cover a greater distance than where the opponent is. It comes down in an arc. When the opponent goes to block and they hit the chain the blade will swing down and stab into them, effectively hooking them. From there the user can pull the blade and yank the enemy towards them, creating an even greater gash.
• Hanging Wrap - Rank: B This technique is generally done when the user is above the enemy or quickly rising. The user allows for a large amount of slack between their hands and wraps it around the opponent's neck, yanking them skyward. With enough force this could easily snap a neck.
• Spinning Bone Crusher - Rank: B The user holds their blade close to themselves and manipulates the chain to constantly send the weight flying through the air. It is used to create a torrent of attacks that continue until the user is interrupted.
• Torrential Weight Slasher - Rank: A The user will hold the chain from roughly a mid point, with enough slack between their hands to be used for blocking. Through a series of spins, twists, leaps, and other acrobatic maneuvers that would force the chain to spin they unleash a constant torrent of attacks with both the bladed end and the weight.
☐ Height: Five Foot Seven [ 5'7'' ] ☐ Weight: Hundred and Twenty [ 120lbs ]
☐ Personality: Millicent Kenshiki is at best an odd type of girl. She is the kind who endlessly stares into space, and when conversed will say the oddest things that have little to no relevance to the conversation. But it's hard to get mad at her for it, the way she smiles could melt any heart. Millicent is very kind and extremely soft spoken. It has been shown that Millicent doesn't speak much, but this is not due to being shy. In no sense if Millicent shy. The reason she barely speaks is because she's not listening. Instead Millicent will be off in the deepest spaces of her head dreaming about anything and nothing. She's a day dreamer. Though she will be like this many feel a sense of ease around her rather then awkwardness due to the silence. This is because of Millicent's welcoming and honest nature. People tend to feel secure, open, and in a state of comfort around her. Those who are angry or sad or possessing a negative emotion can gain a feeling of calm in Millicent's presence. As such Millicent can easily make friends without uttering a single word.
On the downside Millicent can be broken emotionally when people utter words of hate towards her. She isn't used to being yelled at and as such it causes more harm to her emotional state then it would any normal person. This is especially bad when she is being yelled at by someone she trusts and considers a friend. Now this isn't to say she is completely emotionally frail, Millicent does posses a strong will, it just has to be ignited inside her. When she believes in something strong enough she can push past her emotional frailty and fight for her cause, whatever that may be. ☐ Family: - Saya Kenshiki [ Mother ] Deceased. - Leoson Kenshiki [ Father ] Unknown, Assumed Deceased.
☐ Theme Song: Sharada, Skye Sweetnam. ☐ Nindo: "I believe in angels, but not the kind with wings or halos. The angels I believe will always bring me home." ☐ Background: Millicent Kenshiki was born on November 19th within the hidden village of Yukigakure. She was born to parents Saya and Leoson Kenshiki, a pair of Shinobi who's loyalty has always remained to Yukigakure. Millicent's mother Saya was a skilled Assassin type Ninja while her father Leoson was a skilled Jounin ranked Medical Ninja. Both having witnessed the harshness of the Shinobi world welcomed their miracle child. Millicent was certainly a miracle in the sense that Saya had suffered an injury on the job that had made it nearly impossible to bare children, but she some how got into the percentage that allowed her to beat the odds. Both were more then pleased with the results. Millicent was born a healthy happy and active baby. She came out smiling and many years later continues to smile. Millicent was a very loved and cared for child. Though be it a little to cared for. Both Saya and Leoson had taken retirement from their jobs, only ever assisting when needed. Instead they had decided to quit the life of a Shinobi and open up a shop, but not just any shop. A candy shop. At her youngest this was the world in which Millicent was introduced to. Her parents refused to lead her down the same path they had followed, the one of the Shinobi. Both feared that their precious miracle would vanish if she would enter into that world.
Millicent was raised spoiled. She always got what she wanted when she wanted it. But even so, unlike most it never went to her head. Surprisingly she wasn't raised a snob. She was polite, courteous, and well odd. Millicent spent a lot of time as a child day dreaming. At this age many would normally be sent off to the Academy to train for their futures as Shinobi's, Millicent on the other hand was home schooled by her mother and spent her time after playing in the park. It was a little boring and lonely. None of the other kids were ever around when she was free. Millicent also felt a little left out. Like any other kid on earth she wanted to be included in the activities. But she would dare not say so to her parents. They would never let her. So Millicent had no choice but to go on about her life the way it was. She was still young, things had time to change. To which they would.
Having finished her studies Millicent had decided that instead of going to the park to play, she would explore outside the village. So she grabbed her coat and boots and headed out into the icy world that was her home. Millicent must have spent hours walking about. Passing by crystal trees and pine greens. Certainly a Christmas wonderland. Though it was fun at first it was steadily getting boring. She had no one to converse with, so the trip was nulled. Sighing Millicent had decided to turn back and go home. Only problem was that she had wondered off so far she couldn't tell where she was. Millicent had never been taught how to navigate. Pure dread. Without a clue on how to go about the situation Millicent simple curled up within herself and sat in the snow. Tears welled up in her eyes and she sat there trying not to cry. She was left with nothing but the eerie sounds of howling winds.
Millicent had been sitting on the cold wet ground for what she describes as "forever!" Though be it it was only a couple minutes. For it wasn't long until she was found. Found by a boy. She could tell right away that he wasn't from her Village, the way he was dressed and the way he was shivering. Tell tale signs of a foreigner. Many were not used to the cold, and many underestimated it. The boy she encountered was only a couple years older then she was. The greeting the two had was to say the least, odd. There was no hello's no way are your cryings. Instead it was just a pat on the head. A simple a random gesture, but one that had made Millicent feel better. The entire time not a single word had been uttered. It made for a slightly awkward time, but at the same time calming. Another instance of forever took place before Millicent decided to end it. Having had her tears dried, she looked to the boy who had sitting down beside her and she smiled towards him, uttering, "Thank you." The boy said nothing back. Instead he looked away from her blushing. That ended quickly by a cool breeze that floated by causing him to shiver. "Damn it's cold..." He said through gritting teeth. Millicent laughed. It had been decided that Millicent would take the boy to her house and get him some proper clothing for the weather. Only thing was the boy had to help her to get home, since she was still lost. So hand in hand, the boy lead Millicent out of the frozen woods, eventually. The two had found their way back to the Village to which Millicent took the lead, leading the boy to her home. Shocked didn't even begin to describe her parents faces when they saw the boy. Just by looking at the headband he dawned on his forehead they could tell he was a Shinobi from another Village. Millicent had no clue. By her parents the boy was asked question after question, to which they finally just agreed to let it go. They gave the boy a hot drink and proper clothing, then ushered him to leave and visit the Yukikage for further assistance. To which the boy did, though Millicent tagged along kind of acting as a Guide. Unknowing to the boy, he was the first kind/sorta friend Millicent had.
