A Pokemon! 19/o5 // A battle? Certainly! || 31/15 The beat I march by :: Warrior // On the road again || o1/o3 Out of Cleffa || Arrived from National Park, Johto movingthisoverItems in effect N/A
movingthisoverItem collect Anywhere - Soothe Bell 21/3o Area Specific -
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Wei wasn't normally so quiet, but when it came to the circumstances she was in, it just didn't seem like it was ever the right moment to speak up. She liked listening anyways, it helped her understand how other people talked. Much more openly and unafraid to pull attention to themselves. Something Wei found... scary in concept. Olivia and Vince mentioned meeting at a gym in Kalos, and simply deciding it was better to travel together as they were going the same way. It was both logical and ethical. Though the words 'dragon tamer' caught Wei's attention. About the only dragon she'd ever encountered was Altaria. She wondered silently if Vince had an Altaria or Swablu if he was a dragon tamer. Though when ducky mentioned Vince starting in Kalos instead of Johto or Kanto, Wei's gaze ventured over the tanned man as he explained wanting to see a yí lǎo lao. A soft reminder came to Wei after this thought. She had family now... She was very much excited to meet them, and to get to get answers to the many questions rolling around in her head.
Teasing continuing, Wei continued to sip at her drink, finding the bubbles weren't quiet as ticklish as they originally were. Though she was starting to feel some mild side-effects of the sugar contained in the drink. Like a fluttering in her stomach that didn't feel.. natural. Trying to focus on the conversation before her was getting harder to do. Setting down the drink she decided to let herself rest before continuing to drink it. Perhaps she should of just got a water like Olive did. Looking back towards Vince and Olive, Wei's smile grew kind of wide. Despite the sugar rush she was getting, making it hard to concentrate, an idea popped into her mind. "How about we give Vince a break." She suggested. Turning towards Ducky. "I want to hear about you, about our family." She smiled. Looking back to Olive and Vince. She was rather happy about her first honest effort to speak up. But one should leave well enough alone. As Olive inquired on a bit of Chinese, Wei's gaze was momentarily taken by a small gathering of people around the tables, so she entirely missed Vince's look of pleading after mentioning being misheard and wondering why Olive was bringing up the word again. "Cherry Blossoms?" Wei spoke up, turning back towards the two. It was then she caught Vince's look.. oh, had she said something she shouldn't of?
Wei was only mildly confused by everyone's reaction to her speaking of her time at the Temple. Work ethic? Respectable life? Busy? "I suppose you could say It was all those things, but to me it was just a daily routine." She replied. She'd heard many things from the monks on how their daily routine would lead to many things. When she was younger she actually disliked the little time she had to play by herself, but after awhile she came to enjoy cooking and gardening... two things she actually missed dearly. She made a mental note to ask a Nurse Joy if she could use the kitchen one time to cook something for her companions. Even still, Olive inquired more on Wei's life. The blonde nodded. "Well, at our temple, when a charge turns eighteen they are sent on a journey. While this means being a trainer, back before there was such a thing as gyms and trainers it was more so a pilgrimage. After a year, they return with all their knowledge. Though it's not required to return after a year, or at all really." Wei mentioned. "I myself recently turned eighteen, and well my reason for leaving was.. well.. tradition, but also...," She turned back to Ducky. "...to find my biological family." She offered Ducky a smile. One would deem Wei's journey done, but in truth she'd only found one piece of the puzzle, and at this point... this piece had no other pieces it attached to.
Meanwhile, not to far away a small flock of Swablu floated into the dining hall, landing in various places within the hall. One of which, with golden feathers and more stormy looking wings floated in, landing directly atop Vince's head.
Wori Wori the female Croconaw || Lv. 22 || Hp. 22o/22o || Item :: Ability :: Sheer Force - Sheer Force raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. || Attacks +10 to attacks ç•Bite: 6o: 4/1o Chance to flinch target || Water Pulse: 6o 4/1o Chance to confuse || Focus Blast - 12o 1/2 chance to lower targets special defense one stage || ç•Ice Punch: 75 3/10 Chance to Freeze
Fen the shiny female Ralts || Lv. 16 || Hp. 16o/16o || Item :: Ability ::Trace - Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. || Attacks +0 to attacks Double Team - Raise evasiveness one stage || Confusion - 5o: 4/1o Chance to cause confusion || ~Growl - Lower targets physical attack one stage || Teleport: Allows user to flee wild battles; Also warps player to the last Pokemon center they visited
Lan se the shiny female Ralts || Lv. 17 || Hp. 17o/17o || Item :: Ability ::Trace - Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. || Attacks +0 to attacks ~Dazzling Gleam: 8o || ~Hyper Voice: 9o || Confusion: 5o: 4/1o Chance to cause confusion || Magical Leaf: 6o Is not effected by Accuracy/Evasion changes
(FB) Xiao the female Togekiss || Lv. 2o || Hp. 2oo/2oo || Item :: Ability :: Super Luck - All attacks used by this Pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more. || Attacks +0 to attacks •Sky Attack - 14o Charges on first turn, strikes the next turn; 4/1o Chance to Flinch target, 1/1o chance to critically hit || ~Dazzling Gleam - 8o || Metronome: o -25o** Damage is normal type regardless of move used || Mirror Move - Copies and attacks with the last move that was used against the user
Lu the male Deerling || Lv. 14 || Hp. 14o/14o || Item :: Ability ::Serene Grace: Moves that have a side effect get a second roll if the first fails. This ability does not effect OHKO move success chances. || Attacks +0 to attacks ç•Double Kick: 3o: per hit, hits twice (6o damage total) || Leech Seed - Sap 1/8 of Target's HP every round and restore equal HP to the user. || Camouflage: Alters users type based on the area it is used in* || ç•Tackle: 4o
Xue the female Fawnbite || Lv. 16 || Hp. 16o/16o || Item :: Lucky Egg Ability :: Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon || Attacks +0 to attacks ç•Tackle: 4o || ç•Quick Attack: 4o (Priority +1) || ~Icy Wind: 55: Lower targets speed one stage || ~Powder Snow - 4o 3/1o Chance to Freeze
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companionsQι тнε ғεmαlε Klεғκε || o8/19 Qi the female Klefki || Lv. 14 || Hp. 14o/14o || Item :: Ability :: Prankster - Increases the priority of status moves by +1 || Attacks +0 to attacks Fairy Lock - Prevents escape/switching in the next turn, does not affect Ghost types. Doesn't prevent effects such as Baton pass and U-turn. || ç•Tackle - 4o || Fairy Wind - 4o || ç•Astonish - 3o / 4/1o Chance to Flinch target
Zuanshi the female Carbink || Lv. o5 || Hp. 5o/5o || Item :: Ability :: Clear Body - Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves || Attacks +0 to attacks ç•Tackle - 4o || Harden - Raise users defense one stage || •Rock Throw - 5o || xxxx - xx
Hua the female Chikorita || Lv. o5 || Hp. 5o/5o || Item :: Ability :: Overgrow - When HP is below 1/3rd Grass type attacks do x1.5 damage || Attacks +0 to attacks ç•Tackle - 4o || ~Growl - Lower targets physical attack one stage || xxxx - xx || xxxx - xx
Geshou the female Popplio || Lv. 1o || Hp. 1oo/1oo || Item :: Ability :: Liquid Voice - Turns this Pokemon's sound-based moves into Water-type || Attacks +0 to attacks ç•Pound - 35 || Water Gun - 4o || ~Growl - Lower targets physical attack one stage || xxxx - xx
Zhongzi the female Cottonee || Lv. o5 || Hp. 5o/5o || Item :: Ability :: Prankster - Increases the priority of status moves by +1. When targeting a Dark-type opponent, the move with priority now fails. || Attacks +0 to attacks Absorb: 2o - Restores HP to the user equal to 1/2 of damage dealt. || Fairy Wind - 4o || Growth - Raise user's physical & special attack one stage || •Bullet Seed - 25: hits 2-5 times
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
⇨xxN A M E: Isolde - Lucario T Y P E: L E V E L: 21 G E N D E R: ♀ N A T U R E: Bold - Daring, loyal, courageous, dedicated, and steadfast A B I L I T Y: Adaptability - If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage H O L D I N G: Lucarionite: Mega Evolves Lucario: Atk x1.3, Sp.Atk x1.2, Speed x1.1 A T T A C K S: Focus Blast - 120: 1/2 chance of lowering targets special defense one stage Quick Attack - 40: Makes Contact (Priority +1) Earthquake - 100: Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect, hits multiple targets Metal Claw - 50: 1/2 chance of raising user's physical attack one stage, Makes Contact
210/210 HP | Status: None | 13/16 EXP | Next Move; Lv 29 Bone Rush | Dream Moveset: Iron Tail (H Scale), Zen Headbutt (H Scale) | **Has Starter Obedience
⇨xxN A M E: Galahad - Aggron T Y P E: L E V E L: 6 G E N D E R: ♂ N A T U R E: Adamant - A bit of a gruff old geyser, set in his opinions and ways, but with a soft heart. Very tsundere. A B I L I T Y: Filter - If the opponent attacks this Pokémon with an attack that does x2 damage, it will do do x1.5 damage, likewise damage of x4 will do x3 damage H O L D I N G: Aggronite: Mega Evolves Aggron: Atk 1.2, Def 1.3, Sp.Def.1.1 A T T A C K S: Mud Slap - 20: Lower targets accuracy one stage Tackle - 40: Makes Contact Harden - Raise users physical defense one stage Headbutt - 70: 4/10 Chance of causing target to flinch, Makes Contact
60/60 HP | Status: None | 13/16 EXP | Next Move; Lv 10 Metal Claw | Dream Moveset: Iron Tail (H. Scale), Head Smash (Big M.), Dragon Rush (Big M.), Aqua Tail (H. Scale)
⇨xxN A M E: Excalibur - Aegislash T Y P E: L E V E L: 6 G E N D E R: ♂ N A T U R E: Hardy - Enduring, proud of his power, serious, quiet A B I L I T Y: Stance Change - Takes on Shield Forme when using non attack moves or out of battle, reduces opponents attacks by 1/10 of the total damage while in Shield Forme. Takes on Sword Forme when using attack moves in battle, doing an extra x1.1 damage to all Attacks, Physical and Special, while in Sword Forme. H O L D I N G: N/A A T T A C K S: Sacred Sword - 90: Ignores targets stat changes, Makes Contact King's Shield - Protects against attacks, and lower targets physical attack two stage if the attack made physical contact. The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) Iron Head - 80: 4/10 Chance to Flinch target, Makes Contact Night Slash - 70: 1/10 Chance to critically hit, Makes Contact
60/60 HP | Status: None | 13/16 EXP | Dream Moveset: Rock Slide (TM), Shadow Ball (TM)
⇨xxN A M E: Avalon - Skarmory T Y P E: L E V E L: 6 G E N D E R: ♀ N A T U R E: Hasty - Quick witted, jittery, and impatient, but kind and motherly A B I L I T Y: Keen Eye - Prevents pokemon with this ability from losing accuracy H O L D I N G: N/A A T T A C K S: Leer - Lower targets physical defense one stage Peck - 35: Makes Contact -- --
⇨xxN A M E: Iblis - Bisharp T Y P E: L E V E L: 6 G E N D E R: ♀ N A T U R E: Quiet - Reserved, a little standoffish, caring but has trouble expressing emotions. A B I L I T Y: Inner Focus - This Pokémon will not flinch H O L D I N G: N/A A T T A C K S: Guillotine - 3/10 chance to Instant KO; Unaffected by accuracy/evasion Iron Head - 80: 4/10 Chance to Flinch target, Makes Contact Torment - Target cannot use the same move In a row Fury Cutter - 40: Damage doubles after each successful Hit, If not used consecutively, or misses, damage resets, makes contact
60/60 HP | Status: None | 13/16 EXP | Next Move: Feint Attack (Lv 17) | Dream Moveset: Psycho Cut (Big M.), Swagger (TM), Foul Play (H. Scale), Stone Edge (TM)
⇨xxN A M E: Guinevere - Prinplup T Y P E: L E V E L: 16 G E N D E R: ♀ N A T U R E: Naive - Small baby chick that doesn't know any better, friendly to everyone she meets. A B I L I T Y: Torrent - When HP is below 1/3rd, Water type attacks will do x1.5 damage H O L D I N G: N/A A T T A C K S: Metal Claw - 50: 1/2 chance of raising user's physical attack one stage, Makes Contact Peck - 35: Makes contact Bubble - 40: 1/2 Chance to lowering targets speed one stage Water Sport - Reduces base power of fire type moves by half for five rounds
160/160 HP | Status: None | 21/26 EXP | Next Move; Bubblebeam (Lv 19) | Evolve at lv 36 | Dream Moveset: Hydro Pump (Big M. or lv 59), Blizzard (TM), Earthquake (TM), Drill Peck (Lv 52)
[Inactive]
⇨xxN A M E: Uther - Mega Steelix T Y P E: L E V E L: 10 G E N D E R: ♂ N A T U R E: Jolly A B I L I T Y: Sand Force - Strengthens Rock, Ground, and Steel moves, doing x1.3 damage during a sandstorm H O L D I N G: Steelixite: Mega Evolves Steelix, Atk 1.2, Def 1.2, Sp.Def 1.2 A T T A C K S: Fire Fang - 65: 3/10 Chance of causing target to flinch, 4/10 Chance to burn target, Makes Contact Ice Fang - 65: 3/10 Chance of causing target to flinch, 3/10 Chance to freeze target, Makes Contact Thunder Fang - 65: 3/10 Chance of causing target to flinch, 4/10 Chance to paralyze target, Makes Contact Rock Tomb - 60: Lower target's speed one stage
100/100 HP | Status: None | 3/15 EXP | Next Move: Sandstorm (TM), Earthquake (TM), Heavy Slam (Big M.)
⇨xxN A M E: Sebille - Mega Mawile T Y P E: L E V E L: 25 G E N D E R: ♀ N A T U R E: Quirky, Vain, Selfish and Snooty. Closet fashionista. A B I L I T Y: Huge Power - Damage of all physical attacks used by this pokemon does x1.3 more damage H O L D I N G: Mawilite: Mega Evolves Mawile, Def 1.3, Sp.Def 1.3 A T T A C K S: Play Rough - 90: 1/2 chance to lower target's attack, Makes Contact Iron Head - 80: 4/10 chance for target to flinch, Makes Contact Bite - 60: 4/10 chance for target to flinch, makes contact Sucker Punch - 70: Makes Contact (Priority +1)
250/250 HP | Status: None | 3/24 EXP | Next Move: Stone Edge (TM), Ice Fang (Big M.)
⇨xxN A M E: Percival - Escavalier T Y P E: L E V E L: 10 G E N D E R: ♂ N A T U R E: Rash - Agressive and brutish, always picking fights and trying to prove himself A B I L I T Y: Overcoat - Protects against damage from weather conditions, as well as powder or spore moves. H O L D I N G: N/A A T T A C K S: Double-Edge - 120: user takes recoil damage equal to 1/3 of the damage dealt, Makes Contact Fell Stinger - 50: Raise user's physical attack two stages if target is KO'd, Makes Contact Peck - 35: Makes contact Quick Guard - Protects the User and Teammates Against Priority Moves (Priority +3)
100/100 HP | Status: None | 0/15 EXP | Next Move: Lv. 16 Fury Attack | Dream Moveset: Drill Run (H. Scale), Megahorn (Big M.), Giga Drain (H. Scale), Iron Head (lv 37 or H. Scale)
⇨xxN A M E: Tristan - Rapidash T Y P E: L E V E L: 10 G E N D E R: ♂ N A T U R E: Naive A B I L I T Y: Flame Body - The opponent has a 3/10 chance of being Burned when using an attack that requires physical contact against this Pokémon. If a pokemon with flame body is in the active party, eggs will take 10 less posts to hatch. This ability does not stack with itself or other similar abilities. H O L D I N G: N/A A T T A C K S: Poison Jab - 80, 7/10 Chance to Poison, Makes Contact Megahorn - 120, Makes contact Ember - 40, 4/10 Chance to burn target Quick Attack - 40, makes contact (Priority +1)
100/100 HP | Status: None | 0/15 EXP | Next Move: lv 13 Flame Wheel | Dream Moveset: Inferno (lv 33), Sunny Day & Solarbeam (TM), Morning Sun (Big Mushroom)
Leona and Isolde both cast interesting looks at Temperance as she muttered something under her breath in reaction to Leona's introduction. For Leona, she thought she'd heard Temp question her sincerity. For Isolde, the lucario sensed something odd, something that wasn't there before, something she shouldn't have a thousand years into the future: shock, and more importantly, recognition.
