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Posted: Wed Mar 29, 2017 12:08 am
Character Profile: Kaito Akimichi, Water CountryWater Country Word Count: x, x, xCurrent Experience Gained: 3374 exp Experience going towards Orasakai Chakra Organ Stage 2, which brings me to level two of the clan levels. Banking the remainder of exp in my orasakai clan level.
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Posted: Wed Mar 29, 2017 5:04 pm
Basic UpdateCharacter Name: Hanako Kaguya Post: x, x, x , xWords: 8240 Experience Gained: 2472 Levels Gained: 3 , Level 15 Perk. Quote: Level: 15 StatsResolve 10 Chakra: 2000 +300 (2300) Stamina: 6000 +500 (6500) Focusing: 10 Toughness: 55 +2 (57) Taijutsu 15 Strength: 90 +5 (95) Agility: 140 +10 (150) Ninjutsu 5 Seal Strength: 30 Seal Speed: 60 +5 (65) Genjutsu 5 Intelligence: 110 Will Power: 25 + 5 (30) Level 15 Perk Blood Line Theft ---Requirements: None ---Effect: The target selected must be already unconscious. The user selects a bloodline that the target has and attempts to extract its power for themselves.
Generate a number between 1 and their current Bloodline Limit Level. The result will determine how many Bloodline Limit Levels you'll gain in that specific bloodline.
This leaves the target in a state of dying. ---Type: Ability ---Notes: You may only attempt this on the same target once every 3 months. Quote: Level: 16 StatsResolve 10 Chakra: 2300 +300 (2600) Stamina: 6500 +500 (7000) Focusing: 10 Toughness: 57 +2 (59) Taijutsu 15 Strength: 95 +5 (100) Agility: 150 +10 (160) Ninjutsu 5 Seal Strength: 30 Seal Speed: 65 +5 (70) Genjutsu 5 Intelligence: 110 Will Power: 30 + 5 (35) Quote: Level: 17 StatsResolve 5 Chakra: 2600 +400 (3000) Stamina: 7000 Focusing: 10 Toughness: 59 +1 (60) Taijutsu 10 Strength: 100 Agility: 160 +10 (170) Ninjutsu 5 Seal Strength: 30 Seal Speed: 70 +5 (75) Genjutsu 15 Intelligence: 110 + 10 (120) Will Power: 35 + 5 (40)
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Posted: Thu Mar 30, 2017 7:18 pm
Quote: Player Info Played By: xxx_Mist_of_shadows_xxx Quote: Character Name: Theodore JamesAge:12 Height: 5'6 Weight: 190 pounds Appearance:Theodore James (Second Youngest kid in the group)Clan:None Role:Combat Affinity:Lightning Village:Hidden Leaf Rank: Academy Student History:Theodore was born into a family of ninjas. His great grandfather was a high recognized Jonin, but he retired at the age of 30 due to damage to his spinal cord in a battle with a drug over lord in another village. He still managed to kill him destroying the over lord. At the age of 49 he was a alcoholic, and smoker, and lived abusive in rage that he lost the rank, the life, and his desires. Allen, Theodores father, hated who he had become. In fear that he would one day do this he became a ninja in hopes that he would make his father proud. What happened instead was his father became meaner. Abusing Allen he eventually snapped. His grandfather went to murder Allens mother but stopped him. By killing him. Allen at the age of 24 became a jonin, was married, and just had his first born, Theodore. Around the age of 5 is when Theodore was trained, he wasn't trained in much they just practice sparring. This was done by Theodore fighting with his hands trying to take his father, who was on one knee and hand behind his back, down. Once he had failed which was most of the time, he would be given ice cream and they tried again the next day. This was until he turned 11, his father and mother went out on a mission. It was to deliver an antidote to a poision victim on a mission. They where