Reaching the Yukikage's tower the two sat in the reception area awaiting to be addressed to visit the Yukikage. It was a good thing that day was long because the waiting was insane. The wait was boring and the two had nearly fallen asleep, but the Yukikage had finally called them waking them. The two entered the office. Though the Yukikage couldn't understand why Millicent was even here and why she wasn't leaving. But he would leave it alone, for now, depending on where the conversation would go. The questions started and the two talked, Millicent had drifted off into space. In the end it seemed that the boy was hear on a mission, a mission to retrieve a flower. A special flower that only bloomed in Yukigakure. It was one that was found in the mountain range where the temperature was much colder and the air much thinner. But it was a flower that was used in many medical medicines for healing strong poisons. The Yukikage agreed to let the boy go and that he would send a team to assist him from Yukigaure. Seeing as how the mountains were rough terrain and only a local could manage through them. And so the boy and team went leaving Millicent behind. The young child was by no means okie with this. So without anyone noticing she followed them. Though be it her skills were nothing to write home about. The girl never had any training. But being a local herself and a child, she knew all the short cuts and paths that the adults didn't. So that helped her out a little bit. The journey was long and transferred over to night. Millicent was tired, but she wanted to keep going.
As the group plus one continued they had found themselves entering into a fog, the local Shinobi noting that this has never happened before. But still they pressed on, ignoring it. What they didn't know was that it was no simple fog, they had entered into an illusionary mist, a mist created by the Sanbi to ward off potential opponents. After a while the mist started to take effect on the ones trapped inside it, the Shinobi coming face to face with their fears. Millicent was still outside the mist and as such could hear them struggling inside. Concerned and without thinking Millicent rushed into the mist to see what was going on, only the mist was thick and she couldn't see where she was going. In the end she ended up tripping and crashing into the boy, who ended up falling on top of one of the Yuki Guides who ended up stabbing the other in the leg with a Kunai. All being released from the Genjutsu. A happy little unwelcomed accident. The two local Shinobi scolded Millicent which in turn caused her to cry, which in it's own turn made the two men feel guilty. So in the end of turns, the two decided to take the little girl with them, besides they were only looking for a flower, no danger right? Wrong. For before the group knew it they had descended onto rocky waters with an out of control beast who was not at all happy to see them. In a flash a battle ensued. Millicent was told to hide, which she did without hesitation, the boy himself was told to watch over her, while the two Yuki Ninja fought the beast to ward him off, one of them sending for help and notice to the village. For it seemed that the Sanbi, the Three Tailed Demon had found it's way into Yukigakure's mountains through the large water way. The demon thrashed and fought seeking to kill all. It roared causing shock waves that made the tide high and crash into the mountain rocks. Rock slides formed making the terrain dangerous. The boy had to use everything in his power to keep the two of them from getting squished as they ran. Sadly they didn't get far. For the beast had condensed it's Chakra and fired off a Demon Chakra Ball in their direction. It had all happened so fast. On instinct the boy push Millicent out of harms way. This in turn caused him to be hit and covered in rocks. Stunned Millicent stared down at the pool of blood forming from beneath the rocks. She had no idea if the boy was dead or alive, she was to scared to find out. Once more the demon fired off a Demon Chakra Ball targeting one of the men, hitting him directly. The man dead crashed into the mountain causing another slide of rocks. This time around Millicent was hit. She suffered massive injuries, but seemingly nothing fatal. Soon enough reinforcements arrived including Millicent's parents and the present Yukikage himself. Now it became a battle to seal away the demon. It wasn't long until Millicent and the boy were found, horror to Millicent's parents. But their was no time to grieve as the demon continued to fight back. The result ended with Saya, Millicent's mother being killed in attempt to save Millicent. The battle against the raging demon was long and hard, but in the end it ended with the tailed beast being sealed inside the body of a little girl, that girl being Millicent. This had been done by her father who had the knowledge and ability to do such a thing, such as seal a demon. At this time and even after Millicent had recovered from her injuries she has no recollection of what happened, nor did she know that she had been made a host for that fearful creature.
Later in the week Leoson, Millicent's father had vanished without a word. It had become apparent that he could not handle the loss of his beloved wife nor that fact that he had made his own daughter a Jinchuuriki. In the end he just vanished, thus leaving Millicent on her own. But that wasn't the only tragedy to fall on Millicent, the boy who she had also met, died. Having been crushed by the rocks. For months Millicent had locked herself away depressed by the events and even more so by the information she had received about her becoming the Jinchuuriki of the Three Tailed Demon..
Though time did heal her emotional and physical wounds, it didn't stop her fear for that beast. She hated that the creature who caused so much pain and death was inside her. But there was nothing about it that could be done at this point. So Millicent took matters into her own hands and decided she needed to be stronger. She wanted to protect people and even more so she wanted to learn to control the power she had been granted. And so at a late age she was entered into the Academy and trained in the way of the Shinobi. Millicent remained focused on learning and excelled. She had even made it to the rank of Genin. But she was far from done. It is at this point in her life that her true training begins.
▌ NINJA INFORMATION ▌ ☐ Village: Yukigakure no Sato, Village Hidden in the Snow. ☐ Rank: Genin.
☐ Element(s): Suiton [ Water ], Fuuton [ Wind ] ☐ Chakra Points: 20.
☐ Passives: - No Hand Seals [ Class ] - Water Manipulation [ Demon ] - Elemental Resistance [ Demon ] ☐ Personal Attributes: - Cold Resistance - Ability to withstand cold to freezing temperatures. An ability earned by living in the colder region of Yukigaure. Though this is useful for cold areas, this does not translate for hotter areas. In fact the user becomes more susceptible to the change in temperature. Exhausting faster then normal. - Minds Eye - Ability to near instantly decipher coded messages. Millicent has a keen sense to see patterns that no one else can. This allows her to de-code hidden messages without the need of research, most of the time. There are codes that do stump her for a time. Millicent was born with a hidden genius. - Deceptive Shape - Despite looking weak and frail Millicent possesses double the strength then normal. Her physical attacks do [ 1/2 Rank ] more in damage. - Turtles Shell - A gift granted to her by the Sanbi. Millicent possesses a near iron defense. Her ability to withstand attacks [ 1 Rank ] above her own. This doesn't mean she can't be harmed this just means the damage would be less then normal. This includes both Physical Damage and Damage caused by Jutsu's.
☐ Name: Kuchiro Ishida Mistalune ☐ Nickname/Famous Name: The Two-Tailed Demon Cat/Yuki's Dragon of Smoldering Ash
☐ Age: 18 ☐ Birthdate: 12/25
☐ Gender: Male ☐ Sexuality: Heterosexual ☐ Ethnicity: Caucasian/Japanese
☐ Height: 5'9'' ☐ Weight: 143lbs
☐ Personality: Overall, Kuchiro is a very reserved and indifferent personality. While some personalities are bold and confident, Kuchiro is quite the opposite. People around Kuchiro get the sense that he is somewhat the outcast type. Due to his behavior that goes against social norms, Kuchiro really tends to be alone. But, it is not the type of loneliness that made people feel melancholy, but rather a solemn solace kind of lonely. When approached by people, Kuchiro becomes defensive, taking everything they say to heart. He devotes excessive time to training. In a way, he is unable to stand still or relax. He feels like if he is not doing something, anything, that he is wasting valuable time. When he becomes close to people, if he does, he shows a unique level of loyalty. Kuchiro does not have many friends, but the ones he does form, he holds onto desperately. To Kuchiro, those who display kindness are from other worlds. He cannot rationalize kindness in this ninja world. Kuchiro makes up for his lack of social skills with advanced book smarts. He is very poetic, and when he speaks he shows a unique form of eloquence and articulation that is not a normality for young people. Despite his indifference, deep down inside Kuchiro has things that he does care for. But, to see those feelings others have to pry them out of him.