Before Leona could become offended by what she thought she'd heard Temperance apologized and insisted that she came from a different kingdom. "A.... Demo.... cracy? What saith you?" Leona tilted her head in confusion. Leona knew her latin and greek, but still, democracy meant rule of the people, and that made no sense. "Lady Tamera, thou hast said thee hail from another kingdom, so I wilt be lenient in mine judgement, but I wouldst caution thee to hold thy tongue before it bids you say something so slanderous." Leona insisted, a dead serious look on her expression. "Know this; though we may be at war, the good people of Unova would never forsake the sacred and ancient rite of kings for such.... Sacrilege." Leona insisted.
Still, she relaxed a bit as Temp offered to contact a friend to help locate her lost soldiers. "Ah! You know of a mstovaris? T'would indeed be helpful." Leona insisted. If only she could recall the names of the knights she was looking for....
Isolde had been sitting still all this time in order to allow Viktoria to rest, however, she had to interrupt this conversation between Leona and Temp before it got even more out of hand. I believe... That is enough." Leona frowned, looking to her lucario. "Isolde?" The lucario looked to Temp with a frown. "Gramercy, m'lady, for thy offer. However, the good Captain cannot remember the names or appearances of the knights. We will seek thee out should that change." Isolde informed Temp. Leona grimaced. Isolde had a point, but that didn't mean she had to like it.
Nick, in the meantime, appeared to be taking a quick picture with his fan, or rather it was the other way around as Dallas pulled him in for a surprise picture. Leona blinked at the flashing light that emitted from Dallas' phone, but Nick appeared unharmed. She did notice, however, that Nick's glass appeared full again. Her brow furrowed at that, but she hadn't seen him refill his drink. Perhaps she was just seeing things.
Without anything to really add to the current state of affairs, Zero simply trudged along behind the young couple. He held his tongue for the time being, letting the lifeguard's bruised fist be his most immediate issue. Still, despite how little they seemed to get done, Zero noticed more and more people filing in the banquet hall, likely meeting with other people or getting one last meal in before departing. Was it really that close to the end? Time flies, I suppose, he thought to himself, though he couldn't really call what little he'd participated in... well, anything.
But, when Isis turned her attention back to him, Zero put the long face away with a little prodding by Nova, at least smiling for appearances. "Really? I've never used one fo these before..." Despite the hesitance in her voice the Gardevoir took the camera into her hands, making sure it was wrapped in psychic energy in case her grip was unsteady. She fiddled with the buttons and adjusted what she thought were sliders back and forth, startling herself when a bright flash of a photo went off in her face. "I... I think I can do that." She ultimately reported, looking up from the device confidently. "If that's all you need though, I'd like to slip in with you two as well~ I can position the camera just fine with psychic."
Party
- Yin | ♀ | | Level 22 | HP 220 | Illusion | Impish Nature, Little Too Playful | 11/22 EXP | Holding: | Scratch (40), Pursuit (40, Double Damage if the Opponent is Switching Out [Priority +7]), Feint Attack (60: Ignores accuracy & evasiveness), Fury Swipes (18 [2-5 Hits])
- Theta | ♂ | | Level 29 | 290/290 HP | Unburden | Rash Nature, Naive | 35/38 EXP | Holding: N/A | Pound (35), Solar Beam (120, 1-Charge 2-Attack), Quick Attack (40, [Priority +1]), Fury Cutter (40, Damage Doubles After Each Sucessful Hit, If not Used Consecutively, or Misses, Damage Resets)
- Kwong | ♀ | | Level 25 | HP 250 | Sturdy | Hasty Nature | 22/24 EXP | Holding: | Tackle (50), Rock Blast (25, Hit's 2-5 Times In One Turn), Rock Throw (50), Magnitude (Generate A Number Between 4 and 10, the Number Generated Determines Strength of Magnitude and Damage Dealt; Deals Double Damage to Digging Opponents, Deals Only Half Damage if Grassy Terrain is in Effect)
`- Wisp | ♂ | | Level 61 | 610/610 HP | Levitate | Quirky Nature, Very Finicky | 26/45 EXP | Holding: Quick Claw | Hypnosis (Puts opponent to sleep), Shadow Ball (80 Damage, 1/5 chance to Lower Opponent's Special Defense One Stage), Dream Eater (100 damage, User Recovers Half Damage Dealt, Only Works on Sleeping Pokemon), Confuse Ray (Confuses Opponent)
- Ragnaros | | Level 54 | 540/540 HP | Sturdy | Quiet Nature, Stoic | 15/35 EXP | Holding: N/A | Ancient Power (60, 3/10 Chance to Raise All of User's Stats One Stage), Stomp (65 damage, 4/10 Chance of Flinch, Power Doubled if Target has Used Minimize.), Mega Kick (120), Explosion (250 damage, KO’s User)
Inactive
- Nova | ♀ | | Level 100 | HP 1000/1000 | Pixilate | Modest Nature, Very Playful | EXP | Holding: Gardevoirite | Future Sight (120 damage, Damage Occurs 2 Turns After Use), Heal Pulse (Restores Half the Target's Max HP), Hyper Beam (150, Strong, But The User Must Recharge Next Turn), Moonblast (95 damage, 8/10 Chance of Lowering Target's Sp. Atk One Stage)
- Nevermoor | | Level 100▲ | HP 1000/1000▲ | Bad Dreams | Inquisitive Nature, Observes the Nightmares | EXP | Holding: Rocky Helmet | Dark Void (Puts all adjacent opponents to sleep), Nightmare (Sleeping target looses 1/8 max HP each turn spent Asleep), Stone Edge (100, 1/10 Chance of Critical), Ominous Wind (60: 3/10 Chance of raising all of user's stats one stage)
- Karna | ♂ | | Level 94 | HP 940 | Regenerator | 01/15 EXP | Holding: | Sacred Fire (100, 8/10 Chance to burn target), Sunny Day (Makes the weather Intense sunlight for 5 Rounds), Brave Bird (120, User takes recoil damage equal to 1/3 of the damage dealt.), Future Sight (120, Damage occurs 2 rounds later)
- Scathach | ♀ | | Level 92▲ | HP 920 | Air Lock | 02/16 EXP | Holding: Rayquazanite | Dragon Ascent (120, Lowers users’ physical & special defense one stage.), Extremespeed (80, [Priority +2]), Rest (Restore full hp and cure of all conditions, then sleeps for 4 Rounds), Dragon Pulse (85)
- Ashen | ♂ | | Level 91 | HP 910/910 | Drought | Jolly Nature, Very Active | 21/50 EXP | Holding: Charizardite Y | Fly (90, User Flies Up On First Turn, Strikes On Second Turn), Solarbeam (120 damage, 1st turn charge, 2nd turn attack), Dynamic Punch (100, Confuses Opponent), Blast Burn (150, User Must Recharge Next Turn)
- Agidyne | ♂ | | Level 91 | HP 910/910 | Speed Boost | Bashful Nature, A Little Jumpy | 21/50 EXP | Holding: Blazikenitel | Brave Bird (120, 1/3 Recoil), Rock Tomb (60, Lowers Opponent's Speed Stage), High Jump Kick (130, If It Misses, User Loses Half Their HP), Fire Blast (110, 4/10 Chance of Burn)
- Nu | | Level 91 | HP 910/910 | Tough Claws | Lax Nature, Somewhat Playful | 15/41 EXP | Holding: Metagrossite | Dragon Rush (100: 3/10 Chance of Flinching), Phantom Force (90, Disappears First Turn, Attacks on Second. Can Strike Through Protect/Detect), Ice Punch (75 damage, 3/10 Chance of Freezing), Meteor Mash (90 damage, 7/10 chance of Raising User's Attack One Stage)
- Sei | ♀ | | Level 90 | HP 900/900 | Adaptability | Bashful Nature, Likes Observing | 22/24 EXP | Holding: Lucarioite | Protect (The User Is Protected This Round, If Used in Succession However, It Has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. [Priority +4]), Feint (30, Ignores Accuracy and Evasiveness), Thunder Punch (75; 4/10 chance of paralysis), Close Combat (120: Lower Physical & Special Defense One Stage)
Inventory
Key Items:
Town Maps National Dex X-Transceiver Lens Case Go-Goggles Mask Cloak Alex's Letter Alex's Badge Spare Clothes English-to-Italian Dictionary Old Rod Good Rod Super Rod Ralts Doll Kirlia Doll Gardevoir Doll Lunar Wing (Plot) Jade Orb
Choice Scarf 0x Safety Goggles 1x Charcoal 1x Rocky Helmet 1x Power Herb 1x Thick Club 1x Quick Claw 0x Choice Band 1x Lucky Egg 1x Pumpkaboo Pie 0x Gengar Bearclaw 8x Cofagrigus Coffee 1x Gardevoirite 1x Charizardite Y 1x Blazikenite 1x Metagrossite 1x Lucarionite 1x Rayquazite 1x Beginner's Belt 1x Mother's Egg 1x Dragon Memory 1x Eviolite 1x Fire Gem 2x Ground Gem 1x Ghost Gem 1x Dark Gem 1x Psychium Z 1x
Other:
Fire Stone 1x Dawn Stone 1x Shiny Stone 1x Dusk Stone 1x Sun Stone 1x Ice Stone 1x Thunderstone 1x Roman Candle 1x Odd Incense 1x Rose Incense 1x Sweet Incense 1xMysterious Incense Stick 1x Big Mushroom 2x Balm Mushroom 0x VS Seeker 1x Paper Lantern 1x Heartscale 15x Lucky Egg 1x Battle Recorder 4x Pink Apricorn 1x
A challenger approaches - :: - 6o/15 || A worthy foe - :: - 47/5(3) Could this be useful? - :Heart Scale(4): - 1o/1o || This looks useful. - :: - oo/xx I must keep moving - :: - oo/o3 || I do not say these things - :: - Arrived from Oreburg City They are my companions - :: - Azalev, Daphnes, Epona & Din ( Outside the Palace )
If this woman truly was delusional, she was far gone. Temperance took a deep breath, standing to face eye to eye with the 'good captain' before her. They stood nearly eye to eye. Her old English was impeccable, Temperance dare say it was better than her own. "Miss Cardonell, I do believe you are very much mistaken." She voiced, her tone growing far more harsh than she'd of cared for. Though she couldn't ignore the look in Leona's gaze, Temperance was also not going to allow this woman to continue in her delusion, for the safety of not only herself, but of the people around her. She was very much ready to open her mouth and spew forth the facts, but then she felt something bump against her leg. Looking down she found Daphnes, toting a fainted Din on his back. "Daphnes?" What impeccable timing. "Are all the ghosts gone?" She inquired. Sitting back down she grabbed Din and set her down on the table, then leaned down and grabbed Daphnes, setting him on the table as well. The Bagon shook his head, sitting down then motioned towards Din.
Though very much asleep, this didn't stop the strong psychic legend from speaking to the gathering crowd. 'Temp, calm down. Your emotions are like, going nuts. It's hard to recover when I have to deal with that.' She spoke. Her head fell to the side, as if looking towards Leona. 'Forgive my trainer, she's been drinking.' Temperance narrowed her gaze at the sleeping Mesprit. "I have had one and half glasses of wine, that is all. That is not enough impair my judgment." The blonde stated.
It was then a second voice entered her head. Temperance took in a deep breath, thinking over what the second voice had said. There were many books written about what had happened during the war between brothers in Unova those many years ago, many referred to Leona and her battalion, her disappearance was labeled many things. 'Is she telling the truth?' Temperance asked Din. 'I don't have that power. What I can tell you is that she's sincere, and very upset by what you just told her. Sorry, I can read emotions not if someone is lying or telling the truth.' Din replied to Temperance alone. "But I suppose I may have been thinking irrationally." Temperance spoke allowed. But how was she meant to backpedal at this point? She'd already stated Unova was a democracy, and no longer a kingdom, perhaps they could move past that. Still, Temperance wanted to know the truth. If this woman truly was who she said she was... Then maybe. "Forgive me for my indiscretion. I would be happy to help you find your knights when, and if you recall their names." Fetching the paper from her bag that held Austin's contact, she ripped off a bit of unused paper and asked a passing waiter to borrow his pen. "You may contact me at this number when you feel ready to. I will in the meantime contact my friend and ask her to begin research." Pushing the paper across the table, she handed back the pen to the waiter then let a smile cross her lips, it been awhile since that was there.
'Tell me voice who entered my head without permission, but you must be fond of your trainer. If this woman truely is the real Captian Leona Cardonell, then I would ask you to give me proof. If you do, I would very much like to speak with her as knights with a mutual standing.' The message of course was being transferred to Isolde, the Lucario who'd perhaps stopped Temperance from doing something she have not done.
Ghost Incense Stick [ 4o/5o ]
Azalev Vs Lv.1o Gastly
Azalev used Hydro Pump || Gastly fainted.
+ 7exp to Azalev
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Poκεмon
Azalev the male Prinplup || Lv. 17 || Hp. 17o || HI :: N/A Ability :: Defiant || Nature :: Proud - A little less clumsy, he aims to prove himself an able fighter Attacks :: No attack bonus Attack1 - ç•Pound - 4o Attack2 - ç•Metal Claw - 5o 1/2 chance of raising user's phy atta one stage Attack3 - Water Pulse - 6o: 4/1o Chance to Confuse Attack4 - Hydro Pump - 11o
𝛿Daphnes the male Bagon || Lv.16 || Hp.16o || HI :: N/A Ability :: Sheer Force || Nature :: Adamant - A firecracker with a fighting spirit. Attacks :: No attack bonus Attack1 - ç•Rage - 2o if used in succession, each time the user is hit, this move does 1o more damage. Attack2 - ç•Fire Fang - 65 ( 84 ) 3/10 Chance of causing target to flinch, 4/10 Chance to burn target Attack3 - Dragon Breath - 6o ( 78 ) 7/10 Chance to Paralyze Attack4 - ç•Bite - 6o ( 78 ) 4/1o Chance to Flinch target
Epona the female Ponyta || Lv.34 || Hp.34o || HI :: N/A Ability :: Flash Fire || Nature :: Brave - She doesn't trust easily, but she will gladly go into battle for anyone. Attacks :: No attack bonus Attack1 - ç•Stomp: 65: 4/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize. Attack2 - Inferno: 1oo: Burns opponent Attack3 - ç•Take Down: 9o user takes recoil damage equal to 1/4 of the damage dealt Attack4 - ~Tail Whip: Lower targets physical defense one stage
Din the "female" Mesprit || Lv.12 || Hp. 12o || HI :: N/A Ability :: Levitate || Nature :: Impish - She acts aloof and devilish but it's all so she can control her temper. Attacks :: No attack bonus Attack1 - ~Imprison: Target can't use moves that the user also knows Attack2 - Confusion: 5o 4/1o Chance to cause confusion Attack3 - •Natural Gift: Berries=power ** Attack4 - Healing Wish: User faints and the next Pokemon released is fully healed and cured of all conditions.
