Oh, that wasn't good. Getting in close had seemed like a good idea and this time he'd done something in a fight but now there were so many of those things and he felt very small as they were popping up all over and drawing closer.
Holding a hand over his mouth as he tried not to get sick over the parts that seemed to be coming off of the big one, he moved back and tried something. A group of the smaller rotten things were close enough together as he made his way a bit further back, he took a step and breathed. "Procyon's Path!"
They needed to move on, to stop lingering and accept that they weren't supposed to be here anymore. It only brought more suffering and felt like a festering wound on this planet and for Fang. But there were so many of them and they lashed back out.
"Help!" Waving an arm as he moved away from the ones after him, he tried to see if he could see where Pleione had gone in all this chaos. The small grey senshi knew Selinur would be alright, they'd helped him before in things but he'd dragged the human senshi along without much explanation and he felt really bad about it all now.
Quote:
Sailor Scout Attack: Procyon’s Path Procyon says the name of his attack and takes a step forward, anyone in a 10 foot circle around him no longer see him but instead see a place of transition. Whether it be a hallway they think they recognize or a train station devoid of people, it will be an area that feels wrong but without obvious reason why. They can see and interact with the area but it is all an illusion. For as long as they are within the illusion, they will feel disoriented and lost, like they have no foundation and no direction. They may feel anxiety or stress, or an uneasy pressure as they navigate the sensation that everything they had is gone and there is no concrete path towards the future. When the magic fades they may still have a sense of unease with them or a feeling of being watched. Magic lasts 30 seconds and has a radius of effect of 10ft from Procyon. This can be used 3 times per battle.
Michel, Knight of Saturn HP: 55/100 Action: Attacking three chrysocyons with AOE+swinging his clockhand weapon, staying near Ilse/Fang Damage: (Indirect Damage ; 10 + 3d4) = 16 Chrysocyons Attacked:3
Chrysocyons Remaining:41/50 Injured Chrysocyons: vs Botein: 5/10 HP remaining, vs Parsifal: 6/10 HP remaining, vs Ellicott: 8/10 HP remaining
Chaos was always unpredictable, always. He wasn't surprised at the army of little chrysocyons that suddenly crawled out. He wasn't even sure if he was worried about them. There were a lot, but against what numbers Fang had rallied?
Michel couldn't bring himself to doubt their capabilities. Whatever hunger that had been eating away at him had faded, and a rush of adrenaline flooded through them.
Briefly, he saw Fang smile. He was saying something to Ilse. Michel wasn't close enough to hear, nor did he care to intrude as long as Fang looked like he was doing all right.
The fact that he saw Fangattack gave him all the permission he needed to do the same. Fang hadn't hesitated, so he wouldn't either.
There were others in the crowd that he cared about, but he knew Lysithea could take care of herself. He could see Malus, and Adria and Varuna. Nobody seemed in particular dire straits right now so he stayed put. He just wanted to make sure Fang wasn't overrun.
He still had magic to burn, and he figured he ought to make use of it if it worked. He could call on his summon, but it was so monstrous itself that it might have been easy for anyone to assume it was another chaos stain on this world. No, he'd make it easy on himself and everyone else. His Knight magic was adequate as a distraction, and what that couldn't do, his clockhand could.
He had space to swing it wide without worrying about hitting anyone else, and he didn't regret when it made contact with some of the attacking chrysocyons. They were here to defeat chaos, in whatever form it took.
Quote:
Targets caught in the magic are trapped in an illusion where they are forced to watch the world around them wither and die; in the illusion, any biological creature rapidly age until it dies, at which point it will appear to crumble and decay. Inorganic objects, such as buildings, will appear to dilapidate as the magic progresses. The magic appears in the target’s head rather than the environment; if someone leaves the radius the magic stops and if someone enters the radius they will be affected. This can cause a sense of fear or anxiety; the illusions may cause an extreme disconnect and be mentally jarring. The illusion may also make the target physically feel as though they are dying. The magic can be channeled for 45 seconds and there are no lingering effects unless the player wishes to have residual flashes or hallucinations of death and decay throughout the rest of the battle.