He remains cool and collective in situations calling for seriousness. When the lives of those Kuchiro cherishes are on the line, Kuchiro's personality will become transfixed on defending them with his life. He is the kind of shinobi who will jump in front of a shuriken or into the flames just so his friend would not be hurt. When angered, he makes sure to remind himself that he has the Matatabi within him. He could not afford to become angered and lose control over Matatabi. Often, Kuchiro feels the influence of Matatabi's personality overlap his own. The politeness and the kindness that Matabi exerts, as opposed to her brethren Tailed Beasts. Matatabi becomes the mother that Kuchiro never had. Kuchiro knows what it is like to be bullied and isolated. He understands that feeling of alone more than most people. So, when he witnesses someone experiencing that, he rushes to help them. When performing a mission of dire importance, Kuchiro will sacrifice his personal feelings and complete it no matter the cost. Even if his comrades will be harmed or killed, to Kuchiro the mission is what matters most. Although, as he completes more and more missions, his value on the mission will degrade and he will start putting his friendships first.
☐ Family: Father: Ishin Kishiki Mistalune Mother: Kaoru Nahasa Mistalune Matatabi: Relationship yet to be bonded.
☐ Theme Song:When The Lights Are Down, Kamelot ☐ Nindo: "I walk a road of fiery destruction. And in my wake, the wake of a dragon, I will scorch the ninja world. A legend paved in the remnants of smoldering ash." ☐ Background: Kuchiro was a jinchuuriki. A power that would terrify or break most. But, Kuchiro had respect for this force. This being within him, had become an intimate part of him. No longer a weakness, but a strength. The Two-Tailed Demon Cat. That's what it had been known as. This blue fiery cat that was apparently quite a problem before she was sealed. But, that was because the people would not listen to the Two-Tailed. How could they? Why would they? Attempts to comprehend a creature that was a manifestation of chakra were unprecedented. Instead of trying understand these chakra constructs, they captured them. That's what the shinobi did. They captured the Tailed Beasts and divided them among individual villages greedily. They claimed it was a way of balancing power. But, in reality the Tailed Beasts were their weapons of war. Beasts of burden.
Kuchiro was all too familiar with such deceptive greed and lust for power. His own clan, his family which once were of the highest echelon. They were destroyed in their pursuit of power. The Mistalune clan was known for their attentiveness to the Fire nature. Every Mistalune had been born with the Fire nature. And when learning the techniques of the Fire nature, they came easily. Much like the Uchiha clan, the Fire nature was their tool. Naturally, the Mistalune clan had sought to heighten and extend their fiery prowess. They discovered the power of the Tailed Beasts, but more specifically the Two-Tailed Demon Cat, which seemed to exude flames throughout its body. Beautiful blue flames. The Mistalune clan wanted to siphon its power. They thought they could cage the Two-Tailed. They thought the cat would not scratch back, but they were wrong. Horribly wrong.
Their Fire Style techniques were far too weak to actually harm the Two-Tailed. Instead, as their techniques were striking the Two-Tailed, it seemed to only make her blue fire grow. The Two-Tailed stood her ground, her two tails swishing about, lobbing members of the clan back. She then moved her two tails above her head a globe of pure chakra began to form, before it was launched with much power into the sky, clearing out the clouds. At that moment, the sky lit up with smaller globes of blue fire and as they came closer, they appeared to be stars falling from the sky. As they came crashing down, the place erupted in blue fire, each impact shaking the ground. It was like hell had descended upon the Mistalune clan. A hell of blue that swayed with the cinders.
The Two-Tailed seemed to know it was winning and out of its benevolent nature, it turned to make its leave. However, in desperation and fear of this demon returning, they turned to using Fire Style sealing techniques. Combining the eight trigram sealing technique with their own Fire nature, they were able to launch a sealing chain of fire to the left and right tails of the Two-Tailed. Kuchiro had been there that day. He was there to watch them drag a screaming Tailed Beast back to them. He was there to see the inscription drawn upon his stomach, as he was to become their power. He was to be the chosen member of the clan. To ascend to the flames. But, as the Two-Tailed was being sealed within him, Kuchiro could feel a sense of sadness. Complete and utter sadness coming from the Two-Tailed. A sadness that would not leave him to this day. That day, the Mistalune clan captured the Two-Tailed Demon Cat. But, they lost their clan. Of the hundred members that lived before that day, only eleven remained.
And so entered the tale of Kuchiro Mistalune. His father and mother moved to Yukigakure, as they had nothing left in their old village. Kuchiro had entered the academy and graduated within two years. He was about to begin his new adventure as a Genin, which actually meant he was a shinobi. He knew that he would have to spend this time making associations with other shinobi and training hard to be prepared for the great Chunin Exams. He wanted to make his village proud and start reestablishing the Mistalune name.
▌NI NJA INFORMATION ▌
☐ Village: Yukigakure ☐ Rank: Genin
☐ Fame/Infamy: 0 ☐ Ryo: 0
☐ Class:Ninjutsu - Path: Single Elemental Master ☐ Bloodline: N/A ☐ Clan: N/A ☐ Demon:Nibi - Matatabi [Accepted by A Faint Smile] ☐ Summoning(s):Ibuse [Link to Accepted]
☐ Element(s):Katon - Fire Style ☐ Chakra Points: 20
☐ Passives: • [Ninjutsu Chain] The ninjutsuist is able to chain two ninjutsu techniques together. Genin cannot do this. Techniques B rank and lower can be chained in the same post, each for their own cost. (Class) • [Single Elemental Master] The user specializes in one element. They are able to master it completely and receive a 1/2 rank bonus to their element. (Class Path) • Flame Resistance (Fire Style Jutsu) Earned • Fire Resistance and Mastery (Demon) • Speed bonus (Demon)
☐ Personal Attributes: Lethal Fire - Using his supreme mastery over the Fire nature, Kuchiro has increased the potency of all of his Fire techniques. [Fire Style 1/2 rank stronger] Flame Prodigy - Having the Matatabi and focusing on mastering his single nature Fire, has given Kuchiro an advanced control over that nature. [20% Reduction in chakra cost for Fire Style Techniques.] Burning Sensation - Using his Fire nature, if Kuchiro is caught in a genjutsu, he may set himself ablaze, which will break the genjutsu. This will not work if the genjutsu is of a higher rank than he is or if the genjutsu has some unique circumstance where physical pain will not free Kuchiro from its affects. [This requires a rank of chakra cost equal to the cost of the genjutsu technique negated. Additionally, it is not instant. It takes at least 1 post for Kuchiro to realize he is in a genjutsu. For every 2 genjutsu broken out of, Kuchiro must endure the next genjutsu for 1 additional post before breaking free.
☐ Strengths: -He likes to attack at long-range with Fire Style techniques. -He happens to have a Tailed Beast. -He has the ability to adapt to the combat situation. ☐ Weakness: -He likes to avoid close-range combat. -He uses his Fire Style and it is chakra heavy. -He might harm his comrades in fights where his teammates are around. ☐ Fears: -He really doesn't want to be rejected by my friends. -He is terrified of losing his Fire nature. -He is afraid of complete darkness.