Profile || 1/1 Movement (Flying Enabled) || 283/5 Pokemon Encounter || 533/15 Trainer NPC || 45/50 Star Shard || Need to Claim: 10/10 Heart Scale x4, Lansat Berries x5, Banette Bagel x24, x4 Rare Candies, x1 Paper Lanturn, lv 10 Riolu combined with crystal shard to be shiny, Rare Candy x5
Team OOB: (Currently wearing a tuxedo from the waist up)
✿ ❀ Isis happily helped Nova by explaining the camera functions as she tested out her psionics on the device. After some test runs, Nova seemed fairly confident that she could manage taking a picture. ”Sure!~ The more, the merrier. Why don't we do some practice shots?" Isis suggested, pulling Nova and Zero to her so that they could face the hovering camera. ”It'll be a bit trick since we can't see through the camera lens, but after some practice it'll be easier to know where to position it." Isis suggested with a smile, letting Nova snap her first shot.
After a few pictures, Nova returned the camera so Isis could take a look. ”Great! Now let's see how you di--EEEK!!!!!" Isis' face turned white and she nearly dropped her camera at the sight of the first picture. It wasn't because it was that badly taken. The picture itself seemed rather fine, with her, Nova, and Zero all huddled together, but.... There was something else. A faint ghostly outline on Zero's open side, vaguely resembling that of a human being. ✿ ❀
▀▀▀▀▀▀▀▀▀ T E A M ▀▀▀▀▀▀▀▀▀
⇨xxN A M E: Raja - Wispard
T Y P E: L E V E L: 68 G E N D E R: 0♂ 10:38 ♀ Gender Influence: (Female) N A T U R E: Quiet, Likes to observe, Playful when relaxed, a bit naive, doesn't know her own strength yet A B I L I T Y: Wonder Guard - The Pokémon is only harmed by attacks that do x2 or x4 damage on type effectiveness H O L D I N G: Choice Band: Physical attacks will do x1.5 damage, but only allows the use of one move. A T T A C K S: Frost Breath - 60, Always critically hits unless opponent has Battle Armor, Shell Armor, or is Under the Effects of Lucky Chant Zen Headbutt - 80, 3/10 Chance of causing the target to flinch, Makes Contact. Exorcism - 70, Restores the users HP equal to half the damage dealt. If the target is a Ghost type pokemon, this attack will always inflict a burn (even if the secondary type is fire). Fire Blast - 110: 4/10 Chance To Burn
T Y P E: L E V E L: 58 G E N D E R: ♀ N A T U R E: Lax, Tends to Fall Asleep randomly due to Narcolepsy, Fiercely Powerful in Battle A B I L I T Y: Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon H O L D I N G: Zap Plate: Electric type attacks do x1.2 damage, but if an electric type is using the attack, it does x1.3 instead. A T T A C K S: Charge - Raise special defense one stage; Next electric-type attack does x2 damage Zap Cannon - 120, Paralyzes target Dragon Pulse - 85 Damage Fire Punch - 75: 4/10 Chance of Burn, Makes Contact
580/580HP | Status: None | 7/20 EXP
⇨xxN A M E: Hylia - Aegislash
T Y P E: L E V E L: 34 G E N D E R: ♀ N A T U R E: Serious, Protective and Obedient, Very Quiet A B I L I T Y: Stance Change: The Pokemon changes Stance depending on how it battles. Takes on Shield Forme when using non attack moves or out of battle, reduces opponents attacks by 1/10 of the total damage while in Shield Forme. Takes on Sword Forme when using attack moves in battle, doing an extra x1.1 damage to all Attacks, Physical and Special, while in Sword Forme. H O L D I N G: N/A A T T A C K S: Sacred Sword - 90: Ignores target's stat changes, Makes Contact Iron Head - 80: 4/10 Chance to Flinch target, Makes Contact Kings Shield - Protects against attacks, and lower targets physical attack two stage if the attack made physical contact. The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) Shadow Ball - 80: 8/10 Chance to Lower targets special defense One Stage
T Y P E: L E V E L: 49 G E N D E R: ♂ N A T U R E: Impish, Gluttonous, Likes to Scare people and Play Pranks A B I L I T Y: Insomnia: The Pokémon cannot fall asleep while having this ability H O L D I N G: N/A A T T A C K S: Phantom Force - 90, 1st turn charge, 2nd turn attack. Can Strike Through Protect/Detect, Makes Contact Confuse Ray - Confuses Target Pokemon Energy Ball - 90: 1/2 chance of lowering targets special defense one stage Trick-or-Treat - Adds Ghost Type to target's type(s)
490/490HP | Status: None | 10/47 EXP
⇨xxN A M E: Nocturne - Noivern
T Y P E: L E V E L: 45 G E N D E R: ♀ N A T U R E: Lonely, Generally Aggressive, Distrusting, Hates all Males with a passion and seems to continually hold some sort of grudge towards them. A B I L I T Y: Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard H O L D I N G: N/A A T T A C K S: Boomburst - 140, Hits All Hurricane - 110: 7/10 chance of confusion, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Fly - 90: Charges on first turn, strikes on second turn, makes contact Moonlight - Restore half max HP, fully restores HP at night ( 6pm - 6am CT ). Can only be use 5 times in battle
450/450HP | Status: None | 40/50 EXP
⇨xxN A M E: Atona - Mega Lucario T Y P E: L E V E L: 52 G E N D E R: ♂ N A T U R E: Hardy, Likes to Protect Others, Wise, Old Soul, and Sensible A B I L I T Y: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage H O L D I N G: Lucarionite: Mega Evolves Lucario: Atk x1.3, Sp.Atk x1.2, Speed x1.1 A T T A C K S: Psychic - 90: 1/2 chance to lower targets special defense one stage Dragon Pulse - 85 Aura Sphere - 80: Ignores Accuracy and Evasiveness Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage
Nova eagerly nodded her head when Isis suggested they practice a few times with the camera as they were, quickly deleting the handful of accidental shots she already took. With a little bit of direction though, the Gardevoir felt entirely confident in her abilities, and willed the camera into position before snapping a photo. Zero, meanwhile... simply went through the motions, doing his best not to sour the mood. However, when the blonde suddenly let out a shriek, he nearly jumped in surprise, while his psychic companion actually jumped, due to the sudden outburst. "I-It's not that bad, is it?" She asked, legitimately confused.
After a moment, Zero leaned over with a quirked brow to see what exactly had Isis so startled, his heart slowing down almost as soon as he saw the "ghastly" shape. "That's probably just a smudge on the lens or something, Isis," he concluded, though the oddly human shape did strike him as familiar. "It's nothing to be afraid of. Just wipe it off and we can try again." Had it somehow gotten dirty when they pushed through the crowd? Or was it something Nova's fiddling with the camera had done? The thoughts regarding how it happened didn't linger long, deciding that Isis' typical fear of spectral figures was simply coloring her perception. He hardly even noticed as his side closest to Isis grew faintly colder when they finally went back to test the film again.
Party
- Yin | ♀ | | Level 22 | HP 220 | Illusion | Impish Nature, Little Too Playful | 12/22 EXP | Holding: | Scratch (40), Pursuit (40, Double Damage if the Opponent is Switching Out [Priority +7]), Feint Attack (60: Ignores accuracy & evasiveness), Fury Swipes (18 [2-5 Hits])
- Theta | ♂ | | Level 29 | 290/290 HP | Unburden | Rash Nature, Naive | 36/38 EXP | Holding: N/A | Pound (35), Solar Beam (120, 1-Charge 2-Attack), Quick Attack (40, [Priority +1]), Fury Cutter (40, Damage Doubles After Each Sucessful Hit, If not Used Consecutively, or Misses, Damage Resets)
- Kwong | ♀ | | Level 25 | HP 250 | Sturdy | Hasty Nature | 23/24 EXP | Holding: | Tackle (50), Rock Blast (25, Hit's 2-5 Times In One Turn), Rock Throw (50), Magnitude (Generate A Number Between 4 and 10, the Number Generated Determines Strength of Magnitude and Damage Dealt; Deals Double Damage to Digging Opponents, Deals Only Half Damage if Grassy Terrain is in Effect)
`- Wisp | ♂ | | Level 61 | 610/610 HP | Levitate | Quirky Nature, Very Finicky | 27/45 EXP | Holding: Quick Claw | Hypnosis (Puts opponent to sleep), Shadow Ball (80 Damage, 1/5 chance to Lower Opponent's Special Defense One Stage), Dream Eater (100 damage, User Recovers Half Damage Dealt, Only Works on Sleeping Pokemon), Confuse Ray (Confuses Opponent)
- Ragnaros | | Level 54 | 540/540 HP | Sturdy | Quiet Nature, Stoic | 16/35 EXP | Holding: N/A | Ancient Power (60, 3/10 Chance to Raise All of User's Stats One Stage), Stomp (65 damage, 4/10 Chance of Flinch, Power Doubled if Target has Used Minimize.), Mega Kick (120), Explosion (250 damage, KO’s User)
Inactive
- Nova | ♀ | | Level 100 | HP 1000/1000 | Pixilate | Modest Nature, Very Playful | EXP | Holding: Gardevoirite | Future Sight (120 damage, Damage Occurs 2 Turns After Use), Heal Pulse (Restores Half the Target's Max HP), Hyper Beam (150, Strong, But The User Must Recharge Next Turn), Moonblast (95 damage, 8/10 Chance of Lowering Target's Sp. Atk One Stage)
- Nevermoor | | Level 100▲ | HP 1000/1000▲ | Bad Dreams | Inquisitive Nature, Observes the Nightmares | EXP | Holding: Rocky Helmet | Dark Void (Puts all adjacent opponents to sleep), Nightmare (Sleeping target looses 1/8 max HP each turn spent Asleep), Stone Edge (100, 1/10 Chance of Critical), Ominous Wind (60: 3/10 Chance of raising all of user's stats one stage)
- Karna | ♂ | | Level 94 | HP 940 | Regenerator | 01/15 EXP | Holding: | Sacred Fire (100, 8/10 Chance to burn target), Sunny Day (Makes the weather Intense sunlight for 5 Rounds), Brave Bird (120, User takes recoil damage equal to 1/3 of the damage dealt.), Future Sight (120, Damage occurs 2 rounds later)
- Scathach | ♀ | | Level 92▲ | HP 920 | Air Lock | 02/16 EXP | Holding: Rayquazanite | Dragon Ascent (120, Lowers users’ physical & special defense one stage.), Extremespeed (80, [Priority +2]), Rest (Restore full hp and cure of all conditions, then sleeps for 4 Rounds), Dragon Pulse (85)
- Ashen | ♂ | | Level 91 | HP 910/910 | Drought | Jolly Nature, Very Active | 21/50 EXP | Holding: Charizardite Y | Fly (90, User Flies Up On First Turn, Strikes On Second Turn), Solarbeam (120 damage, 1st turn charge, 2nd turn attack), Dynamic Punch (100, Confuses Opponent), Blast Burn (150, User Must Recharge Next Turn)
- Agidyne | ♂ | | Level 91 | HP 910/910 | Speed Boost | Bashful Nature, A Little Jumpy | 21/50 EXP | Holding: Blazikenitel | Brave Bird (120, 1/3 Recoil), Rock Tomb (60, Lowers Opponent's Speed Stage), High Jump Kick (130, If It Misses, User Loses Half Their HP), Fire Blast (110, 4/10 Chance of Burn)
- Nu | | Level 91 | HP 910/910 | Tough Claws | Lax Nature, Somewhat Playful | 15/41 EXP | Holding: Metagrossite | Dragon Rush (100: 3/10 Chance of Flinching), Phantom Force (90, Disappears First Turn, Attacks on Second. Can Strike Through Protect/Detect), Ice Punch (75 damage, 3/10 Chance of Freezing), Meteor Mash (90 damage, 7/10 chance of Raising User's Attack One Stage)
- Sei | ♀ | | Level 90 | HP 900/900 | Adaptability | Bashful Nature, Likes Observing | 22/24 EXP | Holding: Lucarioite | Protect (The User Is Protected This Round, If Used in Succession However, It Has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. [Priority +4]), Feint (30, Ignores Accuracy and Evasiveness), Thunder Punch (75; 4/10 chance of paralysis), Close Combat (120: Lower Physical & Special Defense One Stage)
Inventory
Key Items:
Town Maps National Dex X-Transceiver Lens Case Go-Goggles Mask Cloak Alex's Letter Alex's Badge Spare Clothes English-to-Italian Dictionary Old Rod Good Rod Super Rod Ralts Doll Kirlia Doll Gardevoir Doll Lunar Wing (Plot) Jade Orb
Choice Scarf 0x Safety Goggles 1x Charcoal 1x Rocky Helmet 1x Power Herb 1x Thick Club 1x Quick Claw 0x Choice Band 1x Lucky Egg 1x Pumpkaboo Pie 0x Gengar Bearclaw 8x Cofagrigus Coffee 1x Gardevoirite 1x Charizardite Y 1x Blazikenite 1x Metagrossite 1x Lucarionite 1x Rayquazite 1x Beginner's Belt 1x Mother's Egg 1x Dragon Memory 1x Eviolite 1x Fire Gem 2x Ground Gem 1x Ghost Gem 1x Dark Gem 1x Psychium Z 1x
Other:
Fire Stone 1x Dawn Stone 1x Shiny Stone 1x Dusk Stone 1x Sun Stone 1x Ice Stone 1x Thunderstone 1x Roman Candle 1x Odd Incense 1x Rose Incense 1x Sweet Incense 1xMysterious Incense Stick 1x Big Mushroom 2x Balm Mushroom 0x VS Seeker 1x Paper Lantern 1x Heartscale 15x Lucky Egg 1x Battle Recorder 4x Pink Apricorn 1x
⇨xxN A M E: Isolde - Lucario T Y P E: L E V E L: 21 G E N D E R: ♀ N A T U R E: Bold - Daring, loyal, courageous, dedicated, and steadfast A B I L I T Y: Adaptability - If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage H O L D I N G: Lucarionite: Mega Evolves Lucario: Atk x1.3, Sp.Atk x1.2, Speed x1.1 A T T A C K S: Focus Blast - 120: 1/2 chance of lowering targets special defense one stage Quick Attack - 40: Makes Contact (Priority +1) Earthquake - 100: Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect, hits multiple targets Metal Claw - 50: 1/2 chance of raising user's physical attack one stage, Makes Contact
210/210 HP | Status: None | 14/16 EXP | Next Move; Lv 29 Bone Rush | Dream Moveset: Iron Tail (H Scale), Zen Headbutt (H Scale) | **Has Starter Obedience
⇨xxN A M E: Galahad - Aggron T Y P E: L E V E L: 6 G E N D E R: ♂ N A T U R E: Adamant - A bit of a gruff old geyser, set in his opinions and ways, but with a soft heart. Very tsundere. A B I L I T Y: Filter - If the opponent attacks this Pokémon with an attack that does x2 damage, it will do do x1.5 damage, likewise damage of x4 will do x3 damage H O L D I N G: Aggronite: Mega Evolves Aggron: Atk 1.2, Def 1.3, Sp.Def.1.1 A T T A C K S: Mud Slap - 20: Lower targets accuracy one stage Tackle - 40: Makes Contact Harden - Raise users physical defense one stage Headbutt - 70: 4/10 Chance of causing target to flinch, Makes Contact
60/60 HP | Status: None | 14/16 EXP | Next Move; Lv 10 Metal Claw | Dream Moveset: Iron Tail (H. Scale), Head Smash (Big M.), Dragon Rush (Big M.), Aqua Tail (H. Scale)
⇨xxN A M E: Excalibur - Aegislash T Y P E: L E V E L: 6 G E N D E R: ♂ N A T U R E: Hardy - Enduring, proud of his power, serious, quiet A B I L I T Y: Stance Change - Takes on Shield Forme when using non attack moves or out of battle, reduces opponents attacks by 1/10 of the total damage while in Shield Forme. Takes on Sword Forme when using attack moves in battle, doing an extra x1.1 damage to all Attacks, Physical and Special, while in Sword Forme. H O L D I N G: N/A A T T A C K S: Sacred Sword - 90: Ignores targets stat changes, Makes Contact King's Shield - Protects against attacks, and lower targets physical attack two stage if the attack made physical contact. The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) Iron Head - 80: 4/10 Chance to Flinch target, Makes Contact Night Slash - 70: 1/10 Chance to critically hit, Makes Contact
60/60 HP | Status: None | 14/16 EXP | Dream Moveset: Rock Slide (TM), Shadow Ball (TM)
⇨xxN A M E: Avalon - Skarmory T Y P E: L E V E L: 6 G E N D E R: ♀ N A T U R E: Hasty - Quick witted, jittery, and impatient, but kind and motherly A B I L I T Y: Keen Eye - Prevents pokemon with this ability from losing accuracy H O L D I N G: N/A A T T A C K S: Leer - Lower targets physical defense one stage Peck - 35: Makes Contact -- --
⇨xxN A M E: Iblis - Bisharp T Y P E: L E V E L: 6 G E N D E R: ♀ N A T U R E: Quiet - Reserved, a little standoffish, caring but has trouble expressing emotions. A B I L I T Y: Inner Focus - This Pokémon will not flinch H O L D I N G: N/A A T T A C K S: Guillotine - 3/10 chance to Instant KO; Unaffected by accuracy/evasion Iron Head - 80: 4/10 Chance to Flinch target, Makes Contact Torment - Target cannot use the same move In a row Fury Cutter - 40: Damage doubles after each successful Hit, If not used consecutively, or misses, damage resets, makes contact
60/60 HP | Status: None | 14/16 EXP | Next Move: Feint Attack (Lv 17) | Dream Moveset: Psycho Cut (Big M.), Swagger (TM), Foul Play (H. Scale), Stone Edge (TM)
⇨xxN A M E: Guinevere - Prinplup T Y P E: L E V E L: 16 G E N D E R: ♀ N A T U R E: Naive - Small baby chick that doesn't know any better, friendly to everyone she meets. A B I L I T Y: Torrent - When HP is below 1/3rd, Water type attacks will do x1.5 damage H O L D I N G: N/A A T T A C K S: Metal Claw - 50: 1/2 chance of raising user's physical attack one stage, Makes Contact Peck - 35: Makes contact Bubble - 40: 1/2 Chance to lowering targets speed one stage Water Sport - Reduces base power of fire type moves by half for five rounds
160/160 HP | Status: None | 22/26 EXP | Next Move; Bubblebeam (Lv 19) | Evolve at lv 36 | Dream Moveset: Hydro Pump (Big M. or lv 59), Blizzard (TM), Earthquake (TM), Drill Peck (Lv 52)
[Inactive]
⇨xxN A M E: Uther - Mega Steelix T Y P E: L E V E L: 10 G E N D E R: ♂ N A T U R E: Jolly A B I L I T Y: Sand Force - Strengthens Rock, Ground, and Steel moves, doing x1.3 damage during a sandstorm H O L D I N G: Steelixite: Mega Evolves Steelix, Atk 1.2, Def 1.2, Sp.Def 1.2 A T T A C K S: Fire Fang - 65: 3/10 Chance of causing target to flinch, 4/10 Chance to burn target, Makes Contact Ice Fang - 65: 3/10 Chance of causing target to flinch, 3/10 Chance to freeze target, Makes Contact Thunder Fang - 65: 3/10 Chance of causing target to flinch, 4/10 Chance to paralyze target, Makes Contact Rock Tomb - 60: Lower target's speed one stage
100/100 HP | Status: None | 3/15 EXP | Next Move: Sandstorm (TM), Earthquake (TM), Heavy Slam (Big M.)