the faster ones able to at the moment, so they went. It wasn't until it was to late that they learned it was a trap. His mother died first, his father went straight on to save his team mate. He made it, but only barely. He had lost more blood then was imaginable and as he entered the camp...he died. Theodore was struck with the news and felt broken, he had a little sister who was at this point 5 years old. She is now 6. Being devistated he took two months to cry, he moved in with his grand mother who was the sweetest lady he had met. She seemed excited that he was there, even though her daughter and son in law had died. She hid the pain quite well. Theodore only knew how to go up from there. He wanted to show his sister how to be a true ninja and so he chased after his father. The story of Theodore is an unknown length, but his father was cursed for death as a ninja, his grandfather was cursed for death as a ninja, and Theodore, may very well be, cursed as a ninja. I guess when his time comes, we will find out. Quote: Stats Resolve ---Chakra:1,000 ---Stamina:1,000 ---Focusing: 2 ---Toughness: 8 Taijutsu: ---Strength: 20 ---Agility: 20 Ninjutsu:20 ---Seal Strength:10 ---Seal Speed:10 Genjutsu:20 ---Intelligence: 15 ---Will Power: 5 Quote: Jutsu's Techniques: None Custom Techniques: None Quote: Gear Items (200 ryo): None Custom Items: None Quote: Mod Notes: You have 2000 words before Graduation
Last Updated By -
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Posted: Fri Mar 31, 2017 10:37 am
Michio Kaguya Wind Country (for now) In my RP that spanned across Village Hidden in the Sand all of the way to Rain Country, I earned the following words: http://www.gaiaonline.com/guilds/viewtopic.php?t=20645701&page=10 (Hidden In Sand Page 10) http://www.gaiaonline.com/guilds/viewtopic.php?t=22223053&page=2 (Wind Country Page 2) http://www.gaiaonline.com/guilds/viewtopic.php?t=20769217 (Wind Country to Rain Country) http://www.gaiaonline.com/guilds/viewtopic.php/?t=22223119&page=1 (Rain Country Page 1) http://www.gaiaonline.com/guilds/viewtopic.php/?t=22223119&page=2 (Rain Country Page 2) http://www.gaiaonline.com/guilds/viewtopic.php/?t=22223119&page=last (Rain Country Page 3) 831 Roku vs Michio Combat Words 1883 Michio & Shinken Team Bonus (Last time I'll ever get that bonus) 9896 Total non-combat, non-team bonus words Roku and Michio were within 20 levels of each other, granting a +4 exp bonus per 20 words. Michio and Shinken were on a team until Michio left the village, granting a +2 exp bonus per 20 words Michio RP'd alone, granting the flat 4 exp per 20 words. (831/20)*8 = 332.4 exp (1833/20)*6 = 564.9 exp (9896/20)*4 = 1979.2 exp This leaves a total of 2876.5. Since we round to the nearest number, that means that 2877 total exp was gained. Placing all of this EXP into character levels brings my new total EXP to 87890, which puts me at level 50. Level 50 reached! +1 perk slot Taking “Silence” as my perk. Quote: Level: 50 87890 /90168 EXP
Stats
Resolve ---Chakra: 100 ---Stamina: 20,000 (+10) ---Focusing: 1 ---Toughness: 138
Taijutsu: ---Strength: 5 ---Agility: 265 (+5)
Ninjutsu: ---Seal Strength: 260 ---Seal Speed: 315 (+15)
Genjutsu: ---Intelligence: 450 ---Will Power: 205 (+5)Final product looks like such: Quote: Level: 50 87890 /90168 EXP
Stats
Resolve ---Chakra: 100 ---Stamina: 20,000 ---Focusing: 1 ---Toughness: 138
Taijutsu: ---Strength: 5 ---Agility: 265
Ninjutsu: ---Seal Strength: 260 ---Seal Speed: 315
Genjutsu: ---Intelligence: 450 ---Will Power: 205[quote][size=11][align=center][b]Level:[/b] 50 87890 /90168 EXP[/align]