☐ Buki Style:Descending Greatness ☐ Current Stage: 1st Stage: Become My Disciple E-Rank - D-Rank - C-Rank - B-Rank - A-Rank - S-Rank -
▌CUSTOM INFORMATION ▌
☐ Weapon Name:Katana of the Lost Dragon [Link to accepted] ☐ Length: 30 inches of blade length. 9 1/2 inch hilt. 39 1/2 inches worth of reach. ☐ Item Cost: 1500 and must be found in RP ☐ Chakra Cost: C-Rank chakra for the stream of fire ☐ Description: A family heirloom, passed through the family to the next heir. It was forged in the Land of Lightning, where the best blacksmiths exist. Kuchiro Mistalune, being the last and most current heir to the Mistalune family had found the blade in their old home. It is made of tempered cold steel and sharpened to deadly perfection. There is an inscription on the blade that says "The Dragon Dreams!" What distinguishes this blade from an average katana, is the fact that it has two special effects. Firstly, if the blade is rubbed by the user along the inscription, the inscription will change to "The Dragon Rages!" At this point, the blade will then glow a crimson red, where following a slash a stream of fire is unleashed similar to the breath of a dragon in a cone formation. This flame reaches out to about 10 feet in front of the user. The second effect possible, is that if someone takes the blade that is not of Mistalune blood, the blade's inscription will change on its own to "The Dragon Weeps!", by which follows the blade's hilt will super heat before the blade unleashes an explosion of flames in a 10 foot radius around the blade.
All items that follow were accepted Here. Item Name:Yukigakure Chakra Armor Item Range: 5 feet in front of the user Chakra Cost: E-B Item Cost: 2,000 and all Yuki shinobi can purchase these Item Description: The Yukigakure shinobi were known to have a special set of armor which has the Yukigakure symbol. It was known as Chakra Armor for its ability to absorb the damage power of incoming Ninjutsu. Effectually, it simply absorbs the damage, negating it to where it does not affect the user. In exchange for an equal amount of chakra from the wearer, they can be hit by any Ninjutsu up to B-rank and negate its effect. However, this can only be used once every 5 posts. While it can block against thrown projectiles such as kunai or shuriken, it is vulnerable to stronger close range attacks. When hit by C-Rank or higher Taijutsu or Bukijutsu, the armor is immediately destroyed. If hit by Ninjutsu C-rank or higher before the absorption can be activated again, it is destroyed. The chakra armor may be upgraded up to three times. Although, many upgrades are available. If severely damaged, for half the original price, it may be repaired to full functionality with its installed upgrades.
Item Name: Yukigakure Chakra Armor Upgrade: Compartments Item Cost: 1,000 and all Yuki shinobi can purchase these Item Description: This is an upgrade which can be placed upon the Yukigakure Chakra Armor. It allows up to four hidden slots for projectiles to be placed, similar to how puppets have hidden compartments. Two are hidden near the wrists for kunai to come out at the ready. And the other two are on the lower part of the torso where one can easily reach for shuriken or makabishi stars.
Item Name: Yukigakure Chakra Armor Upgrade: Chakra Light Item Range: Up to 15 feet in front of the user Chakra Cost: D-rank Item Cost: 1,000 and all Yuki shinobi can purchase these Item Description: The centerpiece of the Yukigakure Chakra Armor has a sphere gem which can be imbued with chakra to send light outwards. This can be used at nighttime for additional vision or through dense fog, blizzards, or mist. The vision is 15 feet in front of the user. It remains active for up to 10 of the user's posts, before more chakra must be imbued for the light to become active once more.
Item Name: Yukigakure Chakra Armor Upgrade: Emergency Grappling Hook and Rope Item Range: 10 feet of rope with the grappling hook attached to one side Item Cost: 1,000 and all Yuki shinobi can purchase these Item Description: Built into the far right side of the Yukigakure Chakra Armor is the emergency grappling hook, useful for all situations. Since the Land of Snow has lots of caves and ice ridges, the grappling hook could prove useful. It can also be a makeshift weapon if the need be or used to tie up a captured target.
Item Name: Yukigakure Chakra Armor Upgrade: Emergency Chakra Fireworks Item Range: 100 feet high Item Cost: 1,000 and all Yuki shinobi can purchase these Item Description: From the left shoulder, the user may transfer their chakra to two rockets that explode in bright colored frost flakes. These lights are dazzling but cause no physical damage, so firing the rockets at an enemy would at best surprise them for a second before they realize the rockets cause no damage. The main usage of this upgrade would be to signal comrades of danger or the need for assistance. A red frost flake means stay away. A blue frost flake means help requested. These can be seen by people in nearby threads.
Item Name: Belt of Oil Jars Item Range: If thrown up to 10 feet Item Cost: 1,000 Item Description: Knowing that oil can make fire techniques more potent, Kuchiro likes to keep jars of them on hand. So right before he fires a technique, he can take a swig of oil and keep it in his mouth, before spitting it out into the fire technique. The belt holds up to five jars, each jar allowing two swigs before they become emptied. Or, Kuchiro can throw the jars at a target, the oil splash on them before Kuchiro sets them ablaze. Additionally, Kuchiro can dip his equipment into the oil to allow them to ignite better. They can be replenished for 100 ryo at the local store.
Technique Name: Fire Style: Surf Technique Type: Ninjutsu - Fire Style Rank: D-C Description: After performing four handseals: Dragon, dog, ram, tiger, the user will then use their chakra nature to send flames from their feet outward. The user is effectually floating one foot off the ground with flames burning beneath. They glide and are able to maneuver in this manner. Then performing another handseal, if the user so pleases they can increase their speed by 1/2 rank for instead of D-rank chakra cost, C-rank chakra cost. This is done by first kicking off a surface upwards, they can then move 1/2 rank faster. This lasts for 5 of the user's posts.
Technique Name: Fire Style: Flight Technique Type: Ninjutsu - Fire Style Rank: D-S Description: In a similar way to Fire Surf the user kicks off the ground they then send out a larger burst of fire from their feet, which then causes them to fly upwards. For whatever amount of chakra they expunge, they reach a certain maximum flight height. They cannot gain the 1/2 rank speed bonus as this requires far too much concentration with chakra. Additionally, for those caught underneath the flames, they take damage equal to the rank of the fire. Lasts for 5 posts with a 5 post cool down. Costs D-rank chakra every post to maintain regardless. D-Rank - 3.125 feet high C-Rank - 6.25 feet high B-Rank - 12.5 feet high A-Rank - 25 feet high S-Rank - 50 feet high
Technique Name: Fire Style: Overture Technique Type: Ninjutsu - Fire Style Rank: C Description: A set of three handseals is first performed: Ox, Rat, Tiger. The user will then unleash what at first appears to be a Fireball Technique, however, it splits at the middle and then rushes around to strike a target area on opposing sides. Instead of impacting with C-rank damage, as this as originally a Fireball, the two smaller balls will strike with D-rank damage.
Technique Name: Fire Style: Cadence Technique Type: Ninjutsu - Fire Style Rank: B Description: A set of five handseals is performed: Ram, Rat, Bird, Ox, Tiger. This technique is a follow up to Fire Style: Overture. While the two balls merge to strike, the user will then unleash another Fireball Technique from their mouth. Then, they split this ball into four smaller balls, each with the power of D-rank damage. These balls then spin around the target while the first two from Fire Style: Overture will have made their attempted impacts. The four spinning globes of fire then burst in an explosive force, to create a ring of flames around the target. If the target escaped Fire Style: Overture, it will be less likely for them to avoid Fire Style: Cadence.