⇨xxN A M E: Sebille - Mega Mawile T Y P E: L E V E L: 25 G E N D E R: ♀ N A T U R E: Quirky, Vain, Selfish and Snooty. Closet fashionista. A B I L I T Y: Huge Power - Damage of all physical attacks used by this pokemon does x1.3 more damage H O L D I N G: Mawilite: Mega Evolves Mawile, Def 1.3, Sp.Def 1.3 A T T A C K S: Play Rough - 90: 1/2 chance to lower target's attack, Makes Contact Iron Head - 80: 4/10 chance for target to flinch, Makes Contact Bite - 60: 4/10 chance for target to flinch, makes contact Sucker Punch - 70: Makes Contact (Priority +1)
250/250 HP | Status: None | 3/24 EXP | Next Move: Stone Edge (TM), Ice Fang (Big M.)
⇨xxN A M E: Percival - Escavalier T Y P E: L E V E L: 10 G E N D E R: ♂ N A T U R E: Rash - Agressive and brutish, always picking fights and trying to prove himself A B I L I T Y: Overcoat - Protects against damage from weather conditions, as well as powder or spore moves. H O L D I N G: N/A A T T A C K S: Double-Edge - 120: user takes recoil damage equal to 1/3 of the damage dealt, Makes Contact Fell Stinger - 50: Raise user's physical attack two stages if target is KO'd, Makes Contact Peck - 35: Makes contact Quick Guard - Protects the User and Teammates Against Priority Moves (Priority +3)
100/100 HP | Status: None | 0/15 EXP | Next Move: Lv. 16 Fury Attack | Dream Moveset: Drill Run (H. Scale), Megahorn (Big M.), Giga Drain (H. Scale), Iron Head (lv 37 or H. Scale)
⇨xxN A M E: Tristan - Rapidash T Y P E: L E V E L: 10 G E N D E R: ♂ N A T U R E: Naive A B I L I T Y: Flame Body - The opponent has a 3/10 chance of being Burned when using an attack that requires physical contact against this Pokémon. If a pokemon with flame body is in the active party, eggs will take 10 less posts to hatch. This ability does not stack with itself or other similar abilities. H O L D I N G: N/A A T T A C K S: Poison Jab - 80, 7/10 Chance to Poison, Makes Contact Megahorn - 120, Makes contact Ember - 40, 4/10 Chance to burn target Quick Attack - 40, makes contact (Priority +1)
100/100 HP | Status: None | 0/15 EXP | Next Move: lv 13 Flame Wheel | Dream Moveset: Inferno (lv 33), Sunny Day & Solarbeam (TM), Morning Sun (Big Mushroom)
Leona met Temperance's gaze steadily. She did not falter or back down as the woman rose to meet her eye to eye. If this woman wished to challenge her, then she was welcome to it. However, before things could escalate too quickly, Temperance's pokemon stopped her, as well as Isolde chiming in to quell the argument and tension. As Din explained that her trainer had been drinking, Temp argued that her judgement was far from impaired, but soon backpedaled after a moment, suggesting that there was a possibility that she was being irrational. Leona nodded slowly, unsure what exactly had transpired, but she had a feeling Isolde was to blame. She hated this... This feeling like she was being kept in the dark, that there was something that everyone seemed to know except her.
Still, as Temperance offered to help Leona when she recalled the knights she was looking for, Leona relaxed somewhat, watching as Temp wrote her name and number on a paper. "I appreciate the gesture, but what is this code you hath writ below thine name?" Leona had no idea what to do with the numbers or how it would allow her to contact Temperance again. "It will work on the machine ser Nikolaus showed thee, m'lady." Isolde explained quickly. "The one with the paintings of the map that show like psychics?" Leona inquired. "The very one, m'lady." Isolde bowed her head. "What a queer object.... How doth it produce such functionality in small proportion? I must attain one anon." Leona muttered to herself, approaching Nick so he could help her with the paper Temp had given her.
With Leona distracted, Isolde and Temperance conversed quietly within their telepathic link. "The only proof I have is in our memories, and unfortunately the captain is lacking in hers. I suppose that is what happens to the mind when put in a state of limbo for a thousand years. The rest of us, being kept in our pokeballs for that time, seem to have been more fortunate." Isolde explained, and with Temperance's permission, allowed her to see a few memories of Leona in the Unovian war, through Isolde's eyes. "I know our position. I've accepted it, but m'lady has not, nor is she ready to accept the truth presently. I suspect you know what that truth is..... princess." Isolde's golden eyes gave Temperance a long look, allowing her to let her address sink in. "We are not your enemies, and I have no reason to reveal your identity. In fact, I wish to extend our assistance in helping you reclaim your kingdom, when you should need our help. However, I would appreciate it if you continued to play along for the sake of m'lady. She is struggling to regain her memories alone, much less adapt to a new civilization that has far surpassed her own. Eventually, she will need to learn the truth, but we have only just awoken. It will take some time before m'lady is fully recovered."
A challenger approaches - :: - 61/15 || A worthy foe - :: - 48/5(3) Could this be useful? - :Heart Scale(4): - o1/1o || This looks useful. - :: - oo/xx I must keep moving - :: - oo/o3 || I do not say these things - :: - Arrived from Oreburg City They are my companions - :: - Azalev, Daphnes, Epona & Din ( Outside the Palace )
If it wasn't for Temperance's current mood, she'd of thought Leona's reaction to the paper Temperance had given her, rather adorable. She quickly seemed to forget all about Temperance's earlier indiscretions, to return to the familiar man... To which Temperance came to notice Austin was gone. He'd must of had his fill of the man, and went to the restroom as he'd said he was doing. Standing up once more from her chair, the blonde decided she needed a moment to stand up and stretch her legs. It was then she gained the response of the voice once more.
She listened carefully to their words, a flash of various images passed through her mind, lingering just long enough for her to pick up small details. The land, the people in these images... they all pointed towards a land long ago. Images could be faked, but something about the sincerity in the voice's words made Temperance fell in her gut.. they were not lies. It was then her grip on her clutch tightened. The voice.... had it pried where it had not belonged? Her lips pierced, but then... her face relaxed. 'I understand.' The blonde replied. 'I thank you for your understanding, especially after how I treated your Captian.' Closing her eyes, she took in a deep breath, turning back towards her table and grabbing the glass of wine, drinking down it's remains. "Daphnes, Din... How is Azalev and Epona?" 'You missed it, Temp. Azalev evovled! He's dealing with all the ghosts by himself. They looked to be thinning out so we took this chance to return to you so.' Din replied, a smile finding it's way onto her sleeping body. Temperances' shoulders fell back. She'd missed him evolving? How disappointing. "Did you at least get fed? I asked them to bring food out to all." 'Yea, some men came by and brought out food for us. I can't eat, since I'm sleeping, but I don't really need food to begin with, so I'd rather sleep. Azalev said he'd eat once he was done. and Epona is still asleep as well.' Din once more provided. Knowing they were okay was well and good, but it still didn't help her at feeling better about not being at their side. Taking another breath, she turned back towards Leona and the familiar man, stepping up.
"Lady Leona. It is my turn to intrude. Evening, sire I am Tamara Stonewall, I was just speaking with Lady Leona a moment ago, you seem to be here together... perhaps in courtship?" She offered a kind smile, extending a hand out for Nick to shake. Now that she was face to face with the man, she felt even more like she knew him form somewhere. Men with White hair and icy blue eyes weren't all that common unless they were elderly, and this male seemed far from elderly. "I'm sorry for having taken away your lady."
Ghost Incense Stick [ 41/5o ]
Azalev Vs Lv.1o Gastly
Azalev used Hydro Pump || Gastly fainted.
+ 7exp to Azalev
▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
Poκεмon
Azalev the male Prinplup || Lv. 18 || Hp. 18o || HI :: N/A Ability :: Defiant || Nature :: Proud - A little less clumsy, he aims to prove himself an able fighter Attacks :: No attack bonus Attack1 - ç•Pound - 4o Attack2 - ç•Metal Claw - 5o 1/2 chance of raising user's phy atta one stage Attack3 - Water Pulse - 6o: 4/1o Chance to Confuse Attack4 - Hydro Pump - 11o
𝛿Daphnes the male Bagon || Lv.16 || Hp.16o || HI :: N/A Ability :: Sheer Force || Nature :: Adamant - A firecracker with a fighting spirit. Attacks :: No attack bonus Attack1 - ç•Rage - 2o if used in succession, each time the user is hit, this move does 1o more damage. Attack2 - ç•Fire Fang - 65 ( 84 ) 3/10 Chance of causing target to flinch, 4/10 Chance to burn target Attack3 - Dragon Breath - 6o ( 78 ) 7/10 Chance to Paralyze Attack4 - ç•Bite - 6o ( 78 ) 4/1o Chance to Flinch target
Epona the female Ponyta || Lv.34 || Hp.34o || HI :: N/A Ability :: Flash Fire || Nature :: Brave - She doesn't trust easily, but she will gladly go into battle for anyone. Attacks :: No attack bonus Attack1 - ç•Stomp: 65: 4/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize. Attack2 - Inferno: 1oo: Burns opponent Attack3 - ç•Take Down: 9o user takes recoil damage equal to 1/4 of the damage dealt Attack4 - ~Tail Whip: Lower targets physical defense one stage
Din the "female" Mesprit || Lv.12 || Hp. 12o || HI :: N/A Ability :: Levitate || Nature :: Impish - She acts aloof and devilish but it's all so she can control her temper. Attacks :: No attack bonus Attack1 - ~Imprison: Target can't use moves that the user also knows Attack2 - Confusion: 5o 4/1o Chance to cause confusion Attack3 - •Natural Gift: Berries=power ** Attack4 - Healing Wish: User faints and the next Pokemon released is fully healed and cured of all conditions.
Post Count: leave area: 3/3 ₪ Wild Pokemon encounter: 21/- ₪ NPC encounter: 41/15 ₪ item count: Heart Scale: 1/10 || Area Specific: : 0/0 --------------------- Wearing: White, collared dress shirt (tucked in), black silk tie, black slacks.
Out Of Ball:|||
Ducky merely nodded as Olive guessed that he had expected Vince to start in Kanto because he was a dragon tamer, though that wasn't the whole reason. He could remember that his friend had had a charmander long ago. With that in mind, as well as charmander's dragon-like qualities, he had been sure that that would be where Vince would be most comfortable starting. Apparently, it was to go see a relative in Kalos.
The conversation moved on to how long he had known Vince. Ducky still felt bitterness at how well Vince had apparently gotten along with Olive compared to his own relationship with him. With that being said, he was rather eager to share baby Vince stories as Olive had mentioned. Though Wei had seemed to want to encourage other stories about himself, Ducky couldn't resist sharing at least one story from his childhood together with Vince. "I have plenty of them, Olive. You know, when we were first getting to know each other, Vinny used to share his snacks and juice boxes with me, as well as give me flowers. He even gave me a kiss on the cheek beneath one of the sakura trees by the water~ He had thought I was a girl, and was flustered to find out otherwise." Dakota recalled the tale with a bit of a smile, casting an innocent yet devious glance in Vince's direction. "I'm afraid if you'd like to hear more, we'll have to meet again, Olive~" he smiled, leaving the embarrassing stories at that.
He then turned his attention to Wei before sipping more of his sake. "There's a lot for me to catch you up on, Wei-chan~ I'll give you a few brief things for now, but I'll tell you even more another time. Our mother used to spend her spare time teaching me tea serving and flower arranging. I'd spend most of my days at the dojo, training with Jun, my hakamo-o. For my coming of age ceremony, I had to ... face grandfather's Kommo-o in hand to hand combat." Ducky recalled for Wei, shuddering a bit at the end as he remembered having to face off against that solid beast that was Shige, Grandfather's large and resilient Kommo-o. He rubbed at his hands as if he could feel the pain of hitting up against his scales again.