[align=center][b]Stats[/b]
[b]Resolve[/b][/align] ---Chakra: 100 ---Stamina: 20,000 ---Focusing: 1 ---Toughness: 138
[align=center][b]Taijutsu:[/b][/align] ---Strength: 5 ---Agility: 265
[align=center][b]Ninjutsu:[/b][/align] ---Seal Strength: 260 ---Seal Speed: 315
[align=center][b]Genjutsu:[/b][/align] ---Intelligence: 450 ---Will Power: 205[/size][/quote]
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Posted: Fri Mar 31, 2017 11:29 pm
Theodore James 2052 words. = 410.4 expQuote: Player Level: 1 Stats Resolve 10 ---Chakra:1,000 ---Stamina:1,000+10(2,000) ---Focusing: 2 ---Toughness: 8 Taijutsu: 15 ---Strength: 20+8(28 ) ---Agility: 20+7(27) Ninjutsu: 5 ---Seal Strength:10+2(12) ---Seal Speed:10+3(13) Genjutsu: 5 ---Intelligence: 15+3(18 ) ---Will Power: 5+2(7) Quote: Player Level: 2 Stats Resolve 10 ---Chakra:1,000 ---Stamina:2,000 ---Focusing: 2 ---Toughness: 8+10(18 ) Taijutsu: 15 ---Strength: 28+8(26) ---Agility: 27+7(34) Ninjutsu: 5 ---Seal Strength:12+2(14) ---Seal Speed:13+3(16) Genjutsu: 5 ---Intelligence: 18 ---Will Power: 7+5(12) Quote: Player Level:3 Stats Resolve 10 ---Chakra:1,000+5(1500) ---Stamina:2,000 ---Focusing: 2+5(7) ---Toughness:18 Taijutsu: 15 ---Strength: 36+7(43) ---Agility: 34+8(42) Ninjutsu: 5 ---Seal Strength:14+2(16) ---Seal Speed:16+3(19) Genjutsu: 5 ---Intelligence: 18+3(21) ---Will Power:12+2(14) Academy graduration Items. Quote: Name: Hidden Leaf Ninja Headband ---Level: 10 ---Accuracy: 10 ---Range: Touch ---Uses: ∞ ---Effect: Unique Buff (0pts), Protection-Physical (10pts) +5% to any and all Medicate Checks. +300 Protection against Physical Damage. This buff stacks with normal Resistance buffs as long as requirements are fulfilled. ---Description: This item is a steel-plated ninja headband awarded to the proud graduates from the Ninja Academy located in the Village Hidden in the Leaves (Fire Country). Quote: Name: Smoke Bomb A ---Level: 30 ---Style: Ninjutsu ---Accuracy: 40 ---Range: Ranged ---Uses: 8/8 ---Effect: Range - Ranged(5pts), Radius(3)(5pts), De-Buff - Accuracy(32)(16pts), Uses(8 )(4pts) ---Description: Creates a cloud of smoke when it detonates. It may look like small spheres wrapped in paper or like canisters. Smoke bombs are typically used to blind opponents and make them easier to attack. Alternatively, ninja can use smoke bombs on themselves so that opponents cannot see what they are doing. These bombs can contain different types of gaseous substances ranging from harmless ones used to simply create cover for a shinobi to advance or retreat, poison, and even sleeping gas. Quote: Name: Ninja Wire ---Level: 33 ---Style: Ninjutsu ---Accuracy: 33 ---Range: Touch ---Uses: 6/6 ---Effect: Range - Touch(0pts), Snare(30pts), Uses(6)(3pts) ---Description: Thin pieces of wires that are highly durable and can be used for a variety of purposes, such as rappelling, manipulating weapons, binding and restricting the movements of an opponent or setting traps. Quote: Name: Soldier Pills ---Level: 30 ---Style: Ninjutsu ---Accuracy: 0 ---Range: Self ---Uses: 8/8 ---Effect: Range - Self(+20pts), Inaccuracy(30)(+3pts), Buff Damage[Limited: Taijutsu](1000)(20pts), Buff Accuracy[Limited: Taijutsu](87)(29pts), Uses(8 )(4pts) ---Description: Special pills that replenish one's chakra and nourish the body. It is made up of powerful stimulants and nutrients, said to allow the user to keep fighting for three days and three nights without rest. At the end of the three days effect, the shinobi is brought to the point of complete and utter exhaustion. Quote: Mod Notes:
Last Updated By - Den "Completed."