Technique Name: Fire Style: Sonata Technique Type: Ninjutsu - Fire Style Rank: A Description: This is the final attack in a series, following Fire Style: Overture and Fire Style: Cadence. Firstly, a set of ten handseals: Tiger, Ox, Bird, Ox, Rat, Ram, Hare, Monkey, Dog, Dragon is performed. Manipulating flames which should be already present, as this technique is fueled by previous flames, four columns roughly 15 feet high and 5 feet wide of fire erupt in a symmetrical quadrilateral position. The flames then bend outward, forming a flaming prison around the target. With another tiger handseal, the walls push inward, ready to burn whatever is trapped within. It takes at least 1 post to set up the prison and 5 posts to close it on the victim. If the prison is not closed it lasts for 5 of the user's posts.
☐ Gender: Male ☐ Sexuality: Bi-Curious ☐ Ethnicity: Japanese
☐ Height: 5'9" ☐ Weight: 143.22 lbs
☐ Personality: Mamoru is seen as a restless, optimistic individual. He tries to give his aid to everyone he needs it with 100 percent of his energy. He does whatever he can to make his peers smile, thinking that if they have a positive outlook on things, they can get through almost anything. He is often referred to as a class clown because of his goofy behaviors. He thinks of it as a morale-booster. Mamoru's compassion for his friends and family seems almost endless. He'd do anything to see them happy. Most of his free time is often spent training or helping out those who sought for it. One of the things he hates the most is inactivity. Seeing some of his friends laze around, or even himself sitting idle annoys him, however, he knows when he needs to take breaks from fatigue setting in. While battling, Mamoru takes things a little more seriously. He never underestimates any of his opponents, yet he doesn't try too hard while sparring with his peers. Mamoru just feels that it's best to leave the real fighting to the battlefield. Mamoru also has a thing for animals. All of them, whether big or small, he enjoys being within the company of one! They seem to make her a little more calmer than his usual boisterous demeanor. ☐ Family: Naomi Nanaya - Mother [Deceased] Toshiro Nanaya - Father Kyoko Nanaya - Younger Sister
☐ Theme Song: N/A ☐ Nindo: "Give it your all, no matter what happens. You'll find that completing tasks are better if you're enthusiastic!" ☐ Background: Mamoru grew up under the roof of four with a family of the middle-class. His mother worked part-time at a local restaurant, and his father was a blacksmith. They both usually ended up busy, so Mamoru was often put in charge of watching over his little sister, Kyoko, though he never minded. He was quite fond of younger children, despite he being really young himself. They played games with each other outside and hung out all day until they were completely exhausted from any more fun. Sometimes, they went out to visit their friends and buy dinner from themselves. Whenever someone bullied her, he was always there to protect her, usually ending with Mamoru failing in his attempts and getting beat up. No matter how many times he was beaten by them, he was happy as long as he protected her. She was the one upset after all was said and done. She cried and whimpered. Her beloved older brother was beaten for her sake, and she could do nothing to stop it. Although other sorts of protection failed, his comfort seemed to have pulled through and re-assure Kyoko that there was no trouble caused, showing her that he was just fine or saying that "It's just a scratch! I'm too manly to whine over something like that!" Their lives of adolescence were somewhat lonesome, but as long as they had each other, they felt that things would be okay. He believed his parents were doing the best that they could to give them a home to stay in and food to eat. Although their parents were hard-working and often got some stress with time management with the kids and their jobs, they really seemed to have enjoyed every bit of the work they did. There was never a day when they were miserable with the job. His parents always felt that if they were, they should quit, because living an unhappy life is worse than living only for the money. Passion was big in the family , and was like a golden rule of his parents: to do things they liked with the best of their ability. Sometimes, they missed their children so much that they took long breaks off to come see the two of them. Through time, his mother became frailer with each moment and developed leukemia. Soon enough, she died after a simple illness proving to be fatal in the long run. Toshiro, their father, took her passing the hardest, and they did their best to re-assure him that things will get better. It took a while of grievance, but they managed to make him a happier man. They made him realize that he was fortunate to have loved someone like their mother, and that some day, things will not always remain the same. Now, of course the adolescent children could not give him this lesson through a speech, since they were still young and naive, but their actions and choices spoke for them. Before her death, she had a little talk with her children. She told them to live their life doing what they loved doing the most. They both promised her that they would do it for her sake, and their own as well. Mamoru set off on his way to do just as promised. His best and most favored habit of his was to help out people. Becoming a shinobi and protecting his village seemed like a reasonable way to help out a lot of different people at once. As a mere academy student, he seemed to excel in the practice activities of jutsu mostly because of his will and determination. It also seemed to have been some sort of second nature to him as well. Mamoru was not the best of his class, but certainly, he wasn't the worst either. He was far from that. Shortly after graduating as an academy student, Mamoru pursued his career as a young shinobi of the Snow.
▌ NI NJA INFORMATION ▌ ☐ Village: Yukigakure no Sato ☐ Rank: Genin
☐ Passives: - Puppet Master Passive [1/2 Rank in puppet based skills] - Personal Attribute Passive [1/2 Rank in Katon based jutsu] - Personal Attribute Passive [1/2 Rank in Perception] - Personal Attribute Passive [1/2 Rank in Speed] ☐ Personal Attributes: - Iron Will: Able to detect Genjutsu his rank or lower [Up to C-Ranked Genjutsu. At his rank, he can only detect D rank and lower Genjutsu. Any Genjutsu amplified by, or derived from a kekkei genkai however, can catch him under the illusion] - Pyromaniac: Mamoru gains 1/2 a rank in Katon-based jutsu, and they are blue in color - Dread Eye: Mamoru gains 1/2 a rank in perception. - Speed Demon: Mamoru gains a 1/2 rank in speed. - Buki Artist: Mamoru's bukijutsu techniques get a 20% cost reduction.
☐ Strengths: - Swordplay - Adaptable to all ranges of combat - Quick learner ☐ Weakness: - Doujutsu - Suiton - Non-human creatures? [Ex: Chakra bugs, summons, demons] ☐ Fears: - Puppetfication - Ghosts - Abnormal body features
☐ Missions: - D: 0 - C: 0 - B: 0 - A: 0 - S: 0
☐ Special Items: - Items - Gained - In RP [link to all]
☐ Weapons: - Longsword and Shield - Kunai - Shuriken
☐ Gender: Male ☐ Sexuality: Heterosexual ☐ Ethnicity: Konohakara
☐ Height: 6'1 ☐ Weight: 195 lbs
☐ Personality: Adreyas is a brusque and serious man. He often portrays a tough outer shell, one where he appears to not care about the fate of others. In truth Adreyas does care and ends up going out of his way to help random people. Its never with a smile, and he always comes off as the begrudgingly caring old man. He rarely lets people get close to him, because there is little he can remember because of a serious trauma in his past. All he can feel is deep seated regret and self loathing. It's rare that he bothers to dig into himself and his past. In battles Adreyas sticks to his motto, and doesn't waste time by testing his opponent. He figures out the quickest route to end the battle without causing too much physical or mental harm. As every person is he is often surprised or frightened, but he is quick to adapt to a situation. ☐ Family: Other than members of his clan and bloodline Adreyas cannot remember who is family was.