Ducky eyed Vince as Olive had remarked how sweet it was that he had learned Chinese to impress Vince when they were kids, lamenting that none of her friends had tried to learn french. 'Nice gesture'? Vinny certainly hadn't treated him like it was. While some part of him would like to call him out on that, Ducky held his tongue. It wouldn't be right to bring up any personal conflicts up in company. Olive then asked if he knew what Yinghua means, and he followed her gaze to Vince as she asked. Wait, so Vince had called her that then? His friend seemed desperate for him to not translate the word for Olive. Sweet revenge was only a word away, and Ducky met Vince's gaze with a mischievous smirk as if to say 'how badly do you want me to keep quiet?'. However, Wei beat him to the translation, revealing that yinghua meant cherry blossom. Ah, it was a bit disappointing that his sister had beat him to it, but he did still have one thing that he could share in Chinese to get back at Vinny. "Oh, on the topic of Chinese~ Olive, did you know Vinny has another name? It's Xiao Longwei. It means 'little dragon'. Isn't that such a nice, fitting name?" Dakota shared with a smile, sipping the last of his sake. He gently set down his cup, though raised an eyebrow at Vince, who had moved on to drink a harder liquor. Vince hadn't been making toasts, but Ducky wondered vaguely if he was supposed to be keeping up with that. He hadn't come to the bar to get drunk himself, so he didn't follow suit. It actually kind of concerned him to see his friend throwing back shots of shochu as he was. Were their memories really so bad that he needed liquor to hear them?
Ducky listened as Wei talked more about her temple experience. He was glad that she had been looking for her biological family as well, leaning over to side-hug Wei. "It seems fate was kind to guide us together so soon." Ducky commented, then thought of something. "Oh, here, let me put my contact information into your communicator. And our home address. Then we can find each other more easily and keep in touch." he offered, holding his hand out for her communication device and putting in the info for her. After that was done, Ducky handed back the device, then looked up as a flock of swablu floated in. One strangely colored one even landed upon Vinny's head, and Ducky couldn't help but laugh at the sight. "Oh, mighty dragon tamer! You seem to have summoned friendly flock upon us. I think it likes you." The Suanni knew well that Vince was not fond of certain pokemon that were technically dragons, one of them being swablu and it's evolution.
[[OOC: Daiki's current Illusion Solgaleo (Katsu) is currently illusioned [Entered from Alola: MeleMele Island, Route 2]
Pokemon: Torracat (Shiny) ☻ Nickname: Mizuki Gender: Female Nature: Eager to fight. Kind of a show-off. Lv. 18 HP: 180/180 Ability: Intimidate - Upon entering battle, the opponent's attack is lowered one stage. Hold Item: Attacks: Scratch - 40 || Ember - 40 || 4/10 Chance to burn target Fire Fang - 65 || 3/10 Chance of causing target to flinch, 4/10 Chance to burn target Double Kick - 30 || per hit, hits twice (60 damage total) Exp: 15/28
Pokemon: Hakamo-o Nickname: Jun Gender: Female Nature: Elegant and precise. Can be a bit ocd sometimes. Height: 4'7" Lv. 15 HP: 150/150 Ability: Bulletproof - Protects the Pokémon from ball and bomb moves Hold Item: Attacks: Sky Uppercut - 85 || hits Pokemon in the air during semi invulnerable stage of an attack for double damage Automatize - || Halves weight and raise speed two stages Tackle - 40 || Leer - || lower targets defense one stage Exp: 3/20
Pokemon: Gardevoir 𝛿 (Dragon/Psychic) Nickname: Lucina Gender: Female Nature: Genuine. Lv. 11 HP: 110/110 Ability: Trace - Ability becomes the same as that of the opponent. Switching this Pokemon out of battle restores its original ability. Hold Item: Attacks: Moon Blast - 95 || 8/10 chance to lower targets special attack one stage Teleport - || Allows User to Flee Wild Battles; Also warps player to the last pokemon center they visited. Misty Terrain - || Protect from status afflictions and halves damage from Dragon-type moves for all grounded pokemon while active. Lasts for five rounds. Pokemon are grounded so long as ground type moves would effect them. Confusion - 50 || 4/10 Chance to cause confusion Exp: 13/16
Pokemon: Lucario (shiny) Nickname: Maki Gender: Female Nature: Hesitant to battle, especially against obviously tougher opponents. A bit of a coward. Lv. 13 HP: 130/130 Ability: Inner Focus - This Pokemon will not flinch Hold Item: Attacks: Aura Sphere - 80 || Ignores accuracy & evasiveness Metal Claw - 50 || 1/2 chance of raising user's physical attack one stage Laser Focus - || Ensures that the next attack will critically hit Detect - || The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) Exp: 12/18
Pokemon: Rowlet ☻ Nickname: Chikako Gender: Female Nature: Quiet and observant. Doesn't say much. Lv. 16 HP: 160/160 Ability: Long Reach - Can use moves without making contact with the target. Hold Item: Attacks: Tackle - 40 || Leafage - 40 || Razor Leaf - 55 || 1/10 chance to critically hit Astonish - 30 || 4/10 Chance to Flinch target Exp: 7/26
Pokemon: Type: Null Nickname: Kenshin Gender: Genderless Nature: Lv. 12 HP: 120/120 Ability: Battle Armor - Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage. Hold Item: Attacks: Tackle - 40 Rage - 20 || if used in succession, each time the user is hit, this move does 10 more damage. Pursuit - 40 || Double damage if the opponent is switching out (Priority +7) - || FP: 3/10 || 4/5 Exp: 12/17
Out of Party:
Pokemon: Zoroark (shiny) Nickname: Daiki Gender: Male Nature: Bold and flirtatious. Lv. 5 HP: 50/50 Ability: Illusion - Takes the appearance of a conscious Pokemon in the party (user chooses the pokemon) upon being sent out. Type does not change. Appearance returns to normal when hit by a physical attack. Hold Item: Attacks: Night Daze - 85 || Lower targets accuracy one stage Imprison - || Opponent is unable to use moves that the user also knows U-Turn - 70 || Switches with a Pokémon in active party. Leer - || lower targets defense one stage Exp: 0/15
Pokemon: Delphox Nickname: Haru Gender: Male Nature: Docile. Unsure about many things. Lv. 11 HP: 110/110 Ability: Magician - If this pokemon is not holding an item, when it attacks an opponent holding an item, it will steal the opponents held item. (Item will be returned at the end of the battle) Hold Item: Attacks: Mystical Fire - 75 || Lower targets special attack one stage Future Sight - 120 || Damage occurs 2 turns later Shadow Ball - 80 || 8/10 Chance to Lower targets special defense One Stage Role Play - || User copies targets ability Exp: 8/16
Pokemon: Greninja Nickname: Saki Gender: Male Nature: Quiet. Keeps his tongue in his mouth. Best friends with Fazuzu. Lv. 24 HP: 240/240 Ability: Protean - Changes the Pokémon's type to the type of the move it is going to use Hold Item: Mystic Water Attacks: Night Slash - 70 || 1/10 Chance to critically hit Ice Beam - 90 || 3/10 Chance to Freeze Mat Block - || Protects teammates from damaging moves Surf - 90 || hits all adjacent pokemon Exp: 1/26
Pokemon: Rotom Nickname: Akira Gender: Genderless (Female) Nature: Curious about the world. Likes to be helpful. Lv. 10 HP: 100/100 Ability: Levitate - Renders the user immune to Ground-type moves (except Sand Attack), Entry Hazards, the effects of Terrain, Arena Trap, and damage from Sky Drop. Hold Item: Attacks: Discharge - 80 || 7/10 chance to paralyze every target affected Thundershock - 40 || 4/10 Chance to paralyze target Thunder Wave - || Paralyze opponent Astonish - 30 || 4/10 Chance to Flinch target Exp: 0/15
Pokemon: Crobat Nickname: Fazuzu Gender: Male Nature: Cheerful. best friends with Saki. Lv. 36 HP: 360/360 Ability: Inner Focus - This Pokemon will not flinch Hold Item: Attacks: Giga Drain - 75 || Restores HP to the user equal to 1/2 of damage dealt. Sludge Bomb - 90 || 7/10 Chance to Poison Heat Wave - 95 || 4/10 Chance to burn target Zen Headbutt - 80 || 3/10 Chance to Flinch target Exp: 39/44
Pokemon: Quilladin Nickname: Norio Gender: Male Nature: Lazy. Lv. 19 HP: 190/190 Ability: Bulletproof - Protects the Pokémon from ball and bomb moves Hold Item: Attacks: Vine Whip - || Leech Seed - || Bite - || Rollout - || Exp: 14/17
Items:
Rotomdex Pokeballs: ∞ Potions: ∞ Heart Scale: 7 Big Mushroom: 2 Choice Scarf: 1 Electric Memory: 1 Giant Turkey Leg: 1 Soda Pop: 3 Sweet Hearts: 4 Beserk Gene: 1 Energy Drink: 1 Black Flute: 1 Sweet Incense: 1 Paper Lantern: 1 Mysterious Incense Stick: 1 Crystal Shard: 0 Normalium Z TM Dragon Claw: 1 HM Rock Smash =====(Berries:) Oran: 5 Sitrus: 5 Chesto: 5 Grepa: 5 Lum: 5 Petaya: 5 Rindo: 5 =====(Badge Case:) Alola: Ilima's Stamp =====(Other Possessions) communicator his katana spare clothes
Wearing: off-black suit with a blue striped tie and his wedding band [- the suit coat] ___________________________________________ Out Of Ball: ▐▐▐▐ ▐▐
Nick blinked, but smiled nonetheless when the young man had returned real quick to take a selfie with him before making his real departure. Wait, did he just say date?Before Nick could correct the male, he was gone, so he merely sighed. He continued to sip his champagne, setting down the glass once it was empty. Only for it to be refilled once more without him noticing. "Ah... is this glass bigger than i thought?" he had first mused to himself, looking around curiously. This was his glass, right? It was exactly where he had put it down. But it seemed every time he went to try to pay attention to Leona's conversation with Tamara, the glass somehow became more full. It should have become more apparent by now to him, but it didn't take much for him to feel tipsy enough to lose care about trying not to drink. Not that he had meant to. Soon his jacket was off, neatly hanging on the back of this chair. It felt a bit hot in here.
He perked back up as Leona returned to him with a slip of paper, the name 'Tamara Stonewall' scrawled on it, as well as a phone number. "You've made a friend, Fraulein? I vill hold onto this contact for you~" Nikolaus beamed, accepting the piece of paper and putting the information into his coil. Then, Tamara herself came over to 'intrude', though it hadn't bothered Nick at all. Until it was suggested that he was here with Leona in courtship. He had been sipping his champagne and nearly spit it out at the suggestion, covering his mouth with a hand to prevent such a display. "Ah! Nein! N-no, not courtship! Ve are just friends!" he replied a bit flustered. Not that he didn't think Leona was a nice lady or anything like that. Just they definitely were far from acquainted so well with each other that they would be courting, nevermind that he still felt far from ready to do such a thing with anyone.
Regardless, Nick accepted the extended hand in greeting. "I am Nikolaus Veiss. It is a pleasure to meet you, Miss Stonevall. I thank you for extending your pleasantries to Lady Leona." he smiled brightly, giving her hand a polite amount of shaking before releasing her hand. Despite Isolde's movements, Viktoria still stayed softly snoring in the Lucario's arms, her paws twitching every now and then.
SpectralEternity
Indeciisiive Wolkova
Quote:
[[ooc:
Entered from Accumala, Unova ]]
Party Info:
Pokemon [Starter]: Alolan Vulpix Nickname: Viktoria Gender: Female Nature: Curious, a bit skittish. Lv. 21 HP: 210/210 Ability: Snow Warning - When this Pokemon is brought into battle, the weather is changed to Hail for five rounds Hold Item: Attacks: Powder Snow - 40 || 3/10 Chance to Freeze Icy Wind - 55 || Lower targets speed one stage Payback - 50 || Damage doubles if attacking second. Baby-doll eyes - Lower targets physical attack one stage (Priority +1) Exp: 8/16
Pokemon: Delibird (shiny) Nickname: Emily Gender: Female Nature: Generous and cheerful. Lv. 11 HP: 110/110 Ability: Vital Spirit - The pokemon cannot fall Asleep while having this ability. If a pokemon with Vital Spirit is in the active party, the RPer may activate this ability before encountering a wild pokemon to increase the chances of getting one of the two strongest wild pokemon levels by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest. Hold Item: Attacks: Present - Roll a d4, a 1 heals the target for 1/4 of their max HP, a 2 deals 40 damage, a 3 deals 80 damage, and a 4 deals 120 damage. Seed Bomb - 80 Ice Punch - 75 || 3/10 Chance to Freeze Bounce - 85 || First turn bounces into the air, strikes on second turn. Semi invulnerable while in the air. 7/10 chance to paralyze target Exp: 8/16
Pokemon: Spheal Nickname: George Gender: Male Nature: Serious with a strong sense of justice Lv. 11 HP: 110/110 Ability: Thick Fat - Fire and Ice-type moves deal 1/2 damage Hold Item: Attacks: Defense Curl - Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle Rollout - Does damage over five rounds (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. Water Gun - 40 Powder Snow - 40 || 3/10 Chance to Freeze Exp: 8/16
Pokemon: Weavile Nickname: Shelley Gender: Female Nature: Docile and aloof, prone to fantasizing. Lv. 11 HP: 110/110 Ability: Pressure - Intimidates the opponent to not use the same move consecutively. If a pokemon with Pressure is in the active party, the RPer may activate this ability before encountering a wild pokemon to increase the chances of getting one of the two strongest wild pokemon levels by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest. Hold Item: Attacks: Revenge - 60 || Power doubles if the user was hit first (Priority -3) Assurance - 60 || Damage doubles if target already took damage in the same round Feint Attack - 60 || Ignores accuracy & evasiveness Quick Attack - 40 || (Priority +1) Exp: 8/16
Pokemon: Aurorus ☻ Nickname: Robert Gender: Male Nature: Elegant and calm Lv. 19 HP: 190/190 Ability: Snow Warning - When this Pokemon is brought into battle, the weather is changed to Hail for five rounds Hold Item: Attacks: Freeze-Dry - 70 || 3/10 Chance to Freeze. This move has it's own special type affinity. Powder Snow - 40 || 3/10 Chance to Freeze Thunder Wave - Paralyze opponent Rock Throw - 50 Exp: 16/24
=====(Random Stuff in his Bag:) wrist mounted communicator [Coil]/cell phone A few leather-bound journals several pens some loose paper always at least one novel change of clothes his wedding band (on his right hand ring finger) glasses case containing his reading glasses
Leo couldn't fight back his frown, not fast enough at least, when Lia admitted to being connected to Vince. No matter how she phrased it, the words didn't settle well with the legendary, and left an acidic taste in his mouth. "I wasn't thinking that," he quickly defended, and the frown vanished; he'd totally been thinking that. Leo hugged her back, adding a quick hair ruffle, before he pulled away from the red-head completely. "We need to head back inside, and sign you up for your contest," he reminded her. Now that his anger had passed, they could concentrate on the real reason why they'd stayed behind.
----------------------
Olivia hummed lightly as Vince admitted to wanting to see... someone, in Kalos. This was news to her. The last they'd spoken of his aspirations, all those many weeks ago, he'd only made mention of wanting to make it to the Elite Four. She opened her mouth, not to question him on his reasoning but to ask for a translation, but decided against it and settled back. Though Wei, wisely, suggested they turn the attention away from the other male, Olivia couldn't help but to be curious about the life Vince led in Blackthorn. He didn't talk much about his past -- though the same could be said of her -- and she was eager to discover more about him, especially from another person. So, one could imagine, the excitement, she felt when Ducky went into his tale. "Really?" She snorted in laughter, eyes crinkling along with her amusement. The pinkette tilted her head, expression relaxing as she looked at Ducky appraisingly. He did have a bit of femininity to his looks, and had probably looked even more like a girl when he was younger, so it was easy to imagine a young child to get confused. "That's adorable~" she cooed, and left it at that, content with Ducky's insistence that he'd tell more at a later date. From the laughter in her eyes, this had been more than enough to sate her. For now.