Princess Lysithea of Unicorns110/125 HP Action: Healing Procyon Second Stage Magic Lysithea wanted to do as much as she could, Michel was attacking, and she knew he was focused, and looked around for someone who needed assistance or for a place that she could be useful. She had used her Eternal magic already and right now, she could heal, and when the legion, or at least that was what it seemed, of the small beasts erupted, she narrowed her eyes and watched as a basic Senshi, one who was clearly also from space as Fang and so many others were, took out some of the monsters and looked…very much worse for wear due to it.
“I’m coming!” She cried, moving as swiftly as she could towards him and muttered the words to activate her magic, touching the tip of the ethereal horn to the Senshi. “I’m here. You’re going to be okay. I won’t let you fall.”
She refused. She would do her best. Heal everyone that she could. And if she could assist in bringing the large beast down, she would. Her other friends were safe, she had seen Varuna protecting Daphne, and she was absolutely grateful. They were a team, and they helped one another. Hopefully, Daphne would be more open minded to really spend time with them after all of this.
Sara Draconia
15 Hp back!
Kyuseisha no Hikari
Guine
Stari_Maga
Guine rolled 1 6-sided dice:
6Total: 6 (1-6)
Posted: Wed May 08, 2024 6:51 pm
Lucien - Cat Form HP: (35 - 10) 25 Damage: (10 + 1d6 for Physical 1st Stage) 16 Chrysocyons Attacked:1. Chrysocyons Remaining:40/50 Injured Chrysocyons: vs Botein: 5/10 HP remaining, vs Parsifal: 6/10 HP remaining, vs Ellicott: 8/10 HP remaining Action: Protecting Alastor. Attacking an undead Chrysocyon.
Lucien’s fur stood on end, and, with an arched back and ears flat against his head, hissed at the first wave of undead Chrysocyons. He was nearly their size (not quite, but he felt like he could be), and refused to have his fur damaged by teeth or claws.
Just as he refused to allow any harm to come to his bonded Senshi. He may not have his memories intact, but he felt the connection between them like it had never been broken. He knew it caused Alastor heartache to have someone he must have been close to be there, but not know everything that they once shared.
It didn’t matter. Lucien’s conviction to Alastor and his family was as strong as his pride as a Mauvian.
As a Chrysocyon lunged at Alastor, Lucien leapt at it, using claws and teeth to knock it back, although he feared in his current state he was not strong enough to fend it off completely, and ended up receiving a bite in retaliation to his shoulder.
Lucien let out a yowl of pain, but snarled and shot a blast from his forehead directly at the creature, returning it to its rightful deceased state.
Sessrumnir, Knight of Jupiter HP: (85 - 30) 55 Damage: (Direct Damage 10 + 3d6) 17 Chrysocyons Attacked:3. Chrysocyons Remaining:37/50 Injured Chrysocyons: vs Botein: 5/10 HP remaining, vs Parsifal: 6/10 HP remaining, vs Ellicott: 8/10 HP remaining Action: Staying near Alastor and Lucien. Attacking using aoe.
Sessrumnir could feel the way his necklace pulsed, painful and erratic. He knew Alastor was suffering. He knew he was doing everything he could to hold himself together. Sessrumnir didn’t have the same experience as Alastor. He hadn’t had to survive centuries on nothing.
He’d experienced his own hardship, though. So he knew a little of what it was like. The fear of the unknown, the desperation. Not knowing if moving meant becoming a target. Not knowing what dangers were just out of view.
‘I look forward to it,’ he responded, even as he focused on the new threat rising up and surrounding them.
There were so many Chrysocyons. And there were so many there that could end up getting hurt, or worse.
He saw how Lucien jumped between them and an attacking Chrysocyon, and how he’d gotten hurt in the process, but Sessrumnir was worried that if he hesitated for too long to see if the Mauvian was okay, they might end up being attacked further. There were already some of the creatures lunging from other sides, and he didn’t want them getting close enough to attack Ephesus or Amarynthos or their friends.
‘They’ll be okay,’ he thought, but he wasn’t sure if it was for Alastor’s benefit or himself.
Once more, he brandished his stormglass, calling upon heavy rain, wind, and lightning to clear part of the field.
Valhalla, Transcended Knight of Jupiter HP: (85 - 30) 55 Damage: (Direct Damage 10 + 3d6) 20 Chrysocyons Attacked:3. Chrysocyons Remaining:34/50 Injured Chrysocyons: vs Botein: 5/10 HP remaining, vs Parsifal: 6/10 HP remaining, vs Ellicott: 8/10 HP remaining Action: Near Ganymede. Calling his summon for direct aoe.
“What the hell…” Valhalla looked on with disgust as dozens of undead Chrysocyons attacked. He was already wary about the giant one, but to have so many?? And there were plenty of younger and inexperienced Senshi and Knights around.
“You good?” he called to Ganymede as he took a step away from her. Not so much to put distance between them, but to increase the barrier they would create by standing farther apart. Ganymede was powerful on her own, but Valhalla wasn’t entirely helpless.
Fingertips brushed over the pocketwatch at his hip, and from it burst a giant, ethereal eagle. Lightning seemed to sizzle from her wings as she soared into the sky, carefully picking out her targets.
Cracks of electricity sparked through the air as bolts of lightning descended on the Chrysocyons.
Quote:
Summons Ability: Able to conduct electric current, on her master’s order she is capable of releasing bolts of lightning (a magical form and not real, potentially fatal kind) from just flying overhead, close by, or making physical contact, leaving her victims with mild to moderate electric burns, seeing stars, and their hair probably on end.
Sailor Alastor, Eternal Senshi of Despair HP: 55/100 Action: Attacking three chrysocyons with AOE; near Sessrumnir and picking up Lucien Damage: (Direct Damage ; 10 + 2d6) = 16 Chrysocyons Attacked:3
Chrysocyons Remaining:31/50 Injured Chrysocyons: vs Botein: 5/10 HP remaining, vs Parsifal: 6/10 HP remaining, vs Ellicott: 8/10 HP remaining
Alastor didn’t know what was worse, one giant enemy or a few dozen smaller ones. It was definitely easier to keep eyes on one, even if its bite was probably worse. With so many smaller ones–
One got Lucien. He saw the flash of blood on his white fur immediately.
He could see flashes of the boys in the distance but they were with their friends. Ephesus had healing magic. They’d been training. They’d been practicing crowd control as much as one on one combat, in preparation for Negaverse agents and their legions of youma.
He hoped it had been enough.
He didn’t know how proficient the boys’ friends were in fighting, but he had faith that they’d all look out for each other.
But just in case, he had full intention to clear a path to them.
The hunger was waning, or maybe his adrenaline had just finally kicked in to override it. Even when starving, you had to fight. And now, people he cared about were getting hurt.
Alastor’s jaw was clenched and he felt the muscle pull from his jaw down his neck. The necklace was stabilizing but it was far from relaxed. Sessrumnir’s voice in his head was grounding. Calming.
‘They’ll be okay,’ he repeated.
Sessrumnir was taking care of a cluster of chrysocyons and Alastor had his eye on a few, too.
And Lucien.
Alastor knew he could take care of himself but there was a part of him that still thought what if and he wasn’t willing to risk it.
He kicked a chrysocyon as it got too close to the Mauvian, and he summoned the same magic as he had before. He didn’t know if it had any significant affect on the large chrysocyon but maybe it might on the smaller ones. He didn’t care, he’d take any distraction he could get. He could pummel them with his fists if he needed. Or kick them to keep them down.
He scooped Lucien up quickly and held him in his arms. “You didn’t have to do that.” He knew how much the laser took out of Lucien–what if he was too exhausted to miss the next lunge? What if the next chrysocyon got him in the neck or somewhere vital? It was too late, Lucien couldn’t take it back and Alastor wasn’t going to let him think he was ungrateful. “Stay with me until you get your strength back.”
Alastor had plenty of magic to spare, and he had plenty of ways to fight even if his arms were full. It was only for a moment, anyway. He couldn’t give Lucien all the attention he wanted, but he could at least check that he wasn’t going to bleed out in the next few minutes. He didn’t think he could wrap it in any way that would help but he glanced at the injury anyway, just in case. He had a sash, a ribbon. If there was any way to bind it quickly, he could have tried.
Quote:
As Alastor casts his magic, all enemies within a twelve foot radius will suddenly feel flushed with heat, as though they are at the peak of sickness. They may feel winded, feverish, fatigued, or disoriented, and an itchy, sometimes painful black rash will spread across them, starting at their appendages and working towards their heart. The sickness seems to turn blood black, creating frightening sights as the skin discolors. This sudden surge of sickness may cause panic or alarm, as their bodies may feel as though they are rapidly shutting down. Despair consumes them, as if there is no hope for recovery or any means to ease their symptoms. The magic lasts for thirty five seconds and has two uses. The magic will only affect those in the area when it was cast. Players may choose the severity of their symptoms or if there are any lasting effects.