☐ Theme Song: ☐ Nindo: "You might not get the chance to attack at all if you don't attack first." ☐ Background:
Adreyas was born and raised in the old Konohagakure, way before the Great Destruction. Like many other people in a major ninja village he enlisted in the Academy. It was clear from the beginning of his shinobi career that he would excel in genjutsu. Having hailed from the Kurama Clan and the Yume Clan Adreyas always had a natural talent for illusionary tactics. Even from his young age Adreyas became a self appointed ender of all arguments and seeker of truths. He had a habit of testing himself, falling asleep in his classes only to cast his clan's strongest technique. From there it was a game to see how long he could keep up the charade without draining himself.
After graduating from the Academy with incredible marks he was recruited into a special organization which focused solely on breaking the minds of their enemies. It was a brutal task force. Every year only a single genin was recruited, out of twenty possible candidates. They were trained in the illusion arts and survival tactics all together. The final test pitted each together for as long as it took. Adreyas' test lasted three months of intense mental and physical torture. He obviously prevailed. After that Adreyas worked behind the scenes, perfecting the art of breaking minds. It was clear he was not meant to be on the front lines so they directed him towards interrogations.
Adreyas' ability to get into the mind of people was highly valued. He could easily learn their fears and force information out of them without ever uttering a single word, or even making physical contact. If needed he could dig so far deep into a person's mind and plant an idea, something as simple as "kill" and the general idea of who. The person who's mind he had broken would feel as if this idea was there own. He would wipe their most recent memories and send them off back home. The next day it would be reported that a number of enemy troops were dispatched by someone within their own task force. He could even scramble a person's mind and reduce them to nothing more than a blubbering idiot. Adreyas was a menace, and slowly became a high priority target.
As one particular war waged on Adreyas had no choice but to be present at one of the headquarters closer to the actual action. The work was exhaustive, every day a number of captives passing through and he would have to break into their minds and seek out every bit of information deemed worthy. It was tedious work and most often absolutely nothing of importance was found. The chakra usage and the mental stress pushed Adreyas to the limits. One night, as wars go, they were losing ground. Adreyas' entire squadron was ordered to fall back, but the orders were too late. Before the force could escape the enemies had fallen upon them. Adreyas tried his best to fight back but he worked best when affecting only a few enemies at a time. Exhausted and worn he fell, and was captured.
He spent two years in enemy captivity under constant torture, before developing a new genjutsu. Adreyas created a terrible monster, and brought it to reality with every bit of his strength. The beast tore its way through the enemies, decimating just enough for Adreyas to make an escape. When he made it back to Konoha he was hailed as a hero, but he did not care. They made him face every single sin he had committed. Every mind he had broken, every death he had caused, and every mind he had scrambled. The weight pressed against him, threatening to crush him with every waking moment. Adreyas retired from the only job he knew how to do, and took up every bad habit he could imagine.
Adreyas drank and smoked himself into a pit, until he was a washed up old war veteran. It wasn't until an internal threat made its way into Konoha that he was called upon. A certain woman so effective she was a threat to the leaf village now. He cleaned up his act, gave up drinking, and returned to the job. She was on the lamb for years, and his old act of interrogations started up again. But this time he was chasing someone. He had never heard of the girl, probably someone who came up when he was in his little dark place. Years went by with very little word about her whereabouts until finally, a fateful night. One of his underlings burst into his office and announced that they finally caught her. Adreyas rushed towards the interrogation chambers and prepared himself. But he did not stand a chance. The girl blew past him, crushing much of his torso. Adreyas' head connected with the wall so hard he did not wake up for years. When he did, nothing was the same. Adreyas could not remember a damn thing. The world had gone to s**t and there was some sort of a mass exodus. Adreyas had no idea what was going on, but he followed. Followed some guy called the Frozen Tree all the way to the coldest place on earth; Yukigakure. After a few months of failing at every job he decided to try his hand at being a ninja, because why the hell not.
☐ Passives: - Speed: (-1/2) - Strength: (-1/2) - Genjutsu Passive (1 1/2) - [Single Target Destroyer] The user excels at decimating a single opponent. Their Genjutsu are reduced in costs by 20% when used on a single target. - 25% Reduction for Genjutsu Techniques
☐ Personal Attributes: - Adreyas is able to activate genjutsu without seals, but he must do something to signal it. Each genjutsu cast in this method costs 1.5x the normal amount.
☐ Strengths: - Genjutsu - Analytical Prowess - Mid-range Fighting ☐ Weakness: - Weak bodied - Melee Combat - Multiple Enemies ☐ Fears: - Jade Uchiha - His own past catching up - Tentacles
[color=sienna][b][[/b][/color]Passives[color=sienna][b]][/b][/color] - Speed: (-1/2) - Strength: (-1/2) - Genjutsu Passive (1 1/2) - [Single Target Destroyer] The user excels at decimating a single opponent. Their Genjutsu are reduced in costs by 20% when used on a single target. - 25% Reduction for Genjutsu Techniques
- Adreyas is able to activate genjutsu without seals, but he must do something to signal it. Each genjutsu cast in this method costs 1.5x the normal amount.
☐ Gender: Male ☐ Sexuality: Heterosexual ☐ Ethnicity: Welsh / Japanese
☐ Height: Five Feet, Eight Inches ☐ Weight: One Hundred Thirty-Two Pounds
☐ Personality: Suou is relatively easy-going at times. He seems to just let time pass by as he waits for the next objective to come through. He can be found lounging around on top of a random building or taking a nap in the entrance room of the Yukikage's office. He's rarely serious about working, though. Once he's assigned work, he'll apathetically work to complete his job. Suou also isn't the type whom is above seeking revenge. Actually, it's one of the few things he enjoys. He'll sometimes instigate trouble so that he has a reason to seek out someone so that he can mess with them. Some would also say that he craves revenge. Some people, he will simply prank. Some others, Suou would go so far as to physically harm them, depending on what he can get away with. When he's in the mood to fight, he will do whatever he can to harm his opponent. ☐ Family:Data cannot be located... All records destroyed...
☐ Theme Song:Survive by Rise Against ☐ Nindo: "The better the thrills, the better the rewards." ☐ Background: [Working on it. I'll post installments to his bio over time.]
[Death of the Main Branch of the Abumi Clan]
The legacy of Shinsui Suou dates back to the previous war among villages. Kazuto and Miyuki Abumi, the boy's parents were originally from Otogakure, the Village Hidden in Sound. They simply obeyed their clan and fought hard in the wars on only their clan's behalf. Kazuto, an expert tracker and assassin, was first in line to become the next leader of his clan. Miyuki, his wife and the most effective assassin in the clan, was the leader of a small corps of shinobi in the clan, whom all practiced styles of assassination. When the two of them combined in a team, they were the strongest duo that could come out of their whole country.
Fate would strike this duo, though. An attack from an opposing village came through to the Sound Village and wiped out nearly everything. The kage was murdered, the village was set ablaze and left in ruins, and nothing would be left standing in the end, except for the compound of the Abumi Clan. They had been fending off the enemy army for the entire invasion and now were all that was left. The enemy army was slowing dwindling and the Abumi Clan held steadfast, not letting a single member of the clan die. As the enemy army's number got a bit too low, they had called in their greatest weapon, one of the Bijuu. None of the Abumi could tell which of the nine that was brought in because it was so far away and hidden by the ash, smoke, and smoldering destruction of the war.