Vince wasn't the only person she was curious about, of course, and Olivia listened intently as Ducky explained one of his family's customs to his sister, and while the information was meant for the younger female she couldn't help but to react to it; internally, of course. She wasn't going to butt in on their conversation. She shifted herself and turned her head in Vince's direction, to watch as he ordered another drink, this time keeping the bottle with him. She held her tongue on the matter, after all he was old enough to drink and she wasn't his mother. But... he should've been going easy, especially with their earlier conversation. "No, you told me I was mispronouncing the word," she reminded him, quickly catching on to his panic. If he was being this insistent, then... it actually was a word! More eager than ever, Olivia shot Ducky a look as well, hers more a softer pleading than Vince's. Thankfully, for her at least, Wei came to the, accidental, rescue with a translation. "Cherry blossoms?" she parroted, before growing silent. "Oh." She raised her glass back up, taking a sip of water while coincidentally covering her cheeks as a rush of warmth shot up, and after swallowing she set the glass down. "Is that all? I thought it'd be something worse~" she laughed and nudged Vince. Was that some kind of... nickname he had for her? It was... cute.
'Secrets' revealed, and all her questions answered, Olivia was more than content with allowing the rest of the night to pass with them learning more about Wei and Ducky. The headache she'd thought she'd been keeping at bay had returned, and with a vengeance this time, and several seconds were spent with her eyebrows furrowed together and her gaze settled on a random point at the bar. She reached for her water, only to stop when she realized it was empty; when had that happened? "Hm?" Her expression softened before her gaze lifted up to Vince's face, and subtly she inhaled heavily. Ah... she'd missed what Wei had said, and while it'd been Vince's voice that had jarred her, his words were lost to her. She smiled anyway, before quietly standing to her feet. "...I'll be back. Bathroom," she explained in a whisper, to Vince, not wanting to announce her business to the whole group. If the other two asked, then Vince could explain. With a nod, she left the bar behind and headed for the hallway, stopping a crossing butler to ask for directions to the restroom on her way.
[Exit to Gardens]
Active Party:
⇨xxN A M E: Yarrow - Pichu
T Y P E: L E V E L: 23 G E N D E R: Female NATURE: Impish: Tomboy; Mischievous, prone to getting in trouble; Loves playing the ukulele ABILITY: Lightning Rod: Electric-type moves are drawn to this Pokémon. Electric-type moves will do no damage and the Pokémon's Special Attack is raised one stage HOLDING: N/A ATTACKS: Volt Tackle - 120: 4/10 Chance to paralyze target, user takes recoil damage equal to 1/3 of the damage dealt Iron Tail - 100: 7/10 Chance of lowering target's physical defense one stage Quick Attack - 40: (Priority +1) Thunderbolt: 90: 4/10 Chance to paralyze target
230/230 HP | Status: None | 03/28 EXP | Next Move;
⇨xxN A M E: Poppy - Happiny
T Y P E: L E V E L: 25 G E N D E R: Female NATURE: Sassy: Primadonna; Catty; Slow to warm up to others ABILITY: Natural Cure: The Pokémon's status ailments are healed when withdrawn from battle HOLDING: N/A ATTACKS: Charm - Lowers target's physical attack two stages Drain Punch - 75: Restores HP to the user equal to 1/2 of damage dealt Copycat - Copies the last move used Mud Bomb - 65: 7/10 chance of lowering target's accuracy one stage
250/250 HP | Status: None | 27/35 EXP | Next Move; TM - Psychic
⇨xxN A M E: Cayenne - Cyndaquil
T Y P E: L E V E L: 27 G E N D E R: Female NATURE: Brave: Curious; Horrible liar; A bit of a space case ABILITY: Flash Fire: This pokemon is immune to fire type attacks. Activates when user is hit by a damaging Fire-type move. Once activated, user's Fire-type moves deal x1.5 more damage with type effectiveness for five turns HOLDING: Charcoal: Fire type attacks do x1.2 damage ATTACKS: Leer - Lowers target's physical defense one stage Tackle - 40 Flame Wheel: 60: 4/10 Chance of Burn Quick Attack - 40: Makes Contact (Priority +1)
270/270 HP | Status: None | 07/37 EXP | Next Move; TM - Wild Charge; lv. 31 - Swift
⇨xxN A M E: Ginseng - Bunnelby
T Y P E: L E V E L: 24 G E N D E R: Male NATURE: Hardy: Macho, a real man's man; Afraid of women ABILITY: Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10 HOLDING: N/A ATTACKS: Quick Attack - 40: (Priority +1) Leer - Lowers target's physical defense one stage Tackle - 40 Stone Edge - 100: 1/10 chance for critical hit
240/240 HP | Status: None | 29/33 EXP | Next Move; Lv. 18 - Mud Shot
⇨xxN A M E: ??? - Combusken
T Y P E: L E V E L: 20 G E N D E R: Female NATURE: Rash: Emotionless; Violent, a work in progress ABILITY: Speed Boost: The Pokémon’s Speed stat is raised by one stage at the end of every round HOLDING: Blazikenite: Mega Evolves Blaziken: Attk x1.3, Sp.Atk x1.2, Speed x1.1 ATTACKS: Flame Charge - 50: raise user's speed one stage Double Kick - 30: per hit, hits twice (60 damage total) Ember: 40 - 4/10 Chance to burn target Peck - 35
200/200 HP | Status: None | 23/25 EXP | Next Move; Lv. 14 - Peck; TM - Shadow Claw
⇨xxN A M E: ??? - Honedge
T Y P E: L E V E L: 10 G E N D E R: Genderless NATURE: N/A ABILITY: No Guard: All moves used by or against a Pokémon with this Ability cannot miss. It also allows Pokémon to be hit during the semi-invulnerable turn of Fly, Bounce, Dive, Dig, Shadow Force, Sky Drop, and Phantom Force. HOLDING: N/A ATTACKS: Precipice Blades - 100 Swords Dance - Raises user's physical attack two stages Tackle - 40 Fury Cutter - 40: Damage doubles after each successful Hit, If not used consecutively, or misses, damage resets
100/100 HP | Status: None | 08/15 EXP | Next Move; Lv. 13 - Pursuit
Inactive Party:
⇨xxN A M E: Valerian - Bisharp
T Y P E: L E V E L: 30 G E N D E R: Female NATURE: Modest: Goal-driven, has the tendency to tunnel-vision through life; Strong upholder of justice; Even-tempered ABILITY: Defiant: Raises user's attack by two stages each time any of their stats are lowered. Defiant does not activate for self inflicted status lowering moves such as Overheat or Leaf Storm HOLDING: N/A ATTACKS: Fury Cutter - 40: Damage doubles after each successful Hit, If not used consecutively, or misses, damage resets Iron Head - 80: 4/10 Chance to Flinch target Metal Burst - Takes the damage of the target's last attack and counters back with x1.3 damage Dark Pulse - 80: 3/10 Chance to Flinch target
300/300 HP | Status: None | 05/16 EXP | Next Move; TM - Aerial Ace
⇨xxN A M E: Licorice - Sableye
T Y P E: L E V E L: 25 G E N D E R: Female NATURE: Impish: Easy-going; Lazy; Funny, at least she likes to think she is ABILITY: Keen Eye: Prevents pokemon with this ability from losing accuracy HOLDING: N/A ATTACKS: Zen Headbutt - 80: 3/10 Chance to Flinch target Scratch - 40 Thunder Punch - 75: 4/10 chance to paralyze target Foul Play - 95: Inflicts damage using the target's physical attack increases and level attack bonuses instead of the user's
250/250 HP | Status: None | 06/35 EXP | Next Move; lv. 29 - Shadow Claw
⇨xxN A M E: Blueberry - Lupup
T Y P E: L E V E L: 25 G E N D E R: Male NATURE: Rash: Earnest; Momma's boy; A bit of a goofball ABILITY: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage HOLDING: N/A ATTACKS: Bite - 60: 4/10 Chance to Flinch target Iron Tail - 100: 7/10 Chance of lowering target's physical defense one stage Disarming Voice - 40: Ignores accuracy & evasiveness Dragon Pulse - 85
250/250 HP | Status: None | 06/35 EXP | Next Move; Lv. 38 - Crunch
Bag:
Items: Battle Recorder Heart Scale x4 B. Mushroom
Held Items: King's Rock Roman Candle Flame Plate Iron Plate Spooky Plate Dread Plate Mind Plate Zap Plate Splash Plate Pixie Plate Latiosite Eviolite Lucky Punch Wise Glasses
Medicine: Potion x∞ Shalour Sable Revival Herb Moomoo milk x5 Lemonade x3 Max Heal
Profile || 1/1 Movement (Flying Enabled) || 284/5 Pokemon Encounter || 534/15 Trainer NPC || 46/50 Star Shard || Need to Claim: 10/10 Heart Scale x4, Lansat Berries x5, Banette Bagel x24, x4 Rare Candies, x1 Paper Lanturn, lv 10 Riolu combined with crystal shard to be shiny, Rare Candy x5
Team OOB: (Currently wearing a tuxedo from the waist up)
✿ ❀ Isis took a couple calming breaths as Zero insisted that the shape in the photo was probably just a smudge. ”Y....Y-yeah..... You're right.... Hahah....." It was just her nerves. Being at this ball had put a lot of stress on her, even though she might not have shown it. Furiously cleaning her camera lens with a special cloth, she allowed Nova to take the camera with her psychic again. "Sorry Nova.... The picture was great, I just got er.... Spooked. Eheheh...." Isis attempted a smile.
Still, as she drew close to Zero again to try the next shot, Isis felt an odd chill between them, and when Nova let them see the next picture, there appeared to be some trickster that had walked behind them during the photo, a girl by the looks of it. ”Dang photo-bombers...." Isis suggested with a frown, turning to Zero. ”Well third time's the ch......" And then Isis stopped dead in her tracks. She couldn't even let out a scream this time as she saw a wisp hovering by Zero's shoulder. Was this what it was called, being scared stiff? ✿ ❀
▀▀▀▀▀▀▀▀▀ T E A M ▀▀▀▀▀▀▀▀▀
⇨xxN A M E: Raja - Wispard
T Y P E: L E V E L: 68 G E N D E R: 0♂ 10:38 ♀ Gender Influence: (Female) N A T U R E: Quiet, Likes to observe, Playful when relaxed, a bit naive, doesn't know her own strength yet A B I L I T Y: Wonder Guard - The Pokémon is only harmed by attacks that do x2 or x4 damage on type effectiveness H O L D I N G: Choice Band: Physical attacks will do x1.5 damage, but only allows the use of one move. A T T A C K S: Frost Breath - 60, Always critically hits unless opponent has Battle Armor, Shell Armor, or is Under the Effects of Lucky Chant Zen Headbutt - 80, 3/10 Chance of causing the target to flinch, Makes Contact. Exorcism - 70, Restores the users HP equal to half the damage dealt. If the target is a Ghost type pokemon, this attack will always inflict a burn (even if the secondary type is fire). Fire Blast - 110: 4/10 Chance To Burn
T Y P E: L E V E L: 58 G E N D E R: ♀ N A T U R E: Lax, Tends to Fall Asleep randomly due to Narcolepsy, Fiercely Powerful in Battle A B I L I T Y: Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon H O L D I N G: Zap Plate: Electric type attacks do x1.2 damage, but if an electric type is using the attack, it does x1.3 instead. A T T A C K S: Charge - Raise special defense one stage; Next electric-type attack does x2 damage Zap Cannon - 120, Paralyzes target Dragon Pulse - 85 Damage Fire Punch - 75: 4/10 Chance of Burn, Makes Contact
580/580HP | Status: None | 8/20 EXP
⇨xxN A M E: Hylia - Aegislash
T Y P E: L E V E L: 34 G E N D E R: ♀ N A T U R E: Serious, Protective and Obedient, Very Quiet A B I L I T Y: Stance Change: The Pokemon changes Stance depending on how it battles. Takes on Shield Forme when using non attack moves or out of battle, reduces opponents attacks by 1/10 of the total damage while in Shield Forme. Takes on Sword Forme when using attack moves in battle, doing an extra x1.1 damage to all Attacks, Physical and Special, while in Sword Forme. H O L D I N G: N/A A T T A C K S: Sacred Sword - 90: Ignores target's stat changes, Makes Contact Iron Head - 80: 4/10 Chance to Flinch target, Makes Contact Kings Shield - Protects against attacks, and lower targets physical attack two stage if the attack made physical contact. The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) Shadow Ball - 80: 8/10 Chance to Lower targets special defense One Stage
T Y P E: L E V E L: 49 G E N D E R: ♂ N A T U R E: Impish, Gluttonous, Likes to Scare people and Play Pranks A B I L I T Y: Insomnia: The Pokémon cannot fall asleep while having this ability H O L D I N G: N/A A T T A C K S: Phantom Force - 90, 1st turn charge, 2nd turn attack. Can Strike Through Protect/Detect, Makes Contact Confuse Ray - Confuses Target Pokemon Energy Ball - 90: 1/2 chance of lowering targets special defense one stage Trick-or-Treat - Adds Ghost Type to target's type(s)
490/490HP | Status: None | 11/47 EXP
⇨xxN A M E: Nocturne - Noivern
T Y P E: L E V E L: 45 G E N D E R: ♀ N A T U R E: Lonely, Generally Aggressive, Distrusting, Hates all Males with a passion and seems to continually hold some sort of grudge towards them. A B I L I T Y: Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard H O L D I N G: N/A A T T A C K S: Boomburst - 140, Hits All Hurricane - 110: 7/10 chance of confusion, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Fly - 90: Charges on first turn, strikes on second turn, makes contact Moonlight - Restore half max HP, fully restores HP at night ( 6pm - 6am CT ). Can only be use 5 times in battle
450/450HP | Status: None | 41/50 EXP
⇨xxN A M E: Atona - Mega Lucario T Y P E: L E V E L: 52 G E N D E R: ♂ N A T U R E: Hardy, Likes to Protect Others, Wise, Old Soul, and Sensible A B I L I T Y: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage H O L D I N G: Lucarionite: Mega Evolves Lucario: Atk x1.3, Sp.Atk x1.2, Speed x1.1 A T T A C K S: Psychic - 90: 1/2 chance to lower targets special defense one stage Dragon Pulse - 85 Aura Sphere - 80: Ignores Accuracy and Evasiveness Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage
⇨xxN A M E: Isolde - Lucario T Y P E: L E V E L: 21 G E N D E R: ♀ N A T U R E: Bold - Daring, loyal, courageous, dedicated, and steadfast A B I L I T Y: Adaptability - If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage H O L D I N G: Lucarionite: Mega Evolves Lucario: Atk x1.3, Sp.Atk x1.2, Speed x1.1 A T T A C K S: Focus Blast - 120: 1/2 chance of lowering targets special defense one stage Quick Attack - 40: Makes Contact (Priority +1) Earthquake - 100: Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect, hits multiple targets Metal Claw - 50: 1/2 chance of raising user's physical attack one stage, Makes Contact
210/210 HP | Status: None | 15/16 EXP | Next Move; Lv 29 Bone Rush | Dream Moveset: Iron Tail (H Scale), Zen Headbutt (H Scale) | **Has Starter Obedience
⇨xxN A M E: Galahad - Aggron T Y P E: L E V E L: 6 G E N D E R: ♂ N A T U R E: Adamant - A bit of a gruff old geyser, set in his opinions and ways, but with a soft heart. Very tsundere. A B I L I T Y: Filter - If the opponent attacks this Pokémon with an attack that does x2 damage, it will do do x1.5 damage, likewise damage of x4 will do x3 damage H O L D I N G: Aggronite: Mega Evolves Aggron: Atk 1.2, Def 1.3, Sp.Def.1.1 A T T A C K S: Mud Slap - 20: Lower targets accuracy one stage Tackle - 40: Makes Contact Harden - Raise users physical defense one stage Headbutt - 70: 4/10 Chance of causing target to flinch, Makes Contact
60/60 HP | Status: None | 15/16 EXP | Next Move; Lv 10 Metal Claw | Dream Moveset: Iron Tail (H. Scale), Head Smash (Big M.), Dragon Rush (Big M.), Aqua Tail (H. Scale)
⇨xxN A M E: Excalibur - Aegislash T Y P E: L E V E L: 6 G E N D E R: ♂ N A T U R E: Hardy - Enduring, proud of his power, serious, quiet A B I L I T Y: Stance Change - Takes on Shield Forme when using non attack moves or out of battle, reduces opponents attacks by 1/10 of the total damage while in Shield Forme. Takes on Sword Forme when using attack moves in battle, doing an extra x1.1 damage to all Attacks, Physical and Special, while in Sword Forme. H O L D I N G: N/A A T T A C K S: Sacred Sword - 90: Ignores targets stat changes, Makes Contact King's Shield - Protects against attacks, and lower targets physical attack two stage if the attack made physical contact. The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) Iron Head - 80: 4/10 Chance to Flinch target, Makes Contact Night Slash - 70: 1/10 Chance to critically hit, Makes Contact
60/60 HP | Status: None | 15/16 EXP | Dream Moveset: Rock Slide (TM), Shadow Ball (TM)
⇨xxN A M E: Avalon - Skarmory T Y P E: L E V E L: 6 G E N D E R: ♀ N A T U R E: Hasty - Quick witted, jittery, and impatient, but kind and motherly A B I L I T Y: Keen Eye - Prevents pokemon with this ability from losing accuracy H O L D I N G: N/A A T T A C K S: Leer - Lower targets physical defense one stage Peck - 35: Makes Contact -- --
⇨xxN A M E: Iblis - Bisharp T Y P E: L E V E L: 6 G E N D E R: ♀ N A T U R E: Quiet - Reserved, a little standoffish, caring but has trouble expressing emotions. A B I L I T Y: Inner Focus - This Pokémon will not flinch H O L D I N G: N/A A T T A C K S: Guillotine - 3/10 chance to Instant KO; Unaffected by accuracy/evasion Iron Head - 80: 4/10 Chance to Flinch target, Makes Contact Torment - Target cannot use the same move In a row Fury Cutter - 40: Damage doubles after each successful Hit, If not used consecutively, or misses, damage resets, makes contact
60/60 HP | Status: None | 15/16 EXP | Next Move: Feint Attack (Lv 17) | Dream Moveset: Psycho Cut (Big M.), Swagger (TM), Foul Play (H. Scale), Stone Edge (TM)
⇨xxN A M E: Guinevere - Prinplup T Y P E: L E V E L: 16 G E N D E R: ♀ N A T U R E: Naive - Small baby chick that doesn't know any better, friendly to everyone she meets. A B I L I T Y: Torrent - When HP is below 1/3rd, Water type attacks will do x1.5 damage H O L D I N G: N/A A T T A C K S: Metal Claw - 50: 1/2 chance of raising user's physical attack one stage, Makes Contact Peck - 35: Makes contact Bubble - 40: 1/2 Chance to lowering targets speed one stage Water Sport - Reduces base power of fire type moves by half for five rounds
160/160 HP | Status: None | 23/26 EXP | Next Move; Bubblebeam (Lv 19) | Evolve at lv 36 | Dream Moveset: Hydro Pump (Big M. or lv 59), Blizzard (TM), Earthquake (TM), Drill Peck (Lv 52)
[Inactive]
⇨xxN A M E: Uther - Mega Steelix T Y P E: L E V E L: 10 G E N D E R: ♂ N A T U R E: Jolly A B I L I T Y: Sand Force - Strengthens Rock, Ground, and Steel moves, doing x1.3 damage during a sandstorm H O L D I N G: Steelixite: Mega Evolves Steelix, Atk 1.2, Def 1.2, Sp.Def 1.2 A T T A C K S: Fire Fang - 65: 3/10 Chance of causing target to flinch, 4/10 Chance to burn target, Makes Contact Ice Fang - 65: 3/10 Chance of causing target to flinch, 3/10 Chance to freeze target, Makes Contact Thunder Fang - 65: 3/10 Chance of causing target to flinch, 4/10 Chance to paralyze target, Makes Contact Rock Tomb - 60: Lower target's speed one stage
100/100 HP | Status: None | 3/15 EXP | Next Move: Sandstorm (TM), Earthquake (TM), Heavy Slam (Big M.)