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Posted: Sat Apr 01, 2017 7:14 pm
Shinken KatsunaCashing in 17,814 non team words 3562 1883 team words 564 EXP Total EXP 4126 Going from 90,624 / 93,704 EXP to 94750 / 97308 EXP Bringing me from level 51 to level 52 Stats
Resolve 10 ---Chakra: 15000 ---Stamina: 16000 ---Focusing: 20 +10 ---Toughness: 115 Taijutsu: 5 ---Strength: 5 ---Agility: 265 +5 Ninjutsu: 5 ---Seal Strength: 100 ---Seal Speed: 300 +5 Genjutsu: 15 ---Intelligence: 450 +15 ---Will Power: 280 Final stats Quote: Player Level: 52 94750 / 97308 EXP
Stats
Resolve ---Chakra: 15000 ---Stamina: 16000 ---Focusing: 30 ---Toughness: 115
Taijutsu: ---Strength: 5 ---Agility: 270
Ninjutsu: ---Seal Strength: 100 ---Seal Speed: 305
Genjutsu: ---Intelligence: 465 ---Will Power: 280
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Posted: Wed Apr 05, 2017 12:51 am
Juugou Aburame RP'd in multiple locations: Tanzaku City: 13,198 Words with Sai, Haikyo, Nisha and Sorain Fire Country: 179 Words with Sai and Sorain Fire -> Rain: 3254 Total Words with Sai and Sorain 13,198/20 *6 = 3959 exp 179/20 *6 = 45 exp 3,254/20 *6 = 976 exp Total earned: 4980 exp Using 2730 for next clan lv +17,550 = Lv 8 20,480 / 23,405 EXP -Unlocking Stage 2 of Insect Cultivation Using 2160 for next player lv +56,917 = Lv 42 59,007 / 61,404 EXP Resolve ---Chakra: 19,000 +10 ---Stamina: 6,000 ---Focusing: 55 ---Toughness: 50 Taijutsu: ---Strength: 5 ---Agility: 220 +5 Ninjutsu: ---Seal Strength: 160 +5 ---Seal Speed: 376 Genjutsu: ---Intelligence: 360 +15 ---Will Power: 120 Quote: Lv 42 Stats Resolve ---Chakra: 20,000 ---Stamina: 6,000 ---Focusing: 55 ---Toughness: 50 Taijutsu: ---Strength: 5 ---Agility: 225 Ninjutsu: ---Seal Strength: 165 ---Seal Speed: 376 Genjutsu: ---Intelligence: 375 ---Will Power: 120 Quote: Mod Notes:
Last Updated By - Den "Completed."
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Posted: Wed Apr 05, 2017 9:30 am
Sai Orasakai RP'd in multiple locations: Tanzaku City: 13,198 Words with Juugou, Haikyo, Nisha and Sorain Fire Country: 179 Words with Juugou and Sorain Fire -> Rain: 3254 Total Words with Juugou and Sorain 13198 + 179 + 3254 = 16631(/20)(6) = 4989 Total earned: 4989 EXP +655 EXP From Bank... All to Player Levels 61404 / 64328 EXP Quote: Level: 42 61404 / 64328 EXP
Stats
Resolve (+5)(+5) ---Chakra: 10,000 ---Chakra Organ: 4,200 ---Focusing: 60 +5 +5 ---Stamina: 10,000 ---Toughness: 100 ---Ice Counters: 0
Taijutsu: (+10)(+10) ---Strength: 180 ---Agility: 130 +10 +10
Ninjutsu: (+15)(+15) ---Seal Strength: 90 +15 +15 ---Seal Speed: 130
Genjutsu: (+5)(+5) ---Intelligence: 600 ---Will Power: 20 +5 +5Quote: Mod Notes:
Last Updated By - Sai "Completed."
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Posted: Wed Apr 05, 2017 5:14 pm
Basic UpdateCharacter Name: Hanako Kaguya Post: Rain travel w/ Kaito and Arina to HereWords: 9820 Experience Gained: 2946 Levels Gained: 2 My Toughness on my profile got shorted by a point from my last update; It should be 60 at 17 If you look at the above. Quote: Level: 18 StatsResolve 10 Chakra: 3000 Stamina: 7000 Focusing: 10 Toughness: 60 +10 (70) Taijutsu 15 Strength: 100 + 5 (105) Agility: 170 +10 (180) Ninjutsu 5 Seal Strength: 30 Seal Speed: 75 +5 (80) Genjutsu 5 Intelligence: 120 +5 (125) Will Power: 40 Quote: Level: 19 StatsResolve 10 Chakra: 3000 + 500 (3500) Stamina: 7000 + 500 (7500) Focusing: 10 Toughness: 70 Taijutsu 15 Strength: 105 + 5 (110) Agility: 180 +10 (190) Ninjutsu 5 Seal Strength: 30 Seal Speed: 80 +5 (85) Genjutsu 5 Intelligence: 125 +5 (130) Will Power: 40