The Bijuu fired multiple Bijuudama upon the compound, killing off large portions of the clan with each blast and destroying most of the compound. Kazuto was killed in the third blast. Knowing that there was no way for her clan to escape, Miyuki ran into the compound and into the room of her only son, Shinsui Abumi, a bearer of the blood of the Abumi and the Shouran eye that made Kazuto such a powerful tracker. She grabbed her son and ran off with a couple of the members of her assassin corps. She handed off her child to a man by the name of Tsukasa Abumi. He and the rest of the corps were given the final task of delivering the child safely to a new location, where he could train and grow strong. With the child was a case that was not to be opened until Shinsui was starting his training as a shinobi.
The corps took on this task and left Miyuki at the compound. She would fight with everything she had and eliminate all but the leader of the army of shinobi, his personal guard, and the Bijuu. The onslaught of Bijuudama wiped out her entire clan and the compound. No record of any member of Abumi was left after this battle.
▌ NINJA INFORMATION ▌ ☐ Village: Yukigakure, the Village Hidden in the Snow ☐ Rank: Genin
☐ Fame/Infamy: 0 ☐ Ryo: 0
☐ Class: Sensor - Path: Short-Range Sensor ☐ Bloodline:Shouran - Stage: One [Link of Proof] ☐ Clan:Abumi [Link of Proof] ☐ Demon: N/A ☐ Summoning(s): N/A
☐ Element(s): Doton - Earth, Fuuton - Wind ☐ Chakra Points: 25 ☐ Passives: - Perception: +1 1/2 - 25% Chakra increase - Sound Techniques are 1/2 rank higher [when using hand seals]. - Wind Techniques are 1/2 a rank higher [when using hand seals]. ☐ Personal Attributes: - Tremor Focus: Suou, as a member of the Abumi Clan and a user of the Shouran, has become able to specialize in the use of sound or vibration-related techniques that involve the ground. While most users of the Shouran can only learn Doton Jutsu, Suou is capable of using Fuuton/Ototon.
▌JUTSU INFORMATION ▌ ☐ Bloodline Techniques: Shouran - (Passive) Hawkeye: The user has such acute eyesight it has been likened to that of a Hawk in flight. They are able to make out the most minute details of things and can see incredibly far. The Shouran family member has the ability to passively see twice the range of a normal
- (D) Ultraviolet: When activated, the user's eyes will turn violet and the user will seen everything in a screen of violet thus toning down the brightness and damage of certain things (looking at the sun). Using this stage of vision, the user will be able to detect objects normally unseen, such as bodily fluids, sweat, blood, and otherwise which have long since become invisible to normal eyesight. They are able to match bodily fluids to whomever they belong if compared side by side.
- (D) Infrared: During activation, the user's eyes will turn an amber color and by absorbing chakra to bend the visible spectrum of light, the user can now see clearer the left over heat impression made by people as well as their heat signatures. Their vision then turns into a set color palette of dark indigo to white representing the different body temperature radiating off the things in the user's sight.This gives the user the ability to see through walls, the ground, and other solid objects to lock onto those who may be hiding.
- (C) Visions of Time: The user is able to tap into their abilities and see events that took place in that thread relatively recently. This means anything that took place in the last 20 posts is available for them to see.
[imgleft]http://i1055.photobucket.com/albums/s517/Kaotik_Productions/Custom Images/Suou001_zps3aa34d8d.png[/imgleft][img]http://i1055.photobucket.com/albums/s517/Kaotik_Productions/Custom Images/Suou002_zpse7bfa9d2.png[/img] [size=10][list][list][list][list][list][list][list][list][list][list][list][list][list][list][color=Black][b]❧[/b] C H A K R A[/color][color=White]xx[/color][color=Black]U S A G E[/color] [color=White]xx[/color] [color=Black][b]●[/b][/color] [color=White]xx[/color] [color=Black]25 | 25[/color][/list][/list][/list][/list][/list][/list][/list][/list][/list][/list][/list][/list][/list][/list] [list][list][list][list][list][list][list][list][list][list][list][list][list][list][list][list][color=Black][b]❧[/b] C U R R E N T L Y[/color][color=White]xx[/color][color=Black]E Q U I P P E D[/color] [color=White]xx[/color] [color=Black][b]●[/b][/color] [color=White]xx[/color] [color=Black]Blank Scroll | Ink Pens [x5][/color][/list][/list][/list][/list][/list][/list][/list][/list][/list][/list][/list][/list][/list][/list][/list][/list] [list][list][list][list][list][list][list][list][list][list][list][list][list][list][list][list][list][list][color=Black][b]❧[/b] J U T S U[/color][color=White]xx[/color][color=Black]U S E D[/color] [color=White]xx[/color] [color=Black][b]●[/b][/color] [color=White]xx[/color] [color=Black]Justu Name | Link to Effect[/color][/list][/list][/list][/list][/list][/list][/list][/list][/list][/list][/list][/list][/list][/list][/list][/list][/list][/list][/size]
☐ Gender: Female ☐ Sexuality: Straight ☐ Ethnicity: White
☐ Height: 5'5 ☐ Weight: 119 Pounds
☐ Personality: Kyo is a cheerful and optimistic young lady, often times spending her life wishing she could just get up and go. She's spent most of her life around the ninja in the great country of Yukigakure but was reluctant to become a ninja because her mother had abandon her family when she was only five and her father was terminally ill. Kyo tends to think more of others than herself on rare occassions. She often treats herself to an equal value when it comes to who is worth more in a situation but she can't stand people who hold themselves with higher regards or lower regards. In her mind, everyone is an equal under most circumstances. ☐ Family: Her mother is quite unknown to her other than she was a blonde just like her but she had the urge to go and be with some man she'd only just met two months before her walking out. Her father developed a terminal illness but managed to stay alive six more years after being diagnosed, dying when Kyo was sixteen. Her brother left with her mother, having just been a newborn, Kyo's mother didn't have the heart to leave him behind. As a result, the both he and Kyo's mother walked out the door when she was only five.
☐ Theme Song:Interrupted by Fireworks ☐ Nindo: Seek success through passion! ☐ Background: Kyo comes from a family of average living. Her mother was a nurse before leaving and her father was a store clerk. Kyo worked with him for awhile but eventually discovered that she had a knack for recognizing people who came to the shop before they even walked in the door. it was then that she realized just how useful she could be if she further developed her abilities. One thing led to another and eventually she joined the ninja academy after her father passed away. It didn't take her long being there before she ultimately become a genin.
☐ Passives: - Perception: 1/2 ☐ Personal Attributes: - [Hazardous Winds] Wind techniques used by Kyo are reduced by 20% in cost. - [Sword Dancer] Sword techniques used by Kyo increased by 1/2. - [Fast Paced] Speed of Kyo increased by 1/2. - [Windy Experiences] Wind techniques are increased 1/2 rank in power. - [A Sensor's foreshadowing] Reflexes of Kyo increased by 1/2.
☐ Strengths: - Knowing the Enemy before a fight. - Her innocence seems deceiving in a battle. - Her abilities to blow enemies away. ☐ Weakness: - Fighting Katon specialist. - Battling when she hasn't had time to scan an enemy. - Fighting against multiple enemies. ☐ Fears: - Being surrounded by fire. - Getting buried alive. - Camel Spiders.
☐ Missions: - D: O - C: O - B: O - A: O - S: O
☐ Special Items: - None
☐ Weapons: - Slightly Elongated Katana - A typical katana that has a slightly increased length of three inches.
▌MAIN INFORMATION ▌ ☐ Name: Takashi Shihoin ☐ Nickname/Famous Name: Nicknames: Taka Famous Name: N/A
☐ Age: 18 ☐ Birthdate: October 27th
☐ Gender: Male ☐ Sexuality: Heterosexual ☐ Ethnicity: Asian
☐ Height: 5'9 ☐ Weight: 150
☐ Personality: Takashi is described as arrogant or even cocky, but underneath it all he is actually a very caring person. He likes withhold information from people, after finding out, until he can use it to humiliate a person. He uses his cleverness and makes the most bad situations, often improvising his plans. He's quite the flirt, and is very mischievous. Often times he seems lazy and doesn't want to do anything, but is able to gather information and is generally a good fighter. ☐ Family: Mother [Abandoned] Father [Abandoned] - Shihoin Clan
☐ Theme Song:Day Game - LiSA ☐ Nindo: My power is used to protect others, not take it. ☐ Background: Takashi was abandoned when he was young boy. He grew up in an orphanage and began to develop his skills unknowingly as a young child. He often stole from others, pick pocketing others until he went into the wrong pockets. He was caught one day by one of the elders of the village. Instead of being sent to jail however, the elder took an interest in the young Takashi. The elder enrolled Takashi into the ninja academy, where he began his training to become a ninja. This however did not stop him from his mischievous ways, as he used his newly found skills to continue his ways. He never thought about his family, or where he came from. He had a power to track everyone's chakra, one that seemed uncanny. He was eventually adopted into the Shihoin clan, having some connections to Tsukikage, Jade Shihoin. He has always lived in Yukigakure and has yet to travel the world.
☐ Passives: - [Chakra Control] Users receive a 20% reduction in costs for their Ninjutsu - Class Passive - [Null Release] - Clan Passive - [25% Chakra reduction to chakra based techniques] - Bloodline Passive - [Ability to sense chakra anywhere in a thread] - Bloodline Passive - [20% chakra reduction to clan techniques] - Clan Passive - [No Hand Seals] Users are able to perform techniques from B-Rank and below without using hand seals. All cooldowns and charge ups remain for whatever techniques require them. To use techniques the user must actually make a gesture with each attack. These techniques also cost [1.5x] the amount of chakra they would normally cost, and cannot be reduced in cost. - Class Passive ☐ Personal Attributes: - [Amplified Wind] Takashi has a natural affinity for the wind, all of his wind jutsu techniques are stronger by 1/2 a rank.
☐ Strengths: - Good in all ranges of combat - Great control of wind jutsu - Great chakra control ☐ Weakness: - Susceptible to powerful genjutsu - Is good in all ranges of combat, but not the best - Fighting more than two people ☐ Fears: - Losing Friends - Failure to protect his friends - Destruction of Yukigakure
☐ Missions: - D: - C: - B: - A: - S:
☐ Special Items: - Items - Gained - In RP [link to all]
▌JUTSU INFORMATION ▌ ☐ Bloodline Techniques: - Chakra Suppression Rank: Passive [No Cost] This ability allows the user to suppress their chakra to the point that it is completely undetectable. This makes it impossible for sensor-type shinobi to track them via chakra. The downside of this ability is that since the user suppresses their chakra they are unable to use sense other targets. - Mind's Eye of the Kagura Rank: D This ability allows the user to find, sense, and track individuals through their chakra over vast range. This is done by closing their eyes and opening the mind's eye. The ability extends to telling when a person is lying from the fluctuations in a person's chakra made from dishonest emotions or if someone is under a genjutsu. Also by focusing on a particular chakra they can perceive its location and movement with great detail. When active this technique takes 2 Chakra Points of upkeep per post. - Heal Bite Rank: D-S The user can heal other's wounds by having them bite into their skin and suck out their chakra. In addition to rapidly depleting their chakra reserves, the user is left with a permanent bite mark every time they uses it. Due to this depletion of chakra, it is dangerous for them to use this ability more than once a day. The amount of chakra put in does a certain amount of healing. Limbs may not be regenerated. As a side effect of sucking chakra the target gains half the chakra spent on healing.
☐ Clan Techniques: - Minor Shunkō Rank: E The user is able to focus chakra to the finger tips, as well as the tips of their feet, adding damage to their punches and kicks. - Fall Break Rank: E The user can emit chakra from the body, and soften a landing by the use of chakra. - Wall Climb Rank: E Now more comfortable with Shunkō, the user can effectively use the chakra in the foot to propel themselves up a vertical object. - Hand Shunkō Rank: D The user can now engulf a single hand in full chakra, making their punches extra strong. - Foot Shunkō Rank: D The user can now engulf a single foot in chakra, making their kicks much harder. - Shunkō Slide Rank: D The user can alternate chakra in the feet, allowing them to slide on the ground for a much easier transgression from offense to defense, allowing them to slip away from attacks. - Double Jump Rank: D The user can now use chakra to propel themselves a bit higher, once they are already in the air. The user must jump once, and at the apex of their arc, they can jump once more, allowing for a much easier escape of an attack, or preparation of another one. - Double Hand Shunkō Rank: C The user can now engulf both hands in chakra, obviously packing a much harder punc - Double Foot Shunkō Rank: C The user can now engulf both feet in chakra, obviously packing a much harder kick
☐ Gender: Male ☐ Sexuality: Heterosexual ☐ Ethnicity: German
☐ Height: 6'7" ☐ Weight: 150 lbs
☐ Personality: Cody has been described as anti-social, demented, but when he really gets to know a person he tends to care about them and wish to protect them. People say he is cold and very logical. ☐ Family: Mother (Unknown) Father (Unknown) - Yume Clan - Kurama Clan
☐ Theme Song: ☐ Nindo: "Everything is permitted, Nothing is True" ☐ Background: Cody always remembered people avoiding him because he can be very cold. As he got older he just avoided everyone, due to this he became very demented. He tend to like to toy with his enemies once he got them in a Genjutsu. He took to genjutsu for two reason, one is his Clans are based around Genjutsu, but the other reason is he can control what happens to the person.
☐ Class: Assassin - Path: Dead Silent ☐ Bloodline:Yume - Stage: One ☐ Clan:Kurama ☐ Demon: ☐ Summoning(s):
☐ Element(s): Wind (Fuuton), Lightining (Raton) ☐ Chakra Points: 20
☐ Passives: EXAMPLE - Genjutsu Passive: 1/2 Rank (From Bloodline and Clan) = 1 Rank - 25% Reduction for Genjutsu Techniques - May turn Genjutsu into reality - Dream Points can be used for bloodline abilities. - [Dead Silent] Users make no noise as they move
☐ Personal Attributes: - Cody is able to activate genjutsu without seals, but he must do something to signal it. Each genjutsu cast in this method costs 1.5x the normal amount.
☐ Strengths: - Genjutsu - Strategic - Taking out foe Quickly ☐ Weakness: - Weak Bodied - Hand to Hand Combat - Open Battle ☐ Fears: - Losing People Close to him - Getting overwelmed by enemies - Spiders
☐ Missions: - D: 0 - C: 0 - B: 0 - A: 0 - S: 0
☐ Special Items: - Items - Gained - In RP [link to all]