⇨xxN A M E: Sebille - Mega Mawile T Y P E: L E V E L: 25 G E N D E R: ♀ N A T U R E: Quirky, Vain, Selfish and Snooty. Closet fashionista. A B I L I T Y: Huge Power - Damage of all physical attacks used by this pokemon does x1.3 more damage H O L D I N G: Mawilite: Mega Evolves Mawile, Def 1.3, Sp.Def 1.3 A T T A C K S: Play Rough - 90: 1/2 chance to lower target's attack, Makes Contact Iron Head - 80: 4/10 chance for target to flinch, Makes Contact Bite - 60: 4/10 chance for target to flinch, makes contact Sucker Punch - 70: Makes Contact (Priority +1)
250/250 HP | Status: None | 3/24 EXP | Next Move: Stone Edge (TM), Ice Fang (Big M.)
⇨xxN A M E: Percival - Escavalier T Y P E: L E V E L: 10 G E N D E R: ♂ N A T U R E: Rash - Agressive and brutish, always picking fights and trying to prove himself A B I L I T Y: Overcoat - Protects against damage from weather conditions, as well as powder or spore moves. H O L D I N G: N/A A T T A C K S: Double-Edge - 120: user takes recoil damage equal to 1/3 of the damage dealt, Makes Contact Fell Stinger - 50: Raise user's physical attack two stages if target is KO'd, Makes Contact Peck - 35: Makes contact Quick Guard - Protects the User and Teammates Against Priority Moves (Priority +3)
100/100 HP | Status: None | 0/15 EXP | Next Move: Lv. 16 Fury Attack | Dream Moveset: Drill Run (H. Scale), Megahorn (Big M.), Giga Drain (H. Scale), Iron Head (lv 37 or H. Scale)
⇨xxN A M E: Tristan - Rapidash T Y P E: L E V E L: 10 G E N D E R: ♂ N A T U R E: Naive A B I L I T Y: Flame Body - The opponent has a 3/10 chance of being Burned when using an attack that requires physical contact against this Pokémon. If a pokemon with flame body is in the active party, eggs will take 10 less posts to hatch. This ability does not stack with itself or other similar abilities. H O L D I N G: N/A A T T A C K S: Poison Jab - 80, 7/10 Chance to Poison, Makes Contact Megahorn - 120, Makes contact Ember - 40, 4/10 Chance to burn target Quick Attack - 40, makes contact (Priority +1)
100/100 HP | Status: None | 0/15 EXP | Next Move: lv 13 Flame Wheel | Dream Moveset: Inferno (lv 33), Sunny Day & Solarbeam (TM), Morning Sun (Big Mushroom)
Leona watched Nick closely. He had taken his jacket off, but it was quite cold in the room, so she didn't know how he'd feel so inclined to remove it. Still, she supposed he had been an ice skater, and ice was cold, so if he was used to such temperatures....
"Yes.... Of a sort." Leona agreed as Nick suggested she made a friend. Mostly she was glad Nick could make sense of the numbers that Temperance gave to her. "You have my thanks." She nodded, looking curiously at the device on his wrist afterward. "Couldst I, mayhap, get one of thine... Axe.... Trough...... Slivers?" Leona was pretty sure that was what he'd called it.
Leona glanced at Temp as she took her turn to interject to their conversation, introducing herself to Nick. However, she also assumed they were..... Courting? "Haha~ No no, I've only just met this man yesterday. As charming as Nikolaus is, courtship is the furthest thing on my mind." Leona insisted calmly with an amused smile as Nick took the suggestion rather comedically and spat his drink. Well at least he wasn't swallowing it. He'd probably had more than enough already outside of her watchful eye.
Posted: Thu Mar 29, 2018 2:40 pm
VINCENTBELDUKE
Movement 3/3 || Wild Pokemon: 182/3 || NPC Battle: 141/15 || Item Bump: 2/10 Heart Scale || Need to Claim: 30/30 Razor Claw, 10/10 Mist Seal, 1st badge Gym TM of choice, Blue Flute, 10/10 Heart Scale x6, Latias (with Zen Headbutt, Earthquake, Steel Wing, and Dragon Claw) || Wishlist: Heart Scales, Crystal Shards, Big Mushrooms, Expert Belts, Flying Gems, TM Earthquake x2
Team OOB:
▀▀▀▀▀▀▀▀▀ T E A M ▀▀▀▀▀▀▀▀▀
⇨xxN A M E: 秀风 (Xiù Fēng “Beautiful/Elegant Wind”) - Lupup T Y P E: L E V E L: 22 G E N D E R: ♀ N A T U R E: Brave - Speaks her mind, courageous, likes to explore, believes Vince to be her ward. A B I L I T Y: Adaptability - If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage H O L D I N G: N/A A T T A C K S: Bite - 60: 4/10 Chance to Flinch target, Makes contact Leer - Lower targets physical defense one stage, hits Multiple Targets Disarming Voice - 40: Ignores accuracy & evasiveness Tackle - 50: Makes Contact
- 220/220HP | Status: None | 18/32 EXP | Next Move: TM Psychic (Lunine) Heart Scale - Dragon Pulse & Iron Tail (Lunine) Lv. 42 - Moonblast (lunine) | Evolve at level 30 while gym battling
⇨xxN A M E: 煌辰 (Huáng Chén “Bright Morning”) - Charmeleon T Y P E: L E V E L: 24 G E N D E R: ♀ N A T U R E: Adamant - Very determined, wants to prove herself A B I L I T Y: Blaze - When HP is below 1/3rd, fire type attacks do x1.5 damage H O L D I N G: Expert Belt: When this item is held, if the holder uses an attack on the opponent which is Super Effective, its power is increased x1.2 A T T A C K S: Scratch - 40: Makes Contact Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage, Makes Contact Heat Wave - 95: 4/10 Chance of Burn, Multi Hit Dragon Rush - 100: 3/10 Chance of Flinching, Makes Contact
⇨xxN A M E: 翔 (Xiáng: “To Soar”) - Salamence T Y P E: L E V E L: 12 G E N D E R: ♂ N A T U R E: Bold - Dependable, strong silent type A B I L I T Y: Moxie - This Pokemon's attack is raised by one stage upon KOing a Pokémon H O L D I N G: N/A A T T A C K S: Rage -20: if used in succession, each time the user is hit, this move does 10 more damage, makes contact Fire Fang - 65: 3/10 Chance to Flinch target, 4/10 Chance To Burn, makes contact Dragon Tail - 60: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle), Makes contact (Priority -6) Thunder Fang - 65: 3/10 Chance to Flinch target, 4/10 chance of paralysis, Makes Contact
- 120/120HP | Status: None | 3/22 EXP | Next Move: Heart Scale - Iron Tail, Big M - Dragon Rush, Hydro Pump
⇨xxN A M E: 戰士 (Zhànshì “Warrior”) - Jangmo-o T Y P E: L E V E L: 11 G E N D E R: ♂ N A T U R E: Modest - Loyal and brave A B I L I T Y: Bulletproof - Protects the Pokémon from ball and bomb moves H O L D I N G: N/A A T T A C K S: Tackle - 40: Makes Contact Bide - The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) Leer - Lower targets physical defense one stage, Multi Hit --
⇨xxN A M E: 荫灵 (Yīn Líng “Shade Spirit”) - Deino T Y P E: L E V E L: 13 G E N D E R: ♂ N A T U R E: Impish - Bites everything, likes to provoke people and cause trouble A B I L I T Y: Hustle - Doubles the damage of all physical attacks, however all physical attacks have a 1/5 chance to miss. If a pokemon with Hustle is in the active party, the chances of encountering pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest. H O L D I N G: N/A A T T A C K S: Headbutt - 70: 4/10 chance to flinch target, Makes Contact Focus Energy - All attacks have a 1/10 of a critical hit. The chance to critically hit increases by 1/10 up to 5 times, with max at 5/10. Dragon Rage - 40: Unaffected by weaknesses/resistance, does not ignore type immunity Dark Pulse - 80: 3/10 Chance to Flinch target
⇨xxN A M E: Unnamed - Ghoizard T Y P E: L E V E L: 11 G E N D E R: 0 N A T U R E: Naughty - Impudent, selfish, and unnecessarily cruel A B I L I T Y: Marvel Scale: Attacks that hit this pokemon will do 1/2 damage when induced with a major status condition H O L D I N G: N/A A T T A C K S: Leer - Lower targets physical defense one stage Night Shade - Inflicts damage equal to user's level. Type Effectiveness Not Included. Detect - The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ---
- 110/110HP | Status: None | 8/21 EXP | Evolves at level 16 at night | Next Move: Lv 15 - Bite
[Inactive]
⇨xxN A M E: 林花 (Lín Huā “Forest Flower”) - Mega Sceptile T Y P E: L E V E L: 21 G E N D E R: ♀ N A T U R E: Calm - Very level headed, acts as the peacekeeper of the team A B I L I T Y: Lightningrod - Electric-type moves are drawn to this Pokémon. Electric-type moves will do no damage and the Pokémon's Special Attack is raised one stage. H O L D I N G: Sceptilite: Mega Evolves Sceptile - Atk x1.2, Sp.Atk x1.3, Speed x1.1 A T T A C K S: Leaf Storm - 130: Lowers user's special attack by two stages Drain Punch - 75: Restores HP to the user equal to 1/2 of damage dealt, Makes Contact Rock Slide - 75: 4/10 Chance to Flinch target Giga Drain - 75: Restores HP to the user equal to 1/2 of damage dealt.
- 210/210HP | Status: None | 5/17 EXP
⇨xxN A M E: 黎玉 (Lí Yù: “Black Jade”) - Dratini T Y P E: L E V E L: 22 G E N D E R: ♀ N A T U R E: Jolly - Very perky and generally positive A B I L I T Y: Shed Skin - Every turn, this Pokémon has a 3/10 chance of healing from a status condition H O L D I N G: Eviolite: If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle. A T T A C K S: Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage, makes contact. Fire Blast - 110: 4/10 Chance of Burn Dragon Rush - 100: 3/10 Chance of Flinching, Makes Contact Thunder - 110: 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage
⇨xxN A M E: 太力 (Tài Lì: “Great Strength”) - Tyrunt T Y P E: L E V E L: 15 G E N D E R: ♂ N A T U R E: Rash - Temperamental and bull headed, thinks he knows better A B I L I T Y: Sturdy - Attacks that would knock out this pokemon in one hit will leave 1 HP instead. H O L D I N G: N/A A T T A C K S: Tackle - 50: Makes Contact Tail Whip - Lower targets physical defense one stage Roar - Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle), (Priority -6) Stomp - 65: 4/10 Chance to Flinch target, power is doubled if used on a pokemon who has used minimize, Makes Contact
- 150/150HP | Status: None | 15/25 EXP | Next Move: Heart Scale - Outrage, Head Smash (Tyrantrum), Big M. - Ice Fang, TM - Earthquake | Evolve at level 39
⇨xxN A M E: 海兰 (Hǎi Lán “Sea Orchid”) - Dragalge T Y P E: L E V E L: 19 G E N D E R: ♀ N A T U R E: Lonely - Not very social, admires Vince A B I L I T Y: Adaptability - If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage H O L D I N G: N/A A T T A C K S: Toxic - Badly poisons target Gunk Shot - 120: 7/10 Chance to Poison Dragon Pulse - 85 Aqua Tail - 90: Makes Contact
⇨xxN A M E: 小榄 (Xiǎo Lǎn “Little Olive”) - Noibat T Y P E: L E V E L: 16 G E N D E R: ♀ N A T U R E: Quirky - Hyper and Easily Excitable, Somewhat Skittish A B I L I T Y: Frisk - Searches opponent for an item and knocks it away, preventing them from using it or gaining is effects. (Item will be returned at the end of the battle) H O L D I N G: N/A A T T A C K S: Super Fang - Does damage equal to 1/2 target's current HP, Makes Contact Supersonic - Confuses Target Tackle - 50, Makes Contact Leech Life - 20, user regains HP equal to 1/2 damage dealt, Makes Contact
⇨xxN A M E: 伟河 (Wěi Hé “Mighty River”) - Kingdra T Y P E: L E V E L: 21 G E N D E R: ♂ N A T U R E: Serious - A B I L I T Y: Sniper - Critical Hits by this pokemon do x3 damage instead of x2 H O L D I N G: N/A A T T A C K S: Hydro Pump - 110 Blizzard - 110: 3/10 Chance to Freeze, Multi Hit Dragon Pulse - 85 Yawn - Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target.