Guine
Posted: Wed May 08, 2024 8:15 pm
Reims, Squire of Ganymede HP: 60 Damage: N/A Action: With Dering and Lisse, assessing the situation. Looking for his other friends.
Reims could feel his heart breaking. Dering sounded so desperate. For what? He said he could do it, that he was okay. Who was he trying to prove that he was ‘useful’ to? Himself? Or had someone put those thoughts in his head?
Whoever they were, it didn’t matter. Reims could feel his blood starting to boil with loathing for whoever crushed his friend’s confidence.
He wanted to get to Cynthus, or even Ephesus, whom he knew both had healing magic just in case. He wanted to find Rose to make sure she was okay. He wanted to get to Yvoire--
Another Lysithea knight?
Reims looked down at the other teenager, then glanced at the box of animal crackers, his eyebrows furrowing with confusion and suspicion.
Dering said this guy -- Lisse -- was his friend. And yet, Reims felt himself tightening his hold on Dering. But it was to shield him from the world, not just this friend of his.
Of course Reims didn’t know if he could trust him. He knew the friends he and Dering hung out with together would never make him feel like he couldn’t do anything. So until he knew for certain that this guy wasn’t the one causing Dering problems--
“It’s magic, not real hunger,” he commented, a bit more cooly than he intended. He wasn’t being mean. He was very careful not to upset Dering further. But he wasn’t sure if he could trust someone he just met.
“Of course he’s got this. Dering knows what he’s doing,” he confidently insisted, before very carefully setting his friend back on his feet. Not because he wanted to put him down, but so he could try to gently pry Dering’s fingers away from his lute. He didn’t take the lute away from him, but he did try to at least give him something softer to dig his fingers into, even if it was the back of Reim’s hand as he held onto the lute.
“Do you have magic?” he asked Lisse as he looked up with alarm as dozens of Chrysocyons rushed towards them. He cursed under his breath and looked around once more for the others.
“Stay on this side of him, and keep anything from getting closer,” he directed Lisse, hoping he was going to work with him to keep Dering and the others safe. It looked like someone else had an eye on Lisse’s safety, because when one of those Chrysoncyons tried attacking, it looked like a shield of some kind blocked part of the wolf’s attack.
“We’ll meet up with the others. No more rushing in on your own,” Reims gently requested of Dering, although he only held his sword to defend them if anything got close, for now. His other hand was still trying to keep Dering from harming himself further.
Rose, Page of Lysithea HP: (50-15-10) 25 Damage: 2 Action: Trying to get to her friends. Attacking the same chrysocyon as Botein!
Chrysocyons Remaining:31/50 Injured Chrysocyons: vs Botein & Rose: 3/10 HP remaining, vs Parsifal: 6/10 HP remaining, vs Ellicott: 8/10 HP remaining
Rose hadn’t intended to go far. She ducked around people, trying to stay out of their way as she searched for a familiar group of teens. She saw Amarynthos’ staff first and heard Cynthus shrieking close enough to the same location that they could probably group up pretty quickly. Rose made her way in that general direction, but it wasn’t easy. Not only did she have to keep away from the massive chrysocyon, but she had to avoid some of the magic being flung around too.
Then there were more wolves to contend with.
“Oh, shoot,” she said under her breath.
At least these ones weren’t nearly as big. Still dangerous, though. Rose avoided one but nearly ran straight into another, diving out of the way just in time. She jabbed her spindle into one of them, digging into the rotting flesh as hard as she could.
“Are you okay?” she asked the nearby Senshi (Botein).
Cynthus, Squire of the Moon HP: (75-15-10) 50 Damage: 7 Action: Trying to regroup with her friends. Attacking the same chrysocyon as Parsifal to finish it off.
Chrysocyons Remaining:30/50 Injured Chrysocyons: vs Botein & Rose: 3/10 HP remaining, vs Ellicott: 8/10 HP remaining
“Holy s**t where did they all come from?!” Cynthus shrieked.
There were dozens of them now—not as big as the first, but still rotting and gross. They came from every direction, so no matter where Cynthus turned there was a snarling zombie wolf there ready to take a bite out of someone. She shrieked again when one got too close—a long, piercing “ahhhhhhh!” that carried over the battlefield.
In her effort to dodge the oncoming chrysocyon, Cynthus ended up getting a bit turned around and momentarily lost track of where she was going. She ducked left, then dodged right, then spun this way and that. In her haste, she nearly tripped over her dress but managed to keep her footing, hopping a bit until she regained her balance.
Her efforts took her near a brightly colored Senshi (Parsifal). Or, actually, three of them. Okay, no, three of the same one??? Cynthhus was pretty sure this Senshi had been over by the probably-not-a-boomer with the frills just before they got here.
“Holy s**t, how’d you do that?” she asked.
Cynthus was so busy being amazed by the fact that there were three of the same person she was unable to avoid a swipe from the closest chrysocyon. Its claws caught her arm, ripping her glove and leaving streaks of blood behind.
“Ow, ********>!” Cynthus swore.
She swung her crook at it as hard as she could, satisfied when the impact led to a KO.
Kaifeng, Squire of Saturn HP: 60 - 30 = 30 HP / 75. Action: Breaking off from Helene to take out the chrysocyon targeting Botein+Rose and Ellicott, plus one more (thanks, Skoll!). Then, going right back to Helene. Damage: 10 + 3 + 7 [Skoll’s buff from last turn] = 20 damage. Chrysocyons Attacked:3. Chrysocyons Remaining:27/50 Injured Chrysocyons:vs Botein & Rose:0/10 HP remaining, vs Ellicott:0/10 HP remaining
Whatever that senshi had done with her howl (and presumably her magic), Kaifeng felt……powerful. More so than he would have expected. The presence of everyone else around him enhanced that feeling. All of them, together, fighting to help Fang clear the Chaos off his home-world—that sensation of belonging to a bigger effort made Kaifeng feel that much more prepared, as if he had a piece of everyone’s power helping him out.
On one hand, it made him more sensitive to Helene tugging on his sleeve. Without a second thought, Kaifeng turned toward that little gesture of need, reaching up to nudge some of Helene’s hair back off his face. The middle of combat wasn’t necessarily the best place to be tucking his zhiyin’s hair behind one of said zhiyin’s ears; Kaifeng knew that. But the hunger that the big, undead chrysocyon-beast had induced.…… It had messed with Kaifeng’s sense of where things were, and he could only imagine how much worse it was for Helene. If a quick moment of gentleness could help remind Helene that he wasn’t stuck back on his world, trapped without food, then a delay to have that moment was worth it, without question.
On the other hand, though, the chrysocyon-beast summoned up a bunch of smaller versions. While several people fighting seemed to have the little bastards handled without much trouble, Kaifeng noticed several others struggling, and with the power that that senshi with the howl had granted him.……
Right quick, he hopped onto his toes and leaned up to peck Helene’s cheek. “I’ll be right back, gege!”
Thankfully, some of those people were close enough that Kaifeng didn’t need to travel too far. One of the ones Kaifeng picked out seemed to be on its last legs anyway, menacing a young Page in a Lysithea colors and delicate, fairy tale princess-looking uniform, and a young senshi with a fuku that made her look like a dancer and a thick, creamsicle-colored braid. The other was engaged with another young senshi whose fuku made her look like a dancer—a different sort of dancer, yes, but the flow of her skirts seemed made for movement. That chrysocyon, while still nasty-looking and mangled by Chaos (probably?), had more of its pieces left intact.… Good, Kaifeng thought, biting his lip and ablaze with determination.
Problem with his plan: Kaifeng needed to push through the beasts to get somewhere his magic would hit the two injured ones he’d picked out. As he moved, he felt them coming for him, and he didn’t manage to avoid all the blows. Claws dragged along his side and thighs. Teeth gnashed at him, going for Kaifeng’s arms. Yes, he tried to dodge as much as he could, but with his mind so focused on getting over to the others—then, once he got to a good spot (where his magic would reach both of the beasts), focused on planting himself firmly—Kaifeng didn’t entirely have the mental bandwidth for thinking about things like Get out of the way, dumb-a**, and don’t let the beasties bite you.
Helene would probably fuss when Kaifeng got back to him. He’d every right to do that, too.
“Sorry for this,” Kaifeng called to the two senshi and the young Page, swinging his weapon and focusing on calling forth his magic. “Don’t let the spirits touch you! Try not to, anyway.”
The warning came out not a moment too soon: as Kaifeng channeled, the familiar ghostly shades of Kaifeng-the-Wonder clawed their way up out of the ground. Although they swarmed to the chrysocyon beasts first—going after a third that had chased Kaifeng through the crowd as well as the two he’d come over to handle—the shades……didn’t always have the best luck at telling friend from foe. Or maybe they understood those concepts differently, in a way more akin to “Everyone who isn’t us is an enemy.” Maybe they didn’t care for notions of friend vs. foe, they simply had a point to make—and made it they did, tearing and clawing at the chrysocyon beasts with nails that had grown out into talon-looking things since their deaths. Their incorporeal nature kept the shades from dealing physical damage, but whatever the effects of their magic did to the beasts, it took them out.
Kaifeng quit channeling as soon as the chrysocyon that had chased after him bit the dust. Fewer chances to let the shades swipe at other people and do some friendly fire. With a bright smile and a wave, he ran back the way he’d come, calling to the girls he’d gone to help, “You’re all doing great! Keep it up!”
Which, while true, did not change the fact that Kaifeng had promised to come back to Helene quickly. Especially under these conditions, Kaifeng wasn’t going to leave Helene on his own for long, or give him more cause for worry than necessary.
Quote:
Kāifēng swings his club like a baseball bat. When the swing is complete, ghostly shades claw their way out of the ground within a six-foot radius of Kāifēng. Anyone within the six-foot radius—including allies and Kāifēng himself—will feel a sense of recognition, like they should know who these dead people are, but the shades appear too mangled by death and decay to be recognizable as any particular person. The shades will attack anyone in the six-foot radius but Kāifēng, including allies, but being incorporeal, they do no physical damage. For the duration of his channeling, anyone hit by one of his shades will feel deathly chills and a heavy feeling of being watched. The chills stop as soon as he stops channeling; any lingering emotional effects (from the magic or seeing the shades) are up to individual players!
Kāifēng can channel his magic for up to 30 seconds at this stage.
Noir Songxxbird
sorry about your man, Helene
a-disgruntled-draxxgon
thank u, Skoll! Kaifeng appreciates the buff! emotion_bigheart
This was doable. This was. Whatever expression they were or weren't making (weren't, they thought, couldn't spare a second to fix up that mask when they were still so damned hungry; the magic might've faded but their body's memory had not) had nothing to do with⠀⠀ nothing to do with ⠀⠀⠀⠀anyway. Beasts. Rotten and rotting or live and well, they all died the same, they all shattered roughly the same. Quadrupeds had at least something of a general body plan, something one could assume would be shared; Alexis hadn't wasted away so badly they'd forgotten how to hunt, even if their hands were empty, empty, empty. They hadn't forgotten how badly they wanted to sink their ******** teeth into --
Time and place, Róka. Time and place. If they'd been alone maybe they would've let that impulse overtake them, it would've been so easy, but not here. Not now. Instead they pulled their weaker magic up, no need to blow through all their strengths when all they wanted was assurances, and picked up enough acceleration to accentuate the gravity of their foot slamming into the beast's skull with... it was certainly a noise. Not meaty. Maybe these things were dryer than they looked. It had also sunk its claws into their leg while they'd been distracted, but really, that was what life was all about. Were they bleeding? Yes. It wasn't going to slow them down yet, so it didn't matter. The dark color of their pants helped conceal it, and just about everyone was getting harmed, anyway. Didn't matter. Beasts were beasts even so; they knew how to do that, they knew how to work with that.
[For personal reference: 2/3 casts of basic remaining, 1/2 casts of super remaining.]
Róka's Current Róka's lower arms and legs are covered in veils of water that manifest out of thin air. Anyone who touches the water generated by this attack will temporarily experience the feeling of being trapped in a rip current and dragged under; this may include feeling as if they're tumbling head over heels, being dragged down and away, being unable to breathe, drowning, etc. This magic is primarily an agility boost -- the debilitating effect only lasts as long as an enemy makes contact with Róka, although at player discretion they may be affected for longer. While this magic is active, Róka's agility and speed are increased considerably, including acceleration. This attack lasts for 30 seconds.
Ilse had known that, of course. There were so many people with them, so many strangers and friends. But there was knowing, and then there was Michel imposing himself between them and the monster, attacking it when she couldn't, when she was more focused on Fang. And there was the Princess in purple, beautiful and radiant and surrounded by flowers, and her calming aura made it easier for Ilse to take a deep breath, to focus past her hunger and her fear.
And when Fang took her hands, she smiled at him, and nodded.
"We'll get you so many cheeseburgers when we get back to Earth," she promised. "Good ones, too." Because Fang deserved nice things, especially when he would have to fight his family to save his world.
She took a deep breath. Stood up.
There were so, so many of the little monsters--but that didn't matter. This was the easiest thing in the world.
"Unattainable Desire," she said, and she blew a kiss.
Sometimes, Ilse hesitated to user her magic, because it felt--cruel, to inflict it on humans. Or other sapient beings, she supposed she should say, since there were so many lovely nonhumans in this world. But these were not sapient beings, they were monsters--monsters that would hurt Fang, and all of their friends.
Let them choke on flowers. Let a garden decay in their lungs. And if they clawed and bit at her in return as they died, that was suffering Ilse was more than willing to endure.
genovianprince
Kyuseisha no Hikari
Whimsical Blue
Quote:
Ilse speaks the name of her attack, and blows a kiss. In an 8-foot radius around her, there is a swirl of blue petals, and enemies within the swirl are struck by a yearning for something or someone they consider unattainable. It can be a dream, an object, a person, or anything else. At this stage, targets will also feel a tickling in their chest and an urge to cough, and if they do so, they will cough up blue petals similar to the ones Ilse creates. These effects last for 35 seconds, but after they end, targets may be struck with a lingering feeling of sadness or loss at player discretion. Ilse can use this attack twice per battle.
Elsa looked back towards Murikabushi--he seemed okay, but there was still a clenching tension in Elsa's chest. They'd have to talk after, he thought--if Muri wanted to open up to him. There was a part of Elsa that felt like things with them were still Very Much Not Good, like all Muri's sweet assurances that they were good, like being given space in his and Yuki's home, like all of that was just...pity.
It made more sense to Elsa than Muri genuinely letting go of all the awful things he'd said and done. At least Yuki made sense; he definitely didn't trust Elsa, and Elsa could respect that.
For now, though--for now, there were dozens of little monsters, but they were going down. Shredded to pieces by magic, by weapons, by the combined efforts of everyone present.
He moved back towards Murikabushi and the rest of the group, putting himself in the middle of a little host of the zombie wolf-things (chrysocyons, he guessed), and he called on his magic again, letting the cold, empty void pull them apart.
amorremanet
elsa's having feelings abt muri heart
Quote:
Sailor Elsa speaks the name of his attack and blows over his palm. A whirl of shadows spreads out around him to a radius of eight feet, and enemies within the radius feel suddenly as if something has emptied them out on a deep level--emotions feel distant and removed, they might notice that they cannot hear or feel their own heartbeat or breathing, and otherwise they feel more like an empty vessel than a person. At this stage, enemies will also feel cold, as if the temperature of the area around them has rapidly dropped. These effects last for 35 seconds and Elsa can use this attack twice per battle.
That gentle touch--that moment for just the two of them, in the midst of all this chaos--was enough. Before Kaifeng could pull his hand away, Helene caught it, briefly, just long enough to press a kiss to his wrist.
"Go. Help them," he said. He could handle himself, at least for a few moments while Kaifeng went to look after other people.
The monsters were bearing down on him, teeth and claws bared, and two lunged at him, teeth sinking into the arm he brought up to defend himself and the opposite leg. He swung his arm, flinging the chrysocyon beast to the side, and then called upon his magic--glad that in the moment he did, it flowed, with none of the hiccups or hesitation it sometimes came with.
A deep breath in. Another out.
The monsters seemed to collapse in on themselves, as if the judgement of his magic was far, far too much for them.
He could feel blood on his arm and leg, the warmth of it truckling down, and he shook his arm out, frowning.
Kaifeng was returning to him--also looking worse for wear. Helene frowned, reaching out, looking him over--he looked badly wounded, and that made Helene's heart clench.
"Kaifeng. You must be more careful. It will do Fang no good for his allies to fall before his enemy does." The words might have been critical, but they came with an expression that, while dour, was distinctly concerned.
Quote:
Helene speaks the name of his attack, and makes a sweeping gesture with his hand. Enemies within a 15-foot radius of him feel overcome by inhibition, as if every action they might take would be shameful and worthy of judgment. This feeling lasts for 35 seconds, and Helene can use this attack twice per battle.