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Posted: Wed Apr 05, 2017 9:30 pm
Tanzaku City: 13,198 Words Fire Country: 179 Words Fire -> Rain: 3254 Total Words Rain Country (Team): 833 words Rain Country (Non team): 8797 5,239 exp 1759 exp 6998 Exp total Level - 22 -> 23 Stats
Resolve ---Chakra: 30 :3,000 +10 ---Stamina: 100:10,000 ---Focusing: 21 ---Toughness: 105 +5 ---Chakra Organ: 2,200 ---Fatigue: 500 Taijutsu: ---Strength: 80 +10 ---Agility: 300 Ninjutsu: ---Seal Strength:30 ---Seal Speed: 105 +5 Genjutsu: ---Intelligence: 125 +5 ---Will Power: 10 Hyuuga 2 -> 3 6000 xp Selecting Gentle Fist
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Posted: Fri Apr 07, 2017 1:18 pm
Michio Kaguya Wind Country (for now) Doing character reset. First paid reset = -5% exp penalty. Total EXP: 125,840 EXP Penalty: -6,292 Remaining EXP: 119,548 Spending 3 levels on Ketsueki Clan: -9,000 RH (3) Hematolgy (1) Remaining EXP: 110,548 Level 56 attained! 11 perks slots open. Mental Barriers (2) Mental Fortitude Step Aside (2) Enhanced Reflexes (3) Limitless (3) Quote: Level 0 Resolve (20) Chakra 100 Stamina 900 Chakra Focusing 1 Toughness 9 Taijutsu (30) Agility 15 Strength 15 Ninjutsu (20) Seal Speed 19 Seal Strength 1 Genjutsu (40) Intelligence 10 Willpower 30 Quote: Level 1 - 30 Resolve (10 x 30 = 300) Chakra 1 Stamina 159 Chakra Focusing 1 Toughness 159 Taijutsu (5 x 30 = 150) Agility 90 Strength 90 Ninjutsu (5 x 30 = 150) Seal Speed 169 Seal Strength 1 Genjutsu (15 x 30 = 450) Intelligence 450 Willpower 40 Quote: Level 31 - 56 Resolve (10 x 26 = 260) Chakra 1 Stamina 278 (+119) Chakra Focusing 1 Toughness 300 (+141) Taijutsu (15 x 26 = 390) Agility 400 (+310) Strength 170 (+80) Ninjutsu (5 x 26 = 130) Seal Speed 299 (+140) Seal Strength 1 Genjutsu (5 x 28 = 130) Intelligence 450 Willpower 170 (+140) Quote: Level: 56 110,548 / 112,404 EXP
Stats
Resolve ---Chakra: 100 ---Stamina: 27,800 ---Focusing: 1 ---Toughness: 300
Taijutsu: ---Strength: 170 ---Agility: 400
Ninjutsu: ---Seal Strength: 1 ---Seal Speed: 299
Genjutsu: ---Intelligence: 450 ---Will Power: 170Quote: Clan Level: 4 9000 / 11700 EXP Quote: Rapid Hematopoiesis ---Description: In a normal human, when the body is lower on blood than it's supposed to be, the bone marrow will begin to create new blood to replenish the body's supply. For a Ketsueki, who utilizes their blood for jutsu, this process has evolved to speed up exponentially at different rates of haste depending on how much blood the Ketsueki has lost or has used. ---Effect: Due to their unique genetic make-up the members of Ketseuki Clan blood volume is constantly in flux to maintain homeostasis.
Stage 3: During the Payment Phase of your turns regain Stamina equal to [PL+(Stamina/100)](10)
When your Stamina reaches certain Zones, incur the following Penalties:
Stamina is Above 100% - The user instead looses RH per Turn until their Stamina is no longer above Max. - Reduce the base damage of all Internal, Impact and Tearing Damage by Half.
Stamina is at 100% - RH Deactivates
Stamina Drops Below 100% - RH Activates
Stamina Drops Below 50% - When taking Internal or Tearing Damage, increase the base damage by x2. - Double RH
Stamina is Drops Below 20% - When taking Impact, increase the base damage by x2. - Triple RH
Stamina is at or Below 0% - RH Deactivates
Stamina is Below 0% - Reduce Resistance equal to (PLx10) when contesting critical checks.) ---Type: Innate ---Notes: RH stands for the stamina value the user regains from this Perk. Every member of this clan starts with this perk at Stage 1. This does not allow you to exceed your maximum Stamina.
Quote: Hematolgy ---Description: Throughout a difficult and long process, the first member of the Ketsueki created the method of using their chakra to manipulate the blood that flows through their veins. But more than that, they were also able to increase the amount of blood that the body can hold in order to have fuel for their unique abilities. ---Effect: Blood Manipulation 0pts - This Jutsu must be paid for with Stamina and must be treated as if there is "No Corresponding Affinity". If a Jutsu has Internal, Impact or Tearing Damage the user may sacrifice increments of 50 Stamina to increase the Base Damage by 100, this can exceed normal limits by double.
---Type: Innate/Effect ---Notes: None.
Quote: Affinity Level: 1 0 / 680 EXP Next, I RP'd in the following threads (listed in order of RP): Rain Village, Page 5Rain Village Academy, Page 1Rain Village, Page 5, 6, & 7During this RP, I gained the following words: 2519 non-combat words 7894 combat words My combatant and I were within 50 levels of each other. +8 bonus (2519/20)*4 = 503.8 (rounding up to 504) (7894/20)*8 = 3157.6 (rounding up to 315 cool Total EXP gained: 3662 Level 57 reached! Quote: Level 57 Resolve (10) Chakra 1 Stamina 288 (+10) Chakra Focusing 1 Toughness 300 Taijutsu (15) Agility 400 Strength 185 (+10) Ninjutsu (5) Seal Speed 304 (+5) Seal Strength 1 Genjutsu (5) Intelligence 450 Willpower 175 (+5) Quote: Level: 57 114,210 / 116,348 EXP
Stats
Resolve ---Chakra: 100 ---Stamina: 28,800 ---Focusing: 1 ---Toughness: 300
Taijutsu: ---Strength: 185 ---Agility: 400
Ninjutsu: ---Seal Strength: 1 ---Seal Speed: 304
Genjutsu: ---Intelligence: 450 ---Will Power: 175Quote: Clan Level: 4 9000 / 11700 EXP Quote: Rapid Hematopoiesis ---Description: In a normal human, when the body is lower on blood than it's supposed to be, the bone marrow will begin to create new blood to replenish the body's supply. For a Ketsueki, who utilizes their blood for jutsu, this process has evolved to speed up exponentially at different rates of haste depending on how much blood the Ketsueki has lost or has used. ---Effect: Due to their unique genetic make-up the members of Ketseuki Clan blood volume is constantly in flux to maintain homeostasis.
Stage 3: During the Payment Phase of your turns regain Stamina equal to [PL+(Stamina/100)](10)
When your Stamina reaches certain Zones, incur the following Penalties:
Stamina is Above 100% - The user instead looses RH per Turn until their Stamina is no longer above Max. - Reduce the base damage of all Internal, Impact and Tearing Damage by Half.
Stamina is at 100% - RH Deactivates
Stamina Drops Below 100% - RH Activates
Stamina Drops Below 50% - When taking Internal or Tearing Damage, increase the base damage by x2. - Double RH
Stamina is Drops Below 20% - When taking Impact, increase the base damage by x2. - Triple RH
Stamina is at or Below 0% - RH Deactivates
Stamina is Below 0% - Reduce Resistance equal to (PLx10) when contesting critical checks.) ---Type: Innate ---Notes: RH stands for the stamina value the user regains from this Perk. Every member of this clan starts with this perk at Stage 1. This does not allow you to exceed your maximum Stamina.
Quote: Hematolgy ---Description: Throughout a difficult and long process, the first member of the Ketsueki created the method of using their chakra to manipulate the blood that flows through their veins. But more than that, they were also able to increase the amount of blood that the body can hold in order to have fuel for their unique abilities. ---Effect: Blood Manipulation 0pts - This Jutsu must be paid for with Stamina and must be treated as if there is "No Corresponding Affinity". If a Jutsu has Internal, Impact or Tearing Damage the user may sacrifice increments of 50 Stamina to increase the Base Damage by 100, this can exceed normal limits by double.
---Type: Innate/Effect ---Notes: None.
Quote: Affinity Level: 1 0 / 680 EXP [quote][align=center][size=11][b]Clan Level:[/b] 4 [u]9000 / 11700 EXP[/u][/size][/align]
[quote][size=10][align=center][b]Rapid Hematopoiesis[/b][/align] [i]---Description:[/i] In a normal human, when the body is lower on blood than it's supposed to be, the bone marrow will begin to create new blood to replenish the body's supply. For a Ketsueki, who utilizes their blood for jutsu, this process has evolved to speed up exponentially at different rates of haste depending on how much blood the Ketsueki has lost or has used. [i]---Effect:[/i] Due to their unique genetic make-up the members of Ketseuki Clan blood volume is constantly in flux to maintain homeostasis.
[b]Stage 3:[/b] During the Payment Phase of your turns regain Stamina equal to [PL+(Stamina/100)](10)
When your Stamina reaches certain Zones, incur the following Penalties:
[u]Stamina is Above 100%[/u] - [i]The user instead looses RH per Turn until their Stamina is no longer above Max.[/i] - [i]Reduce the base damage of all Internal, Impact and Tearing Damage by Half.[/i]
[u]Stamina is at 100%[/u] - [i]RH Deactivates[/i]
[u]Stamina Drops Below 100%[/u] - [i]RH Activates[/i]
[u]Stamina Drops Below 50%[/u] - [i]When taking Internal or Tearing Damage, increase the base damage by x2.[/i] - [i]Double RH[/i]
[u]Stamina is Drops Below 20%[/u] - [i]When taking Impact, increase the base damage by x2.[/i] - [i]Triple RH[/i]
[u]Stamina is at or Below 0%[/u] - [i]RH Deactivates[/i]
[u]Stamina is Below 0%[/u] - [i]Reduce Resistance equal to (PLx10) when contesting critical checks.)[/i] [i]---Type:[/i] Innate [i]---Notes:[/i] RH stands for the stamina value the user regains from this Perk. Every member of this clan starts with this perk at Stage 1. This does not allow you to exceed your maximum Stamina. [/size][/quote]
[quote][size=10][align=center][b]Hematolgy[/b][/align] [i]---Description:[/i] Throughout a difficult and long process, the first member of the Ketsueki created the method of using their chakra to manipulate the blood that flows through their veins. But more than that, they were also able to increase the amount of blood that the body can hold in order to have fuel for their unique abilities. [i]---Effect:[/i] [u]Blood Manipulation[/u] 0pts - This Jutsu must be paid for with Stamina and must be treated as if there is "No Corresponding Affinity". If a Jutsu has Internal, Impact or Tearing Damage the user may sacrifice increments of 50 Stamina to increase the Base Damage by 100, this can exceed normal limits by double.
[i]---Type:[/i] Innate/Effect [i]---Notes:[/i] None. [/size][/quote] [/quote]
[/quote]
[quote][align=center][size=11][b]Affinity Level:[/b] 1 [u]0 / 680 EXP[/u][/size][/align] [/quote]
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Posted: Sun Apr 09, 2017 6:23 pm
Quote: Player Info Played By:revivedfromdarkness Quote: Character Name:Anton B. Barbarity Age:22 Height:5’11” Weight:150 Appearance: Clan: Aburame Role:(Combat, Medic, or Sensory) - Determined by Perks Affinity: Earth Village: Lightning Rank: Academy Student History: A seemingly emaciated youth that wears taoist robes and bandages to hide his appearance and hidden weapons. Anton is self named from a play on words he came up with while bored. He has no memories of his childhood and only remembers training as a ninja. As a result he acts mostly out of boredom and only has loyalty to the village as the primary source of memories he possesses. When on missions he acts seriously despite speaking sarcastically and has a tendency to not consider his own safety over the completion of his work. Currently Anton is lacking any goals outside of working for the village and surviving until he finds a purpose or person worth his loyalty and future. Quote: Stats Resolve ---Chakra: 1000 ---Stamina: 800 ---Focusing: 1 ---Toughness: 1 Taijutsu: ---Strength: 5 ---Agility: 15 Ninjutsu: ---Seal Strength: 20 ---Seal Speed: 20 Genjutsu: ---Intelligence: 20 ---Willpower: 10 Quote: Jutsu's Techniques: None Custom Techniques: None Quote: Gear Items (200 ryo): None Custom Items: None Quote: Mod Notes: You have 2000 words before Graduation
Last Updated By -
Quote: Mod Notes:
Last Updated By - Den "Completed."
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Posted: Thu Apr 13, 2017 9:50 am
Quote: Hopefully this is done correctly. Anton B BarbarityLightning Country 2201 words. = 440 expQuote: Player Level: 0 ---> 3 3 stat packs of 5/5/10/15 Stats Resolve (5 x 2) + 10 ---Chakra:1,000 +500 = 1500 ---Stamina:800 +500 = 1300 ---Focusing: 1 +1 = 2 ---Toughness: 1 +9 = 10 Taijutsu: 5 x 3 ---Strength: 5 ---Agility: 15 + 15 = 30 Ninjutsu: 15 x 3 ---Seal Strength:20 + 25 = 45 ---Seal Speed:20 + 20 = 40 Genjutsu: (10 x 2) + 5 ---Intelligence: 20 + 25 = 45 ---Will Power: 10 Quote: Academy graduation Items. Name: Hidden Cloud Ninja Headband ---Level: 10 ---Accuracy: 10 ---Range: Touch ---Uses: ∞ ---Effect: Unique Buff (0pts), Protection-Physical (10pts) +5% to any and all Dodge Checks. +300 Protection against Physical Damage. This buff stacks with normal Dodge buffs as long as requirements are fulfilled. ---Description: This item is a steel-plated ninja headband awarded to the proud graduates from the Ninja Academy located in the Village Hidden in the Clouds (Lightning Country). Quote: Name: Smoke Bomb B ---Level: 30 ---Style: Ninjutsu ---Accuracy: 0 ---Range: Self ---Uses: 10/10 ---Effect: Range - Self(+20pts), Inaccuracy(30)(+3pts), Buff Flee(240)(48pts), Uses(10)(5pts) ---Description: Creates a cloud of smoke when it detonates. It may look like small spheres wrapped in paper or like canisters. Smoke bombs are typically used to blind opponents and make them easier to attack. Alternatively, ninja can use smoke bombs on themselves so that opponents cannot see what they are doing. These bombs can contain different types of gaseous substances ranging from harmless ones used to simply create cover for a shinobi to advance or retreat, poison, and even sleeping Quote: Name: Shuriken ---Level: 30 ---Style: Taijutsu ---Accuracy: 95 ---Range: Ranged ---Uses: 10/10 ---Effect: Range - Ranged(5pts), Damage - Tearing(500)(5pts), Accuracy+(65)(15pts), Uses(10)(5pts) ---Description: They are sharpened, four-pronged metal stars, useful for throwing. They can also be used for close combat, but not very efficiently. Although small, they can be used to distract, pin down enemy shinobi, or if accurate enough, can kill or incapacitate an enemy. They have an open circle in the centre, useful for grabbing with a finger, to avoid cutting oneself, or to put thread through. The circle is also beneficial to the weapon's overall aerodynamics, ensuring more accurate trajectories. Quote: Name: Ninja Wire ---Level: 33 ---Style: Ninjutsu ---Accuracy: 33 ---Range: Touch ---Uses: 6/6 ---Effect: Range - Touch(0pts), Snare(30pts), Uses(6)(3pts) ---Description: Thin pieces of wires that are highly durable and can be used for a variety of purposes, such as rappelling, manipulating weapons, binding and restricting the movements of an opponent or setting traps. Quote: Mod Notes:
Last Updated By - Den "Completed."
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Posted: Sat Apr 15, 2017 2:46 pm
Anton B BarbarityLightning Country 3003 words. = 600 expQuote: Player Level: 3 ---> 5 2 stat packs of 5/5/10/15 Stats Resolve (5 x 2) ---Chakra:1500 + 200 = 1700 ---Stamina:1300 + 400 = 1700 ---Focusing: 2 + 2 = 4 ---Toughness: 10 + 2 = 12 Taijutsu: 5 + 15 ---Strength: 5 ---Agility: 30 + 20 = 50 Ninjutsu: 15 + 10 ---Seal Strength: 45 + 10 = 55 ---Seal Speed: 40 + 15 = 55 Genjutsu: 10 + 5 ---Intelligence: 45 + 15 = 60 ---Will Power: 10 Quote: Perk. Quote: Valkyrie ---Requirements: None ---Effect: Gain an extra Agility Stat Buff equal to Level. ---Type: Innate ---Notes: This Increases your Base Stat and all Caps Associated with it. Quote: Ryo gained: +60 genin reaching lvl 4 + 75 genin reaching lvl 5 = 135 ryo total. Quote: Mod Notes:
Last Updated By - Den "Completed."
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