- 210/210HP | Status: None | 8/16 EXP | Next Move: Heart Scale - Iron Head and Laser Focus
⇨xxN A M E: 懶巨人 (Lǎn Jùrén “Lazy Giant”) - Haxorus T Y P E: L E V E L: 5 G E N D E R: ♀ N A T U R E: Lax - Lazy, a bit of a glutton A B I L I T Y: Mold Breaker - The Opponent's Ability has no effect H O L D I N G: N/A A T T A C K S: Scratch - 40: Makes Contact Assurance - 60: Damage doubles if target already took damage in the same turn, Makes Contact Leer - Lowers target's physical defense one stage, Multi Hit Outrage - 120: Inflicts damage for 2-3 turns attacking, then user is confused. ( Generate a number between 2-3 for turn count ), Makes Contact
- 50/50HP | Status: None | 0/15 EXP | Next Move: Heart Scale - Iron Tail, TM - Focus Blast, Earthquake | Evolve at level 16
⇨xxN A M E: 堅坤 (Jiān Kūn “Unyielding Earth”) - Mega Garchomp T Y P E: L E V E L: 10 G E N D E R: ♂ N A T U R E: Hardy - Enduring, stubborn, hard headed A B I L I T Y: Sand Force - Strengthens Rock, Ground, and Steel moves, doing x1.3 damage during a sandstorm H O L D I N G: Garchompite: Mega Evolves Garchomp; Atk 1.3, Sp.Atk 1.3 A T T A C K S: Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage, Makes Contact Earth Power - 90: 1/2 chance to lower target's special defense Sandstorm - Creates a Sandstorm for 5 Rounds Dual Chop - 40 per hit: hits twice, Makes Contact
⇨xxN A M E: 祖父 (Zǔfù “Grandfather”) - Drampa T Y P E: L E V E L: 10 G E N D E R: ♂ N A T U R E: Sassy - Cranky old grandfather dragon who won't take backtalk from you young whippersnappers A B I L I T Y: Sap Sipper - When a Pokémon with Sap Sipper is hit by a Grass-type move, its Attack is increased by one stage, and the move will have no effect on that Pokémon. H O L D I N G: N/A A T T A C K S: Echoed Voice - 40: power doubles upon each consecutive use up to 200 damage. Protect - The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) Play Nice - Lower targets physical attack one stage Twister - 40: 3/10 Chance to flinch. Hits Pokemon in the air during semi invulnerable stage of an attack for double damage, Multi Hit
- 100/100HP | Status: None | 0/15 EXP | Next Move: Lv 13 Glare, Dragon Rush and Hurricane (Big M.), TM Focus Blast and Steel Wing
⇨xxN A M E: Alduin - Kyurem T Y P E: L E V E L: 19 G E N D E R: 0 (Identifies with ♂) N A T U R E: Lonely, Adamant and Slightly Aggressive A B I L I T Y: Pressure - Intimidates the opponent to not use the same move consecutively. If a pokemon with Pressure is in the active party, the chances of encountering pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest. H O L D I N G: N/A A T T A C K S: Icy Wind - 55: Lowers target's speed one stage, hits multiple targets. Outrage - 120: Inflicts damage for 2-3 turns attacking, then user is confused, Makes Contact. Iron Head - 80: 4/10 Chance of target Flinch, Makes Contact Earth Power - 90: 1/2 chance to lower target’s Special Defense one stage.
190/190 HP | Status: None | 4/20 EXP | Next Attack: Level 22 - Ice Beam
⇨xxN A M E: 月姝 (Yuè Shū “Moon Beauty”) - 𝛿 Gardevoir T Y P E: L E V E L: 10 G E N D E R: ♀ N A T U R E: Gentle A B I L I T Y: Synchronize - When this Pokémon is afflicted with a major status condition, so does the opponent. Abilities and natural type immunities that prevent major status conditions will prevent synchronize from working. H O L D I N G: N/A A T T A C K S: Moonblast - 95: 8/10 chance to lower targets special attack one stage Misty Terrain - Protect from status afflictions and halves damage from Dragon-type moves for all grounded pokemon while active. Lasts for five rounds. Pokemon are grounded so long as ground type moves would effect them. Confusion - 50: 4/10 Chance to cause confusion Healing Wish - User faints and the next pokemon released is fully healed and cured of all conditions.
100/100 HP | Status: None | 0/15 EXP | Next Attack:
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Key Items:
Xtranceiver
[Contacts]
Cheria Barnes Isis Nikon Olivia Beaumont (Listed as Olive)
Lia pouted as Leo insisted he wasn't thinking she was choosing Vince over him. She knew he was lying, so it was pointless to try, but before she could call him out on it, he ruffled her hair and insisted they needed to go sign her up for her contest. "Oh! That's right! The next one is going to start in thirty minutes and we still need to figure out my look!!!" She exclaimed—well, mentally anyways—before grabbing her brother's hand and pulling him inside at top speed.
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Vince just buried his face in his arms at the bar, muffled sounds of humiliation wailing out quietly as Ducky recalled how he'd treated Ducky like a girl back when they were little kids. At least Olivia seemed to think it was cute, rather than laughing at his expense. Vince only unfurled himself to take another shot after Ducky had mercy and decided to keep it to one tale, promising more when they met up again. "Only if I can come to defend myself, lest I allow you two to spread rumors about me like the gossip girls you are." Surprisingly, his tone was rather.... Playful, a small resigned smile on his face.
Ducky took some time telling Wei about their family for a bit when she requested that they give Vince a break; something he was more than grateful for. However, Olivia soon asked about languages, and after confirming that Ducky knew Chinese, she asked about the nickname he'd accidentally given her. "Same difference!" Vince continued to argue with Olivia, sending Ducky as many subtle non-verbal cues as possible that he was not, under any circumstance, to tell Olivia, but then Ducky smirked, and Vince's heart sank. Nevertheless, Wei, oblivious to Vince's distress, blurted out the translation, and Vince stared at her in disbelief. He'd.... Honestly forgotten in his moment of panic that the young girl could also speak Chinese. Vince's agape mouth slowly pressed into a thin line, feeling heat rush from the bottoms of his cheeks to the tips of his ears as he turned his chair away without a word while Olivia worked it out.
He already wanted to leave, but to add insult to injury, Ducky added his own reveal of Vince's Chinese name. "Why would you---?!" Vince demanded, spinning back around to yell at Ducky, but he bit his tongue and just glared at the ground. To make matters worse, Olivia quickly excused herself to the bathroom for what Vince feared was just an excuse to escape the bad atmosphere, or maybe embarrassment, and a golden swablu decided to make it's home on his head while Ducky decided to make a production of it.
Furious, Vince shook his head violently and waved the bird off, snatching his bottle of shōchū. "Bié gēnzhe wǒ." He spat as he passed Ducky, storming off towards a stairway to the balcony overlooking the garden.
"Oh dear.... Excuse me..." Yue sighed, curtsying apologetically to the group as she followed after Vince, keeping a slight distance until she peeked out through the doors leading out to the balcony. Vince had set his bottle down, gripping his head in his hands tightly as if on the verge of tearing his hair out. His emotions were all over the place. They were already unstable enough as it was in spite of Vince's calm exterior, but now he felt about ready to explode. She could feel the emotions boiling up. It took everything he had just to try and force them down again instead of having a violent outburst, to scream, to cry, to stare in shock and disbelief, to laugh in relief, to do anything to express the overwhelming flow of emotions he felt. However, instead he somehow reigned it all in again, knowing where he was and that making such a scene would only cause him more trouble.
A Pokemon! 2o/o5 // A battle? Certainly! || 32/15 The beat I march by :: Warrior // On the road again || o1/o3 Out of Cleffa || Arrived from National Park, Johto movingthisoverItems in effect N/A
movingthisoverItem collect Anywhere - Soothe Bell 22/3o Area Specific -
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Wei sat with a smile on her lips, listening to Ducky coo about their family. She was glad to hear about them.. but it seemed her suggestion of moving away from teasing Vince wasn't received in time. There was a certain thing or two you picked up after hours of training and meditating... the aura, rather atmosphere around you. Vince wasn't fighting the teasing, but something told Wei... he was doing it to be kind. Admirable, but not healthy. It became more apparent to her after her mistake, translating what ought not of been translated. Though it wasn't to bad a thing, it was merely the boy poking a stick at the sleeping bear.
Wei's gaze ventured between Vince and Ducky. Now she realized why sitting between the two had felt like a bad idea. She was bound to get dizzy doing this. Thankfully, the subject of her temple life popped up, and there was a small break in the teasing for her to obtain Ducky's information. "Ah, thank you. Yes, That would be nice. I'm going to be returning to Johto after the party, so I will make haste to this address." She smiled, slipping the paper into a hidden pocket in her dress. But then... it happened. The sleeping bear awoke. With one last jab from Ducky. "Oh, No, please don't go!" Wei called, but it was to late... Vince was long gone, the Swablu itself had floated over to the bartender's head... who seemed to not notice. Perhaps this was a common occurrence?
Standing from her seat, the blonde watched Vince vanish. She looked to her right to find Olive had also vanished. "This isn't good..." Wei muttered. She'd never bore witness to Vince's temper. But Wei's temper was quickly slipping through the cracks of her mind. She turned to face Ducky sharply. "I think you went to far. Teasing is something friends and siblings do, but you must learn when to restrain yourself, Ducky." She then turned away and quickly took off after Vince, followed by Fen and Lan se. The golden Swablu took flight itself, floating after Wei. Perhaps it sensed she was going after it's first perch?
Of course her goal was to reach Vince and try her hand at talking down his temper, but that didn't happen as planned. Instead, the blonde found herself about five feet away when a hand came out from no where and began to tug Wei away. By instinct she went to free herself, but she found herself being pulled away by a young woman... the look in her opposite coloured eyes was something she'd seen only a few times in An's eyes during a thunderstorm or when the winds picked up; Fear. "Excuse me, but, I need to help someone." She insisted. But then she was tugged into a room... which smelt strongly of perfume.. almost to much to breath through... they were in a.... toilet room? Once they stopped, the woman turned around sharply, grabbing Wei by either of her shoulders. "Please, I need your help. I must escape here at once." She spoke, her words quick... and kind of confusing. "Slow down. My languages are not that good. Escape? But why?" Wei asked in reply. "I have no time to explain, they're going to send someone after me. Please, We need to leave here and find a butler with an Abra and return to where you came from." She pointed down to Wori Wori who was still diligently at her side. "You came from Johto, right? Please, I promise to explain once we're gone. I'm sorry to pull you from your companions, but I must escape." Wei stared into the woman's eyes... They were not the eyes of a liar. The blonde took in a deep breath. And just after she'd found a member of her family? Closing her eyes, she felt the woman's grip tighten some. "Okay. But you will explain everything." Wei stated when she opened her eyes once more. Reaching up she grabbed the woman's arm and both left the restroom to find the nearest man with an Abra.
"There she is!" Someone shouted over the conversing people. "Stop her! Lying snake!" Another shouted. Wei and the girl ignored their words as finally the man roused his Abra to send them away.
- Exit to National Park, Johto -
Wori Wori the female Croconaw || Lv. 22 || Hp. 22o/22o || Item :: Ability :: Sheer Force - Sheer Force raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. || Attacks +10 to attacks ç•Bite: 6o: 4/1o Chance to flinch target || Water Pulse: 6o 4/1o Chance to confuse || Focus Blast - 12o 1/2 chance to lower targets special defense one stage || ç•Ice Punch: 75 3/10 Chance to Freeze
Fen the shiny female Ralts || Lv. 16 || Hp. 16o/16o || Item :: Ability ::Trace - Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. || Attacks +0 to attacks Double Team - Raise evasiveness one stage || Confusion - 5o: 4/1o Chance to cause confusion || ~Growl - Lower targets physical attack one stage || Teleport: Allows user to flee wild battles; Also warps player to the last Pokemon center they visited
Lan se the shiny female Ralts || Lv. 17 || Hp. 17o/17o || Item :: Ability ::Trace - Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. || Attacks +0 to attacks ~Dazzling Gleam: 8o || ~Hyper Voice: 9o || Confusion: 5o: 4/1o Chance to cause confusion || Magical Leaf: 6o Is not effected by Accuracy/Evasion changes
(FB) Xiao the female Togekiss || Lv. 2o || Hp. 2oo/2oo || Item :: Ability :: Super Luck - All attacks used by this Pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more. || Attacks +0 to attacks •Sky Attack - 14o Charges on first turn, strikes the next turn; 4/1o Chance to Flinch target, 1/1o chance to critically hit || ~Dazzling Gleam - 8o || Metronome: o -25o** Damage is normal type regardless of move used || Mirror Move - Copies and attacks with the last move that was used against the user
Lu the male Deerling || Lv. 14 || Hp. 14o/14o || Item :: Ability ::Serene Grace: Moves that have a side effect get a second roll if the first fails. This ability does not effect OHKO move success chances. || Attacks +0 to attacks ç•Double Kick: 3o: per hit, hits twice (6o damage total) || Leech Seed - Sap 1/8 of Target's HP every round and restore equal HP to the user. || Camouflage: Alters users type based on the area it is used in* || ç•Tackle: 4o
Xue the female Fawnbite || Lv. 16 || Hp. 16o/16o || Item :: Lucky Egg Ability :: Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon || Attacks +0 to attacks ç•Tackle: 4o || ç•Quick Attack: 4o (Priority +1) || ~Icy Wind: 55: Lower targets speed one stage || ~Powder Snow - 4o 3/1o Chance to Freeze
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companionsQι тнε ғεmαlε Klεғκε || o8/19 Qi the female Klefki || Lv. 14 || Hp. 14o/14o || Item :: Ability :: Prankster - Increases the priority of status moves by +1 || Attacks +0 to attacks Fairy Lock - Prevents escape/switching in the next turn, does not affect Ghost types. Doesn't prevent effects such as Baton pass and U-turn. || ç•Tackle - 4o || Fairy Wind - 4o || ç•Astonish - 3o / 4/1o Chance to Flinch target
Zuanshi the female Carbink || Lv. o5 || Hp. 5o/5o || Item :: Ability :: Clear Body - Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves || Attacks +0 to attacks ç•Tackle - 4o || Harden - Raise users defense one stage || •Rock Throw - 5o || xxxx - xx
Hua the female Chikorita || Lv. o5 || Hp. 5o/5o || Item :: Ability :: Overgrow - When HP is below 1/3rd Grass type attacks do x1.5 damage || Attacks +0 to attacks ç•Tackle - 4o || ~Growl - Lower targets physical attack one stage || xxxx - xx || xxxx - xx
Geshou the female Popplio || Lv. 1o || Hp. 1oo/1oo || Item :: Ability :: Liquid Voice - Turns this Pokemon's sound-based moves into Water-type || Attacks +0 to attacks ç•Pound - 35 || Water Gun - 4o || ~Growl - Lower targets physical attack one stage || xxxx - xx
Zhongzi the female Cottonee || Lv. o5 || Hp. 5o/5o || Item :: Ability :: Prankster - Increases the priority of status moves by +1. When targeting a Dark-type opponent, the move with priority now fails. || Attacks +0 to attacks Absorb: 2o - Restores HP to the user equal to 1/2 of damage dealt. || Fairy Wind - 4o || Growth - Raise user's physical & special attack one stage || •Bullet Seed - 25: hits 2-5 times
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx